@meimu/mutracer 0.3.0 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +222 -0
- package/LICENSES/FidelityFX-FSR.txt +19 -0
- package/LICENSES/pbrt-v4-Apache-2.0.txt +202 -0
- package/THIRD_PARTY_NOTICES.md +18 -4
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +6260 -5580
- package/docs/api.md +45 -18
- package/docs/materials.md +4 -2
- package/docs/performance.md +7 -0
- package/docs/post-processing.md +62 -9
- package/docs/progressive-rendering.md +3 -0
- package/docs/sampling.md +4 -0
- package/docs/technical/acceleration.md +52 -0
- package/docs/technical/aovs.md +79 -0
- package/docs/technical/caustics.md +109 -0
- package/docs/technical/continuous-spectrum.md +29 -0
- package/docs/technical/display-upscale.md +82 -0
- package/docs/technical/openpbr.md +99 -0
- package/docs/technical/pbrt-import.md +168 -0
- package/docs/technical/tiling.md +74 -0
- package/docs/technical/webgl.md +53 -0
- package/docs/viewer.md +11 -1
- package/lib/Display.d.ts +19 -5
- package/lib/Display.js +10 -7
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +2 -1
- package/lib/Engine.js +30 -2
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +20 -11
- package/lib/Render.js +32 -7
- package/lib/Render.js.map +1 -1
- package/lib/main.d.ts +3 -1
- package/lib/main.js +1 -0
- package/lib/main.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/renderer/AovPrimitiveCache.js +39 -8
- package/lib/renderer/AovPrimitiveCache.js.map +1 -1
- package/lib/renderer/DisplayPostProcess.d.ts +8 -3
- package/lib/renderer/DisplayPostProcess.js +51 -18
- package/lib/renderer/DisplayPostProcess.js.map +1 -1
- package/lib/renderer/MaterialData.js +7 -2
- package/lib/renderer/MaterialData.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +7 -1
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/TileRender.d.ts +2 -2
- package/lib/renderer/TileRender.js +128 -7
- package/lib/renderer/TileRender.js.map +1 -1
- package/lib/renderer/WGPUAov.d.ts +6 -1
- package/lib/renderer/WGPUAov.js +108 -14
- package/lib/renderer/WGPUAov.js.map +1 -1
- package/lib/renderer/WGPUCanvasSurface.js +12 -1
- package/lib/renderer/WGPUCanvasSurface.js.map +1 -1
- package/lib/renderer/WGPUEnvMapDistribution.js +19 -19
- package/lib/renderer/WGPUFullQuadPass.js +3 -3
- package/lib/renderer/WGPURayTraceOutput.js +12 -12
- package/lib/renderer/WGPURayTracePass.d.ts +17 -4
- package/lib/renderer/WGPURayTracePass.js +194 -71
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.js +46 -40
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLAov.js +3 -3
- package/lib/renderer/WebGLAov.js.map +1 -1
- package/lib/renderer/WebGLFullQuadPass.d.ts +1 -1
- package/lib/renderer/WebGLFullQuadPass.js +8 -2
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +66 -66
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WebGLRayTraceOutputPass.js +4 -4
- package/lib/renderer/WebGLRayTracePass.d.ts +14 -10
- package/lib/renderer/WebGLRayTracePass.js +115 -111
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +10 -3
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.js +57 -57
- package/lib/renderer/aov.d.ts +13 -1
- package/lib/renderer/aov.js +21 -2
- package/lib/renderer/aov.js.map +1 -1
- package/lib/renderer/aovDisplay.js +2 -2
- package/lib/renderer/aovDisplay.js.map +1 -1
- package/lib/renderer/binnedSahBvh.d.ts +2 -1
- package/lib/renderer/binnedSahBvh.js +24 -17
- package/lib/renderer/binnedSahBvh.js.map +1 -1
- package/lib/renderer/bvhAccel.d.ts +3 -1
- package/lib/renderer/bvhAccel.js +36 -6
- package/lib/renderer/bvhAccel.js.map +1 -1
- package/lib/renderer/cameraUniform.d.ts +1 -1
- package/lib/renderer/cameraUniform.js +6 -2
- package/lib/renderer/cameraUniform.js.map +1 -1
- package/lib/renderer/compactVertices.d.ts +14 -0
- package/lib/renderer/compactVertices.js +124 -0
- package/lib/renderer/compactVertices.js.map +1 -0
- package/lib/renderer/easu.d.ts +11 -0
- package/lib/renderer/easu.js +156 -0
- package/lib/renderer/easu.js.map +1 -0
- package/lib/renderer/geometryUpdateState.d.ts +1 -0
- package/lib/renderer/geometryUpdateState.js.map +1 -1
- package/lib/renderer/geometryUpdates.js +3 -2
- package/lib/renderer/geometryUpdates.js.map +1 -1
- package/lib/renderer/glsl/aovDisplay.frag.js +5 -5
- package/lib/renderer/glsl/aovReflectance.glsl.js +35 -35
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +1 -1
- package/lib/renderer/glsl/aovTrace.frag.js +44 -36
- package/lib/renderer/glsl/aovTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.js +16 -0
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +1 -1
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +9 -16
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +8 -8
- package/lib/renderer/glsl/chunks/envMap.glsl.js +67 -67
- package/lib/renderer/glsl/chunks/intersect.glsl.js +390 -375
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +120 -120
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +562 -562
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +4 -4
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +37 -35
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +70 -74
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +107 -88
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +11 -11
- package/lib/renderer/glsl/chunks/sampling.glsl.js +77 -77
- package/lib/renderer/glsl/chunks/sobol.glsl.js +70 -70
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.d.ts +6 -0
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js +47 -0
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +11 -11
- package/lib/renderer/glsl/depthQuery.frag.js +12 -6
- package/lib/renderer/glsl/depthQuery.frag.js.map +1 -1
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +10 -10
- package/lib/renderer/glsl/rayTrace.frag.js +233 -170
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/shadowCatcher.frag.js +10 -9
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +58 -58
- package/lib/renderer/gpuMemory.js +1 -1
- package/lib/renderer/gpuMemory.js.map +1 -1
- package/lib/renderer/openPbrEnergyLut.d.ts +2 -1
- package/lib/renderer/openPbrEnergyLut.js +18 -1
- package/lib/renderer/openPbrEnergyLut.js.map +1 -1
- package/lib/renderer/pathLimits.d.ts +5 -4
- package/lib/renderer/pathLimits.js +6 -5
- package/lib/renderer/pathLimits.js.map +1 -1
- package/lib/renderer/prepareMeshBVH.d.ts +2 -0
- package/lib/renderer/prepareMeshBVH.js +5 -3
- package/lib/renderer/prepareMeshBVH.js.map +1 -1
- package/lib/renderer/progressiveScheduler.js +1 -1
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +4 -0
- package/lib/renderer/renderPipeline.js +1 -0
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/researchTransport.d.ts +1 -1
- package/lib/renderer/researchTransport.js.map +1 -1
- package/lib/renderer/sceneAssembly.d.ts +1 -1
- package/lib/renderer/sceneAssembly.js +4 -3
- package/lib/renderer/sceneAssembly.js.map +1 -1
- package/lib/renderer/sceneChangeDetector.d.ts +1 -1
- package/lib/renderer/sceneChangeDetector.js +3 -1
- package/lib/renderer/sceneChangeDetector.js.map +1 -1
- package/lib/renderer/sceneLayoutSchema.d.ts +1 -0
- package/lib/renderer/sceneLayoutSchema.js +2 -2
- package/lib/renderer/sceneLayoutSchema.js.map +1 -1
- package/lib/renderer/scenePreparation.d.ts +3 -2
- package/lib/renderer/scenePreparation.js +18 -2
- package/lib/renderer/scenePreparation.js.map +1 -1
- package/lib/renderer/scratchSampling.js +6 -6
- package/lib/renderer/spectrum.js +2 -2
- package/lib/renderer/staticBvhPreparation.d.ts +9 -0
- package/lib/renderer/staticBvhPreparation.js +8 -2
- package/lib/renderer/staticBvhPreparation.js.map +1 -1
- package/lib/renderer/surfaceHit.d.ts +10 -0
- package/lib/renderer/surfaceHit.js +22 -0
- package/lib/renderer/surfaceHit.js.map +1 -0
- package/lib/renderer/tangentRequirements.d.ts +2 -0
- package/lib/renderer/tangentRequirements.js +7 -0
- package/lib/renderer/tangentRequirements.js.map +1 -0
- package/lib/renderer/textureAtlas.d.ts +4 -0
- package/lib/renderer/textureAtlas.js +48 -2
- package/lib/renderer/textureAtlas.js.map +1 -1
- package/lib/renderer/webgl.js +4 -0
- package/lib/renderer/webgl.js.map +1 -1
- package/lib/renderer/webglVertexAttributes.d.ts +17 -0
- package/lib/renderer/webglVertexAttributes.js +44 -0
- package/lib/renderer/webglVertexAttributes.js.map +1 -0
- package/lib/renderer/wgpuBindlessSource.js +2 -2
- package/lib/renderer/wgpuMaterialConstants.js +4 -3
- package/lib/renderer/wgpuMaterialConstants.js.map +1 -1
- package/lib/renderer/wgpuSceneUniform.js +2 -2
- package/lib/renderer/wgpuSceneUniform.js.map +1 -1
- package/lib/renderer/wgpuShaderSource.d.ts +15 -0
- package/lib/renderer/wgpuShaderSource.js +1 -1
- package/lib/renderer/wgpuShaderSource.js.map +1 -1
- package/lib/renderer/wgsl/aovCompact.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovCompact.wgsl.js +26 -0
- package/lib/renderer/wgsl/aovCompact.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js +9 -9
- package/lib/renderer/wgsl/aovReflectance.wgsl.js +39 -39
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +1 -1
- package/lib/renderer/wgsl/aovResolve.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js +21 -2
- package/lib/renderer/wgsl/aovResolve.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js +2 -2
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/aovTrace.wgsl.js +31 -31
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js +56 -0
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/bloom.wgsl.js +18 -18
- package/lib/renderer/wgsl/causticLight.compute.d.ts +1 -1
- package/lib/renderer/wgsl/causticLight.compute.js +121 -119
- package/lib/renderer/wgsl/causticLight.compute.js.map +1 -1
- package/lib/renderer/wgsl/chunks/background.wgsl.js +46 -46
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +30 -30
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -2
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +550 -542
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +18 -16
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +2 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +70 -69
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +593 -593
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +118 -118
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +4 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +32 -26
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +114 -114
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +159 -137
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +8 -8
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +74 -74
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +74 -74
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.d.ts +6 -0
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js +66 -0
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +11 -11
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js +61 -0
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.js +99 -97
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/depthQuery.wgsl.js +11 -2
- package/lib/renderer/wgsl/depthQuery.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/easu.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/easu.wgsl.js +80 -0
- package/lib/renderer/wgsl/easu.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.d.ts +21 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.js +230 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/jnlm.compute.js +74 -74
- package/lib/renderer/wgsl/jnlm.compute.js.map +1 -1
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +26 -26
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +3 -3
- package/lib/renderer/wgsl/photonMap.compute.js +89 -89
- package/lib/renderer/wgsl/proceduralSky.compute.js +61 -61
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +14 -0
- package/lib/renderer/wgsl/rayTrace.compute.js +395 -333
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/Scene.js.map +1 -1
- package/lib/settings/render.d.ts +11 -0
- package/lib/settings/render.js +1 -0
- package/lib/settings/render.js.map +1 -1
- package/lib/util/fromTHREE.js +21 -14
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/package.json +5 -2
- package/lib/oidnBundledWeights.cdn.d.ts +0 -2
- package/lib/oidnBundledWeights.cdn.js +0 -5
- package/lib/oidnBundledWeights.cdn.js.map +0 -1
- package/lib/renderer/bvh.worker.d.ts +0 -1
- package/lib/renderer/bvh.worker.js +0 -16
- package/lib/renderer/bvh.worker.js.map +0 -1
- package/lib/renderer/bvhWorkerBuild.d.ts +0 -13
- package/lib/renderer/bvhWorkerBuild.js +0 -17
- package/lib/renderer/bvhWorkerBuild.js.map +0 -1
- package/lib/renderer/lightCore.d.ts +0 -12
- package/lib/renderer/lightCore.js +0 -13
- package/lib/renderer/lightCore.js.map +0 -1
- package/lib/renderer/materialCore.d.ts +0 -8
- package/lib/renderer/materialCore.js +0 -9
- package/lib/renderer/materialCore.js.map +0 -1
- package/lib/scene/PixelTexture.d.ts +0 -6
- package/lib/scene/PixelTexture.js +0 -10
- package/lib/scene/PixelTexture.js.map +0 -1
- package/lib/util/studioLighting.d.ts +0 -18
- package/lib/util/studioLighting.js +0 -36
- package/lib/util/studioLighting.js.map +0 -1
|
@@ -68,213 +68,213 @@ float aB(vec3 color) {
|
|
|
68
68
|
return dot(color, vec3(0.212671, 0.715160, 0.072169));
|
|
69
69
|
}
|
|
70
70
|
|
|
71
|
-
float
|
|
72
|
-
float value = (
|
|
71
|
+
float cR(float br) {
|
|
72
|
+
float value = (br - 1.0) / (br + 1.0);
|
|
73
73
|
return value * value;
|
|
74
74
|
}
|
|
75
75
|
|
|
76
|
-
float
|
|
77
|
-
float
|
|
76
|
+
float bc(
|
|
77
|
+
float br,
|
|
78
78
|
float specularWeight
|
|
79
79
|
) {
|
|
80
|
-
float
|
|
81
|
-
|
|
80
|
+
float vT = min(
|
|
81
|
+
cR(br) * specularWeight,
|
|
82
82
|
0.9999
|
|
83
83
|
);
|
|
84
|
-
float
|
|
85
|
-
float
|
|
86
|
-
return
|
|
84
|
+
float vV = sqrt(vT);
|
|
85
|
+
float mt = (1.0 + vV) / (1.0 - vV);
|
|
86
|
+
return br < 1.0 ? 1.0 / mt : mt;
|
|
87
87
|
}
|
|
88
88
|
|
|
89
|
-
float ae(float
|
|
89
|
+
float ae(float cv, float relativeIor) {
|
|
90
90
|
if (abs(relativeIor - 1.0) < 1e-6) {
|
|
91
91
|
return 0.0;
|
|
92
92
|
}
|
|
93
|
-
return sampling_dielectric_fresnel(
|
|
93
|
+
return sampling_dielectric_fresnel(cv, relativeIor);
|
|
94
94
|
}
|
|
95
95
|
|
|
96
|
-
float
|
|
96
|
+
float aF(float ior) {
|
|
97
97
|
if (ior < 1.0) {
|
|
98
98
|
return 15.0 - ((1.0 / ior - 1.0) / 1.5) * 15.0;
|
|
99
99
|
}
|
|
100
100
|
return 16.0 + ((ior - 1.0) / 1.5) * 15.0;
|
|
101
101
|
}
|
|
102
102
|
|
|
103
|
-
float F(int
|
|
104
|
-
return texelFetch(openPbrEnergyLut, ivec2(
|
|
103
|
+
float F(int vc, int row) {
|
|
104
|
+
return texelFetch(openPbrEnergyLut, ivec2(vc, row), 0).r;
|
|
105
105
|
}
|
|
106
106
|
|
|
107
|
-
float
|
|
108
|
-
float
|
|
107
|
+
float gu(
|
|
108
|
+
float dJ,
|
|
109
109
|
float bM,
|
|
110
|
-
float
|
|
110
|
+
float iv
|
|
111
111
|
) {
|
|
112
|
-
float
|
|
112
|
+
float bw = clamp(dJ, 0.0, 31.0);
|
|
113
113
|
float aK = clamp(bM, 0.0, 31.0);
|
|
114
|
-
float
|
|
115
|
-
int
|
|
114
|
+
float bq = clamp(iv, 0.0, 31.0);
|
|
115
|
+
int dV = int(floor(bw));
|
|
116
116
|
int aP = int(floor(aK));
|
|
117
|
-
int
|
|
118
|
-
int
|
|
119
|
-
int
|
|
120
|
-
int
|
|
121
|
-
float
|
|
122
|
-
float
|
|
123
|
-
float
|
|
124
|
-
|
|
125
|
-
float
|
|
126
|
-
float
|
|
127
|
-
float
|
|
128
|
-
float
|
|
129
|
-
float
|
|
130
|
-
float
|
|
131
|
-
float
|
|
132
|
-
float
|
|
133
|
-
float v00 = mix(
|
|
134
|
-
float v01 = mix(
|
|
135
|
-
float v10 = mix(
|
|
136
|
-
float v11 = mix(
|
|
117
|
+
int cG = int(floor(bq));
|
|
118
|
+
int hX = min(dV + 1, 31);
|
|
119
|
+
int ci = min(aP + 1, 31);
|
|
120
|
+
int eU = min(cG + 1, 31);
|
|
121
|
+
float cj = bw - float(dV);
|
|
122
|
+
float ct = aK - float(aP);
|
|
123
|
+
float lK = bq - float(cG);
|
|
124
|
+
|
|
125
|
+
float ys = F(cG, dV * 32 + aP);
|
|
126
|
+
float yt = F(eU, dV * 32 + aP);
|
|
127
|
+
float yu = F(cG, dV * 32 + ci);
|
|
128
|
+
float yv = F(eU, dV * 32 + ci);
|
|
129
|
+
float yw = F(cG, hX * 32 + aP);
|
|
130
|
+
float yA = F(eU, hX * 32 + aP);
|
|
131
|
+
float yB = F(cG, hX * 32 + ci);
|
|
132
|
+
float yC = F(eU, hX * 32 + ci);
|
|
133
|
+
float v00 = mix(ys, yw, cj);
|
|
134
|
+
float v01 = mix(yt, yA, cj);
|
|
135
|
+
float v10 = mix(yu, yB, cj);
|
|
136
|
+
float v11 = mix(yv, yC, cj);
|
|
137
137
|
return mix(
|
|
138
|
-
mix(v00, v10,
|
|
139
|
-
mix(v01, v11,
|
|
140
|
-
|
|
138
|
+
mix(v00, v10, ct),
|
|
139
|
+
mix(v01, v11, ct),
|
|
140
|
+
lK
|
|
141
141
|
);
|
|
142
142
|
}
|
|
143
143
|
|
|
144
|
-
float
|
|
145
|
-
float
|
|
144
|
+
float gU(float dJ, float bM) {
|
|
145
|
+
float bw = clamp(dJ, 0.0, 31.0);
|
|
146
146
|
float aK = clamp(bM, 0.0, 31.0);
|
|
147
|
-
int
|
|
147
|
+
int dV = int(floor(bw));
|
|
148
148
|
int aP = int(floor(aK));
|
|
149
|
-
int
|
|
150
|
-
int
|
|
151
|
-
float
|
|
152
|
-
float
|
|
153
|
-
float v00 = F(aP, 1024 +
|
|
154
|
-
float v01 = F(
|
|
155
|
-
float v10 = F(aP, 1024 +
|
|
156
|
-
float v11 = F(
|
|
149
|
+
int hX = min(dV + 1, 31);
|
|
150
|
+
int ci = min(aP + 1, 31);
|
|
151
|
+
float cj = bw - float(dV);
|
|
152
|
+
float ct = aK - float(aP);
|
|
153
|
+
float v00 = F(aP, 1024 + dV);
|
|
154
|
+
float v01 = F(ci, 1024 + dV);
|
|
155
|
+
float v10 = F(aP, 1024 + hX);
|
|
156
|
+
float v11 = F(ci, 1024 + hX);
|
|
157
157
|
return mix(
|
|
158
|
-
mix(v00, v10,
|
|
159
|
-
mix(v01, v11,
|
|
160
|
-
|
|
158
|
+
mix(v00, v10, cj),
|
|
159
|
+
mix(v01, v11, cj),
|
|
160
|
+
ct
|
|
161
161
|
);
|
|
162
162
|
}
|
|
163
163
|
|
|
164
164
|
|
|
165
165
|
|
|
166
|
-
float
|
|
167
|
-
float
|
|
166
|
+
float el(
|
|
167
|
+
float dJ,
|
|
168
168
|
float bM,
|
|
169
|
-
float
|
|
169
|
+
float iv
|
|
170
170
|
) {
|
|
171
|
-
float
|
|
171
|
+
float bw = clamp(dJ, 0.0, 31.0);
|
|
172
172
|
float aK = clamp(bM, 0.0, 31.0);
|
|
173
|
-
float
|
|
174
|
-
int
|
|
173
|
+
float bq = clamp(iv, 0.0, 31.0);
|
|
174
|
+
int dV = int(floor(bw));
|
|
175
175
|
int aP = int(floor(aK));
|
|
176
|
-
int
|
|
177
|
-
int
|
|
178
|
-
int
|
|
179
|
-
int
|
|
180
|
-
float
|
|
181
|
-
float
|
|
182
|
-
float
|
|
183
|
-
|
|
184
|
-
float
|
|
185
|
-
float
|
|
186
|
-
float
|
|
187
|
-
float
|
|
188
|
-
float
|
|
189
|
-
float
|
|
190
|
-
float
|
|
191
|
-
float
|
|
192
|
-
float v00 = mix(
|
|
193
|
-
float v01 = mix(
|
|
194
|
-
float v10 = mix(
|
|
195
|
-
float v11 = mix(
|
|
176
|
+
int cG = int(floor(bq));
|
|
177
|
+
int hX = min(dV + 1, 31);
|
|
178
|
+
int ci = min(aP + 1, 31);
|
|
179
|
+
int eU = min(cG + 1, 31);
|
|
180
|
+
float cj = bw - float(dV);
|
|
181
|
+
float ct = aK - float(aP);
|
|
182
|
+
float lK = bq - float(cG);
|
|
183
|
+
|
|
184
|
+
float ys = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + aP);
|
|
185
|
+
float yt = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + aP);
|
|
186
|
+
float yu = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + ci);
|
|
187
|
+
float yv = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + ci);
|
|
188
|
+
float yw = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + aP);
|
|
189
|
+
float yA = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + aP);
|
|
190
|
+
float yB = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + ci);
|
|
191
|
+
float yC = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + ci);
|
|
192
|
+
float v00 = mix(ys, yw, cj);
|
|
193
|
+
float v01 = mix(yt, yA, cj);
|
|
194
|
+
float v10 = mix(yu, yB, cj);
|
|
195
|
+
float v11 = mix(yv, yC, cj);
|
|
196
196
|
return mix(
|
|
197
|
-
mix(v00, v10,
|
|
198
|
-
mix(v01, v11,
|
|
199
|
-
|
|
197
|
+
mix(v00, v10, ct),
|
|
198
|
+
mix(v01, v11, ct),
|
|
199
|
+
lK
|
|
200
200
|
);
|
|
201
201
|
}
|
|
202
202
|
|
|
203
|
-
float
|
|
204
|
-
float
|
|
203
|
+
float ek(float dJ, float bM) {
|
|
204
|
+
float bw = clamp(dJ, 0.0, 31.0);
|
|
205
205
|
float aK = clamp(bM, 0.0, 31.0);
|
|
206
|
-
int
|
|
206
|
+
int dV = int(floor(bw));
|
|
207
207
|
int aP = int(floor(aK));
|
|
208
|
-
int
|
|
209
|
-
int
|
|
210
|
-
float
|
|
211
|
-
float
|
|
212
|
-
float v00 = F(aP, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} +
|
|
213
|
-
float v01 = F(
|
|
214
|
-
float v10 = F(aP, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} +
|
|
215
|
-
float v11 = F(
|
|
208
|
+
int hX = min(dV + 1, 31);
|
|
209
|
+
int ci = min(aP + 1, 31);
|
|
210
|
+
float cj = bw - float(dV);
|
|
211
|
+
float ct = aK - float(aP);
|
|
212
|
+
float v00 = F(aP, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + dV);
|
|
213
|
+
float v01 = F(ci, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + dV);
|
|
214
|
+
float v10 = F(aP, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + hX);
|
|
215
|
+
float v11 = F(ci, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + hX);
|
|
216
216
|
return mix(
|
|
217
|
-
mix(v00, v10,
|
|
218
|
-
mix(v01, v11,
|
|
219
|
-
|
|
217
|
+
mix(v00, v10, cj),
|
|
218
|
+
mix(v01, v11, cj),
|
|
219
|
+
ct
|
|
220
220
|
);
|
|
221
221
|
}
|
|
222
222
|
|
|
223
|
-
float
|
|
224
|
-
float
|
|
223
|
+
float eL(float dJ, float bM) {
|
|
224
|
+
float bw = clamp(dJ, 0.0, 31.0);
|
|
225
225
|
float aK = clamp(bM, 0.0, 31.0);
|
|
226
|
-
int
|
|
226
|
+
int dV = int(floor(bw));
|
|
227
227
|
int aP = int(floor(aK));
|
|
228
|
-
int
|
|
229
|
-
int
|
|
230
|
-
float
|
|
231
|
-
float
|
|
232
|
-
float v00 = F(aP, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} +
|
|
233
|
-
float v01 = F(
|
|
234
|
-
float v10 = F(aP, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} +
|
|
235
|
-
float v11 = F(
|
|
228
|
+
int hX = min(dV + 1, 31);
|
|
229
|
+
int ci = min(aP + 1, 31);
|
|
230
|
+
float cj = bw - float(dV);
|
|
231
|
+
float ct = aK - float(aP);
|
|
232
|
+
float v00 = F(aP, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + dV);
|
|
233
|
+
float v01 = F(ci, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + dV);
|
|
234
|
+
float v10 = F(aP, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + hX);
|
|
235
|
+
float v11 = F(ci, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + hX);
|
|
236
236
|
return mix(
|
|
237
|
-
mix(v00, v10,
|
|
238
|
-
mix(v01, v11,
|
|
239
|
-
|
|
237
|
+
mix(v00, v10, cj),
|
|
238
|
+
mix(v01, v11, cj),
|
|
239
|
+
ct
|
|
240
240
|
);
|
|
241
241
|
}
|
|
242
242
|
|
|
243
243
|
float aV(float ior, float alpha, float cosine) {
|
|
244
|
-
return
|
|
244
|
+
return el(aF(ior), sqrt(alpha) * 31.0, cosine * 31.0);
|
|
245
245
|
}
|
|
246
|
-
float
|
|
247
|
-
return
|
|
246
|
+
float aZ(float ior, float alpha) {
|
|
247
|
+
return ek(aF(ior), sqrt(alpha) * 31.0);
|
|
248
248
|
}
|
|
249
|
-
float
|
|
250
|
-
return
|
|
249
|
+
float bW(float ior, float alpha) {
|
|
250
|
+
return eL(aF(ior), sqrt(alpha) * 31.0);
|
|
251
251
|
}
|
|
252
252
|
|
|
253
253
|
|
|
254
254
|
float aR(float alpha, float cosine) {
|
|
255
|
-
float
|
|
256
|
-
float
|
|
257
|
-
int r0 = int(floor(
|
|
258
|
-
int c0 = int(floor(
|
|
255
|
+
float iL = clamp(sqrt(alpha) * 31.0, 0.0, 31.0);
|
|
256
|
+
float bq = clamp(cosine * 31.0, 0.0, 31.0);
|
|
257
|
+
int r0 = int(floor(iL));
|
|
258
|
+
int c0 = int(floor(bq));
|
|
259
259
|
int r1 = min(r0 + 1, 31);
|
|
260
260
|
int c1 = min(c0 + 1, 31);
|
|
261
261
|
return mix(
|
|
262
|
-
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), fract(
|
|
263
|
-
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), fract(
|
|
264
|
-
fract(
|
|
262
|
+
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), fract(bq)),
|
|
263
|
+
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), fract(bq)),
|
|
264
|
+
fract(iL));
|
|
265
265
|
}
|
|
266
266
|
|
|
267
|
-
float
|
|
267
|
+
float cn(float alpha) {
|
|
268
268
|
float index = clamp(sqrt(alpha) * 31.0, 0.0, 31.0);
|
|
269
269
|
int i0 = int(floor(index));
|
|
270
270
|
return mix(F(i0, ${OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW}),
|
|
271
271
|
F(min(i0 + 1, 31), ${OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW}), fract(index));
|
|
272
272
|
}
|
|
273
273
|
|
|
274
|
-
float
|
|
274
|
+
float aY(float value, float ior) {
|
|
275
275
|
if (ior > 2.5 || ior < 0.4) {
|
|
276
|
-
float
|
|
277
|
-
float progress = (
|
|
276
|
+
float xv = cR(2.5);
|
|
277
|
+
float progress = (cR(ior) - xv) / (1.0 - xv);
|
|
278
278
|
return (1.0 - progress) * value;
|
|
279
279
|
}
|
|
280
280
|
return value;
|
|
@@ -285,20 +285,20 @@ float ior,
|
|
|
285
285
|
float alpha,
|
|
286
286
|
float cosine
|
|
287
287
|
) {
|
|
288
|
-
float value =
|
|
289
|
-
|
|
288
|
+
float value = gu(
|
|
289
|
+
aF(ior),
|
|
290
290
|
sqrt(alpha) * 31.0,
|
|
291
291
|
cosine * 31.0
|
|
292
292
|
);
|
|
293
|
-
return
|
|
293
|
+
return aY(value, ior);
|
|
294
294
|
}
|
|
295
295
|
|
|
296
|
-
float
|
|
297
|
-
float value =
|
|
298
|
-
|
|
296
|
+
float ck(float ior, float alpha) {
|
|
297
|
+
float value = gU(
|
|
298
|
+
aF(ior),
|
|
299
299
|
sqrt(alpha) * 31.0
|
|
300
300
|
);
|
|
301
|
-
return
|
|
301
|
+
return aY(value, ior);
|
|
302
302
|
}
|
|
303
303
|
|
|
304
304
|
vec3 openpbr_to_world(OpenPbrBasis basis, vec3 direction) {
|
|
@@ -315,8 +315,8 @@ dot(direction, basis.normal)
|
|
|
315
315
|
);
|
|
316
316
|
}
|
|
317
317
|
|
|
318
|
-
OpenPbrBasis
|
|
319
|
-
vec3
|
|
318
|
+
OpenPbrBasis ft(
|
|
319
|
+
vec3 aT,
|
|
320
320
|
vec3 normal,
|
|
321
321
|
float anisotropy
|
|
322
322
|
) {
|
|
@@ -324,7 +324,7 @@ OpenPbrBasis basis;
|
|
|
324
324
|
basis.normal = normal;
|
|
325
325
|
basis.tangent = vec3(0.0);
|
|
326
326
|
#ifdef USE_TANGENT
|
|
327
|
-
basis.tangent =
|
|
327
|
+
basis.tangent = aT;
|
|
328
328
|
#endif
|
|
329
329
|
if (dot(basis.tangent, basis.tangent) < 0.001 || anisotropy <= 0.0) {
|
|
330
330
|
sampling_orthonormal_basis(normal, basis.tangent, basis.bitangent);
|
|
@@ -336,7 +336,7 @@ basis.tangent = normalize(cross(basis.bitangent, normal));
|
|
|
336
336
|
return basis;
|
|
337
337
|
}
|
|
338
338
|
|
|
339
|
-
float
|
|
339
|
+
float kP(
|
|
340
340
|
float av,
|
|
341
341
|
float ai,
|
|
342
342
|
float J,
|
|
@@ -346,7 +346,7 @@ return (av * J - ai * ad)
|
|
|
346
346
|
/ (av * J + ai * ad);
|
|
347
347
|
}
|
|
348
348
|
|
|
349
|
-
float
|
|
349
|
+
float kO(
|
|
350
350
|
float av,
|
|
351
351
|
float ai,
|
|
352
352
|
float J,
|
|
@@ -356,7 +356,7 @@ return (ai * J - av * ad)
|
|
|
356
356
|
/ (av * ad + ai * J);
|
|
357
357
|
}
|
|
358
358
|
|
|
359
|
-
float
|
|
359
|
+
float hx(
|
|
360
360
|
float av,
|
|
361
361
|
float ai,
|
|
362
362
|
float J,
|
|
@@ -366,7 +366,7 @@ return 2.0 * av * J
|
|
|
366
366
|
/ (av * J + ai * ad);
|
|
367
367
|
}
|
|
368
368
|
|
|
369
|
-
float
|
|
369
|
+
float hw(
|
|
370
370
|
float av,
|
|
371
371
|
float ai,
|
|
372
372
|
float J,
|
|
@@ -376,11 +376,11 @@ return 2.0 * av * J
|
|
|
376
376
|
/ (av * ad + ai * J);
|
|
377
377
|
}
|
|
378
378
|
|
|
379
|
-
vec2
|
|
379
|
+
vec2 aU(vec2 a, vec2 b) {
|
|
380
380
|
return vec2(a.x * b.x - a.y * b.y, a.x * b.y + a.y * b.x);
|
|
381
381
|
}
|
|
382
382
|
|
|
383
|
-
vec2
|
|
383
|
+
vec2 bd(vec2 a, vec2 b) {
|
|
384
384
|
float ah = max(dot(b, b), 1e-9);
|
|
385
385
|
return vec2(
|
|
386
386
|
(a.x * b.x + a.y * b.y) / ah,
|
|
@@ -388,133 +388,133 @@ return vec2(
|
|
|
388
388
|
);
|
|
389
389
|
}
|
|
390
390
|
|
|
391
|
-
vec2
|
|
392
|
-
float
|
|
393
|
-
float
|
|
394
|
-
float
|
|
395
|
-
return vec2(
|
|
391
|
+
vec2 iG(vec2 value) {
|
|
392
|
+
float gT = length(value);
|
|
393
|
+
float vS = sqrt(max(0.0, 0.5 * (gT + value.x)));
|
|
394
|
+
float fo = sqrt(max(0.0, 0.5 * (gT - value.x)));
|
|
395
|
+
return vec2(vS, value.y >= 0.0 ? fo : -fo);
|
|
396
396
|
}
|
|
397
397
|
|
|
398
|
-
vec2
|
|
398
|
+
vec2 bS(
|
|
399
399
|
float J,
|
|
400
400
|
float av,
|
|
401
401
|
vec2 ai,
|
|
402
|
-
bool
|
|
402
|
+
bool sX
|
|
403
403
|
) {
|
|
404
|
-
float
|
|
405
|
-
vec2
|
|
406
|
-
vec2
|
|
407
|
-
vec2 ad =
|
|
408
|
-
vec2(1.0, 0.0) -
|
|
404
|
+
float qd = sqrt(max(0.0, 1.0 - J * J));
|
|
405
|
+
vec2 vA = bd(vec2(av, 0.0), ai);
|
|
406
|
+
vec2 hR = vA * qd;
|
|
407
|
+
vec2 ad = iG(
|
|
408
|
+
vec2(1.0, 0.0) - aU(hR, hR)
|
|
409
409
|
);
|
|
410
|
-
if (
|
|
410
|
+
if (aU(ai, ad).y < 0.0) {
|
|
411
411
|
ad = -ad;
|
|
412
412
|
}
|
|
413
413
|
|
|
414
|
-
vec2
|
|
415
|
-
vec2
|
|
416
|
-
if (
|
|
417
|
-
vec2
|
|
418
|
-
vec2
|
|
419
|
-
return
|
|
420
|
-
|
|
421
|
-
|
|
414
|
+
vec2 fX = vec2(av * J, 0.0);
|
|
415
|
+
vec2 eC = aU(ai, ad);
|
|
416
|
+
if (sX) {
|
|
417
|
+
vec2 bY = ai * J;
|
|
418
|
+
vec2 bV = ad * av;
|
|
419
|
+
return bd(
|
|
420
|
+
bY - bV,
|
|
421
|
+
bY + bV
|
|
422
422
|
);
|
|
423
423
|
}
|
|
424
|
-
return
|
|
425
|
-
|
|
426
|
-
|
|
424
|
+
return bd(
|
|
425
|
+
fX - eC,
|
|
426
|
+
fX + eC
|
|
427
427
|
);
|
|
428
428
|
}
|
|
429
429
|
|
|
430
|
-
float
|
|
431
|
-
float
|
|
432
|
-
float
|
|
433
|
-
float
|
|
434
|
-
float
|
|
435
|
-
vec2
|
|
430
|
+
float ev(
|
|
431
|
+
float jh,
|
|
432
|
+
float hb,
|
|
433
|
+
float qu,
|
|
434
|
+
float ov,
|
|
435
|
+
vec2 kV,
|
|
436
436
|
float phase
|
|
437
437
|
) {
|
|
438
|
-
vec2
|
|
439
|
-
vec2
|
|
440
|
-
vec2
|
|
441
|
-
vec2 ah = vec2(1.0, 0.0) -
|
|
442
|
-
vec2
|
|
443
|
-
+
|
|
444
|
-
return dot(
|
|
438
|
+
vec2 oY = vec2(cos(phase), sin(phase));
|
|
439
|
+
vec2 iJ = aU(kV, oY);
|
|
440
|
+
vec2 je = iJ * (hb * ov);
|
|
441
|
+
vec2 ah = vec2(1.0, 0.0) - iJ * qu;
|
|
442
|
+
vec2 hQ = vec2(jh, 0.0)
|
|
443
|
+
+ bd(je, ah);
|
|
444
|
+
return dot(hQ, hQ);
|
|
445
445
|
}
|
|
446
446
|
|
|
447
447
|
float ap(
|
|
448
448
|
float J,
|
|
449
449
|
float wavelength,
|
|
450
|
-
float
|
|
450
|
+
float ch,
|
|
451
451
|
float aN,
|
|
452
|
-
float
|
|
453
|
-
vec2
|
|
452
|
+
float ca,
|
|
453
|
+
vec2 ey
|
|
454
454
|
) {
|
|
455
455
|
J = clamp(abs(J), 1e-5, 1.0);
|
|
456
|
-
float
|
|
456
|
+
float hJ = pow(aN / ca, 2.0)
|
|
457
457
|
* (1.0 - J * J);
|
|
458
|
-
if (
|
|
458
|
+
if (hJ >= 1.0) {
|
|
459
459
|
return 1.0;
|
|
460
460
|
}
|
|
461
|
-
float
|
|
462
|
-
float
|
|
463
|
-
aN,
|
|
461
|
+
float cQ = sqrt(1.0 - hJ);
|
|
462
|
+
float ml = kP(
|
|
463
|
+
aN, ca, J, cQ
|
|
464
464
|
);
|
|
465
|
-
float
|
|
466
|
-
aN,
|
|
465
|
+
float mk = kO(
|
|
466
|
+
aN, ca, J, cQ
|
|
467
467
|
);
|
|
468
|
-
float
|
|
469
|
-
aN,
|
|
468
|
+
float jQ = hx(
|
|
469
|
+
aN, ca, J, cQ
|
|
470
470
|
);
|
|
471
|
-
float
|
|
472
|
-
aN,
|
|
471
|
+
float jP = hw(
|
|
472
|
+
aN, ca, J, cQ
|
|
473
473
|
);
|
|
474
|
-
float
|
|
474
|
+
float gI = ca * cQ
|
|
475
475
|
/ max(aN * J, 1e-9);
|
|
476
|
-
vec2
|
|
477
|
-
|
|
478
|
-
);
|
|
479
|
-
vec2
|
|
480
|
-
|
|
481
|
-
);
|
|
482
|
-
float phase = 2.0 * PI * (2.0 *
|
|
483
|
-
float
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
-
|
|
487
|
-
|
|
488
|
-
|
|
476
|
+
vec2 wh = bS(
|
|
477
|
+
cQ, ca, ey, false
|
|
478
|
+
);
|
|
479
|
+
vec2 wg = bS(
|
|
480
|
+
cQ, ca, ey, true
|
|
481
|
+
);
|
|
482
|
+
float phase = 2.0 * PI * (2.0 * ca * ch * cQ) / wavelength;
|
|
483
|
+
float wV = ev(
|
|
484
|
+
ml,
|
|
485
|
+
jQ,
|
|
486
|
+
-ml,
|
|
487
|
+
jQ * gI,
|
|
488
|
+
wh,
|
|
489
489
|
phase
|
|
490
490
|
);
|
|
491
|
-
float
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
-
|
|
495
|
-
|
|
496
|
-
|
|
491
|
+
float wU = ev(
|
|
492
|
+
mk,
|
|
493
|
+
jP,
|
|
494
|
+
-mk,
|
|
495
|
+
jP * gI,
|
|
496
|
+
wg,
|
|
497
497
|
phase
|
|
498
498
|
);
|
|
499
|
-
return clamp(0.5 * (
|
|
499
|
+
return clamp(0.5 * (wV + wU), 0.0, 1.0);
|
|
500
500
|
}
|
|
501
501
|
|
|
502
|
-
vec3
|
|
502
|
+
vec3 hZ(
|
|
503
503
|
float J,
|
|
504
|
-
float
|
|
505
|
-
float
|
|
506
|
-
float
|
|
504
|
+
float ch,
|
|
505
|
+
float ca,
|
|
506
|
+
float ey,
|
|
507
507
|
float aN
|
|
508
508
|
) {
|
|
509
509
|
return vec3(
|
|
510
510
|
ap(
|
|
511
|
-
J, 620.0,
|
|
511
|
+
J, 620.0, ch, aN, ca, vec2(ey, 0.0)
|
|
512
512
|
),
|
|
513
513
|
ap(
|
|
514
|
-
J, 540.0,
|
|
514
|
+
J, 540.0, ch, aN, ca, vec2(ey, 0.0)
|
|
515
515
|
),
|
|
516
516
|
ap(
|
|
517
|
-
J, 450.0,
|
|
517
|
+
J, 450.0, ch, aN, ca, vec2(ey, 0.0)
|
|
518
518
|
)
|
|
519
519
|
);
|
|
520
520
|
}
|
|
@@ -522,124 +522,124 @@ J, 450.0, cf, aN, bY, vec2(ep, 0.0)
|
|
|
522
522
|
|
|
523
523
|
|
|
524
524
|
vec3 openpbr_metal_fresnel(float cosine, vec3 f0, vec3 tint) {
|
|
525
|
-
vec3
|
|
526
|
-
if (all(equal(tint, vec3(1.0)))) { return
|
|
527
|
-
float
|
|
528
|
-
float
|
|
529
|
-
vec3
|
|
530
|
-
float
|
|
531
|
-
float
|
|
532
|
-
/ (
|
|
533
|
-
return clamp(
|
|
534
|
-
}
|
|
535
|
-
|
|
536
|
-
vec2
|
|
537
|
-
float
|
|
538
|
-
float
|
|
539
|
-
float
|
|
540
|
-
float
|
|
541
|
-
float ior = mix(
|
|
542
|
-
float
|
|
543
|
-
(ior + 1.0) * (ior + 1.0) *
|
|
525
|
+
vec3 tN = mix(f0, vec3(1.0), aI(cosine));
|
|
526
|
+
if (all(equal(tint, vec3(1.0)))) { return tN; }
|
|
527
|
+
float dd = 1.0 / 7.0;
|
|
528
|
+
float nM = 1.0 - dd;
|
|
529
|
+
vec3 fV = mix(f0, vec3(1.0), aI(dd));
|
|
530
|
+
float da = 1.0 - cosine;
|
|
531
|
+
float sG = cosine * aI(cosine) * da
|
|
532
|
+
/ (dd * pow(nM, 6.0));
|
|
533
|
+
return clamp(tN - sG * (fV - tint * fV), vec3(0.0), vec3(1.0));
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
vec2 cL(float f0, float wF) {
|
|
537
|
+
float dP = clamp(f0, 0.0, 0.99);
|
|
538
|
+
float ha = sqrt(dP);
|
|
539
|
+
float sU = (1.0 - dP) / (1.0 + dP);
|
|
540
|
+
float sR = (1.0 + ha) / max(1.0 - ha, 1e-9);
|
|
541
|
+
float ior = mix(sR, sU, clamp(wF, 0.0, 1.0));
|
|
542
|
+
float kz = (
|
|
543
|
+
(ior + 1.0) * (ior + 1.0) * dP
|
|
544
544
|
- (ior - 1.0) * (ior - 1.0)
|
|
545
|
-
) / max(1.0 -
|
|
546
|
-
return vec2(ior, sqrt(max(
|
|
545
|
+
) / max(1.0 - dP, 1e-9);
|
|
546
|
+
return vec2(ior, sqrt(max(kz, 0.0)));
|
|
547
547
|
}
|
|
548
548
|
|
|
549
|
-
vec3
|
|
549
|
+
vec3 jD(
|
|
550
550
|
float J,
|
|
551
|
-
float
|
|
552
|
-
float
|
|
553
|
-
vec3
|
|
554
|
-
vec3
|
|
551
|
+
float ch,
|
|
552
|
+
float ca,
|
|
553
|
+
vec3 tG,
|
|
554
|
+
vec3 kK,
|
|
555
555
|
float aN
|
|
556
556
|
) {
|
|
557
557
|
return vec3(
|
|
558
558
|
ap(
|
|
559
559
|
J,
|
|
560
560
|
620.0,
|
|
561
|
-
|
|
561
|
+
ch,
|
|
562
562
|
aN,
|
|
563
|
-
|
|
564
|
-
|
|
563
|
+
ca,
|
|
564
|
+
cL(tG.r, kK.r)
|
|
565
565
|
),
|
|
566
566
|
ap(
|
|
567
567
|
J,
|
|
568
568
|
540.0,
|
|
569
|
-
|
|
569
|
+
ch,
|
|
570
570
|
aN,
|
|
571
|
-
|
|
572
|
-
|
|
571
|
+
ca,
|
|
572
|
+
cL(tG.g, kK.g)
|
|
573
573
|
),
|
|
574
574
|
ap(
|
|
575
575
|
J,
|
|
576
576
|
450.0,
|
|
577
|
-
|
|
577
|
+
ch,
|
|
578
578
|
aN,
|
|
579
|
-
|
|
580
|
-
|
|
579
|
+
ca,
|
|
580
|
+
cL(tG.b, kK.b)
|
|
581
581
|
)
|
|
582
582
|
);
|
|
583
583
|
}
|
|
584
584
|
|
|
585
|
-
float bJ(float
|
|
586
|
-
return clamp(weight, 0.0, 1.0) * smoothstep(1e-9, 30.0,
|
|
585
|
+
float bJ(float ch, float weight) {
|
|
586
|
+
return clamp(weight, 0.0, 1.0) * smoothstep(1e-9, 30.0, ch);
|
|
587
587
|
}
|
|
588
588
|
|
|
589
|
-
vec3
|
|
590
|
-
vec3
|
|
589
|
+
vec3 bR(
|
|
590
|
+
vec3 em,
|
|
591
591
|
float J,
|
|
592
|
-
float
|
|
593
|
-
float
|
|
594
|
-
float
|
|
592
|
+
float ch,
|
|
593
|
+
float ca,
|
|
594
|
+
float ey,
|
|
595
595
|
float weight,
|
|
596
596
|
float aN
|
|
597
597
|
) {
|
|
598
|
-
vec3
|
|
598
|
+
vec3 rm = hZ(
|
|
599
599
|
J,
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
600
|
+
ch,
|
|
601
|
+
ca,
|
|
602
|
+
ey,
|
|
603
603
|
aN
|
|
604
604
|
);
|
|
605
605
|
return mix(
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
bJ(
|
|
606
|
+
em,
|
|
607
|
+
rm,
|
|
608
|
+
bJ(ch, weight)
|
|
609
609
|
);
|
|
610
610
|
}
|
|
611
611
|
|
|
612
|
-
vec3
|
|
613
|
-
vec3
|
|
612
|
+
vec3 mA(
|
|
613
|
+
vec3 em,
|
|
614
614
|
float J,
|
|
615
|
-
float
|
|
616
|
-
float
|
|
617
|
-
vec3
|
|
618
|
-
vec3
|
|
615
|
+
float ch,
|
|
616
|
+
float ca,
|
|
617
|
+
vec3 tG,
|
|
618
|
+
vec3 kK,
|
|
619
619
|
float weight,
|
|
620
620
|
float aN
|
|
621
621
|
) {
|
|
622
|
-
vec3
|
|
622
|
+
vec3 rm = jD(
|
|
623
623
|
J,
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
624
|
+
ch,
|
|
625
|
+
ca,
|
|
626
|
+
tG,
|
|
627
|
+
kK,
|
|
628
628
|
aN
|
|
629
629
|
);
|
|
630
630
|
return mix(
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
bJ(
|
|
631
|
+
em,
|
|
632
|
+
rm,
|
|
633
|
+
bJ(ch, weight)
|
|
634
634
|
);
|
|
635
635
|
}
|
|
636
636
|
|
|
637
|
-
vec3
|
|
637
|
+
vec3 bB(
|
|
638
638
|
OpenPbrResolvedMaterial material,
|
|
639
639
|
vec3 color,
|
|
640
640
|
vec3 viewLocal,
|
|
641
641
|
vec3 lightLocal,
|
|
642
|
-
float
|
|
642
|
+
float fD,
|
|
643
643
|
out float pdf
|
|
644
644
|
) {
|
|
645
645
|
pdf = 0.0;
|
|
@@ -648,24 +648,24 @@ return vec3(0.0);
|
|
|
648
648
|
}
|
|
649
649
|
|
|
650
650
|
float roughness = material.diffuseRoughness;
|
|
651
|
-
float
|
|
652
|
-
float
|
|
653
|
-
float
|
|
654
|
-
float
|
|
655
|
-
float directional = dot(lightLocal, viewLocal) -
|
|
656
|
-
float
|
|
657
|
-
? directional / max(max(
|
|
651
|
+
float hp = 0.5 - 2.0 / (3.0 * PI);
|
|
652
|
+
float pZ = 2.0 / 3.0 - 28.0 / (15.0 * PI);
|
|
653
|
+
float qn = lightLocal.z;
|
|
654
|
+
float oc = viewLocal.z;
|
|
655
|
+
float directional = dot(lightLocal, viewLocal) - qn * oc;
|
|
656
|
+
float hl = directional > 0.0
|
|
657
|
+
? directional / max(max(qn, oc), 1e-7)
|
|
658
658
|
: directional;
|
|
659
|
-
float
|
|
660
|
-
vec3
|
|
661
|
-
* (1.0 + roughness *
|
|
662
|
-
|
|
663
|
-
float
|
|
664
|
-
float outputComplement = 1.0 -
|
|
665
|
-
float
|
|
666
|
-
0.0571085289 +
|
|
667
|
-
0.491881867 +
|
|
668
|
-
-0.332181442 +
|
|
659
|
+
float iQ = 1.0 / (1.0 + hp * roughness);
|
|
660
|
+
vec3 pe = color * INVPI * iQ
|
|
661
|
+
* (1.0 + roughness * hl);
|
|
662
|
+
|
|
663
|
+
float cX = 1.0 - qn;
|
|
664
|
+
float outputComplement = 1.0 - oc;
|
|
665
|
+
float qe = cX * (
|
|
666
|
+
0.0571085289 + cX * (
|
|
667
|
+
0.491881867 + cX * (
|
|
668
|
+
-0.332181442 + cX * 0.0714429953
|
|
669
669
|
)
|
|
670
670
|
)
|
|
671
671
|
);
|
|
@@ -676,19 +676,19 @@ float outputGOverPi = outputComplement * (
|
|
|
676
676
|
)
|
|
677
677
|
)
|
|
678
678
|
);
|
|
679
|
-
float
|
|
680
|
-
/ (1.0 +
|
|
679
|
+
float rr = (1.0 + roughness * qe)
|
|
680
|
+
/ (1.0 + hp * roughness);
|
|
681
681
|
float outputAlbedo = (1.0 + roughness * outputGOverPi)
|
|
682
|
-
/ (1.0 +
|
|
683
|
-
float
|
|
684
|
-
vec3
|
|
685
|
-
/ max(vec3(1e-7), vec3(1.0) - color * (1.0 -
|
|
686
|
-
vec3
|
|
682
|
+
/ (1.0 + hp * roughness);
|
|
683
|
+
float gk = iQ * (1.0 + pZ * roughness);
|
|
684
|
+
vec3 hY = color * color * gk
|
|
685
|
+
/ max(vec3(1e-7), vec3(1.0) - color * (1.0 - gk));
|
|
686
|
+
vec3 mN = hY * INVPI
|
|
687
687
|
* max(1e-7, 1.0 - outputAlbedo)
|
|
688
|
-
* max(1e-7, 1.0 -
|
|
689
|
-
/ max(1e-7, 1.0 -
|
|
688
|
+
* max(1e-7, 1.0 - rr)
|
|
689
|
+
/ max(1e-7, 1.0 - gk);
|
|
690
690
|
pdf = lightLocal.z * INVPI;
|
|
691
|
-
return (
|
|
691
|
+
return (pe + mN) * fD;
|
|
692
692
|
}
|
|
693
693
|
|
|
694
694
|
float aQ(float viewCosine, float roughness) {
|
|
@@ -705,7 +705,7 @@ float gaussian = exp(-0.5 * pow((x - mean) / scale, 2.0))
|
|
|
705
705
|
return max(gaussian + offset, 0.0);
|
|
706
706
|
}
|
|
707
707
|
|
|
708
|
-
vec3
|
|
708
|
+
vec3 kN(
|
|
709
709
|
OpenPbrResolvedMaterial material,
|
|
710
710
|
vec3 viewLocal,
|
|
711
711
|
vec3 lightLocal,
|
|
@@ -738,16 +738,16 @@ return vec3(0.0);
|
|
|
738
738
|
|
|
739
739
|
vec2 alpha = vec2(material.alphaX, material.alphaY);
|
|
740
740
|
float distribution = sampling_ggx_ndf(aa, alpha);
|
|
741
|
-
float
|
|
742
|
-
float
|
|
741
|
+
float kJ = aD(viewLocal, alpha);
|
|
742
|
+
float eh = kJ
|
|
743
743
|
* aD(lightLocal, alpha);
|
|
744
744
|
|
|
745
|
-
pdf =
|
|
746
|
-
return fresnel * distribution *
|
|
745
|
+
pdf = kJ * distribution / (4.0 * max(viewLocal.z, 1e-8));
|
|
746
|
+
return fresnel * distribution * eh
|
|
747
747
|
/ (4.0 * max(lightLocal.z * viewLocal.z, 1e-8));
|
|
748
748
|
}
|
|
749
749
|
|
|
750
|
-
vec3
|
|
750
|
+
vec3 df(
|
|
751
751
|
OpenPbrResolvedMaterial material,
|
|
752
752
|
float relativeIor,
|
|
753
753
|
vec3 tint,
|
|
@@ -771,22 +771,22 @@ return vec3(0.0);
|
|
|
771
771
|
}
|
|
772
772
|
vec2 alpha = vec2(material.alphaX, material.alphaY);
|
|
773
773
|
float distribution = sampling_ggx_ndf(aa, alpha);
|
|
774
|
-
float
|
|
775
|
-
float
|
|
774
|
+
float kJ = aD(viewLocal, alpha);
|
|
775
|
+
float eh = kJ
|
|
776
776
|
* aD(lightLocal, alpha);
|
|
777
777
|
float ah = lightHalf + viewHalf * relativeIor;
|
|
778
778
|
ah *= ah;
|
|
779
|
-
float
|
|
780
|
-
float
|
|
779
|
+
float rw = abs(lightHalf) / max(ah, 1e-8);
|
|
780
|
+
float ke = relativeIor * relativeIor;
|
|
781
781
|
|
|
782
|
-
pdf =
|
|
782
|
+
pdf = kJ * max(0.0, viewHalf) * distribution * rw
|
|
783
783
|
/ max(viewLocal.z, 1e-8);
|
|
784
|
-
return tint * (vec3(1.0) - fresnel) * distribution *
|
|
785
|
-
* abs(viewHalf) *
|
|
784
|
+
return tint * (vec3(1.0) - fresnel) * distribution * eh
|
|
785
|
+
* abs(viewHalf) * rw * ke
|
|
786
786
|
/ max(abs(lightLocal.z * viewLocal.z), 1e-8);
|
|
787
787
|
}
|
|
788
788
|
|
|
789
|
-
vec3
|
|
789
|
+
vec3 bb(OpenPbrResolvedMaterial material) {
|
|
790
790
|
#ifdef HAS_MEDIUM
|
|
791
791
|
if (material.mediumType > 0) {
|
|
792
792
|
return vec3(1.0);
|
|
@@ -795,7 +795,7 @@ return vec3(1.0);
|
|
|
795
795
|
return material.transmissionColor;
|
|
796
796
|
}
|
|
797
797
|
|
|
798
|
-
float
|
|
798
|
+
float cN(float ag) {
|
|
799
799
|
return 2.0 * ag / (1.0 + ag);
|
|
800
800
|
}
|
|
801
801
|
|
|
@@ -803,11 +803,11 @@ vec3 aq(
|
|
|
803
803
|
vec3 ag,
|
|
804
804
|
float transmissionWeight
|
|
805
805
|
) {
|
|
806
|
-
vec3
|
|
806
|
+
vec3 gE = 2.0 * ag
|
|
807
807
|
/ (vec3(1.0) + ag);
|
|
808
808
|
return mix(
|
|
809
809
|
ag,
|
|
810
|
-
|
|
810
|
+
gE,
|
|
811
811
|
clamp(transmissionWeight, 0.0, 1.0)
|
|
812
812
|
);
|
|
813
813
|
}
|
|
@@ -815,23 +815,23 @@ clamp(transmissionWeight, 0.0, 1.0)
|
|
|
815
815
|
vec3 bF(
|
|
816
816
|
OpenPbrResolvedMaterial material,
|
|
817
817
|
float J,
|
|
818
|
-
float
|
|
818
|
+
float br
|
|
819
819
|
) {
|
|
820
|
-
vec3 tint =
|
|
820
|
+
vec3 tint = bb(material);
|
|
821
821
|
if (!material.thinWalled) {
|
|
822
822
|
return tint;
|
|
823
823
|
}
|
|
824
|
-
float
|
|
825
|
-
float
|
|
826
|
-
/ max(
|
|
827
|
-
if (
|
|
824
|
+
float jk = max(0.0, 1.0 - J * J);
|
|
825
|
+
float dR = jk
|
|
826
|
+
/ max(br * br, 1e-9);
|
|
827
|
+
if (dR >= 1.0) {
|
|
828
828
|
return vec3(0.0);
|
|
829
829
|
}
|
|
830
|
-
float ad = sqrt(1.0 -
|
|
830
|
+
float ad = sqrt(1.0 - dR);
|
|
831
831
|
return pow(max(tint, vec3(0.0)), vec3(1.0 / max(ad, 1e-5)));
|
|
832
832
|
}
|
|
833
833
|
|
|
834
|
-
vec3
|
|
834
|
+
vec3 dO(
|
|
835
835
|
OpenPbrResolvedMaterial material,
|
|
836
836
|
vec3 viewLocal,
|
|
837
837
|
vec3 lightLocal,
|
|
@@ -842,15 +842,15 @@ if (viewLocal.z <= 0.0 || lightLocal.z >= 0.0) {
|
|
|
842
842
|
return vec3(0.0);
|
|
843
843
|
}
|
|
844
844
|
float ad = -lightLocal.z;
|
|
845
|
-
float
|
|
845
|
+
float pW = sampling_dielectric_fresnel(
|
|
846
846
|
viewLocal.z,
|
|
847
847
|
material.relativeIor
|
|
848
848
|
);
|
|
849
849
|
pdf = ad * INVPI;
|
|
850
|
-
return vec3(1.0 -
|
|
850
|
+
return vec3(1.0 - pW) * INVPI;
|
|
851
851
|
}
|
|
852
852
|
|
|
853
|
-
void
|
|
853
|
+
void dW(inout OpenPbrPreparedBsdf prepared) {
|
|
854
854
|
float total = prepared.probabilities[OPENPBR_LOBE_FUZZ];
|
|
855
855
|
for (int lobe = 1; lobe < OPENPBR_LOBE_COUNT; lobe++) {
|
|
856
856
|
total += prepared.probabilities[lobe];
|
|
@@ -861,9 +861,9 @@ prepared.probabilities[lobe] = 0.0;
|
|
|
861
861
|
}
|
|
862
862
|
return;
|
|
863
863
|
}
|
|
864
|
-
float
|
|
864
|
+
float qh = 1.0 / total;
|
|
865
865
|
for (int lobe = 0; lobe < OPENPBR_LOBE_COUNT; lobe++) {
|
|
866
|
-
prepared.probabilities[lobe] *=
|
|
866
|
+
prepared.probabilities[lobe] *= qh;
|
|
867
867
|
}
|
|
868
868
|
}
|
|
869
869
|
|
|
@@ -876,22 +876,22 @@ return 0.997118 + 0.1014 * eta - 0.965241 * eta * eta - 0.130607 * eta * eta * e
|
|
|
876
876
|
}
|
|
877
877
|
|
|
878
878
|
vec3 bL(vec3 f0, vec3 tint) {
|
|
879
|
-
float
|
|
880
|
-
vec3
|
|
881
|
-
vec3 b =
|
|
879
|
+
float dd = 1.0 / 7.0;
|
|
880
|
+
vec3 fV = mix(f0, vec3(1.0), aI(dd));
|
|
881
|
+
vec3 b = fV * (vec3(1.0) - tint) / (dd * pow(1.0 - dd, 6.0));
|
|
882
882
|
return clamp(f0 + (vec3(1.0) - f0) / 21.0 - b / 126.0, vec3(0.0), vec3(1.0));
|
|
883
883
|
}
|
|
884
884
|
|
|
885
885
|
|
|
886
886
|
|
|
887
|
-
vec3
|
|
887
|
+
vec3 cC(OpenPbrResolvedMaterial material, float cosine) {
|
|
888
888
|
if (cosine <= 0.0) { return vec3(1.0); }
|
|
889
|
-
float
|
|
890
|
-
vec3
|
|
891
|
-
return mix(vec3(1.0),
|
|
889
|
+
float mP = sqrt(max(0.0, 1.0 - (1.0 - cosine * cosine) / (material.coatIor * material.coatIor)));
|
|
890
|
+
vec3 wN = pow(max(material.coatColor, vec3(0.0)), vec3(0.5 / max(mP, 1e-5)));
|
|
891
|
+
return mix(vec3(1.0), wN, material.coatWeight);
|
|
892
892
|
}
|
|
893
893
|
|
|
894
|
-
float
|
|
894
|
+
float gH(OpenPbrResolvedMaterial material, float cosine) {
|
|
895
895
|
if (material.coatRoughness <= ROUGHNESS_MIN) {
|
|
896
896
|
return ae(cosine, 1.0 / material.coatIor);
|
|
897
897
|
}
|
|
@@ -901,38 +901,38 @@ return clamp(1.0 - ar(material.coatIor,
|
|
|
901
901
|
material.coatRoughness * material.coatRoughness, cosine), 0.0, 1.0);
|
|
902
902
|
}
|
|
903
903
|
|
|
904
|
-
vec3
|
|
904
|
+
vec3 hv(OpenPbrPreparedBsdf prepared) {
|
|
905
905
|
OpenPbrResolvedMaterial material = prepared.material;
|
|
906
906
|
float dielectric = 1.0 - material.baseMetalness;
|
|
907
907
|
float opaque = dielectric * (1.0 - material.transmissionWeight) * (1.0 - material.subsurfaceWeight);
|
|
908
908
|
float sss = dielectric * (1.0 - material.transmissionWeight) * material.subsurfaceWeight;
|
|
909
|
-
float
|
|
910
|
-
float
|
|
911
|
-
float
|
|
912
|
-
float
|
|
913
|
-
float
|
|
909
|
+
float xQ = dielectric * material.transmissionWeight;
|
|
910
|
+
float gb = bI(prepared.specularEtaTOverEtaI);
|
|
911
|
+
float mc = bI(1.0 / prepared.transmissionReflectionIor);
|
|
912
|
+
float rO = clamp(opaque * gb + (sss + xQ) * mc + material.baseMetalness, 0.0, 1.0);
|
|
913
|
+
float jX = mix(1.0, material.specularRoughness, rO);
|
|
914
914
|
float ks = bI(material.coatIor);
|
|
915
915
|
float kr = 1.0 - (1.0 - ks) / (material.coatIor * material.coatIor);
|
|
916
|
-
float k = mix(ks, kr,
|
|
916
|
+
float k = mix(ks, kr, jX);
|
|
917
917
|
vec3 eb = material.baseMetalness * material.specularWeight * bL(material.baseWeight * material.baseColor, material.specularColor)
|
|
918
|
-
+ opaque * mix(material.baseWeight * material.baseColor, vec3(1.0),
|
|
919
|
-
+ sss * material.subsurfaceColor + vec3(
|
|
920
|
-
vec3
|
|
921
|
-
return mix(vec3(1.0),
|
|
918
|
+
+ opaque * mix(material.baseWeight * material.baseColor, vec3(1.0), gb)
|
|
919
|
+
+ sss * material.subsurfaceColor + vec3(xQ);
|
|
920
|
+
vec3 tn = vec3(1.0 - k) / max(vec3(1.0) - eb * k, vec3(1e-6));
|
|
921
|
+
return mix(vec3(1.0), tn, material.coatWeight * material.coatDarkening);
|
|
922
922
|
}
|
|
923
923
|
|
|
924
|
-
vec3
|
|
924
|
+
vec3 cp(OpenPbrPreparedBsdf prepared, float mx) {
|
|
925
925
|
if (prepared.material.coatWeight <= 0.0) { return vec3(1.0); }
|
|
926
926
|
if (prepared.material.inside) {
|
|
927
927
|
|
|
928
|
-
return
|
|
928
|
+
return cC(prepared.material, -mx);
|
|
929
929
|
}
|
|
930
930
|
|
|
931
|
-
return prepared.coatBaseScale *
|
|
931
|
+
return prepared.coatBaseScale * cC(prepared.material, mx);
|
|
932
932
|
}
|
|
933
933
|
|
|
934
934
|
|
|
935
|
-
OpenPbrBasis
|
|
935
|
+
OpenPbrBasis dm(OpenPbrBasis fallback, vec3 tangent, vec3 bitangent, vec2 direction) {
|
|
936
936
|
vec3 t = tangent - fallback.normal * dot(fallback.normal, tangent);
|
|
937
937
|
if (dot(t, t) < 1e-8) { t = fallback.tangent; }
|
|
938
938
|
t = normalize(t);
|
|
@@ -946,15 +946,15 @@ basis.tangent = normalize(cross(basis.bitangent, basis.normal));
|
|
|
946
946
|
return basis;
|
|
947
947
|
}
|
|
948
948
|
|
|
949
|
-
OpenPbrPreparedBsdf
|
|
949
|
+
OpenPbrPreparedBsdf bX(
|
|
950
950
|
vec3 tangent,
|
|
951
951
|
OpenPbrResolvedMaterial material,
|
|
952
|
-
vec3
|
|
952
|
+
vec3 bE,
|
|
953
953
|
vec3 normal
|
|
954
954
|
) {
|
|
955
955
|
OpenPbrPreparedBsdf prepared;
|
|
956
956
|
prepared.material = material;
|
|
957
|
-
prepared.basis =
|
|
957
|
+
prepared.basis = ft(
|
|
958
958
|
tangent,
|
|
959
959
|
normal,
|
|
960
960
|
max(material.specularAnisotropy, material.coatAnisotropy)
|
|
@@ -965,40 +965,40 @@ prepared.directionFrames = false;
|
|
|
965
965
|
|
|
966
966
|
|
|
967
967
|
if (material.coatNormalEnabled) {
|
|
968
|
-
prepared.coatBasis =
|
|
968
|
+
prepared.coatBasis = ft(material.geometryTangent, material.coatNormal, material.coatAnisotropy);
|
|
969
969
|
prepared.directionFrames = true;
|
|
970
970
|
}
|
|
971
971
|
#endif
|
|
972
972
|
if (material.specularAnisotropy > 0.0 && material.anisotropyDirectionEnabled) {
|
|
973
|
-
prepared.basis =
|
|
973
|
+
prepared.basis = dm(prepared.basis, material.directionTangent, material.directionBitangent, material.anisotropyDirection);
|
|
974
974
|
prepared.directionFrames = true;
|
|
975
975
|
}
|
|
976
976
|
if (material.coatAnisotropy > 0.0 && material.coatAnisotropyRotation != 0.0) {
|
|
977
|
-
prepared.coatBasis =
|
|
977
|
+
prepared.coatBasis = dm(prepared.coatBasis, material.geometryTangent, material.geometryBitangent, vec2(cos(material.coatAnisotropyRotation), sin(material.coatAnisotropyRotation)));
|
|
978
978
|
prepared.directionFrames = true;
|
|
979
979
|
}
|
|
980
|
-
prepared.viewLocal = openpbr_to_local(prepared.basis,
|
|
980
|
+
prepared.viewLocal = openpbr_to_local(prepared.basis, bE);
|
|
981
981
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
982
|
-
prepared.coatViewLocal = openpbr_to_local(prepared.coatBasis,
|
|
982
|
+
prepared.coatViewLocal = openpbr_to_local(prepared.coatBasis, bE);
|
|
983
983
|
#endif
|
|
984
984
|
prepared.diffuseColor = material.baseColor;
|
|
985
985
|
|
|
986
|
-
float
|
|
987
|
-
float
|
|
986
|
+
float cw = 1.0 - material.baseMetalness;
|
|
987
|
+
float dN = cw
|
|
988
988
|
* (1.0 - material.transmissionWeight);
|
|
989
989
|
prepared.weights[OPENPBR_LOBE_FUZZ] = material.fuzzWeight;
|
|
990
990
|
prepared.weights[OPENPBR_LOBE_COAT] = material.coatWeight;
|
|
991
991
|
if (material.inside) { prepared.weights[OPENPBR_LOBE_COAT] = 0.0; }
|
|
992
992
|
prepared.weights[OPENPBR_LOBE_METAL] = material.baseMetalness;
|
|
993
|
-
prepared.weights[OPENPBR_LOBE_SPECULAR] =
|
|
994
|
-
prepared.weights[OPENPBR_LOBE_TRANSMISSION] =
|
|
993
|
+
prepared.weights[OPENPBR_LOBE_SPECULAR] = cw;
|
|
994
|
+
prepared.weights[OPENPBR_LOBE_TRANSMISSION] = cw
|
|
995
995
|
* material.transmissionWeight;
|
|
996
|
-
prepared.weights[OPENPBR_LOBE_DIFFUSE] =
|
|
996
|
+
prepared.weights[OPENPBR_LOBE_DIFFUSE] = dN
|
|
997
997
|
* (1.0 - material.subsurfaceWeight) * material.baseWeight;
|
|
998
|
-
prepared.weights[OPENPBR_LOBE_SUBSURFACE] =
|
|
998
|
+
prepared.weights[OPENPBR_LOBE_SUBSURFACE] = dN
|
|
999
999
|
* material.subsurfaceWeight;
|
|
1000
1000
|
|
|
1001
|
-
prepared.specularEtaTOverEtaI =
|
|
1001
|
+
prepared.specularEtaTOverEtaI = bc(
|
|
1002
1002
|
1.0 / material.relativeIor,
|
|
1003
1003
|
material.specularWeight
|
|
1004
1004
|
);
|
|
@@ -1008,20 +1008,20 @@ prepared.transmissionReflectionIor = prepared.material.relativeIor;
|
|
|
1008
1008
|
|
|
1009
1009
|
|
|
1010
1010
|
if (material.coatWeight > 0.0) {
|
|
1011
|
-
float
|
|
1012
|
-
if (!material.inside) {
|
|
1013
|
-
float
|
|
1014
|
-
material.specularIor /
|
|
1015
|
-
float
|
|
1016
|
-
if (
|
|
1017
|
-
|
|
1018
|
-
}
|
|
1019
|
-
prepared.specularEtaTOverEtaI =
|
|
1020
|
-
prepared.transmissionReflectionIor = 1.0 /
|
|
1021
|
-
prepared.refractionEtaTOverEtaI =
|
|
1011
|
+
float bZ = 1.0;
|
|
1012
|
+
if (!material.inside) { bZ = mix(1.0, material.coatIor, material.coatWeight); }
|
|
1013
|
+
float bo = bZ * bc(
|
|
1014
|
+
material.specularIor / bZ, material.specularWeight);
|
|
1015
|
+
float ew = bo / bZ;
|
|
1016
|
+
if (bZ > bo && bo >= 1.0) {
|
|
1017
|
+
ew = 1.0 / ew;
|
|
1018
|
+
}
|
|
1019
|
+
prepared.specularEtaTOverEtaI = ew;
|
|
1020
|
+
prepared.transmissionReflectionIor = 1.0 / ew;
|
|
1021
|
+
prepared.refractionEtaTOverEtaI = bo;
|
|
1022
1022
|
if (material.inside) {
|
|
1023
|
-
prepared.refractionEtaTOverEtaI = 1.0 /
|
|
1024
|
-
prepared.transmissionReflectionIor =
|
|
1023
|
+
prepared.refractionEtaTOverEtaI = 1.0 / bo;
|
|
1024
|
+
prepared.transmissionReflectionIor = bo;
|
|
1025
1025
|
}
|
|
1026
1026
|
prepared.material.relativeIor = 1.0 / prepared.refractionEtaTOverEtaI;
|
|
1027
1027
|
}
|
|
@@ -1047,39 +1047,39 @@ float ag = ae(
|
|
|
1047
1047
|
viewCosine,
|
|
1048
1048
|
1.0 / prepared.specularEtaTOverEtaI
|
|
1049
1049
|
);
|
|
1050
|
-
vec3
|
|
1050
|
+
vec3 fJ = material.specularColor * (
|
|
1051
1051
|
material.thinWalled
|
|
1052
1052
|
? mix(
|
|
1053
1053
|
ag,
|
|
1054
|
-
|
|
1054
|
+
cN(ag),
|
|
1055
1055
|
material.transmissionWeight
|
|
1056
1056
|
)
|
|
1057
1057
|
: ag
|
|
1058
1058
|
);
|
|
1059
|
-
vec3
|
|
1059
|
+
vec3 iD = material.specularWeight * openpbr_metal_fresnel(
|
|
1060
1060
|
viewCosine,
|
|
1061
1061
|
material.baseWeight * material.baseColor,
|
|
1062
1062
|
material.specularColor
|
|
1063
1063
|
);
|
|
1064
|
-
float
|
|
1065
|
-
?
|
|
1064
|
+
float eS = material.thinWalled
|
|
1065
|
+
? cN(ae(viewCosine, prepared.transmissionReflectionIor))
|
|
1066
1066
|
: ae(viewCosine, prepared.transmissionReflectionIor);
|
|
1067
|
-
vec3
|
|
1067
|
+
vec3 hc = bF(
|
|
1068
1068
|
material,
|
|
1069
1069
|
viewCosine,
|
|
1070
1070
|
prepared.refractionEtaTOverEtaI
|
|
1071
1071
|
);
|
|
1072
|
-
float
|
|
1072
|
+
float iT = ar(
|
|
1073
1073
|
prepared.specularEtaTOverEtaI,
|
|
1074
1074
|
prepared.specularAlpha,
|
|
1075
1075
|
viewCosine
|
|
1076
1076
|
);
|
|
1077
|
-
float
|
|
1077
|
+
float gJ = ck(
|
|
1078
1078
|
prepared.specularEtaTOverEtaI,
|
|
1079
1079
|
prepared.specularAlpha
|
|
1080
1080
|
);
|
|
1081
|
-
prepared.diffuseSpecularEnergyCompensation =
|
|
1082
|
-
/ max(
|
|
1081
|
+
prepared.diffuseSpecularEnergyCompensation = iT
|
|
1082
|
+
/ max(gJ, 1e-12);
|
|
1083
1083
|
|
|
1084
1084
|
prepared.probabilities[OPENPBR_LOBE_FUZZ] = prepared.weights[OPENPBR_LOBE_FUZZ]
|
|
1085
1085
|
* aB(material.fuzzColor)
|
|
@@ -1092,39 +1092,39 @@ prepared.coatBaseScale = vec3(1.0);
|
|
|
1092
1092
|
if (material.coatWeight > 0.0 && !material.inside) {
|
|
1093
1093
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1094
1094
|
float coatViewCosine = material.coatNormalEnabled ? max(prepared.coatViewLocal.z, 0.0) : viewCosine;
|
|
1095
|
-
float
|
|
1095
|
+
float lH = gH(material, coatViewCosine);
|
|
1096
1096
|
#else
|
|
1097
|
-
float
|
|
1097
|
+
float lH = gH(material, viewCosine);
|
|
1098
1098
|
#endif
|
|
1099
|
-
prepared.probabilities[OPENPBR_LOBE_COAT] = prepared.weights[OPENPBR_LOBE_COAT] *
|
|
1100
|
-
prepared.coatBaseScale =
|
|
1099
|
+
prepared.probabilities[OPENPBR_LOBE_COAT] = prepared.weights[OPENPBR_LOBE_COAT] * lH;
|
|
1100
|
+
prepared.coatBaseScale = cC(material,
|
|
1101
1101
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1102
1102
|
coatViewCosine
|
|
1103
1103
|
#else
|
|
1104
1104
|
viewCosine
|
|
1105
1105
|
#endif
|
|
1106
1106
|
)
|
|
1107
|
-
* (1.0 - prepared.weights[OPENPBR_LOBE_COAT] *
|
|
1107
|
+
* (1.0 - prepared.weights[OPENPBR_LOBE_COAT] * lH) * hv(prepared);
|
|
1108
1108
|
}
|
|
1109
1109
|
prepared.probabilities[OPENPBR_LOBE_METAL] = prepared.weights[OPENPBR_LOBE_METAL]
|
|
1110
|
-
* aB(
|
|
1110
|
+
* aB(iD);
|
|
1111
1111
|
prepared.metalMsScale = vec3(0.0);
|
|
1112
1112
|
prepared.metalMsFactor = 0.0;
|
|
1113
1113
|
prepared.metalMsProbability = 0.0;
|
|
1114
1114
|
if (material.specularRoughness >= 0.04 && prepared.weights[OPENPBR_LOBE_METAL] > 0.0) {
|
|
1115
|
-
vec3
|
|
1116
|
-
prepared.metalMsScale = material.specularWeight *
|
|
1117
|
-
float
|
|
1118
|
-
prepared.metalMsFactor =
|
|
1119
|
-
float
|
|
1120
|
-
prepared.probabilities[OPENPBR_LOBE_METAL] +=
|
|
1121
|
-
prepared.metalMsProbability =
|
|
1115
|
+
vec3 il = bL(material.baseWeight * material.baseColor, material.specularColor);
|
|
1116
|
+
prepared.metalMsScale = material.specularWeight * il * il;
|
|
1117
|
+
float rT = aR(prepared.specularAlpha, viewCosine);
|
|
1118
|
+
prepared.metalMsFactor = rT / max(cn(prepared.specularAlpha), 1e-12);
|
|
1119
|
+
float fq = prepared.weights[OPENPBR_LOBE_METAL] * aB(prepared.metalMsScale) * rT;
|
|
1120
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] += fq;
|
|
1121
|
+
prepared.metalMsProbability = fq / max(prepared.probabilities[OPENPBR_LOBE_METAL], 1e-12);
|
|
1122
1122
|
}
|
|
1123
1123
|
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = prepared.weights[OPENPBR_LOBE_SPECULAR]
|
|
1124
|
-
* aB(
|
|
1124
|
+
* aB(fJ);
|
|
1125
1125
|
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] = prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1126
|
-
* (1.0 -
|
|
1127
|
-
* aB(
|
|
1126
|
+
* (1.0 - eS)
|
|
1127
|
+
* aB(hc);
|
|
1128
1128
|
|
|
1129
1129
|
|
|
1130
1130
|
|
|
@@ -1139,52 +1139,52 @@ prepared.dielectricMsProbability = 0.0;
|
|
|
1139
1139
|
if (!material.thinWalled && material.transmissionWeight > 0.0 &&
|
|
1140
1140
|
prepared.specularAlpha >= 0.0016 && prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0 &&
|
|
1141
1141
|
abs(prepared.refractionEtaTOverEtaI - 1.0) > 1e-6) {
|
|
1142
|
-
float
|
|
1143
|
-
prepared.dielectricMsReflectionScale = (material.inside ? vec3(1.0) : material.specularColor) *
|
|
1144
|
-
prepared.dielectricMsTransmissionScale =
|
|
1142
|
+
float mO = prepared.weights[OPENPBR_LOBE_TRANSMISSION] + prepared.weights[OPENPBR_LOBE_SUBSURFACE];
|
|
1143
|
+
prepared.dielectricMsReflectionScale = (material.inside ? vec3(1.0) : material.specularColor) * mO;
|
|
1144
|
+
prepared.dielectricMsTransmissionScale = hc * prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1145
1145
|
+ vec3(prepared.weights[OPENPBR_LOBE_SUBSURFACE]);
|
|
1146
|
-
prepared.dielectricMsReflectionRatio =
|
|
1146
|
+
prepared.dielectricMsReflectionRatio = bW(prepared.refractionEtaTOverEtaI, prepared.specularAlpha);
|
|
1147
1147
|
prepared.dielectricMsViewLoss = aV(prepared.refractionEtaTOverEtaI, prepared.specularAlpha, viewCosine);
|
|
1148
|
-
vec3
|
|
1149
|
-
float
|
|
1150
|
-
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] +=
|
|
1151
|
-
prepared.dielectricMsProbability =
|
|
1148
|
+
vec3 pM = mix(prepared.dielectricMsTransmissionScale, prepared.dielectricMsReflectionScale, prepared.dielectricMsReflectionRatio);
|
|
1149
|
+
float fq = aB(pM) * prepared.dielectricMsViewLoss;
|
|
1150
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] += fq;
|
|
1151
|
+
prepared.dielectricMsProbability = fq / max(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION], 1e-12);
|
|
1152
1152
|
}
|
|
1153
1153
|
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] = prepared.weights[OPENPBR_LOBE_DIFFUSE]
|
|
1154
1154
|
* aB(prepared.diffuseColor)
|
|
1155
1155
|
* prepared.diffuseSpecularEnergyCompensation;
|
|
1156
1156
|
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] = prepared.weights[OPENPBR_LOBE_SUBSURFACE]
|
|
1157
|
-
* (1.0 -
|
|
1157
|
+
* (1.0 - eS)
|
|
1158
1158
|
* aB(material.subsurfaceColor)
|
|
1159
1159
|
* prepared.diffuseSpecularEnergyCompensation;
|
|
1160
1160
|
|
|
1161
1161
|
|
|
1162
1162
|
if (material.coatWeight > 0.0 && material.thinFilmWeight > 0.0) {
|
|
1163
|
-
float
|
|
1164
|
-
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = max(prepared.probabilities[OPENPBR_LOBE_SPECULAR], prepared.weights[OPENPBR_LOBE_SPECULAR] *
|
|
1165
|
-
prepared.probabilities[OPENPBR_LOBE_METAL] = max(prepared.probabilities[OPENPBR_LOBE_METAL], prepared.weights[OPENPBR_LOBE_METAL] * material.specularWeight *
|
|
1163
|
+
float mv = 0.02 * bJ(material.thinFilmThickness, material.thinFilmWeight);
|
|
1164
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = max(prepared.probabilities[OPENPBR_LOBE_SPECULAR], prepared.weights[OPENPBR_LOBE_SPECULAR] * mv);
|
|
1165
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] = max(prepared.probabilities[OPENPBR_LOBE_METAL], prepared.weights[OPENPBR_LOBE_METAL] * material.specularWeight * mv);
|
|
1166
1166
|
}
|
|
1167
1167
|
if (material.coatWeight > 0.0 && !material.inside) {
|
|
1168
|
-
float
|
|
1169
|
-
prepared.probabilities[OPENPBR_LOBE_METAL] *=
|
|
1170
|
-
prepared.probabilities[OPENPBR_LOBE_SPECULAR] *=
|
|
1171
|
-
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] *=
|
|
1172
|
-
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] *=
|
|
1173
|
-
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] *=
|
|
1174
|
-
}
|
|
1175
|
-
|
|
1168
|
+
float gK = max(max(prepared.coatBaseScale.x, prepared.coatBaseScale.y), prepared.coatBaseScale.z);
|
|
1169
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] *= gK;
|
|
1170
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] *= gK;
|
|
1171
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] *= gK;
|
|
1172
|
+
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] *= gK;
|
|
1173
|
+
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] *= gK;
|
|
1174
|
+
}
|
|
1175
|
+
dW(prepared);
|
|
1176
1176
|
return prepared;
|
|
1177
1177
|
}
|
|
1178
1178
|
|
|
1179
|
-
float
|
|
1179
|
+
float cM(OpenPbrPreparedBsdf prepared, float cosine, bool reflection) {
|
|
1180
1180
|
if (prepared.material.coatWeight <= 0.0) {
|
|
1181
1181
|
return ae(cosine, prepared.material.relativeIor);
|
|
1182
1182
|
}
|
|
1183
|
-
float
|
|
1184
|
-
if (!reflection) { return
|
|
1185
|
-
float
|
|
1186
|
-
float
|
|
1187
|
-
return mix(
|
|
1183
|
+
float lk = ae(cosine, prepared.transmissionReflectionIor);
|
|
1184
|
+
if (!reflection) { return lk; }
|
|
1185
|
+
float oX = ae(cosine, 1.0 / prepared.specularEtaTOverEtaI);
|
|
1186
|
+
float um = prepared.material.transmissionWeight + (1.0 - prepared.material.transmissionWeight) * prepared.material.subsurfaceWeight;
|
|
1187
|
+
return mix(oX, lk, um);
|
|
1188
1188
|
}
|
|
1189
1189
|
|
|
1190
1190
|
vec3 openpbr_eval_prepared(
|
|
@@ -1231,7 +1231,7 @@ if (!independentCoat || (lightLocal.z != 0.0 && reflection == geometricReflectio
|
|
|
1231
1231
|
#endif
|
|
1232
1232
|
if (reflection) {
|
|
1233
1233
|
if (prepared.weights[OPENPBR_LOBE_DIFFUSE] > 0.0) {
|
|
1234
|
-
response += prepared.weights[OPENPBR_LOBE_DIFFUSE] *
|
|
1234
|
+
response += prepared.weights[OPENPBR_LOBE_DIFFUSE] * bB(
|
|
1235
1235
|
material,
|
|
1236
1236
|
prepared.diffuseColor,
|
|
1237
1237
|
viewLocal,
|
|
@@ -1243,7 +1243,7 @@ pdf += prepared.probabilities[OPENPBR_LOBE_DIFFUSE] * lobePdf;
|
|
|
1243
1243
|
}
|
|
1244
1244
|
|
|
1245
1245
|
if (prepared.weights[OPENPBR_LOBE_SUBSURFACE] > 0.0 && material.thinWalled) {
|
|
1246
|
-
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE] *
|
|
1246
|
+
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE] * bB(
|
|
1247
1247
|
material,
|
|
1248
1248
|
material.subsurfaceColor,
|
|
1249
1249
|
viewLocal,
|
|
@@ -1255,10 +1255,10 @@ pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] * 0.5 * lobePdf;
|
|
|
1255
1255
|
}
|
|
1256
1256
|
|
|
1257
1257
|
if (prepared.weights[OPENPBR_LOBE_SPECULAR] > 0.0) {
|
|
1258
|
-
vec3
|
|
1258
|
+
vec3 cl = vec3(cM(prepared, viewHalf, true));
|
|
1259
1259
|
if (material.thinFilmWeight > 0.0) {
|
|
1260
|
-
|
|
1261
|
-
|
|
1260
|
+
cl = bR(
|
|
1261
|
+
cl,
|
|
1262
1262
|
viewHalf,
|
|
1263
1263
|
material.thinFilmThickness,
|
|
1264
1264
|
material.thinFilmIor,
|
|
@@ -1268,12 +1268,12 @@ prepared.thinFilmExteriorIor
|
|
|
1268
1268
|
);
|
|
1269
1269
|
}
|
|
1270
1270
|
if (material.thinWalled) {
|
|
1271
|
-
|
|
1272
|
-
|
|
1271
|
+
cl = aq(
|
|
1272
|
+
cl,
|
|
1273
1273
|
material.transmissionWeight
|
|
1274
1274
|
);
|
|
1275
1275
|
}
|
|
1276
|
-
vec3 fresnel = material.specularColor *
|
|
1276
|
+
vec3 fresnel = material.specularColor * cl;
|
|
1277
1277
|
response += prepared.weights[OPENPBR_LOBE_SPECULAR] * aj(
|
|
1278
1278
|
material,
|
|
1279
1279
|
viewLocal,
|
|
@@ -1292,7 +1292,7 @@ material.baseWeight * material.baseColor,
|
|
|
1292
1292
|
material.specularColor
|
|
1293
1293
|
);
|
|
1294
1294
|
if (material.thinFilmWeight > 0.0) {
|
|
1295
|
-
fresnel =
|
|
1295
|
+
fresnel = mA(
|
|
1296
1296
|
fresnel,
|
|
1297
1297
|
viewHalf,
|
|
1298
1298
|
material.thinFilmThickness,
|
|
@@ -1313,17 +1313,17 @@ fresnel,
|
|
|
1313
1313
|
lobePdf
|
|
1314
1314
|
);
|
|
1315
1315
|
if (prepared.metalMsFactor > 0.0) {
|
|
1316
|
-
float
|
|
1317
|
-
response += prepared.weights[OPENPBR_LOBE_METAL] * prepared.metalMsScale *
|
|
1316
|
+
float cA = min(prepared.metalMsFactor * aR(prepared.specularAlpha, lightLocal.z), 1.0 / max(lightLocal.z, 1e-8));
|
|
1317
|
+
response += prepared.weights[OPENPBR_LOBE_METAL] * prepared.metalMsScale * cA * INVPI;
|
|
1318
1318
|
lobePdf = mix(lobePdf, 0.5 * INVPI, prepared.metalMsProbability);
|
|
1319
1319
|
}
|
|
1320
1320
|
pdf += prepared.probabilities[OPENPBR_LOBE_METAL] * lobePdf;
|
|
1321
1321
|
}
|
|
1322
1322
|
}
|
|
1323
1323
|
else {
|
|
1324
|
-
vec3 fresnel = vec3(
|
|
1324
|
+
vec3 fresnel = vec3(cM(prepared, viewHalf, false));
|
|
1325
1325
|
if (material.thinFilmWeight > 0.0) {
|
|
1326
|
-
fresnel =
|
|
1326
|
+
fresnel = bR(
|
|
1327
1327
|
fresnel,
|
|
1328
1328
|
viewHalf,
|
|
1329
1329
|
material.thinFilmThickness,
|
|
@@ -1335,16 +1335,16 @@ prepared.thinFilmExteriorIor
|
|
|
1335
1335
|
}
|
|
1336
1336
|
if (prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0) {
|
|
1337
1337
|
if (material.thinWalled) {
|
|
1338
|
-
vec3
|
|
1339
|
-
vec3 thinWallHalf = normalize(
|
|
1338
|
+
vec3 mi = vec3(lightLocal.xy, -lightLocal.z);
|
|
1339
|
+
vec3 thinWallHalf = normalize(mi + viewLocal);
|
|
1340
1340
|
if (thinWallHalf.z < 0.0) {
|
|
1341
1341
|
thinWallHalf = -thinWallHalf;
|
|
1342
1342
|
}
|
|
1343
1343
|
float thinWallViewHalf = abs(dot(viewLocal, thinWallHalf));
|
|
1344
|
-
vec3
|
|
1344
|
+
vec3 mT = vec3(cM(prepared, thinWallViewHalf, false));
|
|
1345
1345
|
if (material.thinFilmWeight > 0.0) {
|
|
1346
|
-
|
|
1347
|
-
|
|
1346
|
+
mT = bR(
|
|
1347
|
+
mT,
|
|
1348
1348
|
thinWallViewHalf,
|
|
1349
1349
|
material.thinFilmThickness,
|
|
1350
1350
|
material.thinFilmIor,
|
|
@@ -1353,8 +1353,8 @@ material.thinFilmWeight,
|
|
|
1353
1353
|
prepared.thinFilmExteriorIor
|
|
1354
1354
|
);
|
|
1355
1355
|
}
|
|
1356
|
-
vec3
|
|
1357
|
-
|
|
1356
|
+
vec3 gE = aq(
|
|
1357
|
+
mT,
|
|
1358
1358
|
1.0
|
|
1359
1359
|
);
|
|
1360
1360
|
vec3 tint = bF(
|
|
@@ -1366,18 +1366,18 @@ response += prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
|
1366
1366
|
* aj(
|
|
1367
1367
|
material,
|
|
1368
1368
|
viewLocal,
|
|
1369
|
-
|
|
1369
|
+
mi,
|
|
1370
1370
|
thinWallHalf,
|
|
1371
|
-
tint * (vec3(1.0) -
|
|
1371
|
+
tint * (vec3(1.0) - gE),
|
|
1372
1372
|
lobePdf
|
|
1373
1373
|
);
|
|
1374
1374
|
}
|
|
1375
1375
|
else {
|
|
1376
1376
|
response += prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1377
|
-
*
|
|
1377
|
+
* df(
|
|
1378
1378
|
material,
|
|
1379
1379
|
material.relativeIor,
|
|
1380
|
-
|
|
1380
|
+
bb(material),
|
|
1381
1381
|
viewLocal,
|
|
1382
1382
|
lightLocal,
|
|
1383
1383
|
aa,
|
|
@@ -1392,20 +1392,20 @@ pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * lobePdf;
|
|
|
1392
1392
|
}
|
|
1393
1393
|
if (prepared.weights[OPENPBR_LOBE_SUBSURFACE] > 0.0) {
|
|
1394
1394
|
if (material.thinWalled) {
|
|
1395
|
-
vec3
|
|
1395
|
+
vec3 pY = vec3(lightLocal.xy, -lightLocal.z);
|
|
1396
1396
|
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE]
|
|
1397
|
-
*
|
|
1397
|
+
* bB(
|
|
1398
1398
|
material,
|
|
1399
1399
|
material.subsurfaceColor,
|
|
1400
1400
|
viewLocal,
|
|
1401
|
-
|
|
1401
|
+
pY,
|
|
1402
1402
|
diffuseSpecularEnergyCompensation,
|
|
1403
1403
|
lobePdf
|
|
1404
1404
|
);
|
|
1405
1405
|
lobePdf *= 0.5;
|
|
1406
1406
|
}
|
|
1407
1407
|
else {
|
|
1408
|
-
response += prepared.weights[OPENPBR_LOBE_SUBSURFACE] *
|
|
1408
|
+
response += prepared.weights[OPENPBR_LOBE_SUBSURFACE] * dO(
|
|
1409
1409
|
material,
|
|
1410
1410
|
viewLocal,
|
|
1411
1411
|
lightLocal,
|
|
@@ -1423,13 +1423,13 @@ if (prepared.dielectricMsProbability > 0.0) {
|
|
|
1423
1423
|
float cosine = abs(lightLocal.z);
|
|
1424
1424
|
if (cosine > 0.0) {
|
|
1425
1425
|
float ior = (reflection ? prepared.refractionEtaTOverEtaI : 1.0 / prepared.refractionEtaTOverEtaI);
|
|
1426
|
-
float
|
|
1427
|
-
float
|
|
1428
|
-
/ max(
|
|
1429
|
-
float
|
|
1426
|
+
float fw = (reflection ? prepared.dielectricMsReflectionRatio : 1.0 - prepared.dielectricMsReflectionRatio);
|
|
1427
|
+
float pX = prepared.dielectricMsViewLoss * aV(ior, prepared.specularAlpha, cosine)
|
|
1428
|
+
/ max(aZ(ior, prepared.specularAlpha), 1e-12);
|
|
1429
|
+
float cA = min(pX * fw, 1.0 / cosine);
|
|
1430
1430
|
vec3 scale = (reflection ? prepared.dielectricMsReflectionScale : prepared.dielectricMsTransmissionScale);
|
|
1431
|
-
response += scale *
|
|
1432
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMsProbability *
|
|
1431
|
+
response += scale * cA * INVPI;
|
|
1432
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMsProbability * fw * 0.5 * INVPI;
|
|
1433
1433
|
}
|
|
1434
1434
|
}
|
|
1435
1435
|
|
|
@@ -1437,7 +1437,7 @@ pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMs
|
|
|
1437
1437
|
}
|
|
1438
1438
|
#endif
|
|
1439
1439
|
if (material.coatWeight > 0.0) {
|
|
1440
|
-
response *=
|
|
1440
|
+
response *= cp(prepared,
|
|
1441
1441
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1442
1442
|
independentCoat ? coatLightCosine : lightLocal.z
|
|
1443
1443
|
#else
|
|
@@ -1456,39 +1456,39 @@ if (
|
|
|
1456
1456
|
reflection
|
|
1457
1457
|
#endif
|
|
1458
1458
|
&& prepared.weights[OPENPBR_LOBE_COAT] > 0.0) {
|
|
1459
|
-
vec3
|
|
1460
|
-
vec3
|
|
1459
|
+
vec3 dI = viewLocal;
|
|
1460
|
+
vec3 lJ = lightLocal;
|
|
1461
1461
|
vec3 coatHalf = aa;
|
|
1462
1462
|
float coatViewHalf = viewHalf;
|
|
1463
1463
|
if (prepared.directionFrames) {
|
|
1464
|
-
|
|
1464
|
+
dI = openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal));
|
|
1465
1465
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1466
|
-
if (independentCoat) {
|
|
1466
|
+
if (independentCoat) { dI = prepared.coatViewLocal; }
|
|
1467
1467
|
#endif
|
|
1468
|
-
|
|
1469
|
-
coatHalf = normalize(
|
|
1468
|
+
lJ = openpbr_to_local(prepared.coatBasis, lightDirection);
|
|
1469
|
+
coatHalf = normalize(lJ + dI);
|
|
1470
1470
|
if (coatHalf.z < 0.0) { coatHalf = -coatHalf; }
|
|
1471
|
-
coatViewHalf = abs(dot(
|
|
1471
|
+
coatViewHalf = abs(dot(dI, coatHalf));
|
|
1472
1472
|
}
|
|
1473
1473
|
|
|
1474
|
-
vec3
|
|
1474
|
+
vec3 mr = vec3(ae(
|
|
1475
1475
|
coatViewHalf,
|
|
1476
1476
|
1.0 / material.coatIor
|
|
1477
1477
|
));
|
|
1478
|
-
OpenPbrResolvedMaterial
|
|
1479
|
-
vec2
|
|
1480
|
-
|
|
1481
|
-
|
|
1478
|
+
OpenPbrResolvedMaterial dH = material;
|
|
1479
|
+
vec2 kh = aL(material.coatRoughness, material.coatAnisotropy);
|
|
1480
|
+
dH.alphaX = kh.x;
|
|
1481
|
+
dH.alphaY = kh.y;
|
|
1482
1482
|
response += prepared.weights[OPENPBR_LOBE_COAT]
|
|
1483
1483
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1484
1484
|
* (independentCoat ? max(coatLightCosine, 0.0) : 1.0)
|
|
1485
1485
|
#endif
|
|
1486
1486
|
* aj(
|
|
1487
|
-
|
|
1488
|
-
|
|
1489
|
-
|
|
1487
|
+
dH,
|
|
1488
|
+
dI,
|
|
1489
|
+
lJ,
|
|
1490
1490
|
coatHalf,
|
|
1491
|
-
|
|
1491
|
+
mr,
|
|
1492
1492
|
lobePdf
|
|
1493
1493
|
);
|
|
1494
1494
|
pdf += prepared.probabilities[OPENPBR_LOBE_COAT] * lobePdf;
|
|
@@ -1501,19 +1501,19 @@ if (
|
|
|
1501
1501
|
reflection
|
|
1502
1502
|
#endif
|
|
1503
1503
|
&& prepared.weights[OPENPBR_LOBE_FUZZ] > 0.0) {
|
|
1504
|
-
float
|
|
1504
|
+
float sL = aQ(
|
|
1505
1505
|
abs(viewLocal.z),
|
|
1506
1506
|
material.fuzzRoughness
|
|
1507
1507
|
);
|
|
1508
1508
|
response *= max(
|
|
1509
1509
|
vec3(0.0),
|
|
1510
|
-
vec3(1.0 - prepared.weights[OPENPBR_LOBE_FUZZ] *
|
|
1510
|
+
vec3(1.0 - prepared.weights[OPENPBR_LOBE_FUZZ] * sL)
|
|
1511
1511
|
);
|
|
1512
1512
|
response += prepared.weights[OPENPBR_LOBE_FUZZ]
|
|
1513
1513
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1514
1514
|
* (independentCoat ? max(lightLocal.z, 0.0) : 1.0)
|
|
1515
1515
|
#endif
|
|
1516
|
-
*
|
|
1516
|
+
* kN(
|
|
1517
1517
|
material,
|
|
1518
1518
|
viewLocal,
|
|
1519
1519
|
lightLocal,
|
|
@@ -1528,18 +1528,18 @@ if (independentCoat) { return response; }
|
|
|
1528
1528
|
return response * abs(lightLocal.z);
|
|
1529
1529
|
}
|
|
1530
1530
|
|
|
1531
|
-
vec3
|
|
1531
|
+
vec3 tJ(
|
|
1532
1532
|
vec3 tangent,
|
|
1533
1533
|
OpenPbrResolvedMaterial material,
|
|
1534
|
-
vec3
|
|
1534
|
+
vec3 bE,
|
|
1535
1535
|
vec3 normal,
|
|
1536
1536
|
vec3 lightDirection,
|
|
1537
1537
|
out float pdf
|
|
1538
1538
|
) {
|
|
1539
|
-
OpenPbrPreparedBsdf prepared =
|
|
1539
|
+
OpenPbrPreparedBsdf prepared = bX(
|
|
1540
1540
|
tangent,
|
|
1541
1541
|
material,
|
|
1542
|
-
|
|
1542
|
+
bE,
|
|
1543
1543
|
normal
|
|
1544
1544
|
);
|
|
1545
1545
|
return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
@@ -1548,15 +1548,15 @@ return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
|
1548
1548
|
float openpbr_pdf(
|
|
1549
1549
|
vec3 tangent,
|
|
1550
1550
|
OpenPbrResolvedMaterial material,
|
|
1551
|
-
vec3
|
|
1551
|
+
vec3 bE,
|
|
1552
1552
|
vec3 normal,
|
|
1553
1553
|
vec3 lightDirection
|
|
1554
1554
|
) {
|
|
1555
1555
|
float pdf;
|
|
1556
|
-
|
|
1556
|
+
tJ(
|
|
1557
1557
|
tangent,
|
|
1558
1558
|
material,
|
|
1559
|
-
|
|
1559
|
+
bE,
|
|
1560
1560
|
normal,
|
|
1561
1561
|
lightDirection,
|
|
1562
1562
|
pdf
|
|
@@ -1564,7 +1564,7 @@ pdf
|
|
|
1564
1564
|
return pdf;
|
|
1565
1565
|
}
|
|
1566
1566
|
|
|
1567
|
-
vec3
|
|
1567
|
+
vec3 dr(
|
|
1568
1568
|
OpenPbrPreparedBsdf prepared,
|
|
1569
1569
|
vec3 cc,
|
|
1570
1570
|
out vec3 lightDirection,
|
|
@@ -1573,9 +1573,9 @@ out bool isTransmissionEvent
|
|
|
1573
1573
|
) {
|
|
1574
1574
|
OpenPbrResolvedMaterial material = prepared.material;
|
|
1575
1575
|
vec3 viewLocal = prepared.viewLocal;
|
|
1576
|
-
float
|
|
1577
|
-
float
|
|
1578
|
-
float
|
|
1576
|
+
float cr = cc.x;
|
|
1577
|
+
float fG = cc.y;
|
|
1578
|
+
float bm = cc.z;
|
|
1579
1579
|
pdf = 0.0;
|
|
1580
1580
|
isTransmissionEvent = false;
|
|
1581
1581
|
lightDirection = prepared.basis.normal;
|
|
@@ -1588,7 +1588,7 @@ prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6) {
|
|
|
1588
1588
|
lightDirection = openpbr_to_world(prepared.basis, -viewLocal);
|
|
1589
1589
|
pdf = 1.0;
|
|
1590
1590
|
isTransmissionEvent = true;
|
|
1591
|
-
return (
|
|
1591
|
+
return (bb(prepared.material) * cp(prepared,
|
|
1592
1592
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1593
1593
|
prepared.material.coatNormalEnabled ? dot(prepared.coatBasis.normal, lightDirection) : -prepared.viewLocal.z
|
|
1594
1594
|
#else
|
|
@@ -1607,27 +1607,27 @@ return vec3(0.0);
|
|
|
1607
1607
|
}
|
|
1608
1608
|
|
|
1609
1609
|
vec3 lightLocal;
|
|
1610
|
-
if (
|
|
1611
|
-
|
|
1610
|
+
if (bm < cdf[OPENPBR_LOBE_FUZZ] || (
|
|
1611
|
+
bm >= cdf[OPENPBR_LOBE_TRANSMISSION] && bm < cdf[OPENPBR_LOBE_DIFFUSE]
|
|
1612
1612
|
)) {
|
|
1613
|
-
lightLocal = aM(vec2(
|
|
1613
|
+
lightLocal = aM(vec2(cr, fG));
|
|
1614
1614
|
}
|
|
1615
|
-
else if (
|
|
1616
|
-
vec3
|
|
1617
|
-
if (prepared.directionFrames) {
|
|
1615
|
+
else if (bm < cdf[OPENPBR_LOBE_COAT]) {
|
|
1616
|
+
vec3 dI = viewLocal;
|
|
1617
|
+
if (prepared.directionFrames) { dI = openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal)); }
|
|
1618
1618
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1619
|
-
if (material.coatNormalEnabled) {
|
|
1619
|
+
if (material.coatNormalEnabled) { dI = prepared.coatViewLocal; }
|
|
1620
1620
|
#endif
|
|
1621
1621
|
vec3 aa = aA(
|
|
1622
|
-
|
|
1622
|
+
dI,
|
|
1623
1623
|
|
|
1624
1624
|
aL(material.coatRoughness, material.coatAnisotropy),
|
|
1625
|
-
vec2(
|
|
1625
|
+
vec2(cr, fG)
|
|
1626
1626
|
);
|
|
1627
1627
|
if (aa.z < 0.0) {
|
|
1628
1628
|
aa = -aa;
|
|
1629
1629
|
}
|
|
1630
|
-
lightLocal = normalize(reflect(-
|
|
1630
|
+
lightLocal = normalize(reflect(-dI, aa));
|
|
1631
1631
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1632
1632
|
if (material.coatNormalEnabled) {
|
|
1633
1633
|
lightDirection = openpbr_to_world(prepared.coatBasis, lightLocal);
|
|
@@ -1637,20 +1637,20 @@ return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
|
1637
1637
|
#endif
|
|
1638
1638
|
if (prepared.directionFrames) { lightLocal = openpbr_to_local(prepared.basis, openpbr_to_world(prepared.coatBasis, lightLocal)); }
|
|
1639
1639
|
}
|
|
1640
|
-
else if (
|
|
1641
|
-
bool
|
|
1642
|
-
float
|
|
1643
|
-
if (
|
|
1644
|
-
float z =
|
|
1645
|
-
float
|
|
1646
|
-
float azimuth = TWOPI *
|
|
1647
|
-
lightLocal = vec3(
|
|
1640
|
+
else if (bm < cdf[OPENPBR_LOBE_SPECULAR]) {
|
|
1641
|
+
bool wI = bm < cdf[OPENPBR_LOBE_METAL];
|
|
1642
|
+
float uj = (bm - cdf[OPENPBR_LOBE_COAT]) / max(prepared.probabilities[OPENPBR_LOBE_METAL], 1e-12);
|
|
1643
|
+
if (wI && uj < prepared.metalMsProbability) {
|
|
1644
|
+
float z = cr;
|
|
1645
|
+
float dw = sqrt(max(0.0, 1.0 - z * z));
|
|
1646
|
+
float azimuth = TWOPI * fG;
|
|
1647
|
+
lightLocal = vec3(dw * cos(azimuth), dw * sin(azimuth), z);
|
|
1648
1648
|
}
|
|
1649
1649
|
else {
|
|
1650
1650
|
vec3 aa = aA(
|
|
1651
1651
|
viewLocal,
|
|
1652
1652
|
vec2(material.alphaX, material.alphaY),
|
|
1653
|
-
vec2(
|
|
1653
|
+
vec2(cr, fG)
|
|
1654
1654
|
);
|
|
1655
1655
|
if (aa.z < 0.0) {
|
|
1656
1656
|
aa = -aa;
|
|
@@ -1658,27 +1658,27 @@ aa = -aa;
|
|
|
1658
1658
|
lightLocal = normalize(reflect(-viewLocal, aa));
|
|
1659
1659
|
}
|
|
1660
1660
|
}
|
|
1661
|
-
else if (
|
|
1661
|
+
else if (bm < cdf[OPENPBR_LOBE_TRANSMISSION]) {
|
|
1662
1662
|
isTransmissionEvent = true;
|
|
1663
1663
|
|
|
1664
1664
|
|
|
1665
|
-
float
|
|
1666
|
-
if (prepared.dielectricMsProbability > 0.0 &&
|
|
1667
|
-
float
|
|
1668
|
-
bool
|
|
1665
|
+
float yj = (bm - cdf[OPENPBR_LOBE_SPECULAR]) / max(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION], 1e-12);
|
|
1666
|
+
if (prepared.dielectricMsProbability > 0.0 && yj < prepared.dielectricMsProbability) {
|
|
1667
|
+
float fw = prepared.dielectricMsReflectionRatio;
|
|
1668
|
+
bool nt = cr < fw;
|
|
1669
1669
|
float z;
|
|
1670
|
-
if (
|
|
1671
|
-
else { z = -min((
|
|
1672
|
-
float
|
|
1673
|
-
float azimuth = TWOPI *
|
|
1674
|
-
lightLocal = vec3(
|
|
1675
|
-
isTransmissionEvent = !
|
|
1670
|
+
if (nt) { z = min(cr / fw, 0.99999994); }
|
|
1671
|
+
else { z = -min((cr - fw) / (1.0 - fw), 0.99999994); }
|
|
1672
|
+
float dw = sqrt(max(0.0, 1.0 - z * z));
|
|
1673
|
+
float azimuth = TWOPI * fG;
|
|
1674
|
+
lightLocal = vec3(dw * cos(azimuth), dw * sin(azimuth), z);
|
|
1675
|
+
isTransmissionEvent = !nt;
|
|
1676
1676
|
}
|
|
1677
1677
|
else {
|
|
1678
1678
|
vec3 aa = aA(
|
|
1679
1679
|
viewLocal,
|
|
1680
1680
|
vec2(material.alphaX, material.alphaY),
|
|
1681
|
-
vec2(
|
|
1681
|
+
vec2(cr, fG)
|
|
1682
1682
|
);
|
|
1683
1683
|
if (aa.z < 0.0) {
|
|
1684
1684
|
aa = -aa;
|
|
@@ -1689,7 +1689,7 @@ viewHalf,
|
|
|
1689
1689
|
prepared.material.relativeIor
|
|
1690
1690
|
));
|
|
1691
1691
|
if (material.thinFilmWeight > 0.0) {
|
|
1692
|
-
fresnel =
|
|
1692
|
+
fresnel = bR(
|
|
1693
1693
|
fresnel,
|
|
1694
1694
|
viewHalf,
|
|
1695
1695
|
material.thinFilmThickness,
|
|
@@ -1700,8 +1700,8 @@ prepared.thinFilmExteriorIor
|
|
|
1700
1700
|
);
|
|
1701
1701
|
}
|
|
1702
1702
|
if (material.thinWalled) {
|
|
1703
|
-
vec3
|
|
1704
|
-
lightLocal = vec3(
|
|
1703
|
+
vec3 iI = normalize(reflect(-viewLocal, aa));
|
|
1704
|
+
lightLocal = vec3(iI.xy, -iI.z);
|
|
1705
1705
|
}
|
|
1706
1706
|
else {
|
|
1707
1707
|
lightLocal = refract(
|
|
@@ -1720,13 +1720,13 @@ lightLocal = normalize(lightLocal);
|
|
|
1720
1720
|
else {
|
|
1721
1721
|
isTransmissionEvent = true;
|
|
1722
1722
|
if (material.thinWalled) {
|
|
1723
|
-
float
|
|
1724
|
-
bool
|
|
1725
|
-
|
|
1726
|
-
? (
|
|
1727
|
-
:
|
|
1728
|
-
lightLocal = aM(vec2(
|
|
1729
|
-
if (
|
|
1723
|
+
float lP = cr;
|
|
1724
|
+
bool rR = lP >= 0.5;
|
|
1725
|
+
cr = rR
|
|
1726
|
+
? (lP - 0.5) * 2.0
|
|
1727
|
+
: lP * 2.0;
|
|
1728
|
+
lightLocal = aM(vec2(cr, fG));
|
|
1729
|
+
if (rR) {
|
|
1730
1730
|
lightLocal.z = -lightLocal.z;
|
|
1731
1731
|
}
|
|
1732
1732
|
else {
|
|
@@ -1734,7 +1734,7 @@ isTransmissionEvent = false;
|
|
|
1734
1734
|
}
|
|
1735
1735
|
}
|
|
1736
1736
|
else {
|
|
1737
|
-
lightLocal = aM(vec2(
|
|
1737
|
+
lightLocal = aM(vec2(cr, fG));
|
|
1738
1738
|
lightLocal.z = -lightLocal.z;
|
|
1739
1739
|
}
|
|
1740
1740
|
}
|
|
@@ -1751,17 +1751,17 @@ if (material.coatNormalEnabled &&
|
|
|
1751
1751
|
return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
1752
1752
|
}
|
|
1753
1753
|
|
|
1754
|
-
vec3
|
|
1754
|
+
vec3 vL(
|
|
1755
1755
|
vec3 tangent,
|
|
1756
1756
|
OpenPbrResolvedMaterial material,
|
|
1757
1757
|
vec3 cc,
|
|
1758
|
-
vec3
|
|
1758
|
+
vec3 bE,
|
|
1759
1759
|
vec3 normal,
|
|
1760
1760
|
out vec3 lightDirection,
|
|
1761
1761
|
out float pdf,
|
|
1762
1762
|
out bool isTransmissionEvent
|
|
1763
1763
|
) {
|
|
1764
|
-
OpenPbrPreparedBsdf prepared =
|
|
1765
|
-
return
|
|
1764
|
+
OpenPbrPreparedBsdf prepared = bX(tangent, material, bE, normal);
|
|
1765
|
+
return dr(prepared, cc, lightDirection, pdf, isTransmissionEvent);
|
|
1766
1766
|
}`;
|
|
1767
1767
|
//# sourceMappingURL=openPbrBsdf.glsl.js.map
|