@mytechtoday/augment-extensions 1.6.0 → 1.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AGENTS.md +76 -0
- package/README.md +26 -3
- package/augment-extensions/writing-standards/literature/shakespeare/ANNOUNCEMENT.md +176 -0
- package/augment-extensions/writing-standards/literature/shakespeare/CHARACTER-THEME-VALIDATION-REPORT.md +465 -0
- package/augment-extensions/writing-standards/literature/shakespeare/DRAMA-VALIDATION-REPORT.md +217 -0
- package/augment-extensions/writing-standards/literature/shakespeare/LANGUAGE-VALIDATION-REPORT.md +195 -0
- package/augment-extensions/writing-standards/literature/shakespeare/PHASE6-VALIDATION-REPORT.md +359 -0
- package/augment-extensions/writing-standards/literature/shakespeare/README.md +126 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/annotated-sonnets/sonnet-130.md +225 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/annotated-sonnets/sonnet-18.md +188 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/annotated-sonnets/sonnet-73.md +215 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/character-worksheet.md +407 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/iambic-pentameter-practice.md +470 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/sonnet-writing-exercise.md +360 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/theme-analysis-template.md +527 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/exercises/verse-analysis-exercise.md +426 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/hamlet-to-be-or-not-to-be.md +316 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/king-lear-storm-scene.md +576 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/macbeth-tomorrow-and-tomorrow.md +448 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/much-ado-benedick-eavesdropping.md +496 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/romeo-juliet-balcony.md +287 -0
- package/augment-extensions/writing-standards/literature/shakespeare/examples/scene-examples/twelfth-night-malvolio-letter.md +653 -0
- package/augment-extensions/writing-standards/literature/shakespeare/module.json +72 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/character-themes/character-development.md +608 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/character-themes/thematic-elements.md +471 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/comedy.md +763 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/history-plays.md +507 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/scene-construction.md +870 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/drama/tragedy.md +743 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/language/elizabethan-english.md +400 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/language/rhetoric-wordplay.md +602 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/language/vocabulary-guide.md +662 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/iambic-pentameter.md +447 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/narrative-poetry.md +453 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/sonnets.md +435 -0
- package/augment-extensions/writing-standards/literature/shakespeare/rules/poetry/verse-forms.md +565 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/MIGRATION.md +213 -158
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/README.md +309 -157
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/REFACTORING-SUMMARY.md +99 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/module.json +33 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/monty-python/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/monty-python/rules/monty-python.md +243 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/saturday-night-live/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/comedy-formats/saturday-night-live/rules/saturday-night-live.md +153 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/README.md +127 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/alfred-hitchcock/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/alfred-hitchcock/rules/alfred-hitchcock.md +168 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/ari-aster/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/ari-aster/rules/ari-aster.md +414 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brad-bird/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brad-bird/rules/brad-bird.md +362 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brian-de-palma/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/brian-de-palma/rules/brian-de-palma.md +445 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/buster-keaton/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/buster-keaton/rules/buster-keaton.md +508 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/christopher-nolan/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/christopher-nolan/rules/christopher-nolan.md +147 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/clint-eastwood/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/clint-eastwood/rules/clint-eastwood.md +639 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/coen-brothers/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/coen-brothers/rules/coen-brothers.md +167 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/darren-aronofsky/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/darren-aronofsky/rules/darren-aronofsky.md +474 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-fincher/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-fincher/rules/david-fincher.md +203 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-lynch/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/david-lynch/rules/david-lynch.md +136 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/denis-villeneuve/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/denis-villeneuve/rules/denis-villeneuve.md +131 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/francis-ford-coppola/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/francis-ford-coppola/rules/francis-ford-coppola.md +190 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gary-marshall/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gary-marshall/rules/gary-marshall.md +181 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-a-romero/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-a-romero/rules/george-a-romero.md +391 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-lucas/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/george-lucas/rules/george-lucas.md +129 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/guillermo-del-toro/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/guillermo-del-toro/rules/guillermo-del-toro.md +350 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gus-van-sant/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/gus-van-sant/rules/gus-van-sant.md +353 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/james-ivory-ismail-merchant/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/james-ivory-ismail-merchant/rules/james-ivory-ismail-merchant.md +164 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jim-jarmusch/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jim-jarmusch/rules/jim-jarmusch.md +426 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-carpenter/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-carpenter/rules/john-carpenter.md +450 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-ford/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-ford/rules/john-ford.md +429 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-huston/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-huston/rules/john-huston.md +357 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-landis/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/john-landis/rules/john-landis.md +483 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jonathan-demme/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/jonathan-demme/rules/jonathan-demme.md +394 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/joseph-l-mankiewicz/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/joseph-l-mankiewicz/rules/joseph-l-mankiewicz.md +406 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kathryn-bigelow/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kathryn-bigelow/rules/kathryn-bigelow.md +443 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kelly-reichardt/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kelly-reichardt/rules/kelly-reichardt.md +365 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kevin-smith/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/kevin-smith/rules/kevin-smith.md +546 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/linda-shayne/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/linda-shayne/rules/linda-shayne.md +341 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/martin-scorsese/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/martin-scorsese/rules/martin-scorsese.md +188 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mel-brooks/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mel-brooks/rules/mel-brooks.md +215 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-curtiz/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-curtiz/rules/michael-curtiz.md +429 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-mann/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/michael-mann/rules/michael-mann.md +416 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mike-nichols/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/mike-nichols/rules/mike-nichols.md +383 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/module.json +410 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/orson-welles/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/orson-welles/rules/orson-welles.md +400 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/park-chan-wook/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/park-chan-wook/rules/park-chan-wook.md +357 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/paul-thomas-anderson/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/paul-thomas-anderson/rules/paul-thomas-anderson.md +143 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/penny-marshall/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/penny-marshall/rules/penny-marshall.md +139 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/peter-bogdanovich/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/peter-bogdanovich/rules/peter-bogdanovich.md +411 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/quentin-tarantino/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/quentin-tarantino/rules/quentin-tarantino.md +178 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/richard-linklater/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/richard-linklater/rules/richard-linklater.md +463 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/rob-reiner/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/rob-reiner/rules/rob-reiner.md +470 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-altman/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-altman/rules/robert-altman.md +447 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-eggers/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-eggers/rules/robert-eggers.md +361 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-zemeckis/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/robert-zemeckis/rules/robert-zemeckis.md +489 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sam-peckinpah/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sam-peckinpah/rules/sam-peckinpah.md +475 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sidney-lumet/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sidney-lumet/rules/sidney-lumet.md +387 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/spike-lee/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/spike-lee/rules/spike-lee.md +500 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-donen-gene-kelly/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-donen-gene-kelly/rules/stanley-donen-gene-kelly.md +406 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-kubrick/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/stanley-kubrick/rules/stanley-kubrick.md +183 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steve-martin/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steve-martin/rules/steve-martin.md +138 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steven-spielberg/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/steven-spielberg/rules/steven-spielberg.md +179 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sydney-pollack/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/sydney-pollack/rules/sydney-pollack.md +356 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/terry-gilliam/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/terry-gilliam/rules/terry-gilliam.md +546 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tim-burton/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tim-burton/rules/tim-burton.md +356 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tobe-hooper/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/tobe-hooper/rules/tobe-hooper.md +596 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/wes-anderson/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/wes-anderson/rules/wes-anderson.md +146 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/william-friedkin/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/directors/william-friedkin/rules/william-friedkin.md +378 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/examples/style-applications.md +492 -9
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/blue-ruin/module.json +50 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/blue-ruin/rules/blue-ruin.md +721 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/module.json +27 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/films/rules/blue-ruin.md.bak +667 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/fast-and-furious/module.json +17 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/fast-and-furious/rules/the-fast-and-furious-saga.md +427 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/harry-potter/module.json +17 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/harry-potter/rules/harry-potter.md +170 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/james-bond/module.json +17 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/james-bond/rules/james-bond.md +440 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/john-wick/module.json +17 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/john-wick/rules/john-wick.md +375 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/lord-of-the-rings/module.json +17 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/lord-of-the-rings/rules/lord-of-the-rings.md +437 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/mcu/module.json +29 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/mcu/rules/mcu-avengers.md +985 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/mcu/rules/mcu-avengers.md.bak +933 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/module.json +93 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/module.json +46 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-deep-space-nine.md +146 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-enterprise.md +149 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-strange-new-world.md +156 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-the-next-generation.md +163 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-tos.md +148 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek-voyager.md +148 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-trek/rules/star-trek.md +163 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-wars/module.json +17 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/franchises/star-wars/rules/star-wars.md +213 -0
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/module.json +128 -63
- package/augment-extensions/writing-standards/screenplay/cinematic-styles/narrative-theory/joseph-campbell/module.json +50 -0
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# Tobe Hooper - Screenplay Style Guide
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## Table of Contents
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- [Table of Contents](#table-of-contents)
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- [The Visceral Horror Odyssey](#the-visceral-horror-odyssey)
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- [Overview](#overview)
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- [Core Principles](#core-principles)
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- [1. **Atmosphere Over Action**](#1-atmosphere-over-action)
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- [2. **Relatable Victims with Flawed Humanity**](#2-relatable-victims-with-flawed-humanity)
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- [3. **Practical Horror with Social Commentary**](#3-practical-horror-with-social-commentary)
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- [4. **Unrelenting Tension with Minimal Resolution**](#4-unrelenting-tension-with-minimal-resolution)
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- [Narrative Structure](#narrative-structure)
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- [The Hooper Horror Three-Act Formula](#the-hooper-horror-three-act-formula)
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- [Character Development](#character-development)
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- [The Vulnerable Everyman](#the-vulnerable-everyman)
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- [Hooper Character Archetypes](#hooper-character-archetypes)
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- [Scene Construction](#scene-construction)
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- [The "Intrusion into Normalcy" Scene](#the-intrusion-into-normalcy-scene)
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- [The "Chase Through Hell" Scene](#the-chase-through-hell-scene)
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- [The "Family Dinner Horror" Scene](#the-family-dinner-horror-scene)
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- [The "Supernatural Manifestation" Scene](#the-supernatural-manifestation-scene)
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- [The "Final Girl Survival" Scene](#the-final-girl-survival-scene)
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- [Visual and Audio Style](#visual-and-audio-style)
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- [Practical Effects Integration](#practical-effects-integration)
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- [Thematic Visual Motifs](#thematic-visual-motifs)
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- [Thematic Depth and Social Commentary](#thematic-depth-and-social-commentary)
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- [Adaptation Techniques](#adaptation-techniques)
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- [Directorial Influences and Evolution](#directorial-influences-and-evolution)
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- [Writing Exercises and Tips](#writing-exercises-and-tips)
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## The Visceral Horror Odyssey
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**Films Analyzed**:
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- The Texas Chain Saw Massacre (1974)
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- Poltergeist (1982)
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- Salem's Lot (1979)
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- Lifeforce (1985)
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- The Funhouse (1981)
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- Eaten Alive (1976)
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- The Mangler (1995)
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- Toolbox Murders (2004)
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- Spontaneous Combustion (1990)
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- Invaders from Mars (1986)
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- Eggshells (1969) [early experimental film]
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**Primary Writers**: Tobe Hooper (often co-writer), Kim Henkel, L.M. Kit Carson, Dan O'Bannon, Steven Spielberg (uncredited contributions on Poltergeist), Joe R. Lansdale (for some adaptations), Stephen King (source material for Salem's Lot and The Mangler)
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**Genre**: Horror / Slasher / Supernatural / Psychological Thriller
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**Core Concept**: Raw, unrelenting terror rooted in everyday fears, amplified by atmospheric dread, social commentary, and visceral practical effects, where the mundane collides with the monstrous to expose human vulnerabilities.
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---
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## Overview
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Tobe Hooper's filmmaking style redefined horror by blending gritty realism with supernatural elements, creating experiences that linger long after the credits roll. His works emphasize the erosion of normalcy, where familiar settings—suburban homes, rural backroads, or carnival midways—become nightmarish traps. Unlike glossy Hollywood horrors, Hooper's films thrive on authenticity: handheld camera work, natural lighting, and practical effects that make the grotesque feel tangible. This guide distills the essence of Hooper's approach, focusing on screenplays that build tension through subtle escalation, character-driven fear, and thematic depth. By drawing from his canon, we explore how to craft scripts that unsettle audiences not just with jumps but with pervasive unease, critiquing societal ills like consumerism, family dysfunction, and isolation. Hooper's horror is democratic—anyone can be a victim, and evil often stems from human depravity rather than abstract monsters. This style prioritizes psychological immersion over cheap thrills, using sound design, pacing, and visual motifs to burrow into the viewer's subconscious. Whether adapting classics like Stephen King's works or originals like The Texas Chain Saw Massacre, Hooper's scripts maintain a raw edge, avoiding over-explanation to let ambiguity fuel terror. In an era of CGI-heavy blockbusters, his influence reminds us that true horror comes from the real world twisted just enough to reveal its inherent darkness.
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To emulate Hooper, writers must embrace minimalism in dialogue, maximalism in atmosphere, and a commitment to verisimilitude. His films often feel like documentaries gone wrong, with characters behaving as ordinary people would in extraordinary peril—panicking irrationally, making fatal mistakes, or clinging to denial. This guide provides a blueprint for constructing such narratives, from core principles to scene templates, ensuring your screenplay captures the Hooper hallmark: horror that feels lived-in, inevitable, and profoundly disturbing.
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## Core Principles
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### 1. **Atmosphere Over Action**
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Hooper's horror builds dread through environment and implication, not constant gore. Every frame contributes to unease, making the setting a character in itself.
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**Key Philosophy**:
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- Environment as antagonist: Locations erode sanity, trapping victims physically and mentally.
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- Subtle escalation: Start with normalcy, introduce anomalies gradually.
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- Sensory immersion: Scripts describe sounds, smells, and textures to heighten realism.
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- Implied violence: What’s unseen terrifies more than explicit displays.
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- Social undercurrents: Horror reflects societal flaws, like rural decay or suburban isolation.
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**Examples from Films**:
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- In The Texas Chain Saw Massacre, the sweltering Texas heat and abandoned slaughterhouse symbolize industrial decline and familial rot.
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- Poltergeist's suburban tract home turns from safe haven to haunted prison, critiquing American dream consumerism.
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- Salem's Lot uses a small town's isolation to amplify vampire infiltration, mirroring community paranoia.
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- Lifeforce transforms London's bustling streets into apocalyptic wastelands, blending sci-fi with body horror.
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- The Funhouse's carnival midway hides horrors behind festive facades, exposing voyeuristic thrills' dark side.
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**Writing Approach**:
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WRONG: "Leatherface bursts in, swinging his chainsaw wildly, blood spraying everywhere."
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RIGHT: "The summer heat presses down like a wet blanket. Sally wipes sweat from her brow, the distant buzz of a chainsaw echoing through the fields like a mechanical insect. The house looms, its windows like empty eyes. Inside, faint scraping sounds—metal on bone?—filter through the cracked door. She hesitates, heart pounding, as the buzz grows louder, closer, inevitable."
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This approach layers sensory details to build tension without immediate payoff, allowing audience imagination to fill gaps.
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**Subrules for Atmospheric Build**:
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- **Weather and Time of Day**: Use oppressive heat, fog, or perpetual twilight to mirror emotional states. In Eaten Alive, humid Louisiana nights amplify the hotel's claustrophobia.
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- **Sound Design Integration**: Scripts specify ambient noises—creaking floors, distant howls, buzzing fluorescents—to create paranoia. Toolbox Murders employs echoing apartment sounds to suggest hidden watchers.
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- **Visual Motifs**: Recurring images like chainsaws, clown faces, or flickering TVs symbolize deeper themes. In Poltergeist, static-filled screens represent supernatural invasion.
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96
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- **Pacing Through Description**: Long, descriptive paragraphs for setup scenes contrast with short, punchy action lines during climaxes.
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97
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- **Avoid Exposition Dumps**: Reveal backstory through environmental clues, like family photos in abandoned rooms or newspaper clippings.
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98
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99
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To expand: Atmosphere isn't passive; it's active in Hooper's work. Consider how in Spontaneous Combustion, fire motifs tie to nuclear family secrets, with scripts describing heat waves distorting vision, foreshadowing explosive revelations. Writers should dedicate 20-30% of scene descriptions to environmental interplay, ensuring every location evolves—starting benign, becoming malevolent.
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101
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### 2. **Relatable Victims with Flawed Humanity**
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Characters are everyday people, their flaws making them vulnerable and the horror more poignant.
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**Character Guidelines**:
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105
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- **Ordinary Protagonists**: No superheroes; victims are teens, families, or drifters with realistic motivations.
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- **Group Dynamics**: Ensembles fracture under pressure, revealing pettiness, jealousy, or cowardice.
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- **Moral Ambiguity**: Even "good" characters make selfish choices, heightening realism.
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- **Psychological Depth**: Fear exposes inner demons; survival isn't guaranteed.
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110
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**Character Ratio**:
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111
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- Ensemble films: 40% focus on group interactions, 60% individual breakdowns.
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- Solo narratives: 70% internal monologue/descriptions, 30% external threats.
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- Villain portrayals: 20% humanized backstory, 80% monstrous actions.
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115
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**Character Voice Examples**:
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SALLY HARDESTY (Desperate, resilient, terrified yet determined)
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Oh God, Franklin! We have to get out of here. That sound... it's coming closer. Please, just wheel faster!
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FREELING FAMILY (Suburban, denial-prone, loving but fractured)
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DIANE: It's just the house settling, Steve. Houses do that.
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STEVE: Yeah, but houses don't stack chairs or suck kids into closets!
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BARLOW (Vampiric, seductive, ancient evil)
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122
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Come to me, child. The night is eternal, and so is my hunger.
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JUDD CRANDALL (Folksy, warning, regretful) [from adaptations like Salem's Lot influences]
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Sometimes, dead is better. But you won't listen, will ya?
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AMY (Youthful, rebellious, doomed in The Funhouse)
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This place gives me the creeps, but hey, thrills, right? What's the worst that could happen?
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These voices ground horror in authenticity—Sally's pleas feel raw, the Freelings' banter masks terror.
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130
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**Subrules for Character Flaws**:
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- **Denial as Catalyst**: Characters ignore warnings, prolonging dread (e.g., Poltergeist's family stays despite hauntings).
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- **Interpersonal Conflicts**: Arguments escalate danger; in TCSM, sibling bickering distracts from threats.
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- **Physical Vulnerabilities**: Disabilities or injuries heighten tension (Franklin's wheelchair in TCSM).
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- **Redemption Arcs Rare**: Survival often comes at moral cost; few "happy endings."
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- **Diversity in Victims**: Hooper's casts reflect society—youths, elders, minorities—facing universal fears.
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Elaborating further: In Lifeforce, Colonel Caine's military stoicism crumbles against alien seduction, scripts detailing his internal conflict through terse dialogue and hallucinatory visions. Writers should layer backstories subtly, using flashbacks or objects (e.g., a locket in Mortuary symbolizing lost love) to humanize without halting pace.
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139
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### 3. **Practical Horror with Social Commentary**
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Effects feel real, grounded in practical makeup and sets, while themes critique society.
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142
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**Horror Techniques**:
|
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143
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- **Practical Effects Priority**: Describe gore with tactile details—squishing flesh, grinding bones.
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144
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- **Thematic Depth**: Horror as metaphor for real issues (cannibalism in TCSM as economic desperation).
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145
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- **Ambiguity in Evil**: Monsters may be human, supernatural, or both; origins often unexplained.
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- **Escalating Body Horror**: Physical transformations build revulsion (vampiric decay in Salem's Lot).
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148
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**Pairing Examples from Films**:
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149
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- Sally + Leatherface (TCSM): Victim vs. monster, highlighting family dysfunction.
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150
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- Carol Anne + Ghosts (Poltergeist): Innocence vs. malevolence, critiquing media influence.
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151
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- Ben Mears + Barlow (Salem's Lot): Writer vs. vampire, exploring small-town secrets.
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152
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- Space Girl + Caine (Lifeforce): Seduction vs. duty, blending eroticism with apocalypse.
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153
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- Amy + Carnival Freaks (Funhouse): Curiosity vs. entrapment, on voyeurism.
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155
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**Writing Approach**:
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156
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ENSEMBLE HORROR STRUCTURE:
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158
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Introduce normalcy (group outing, family dinner)
|
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159
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Insert anomaly (strange noise, odd stranger)
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160
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Build paranoia (conflicts arise, isolation increases)
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161
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Individual terrors (separate victims for personalized fears)
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162
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Climactic convergence (survivors face evil together)
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Aftermath ambiguity (evil persists?)
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This ensures horror feels earned, with themes woven seamlessly.
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168
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**Subrules for Commentary**:
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- **Economic Decay**: Rural settings show poverty breeding monstrosity (Eaten Alive's motel).
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- **Family Breakdown**: Hauntings exploit domestic tensions (Poltergeist).
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- **Media and Technology**: TVs, machines as portals to hell (The Mangler, Poltergeist).
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172
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- **Isolation vs. Community**: Towns hide horrors (Salem's Lot).
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- **Body Autonomy**: Invasions critique loss of control (Lifeforce's energy drains).
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175
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To verbose: Hooper's commentary is subtle yet piercing. In Invaders from Mars, alien abductions mirror Cold War paranoia, scripts using child's perspective to heighten disbelief. Writers must integrate themes organically, avoiding preachiness—let actions and visuals speak.
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176
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+
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177
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+
### 4. **Unrelenting Tension with Minimal Resolution**
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Pacing maintains dread, endings often ambiguous or bleak.
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179
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+
|
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180
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+
**Tension Principles**:
|
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181
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+
- **Slow Burn Start**: First act establishes unease without jumps.
|
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182
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+
- **Crescendo Climaxes**: Action peaks in chaos, but emotional toll lingers.
|
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183
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+
- **No Safe Spaces**: Even "home" turns hostile.
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184
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+
- **Sound and Silence**: Alternate cacophony (chainsaws) with quiet dread.
|
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185
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+
|
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186
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+
**Horror Philosophy**:
|
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187
|
+
NOT: Sudden monster reveal with no buildup.
|
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188
|
+
BUT: Hours of subtle hints—footsteps, shadows—culminating in reveal that shatters psyche, like Leatherface's first appearance after endless teasing.
|
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189
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+
|
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190
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+
**Subrules for Pacing**:
|
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191
|
+
- **Foreshadowing Layers**: Early scenes plant motifs (clown dolls in Poltergeist).
|
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192
|
+
- **False Scares**: Build anticipation without payoff, training audience for real terror.
|
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193
|
+
- **Climactic Overload**: Finals overwhelm with sensory assault.
|
|
194
|
+
- **Post-Climax Unease**: Endings suggest cycle continues (TCSM's sunrise scream).
|
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195
|
+
- **Runtime Consideration**: Scripts aim for 80-100 minutes, tight but immersive.
|
|
196
|
+
|
|
197
|
+
Expanding: In Night Terrors, dream sequences blur reality, scripts describing transitions with disorienting descriptions. Maintain tension by varying sentence lengths—long for dread, short for shocks.
|
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198
|
+
|
|
199
|
+
---
|
|
200
|
+
|
|
201
|
+
## Narrative Structure
|
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202
|
+
|
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203
|
+
### The Hooper Horror Three-Act Formula
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204
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+
|
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205
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+
#### Act 1: Normalcy and Intrusion (0-25 minutes)
|
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206
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+
**Goal**: Establish everyday life and introduce subtle disturbances.
|
|
207
|
+
|
|
208
|
+
**Key Elements**:
|
|
209
|
+
- **Character Setup**: Introduce victims in mundane routines, highlighting relationships and flaws.
|
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210
|
+
- **Setting Immersion**: Detailed descriptions of locations to make them feel lived-in.
|
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211
|
+
- **Initial Anomaly**: A small oddity—strange noise, odd encounter—dismissed as nothing.
|
|
212
|
+
- **Foreshadowing**: Plant clues to horror (abandoned vehicles in TCSM).
|
|
213
|
+
- **Emotional Anchor**: Bond audience to characters through relatable moments.
|
|
214
|
+
|
|
215
|
+
**Pacing**:
|
|
216
|
+
- Deliberate slowness to build immersion.
|
|
217
|
+
- No major scares; focus on unease.
|
|
218
|
+
- Humor sparse, if any—gallows type.
|
|
219
|
+
- Hook by minute 15: First real hint of danger.
|
|
220
|
+
|
|
221
|
+
**Examples**:
|
|
222
|
+
- TCSM: Group road trip, visiting grandfather's grave; heat and arguments set tone.
|
|
223
|
+
- Poltergeist: Family moves in, kids play; static TV as early sign.
|
|
224
|
+
- Salem's Lot: Ben returns to town, meets locals; vampire crate arrives.
|
|
225
|
+
- Funhouse: Teens sneak into carnival; peeping tom antics lead to witness murder.
|
|
226
|
+
- Lifeforce: Space shuttle discovery; astronauts' bodies examined.
|
|
227
|
+
|
|
228
|
+
To detail: Act 1 scripts should use 40% dialogue for character establishment, 60% description for atmosphere. Avoid info dumps; show through actions, like Sally pushing Franklin's wheelchair, revealing sibling strain.
|
|
229
|
+
|
|
230
|
+
**Sub-Act Breakdown**:
|
|
231
|
+
- **Opening Sequence**: Visual montage of setting (rural decay, suburban bliss).
|
|
232
|
+
- **Inciting Incident**: Group encounters trigger (hitchhiker in TCSM).
|
|
233
|
+
- **Rising Unease**: Dismissals heighten irony ( "It's just a prank").
|
|
234
|
+
- **Character Bonds**: Moments of affection contrast impending doom.
|
|
235
|
+
- **Thematic Seed**: Subtle critique (consumerism in Poltergeist's new home).
|
|
236
|
+
|
|
237
|
+
Verbose expansion: In Eaten Alive, the motel's neon sign flickering sets isolation; scripts describe humid air, alligator grunts. This act mirrors real life, lulling audiences before subversion.
|
|
238
|
+
|
|
239
|
+
#### Act 2A: Escalation and Isolation (25-50 minutes)
|
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240
|
+
**Goal**: Anomalies multiply, group fragments, horror reveals itself.
|
|
241
|
+
|
|
242
|
+
**Escalation Pattern**:
|
|
243
|
+
1. **Investigation Phase**: Characters probe disturbances, finding clues.
|
|
244
|
+
2. **First Confrontation**: Minor encounter with evil (ghostly touch, shadowy figure).
|
|
245
|
+
3. **Group Fracture**: Arguments, separations increase vulnerability.
|
|
246
|
+
4. **Revelations**: Backstory hints emerge (family curses, monster origins).
|
|
247
|
+
5. **Mid-Act Crisis**: First death or major scare forces reality acceptance.
|
|
248
|
+
|
|
249
|
+
**Key Techniques**:
|
|
250
|
+
- **Montage of Dread**: Quick cuts of anomalies building.
|
|
251
|
+
- **Character Clashes**: Flaws exacerbate danger (jealousy leads to solo ventures).
|
|
252
|
+
- **Sensory Heightening**: Descriptions intensify—odors of decay, chilling winds.
|
|
253
|
+
- **Thematic Deepening**: Horror ties to social issues (vampirism as addiction in Salem's Lot).
|
|
254
|
+
|
|
255
|
+
**Examples**:
|
|
256
|
+
- TCSM: Group splits to explore house; Kirk's death, Pam's impalement.
|
|
257
|
+
- Poltergeist: Chairs stack, Carol Anne speaks to TV; clown attack.
|
|
258
|
+
- Lifeforce: Zombies spread; Caine hunts Space Girl.
|
|
259
|
+
- Mangler: Laundry machine activates; worker mangled.
|
|
260
|
+
- Toolbox Murders: Apartment killings; Nell investigates noises.
|
|
261
|
+
|
|
262
|
+
Detailing: Pacing accelerates here, with scene lengths shortening. Use internal monologues for solo characters, like Ben's doubts in Salem's Lot, to build empathy.
|
|
263
|
+
|
|
264
|
+
**Sub-Act Elements**:
|
|
265
|
+
- **Separation Tactics**: Divide group for parallel terrors.
|
|
266
|
+
- **False Hope**: Brief moments of safety shattered.
|
|
267
|
+
- **Villain Tease**: Glimpses, not full reveals.
|
|
268
|
+
- **Emotional Beats**: Grief over losses fuels resolve or despair.
|
|
269
|
+
- **World Expansion**: Introduce secondary characters (doomed locals).
|
|
270
|
+
|
|
271
|
+
Expansion: In Invaders from Mars, boy's warnings ignored amplify isolation; scripts detail parental disbelief, critiquing authority.
|
|
272
|
+
|
|
273
|
+
#### Act 2B: Descent into Chaos (50-75 minutes)
|
|
274
|
+
**Goal**: Overwhelm with terror, lowest point where survival seems impossible.
|
|
275
|
+
|
|
276
|
+
**Midpoint Crisis**:
|
|
277
|
+
- **Major Assault**: Evil fully manifests (ghost storm, chainsaw chase).
|
|
278
|
+
- **Personal Horrors**: Characters face tailored fears (claustrophobia, loss of child).
|
|
279
|
+
- **Group Devastation**: Multiple deaths, betrayals.
|
|
280
|
+
- **Hero's Breaking Point**: Protagonist questions sanity or will to fight.
|
|
281
|
+
|
|
282
|
+
**Examples**:
|
|
283
|
+
- TCSM: Sally captured, dinner scene horror.
|
|
284
|
+
- Poltergeist: House implodes, family in other dimension.
|
|
285
|
+
- Salem's Lot: Town overrun, Ben stakes Susan.
|
|
286
|
+
- Funhouse: Trapped in ride, mutants hunt.
|
|
287
|
+
- Spontaneous Combustion: Protagonist bursts into flames.
|
|
288
|
+
|
|
289
|
+
Verbose: This act is Hooper's forte—unrelenting. Scripts use repetitive motifs (buzzing sounds) to create hypnosis-like dread, as in Crocodile's water lurking.
|
|
290
|
+
|
|
291
|
+
**Sub-Act Dynamics**:
|
|
292
|
+
- **Intensifying Isolation**: Survivors alone or in pairs.
|
|
293
|
+
- **Body Horror Peaks**: Graphic but purposeful descriptions.
|
|
294
|
+
- **Moral Dilemmas**: Choices like abandoning others.
|
|
295
|
+
- **Supernatural Rules**: If any, revealed partially.
|
|
296
|
+
- **Thematic Climax**: Societal critique sharpens (cannibalism as survivalism).
|
|
297
|
+
|
|
298
|
+
#### Act 3: Climax and Ambiguous Resolution (75-90+ minutes)
|
|
299
|
+
**Goal**: Final confrontation, partial escape, lingering dread.
|
|
300
|
+
|
|
301
|
+
**Resolution Principles**:
|
|
302
|
+
- **Desperate Rally**: Survivors improvise weapons or plans.
|
|
303
|
+
- **Everyone's Role**: Even doomed characters contribute.
|
|
304
|
+
- **Sacrifice Element**: Someone dies saving others.
|
|
305
|
+
- **Emotional Purge**: Arc completes with trauma.
|
|
306
|
+
- **Bleak Aftermath**: Victory temporary; evil endures.
|
|
307
|
+
|
|
308
|
+
**Final Confrontation Structure**:
|
|
309
|
+
|
|
310
|
+
RALLY - Survivors regroup in desperation.
|
|
311
|
+
IMPROVISE - Use environment against evil (fire, light).
|
|
312
|
+
ASSAULT - Chaotic battle with practical gore.
|
|
313
|
+
SETBACK - Evil regenerates or multiplies.
|
|
314
|
+
TURNING POINT - Protagonist exploits weakness.
|
|
315
|
+
FINAL STRIKE - Destroy or escape monster.
|
|
316
|
+
ESCAPE - Narrow survival.
|
|
317
|
+
LINGER - Hint of continuation (scream, shadow).
|
|
318
|
+
|
|
319
|
+
|
|
320
|
+
**Examples**:
|
|
321
|
+
- TCSM: Sally escapes, Leatherface dances.
|
|
322
|
+
- Poltergeist: Family flees, house vanishes—but clown lingers?
|
|
323
|
+
- Lifeforce: Nuclear blast, but apocalypse implied.
|
|
324
|
+
- Mortuary: Funeral home burned, spirits persist.
|
|
325
|
+
- Djinn: Wish backfires, cycle repeats.
|
|
326
|
+
|
|
327
|
+
Expansion: Endings avoid catharsis; scripts end on dissonance, like TCSM's hysterical laughter, emphasizing trauma's permanence.
|
|
328
|
+
|
|
329
|
+
---
|
|
330
|
+
|
|
331
|
+
## Character Development
|
|
332
|
+
|
|
333
|
+
### The Vulnerable Everyman
|
|
334
|
+
|
|
335
|
+
**Core Traits**:
|
|
336
|
+
- **Mundane Background**: Average jobs, families; no special skills.
|
|
337
|
+
- **Exploitable Weakness**: Fear, naivety, physical limits.
|
|
338
|
+
- **Ethical Core**: Basic decency, but survival instincts override.
|
|
339
|
+
- **Trauma-Induced Growth**: If survive, changed forever—scarred, not empowered.
|
|
340
|
+
|
|
341
|
+
**Character Arc Template**:
|
|
342
|
+
SETUP: Character in normal routine, flaw evident (Sally's optimism, Steve's skepticism).
|
|
343
|
+
CHALLENGE: Flaw invites horror (ignores signs, rationalizes evil).
|
|
344
|
+
CRISIS: Flaw causes loss (friends die, family threatened).
|
|
345
|
+
GROWTH: Adapts desperately (fights back, accepts irrational).
|
|
346
|
+
RESOLUTION: Survival with scars (hysteria, isolation).
|
|
347
|
+
|
|
348
|
+
Verbose: Arcs are subtle, nonlinear. In The Texas Chainsaw Massacre 2, Stretch's DJ persona evolves from carefree to resourceful, scripts showing her through radio broadcasts.
|
|
349
|
+
|
|
350
|
+
### Hooper Character Archetypes
|
|
351
|
+
|
|
352
|
+
**The Innocent Youth** (Sally Hardesty, Carol Anne Freeling):
|
|
353
|
+
- Curious, trusting; horror shatters innocence.
|
|
354
|
+
- Represents future corrupted by past sins.
|
|
355
|
+
- High-pitched screams, wide-eyed terror.
|
|
356
|
+
- Arc: From victim to fighter, but broken.
|
|
357
|
+
|
|
358
|
+
**The Skeptical Adult** (Steve Freeling, Ben Mears):
|
|
359
|
+
- Rational, dismissive; forced to believe.
|
|
360
|
+
- Professional background (real estate, writer).
|
|
361
|
+
- Internal conflict: Science vs. supernatural.
|
|
362
|
+
- Arc: Acceptance through loss.
|
|
363
|
+
|
|
364
|
+
**The Monstrous Family** (Sawyer Clan, Carnival Mutants):
|
|
365
|
+
- Dysfunctional, inbred or cursed.
|
|
366
|
+
- Humanized through routines (dinner scenes).
|
|
367
|
+
- Critique of societal outcasts.
|
|
368
|
+
- Arc: Destruction, but sympathy glimmers.
|
|
369
|
+
|
|
370
|
+
**The Seductive Evil** (Space Girl in Lifeforce, Djinn):
|
|
371
|
+
- Alluring, manipulative; exploits desires.
|
|
372
|
+
- Blends beauty with horror.
|
|
373
|
+
- Erotic undertones.
|
|
374
|
+
- Arc: Revealed as destroyer.
|
|
375
|
+
|
|
376
|
+
**The Doomed Sidekick** (Franklin, Judd-like figures):
|
|
377
|
+
- Vulnerable (disabled, elderly).
|
|
378
|
+
- Provides warnings or comic relief (dark).
|
|
379
|
+
- Sacrificial role.
|
|
380
|
+
- Arc: Early death heightens stakes.
|
|
381
|
+
|
|
382
|
+
**The Reluctant Hero** (Nell in Toolbox Murders, Sam in Spontaneous Combustion):
|
|
383
|
+
- Ordinary person thrust into chaos.
|
|
384
|
+
- Personal stake (family, self).
|
|
385
|
+
- Moral gray areas.
|
|
386
|
+
- Arc: Pyrrhic victory.
|
|
387
|
+
|
|
388
|
+
**The Authority Figure** (Sheriffs in TCSM2, Scientists in Lifeforce):
|
|
389
|
+
- Incompetent or corrupted.
|
|
390
|
+
- Delays help, amplifies isolation.
|
|
391
|
+
- Satirical edge.
|
|
392
|
+
- Arc: Failure or death.
|
|
393
|
+
|
|
394
|
+
Expansion: Archetypes overlap; e.g., in Night Terrors, protagonist blends youth and skeptic. Scripts develop through actions, not dialogue—show fear in trembling hands, denial in averted eyes.
|
|
395
|
+
|
|
396
|
+
**Sub-Archetype Variations**:
|
|
397
|
+
- **Gender Dynamics**: Females often final girls, resilient; males sacrificial.
|
|
398
|
+
- **Class Elements**: Working-class victims vs. elite evils.
|
|
399
|
+
- **Age Spectrum**: Children for purity, elders for wisdom/futility.
|
|
400
|
+
- **Ethnic/ Diverse Roles**: Inclusive but doomed, critiquing marginalization.
|
|
401
|
+
- **Psychological Layers**: Flashbacks reveal traumas amplifying current horror.
|
|
402
|
+
|
|
403
|
+
To verbose: In Crocodile, animalistic killer ties to environmental neglect; characters' arcs reflect greed's consequences, with detailed internal descriptions.
|
|
404
|
+
|
|
405
|
+
---
|
|
406
|
+
|
|
407
|
+
## Scene Construction
|
|
408
|
+
|
|
409
|
+
### The "Intrusion into Normalcy" Scene
|
|
410
|
+
Evil infiltrates everyday life, subverting safety.
|
|
411
|
+
|
|
412
|
+
**Structure**:
|
|
413
|
+
1. **Mundane Activity**: Characters engage in routine (dinner, drive).
|
|
414
|
+
2. **Subtle Disruption**: Odd sound or sight.
|
|
415
|
+
3. **Dismissal**: Rationalized away.
|
|
416
|
+
4. **Escalation Hint**: Lingering unease.
|
|
417
|
+
5. **Cutaway**: To horror's source.
|
|
418
|
+
|
|
419
|
+
**Example Template**:
|
|
420
|
+
INT. SUBURBAN KITCHEN - NIGHT
|
|
421
|
+
The Freeling family eats dinner. Laughter over day's events.
|
|
422
|
+
CAROL ANNE stares at the TV static.
|
|
423
|
+
DIANE
|
|
424
|
+
Honey, turn that off. It's bedtime.
|
|
425
|
+
Carol Anne approaches the screen. Whispers from static.
|
|
426
|
+
CAROL ANNE
|
|
427
|
+
They're here.
|
|
428
|
+
Family chuckles, but camera lingers on flickering light.
|
|
429
|
+
|
|
430
|
+
### The "Chase Through Hell" Scene
|
|
431
|
+
Victim flees monster in confined, nightmarish space.
|
|
432
|
+
|
|
433
|
+
**Elements**:
|
|
434
|
+
- **Setup**: Isolation established.
|
|
435
|
+
- **Pursuit**: Relentless, with obstacles.
|
|
436
|
+
- **Near Misses**: False escapes.
|
|
437
|
+
- **Climax**: Confrontation or rescue.
|
|
438
|
+
- **Aftermath**: Exhaustion, trauma.
|
|
439
|
+
|
|
440
|
+
**Timing Rules**:
|
|
441
|
+
- Extend with cuts to pursuer's POV.
|
|
442
|
+
- Use sound for tension (heavy breathing, footsteps).
|
|
443
|
+
- No humor; pure terror.
|
|
444
|
+
- Vary pace: Slow stalks, sudden bursts.
|
|
445
|
+
|
|
446
|
+
**Examples**:
|
|
447
|
+
WRONG (Too quick): Sally runs, Leatherface chases, she escapes.
|
|
448
|
+
RIGHT (Layered): Sally stumbles through underbrush, thorns tearing skin. Chainsaw roars behind, trees whipping face. She trips, crawls, glimpses masked figure. Gasps for air, hides behind log. Buzz fades... then restarts closer. Heart pounds as she bolts again, bloodied but alive—for now.
|
|
449
|
+
|
|
450
|
+
### The "Family Dinner Horror" Scene
|
|
451
|
+
Grotesque twist on domestic ritual.
|
|
452
|
+
|
|
453
|
+
**Required Elements**:
|
|
454
|
+
- **Familiar Setting**: Table, food.
|
|
455
|
+
- **Distorted Normality**: Cannibal meal, ghostly interruptions.
|
|
456
|
+
- **Tension Build**: Awkward conversation to screams.
|
|
457
|
+
- **Revelation**: True horror unveiled.
|
|
458
|
+
- **Emotional Core**: Betrayal or loss.
|
|
459
|
+
|
|
460
|
+
**Examples**:
|
|
461
|
+
- TCSM: Sawyer family "dinner" with bound Sally.
|
|
462
|
+
- Poltergeist: Stacked chairs during meal prep.
|
|
463
|
+
- Salem's Lot: Vampire visits during town gathering.
|
|
464
|
+
|
|
465
|
+
### The "Supernatural Manifestation" Scene
|
|
466
|
+
Otherworldly force reveals itself gradually.
|
|
467
|
+
|
|
468
|
+
**Structure**:
|
|
469
|
+
1. **Premonition**: Subtle signs (cold spots, whispers).
|
|
470
|
+
2. **Buildup**: Objects move, lights flicker.
|
|
471
|
+
3. **Peak**: Full apparition or attack.
|
|
472
|
+
4. **Reaction**: Denial to panic.
|
|
473
|
+
5. **Lingering Effect**: Physical mark or psychological scar.
|
|
474
|
+
|
|
475
|
+
**Examples**:
|
|
476
|
+
- Poltergeist: Clown doll attacks Robbie.
|
|
477
|
+
- Lifeforce: Energy drain leaves husks.
|
|
478
|
+
- Mangler: Machine "comes alive."
|
|
479
|
+
|
|
480
|
+
### The "Final Girl Survival" Scene
|
|
481
|
+
Lone survivor confronts evil.
|
|
482
|
+
|
|
483
|
+
**Structure**:
|
|
484
|
+
1. **Isolation**: Last one standing.
|
|
485
|
+
2. **Resourcefulness**: Improvised weapon.
|
|
486
|
+
3. **Confrontation**: Face-to-face with monster.
|
|
487
|
+
4. **Struggle**: Brutal, realistic fight.
|
|
488
|
+
5. **Escape**: Narrow, with injury.
|
|
489
|
+
6. **Ambiguity**: Evil defeated? Or waiting?
|
|
490
|
+
|
|
491
|
+
**Example Template**:
|
|
492
|
+
EXT. TEXAS ROAD - DAWN
|
|
493
|
+
Sally, bloodied, flags down truck. Climbs in, hysterical laughter/tears.
|
|
494
|
+
Leatherface dances in distance, chainsaw waving.
|
|
495
|
+
Truck speeds away, but camera lingers on figure, suggesting pursuit never ends.
|
|
496
|
+
|
|
497
|
+
Expansion: These scenes are Hooper's signatures. In Djinn, wish-granting turns nightmarish; scripts detail psychological unraveling with hallucinatory descriptions.
|
|
498
|
+
|
|
499
|
+
**Additional Scene Types**:
|
|
500
|
+
- **The Warning Ignored**: Elder or local cautions group.
|
|
501
|
+
- **Body Discovery**: Graphic reveal heightens revulsion.
|
|
502
|
+
- **Dream Sequence**: Blurs reality (Night Terrors).
|
|
503
|
+
- **Apocalyptic Spread**: Horror expands (Lifeforce's London chaos).
|
|
504
|
+
- **Redemptive Sacrifice**: Character dies to save others.
|
|
505
|
+
|
|
506
|
+
To achieve verbosity, each scene type can have 5-10 examples, templates, and variations. For instance, in "Chase Through Hell," variants include urban (Toolbox Murders apartments), rural (TCSM fields), supernatural (Poltergeist dimensions). Describe lighting (dim, flickering), sounds (echoes, grunts), emotions (fear to rage).
|
|
507
|
+
|
|
508
|
+
---
|
|
509
|
+
|
|
510
|
+
## Visual and Audio Style
|
|
511
|
+
|
|
512
|
+
### Practical Effects Integration
|
|
513
|
+
Hooper prioritizes tangible horror.
|
|
514
|
+
|
|
515
|
+
**Guidelines**:
|
|
516
|
+
- **Gore Descriptions**: Tactile— "Flesh tears like wet paper."
|
|
517
|
+
- **Makeup Emphasis**: Detail masks, wounds (Leatherface's skin mask).
|
|
518
|
+
- **Set Design**: Cluttered, realistic (abandoned houses).
|
|
519
|
+
- **Camera Techniques**: Handheld for immediacy, long takes for tension.
|
|
520
|
+
|
|
521
|
+
**Examples**:
|
|
522
|
+
- TCSM: Chainsaw carvings feel real via practical props.
|
|
523
|
+
- Poltergeist: Slime, skeletons in pool—tangible mess.
|
|
524
|
+
|
|
525
|
+
### Soundscape Building
|
|
526
|
+
Audio as weapon.
|
|
527
|
+
|
|
528
|
+
**Elements**:
|
|
529
|
+
- **Ambient Noises**: Insects, wind, machinery.
|
|
530
|
+
- **Diegetic Sounds**: Chainsaws, screams, heartbeats.
|
|
531
|
+
- **Score Integration**: Minimal, dissonant (TCSM's industrial clangs).
|
|
532
|
+
- **Silence Usage**: Sudden quiet before scares.
|
|
533
|
+
|
|
534
|
+
**Writing Tip**: Scripts specify "OFF-SCREEN: Distant buzz grows ominous."
|
|
535
|
+
|
|
536
|
+
### Thematic Visual Motifs
|
|
537
|
+
Recurring symbols.
|
|
538
|
+
|
|
539
|
+
**Motifs**:
|
|
540
|
+
- **Masks and Faces**: Hidden identities (Leatherface, clowns).
|
|
541
|
+
- **Machines and Technology**: Malevolent (Mangler, TVs).
|
|
542
|
+
- **Bodies and Decay**: Rotting flesh, skeletons.
|
|
543
|
+
- **Light and Shadow**: Flickering bulbs, moonlight.
|
|
544
|
+
- **Nature vs. Man**: Overgrown ruins, animalistic killers.
|
|
545
|
+
|
|
546
|
+
Expansion: Motifs tie to themes. In Mortuary, embalming fluids symbolize preserved trauma; describe viscous drips, chemical smells.
|
|
547
|
+
|
|
548
|
+
## Thematic Depth and Social Commentary
|
|
549
|
+
|
|
550
|
+
Hooper's horror critiques society deeply.
|
|
551
|
+
|
|
552
|
+
**Key Themes**:
|
|
553
|
+
- **American Dream's Nightmare**: Suburbia as trap (Poltergeist).
|
|
554
|
+
- **Economic Desperation**: Poverty breeds monsters (TCSM cannibals).
|
|
555
|
+
- **Family Dysfunction**: Blood ties twisted (Sawyer clan).
|
|
556
|
+
- **Media Consumption**: Screens as portals (Poltergeist, Salem's Lot TV adaptation).
|
|
557
|
+
- **Colonialism and Invasion**: Aliens/vampires as outsiders (Lifeforce, Invaders from Mars).
|
|
558
|
+
|
|
559
|
+
**Integration Rules**:
|
|
560
|
+
- **Subtext in Action**: Show, don't tell (cannibalism as job loss metaphor).
|
|
561
|
+
- **Character Mirrors**: Victims embody societal flaws.
|
|
562
|
+
- **Ambiguous Morality**: No clear good/evil.
|
|
563
|
+
- **Historical Ties**: Link to past sins (Indian burial grounds in Poltergeist).
|
|
564
|
+
- **Contemporary Relevance**: Update for modern fears (technology in later films).
|
|
565
|
+
|
|
566
|
+
Verbose: Expand each theme with film analyses. For "Family Dysfunction," detail Sawyer dynamics—Grandpa's feeble attempts, Cook's authority—critiquing patriarchal decay. Provide hypothetical updates, like digital isolation in modern Hooper-style.
|
|
567
|
+
|
|
568
|
+
## Adaptation Techniques
|
|
569
|
+
|
|
570
|
+
Hooper often adapted (King, sci-fi).
|
|
571
|
+
|
|
572
|
+
**Principles**:
|
|
573
|
+
- **Fidelity with Twist**: Retain core, add Hooper grit (Salem's Lot's small-town feel).
|
|
574
|
+
- **Visual Expansion**: Describe what book implies.
|
|
575
|
+
- **Pacing Adjustment**: Condense for film tension.
|
|
576
|
+
- **Thematic Amplification**: Heighten social elements.
|
|
577
|
+
- **Casting Considerations**: Everyman actors for realism.
|
|
578
|
+
|
|
579
|
+
Examples: Mangler turns laundry press into sentient killer, emphasizing industrial horror.
|
|
580
|
+
|
|
581
|
+
## Directorial Influences and Evolution
|
|
582
|
+
|
|
583
|
+
**Early Work**: Experimental (Eggshells), raw (TCSM).
|
|
584
|
+
**Studio Phase**: Polished but intense (Poltergeist).
|
|
585
|
+
**Later Films**: Varied genres, consistent dread (Djinn).
|
|
586
|
+
|
|
587
|
+
**Influence on Genre**: Slasher blueprint, practical effects revival.
|
|
588
|
+
|
|
589
|
+
## Writing Exercises and Tips
|
|
590
|
+
|
|
591
|
+
**Exercise 1**: Write a Hooper-style opening: Describe mundane scene turning eerie.
|
|
592
|
+
**Tip**: Use senses—smell decay before seeing it.
|
|
593
|
+
**Exercise 2**: Craft dinner scene with horror twist.
|
|
594
|
+
**Tip**: Build dialogue from banal to bizarre.
|
|
595
|
+
**Exercise 3**: Develop archetype arc.
|
|
596
|
+
**Tip**: Focus on flaw exploitation.
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "cinematic-styles-directors-wes-anderson",
|
|
3
|
+
"version": "1.0.0",
|
|
4
|
+
"displayName": "Wes Anderson Style Guide",
|
|
5
|
+
"description": "Screenplay style guide for Wes Anderson",
|
|
6
|
+
"type": "writing-standards",
|
|
7
|
+
"category": "screenplay/cinematic-styles/directors",
|
|
8
|
+
"tags": [
|
|
9
|
+
"screenplay",
|
|
10
|
+
"cinematic-style",
|
|
11
|
+
"director",
|
|
12
|
+
"auteur",
|
|
13
|
+
"wes-anderson"
|
|
14
|
+
],
|
|
15
|
+
"dependencies": {
|
|
16
|
+
"required": [],
|
|
17
|
+
"optional": [
|
|
18
|
+
"writing-standards/screenplay"
|
|
19
|
+
]
|
|
20
|
+
},
|
|
21
|
+
"augment": {
|
|
22
|
+
"characterCount": 5000,
|
|
23
|
+
"priority": "medium",
|
|
24
|
+
"category": "cinematic-styles",
|
|
25
|
+
"appliesTo": {
|
|
26
|
+
"filePatterns": [
|
|
27
|
+
"**/*.fountain",
|
|
28
|
+
"**/*.screenplay",
|
|
29
|
+
"**/screenplay/**/*.md",
|
|
30
|
+
"**/screenplays/**/*"
|
|
31
|
+
],
|
|
32
|
+
"languages": [
|
|
33
|
+
"fountain",
|
|
34
|
+
"markdown"
|
|
35
|
+
]
|
|
36
|
+
}
|
|
37
|
+
},
|
|
38
|
+
"installation": {
|
|
39
|
+
"required": false,
|
|
40
|
+
"steps": [
|
|
41
|
+
"Link module: augx link writing-standards/screenplay/cinematic-styles/directors/wes-anderson",
|
|
42
|
+
"Configure active style in .augment/screenplay-config.json"
|
|
43
|
+
]
|
|
44
|
+
},
|
|
45
|
+
"contents": {
|
|
46
|
+
"rules": [
|
|
47
|
+
"wes-anderson.md"
|
|
48
|
+
]
|
|
49
|
+
}
|
|
50
|
+
}
|