@nativewrappers/fivem 0.0.80 → 0.0.81
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio.d.ts +2 -2
- package/Audio.js +99 -0
- package/Blip.d.ts +4 -3
- package/Blip.js +113 -0
- package/Camera.d.ts +3 -3
- package/Camera.js +190 -0
- package/Checkpoint.d.ts +2 -2
- package/Checkpoint.js +51 -0
- package/Events.js +80 -0
- package/Game.d.ts +10 -3
- package/Game.js +478 -0
- package/GameplayCamera.d.ts +2 -2
- package/GameplayCamera.js +152 -0
- package/Model.js +210 -0
- package/NetworkedScene.d.ts +2 -1
- package/NetworkedScene.js +50 -0
- package/ParticleEffect.d.ts +4 -3
- package/ParticleEffect.js +128 -0
- package/ParticleEffectAsset.d.ts +2 -2
- package/ParticleEffectAsset.js +133 -0
- package/Pickup.d.ts +1 -1
- package/Pickup.js +27 -0
- package/Raycast.d.ts +5 -3
- package/Raycast.js +132 -0
- package/RelationshipGroup.d.ts +1 -1
- package/RelationshipGroup.js +72 -0
- package/Rope.d.ts +1 -1
- package/Rope.js +149 -0
- package/TaskSequence.js +52 -0
- package/Tasks.d.ts +8 -3
- package/Tasks.js +334 -0
- package/World.d.ts +13 -4
- package/World.js +945 -0
- package/cfx/StateBagChangeHandler.js +0 -0
- package/cfx/index.d.ts +1 -1
- package/cfx/index.js +4 -0
- package/common/Command.js +111 -0
- package/common/Convar.js +58 -0
- package/common/GlobalData.js +16 -0
- package/common/Kvp.js +137 -0
- package/common/Resource.js +54 -0
- package/common/decors/Events.js +170 -0
- package/common/net/NetworkedMap.js +225 -0
- package/common/types.js +0 -0
- package/common/utils/ClassTypes.js +15 -0
- package/common/utils/Color.js +33 -0
- package/common/utils/Delay.d.ts +1 -0
- package/common/utils/Delay.js +6 -0
- package/common/utils/Maths.js +18 -0
- package/common/utils/Point.d.ts +9 -0
- package/common/utils/Point.js +36 -0
- package/common/utils/PointF.d.ts +1 -1
- package/common/utils/PointF.js +18 -0
- package/common/utils/Quaternion.d.ts +1 -1
- package/common/utils/Quaternion.js +33 -0
- package/common/utils/Vector.js +589 -0
- package/common/utils/cleanPlayerName.js +17 -0
- package/common/utils/enumValues.js +20 -0
- package/common/utils/getStringFromUInt8Array.js +6 -0
- package/common/utils/getUInt32FromUint8Array.js +6 -0
- package/enums/Alignment.js +9 -0
- package/enums/AnimationFlags.js +38 -0
- package/enums/AudioFlag.js +41 -0
- package/enums/BadgeStyle.js +186 -0
- package/enums/Blip.js +229 -0
- package/enums/Bone.js +105 -0
- package/enums/CameraShake.js +17 -0
- package/enums/CameraTypes.js +11 -0
- package/enums/CheckboxStyle.js +8 -0
- package/enums/Checkpoint.js +68 -0
- package/enums/CloudHat.js +27 -0
- package/enums/Control.js +364 -0
- package/enums/CursorSprite.js +18 -0
- package/enums/Driving.js +38 -0
- package/enums/ExplosionType.js +45 -0
- package/enums/FiringPattern.js +23 -0
- package/enums/Font.js +11 -0
- package/enums/ForceType.js +12 -0
- package/enums/Gender.js +8 -0
- package/enums/HelmetType.js +9 -0
- package/enums/HudColor.js +187 -0
- package/enums/HudComponent.js +57 -0
- package/enums/InputMode.js +8 -0
- package/enums/InvertAxis.js +10 -0
- package/enums/Language.js +18 -0
- package/enums/LeaveVehicleFlags.js +14 -0
- package/enums/LoadingSpinnerType.js +11 -0
- package/enums/MarkerType.js +48 -0
- package/enums/MenuAlignment.js +8 -0
- package/enums/NotificationType.js +14 -0
- package/enums/Parachute.js +19 -0
- package/enums/PickupType.js +77 -0
- package/enums/RadioStation.js +28 -0
- package/enums/RagdollType.js +10 -0
- package/enums/RaycastEnums.js +33 -0
- package/enums/Relationship.js +13 -0
- package/enums/RopeType.js +9 -0
- package/enums/ScreenEffect.js +87 -0
- package/enums/SpeechModifier.js +43 -0
- package/enums/Vehicle.js +396 -0
- package/enums/Weather.js +22 -0
- package/enums/ZoneID.js +95 -0
- package/hashes/MaterialHash.js +220 -0
- package/hashes/PedHash.js +728 -0
- package/hashes/VehicleHash.js +526 -0
- package/hashes/WeaponHash.js +155 -0
- package/hashes/WeatherTypeHash.js +22 -0
- package/interfaces/Dimensions.d.ts +1 -1
- package/interfaces/Dimensions.js +0 -0
- package/models/BaseEntity.d.ts +10 -8
- package/models/BaseEntity.js +576 -0
- package/models/Entity.d.ts +0 -1
- package/models/Entity.js +0 -0
- package/models/EntityBone.d.ts +1 -1
- package/models/EntityBone.js +32 -0
- package/models/EntityBoneCollection.d.ts +1 -1
- package/models/EntityBoneCollection.js +27 -0
- package/models/Ped.d.ts +13 -5
- package/models/Ped.js +711 -0
- package/models/PedBone.d.ts +3 -2
- package/models/PedBone.js +18 -0
- package/models/PedBoneCollection.d.ts +3 -1
- package/models/PedBoneCollection.js +31 -0
- package/models/Player.d.ts +4 -2
- package/models/Player.js +188 -0
- package/models/Prop.d.ts +1 -1
- package/models/Prop.js +34 -0
- package/models/Vehicle.d.ts +9 -4
- package/models/Vehicle.js +582 -0
- package/models/VehicleDoor.d.ts +1 -1
- package/models/VehicleDoor.js +52 -0
- package/models/VehicleDoorCollection.d.ts +1 -1
- package/models/VehicleDoorCollection.js +66 -0
- package/models/VehicleMod.d.ts +1 -1
- package/models/VehicleMod.js +43 -0
- package/models/VehicleModCollection.d.ts +2 -2
- package/models/VehicleModCollection.js +227 -0
- package/models/VehicleToggleMod.d.ts +1 -1
- package/models/VehicleToggleMod.js +37 -0
- package/models/VehicleWheel.js +31 -0
- package/models/VehicleWheelCollection.d.ts +1 -1
- package/models/VehicleWheelCollection.js +61 -0
- package/models/VehicleWindow.d.ts +1 -1
- package/models/VehicleWindow.js +43 -0
- package/models/VehicleWindowCollection.d.ts +1 -1
- package/models/VehicleWindowCollection.js +62 -0
- package/package.json +2 -2
- package/ui/Container.d.ts +4 -2
- package/ui/Container.js +39 -0
- package/ui/Effects.d.ts +1 -1
- package/ui/Effects.js +112 -0
- package/ui/Fading.js +74 -0
- package/ui/Hud.d.ts +3 -2
- package/ui/Hud.js +47 -0
- package/ui/InstructionalButtons.js +42 -0
- package/ui/LoadingPrompt.d.ts +1 -1
- package/ui/LoadingPrompt.js +37 -0
- package/ui/Notification.js +17 -0
- package/ui/Rectangle.d.ts +4 -2
- package/ui/Rectangle.js +46 -0
- package/ui/Scaleform.d.ts +2 -1
- package/ui/Scaleform.js +240 -0
- package/ui/Screen.d.ts +6 -3
- package/ui/Screen.js +83 -0
- package/ui/Sprite.d.ts +3 -1
- package/ui/Sprite.js +70 -0
- package/ui/Text.d.ts +6 -3
- package/ui/Text.js +119 -0
- package/ui/Timerbar.js +241 -0
- package/ui/interfaces/IButton.d.ts +1 -1
- package/ui/interfaces/IButton.js +0 -0
- package/ui/interfaces/IDrawable.d.ts +3 -1
- package/ui/interfaces/IDrawable.js +0 -0
- package/ui/menu/Menu.d.ts +9 -4
- package/ui/menu/Menu.js +830 -0
- package/ui/menu/MenuControl.js +20 -0
- package/ui/menu/MenuControls.js +17 -0
- package/ui/menu/MenuSettings.d.ts +1 -1
- package/ui/menu/MenuSettings.js +57 -0
- package/ui/menu/items/UIMenuCheckboxItem.d.ts +3 -3
- package/ui/menu/items/UIMenuCheckboxItem.js +70 -0
- package/ui/menu/items/UIMenuItem.d.ts +10 -4
- package/ui/menu/items/UIMenuItem.js +1103 -0
- package/ui/menu/items/UIMenuListItem.d.ts +3 -3
- package/ui/menu/items/UIMenuListItem.js +118 -0
- package/ui/menu/items/UIMenuSeparatorItem.d.ts +1 -1
- package/ui/menu/items/UIMenuSeparatorItem.js +37 -0
- package/ui/menu/items/UIMenuSliderItem.d.ts +4 -3
- package/ui/menu/items/UIMenuSliderItem.js +180 -0
- package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +4 -3
- package/ui/menu/items/panels/AbstractUIMenuPanel.js +49 -0
- package/ui/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
- package/ui/menu/items/panels/UIMenuColorPanel.js +215 -0
- package/ui/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
- package/ui/menu/items/panels/UIMenuGridPanel.js +216 -0
- package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
- package/ui/menu/items/panels/UIMenuPercentagePanel.js +138 -0
- package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +3 -2
- package/ui/menu/items/panels/UIMenuStatisticsPanel.js +88 -0
- package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -1
- package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +48 -0
- package/ui/menu/modules/ListItem.js +18 -0
- package/utils/Animations.js +43 -0
- package/utils/Crypto.js +33 -0
- package/utils/LiteEvent.js +25 -0
- package/utils/Maths.js +18 -0
- package/utils/Point.js +36 -0
- package/utils/Size.js +16 -0
- package/utils/String.d.ts +1 -1
- package/utils/String.js +35 -0
- package/weapon/DlcWeaponData.d.ts +1 -1
- package/weapon/DlcWeaponData.js +40 -0
- package/weapon/Mk2WeaponHash.js +18 -0
- package/weapon/Weapon.d.ts +7 -7
- package/weapon/Weapon.js +276 -0
- package/weapon/WeaponAsset.d.ts +1 -1
- package/weapon/WeaponAsset.js +87 -0
- package/weapon/WeaponCollection.d.ts +3 -2
- package/weapon/WeaponCollection.js +179 -0
- package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
- package/weapon/WeaponDisplayNameByHash.js +73 -0
- package/weapon/WeaponGroup.js +22 -0
- package/weapon/WeaponHudStats.d.ts +1 -1
- package/weapon/WeaponHudStats.js +33 -0
- package/weapon/WeaponLivery.js +17 -0
- package/weapon/WeaponLiveryColor.js +38 -0
- package/weapon/WeaponTint.js +46 -0
- package/weaponComponent/ComponentAttachmentPoint.js +22 -0
- package/weaponComponent/ComponentAttachmentPointByHash.js +307 -0
- package/weaponComponent/ComponentDisplayNameByHash.js +278 -0
- package/weaponComponent/DlcWeaponComponentData.js +40 -0
- package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
- package/weaponComponent/InvalidWeaponComponent.js +31 -0
- package/weaponComponent/WeaponComponent.d.ts +4 -4
- package/weaponComponent/WeaponComponent.js +124 -0
- package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
- package/weaponComponent/WeaponComponentCollection.js +187 -0
- package/weaponComponent/WeaponComponentHash.js +670 -0
- package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
- package/weaponComponent/WeaponComponentHashesByWeaponHash.js +864 -0
- package/weaponComponent/WeaponComponentHudStats.js +33 -0
- package/common/index.d.ts +0 -8
- package/common/utils/Vector2.d.ts +0 -1
- package/common/utils/Vector3.d.ts +0 -1
- package/common/utils/Vector4.d.ts +0 -1
- package/common/utils/index.d.ts +0 -12
- package/enums/index.d.ts +0 -42
- package/hashes/index.d.ts +0 -5
- package/index.d.ts +0 -25
- package/index.js +0 -18794
- package/models/index.d.ts +0 -18
- package/ui/index.d.ts +0 -15
- package/ui/interfaces/index.d.ts +0 -2
- package/ui/menu/index.d.ts +0 -6
- package/ui/menu/items/index.d.ts +0 -6
- package/ui/menu/items/panels/index.d.ts +0 -6
- package/ui/menu/modules/index.d.ts +0 -1
- package/utils/PointF.d.ts +0 -7
- package/utils/Quaternion.d.ts +0 -10
- package/utils/enumValues.d.ts +0 -12
- package/utils/getStringFromUInt8Array.d.ts +0 -8
- package/utils/getUInt32FromUint8Array.d.ts +0 -8
- package/utils/index.d.ts +0 -9
- package/weapon/index.d.ts +0 -8
- package/weaponComponent/index.d.ts +0 -5
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var CheckpointIcon = /* @__PURE__ */ ((CheckpointIcon2) => {
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CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow"] = 0] = "CylinderSingleArrow";
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CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow"] = 1] = "CylinderDoubleArrow";
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CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow"] = 2] = "CylinderTripleArrow";
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CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow"] = 3] = "CylinderCycleArrow";
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CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard"] = 4] = "CylinderCheckerboard";
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CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow2"] = 5] = "CylinderSingleArrow2";
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CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow2"] = 6] = "CylinderDoubleArrow2";
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CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow2"] = 7] = "CylinderTripleArrow2";
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CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow2"] = 8] = "CylinderCycleArrow2";
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CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard2"] = 9] = "CylinderCheckerboard2";
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CheckpointIcon2[CheckpointIcon2["RingSingleArrow"] = 10] = "RingSingleArrow";
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CheckpointIcon2[CheckpointIcon2["RingDoubleArrow"] = 11] = "RingDoubleArrow";
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CheckpointIcon2[CheckpointIcon2["RingTripleArrow"] = 12] = "RingTripleArrow";
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CheckpointIcon2[CheckpointIcon2["RingCycleArrow"] = 13] = "RingCycleArrow";
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CheckpointIcon2[CheckpointIcon2["RingCheckerboard"] = 14] = "RingCheckerboard";
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CheckpointIcon2[CheckpointIcon2["SingleArrow"] = 15] = "SingleArrow";
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CheckpointIcon2[CheckpointIcon2["DoubleArrow"] = 16] = "DoubleArrow";
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CheckpointIcon2[CheckpointIcon2["TripleArrow"] = 17] = "TripleArrow";
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CheckpointIcon2[CheckpointIcon2["CycleArrow"] = 18] = "CycleArrow";
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CheckpointIcon2[CheckpointIcon2["Checkerboard"] = 19] = "Checkerboard";
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CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow3"] = 20] = "CylinderSingleArrow3";
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CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow3"] = 21] = "CylinderDoubleArrow3";
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CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow3"] = 22] = "CylinderTripleArrow3";
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CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow3"] = 23] = "CylinderCycleArrow3";
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CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard3"] = 24] = "CylinderCheckerboard3";
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CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow4"] = 25] = "CylinderSingleArrow4";
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CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow4"] = 26] = "CylinderDoubleArrow4";
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CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow4"] = 27] = "CylinderTripleArrow4";
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CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow4"] = 28] = "CylinderCycleArrow4";
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CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard4"] = 29] = "CylinderCheckerboard4";
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CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow5"] = 30] = "CylinderSingleArrow5";
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CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow5"] = 31] = "CylinderDoubleArrow5";
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CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow5"] = 32] = "CylinderTripleArrow5";
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CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow5"] = 33] = "CylinderCycleArrow5";
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CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard5"] = 34] = "CylinderCheckerboard5";
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CheckpointIcon2[CheckpointIcon2["RingPlaneUp"] = 35] = "RingPlaneUp";
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CheckpointIcon2[CheckpointIcon2["RingPlaneLeft"] = 36] = "RingPlaneLeft";
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CheckpointIcon2[CheckpointIcon2["RingPlaneRight"] = 37] = "RingPlaneRight";
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CheckpointIcon2[CheckpointIcon2["RingPlaneDown"] = 38] = "RingPlaneDown";
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CheckpointIcon2[CheckpointIcon2["Empty"] = 39] = "Empty";
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CheckpointIcon2[CheckpointIcon2["Ring"] = 40] = "Ring";
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CheckpointIcon2[CheckpointIcon2["Empty2"] = 41] = "Empty2";
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CheckpointIcon2[CheckpointIcon2["Cyclinder"] = 45] = "Cyclinder";
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CheckpointIcon2[CheckpointIcon2["Cyclinder2"] = 46] = "Cyclinder2";
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CheckpointIcon2[CheckpointIcon2["Cyclinder3"] = 47] = "Cyclinder3";
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return CheckpointIcon2;
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})(CheckpointIcon || {});
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var CheckpointCustomIconStyle = /* @__PURE__ */ ((CheckpointCustomIconStyle2) => {
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Number"] = 0] = "Number";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["SingleArrow"] = 1] = "SingleArrow";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["DoubleArrow"] = 2] = "DoubleArrow";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["TripleArrow"] = 3] = "TripleArrow";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Ring"] = 4] = "Ring";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["CycleArrow"] = 5] = "CycleArrow";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Ring2"] = 6] = "Ring2";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["RingPointer"] = 7] = "RingPointer";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["SegmentedRing"] = 8] = "SegmentedRing";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Sphere"] = 9] = "Sphere";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Dollar"] = 10] = "Dollar";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["QuintupleLines"] = 11] = "QuintupleLines";
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CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["BeastIcon"] = 12] = "BeastIcon";
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return CheckpointCustomIconStyle2;
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})(CheckpointCustomIconStyle || {});
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export {
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CheckpointCustomIconStyle,
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CheckpointIcon
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};
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var CloudHat = /* @__PURE__ */ ((CloudHat2) => {
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CloudHat2[CloudHat2["Unknown"] = 1] = "Unknown";
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CloudHat2[CloudHat2["Altostratus"] = 2] = "Altostratus";
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CloudHat2[CloudHat2["Cirrus"] = 3] = "Cirrus";
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CloudHat2[CloudHat2["Cirrocumulus"] = 4] = "Cirrocumulus";
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CloudHat2[CloudHat2["Clear"] = 5] = "Clear";
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CloudHat2[CloudHat2["Cloudy"] = 6] = "Cloudy";
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CloudHat2[CloudHat2["Contrails"] = 7] = "Contrails";
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CloudHat2[CloudHat2["Horizon"] = 8] = "Horizon";
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CloudHat2[CloudHat2["HorizonBand1"] = 9] = "HorizonBand1";
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CloudHat2[CloudHat2["HorizonBand2"] = 10] = "HorizonBand2";
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CloudHat2[CloudHat2["HorizonBand3"] = 11] = "HorizonBand3";
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CloudHat2[CloudHat2["Horsey"] = 12] = "Horsey";
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CloudHat2[CloudHat2["Nimbus"] = 13] = "Nimbus";
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CloudHat2[CloudHat2["Puffs"] = 14] = "Puffs";
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16
|
+
CloudHat2[CloudHat2["Rain"] = 15] = "Rain";
|
|
17
|
+
CloudHat2[CloudHat2["Snowy"] = 16] = "Snowy";
|
|
18
|
+
CloudHat2[CloudHat2["Stormy"] = 17] = "Stormy";
|
|
19
|
+
CloudHat2[CloudHat2["Stratoscumulus"] = 18] = "Stratoscumulus";
|
|
20
|
+
CloudHat2[CloudHat2["Stripey"] = 19] = "Stripey";
|
|
21
|
+
CloudHat2[CloudHat2["Shower"] = 20] = "Shower";
|
|
22
|
+
CloudHat2[CloudHat2["Wispy"] = 21] = "Wispy";
|
|
23
|
+
return CloudHat2;
|
|
24
|
+
})(CloudHat || {});
|
|
25
|
+
export {
|
|
26
|
+
CloudHat
|
|
27
|
+
};
|
package/enums/Control.js
ADDED
|
@@ -0,0 +1,364 @@
|
|
|
1
|
+
var Control = /* @__PURE__ */ ((Control2) => {
|
|
2
|
+
Control2[Control2["NextCamera"] = 0] = "NextCamera";
|
|
3
|
+
Control2[Control2["LookLeftRight"] = 1] = "LookLeftRight";
|
|
4
|
+
Control2[Control2["LookUpDown"] = 2] = "LookUpDown";
|
|
5
|
+
Control2[Control2["LookUpOnly"] = 3] = "LookUpOnly";
|
|
6
|
+
Control2[Control2["LookDownOnly"] = 4] = "LookDownOnly";
|
|
7
|
+
Control2[Control2["LookLeftOnly"] = 5] = "LookLeftOnly";
|
|
8
|
+
Control2[Control2["LookRightOnly"] = 6] = "LookRightOnly";
|
|
9
|
+
Control2[Control2["CinematicSlowMo"] = 7] = "CinematicSlowMo";
|
|
10
|
+
Control2[Control2["FlyUpDown"] = 8] = "FlyUpDown";
|
|
11
|
+
Control2[Control2["FlyLeftRight"] = 9] = "FlyLeftRight";
|
|
12
|
+
Control2[Control2["ScriptedFlyZUp"] = 10] = "ScriptedFlyZUp";
|
|
13
|
+
Control2[Control2["ScriptedFlyZDown"] = 11] = "ScriptedFlyZDown";
|
|
14
|
+
Control2[Control2["WeaponWheelUpDown"] = 12] = "WeaponWheelUpDown";
|
|
15
|
+
Control2[Control2["WeaponWheelLeftRight"] = 13] = "WeaponWheelLeftRight";
|
|
16
|
+
Control2[Control2["WeaponWheelNext"] = 14] = "WeaponWheelNext";
|
|
17
|
+
Control2[Control2["WeaponWheelPrev"] = 15] = "WeaponWheelPrev";
|
|
18
|
+
Control2[Control2["SelectNextWeapon"] = 16] = "SelectNextWeapon";
|
|
19
|
+
Control2[Control2["SelectPrevWeapon"] = 17] = "SelectPrevWeapon";
|
|
20
|
+
Control2[Control2["SkipCutscene"] = 18] = "SkipCutscene";
|
|
21
|
+
Control2[Control2["CharacterWheel"] = 19] = "CharacterWheel";
|
|
22
|
+
Control2[Control2["MultiplayerInfo"] = 20] = "MultiplayerInfo";
|
|
23
|
+
Control2[Control2["Sprint"] = 21] = "Sprint";
|
|
24
|
+
Control2[Control2["Jump"] = 22] = "Jump";
|
|
25
|
+
Control2[Control2["Enter"] = 23] = "Enter";
|
|
26
|
+
Control2[Control2["Attack"] = 24] = "Attack";
|
|
27
|
+
Control2[Control2["Aim"] = 25] = "Aim";
|
|
28
|
+
Control2[Control2["LookBehind"] = 26] = "LookBehind";
|
|
29
|
+
Control2[Control2["Phone"] = 27] = "Phone";
|
|
30
|
+
Control2[Control2["SpecialAbility"] = 28] = "SpecialAbility";
|
|
31
|
+
Control2[Control2["SpecialAbilitySecondary"] = 29] = "SpecialAbilitySecondary";
|
|
32
|
+
Control2[Control2["MoveLeftRight"] = 30] = "MoveLeftRight";
|
|
33
|
+
Control2[Control2["MoveUpDown"] = 31] = "MoveUpDown";
|
|
34
|
+
Control2[Control2["MoveUpOnly"] = 32] = "MoveUpOnly";
|
|
35
|
+
Control2[Control2["MoveDownOnly"] = 33] = "MoveDownOnly";
|
|
36
|
+
Control2[Control2["MoveLeftOnly"] = 34] = "MoveLeftOnly";
|
|
37
|
+
Control2[Control2["MoveRightOnly"] = 35] = "MoveRightOnly";
|
|
38
|
+
Control2[Control2["Duck"] = 36] = "Duck";
|
|
39
|
+
Control2[Control2["SelectWeapon"] = 37] = "SelectWeapon";
|
|
40
|
+
Control2[Control2["Pickup"] = 38] = "Pickup";
|
|
41
|
+
Control2[Control2["SniperZoom"] = 39] = "SniperZoom";
|
|
42
|
+
Control2[Control2["SniperZoomInOnly"] = 40] = "SniperZoomInOnly";
|
|
43
|
+
Control2[Control2["SniperZoomOutOnly"] = 41] = "SniperZoomOutOnly";
|
|
44
|
+
Control2[Control2["SniperZoomInSecondary"] = 42] = "SniperZoomInSecondary";
|
|
45
|
+
Control2[Control2["SniperZoomOutSecondary"] = 43] = "SniperZoomOutSecondary";
|
|
46
|
+
Control2[Control2["Cover"] = 44] = "Cover";
|
|
47
|
+
Control2[Control2["Reload"] = 45] = "Reload";
|
|
48
|
+
Control2[Control2["Talk"] = 46] = "Talk";
|
|
49
|
+
Control2[Control2["Detonate"] = 47] = "Detonate";
|
|
50
|
+
Control2[Control2["HUDSpecial"] = 48] = "HUDSpecial";
|
|
51
|
+
Control2[Control2["Arrest"] = 49] = "Arrest";
|
|
52
|
+
Control2[Control2["AccurateAim"] = 50] = "AccurateAim";
|
|
53
|
+
Control2[Control2["Context"] = 51] = "Context";
|
|
54
|
+
Control2[Control2["ContextSecondary"] = 52] = "ContextSecondary";
|
|
55
|
+
Control2[Control2["WeaponSpecial"] = 53] = "WeaponSpecial";
|
|
56
|
+
Control2[Control2["WeaponSpecial2"] = 54] = "WeaponSpecial2";
|
|
57
|
+
Control2[Control2["Dive"] = 55] = "Dive";
|
|
58
|
+
Control2[Control2["DropWeapon"] = 56] = "DropWeapon";
|
|
59
|
+
Control2[Control2["DropAmmo"] = 57] = "DropAmmo";
|
|
60
|
+
Control2[Control2["ThrowGrenade"] = 58] = "ThrowGrenade";
|
|
61
|
+
Control2[Control2["VehicleMoveLeftRight"] = 59] = "VehicleMoveLeftRight";
|
|
62
|
+
Control2[Control2["VehicleMoveUpDown"] = 60] = "VehicleMoveUpDown";
|
|
63
|
+
Control2[Control2["VehicleMoveUpOnly"] = 61] = "VehicleMoveUpOnly";
|
|
64
|
+
Control2[Control2["VehicleMoveDownOnly"] = 62] = "VehicleMoveDownOnly";
|
|
65
|
+
Control2[Control2["VehicleMoveLeftOnly"] = 63] = "VehicleMoveLeftOnly";
|
|
66
|
+
Control2[Control2["VehicleMoveRightOnly"] = 64] = "VehicleMoveRightOnly";
|
|
67
|
+
Control2[Control2["VehicleSpecial"] = 65] = "VehicleSpecial";
|
|
68
|
+
Control2[Control2["VehicleGunLeftRight"] = 66] = "VehicleGunLeftRight";
|
|
69
|
+
Control2[Control2["VehicleGunUpDown"] = 67] = "VehicleGunUpDown";
|
|
70
|
+
Control2[Control2["VehicleAim"] = 68] = "VehicleAim";
|
|
71
|
+
Control2[Control2["VehicleAttack"] = 69] = "VehicleAttack";
|
|
72
|
+
Control2[Control2["VehicleAttack2"] = 70] = "VehicleAttack2";
|
|
73
|
+
Control2[Control2["VehicleAccelerate"] = 71] = "VehicleAccelerate";
|
|
74
|
+
Control2[Control2["VehicleBrake"] = 72] = "VehicleBrake";
|
|
75
|
+
Control2[Control2["VehicleDuck"] = 73] = "VehicleDuck";
|
|
76
|
+
Control2[Control2["VehicleHeadlight"] = 74] = "VehicleHeadlight";
|
|
77
|
+
Control2[Control2["VehicleExit"] = 75] = "VehicleExit";
|
|
78
|
+
Control2[Control2["VehicleHandbrake"] = 76] = "VehicleHandbrake";
|
|
79
|
+
Control2[Control2["VehicleHotwireLeft"] = 77] = "VehicleHotwireLeft";
|
|
80
|
+
Control2[Control2["VehicleHotwireRight"] = 78] = "VehicleHotwireRight";
|
|
81
|
+
Control2[Control2["VehicleLookBehind"] = 79] = "VehicleLookBehind";
|
|
82
|
+
Control2[Control2["VehicleCinCam"] = 80] = "VehicleCinCam";
|
|
83
|
+
Control2[Control2["VehicleNextRadio"] = 81] = "VehicleNextRadio";
|
|
84
|
+
Control2[Control2["VehiclePrevRadio"] = 82] = "VehiclePrevRadio";
|
|
85
|
+
Control2[Control2["VehicleNextRadioTrack"] = 83] = "VehicleNextRadioTrack";
|
|
86
|
+
Control2[Control2["VehiclePrevRadioTrack"] = 84] = "VehiclePrevRadioTrack";
|
|
87
|
+
Control2[Control2["VehicleRadioWheel"] = 85] = "VehicleRadioWheel";
|
|
88
|
+
Control2[Control2["VehicleHorn"] = 86] = "VehicleHorn";
|
|
89
|
+
Control2[Control2["VehicleFlyThrottleUp"] = 87] = "VehicleFlyThrottleUp";
|
|
90
|
+
Control2[Control2["VehicleFlyThrottleDown"] = 88] = "VehicleFlyThrottleDown";
|
|
91
|
+
Control2[Control2["VehicleFlyYawLeft"] = 89] = "VehicleFlyYawLeft";
|
|
92
|
+
Control2[Control2["VehicleFlyYawRight"] = 90] = "VehicleFlyYawRight";
|
|
93
|
+
Control2[Control2["VehiclePassengerAim"] = 91] = "VehiclePassengerAim";
|
|
94
|
+
Control2[Control2["VehiclePassengerAttack"] = 92] = "VehiclePassengerAttack";
|
|
95
|
+
Control2[Control2["VehicleSpecialAbilityFranklin"] = 93] = "VehicleSpecialAbilityFranklin";
|
|
96
|
+
Control2[Control2["VehicleStuntUpDown"] = 94] = "VehicleStuntUpDown";
|
|
97
|
+
Control2[Control2["VehicleCinematicUpDown"] = 95] = "VehicleCinematicUpDown";
|
|
98
|
+
Control2[Control2["VehicleCinematicUpOnly"] = 96] = "VehicleCinematicUpOnly";
|
|
99
|
+
Control2[Control2["VehicleCinematicDownOnly"] = 97] = "VehicleCinematicDownOnly";
|
|
100
|
+
Control2[Control2["VehicleCinematicLeftRight"] = 98] = "VehicleCinematicLeftRight";
|
|
101
|
+
Control2[Control2["VehicleSelectNextWeapon"] = 99] = "VehicleSelectNextWeapon";
|
|
102
|
+
Control2[Control2["VehicleSelectPrevWeapon"] = 100] = "VehicleSelectPrevWeapon";
|
|
103
|
+
Control2[Control2["VehicleRoof"] = 101] = "VehicleRoof";
|
|
104
|
+
Control2[Control2["VehicleJump"] = 102] = "VehicleJump";
|
|
105
|
+
Control2[Control2["VehicleGrapplingHook"] = 103] = "VehicleGrapplingHook";
|
|
106
|
+
Control2[Control2["VehicleShuffle"] = 104] = "VehicleShuffle";
|
|
107
|
+
Control2[Control2["VehicleDropProjectile"] = 105] = "VehicleDropProjectile";
|
|
108
|
+
Control2[Control2["VehicleMouseControlOverride"] = 106] = "VehicleMouseControlOverride";
|
|
109
|
+
Control2[Control2["VehicleFlyRollLeftRight"] = 107] = "VehicleFlyRollLeftRight";
|
|
110
|
+
Control2[Control2["VehicleFlyRollLeftOnly"] = 108] = "VehicleFlyRollLeftOnly";
|
|
111
|
+
Control2[Control2["VehicleFlyRollRightOnly"] = 109] = "VehicleFlyRollRightOnly";
|
|
112
|
+
Control2[Control2["VehicleFlyPitchUpDown"] = 110] = "VehicleFlyPitchUpDown";
|
|
113
|
+
Control2[Control2["VehicleFlyPitchUpOnly"] = 111] = "VehicleFlyPitchUpOnly";
|
|
114
|
+
Control2[Control2["VehicleFlyPitchDownOnly"] = 112] = "VehicleFlyPitchDownOnly";
|
|
115
|
+
Control2[Control2["VehicleFlyUnderCarriage"] = 113] = "VehicleFlyUnderCarriage";
|
|
116
|
+
Control2[Control2["VehicleFlyAttack"] = 114] = "VehicleFlyAttack";
|
|
117
|
+
Control2[Control2["VehicleFlySelectNextWeapon"] = 115] = "VehicleFlySelectNextWeapon";
|
|
118
|
+
Control2[Control2["VehicleFlySelectPrevWeapon"] = 116] = "VehicleFlySelectPrevWeapon";
|
|
119
|
+
Control2[Control2["VehicleFlySelectTargetLeft"] = 117] = "VehicleFlySelectTargetLeft";
|
|
120
|
+
Control2[Control2["VehicleFlySelectTargetRight"] = 118] = "VehicleFlySelectTargetRight";
|
|
121
|
+
Control2[Control2["VehicleFlyVerticalFlightMode"] = 119] = "VehicleFlyVerticalFlightMode";
|
|
122
|
+
Control2[Control2["VehicleFlyDuck"] = 120] = "VehicleFlyDuck";
|
|
123
|
+
Control2[Control2["VehicleFlyAttackCamera"] = 121] = "VehicleFlyAttackCamera";
|
|
124
|
+
Control2[Control2["VehicleFlyMouseControlOverride"] = 122] = "VehicleFlyMouseControlOverride";
|
|
125
|
+
Control2[Control2["VehicleSubTurnLeftRight"] = 123] = "VehicleSubTurnLeftRight";
|
|
126
|
+
Control2[Control2["VehicleSubTurnLeftOnly"] = 124] = "VehicleSubTurnLeftOnly";
|
|
127
|
+
Control2[Control2["VehicleSubTurnRightOnly"] = 125] = "VehicleSubTurnRightOnly";
|
|
128
|
+
Control2[Control2["VehicleSubPitchUpDown"] = 126] = "VehicleSubPitchUpDown";
|
|
129
|
+
Control2[Control2["VehicleSubPitchUpOnly"] = 127] = "VehicleSubPitchUpOnly";
|
|
130
|
+
Control2[Control2["VehicleSubPitchDownOnly"] = 128] = "VehicleSubPitchDownOnly";
|
|
131
|
+
Control2[Control2["VehicleSubThrottleUp"] = 129] = "VehicleSubThrottleUp";
|
|
132
|
+
Control2[Control2["VehicleSubThrottleDown"] = 130] = "VehicleSubThrottleDown";
|
|
133
|
+
Control2[Control2["VehicleSubAscend"] = 131] = "VehicleSubAscend";
|
|
134
|
+
Control2[Control2["VehicleSubDescend"] = 132] = "VehicleSubDescend";
|
|
135
|
+
Control2[Control2["VehicleSubTurnHardLeft"] = 133] = "VehicleSubTurnHardLeft";
|
|
136
|
+
Control2[Control2["VehicleSubTurnHardRight"] = 134] = "VehicleSubTurnHardRight";
|
|
137
|
+
Control2[Control2["VehicleSubMouseControlOverride"] = 135] = "VehicleSubMouseControlOverride";
|
|
138
|
+
Control2[Control2["VehiclePushbikePedal"] = 136] = "VehiclePushbikePedal";
|
|
139
|
+
Control2[Control2["VehiclePushbikeSprint"] = 137] = "VehiclePushbikeSprint";
|
|
140
|
+
Control2[Control2["VehiclePushbikeFrontBrake"] = 138] = "VehiclePushbikeFrontBrake";
|
|
141
|
+
Control2[Control2["VehiclePushbikeRearBrake"] = 139] = "VehiclePushbikeRearBrake";
|
|
142
|
+
Control2[Control2["MeleeAttackLight"] = 140] = "MeleeAttackLight";
|
|
143
|
+
Control2[Control2["MeleeAttackHeavy"] = 141] = "MeleeAttackHeavy";
|
|
144
|
+
Control2[Control2["MeleeAttackAlternate"] = 142] = "MeleeAttackAlternate";
|
|
145
|
+
Control2[Control2["MeleeBlock"] = 143] = "MeleeBlock";
|
|
146
|
+
Control2[Control2["ParachuteDeploy"] = 144] = "ParachuteDeploy";
|
|
147
|
+
Control2[Control2["ParachuteDetach"] = 145] = "ParachuteDetach";
|
|
148
|
+
Control2[Control2["ParachuteTurnLeftRight"] = 146] = "ParachuteTurnLeftRight";
|
|
149
|
+
Control2[Control2["ParachuteTurnLeftOnly"] = 147] = "ParachuteTurnLeftOnly";
|
|
150
|
+
Control2[Control2["ParachuteTurnRightOnly"] = 148] = "ParachuteTurnRightOnly";
|
|
151
|
+
Control2[Control2["ParachutePitchUpDown"] = 149] = "ParachutePitchUpDown";
|
|
152
|
+
Control2[Control2["ParachutePitchUpOnly"] = 150] = "ParachutePitchUpOnly";
|
|
153
|
+
Control2[Control2["ParachutePitchDownOnly"] = 151] = "ParachutePitchDownOnly";
|
|
154
|
+
Control2[Control2["ParachuteBrakeLeft"] = 152] = "ParachuteBrakeLeft";
|
|
155
|
+
Control2[Control2["ParachuteBrakeRight"] = 153] = "ParachuteBrakeRight";
|
|
156
|
+
Control2[Control2["ParachuteSmoke"] = 154] = "ParachuteSmoke";
|
|
157
|
+
Control2[Control2["ParachutePrecisionLanding"] = 155] = "ParachutePrecisionLanding";
|
|
158
|
+
Control2[Control2["Map"] = 156] = "Map";
|
|
159
|
+
Control2[Control2["SelectWeaponUnarmed"] = 157] = "SelectWeaponUnarmed";
|
|
160
|
+
Control2[Control2["SelectWeaponMelee"] = 158] = "SelectWeaponMelee";
|
|
161
|
+
Control2[Control2["SelectWeaponHandgun"] = 159] = "SelectWeaponHandgun";
|
|
162
|
+
Control2[Control2["SelectWeaponShotgun"] = 160] = "SelectWeaponShotgun";
|
|
163
|
+
Control2[Control2["SelectWeaponSmg"] = 161] = "SelectWeaponSmg";
|
|
164
|
+
Control2[Control2["SelectWeaponAutoRifle"] = 162] = "SelectWeaponAutoRifle";
|
|
165
|
+
Control2[Control2["SelectWeaponSniper"] = 163] = "SelectWeaponSniper";
|
|
166
|
+
Control2[Control2["SelectWeaponHeavy"] = 164] = "SelectWeaponHeavy";
|
|
167
|
+
Control2[Control2["SelectWeaponSpecial"] = 165] = "SelectWeaponSpecial";
|
|
168
|
+
Control2[Control2["SelectCharacterMichael"] = 166] = "SelectCharacterMichael";
|
|
169
|
+
Control2[Control2["SelectCharacterFranklin"] = 167] = "SelectCharacterFranklin";
|
|
170
|
+
Control2[Control2["SelectCharacterTrevor"] = 168] = "SelectCharacterTrevor";
|
|
171
|
+
Control2[Control2["SelectCharacterMultiplayer"] = 169] = "SelectCharacterMultiplayer";
|
|
172
|
+
Control2[Control2["SaveReplayClip"] = 170] = "SaveReplayClip";
|
|
173
|
+
Control2[Control2["SpecialAbilityPC"] = 171] = "SpecialAbilityPC";
|
|
174
|
+
Control2[Control2["PhoneUp"] = 172] = "PhoneUp";
|
|
175
|
+
Control2[Control2["PhoneDown"] = 173] = "PhoneDown";
|
|
176
|
+
Control2[Control2["PhoneLeft"] = 174] = "PhoneLeft";
|
|
177
|
+
Control2[Control2["PhoneRight"] = 175] = "PhoneRight";
|
|
178
|
+
Control2[Control2["PhoneSelect"] = 176] = "PhoneSelect";
|
|
179
|
+
Control2[Control2["PhoneCancel"] = 177] = "PhoneCancel";
|
|
180
|
+
Control2[Control2["PhoneOption"] = 178] = "PhoneOption";
|
|
181
|
+
Control2[Control2["PhoneExtraOption"] = 179] = "PhoneExtraOption";
|
|
182
|
+
Control2[Control2["PhoneScrollForward"] = 180] = "PhoneScrollForward";
|
|
183
|
+
Control2[Control2["PhoneScrollBackward"] = 181] = "PhoneScrollBackward";
|
|
184
|
+
Control2[Control2["PhoneCameraFocusLock"] = 182] = "PhoneCameraFocusLock";
|
|
185
|
+
Control2[Control2["PhoneCameraGrid"] = 183] = "PhoneCameraGrid";
|
|
186
|
+
Control2[Control2["PhoneCameraSelfie"] = 184] = "PhoneCameraSelfie";
|
|
187
|
+
Control2[Control2["PhoneCameraDOF"] = 185] = "PhoneCameraDOF";
|
|
188
|
+
Control2[Control2["PhoneCameraExpression"] = 186] = "PhoneCameraExpression";
|
|
189
|
+
Control2[Control2["FrontendDown"] = 187] = "FrontendDown";
|
|
190
|
+
Control2[Control2["FrontendUp"] = 188] = "FrontendUp";
|
|
191
|
+
Control2[Control2["FrontendLeft"] = 189] = "FrontendLeft";
|
|
192
|
+
Control2[Control2["FrontendRight"] = 190] = "FrontendRight";
|
|
193
|
+
Control2[Control2["FrontendRdown"] = 191] = "FrontendRdown";
|
|
194
|
+
Control2[Control2["FrontendRup"] = 192] = "FrontendRup";
|
|
195
|
+
Control2[Control2["FrontendRleft"] = 193] = "FrontendRleft";
|
|
196
|
+
Control2[Control2["FrontendRright"] = 194] = "FrontendRright";
|
|
197
|
+
Control2[Control2["FrontendAxisX"] = 195] = "FrontendAxisX";
|
|
198
|
+
Control2[Control2["FrontendAxisY"] = 196] = "FrontendAxisY";
|
|
199
|
+
Control2[Control2["FrontendRightAxisX"] = 197] = "FrontendRightAxisX";
|
|
200
|
+
Control2[Control2["FrontendRightAxisY"] = 198] = "FrontendRightAxisY";
|
|
201
|
+
Control2[Control2["FrontendPause"] = 199] = "FrontendPause";
|
|
202
|
+
Control2[Control2["FrontendPauseAlternate"] = 200] = "FrontendPauseAlternate";
|
|
203
|
+
Control2[Control2["FrontendAccept"] = 201] = "FrontendAccept";
|
|
204
|
+
Control2[Control2["FrontendCancel"] = 202] = "FrontendCancel";
|
|
205
|
+
Control2[Control2["FrontendX"] = 203] = "FrontendX";
|
|
206
|
+
Control2[Control2["FrontendY"] = 204] = "FrontendY";
|
|
207
|
+
Control2[Control2["FrontendLb"] = 205] = "FrontendLb";
|
|
208
|
+
Control2[Control2["FrontendRb"] = 206] = "FrontendRb";
|
|
209
|
+
Control2[Control2["FrontendLt"] = 207] = "FrontendLt";
|
|
210
|
+
Control2[Control2["FrontendRt"] = 208] = "FrontendRt";
|
|
211
|
+
Control2[Control2["FrontendLs"] = 209] = "FrontendLs";
|
|
212
|
+
Control2[Control2["FrontendRs"] = 210] = "FrontendRs";
|
|
213
|
+
Control2[Control2["FrontendLeaderboard"] = 211] = "FrontendLeaderboard";
|
|
214
|
+
Control2[Control2["FrontendSocialClub"] = 212] = "FrontendSocialClub";
|
|
215
|
+
Control2[Control2["FrontendSocialClubSecondary"] = 213] = "FrontendSocialClubSecondary";
|
|
216
|
+
Control2[Control2["FrontendDelete"] = 214] = "FrontendDelete";
|
|
217
|
+
Control2[Control2["FrontendEndscreenAccept"] = 215] = "FrontendEndscreenAccept";
|
|
218
|
+
Control2[Control2["FrontendEndscreenExpand"] = 216] = "FrontendEndscreenExpand";
|
|
219
|
+
Control2[Control2["FrontendSelect"] = 217] = "FrontendSelect";
|
|
220
|
+
Control2[Control2["ScriptLeftAxisX"] = 218] = "ScriptLeftAxisX";
|
|
221
|
+
Control2[Control2["ScriptLeftAxisY"] = 219] = "ScriptLeftAxisY";
|
|
222
|
+
Control2[Control2["ScriptRightAxisX"] = 220] = "ScriptRightAxisX";
|
|
223
|
+
Control2[Control2["ScriptRightAxisY"] = 221] = "ScriptRightAxisY";
|
|
224
|
+
Control2[Control2["ScriptRUp"] = 222] = "ScriptRUp";
|
|
225
|
+
Control2[Control2["ScriptRDown"] = 223] = "ScriptRDown";
|
|
226
|
+
Control2[Control2["ScriptRLeft"] = 224] = "ScriptRLeft";
|
|
227
|
+
Control2[Control2["ScriptRRight"] = 225] = "ScriptRRight";
|
|
228
|
+
Control2[Control2["ScriptLB"] = 226] = "ScriptLB";
|
|
229
|
+
Control2[Control2["ScriptRB"] = 227] = "ScriptRB";
|
|
230
|
+
Control2[Control2["ScriptLT"] = 228] = "ScriptLT";
|
|
231
|
+
Control2[Control2["ScriptRT"] = 229] = "ScriptRT";
|
|
232
|
+
Control2[Control2["ScriptLS"] = 230] = "ScriptLS";
|
|
233
|
+
Control2[Control2["ScriptRS"] = 231] = "ScriptRS";
|
|
234
|
+
Control2[Control2["ScriptPadUp"] = 232] = "ScriptPadUp";
|
|
235
|
+
Control2[Control2["ScriptPadDown"] = 233] = "ScriptPadDown";
|
|
236
|
+
Control2[Control2["ScriptPadLeft"] = 234] = "ScriptPadLeft";
|
|
237
|
+
Control2[Control2["ScriptPadRight"] = 235] = "ScriptPadRight";
|
|
238
|
+
Control2[Control2["ScriptSelect"] = 236] = "ScriptSelect";
|
|
239
|
+
Control2[Control2["CursorAccept"] = 237] = "CursorAccept";
|
|
240
|
+
Control2[Control2["CursorCancel"] = 238] = "CursorCancel";
|
|
241
|
+
Control2[Control2["CursorX"] = 239] = "CursorX";
|
|
242
|
+
Control2[Control2["CursorY"] = 240] = "CursorY";
|
|
243
|
+
Control2[Control2["CursorScrollUp"] = 241] = "CursorScrollUp";
|
|
244
|
+
Control2[Control2["CursorScrollDown"] = 242] = "CursorScrollDown";
|
|
245
|
+
Control2[Control2["EnterCheatCode"] = 243] = "EnterCheatCode";
|
|
246
|
+
Control2[Control2["InteractionMenu"] = 244] = "InteractionMenu";
|
|
247
|
+
Control2[Control2["MpTextChatAll"] = 245] = "MpTextChatAll";
|
|
248
|
+
Control2[Control2["MpTextChatTeam"] = 246] = "MpTextChatTeam";
|
|
249
|
+
Control2[Control2["MpTextChatFriends"] = 247] = "MpTextChatFriends";
|
|
250
|
+
Control2[Control2["MpTextChatCrew"] = 248] = "MpTextChatCrew";
|
|
251
|
+
Control2[Control2["PushToTalk"] = 249] = "PushToTalk";
|
|
252
|
+
Control2[Control2["CreatorLS"] = 250] = "CreatorLS";
|
|
253
|
+
Control2[Control2["CreatorRS"] = 251] = "CreatorRS";
|
|
254
|
+
Control2[Control2["CreatorLT"] = 252] = "CreatorLT";
|
|
255
|
+
Control2[Control2["CreatorRT"] = 253] = "CreatorRT";
|
|
256
|
+
Control2[Control2["CreatorMenuToggle"] = 254] = "CreatorMenuToggle";
|
|
257
|
+
Control2[Control2["CreatorAccept"] = 255] = "CreatorAccept";
|
|
258
|
+
Control2[Control2["CreatorDelete"] = 256] = "CreatorDelete";
|
|
259
|
+
Control2[Control2["Attack2"] = 257] = "Attack2";
|
|
260
|
+
Control2[Control2["RappelJump"] = 258] = "RappelJump";
|
|
261
|
+
Control2[Control2["RappelLongJump"] = 259] = "RappelLongJump";
|
|
262
|
+
Control2[Control2["RappelSmashWindow"] = 260] = "RappelSmashWindow";
|
|
263
|
+
Control2[Control2["PrevWeapon"] = 261] = "PrevWeapon";
|
|
264
|
+
Control2[Control2["NextWeapon"] = 262] = "NextWeapon";
|
|
265
|
+
Control2[Control2["MeleeAttack1"] = 263] = "MeleeAttack1";
|
|
266
|
+
Control2[Control2["MeleeAttack2"] = 264] = "MeleeAttack2";
|
|
267
|
+
Control2[Control2["Whistle"] = 265] = "Whistle";
|
|
268
|
+
Control2[Control2["MoveLeft"] = 266] = "MoveLeft";
|
|
269
|
+
Control2[Control2["MoveRight"] = 267] = "MoveRight";
|
|
270
|
+
Control2[Control2["MoveUp"] = 268] = "MoveUp";
|
|
271
|
+
Control2[Control2["MoveDown"] = 269] = "MoveDown";
|
|
272
|
+
Control2[Control2["LookLeft"] = 270] = "LookLeft";
|
|
273
|
+
Control2[Control2["LookRight"] = 271] = "LookRight";
|
|
274
|
+
Control2[Control2["LookUp"] = 272] = "LookUp";
|
|
275
|
+
Control2[Control2["LookDown"] = 273] = "LookDown";
|
|
276
|
+
Control2[Control2["SniperZoomIn"] = 274] = "SniperZoomIn";
|
|
277
|
+
Control2[Control2["SniperZoomOut"] = 275] = "SniperZoomOut";
|
|
278
|
+
Control2[Control2["SniperZoomInAlternate"] = 276] = "SniperZoomInAlternate";
|
|
279
|
+
Control2[Control2["SniperZoomOutAlternate"] = 277] = "SniperZoomOutAlternate";
|
|
280
|
+
Control2[Control2["VehicleMoveLeft"] = 278] = "VehicleMoveLeft";
|
|
281
|
+
Control2[Control2["VehicleMoveRight"] = 279] = "VehicleMoveRight";
|
|
282
|
+
Control2[Control2["VehicleMoveUp"] = 280] = "VehicleMoveUp";
|
|
283
|
+
Control2[Control2["VehicleMoveDown"] = 281] = "VehicleMoveDown";
|
|
284
|
+
Control2[Control2["VehicleGunLeft"] = 282] = "VehicleGunLeft";
|
|
285
|
+
Control2[Control2["VehicleGunRight"] = 283] = "VehicleGunRight";
|
|
286
|
+
Control2[Control2["VehicleGunUp"] = 284] = "VehicleGunUp";
|
|
287
|
+
Control2[Control2["VehicleGunDown"] = 285] = "VehicleGunDown";
|
|
288
|
+
Control2[Control2["VehicleLookLeft"] = 286] = "VehicleLookLeft";
|
|
289
|
+
Control2[Control2["VehicleLookRight"] = 287] = "VehicleLookRight";
|
|
290
|
+
Control2[Control2["ReplayStartStopRecording"] = 288] = "ReplayStartStopRecording";
|
|
291
|
+
Control2[Control2["ReplayStartStopRecordingSecondary"] = 289] = "ReplayStartStopRecordingSecondary";
|
|
292
|
+
Control2[Control2["ScaledLookLeftRight"] = 290] = "ScaledLookLeftRight";
|
|
293
|
+
Control2[Control2["ScaledLookUpDown"] = 291] = "ScaledLookUpDown";
|
|
294
|
+
Control2[Control2["ScaledLookUpOnly"] = 292] = "ScaledLookUpOnly";
|
|
295
|
+
Control2[Control2["ScaledLookDownOnly"] = 293] = "ScaledLookDownOnly";
|
|
296
|
+
Control2[Control2["ScaledLookLeftOnly"] = 294] = "ScaledLookLeftOnly";
|
|
297
|
+
Control2[Control2["ScaledLookRightOnly"] = 295] = "ScaledLookRightOnly";
|
|
298
|
+
Control2[Control2["ReplayMarkerDelete"] = 296] = "ReplayMarkerDelete";
|
|
299
|
+
Control2[Control2["ReplayClipDelete"] = 297] = "ReplayClipDelete";
|
|
300
|
+
Control2[Control2["ReplayPause"] = 298] = "ReplayPause";
|
|
301
|
+
Control2[Control2["ReplayRewind"] = 299] = "ReplayRewind";
|
|
302
|
+
Control2[Control2["ReplayFfwd"] = 300] = "ReplayFfwd";
|
|
303
|
+
Control2[Control2["ReplayNewmarker"] = 301] = "ReplayNewmarker";
|
|
304
|
+
Control2[Control2["ReplayRecord"] = 302] = "ReplayRecord";
|
|
305
|
+
Control2[Control2["ReplayScreenshot"] = 303] = "ReplayScreenshot";
|
|
306
|
+
Control2[Control2["ReplayHidehud"] = 304] = "ReplayHidehud";
|
|
307
|
+
Control2[Control2["ReplayStartpoint"] = 305] = "ReplayStartpoint";
|
|
308
|
+
Control2[Control2["ReplayEndpoint"] = 306] = "ReplayEndpoint";
|
|
309
|
+
Control2[Control2["ReplayAdvance"] = 307] = "ReplayAdvance";
|
|
310
|
+
Control2[Control2["ReplayBack"] = 308] = "ReplayBack";
|
|
311
|
+
Control2[Control2["ReplayTools"] = 309] = "ReplayTools";
|
|
312
|
+
Control2[Control2["ReplayRestart"] = 310] = "ReplayRestart";
|
|
313
|
+
Control2[Control2["ReplayShowhotkey"] = 311] = "ReplayShowhotkey";
|
|
314
|
+
Control2[Control2["ReplayCycleMarkerLeft"] = 312] = "ReplayCycleMarkerLeft";
|
|
315
|
+
Control2[Control2["ReplayCycleMarkerRight"] = 313] = "ReplayCycleMarkerRight";
|
|
316
|
+
Control2[Control2["ReplayFOVIncrease"] = 314] = "ReplayFOVIncrease";
|
|
317
|
+
Control2[Control2["ReplayFOVDecrease"] = 315] = "ReplayFOVDecrease";
|
|
318
|
+
Control2[Control2["ReplayCameraUp"] = 316] = "ReplayCameraUp";
|
|
319
|
+
Control2[Control2["ReplayCameraDown"] = 317] = "ReplayCameraDown";
|
|
320
|
+
Control2[Control2["ReplaySave"] = 318] = "ReplaySave";
|
|
321
|
+
Control2[Control2["ReplayToggletime"] = 319] = "ReplayToggletime";
|
|
322
|
+
Control2[Control2["ReplayToggletips"] = 320] = "ReplayToggletips";
|
|
323
|
+
Control2[Control2["ReplayPreview"] = 321] = "ReplayPreview";
|
|
324
|
+
Control2[Control2["ReplayToggleTimeline"] = 322] = "ReplayToggleTimeline";
|
|
325
|
+
Control2[Control2["ReplayTimelinePickupClip"] = 323] = "ReplayTimelinePickupClip";
|
|
326
|
+
Control2[Control2["ReplayTimelineDuplicateClip"] = 324] = "ReplayTimelineDuplicateClip";
|
|
327
|
+
Control2[Control2["ReplayTimelinePlaceClip"] = 325] = "ReplayTimelinePlaceClip";
|
|
328
|
+
Control2[Control2["ReplayCtrl"] = 326] = "ReplayCtrl";
|
|
329
|
+
Control2[Control2["ReplayTimelineSave"] = 327] = "ReplayTimelineSave";
|
|
330
|
+
Control2[Control2["ReplayPreviewAudio"] = 328] = "ReplayPreviewAudio";
|
|
331
|
+
Control2[Control2["VehicleDriveLook"] = 329] = "VehicleDriveLook";
|
|
332
|
+
Control2[Control2["VehicleDriveLook2"] = 330] = "VehicleDriveLook2";
|
|
333
|
+
Control2[Control2["VehicleFlyAttack2"] = 331] = "VehicleFlyAttack2";
|
|
334
|
+
Control2[Control2["RadioWheelUpDown"] = 332] = "RadioWheelUpDown";
|
|
335
|
+
Control2[Control2["RadioWheelLeftRight"] = 333] = "RadioWheelLeftRight";
|
|
336
|
+
Control2[Control2["VehicleSlowMoUpDown"] = 334] = "VehicleSlowMoUpDown";
|
|
337
|
+
Control2[Control2["VehicleSlowMoUpOnly"] = 335] = "VehicleSlowMoUpOnly";
|
|
338
|
+
Control2[Control2["VehicleSlowMoDownOnly"] = 336] = "VehicleSlowMoDownOnly";
|
|
339
|
+
Control2[Control2["VehicleHydraulicsControlToggle"] = 337] = "VehicleHydraulicsControlToggle";
|
|
340
|
+
Control2[Control2["VehicleHydraulicsControlLeft"] = 338] = "VehicleHydraulicsControlLeft";
|
|
341
|
+
Control2[Control2["VehicleHydraulicsControlRight"] = 339] = "VehicleHydraulicsControlRight";
|
|
342
|
+
Control2[Control2["VehicleHydraulicsControlUp"] = 340] = "VehicleHydraulicsControlUp";
|
|
343
|
+
Control2[Control2["VehicleHydraulicsControlDown"] = 341] = "VehicleHydraulicsControlDown";
|
|
344
|
+
Control2[Control2["VehicleHydraulicsControlUpDown"] = 342] = "VehicleHydraulicsControlUpDown";
|
|
345
|
+
Control2[Control2["VehicleHydraulicsControlLeftRight"] = 343] = "VehicleHydraulicsControlLeftRight";
|
|
346
|
+
Control2[Control2["SwitchVisor"] = 344] = "SwitchVisor";
|
|
347
|
+
Control2[Control2["VehicleMeleeHold"] = 345] = "VehicleMeleeHold";
|
|
348
|
+
Control2[Control2["VehicleMeleeLeft"] = 346] = "VehicleMeleeLeft";
|
|
349
|
+
Control2[Control2["VehicleMeleeRight"] = 347] = "VehicleMeleeRight";
|
|
350
|
+
Control2[Control2["MapPointOfInterest"] = 348] = "MapPointOfInterest";
|
|
351
|
+
Control2[Control2["ReplaySnapmaticPhoto"] = 349] = "ReplaySnapmaticPhoto";
|
|
352
|
+
Control2[Control2["VehicleCarJump"] = 350] = "VehicleCarJump";
|
|
353
|
+
Control2[Control2["VehicleRocketBoost"] = 351] = "VehicleRocketBoost";
|
|
354
|
+
Control2[Control2["VehicleFlyBoost"] = 352] = "VehicleFlyBoost";
|
|
355
|
+
Control2[Control2["VehicleParachute"] = 353] = "VehicleParachute";
|
|
356
|
+
Control2[Control2["VehicleBikeWings"] = 354] = "VehicleBikeWings";
|
|
357
|
+
Control2[Control2["VehicleFlyBombBay"] = 355] = "VehicleFlyBombBay";
|
|
358
|
+
Control2[Control2["VehicleFlyCounter"] = 356] = "VehicleFlyCounter";
|
|
359
|
+
Control2[Control2["VehicleFlyTransform"] = 357] = "VehicleFlyTransform";
|
|
360
|
+
return Control2;
|
|
361
|
+
})(Control || {});
|
|
362
|
+
export {
|
|
363
|
+
Control
|
|
364
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
var CursorSprite = /* @__PURE__ */ ((CursorSprite2) => {
|
|
2
|
+
CursorSprite2[CursorSprite2["Normal"] = 1] = "Normal";
|
|
3
|
+
CursorSprite2[CursorSprite2["LightArrow"] = 2] = "LightArrow";
|
|
4
|
+
CursorSprite2[CursorSprite2["OpenHand"] = 3] = "OpenHand";
|
|
5
|
+
CursorSprite2[CursorSprite2["GrabHand"] = 4] = "GrabHand";
|
|
6
|
+
CursorSprite2[CursorSprite2["MiddleFinger"] = 5] = "MiddleFinger";
|
|
7
|
+
CursorSprite2[CursorSprite2["LeftArrow"] = 6] = "LeftArrow";
|
|
8
|
+
CursorSprite2[CursorSprite2["RightArrow"] = 7] = "RightArrow";
|
|
9
|
+
CursorSprite2[CursorSprite2["UpArrow"] = 8] = "UpArrow";
|
|
10
|
+
CursorSprite2[CursorSprite2["DownArrow"] = 9] = "DownArrow";
|
|
11
|
+
CursorSprite2[CursorSprite2["HorizontalDoubleArrow"] = 10] = "HorizontalDoubleArrow";
|
|
12
|
+
CursorSprite2[CursorSprite2["NormalWithPlus"] = 11] = "NormalWithPlus";
|
|
13
|
+
CursorSprite2[CursorSprite2["NormalWithMinus"] = 12] = "NormalWithMinus";
|
|
14
|
+
return CursorSprite2;
|
|
15
|
+
})(CursorSprite || {});
|
|
16
|
+
export {
|
|
17
|
+
CursorSprite
|
|
18
|
+
};
|
package/enums/Driving.js
ADDED
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
var DrivingStyle = /* @__PURE__ */ ((DrivingStyle2) => {
|
|
2
|
+
DrivingStyle2[DrivingStyle2["None"] = 0] = "None";
|
|
3
|
+
DrivingStyle2[DrivingStyle2["Normal"] = 786603] = "Normal";
|
|
4
|
+
DrivingStyle2[DrivingStyle2["IgnoreLights"] = 2883621] = "IgnoreLights";
|
|
5
|
+
DrivingStyle2[DrivingStyle2["SometimesOvertakeTraffic"] = 5] = "SometimesOvertakeTraffic";
|
|
6
|
+
DrivingStyle2[DrivingStyle2["Rushed"] = 1074528293] = "Rushed";
|
|
7
|
+
DrivingStyle2[DrivingStyle2["AvoidTraffic"] = 786468] = "AvoidTraffic";
|
|
8
|
+
DrivingStyle2[DrivingStyle2["AvoidTrafficExtremely"] = 6] = "AvoidTrafficExtremely";
|
|
9
|
+
DrivingStyle2[DrivingStyle2["AvoidHighwaysWhenPossible"] = 536870912] = "AvoidHighwaysWhenPossible";
|
|
10
|
+
DrivingStyle2[DrivingStyle2["IgnorePathing"] = 16777216] = "IgnorePathing";
|
|
11
|
+
DrivingStyle2[DrivingStyle2["IgnoreRoads"] = 4194304] = "IgnoreRoads";
|
|
12
|
+
DrivingStyle2[DrivingStyle2["ShortestPath"] = 262144] = "ShortestPath";
|
|
13
|
+
DrivingStyle2[DrivingStyle2["Backwards"] = 1024] = "Backwards";
|
|
14
|
+
return DrivingStyle2;
|
|
15
|
+
})(DrivingStyle || {});
|
|
16
|
+
var VehicleDrivingFlags = /* @__PURE__ */ ((VehicleDrivingFlags2) => {
|
|
17
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["None"] = 0] = "None";
|
|
18
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["FollowTraffic"] = 1] = "FollowTraffic";
|
|
19
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["YieldToPeds"] = 2] = "YieldToPeds";
|
|
20
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidVehicles"] = 4] = "AvoidVehicles";
|
|
21
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidEmptyVehicles"] = 8] = "AvoidEmptyVehicles";
|
|
22
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidPeds"] = 16] = "AvoidPeds";
|
|
23
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidObjects"] = 32] = "AvoidObjects";
|
|
24
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["StopAtTrafficLights"] = 128] = "StopAtTrafficLights";
|
|
25
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["UseBlinkers"] = 256] = "UseBlinkers";
|
|
26
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["AllowGoingWrongWay"] = 512] = "AllowGoingWrongWay";
|
|
27
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["Reverse"] = 1024] = "Reverse";
|
|
28
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["AllowMedianCrossing"] = 262144] = "AllowMedianCrossing";
|
|
29
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["DriveBySight"] = 4194304] = "DriveBySight";
|
|
30
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["IgnorePathFinding"] = 16777216] = "IgnorePathFinding";
|
|
31
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["TryToAvoidHighways"] = 536870912] = "TryToAvoidHighways";
|
|
32
|
+
VehicleDrivingFlags2[VehicleDrivingFlags2["StopAtDestination"] = 2147483648] = "StopAtDestination";
|
|
33
|
+
return VehicleDrivingFlags2;
|
|
34
|
+
})(VehicleDrivingFlags || {});
|
|
35
|
+
export {
|
|
36
|
+
DrivingStyle,
|
|
37
|
+
VehicleDrivingFlags
|
|
38
|
+
};
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
var ExplosionType = /* @__PURE__ */ ((ExplosionType2) => {
|
|
2
|
+
ExplosionType2[ExplosionType2["Grenade"] = 0] = "Grenade";
|
|
3
|
+
ExplosionType2[ExplosionType2["GrenadeL"] = 1] = "GrenadeL";
|
|
4
|
+
ExplosionType2[ExplosionType2["StickyBomb"] = 2] = "StickyBomb";
|
|
5
|
+
ExplosionType2[ExplosionType2["Molotov1"] = 3] = "Molotov1";
|
|
6
|
+
ExplosionType2[ExplosionType2["Rocket"] = 4] = "Rocket";
|
|
7
|
+
ExplosionType2[ExplosionType2["TankShell"] = 5] = "TankShell";
|
|
8
|
+
ExplosionType2[ExplosionType2["HiOctane"] = 6] = "HiOctane";
|
|
9
|
+
ExplosionType2[ExplosionType2["Car"] = 7] = "Car";
|
|
10
|
+
ExplosionType2[ExplosionType2["Plane"] = 8] = "Plane";
|
|
11
|
+
ExplosionType2[ExplosionType2["PetrolPump"] = 9] = "PetrolPump";
|
|
12
|
+
ExplosionType2[ExplosionType2["Bike"] = 10] = "Bike";
|
|
13
|
+
ExplosionType2[ExplosionType2["Steam"] = 11] = "Steam";
|
|
14
|
+
ExplosionType2[ExplosionType2["Flame"] = 12] = "Flame";
|
|
15
|
+
ExplosionType2[ExplosionType2["WaterHydrant"] = 13] = "WaterHydrant";
|
|
16
|
+
ExplosionType2[ExplosionType2["GasCanister"] = 14] = "GasCanister";
|
|
17
|
+
ExplosionType2[ExplosionType2["Boat"] = 15] = "Boat";
|
|
18
|
+
ExplosionType2[ExplosionType2["ShipDestroy"] = 16] = "ShipDestroy";
|
|
19
|
+
ExplosionType2[ExplosionType2["Truck"] = 17] = "Truck";
|
|
20
|
+
ExplosionType2[ExplosionType2["Bullet"] = 18] = "Bullet";
|
|
21
|
+
ExplosionType2[ExplosionType2["SmokeGL"] = 19] = "SmokeGL";
|
|
22
|
+
ExplosionType2[ExplosionType2["SmokeG"] = 20] = "SmokeG";
|
|
23
|
+
ExplosionType2[ExplosionType2["BZGas"] = 21] = "BZGas";
|
|
24
|
+
ExplosionType2[ExplosionType2["Flare"] = 22] = "Flare";
|
|
25
|
+
ExplosionType2[ExplosionType2["GasCanister2"] = 23] = "GasCanister2";
|
|
26
|
+
ExplosionType2[ExplosionType2["Extinguisher"] = 24] = "Extinguisher";
|
|
27
|
+
ExplosionType2[ExplosionType2["ProgramAR"] = 25] = "ProgramAR";
|
|
28
|
+
ExplosionType2[ExplosionType2["Train"] = 26] = "Train";
|
|
29
|
+
ExplosionType2[ExplosionType2["Barrel"] = 27] = "Barrel";
|
|
30
|
+
ExplosionType2[ExplosionType2["Propane"] = 28] = "Propane";
|
|
31
|
+
ExplosionType2[ExplosionType2["Blimp"] = 29] = "Blimp";
|
|
32
|
+
ExplosionType2[ExplosionType2["FlameExplode"] = 30] = "FlameExplode";
|
|
33
|
+
ExplosionType2[ExplosionType2["Tanker"] = 31] = "Tanker";
|
|
34
|
+
ExplosionType2[ExplosionType2["PlaneRocket"] = 32] = "PlaneRocket";
|
|
35
|
+
ExplosionType2[ExplosionType2["VehicleBullet"] = 33] = "VehicleBullet";
|
|
36
|
+
ExplosionType2[ExplosionType2["GasTank"] = 34] = "GasTank";
|
|
37
|
+
ExplosionType2[ExplosionType2["FireWork"] = 35] = "FireWork";
|
|
38
|
+
ExplosionType2[ExplosionType2["SnowBall"] = 36] = "SnowBall";
|
|
39
|
+
ExplosionType2[ExplosionType2["ProxMine"] = 37] = "ProxMine";
|
|
40
|
+
ExplosionType2[ExplosionType2["Valkyrie"] = 38] = "Valkyrie";
|
|
41
|
+
return ExplosionType2;
|
|
42
|
+
})(ExplosionType || {});
|
|
43
|
+
export {
|
|
44
|
+
ExplosionType
|
|
45
|
+
};
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
var FiringPattern = /* @__PURE__ */ ((FiringPattern2) => {
|
|
2
|
+
FiringPattern2[FiringPattern2["Default"] = 0] = "Default";
|
|
3
|
+
FiringPattern2[FiringPattern2["FullAuto"] = 3337513804] = "FullAuto";
|
|
4
|
+
FiringPattern2[FiringPattern2["BurstFire"] = 3607063905] = "BurstFire";
|
|
5
|
+
FiringPattern2[FiringPattern2["BurstInCover"] = 40051185] = "BurstInCover";
|
|
6
|
+
FiringPattern2[FiringPattern2["BurstFireDriveby"] = 3541198322] = "BurstFireDriveby";
|
|
7
|
+
FiringPattern2[FiringPattern2["FromGround"] = 577037782] = "FromGround";
|
|
8
|
+
FiringPattern2[FiringPattern2["DelayFireByOneSec"] = 2055493265] = "DelayFireByOneSec";
|
|
9
|
+
FiringPattern2[FiringPattern2["SingleShot"] = 1566631136] = "SingleShot";
|
|
10
|
+
FiringPattern2[FiringPattern2["BurstFirePistol"] = 2685983626] = "BurstFirePistol";
|
|
11
|
+
FiringPattern2[FiringPattern2["BurstFireSMG"] = 3507334638] = "BurstFireSMG";
|
|
12
|
+
FiringPattern2[FiringPattern2["BurstFireRifle"] = 2624893958] = "BurstFireRifle";
|
|
13
|
+
FiringPattern2[FiringPattern2["BurstFireMG"] = 3044263348] = "BurstFireMG";
|
|
14
|
+
FiringPattern2[FiringPattern2["BurstFirePumpShotGun"] = 12239771] = "BurstFirePumpShotGun";
|
|
15
|
+
FiringPattern2[FiringPattern2["BurstFireHeli"] = 2437838959] = "BurstFireHeli";
|
|
16
|
+
FiringPattern2[FiringPattern2["BurstFireMicro"] = 1122960381] = "BurstFireMicro";
|
|
17
|
+
FiringPattern2[FiringPattern2["BurstFireBursts"] = 445831135] = "BurstFireBursts";
|
|
18
|
+
FiringPattern2[FiringPattern2["BurstFireTank"] = 3804904049] = "BurstFireTank";
|
|
19
|
+
return FiringPattern2;
|
|
20
|
+
})(FiringPattern || {});
|
|
21
|
+
export {
|
|
22
|
+
FiringPattern
|
|
23
|
+
};
|
package/enums/Font.js
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
var Font = /* @__PURE__ */ ((Font2) => {
|
|
2
|
+
Font2[Font2["ChaletLondon"] = 0] = "ChaletLondon";
|
|
3
|
+
Font2[Font2["HouseScript"] = 1] = "HouseScript";
|
|
4
|
+
Font2[Font2["Monospace"] = 2] = "Monospace";
|
|
5
|
+
Font2[Font2["ChaletComprimeCologne"] = 4] = "ChaletComprimeCologne";
|
|
6
|
+
Font2[Font2["Pricedown"] = 7] = "Pricedown";
|
|
7
|
+
return Font2;
|
|
8
|
+
})(Font || {});
|
|
9
|
+
export {
|
|
10
|
+
Font
|
|
11
|
+
};
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
var ForceType = /* @__PURE__ */ ((ForceType2) => {
|
|
2
|
+
ForceType2[ForceType2["MinForce"] = 0] = "MinForce";
|
|
3
|
+
ForceType2[ForceType2["MaxForceRot"] = 1] = "MaxForceRot";
|
|
4
|
+
ForceType2[ForceType2["MinForce2"] = 2] = "MinForce2";
|
|
5
|
+
ForceType2[ForceType2["MaxForceRot2"] = 3] = "MaxForceRot2";
|
|
6
|
+
ForceType2[ForceType2["ForceNoRot"] = 4] = "ForceNoRot";
|
|
7
|
+
ForceType2[ForceType2["ForceRotPlusForce"] = 5] = "ForceRotPlusForce";
|
|
8
|
+
return ForceType2;
|
|
9
|
+
})(ForceType || {});
|
|
10
|
+
export {
|
|
11
|
+
ForceType
|
|
12
|
+
};
|