@mytechtoday/augment-extensions 1.6.0 → 1.6.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (358) hide show
  1. package/AGENTS.md +76 -0
  2. package/README.md +26 -3
  3. package/augment-extensions/writing-standards/literature/shakespeare/ANNOUNCEMENT.md +176 -0
  4. package/augment-extensions/writing-standards/literature/shakespeare/CHARACTER-THEME-VALIDATION-REPORT.md +465 -0
  5. package/augment-extensions/writing-standards/literature/shakespeare/DRAMA-VALIDATION-REPORT.md +217 -0
  6. package/augment-extensions/writing-standards/literature/shakespeare/LANGUAGE-VALIDATION-REPORT.md +195 -0
  7. package/augment-extensions/writing-standards/literature/shakespeare/PHASE6-VALIDATION-REPORT.md +359 -0
  8. package/augment-extensions/writing-standards/literature/shakespeare/README.md +126 -0
  9. package/augment-extensions/writing-standards/literature/shakespeare/examples/annotated-sonnets/sonnet-130.md +225 -0
  10. package/augment-extensions/writing-standards/literature/shakespeare/examples/annotated-sonnets/sonnet-18.md +188 -0
  11. package/augment-extensions/writing-standards/literature/shakespeare/examples/annotated-sonnets/sonnet-73.md +215 -0
  12. package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/character-worksheet.md +407 -0
  13. package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/iambic-pentameter-practice.md +470 -0
  14. package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/sonnet-writing-exercise.md +360 -0
  15. package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/theme-analysis-template.md +527 -0
  16. package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/verse-analysis-exercise.md +426 -0
  17. package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/hamlet-to-be-or-not-to-be.md +316 -0
  18. package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/king-lear-storm-scene.md +576 -0
  19. package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/macbeth-tomorrow-and-tomorrow.md +448 -0
  20. package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/much-ado-benedick-eavesdropping.md +496 -0
  21. package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/romeo-juliet-balcony.md +287 -0
  22. package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/twelfth-night-malvolio-letter.md +653 -0
  23. package/augment-extensions/writing-standards/literature/shakespeare/module.json +72 -0
  24. package/augment-extensions/writing-standards/literature/shakespeare/rules/character-themes/character-development.md +608 -0
  25. package/augment-extensions/writing-standards/literature/shakespeare/rules/character-themes/thematic-elements.md +471 -0
  26. package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/comedy.md +763 -0
  27. package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/history-plays.md +507 -0
  28. package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/scene-construction.md +870 -0
  29. package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/tragedy.md +743 -0
  30. package/augment-extensions/writing-standards/literature/shakespeare/rules/language/elizabethan-english.md +400 -0
  31. package/augment-extensions/writing-standards/literature/shakespeare/rules/language/rhetoric-wordplay.md +602 -0
  32. package/augment-extensions/writing-standards/literature/shakespeare/rules/language/vocabulary-guide.md +662 -0
  33. package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/iambic-pentameter.md +447 -0
  34. package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/narrative-poetry.md +453 -0
  35. package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/sonnets.md +435 -0
  36. package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/verse-forms.md +565 -0
  37. package/augment-extensions/writing-standards/screenplay/cinematic-styles/MIGRATION.md +213 -158
  38. package/augment-extensions/writing-standards/screenplay/cinematic-styles/README.md +309 -157
  39. package/augment-extensions/writing-standards/screenplay/cinematic-styles/REFACTORING-SUMMARY.md +99 -0
  40. package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/module.json +33 -0
  41. package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/monty-python/module.json +50 -0
  42. package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/monty-python/rules/monty-python.md +243 -0
  43. package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/saturday-night-live/module.json +50 -0
  44. package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/saturday-night-live/rules/saturday-night-live.md +153 -0
  45. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/README.md +127 -0
  46. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/alfred-hitchcock/module.json +50 -0
  47. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/alfred-hitchcock/rules/alfred-hitchcock.md +168 -0
  48. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/ari-aster/module.json +50 -0
  49. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/ari-aster/rules/ari-aster.md +414 -0
  50. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brad-bird/module.json +50 -0
  51. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brad-bird/rules/brad-bird.md +362 -0
  52. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brian-de-palma/module.json +50 -0
  53. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brian-de-palma/rules/brian-de-palma.md +445 -0
  54. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/buster-keaton/module.json +50 -0
  55. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/buster-keaton/rules/buster-keaton.md +508 -0
  56. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/christopher-nolan/module.json +50 -0
  57. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/christopher-nolan/rules/christopher-nolan.md +147 -0
  58. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/clint-eastwood/module.json +50 -0
  59. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/clint-eastwood/rules/clint-eastwood.md +639 -0
  60. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/coen-brothers/module.json +50 -0
  61. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/coen-brothers/rules/coen-brothers.md +167 -0
  62. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/darren-aronofsky/module.json +50 -0
  63. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/darren-aronofsky/rules/darren-aronofsky.md +474 -0
  64. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-fincher/module.json +50 -0
  65. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-fincher/rules/david-fincher.md +203 -0
  66. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-lynch/module.json +50 -0
  67. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-lynch/rules/david-lynch.md +136 -0
  68. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/denis-villeneuve/module.json +50 -0
  69. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/denis-villeneuve/rules/denis-villeneuve.md +131 -0
  70. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/francis-ford-coppola/module.json +50 -0
  71. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/francis-ford-coppola/rules/francis-ford-coppola.md +190 -0
  72. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gary-marshall/module.json +50 -0
  73. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gary-marshall/rules/gary-marshall.md +181 -0
  74. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-a-romero/module.json +50 -0
  75. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-a-romero/rules/george-a-romero.md +391 -0
  76. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-lucas/module.json +50 -0
  77. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-lucas/rules/george-lucas.md +129 -0
  78. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/guillermo-del-toro/module.json +50 -0
  79. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/guillermo-del-toro/rules/guillermo-del-toro.md +350 -0
  80. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gus-van-sant/module.json +50 -0
  81. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gus-van-sant/rules/gus-van-sant.md +353 -0
  82. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/james-ivory-ismail-merchant/module.json +50 -0
  83. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/james-ivory-ismail-merchant/rules/james-ivory-ismail-merchant.md +164 -0
  84. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jim-jarmusch/module.json +50 -0
  85. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jim-jarmusch/rules/jim-jarmusch.md +426 -0
  86. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-carpenter/module.json +50 -0
  87. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-carpenter/rules/john-carpenter.md +450 -0
  88. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-ford/module.json +50 -0
  89. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-ford/rules/john-ford.md +429 -0
  90. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-huston/module.json +50 -0
  91. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-huston/rules/john-huston.md +357 -0
  92. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-landis/module.json +50 -0
  93. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-landis/rules/john-landis.md +483 -0
  94. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jonathan-demme/module.json +50 -0
  95. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jonathan-demme/rules/jonathan-demme.md +394 -0
  96. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/joseph-l-mankiewicz/module.json +50 -0
  97. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/joseph-l-mankiewicz/rules/joseph-l-mankiewicz.md +406 -0
  98. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kathryn-bigelow/module.json +50 -0
  99. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kathryn-bigelow/rules/kathryn-bigelow.md +443 -0
  100. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kelly-reichardt/module.json +50 -0
  101. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kelly-reichardt/rules/kelly-reichardt.md +365 -0
  102. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kevin-smith/module.json +50 -0
  103. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kevin-smith/rules/kevin-smith.md +546 -0
  104. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/linda-shayne/module.json +50 -0
  105. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/linda-shayne/rules/linda-shayne.md +341 -0
  106. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/martin-scorsese/module.json +50 -0
  107. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/martin-scorsese/rules/martin-scorsese.md +188 -0
  108. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mel-brooks/module.json +50 -0
  109. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mel-brooks/rules/mel-brooks.md +215 -0
  110. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-curtiz/module.json +50 -0
  111. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-curtiz/rules/michael-curtiz.md +429 -0
  112. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-mann/module.json +50 -0
  113. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-mann/rules/michael-mann.md +416 -0
  114. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mike-nichols/module.json +50 -0
  115. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mike-nichols/rules/mike-nichols.md +383 -0
  116. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/module.json +410 -0
  117. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/orson-welles/module.json +50 -0
  118. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/orson-welles/rules/orson-welles.md +400 -0
  119. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/park-chan-wook/module.json +50 -0
  120. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/park-chan-wook/rules/park-chan-wook.md +357 -0
  121. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/paul-thomas-anderson/module.json +50 -0
  122. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/paul-thomas-anderson/rules/paul-thomas-anderson.md +143 -0
  123. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/penny-marshall/module.json +50 -0
  124. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/penny-marshall/rules/penny-marshall.md +139 -0
  125. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/peter-bogdanovich/module.json +50 -0
  126. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/peter-bogdanovich/rules/peter-bogdanovich.md +411 -0
  127. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/quentin-tarantino/module.json +50 -0
  128. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/quentin-tarantino/rules/quentin-tarantino.md +178 -0
  129. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/richard-linklater/module.json +50 -0
  130. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/richard-linklater/rules/richard-linklater.md +463 -0
  131. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/rob-reiner/module.json +50 -0
  132. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/rob-reiner/rules/rob-reiner.md +470 -0
  133. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-altman/module.json +50 -0
  134. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-altman/rules/robert-altman.md +447 -0
  135. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-eggers/module.json +50 -0
  136. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-eggers/rules/robert-eggers.md +361 -0
  137. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-zemeckis/module.json +50 -0
  138. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-zemeckis/rules/robert-zemeckis.md +489 -0
  139. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sam-peckinpah/module.json +50 -0
  140. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sam-peckinpah/rules/sam-peckinpah.md +475 -0
  141. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sidney-lumet/module.json +50 -0
  142. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sidney-lumet/rules/sidney-lumet.md +387 -0
  143. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/spike-lee/module.json +50 -0
  144. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/spike-lee/rules/spike-lee.md +500 -0
  145. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-donen-gene-kelly/module.json +50 -0
  146. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-donen-gene-kelly/rules/stanley-donen-gene-kelly.md +406 -0
  147. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-kubrick/module.json +50 -0
  148. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-kubrick/rules/stanley-kubrick.md +183 -0
  149. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steve-martin/module.json +50 -0
  150. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steve-martin/rules/steve-martin.md +138 -0
  151. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steven-spielberg/module.json +50 -0
  152. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steven-spielberg/rules/steven-spielberg.md +179 -0
  153. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sydney-pollack/module.json +50 -0
  154. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sydney-pollack/rules/sydney-pollack.md +356 -0
  155. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/terry-gilliam/module.json +50 -0
  156. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/terry-gilliam/rules/terry-gilliam.md +546 -0
  157. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tim-burton/module.json +50 -0
  158. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tim-burton/rules/tim-burton.md +356 -0
  159. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tobe-hooper/module.json +50 -0
  160. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tobe-hooper/rules/tobe-hooper.md +596 -0
  161. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/wes-anderson/module.json +50 -0
  162. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/wes-anderson/rules/wes-anderson.md +146 -0
  163. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/william-friedkin/module.json +50 -0
  164. package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/william-friedkin/rules/william-friedkin.md +378 -0
  165. package/augment-extensions/writing-standards/screenplay/cinematic-styles/examples/style-applications.md +492 -9
  166. package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/blue-ruin/module.json +50 -0
  167. package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/blue-ruin/rules/blue-ruin.md +721 -0
  168. package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/module.json +27 -0
  169. package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/rules/blue-ruin.md.bak +667 -0
  170. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/fast-and-furious/module.json +17 -0
  171. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/fast-and-furious/rules/the-fast-and-furious-saga.md +427 -0
  172. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/harry-potter/module.json +17 -0
  173. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/harry-potter/rules/harry-potter.md +170 -0
  174. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/james-bond/module.json +17 -0
  175. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/james-bond/rules/james-bond.md +440 -0
  176. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/john-wick/module.json +17 -0
  177. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/john-wick/rules/john-wick.md +375 -0
  178. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/lord-of-the-rings/module.json +17 -0
  179. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/lord-of-the-rings/rules/lord-of-the-rings.md +437 -0
  180. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/mcu/module.json +29 -0
  181. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/mcu/rules/mcu-avengers.md +985 -0
  182. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/mcu/rules/mcu-avengers.md.bak +933 -0
  183. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/module.json +93 -0
  184. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/module.json +46 -0
  185. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-deep-space-nine.md +146 -0
  186. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-enterprise.md +149 -0
  187. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-strange-new-world.md +156 -0
  188. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-the-next-generation.md +163 -0
  189. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-tos.md +148 -0
  190. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-voyager.md +148 -0
  191. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek.md +163 -0
  192. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-wars/module.json +17 -0
  193. package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-wars/rules/star-wars.md +213 -0
  194. package/augment-extensions/writing-standards/screenplay/cinematic-styles/module.json +128 -63
  195. package/augment-extensions/writing-standards/screenplay/cinematic-styles/narrative-theory/joseph-campbell/module.json +50 -0
  196. package/augment-extensions/writing-standards/screenplay/cinematic-styles/narrative-theory/joseph-campbell/rules/joseph-campbell.md +178 -0
  197. package/augment-extensions/writing-standards/screenplay/cinematic-styles/narrative-theory/module.json +27 -0
  198. package/augment-extensions/writing-standards/screenplay/cinematic-styles/producers/bruckheimer-and-simpson/module.json +50 -0
  199. package/augment-extensions/writing-standards/screenplay/cinematic-styles/producers/bruckheimer-and-simpson/rules/bruckheimer-and-simpson.md +376 -0
  200. package/augment-extensions/writing-standards/screenplay/cinematic-styles/producers/module.json +26 -0
  201. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/blue-ruin.md +667 -667
  202. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/christopher-nolan.md +126 -0
  203. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/coen-brothers.md +154 -0
  204. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/david-lynch.md +124 -0
  205. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/denis-villeneuve.md +119 -0
  206. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/francis-ford-coppola.md +176 -0
  207. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/george-lucas.md +116 -0
  208. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/joseph-campbell.md +167 -0
  209. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/martin-scorsese.md +174 -0
  210. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/mcu-avengers.md +933 -933
  211. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/monty-python.md +231 -0
  212. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/quentin-tarantino.md +167 -0
  213. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/saturday-night-live.md +141 -0
  214. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/stanley-kubrick.md +169 -0
  215. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/star-wars.md +200 -0
  216. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/steven-spielberg.md +165 -0
  217. package/augment-extensions/writing-standards/screenplay/cinematic-styles/rules/wes-anderson.md +134 -0
  218. package/augment-extensions/writing-standards/screenplay/module.json +21 -2
  219. package/cli/AGENTS.md +22 -0
  220. package/cli/dist/__test_hook-system.d.ts +2 -0
  221. package/cli/dist/__test_hook-system.d.ts.map +1 -0
  222. package/cli/dist/__test_hook-system.js +4 -0
  223. package/cli/dist/__test_hook-system.js.map +1 -0
  224. package/cli/dist/cli.js +21 -0
  225. package/cli/dist/cli.js.map +1 -1
  226. package/cli/dist/commands/generate-shot-list/error-detector.d.ts +92 -0
  227. package/cli/dist/commands/generate-shot-list/error-detector.d.ts.map +1 -0
  228. package/cli/dist/commands/generate-shot-list/error-detector.js +131 -0
  229. package/cli/dist/commands/generate-shot-list/error-detector.js.map +1 -0
  230. package/cli/dist/commands/generate-shot-list/error-recovery.d.ts +85 -0
  231. package/cli/dist/commands/generate-shot-list/error-recovery.d.ts.map +1 -0
  232. package/cli/dist/commands/generate-shot-list/error-recovery.js +208 -0
  233. package/cli/dist/commands/generate-shot-list/error-recovery.js.map +1 -0
  234. package/cli/dist/commands/generate-shot-list/errors.d.ts +52 -0
  235. package/cli/dist/commands/generate-shot-list/errors.d.ts.map +1 -0
  236. package/cli/dist/commands/generate-shot-list/errors.js +287 -0
  237. package/cli/dist/commands/generate-shot-list/errors.js.map +1 -0
  238. package/cli/dist/commands/generate-shot-list/exit-codes.d.ts +42 -0
  239. package/cli/dist/commands/generate-shot-list/exit-codes.d.ts.map +1 -0
  240. package/cli/dist/commands/generate-shot-list/exit-codes.js +83 -0
  241. package/cli/dist/commands/generate-shot-list/exit-codes.js.map +1 -0
  242. package/cli/dist/commands/generate-shot-list/formatter/base-formatter.d.ts +48 -0
  243. package/cli/dist/commands/generate-shot-list/formatter/base-formatter.d.ts.map +1 -0
  244. package/cli/dist/commands/generate-shot-list/formatter/base-formatter.js +113 -0
  245. package/cli/dist/commands/generate-shot-list/formatter/base-formatter.js.map +1 -0
  246. package/cli/dist/commands/generate-shot-list/formatter/csv-formatter.d.ts +45 -0
  247. package/cli/dist/commands/generate-shot-list/formatter/csv-formatter.d.ts.map +1 -0
  248. package/cli/dist/commands/generate-shot-list/formatter/csv-formatter.js +110 -0
  249. package/cli/dist/commands/generate-shot-list/formatter/csv-formatter.js.map +1 -0
  250. package/cli/dist/commands/generate-shot-list/formatter/html-formatter.d.ts +38 -0
  251. package/cli/dist/commands/generate-shot-list/formatter/html-formatter.d.ts.map +1 -0
  252. package/cli/dist/commands/generate-shot-list/formatter/html-formatter.js +82 -0
  253. package/cli/dist/commands/generate-shot-list/formatter/html-formatter.js.map +1 -0
  254. package/cli/dist/commands/generate-shot-list/formatter/html-template.d.ts +11 -0
  255. package/cli/dist/commands/generate-shot-list/formatter/html-template.d.ts.map +1 -0
  256. package/cli/dist/commands/generate-shot-list/formatter/html-template.js +628 -0
  257. package/cli/dist/commands/generate-shot-list/formatter/html-template.js.map +1 -0
  258. package/cli/dist/commands/generate-shot-list/formatter/index.d.ts +13 -0
  259. package/cli/dist/commands/generate-shot-list/formatter/index.d.ts.map +1 -0
  260. package/cli/dist/commands/generate-shot-list/formatter/index.js +41 -0
  261. package/cli/dist/commands/generate-shot-list/formatter/index.js.map +1 -0
  262. package/cli/dist/commands/generate-shot-list/formatter/json-formatter.d.ts +34 -0
  263. package/cli/dist/commands/generate-shot-list/formatter/json-formatter.d.ts.map +1 -0
  264. package/cli/dist/commands/generate-shot-list/formatter/json-formatter.js +123 -0
  265. package/cli/dist/commands/generate-shot-list/formatter/json-formatter.js.map +1 -0
  266. package/cli/dist/commands/generate-shot-list/formatter/jsonl-formatter.d.ts +37 -0
  267. package/cli/dist/commands/generate-shot-list/formatter/jsonl-formatter.d.ts.map +1 -0
  268. package/cli/dist/commands/generate-shot-list/formatter/jsonl-formatter.js +100 -0
  269. package/cli/dist/commands/generate-shot-list/formatter/jsonl-formatter.js.map +1 -0
  270. package/cli/dist/commands/generate-shot-list/formatter/markdown-formatter.d.ts +34 -0
  271. package/cli/dist/commands/generate-shot-list/formatter/markdown-formatter.d.ts.map +1 -0
  272. package/cli/dist/commands/generate-shot-list/formatter/markdown-formatter.js +159 -0
  273. package/cli/dist/commands/generate-shot-list/formatter/markdown-formatter.js.map +1 -0
  274. package/cli/dist/commands/generate-shot-list/formatter/txt-formatter.d.ts +37 -0
  275. package/cli/dist/commands/generate-shot-list/formatter/txt-formatter.d.ts.map +1 -0
  276. package/cli/dist/commands/generate-shot-list/formatter/txt-formatter.js +125 -0
  277. package/cli/dist/commands/generate-shot-list/formatter/txt-formatter.js.map +1 -0
  278. package/cli/dist/commands/generate-shot-list/formatter/types.d.ts +75 -0
  279. package/cli/dist/commands/generate-shot-list/formatter/types.d.ts.map +1 -0
  280. package/cli/dist/commands/generate-shot-list/formatter/types.js +8 -0
  281. package/cli/dist/commands/generate-shot-list/formatter/types.js.map +1 -0
  282. package/cli/dist/commands/generate-shot-list/generator/context-builder.d.ts +55 -0
  283. package/cli/dist/commands/generate-shot-list/generator/context-builder.d.ts.map +1 -0
  284. package/cli/dist/commands/generate-shot-list/generator/context-builder.js +168 -0
  285. package/cli/dist/commands/generate-shot-list/generator/context-builder.js.map +1 -0
  286. package/cli/dist/commands/generate-shot-list/generator/index.d.ts +40 -0
  287. package/cli/dist/commands/generate-shot-list/generator/index.d.ts.map +1 -0
  288. package/cli/dist/commands/generate-shot-list/generator/index.js +168 -0
  289. package/cli/dist/commands/generate-shot-list/generator/index.js.map +1 -0
  290. package/cli/dist/commands/generate-shot-list/generator/metadata-extractor.d.ts +46 -0
  291. package/cli/dist/commands/generate-shot-list/generator/metadata-extractor.d.ts.map +1 -0
  292. package/cli/dist/commands/generate-shot-list/generator/metadata-extractor.js +170 -0
  293. package/cli/dist/commands/generate-shot-list/generator/metadata-extractor.js.map +1 -0
  294. package/cli/dist/commands/generate-shot-list/generator/scene-segmenter.d.ts +49 -0
  295. package/cli/dist/commands/generate-shot-list/generator/scene-segmenter.d.ts.map +1 -0
  296. package/cli/dist/commands/generate-shot-list/generator/scene-segmenter.js +130 -0
  297. package/cli/dist/commands/generate-shot-list/generator/scene-segmenter.js.map +1 -0
  298. package/cli/dist/commands/generate-shot-list/generator/types.d.ts +118 -0
  299. package/cli/dist/commands/generate-shot-list/generator/types.d.ts.map +1 -0
  300. package/cli/dist/commands/generate-shot-list/generator/types.js +8 -0
  301. package/cli/dist/commands/generate-shot-list/generator/types.js.map +1 -0
  302. package/cli/dist/commands/generate-shot-list/generator/validator.d.ts +40 -0
  303. package/cli/dist/commands/generate-shot-list/generator/validator.d.ts.map +1 -0
  304. package/cli/dist/commands/generate-shot-list/generator/validator.js +117 -0
  305. package/cli/dist/commands/generate-shot-list/generator/validator.js.map +1 -0
  306. package/cli/dist/commands/generate-shot-list/help-text.d.ts +11 -0
  307. package/cli/dist/commands/generate-shot-list/help-text.d.ts.map +1 -0
  308. package/cli/dist/commands/generate-shot-list/help-text.js +160 -0
  309. package/cli/dist/commands/generate-shot-list/help-text.js.map +1 -0
  310. package/cli/dist/commands/generate-shot-list/logger/index.d.ts +25 -0
  311. package/cli/dist/commands/generate-shot-list/logger/index.d.ts.map +1 -0
  312. package/cli/dist/commands/generate-shot-list/logger/index.js +98 -0
  313. package/cli/dist/commands/generate-shot-list/logger/index.js.map +1 -0
  314. package/cli/dist/commands/generate-shot-list/logger/jsonl-writer.d.ts +43 -0
  315. package/cli/dist/commands/generate-shot-list/logger/jsonl-writer.d.ts.map +1 -0
  316. package/cli/dist/commands/generate-shot-list/logger/jsonl-writer.js +123 -0
  317. package/cli/dist/commands/generate-shot-list/logger/jsonl-writer.js.map +1 -0
  318. package/cli/dist/commands/generate-shot-list/logger/shot-list-logger.d.ts +43 -0
  319. package/cli/dist/commands/generate-shot-list/logger/shot-list-logger.d.ts.map +1 -0
  320. package/cli/dist/commands/generate-shot-list/logger/shot-list-logger.js +142 -0
  321. package/cli/dist/commands/generate-shot-list/logger/shot-list-logger.js.map +1 -0
  322. package/cli/dist/commands/generate-shot-list/logger/types.d.ts +145 -0
  323. package/cli/dist/commands/generate-shot-list/logger/types.d.ts.map +1 -0
  324. package/cli/dist/commands/generate-shot-list/logger/types.js +8 -0
  325. package/cli/dist/commands/generate-shot-list/logger/types.js.map +1 -0
  326. package/cli/dist/commands/generate-shot-list/parser/fountain-parser.d.ts +33 -0
  327. package/cli/dist/commands/generate-shot-list/parser/fountain-parser.d.ts.map +1 -0
  328. package/cli/dist/commands/generate-shot-list/parser/fountain-parser.js +249 -0
  329. package/cli/dist/commands/generate-shot-list/parser/fountain-parser.js.map +1 -0
  330. package/cli/dist/commands/generate-shot-list/parser/index.d.ts +24 -0
  331. package/cli/dist/commands/generate-shot-list/parser/index.d.ts.map +1 -0
  332. package/cli/dist/commands/generate-shot-list/parser/index.js +117 -0
  333. package/cli/dist/commands/generate-shot-list/parser/index.js.map +1 -0
  334. package/cli/dist/commands/generate-shot-list/parser/markdown-parser.d.ts +21 -0
  335. package/cli/dist/commands/generate-shot-list/parser/markdown-parser.d.ts.map +1 -0
  336. package/cli/dist/commands/generate-shot-list/parser/markdown-parser.js +197 -0
  337. package/cli/dist/commands/generate-shot-list/parser/markdown-parser.js.map +1 -0
  338. package/cli/dist/commands/generate-shot-list/parser/plaintext-parser.d.ts +29 -0
  339. package/cli/dist/commands/generate-shot-list/parser/plaintext-parser.d.ts.map +1 -0
  340. package/cli/dist/commands/generate-shot-list/parser/plaintext-parser.js +213 -0
  341. package/cli/dist/commands/generate-shot-list/parser/plaintext-parser.js.map +1 -0
  342. package/cli/dist/commands/generate-shot-list/parser/types.d.ts +133 -0
  343. package/cli/dist/commands/generate-shot-list/parser/types.d.ts.map +1 -0
  344. package/cli/dist/commands/generate-shot-list/parser/types.js +22 -0
  345. package/cli/dist/commands/generate-shot-list/parser/types.js.map +1 -0
  346. package/cli/dist/commands/generate-shot-list.d.ts +13 -0
  347. package/cli/dist/commands/generate-shot-list.d.ts.map +1 -0
  348. package/cli/dist/commands/generate-shot-list.js +115 -0
  349. package/cli/dist/commands/generate-shot-list.js.map +1 -0
  350. package/cli/dist/index.d.ts +7 -0
  351. package/cli/dist/index.d.ts.map +1 -0
  352. package/cli/dist/index.js +10 -0
  353. package/cli/dist/index.js.map +1 -0
  354. package/cli/dist/utils/mcp-integration.d.ts +1 -2
  355. package/cli/dist/utils/mcp-integration.d.ts.map +1 -1
  356. package/cli/dist/utils/mcp-integration.js +102 -13
  357. package/cli/dist/utils/mcp-integration.js.map +1 -1
  358. package/package.json +4 -1
@@ -0,0 +1,93 @@
1
+ {
2
+ "name": "cinematic-styles-franchises",
3
+ "version": "1.0.0",
4
+ "displayName": "Cinematic Styles - Franchises",
5
+ "description": "Film franchise-specific screenplay style guides for major cinematic universes and series",
6
+ "type": "writing-standards",
7
+ "category": "screenplay/cinematic-styles",
8
+ "tags": [
9
+ "screenplay",
10
+ "cinematic-style",
11
+ "franchises",
12
+ "series",
13
+ "universe",
14
+ "storytelling"
15
+ ],
16
+ "dependencies": {
17
+ "required": [],
18
+ "optional": ["writing-standards/screenplay"]
19
+ },
20
+ "augment": {
21
+ "characterCount": 150000,
22
+ "priority": "high",
23
+ "category": "cinematic-styles",
24
+ "appliesTo": {
25
+ "filePatterns": [
26
+ "**/*.fountain",
27
+ "**/*.screenplay",
28
+ "**/screenplay/**/*.md",
29
+ "**/screenplays/**/*"
30
+ ],
31
+ "languages": ["fountain", "markdown"]
32
+ },
33
+ "subModules": [
34
+ {
35
+ "id": "mcu",
36
+ "name": "Marvel Cinematic Universe",
37
+ "description": "MCU/Avengers ensemble superhero style",
38
+ "path": "mcu/"
39
+ },
40
+ {
41
+ "id": "star-trek",
42
+ "name": "Star Trek",
43
+ "description": "Star Trek franchise philosophical sci-fi (7 series)",
44
+ "path": "star-trek/"
45
+ },
46
+ {
47
+ "id": "star-wars",
48
+ "name": "Star Wars",
49
+ "description": "Star Wars mythic space opera",
50
+ "path": "star-wars/"
51
+ },
52
+ {
53
+ "id": "harry-potter",
54
+ "name": "Harry Potter",
55
+ "description": "Harry Potter magical coming-of-age",
56
+ "path": "harry-potter/"
57
+ },
58
+ {
59
+ "id": "john-wick",
60
+ "name": "John Wick",
61
+ "description": "John Wick stylized action",
62
+ "path": "john-wick/"
63
+ },
64
+ {
65
+ "id": "james-bond",
66
+ "name": "James Bond",
67
+ "description": "James Bond spy thriller",
68
+ "path": "james-bond/"
69
+ },
70
+ {
71
+ "id": "lord-of-the-rings",
72
+ "name": "Lord of the Rings",
73
+ "description": "Lord of the Rings epic fantasy",
74
+ "path": "lord-of-the-rings/"
75
+ },
76
+ {
77
+ "id": "fast-and-furious",
78
+ "name": "Fast & Furious",
79
+ "description": "Fast & Furious action franchise",
80
+ "path": "fast-and-furious/"
81
+ }
82
+ ]
83
+ },
84
+ "installation": {
85
+ "required": false,
86
+ "steps": [
87
+ "Link all franchises: augx link writing-standards/screenplay/cinematic-styles/franchises",
88
+ "Or link specific franchise: augx link writing-standards/screenplay/cinematic-styles/franchises/mcu",
89
+ "Configure active style in .augment/screenplay-config.json"
90
+ ]
91
+ }
92
+ }
93
+
@@ -0,0 +1,46 @@
1
+ {
2
+ "name": "cinematic-styles-star-trek",
3
+ "version": "1.0.0",
4
+ "displayName": "Star Trek Franchise",
5
+ "description": "Star Trek philosophical sci-fi exploring humanity through space exploration (7 series)",
6
+ "type": "writing-standards",
7
+ "category": "screenplay/cinematic-styles/franchises",
8
+ "tags": [
9
+ "screenplay",
10
+ "star-trek",
11
+ "sci-fi",
12
+ "philosophical",
13
+ "ensemble",
14
+ "episodic"
15
+ ],
16
+ "dependencies": {
17
+ "required": [],
18
+ "optional": ["writing-standards/screenplay"]
19
+ },
20
+ "augment": {
21
+ "characterCount": 50000,
22
+ "priority": "high",
23
+ "category": "cinematic-styles"
24
+ },
25
+ "contents": {
26
+ "rules": [
27
+ "star-trek.md",
28
+ "star-trek-tos.md",
29
+ "star-trek-the-next-generation.md",
30
+ "star-trek-deep-space-nine.md",
31
+ "star-trek-voyager.md",
32
+ "star-trek-enterprise.md",
33
+ "star-trek-strange-new-world.md"
34
+ ]
35
+ },
36
+ "series": {
37
+ "overview": "star-trek.md",
38
+ "tos": "star-trek-tos.md",
39
+ "tng": "star-trek-the-next-generation.md",
40
+ "ds9": "star-trek-deep-space-nine.md",
41
+ "voyager": "star-trek-voyager.md",
42
+ "enterprise": "star-trek-enterprise.md",
43
+ "snw": "star-trek-strange-new-world.md"
44
+ }
45
+ }
46
+
@@ -0,0 +1,146 @@
1
+ # Star Trek: Deep Space Nine Style Guide
2
+
3
+ ## Table of Contents
4
+ - [Table of Contents](#table-of-contents)
5
+ - [Introduction – The DS9 Ethos: Moral Complexity, Station-Based Realism, War-Time Stakes, Religious & Cultural Depth, Ensemble Community, and Grounded Optimism in a Fractured Galaxy](#introduction-the-ds9-ethos-moral-complexity-station-based-realism-war-time-stakes-religious-cultural-depth-ensemble-community-and-grounded-optimism-in-a-fractured-galaxy)
6
+ - [Overall Tone and Thematic DNA – Moral Complexity, War-Time Realism, Religious & Cultural Depth, Ensemble Community, Grounded Optimism, and Ethical Gray Areas](#overall-tone-and-thematic-dna-moral-complexity-war-time-realism-religious-cultural-depth-ensemble-community-grounded-optimism-and-ethical-gray-areas)
7
+ - [Narrative Architecture – Serialized Long-Form Arcs with Episodic Balance](#narrative-architecture-serialized-long-form-arcs-with-episodic-balance)
8
+ - [Character Construction – Ensemble-Driven, Morally Complex, Archetypal Yet Human](#character-construction-ensemble-driven-morally-complex-archetypal-yet-human)
9
+ - [Dialogue Mechanics – Philosophical, Precise, Cultural, Emotional](#dialogue-mechanics-philosophical-precise-cultural-emotional)
10
+ - [Visual Language & Cinematography – Station-Centric, Lived-In, War-Time Realism](#visual-language-cinematography-station-centric-lived-in-war-time-realism)
11
+ - [Action and Violence – Diplomacy First, War as Last Resort](#action-and-violence-diplomacy-first-war-as-last-resort)
12
+ - [Music and Sound Design – Leitmotif-Driven, Emotional](#music-and-sound-design-leitmotif-driven-emotional)
13
+ - [Practical Screenwriting Advice – DS9 Habits](#practical-screenwriting-advice-ds9-habits)
14
+ - [Quick Reference – DS9 Checklist (Expanded)](#quick-reference-ds9-checklist-expanded)
15
+
16
+ ## Introduction – The DS9 Ethos: Moral Complexity, Station-Based Realism, War-Time Stakes, Religious & Cultural Depth, Ensemble Community, and Grounded Optimism in a Fractured Galaxy
17
+ *Star Trek: Deep Space Nine* (DS9, 1993–1999, 176 episodes across 7 seasons) is widely regarded as the most ambitious, serialized, and thematically mature series in the Star Trek franchise. Created by Rick Berman and Michael Piller, developed by Ira Steven Behr, and shaped by a writing staff including Ronald D. Moore, René Echevarria, Hans Beimler, Robert Hewitt Wolfe, and Bradley Thompson, DS9 transformed the episodic “problem of the week” format of TOS and TNG into a long-form, character-driven saga set on a fixed space station orbiting Bajor, near the newly discovered Bajoran wormhole to the Gamma Quadrant.
18
+
19
+ The station crew—Commander/Captain Benjamin Sisko (Avery Brooks), Major Kira Nerys (Nana Visitor), Constable Odo (René Auberjonois), Lt. Jadzia Dax (Terry Farrell), Dr. Julian Bashir (Alexander Siddig), Chief Miles O’Brien (Colm Meaney), Quark (Armin Shimerman), Jake Sisko (Cirroc Lofton), Elim Garak (Andrew Robinson), and later Ezri Dax (Nicole de Boer), Worf (Michael Dorn), and others—faces political instability on Bajor, Cardassian occupation aftermath, Dominion War, religious prophecy, espionage, and personal trauma. DS9 explores war, religion, terrorism, colonialism, identity, morality in gray areas, and the cost of utopia in a universe that refuses to be utopian.
20
+
21
+ DS9’s style contrasts sharply with TNG’s refined optimism and episodic morality plays, TOS’s swashbuckling adventure, Voyager’s survival isolation, Enterprise’s prequel grit, Discovery’s serialized spectacle, Picard’s reflective trauma, or Strange New Worlds’ episodic optimism. DS9 is serialized, morally complex, politically grounded, religiously textured, ensemble-driven, and unflinchingly realistic in its depiction of war and occupation—yet it retains Star Trek’s core belief in hope, redemption, and human (and alien) potential.
22
+
23
+ This ultra-expanded guide provides the deepest dissection of DS9’s style, including episode-by-episode examples from every season, thematic evolutions across the run, structural rules with serialized guidelines, visual grammar, character archetypes with psychological and moral development strategies, dialogue mechanics with philosophical and cultural principles, conflict philosophy with war-time realism, music & sound principles, world-building directives, moral storytelling guidelines, franchise crossover rules (e.g., with TNG, Voyager), and practical screenwriting habits drawn from DS9 writers and showrunners.
24
+
25
+ ## Overall Tone and Thematic DNA – Moral Complexity, War-Time Realism, Religious & Cultural Depth, Ensemble Community, Grounded Optimism, and Ethical Gray Areas
26
+ - **Grounded Optimism with Moral Ambiguity and War-Time Stakes**
27
+ DS9’s tone is darker, more realistic, and morally nuanced than other Trek series: the Federation utopia is tested by war, occupation, religion, and personal compromise. Hope survives, but innocence is lost.
28
+ - “In the Pale Moonlight” (S6E19): Sisko narrates his morally compromising alliance with Garak—tone of reluctant pragmatism, guilt, and grim resolve.
29
+ - “The Siege of AR-558” (S7E8): Ground war realism—soldiers suffer PTSD, death; tone of tragic heroism without glorification.
30
+ - “Duet” (S1E19): Cardassian war criminal reveals shared humanity—tone of quiet moral reckoning.
31
+ - “The Visitor” (S4E2): Jake’s lifelong grief over Sisko’s disappearance—tone of heartbreaking loss and love.
32
+ - “Far Beyond the Stars” (S6E13): Sisko’s vision as 1950s black writer—tone of racial injustice and defiant hope.
33
+ - “The Sound of Her Voice” (S6E25): Crew bonds with dying woman via radio—tone of quiet empathy and loss.
34
+ → **Core Principle**: Never abandon hope, but never sugarcoat reality. DS9 shows utopia under pressure—moral compromises, war trauma, religious extremism—yet characters strive for betterment. Tone inspires reflection on real-world ethics while affirming resilience.
35
+
36
+ - **Thematic Pillars – War, Religion, Politics, Identity, Community, and Moral Grayness**
37
+ 1. War and Its Cost: Dominion War arc (Seasons 5–7) explores sacrifice, PTSD, genocide, collaboration.
38
+ - “The Siege of AR-558,” “The Ship,” “Nor the Battle to the Strong,” “When It Rains…,” “The Dogs of War.”
39
+ 2. Religion & Prophecy: Bajoran faith vs. secular Federation.
40
+ - “Emissary” (pilot), “The Reckoning,” “Rapture,” “Tears of the Prophets.”
41
+ 3. Colonialism & Occupation: Bajoran resistance, Cardassian legacy.
42
+ - “Duet,” “Necessary Evil,” “Cardassians,” “Past Prologue.”
43
+ 4. Identity & Belonging: Outsiders finding home (Odo, Quark, Garak, Bashir).
44
+ - “The Wire” (Garak’s breakdown), “Homefront” (Bashir’s heritage).
45
+ 5. Ensemble Community & Found Family: Station as microcosm.
46
+ - “Family,” “The Ascent,” “The Way of the Warrior” (Worf integration).
47
+ 6. Moral Grayness & Compromise: Ends justify means?
48
+ - “In the Pale Moonlight,” “Inter Arma Enim Silent Leges.”
49
+ 7. Redemption & Second Chances: Enemies become allies.
50
+ - Garak, Dukat (tragic fall), Damar’s rebellion.
51
+ 8. Political Intrigue & Espionage: Section 31, Romulan plots.
52
+ - “Inquisition,” “Inter Arma Enim Silent Leges.”
53
+ → **Integration Rule**: Center 3–5 pillars per story—classic DS9 formula: war + religion + community + moral grayness. The station’s fixed location grounds themes in place and people.
54
+
55
+ - **Tone Spectrum & Modulation Guidelines**
56
+ Station normalcy / community warmth → rising political/moral tension → war-time dread / personal sacrifice → tragic loss or ethical reckoning → bittersweet hope or quiet resilience. Humor is character-driven (Quark, O’Brien/Miles); tragedy is intimate and ethical.
57
+ - Modulation Rule: Shift tones through character relationships, religious visions, war reports, and station life. Maintain underlying hope even in darkest arcs—community endures.
58
+
59
+ ## Narrative Architecture – Serialized Long-Form Arcs with Episodic Balance
60
+ - **Serialized War & Character Arcs (Seasons 4–7)**
61
+ - Dominion War dominates Seasons 5–7.
62
+ - Examples:
63
+ - “Homefront” → “Paradise Lost” → Dominion infiltration.
64
+ - “Sacrifice of Angels” → “Waltz” → Damar’s arc.
65
+ → **Guideline**: Use serialization for emotional depth; balance with episodic stand-alones.
66
+
67
+ - **Episodic “Station Problem” Structure (Seasons 1–4)**
68
+ - Teaser: anomaly, Bajoran issue, Cardassian legacy.
69
+ - Act 1: Investigation, moral dilemma.
70
+ - Act 2: Escalation, debate.
71
+ - Act 3: Resolution, lesson.
72
+ - Tag: reflective promenade scene.
73
+ Examples:
74
+ - “Duet” (S1E19): War criminal trial.
75
+ - “Emissary” (pilot): Sisko as Emissary.
76
+ → **Guideline**: Center one moral/political question per episode.
77
+
78
+ - **Pacing: Deliberate Build with War-Time Tension**
79
+ - Slow-burn political intrigue balanced with action.
80
+ - Examples: Sisko’s moral compromises vs. Dominion battles.
81
+ → **Guideline**: Let ideas and relationships breathe—dialogue scenes can be long.
82
+
83
+ ## Character Construction – Ensemble-Driven, Morally Complex, Archetypal Yet Human
84
+ - **Captain as Moral & Spiritual Center**
85
+ - Sisko: Pragmatic, spiritual, war leader—faces personal loss.
86
+ → **Guideline**: Captain embodies ideals but is human—flaws add depth.
87
+
88
+ - **First Officer as Foil**
89
+ - Kira: Passionate Bajoran vs. Sisko’s Federation restraint.
90
+ → **Rule**: Contrast with captain for tension.
91
+
92
+ - **Archetypes: Outsider, Trickster, Healer, Warrior**
93
+ - Odo: Outsider seeking identity.
94
+ - Quark: Trickster profiteer.
95
+ - Bashir: Healer with secrets.
96
+ - Worf: Warrior seeking honor.
97
+ → **Guideline**: Use to explore culture, morality, identity.
98
+
99
+ ## Dialogue Mechanics – Philosophical, Precise, Cultural, Emotional
100
+ - **Iconic, Principled, and Culturally Rich Lines**
101
+ - “The Prophets speak in riddles.”
102
+ - “There are three things to remember about being a starship captain…” (Sisko variation).
103
+ → **Guideline**: Craft quotable lines reflecting culture and ideals.
104
+
105
+ - **Moral Debate & Cultural Exchange**
106
+ - Sisko/Kira debates, Odo/Garak conversations.
107
+ → **Rule**: Write long scenes when exploring ethics/culture.
108
+
109
+ ## Visual Language & Cinematography – Station-Centric, Lived-In, War-Time Realism
110
+ - **Station Aesthetic**
111
+ Fixed location—promenade, Quark’s bar, ops.
112
+ - DS9: Darker, industrial, multicultural.
113
+ → **Guideline**: Design feels lived-in, multicultural.
114
+
115
+ ## Action and Violence – Diplomacy First, War as Last Resort
116
+ - **Moral & Political Conflicts**
117
+ - Dominion War, Bajoran politics.
118
+ → **Guideline**: Action serves moral questions.
119
+
120
+ ## Music and Sound Design – Leitmotif-Driven, Emotional
121
+ - **Dennis McCarthy, Jay Chattaway**
122
+ - DS9 theme (melancholy), Klingon motifs.
123
+ → **Rule**: Use to elevate emotion.
124
+
125
+ ## Practical Screenwriting Advice – DS9 Habits
126
+ - Center moral grayness.
127
+ - Use ensemble for perspectives.
128
+ - Balance serialization and episodic.
129
+ - Write culturally rich dialogue.
130
+ - Guideline: “What does this say about humanity in crisis?”
131
+
132
+ ## Quick Reference – DS9 Checklist (Expanded)
133
+ - [ ] Moral complexity & grayness
134
+ - [ ] War-time realism
135
+ - [ ] Religious & cultural depth
136
+ - [ ] Ensemble community
137
+ - [ ] Station-based storytelling
138
+ - [ ] Political intrigue
139
+ - [ ] Redemption & second chances
140
+ - [ ] Grounded optimism
141
+ - [ ] Cultural exchange
142
+ - [ ] Ethical compromise
143
+ - [ ] Long-form arcs
144
+ - [ ] Promenade scenes
145
+
146
+ Write DS9 stories with moral courage and human complexity: explore humanity in crisis, where hope survives through community, sacrifice, and ethical struggle—create tales that challenge ideals while affirming resilience.
@@ -0,0 +1,149 @@
1
+ # Star Trek: Enterprise Style Guide
2
+
3
+ ## Table of Contents
4
+ - [Table of Contents](#table-of-contents)
5
+ - [Introduction – The Enterprise Ethos: Frontier Optimism, Pre-Federation Realism, First-Contact Uncertainty, Personal Leadership, Ensemble Bonding, and the Dawn of Star Trek’s Utopian Future](#introduction-the-enterprise-ethos-frontier-optimism-pre-federation-realism-first-contact-uncertainty-personal-leadership-ensemble-bonding-and-the-dawn-of-star-treks-utopian-future)
6
+ - [Overall Tone and Thematic DNA – Frontier Optimism, Pre-Federation Realism, First-Contact Uncertainty, Personal Leadership, Ensemble Bonding, and Grounded Hope](#overall-tone-and-thematic-dna-frontier-optimism-pre-federation-realism-first-contact-uncertainty-personal-leadership-ensemble-bonding-and-grounded-hope)
7
+ - [Narrative Architecture – Episodic First-Contact Stories + Serialized Temporal Arc](#narrative-architecture-episodic-first-contact-stories-serialized-temporal-arc)
8
+ - [Character Construction – Ensemble-Driven, Morally Complex, Archetypal Yet Human](#character-construction-ensemble-driven-morally-complex-archetypal-yet-human)
9
+ - [Dialogue Mechanics – Pragmatic, Inspirational, Cultural](#dialogue-mechanics-pragmatic-inspirational-cultural)
10
+ - [Visual Language & Cinematography – Early Futurism, Lived-In Ship, Frontier Realism](#visual-language-cinematography-early-futurism-lived-in-ship-frontier-realism)
11
+ - [Action and Violence – Diplomacy First, Phasers Last](#action-and-violence-diplomacy-first-phasers-last)
12
+ - [Music and Sound Design – Leitmotif-Driven, Emotional](#music-and-sound-design-leitmotif-driven-emotional)
13
+ - [Practical Screenwriting Advice – Enterprise Habits](#practical-screenwriting-advice-enterprise-habits)
14
+ - [Quick Reference – Enterprise Checklist (Expanded)](#quick-reference-enterprise-checklist-expanded)
15
+
16
+ ## Introduction – The Enterprise Ethos: Frontier Optimism, Pre-Federation Realism, First-Contact Uncertainty, Personal Leadership, Ensemble Bonding, and the Dawn of Star Trek’s Utopian Future
17
+ *Star Trek: Enterprise* (ENT, 2001–2005, 98 episodes across 4 seasons) is the fifth live-action Star Trek series and the first prequel, set in the 22nd century (2151–2155), roughly 100 years before TOS and 200 years before TNG. Created by Rick Berman and Brannon Braga, and shaped by showrunners Brannon Braga (Seasons 1–3) and Manny Coto (Season 4), Enterprise follows the crew of the NX-01 Enterprise under Captain Jonathan Archer (Scott Bakula), with Sub-Commander T’Pol (Jolene Blalock), Commander Charles “Trip” Tucker III (Connor Trinneer), Lt. Malcolm Reed (Dominic Keating), Ensign Hoshi Sato (Linda Park), Ensign Travis Mayweather (Anthony Montgomery), and Dr. Phlox (John Billingsley). The series depicts humanity’s first deep-space exploration, first contact with major powers (Vulcans, Andorians, Tellarites, Klingons, Romulans), the formation of the Coalition of Planets, and the prelude to the Federation.
18
+
19
+ Enterprise’s style contrasts with TNG’s refined 24th-century optimism, DS9’s serialized war-time moral grayness, Voyager’s stranded resilience, TOS’s swashbuckling adventure, Discovery’s serialized spectacle, Picard’s reflective trauma, or Strange New Worlds’ episodic optimism. Enterprise is fundamentally pre-Federation realism: humanity is still young, flawed, impulsive, and learning—optimistic and idealistic, but imperfect, culturally provincial, technologically limited, and morally tested in a galaxy of established powers. It is Star Trek as frontier drama, first-contact uncertainty, personal leadership growth, ensemble bonding under pressure, and the gritty dawn of the utopian future.
20
+
21
+ This ultra-expanded guide provides the deepest dissection of Enterprise’s style, including episode-by-episode examples from every season, thematic evolutions across the run, structural rules with episodic and prequel guidelines, visual grammar, character archetypes with psychological and cultural development strategies, dialogue mechanics with pragmatic and inspirational principles, conflict philosophy with first-contact rules, music & sound principles, world-building directives in the 22nd-century galaxy, moral storytelling guidelines, franchise continuity rules (e.g., with TOS, TNG), and practical screenwriting habits drawn from Enterprise writers and showrunners.
22
+
23
+ ## Overall Tone and Thematic DNA – Frontier Optimism, Pre-Federation Realism, First-Contact Uncertainty, Personal Leadership, Ensemble Bonding, and Grounded Hope
24
+ - **Grounded Frontier Optimism with Real Imperfection and First-Contact Tension**
25
+ Enterprise’s tone is determinedly hopeful yet realistically imperfect: humanity is stepping into the galaxy for the first time, full of wonder and idealism, but also provincialism, impulsiveness, technological limits, and cultural misunderstandings. The crew must learn humility, diplomacy, and cooperation in a galaxy that does not revolve around Earth.
26
+ - “Broken Bow” (pilot, S1E1–2): Archer’s first mission—optimism of exploration tempered by Vulcan condescension and Klingon first contact.
27
+ - “Shadows of P’Jem” (S1E7): First major Vulcan/Andorian tension—tone of diplomatic frustration and human impulsiveness.
28
+ - “The Forge” (S4E7) / “Awakening” (S4E8) / “Kir’Shara” (S4E9): Surak’s teachings rediscovered—tone of philosophical awakening and Vulcan reform.
29
+ - “Damage” (S3E19): Archer steals warp plasma from a crippled ship—optimism strained by survival ethics.
30
+ - “Similitude” (S3E10): Trip’s clone dies—tone of tragic sacrifice and moral cost.
31
+ - “In a Mirror, Darkly” (S4E18–19): Mirror Universe—dark, brutal tone contrasts with prime timeline idealism.
32
+ - “These Are the Voyages…” (S4E22): Series finale—tone of reflective closure, bittersweet legacy.
33
+ → **Core Principle**: Maintain grounded optimism—humanity’s flaws are acknowledged but surmountable through learning, cooperation, and humility. Stakes are first-contact-based and personal—tone inspires belief in progress without ignoring mistakes.
34
+
35
+ - **Thematic Pillars – Pre-Federation Realism, First Contact, Leadership, Ensemble, and Ethical Growth**
36
+ 1. Pre-Federation Realism & Human Imperfection: Earth is young, flawed, and learning—guideline: Show humanity as impulsive, provincial, but capable of growth.
37
+ - “Strange New World” (S1E4): First contact with Vulcans and Andorians.
38
+ - “The Expanse” (S2E26): Xindi threat exposes vulnerability.
39
+ 2. First Contact & Cultural Friction: Early encounters with major powers.
40
+ - “Breaking the Ice” (S1E5): Vulcan secrecy vs. human curiosity.
41
+ - “A Night in Sickbay” (S2E5): Klingon honor vs. human misunderstanding.
42
+ 3. Personal Leadership & Command Responsibility: Archer learns command.
43
+ - “Shockwave” (S2E26/S3E1): Archer’s exile and return.
44
+ - “Home” (S3E3): Archer’s family trauma.
45
+ 4. Ensemble Bonding & Found Family: Crew becomes family in isolation.
46
+ - “Shuttlepod One” (S1E7): Trip & Reed bond.
47
+ - “The Catwalk” (S2E10): Crew survival together.
48
+ 5. Scientific Improvisation & Ingenuity: Limited tech forces creativity.
49
+ - “The Andorian Incident” (S1E7): Enterprise’s early modifications.
50
+ - “Carpenter Street” (S3E11): Time travel improvisation.
51
+ 6. Moral Endurance & Ethical Compromise: Federation ideals tested.
52
+ - “Damage” (S3E19): Archer steals plasma.
53
+ - “The Shipment” (S3E7): Xindi worker’s humanity.
54
+ 7. Redemption & Second Chances: Enemies become allies.
55
+ - Shran (Andorian), Xindi, Degra.
56
+ 8. Diplomacy Over Violence: Talk first, but phasers ready.
57
+ - “The Forge” trilogy: Vulcan reform.
58
+ → **Integration Rule**: Center 3–5 pillars per story—classic Enterprise formula: first contact + moral endurance + ensemble bonding. The pre-Federation setting amplifies themes—humanity is learning to become the Federation.
59
+
60
+ - **Tone Spectrum & Modulation Guidelines**
61
+ Frontier curiosity / crew warmth → rising first-contact tension → moral crisis / personal sacrifice → redemptive hope or bittersweet reflection. Humor is character-driven (Trip’s Southern charm, Phlox’s cheerfulness); tragedy is intimate and ethical.
62
+ - Modulation Rule: Shift tones through character relationships, first-contact encounters, and shipboard life. Maintain underlying hope even in darkest stories—Earth’s future is coming.
63
+
64
+ ## Narrative Architecture – Episodic First-Contact Stories + Serialized Temporal Arc
65
+ - **Episodic “First-Contact Problem” Structure**
66
+ - Teaser: anomaly, alien encounter, distress call.
67
+ - Act 1: Investigation, cultural friction.
68
+ - Act 2: Escalation, moral dilemma.
69
+ - Act 3: Resolution, lesson.
70
+ - Tag: reflective ready room / mess hall scene.
71
+ Examples:
72
+ - “The Andorian Incident” (S1E7): Andorian-Vulcan tension.
73
+ - “A Night in Sickbay” (S2E5): Klingon honor.
74
+ → **Guideline**: Center one first-contact/moral question per episode—resolve with growth or lesson.
75
+
76
+ - **Serialized Temporal & Political Arcs (Seasons 3–4)**
77
+ - Xindi arc (Season 3), Federation formation (Season 4).
78
+ - Examples:
79
+ - “The Expanse” → “The Xindi” → “The Council” → “Zero Hour.”
80
+ - “The Forge” → “Awakening” → “Kir’Shara.”
81
+ → **Rule**: Use serialization for emotional depth; balance with episodic stand-alones.
82
+
83
+ - **Pacing: Deliberate Build with Frontier Tension**
84
+ - Slow-burn first-contact tension balanced with action.
85
+ - Examples: Archer’s diplomatic scenes vs. Xindi attacks.
86
+ → **Guideline**: Let ideas and relationships breathe—dialogue scenes can be long if culturally engaging.
87
+
88
+ ## Character Construction – Ensemble-Driven, Morally Complex, Archetypal Yet Human
89
+ - **Captain as Moral & Pioneering Center**
90
+ - Archer: Optimistic, impulsive, learns diplomacy.
91
+ → **Guideline**: Captain embodies early Federation ideals but is human—flaws add depth.
92
+
93
+ - **First Officer as Foil**
94
+ - T’Pol: Vulcan logic vs. Archer’s human instinct.
95
+ → **Rule**: Contrast with captain for tension.
96
+
97
+ - **Chief Engineer / Doctor / Communications Archetypes**
98
+ - Trip: Ingenuity & emotion.
99
+ - Phlox: Compassion & alien perspective.
100
+ - Hoshi: Language & cultural bridge.
101
+ → **Guideline**: Use to explore science vs. humanity.
102
+
103
+ ## Dialogue Mechanics – Pragmatic, Inspirational, Cultural
104
+ - **Iconic, Principled, and Frontier Lines**
105
+ - “We’re going to be bold.”
106
+ - “We’re Starfleet—we don’t leave people behind.”
107
+ → **Guideline**: Craft quotable lines reflecting pioneer spirit.
108
+
109
+ - **Moral Debate & Cultural Exchange**
110
+ - Archer/T’Pol debates.
111
+ → **Rule**: Write scenes exploring human-Vulcan friction.
112
+
113
+ ## Visual Language & Cinematography – Early Futurism, Lived-In Ship, Frontier Realism
114
+ - **Pre-Federation Aesthetic**
115
+ NX-01: Industrial, functional, less sleek than later ships.
116
+ → **Guideline**: Design feels pioneering—worn, practical.
117
+
118
+ ## Action and Violence – Diplomacy First, Phasers Last
119
+ - **Moral & First-Contact Conflicts**
120
+ - Xindi attacks, Vulcan secrecy.
121
+ → **Guideline**: Action serves moral/survival questions.
122
+
123
+ ## Music and Sound Design – Leitmotif-Driven, Emotional
124
+ - **Dennis McCarthy, Jay Chattaway**
125
+ - Enterprise theme (hopeful, tense).
126
+ → **Rule**: Use to elevate emotion.
127
+
128
+ ## Practical Screenwriting Advice – Enterprise Habits
129
+ - Center first-contact friction.
130
+ - Use ensemble for perspectives.
131
+ - Balance episodic and serialized.
132
+ - Write culturally rich dialogue.
133
+ - Guideline: “How does this test humanity’s early steps?”
134
+
135
+ ## Quick Reference – Enterprise Checklist (Expanded)
136
+ - [ ] Frontier optimism
137
+ - [ ] Pre-Federation realism
138
+ - [ ] First-contact friction
139
+ - [ ] Moral endurance
140
+ - [ ] Scientific improvisation
141
+ - [ ] Ensemble bonding
142
+ - [ ] Hope through learning
143
+ - [ ] Inspirational dialogue
144
+ - [ ] Diplomacy conflict
145
+ - [ ] Generational legacy
146
+ - [ ] Scientific curiosity
147
+ - [ ] Pioneer spirit
148
+
149
+ Write Enterprise stories with pioneer heart and moral courage: explore humanity’s early steps into the galaxy, where hope survives through ingenuity, diplomacy, and ethical growth—create tales that inspire belief in the Federation’s dawn.
@@ -0,0 +1,156 @@
1
+ # Star Trek: Strange New Worlds Style Guide
2
+
3
+ ## Table of Contents
4
+ - [Table of Contents](#table-of-contents)
5
+ - [Introduction – The Strange New Worlds Ethos: Classic Trek Return, Episodic Wonder, Moral Optimism, Ensemble Harmony, First-Contact Curiosity, and Joyful 23rd-Century Adventure](#introduction-the-strange-new-worlds-ethos-classic-trek-return-episodic-wonder-moral-optimism-ensemble-harmony-first-contact-curiosity-and-joyful-23rd-century-adventure)
6
+ - [Overall Tone and Thematic DNA – Classic Trek Optimism, Episodic Wonder, Moral Curiosity, Ensemble Camaraderie, First-Contact Awe, and Joyful Humanistic Exploration](#overall-tone-and-thematic-dna-classic-trek-optimism-episodic-wonder-moral-curiosity-ensemble-camaraderie-first-contact-awe-and-joyful-humanistic-exploration)
7
+ - [Narrative Architecture – Episodic Moral Adventures with Light Serialization](#narrative-architecture-episodic-moral-adventures-with-light-serialization)
8
+ - [Character Construction – Ensemble-Driven, Morally Complex, Archetypal Yet Human](#character-construction-ensemble-driven-morally-complex-archetypal-yet-human)
9
+ - [Dialogue Mechanics – Philosophical, Precise, Inspirational, Warm](#dialogue-mechanics-philosophical-precise-inspirational-warm)
10
+ - [Visual Language & Cinematography – Classic Trek Futurism, Lived-In Ship, Frontier Wonder](#visual-language-cinematography-classic-trek-futurism-lived-in-ship-frontier-wonder)
11
+ - [Action and Violence – Diplomacy First, Phasers Last](#action-and-violence-diplomacy-first-phasers-last)
12
+ - [Music and Sound Design – Leitmotif-Driven, Emotional](#music-and-sound-design-leitmotif-driven-emotional)
13
+ - [Practical Screenwriting Advice – SNW Habits](#practical-screenwriting-advice-snw-habits)
14
+ - [Quick Reference – Strange New Worlds Checklist (Expanded)](#quick-reference-strange-new-worlds-checklist-expanded)
15
+
16
+ ## Introduction – The Strange New Worlds Ethos: Classic Trek Return, Episodic Wonder, Moral Optimism, Ensemble Harmony, First-Contact Curiosity, and Joyful 23rd-Century Adventure
17
+ *Star Trek: Strange New Worlds* (SNW, 2022–present, Seasons 1–3 released by 2025, ongoing) is the tenth live-action Star Trek series and a deliberate return to the episodic, optimistic, adventure-driven spirit of *The Original Series* (TOS), while incorporating modern production values, diverse representation, character depth, and philosophical nuance. Created by Akiva Goldsman, Alex Kurtzman, and Jenny Lumet, and shaped by showrunners Henry Alonso Myers and Akiva Goldsman, SNW is set in the decade before TOS (c. 2259–2260s) and follows the U.S.S. Enterprise under Captain Christopher Pike (Anson Mount), with Number One/Una Chin-Riley (Rebecca Romijn), Science Officer Spock (Ethan Peck), Nurse Christine Chapel (Jess Bush), Lt. Nyota Uhura (Celia Rose Gooding), Lt. Erica Ortegas (Melissa Navia), Dr. M’Benga (Babs Olusanmokun), Lt. La’an Noonien-Singh (Christina Chong), and Chief Engineer Hemmer (Bruce Horak, Seasons 1–2) / Lt. Commander Pelia (Carol Kane, Season 2–).
18
+
19
+ The series revives TOS-style standalone adventures while weaving light serialization (Spock’s engagement to T’Pring, La’an’s Khan legacy, Una’s Illyrian secret, Pike’s future vision). It emphasizes wonder, moral dilemmas, crew camaraderie, first-contact curiosity, scientific exploration, and optimistic faith in humanity’s future—deliberately countering the darker, serialized tones of Discovery and Picard.
20
+
21
+ SNW’s style contrasts with:
22
+ - TOS’s swashbuckling adventure and simpler morality
23
+ - TNG’s refined 24th-century diplomacy
24
+ - DS9’s serialized war-time grayness
25
+ - Voyager’s stranded resilience
26
+ - Enterprise’s pre-Federation realism
27
+ - Discovery’s serialized spectacle
28
+ - Picard’s reflective trauma
29
+
30
+ SNW is fundamentally episodic, optimistic, character-driven, first-contact focused, ensemble-harmonious, and joyful—a return to classic Trek wonder with modern depth, diversity, and emotional resonance. This ultra-expanded guide provides the deepest dissection of SNW’s style, including episode-by-episode examples from Seasons 1–3, thematic evolutions, structural rules, visual grammar, character archetypes, dialogue mechanics, conflict philosophy, music & sound principles, world-building directives, moral storytelling guidelines, franchise continuity rules (e.g., with TOS, Discovery), and practical screenwriting habits drawn from SNW writers and showrunners.
31
+
32
+ ## Overall Tone and Thematic DNA – Classic Trek Optimism, Episodic Wonder, Moral Curiosity, Ensemble Camaraderie, First-Contact Awe, and Joyful Humanistic Exploration
33
+ - **Classic Trek Optimism with Modern Emotional Depth and Moral Nuance**
34
+ SNW’s tone is bright, adventurous, and hopeful: the 23rd-century frontier is full of wonder, discovery, and possibility. The crew faces moral dilemmas, personal struggles, and alien encounters with curiosity, compassion, and determination—never cynicism.
35
+ - “Strange New Worlds” (S1E1): Pike’s return to command after his future vision—tone of renewed optimism and purpose.
36
+ - “Children of the Comet” (S1E2): Pike’s moral dilemma over a comet’s path—classic Trek ethical debate resolved through ingenuity and compassion.
37
+ - “Ghosts of Illyria” (S1E3): Una’s Illyrian secret revealed—tone of vulnerability, loyalty, and acceptance.
38
+ - “The Elysian Kingdom” (S1E8): Fairy-tale planet—tone of playful wonder and emotional truth.
39
+ - “Those Old Scientists” (S2E3): Boimler & Mariner crossover—tone of joyful nostalgia and generational respect.
40
+ - “Ad Astra per Aspera” (S2E2): Una’s trial—tone of principled idealism and legal drama.
41
+ - “Under the Cloak of War” (S2E8): War crimes revelation—tone of moral reckoning and forgiveness.
42
+ → **Core Principle**: Maintain classic Trek optimism—humanity’s flaws are acknowledged but surmountable through reason, empathy, cooperation, and curiosity. Stakes are moral, personal, and exploratory—tone inspires wonder, ethical reflection, and belief in progress.
43
+
44
+ - **Thematic Pillars – Episodic Wonder, Moral Inquiry, Ensemble Harmony, First-Contact Curiosity, and Optimistic Humanism**
45
+ 1. Episodic Wonder & Exploration: Standalone adventures with self-contained moral lessons.
46
+ - “The Elysian Kingdom” – fairy-tale planet explores identity and storytelling.
47
+ - “Tomorrow and Tomorrow and Tomorrow” (S2E3) – time-travel paradox with Kirk.
48
+ 2. Moral Curiosity & Ethical Dilemmas: Questions of right and wrong in the frontier.
49
+ - “Children of the Comet” – comet collision ethics.
50
+ - “Ad Astra per Aspera” – genetic discrimination trial.
51
+ 3. Ensemble Harmony & Found Family: Crew bonds through shared experiences.
52
+ - “Spock Amok” (S1E5) – body-swap comedy strengthens relationships.
53
+ - “The Broken Circle” (S2E2) – crew loyalty and improvisation.
54
+ 4. First-Contact Curiosity & Cultural Exchange: Meeting new species with respect.
55
+ - “All Those Who Wander” (S1E6) – alien encounter with tragic misunderstanding.
56
+ - “Charades” (S2E5) – Vulcan human hybrid challenges norms.
57
+ 5. Personal Leadership & Command Responsibility: Pike’s growth as captain.
58
+ - “Strange New Worlds” – Pike’s vision of his future.
59
+ - “The Serene Squall” (S2E7) – Pike’s moral test.
60
+ 6. Scientific Curiosity & Improvisation: Crew ingenuity in crisis.
61
+ - “The Broken Circle” – fake Gorn attack improvisation.
62
+ - “Subspace Rhapsody” (S2E9) – musical crisis resolution.
63
+ 7. Redemption & Second Chances: Characters grow through mistakes.
64
+ - La’an’s Khan legacy, Spock’s emotional journey.
65
+ → **Integration Rule**: Center 3–5 pillars per story—classic SNW formula: episodic wonder + moral dilemma + ensemble harmony. The 23rd-century setting amplifies themes—humanity is still learning, but full of potential.
66
+
67
+ - **Tone Spectrum & Modulation Guidelines**
68
+ Adventurous wonder / crew camaraderie → rising moral tension / first-contact curiosity → personal sacrifice / ethical crisis → redemptive hope or bittersweet reflection. Humor is character-driven (Spock’s dry wit, Uhura’s charm); tragedy is intimate and ethical.
69
+ - Modulation Rule: Shift tones through character interactions, first-contact encounters, and shipboard life. Maintain underlying optimism even in darkest stories—hope and wonder are always possible.
70
+
71
+ ## Narrative Architecture – Episodic Moral Adventures with Light Serialization
72
+ - **Episodic “Adventure of the Week” Structure**
73
+ - Teaser: anomaly, distress call, alien encounter.
74
+ - Act 1: Investigation, moral dilemma.
75
+ - Act 2: Escalation, debate.
76
+ - Act 3: Resolution, lesson.
77
+ - Tag: reflective bridge / mess hall scene.
78
+ Examples:
79
+ - “Children of the Comet” (S1E2): Comet collision—teaser: anomaly; Act 1: debate; Act 2: escalation; Act 3: resolution; tag: crew reflection.
80
+ - “The Elysian Kingdom” (S1E8): Fairy-tale planet—teaser: anomaly; Act 1: crew roles; Act 2: conflict; Act 3: return; tag: emotional truth.
81
+ → **Guideline**: Center one moral/philosophical question per episode—resolve with growth or lesson.
82
+
83
+ - **Light Serialization & Character Arcs**
84
+ - Long-form development (Spock/T’Pring, La’an’s Khan legacy, Una’s Illyrian secret).
85
+ - Examples:
86
+ - Spock’s emotional journey (“Spock Amok” → “Charades”).
87
+ - Pike’s future vision arc (“Strange New Worlds” → “The Serene Squall”).
88
+ → **Rule**: Use serialization for emotional depth; balance with episodic stand-alones.
89
+
90
+ - **Pacing: Adventurous Momentum with Reflective Pauses**
91
+ - Fast-paced action balanced with character moments.
92
+ - Examples: Pike’s diplomatic scenes vs. Gorn battles.
93
+ → **Guideline**: Let ideas and relationships breathe—dialogue scenes can be long if emotionally engaging.
94
+
95
+ ## Character Construction – Ensemble-Driven, Morally Complex, Archetypal Yet Human
96
+ - **Captain as Moral & Optimistic Center**
97
+ - Pike: Charismatic, self-sacrificing, learns humility.
98
+ → **Guideline**: Captain embodies ideals but is human—flaws add depth.
99
+
100
+ - **First Officer as Foil**
101
+ - Una: Principled, loyal vs. Pike’s boldness.
102
+ → **Rule**: Contrast with captain for tension.
103
+
104
+ - **Science Officer / Doctor / Engineer Archetypes**
105
+ - Spock: Logic & emotion.
106
+ - M’Benga: Compassion & ethics.
107
+ - Ortegas: Practical ingenuity.
108
+ → **Guideline**: Use to explore science vs. humanity.
109
+
110
+ ## Dialogue Mechanics – Philosophical, Precise, Inspirational, Warm
111
+ - **Iconic, Principled, and Warm Lines**
112
+ - “We’re going to be bold.”
113
+ - “We’re Starfleet—we don’t leave people behind.”
114
+ → **Guideline**: Craft quotable lines reflecting pioneer spirit and ideals.
115
+
116
+ - **Moral Debate & Cultural Exchange**
117
+ - Pike/Spock debates.
118
+ → **Rule**: Write scenes exploring human-Vulcan friction and growth.
119
+
120
+ ## Visual Language & Cinematography – Classic Trek Futurism, Lived-In Ship, Frontier Wonder
121
+ - **Early 23rd-Century Aesthetic**
122
+ NX-01 successor: industrial, functional, optimistic.
123
+ → **Guideline**: Design feels pioneering—worn, practical, aspirational.
124
+
125
+ ## Action and Violence – Diplomacy First, Phasers Last
126
+ - **Moral & First-Contact Conflicts**
127
+ - Gorn encounters, Vulcan secrecy.
128
+ → **Guideline**: Action serves moral/survival questions.
129
+
130
+ ## Music and Sound Design – Leitmotif-Driven, Emotional
131
+ - **Nami Melumad & Jeff Russo**
132
+ - SNW theme (hopeful, adventurous).
133
+ → **Rule**: Use to elevate emotion and wonder.
134
+
135
+ ## Practical Screenwriting Advice – SNW Habits
136
+ - Center episodic wonder.
137
+ - Use ensemble for perspectives.
138
+ - Balance morality with adventure.
139
+ - Write inspirational dialogue.
140
+ - Guideline: “What does this say about humanity’s potential?”
141
+
142
+ ## Quick Reference – Strange New Worlds Checklist (Expanded)
143
+ - [ ] Classic Trek optimism
144
+ - [ ] Episodic moral adventure
145
+ - [ ] Ensemble camaraderie
146
+ - [ ] First-contact curiosity
147
+ - [ ] Moral endurance
148
+ - [ ] Scientific improvisation
149
+ - [ ] Hope through exploration
150
+ - [ ] Inspirational dialogue
151
+ - [ ] Diplomacy conflict
152
+ - [ ] Generational legacy
153
+ - [ ] Scientific curiosity
154
+ - [ ] Pioneer spirit
155
+
156
+ Write Strange New Worlds stories with classic Trek heart: explore humanity’s potential through wonder, reason, empathy, and courage—create tales that inspire belief in a bright, adventurous future.