@meimu/mutracer 0.1.5 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSES/Classroom-CC0.txt +121 -0
- package/README.md +7 -7
- package/THIRD_PARTY_NOTICES.md +13 -8
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +10407 -8353
- package/docs/api.md +200 -10
- package/docs/denoising.md +30 -15
- package/docs/materials.md +1 -1
- package/docs/performance.md +5 -2
- package/docs/progressive-rendering.md +32 -1
- package/docs/threejs.md +14 -5
- package/docs/updates.md +44 -2
- package/docs/viewer.md +11 -6
- package/lib/Display.d.ts +13 -2
- package/lib/Display.js +27 -6
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +2 -0
- package/lib/Engine.js +52 -25
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +44 -9
- package/lib/Render.js +115 -17
- package/lib/Render.js.map +1 -1
- package/lib/RenderLoop.d.ts +7 -1
- package/lib/RenderLoop.js +94 -13
- package/lib/RenderLoop.js.map +1 -1
- package/lib/main.d.ts +6 -3
- package/lib/main.js +1 -0
- package/lib/main.js.map +1 -1
- package/lib/math/access.d.ts +4 -0
- package/lib/math/access.js +10 -0
- package/lib/math/access.js.map +1 -0
- package/lib/math/mat3.d.ts +4 -0
- package/lib/math/mat3.js +54 -0
- package/lib/math/mat3.js.map +1 -0
- package/lib/math/mat4.d.ts +19 -0
- package/lib/math/mat4.js +413 -0
- package/lib/math/mat4.js.map +1 -0
- package/lib/math/storage.d.ts +6 -0
- package/lib/math/storage.js +22 -0
- package/lib/math/storage.js.map +1 -0
- package/lib/math/types.d.ts +3 -0
- package/lib/math/types.js +2 -0
- package/lib/math/types.js.map +1 -0
- package/lib/math/vec2.d.ts +13 -0
- package/lib/math/vec2.js +52 -0
- package/lib/math/vec2.js.map +1 -0
- package/lib/math/vec3.d.ts +23 -0
- package/lib/math/vec3.js +139 -0
- package/lib/math/vec3.js.map +1 -0
- package/lib/math.d.ts +5 -17
- package/lib/math.js +5 -55
- package/lib/math.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/oidn.js +4 -2
- package/lib/oidn.js.map +1 -1
- package/lib/oidnBundledWeights.cdn.d.ts +2 -2
- package/lib/renderer/AovPrimitiveCache.d.ts +10 -0
- package/lib/renderer/AovPrimitiveCache.js +48 -0
- package/lib/renderer/AovPrimitiveCache.js.map +1 -0
- package/lib/renderer/Box3.d.ts +5 -0
- package/lib/renderer/Box3.js +9 -0
- package/lib/renderer/Box3.js.map +1 -0
- package/lib/renderer/GPUTraceQueue.d.ts +10 -0
- package/lib/renderer/GPUTraceQueue.js +31 -0
- package/lib/renderer/GPUTraceQueue.js.map +1 -0
- package/lib/renderer/MaterialData.d.ts +15 -0
- package/lib/renderer/MaterialData.js +61 -0
- package/lib/renderer/MaterialData.js.map +1 -0
- package/lib/renderer/MaterialTable.d.ts +11 -98
- package/lib/renderer/MaterialTable.js +34 -412
- package/lib/renderer/MaterialTable.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +32 -13
- package/lib/renderer/RenderingPipeline.js +1 -17
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/TileRender.d.ts +0 -1
- package/lib/renderer/TileRender.js +14 -1
- package/lib/renderer/TileRender.js.map +1 -1
- package/lib/renderer/WGPUAov.d.ts +39 -0
- package/lib/renderer/WGPUAov.js +239 -0
- package/lib/renderer/WGPUAov.js.map +1 -0
- package/lib/renderer/WGPUBindlessMaterialData.d.ts +17 -0
- package/lib/renderer/WGPUBindlessMaterialData.js +48 -0
- package/lib/renderer/WGPUBindlessMaterialData.js.map +1 -0
- package/lib/renderer/WGPUBindlessTextures.d.ts +47 -0
- package/lib/renderer/WGPUBindlessTextures.js +180 -0
- package/lib/renderer/WGPUBindlessTextures.js.map +1 -0
- package/lib/renderer/WGPUBloomPass.js +17 -97
- package/lib/renderer/WGPUBloomPass.js.map +1 -1
- package/lib/renderer/WGPUComputePass.d.ts +1 -1
- package/lib/renderer/WGPUComputePass.js.map +1 -1
- package/lib/renderer/WGPUEnvMapDistribution.d.ts +12 -0
- package/lib/renderer/WGPUEnvMapDistribution.js +150 -0
- package/lib/renderer/WGPUEnvMapDistribution.js.map +1 -0
- package/lib/renderer/WGPUFullQuadPass.js +10 -9
- package/lib/renderer/WGPUFullQuadPass.js.map +1 -1
- package/lib/renderer/WGPUJNLMDenoiser.d.ts +1 -20
- package/lib/renderer/WGPUJNLMDenoiser.js +4 -267
- package/lib/renderer/WGPUJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WGPURayTraceOutput.js +26 -17
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -1
- package/lib/renderer/WGPURayTracePass.d.ts +36 -40
- package/lib/renderer/WGPURayTracePass.js +399 -550
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.d.ts +5 -3
- package/lib/renderer/WGPURenderingPipeline.js +239 -60
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WGPUShaderCache.d.ts +2 -2
- package/lib/renderer/WGPUShaderCache.js +10 -5
- package/lib/renderer/WGPUShaderCache.js.map +1 -1
- package/lib/renderer/WGPUShaderCapabilities.d.ts +10 -0
- package/lib/renderer/WGPUShaderCapabilities.js +54 -0
- package/lib/renderer/WGPUShaderCapabilities.js.map +1 -0
- package/lib/renderer/WGPUSkyBaker.d.ts +13 -0
- package/lib/renderer/WGPUSkyBaker.js +85 -0
- package/lib/renderer/WGPUSkyBaker.js.map +1 -0
- package/lib/renderer/WebGLAov.d.ts +41 -0
- package/lib/renderer/WebGLAov.js +106 -0
- package/lib/renderer/WebGLAov.js.map +1 -0
- package/lib/renderer/WebGLFullQuadPass.d.ts +5 -3
- package/lib/renderer/WebGLFullQuadPass.js +18 -2
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.d.ts +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +83 -74
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WebGLRayTraceOutputPass.js +7 -4
- package/lib/renderer/WebGLRayTraceOutputPass.js.map +1 -1
- package/lib/renderer/WebGLRayTracePass.d.ts +12 -2
- package/lib/renderer/WebGLRayTracePass.js +82 -7
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +116 -8
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.d.ts +39 -0
- package/lib/renderer/WebGLSkyBaker.js +422 -0
- package/lib/renderer/WebGLSkyBaker.js.map +1 -0
- package/lib/renderer/WebGLSkySource.d.ts +9 -0
- package/lib/renderer/WebGLSkySource.js +28 -0
- package/lib/renderer/WebGLSkySource.js.map +1 -0
- package/lib/renderer/accumulationTarget.d.ts +5 -0
- package/lib/renderer/accumulationTarget.js.map +1 -1
- package/lib/renderer/aov.d.ts +42 -0
- package/lib/renderer/aov.js +50 -0
- package/lib/renderer/aov.js.map +1 -0
- package/lib/renderer/aovDisplay.d.ts +14 -0
- package/lib/renderer/aovDisplay.js +32 -0
- package/lib/renderer/aovDisplay.js.map +1 -0
- package/lib/renderer/aovScene.d.ts +21 -0
- package/lib/renderer/aovScene.js +139 -0
- package/lib/renderer/aovScene.js.map +1 -0
- package/lib/renderer/binnedSahBvh.js +2 -1
- package/lib/renderer/binnedSahBvh.js.map +1 -1
- package/lib/renderer/bvhAccel.d.ts +20 -10
- package/lib/renderer/bvhAccel.js +168 -58
- package/lib/renderer/bvhAccel.js.map +1 -1
- package/lib/renderer/bvhWorkerBuild.d.ts +1 -0
- package/lib/renderer/cameraSnapshot.js +2 -1
- package/lib/renderer/cameraSnapshot.js.map +1 -1
- package/lib/renderer/cameraUniform.d.ts +2 -0
- package/lib/renderer/cameraUniform.js +12 -0
- package/lib/renderer/cameraUniform.js.map +1 -0
- package/lib/renderer/committedScene.js +4 -0
- package/lib/renderer/committedScene.js.map +1 -1
- package/lib/renderer/denoiser.d.ts +3 -11
- package/lib/renderer/denoiser.js.map +1 -1
- package/lib/renderer/depthQuery.js +4 -1
- package/lib/renderer/depthQuery.js.map +1 -1
- package/lib/renderer/displacementPreparation.d.ts +11 -0
- package/lib/renderer/displacementPreparation.js +351 -0
- package/lib/renderer/displacementPreparation.js.map +1 -0
- package/lib/renderer/displacementRange.d.ts +1 -0
- package/lib/renderer/displacementRange.js +9 -0
- package/lib/renderer/displacementRange.js.map +1 -0
- package/lib/renderer/displayParityDiagnostics.d.ts +11 -0
- package/lib/renderer/displayParityDiagnostics.js +2 -0
- package/lib/renderer/displayParityDiagnostics.js.map +1 -0
- package/lib/renderer/envMapCreation.d.ts +9 -8
- package/lib/renderer/envMapCreation.js +36 -12
- package/lib/renderer/envMapCreation.js.map +1 -1
- package/lib/renderer/envMapDistribution.d.ts +12 -2
- package/lib/renderer/envMapDistribution.js +43 -34
- package/lib/renderer/envMapDistribution.js.map +1 -1
- package/lib/renderer/geometryBvhBounds.d.ts +4 -0
- package/lib/renderer/geometryBvhBounds.js +82 -0
- package/lib/renderer/geometryBvhBounds.js.map +1 -0
- package/lib/renderer/geometryUpdateState.d.ts +32 -0
- package/lib/renderer/geometryUpdateState.js +2 -0
- package/lib/renderer/geometryUpdateState.js.map +1 -0
- package/lib/renderer/geometryUpdates.d.ts +17 -9
- package/lib/renderer/geometryUpdates.js +92 -33
- package/lib/renderer/geometryUpdates.js.map +1 -1
- package/lib/renderer/glsl/aovDisplay.frag.d.ts +3 -0
- package/lib/renderer/glsl/aovDisplay.frag.js +54 -0
- package/lib/renderer/glsl/aovDisplay.frag.js.map +1 -0
- package/lib/renderer/glsl/aovReflectance.glsl.d.ts +2 -0
- package/lib/renderer/glsl/aovReflectance.glsl.js +87 -0
- package/lib/renderer/glsl/aovReflectance.glsl.js.map +1 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.d.ts +2 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +135 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js.map +1 -0
- package/lib/renderer/glsl/aovTrace.frag.d.ts +2 -0
- package/lib/renderer/glsl/aovTrace.frag.js +121 -0
- package/lib/renderer/glsl/aovTrace.frag.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +12 -12
- package/lib/renderer/glsl/chunks/envMap.glsl.js +80 -74
- package/lib/renderer/glsl/chunks/envMap.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/intersect.glsl.js +429 -429
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +144 -144
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +801 -801
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +6 -6
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +49 -49
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +80 -80
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +102 -102
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +20 -17
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampling.glsl.js +93 -93
- package/lib/renderer/glsl/chunks/sobol.glsl.js +79 -79
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +12 -12
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js.map +1 -1
- package/lib/renderer/glsl/depthQuery.frag.js +7 -7
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +17 -9
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js.map +1 -1
- package/lib/renderer/glsl/rayTrace.frag.js +191 -191
- package/lib/renderer/glsl/shadowCatcher.frag.js +25 -20
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +65 -60
- package/lib/renderer/glsl/webglPipeline.frag.js.map +1 -1
- package/lib/renderer/lightConstants.d.ts +10 -0
- package/lib/renderer/lightConstants.js +11 -0
- package/lib/renderer/lightConstants.js.map +1 -0
- package/lib/renderer/lightCore.d.ts +12 -0
- package/lib/renderer/lightCore.js +13 -0
- package/lib/renderer/lightCore.js.map +1 -0
- package/lib/renderer/lightSampling.d.ts +20 -17
- package/lib/renderer/lightSampling.js +123 -56
- package/lib/renderer/lightSampling.js.map +1 -1
- package/lib/renderer/lightsData.d.ts +21 -0
- package/lib/renderer/lightsData.js +192 -0
- package/lib/renderer/lightsData.js.map +1 -0
- package/lib/renderer/lightsUtil.d.ts +3 -26
- package/lib/renderer/lightsUtil.js +3 -153
- package/lib/renderer/lightsUtil.js.map +1 -1
- package/lib/renderer/materialBufferData.d.ts +70 -0
- package/lib/renderer/materialBufferData.js +2 -0
- package/lib/renderer/materialBufferData.js.map +1 -0
- package/lib/renderer/materialConstants.d.ts +11 -0
- package/lib/renderer/materialConstants.js +11 -0
- package/lib/renderer/materialConstants.js.map +1 -1
- package/lib/renderer/materialCore.d.ts +8 -0
- package/lib/renderer/materialCore.js +9 -0
- package/lib/renderer/materialCore.js.map +1 -0
- package/lib/renderer/materialEmission.d.ts +2 -2
- package/lib/renderer/materialEmission.js +3 -3
- package/lib/renderer/materialEmission.js.map +1 -1
- package/lib/renderer/materialLayout.d.ts +2 -101
- package/lib/renderer/materialLayout.js +110 -172
- package/lib/renderer/materialLayout.js.map +1 -1
- package/lib/renderer/materialLayoutSchema.d.ts +26 -0
- package/lib/renderer/materialLayoutSchema.js +172 -0
- package/lib/renderer/materialLayoutSchema.js.map +1 -0
- package/lib/renderer/materialParams.d.ts +69 -0
- package/lib/renderer/materialParams.js +272 -0
- package/lib/renderer/materialParams.js.map +1 -0
- package/lib/renderer/materialTextureSlots.d.ts +14 -324
- package/lib/renderer/materialTextureSlots.js +21 -8
- package/lib/renderer/materialTextureSlots.js.map +1 -1
- package/lib/renderer/materialTextures.d.ts +6 -0
- package/lib/renderer/{texturesFromMaterials.js → materialTextures.js} +1 -2
- package/lib/renderer/materialTextures.js.map +1 -0
- package/lib/renderer/mergeMeshesToGeometry.js +6 -147
- package/lib/renderer/mergeMeshesToGeometry.js.map +1 -1
- package/lib/renderer/meshInstances.d.ts +4 -21
- package/lib/renderer/meshInstances.js +10 -56
- package/lib/renderer/meshInstances.js.map +1 -1
- package/lib/renderer/oidnNetwork.d.ts +2 -2
- package/lib/renderer/oidnNetwork.js +1 -1
- package/lib/renderer/oidnNetwork.js.map +1 -1
- package/lib/renderer/openPbrEnergyLut.js +850 -846
- package/lib/renderer/openPbrEnergyLut.js.map +1 -1
- package/lib/renderer/ownedDenoiser.d.ts +9 -0
- package/lib/renderer/ownedDenoiser.js +2 -0
- package/lib/renderer/ownedDenoiser.js.map +1 -0
- package/lib/renderer/packedMeshInstances.d.ts +23 -0
- package/lib/renderer/packedMeshInstances.js +80 -0
- package/lib/renderer/packedMeshInstances.js.map +1 -0
- package/lib/renderer/prepareMeshBVH.d.ts +12 -47
- package/lib/renderer/prepareMeshBVH.js +21 -642
- package/lib/renderer/prepareMeshBVH.js.map +1 -1
- package/lib/renderer/proceduralEnvironmentPower.d.ts +3 -0
- package/lib/renderer/proceduralEnvironmentPower.js +8 -0
- package/lib/renderer/proceduralEnvironmentPower.js.map +1 -0
- package/lib/renderer/progressiveScheduler.d.ts +1 -0
- package/lib/renderer/progressiveScheduler.js +3 -0
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +3 -1
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/renderingLimits.d.ts +9 -0
- package/lib/renderer/renderingLimits.js +18 -0
- package/lib/renderer/renderingLimits.js.map +1 -0
- package/lib/renderer/sceneAssembly.d.ts +73 -0
- package/lib/renderer/sceneAssembly.js +109 -0
- package/lib/renderer/sceneAssembly.js.map +1 -0
- package/lib/renderer/sceneChangeCore.d.ts +39 -0
- package/lib/renderer/sceneChangeCore.js +307 -0
- package/lib/renderer/sceneChangeCore.js.map +1 -0
- package/lib/renderer/sceneChangeDetector.d.ts +3 -6
- package/lib/renderer/sceneChangeDetector.js +24 -150
- package/lib/renderer/sceneChangeDetector.js.map +1 -1
- package/lib/renderer/sceneLayoutSchema.d.ts +118 -0
- package/lib/renderer/sceneLayoutSchema.js +111 -0
- package/lib/renderer/sceneLayoutSchema.js.map +1 -0
- package/lib/renderer/sceneLightChanges.d.ts +3 -3
- package/lib/renderer/sceneLightChanges.js.map +1 -1
- package/lib/renderer/scenePreparation.d.ts +55 -0
- package/lib/renderer/scenePreparation.js +360 -0
- package/lib/renderer/scenePreparation.js.map +1 -0
- package/lib/renderer/scratchSampling.js +18 -18
- package/lib/renderer/scratchSampling.js.map +1 -1
- package/lib/renderer/shader.d.ts +2 -0
- package/lib/renderer/shader.js +2 -0
- package/lib/renderer/shader.js.map +1 -1
- package/lib/renderer/shaderCapabilities.d.ts +23 -0
- package/lib/renderer/shaderCapabilities.js +55 -0
- package/lib/renderer/shaderCapabilities.js.map +1 -0
- package/lib/renderer/shaderCapacity.d.ts +2 -0
- package/lib/renderer/shaderCapacity.js +5 -0
- package/lib/renderer/shaderCapacity.js.map +1 -0
- package/lib/renderer/skyModel.d.ts +9 -0
- package/lib/renderer/skyModel.js +10 -0
- package/lib/renderer/skyModel.js.map +1 -0
- package/lib/renderer/textureAtlas.d.ts +60 -0
- package/lib/renderer/textureAtlas.js +145 -0
- package/lib/renderer/textureAtlas.js.map +1 -0
- package/lib/renderer/textureAtlasPixels.d.ts +7 -0
- package/lib/renderer/textureAtlasPixels.js +68 -0
- package/lib/renderer/textureAtlasPixels.js.map +1 -0
- package/lib/renderer/util.d.ts +1 -1
- package/lib/renderer/util.js.map +1 -1
- package/lib/renderer/webgl.d.ts +9 -2
- package/lib/renderer/webgl.js +54 -9
- package/lib/renderer/webgl.js.map +1 -1
- package/lib/renderer/wgpuBindless.d.ts +26 -0
- package/lib/renderer/wgpuBindless.js +95 -0
- package/lib/renderer/wgpuBindless.js.map +1 -0
- package/lib/renderer/wgpuBindlessSource.d.ts +2 -0
- package/lib/renderer/wgpuBindlessSource.js +51 -0
- package/lib/renderer/wgpuBindlessSource.js.map +1 -0
- package/lib/renderer/wgpuMaterialConstants.d.ts +4 -0
- package/lib/renderer/wgpuMaterialConstants.js +52 -0
- package/lib/renderer/wgpuMaterialConstants.js.map +1 -0
- package/lib/renderer/wgpuSceneUniform.d.ts +42 -0
- package/lib/renderer/wgpuSceneUniform.js +125 -0
- package/lib/renderer/wgpuSceneUniform.js.map +1 -0
- package/lib/renderer/wgpuShaderSource.d.ts +15 -0
- package/lib/renderer/wgpuShaderSource.js +31 -0
- package/lib/renderer/wgpuShaderSource.js.map +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js +70 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovReflectance.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovReflectance.wgsl.js +98 -0
- package/lib/renderer/wgsl/aovReflectance.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +135 -0
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.d.ts +5 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js +38 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovSnapshot.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js +21 -0
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovTrace.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovTrace.wgsl.js +115 -0
- package/lib/renderer/wgsl/aovTrace.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/bloom.wgsl.d.ts +13 -0
- package/lib/renderer/wgsl/bloom.wgsl.js +92 -0
- package/lib/renderer/wgsl/bloom.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/envMap.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +43 -37
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +13 -1
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +742 -705
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +16 -16
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +3 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +84 -82
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +855 -857
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +139 -139
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +2 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +42 -32
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +152 -148
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +239 -232
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +26 -13
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +91 -91
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js +1 -0
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +83 -83
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +12 -12
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +8 -3
- package/lib/renderer/wgsl/compose.frag.wgsl.js +143 -118
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.js +7 -7
- package/lib/renderer/wgsl/jnlm.compute.d.ts +25 -0
- package/lib/renderer/wgsl/jnlm.compute.js +315 -0
- package/lib/renderer/wgsl/jnlm.compute.js.map +1 -0
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +28 -28
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +17 -0
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.d.ts +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js +198 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js.map +1 -0
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +17 -1
- package/lib/renderer/wgsl/rayTrace.compute.js +612 -393
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/Camera.js +7 -3
- package/lib/scene/Camera.js.map +1 -1
- package/lib/scene/EnvironmentLight.d.ts +5 -9
- package/lib/scene/EnvironmentLight.js +4 -14
- package/lib/scene/EnvironmentLight.js.map +1 -1
- package/lib/scene/EnvironmentLightState.d.ts +18 -0
- package/lib/scene/EnvironmentLightState.js +19 -0
- package/lib/scene/EnvironmentLightState.js.map +1 -0
- package/lib/scene/Geometry.d.ts +12 -6
- package/lib/scene/Geometry.js +37 -13
- package/lib/scene/Geometry.js.map +1 -1
- package/lib/scene/InstanceState.d.ts +39 -0
- package/lib/scene/InstanceState.js +77 -0
- package/lib/scene/InstanceState.js.map +1 -0
- package/lib/scene/InstancedMesh.d.ts +1 -1
- package/lib/scene/InstancedMesh.js +3 -0
- package/lib/scene/InstancedMesh.js.map +1 -1
- package/lib/scene/MaterialState.d.ts +209 -0
- package/lib/scene/MaterialState.js +231 -0
- package/lib/scene/MaterialState.js.map +1 -0
- package/lib/scene/Mesh.d.ts +4 -6
- package/lib/scene/Mesh.js +3 -11
- package/lib/scene/Mesh.js.map +1 -1
- package/lib/scene/MeshState.d.ts +20 -0
- package/lib/scene/MeshState.js +35 -0
- package/lib/scene/MeshState.js.map +1 -0
- package/lib/scene/OpenPBRMaterial.d.ts +6 -168
- package/lib/scene/OpenPBRMaterial.js +5 -223
- package/lib/scene/OpenPBRMaterial.js.map +1 -1
- package/lib/scene/PixelTexture.d.ts +6 -0
- package/lib/scene/PixelTexture.js +10 -0
- package/lib/scene/PixelTexture.js.map +1 -0
- package/lib/scene/ProceduralSky.d.ts +24 -0
- package/lib/scene/ProceduralSky.js +40 -0
- package/lib/scene/ProceduralSky.js.map +1 -0
- package/lib/scene/RectLight.d.ts +2 -13
- package/lib/scene/RectLight.js +3 -21
- package/lib/scene/RectLight.js.map +1 -1
- package/lib/scene/RectLightState.d.ts +31 -0
- package/lib/scene/RectLightState.js +26 -0
- package/lib/scene/RectLightState.js.map +1 -0
- package/lib/scene/Scene.d.ts +15 -4
- package/lib/scene/Scene.js.map +1 -1
- package/lib/scene/SceneNode.js +7 -6
- package/lib/scene/SceneNode.js.map +1 -1
- package/lib/scene/Texture.d.ts +10 -41
- package/lib/scene/Texture.js +4 -33
- package/lib/scene/Texture.js.map +1 -1
- package/lib/scene/TextureState.d.ts +35 -0
- package/lib/scene/TextureState.js +35 -0
- package/lib/scene/TextureState.js.map +1 -0
- package/lib/scene/attributeData.d.ts +4 -0
- package/lib/scene/attributeData.js +10 -0
- package/lib/scene/attributeData.js.map +1 -0
- package/lib/scene/lightState.d.ts +8 -0
- package/lib/scene/lightState.js +2 -0
- package/lib/scene/lightState.js.map +1 -0
- package/lib/scene/openPbrSchema.d.ts +7 -12
- package/lib/scene/openPbrSchema.js +273 -28
- package/lib/scene/openPbrSchema.js.map +1 -1
- package/lib/scene/skyParameters.d.ts +20 -0
- package/lib/scene/skyParameters.js +28 -0
- package/lib/scene/skyParameters.js.map +1 -0
- package/lib/scene/textureData.d.ts +9 -0
- package/lib/scene/textureData.js +2 -0
- package/lib/scene/textureData.js.map +1 -0
- package/lib/scene/texturePixels.d.ts +6 -0
- package/lib/scene/texturePixels.js +10 -0
- package/lib/scene/texturePixels.js.map +1 -0
- package/lib/settings/display.d.ts +33 -0
- package/lib/settings/display.js +7 -0
- package/lib/settings/display.js.map +1 -1
- package/lib/settings/render.d.ts +25 -3
- package/lib/settings/render.js +3 -1
- package/lib/settings/render.js.map +1 -1
- package/lib/tinybvh/tinybvh.wasm +0 -0
- package/lib/util/commonGeometry.js +7 -7
- package/lib/util/commonGeometry.js.map +1 -1
- package/lib/util/fromTHREE.d.ts +4 -1
- package/lib/util/fromTHREE.js +18 -5
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/util/geometry.js +42 -29
- package/lib/util/geometry.js.map +1 -1
- package/lib/util/loadRGBE.js +3 -4
- package/lib/util/loadRGBE.js.map +1 -1
- package/lib/util/studioLighting.d.ts +18 -0
- package/lib/util/studioLighting.js +36 -0
- package/lib/util/studioLighting.js.map +1 -0
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/llms.txt +4 -0
- package/package.json +31 -5
- package/lib/renderer/texturesFromMaterials.d.ts +0 -6
- package/lib/renderer/texturesFromMaterials.js.map +0 -1
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export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false) {
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return /* wgsl */ `
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struct
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struct ob {
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ray: Ray,
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maxDistance: f32,
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triangleIndex: i32,
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valid: bool,
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}
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fn
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ma:
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prepared: ag,
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fn sd(
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si: ptr<function, SurfaceInteraction>,
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ma: OpenPbrResolvedMaterial,
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aa: ptr<function, Path>,
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ffnormal: vec3f,
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eM: bool,
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lightSample: LightSampleRec,
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f: vec3f,
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scatteringPdf: f32,
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gz: ptr<function, ob>
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(*
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(*
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(*
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let ln = vec3f(fp(rd(ca, 1u)), dz(rd(ca, 0u)));
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var lightSample: LightSampleRec;
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mH(
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(*si).position,
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ln,
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ca,
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aV,
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&lightSample
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(*gz).valid = false;
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(*gz).lightSelectionPmf = 0.0;
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(*gz).risTarget = 0.0;
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var Li = lightSample.emission;
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let lightDir = lightSample.direction;
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let
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let
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let qY = -(*aa).ray.d;
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let fA = lightSample.pdf;
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let lightSelectionPmf = lightSample.selectionPmf;
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${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
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if (
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if (eM && ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : 'let cosThetaL = dot(ffnormal, lightDir);'}
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if (
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(max(max(Li.x, Li.y), Li.z) <= 0.0)) {
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}
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var f = vec3f(0.0);
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}
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f = bI(prepared, lightDir, &scatteringPdf);
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}
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else {
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scatteringPdf = bD(
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if (scatteringPdf <= 0.0 || max(max(f.x, f.y), f.z) <= 0.0) {
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if ((scatteringPdf <= 0.0) | (max(max(f.x, f.y), f.z) <= 0.0)) {
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var
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${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) {
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var ns: Ray;
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var hw = (*si).position + EPS * lightDir;
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if (eM) {
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hw = sR((*si).position, (*si).faceNormal, lightDir);
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let ch = 0.1;
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var dL = dot((*si).normal, lightDir);
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${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) { dL = dot((*si).faceNormal, lightDir); }` : ''}
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clamp(1.0 -
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dL = abs(dL);
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let iq = dot(geometricNormal, lightDir);
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let pq = select(
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clamp(1.0 - iq / ch, 0.0, 1.0),
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clamp(
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dL < ch
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hw += (*si).shadowOffset * pq;
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var mA = lightDir;
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var nN = lightSample.dist - EPS;
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if (lightSample.sourceType == 1u) {
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let
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let uo =
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(*si).position + lightSample.direction * lightSample.dist;
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let rc = uo + EPS * lightSample.normal;
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let rr = rc - hw;
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nN = length(rr);
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mA = normalize(rr);
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}
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gC(&ns, hw, mA);
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if (
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let background =
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if (eM & (cosThetaL < 0.0) & (lightSample.sourceType == 0u)) {
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let background = hX(ns);
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Li = background.rgb * background.a;
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}
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if (SPECTRAL) {
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Li =
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Li = aj(Li, (*si).wavelength);
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}
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let
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let fl = select(
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uS(fA, scatteringPdf),
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lightSample.isDelta
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if (
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let
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(*
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dot(max(
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if (fl > 0.0) {
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let kV = Li * f / fA * (*aa).beta;
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(*gz).risTarget = max(
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dot(max(kV * lightSelectionPmf, vec3f(0.0)), luminance),
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(*
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(*
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(*
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(*
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(*
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(*gz).ray = ns;
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(*gz).maxDistance = nN;
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(*gz).triangleIndex = (*si).triangleIndex;
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(*gz).contribution = fl * kV;
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(*gz).lightSelectionPmf = lightSelectionPmf;
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(*gz).valid = true;
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return true;
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}
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return false;
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}
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struct qc {
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direction: vec3f,
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response: vec3f,
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pdf: f32,
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transmission: bool,
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}
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fn sW(
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si: ptr<function, SurfaceInteraction>,
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ma: OpenPbrResolvedMaterial,
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prepared: ag,
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aa: ptr<function, Path>,
|
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162
141
|
ffnormal: vec3f,
|
|
163
|
-
|
|
164
|
-
) {
|
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165
|
-
let
|
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166
|
-
var selected:
|
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142
|
+
eM: bool
|
|
143
|
+
) -> qc {
|
|
144
|
+
let candidateCount = kB();
|
|
145
|
+
var selected: ob;
|
|
167
146
|
selected.valid = false;
|
|
168
|
-
var
|
|
169
|
-
var
|
|
147
|
+
var nH = 0.0;
|
|
148
|
+
var mq = 0.0;
|
|
149
|
+
var result: qc;
|
|
170
150
|
|
|
171
151
|
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
152
|
+
|
|
153
|
+
|
|
154
|
+
for (var event = 0u; event <= candidateCount; event++) {
|
|
155
|
+
let rX = event == candidateCount;
|
|
156
|
+
var lightSample: LightSampleRec;
|
|
157
|
+
var lightDir: vec3f;
|
|
158
|
+
var scatteringPdf = 0.0;
|
|
159
|
+
var response = vec3f(0.0);
|
|
160
|
+
var tE = false;
|
|
161
|
+
if (rX) {
|
|
162
|
+
var rU = 1.0;
|
|
163
|
+
var valid = selected.valid;
|
|
164
|
+
if (candidateCount > 1u) {
|
|
165
|
+
valid = valid & (nH > 0.0);
|
|
166
|
+
if (valid) {
|
|
167
|
+
rU = selected.lightSelectionPmf * mq /
|
|
168
|
+
(f32(candidateCount) * nH);
|
|
169
|
+
}
|
|
170
|
+
}
|
|
171
|
+
if (valid && !intersectSceneShadow(selected.ray, selected.maxDistance, selected.triangleIndex)) {
|
|
172
|
+
(*aa).li += selected.contribution * rU;
|
|
173
|
+
}
|
|
174
|
+
if (!eM) {
|
|
175
|
+
result.direction = fH(-(*aa).ray.d,
|
|
176
|
+
(*si).mediumAnisotropy, dZ(cE(PHASE_DIRECTION)));
|
|
177
|
+
result.pdf = bL(
|
|
178
|
+
dot(result.direction, -(*aa).ray.d), (*si).mediumAnisotropy);
|
|
179
|
+
return result;
|
|
180
|
+
}
|
|
181
|
+
let vR = vec3f(dZ(cE(BSDF_DIRECTION)), dp(cE(BSDF_LOBE)));
|
|
182
|
+
tE = !prepared.material.thinWalled &
|
|
183
|
+
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
184
|
+
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
185
|
+
if (tE) {
|
|
186
|
+
lightDir = openpbr_to_world(prepared.basis, -prepared.viewLocal);
|
|
187
|
+
response = bh(prepared.material) * cF(prepared,
|
|
188
|
+
${hasCoatNormals ? 'select(-prepared.viewLocal.z, dot(prepared.coatBasis.normal, lightDir), prepared.material.coatNormalEnabled)' : '-prepared.viewLocal.z'});
|
|
189
|
+
scatteringPdf = 1.0;
|
|
190
|
+
result.transmission = true;
|
|
191
|
+
} else {
|
|
192
|
+
var roughness = 1.0; var specular = false; var diffuse = true;
|
|
193
|
+
var jT = u32(OPENPBR_LOBE_DIFFUSE);
|
|
194
|
+
|
|
195
|
+
var transmission = false;
|
|
196
|
+
if (!jq(prepared, vR, &lightDir, &transmission,
|
|
197
|
+
&roughness, &specular, &diffuse, &jT)) { return result; }
|
|
198
|
+
result.transmission = transmission;
|
|
199
|
+
}
|
|
200
|
+
} else {
|
|
201
|
+
let lV = vec3f(dZ(sl(event, 1u)), dp(sl(event, 0u)));
|
|
202
|
+
nE((*si).position, lV, event, candidateCount, &lightSample);
|
|
203
|
+
lightDir = lightSample.direction;
|
|
204
|
+
if ((lightSample.pdf <= 0.0) | (lightSample.selectionPmf <= 0.0) |
|
|
205
|
+
(max(max(lightSample.emission.x, lightSample.emission.y), lightSample.emission.z) <= 0.0)) { continue; }
|
|
206
|
+
${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
|
|
207
|
+
if (eM & ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : /* wgsl */ `let cosThetaL = dot(ffnormal, lightDir);`}
|
|
208
|
+
if (eM & (cosThetaL <= 0.0) & (ma.transmissionWeight <= 0.0) & (ma.subsurfaceWeight <= 0.0)) { continue; }
|
|
209
|
+
}
|
|
210
|
+
if (!tE) {
|
|
211
|
+
if (eM) {
|
|
212
|
+
response = bO(prepared, lightDir, &scatteringPdf);
|
|
213
|
+
} else {
|
|
214
|
+
scatteringPdf = bL(
|
|
215
|
+
dot(-(*aa).ray.d, lightDir), (*si).mediumAnisotropy);
|
|
216
|
+
response = vec3f(scatteringPdf);
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
if (rX) {
|
|
220
|
+
result.direction = lightDir; result.response = response; result.pdf = scatteringPdf;
|
|
221
|
+
return result;
|
|
222
|
+
}
|
|
223
|
+
var candidate: ob;
|
|
224
|
+
let tv = sd(si, ma, aa, ffnormal, eM,
|
|
225
|
+
lightSample, response, scatteringPdf, &candidate);
|
|
226
|
+
if (!tv) { continue; }
|
|
227
|
+
if (candidateCount == 1u) {
|
|
179
228
|
selected = candidate;
|
|
180
|
-
|
|
229
|
+
continue;
|
|
181
230
|
}
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
lH += kj;
|
|
231
|
+
let kO = candidate.risTarget / max(candidate.lightSelectionPmf, 1e-20);
|
|
232
|
+
if (!(kO > 0.0) | (kO != kO)) { continue; }
|
|
233
|
+
mq += kO;
|
|
186
234
|
if (!selected.valid ||
|
|
187
|
-
|
|
235
|
+
qx(event) * mq <= kO) {
|
|
188
236
|
selected = candidate;
|
|
189
|
-
|
|
190
|
-
}
|
|
191
|
-
}
|
|
192
|
-
var qP = 1.0;
|
|
193
|
-
if (aV > 1u) {
|
|
194
|
-
if (!selected.valid || mI <= 0.0) { return; }
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
qP = selected.lightSelectionPmf * lH /
|
|
198
|
-
(f32(aV) * mI);
|
|
237
|
+
nH = candidate.risTarget;
|
|
199
238
|
}
|
|
200
|
-
if (selected.valid &&
|
|
201
|
-
!ex(selected.ray, selected.maxDistance, selected.triangleIndex)) {
|
|
202
|
-
(*aa).li += selected.contribution * qP;
|
|
203
239
|
}
|
|
240
|
+
return result;
|
|
204
241
|
}
|
|
205
242
|
|
|
206
|
-
fn
|
|
207
|
-
si: ptr<function,
|
|
243
|
+
fn qm(
|
|
244
|
+
si: ptr<function, SurfaceInteraction>,
|
|
208
245
|
aa: ptr<function, Path>
|
|
209
246
|
) -> f32 {
|
|
210
|
-
if ((*aa).fromEye
|
|
211
|
-
i32(materialsBuffer[(*si).materialIndex].matType) == UNLIT) {
|
|
247
|
+
if ((*aa).fromEye | (rtUniform.lightWeightTotal <= 0.0) |
|
|
248
|
+
(i32(materialsBuffer[(*si).materialIndex].matType) == UNLIT)) {
|
|
212
249
|
return 1.0;
|
|
213
250
|
}
|
|
214
251
|
let samplingLuminance = dot(
|
|
215
252
|
materialsBuffer[(*si).materialIndex].emission,
|
|
216
253
|
luminance
|
|
217
254
|
);
|
|
218
|
-
let
|
|
219
|
-
if (samplingLuminance <= 0.0
|
|
255
|
+
let qi = dot((*si).faceNormal, -(*aa).ray.d);
|
|
256
|
+
if ((samplingLuminance <= 0.0) | (qi <= 0.0)) {
|
|
220
257
|
return 1.0;
|
|
221
258
|
}
|
|
222
|
-
let
|
|
223
|
-
let
|
|
224
|
-
|
|
225
|
-
return
|
|
259
|
+
let te = distance((*si).position, (*aa).ray.o);
|
|
260
|
+
let fA = samplingLuminance / rtUniform.lightWeightTotal *
|
|
261
|
+
te * te / max(qi, 1e-8);
|
|
262
|
+
return gj((*aa).scatteringPdf, fA);
|
|
226
263
|
}
|
|
227
264
|
|
|
228
265
|
${hasCoatNormals ? /* wgsl */ `
|
|
229
266
|
|
|
230
267
|
|
|
231
|
-
fn
|
|
232
|
-
let
|
|
233
|
-
let
|
|
234
|
-
let
|
|
235
|
-
if (dot(input,
|
|
236
|
-
return
|
|
268
|
+
fn fT(input: vec3f, face: vec3f, view: vec3f) -> vec3f {
|
|
269
|
+
let front = dot(face, view) >= 0.0;
|
|
270
|
+
let vP = select(-face, face, front);
|
|
271
|
+
let sc = select(-input, input, front);
|
|
272
|
+
if ((dot(input, face) <= 0.0) | (dot(sc, view) <= 1e-6)) { return vP; }
|
|
273
|
+
return sc;
|
|
237
274
|
}
|
|
238
275
|
` : ''}
|
|
239
|
-
fn
|
|
240
|
-
si: ptr<function,
|
|
241
|
-
ma: ptr<function,
|
|
276
|
+
fn mL(
|
|
277
|
+
si: ptr<function, SurfaceInteraction>,
|
|
278
|
+
ma: ptr<function, OpenPbrResolvedMaterial>,
|
|
242
279
|
aa: ptr<function, Path>
|
|
243
280
|
) {
|
|
244
281
|
${hasCoatNormals ? /* wgsl */ `
|
|
245
|
-
let
|
|
246
|
-
let
|
|
282
|
+
let bK = (*si).faceNormal;
|
|
283
|
+
let nB = (*si).normal;
|
|
247
284
|
` : ''}
|
|
248
|
-
var
|
|
249
|
-
var
|
|
250
|
-
if (((*ma).transmissionWeight > 0.0
|
|
285
|
+
var sO: f32 = -dot((*si).faceNormal, (*aa).ray.d);
|
|
286
|
+
var tV: f32 = -dot((*si).normal, (*aa).ray.d);
|
|
287
|
+
if ((((*ma).transmissionWeight > 0.0) | ((*ma).subsurfaceWeight > 0.0)) & (*ma).thinWalled) {
|
|
251
288
|
|
|
252
|
-
if (
|
|
289
|
+
if (sO < 0.0) {
|
|
253
290
|
(*si).faceNormal = -(*si).faceNormal;
|
|
254
|
-
|
|
291
|
+
sO = -sO;
|
|
255
292
|
}
|
|
256
|
-
if (
|
|
293
|
+
if (tV < 0.0) {
|
|
257
294
|
(*si).normal = -(*si).normal;
|
|
258
|
-
|
|
295
|
+
tV = -tV;
|
|
259
296
|
}
|
|
260
297
|
}
|
|
261
298
|
|
|
262
299
|
|
|
263
|
-
var
|
|
264
|
-
var ndv: f32 = select(
|
|
265
|
-
var N: vec3f = select((*si).normal, (*si).faceNormal,
|
|
300
|
+
var qM: bool = (sO >= 0.0) & (tV < 0.0);
|
|
301
|
+
var ndv: f32 = select(tV, sO, qM);
|
|
302
|
+
var N: vec3f = select((*si).normal, (*si).faceNormal, qM);
|
|
266
303
|
|
|
267
|
-
(*ma).inside = ndv <= 0.0
|
|
304
|
+
(*ma).inside = (ndv <= 0.0) & !(*ma).thinWalled;
|
|
268
305
|
|
|
269
306
|
(*ma).relativeIor = select((*ma).specularIor, (1.0 / (*ma).specularIor), ndv > 0.0);
|
|
270
307
|
var ffnormal = select(-N, N, ndv >= 0.0);
|
|
271
308
|
${hasCoatNormals ? /* wgsl */ `
|
|
272
309
|
if ((*ma).coatNormalEnabled) {
|
|
273
310
|
let view = -(*aa).ray.d;
|
|
274
|
-
let
|
|
275
|
-
(*ma).geometricNormal = select(-
|
|
276
|
-
ffnormal =
|
|
277
|
-
(*ma).coatNormal =
|
|
278
|
-
(*ma).inside =
|
|
279
|
-
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor,
|
|
311
|
+
let gp = dot(bK, view);
|
|
312
|
+
(*ma).geometricNormal = select(-bK, bK, gp >= 0.0);
|
|
313
|
+
ffnormal = fT(nB, bK, view);
|
|
314
|
+
(*ma).coatNormal = fT((*si).coatNormal, bK, view);
|
|
315
|
+
(*ma).inside = (gp <= 0.0) & !(*ma).thinWalled;
|
|
316
|
+
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor, (gp > 0.0) | (*ma).thinWalled);
|
|
280
317
|
}
|
|
281
318
|
` : ''}
|
|
282
319
|
|
|
283
320
|
(*aa).scatteringIsDelta = false;
|
|
284
|
-
var
|
|
285
|
-
var
|
|
321
|
+
var bs = false;
|
|
322
|
+
var hC = false;
|
|
286
323
|
let mediumType = (*si).mediumType;
|
|
287
324
|
|
|
288
325
|
var scatteringPdf: f32;
|
|
289
|
-
var
|
|
326
|
+
var dH: vec3f;
|
|
290
327
|
|
|
291
328
|
if (HAS_MEDIUM) {
|
|
292
329
|
let d = distance((*si).position, (*aa).ray.o);
|
|
293
|
-
let
|
|
330
|
+
let os = (*aa).ray.o;
|
|
294
331
|
let extinction = (*si).mediumExtinction;
|
|
295
332
|
let scattering = min((*si).mediumScattering, extinction);
|
|
296
|
-
let
|
|
297
|
-
if (mediumType > 0
|
|
333
|
+
let tR = max(max(extinction.x, extinction.y), extinction.z);
|
|
334
|
+
if ((mediumType > 0) & (tR > 0.0)) {
|
|
298
335
|
|
|
299
336
|
|
|
300
|
-
let
|
|
301
|
-
let
|
|
302
|
-
let
|
|
337
|
+
let oi = min(i32(dp(cE(MEDIUM_CHANNEL)) * 3.0), 2);
|
|
338
|
+
let fS = extinction[oi];
|
|
339
|
+
let iH = select(
|
|
303
340
|
d,
|
|
304
|
-
min(-log(max(
|
|
305
|
-
|
|
341
|
+
min(-log(max(dp(cE(MEDIUM_DISTANCE)), 1e-7)) / fS, d),
|
|
342
|
+
fS > 0.0
|
|
306
343
|
);
|
|
307
|
-
|
|
308
|
-
let
|
|
309
|
-
let
|
|
310
|
-
|
|
311
|
-
extinction *
|
|
312
|
-
|
|
344
|
+
bs = iH < d;
|
|
345
|
+
let transmittance = exp(-extinction * iH);
|
|
346
|
+
let oU = select(
|
|
347
|
+
transmittance,
|
|
348
|
+
extinction * transmittance,
|
|
349
|
+
bs
|
|
313
350
|
);
|
|
314
|
-
let
|
|
315
|
-
if (
|
|
316
|
-
(*aa).beta *=
|
|
351
|
+
let oE = max((oU.x + oU.y + oU.z) / 3.0, 1e-8);
|
|
352
|
+
if (bs) {
|
|
353
|
+
(*aa).beta *= transmittance * scattering / oE;
|
|
317
354
|
|
|
318
|
-
(*aa).ray.o =
|
|
355
|
+
(*aa).ray.o = os + iH * (*aa).ray.d;
|
|
319
356
|
(*si).position = (*aa).ray.o;
|
|
320
357
|
}
|
|
321
358
|
else {
|
|
322
|
-
(*aa).beta *=
|
|
359
|
+
(*aa).beta *= transmittance / oE;
|
|
323
360
|
}
|
|
324
361
|
}
|
|
325
362
|
}
|
|
326
363
|
|
|
327
|
-
if (!
|
|
328
|
-
(*aa).li +=
|
|
364
|
+
if (!bs) {
|
|
365
|
+
(*aa).li += qm(si, aa) * (*ma).emission * (*aa).beta;
|
|
329
366
|
}
|
|
330
367
|
if ((*ma).materialType == UNLIT) {
|
|
331
368
|
(*aa).abort = true;
|
|
@@ -334,81 +371,51 @@ return;
|
|
|
334
371
|
|
|
335
372
|
|
|
336
373
|
var prepared: ag;
|
|
337
|
-
if (!
|
|
374
|
+
if (!bs) {
|
|
338
375
|
${hasAnisotropyDirections ? /* wgsl */ `
|
|
339
376
|
(*ma).directionTangent = (*si).directionTangent;
|
|
340
377
|
(*ma).directionBitangent = (*si).directionBitangent;
|
|
341
378
|
(*ma).geometryTangent = (*si).geometryTangent;
|
|
342
379
|
(*ma).geometryBitangent = (*si).geometryBitangent;
|
|
343
380
|
` : /* wgsl */ ``}
|
|
344
|
-
prepared =
|
|
345
|
-
}
|
|
346
|
-
mT(si, *ma, prepared, aa, ffnormal, !bl);
|
|
347
|
-
if (bl) {
|
|
348
|
-
|
|
349
|
-
cG = fq(
|
|
350
|
-
-(*aa).ray.d,
|
|
351
|
-
(*si).mediumAnisotropy,
|
|
352
|
-
fp(cw(PHASE_DIRECTION))
|
|
353
|
-
);
|
|
354
|
-
scatteringPdf = bD(
|
|
355
|
-
dot(cG, -(*aa).ray.d),
|
|
356
|
-
(*si).mediumAnisotropy
|
|
357
|
-
);
|
|
381
|
+
prepared = ds((*si).tangent, *ma, -(*aa).ray.d, ffnormal);
|
|
358
382
|
}
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
var aR = u32(OPENPBR_LOBE_DIFFUSE);
|
|
366
|
-
var qI = 0.0;
|
|
367
|
-
let ur = vec3f(fp(cw(BSDF_DIRECTION)), dz(cw(BSDF_LOBE)));
|
|
368
|
-
var gY = vec3f(0.0);
|
|
369
|
-
let f = dv(
|
|
370
|
-
prepared,
|
|
371
|
-
ur,
|
|
372
|
-
&cG,
|
|
373
|
-
&scatteringPdf,
|
|
374
|
-
&isNextRefraction,
|
|
375
|
-
&aA,
|
|
376
|
-
&aS,
|
|
377
|
-
&bE,
|
|
378
|
-
&aR,
|
|
379
|
-
&qI,
|
|
380
|
-
&gY
|
|
381
|
-
);
|
|
383
|
+
let qW = sW(si, *ma, prepared, aa, ffnormal, !bs);
|
|
384
|
+
dH = qW.direction;
|
|
385
|
+
scatteringPdf = qW.pdf;
|
|
386
|
+
if (!bs) {
|
|
387
|
+
let f = qW.response;
|
|
388
|
+
let isNextRefraction = qW.transmission;
|
|
382
389
|
|
|
383
390
|
|
|
384
391
|
|
|
385
392
|
|
|
386
|
-
if (!(scatteringPdf > 0.0)
|
|
387
|
-
!all(f == f)
|
|
388
|
-
dot(
|
|
393
|
+
if (!(scatteringPdf > 0.0) |
|
|
394
|
+
!all(f == f) | !all(abs(f) < vec3f(3.402823e38)) |
|
|
395
|
+
(dot(dH, dH) < 0.5)) {
|
|
389
396
|
(*aa).scatteringPdf = 0.0;
|
|
390
397
|
(*aa).abort = true;
|
|
391
398
|
return;
|
|
392
399
|
}
|
|
393
400
|
|
|
394
401
|
|
|
395
|
-
(*aa).scatteringIsDelta = !prepared.material.thinWalled
|
|
396
|
-
abs(prepared.material.relativeIor - 1.0) <= 1e-6
|
|
397
|
-
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6;
|
|
402
|
+
(*aa).scatteringIsDelta = !prepared.material.thinWalled &
|
|
403
|
+
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
404
|
+
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
398
405
|
(*aa).beta *= f / scatteringPdf;
|
|
399
406
|
|
|
400
|
-
|
|
407
|
+
hC = isNextRefraction & !(*ma).thinWalled;
|
|
401
408
|
(*aa).isNextRefraction = isNextRefraction;
|
|
402
409
|
|
|
403
410
|
|
|
404
|
-
(*aa).ray.o = (*si).position + EPS *
|
|
411
|
+
(*aa).ray.o = (*si).position + EPS * dH;
|
|
405
412
|
${hasCoatNormals ? /* wgsl */ `
|
|
406
|
-
if ((*ma).coatNormalEnabled) { (*aa).ray.o = (*si).position + EPS * select(-
|
|
413
|
+
if ((*ma).coatNormalEnabled) { (*aa).ray.o = (*si).position + EPS * select(-bK, bK, dot(bK, dH) >= 0.0); }
|
|
407
414
|
` : ''}
|
|
408
415
|
}
|
|
409
416
|
(*aa).scatteringPdf = scatteringPdf;
|
|
410
|
-
(*aa).ray.d =
|
|
411
|
-
if (
|
|
417
|
+
(*aa).ray.d = dH;
|
|
418
|
+
if (bs) {
|
|
412
419
|
(*aa).isNextRefraction = false;
|
|
413
420
|
}
|
|
414
421
|
|
|
@@ -417,8 +424,8 @@ if (bl) {
|
|
|
417
424
|
if (HAS_MEDIUM) {
|
|
418
425
|
|
|
419
426
|
|
|
420
|
-
if (!
|
|
421
|
-
if (
|
|
427
|
+
if (!bs & hC & ((*ma).mediumType > 0)) {
|
|
428
|
+
if (sO >= 0.0) {
|
|
422
429
|
(*si).mediumType = (*ma).mediumType;
|
|
423
430
|
(*si).mediumExtinction = (*ma).mediumExtinction;
|
|
424
431
|
(*si).mediumScattering = (*ma).mediumScattering;
|