@nativewrappers/fivem 0.0.80 → 0.0.81

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/Audio.d.ts +2 -2
  2. package/Audio.js +99 -0
  3. package/Blip.d.ts +4 -3
  4. package/Blip.js +113 -0
  5. package/Camera.d.ts +3 -3
  6. package/Camera.js +190 -0
  7. package/Checkpoint.d.ts +2 -2
  8. package/Checkpoint.js +51 -0
  9. package/Events.js +80 -0
  10. package/Game.d.ts +10 -3
  11. package/Game.js +478 -0
  12. package/GameplayCamera.d.ts +2 -2
  13. package/GameplayCamera.js +152 -0
  14. package/Model.js +210 -0
  15. package/NetworkedScene.d.ts +2 -1
  16. package/NetworkedScene.js +50 -0
  17. package/ParticleEffect.d.ts +4 -3
  18. package/ParticleEffect.js +128 -0
  19. package/ParticleEffectAsset.d.ts +2 -2
  20. package/ParticleEffectAsset.js +133 -0
  21. package/Pickup.d.ts +1 -1
  22. package/Pickup.js +27 -0
  23. package/Raycast.d.ts +5 -3
  24. package/Raycast.js +132 -0
  25. package/RelationshipGroup.d.ts +1 -1
  26. package/RelationshipGroup.js +72 -0
  27. package/Rope.d.ts +1 -1
  28. package/Rope.js +149 -0
  29. package/TaskSequence.js +52 -0
  30. package/Tasks.d.ts +8 -3
  31. package/Tasks.js +334 -0
  32. package/World.d.ts +13 -4
  33. package/World.js +945 -0
  34. package/cfx/StateBagChangeHandler.js +0 -0
  35. package/cfx/index.d.ts +1 -1
  36. package/cfx/index.js +4 -0
  37. package/common/Command.js +111 -0
  38. package/common/Convar.js +58 -0
  39. package/common/GlobalData.js +16 -0
  40. package/common/Kvp.js +137 -0
  41. package/common/Resource.js +54 -0
  42. package/common/decors/Events.js +170 -0
  43. package/common/net/NetworkedMap.js +225 -0
  44. package/common/types.js +0 -0
  45. package/common/utils/ClassTypes.js +15 -0
  46. package/common/utils/Color.js +33 -0
  47. package/common/utils/Delay.d.ts +1 -0
  48. package/common/utils/Delay.js +6 -0
  49. package/common/utils/Maths.js +18 -0
  50. package/common/utils/Point.d.ts +9 -0
  51. package/common/utils/Point.js +36 -0
  52. package/common/utils/PointF.d.ts +1 -1
  53. package/common/utils/PointF.js +18 -0
  54. package/common/utils/Quaternion.d.ts +1 -1
  55. package/common/utils/Quaternion.js +33 -0
  56. package/common/utils/Vector.js +589 -0
  57. package/common/utils/cleanPlayerName.js +17 -0
  58. package/common/utils/enumValues.js +20 -0
  59. package/common/utils/getStringFromUInt8Array.js +6 -0
  60. package/common/utils/getUInt32FromUint8Array.js +6 -0
  61. package/enums/Alignment.js +9 -0
  62. package/enums/AnimationFlags.js +38 -0
  63. package/enums/AudioFlag.js +41 -0
  64. package/enums/BadgeStyle.js +186 -0
  65. package/enums/Blip.js +229 -0
  66. package/enums/Bone.js +105 -0
  67. package/enums/CameraShake.js +17 -0
  68. package/enums/CameraTypes.js +11 -0
  69. package/enums/CheckboxStyle.js +8 -0
  70. package/enums/Checkpoint.js +68 -0
  71. package/enums/CloudHat.js +27 -0
  72. package/enums/Control.js +364 -0
  73. package/enums/CursorSprite.js +18 -0
  74. package/enums/Driving.js +38 -0
  75. package/enums/ExplosionType.js +45 -0
  76. package/enums/FiringPattern.js +23 -0
  77. package/enums/Font.js +11 -0
  78. package/enums/ForceType.js +12 -0
  79. package/enums/Gender.js +8 -0
  80. package/enums/HelmetType.js +9 -0
  81. package/enums/HudColor.js +187 -0
  82. package/enums/HudComponent.js +57 -0
  83. package/enums/InputMode.js +8 -0
  84. package/enums/InvertAxis.js +10 -0
  85. package/enums/Language.js +18 -0
  86. package/enums/LeaveVehicleFlags.js +14 -0
  87. package/enums/LoadingSpinnerType.js +11 -0
  88. package/enums/MarkerType.js +48 -0
  89. package/enums/MenuAlignment.js +8 -0
  90. package/enums/NotificationType.js +14 -0
  91. package/enums/Parachute.js +19 -0
  92. package/enums/PickupType.js +77 -0
  93. package/enums/RadioStation.js +28 -0
  94. package/enums/RagdollType.js +10 -0
  95. package/enums/RaycastEnums.js +33 -0
  96. package/enums/Relationship.js +13 -0
  97. package/enums/RopeType.js +9 -0
  98. package/enums/ScreenEffect.js +87 -0
  99. package/enums/SpeechModifier.js +43 -0
  100. package/enums/Vehicle.js +396 -0
  101. package/enums/Weather.js +22 -0
  102. package/enums/ZoneID.js +95 -0
  103. package/hashes/MaterialHash.js +220 -0
  104. package/hashes/PedHash.js +728 -0
  105. package/hashes/VehicleHash.js +526 -0
  106. package/hashes/WeaponHash.js +155 -0
  107. package/hashes/WeatherTypeHash.js +22 -0
  108. package/interfaces/Dimensions.d.ts +1 -1
  109. package/interfaces/Dimensions.js +0 -0
  110. package/models/BaseEntity.d.ts +10 -8
  111. package/models/BaseEntity.js +576 -0
  112. package/models/Entity.d.ts +0 -1
  113. package/models/Entity.js +0 -0
  114. package/models/EntityBone.d.ts +1 -1
  115. package/models/EntityBone.js +32 -0
  116. package/models/EntityBoneCollection.d.ts +1 -1
  117. package/models/EntityBoneCollection.js +27 -0
  118. package/models/Ped.d.ts +13 -5
  119. package/models/Ped.js +711 -0
  120. package/models/PedBone.d.ts +3 -2
  121. package/models/PedBone.js +18 -0
  122. package/models/PedBoneCollection.d.ts +3 -1
  123. package/models/PedBoneCollection.js +31 -0
  124. package/models/Player.d.ts +4 -2
  125. package/models/Player.js +188 -0
  126. package/models/Prop.d.ts +1 -1
  127. package/models/Prop.js +34 -0
  128. package/models/Vehicle.d.ts +9 -4
  129. package/models/Vehicle.js +582 -0
  130. package/models/VehicleDoor.d.ts +1 -1
  131. package/models/VehicleDoor.js +52 -0
  132. package/models/VehicleDoorCollection.d.ts +1 -1
  133. package/models/VehicleDoorCollection.js +66 -0
  134. package/models/VehicleMod.d.ts +1 -1
  135. package/models/VehicleMod.js +43 -0
  136. package/models/VehicleModCollection.d.ts +2 -2
  137. package/models/VehicleModCollection.js +227 -0
  138. package/models/VehicleToggleMod.d.ts +1 -1
  139. package/models/VehicleToggleMod.js +37 -0
  140. package/models/VehicleWheel.js +31 -0
  141. package/models/VehicleWheelCollection.d.ts +1 -1
  142. package/models/VehicleWheelCollection.js +61 -0
  143. package/models/VehicleWindow.d.ts +1 -1
  144. package/models/VehicleWindow.js +43 -0
  145. package/models/VehicleWindowCollection.d.ts +1 -1
  146. package/models/VehicleWindowCollection.js +62 -0
  147. package/package.json +2 -2
  148. package/ui/Container.d.ts +4 -2
  149. package/ui/Container.js +39 -0
  150. package/ui/Effects.d.ts +1 -1
  151. package/ui/Effects.js +112 -0
  152. package/ui/Fading.js +74 -0
  153. package/ui/Hud.d.ts +3 -2
  154. package/ui/Hud.js +47 -0
  155. package/ui/InstructionalButtons.js +42 -0
  156. package/ui/LoadingPrompt.d.ts +1 -1
  157. package/ui/LoadingPrompt.js +37 -0
  158. package/ui/Notification.js +17 -0
  159. package/ui/Rectangle.d.ts +4 -2
  160. package/ui/Rectangle.js +46 -0
  161. package/ui/Scaleform.d.ts +2 -1
  162. package/ui/Scaleform.js +240 -0
  163. package/ui/Screen.d.ts +6 -3
  164. package/ui/Screen.js +83 -0
  165. package/ui/Sprite.d.ts +3 -1
  166. package/ui/Sprite.js +70 -0
  167. package/ui/Text.d.ts +6 -3
  168. package/ui/Text.js +119 -0
  169. package/ui/Timerbar.js +241 -0
  170. package/ui/interfaces/IButton.d.ts +1 -1
  171. package/ui/interfaces/IButton.js +0 -0
  172. package/ui/interfaces/IDrawable.d.ts +3 -1
  173. package/ui/interfaces/IDrawable.js +0 -0
  174. package/ui/menu/Menu.d.ts +9 -4
  175. package/ui/menu/Menu.js +830 -0
  176. package/ui/menu/MenuControl.js +20 -0
  177. package/ui/menu/MenuControls.js +17 -0
  178. package/ui/menu/MenuSettings.d.ts +1 -1
  179. package/ui/menu/MenuSettings.js +57 -0
  180. package/ui/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  181. package/ui/menu/items/UIMenuCheckboxItem.js +70 -0
  182. package/ui/menu/items/UIMenuItem.d.ts +10 -4
  183. package/ui/menu/items/UIMenuItem.js +1103 -0
  184. package/ui/menu/items/UIMenuListItem.d.ts +3 -3
  185. package/ui/menu/items/UIMenuListItem.js +118 -0
  186. package/ui/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  187. package/ui/menu/items/UIMenuSeparatorItem.js +37 -0
  188. package/ui/menu/items/UIMenuSliderItem.d.ts +4 -3
  189. package/ui/menu/items/UIMenuSliderItem.js +180 -0
  190. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +4 -3
  191. package/ui/menu/items/panels/AbstractUIMenuPanel.js +49 -0
  192. package/ui/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  193. package/ui/menu/items/panels/UIMenuColorPanel.js +215 -0
  194. package/ui/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  195. package/ui/menu/items/panels/UIMenuGridPanel.js +216 -0
  196. package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  197. package/ui/menu/items/panels/UIMenuPercentagePanel.js +138 -0
  198. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +3 -2
  199. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +88 -0
  200. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -1
  201. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +48 -0
  202. package/ui/menu/modules/ListItem.js +18 -0
  203. package/utils/Animations.js +43 -0
  204. package/utils/Crypto.js +33 -0
  205. package/utils/LiteEvent.js +25 -0
  206. package/utils/Maths.js +18 -0
  207. package/utils/Point.js +36 -0
  208. package/utils/Size.js +16 -0
  209. package/utils/String.d.ts +1 -1
  210. package/utils/String.js +35 -0
  211. package/weapon/DlcWeaponData.d.ts +1 -1
  212. package/weapon/DlcWeaponData.js +40 -0
  213. package/weapon/Mk2WeaponHash.js +18 -0
  214. package/weapon/Weapon.d.ts +7 -7
  215. package/weapon/Weapon.js +276 -0
  216. package/weapon/WeaponAsset.d.ts +1 -1
  217. package/weapon/WeaponAsset.js +87 -0
  218. package/weapon/WeaponCollection.d.ts +3 -2
  219. package/weapon/WeaponCollection.js +179 -0
  220. package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
  221. package/weapon/WeaponDisplayNameByHash.js +73 -0
  222. package/weapon/WeaponGroup.js +22 -0
  223. package/weapon/WeaponHudStats.d.ts +1 -1
  224. package/weapon/WeaponHudStats.js +33 -0
  225. package/weapon/WeaponLivery.js +17 -0
  226. package/weapon/WeaponLiveryColor.js +38 -0
  227. package/weapon/WeaponTint.js +46 -0
  228. package/weaponComponent/ComponentAttachmentPoint.js +22 -0
  229. package/weaponComponent/ComponentAttachmentPointByHash.js +307 -0
  230. package/weaponComponent/ComponentDisplayNameByHash.js +278 -0
  231. package/weaponComponent/DlcWeaponComponentData.js +40 -0
  232. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  233. package/weaponComponent/InvalidWeaponComponent.js +31 -0
  234. package/weaponComponent/WeaponComponent.d.ts +4 -4
  235. package/weaponComponent/WeaponComponent.js +124 -0
  236. package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
  237. package/weaponComponent/WeaponComponentCollection.js +187 -0
  238. package/weaponComponent/WeaponComponentHash.js +670 -0
  239. package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
  240. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +864 -0
  241. package/weaponComponent/WeaponComponentHudStats.js +33 -0
  242. package/common/index.d.ts +0 -8
  243. package/common/utils/Vector2.d.ts +0 -1
  244. package/common/utils/Vector3.d.ts +0 -1
  245. package/common/utils/Vector4.d.ts +0 -1
  246. package/common/utils/index.d.ts +0 -12
  247. package/enums/index.d.ts +0 -42
  248. package/hashes/index.d.ts +0 -5
  249. package/index.d.ts +0 -25
  250. package/index.js +0 -18794
  251. package/models/index.d.ts +0 -18
  252. package/ui/index.d.ts +0 -15
  253. package/ui/interfaces/index.d.ts +0 -2
  254. package/ui/menu/index.d.ts +0 -6
  255. package/ui/menu/items/index.d.ts +0 -6
  256. package/ui/menu/items/panels/index.d.ts +0 -6
  257. package/ui/menu/modules/index.d.ts +0 -1
  258. package/utils/PointF.d.ts +0 -7
  259. package/utils/Quaternion.d.ts +0 -10
  260. package/utils/enumValues.d.ts +0 -12
  261. package/utils/getStringFromUInt8Array.d.ts +0 -8
  262. package/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/utils/index.d.ts +0 -9
  264. package/weapon/index.d.ts +0 -8
  265. package/weaponComponent/index.d.ts +0 -5
@@ -0,0 +1,68 @@
1
+ var CheckpointIcon = /* @__PURE__ */ ((CheckpointIcon2) => {
2
+ CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow"] = 0] = "CylinderSingleArrow";
3
+ CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow"] = 1] = "CylinderDoubleArrow";
4
+ CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow"] = 2] = "CylinderTripleArrow";
5
+ CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow"] = 3] = "CylinderCycleArrow";
6
+ CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard"] = 4] = "CylinderCheckerboard";
7
+ CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow2"] = 5] = "CylinderSingleArrow2";
8
+ CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow2"] = 6] = "CylinderDoubleArrow2";
9
+ CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow2"] = 7] = "CylinderTripleArrow2";
10
+ CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow2"] = 8] = "CylinderCycleArrow2";
11
+ CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard2"] = 9] = "CylinderCheckerboard2";
12
+ CheckpointIcon2[CheckpointIcon2["RingSingleArrow"] = 10] = "RingSingleArrow";
13
+ CheckpointIcon2[CheckpointIcon2["RingDoubleArrow"] = 11] = "RingDoubleArrow";
14
+ CheckpointIcon2[CheckpointIcon2["RingTripleArrow"] = 12] = "RingTripleArrow";
15
+ CheckpointIcon2[CheckpointIcon2["RingCycleArrow"] = 13] = "RingCycleArrow";
16
+ CheckpointIcon2[CheckpointIcon2["RingCheckerboard"] = 14] = "RingCheckerboard";
17
+ CheckpointIcon2[CheckpointIcon2["SingleArrow"] = 15] = "SingleArrow";
18
+ CheckpointIcon2[CheckpointIcon2["DoubleArrow"] = 16] = "DoubleArrow";
19
+ CheckpointIcon2[CheckpointIcon2["TripleArrow"] = 17] = "TripleArrow";
20
+ CheckpointIcon2[CheckpointIcon2["CycleArrow"] = 18] = "CycleArrow";
21
+ CheckpointIcon2[CheckpointIcon2["Checkerboard"] = 19] = "Checkerboard";
22
+ CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow3"] = 20] = "CylinderSingleArrow3";
23
+ CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow3"] = 21] = "CylinderDoubleArrow3";
24
+ CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow3"] = 22] = "CylinderTripleArrow3";
25
+ CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow3"] = 23] = "CylinderCycleArrow3";
26
+ CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard3"] = 24] = "CylinderCheckerboard3";
27
+ CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow4"] = 25] = "CylinderSingleArrow4";
28
+ CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow4"] = 26] = "CylinderDoubleArrow4";
29
+ CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow4"] = 27] = "CylinderTripleArrow4";
30
+ CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow4"] = 28] = "CylinderCycleArrow4";
31
+ CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard4"] = 29] = "CylinderCheckerboard4";
32
+ CheckpointIcon2[CheckpointIcon2["CylinderSingleArrow5"] = 30] = "CylinderSingleArrow5";
33
+ CheckpointIcon2[CheckpointIcon2["CylinderDoubleArrow5"] = 31] = "CylinderDoubleArrow5";
34
+ CheckpointIcon2[CheckpointIcon2["CylinderTripleArrow5"] = 32] = "CylinderTripleArrow5";
35
+ CheckpointIcon2[CheckpointIcon2["CylinderCycleArrow5"] = 33] = "CylinderCycleArrow5";
36
+ CheckpointIcon2[CheckpointIcon2["CylinderCheckerboard5"] = 34] = "CylinderCheckerboard5";
37
+ CheckpointIcon2[CheckpointIcon2["RingPlaneUp"] = 35] = "RingPlaneUp";
38
+ CheckpointIcon2[CheckpointIcon2["RingPlaneLeft"] = 36] = "RingPlaneLeft";
39
+ CheckpointIcon2[CheckpointIcon2["RingPlaneRight"] = 37] = "RingPlaneRight";
40
+ CheckpointIcon2[CheckpointIcon2["RingPlaneDown"] = 38] = "RingPlaneDown";
41
+ CheckpointIcon2[CheckpointIcon2["Empty"] = 39] = "Empty";
42
+ CheckpointIcon2[CheckpointIcon2["Ring"] = 40] = "Ring";
43
+ CheckpointIcon2[CheckpointIcon2["Empty2"] = 41] = "Empty2";
44
+ CheckpointIcon2[CheckpointIcon2["Cyclinder"] = 45] = "Cyclinder";
45
+ CheckpointIcon2[CheckpointIcon2["Cyclinder2"] = 46] = "Cyclinder2";
46
+ CheckpointIcon2[CheckpointIcon2["Cyclinder3"] = 47] = "Cyclinder3";
47
+ return CheckpointIcon2;
48
+ })(CheckpointIcon || {});
49
+ var CheckpointCustomIconStyle = /* @__PURE__ */ ((CheckpointCustomIconStyle2) => {
50
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Number"] = 0] = "Number";
51
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["SingleArrow"] = 1] = "SingleArrow";
52
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["DoubleArrow"] = 2] = "DoubleArrow";
53
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["TripleArrow"] = 3] = "TripleArrow";
54
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Ring"] = 4] = "Ring";
55
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["CycleArrow"] = 5] = "CycleArrow";
56
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Ring2"] = 6] = "Ring2";
57
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["RingPointer"] = 7] = "RingPointer";
58
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["SegmentedRing"] = 8] = "SegmentedRing";
59
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Sphere"] = 9] = "Sphere";
60
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["Dollar"] = 10] = "Dollar";
61
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["QuintupleLines"] = 11] = "QuintupleLines";
62
+ CheckpointCustomIconStyle2[CheckpointCustomIconStyle2["BeastIcon"] = 12] = "BeastIcon";
63
+ return CheckpointCustomIconStyle2;
64
+ })(CheckpointCustomIconStyle || {});
65
+ export {
66
+ CheckpointCustomIconStyle,
67
+ CheckpointIcon
68
+ };
@@ -0,0 +1,27 @@
1
+ var CloudHat = /* @__PURE__ */ ((CloudHat2) => {
2
+ CloudHat2[CloudHat2["Unknown"] = 1] = "Unknown";
3
+ CloudHat2[CloudHat2["Altostratus"] = 2] = "Altostratus";
4
+ CloudHat2[CloudHat2["Cirrus"] = 3] = "Cirrus";
5
+ CloudHat2[CloudHat2["Cirrocumulus"] = 4] = "Cirrocumulus";
6
+ CloudHat2[CloudHat2["Clear"] = 5] = "Clear";
7
+ CloudHat2[CloudHat2["Cloudy"] = 6] = "Cloudy";
8
+ CloudHat2[CloudHat2["Contrails"] = 7] = "Contrails";
9
+ CloudHat2[CloudHat2["Horizon"] = 8] = "Horizon";
10
+ CloudHat2[CloudHat2["HorizonBand1"] = 9] = "HorizonBand1";
11
+ CloudHat2[CloudHat2["HorizonBand2"] = 10] = "HorizonBand2";
12
+ CloudHat2[CloudHat2["HorizonBand3"] = 11] = "HorizonBand3";
13
+ CloudHat2[CloudHat2["Horsey"] = 12] = "Horsey";
14
+ CloudHat2[CloudHat2["Nimbus"] = 13] = "Nimbus";
15
+ CloudHat2[CloudHat2["Puffs"] = 14] = "Puffs";
16
+ CloudHat2[CloudHat2["Rain"] = 15] = "Rain";
17
+ CloudHat2[CloudHat2["Snowy"] = 16] = "Snowy";
18
+ CloudHat2[CloudHat2["Stormy"] = 17] = "Stormy";
19
+ CloudHat2[CloudHat2["Stratoscumulus"] = 18] = "Stratoscumulus";
20
+ CloudHat2[CloudHat2["Stripey"] = 19] = "Stripey";
21
+ CloudHat2[CloudHat2["Shower"] = 20] = "Shower";
22
+ CloudHat2[CloudHat2["Wispy"] = 21] = "Wispy";
23
+ return CloudHat2;
24
+ })(CloudHat || {});
25
+ export {
26
+ CloudHat
27
+ };
@@ -0,0 +1,364 @@
1
+ var Control = /* @__PURE__ */ ((Control2) => {
2
+ Control2[Control2["NextCamera"] = 0] = "NextCamera";
3
+ Control2[Control2["LookLeftRight"] = 1] = "LookLeftRight";
4
+ Control2[Control2["LookUpDown"] = 2] = "LookUpDown";
5
+ Control2[Control2["LookUpOnly"] = 3] = "LookUpOnly";
6
+ Control2[Control2["LookDownOnly"] = 4] = "LookDownOnly";
7
+ Control2[Control2["LookLeftOnly"] = 5] = "LookLeftOnly";
8
+ Control2[Control2["LookRightOnly"] = 6] = "LookRightOnly";
9
+ Control2[Control2["CinematicSlowMo"] = 7] = "CinematicSlowMo";
10
+ Control2[Control2["FlyUpDown"] = 8] = "FlyUpDown";
11
+ Control2[Control2["FlyLeftRight"] = 9] = "FlyLeftRight";
12
+ Control2[Control2["ScriptedFlyZUp"] = 10] = "ScriptedFlyZUp";
13
+ Control2[Control2["ScriptedFlyZDown"] = 11] = "ScriptedFlyZDown";
14
+ Control2[Control2["WeaponWheelUpDown"] = 12] = "WeaponWheelUpDown";
15
+ Control2[Control2["WeaponWheelLeftRight"] = 13] = "WeaponWheelLeftRight";
16
+ Control2[Control2["WeaponWheelNext"] = 14] = "WeaponWheelNext";
17
+ Control2[Control2["WeaponWheelPrev"] = 15] = "WeaponWheelPrev";
18
+ Control2[Control2["SelectNextWeapon"] = 16] = "SelectNextWeapon";
19
+ Control2[Control2["SelectPrevWeapon"] = 17] = "SelectPrevWeapon";
20
+ Control2[Control2["SkipCutscene"] = 18] = "SkipCutscene";
21
+ Control2[Control2["CharacterWheel"] = 19] = "CharacterWheel";
22
+ Control2[Control2["MultiplayerInfo"] = 20] = "MultiplayerInfo";
23
+ Control2[Control2["Sprint"] = 21] = "Sprint";
24
+ Control2[Control2["Jump"] = 22] = "Jump";
25
+ Control2[Control2["Enter"] = 23] = "Enter";
26
+ Control2[Control2["Attack"] = 24] = "Attack";
27
+ Control2[Control2["Aim"] = 25] = "Aim";
28
+ Control2[Control2["LookBehind"] = 26] = "LookBehind";
29
+ Control2[Control2["Phone"] = 27] = "Phone";
30
+ Control2[Control2["SpecialAbility"] = 28] = "SpecialAbility";
31
+ Control2[Control2["SpecialAbilitySecondary"] = 29] = "SpecialAbilitySecondary";
32
+ Control2[Control2["MoveLeftRight"] = 30] = "MoveLeftRight";
33
+ Control2[Control2["MoveUpDown"] = 31] = "MoveUpDown";
34
+ Control2[Control2["MoveUpOnly"] = 32] = "MoveUpOnly";
35
+ Control2[Control2["MoveDownOnly"] = 33] = "MoveDownOnly";
36
+ Control2[Control2["MoveLeftOnly"] = 34] = "MoveLeftOnly";
37
+ Control2[Control2["MoveRightOnly"] = 35] = "MoveRightOnly";
38
+ Control2[Control2["Duck"] = 36] = "Duck";
39
+ Control2[Control2["SelectWeapon"] = 37] = "SelectWeapon";
40
+ Control2[Control2["Pickup"] = 38] = "Pickup";
41
+ Control2[Control2["SniperZoom"] = 39] = "SniperZoom";
42
+ Control2[Control2["SniperZoomInOnly"] = 40] = "SniperZoomInOnly";
43
+ Control2[Control2["SniperZoomOutOnly"] = 41] = "SniperZoomOutOnly";
44
+ Control2[Control2["SniperZoomInSecondary"] = 42] = "SniperZoomInSecondary";
45
+ Control2[Control2["SniperZoomOutSecondary"] = 43] = "SniperZoomOutSecondary";
46
+ Control2[Control2["Cover"] = 44] = "Cover";
47
+ Control2[Control2["Reload"] = 45] = "Reload";
48
+ Control2[Control2["Talk"] = 46] = "Talk";
49
+ Control2[Control2["Detonate"] = 47] = "Detonate";
50
+ Control2[Control2["HUDSpecial"] = 48] = "HUDSpecial";
51
+ Control2[Control2["Arrest"] = 49] = "Arrest";
52
+ Control2[Control2["AccurateAim"] = 50] = "AccurateAim";
53
+ Control2[Control2["Context"] = 51] = "Context";
54
+ Control2[Control2["ContextSecondary"] = 52] = "ContextSecondary";
55
+ Control2[Control2["WeaponSpecial"] = 53] = "WeaponSpecial";
56
+ Control2[Control2["WeaponSpecial2"] = 54] = "WeaponSpecial2";
57
+ Control2[Control2["Dive"] = 55] = "Dive";
58
+ Control2[Control2["DropWeapon"] = 56] = "DropWeapon";
59
+ Control2[Control2["DropAmmo"] = 57] = "DropAmmo";
60
+ Control2[Control2["ThrowGrenade"] = 58] = "ThrowGrenade";
61
+ Control2[Control2["VehicleMoveLeftRight"] = 59] = "VehicleMoveLeftRight";
62
+ Control2[Control2["VehicleMoveUpDown"] = 60] = "VehicleMoveUpDown";
63
+ Control2[Control2["VehicleMoveUpOnly"] = 61] = "VehicleMoveUpOnly";
64
+ Control2[Control2["VehicleMoveDownOnly"] = 62] = "VehicleMoveDownOnly";
65
+ Control2[Control2["VehicleMoveLeftOnly"] = 63] = "VehicleMoveLeftOnly";
66
+ Control2[Control2["VehicleMoveRightOnly"] = 64] = "VehicleMoveRightOnly";
67
+ Control2[Control2["VehicleSpecial"] = 65] = "VehicleSpecial";
68
+ Control2[Control2["VehicleGunLeftRight"] = 66] = "VehicleGunLeftRight";
69
+ Control2[Control2["VehicleGunUpDown"] = 67] = "VehicleGunUpDown";
70
+ Control2[Control2["VehicleAim"] = 68] = "VehicleAim";
71
+ Control2[Control2["VehicleAttack"] = 69] = "VehicleAttack";
72
+ Control2[Control2["VehicleAttack2"] = 70] = "VehicleAttack2";
73
+ Control2[Control2["VehicleAccelerate"] = 71] = "VehicleAccelerate";
74
+ Control2[Control2["VehicleBrake"] = 72] = "VehicleBrake";
75
+ Control2[Control2["VehicleDuck"] = 73] = "VehicleDuck";
76
+ Control2[Control2["VehicleHeadlight"] = 74] = "VehicleHeadlight";
77
+ Control2[Control2["VehicleExit"] = 75] = "VehicleExit";
78
+ Control2[Control2["VehicleHandbrake"] = 76] = "VehicleHandbrake";
79
+ Control2[Control2["VehicleHotwireLeft"] = 77] = "VehicleHotwireLeft";
80
+ Control2[Control2["VehicleHotwireRight"] = 78] = "VehicleHotwireRight";
81
+ Control2[Control2["VehicleLookBehind"] = 79] = "VehicleLookBehind";
82
+ Control2[Control2["VehicleCinCam"] = 80] = "VehicleCinCam";
83
+ Control2[Control2["VehicleNextRadio"] = 81] = "VehicleNextRadio";
84
+ Control2[Control2["VehiclePrevRadio"] = 82] = "VehiclePrevRadio";
85
+ Control2[Control2["VehicleNextRadioTrack"] = 83] = "VehicleNextRadioTrack";
86
+ Control2[Control2["VehiclePrevRadioTrack"] = 84] = "VehiclePrevRadioTrack";
87
+ Control2[Control2["VehicleRadioWheel"] = 85] = "VehicleRadioWheel";
88
+ Control2[Control2["VehicleHorn"] = 86] = "VehicleHorn";
89
+ Control2[Control2["VehicleFlyThrottleUp"] = 87] = "VehicleFlyThrottleUp";
90
+ Control2[Control2["VehicleFlyThrottleDown"] = 88] = "VehicleFlyThrottleDown";
91
+ Control2[Control2["VehicleFlyYawLeft"] = 89] = "VehicleFlyYawLeft";
92
+ Control2[Control2["VehicleFlyYawRight"] = 90] = "VehicleFlyYawRight";
93
+ Control2[Control2["VehiclePassengerAim"] = 91] = "VehiclePassengerAim";
94
+ Control2[Control2["VehiclePassengerAttack"] = 92] = "VehiclePassengerAttack";
95
+ Control2[Control2["VehicleSpecialAbilityFranklin"] = 93] = "VehicleSpecialAbilityFranklin";
96
+ Control2[Control2["VehicleStuntUpDown"] = 94] = "VehicleStuntUpDown";
97
+ Control2[Control2["VehicleCinematicUpDown"] = 95] = "VehicleCinematicUpDown";
98
+ Control2[Control2["VehicleCinematicUpOnly"] = 96] = "VehicleCinematicUpOnly";
99
+ Control2[Control2["VehicleCinematicDownOnly"] = 97] = "VehicleCinematicDownOnly";
100
+ Control2[Control2["VehicleCinematicLeftRight"] = 98] = "VehicleCinematicLeftRight";
101
+ Control2[Control2["VehicleSelectNextWeapon"] = 99] = "VehicleSelectNextWeapon";
102
+ Control2[Control2["VehicleSelectPrevWeapon"] = 100] = "VehicleSelectPrevWeapon";
103
+ Control2[Control2["VehicleRoof"] = 101] = "VehicleRoof";
104
+ Control2[Control2["VehicleJump"] = 102] = "VehicleJump";
105
+ Control2[Control2["VehicleGrapplingHook"] = 103] = "VehicleGrapplingHook";
106
+ Control2[Control2["VehicleShuffle"] = 104] = "VehicleShuffle";
107
+ Control2[Control2["VehicleDropProjectile"] = 105] = "VehicleDropProjectile";
108
+ Control2[Control2["VehicleMouseControlOverride"] = 106] = "VehicleMouseControlOverride";
109
+ Control2[Control2["VehicleFlyRollLeftRight"] = 107] = "VehicleFlyRollLeftRight";
110
+ Control2[Control2["VehicleFlyRollLeftOnly"] = 108] = "VehicleFlyRollLeftOnly";
111
+ Control2[Control2["VehicleFlyRollRightOnly"] = 109] = "VehicleFlyRollRightOnly";
112
+ Control2[Control2["VehicleFlyPitchUpDown"] = 110] = "VehicleFlyPitchUpDown";
113
+ Control2[Control2["VehicleFlyPitchUpOnly"] = 111] = "VehicleFlyPitchUpOnly";
114
+ Control2[Control2["VehicleFlyPitchDownOnly"] = 112] = "VehicleFlyPitchDownOnly";
115
+ Control2[Control2["VehicleFlyUnderCarriage"] = 113] = "VehicleFlyUnderCarriage";
116
+ Control2[Control2["VehicleFlyAttack"] = 114] = "VehicleFlyAttack";
117
+ Control2[Control2["VehicleFlySelectNextWeapon"] = 115] = "VehicleFlySelectNextWeapon";
118
+ Control2[Control2["VehicleFlySelectPrevWeapon"] = 116] = "VehicleFlySelectPrevWeapon";
119
+ Control2[Control2["VehicleFlySelectTargetLeft"] = 117] = "VehicleFlySelectTargetLeft";
120
+ Control2[Control2["VehicleFlySelectTargetRight"] = 118] = "VehicleFlySelectTargetRight";
121
+ Control2[Control2["VehicleFlyVerticalFlightMode"] = 119] = "VehicleFlyVerticalFlightMode";
122
+ Control2[Control2["VehicleFlyDuck"] = 120] = "VehicleFlyDuck";
123
+ Control2[Control2["VehicleFlyAttackCamera"] = 121] = "VehicleFlyAttackCamera";
124
+ Control2[Control2["VehicleFlyMouseControlOverride"] = 122] = "VehicleFlyMouseControlOverride";
125
+ Control2[Control2["VehicleSubTurnLeftRight"] = 123] = "VehicleSubTurnLeftRight";
126
+ Control2[Control2["VehicleSubTurnLeftOnly"] = 124] = "VehicleSubTurnLeftOnly";
127
+ Control2[Control2["VehicleSubTurnRightOnly"] = 125] = "VehicleSubTurnRightOnly";
128
+ Control2[Control2["VehicleSubPitchUpDown"] = 126] = "VehicleSubPitchUpDown";
129
+ Control2[Control2["VehicleSubPitchUpOnly"] = 127] = "VehicleSubPitchUpOnly";
130
+ Control2[Control2["VehicleSubPitchDownOnly"] = 128] = "VehicleSubPitchDownOnly";
131
+ Control2[Control2["VehicleSubThrottleUp"] = 129] = "VehicleSubThrottleUp";
132
+ Control2[Control2["VehicleSubThrottleDown"] = 130] = "VehicleSubThrottleDown";
133
+ Control2[Control2["VehicleSubAscend"] = 131] = "VehicleSubAscend";
134
+ Control2[Control2["VehicleSubDescend"] = 132] = "VehicleSubDescend";
135
+ Control2[Control2["VehicleSubTurnHardLeft"] = 133] = "VehicleSubTurnHardLeft";
136
+ Control2[Control2["VehicleSubTurnHardRight"] = 134] = "VehicleSubTurnHardRight";
137
+ Control2[Control2["VehicleSubMouseControlOverride"] = 135] = "VehicleSubMouseControlOverride";
138
+ Control2[Control2["VehiclePushbikePedal"] = 136] = "VehiclePushbikePedal";
139
+ Control2[Control2["VehiclePushbikeSprint"] = 137] = "VehiclePushbikeSprint";
140
+ Control2[Control2["VehiclePushbikeFrontBrake"] = 138] = "VehiclePushbikeFrontBrake";
141
+ Control2[Control2["VehiclePushbikeRearBrake"] = 139] = "VehiclePushbikeRearBrake";
142
+ Control2[Control2["MeleeAttackLight"] = 140] = "MeleeAttackLight";
143
+ Control2[Control2["MeleeAttackHeavy"] = 141] = "MeleeAttackHeavy";
144
+ Control2[Control2["MeleeAttackAlternate"] = 142] = "MeleeAttackAlternate";
145
+ Control2[Control2["MeleeBlock"] = 143] = "MeleeBlock";
146
+ Control2[Control2["ParachuteDeploy"] = 144] = "ParachuteDeploy";
147
+ Control2[Control2["ParachuteDetach"] = 145] = "ParachuteDetach";
148
+ Control2[Control2["ParachuteTurnLeftRight"] = 146] = "ParachuteTurnLeftRight";
149
+ Control2[Control2["ParachuteTurnLeftOnly"] = 147] = "ParachuteTurnLeftOnly";
150
+ Control2[Control2["ParachuteTurnRightOnly"] = 148] = "ParachuteTurnRightOnly";
151
+ Control2[Control2["ParachutePitchUpDown"] = 149] = "ParachutePitchUpDown";
152
+ Control2[Control2["ParachutePitchUpOnly"] = 150] = "ParachutePitchUpOnly";
153
+ Control2[Control2["ParachutePitchDownOnly"] = 151] = "ParachutePitchDownOnly";
154
+ Control2[Control2["ParachuteBrakeLeft"] = 152] = "ParachuteBrakeLeft";
155
+ Control2[Control2["ParachuteBrakeRight"] = 153] = "ParachuteBrakeRight";
156
+ Control2[Control2["ParachuteSmoke"] = 154] = "ParachuteSmoke";
157
+ Control2[Control2["ParachutePrecisionLanding"] = 155] = "ParachutePrecisionLanding";
158
+ Control2[Control2["Map"] = 156] = "Map";
159
+ Control2[Control2["SelectWeaponUnarmed"] = 157] = "SelectWeaponUnarmed";
160
+ Control2[Control2["SelectWeaponMelee"] = 158] = "SelectWeaponMelee";
161
+ Control2[Control2["SelectWeaponHandgun"] = 159] = "SelectWeaponHandgun";
162
+ Control2[Control2["SelectWeaponShotgun"] = 160] = "SelectWeaponShotgun";
163
+ Control2[Control2["SelectWeaponSmg"] = 161] = "SelectWeaponSmg";
164
+ Control2[Control2["SelectWeaponAutoRifle"] = 162] = "SelectWeaponAutoRifle";
165
+ Control2[Control2["SelectWeaponSniper"] = 163] = "SelectWeaponSniper";
166
+ Control2[Control2["SelectWeaponHeavy"] = 164] = "SelectWeaponHeavy";
167
+ Control2[Control2["SelectWeaponSpecial"] = 165] = "SelectWeaponSpecial";
168
+ Control2[Control2["SelectCharacterMichael"] = 166] = "SelectCharacterMichael";
169
+ Control2[Control2["SelectCharacterFranklin"] = 167] = "SelectCharacterFranklin";
170
+ Control2[Control2["SelectCharacterTrevor"] = 168] = "SelectCharacterTrevor";
171
+ Control2[Control2["SelectCharacterMultiplayer"] = 169] = "SelectCharacterMultiplayer";
172
+ Control2[Control2["SaveReplayClip"] = 170] = "SaveReplayClip";
173
+ Control2[Control2["SpecialAbilityPC"] = 171] = "SpecialAbilityPC";
174
+ Control2[Control2["PhoneUp"] = 172] = "PhoneUp";
175
+ Control2[Control2["PhoneDown"] = 173] = "PhoneDown";
176
+ Control2[Control2["PhoneLeft"] = 174] = "PhoneLeft";
177
+ Control2[Control2["PhoneRight"] = 175] = "PhoneRight";
178
+ Control2[Control2["PhoneSelect"] = 176] = "PhoneSelect";
179
+ Control2[Control2["PhoneCancel"] = 177] = "PhoneCancel";
180
+ Control2[Control2["PhoneOption"] = 178] = "PhoneOption";
181
+ Control2[Control2["PhoneExtraOption"] = 179] = "PhoneExtraOption";
182
+ Control2[Control2["PhoneScrollForward"] = 180] = "PhoneScrollForward";
183
+ Control2[Control2["PhoneScrollBackward"] = 181] = "PhoneScrollBackward";
184
+ Control2[Control2["PhoneCameraFocusLock"] = 182] = "PhoneCameraFocusLock";
185
+ Control2[Control2["PhoneCameraGrid"] = 183] = "PhoneCameraGrid";
186
+ Control2[Control2["PhoneCameraSelfie"] = 184] = "PhoneCameraSelfie";
187
+ Control2[Control2["PhoneCameraDOF"] = 185] = "PhoneCameraDOF";
188
+ Control2[Control2["PhoneCameraExpression"] = 186] = "PhoneCameraExpression";
189
+ Control2[Control2["FrontendDown"] = 187] = "FrontendDown";
190
+ Control2[Control2["FrontendUp"] = 188] = "FrontendUp";
191
+ Control2[Control2["FrontendLeft"] = 189] = "FrontendLeft";
192
+ Control2[Control2["FrontendRight"] = 190] = "FrontendRight";
193
+ Control2[Control2["FrontendRdown"] = 191] = "FrontendRdown";
194
+ Control2[Control2["FrontendRup"] = 192] = "FrontendRup";
195
+ Control2[Control2["FrontendRleft"] = 193] = "FrontendRleft";
196
+ Control2[Control2["FrontendRright"] = 194] = "FrontendRright";
197
+ Control2[Control2["FrontendAxisX"] = 195] = "FrontendAxisX";
198
+ Control2[Control2["FrontendAxisY"] = 196] = "FrontendAxisY";
199
+ Control2[Control2["FrontendRightAxisX"] = 197] = "FrontendRightAxisX";
200
+ Control2[Control2["FrontendRightAxisY"] = 198] = "FrontendRightAxisY";
201
+ Control2[Control2["FrontendPause"] = 199] = "FrontendPause";
202
+ Control2[Control2["FrontendPauseAlternate"] = 200] = "FrontendPauseAlternate";
203
+ Control2[Control2["FrontendAccept"] = 201] = "FrontendAccept";
204
+ Control2[Control2["FrontendCancel"] = 202] = "FrontendCancel";
205
+ Control2[Control2["FrontendX"] = 203] = "FrontendX";
206
+ Control2[Control2["FrontendY"] = 204] = "FrontendY";
207
+ Control2[Control2["FrontendLb"] = 205] = "FrontendLb";
208
+ Control2[Control2["FrontendRb"] = 206] = "FrontendRb";
209
+ Control2[Control2["FrontendLt"] = 207] = "FrontendLt";
210
+ Control2[Control2["FrontendRt"] = 208] = "FrontendRt";
211
+ Control2[Control2["FrontendLs"] = 209] = "FrontendLs";
212
+ Control2[Control2["FrontendRs"] = 210] = "FrontendRs";
213
+ Control2[Control2["FrontendLeaderboard"] = 211] = "FrontendLeaderboard";
214
+ Control2[Control2["FrontendSocialClub"] = 212] = "FrontendSocialClub";
215
+ Control2[Control2["FrontendSocialClubSecondary"] = 213] = "FrontendSocialClubSecondary";
216
+ Control2[Control2["FrontendDelete"] = 214] = "FrontendDelete";
217
+ Control2[Control2["FrontendEndscreenAccept"] = 215] = "FrontendEndscreenAccept";
218
+ Control2[Control2["FrontendEndscreenExpand"] = 216] = "FrontendEndscreenExpand";
219
+ Control2[Control2["FrontendSelect"] = 217] = "FrontendSelect";
220
+ Control2[Control2["ScriptLeftAxisX"] = 218] = "ScriptLeftAxisX";
221
+ Control2[Control2["ScriptLeftAxisY"] = 219] = "ScriptLeftAxisY";
222
+ Control2[Control2["ScriptRightAxisX"] = 220] = "ScriptRightAxisX";
223
+ Control2[Control2["ScriptRightAxisY"] = 221] = "ScriptRightAxisY";
224
+ Control2[Control2["ScriptRUp"] = 222] = "ScriptRUp";
225
+ Control2[Control2["ScriptRDown"] = 223] = "ScriptRDown";
226
+ Control2[Control2["ScriptRLeft"] = 224] = "ScriptRLeft";
227
+ Control2[Control2["ScriptRRight"] = 225] = "ScriptRRight";
228
+ Control2[Control2["ScriptLB"] = 226] = "ScriptLB";
229
+ Control2[Control2["ScriptRB"] = 227] = "ScriptRB";
230
+ Control2[Control2["ScriptLT"] = 228] = "ScriptLT";
231
+ Control2[Control2["ScriptRT"] = 229] = "ScriptRT";
232
+ Control2[Control2["ScriptLS"] = 230] = "ScriptLS";
233
+ Control2[Control2["ScriptRS"] = 231] = "ScriptRS";
234
+ Control2[Control2["ScriptPadUp"] = 232] = "ScriptPadUp";
235
+ Control2[Control2["ScriptPadDown"] = 233] = "ScriptPadDown";
236
+ Control2[Control2["ScriptPadLeft"] = 234] = "ScriptPadLeft";
237
+ Control2[Control2["ScriptPadRight"] = 235] = "ScriptPadRight";
238
+ Control2[Control2["ScriptSelect"] = 236] = "ScriptSelect";
239
+ Control2[Control2["CursorAccept"] = 237] = "CursorAccept";
240
+ Control2[Control2["CursorCancel"] = 238] = "CursorCancel";
241
+ Control2[Control2["CursorX"] = 239] = "CursorX";
242
+ Control2[Control2["CursorY"] = 240] = "CursorY";
243
+ Control2[Control2["CursorScrollUp"] = 241] = "CursorScrollUp";
244
+ Control2[Control2["CursorScrollDown"] = 242] = "CursorScrollDown";
245
+ Control2[Control2["EnterCheatCode"] = 243] = "EnterCheatCode";
246
+ Control2[Control2["InteractionMenu"] = 244] = "InteractionMenu";
247
+ Control2[Control2["MpTextChatAll"] = 245] = "MpTextChatAll";
248
+ Control2[Control2["MpTextChatTeam"] = 246] = "MpTextChatTeam";
249
+ Control2[Control2["MpTextChatFriends"] = 247] = "MpTextChatFriends";
250
+ Control2[Control2["MpTextChatCrew"] = 248] = "MpTextChatCrew";
251
+ Control2[Control2["PushToTalk"] = 249] = "PushToTalk";
252
+ Control2[Control2["CreatorLS"] = 250] = "CreatorLS";
253
+ Control2[Control2["CreatorRS"] = 251] = "CreatorRS";
254
+ Control2[Control2["CreatorLT"] = 252] = "CreatorLT";
255
+ Control2[Control2["CreatorRT"] = 253] = "CreatorRT";
256
+ Control2[Control2["CreatorMenuToggle"] = 254] = "CreatorMenuToggle";
257
+ Control2[Control2["CreatorAccept"] = 255] = "CreatorAccept";
258
+ Control2[Control2["CreatorDelete"] = 256] = "CreatorDelete";
259
+ Control2[Control2["Attack2"] = 257] = "Attack2";
260
+ Control2[Control2["RappelJump"] = 258] = "RappelJump";
261
+ Control2[Control2["RappelLongJump"] = 259] = "RappelLongJump";
262
+ Control2[Control2["RappelSmashWindow"] = 260] = "RappelSmashWindow";
263
+ Control2[Control2["PrevWeapon"] = 261] = "PrevWeapon";
264
+ Control2[Control2["NextWeapon"] = 262] = "NextWeapon";
265
+ Control2[Control2["MeleeAttack1"] = 263] = "MeleeAttack1";
266
+ Control2[Control2["MeleeAttack2"] = 264] = "MeleeAttack2";
267
+ Control2[Control2["Whistle"] = 265] = "Whistle";
268
+ Control2[Control2["MoveLeft"] = 266] = "MoveLeft";
269
+ Control2[Control2["MoveRight"] = 267] = "MoveRight";
270
+ Control2[Control2["MoveUp"] = 268] = "MoveUp";
271
+ Control2[Control2["MoveDown"] = 269] = "MoveDown";
272
+ Control2[Control2["LookLeft"] = 270] = "LookLeft";
273
+ Control2[Control2["LookRight"] = 271] = "LookRight";
274
+ Control2[Control2["LookUp"] = 272] = "LookUp";
275
+ Control2[Control2["LookDown"] = 273] = "LookDown";
276
+ Control2[Control2["SniperZoomIn"] = 274] = "SniperZoomIn";
277
+ Control2[Control2["SniperZoomOut"] = 275] = "SniperZoomOut";
278
+ Control2[Control2["SniperZoomInAlternate"] = 276] = "SniperZoomInAlternate";
279
+ Control2[Control2["SniperZoomOutAlternate"] = 277] = "SniperZoomOutAlternate";
280
+ Control2[Control2["VehicleMoveLeft"] = 278] = "VehicleMoveLeft";
281
+ Control2[Control2["VehicleMoveRight"] = 279] = "VehicleMoveRight";
282
+ Control2[Control2["VehicleMoveUp"] = 280] = "VehicleMoveUp";
283
+ Control2[Control2["VehicleMoveDown"] = 281] = "VehicleMoveDown";
284
+ Control2[Control2["VehicleGunLeft"] = 282] = "VehicleGunLeft";
285
+ Control2[Control2["VehicleGunRight"] = 283] = "VehicleGunRight";
286
+ Control2[Control2["VehicleGunUp"] = 284] = "VehicleGunUp";
287
+ Control2[Control2["VehicleGunDown"] = 285] = "VehicleGunDown";
288
+ Control2[Control2["VehicleLookLeft"] = 286] = "VehicleLookLeft";
289
+ Control2[Control2["VehicleLookRight"] = 287] = "VehicleLookRight";
290
+ Control2[Control2["ReplayStartStopRecording"] = 288] = "ReplayStartStopRecording";
291
+ Control2[Control2["ReplayStartStopRecordingSecondary"] = 289] = "ReplayStartStopRecordingSecondary";
292
+ Control2[Control2["ScaledLookLeftRight"] = 290] = "ScaledLookLeftRight";
293
+ Control2[Control2["ScaledLookUpDown"] = 291] = "ScaledLookUpDown";
294
+ Control2[Control2["ScaledLookUpOnly"] = 292] = "ScaledLookUpOnly";
295
+ Control2[Control2["ScaledLookDownOnly"] = 293] = "ScaledLookDownOnly";
296
+ Control2[Control2["ScaledLookLeftOnly"] = 294] = "ScaledLookLeftOnly";
297
+ Control2[Control2["ScaledLookRightOnly"] = 295] = "ScaledLookRightOnly";
298
+ Control2[Control2["ReplayMarkerDelete"] = 296] = "ReplayMarkerDelete";
299
+ Control2[Control2["ReplayClipDelete"] = 297] = "ReplayClipDelete";
300
+ Control2[Control2["ReplayPause"] = 298] = "ReplayPause";
301
+ Control2[Control2["ReplayRewind"] = 299] = "ReplayRewind";
302
+ Control2[Control2["ReplayFfwd"] = 300] = "ReplayFfwd";
303
+ Control2[Control2["ReplayNewmarker"] = 301] = "ReplayNewmarker";
304
+ Control2[Control2["ReplayRecord"] = 302] = "ReplayRecord";
305
+ Control2[Control2["ReplayScreenshot"] = 303] = "ReplayScreenshot";
306
+ Control2[Control2["ReplayHidehud"] = 304] = "ReplayHidehud";
307
+ Control2[Control2["ReplayStartpoint"] = 305] = "ReplayStartpoint";
308
+ Control2[Control2["ReplayEndpoint"] = 306] = "ReplayEndpoint";
309
+ Control2[Control2["ReplayAdvance"] = 307] = "ReplayAdvance";
310
+ Control2[Control2["ReplayBack"] = 308] = "ReplayBack";
311
+ Control2[Control2["ReplayTools"] = 309] = "ReplayTools";
312
+ Control2[Control2["ReplayRestart"] = 310] = "ReplayRestart";
313
+ Control2[Control2["ReplayShowhotkey"] = 311] = "ReplayShowhotkey";
314
+ Control2[Control2["ReplayCycleMarkerLeft"] = 312] = "ReplayCycleMarkerLeft";
315
+ Control2[Control2["ReplayCycleMarkerRight"] = 313] = "ReplayCycleMarkerRight";
316
+ Control2[Control2["ReplayFOVIncrease"] = 314] = "ReplayFOVIncrease";
317
+ Control2[Control2["ReplayFOVDecrease"] = 315] = "ReplayFOVDecrease";
318
+ Control2[Control2["ReplayCameraUp"] = 316] = "ReplayCameraUp";
319
+ Control2[Control2["ReplayCameraDown"] = 317] = "ReplayCameraDown";
320
+ Control2[Control2["ReplaySave"] = 318] = "ReplaySave";
321
+ Control2[Control2["ReplayToggletime"] = 319] = "ReplayToggletime";
322
+ Control2[Control2["ReplayToggletips"] = 320] = "ReplayToggletips";
323
+ Control2[Control2["ReplayPreview"] = 321] = "ReplayPreview";
324
+ Control2[Control2["ReplayToggleTimeline"] = 322] = "ReplayToggleTimeline";
325
+ Control2[Control2["ReplayTimelinePickupClip"] = 323] = "ReplayTimelinePickupClip";
326
+ Control2[Control2["ReplayTimelineDuplicateClip"] = 324] = "ReplayTimelineDuplicateClip";
327
+ Control2[Control2["ReplayTimelinePlaceClip"] = 325] = "ReplayTimelinePlaceClip";
328
+ Control2[Control2["ReplayCtrl"] = 326] = "ReplayCtrl";
329
+ Control2[Control2["ReplayTimelineSave"] = 327] = "ReplayTimelineSave";
330
+ Control2[Control2["ReplayPreviewAudio"] = 328] = "ReplayPreviewAudio";
331
+ Control2[Control2["VehicleDriveLook"] = 329] = "VehicleDriveLook";
332
+ Control2[Control2["VehicleDriveLook2"] = 330] = "VehicleDriveLook2";
333
+ Control2[Control2["VehicleFlyAttack2"] = 331] = "VehicleFlyAttack2";
334
+ Control2[Control2["RadioWheelUpDown"] = 332] = "RadioWheelUpDown";
335
+ Control2[Control2["RadioWheelLeftRight"] = 333] = "RadioWheelLeftRight";
336
+ Control2[Control2["VehicleSlowMoUpDown"] = 334] = "VehicleSlowMoUpDown";
337
+ Control2[Control2["VehicleSlowMoUpOnly"] = 335] = "VehicleSlowMoUpOnly";
338
+ Control2[Control2["VehicleSlowMoDownOnly"] = 336] = "VehicleSlowMoDownOnly";
339
+ Control2[Control2["VehicleHydraulicsControlToggle"] = 337] = "VehicleHydraulicsControlToggle";
340
+ Control2[Control2["VehicleHydraulicsControlLeft"] = 338] = "VehicleHydraulicsControlLeft";
341
+ Control2[Control2["VehicleHydraulicsControlRight"] = 339] = "VehicleHydraulicsControlRight";
342
+ Control2[Control2["VehicleHydraulicsControlUp"] = 340] = "VehicleHydraulicsControlUp";
343
+ Control2[Control2["VehicleHydraulicsControlDown"] = 341] = "VehicleHydraulicsControlDown";
344
+ Control2[Control2["VehicleHydraulicsControlUpDown"] = 342] = "VehicleHydraulicsControlUpDown";
345
+ Control2[Control2["VehicleHydraulicsControlLeftRight"] = 343] = "VehicleHydraulicsControlLeftRight";
346
+ Control2[Control2["SwitchVisor"] = 344] = "SwitchVisor";
347
+ Control2[Control2["VehicleMeleeHold"] = 345] = "VehicleMeleeHold";
348
+ Control2[Control2["VehicleMeleeLeft"] = 346] = "VehicleMeleeLeft";
349
+ Control2[Control2["VehicleMeleeRight"] = 347] = "VehicleMeleeRight";
350
+ Control2[Control2["MapPointOfInterest"] = 348] = "MapPointOfInterest";
351
+ Control2[Control2["ReplaySnapmaticPhoto"] = 349] = "ReplaySnapmaticPhoto";
352
+ Control2[Control2["VehicleCarJump"] = 350] = "VehicleCarJump";
353
+ Control2[Control2["VehicleRocketBoost"] = 351] = "VehicleRocketBoost";
354
+ Control2[Control2["VehicleFlyBoost"] = 352] = "VehicleFlyBoost";
355
+ Control2[Control2["VehicleParachute"] = 353] = "VehicleParachute";
356
+ Control2[Control2["VehicleBikeWings"] = 354] = "VehicleBikeWings";
357
+ Control2[Control2["VehicleFlyBombBay"] = 355] = "VehicleFlyBombBay";
358
+ Control2[Control2["VehicleFlyCounter"] = 356] = "VehicleFlyCounter";
359
+ Control2[Control2["VehicleFlyTransform"] = 357] = "VehicleFlyTransform";
360
+ return Control2;
361
+ })(Control || {});
362
+ export {
363
+ Control
364
+ };
@@ -0,0 +1,18 @@
1
+ var CursorSprite = /* @__PURE__ */ ((CursorSprite2) => {
2
+ CursorSprite2[CursorSprite2["Normal"] = 1] = "Normal";
3
+ CursorSprite2[CursorSprite2["LightArrow"] = 2] = "LightArrow";
4
+ CursorSprite2[CursorSprite2["OpenHand"] = 3] = "OpenHand";
5
+ CursorSprite2[CursorSprite2["GrabHand"] = 4] = "GrabHand";
6
+ CursorSprite2[CursorSprite2["MiddleFinger"] = 5] = "MiddleFinger";
7
+ CursorSprite2[CursorSprite2["LeftArrow"] = 6] = "LeftArrow";
8
+ CursorSprite2[CursorSprite2["RightArrow"] = 7] = "RightArrow";
9
+ CursorSprite2[CursorSprite2["UpArrow"] = 8] = "UpArrow";
10
+ CursorSprite2[CursorSprite2["DownArrow"] = 9] = "DownArrow";
11
+ CursorSprite2[CursorSprite2["HorizontalDoubleArrow"] = 10] = "HorizontalDoubleArrow";
12
+ CursorSprite2[CursorSprite2["NormalWithPlus"] = 11] = "NormalWithPlus";
13
+ CursorSprite2[CursorSprite2["NormalWithMinus"] = 12] = "NormalWithMinus";
14
+ return CursorSprite2;
15
+ })(CursorSprite || {});
16
+ export {
17
+ CursorSprite
18
+ };
@@ -0,0 +1,38 @@
1
+ var DrivingStyle = /* @__PURE__ */ ((DrivingStyle2) => {
2
+ DrivingStyle2[DrivingStyle2["None"] = 0] = "None";
3
+ DrivingStyle2[DrivingStyle2["Normal"] = 786603] = "Normal";
4
+ DrivingStyle2[DrivingStyle2["IgnoreLights"] = 2883621] = "IgnoreLights";
5
+ DrivingStyle2[DrivingStyle2["SometimesOvertakeTraffic"] = 5] = "SometimesOvertakeTraffic";
6
+ DrivingStyle2[DrivingStyle2["Rushed"] = 1074528293] = "Rushed";
7
+ DrivingStyle2[DrivingStyle2["AvoidTraffic"] = 786468] = "AvoidTraffic";
8
+ DrivingStyle2[DrivingStyle2["AvoidTrafficExtremely"] = 6] = "AvoidTrafficExtremely";
9
+ DrivingStyle2[DrivingStyle2["AvoidHighwaysWhenPossible"] = 536870912] = "AvoidHighwaysWhenPossible";
10
+ DrivingStyle2[DrivingStyle2["IgnorePathing"] = 16777216] = "IgnorePathing";
11
+ DrivingStyle2[DrivingStyle2["IgnoreRoads"] = 4194304] = "IgnoreRoads";
12
+ DrivingStyle2[DrivingStyle2["ShortestPath"] = 262144] = "ShortestPath";
13
+ DrivingStyle2[DrivingStyle2["Backwards"] = 1024] = "Backwards";
14
+ return DrivingStyle2;
15
+ })(DrivingStyle || {});
16
+ var VehicleDrivingFlags = /* @__PURE__ */ ((VehicleDrivingFlags2) => {
17
+ VehicleDrivingFlags2[VehicleDrivingFlags2["None"] = 0] = "None";
18
+ VehicleDrivingFlags2[VehicleDrivingFlags2["FollowTraffic"] = 1] = "FollowTraffic";
19
+ VehicleDrivingFlags2[VehicleDrivingFlags2["YieldToPeds"] = 2] = "YieldToPeds";
20
+ VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidVehicles"] = 4] = "AvoidVehicles";
21
+ VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidEmptyVehicles"] = 8] = "AvoidEmptyVehicles";
22
+ VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidPeds"] = 16] = "AvoidPeds";
23
+ VehicleDrivingFlags2[VehicleDrivingFlags2["AvoidObjects"] = 32] = "AvoidObjects";
24
+ VehicleDrivingFlags2[VehicleDrivingFlags2["StopAtTrafficLights"] = 128] = "StopAtTrafficLights";
25
+ VehicleDrivingFlags2[VehicleDrivingFlags2["UseBlinkers"] = 256] = "UseBlinkers";
26
+ VehicleDrivingFlags2[VehicleDrivingFlags2["AllowGoingWrongWay"] = 512] = "AllowGoingWrongWay";
27
+ VehicleDrivingFlags2[VehicleDrivingFlags2["Reverse"] = 1024] = "Reverse";
28
+ VehicleDrivingFlags2[VehicleDrivingFlags2["AllowMedianCrossing"] = 262144] = "AllowMedianCrossing";
29
+ VehicleDrivingFlags2[VehicleDrivingFlags2["DriveBySight"] = 4194304] = "DriveBySight";
30
+ VehicleDrivingFlags2[VehicleDrivingFlags2["IgnorePathFinding"] = 16777216] = "IgnorePathFinding";
31
+ VehicleDrivingFlags2[VehicleDrivingFlags2["TryToAvoidHighways"] = 536870912] = "TryToAvoidHighways";
32
+ VehicleDrivingFlags2[VehicleDrivingFlags2["StopAtDestination"] = 2147483648] = "StopAtDestination";
33
+ return VehicleDrivingFlags2;
34
+ })(VehicleDrivingFlags || {});
35
+ export {
36
+ DrivingStyle,
37
+ VehicleDrivingFlags
38
+ };
@@ -0,0 +1,45 @@
1
+ var ExplosionType = /* @__PURE__ */ ((ExplosionType2) => {
2
+ ExplosionType2[ExplosionType2["Grenade"] = 0] = "Grenade";
3
+ ExplosionType2[ExplosionType2["GrenadeL"] = 1] = "GrenadeL";
4
+ ExplosionType2[ExplosionType2["StickyBomb"] = 2] = "StickyBomb";
5
+ ExplosionType2[ExplosionType2["Molotov1"] = 3] = "Molotov1";
6
+ ExplosionType2[ExplosionType2["Rocket"] = 4] = "Rocket";
7
+ ExplosionType2[ExplosionType2["TankShell"] = 5] = "TankShell";
8
+ ExplosionType2[ExplosionType2["HiOctane"] = 6] = "HiOctane";
9
+ ExplosionType2[ExplosionType2["Car"] = 7] = "Car";
10
+ ExplosionType2[ExplosionType2["Plane"] = 8] = "Plane";
11
+ ExplosionType2[ExplosionType2["PetrolPump"] = 9] = "PetrolPump";
12
+ ExplosionType2[ExplosionType2["Bike"] = 10] = "Bike";
13
+ ExplosionType2[ExplosionType2["Steam"] = 11] = "Steam";
14
+ ExplosionType2[ExplosionType2["Flame"] = 12] = "Flame";
15
+ ExplosionType2[ExplosionType2["WaterHydrant"] = 13] = "WaterHydrant";
16
+ ExplosionType2[ExplosionType2["GasCanister"] = 14] = "GasCanister";
17
+ ExplosionType2[ExplosionType2["Boat"] = 15] = "Boat";
18
+ ExplosionType2[ExplosionType2["ShipDestroy"] = 16] = "ShipDestroy";
19
+ ExplosionType2[ExplosionType2["Truck"] = 17] = "Truck";
20
+ ExplosionType2[ExplosionType2["Bullet"] = 18] = "Bullet";
21
+ ExplosionType2[ExplosionType2["SmokeGL"] = 19] = "SmokeGL";
22
+ ExplosionType2[ExplosionType2["SmokeG"] = 20] = "SmokeG";
23
+ ExplosionType2[ExplosionType2["BZGas"] = 21] = "BZGas";
24
+ ExplosionType2[ExplosionType2["Flare"] = 22] = "Flare";
25
+ ExplosionType2[ExplosionType2["GasCanister2"] = 23] = "GasCanister2";
26
+ ExplosionType2[ExplosionType2["Extinguisher"] = 24] = "Extinguisher";
27
+ ExplosionType2[ExplosionType2["ProgramAR"] = 25] = "ProgramAR";
28
+ ExplosionType2[ExplosionType2["Train"] = 26] = "Train";
29
+ ExplosionType2[ExplosionType2["Barrel"] = 27] = "Barrel";
30
+ ExplosionType2[ExplosionType2["Propane"] = 28] = "Propane";
31
+ ExplosionType2[ExplosionType2["Blimp"] = 29] = "Blimp";
32
+ ExplosionType2[ExplosionType2["FlameExplode"] = 30] = "FlameExplode";
33
+ ExplosionType2[ExplosionType2["Tanker"] = 31] = "Tanker";
34
+ ExplosionType2[ExplosionType2["PlaneRocket"] = 32] = "PlaneRocket";
35
+ ExplosionType2[ExplosionType2["VehicleBullet"] = 33] = "VehicleBullet";
36
+ ExplosionType2[ExplosionType2["GasTank"] = 34] = "GasTank";
37
+ ExplosionType2[ExplosionType2["FireWork"] = 35] = "FireWork";
38
+ ExplosionType2[ExplosionType2["SnowBall"] = 36] = "SnowBall";
39
+ ExplosionType2[ExplosionType2["ProxMine"] = 37] = "ProxMine";
40
+ ExplosionType2[ExplosionType2["Valkyrie"] = 38] = "Valkyrie";
41
+ return ExplosionType2;
42
+ })(ExplosionType || {});
43
+ export {
44
+ ExplosionType
45
+ };
@@ -0,0 +1,23 @@
1
+ var FiringPattern = /* @__PURE__ */ ((FiringPattern2) => {
2
+ FiringPattern2[FiringPattern2["Default"] = 0] = "Default";
3
+ FiringPattern2[FiringPattern2["FullAuto"] = 3337513804] = "FullAuto";
4
+ FiringPattern2[FiringPattern2["BurstFire"] = 3607063905] = "BurstFire";
5
+ FiringPattern2[FiringPattern2["BurstInCover"] = 40051185] = "BurstInCover";
6
+ FiringPattern2[FiringPattern2["BurstFireDriveby"] = 3541198322] = "BurstFireDriveby";
7
+ FiringPattern2[FiringPattern2["FromGround"] = 577037782] = "FromGround";
8
+ FiringPattern2[FiringPattern2["DelayFireByOneSec"] = 2055493265] = "DelayFireByOneSec";
9
+ FiringPattern2[FiringPattern2["SingleShot"] = 1566631136] = "SingleShot";
10
+ FiringPattern2[FiringPattern2["BurstFirePistol"] = 2685983626] = "BurstFirePistol";
11
+ FiringPattern2[FiringPattern2["BurstFireSMG"] = 3507334638] = "BurstFireSMG";
12
+ FiringPattern2[FiringPattern2["BurstFireRifle"] = 2624893958] = "BurstFireRifle";
13
+ FiringPattern2[FiringPattern2["BurstFireMG"] = 3044263348] = "BurstFireMG";
14
+ FiringPattern2[FiringPattern2["BurstFirePumpShotGun"] = 12239771] = "BurstFirePumpShotGun";
15
+ FiringPattern2[FiringPattern2["BurstFireHeli"] = 2437838959] = "BurstFireHeli";
16
+ FiringPattern2[FiringPattern2["BurstFireMicro"] = 1122960381] = "BurstFireMicro";
17
+ FiringPattern2[FiringPattern2["BurstFireBursts"] = 445831135] = "BurstFireBursts";
18
+ FiringPattern2[FiringPattern2["BurstFireTank"] = 3804904049] = "BurstFireTank";
19
+ return FiringPattern2;
20
+ })(FiringPattern || {});
21
+ export {
22
+ FiringPattern
23
+ };
package/enums/Font.js ADDED
@@ -0,0 +1,11 @@
1
+ var Font = /* @__PURE__ */ ((Font2) => {
2
+ Font2[Font2["ChaletLondon"] = 0] = "ChaletLondon";
3
+ Font2[Font2["HouseScript"] = 1] = "HouseScript";
4
+ Font2[Font2["Monospace"] = 2] = "Monospace";
5
+ Font2[Font2["ChaletComprimeCologne"] = 4] = "ChaletComprimeCologne";
6
+ Font2[Font2["Pricedown"] = 7] = "Pricedown";
7
+ return Font2;
8
+ })(Font || {});
9
+ export {
10
+ Font
11
+ };
@@ -0,0 +1,12 @@
1
+ var ForceType = /* @__PURE__ */ ((ForceType2) => {
2
+ ForceType2[ForceType2["MinForce"] = 0] = "MinForce";
3
+ ForceType2[ForceType2["MaxForceRot"] = 1] = "MaxForceRot";
4
+ ForceType2[ForceType2["MinForce2"] = 2] = "MinForce2";
5
+ ForceType2[ForceType2["MaxForceRot2"] = 3] = "MaxForceRot2";
6
+ ForceType2[ForceType2["ForceNoRot"] = 4] = "ForceNoRot";
7
+ ForceType2[ForceType2["ForceRotPlusForce"] = 5] = "ForceRotPlusForce";
8
+ return ForceType2;
9
+ })(ForceType || {});
10
+ export {
11
+ ForceType
12
+ };