@meimu/mutracer 0.3.0 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/CHANGELOG.md +222 -0
  2. package/LICENSES/FidelityFX-FSR.txt +19 -0
  3. package/LICENSES/pbrt-v4-Apache-2.0.txt +202 -0
  4. package/THIRD_PARTY_NOTICES.md +18 -4
  5. package/dist/assets/bvh.worker.js +1 -1
  6. package/dist/mutracer.umd.js +6260 -5580
  7. package/docs/api.md +45 -18
  8. package/docs/materials.md +4 -2
  9. package/docs/performance.md +7 -0
  10. package/docs/post-processing.md +62 -9
  11. package/docs/progressive-rendering.md +3 -0
  12. package/docs/sampling.md +4 -0
  13. package/docs/technical/acceleration.md +52 -0
  14. package/docs/technical/aovs.md +79 -0
  15. package/docs/technical/caustics.md +109 -0
  16. package/docs/technical/continuous-spectrum.md +29 -0
  17. package/docs/technical/display-upscale.md +82 -0
  18. package/docs/technical/openpbr.md +99 -0
  19. package/docs/technical/pbrt-import.md +168 -0
  20. package/docs/technical/tiling.md +74 -0
  21. package/docs/technical/webgl.md +53 -0
  22. package/docs/viewer.md +11 -1
  23. package/lib/Display.d.ts +19 -5
  24. package/lib/Display.js +10 -7
  25. package/lib/Display.js.map +1 -1
  26. package/lib/Engine.d.ts +2 -1
  27. package/lib/Engine.js +30 -2
  28. package/lib/Engine.js.map +1 -1
  29. package/lib/Render.d.ts +20 -11
  30. package/lib/Render.js +32 -7
  31. package/lib/Render.js.map +1 -1
  32. package/lib/main.d.ts +3 -1
  33. package/lib/main.js +1 -0
  34. package/lib/main.js.map +1 -1
  35. package/lib/oidn.d.ts +1 -1
  36. package/lib/renderer/AovPrimitiveCache.js +39 -8
  37. package/lib/renderer/AovPrimitiveCache.js.map +1 -1
  38. package/lib/renderer/DisplayPostProcess.d.ts +8 -3
  39. package/lib/renderer/DisplayPostProcess.js +51 -18
  40. package/lib/renderer/DisplayPostProcess.js.map +1 -1
  41. package/lib/renderer/MaterialData.js +7 -2
  42. package/lib/renderer/MaterialData.js.map +1 -1
  43. package/lib/renderer/RenderingPipeline.d.ts +7 -1
  44. package/lib/renderer/RenderingPipeline.js.map +1 -1
  45. package/lib/renderer/TileRender.d.ts +2 -2
  46. package/lib/renderer/TileRender.js +128 -7
  47. package/lib/renderer/TileRender.js.map +1 -1
  48. package/lib/renderer/WGPUAov.d.ts +6 -1
  49. package/lib/renderer/WGPUAov.js +108 -14
  50. package/lib/renderer/WGPUAov.js.map +1 -1
  51. package/lib/renderer/WGPUCanvasSurface.js +12 -1
  52. package/lib/renderer/WGPUCanvasSurface.js.map +1 -1
  53. package/lib/renderer/WGPUEnvMapDistribution.js +19 -19
  54. package/lib/renderer/WGPUFullQuadPass.js +3 -3
  55. package/lib/renderer/WGPURayTraceOutput.js +12 -12
  56. package/lib/renderer/WGPURayTracePass.d.ts +17 -4
  57. package/lib/renderer/WGPURayTracePass.js +194 -71
  58. package/lib/renderer/WGPURayTracePass.js.map +1 -1
  59. package/lib/renderer/WGPURenderingPipeline.js +46 -40
  60. package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
  61. package/lib/renderer/WebGLAov.js +3 -3
  62. package/lib/renderer/WebGLAov.js.map +1 -1
  63. package/lib/renderer/WebGLFullQuadPass.d.ts +1 -1
  64. package/lib/renderer/WebGLFullQuadPass.js +8 -2
  65. package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
  66. package/lib/renderer/WebGLJNLMDenoiser.js +66 -66
  67. package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
  68. package/lib/renderer/WebGLRayTraceOutputPass.js +4 -4
  69. package/lib/renderer/WebGLRayTracePass.d.ts +14 -10
  70. package/lib/renderer/WebGLRayTracePass.js +115 -111
  71. package/lib/renderer/WebGLRayTracePass.js.map +1 -1
  72. package/lib/renderer/WebGLRenderingPipeline.js +10 -3
  73. package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
  74. package/lib/renderer/WebGLSkyBaker.js +57 -57
  75. package/lib/renderer/aov.d.ts +13 -1
  76. package/lib/renderer/aov.js +21 -2
  77. package/lib/renderer/aov.js.map +1 -1
  78. package/lib/renderer/aovDisplay.js +2 -2
  79. package/lib/renderer/aovDisplay.js.map +1 -1
  80. package/lib/renderer/binnedSahBvh.d.ts +2 -1
  81. package/lib/renderer/binnedSahBvh.js +24 -17
  82. package/lib/renderer/binnedSahBvh.js.map +1 -1
  83. package/lib/renderer/bvhAccel.d.ts +3 -1
  84. package/lib/renderer/bvhAccel.js +36 -6
  85. package/lib/renderer/bvhAccel.js.map +1 -1
  86. package/lib/renderer/cameraUniform.d.ts +1 -1
  87. package/lib/renderer/cameraUniform.js +6 -2
  88. package/lib/renderer/cameraUniform.js.map +1 -1
  89. package/lib/renderer/compactVertices.d.ts +14 -0
  90. package/lib/renderer/compactVertices.js +124 -0
  91. package/lib/renderer/compactVertices.js.map +1 -0
  92. package/lib/renderer/easu.d.ts +11 -0
  93. package/lib/renderer/easu.js +156 -0
  94. package/lib/renderer/easu.js.map +1 -0
  95. package/lib/renderer/geometryUpdateState.d.ts +1 -0
  96. package/lib/renderer/geometryUpdateState.js.map +1 -1
  97. package/lib/renderer/geometryUpdates.js +3 -2
  98. package/lib/renderer/geometryUpdates.js.map +1 -1
  99. package/lib/renderer/glsl/aovDisplay.frag.js +5 -5
  100. package/lib/renderer/glsl/aovReflectance.glsl.js +35 -35
  101. package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +1 -1
  102. package/lib/renderer/glsl/aovTrace.frag.js +44 -36
  103. package/lib/renderer/glsl/aovTrace.frag.js.map +1 -1
  104. package/lib/renderer/glsl/chunks/cameraProjection.glsl.d.ts +2 -0
  105. package/lib/renderer/glsl/chunks/cameraProjection.glsl.js +16 -0
  106. package/lib/renderer/glsl/chunks/cameraProjection.glsl.js.map +1 -0
  107. package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +1 -1
  108. package/lib/renderer/glsl/chunks/cameraRay.glsl.js +9 -16
  109. package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -1
  110. package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +8 -8
  111. package/lib/renderer/glsl/chunks/envMap.glsl.js +67 -67
  112. package/lib/renderer/glsl/chunks/intersect.glsl.js +390 -375
  113. package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
  114. package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +120 -120
  115. package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +562 -562
  116. package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
  117. package/lib/renderer/glsl/chunks/random.glsl.js +4 -4
  118. package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +37 -35
  119. package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
  120. package/lib/renderer/glsl/chunks/sampleLight.glsl.js +70 -74
  121. package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
  122. package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -1
  123. package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +107 -88
  124. package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
  125. package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +11 -11
  126. package/lib/renderer/glsl/chunks/sampling.glsl.js +77 -77
  127. package/lib/renderer/glsl/chunks/sobol.glsl.js +70 -70
  128. package/lib/renderer/glsl/chunks/spectralPrefix.glsl.d.ts +6 -0
  129. package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js +47 -0
  130. package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js.map +1 -0
  131. package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
  132. package/lib/renderer/glsl/chunks/uvProjection.glsl.js +11 -11
  133. package/lib/renderer/glsl/depthQuery.frag.js +12 -6
  134. package/lib/renderer/glsl/depthQuery.frag.js.map +1 -1
  135. package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +10 -10
  136. package/lib/renderer/glsl/rayTrace.frag.js +233 -170
  137. package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
  138. package/lib/renderer/glsl/shadowCatcher.frag.js +10 -9
  139. package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
  140. package/lib/renderer/glsl/webglPipeline.frag.js +58 -58
  141. package/lib/renderer/gpuMemory.js +1 -1
  142. package/lib/renderer/gpuMemory.js.map +1 -1
  143. package/lib/renderer/openPbrEnergyLut.d.ts +2 -1
  144. package/lib/renderer/openPbrEnergyLut.js +18 -1
  145. package/lib/renderer/openPbrEnergyLut.js.map +1 -1
  146. package/lib/renderer/pathLimits.d.ts +5 -4
  147. package/lib/renderer/pathLimits.js +6 -5
  148. package/lib/renderer/pathLimits.js.map +1 -1
  149. package/lib/renderer/prepareMeshBVH.d.ts +2 -0
  150. package/lib/renderer/prepareMeshBVH.js +5 -3
  151. package/lib/renderer/prepareMeshBVH.js.map +1 -1
  152. package/lib/renderer/progressiveScheduler.js +1 -1
  153. package/lib/renderer/progressiveScheduler.js.map +1 -1
  154. package/lib/renderer/renderPipeline.d.ts +4 -0
  155. package/lib/renderer/renderPipeline.js +1 -0
  156. package/lib/renderer/renderPipeline.js.map +1 -1
  157. package/lib/renderer/researchTransport.d.ts +1 -1
  158. package/lib/renderer/researchTransport.js.map +1 -1
  159. package/lib/renderer/sceneAssembly.d.ts +1 -1
  160. package/lib/renderer/sceneAssembly.js +4 -3
  161. package/lib/renderer/sceneAssembly.js.map +1 -1
  162. package/lib/renderer/sceneChangeDetector.d.ts +1 -1
  163. package/lib/renderer/sceneChangeDetector.js +3 -1
  164. package/lib/renderer/sceneChangeDetector.js.map +1 -1
  165. package/lib/renderer/sceneLayoutSchema.d.ts +1 -0
  166. package/lib/renderer/sceneLayoutSchema.js +2 -2
  167. package/lib/renderer/sceneLayoutSchema.js.map +1 -1
  168. package/lib/renderer/scenePreparation.d.ts +3 -2
  169. package/lib/renderer/scenePreparation.js +18 -2
  170. package/lib/renderer/scenePreparation.js.map +1 -1
  171. package/lib/renderer/scratchSampling.js +6 -6
  172. package/lib/renderer/spectrum.js +2 -2
  173. package/lib/renderer/staticBvhPreparation.d.ts +9 -0
  174. package/lib/renderer/staticBvhPreparation.js +8 -2
  175. package/lib/renderer/staticBvhPreparation.js.map +1 -1
  176. package/lib/renderer/surfaceHit.d.ts +10 -0
  177. package/lib/renderer/surfaceHit.js +22 -0
  178. package/lib/renderer/surfaceHit.js.map +1 -0
  179. package/lib/renderer/tangentRequirements.d.ts +2 -0
  180. package/lib/renderer/tangentRequirements.js +7 -0
  181. package/lib/renderer/tangentRequirements.js.map +1 -0
  182. package/lib/renderer/textureAtlas.d.ts +4 -0
  183. package/lib/renderer/textureAtlas.js +48 -2
  184. package/lib/renderer/textureAtlas.js.map +1 -1
  185. package/lib/renderer/webgl.js +4 -0
  186. package/lib/renderer/webgl.js.map +1 -1
  187. package/lib/renderer/webglVertexAttributes.d.ts +17 -0
  188. package/lib/renderer/webglVertexAttributes.js +44 -0
  189. package/lib/renderer/webglVertexAttributes.js.map +1 -0
  190. package/lib/renderer/wgpuBindlessSource.js +2 -2
  191. package/lib/renderer/wgpuMaterialConstants.js +4 -3
  192. package/lib/renderer/wgpuMaterialConstants.js.map +1 -1
  193. package/lib/renderer/wgpuSceneUniform.js +2 -2
  194. package/lib/renderer/wgpuSceneUniform.js.map +1 -1
  195. package/lib/renderer/wgpuShaderSource.d.ts +15 -0
  196. package/lib/renderer/wgpuShaderSource.js +1 -1
  197. package/lib/renderer/wgpuShaderSource.js.map +1 -1
  198. package/lib/renderer/wgsl/aovCompact.wgsl.d.ts +4 -0
  199. package/lib/renderer/wgsl/aovCompact.wgsl.js +26 -0
  200. package/lib/renderer/wgsl/aovCompact.wgsl.js.map +1 -0
  201. package/lib/renderer/wgsl/aovDisplay.wgsl.js +9 -9
  202. package/lib/renderer/wgsl/aovReflectance.wgsl.js +39 -39
  203. package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +1 -1
  204. package/lib/renderer/wgsl/aovResolve.wgsl.d.ts +4 -0
  205. package/lib/renderer/wgsl/aovResolve.wgsl.js +21 -2
  206. package/lib/renderer/wgsl/aovResolve.wgsl.js.map +1 -1
  207. package/lib/renderer/wgsl/aovSnapshot.wgsl.js +2 -2
  208. package/lib/renderer/wgsl/aovSnapshot.wgsl.js.map +1 -1
  209. package/lib/renderer/wgsl/aovTrace.wgsl.js +31 -31
  210. package/lib/renderer/wgsl/aovTraceDisplay.wgsl.d.ts +2 -0
  211. package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js +56 -0
  212. package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js.map +1 -0
  213. package/lib/renderer/wgsl/bloom.wgsl.js +18 -18
  214. package/lib/renderer/wgsl/causticLight.compute.d.ts +1 -1
  215. package/lib/renderer/wgsl/causticLight.compute.js +121 -119
  216. package/lib/renderer/wgsl/causticLight.compute.js.map +1 -1
  217. package/lib/renderer/wgsl/chunks/background.wgsl.js +46 -46
  218. package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js +4 -4
  219. package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js +3 -3
  220. package/lib/renderer/wgsl/chunks/caustics.wgsl.js +3 -3
  221. package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
  222. package/lib/renderer/wgsl/chunks/envMap.wgsl.js +30 -30
  223. package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -2
  224. package/lib/renderer/wgsl/chunks/intersect.wgsl.js +550 -542
  225. package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
  226. package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +1 -1
  227. package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +18 -16
  228. package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
  229. package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +2 -1
  230. package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +70 -69
  231. package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
  232. package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +593 -593
  233. package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +118 -118
  234. package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
  235. package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +4 -1
  236. package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +32 -26
  237. package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
  238. package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +114 -114
  239. package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
  240. package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +159 -137
  241. package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
  242. package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +8 -8
  243. package/lib/renderer/wgsl/chunks/sampling.wgsl.js +74 -74
  244. package/lib/renderer/wgsl/chunks/sobol.wgsl.js +74 -74
  245. package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.d.ts +6 -0
  246. package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js +66 -0
  247. package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js.map +1 -0
  248. package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +11 -11
  249. package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.d.ts +2 -0
  250. package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js +61 -0
  251. package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js.map +1 -0
  252. package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +2 -0
  253. package/lib/renderer/wgsl/compose.frag.wgsl.js +99 -97
  254. package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
  255. package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
  256. package/lib/renderer/wgsl/depthQuery.wgsl.d.ts +1 -1
  257. package/lib/renderer/wgsl/depthQuery.wgsl.js +11 -2
  258. package/lib/renderer/wgsl/depthQuery.wgsl.js.map +1 -1
  259. package/lib/renderer/wgsl/easu.wgsl.d.ts +2 -0
  260. package/lib/renderer/wgsl/easu.wgsl.js +80 -0
  261. package/lib/renderer/wgsl/easu.wgsl.js.map +1 -0
  262. package/lib/renderer/wgsl/easuDetail.wgsl.d.ts +21 -0
  263. package/lib/renderer/wgsl/easuDetail.wgsl.js +230 -0
  264. package/lib/renderer/wgsl/easuDetail.wgsl.js.map +1 -0
  265. package/lib/renderer/wgsl/jnlm.compute.js +74 -74
  266. package/lib/renderer/wgsl/jnlm.compute.js.map +1 -1
  267. package/lib/renderer/wgsl/offlineAdaptive.compute.js +26 -26
  268. package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +3 -3
  269. package/lib/renderer/wgsl/photonMap.compute.js +89 -89
  270. package/lib/renderer/wgsl/proceduralSky.compute.js +61 -61
  271. package/lib/renderer/wgsl/rayTrace.compute.d.ts +14 -0
  272. package/lib/renderer/wgsl/rayTrace.compute.js +395 -333
  273. package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
  274. package/lib/scene/Scene.js.map +1 -1
  275. package/lib/settings/render.d.ts +11 -0
  276. package/lib/settings/render.js +1 -0
  277. package/lib/settings/render.js.map +1 -1
  278. package/lib/util/fromTHREE.js +21 -14
  279. package/lib/util/fromTHREE.js.map +1 -1
  280. package/lib/version.d.ts +1 -1
  281. package/lib/version.js +1 -1
  282. package/lib/version.js.map +1 -1
  283. package/package.json +5 -2
  284. package/lib/oidnBundledWeights.cdn.d.ts +0 -2
  285. package/lib/oidnBundledWeights.cdn.js +0 -5
  286. package/lib/oidnBundledWeights.cdn.js.map +0 -1
  287. package/lib/renderer/bvh.worker.d.ts +0 -1
  288. package/lib/renderer/bvh.worker.js +0 -16
  289. package/lib/renderer/bvh.worker.js.map +0 -1
  290. package/lib/renderer/bvhWorkerBuild.d.ts +0 -13
  291. package/lib/renderer/bvhWorkerBuild.js +0 -17
  292. package/lib/renderer/bvhWorkerBuild.js.map +0 -1
  293. package/lib/renderer/lightCore.d.ts +0 -12
  294. package/lib/renderer/lightCore.js +0 -13
  295. package/lib/renderer/lightCore.js.map +0 -1
  296. package/lib/renderer/materialCore.d.ts +0 -8
  297. package/lib/renderer/materialCore.js +0 -9
  298. package/lib/renderer/materialCore.js.map +0 -1
  299. package/lib/scene/PixelTexture.d.ts +0 -6
  300. package/lib/scene/PixelTexture.js +0 -10
  301. package/lib/scene/PixelTexture.js.map +0 -1
  302. package/lib/util/studioLighting.d.ts +0 -18
  303. package/lib/util/studioLighting.js +0 -36
  304. package/lib/util/studioLighting.js.map +0 -1
package/lib/version.d.ts CHANGED
@@ -1,2 +1,2 @@
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  /** Library version. Kept in sync with package.json by a unit test. */
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- export declare const VERSION = "0.3.0";
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+ export declare const VERSION = "0.3.1";
package/lib/version.js CHANGED
@@ -1,3 +1,3 @@
1
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  /** Library version. Kept in sync with package.json by a unit test. */
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- export const VERSION = '0.3.0';
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+ export const VERSION = '0.3.1';
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  //# sourceMappingURL=version.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"version.js","sourceRoot":"","sources":["../src/version.ts"],"names":[],"mappings":"AAAA,sEAAsE;AACtE,MAAM,CAAC,MAAM,OAAO,GAAG,OAAO,CAAC","sourcesContent":["/** Library version. Kept in sync with package.json by a unit test. */\nexport const VERSION = '0.3.0';\n"]}
1
+ {"version":3,"file":"version.js","sourceRoot":"","sources":["../src/version.ts"],"names":[],"mappings":"AAAA,sEAAsE;AACtE,MAAM,CAAC,MAAM,OAAO,GAAG,OAAO,CAAC","sourcesContent":["/** Library version. Kept in sync with package.json by a unit test. */\nexport const VERSION = '0.3.1';\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "@meimu/mutracer",
3
- "version": "0.3.0",
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+ "version": "0.3.1",
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  "description": "MuTracer: a physically based WebGPU path tracer with WebGL 2 fallback, OpenPBR materials, TinyBVH and OIDN denoising.",
5
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  "keywords": [
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6
  "path tracing",
@@ -57,6 +57,7 @@
57
57
  "LICENSES",
58
58
  "THIRD_PARTY_NOTICES.md",
59
59
  "README.md",
60
+ "CHANGELOG.md",
60
61
  "docs",
61
62
  "llms.txt"
62
63
  ],
@@ -112,7 +113,9 @@
112
113
  "native:ci": "node native/scripts/ci.mjs",
113
114
  "native:ci:gpu": "node native/scripts/ci.mjs --gpu",
114
115
  "native:ci:hosts": "node native/scripts/ci.mjs --gpu --hosts",
115
- "test:parity": "node scripts/test-parity.mjs"
116
+ "test:parity": "node scripts/test-parity.mjs",
117
+ "pbrt:inspect": "node scripts/pbrt-inspect.mjs",
118
+ "pbrt:compare": "node scripts/pbrt-compare.mjs"
116
119
  },
117
120
  "dependencies": {
118
121
  "@webgpu/types": "^0.1.40",
@@ -1,2 +0,0 @@
1
- export declare const standardWeightsUrl = "https://cdn.jsdelivr.net/npm/@meimu/mutracer@0.3.0/oidn/weights/rt_hdr_alb_nrm.tza";
2
- export declare const smallWeightsUrl = "https://cdn.jsdelivr.net/npm/@meimu/mutracer@0.3.0/oidn/weights/rt_hdr_alb_nrm_small.tza";
@@ -1,5 +0,0 @@
1
- import { VERSION } from './version.js';
2
- // Library bundles cannot carry package-relative assets; use the published copy.
3
- export const standardWeightsUrl = `https://cdn.jsdelivr.net/npm/@meimu/mutracer@${VERSION}/oidn/weights/rt_hdr_alb_nrm.tza`;
4
- export const smallWeightsUrl = `https://cdn.jsdelivr.net/npm/@meimu/mutracer@${VERSION}/oidn/weights/rt_hdr_alb_nrm_small.tza`;
5
- //# sourceMappingURL=oidnBundledWeights.cdn.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"oidnBundledWeights.cdn.js","sourceRoot":"","sources":["../src/oidnBundledWeights.cdn.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,gFAAgF;AAChF,MAAM,CAAC,MAAM,kBAAkB,GAAG,gDAAgD,OAAO,kCAAkC,CAAC;AAC5H,MAAM,CAAC,MAAM,eAAe,GAAG,gDAAgD,OAAO,wCAAwC,CAAC","sourcesContent":["import { VERSION } from './version.js';\n\n// Library bundles cannot carry package-relative assets; use the published copy.\nexport const standardWeightsUrl = `https://cdn.jsdelivr.net/npm/@meimu/mutracer@${VERSION}/oidn/weights/rt_hdr_alb_nrm.tza`;\nexport const smallWeightsUrl = `https://cdn.jsdelivr.net/npm/@meimu/mutracer@${VERSION}/oidn/weights/rt_hdr_alb_nrm_small.tza`;\n"]}
@@ -1 +0,0 @@
1
- export {};
@@ -1,16 +0,0 @@
1
- import { executeBvhBuild } from './bvhWorkerBuild.js';
2
- const scope = self;
3
- // Serialize builds to reuse TinyBVH's WASM instance and bound working memory.
4
- let queue = Promise.resolve();
5
- scope.onmessage = ({ data }) => {
6
- queue = queue.then(async () => {
7
- try {
8
- const bvh = await executeBvhBuild(data);
9
- scope.postMessage({ id: data.id, bvh }, [bvh.buffer]);
10
- }
11
- catch (error) {
12
- scope.postMessage({ id: data.id, error: error instanceof Error ? error.message : String(error) });
13
- }
14
- });
15
- };
16
- //# sourceMappingURL=bvh.worker.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"bvh.worker.js","sourceRoot":"","sources":["../../src/renderer/bvh.worker.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAGtD,MAAM,KAAK,GAAG,IAGb,CAAC;AACF,8EAA8E;AAC9E,IAAI,KAAK,GAAG,OAAO,CAAC,OAAO,EAAE,CAAC;AAC9B,KAAK,CAAC,SAAS,GAAG,CAAC,EAAE,IAAI,EAAE,EAAE,EAAE;IAC7B,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,IAAI,EAAE;QAC5B,IAAI,CAAC;YACH,MAAM,GAAG,GAAG,MAAM,eAAe,CAAC,IAAI,CAAC,CAAC;YACxC,KAAK,CAAC,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC;QACxD,CAAC;QAAC,OAAO,KAAK,EAAE,CAAC;YACf,KAAK,CAAC,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,KAAK,EAAE,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;QACpG,CAAC;IACH,CAAC,CAAC,CAAC;AACL,CAAC,CAAC","sourcesContent":["import { executeBvhBuild } from './bvhWorkerBuild.js';\nimport type { BvhBuildRequest, BvhBuildResponse } from './bvhWorkerClient.js';\n\nconst scope = self as unknown as {\n onmessage: (event: MessageEvent<BvhBuildRequest>) => void;\n postMessage: (response: BvhBuildResponse, transfers?: Transferable[]) => void;\n};\n// Serialize builds to reuse TinyBVH's WASM instance and bound working memory.\nlet queue = Promise.resolve();\nscope.onmessage = ({ data }) => {\n queue = queue.then(async () => {\n try {\n const bvh = await executeBvhBuild(data);\n scope.postMessage({ id: data.id, bvh }, [bvh.buffer]);\n } catch (error) {\n scope.postMessage({ id: data.id, error: error instanceof Error ? error.message : String(error) });\n }\n });\n};\n"]}
@@ -1,13 +0,0 @@
1
- import type { BvhBuildRequest } from './bvhWorkerClient.js';
2
- /** Shared worker operation, also executable without browser globals in tests. */
3
- export declare function executeBvhBuild(request: BvhBuildRequest): Promise<{
4
- bvhTimeMs: number;
5
- builder?: "builtin" | "tinybvh";
6
- buildSurfaceArea?: number;
7
- maxDepth: number;
8
- maxLeafPrimitives?: number;
9
- buffer: ArrayBuffer;
10
- triangleIds?: Uint32Array;
11
- layout?: import("./bvhAccel.js").BvhLayout;
12
- instancesBuffer?: ArrayBuffer;
13
- }>;
@@ -1,17 +0,0 @@
1
- import { buildTinyBvh } from '../tinybvh/TinyBvhBuilder.js';
2
- import Geometry from '../scene/Geometry.js';
3
- import { buildBLAS } from './bvhAccel.js';
4
- /** Shared worker operation, also executable without browser globals in tests. */
5
- export async function executeBvhBuild(request) {
6
- const geometry = new Geometry({
7
- position: request.position, normal: request.normal, indices: request.indices
8
- });
9
- geometry.dynamic = request.dynamic;
10
- if (request.builder === 'tinybvh' && !geometry.dynamic) {
11
- return buildTinyBvh(geometry, request.displacementScale, request.trianglesDisplacement, request.layout, request.spatialSplits);
12
- }
13
- const start = performance.now();
14
- return { ...buildBLAS(geometry, request.displacementScale, request.trianglesDisplacement),
15
- bvhTimeMs: performance.now() - start };
16
- }
17
- //# sourceMappingURL=bvhWorkerBuild.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"bvhWorkerBuild.js","sourceRoot":"","sources":["../../src/renderer/bvhWorkerBuild.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,QAAQ,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAG1C,iFAAiF;AACjF,MAAM,CAAC,KAAK,UAAU,eAAe,CAAC,OAAwB;IAC5D,MAAM,QAAQ,GAAG,IAAI,QAAQ,CAAC;QAC5B,QAAQ,EAAE,OAAO,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,OAAO;KAC7E,CAAC,CAAC;IACH,QAAQ,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,CAAC;IACnC,IAAI,OAAO,CAAC,OAAO,KAAK,SAAS,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;QACvD,OAAO,YAAY,CAAC,QAAQ,EAAE,OAAO,CAAC,iBAAiB,EAAE,OAAO,CAAC,qBAAqB,EACpF,OAAO,CAAC,MAAM,EAAE,OAAO,CAAC,aAAa,CAAC,CAAC;IAC3C,CAAC;IACD,MAAM,KAAK,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC;IAChC,OAAO,EAAE,GAAG,SAAS,CAAC,QAAQ,EAAE,OAAO,CAAC,iBAAiB,EAAE,OAAO,CAAC,qBAAqB,CAAC;QACvF,SAAS,EAAE,WAAW,CAAC,GAAG,EAAE,GAAG,KAAK,EAAE,CAAC;AAC3C,CAAC","sourcesContent":["import { buildTinyBvh } from '../tinybvh/TinyBvhBuilder.js';\nimport Geometry from '../scene/Geometry.js';\nimport { buildBLAS } from './bvhAccel.js';\nimport type { BvhBuildRequest } from './bvhWorkerClient.js';\n\n/** Shared worker operation, also executable without browser globals in tests. */\nexport async function executeBvhBuild(request: BvhBuildRequest) {\n const geometry = new Geometry({\n position: request.position, normal: request.normal, indices: request.indices\n });\n geometry.dynamic = request.dynamic;\n if (request.builder === 'tinybvh' && !geometry.dynamic) {\n return buildTinyBvh(geometry, request.displacementScale, request.trianglesDisplacement,\n request.layout, request.spatialSplits);\n }\n const start = performance.now();\n return { ...buildBLAS(geometry, request.displacementScale, request.trianglesDisplacement),\n bvhTimeMs: performance.now() - start };\n}\n"]}
@@ -1,12 +0,0 @@
1
- export { default as MeshState } from '../scene/MeshState.js';
2
- export { default as InstanceState } from '../scene/InstanceState.js';
3
- export { default as MaterialState } from '../scene/MaterialState.js';
4
- export { default as TextureState } from '../scene/TextureState.js';
5
- export { default as RectLightState } from '../scene/RectLightState.js';
6
- export { default as EnvironmentLightState } from '../scene/EnvironmentLightState.js';
7
- export { default as DirectionalLight } from '../scene/DirectionalLight.js';
8
- export { default as SphereLight } from '../scene/SphereLight.js';
9
- export { default as SpotLight } from '../scene/SpotLight.js';
10
- export { default as AmbientLight } from '../scene/AmbientLight.js';
11
- export * from './lightSampling.js';
12
- export * from './lightsData.js';
@@ -1,13 +0,0 @@
1
- export { default as MeshState } from '../scene/MeshState.js';
2
- export { default as InstanceState } from '../scene/InstanceState.js';
3
- export { default as MaterialState } from '../scene/MaterialState.js';
4
- export { default as TextureState } from '../scene/TextureState.js';
5
- export { default as RectLightState } from '../scene/RectLightState.js';
6
- export { default as EnvironmentLightState } from '../scene/EnvironmentLightState.js';
7
- export { default as DirectionalLight } from '../scene/DirectionalLight.js';
8
- export { default as SphereLight } from '../scene/SphereLight.js';
9
- export { default as SpotLight } from '../scene/SpotLight.js';
10
- export { default as AmbientLight } from '../scene/AmbientLight.js';
11
- export * from './lightSampling.js';
12
- export * from './lightsData.js';
13
- //# sourceMappingURL=lightCore.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"lightCore.js","sourceRoot":"","sources":["../../src/renderer/lightCore.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAC,OAAO,IAAI,aAAa,EAAC,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAC,OAAO,IAAI,aAAa,EAAC,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,0BAA0B,CAAC;AACjE,OAAO,EAAC,OAAO,IAAI,cAAc,EAAC,MAAM,4BAA4B,CAAC;AACrE,OAAO,EAAC,OAAO,IAAI,qBAAqB,EAAC,MAAM,mCAAmC,CAAC;AACnF,OAAO,EAAC,OAAO,IAAI,gBAAgB,EAAC,MAAM,8BAA8B,CAAC;AACzE,OAAO,EAAC,OAAO,IAAI,WAAW,EAAC,MAAM,yBAAyB,CAAC;AAC/D,OAAO,EAAC,OAAO,IAAI,SAAS,EAAC,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,0BAA0B,CAAC;AACjE,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC","sourcesContent":["export {default as MeshState} from '../scene/MeshState.js';\nexport {default as InstanceState} from '../scene/InstanceState.js';\nexport {default as MaterialState} from '../scene/MaterialState.js';\nexport {default as TextureState} from '../scene/TextureState.js';\nexport {default as RectLightState} from '../scene/RectLightState.js';\nexport {default as EnvironmentLightState} from '../scene/EnvironmentLightState.js';\nexport {default as DirectionalLight} from '../scene/DirectionalLight.js';\nexport {default as SphereLight} from '../scene/SphereLight.js';\nexport {default as SpotLight} from '../scene/SpotLight.js';\nexport {default as AmbientLight} from '../scene/AmbientLight.js';\nexport * from './lightSampling.js';\nexport * from './lightsData.js';\n"]}
@@ -1,8 +0,0 @@
1
- export { default as MaterialData } from './MaterialData.js';
2
- export { default as MaterialState } from '../scene/MaterialState.js';
3
- export { default as TextureState } from '../scene/TextureState.js';
4
- export { default as PixelTexture } from '../scene/PixelTexture.js';
5
- export * from './materialParams.js';
6
- export * from './materialTextures.js';
7
- export * from './textureAtlas.js';
8
- export * from './textureAtlasPixels.js';
@@ -1,9 +0,0 @@
1
- export { default as MaterialData } from './MaterialData.js';
2
- export { default as MaterialState } from '../scene/MaterialState.js';
3
- export { default as TextureState } from '../scene/TextureState.js';
4
- export { default as PixelTexture } from '../scene/PixelTexture.js';
5
- export * from './materialParams.js';
6
- export * from './materialTextures.js';
7
- export * from './textureAtlas.js';
8
- export * from './textureAtlasPixels.js';
9
- //# sourceMappingURL=materialCore.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"materialCore.js","sourceRoot":"","sources":["../../src/renderer/materialCore.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,mBAAmB,CAAC;AAC1D,OAAO,EAAC,OAAO,IAAI,aAAa,EAAC,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,0BAA0B,CAAC;AACjE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,0BAA0B,CAAC;AACjE,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,yBAAyB,CAAC","sourcesContent":["export {default as MaterialData} from './MaterialData.js';\nexport {default as MaterialState} from '../scene/MaterialState.js';\nexport {default as TextureState} from '../scene/TextureState.js';\nexport {default as PixelTexture} from '../scene/PixelTexture.js';\nexport * from './materialParams.js';\nexport * from './materialTextures.js';\nexport * from './textureAtlas.js';\nexport * from './textureAtlasPixels.js';\n"]}
@@ -1,6 +0,0 @@
1
- import TextureState from './TextureState.js';
2
- import type { TextureDataSource } from './textureData.js';
3
- export default class PixelTexture extends TextureState {
4
- readonly pixels: TextureDataSource;
5
- constructor(pixels: TextureDataSource);
6
- }
@@ -1,10 +0,0 @@
1
- import TextureState from './TextureState.js';
2
- // Separate native pixel ownership from the portable image-dimension record.
3
- export default class PixelTexture extends TextureState {
4
- pixels;
5
- constructor(pixels) {
6
- super({ width: pixels.width, height: pixels.height });
7
- this.pixels = pixels;
8
- }
9
- }
10
- //# sourceMappingURL=PixelTexture.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PixelTexture.js","sourceRoot":"","sources":["../../src/scene/PixelTexture.ts"],"names":[],"mappings":"AAAA,OAAO,YAAY,MAAM,mBAAmB,CAAC;AAG7C,4EAA4E;AAC5E,MAAM,CAAC,OAAO,OAAO,YAAa,SAAQ,YAAY;IAC3C,MAAM,CAAoB;IACnC,YAAY,MAAyB;QACnC,KAAK,CAAC,EAAC,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAC,CAAC,CAAC;QACpD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;CACF","sourcesContent":["import TextureState from './TextureState.js';\nimport type { TextureDataSource } from './textureData.js';\n\n// Separate native pixel ownership from the portable image-dimension record.\nexport default class PixelTexture extends TextureState {\n readonly pixels: TextureDataSource;\n constructor(pixels: TextureDataSource) {\n super({width: pixels.width, height: pixels.height});\n this.pixels = pixels;\n }\n}\n"]}
@@ -1,18 +0,0 @@
1
- export declare function studioPanel(cx: number, cy: number, cz: number, radius: number, azimuthDegrees: number, elevationDegrees: number, panelDistance: number, panelWidth: number, panelHeight: number, power: number, intensity: number, rotation: number, size: number, ground: number): [
2
- number,
3
- number,
4
- number,
5
- number,
6
- number,
7
- number,
8
- number,
9
- number,
10
- number,
11
- number,
12
- number,
13
- number,
14
- number,
15
- number,
16
- number
17
- ];
18
- export declare function studioAmbientValue(row: number, height: number): number;
@@ -1,36 +0,0 @@
1
- // Shared studio placement and ambient gradient, independent of Three.js.
2
- export function studioPanel(cx, cy, cz, radius, azimuthDegrees, elevationDegrees, panelDistance, panelWidth, panelHeight, power, intensity, rotation, size, ground) {
3
- const r = Math.max(radius, 1e-3);
4
- const azimuth = (azimuthDegrees + rotation) * (Math.PI / 180);
5
- const width = panelWidth * size * r;
6
- const height = panelHeight * size * r;
7
- const distance = panelDistance * r;
8
- const xx = Math.cos(azimuth);
9
- const xz = -Math.sin(azimuth);
10
- let elevation = elevationDegrees * (Math.PI / 180);
11
- let zx = Math.sin(azimuth) * Math.cos(elevation);
12
- let zy = Math.sin(elevation);
13
- let zz = Math.cos(azimuth) * Math.cos(elevation);
14
- let yy = zz * xx - zx * xz;
15
- let py = cy + zy * distance;
16
- for (let i = 0; i < 16; i++) {
17
- if (py - Math.abs(yy) * height / 2 >= ground + 0.02 * r) {
18
- break;
19
- }
20
- elevation += 2 * (Math.PI / 180);
21
- zx = Math.sin(azimuth) * Math.cos(elevation);
22
- zy = Math.sin(elevation);
23
- zz = Math.cos(azimuth) * Math.cos(elevation);
24
- yy = zz * xx - zx * xz;
25
- py = cy + zy * distance;
26
- }
27
- const radiance = (Math.PI * 2 * intensity * power * panelDistance ** 2)
28
- / (panelWidth * panelHeight * size * size);
29
- return [width, height, radiance, xx, 0, xz, zy * xz, yy, -zy * xx,
30
- zx, zy, zz, cx + zx * distance, py, cz + zz * distance];
31
- }
32
- export function studioAmbientValue(row, height) {
33
- const y = Math.cos(((row + 0.5) / height) * Math.PI);
34
- return y >= 0 ? 0.6 + 0.4 * y : 0.6 + 0.35 * y;
35
- }
36
- //# sourceMappingURL=studioLighting.js.map
@@ -1 +0,0 @@
1
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