@nativewrappers/fivem 0.0.80 → 0.0.81
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio.d.ts +2 -2
- package/Audio.js +99 -0
- package/Blip.d.ts +4 -3
- package/Blip.js +113 -0
- package/Camera.d.ts +3 -3
- package/Camera.js +190 -0
- package/Checkpoint.d.ts +2 -2
- package/Checkpoint.js +51 -0
- package/Events.js +80 -0
- package/Game.d.ts +10 -3
- package/Game.js +478 -0
- package/GameplayCamera.d.ts +2 -2
- package/GameplayCamera.js +152 -0
- package/Model.js +210 -0
- package/NetworkedScene.d.ts +2 -1
- package/NetworkedScene.js +50 -0
- package/ParticleEffect.d.ts +4 -3
- package/ParticleEffect.js +128 -0
- package/ParticleEffectAsset.d.ts +2 -2
- package/ParticleEffectAsset.js +133 -0
- package/Pickup.d.ts +1 -1
- package/Pickup.js +27 -0
- package/Raycast.d.ts +5 -3
- package/Raycast.js +132 -0
- package/RelationshipGroup.d.ts +1 -1
- package/RelationshipGroup.js +72 -0
- package/Rope.d.ts +1 -1
- package/Rope.js +149 -0
- package/TaskSequence.js +52 -0
- package/Tasks.d.ts +8 -3
- package/Tasks.js +334 -0
- package/World.d.ts +13 -4
- package/World.js +945 -0
- package/cfx/StateBagChangeHandler.js +0 -0
- package/cfx/index.d.ts +1 -1
- package/cfx/index.js +4 -0
- package/common/Command.js +111 -0
- package/common/Convar.js +58 -0
- package/common/GlobalData.js +16 -0
- package/common/Kvp.js +137 -0
- package/common/Resource.js +54 -0
- package/common/decors/Events.js +170 -0
- package/common/net/NetworkedMap.js +225 -0
- package/common/types.js +0 -0
- package/common/utils/ClassTypes.js +15 -0
- package/common/utils/Color.js +33 -0
- package/common/utils/Delay.d.ts +1 -0
- package/common/utils/Delay.js +6 -0
- package/common/utils/Maths.js +18 -0
- package/common/utils/Point.d.ts +9 -0
- package/common/utils/Point.js +36 -0
- package/common/utils/PointF.d.ts +1 -1
- package/common/utils/PointF.js +18 -0
- package/common/utils/Quaternion.d.ts +1 -1
- package/common/utils/Quaternion.js +33 -0
- package/common/utils/Vector.js +589 -0
- package/common/utils/cleanPlayerName.js +17 -0
- package/common/utils/enumValues.js +20 -0
- package/common/utils/getStringFromUInt8Array.js +6 -0
- package/common/utils/getUInt32FromUint8Array.js +6 -0
- package/enums/Alignment.js +9 -0
- package/enums/AnimationFlags.js +38 -0
- package/enums/AudioFlag.js +41 -0
- package/enums/BadgeStyle.js +186 -0
- package/enums/Blip.js +229 -0
- package/enums/Bone.js +105 -0
- package/enums/CameraShake.js +17 -0
- package/enums/CameraTypes.js +11 -0
- package/enums/CheckboxStyle.js +8 -0
- package/enums/Checkpoint.js +68 -0
- package/enums/CloudHat.js +27 -0
- package/enums/Control.js +364 -0
- package/enums/CursorSprite.js +18 -0
- package/enums/Driving.js +38 -0
- package/enums/ExplosionType.js +45 -0
- package/enums/FiringPattern.js +23 -0
- package/enums/Font.js +11 -0
- package/enums/ForceType.js +12 -0
- package/enums/Gender.js +8 -0
- package/enums/HelmetType.js +9 -0
- package/enums/HudColor.js +187 -0
- package/enums/HudComponent.js +57 -0
- package/enums/InputMode.js +8 -0
- package/enums/InvertAxis.js +10 -0
- package/enums/Language.js +18 -0
- package/enums/LeaveVehicleFlags.js +14 -0
- package/enums/LoadingSpinnerType.js +11 -0
- package/enums/MarkerType.js +48 -0
- package/enums/MenuAlignment.js +8 -0
- package/enums/NotificationType.js +14 -0
- package/enums/Parachute.js +19 -0
- package/enums/PickupType.js +77 -0
- package/enums/RadioStation.js +28 -0
- package/enums/RagdollType.js +10 -0
- package/enums/RaycastEnums.js +33 -0
- package/enums/Relationship.js +13 -0
- package/enums/RopeType.js +9 -0
- package/enums/ScreenEffect.js +87 -0
- package/enums/SpeechModifier.js +43 -0
- package/enums/Vehicle.js +396 -0
- package/enums/Weather.js +22 -0
- package/enums/ZoneID.js +95 -0
- package/hashes/MaterialHash.js +220 -0
- package/hashes/PedHash.js +728 -0
- package/hashes/VehicleHash.js +526 -0
- package/hashes/WeaponHash.js +155 -0
- package/hashes/WeatherTypeHash.js +22 -0
- package/interfaces/Dimensions.d.ts +1 -1
- package/interfaces/Dimensions.js +0 -0
- package/models/BaseEntity.d.ts +10 -8
- package/models/BaseEntity.js +576 -0
- package/models/Entity.d.ts +0 -1
- package/models/Entity.js +0 -0
- package/models/EntityBone.d.ts +1 -1
- package/models/EntityBone.js +32 -0
- package/models/EntityBoneCollection.d.ts +1 -1
- package/models/EntityBoneCollection.js +27 -0
- package/models/Ped.d.ts +13 -5
- package/models/Ped.js +711 -0
- package/models/PedBone.d.ts +3 -2
- package/models/PedBone.js +18 -0
- package/models/PedBoneCollection.d.ts +3 -1
- package/models/PedBoneCollection.js +31 -0
- package/models/Player.d.ts +4 -2
- package/models/Player.js +188 -0
- package/models/Prop.d.ts +1 -1
- package/models/Prop.js +34 -0
- package/models/Vehicle.d.ts +9 -4
- package/models/Vehicle.js +582 -0
- package/models/VehicleDoor.d.ts +1 -1
- package/models/VehicleDoor.js +52 -0
- package/models/VehicleDoorCollection.d.ts +1 -1
- package/models/VehicleDoorCollection.js +66 -0
- package/models/VehicleMod.d.ts +1 -1
- package/models/VehicleMod.js +43 -0
- package/models/VehicleModCollection.d.ts +2 -2
- package/models/VehicleModCollection.js +227 -0
- package/models/VehicleToggleMod.d.ts +1 -1
- package/models/VehicleToggleMod.js +37 -0
- package/models/VehicleWheel.js +31 -0
- package/models/VehicleWheelCollection.d.ts +1 -1
- package/models/VehicleWheelCollection.js +61 -0
- package/models/VehicleWindow.d.ts +1 -1
- package/models/VehicleWindow.js +43 -0
- package/models/VehicleWindowCollection.d.ts +1 -1
- package/models/VehicleWindowCollection.js +62 -0
- package/package.json +2 -2
- package/ui/Container.d.ts +4 -2
- package/ui/Container.js +39 -0
- package/ui/Effects.d.ts +1 -1
- package/ui/Effects.js +112 -0
- package/ui/Fading.js +74 -0
- package/ui/Hud.d.ts +3 -2
- package/ui/Hud.js +47 -0
- package/ui/InstructionalButtons.js +42 -0
- package/ui/LoadingPrompt.d.ts +1 -1
- package/ui/LoadingPrompt.js +37 -0
- package/ui/Notification.js +17 -0
- package/ui/Rectangle.d.ts +4 -2
- package/ui/Rectangle.js +46 -0
- package/ui/Scaleform.d.ts +2 -1
- package/ui/Scaleform.js +240 -0
- package/ui/Screen.d.ts +6 -3
- package/ui/Screen.js +83 -0
- package/ui/Sprite.d.ts +3 -1
- package/ui/Sprite.js +70 -0
- package/ui/Text.d.ts +6 -3
- package/ui/Text.js +119 -0
- package/ui/Timerbar.js +241 -0
- package/ui/interfaces/IButton.d.ts +1 -1
- package/ui/interfaces/IButton.js +0 -0
- package/ui/interfaces/IDrawable.d.ts +3 -1
- package/ui/interfaces/IDrawable.js +0 -0
- package/ui/menu/Menu.d.ts +9 -4
- package/ui/menu/Menu.js +830 -0
- package/ui/menu/MenuControl.js +20 -0
- package/ui/menu/MenuControls.js +17 -0
- package/ui/menu/MenuSettings.d.ts +1 -1
- package/ui/menu/MenuSettings.js +57 -0
- package/ui/menu/items/UIMenuCheckboxItem.d.ts +3 -3
- package/ui/menu/items/UIMenuCheckboxItem.js +70 -0
- package/ui/menu/items/UIMenuItem.d.ts +10 -4
- package/ui/menu/items/UIMenuItem.js +1103 -0
- package/ui/menu/items/UIMenuListItem.d.ts +3 -3
- package/ui/menu/items/UIMenuListItem.js +118 -0
- package/ui/menu/items/UIMenuSeparatorItem.d.ts +1 -1
- package/ui/menu/items/UIMenuSeparatorItem.js +37 -0
- package/ui/menu/items/UIMenuSliderItem.d.ts +4 -3
- package/ui/menu/items/UIMenuSliderItem.js +180 -0
- package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +4 -3
- package/ui/menu/items/panels/AbstractUIMenuPanel.js +49 -0
- package/ui/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
- package/ui/menu/items/panels/UIMenuColorPanel.js +215 -0
- package/ui/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
- package/ui/menu/items/panels/UIMenuGridPanel.js +216 -0
- package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
- package/ui/menu/items/panels/UIMenuPercentagePanel.js +138 -0
- package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +3 -2
- package/ui/menu/items/panels/UIMenuStatisticsPanel.js +88 -0
- package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -1
- package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +48 -0
- package/ui/menu/modules/ListItem.js +18 -0
- package/utils/Animations.js +43 -0
- package/utils/Crypto.js +33 -0
- package/utils/LiteEvent.js +25 -0
- package/utils/Maths.js +18 -0
- package/utils/Point.js +36 -0
- package/utils/Size.js +16 -0
- package/utils/String.d.ts +1 -1
- package/utils/String.js +35 -0
- package/weapon/DlcWeaponData.d.ts +1 -1
- package/weapon/DlcWeaponData.js +40 -0
- package/weapon/Mk2WeaponHash.js +18 -0
- package/weapon/Weapon.d.ts +7 -7
- package/weapon/Weapon.js +276 -0
- package/weapon/WeaponAsset.d.ts +1 -1
- package/weapon/WeaponAsset.js +87 -0
- package/weapon/WeaponCollection.d.ts +3 -2
- package/weapon/WeaponCollection.js +179 -0
- package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
- package/weapon/WeaponDisplayNameByHash.js +73 -0
- package/weapon/WeaponGroup.js +22 -0
- package/weapon/WeaponHudStats.d.ts +1 -1
- package/weapon/WeaponHudStats.js +33 -0
- package/weapon/WeaponLivery.js +17 -0
- package/weapon/WeaponLiveryColor.js +38 -0
- package/weapon/WeaponTint.js +46 -0
- package/weaponComponent/ComponentAttachmentPoint.js +22 -0
- package/weaponComponent/ComponentAttachmentPointByHash.js +307 -0
- package/weaponComponent/ComponentDisplayNameByHash.js +278 -0
- package/weaponComponent/DlcWeaponComponentData.js +40 -0
- package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
- package/weaponComponent/InvalidWeaponComponent.js +31 -0
- package/weaponComponent/WeaponComponent.d.ts +4 -4
- package/weaponComponent/WeaponComponent.js +124 -0
- package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
- package/weaponComponent/WeaponComponentCollection.js +187 -0
- package/weaponComponent/WeaponComponentHash.js +670 -0
- package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
- package/weaponComponent/WeaponComponentHashesByWeaponHash.js +864 -0
- package/weaponComponent/WeaponComponentHudStats.js +33 -0
- package/common/index.d.ts +0 -8
- package/common/utils/Vector2.d.ts +0 -1
- package/common/utils/Vector3.d.ts +0 -1
- package/common/utils/Vector4.d.ts +0 -1
- package/common/utils/index.d.ts +0 -12
- package/enums/index.d.ts +0 -42
- package/hashes/index.d.ts +0 -5
- package/index.d.ts +0 -25
- package/index.js +0 -18794
- package/models/index.d.ts +0 -18
- package/ui/index.d.ts +0 -15
- package/ui/interfaces/index.d.ts +0 -2
- package/ui/menu/index.d.ts +0 -6
- package/ui/menu/items/index.d.ts +0 -6
- package/ui/menu/items/panels/index.d.ts +0 -6
- package/ui/menu/modules/index.d.ts +0 -1
- package/utils/PointF.d.ts +0 -7
- package/utils/Quaternion.d.ts +0 -10
- package/utils/enumValues.d.ts +0 -12
- package/utils/getStringFromUInt8Array.d.ts +0 -8
- package/utils/getUInt32FromUint8Array.d.ts +0 -8
- package/utils/index.d.ts +0 -9
- package/weapon/index.d.ts +0 -8
- package/weaponComponent/index.d.ts +0 -5
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var __defProp = Object.defineProperty;
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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import { Control } from "fivem/enums/Control";
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import { Game } from "fivem/Game";
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import { Sprite } from "fivem/ui/Sprite";
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import { Text } from "fivem/ui/Text";
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import { Point } from "fivem/utils/Point";
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import { Size } from "fivem/utils/Size";
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import { Menu } from "../../Menu";
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import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
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import { Delay } from "../../../../common/utils/Delay";
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class UIMenuGridPanel extends AbstractUIMenuPanel {
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static {
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__name(this, "UIMenuGridPanel");
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}
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background;
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_isCircleLocked = false;
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_pressed = false;
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_lockXAxis = false;
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_lockYAxis = false;
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_topText;
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_leftText;
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_rightText;
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_bottomText;
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_lastCirclePosition;
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_grid;
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_circle;
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_setCirclePosition;
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constructor(topText, leftText, rightText, bottomText, circlePosition) {
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super();
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this._setCirclePosition = circlePosition || new Point(0.5, 0.5);
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this.background = new Sprite("commonmenu", "gradient_bgd", new Point(), new Size(431, 275));
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this._grid = new Sprite("pause_menu_pages_char_mom_dad", "nose_grid", new Point(), new Size(200, 200));
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this._circle = new Sprite("mpinventory", "in_world_circle", new Point(), new Size(20, 20));
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this.TopText = topText ?? "";
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this.LeftText = leftText ?? "";
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this.RightText = rightText ?? "";
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this.BottomText = bottomText ?? "";
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this._lastCirclePosition = this._setCirclePosition;
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}
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get TopText() {
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return this._topText ? this._topText.caption : "";
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}
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set TopText(value) {
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this._setText("_topText", value);
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}
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get LeftText() {
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return this._leftText ? this._leftText.caption : "";
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}
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set LeftText(value) {
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this._setText("_leftText", value);
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}
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get RightText() {
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return this._rightText ? this._rightText.caption : "";
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}
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set RightText(value) {
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this._setText("_rightText", value);
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}
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get BottomText() {
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return this._bottomText ? this._bottomText.caption : "";
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}
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set BottomText(value) {
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this._setText("_bottomText", value);
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}
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get CirclePosition() {
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return new Point(
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Math.round(
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(this._circle.pos.X - (this._grid.pos.X + 20) + this._circle.size.width / 2) / (this._grid.size.width - 40) * 100
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) / 100,
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Math.round(
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(this._circle.pos.Y - (this._grid.pos.Y + 20) + this._circle.size.height / 2) / (this._grid.size.height - 40) * 100
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) / 100
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);
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}
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set CirclePosition(position) {
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this.CirclePositionX = position.X;
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this.CirclePositionY = position.Y;
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}
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set CirclePositionX(x) {
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if (this._isCircleLocked && this._lockXAxis) {
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return;
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}
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x = x >= 0 && x <= 1 ? x : 0;
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this._setCirclePosition.X = x;
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this._circle.pos.X = this._grid.pos.X + 20 + (this._grid.size.width - 40) * x - this._circle.size.width / 2;
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}
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set CirclePositionY(y) {
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if (this._isCircleLocked && this._lockYAxis) {
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return;
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}
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y = y >= 0 && y <= 1 ? y : 0;
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this._setCirclePosition.Y = y;
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this._circle.pos.Y = this._grid.pos.Y + 20 + (this._grid.size.height - 40) * y - this._circle.size.height / 2;
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}
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get LockXAxis() {
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return this._lockXAxis;
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}
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set LockXAxis(value) {
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this._lockXAxis = value;
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if (value) {
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if (this._lockYAxis) {
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this._lockYAxis = false;
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}
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this.CirclePositionX = 0.5;
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}
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}
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get LockYAxis() {
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return this._lockYAxis;
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}
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set LockYAxis(value) {
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this._lockYAxis = value;
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if (value) {
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if (this._lockXAxis) {
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this._lockXAxis = false;
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}
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this.CirclePositionY = 0.5;
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}
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}
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updateParentItem() {
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const last = this._lastCirclePosition;
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const current = this.CirclePosition;
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if (!last || last.X !== current.X || last.Y !== current.Y) {
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this._lastCirclePosition = current;
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if (this.ParentMenu && this.parentItem) {
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this.ParentMenu.panelActivated.emit(this.parentItem, this, current);
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this.parentItem.panelActivated.emit(this, current);
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}
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}
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}
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setVerticalPosition(y) {
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super.setVerticalPosition(y);
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this._grid.pos.Y = y + 37.5;
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if (this._topText) {
|
|
134
|
+
this._topText.pos.Y = y + 5;
|
|
135
|
+
}
|
|
136
|
+
if (this._leftText) {
|
|
137
|
+
this._leftText.pos.Y = y + 120;
|
|
138
|
+
}
|
|
139
|
+
if (this._rightText) {
|
|
140
|
+
this._rightText.pos.Y = y + 120;
|
|
141
|
+
}
|
|
142
|
+
if (this._bottomText) {
|
|
143
|
+
this._bottomText.pos.Y = y + 240;
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
draw() {
|
|
147
|
+
if (this.enabled) {
|
|
148
|
+
super.draw();
|
|
149
|
+
const x = this.parentItem?.offset.X ?? 0 + (this.ParentMenu?.WidthOffset ?? 0) / 2;
|
|
150
|
+
this._grid.pos.X = x + 115.5;
|
|
151
|
+
if (!this._isCircleLocked) {
|
|
152
|
+
this.CirclePosition = this._setCirclePosition;
|
|
153
|
+
this._isCircleLocked = true;
|
|
154
|
+
}
|
|
155
|
+
this._grid.draw(Menu.screenResolution);
|
|
156
|
+
this._circle.draw(Menu.screenResolution);
|
|
157
|
+
if (this._topText) {
|
|
158
|
+
this._topText.pos.X = x + 215.5;
|
|
159
|
+
this._topText.draw(void 0, Menu.screenResolution);
|
|
160
|
+
}
|
|
161
|
+
if (this._leftText) {
|
|
162
|
+
this._leftText.pos.X = x + 57.75;
|
|
163
|
+
this._leftText.draw(void 0, Menu.screenResolution);
|
|
164
|
+
}
|
|
165
|
+
if (this._rightText) {
|
|
166
|
+
this._rightText.pos.X = x + 373.25;
|
|
167
|
+
this._rightText.draw(void 0, Menu.screenResolution);
|
|
168
|
+
}
|
|
169
|
+
if (this._bottomText) {
|
|
170
|
+
this._bottomText.pos.X = x + 215.5;
|
|
171
|
+
this._bottomText.draw(void 0, Menu.screenResolution);
|
|
172
|
+
}
|
|
173
|
+
this._processControls();
|
|
174
|
+
}
|
|
175
|
+
}
|
|
176
|
+
_setText(name, value) {
|
|
177
|
+
if (value && value.trim() !== "") {
|
|
178
|
+
if (!this[name]) {
|
|
179
|
+
this[name] = new Text(value, new Point(), 0.35, Color.White, Font.ChaletLondon, Alignment.Centered);
|
|
180
|
+
} else {
|
|
181
|
+
this[name].caption = value;
|
|
182
|
+
}
|
|
183
|
+
} else if (this[name]) {
|
|
184
|
+
delete this[name];
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
_processControls() {
|
|
188
|
+
if (!this._pressed && Game.isDisabledControlJustPressed(0, Control.Attack) && this.ParentMenu?.isMouseInBounds(this._grid.pos, this._grid.size)) {
|
|
189
|
+
this._pressed = true;
|
|
190
|
+
(async () => {
|
|
191
|
+
const drawOffset = this.ParentMenu?.DrawOffset ?? new Point(0, 0);
|
|
192
|
+
while (Game.isDisabledControlPressed(0, Control.Attack)) {
|
|
193
|
+
await Delay(0);
|
|
194
|
+
let cX = (GetControlNormal(0, Control.CursorX) - drawOffset.X) * Menu.screenWidth;
|
|
195
|
+
let cY = (GetControlNormal(0, Control.CursorY) - drawOffset.Y) * Menu.screenHeight;
|
|
196
|
+
cX -= this._circle.size.width / 2;
|
|
197
|
+
cY -= this._circle.size.height / 2;
|
|
198
|
+
this._circle.pos.X = cX > this._grid.pos.X + 10 + this._grid.size.width - (this._lockXAxis ? 120 : 40) ? this._grid.pos.X + 10 + this._grid.size.width - (this._lockXAxis ? 120 : 40) : cX < this._grid.pos.X + (this._lockXAxis ? 100 : 20) - this._circle.size.width / 2 ? this._grid.pos.X + (this._lockXAxis ? 100 : 20) - this._circle.size.width / 2 : cX;
|
|
199
|
+
this._circle.pos.Y = cY > this._grid.pos.Y + 10 + this._grid.size.height - (this._lockYAxis ? 120 : 40) ? this._grid.pos.Y + 10 + this._grid.size.height - (this._lockYAxis ? 120 : 40) : cY < this._grid.pos.Y + (this._lockYAxis ? 100 : 20) - this._circle.size.height / 2 ? this._grid.pos.Y + (this._lockYAxis ? 100 : 20) - this._circle.size.height / 2 : cY;
|
|
200
|
+
}
|
|
201
|
+
this.updateParentItem();
|
|
202
|
+
this._pressed = false;
|
|
203
|
+
})();
|
|
204
|
+
const interval = setInterval(async () => {
|
|
205
|
+
if (Game.isDisabledControlPressed(0, Control.Attack)) {
|
|
206
|
+
this.updateParentItem();
|
|
207
|
+
} else {
|
|
208
|
+
clearInterval(interval);
|
|
209
|
+
}
|
|
210
|
+
}, 75);
|
|
211
|
+
}
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
export {
|
|
215
|
+
UIMenuGridPanel
|
|
216
|
+
};
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { Sprite } from "fivem/ui/Sprite";
|
|
2
|
+
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
3
3
|
export declare class UIMenuPercentagePanel extends AbstractUIMenuPanel {
|
|
4
4
|
protected readonly background: Sprite;
|
|
5
5
|
private _pressed;
|
|
@@ -0,0 +1,138 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { Color } from "../../../../common/utils/Color";
|
|
4
|
+
import { Alignment } from "fivem/enums/Alignment";
|
|
5
|
+
import { Control } from "fivem/enums/Control";
|
|
6
|
+
import { Font } from "fivem/enums/Font";
|
|
7
|
+
import { Game } from "fivem/Game";
|
|
8
|
+
import { Rectangle } from "fivem/ui/Rectangle";
|
|
9
|
+
import { Sprite } from "fivem/ui/Sprite";
|
|
10
|
+
import { Text } from "fivem/ui/Text";
|
|
11
|
+
import { Point } from "fivem/utils/Point";
|
|
12
|
+
import { Size } from "fivem/utils/Size";
|
|
13
|
+
import { Menu } from "../../Menu";
|
|
14
|
+
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
15
|
+
import { Delay } from "../../../../common/utils/Delay";
|
|
16
|
+
class UIMenuPercentagePanel extends AbstractUIMenuPanel {
|
|
17
|
+
static {
|
|
18
|
+
__name(this, "UIMenuPercentagePanel");
|
|
19
|
+
}
|
|
20
|
+
background;
|
|
21
|
+
_pressed = false;
|
|
22
|
+
_lastPercentage;
|
|
23
|
+
_title;
|
|
24
|
+
_minText;
|
|
25
|
+
_maxText;
|
|
26
|
+
_activeBar;
|
|
27
|
+
_backgroundBar;
|
|
28
|
+
constructor(title = "", percentage = 0, minText, maxText) {
|
|
29
|
+
super();
|
|
30
|
+
this.background = new Sprite("commonmenu", "gradient_bgd", new Point(), new Size(431, 76));
|
|
31
|
+
const barSize = new Size(413, 10);
|
|
32
|
+
this._activeBar = new Rectangle(new Point(), barSize, Color.fromRgb(245, 245, 245));
|
|
33
|
+
this._backgroundBar = new Rectangle(new Point(), { ...barSize }, Color.fromRgb(87, 87, 87));
|
|
34
|
+
this._title = new Text("", new Point(), 0.35, Color.White, Font.ChaletLondon, Alignment.Centered);
|
|
35
|
+
this._minText = new Text("", new Point(), 0.35, Color.White, Font.ChaletLondon, Alignment.Centered);
|
|
36
|
+
this._maxText = new Text("", new Point(), 0.35, Color.White, Font.ChaletLondon, Alignment.Centered);
|
|
37
|
+
this.Title = title;
|
|
38
|
+
this.MinText = minText || "0%";
|
|
39
|
+
this.MaxText = maxText || "100%";
|
|
40
|
+
this.Percentage = percentage;
|
|
41
|
+
this._lastPercentage = percentage;
|
|
42
|
+
}
|
|
43
|
+
get Title() {
|
|
44
|
+
return this._title.caption;
|
|
45
|
+
}
|
|
46
|
+
set Title(value) {
|
|
47
|
+
this._title.caption = value ? value.trim() : "";
|
|
48
|
+
}
|
|
49
|
+
get MinText() {
|
|
50
|
+
return this._minText.caption;
|
|
51
|
+
}
|
|
52
|
+
set MinText(value) {
|
|
53
|
+
this._minText.caption = value ? value.trim() : "";
|
|
54
|
+
}
|
|
55
|
+
get MaxText() {
|
|
56
|
+
return this._maxText.caption;
|
|
57
|
+
}
|
|
58
|
+
set MaxText(value) {
|
|
59
|
+
this._maxText.caption = value ? value.trim() : "";
|
|
60
|
+
}
|
|
61
|
+
get Percentage() {
|
|
62
|
+
const progress = this._activeBar.size.width / this._backgroundBar.size.width;
|
|
63
|
+
return Math.round(progress * 100) / 100;
|
|
64
|
+
}
|
|
65
|
+
set Percentage(value) {
|
|
66
|
+
value = value || 0;
|
|
67
|
+
value = value < 0 ? 0 : value > 1 ? 1 : value;
|
|
68
|
+
this._activeBar.size.width = this._backgroundBar.size.width * value;
|
|
69
|
+
}
|
|
70
|
+
updateParentItem() {
|
|
71
|
+
const last = this._lastPercentage;
|
|
72
|
+
const current = this.Percentage;
|
|
73
|
+
if (last !== current) {
|
|
74
|
+
this._lastPercentage = current;
|
|
75
|
+
if (this.ParentMenu && this.parentItem) {
|
|
76
|
+
this.ParentMenu.panelActivated.emit(this.parentItem, this, current);
|
|
77
|
+
this.parentItem.panelActivated.emit(this, current);
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
setVerticalPosition(y) {
|
|
82
|
+
super.setVerticalPosition(y);
|
|
83
|
+
this._activeBar.pos.Y = y + 50;
|
|
84
|
+
this._backgroundBar.pos.Y = y + 50;
|
|
85
|
+
y += 15;
|
|
86
|
+
this._minText.pos.Y = y;
|
|
87
|
+
this._title.pos.Y = y;
|
|
88
|
+
this._maxText.pos.Y = y;
|
|
89
|
+
}
|
|
90
|
+
draw() {
|
|
91
|
+
if (this.enabled) {
|
|
92
|
+
super.draw();
|
|
93
|
+
const x = this.parentItem?.offset.X ?? 0 + (this.ParentMenu?.WidthOffset ?? 0) / 2;
|
|
94
|
+
this._activeBar.pos.X = x + 9;
|
|
95
|
+
this._backgroundBar.pos.X = x + 9;
|
|
96
|
+
this._minText.pos.X = x + 25;
|
|
97
|
+
this._title.pos.X = x + 215.5;
|
|
98
|
+
this._maxText.pos.X = x + 398;
|
|
99
|
+
this._backgroundBar.draw(void 0, Menu.screenResolution);
|
|
100
|
+
this._activeBar.draw(void 0, Menu.screenResolution);
|
|
101
|
+
this._minText.draw(void 0, Menu.screenResolution);
|
|
102
|
+
this._title.draw(void 0, Menu.screenResolution);
|
|
103
|
+
this._maxText.draw(void 0, Menu.screenResolution);
|
|
104
|
+
this._processControls();
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
_processControls() {
|
|
108
|
+
if (!this._pressed && Game.isDisabledControlJustPressed(0, Control.Attack) && this.ParentMenu?.isMouseInBounds(
|
|
109
|
+
new Point(this._backgroundBar.pos.X, this._backgroundBar.pos.Y - 4),
|
|
110
|
+
new Size(this._backgroundBar.size.width, this._backgroundBar.size.height + 8)
|
|
111
|
+
)) {
|
|
112
|
+
this._pressed = true;
|
|
113
|
+
(async () => {
|
|
114
|
+
while (Game.isDisabledControlPressed(0, Control.Attack)) {
|
|
115
|
+
await Delay(0);
|
|
116
|
+
this._activeBar.size.width = this._getProgress();
|
|
117
|
+
}
|
|
118
|
+
this.updateParentItem();
|
|
119
|
+
this._pressed = false;
|
|
120
|
+
})();
|
|
121
|
+
const interval = setInterval(async () => {
|
|
122
|
+
if (Game.isDisabledControlPressed(0, Control.Attack)) {
|
|
123
|
+
this.updateParentItem();
|
|
124
|
+
} else {
|
|
125
|
+
clearInterval(interval);
|
|
126
|
+
}
|
|
127
|
+
}, 75);
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
_getProgress() {
|
|
131
|
+
const drawOffset = this.ParentMenu?.DrawOffset ?? new Point(0, 0);
|
|
132
|
+
const progress = (GetControlNormal(0, 239) - drawOffset.X) * Menu.screenWidth - this._activeBar.pos.X;
|
|
133
|
+
return progress < 0 ? 0 : progress > 413 ? 413 : progress;
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
export {
|
|
137
|
+
UIMenuPercentagePanel
|
|
138
|
+
};
|
|
@@ -1,5 +1,6 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { Rectangle } from "fivem/ui/Rectangle";
|
|
2
|
+
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
3
|
+
import type { UIMenuStatisticsPanelItem } from "./UIMenuStatisticsPanelItem";
|
|
3
4
|
export declare class UIMenuStatisticsPanel extends AbstractUIMenuPanel {
|
|
4
5
|
protected readonly background: Rectangle;
|
|
5
6
|
private _divider;
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { Color } from "../../../../common/utils/Color";
|
|
4
|
+
import { Rectangle } from "fivem/ui/Rectangle";
|
|
5
|
+
import { Point } from "fivem/utils/Point";
|
|
6
|
+
import { Size } from "fivem/utils/Size";
|
|
7
|
+
import { Menu } from "../../Menu";
|
|
8
|
+
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
9
|
+
class UIMenuStatisticsPanel extends AbstractUIMenuPanel {
|
|
10
|
+
static {
|
|
11
|
+
__name(this, "UIMenuStatisticsPanel");
|
|
12
|
+
}
|
|
13
|
+
background;
|
|
14
|
+
_divider = true;
|
|
15
|
+
_items = [];
|
|
16
|
+
constructor(item, divider = true) {
|
|
17
|
+
super();
|
|
18
|
+
this.background = new Rectangle(new Point(), new Size(431, 47), new Color(0, 0, 0, 170));
|
|
19
|
+
if (item) {
|
|
20
|
+
this.addItem(item);
|
|
21
|
+
}
|
|
22
|
+
this.Divider = divider;
|
|
23
|
+
}
|
|
24
|
+
get Divider() {
|
|
25
|
+
return this._divider;
|
|
26
|
+
}
|
|
27
|
+
set Divider(value) {
|
|
28
|
+
this._divider = value || false;
|
|
29
|
+
}
|
|
30
|
+
get Items() {
|
|
31
|
+
return this._items;
|
|
32
|
+
}
|
|
33
|
+
set Items(value) {
|
|
34
|
+
this._items = value;
|
|
35
|
+
}
|
|
36
|
+
addItem(item) {
|
|
37
|
+
const items = Array.isArray(item) ? item : [item];
|
|
38
|
+
this._items.push(...items);
|
|
39
|
+
}
|
|
40
|
+
removeItem(itemOrIndex) {
|
|
41
|
+
if (typeof itemOrIndex === "number") {
|
|
42
|
+
this._items = this._items.filter((i, index) => index !== itemOrIndex);
|
|
43
|
+
} else {
|
|
44
|
+
this._items = this._items.filter((i) => i.id !== itemOrIndex.id);
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
setVerticalPosition(y) {
|
|
48
|
+
super.setVerticalPosition(y);
|
|
49
|
+
this._items.forEach(async (item, index) => {
|
|
50
|
+
const itemCountOffset = 40 * (index + 1);
|
|
51
|
+
const yOffset = y + itemCountOffset - 22;
|
|
52
|
+
item.backgroundBar.pos.Y = yOffset;
|
|
53
|
+
item.activeBar.pos.Y = yOffset;
|
|
54
|
+
item.text.pos.Y = yOffset - 12;
|
|
55
|
+
if (this._divider) {
|
|
56
|
+
item.divider.forEach(async (divider) => {
|
|
57
|
+
divider.pos.Y = yOffset;
|
|
58
|
+
});
|
|
59
|
+
}
|
|
60
|
+
});
|
|
61
|
+
}
|
|
62
|
+
draw() {
|
|
63
|
+
if (this.enabled) {
|
|
64
|
+
super.draw();
|
|
65
|
+
const x = this.parentItem?.offset.X ?? 0 + (this.ParentMenu?.WidthOffset ?? 0) / 2;
|
|
66
|
+
this._items.forEach(async (item, index) => {
|
|
67
|
+
const itemCountOffset = 40 * (index + 1);
|
|
68
|
+
item.backgroundBar.pos.X = x + 200;
|
|
69
|
+
item.activeBar.pos.X = x + 200;
|
|
70
|
+
item.text.pos.X = x + 13;
|
|
71
|
+
item.backgroundBar.draw(void 0, Menu.screenResolution);
|
|
72
|
+
item.activeBar.draw(void 0, Menu.screenResolution);
|
|
73
|
+
item.text.draw(void 0, Menu.screenResolution);
|
|
74
|
+
if (this._divider) {
|
|
75
|
+
item.divider.forEach(async (divider, index2) => {
|
|
76
|
+
const dividerWidthOffset = (index2 + 1) * 40;
|
|
77
|
+
divider.pos.X = x + dividerWidthOffset + 200;
|
|
78
|
+
this.background.size.height = itemCountOffset + 47 - 39;
|
|
79
|
+
divider.draw(void 0, Menu.screenResolution);
|
|
80
|
+
});
|
|
81
|
+
}
|
|
82
|
+
});
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
export {
|
|
87
|
+
UIMenuStatisticsPanel
|
|
88
|
+
};
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { Color } from "../../../../common/utils/Color";
|
|
4
|
+
import { Alignment } from "fivem/enums/Alignment";
|
|
5
|
+
import { Font } from "fivem/enums/Font";
|
|
6
|
+
import { Rectangle } from "fivem/ui/Rectangle";
|
|
7
|
+
import { Text } from "fivem/ui/Text";
|
|
8
|
+
import { Crypto } from "fivem/utils/Crypto";
|
|
9
|
+
import { Point } from "fivem/utils/Point";
|
|
10
|
+
import { Size } from "fivem/utils/Size";
|
|
11
|
+
class UIMenuStatisticsPanelItem {
|
|
12
|
+
static {
|
|
13
|
+
__name(this, "UIMenuStatisticsPanelItem");
|
|
14
|
+
}
|
|
15
|
+
id = Crypto.uuidv4();
|
|
16
|
+
text;
|
|
17
|
+
activeBar;
|
|
18
|
+
backgroundBar;
|
|
19
|
+
divider = [];
|
|
20
|
+
constructor(name, percentage = 0) {
|
|
21
|
+
this.text = new Text("", new Point(), 0.35, Color.White, Font.ChaletLondon, Alignment.Left);
|
|
22
|
+
this.backgroundBar = new Rectangle(new Point(), new Size(200, 10), Color.fromArgb(100, 87, 87, 87));
|
|
23
|
+
this.activeBar = new Rectangle(new Point(), new Size(0, 10), Color.White);
|
|
24
|
+
for (let i = 1; i <= 4; i++) {
|
|
25
|
+
this.divider.push(new Rectangle(new Point(), new Size(2, 10), Color.Black));
|
|
26
|
+
}
|
|
27
|
+
this.Name = name;
|
|
28
|
+
this.Percentage = percentage;
|
|
29
|
+
}
|
|
30
|
+
get Name() {
|
|
31
|
+
return this.text.caption;
|
|
32
|
+
}
|
|
33
|
+
set Name(value) {
|
|
34
|
+
this.text.caption = value ? value.trim() : "";
|
|
35
|
+
}
|
|
36
|
+
get Percentage() {
|
|
37
|
+
return this.activeBar.size.width / 200;
|
|
38
|
+
}
|
|
39
|
+
set Percentage(value) {
|
|
40
|
+
value = value || 0;
|
|
41
|
+
value = Math.round(value * 100) / 100;
|
|
42
|
+
value = value < 0 ? 0 : value > 1 ? 1 : value;
|
|
43
|
+
this.activeBar.size.width = value * 200;
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
export {
|
|
47
|
+
UIMenuStatisticsPanelItem
|
|
48
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { Crypto } from "fivem/utils/Crypto";
|
|
4
|
+
class ListItem {
|
|
5
|
+
static {
|
|
6
|
+
__name(this, "ListItem");
|
|
7
|
+
}
|
|
8
|
+
id = Crypto.uuidv4();
|
|
9
|
+
name;
|
|
10
|
+
value;
|
|
11
|
+
constructor(name, value = null) {
|
|
12
|
+
this.name = name;
|
|
13
|
+
this.value = value;
|
|
14
|
+
}
|
|
15
|
+
}
|
|
16
|
+
export {
|
|
17
|
+
ListItem
|
|
18
|
+
};
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { Delay } from "../common/utils/Delay";
|
|
4
|
+
const LoadAnimDict = /* @__PURE__ */ __name(async (animDict, waitTime = 1e3) => {
|
|
5
|
+
const start = GetGameTimer();
|
|
6
|
+
if (!HasAnimDictLoaded(animDict)) {
|
|
7
|
+
RequestAnimDict(animDict);
|
|
8
|
+
}
|
|
9
|
+
while (!HasAnimDictLoaded(animDict)) {
|
|
10
|
+
if (GetGameTimer() - start >= waitTime) return false;
|
|
11
|
+
await Delay(0);
|
|
12
|
+
}
|
|
13
|
+
return true;
|
|
14
|
+
}, "LoadAnimDict");
|
|
15
|
+
const LoadAnimDictArray = /* @__PURE__ */ __name(async (animDict, waitTime = 1e3) => {
|
|
16
|
+
const start = GetGameTimer();
|
|
17
|
+
for (const dict of animDict) {
|
|
18
|
+
if (!HasAnimDictLoaded(dict)) {
|
|
19
|
+
RequestAnimDict(dict);
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
const animsLoaded = /* @__PURE__ */ new Set();
|
|
23
|
+
while (animsLoaded.size !== animDict.length) {
|
|
24
|
+
for (const dict of animDict) {
|
|
25
|
+
if (!animsLoaded.has(dict) && HasAnimDictLoaded(dict)) {
|
|
26
|
+
animsLoaded.add(dict);
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
if (GetGameTimer() - start >= waitTime) return [false, animDict.filter((dict) => !animsLoaded.has(dict))];
|
|
30
|
+
await Delay(0);
|
|
31
|
+
}
|
|
32
|
+
return [true, null];
|
|
33
|
+
}, "LoadAnimDictArray");
|
|
34
|
+
const RemoveAnimDictArray = /* @__PURE__ */ __name((animDict) => {
|
|
35
|
+
for (const dict of animDict) {
|
|
36
|
+
RemoveAnimDict(dict);
|
|
37
|
+
}
|
|
38
|
+
}, "RemoveAnimDictArray");
|
|
39
|
+
export {
|
|
40
|
+
LoadAnimDict,
|
|
41
|
+
LoadAnimDictArray,
|
|
42
|
+
RemoveAnimDictArray
|
|
43
|
+
};
|
package/utils/Crypto.js
ADDED
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
class Crypto {
|
|
4
|
+
static {
|
|
5
|
+
__name(this, "Crypto");
|
|
6
|
+
}
|
|
7
|
+
static uuidv4() {
|
|
8
|
+
let uuid = "";
|
|
9
|
+
for (let ii = 0; ii < 32; ii += 1) {
|
|
10
|
+
switch (ii) {
|
|
11
|
+
case 8:
|
|
12
|
+
case 20:
|
|
13
|
+
uuid += "-";
|
|
14
|
+
uuid += (Math.random() * 16 | 0).toString(16);
|
|
15
|
+
break;
|
|
16
|
+
case 12:
|
|
17
|
+
uuid += "-";
|
|
18
|
+
uuid += "4";
|
|
19
|
+
break;
|
|
20
|
+
case 16:
|
|
21
|
+
uuid += "-";
|
|
22
|
+
uuid += (Math.random() * 4 | 8).toString(16);
|
|
23
|
+
break;
|
|
24
|
+
default:
|
|
25
|
+
uuid += (Math.random() * 16 | 0).toString(16);
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
return uuid;
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
export {
|
|
32
|
+
Crypto
|
|
33
|
+
};
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
class LiteEvent {
|
|
4
|
+
static {
|
|
5
|
+
__name(this, "LiteEvent");
|
|
6
|
+
}
|
|
7
|
+
handlers = [];
|
|
8
|
+
on(handler) {
|
|
9
|
+
this.handlers.push(handler);
|
|
10
|
+
}
|
|
11
|
+
off(handler) {
|
|
12
|
+
this.handlers = this.handlers.filter((h) => h !== handler);
|
|
13
|
+
}
|
|
14
|
+
emit(...args) {
|
|
15
|
+
this.handlers.slice(0).forEach((h) => {
|
|
16
|
+
h(...args);
|
|
17
|
+
});
|
|
18
|
+
}
|
|
19
|
+
expose() {
|
|
20
|
+
return this;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
export {
|
|
24
|
+
LiteEvent
|
|
25
|
+
};
|
package/utils/Maths.js
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
class Maths {
|
|
4
|
+
static {
|
|
5
|
+
__name(this, "Maths");
|
|
6
|
+
}
|
|
7
|
+
static clamp(num, min, max) {
|
|
8
|
+
return num <= min ? min : num >= max ? max : num;
|
|
9
|
+
}
|
|
10
|
+
static getRandomInt(min, max) {
|
|
11
|
+
min = Math.ceil(min);
|
|
12
|
+
max = Math.floor(max);
|
|
13
|
+
return Math.floor(Math.random() * (max - min)) + min;
|
|
14
|
+
}
|
|
15
|
+
}
|
|
16
|
+
export {
|
|
17
|
+
Maths
|
|
18
|
+
};
|