@nativewrappers/fivem 0.0.65 → 0.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (241) hide show
  1. package/Audio.d.ts +2 -2
  2. package/Blip.d.ts +2 -2
  3. package/Camera.d.ts +1 -1
  4. package/Game.d.ts +1 -1
  5. package/GameplayCamera.d.ts +1 -1
  6. package/Model.d.ts +1 -1
  7. package/ParticleEffect.d.ts +2 -2
  8. package/ParticleEffectAsset.d.ts +1 -1
  9. package/README.md +45 -0
  10. package/Raycast.d.ts +2 -2
  11. package/RelationshipGroup.d.ts +1 -1
  12. package/Tasks.d.ts +3 -3
  13. package/World.d.ts +2 -2
  14. package/cfx/StateBagChangeHandler.d.ts +1 -3
  15. package/common/Command.d.ts +30 -0
  16. package/common/Convar.d.ts +13 -0
  17. package/common/GlobalData.d.ts +8 -0
  18. package/common/Kvp.d.ts +69 -0
  19. package/common/Resource.d.ts +14 -0
  20. package/common/decors/Events.d.ts +54 -0
  21. package/common/index.d.ts +8 -0
  22. package/common/net/NetworkedMap.d.ts +28 -0
  23. package/common/types.d.ts +5 -0
  24. package/common/utils/ClassTypes.d.ts +11 -0
  25. package/common/utils/Color.d.ts +14 -0
  26. package/common/utils/Maths.d.ts +4 -0
  27. package/common/utils/PointF.d.ts +12 -0
  28. package/common/utils/Quaternion.d.ts +10 -0
  29. package/common/utils/Vector.d.ts +429 -0
  30. package/common/utils/Vector2.d.ts +1 -0
  31. package/common/utils/Vector3.d.ts +1 -0
  32. package/common/utils/Vector4.d.ts +1 -0
  33. package/common/utils/cleanPlayerName.d.ts +6 -0
  34. package/common/utils/enumValues.d.ts +12 -0
  35. package/{utils/getStringFromUInt8Array.js → common/utils/getStringFromUInt8Array.d.ts} +1 -3
  36. package/{utils/getUInt32FromUint8Array.js → common/utils/getUInt32FromUint8Array.d.ts} +1 -1
  37. package/common/utils/index.d.ts +12 -0
  38. package/index.d.ts +1 -1
  39. package/index.js +20136 -26
  40. package/interfaces/Dimensions.d.ts +1 -1
  41. package/models/BaseEntity.d.ts +3 -3
  42. package/models/Ped.d.ts +2 -2
  43. package/models/PedBone.d.ts +1 -1
  44. package/models/PedBoneCollection.d.ts +1 -1
  45. package/models/Player.d.ts +1 -1
  46. package/models/Vehicle.d.ts +2 -2
  47. package/models/VehicleDoor.d.ts +2 -2
  48. package/models/VehicleDoorCollection.d.ts +1 -1
  49. package/models/VehicleMod.d.ts +2 -2
  50. package/models/VehicleModCollection.d.ts +2 -2
  51. package/models/VehicleToggleMod.d.ts +2 -2
  52. package/models/VehicleWheel.d.ts +1 -1
  53. package/models/VehicleWheelCollection.d.ts +1 -1
  54. package/models/VehicleWindow.d.ts +2 -2
  55. package/models/VehicleWindowCollection.d.ts +1 -1
  56. package/package.json +6 -4
  57. package/ui/Container.d.ts +2 -2
  58. package/ui/Effects.d.ts +1 -1
  59. package/ui/Hud.d.ts +2 -2
  60. package/ui/InstructionalButtons.d.ts +1 -1
  61. package/ui/Rectangle.d.ts +2 -2
  62. package/ui/Scaleform.d.ts +1 -1
  63. package/ui/Screen.d.ts +1 -1
  64. package/ui/Text.d.ts +1 -1
  65. package/ui/interfaces/IButton.d.ts +1 -1
  66. package/ui/interfaces/IDrawable.d.ts +1 -1
  67. package/ui/menu/items/UIMenuItem.d.ts +1 -1
  68. package/ui/menu/items/UIMenuListItem.d.ts +1 -1
  69. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +2 -2
  70. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +1 -1
  71. package/utils/LiteEvent.d.ts +2 -6
  72. package/utils/index.d.ts +1 -1
  73. package/weapon/DlcWeaponData.d.ts +1 -1
  74. package/weapon/Weapon.d.ts +7 -7
  75. package/weapon/WeaponAsset.d.ts +1 -1
  76. package/weapon/WeaponCollection.d.ts +2 -2
  77. package/weaponComponent/DlcWeaponComponentData.d.ts +1 -1
  78. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  79. package/weaponComponent/WeaponComponent.d.ts +3 -3
  80. package/weaponComponent/WeaponComponentCollection.d.ts +3 -3
  81. package/Audio.js +0 -93
  82. package/Blip.js +0 -105
  83. package/Camera.js +0 -162
  84. package/Checkpoint.js +0 -43
  85. package/Events.js +0 -74
  86. package/Game.js +0 -474
  87. package/GameplayCamera.js +0 -141
  88. package/Model.js +0 -213
  89. package/NetworkedScene.js +0 -18
  90. package/ParticleEffect.js +0 -123
  91. package/ParticleEffectAsset.js +0 -105
  92. package/Pickup.js +0 -19
  93. package/Raycast.js +0 -123
  94. package/RelationshipGroup.js +0 -67
  95. package/Rope.js +0 -129
  96. package/TaskSequence.js +0 -48
  97. package/Tasks.js +0 -241
  98. package/World.js +0 -765
  99. package/cfx/StateBagChangeHandler.js +0 -1
  100. package/cfx/index.js +0 -1
  101. package/enums/Alignment.js +0 -6
  102. package/enums/AnimationFlags.js +0 -35
  103. package/enums/AudioFlag.js +0 -38
  104. package/enums/BadgeStyle.js +0 -183
  105. package/enums/Blip.js +0 -225
  106. package/enums/Bone.js +0 -103
  107. package/enums/CameraShake.js +0 -14
  108. package/enums/CameraTypes.js +0 -8
  109. package/enums/CheckboxStyle.js +0 -5
  110. package/enums/Checkpoint.js +0 -67
  111. package/enums/CloudHat.js +0 -27
  112. package/enums/Control.js +0 -361
  113. package/enums/CursorSprite.js +0 -15
  114. package/enums/Driving.js +0 -34
  115. package/enums/ExplosionType.js +0 -45
  116. package/enums/FiringPattern.js +0 -20
  117. package/enums/Font.js +0 -8
  118. package/enums/ForceType.js +0 -9
  119. package/enums/Gender.js +0 -5
  120. package/enums/HelmetType.js +0 -6
  121. package/enums/HudColor.js +0 -184
  122. package/enums/HudComponent.js +0 -54
  123. package/enums/InputMode.js +0 -5
  124. package/enums/InvertAxis.js +0 -7
  125. package/enums/Language.js +0 -15
  126. package/enums/LeaveVehicleFlags.js +0 -11
  127. package/enums/LoadingSpinnerType.js +0 -8
  128. package/enums/MarkerType.js +0 -50
  129. package/enums/MenuAlignment.js +0 -5
  130. package/enums/NotificationType.js +0 -11
  131. package/enums/Parachute.js +0 -15
  132. package/enums/PickupType.js +0 -74
  133. package/enums/RadioStation.js +0 -25
  134. package/enums/RagdollType.js +0 -7
  135. package/enums/RaycastEnums.js +0 -32
  136. package/enums/Relationship.js +0 -10
  137. package/enums/RopeType.js +0 -6
  138. package/enums/ScreenEffect.js +0 -84
  139. package/enums/SpeechModifier.js +0 -40
  140. package/enums/Vehicle.js +0 -376
  141. package/enums/Weather.js +0 -22
  142. package/enums/ZoneID.js +0 -95
  143. package/enums/index.js +0 -42
  144. package/hashes/MaterialHash.js +0 -217
  145. package/hashes/PedHash.js +0 -725
  146. package/hashes/VehicleHash.js +0 -523
  147. package/hashes/WeaponHash.js +0 -161
  148. package/hashes/WeatherTypeHash.js +0 -22
  149. package/hashes/index.js +0 -5
  150. package/interfaces/Dimensions.js +0 -1
  151. package/models/BaseEntity.js +0 -477
  152. package/models/Entity.js +0 -25
  153. package/models/EntityBone.js +0 -26
  154. package/models/EntityBoneCollection.js +0 -18
  155. package/models/Ped.js +0 -692
  156. package/models/PedBone.js +0 -9
  157. package/models/PedBoneCollection.js +0 -21
  158. package/models/Player.js +0 -186
  159. package/models/Prop.js +0 -26
  160. package/models/Vehicle.js +0 -576
  161. package/models/VehicleDoor.js +0 -44
  162. package/models/VehicleDoorCollection.js +0 -62
  163. package/models/VehicleMod.js +0 -35
  164. package/models/VehicleModCollection.js +0 -227
  165. package/models/VehicleToggleMod.js +0 -29
  166. package/models/VehicleWheel.js +0 -23
  167. package/models/VehicleWheelCollection.js +0 -57
  168. package/models/VehicleWindow.js +0 -35
  169. package/models/VehicleWindowCollection.js +0 -57
  170. package/models/index.js +0 -19
  171. package/ui/Container.js +0 -31
  172. package/ui/Effects.js +0 -106
  173. package/ui/Fading.js +0 -69
  174. package/ui/Hud.js +0 -39
  175. package/ui/InstructionalButtons.js +0 -54
  176. package/ui/LoadingPrompt.js +0 -45
  177. package/ui/Notification.js +0 -9
  178. package/ui/Rectangle.js +0 -40
  179. package/ui/Scaleform.js +0 -236
  180. package/ui/Screen.js +0 -72
  181. package/ui/Sprite.js +0 -60
  182. package/ui/Text.js +0 -115
  183. package/ui/Timerbar.js +0 -248
  184. package/ui/index.js +0 -15
  185. package/ui/interfaces/IButton.js +0 -1
  186. package/ui/interfaces/IDrawable.js +0 -1
  187. package/ui/interfaces/index.js +0 -1
  188. package/ui/menu/Menu.js +0 -831
  189. package/ui/menu/MenuControl.js +0 -12
  190. package/ui/menu/MenuControls.js +0 -9
  191. package/ui/menu/MenuSettings.js +0 -54
  192. package/ui/menu/index.js +0 -6
  193. package/ui/menu/items/UIMenuCheckboxItem.js +0 -59
  194. package/ui/menu/items/UIMenuItem.js +0 -1111
  195. package/ui/menu/items/UIMenuListItem.js +0 -119
  196. package/ui/menu/items/UIMenuSeparatorItem.js +0 -29
  197. package/ui/menu/items/UIMenuSliderItem.js +0 -191
  198. package/ui/menu/items/index.js +0 -6
  199. package/ui/menu/items/panels/AbstractUIMenuPanel.js +0 -44
  200. package/ui/menu/items/panels/UIMenuColorPanel.js +0 -217
  201. package/ui/menu/items/panels/UIMenuGridPanel.js +0 -261
  202. package/ui/menu/items/panels/UIMenuPercentagePanel.js +0 -124
  203. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +0 -79
  204. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +0 -35
  205. package/ui/menu/items/panels/index.js +0 -6
  206. package/ui/menu/modules/ListItem.js +0 -10
  207. package/ui/menu/modules/index.js +0 -1
  208. package/utils/Animations.js +0 -55
  209. package/utils/Crypto.js +0 -25
  210. package/utils/LiteEvent.js +0 -19
  211. package/utils/Maths.js +0 -10
  212. package/utils/Point.js +0 -30
  213. package/utils/PointF.js +0 -14
  214. package/utils/Quaternion.js +0 -27
  215. package/utils/Size.js +0 -8
  216. package/utils/String.js +0 -25
  217. package/utils/enumValues.js +0 -14
  218. package/utils/index.js +0 -9
  219. package/weapon/DlcWeaponData.js +0 -44
  220. package/weapon/Mk2WeaponHash.js +0 -25
  221. package/weapon/Weapon.js +0 -270
  222. package/weapon/WeaponAsset.js +0 -84
  223. package/weapon/WeaponCollection.js +0 -187
  224. package/weapon/WeaponDisplayNameByHash.js +0 -75
  225. package/weapon/WeaponGroup.js +0 -19
  226. package/weapon/WeaponHudStats.js +0 -38
  227. package/weapon/WeaponLivery.js +0 -14
  228. package/weapon/WeaponLiveryColor.js +0 -35
  229. package/weapon/WeaponTint.js +0 -43
  230. package/weapon/index.js +0 -8
  231. package/weaponComponent/ComponentAttachmentPoint.js +0 -19
  232. package/weaponComponent/ComponentAttachmentPointByHash.js +0 -573
  233. package/weaponComponent/ComponentDisplayNameByHash.js +0 -280
  234. package/weaponComponent/DlcWeaponComponentData.js +0 -44
  235. package/weaponComponent/InvalidWeaponComponent.js +0 -28
  236. package/weaponComponent/WeaponComponent.js +0 -123
  237. package/weaponComponent/WeaponComponentCollection.js +0 -174
  238. package/weaponComponent/WeaponComponentHash.js +0 -887
  239. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +0 -829
  240. package/weaponComponent/WeaponComponentHudStats.js +0 -34
  241. package/weaponComponent/index.js +0 -5
package/models/Ped.js DELETED
@@ -1,692 +0,0 @@
1
- import { Player, Vector3 } from "../";
2
- import { Gender, RagdollType, SpeechModifier, VehicleSeat, } from "../enums";
3
- import { Tasks } from "../Tasks";
4
- import { PedBoneCollection, Vehicle } from "./";
5
- import { WeaponCollection } from "../weapon/WeaponCollection";
6
- import { ClassTypes } from "../../common/utils/ClassTypes";
7
- import { BaseEntity } from "./BaseEntity";
8
- export class Ped extends BaseEntity {
9
- static exists(ped) {
10
- return typeof ped !== "undefined" && ped.exists();
11
- }
12
- static fromHandle(handle) {
13
- return new Ped(handle);
14
- }
15
- static fromNetworkId(networkId) {
16
- if (!NetworkDoesEntityExistWithNetworkId(networkId)) {
17
- return null;
18
- }
19
- return new Ped(NetworkGetEntityFromNetworkId(networkId));
20
- }
21
- type = ClassTypes.Ped;
22
- pedBones;
23
- weapons;
24
- static speechModifierNames = [
25
- "SPEECH_PARAMS_STANDARD",
26
- "SPEECH_PARAMS_ALLOW_REPEAT",
27
- "SPEECH_PARAMS_BEAT",
28
- "SPEECH_PARAMS_FORCE",
29
- "SPEECH_PARAMS_FORCE_FRONTEND",
30
- "SPEECH_PARAMS_FORCE_NO_REPEAT_FRONTEND",
31
- "SPEECH_PARAMS_FORCE_NORMAL",
32
- "SPEECH_PARAMS_FORCE_NORMAL_CLEAR",
33
- "SPEECH_PARAMS_FORCE_NORMAL_CRITICAL",
34
- "SPEECH_PARAMS_FORCE_SHOUTED",
35
- "SPEECH_PARAMS_FORCE_SHOUTED_CLEAR",
36
- "SPEECH_PARAMS_FORCE_SHOUTED_CRITICAL",
37
- "SPEECH_PARAMS_FORCE_PRELOAD_ONLY",
38
- "SPEECH_PARAMS_MEGAPHONE",
39
- "SPEECH_PARAMS_HELI",
40
- "SPEECH_PARAMS_FORCE_MEGAPHONE",
41
- "SPEECH_PARAMS_FORCE_HELI",
42
- "SPEECH_PARAMS_INTERRUPT",
43
- "SPEECH_PARAMS_INTERRUPT_SHOUTED",
44
- "SPEECH_PARAMS_INTERRUPT_SHOUTED_CLEAR",
45
- "SPEECH_PARAMS_INTERRUPT_SHOUTED_CRITICAL",
46
- "SPEECH_PARAMS_INTERRUPT_NO_FORCE",
47
- "SPEECH_PARAMS_INTERRUPT_FRONTEND",
48
- "SPEECH_PARAMS_INTERRUPT_NO_FORCE_FRONTEND",
49
- "SPEECH_PARAMS_ADD_BLIP",
50
- "SPEECH_PARAMS_ADD_BLIP_ALLOW_REPEAT",
51
- "SPEECH_PARAMS_ADD_BLIP_FORCE",
52
- "SPEECH_PARAMS_ADD_BLIP_SHOUTED",
53
- "SPEECH_PARAMS_ADD_BLIP_SHOUTED_FORCE",
54
- "SPEECH_PARAMS_ADD_BLIP_INTERRUPT",
55
- "SPEECH_PARAMS_ADD_BLIP_INTERRUPT_FORCE",
56
- "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED",
57
- "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CLEAR",
58
- "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CRITICAL",
59
- "SPEECH_PARAMS_SHOUTED",
60
- "SPEECH_PARAMS_SHOUTED_CLEAR",
61
- "SPEECH_PARAMS_SHOUTED_CRITICAL",
62
- ];
63
- tasks;
64
- constructor(handle) {
65
- super(handle);
66
- }
67
- get Player() {
68
- return new Player(NetworkGetPlayerIndexFromPed(this.handle));
69
- }
70
- get Money() {
71
- return GetPedMoney(this.handle);
72
- }
73
- set Money(amount) {
74
- SetPedMoney(this.handle, amount);
75
- }
76
- get Gender() {
77
- return IsPedMale(this.handle) ? Gender.Male : Gender.Female;
78
- }
79
- get Armor() {
80
- return GetPedArmour(this.handle);
81
- }
82
- set Armor(amount) {
83
- if (amount > 100)
84
- amount = 100;
85
- SetPedArmour(this.handle, amount);
86
- }
87
- get Accuracy() {
88
- return GetPedAccuracy(this.handle);
89
- }
90
- set Accuracy(accuracy) {
91
- if (accuracy > 100)
92
- accuracy = 100;
93
- SetPedAccuracy(this.handle, accuracy);
94
- }
95
- get Health() {
96
- return super.Health - 100;
97
- }
98
- set Health(amount) {
99
- super.Health = amount + 100;
100
- }
101
- get MaxHealth() {
102
- return super.MaxHealth - 100;
103
- }
104
- set MaxHealth(amount) {
105
- super.MaxHealth = amount + 100;
106
- }
107
- set Sweat(value) {
108
- SetPedSweat(this.handle, value);
109
- }
110
- set WetnessHeight(value) {
111
- if (value === 0) {
112
- ClearPedWetness(this.Handle);
113
- }
114
- else {
115
- SetPedWetnessHeight(this.handle, value);
116
- }
117
- }
118
- set Voice(value) {
119
- SetAmbientVoiceName(this.handle, value);
120
- }
121
- set ShootRate(value) {
122
- if (value > 1000)
123
- value = 1000;
124
- SetPedShootRate(this.handle, value);
125
- }
126
- get WasKilledByStealth() {
127
- return WasPedKilledByStealth(this.handle);
128
- }
129
- get WasKilledByTakedown() {
130
- return WasPedKilledByTakedown(this.handle);
131
- }
132
- get SeatIndex() {
133
- if (!this.CurrentVehicle)
134
- return VehicleSeat.None;
135
- const numberOfSeats = GetVehicleModelNumberOfSeats(this.CurrentVehicle.Model.Hash);
136
- for (let seat = -1; seat < numberOfSeats; seat++) {
137
- if (this.CurrentVehicle.getPedOnSeat(seat).Handle == this.handle) {
138
- return seat;
139
- }
140
- }
141
- return VehicleSeat.None;
142
- }
143
- get CurrentVehicle() {
144
- const veh = new Vehicle(GetVehiclePedIsIn(this.handle, false));
145
- return veh.exists() ? veh : null;
146
- }
147
- get LastVehicle() {
148
- const veh = new Vehicle(GetVehiclePedIsIn(this.handle, true));
149
- return veh.exists() ? veh : null;
150
- }
151
- get VehicleTryingToEnter() {
152
- const veh = new Vehicle(GetVehiclePedIsTryingToEnter(this.handle));
153
- return veh.exists() ? veh : null;
154
- }
155
- get IsJumpingOutOfVehicle() {
156
- return IsPedJumpingOutOfVehicle(this.handle);
157
- }
158
- set StaysInVehicleWhenJacked(value) {
159
- SetPedStayInVehicleWhenJacked(this.handle, value);
160
- }
161
- set MaxDrivingSpeed(value) {
162
- SetDriveTaskMaxCruiseSpeed(this.handle, value);
163
- }
164
- get IsHuman() {
165
- return IsPedHuman(this.handle);
166
- }
167
- set IsEnemy(value) {
168
- SetPedAsEnemy(this.handle, value);
169
- }
170
- set IsPriorityTargetForEnemies(value) {
171
- SetEntityIsTargetPriority(this.handle, value, 0);
172
- }
173
- get IsPlayer() {
174
- return IsPedAPlayer(this.handle);
175
- }
176
- get IsCuffed() {
177
- return IsPedCuffed(this.handle);
178
- }
179
- get IsWearingHelmet() {
180
- return IsPedWearingHelmet(this.handle);
181
- }
182
- get IsRagdoll() {
183
- return IsPedRagdoll(this.handle);
184
- }
185
- get IsIdle() {
186
- return (!this.IsInjured &&
187
- !this.IsRagdoll &&
188
- !this.IsInAir &&
189
- !this.IsOnFire &&
190
- !this.IsDucking &&
191
- !this.IsGettingIntoAVehicle &&
192
- !this.IsInCombat &&
193
- !this.IsInMeleeCombat &&
194
- (!this.isInAnyVehicle() || this.isSittingInAnyVehicle()));
195
- }
196
- get IsProne() {
197
- return IsPedProne(this.handle);
198
- }
199
- set IsDucking(value) {
200
- SetPedDucking(this.handle, value);
201
- }
202
- get IsDucking() {
203
- return IsPedDucking(this.handle);
204
- }
205
- get IsGettingUp() {
206
- return IsPedGettingUp(this.handle);
207
- }
208
- get IsClimbing() {
209
- return IsPedClimbing(this.handle);
210
- }
211
- get IsJumping() {
212
- return IsPedJumping(this.handle);
213
- }
214
- get IsFalling() {
215
- return IsPedFalling(this.handle);
216
- }
217
- get IsStopped() {
218
- return IsPedStopped(this.handle);
219
- }
220
- get IsWalking() {
221
- return IsPedWalking(this.handle);
222
- }
223
- get IsRunning() {
224
- return IsPedRunning(this.handle);
225
- }
226
- get IsSprinting() {
227
- return IsPedSprinting(this.handle);
228
- }
229
- get IsDiving() {
230
- return IsPedDiving(this.handle);
231
- }
232
- get IsInParachuteFreeFall() {
233
- return IsPedInParachuteFreeFall(this.handle);
234
- }
235
- get IsSwimming() {
236
- return IsPedSwimming(this.handle);
237
- }
238
- get IsSwimmingUnderWater() {
239
- return IsPedSwimmingUnderWater(this.handle);
240
- }
241
- get IsVaulting() {
242
- return IsPedVaulting(this.handle);
243
- }
244
- get IsOnBike() {
245
- return IsPedOnAnyBike(this.handle);
246
- }
247
- get IsOnFoot() {
248
- return IsPedOnFoot(this.handle);
249
- }
250
- get IsInSub() {
251
- return IsPedInAnySub(this.handle);
252
- }
253
- get IsInTaxi() {
254
- return IsPedInAnyTaxi(this.handle);
255
- }
256
- get IsInTrain() {
257
- return IsPedInAnyTrain(this.handle);
258
- }
259
- get IsInHeli() {
260
- return IsPedInAnyHeli(this.handle);
261
- }
262
- get IsInPlane() {
263
- return IsPedInAnyPlane(this.handle);
264
- }
265
- get IsInFlyingVehicle() {
266
- return IsPedInFlyingVehicle(this.handle);
267
- }
268
- get IsInBoat() {
269
- return IsPedInAnyBoat(this.handle);
270
- }
271
- get IsInPoliceVehicle() {
272
- return IsPedInAnyPoliceVehicle(this.handle);
273
- }
274
- get IsJacking() {
275
- return IsPedJacking(this.handle);
276
- }
277
- get IsBeingJacked() {
278
- return IsPedBeingJacked(this.handle);
279
- }
280
- get IsGettingIntoAVehicle() {
281
- return IsPedGettingIntoAVehicle(this.handle);
282
- }
283
- get IsTryingToEnterALockedVehicle() {
284
- return IsPedTryingToEnterALockedVehicle(this.handle);
285
- }
286
- get IsInjured() {
287
- return IsPedInjured(this.handle);
288
- }
289
- get IsFleeing() {
290
- return IsPedFleeing(this.handle);
291
- }
292
- get IsInCombat() {
293
- return IsPedInCombat(this.handle, PlayerPedId());
294
- }
295
- get IsInMeleeCombat() {
296
- return IsPedInMeleeCombat(this.handle);
297
- }
298
- get IsInStealthMode() {
299
- return GetPedStealthMovement(this.handle);
300
- }
301
- get IsAmbientSpeechPlaying() {
302
- return IsAmbientSpeechPlaying(this.handle);
303
- }
304
- get IsScriptedSpeechPlaying() {
305
- return IsScriptedSpeechPlaying(this.handle);
306
- }
307
- get IsAnySpeechPlaying() {
308
- return IsAnySpeechPlaying(this.handle);
309
- }
310
- get IsAmbientSpeechEnabled() {
311
- return !IsAmbientSpeechDisabled(this.handle);
312
- }
313
- set IsPainAudioEnabled(value) {
314
- DisablePedPainAudio(this.handle, !value);
315
- }
316
- get IsPlantingBomb() {
317
- return IsPedPlantingBomb(this.handle);
318
- }
319
- get IsShooting() {
320
- return IsPedShooting(this.handle);
321
- }
322
- get IsAiming() {
323
- return this.getConfigFlag(78);
324
- }
325
- get IsReloading() {
326
- return IsPedReloading(this.handle);
327
- }
328
- get IsDoingDriveby() {
329
- return IsPedDoingDriveby(this.handle);
330
- }
331
- get IsGoingIntoCover() {
332
- return IsPedGoingIntoCover(this.handle);
333
- }
334
- get IsBeingStunned() {
335
- return IsPedBeingStunned(this.handle, 0);
336
- }
337
- get IsBeingStealthKilled() {
338
- return IsPedBeingStealthKilled(this.handle);
339
- }
340
- get IsPerformingStealthKill() {
341
- return IsPedPerformingStealthKill(this.handle);
342
- }
343
- get IsAimingFromCover() {
344
- return IsPedAimingFromCover(this.handle);
345
- }
346
- isInCover(expectUseWeapon = false) {
347
- return IsPedInCover(this.handle, expectUseWeapon);
348
- }
349
- get IsInCoverFacingLeft() {
350
- return IsPedInCoverFacingLeft(this.handle);
351
- }
352
- set FiringPattern(value) {
353
- SetPedFiringPattern(this.handle, value);
354
- }
355
- set DropsWeaponsOnDeath(value) {
356
- SetPedDropsWeaponsWhenDead(this.handle, value);
357
- }
358
- set DrivingSpeed(value) {
359
- SetDriveTaskCruiseSpeed(this.handle, value);
360
- }
361
- set DrivingStyle(style) {
362
- SetDriveTaskDrivingStyle(this.handle, Number(style));
363
- }
364
- set IsDrunk(isDrunk) {
365
- SetPedIsDrunk(this.handle, isDrunk);
366
- }
367
- set MotionBlur(value) {
368
- SetPedMotionBlur(this.handle, value);
369
- }
370
- get Task() {
371
- if (!this.tasks) {
372
- this.tasks = new Tasks(this);
373
- }
374
- return this.tasks;
375
- }
376
- get DeathCause() {
377
- return GetPedCauseOfDeath(this.handle);
378
- }
379
- get TaskSequenceProgress() {
380
- return GetSequenceProgress(this.handle);
381
- }
382
- set BlockPermanentEvents(block) {
383
- SetBlockingOfNonTemporaryEvents(this.handle, block);
384
- }
385
- isInAnyVehicle() {
386
- return IsPedInAnyVehicle(this.handle, false);
387
- }
388
- isInVehicle(vehicle) {
389
- return IsPedInVehicle(this.handle, vehicle.Handle, false);
390
- }
391
- isSittingInAnyVehicle() {
392
- return IsPedSittingInAnyVehicle(this.handle);
393
- }
394
- isSittingInVehicle(vehicle) {
395
- return IsPedSittingInVehicle(this.handle, vehicle.Handle);
396
- }
397
- setIntoVehicle(vehicle, seat) {
398
- SetPedIntoVehicle(this.handle, vehicle.Handle, Number(seat));
399
- }
400
- isHeadtracking(entity) {
401
- return IsPedHeadtrackingEntity(this.handle, entity.Handle);
402
- }
403
- isInCombatAgainst(target) {
404
- return IsPedInCombat(this.handle, target.Handle);
405
- }
406
- getJacker() {
407
- return new Ped(GetPedsJacker(this.handle));
408
- }
409
- getJackTarget() {
410
- return new Ped(GetJackTarget(this.handle));
411
- }
412
- getMeleeTarget() {
413
- return new Ped(GetMeleeTargetForPed(this.handle));
414
- }
415
- getKiller() {
416
- return Ped.fromHandle(GetPedSourceOfDeath(this.handle));
417
- }
418
- kill() {
419
- this.Health = -1;
420
- }
421
- resurrect() {
422
- const maxHealth = this.Health;
423
- const isCollisionEnabled = super.IsCollisionEnabled;
424
- ResurrectPed(this.handle);
425
- this.MaxHealth = maxHealth;
426
- this.Health = maxHealth;
427
- super.IsCollisionEnabled = isCollisionEnabled;
428
- ClearPedTasksImmediately(this.handle);
429
- }
430
- resetVisibleDamage() {
431
- ResetPedVisibleDamage(this.handle);
432
- }
433
- clearBloodDamage() {
434
- ClearPedBloodDamage(this.handle);
435
- }
436
- // TODO: Add RelationshipGroup
437
- get IsInGroup() {
438
- return IsPedInGroup(this.handle);
439
- }
440
- set NeverLeavesGroup(value) {
441
- SetPedNeverLeavesGroup(this.handle, value);
442
- }
443
- leaveGroup() {
444
- RemovePedFromGroup(this.handle);
445
- }
446
- playAmbientSpeed(speechName, voiceName = "", modifier = SpeechModifier.Standard) {
447
- if (Number(modifier) >= 0 &&
448
- Number(modifier) < Ped.speechModifierNames.length) {
449
- if (voiceName === "") {
450
- PlayAmbientSpeech1(this.handle, speechName, Ped.speechModifierNames[Number(modifier)]);
451
- }
452
- else {
453
- PlayAmbientSpeechWithVoice(this.handle, speechName, voiceName, Ped.speechModifierNames[Number(modifier)], false);
454
- }
455
- }
456
- else {
457
- throw new RangeError("modifier");
458
- }
459
- }
460
- applyDamage(damageAmount, armorFirst = true) {
461
- ApplyDamageToPed(this.handle, damageAmount, armorFirst);
462
- }
463
- hasBeenDamagedByWeapon(weapon) {
464
- return HasPedBeenDamagedByWeapon(this.handle, Number(weapon), 0);
465
- }
466
- hasBeenDamagedByAnyWeapon() {
467
- return HasPedBeenDamagedByWeapon(this.handle, 0, 2);
468
- }
469
- hasBeenDamagedByAnyMeleeWeapon() {
470
- return HasPedBeenDamagedByWeapon(this.handle, 0, 1);
471
- }
472
- clearLastWeaponDamage() {
473
- ClearPedLastWeaponDamage(this.handle);
474
- }
475
- get Bones() {
476
- if (!this.pedBones) {
477
- this.pedBones = new PedBoneCollection(this);
478
- }
479
- return this.pedBones;
480
- }
481
- /**
482
- * Ped Weapons
483
- *
484
- * @constructor
485
- */
486
- get Weapons() {
487
- if (!this.weapons) {
488
- this.weapons = new WeaponCollection(this);
489
- }
490
- return this.weapons;
491
- }
492
- giveWeapon(weapon, ammoCount = 999, isHidden = false, equipNow = true) {
493
- GiveWeaponToPed(this.handle, weapon, ammoCount, isHidden, equipNow);
494
- }
495
- removeWeapon(weapon) {
496
- RemoveWeaponFromPed(this.handle, weapon);
497
- }
498
- removeAllWeapons() {
499
- RemoveAllPedWeapons(this.handle, true);
500
- }
501
- getLastWeaponImpactPosition() {
502
- const [valid, coords] = GetPedLastWeaponImpactCoord(this.handle);
503
- return valid ? Vector3.fromArray(coords) : new Vector3(0, 0, 0);
504
- }
505
- get CanRagdoll() {
506
- return CanPedRagdoll(this.handle);
507
- }
508
- set CanRagdoll(value) {
509
- SetPedCanRagdoll(this.handle, value);
510
- }
511
- ragdoll(duration = -1, ragdollType = RagdollType.Normal) {
512
- this.CanRagdoll = true;
513
- SetPedToRagdoll(this.handle, duration, duration, Number(ragdollType), false, false, false);
514
- }
515
- cancelRagdoll() {
516
- SetPedToRagdoll(this.handle, 1, 1, 1, false, false, false);
517
- }
518
- giveHelmet(canBeRemovedByPed, helmetType, textureIndex) {
519
- GivePedHelmet(this.handle, !canBeRemovedByPed, Number(helmetType), textureIndex);
520
- }
521
- removeHelmet(instantly) {
522
- RemovePedHelmet(this.handle, instantly);
523
- }
524
- openParachute() {
525
- ForcePedToOpenParachute(this.handle);
526
- }
527
- getConfigFlag(flagId) {
528
- return GetPedConfigFlag(this.handle, flagId, true);
529
- }
530
- setConfigFlag(flagId, value) {
531
- SetPedConfigFlag(this.handle, flagId, value);
532
- }
533
- resetConfigFlag(flagId) {
534
- SetPedResetFlag(this.handle, flagId, true);
535
- }
536
- // TODO: Proper extension for this
537
- clone() {
538
- return new Ped(ClonePed(this.handle, false, false, false));
539
- }
540
- exists() {
541
- return super.exists() && GetEntityType(this.handle) === 1;
542
- }
543
- isFacingPed(ped, angle = 25.0) {
544
- return IsPedFacingPed(this.handle, ped.Handle, angle);
545
- }
546
- setComponentVariation(componentId, drawableId, textureId, paletteId = 0) {
547
- SetPedComponentVariation(this.handle, componentId, drawableId, textureId, paletteId);
548
- }
549
- setRandomComponentVariation() {
550
- SetPedRandomComponentVariation(this.handle, 0);
551
- }
552
- setDefaultComponentVariation() {
553
- SetPedDefaultComponentVariation(this.handle);
554
- }
555
- getDrawableVariation(componentId) {
556
- return GetPedDrawableVariation(this.handle, componentId);
557
- }
558
- getNumberOfDrawableVariations(componentId) {
559
- return GetNumberOfPedDrawableVariations(this.handle, componentId);
560
- }
561
- getTextureVariation(componentId) {
562
- return GetPedTextureVariation(this.handle, componentId);
563
- }
564
- getNumberTextureVariations(componentId, drawableId = this.getDrawableVariation(componentId)) {
565
- return GetNumberOfPedTextureVariations(this.handle, componentId, drawableId);
566
- }
567
- setRandomProps() {
568
- SetPedRandomProps(this.handle);
569
- }
570
- setPropIndex(propId, drawableId, textureId, attach = true) {
571
- SetPedPropIndex(this.handle, propId, drawableId, textureId, attach);
572
- }
573
- clearProp(propId) {
574
- ClearPedProp(this.handle, propId);
575
- }
576
- clearAllProps() {
577
- ClearAllPedProps(this.handle);
578
- }
579
- knockPropOff(p1, p2, p3, p4) {
580
- KnockOffPedProp(this.handle, p1, p2, p3, p4);
581
- }
582
- isPropValid(propId, drawableId, textureId) {
583
- return SetPedPreloadPropData(this.handle, propId, drawableId, textureId);
584
- }
585
- getPropIndex(propId) {
586
- return GetPedPropIndex(this.handle, propId);
587
- }
588
- getNumberOfPropDrawableVariations(propId) {
589
- return GetNumberOfPedPropDrawableVariations(this.handle, propId);
590
- }
591
- getNumberOfPropTextureVariations(propId, drawableId = this.getPropIndex(propId)) {
592
- return GetNumberOfPedPropTextureVariations(this.handle, propId, drawableId);
593
- }
594
- getPropTextureIndex(propId) {
595
- return GetPedPropTextureIndex(this.handle, propId);
596
- }
597
- setHelmetPropIndex(propIndex) {
598
- SetPedHelmetPropIndex(this.handle, propIndex);
599
- }
600
- setEyeColor(color) {
601
- SetPedEyeColor(this.handle, color);
602
- }
603
- getEyeColor() {
604
- return GetPedEyeColor(this.handle);
605
- }
606
- setHairColors(primary, highlight) {
607
- SetPedHairColor(this.handle, primary, highlight);
608
- }
609
- setHairColor(color) {
610
- this.setHairColors(color, this.getHairHighlightColor());
611
- }
612
- getHairColor() {
613
- return GetPedHairColor(this.handle);
614
- }
615
- setHairHighlightColor(color) {
616
- this.setHairColors(this.getHairColor(), color);
617
- }
618
- getHairHighlightColor() {
619
- return GetPedHairHighlightColor(this.handle);
620
- }
621
- getHeadOverlayNum(overlayId) {
622
- return GetPedHeadOverlayNum(overlayId);
623
- }
624
- getHeadOverlayValue(overlayId) {
625
- return GetPedHeadOverlayValue(this.handle, overlayId);
626
- }
627
- setHeadOverlayValue(overlayId, value) {
628
- const opacity = GetPedHeadOverlayData(this.handle, overlayId)[5];
629
- this.setHeadOverlay(overlayId, value, opacity);
630
- }
631
- getHeadOverlay(overlayId) {
632
- const [ret, overlayValue, colourType, firstColour, secondColour, overlayOpacity,] = GetPedHeadOverlayData(this.handle, overlayId);
633
- if (!ret) {
634
- return undefined;
635
- }
636
- return [
637
- overlayValue,
638
- colourType,
639
- firstColour,
640
- secondColour,
641
- overlayOpacity,
642
- ];
643
- }
644
- setHeadOverlay(overlayId, index, opacity) {
645
- SetPedHeadOverlay(this.handle, overlayId, index, opacity);
646
- }
647
- getHeadOverlayOpacity(overlayId) {
648
- return GetPedHeadOverlayData(this.handle, overlayId)[5];
649
- }
650
- setHeadOverlayOpacity(overlayId, opacity) {
651
- this.setHeadOverlay(overlayId, this.getHeadOverlayValue(overlayId), opacity);
652
- }
653
- setHeadOverlayColor(overlayId, color) {
654
- let colorId = 0;
655
- if (overlayId === 1 || overlayId === 2 || overlayId === 10) {
656
- colorId = 1;
657
- }
658
- else if (overlayId === 5 || overlayId === 8) {
659
- colorId = 2;
660
- }
661
- SetPedHeadOverlayColor(this.handle, overlayId, colorId, color, color);
662
- }
663
- setHeadBlend(shapeFirstID, shapeSecondID, shapeThirdID, skinFirstID, skinSecondID, skinThirdID, shapeMix, skinMix, thirdMix, isParent = false) {
664
- SetPedHeadBlendData(this.handle, shapeFirstID, shapeSecondID, shapeThirdID, skinFirstID, skinSecondID, skinThirdID, shapeMix, skinMix, thirdMix, isParent);
665
- }
666
- getHeadBlend() {
667
- const buffer = new ArrayBuffer(80);
668
- if (!Citizen.invokeNative("0x2746BD9D88C5C5D0", this.handle, new Float32Array(buffer))) {
669
- return undefined;
670
- }
671
- const { 0: shapeFirstId, 2: shapeSecondId, 4: shapeThirdId, 6: skinFirstId, 8: skinSecondId, 10: skinThirdId, 18: isParent, } = new Uint32Array(buffer);
672
- const { 0: shapeMix, 2: skinMix, 4: thirdMix, } = new Float32Array(buffer, 48);
673
- return [
674
- shapeFirstId,
675
- shapeSecondId,
676
- shapeThirdId,
677
- skinFirstId,
678
- skinSecondId,
679
- skinThirdId,
680
- shapeMix,
681
- skinMix,
682
- thirdMix,
683
- !!isParent,
684
- ];
685
- }
686
- finalizeHeadBlend() {
687
- FinalizeHeadBlend(this.handle);
688
- }
689
- hasHeadBlendFinished() {
690
- return HasPedHeadBlendFinished(this.handle);
691
- }
692
- }
package/models/PedBone.js DELETED
@@ -1,9 +0,0 @@
1
- import { EntityBone, Ped } from "./";
2
- export class PedBone extends EntityBone {
3
- constructor(owner, boneId) {
4
- super(owner, GetPedBoneIndex(owner.Handle, Number(boneId)));
5
- }
6
- get IsValid() {
7
- return Ped.exists(this.Owner) && this.Index !== -1;
8
- }
9
- }