@mapwhit/tilerenderer 0.47.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.txt +87 -0
- package/README.md +25 -0
- package/build/min/.dir +0 -0
- package/build/min/package.json +3 -0
- package/build/min/src/shaders/_prelude.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/_prelude.vertex.glsl.txt +14 -0
- package/build/min/src/shaders/background.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/background.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/background_pattern.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/background_pattern.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/circle.fragment.glsl.txt +20 -0
- package/build/min/src/shaders/circle.vertex.glsl.txt +17 -0
- package/build/min/src/shaders/clipping_mask.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/clipping_mask.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/collision_box.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/collision_box.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/collision_circle.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/collision_circle.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/debug.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/debug.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/fill.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/fill.vertex.glsl.txt +7 -0
- package/build/min/src/shaders/fill_extrusion.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/fill_extrusion.vertex.glsl.txt +9 -0
- package/build/min/src/shaders/fill_extrusion_pattern.fragment.glsl.txt +15 -0
- package/build/min/src/shaders/fill_extrusion_pattern.vertex.glsl.txt +11 -0
- package/build/min/src/shaders/fill_outline.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/fill_outline.vertex.glsl.txt +7 -0
- package/build/min/src/shaders/fill_outline_pattern.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/fill_outline_pattern.vertex.glsl.txt +9 -0
- package/build/min/src/shaders/fill_pattern.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/fill_pattern.vertex.glsl.txt +9 -0
- package/build/min/src/shaders/heatmap.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/heatmap.vertex.glsl.txt +8 -0
- package/build/min/src/shaders/heatmap_texture.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/heatmap_texture.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/hillshade.fragment.glsl.txt +7 -0
- package/build/min/src/shaders/hillshade.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/hillshade_prepare.fragment.glsl.txt +8 -0
- package/build/min/src/shaders/hillshade_prepare.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/line.fragment.glsl.txt +12 -0
- package/build/min/src/shaders/line.vertex.glsl.txt +17 -0
- package/build/min/src/shaders/line_gradient.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/line_gradient.vertex.glsl.txt +16 -0
- package/build/min/src/shaders/line_pattern.fragment.glsl.txt +15 -0
- package/build/min/src/shaders/line_pattern.vertex.glsl.txt +20 -0
- package/build/min/src/shaders/line_sdf.fragment.glsl.txt +17 -0
- package/build/min/src/shaders/line_sdf.vertex.glsl.txt +20 -0
- package/build/min/src/shaders/raster.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/raster.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/symbol_icon.fragment.glsl.txt +9 -0
- package/build/min/src/shaders/symbol_icon.vertex.glsl.txt +5 -0
- package/build/min/src/shaders/symbol_sdf.fragment.glsl.txt +19 -0
- package/build/min/src/shaders/symbol_sdf.vertex.glsl.txt +13 -0
- package/package.json +44 -0
- package/src/css/mapbox-gl.css +506 -0
- package/src/css/svg/mapboxgl-ctrl-attrib.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-compass.svg +4 -0
- package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-geolocate-background.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-geolocate.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-logo-compact.svg +2 -0
- package/src/css/svg/mapboxgl-ctrl-logo.svg +1 -0
- package/src/css/svg/mapboxgl-ctrl-shrink.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +3 -0
- package/src/data/array_types.js +1138 -0
- package/src/data/bucket/circle_attributes.js +5 -0
- package/src/data/bucket/circle_bucket.js +118 -0
- package/src/data/bucket/fill_attributes.js +5 -0
- package/src/data/bucket/fill_bucket.js +166 -0
- package/src/data/bucket/fill_extrusion_attributes.js +11 -0
- package/src/data/bucket/fill_extrusion_bucket.js +247 -0
- package/src/data/bucket/heatmap_bucket.js +12 -0
- package/src/data/bucket/line_attributes.js +11 -0
- package/src/data/bucket/line_bucket.js +625 -0
- package/src/data/bucket/pattern_attributes.js +9 -0
- package/src/data/bucket/pattern_bucket_features.js +44 -0
- package/src/data/bucket/symbol_attributes.js +95 -0
- package/src/data/bucket/symbol_bucket.js +697 -0
- package/src/data/bucket.js +53 -0
- package/src/data/dem_data.js +126 -0
- package/src/data/extent.js +17 -0
- package/src/data/feature_index.js +254 -0
- package/src/data/index_array_type.js +14 -0
- package/src/data/load_geometry.js +42 -0
- package/src/data/pos_attributes.js +3 -0
- package/src/data/program_configuration.js +782 -0
- package/src/data/raster_bounds_attributes.js +6 -0
- package/src/data/segment.js +63 -0
- package/src/geo/coordinate.js +78 -0
- package/src/geo/lng_lat.js +129 -0
- package/src/geo/lng_lat_bounds.js +253 -0
- package/src/geo/transform.js +605 -0
- package/src/gl/color_mode.js +21 -0
- package/src/gl/context.js +193 -0
- package/src/gl/cull_face_mode.js +22 -0
- package/src/gl/depth_mode.js +18 -0
- package/src/gl/framebuffer.js +28 -0
- package/src/gl/index_buffer.js +52 -0
- package/src/gl/stencil_mode.js +17 -0
- package/src/gl/types.js +0 -0
- package/src/gl/value.js +676 -0
- package/src/gl/vertex_buffer.js +101 -0
- package/src/index.js +50 -0
- package/src/render/draw_background.js +60 -0
- package/src/render/draw_circle.js +55 -0
- package/src/render/draw_collision_debug.js +45 -0
- package/src/render/draw_debug.js +429 -0
- package/src/render/draw_fill.js +143 -0
- package/src/render/draw_fill_extrusion.js +101 -0
- package/src/render/draw_heatmap.js +159 -0
- package/src/render/draw_hillshade.js +144 -0
- package/src/render/draw_line.js +99 -0
- package/src/render/draw_raster.js +151 -0
- package/src/render/draw_symbol.js +231 -0
- package/src/render/glyph_atlas.js +55 -0
- package/src/render/glyph_manager.js +145 -0
- package/src/render/image_atlas.js +97 -0
- package/src/render/image_manager.js +183 -0
- package/src/render/line_atlas.js +139 -0
- package/src/render/painter.js +483 -0
- package/src/render/program/background_program.js +46 -0
- package/src/render/program/circle_program.js +40 -0
- package/src/render/program/clipping_mask_program.js +11 -0
- package/src/render/program/collision_program.js +28 -0
- package/src/render/program/debug_program.js +13 -0
- package/src/render/program/fill_extrusion_program.js +76 -0
- package/src/render/program/fill_program.js +60 -0
- package/src/render/program/heatmap_program.js +46 -0
- package/src/render/program/hillshade_program.js +77 -0
- package/src/render/program/line_program.js +119 -0
- package/src/render/program/pattern.js +57 -0
- package/src/render/program/program_uniforms.js +46 -0
- package/src/render/program/raster_program.js +50 -0
- package/src/render/program/symbol_program.js +112 -0
- package/src/render/program.js +133 -0
- package/src/render/texture.js +88 -0
- package/src/render/tile_mask.js +108 -0
- package/src/render/uniform_binding.js +129 -0
- package/src/render/vertex_array_object.js +155 -0
- package/src/shaders/README.md +42 -0
- package/src/shaders/_prelude.fragment.glsl +17 -0
- package/src/shaders/_prelude.vertex.glsl +73 -0
- package/src/shaders/background.fragment.glsl +10 -0
- package/src/shaders/background.vertex.glsl +7 -0
- package/src/shaders/background_pattern.fragment.glsl +28 -0
- package/src/shaders/background_pattern.vertex.glsl +20 -0
- package/src/shaders/circle.fragment.glsl +39 -0
- package/src/shaders/circle.vertex.glsl +63 -0
- package/src/shaders/clipping_mask.fragment.glsl +3 -0
- package/src/shaders/clipping_mask.vertex.glsl +7 -0
- package/src/shaders/collision_box.fragment.glsl +21 -0
- package/src/shaders/collision_box.vertex.glsl +26 -0
- package/src/shaders/collision_circle.fragment.glsl +34 -0
- package/src/shaders/collision_circle.vertex.glsl +36 -0
- package/src/shaders/debug.fragment.glsl +5 -0
- package/src/shaders/debug.vertex.glsl +7 -0
- package/src/shaders/encode_attribute.js +19 -0
- package/src/shaders/fill.fragment.glsl +13 -0
- package/src/shaders/fill.vertex.glsl +13 -0
- package/src/shaders/fill_extrusion.fragment.glsl +16 -0
- package/src/shaders/fill_extrusion.vertex.glsl +66 -0
- package/src/shaders/fill_extrusion_pattern.fragment.glsl +41 -0
- package/src/shaders/fill_extrusion_pattern.vertex.glsl +76 -0
- package/src/shaders/fill_outline.fragment.glsl +17 -0
- package/src/shaders/fill_outline.vertex.glsl +17 -0
- package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
- package/src/shaders/fill_outline_pattern.vertex.glsl +41 -0
- package/src/shaders/fill_pattern.fragment.glsl +36 -0
- package/src/shaders/fill_pattern.vertex.glsl +36 -0
- package/src/shaders/heatmap.fragment.glsl +21 -0
- package/src/shaders/heatmap.vertex.glsl +53 -0
- package/src/shaders/heatmap_texture.fragment.glsl +14 -0
- package/src/shaders/heatmap_texture.vertex.glsl +11 -0
- package/src/shaders/hillshade.fragment.glsl +52 -0
- package/src/shaders/hillshade.vertex.glsl +11 -0
- package/src/shaders/hillshade_prepare.fragment.glsl +72 -0
- package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
- package/src/shaders/index.js +194 -0
- package/src/shaders/line.fragment.glsl +28 -0
- package/src/shaders/line.vertex.glsl +84 -0
- package/src/shaders/line_gradient.fragment.glsl +34 -0
- package/src/shaders/line_gradient.vertex.glsl +84 -0
- package/src/shaders/line_pattern.fragment.glsl +69 -0
- package/src/shaders/line_pattern.vertex.glsl +88 -0
- package/src/shaders/line_sdf.fragment.glsl +44 -0
- package/src/shaders/line_sdf.vertex.glsl +95 -0
- package/src/shaders/raster.fragment.glsl +52 -0
- package/src/shaders/raster.vertex.glsl +21 -0
- package/src/shaders/symbol_icon.fragment.glsl +17 -0
- package/src/shaders/symbol_icon.vertex.glsl +91 -0
- package/src/shaders/symbol_sdf.fragment.glsl +50 -0
- package/src/shaders/symbol_sdf.vertex.glsl +117 -0
- package/src/source/geojson_source.js +267 -0
- package/src/source/geojson_worker_source.js +210 -0
- package/src/source/geojson_wrapper.js +67 -0
- package/src/source/image_source.js +213 -0
- package/src/source/load_tilejson.js +40 -0
- package/src/source/pixels_to_tile_units.js +17 -0
- package/src/source/query_features.js +198 -0
- package/src/source/raster_dem_tile_source.js +140 -0
- package/src/source/raster_dem_tile_worker_source.js +26 -0
- package/src/source/raster_tile_source.js +126 -0
- package/src/source/rtl_text_plugin.js +63 -0
- package/src/source/source.js +75 -0
- package/src/source/source_cache.js +794 -0
- package/src/source/source_state.js +55 -0
- package/src/source/tile.js +332 -0
- package/src/source/tile_bounds.js +40 -0
- package/src/source/tile_cache.js +122 -0
- package/src/source/tile_id.js +150 -0
- package/src/source/vector_tile_source.js +144 -0
- package/src/source/vector_tile_worker_source.js +126 -0
- package/src/source/worker.js +175 -0
- package/src/source/worker_source.js +14 -0
- package/src/source/worker_tile.js +199 -0
- package/src/style/create_style_layer.js +25 -0
- package/src/style/evaluation_parameters.js +45 -0
- package/src/style/light.js +112 -0
- package/src/style/load_glyph_range.js +17 -0
- package/src/style/load_sprite.js +26 -0
- package/src/style/parse_glyph_pbf.js +45 -0
- package/src/style/pauseable_placement.js +88 -0
- package/src/style/properties.js +691 -0
- package/src/style/query_utils.js +39 -0
- package/src/style/style.js +955 -0
- package/src/style/style_layer/background_style_layer.js +11 -0
- package/src/style/style_layer/background_style_layer_properties.js +25 -0
- package/src/style/style_layer/circle_style_layer.js +93 -0
- package/src/style/style_layer/circle_style_layer_properties.js +76 -0
- package/src/style/style_layer/fill_extrusion_style_layer.js +194 -0
- package/src/style/style_layer/fill_extrusion_style_layer_properties.js +56 -0
- package/src/style/style_layer/fill_style_layer.js +46 -0
- package/src/style/style_layer/fill_style_layer_properties.js +45 -0
- package/src/style/style_layer/heatmap_style_layer.js +51 -0
- package/src/style/style_layer/heatmap_style_layer_properties.js +52 -0
- package/src/style/style_layer/hillshade_style_layer.js +15 -0
- package/src/style/style_layer/hillshade_style_layer_properties.js +43 -0
- package/src/style/style_layer/line_style_layer.js +129 -0
- package/src/style/style_layer/line_style_layer_properties.js +104 -0
- package/src/style/style_layer/raster_style_layer.js +11 -0
- package/src/style/style_layer/raster_style_layer_properties.js +55 -0
- package/src/style/style_layer/symbol_style_layer.js +66 -0
- package/src/style/style_layer/symbol_style_layer_properties.js +288 -0
- package/src/style/style_layer.js +183 -0
- package/src/style/style_layer_index.js +61 -0
- package/src/style/zoom_history.js +36 -0
- package/src/style-spec/deref.js +51 -0
- package/src/style-spec/error/parsing_error.js +8 -0
- package/src/style-spec/error/validation_error.js +10 -0
- package/src/style-spec/expression/compound_expression.js +118 -0
- package/src/style-spec/expression/definitions/array.js +82 -0
- package/src/style-spec/expression/definitions/assertion.js +69 -0
- package/src/style-spec/expression/definitions/at.js +57 -0
- package/src/style-spec/expression/definitions/case.js +73 -0
- package/src/style-spec/expression/definitions/coalesce.js +68 -0
- package/src/style-spec/expression/definitions/coercion.js +96 -0
- package/src/style-spec/expression/definitions/collator.js +102 -0
- package/src/style-spec/expression/definitions/equals.js +93 -0
- package/src/style-spec/expression/definitions/index.js +407 -0
- package/src/style-spec/expression/definitions/interpolate.js +235 -0
- package/src/style-spec/expression/definitions/length.js +54 -0
- package/src/style-spec/expression/definitions/let.js +60 -0
- package/src/style-spec/expression/definitions/literal.js +64 -0
- package/src/style-spec/expression/definitions/match.js +142 -0
- package/src/style-spec/expression/definitions/step.js +116 -0
- package/src/style-spec/expression/definitions/var.js +38 -0
- package/src/style-spec/expression/evaluation_context.js +35 -0
- package/src/style-spec/expression/index.js +329 -0
- package/src/style-spec/expression/is_constant.js +63 -0
- package/src/style-spec/expression/parsing_context.js +213 -0
- package/src/style-spec/expression/parsing_error.js +9 -0
- package/src/style-spec/expression/runtime_error.js +12 -0
- package/src/style-spec/expression/scope.js +34 -0
- package/src/style-spec/expression/stops.js +37 -0
- package/src/style-spec/expression/types.js +77 -0
- package/src/style-spec/expression/values.js +126 -0
- package/src/style-spec/feature_filter/README.md +55 -0
- package/src/style-spec/feature_filter/index.js +158 -0
- package/src/style-spec/function/convert.js +256 -0
- package/src/style-spec/function/index.js +299 -0
- package/src/style-spec/group_by_layout.js +68 -0
- package/src/style-spec/reference/v8.json +5356 -0
- package/src/style-spec/util/color.js +73 -0
- package/src/style-spec/util/color_spaces.js +128 -0
- package/src/style-spec/util/eval_support.js +8 -0
- package/src/style-spec/util/get_type.js +18 -0
- package/src/style-spec/util/interpolate.js +21 -0
- package/src/style-spec/util/properties.js +17 -0
- package/src/style-spec/util/ref_properties.js +1 -0
- package/src/style-spec/util/result.js +19 -0
- package/src/symbol/anchor.js +21 -0
- package/src/symbol/check_max_angle.js +75 -0
- package/src/symbol/clip_line.js +73 -0
- package/src/symbol/collision_feature.js +230 -0
- package/src/symbol/collision_index.js +379 -0
- package/src/symbol/cross_tile_symbol_index.js +270 -0
- package/src/symbol/get_anchors.js +177 -0
- package/src/symbol/grid_index.js +318 -0
- package/src/symbol/mergelines.js +75 -0
- package/src/symbol/opacity_state.js +21 -0
- package/src/symbol/placement.js +563 -0
- package/src/symbol/projection.js +601 -0
- package/src/symbol/quads.js +173 -0
- package/src/symbol/shaping.js +347 -0
- package/src/symbol/symbol_layout.js +519 -0
- package/src/symbol/symbol_size.js +110 -0
- package/src/symbol/transform_text.js +16 -0
- package/src/ui/anchor.js +24 -0
- package/src/ui/bind_handlers.js +199 -0
- package/src/ui/camera.js +954 -0
- package/src/ui/events.js +210 -0
- package/src/ui/handler/box_zoom.js +151 -0
- package/src/ui/handler/dblclick_zoom.js +91 -0
- package/src/ui/handler/drag_pan.js +285 -0
- package/src/ui/handler/drag_rotate.js +290 -0
- package/src/ui/handler/frame.js +28 -0
- package/src/ui/handler/inertia.js +45 -0
- package/src/ui/handler/keyboard.js +148 -0
- package/src/ui/handler/scroll_zoom.js +284 -0
- package/src/ui/handler/touch_zoom_rotate.js +263 -0
- package/src/ui/map.js +1645 -0
- package/src/util/actor.js +104 -0
- package/src/util/async.js +23 -0
- package/src/util/browser.js +61 -0
- package/src/util/callback.js +26 -0
- package/src/util/classify_rings.js +43 -0
- package/src/util/color_ramp.js +24 -0
- package/src/util/config.js +24 -0
- package/src/util/dictionary_coder.js +25 -0
- package/src/util/dispatcher.js +68 -0
- package/src/util/dom.js +102 -0
- package/src/util/evented.js +182 -0
- package/src/util/find_pole_of_inaccessibility.js +129 -0
- package/src/util/global_worker_pool.js +15 -0
- package/src/util/image.js +124 -0
- package/src/util/interpolate.js +5 -0
- package/src/util/intersection_tests.js +207 -0
- package/src/util/is_char_in_unicode_block.js +287 -0
- package/src/util/loader/image.js +32 -0
- package/src/util/object.js +178 -0
- package/src/util/script_detection.js +337 -0
- package/src/util/struct_array.js +197 -0
- package/src/util/task_queue.js +57 -0
- package/src/util/throttle.js +26 -0
- package/src/util/tile_cover.js +114 -0
- package/src/util/token.js +13 -0
- package/src/util/unique_id.js +12 -0
- package/src/util/util.js +192 -0
- package/src/util/vectortile_to_geojson.js +44 -0
- package/src/util/verticalize_punctuation.js +112 -0
- package/src/util/warn.js +21 -0
- package/src/util/web_worker.js +5 -0
- package/src/util/web_worker_transfer.js +228 -0
- package/src/util/worker_pool.js +41 -0
|
@@ -0,0 +1,697 @@
|
|
|
1
|
+
const {
|
|
2
|
+
symbolLayoutAttributes,
|
|
3
|
+
collisionVertexAttributes,
|
|
4
|
+
collisionBoxLayout,
|
|
5
|
+
collisionCircleLayout,
|
|
6
|
+
dynamicLayoutAttributes
|
|
7
|
+
} = require('./symbol_attributes');
|
|
8
|
+
|
|
9
|
+
const {
|
|
10
|
+
SymbolLayoutArray,
|
|
11
|
+
SymbolDynamicLayoutArray,
|
|
12
|
+
SymbolOpacityArray,
|
|
13
|
+
CollisionBoxLayoutArray,
|
|
14
|
+
CollisionCircleLayoutArray,
|
|
15
|
+
CollisionVertexArray,
|
|
16
|
+
PlacedSymbolArray,
|
|
17
|
+
GlyphOffsetArray,
|
|
18
|
+
SymbolLineVertexArray
|
|
19
|
+
} = require('../array_types');
|
|
20
|
+
const Point = require('@mapbox/point-geometry');
|
|
21
|
+
const SegmentVector = require('../segment');
|
|
22
|
+
const { ProgramConfigurationSet } = require('../program_configuration');
|
|
23
|
+
const { TriangleIndexArray, LineIndexArray } = require('../index_array_type');
|
|
24
|
+
const transformText = require('../../symbol/transform_text');
|
|
25
|
+
const mergeLines = require('../../symbol/mergelines');
|
|
26
|
+
const { allowsVerticalWritingMode } = require('../../util/script_detection');
|
|
27
|
+
const loadGeometry = require('../load_geometry');
|
|
28
|
+
const mvt = require('@mapbox/vector-tile');
|
|
29
|
+
const vectorTileFeatureTypes = mvt.VectorTileFeature.types;
|
|
30
|
+
const { verticalizedCharacterMap } = require('../../util/verticalize_punctuation');
|
|
31
|
+
const { getSizeData } = require('../../symbol/symbol_size');
|
|
32
|
+
const { register } = require('../../util/web_worker_transfer');
|
|
33
|
+
const EvaluationParameters = require('../../style/evaluation_parameters');
|
|
34
|
+
|
|
35
|
+
// Opacity arrays are frequently updated but don't contain a lot of information, so we pack them
|
|
36
|
+
// tight. Each Uint32 is actually four duplicate Uint8s for the four corners of a glyph
|
|
37
|
+
// 7 bits are for the current opacity, and the lowest bit is the target opacity
|
|
38
|
+
|
|
39
|
+
// actually defined in symbol_attributes.js
|
|
40
|
+
// const placementOpacityAttributes = [
|
|
41
|
+
// { name: 'a_fade_opacity', components: 1, type: 'Uint32' }
|
|
42
|
+
// ];
|
|
43
|
+
const shaderOpacityAttributes = [{ name: 'a_fade_opacity', components: 1, type: 'Uint8', offset: 0 }];
|
|
44
|
+
|
|
45
|
+
function addVertex(array, anchorX, anchorY, ox, oy, tx, ty, sizeVertex) {
|
|
46
|
+
array.emplaceBack(
|
|
47
|
+
// a_pos_offset
|
|
48
|
+
anchorX,
|
|
49
|
+
anchorY,
|
|
50
|
+
Math.round(ox * 32),
|
|
51
|
+
Math.round(oy * 32),
|
|
52
|
+
|
|
53
|
+
// a_data
|
|
54
|
+
tx, // x coordinate of symbol on glyph atlas texture
|
|
55
|
+
ty, // y coordinate of symbol on glyph atlas texture
|
|
56
|
+
sizeVertex ? sizeVertex[0] : 0,
|
|
57
|
+
sizeVertex ? sizeVertex[1] : 0
|
|
58
|
+
);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
function addDynamicAttributes(dynamicLayoutVertexArray, p, angle) {
|
|
62
|
+
dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
|
|
63
|
+
dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
|
|
64
|
+
dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
|
|
65
|
+
dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
class SymbolBuffers {
|
|
69
|
+
constructor(programConfigurations) {
|
|
70
|
+
this.layoutVertexArray = new SymbolLayoutArray();
|
|
71
|
+
this.indexArray = new TriangleIndexArray();
|
|
72
|
+
this.programConfigurations = programConfigurations;
|
|
73
|
+
this.segments = new SegmentVector();
|
|
74
|
+
this.dynamicLayoutVertexArray = new SymbolDynamicLayoutArray();
|
|
75
|
+
this.opacityVertexArray = new SymbolOpacityArray();
|
|
76
|
+
this.placedSymbolArray = new PlacedSymbolArray();
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
upload(context, dynamicIndexBuffer, upload, update) {
|
|
80
|
+
if (upload) {
|
|
81
|
+
this.layoutVertexBuffer = context.createVertexBuffer(this.layoutVertexArray, symbolLayoutAttributes.members);
|
|
82
|
+
this.indexBuffer = context.createIndexBuffer(this.indexArray, dynamicIndexBuffer);
|
|
83
|
+
this.dynamicLayoutVertexBuffer = context.createVertexBuffer(
|
|
84
|
+
this.dynamicLayoutVertexArray,
|
|
85
|
+
dynamicLayoutAttributes.members,
|
|
86
|
+
true
|
|
87
|
+
);
|
|
88
|
+
this.opacityVertexBuffer = context.createVertexBuffer(this.opacityVertexArray, shaderOpacityAttributes, true);
|
|
89
|
+
// This is a performance hack so that we can write to opacityVertexArray with uint32s
|
|
90
|
+
// even though the shaders read uint8s
|
|
91
|
+
this.opacityVertexBuffer.itemSize = 1;
|
|
92
|
+
}
|
|
93
|
+
if (upload || update) {
|
|
94
|
+
this.programConfigurations.upload(context);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
destroy() {
|
|
99
|
+
if (!this.layoutVertexBuffer) return;
|
|
100
|
+
this.layoutVertexBuffer.destroy();
|
|
101
|
+
this.indexBuffer.destroy();
|
|
102
|
+
this.programConfigurations.destroy();
|
|
103
|
+
this.segments.destroy();
|
|
104
|
+
this.dynamicLayoutVertexBuffer.destroy();
|
|
105
|
+
this.opacityVertexBuffer.destroy();
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
register('SymbolBuffers', SymbolBuffers);
|
|
110
|
+
|
|
111
|
+
class CollisionBuffers {
|
|
112
|
+
constructor(LayoutArray, layoutAttributes, IndexArray) {
|
|
113
|
+
this.layoutVertexArray = new LayoutArray();
|
|
114
|
+
this.layoutAttributes = layoutAttributes;
|
|
115
|
+
this.indexArray = new IndexArray();
|
|
116
|
+
this.segments = new SegmentVector();
|
|
117
|
+
this.collisionVertexArray = new CollisionVertexArray();
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
upload(context) {
|
|
121
|
+
this.layoutVertexBuffer = context.createVertexBuffer(this.layoutVertexArray, this.layoutAttributes);
|
|
122
|
+
this.indexBuffer = context.createIndexBuffer(this.indexArray);
|
|
123
|
+
this.collisionVertexBuffer = context.createVertexBuffer(
|
|
124
|
+
this.collisionVertexArray,
|
|
125
|
+
collisionVertexAttributes.members,
|
|
126
|
+
true
|
|
127
|
+
);
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
destroy() {
|
|
131
|
+
if (!this.layoutVertexBuffer) return;
|
|
132
|
+
this.layoutVertexBuffer.destroy();
|
|
133
|
+
this.indexBuffer.destroy();
|
|
134
|
+
this.segments.destroy();
|
|
135
|
+
this.collisionVertexBuffer.destroy();
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
register('CollisionBuffers', CollisionBuffers);
|
|
140
|
+
|
|
141
|
+
/**
|
|
142
|
+
* Unlike other buckets, which simply implement #addFeature with type-specific
|
|
143
|
+
* logic for (essentially) triangulating feature geometries, SymbolBucket
|
|
144
|
+
* requires specialized behavior:
|
|
145
|
+
*
|
|
146
|
+
* 1. WorkerTile#parse(), the logical owner of the bucket creation process,
|
|
147
|
+
* calls SymbolBucket#populate(), which resolves text and icon tokens on
|
|
148
|
+
* each feature, adds each glyphs and symbols needed to the passed-in
|
|
149
|
+
* collections options.glyphDependencies and options.iconDependencies, and
|
|
150
|
+
* stores the feature data for use in subsequent step (this.features).
|
|
151
|
+
*
|
|
152
|
+
* 2. WorkerTile asynchronously requests from the main thread all of the glyphs
|
|
153
|
+
* and icons needed (by this bucket and any others). When glyphs and icons
|
|
154
|
+
* have been received, the WorkerTile creates a CollisionIndex and invokes:
|
|
155
|
+
*
|
|
156
|
+
* 3. performSymbolLayout(bucket, stacks, icons) perform texts shaping and
|
|
157
|
+
* layout on a Symbol Bucket. This step populates:
|
|
158
|
+
* `this.symbolInstances`: metadata on generated symbols
|
|
159
|
+
* `this.collisionBoxArray`: collision data for use by foreground
|
|
160
|
+
* `this.text`: SymbolBuffers for text symbols
|
|
161
|
+
* `this.icons`: SymbolBuffers for icons
|
|
162
|
+
* `this.collisionBox`: Debug SymbolBuffers for collision boxes
|
|
163
|
+
* `this.collisionCircle`: Debug SymbolBuffers for collision circles
|
|
164
|
+
* The results are sent to the foreground for rendering
|
|
165
|
+
*
|
|
166
|
+
* 4. performSymbolPlacement(bucket, collisionIndex) is run on the foreground,
|
|
167
|
+
* and uses the CollisionIndex along with current camera settings to determine
|
|
168
|
+
* which symbols can actually show on the map. Collided symbols are hidden
|
|
169
|
+
* using a dynamic "OpacityVertexArray".
|
|
170
|
+
*
|
|
171
|
+
* @private
|
|
172
|
+
*/
|
|
173
|
+
class SymbolBucket {
|
|
174
|
+
constructor(options) {
|
|
175
|
+
this.collisionBoxArray = options.collisionBoxArray;
|
|
176
|
+
this.zoom = options.zoom;
|
|
177
|
+
this.overscaling = options.overscaling;
|
|
178
|
+
this.layers = options.layers;
|
|
179
|
+
this.layerIds = this.layers.map(layer => layer.id);
|
|
180
|
+
this.index = options.index;
|
|
181
|
+
this.pixelRatio = options.pixelRatio;
|
|
182
|
+
this.sourceLayerIndex = options.sourceLayerIndex;
|
|
183
|
+
this.hasPattern = false;
|
|
184
|
+
|
|
185
|
+
const layer = this.layers[0];
|
|
186
|
+
const unevaluatedLayoutValues = layer._unevaluatedLayout._values;
|
|
187
|
+
|
|
188
|
+
this.textSizeData = getSizeData(this.zoom, unevaluatedLayoutValues['text-size']);
|
|
189
|
+
this.iconSizeData = getSizeData(this.zoom, unevaluatedLayoutValues['icon-size']);
|
|
190
|
+
|
|
191
|
+
const layout = this.layers[0].layout;
|
|
192
|
+
this.sortFeaturesByY =
|
|
193
|
+
layout.get('text-allow-overlap') ||
|
|
194
|
+
layout.get('icon-allow-overlap') ||
|
|
195
|
+
layout.get('text-ignore-placement') ||
|
|
196
|
+
layout.get('icon-ignore-placement');
|
|
197
|
+
|
|
198
|
+
this.sourceID = options.sourceID;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
createArrays() {
|
|
202
|
+
this.text = new SymbolBuffers(
|
|
203
|
+
new ProgramConfigurationSet(symbolLayoutAttributes.members, this.layers, this.zoom, property =>
|
|
204
|
+
/^text/.test(property)
|
|
205
|
+
)
|
|
206
|
+
);
|
|
207
|
+
this.icon = new SymbolBuffers(
|
|
208
|
+
new ProgramConfigurationSet(symbolLayoutAttributes.members, this.layers, this.zoom, property =>
|
|
209
|
+
/^icon/.test(property)
|
|
210
|
+
)
|
|
211
|
+
);
|
|
212
|
+
|
|
213
|
+
this.collisionBox = new CollisionBuffers(CollisionBoxLayoutArray, collisionBoxLayout.members, LineIndexArray);
|
|
214
|
+
this.collisionCircle = new CollisionBuffers(
|
|
215
|
+
CollisionCircleLayoutArray,
|
|
216
|
+
collisionCircleLayout.members,
|
|
217
|
+
TriangleIndexArray
|
|
218
|
+
);
|
|
219
|
+
|
|
220
|
+
this.glyphOffsetArray = new GlyphOffsetArray();
|
|
221
|
+
this.lineVertexArray = new SymbolLineVertexArray();
|
|
222
|
+
}
|
|
223
|
+
|
|
224
|
+
populate(features, options) {
|
|
225
|
+
const layer = this.layers[0];
|
|
226
|
+
const layout = layer.layout;
|
|
227
|
+
|
|
228
|
+
const textFont = layout.get('text-font');
|
|
229
|
+
const textField = layout.get('text-field');
|
|
230
|
+
const iconImage = layout.get('icon-image');
|
|
231
|
+
const hasText =
|
|
232
|
+
(textField.value.kind !== 'constant' || textField.value.value.length > 0) &&
|
|
233
|
+
(textFont.value.kind !== 'constant' || textFont.value.value.length > 0);
|
|
234
|
+
const hasIcon = iconImage.value.kind !== 'constant' || (iconImage.value.value && iconImage.value.value.length > 0);
|
|
235
|
+
|
|
236
|
+
this.features = [];
|
|
237
|
+
|
|
238
|
+
if (!hasText && !hasIcon) {
|
|
239
|
+
return;
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
const icons = options.iconDependencies;
|
|
243
|
+
const stacks = options.glyphDependencies;
|
|
244
|
+
const globalProperties = new EvaluationParameters(this.zoom);
|
|
245
|
+
|
|
246
|
+
for (const { feature, index, sourceLayerIndex } of features) {
|
|
247
|
+
if (!layer._featureFilter(globalProperties, feature)) {
|
|
248
|
+
continue;
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
let text;
|
|
252
|
+
if (hasText) {
|
|
253
|
+
text = layer.getValueAndResolveTokens('text-field', feature);
|
|
254
|
+
text = transformText(text, layer, feature);
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
let icon;
|
|
258
|
+
if (hasIcon) {
|
|
259
|
+
icon = layer.getValueAndResolveTokens('icon-image', feature);
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
if (!text && !icon) {
|
|
263
|
+
continue;
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
const symbolFeature = {
|
|
267
|
+
text,
|
|
268
|
+
icon,
|
|
269
|
+
index,
|
|
270
|
+
sourceLayerIndex,
|
|
271
|
+
geometry: loadGeometry(feature),
|
|
272
|
+
properties: feature.properties,
|
|
273
|
+
type: vectorTileFeatureTypes[feature.type]
|
|
274
|
+
};
|
|
275
|
+
if (typeof feature.id !== 'undefined') {
|
|
276
|
+
symbolFeature.id = feature.id;
|
|
277
|
+
}
|
|
278
|
+
this.features.push(symbolFeature);
|
|
279
|
+
|
|
280
|
+
if (icon) {
|
|
281
|
+
icons[icon] = true;
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
if (text) {
|
|
285
|
+
const fontStack = textFont.evaluate(feature, {}).join(',');
|
|
286
|
+
const stack = (stacks[fontStack] = stacks[fontStack] || {});
|
|
287
|
+
const textAlongLine =
|
|
288
|
+
layout.get('text-rotation-alignment') === 'map' && layout.get('symbol-placement') !== 'point';
|
|
289
|
+
const doesAllowVerticalWritingMode = allowsVerticalWritingMode(text);
|
|
290
|
+
for (let i = 0; i < text.length; i++) {
|
|
291
|
+
stack[text.charCodeAt(i)] = true;
|
|
292
|
+
if (textAlongLine && doesAllowVerticalWritingMode) {
|
|
293
|
+
const verticalChar = verticalizedCharacterMap[text.charAt(i)];
|
|
294
|
+
if (verticalChar) {
|
|
295
|
+
stack[verticalChar.charCodeAt(0)] = true;
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
if (layout.get('symbol-placement') === 'line') {
|
|
303
|
+
// Merge adjacent lines with the same text to improve labelling.
|
|
304
|
+
// It's better to place labels on one long line than on many short segments.
|
|
305
|
+
this.features = mergeLines(this.features);
|
|
306
|
+
}
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
update(states, vtLayer, imagePositions) {
|
|
310
|
+
if (!this.stateDependentLayers.length) return;
|
|
311
|
+
this.text.programConfigurations.updatePaintArrays(states, vtLayer, this.layers, imagePositions);
|
|
312
|
+
this.icon.programConfigurations.updatePaintArrays(states, vtLayer, this.layers, imagePositions);
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
isEmpty() {
|
|
316
|
+
return this.symbolInstances.length === 0;
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
uploadPending() {
|
|
320
|
+
return !this.uploaded || this.text.programConfigurations.needsUpload || this.icon.programConfigurations.needsUpload;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
upload(context) {
|
|
324
|
+
if (!this.uploaded) {
|
|
325
|
+
this.collisionBox.upload(context);
|
|
326
|
+
this.collisionCircle.upload(context);
|
|
327
|
+
}
|
|
328
|
+
this.text.upload(context, this.sortFeaturesByY, !this.uploaded, this.text.programConfigurations.needsUpload);
|
|
329
|
+
this.icon.upload(context, this.sortFeaturesByY, !this.uploaded, this.icon.programConfigurations.needsUpload);
|
|
330
|
+
this.uploaded = true;
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
destroy() {
|
|
334
|
+
this.text.destroy();
|
|
335
|
+
this.icon.destroy();
|
|
336
|
+
this.collisionBox.destroy();
|
|
337
|
+
this.collisionCircle.destroy();
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
addToLineVertexArray(anchor, line) {
|
|
341
|
+
const lineStartIndex = this.lineVertexArray.length;
|
|
342
|
+
if (anchor.segment !== undefined) {
|
|
343
|
+
let sumForwardLength = anchor.dist(line[anchor.segment + 1]);
|
|
344
|
+
let sumBackwardLength = anchor.dist(line[anchor.segment]);
|
|
345
|
+
const vertices = {};
|
|
346
|
+
for (let i = anchor.segment + 1; i < line.length; i++) {
|
|
347
|
+
vertices[i] = { x: line[i].x, y: line[i].y, tileUnitDistanceFromAnchor: sumForwardLength };
|
|
348
|
+
if (i < line.length - 1) {
|
|
349
|
+
sumForwardLength += line[i + 1].dist(line[i]);
|
|
350
|
+
}
|
|
351
|
+
}
|
|
352
|
+
for (let i = anchor.segment || 0; i >= 0; i--) {
|
|
353
|
+
vertices[i] = { x: line[i].x, y: line[i].y, tileUnitDistanceFromAnchor: sumBackwardLength };
|
|
354
|
+
if (i > 0) {
|
|
355
|
+
sumBackwardLength += line[i - 1].dist(line[i]);
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
for (let i = 0; i < line.length; i++) {
|
|
359
|
+
const vertex = vertices[i];
|
|
360
|
+
this.lineVertexArray.emplaceBack(vertex.x, vertex.y, vertex.tileUnitDistanceFromAnchor);
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
return {
|
|
364
|
+
lineStartIndex: lineStartIndex,
|
|
365
|
+
lineLength: this.lineVertexArray.length - lineStartIndex
|
|
366
|
+
};
|
|
367
|
+
}
|
|
368
|
+
|
|
369
|
+
addSymbols(
|
|
370
|
+
arrays,
|
|
371
|
+
quads,
|
|
372
|
+
sizeVertex,
|
|
373
|
+
lineOffset,
|
|
374
|
+
alongLine,
|
|
375
|
+
feature,
|
|
376
|
+
writingMode,
|
|
377
|
+
labelAnchor,
|
|
378
|
+
lineStartIndex,
|
|
379
|
+
lineLength
|
|
380
|
+
) {
|
|
381
|
+
const indexArray = arrays.indexArray;
|
|
382
|
+
const layoutVertexArray = arrays.layoutVertexArray;
|
|
383
|
+
const dynamicLayoutVertexArray = arrays.dynamicLayoutVertexArray;
|
|
384
|
+
|
|
385
|
+
const segment = arrays.segments.prepareSegment(4 * quads.length, arrays.layoutVertexArray, arrays.indexArray);
|
|
386
|
+
const glyphOffsetArrayStart = this.glyphOffsetArray.length;
|
|
387
|
+
const vertexStartIndex = segment.vertexLength;
|
|
388
|
+
|
|
389
|
+
for (const symbol of quads) {
|
|
390
|
+
const tl = symbol.tl;
|
|
391
|
+
const tr = symbol.tr;
|
|
392
|
+
const bl = symbol.bl;
|
|
393
|
+
const br = symbol.br;
|
|
394
|
+
const tex = symbol.tex;
|
|
395
|
+
|
|
396
|
+
const index = segment.vertexLength;
|
|
397
|
+
|
|
398
|
+
const y = symbol.glyphOffset[1];
|
|
399
|
+
addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, tl.x, y + tl.y, tex.x, tex.y, sizeVertex);
|
|
400
|
+
addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, tr.x, y + tr.y, tex.x + tex.w, tex.y, sizeVertex);
|
|
401
|
+
addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, bl.x, y + bl.y, tex.x, tex.y + tex.h, sizeVertex);
|
|
402
|
+
addVertex(
|
|
403
|
+
layoutVertexArray,
|
|
404
|
+
labelAnchor.x,
|
|
405
|
+
labelAnchor.y,
|
|
406
|
+
br.x,
|
|
407
|
+
y + br.y,
|
|
408
|
+
tex.x + tex.w,
|
|
409
|
+
tex.y + tex.h,
|
|
410
|
+
sizeVertex
|
|
411
|
+
);
|
|
412
|
+
|
|
413
|
+
addDynamicAttributes(dynamicLayoutVertexArray, labelAnchor, 0);
|
|
414
|
+
|
|
415
|
+
indexArray.emplaceBack(index, index + 1, index + 2);
|
|
416
|
+
indexArray.emplaceBack(index + 1, index + 2, index + 3);
|
|
417
|
+
|
|
418
|
+
segment.vertexLength += 4;
|
|
419
|
+
segment.primitiveLength += 2;
|
|
420
|
+
|
|
421
|
+
this.glyphOffsetArray.emplaceBack(symbol.glyphOffset[0]);
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
arrays.placedSymbolArray.emplaceBack(
|
|
425
|
+
labelAnchor.x,
|
|
426
|
+
labelAnchor.y,
|
|
427
|
+
glyphOffsetArrayStart,
|
|
428
|
+
this.glyphOffsetArray.length - glyphOffsetArrayStart,
|
|
429
|
+
vertexStartIndex,
|
|
430
|
+
lineStartIndex,
|
|
431
|
+
lineLength,
|
|
432
|
+
labelAnchor.segment,
|
|
433
|
+
sizeVertex ? sizeVertex[0] : 0,
|
|
434
|
+
sizeVertex ? sizeVertex[1] : 0,
|
|
435
|
+
lineOffset[0],
|
|
436
|
+
lineOffset[1],
|
|
437
|
+
writingMode,
|
|
438
|
+
false
|
|
439
|
+
);
|
|
440
|
+
|
|
441
|
+
arrays.programConfigurations.populatePaintArrays(arrays.layoutVertexArray.length, feature, feature.index, {});
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
_addCollisionDebugVertex(layoutVertexArray, collisionVertexArray, point, anchor, extrude) {
|
|
445
|
+
collisionVertexArray.emplaceBack(0, 0);
|
|
446
|
+
return layoutVertexArray.emplaceBack(
|
|
447
|
+
// pos
|
|
448
|
+
point.x,
|
|
449
|
+
point.y,
|
|
450
|
+
// a_anchor_pos
|
|
451
|
+
anchor.x,
|
|
452
|
+
anchor.y,
|
|
453
|
+
// extrude
|
|
454
|
+
Math.round(extrude.x),
|
|
455
|
+
Math.round(extrude.y)
|
|
456
|
+
);
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
addCollisionDebugVertices(x1, y1, x2, y2, arrays, boxAnchorPoint, symbolInstance, isCircle) {
|
|
460
|
+
const segment = arrays.segments.prepareSegment(4, arrays.layoutVertexArray, arrays.indexArray);
|
|
461
|
+
const index = segment.vertexLength;
|
|
462
|
+
|
|
463
|
+
const layoutVertexArray = arrays.layoutVertexArray;
|
|
464
|
+
const collisionVertexArray = arrays.collisionVertexArray;
|
|
465
|
+
|
|
466
|
+
this._addCollisionDebugVertex(
|
|
467
|
+
layoutVertexArray,
|
|
468
|
+
collisionVertexArray,
|
|
469
|
+
boxAnchorPoint,
|
|
470
|
+
symbolInstance.anchor,
|
|
471
|
+
new Point(x1, y1)
|
|
472
|
+
);
|
|
473
|
+
this._addCollisionDebugVertex(
|
|
474
|
+
layoutVertexArray,
|
|
475
|
+
collisionVertexArray,
|
|
476
|
+
boxAnchorPoint,
|
|
477
|
+
symbolInstance.anchor,
|
|
478
|
+
new Point(x2, y1)
|
|
479
|
+
);
|
|
480
|
+
this._addCollisionDebugVertex(
|
|
481
|
+
layoutVertexArray,
|
|
482
|
+
collisionVertexArray,
|
|
483
|
+
boxAnchorPoint,
|
|
484
|
+
symbolInstance.anchor,
|
|
485
|
+
new Point(x2, y2)
|
|
486
|
+
);
|
|
487
|
+
this._addCollisionDebugVertex(
|
|
488
|
+
layoutVertexArray,
|
|
489
|
+
collisionVertexArray,
|
|
490
|
+
boxAnchorPoint,
|
|
491
|
+
symbolInstance.anchor,
|
|
492
|
+
new Point(x1, y2)
|
|
493
|
+
);
|
|
494
|
+
|
|
495
|
+
segment.vertexLength += 4;
|
|
496
|
+
if (isCircle) {
|
|
497
|
+
const indexArray = arrays.indexArray;
|
|
498
|
+
indexArray.emplaceBack(index, index + 1, index + 2);
|
|
499
|
+
indexArray.emplaceBack(index, index + 2, index + 3);
|
|
500
|
+
|
|
501
|
+
segment.primitiveLength += 2;
|
|
502
|
+
} else {
|
|
503
|
+
const indexArray = arrays.indexArray;
|
|
504
|
+
indexArray.emplaceBack(index, index + 1);
|
|
505
|
+
indexArray.emplaceBack(index + 1, index + 2);
|
|
506
|
+
indexArray.emplaceBack(index + 2, index + 3);
|
|
507
|
+
indexArray.emplaceBack(index + 3, index);
|
|
508
|
+
|
|
509
|
+
segment.primitiveLength += 4;
|
|
510
|
+
}
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
generateCollisionDebugBuffers() {
|
|
514
|
+
for (const symbolInstance of this.symbolInstances) {
|
|
515
|
+
symbolInstance.textCollisionFeature = {
|
|
516
|
+
boxStartIndex: symbolInstance.textBoxStartIndex,
|
|
517
|
+
boxEndIndex: symbolInstance.textBoxEndIndex
|
|
518
|
+
};
|
|
519
|
+
symbolInstance.iconCollisionFeature = {
|
|
520
|
+
boxStartIndex: symbolInstance.iconBoxStartIndex,
|
|
521
|
+
boxEndIndex: symbolInstance.iconBoxEndIndex
|
|
522
|
+
};
|
|
523
|
+
|
|
524
|
+
for (let i = 0; i < 2; i++) {
|
|
525
|
+
const feature = symbolInstance[i === 0 ? 'textCollisionFeature' : 'iconCollisionFeature'];
|
|
526
|
+
if (!feature) continue;
|
|
527
|
+
|
|
528
|
+
for (let b = feature.boxStartIndex; b < feature.boxEndIndex; b++) {
|
|
529
|
+
const box = this.collisionBoxArray.get(b);
|
|
530
|
+
const x1 = box.x1;
|
|
531
|
+
const y1 = box.y1;
|
|
532
|
+
const x2 = box.x2;
|
|
533
|
+
const y2 = box.y2;
|
|
534
|
+
|
|
535
|
+
// If the radius > 0, this collision box is actually a circle
|
|
536
|
+
// The data we add to the buffers is exactly the same, but we'll render with a different shader.
|
|
537
|
+
const isCircle = box.radius > 0;
|
|
538
|
+
this.addCollisionDebugVertices(
|
|
539
|
+
x1,
|
|
540
|
+
y1,
|
|
541
|
+
x2,
|
|
542
|
+
y2,
|
|
543
|
+
isCircle ? this.collisionCircle : this.collisionBox,
|
|
544
|
+
box.anchorPoint,
|
|
545
|
+
symbolInstance,
|
|
546
|
+
isCircle
|
|
547
|
+
);
|
|
548
|
+
}
|
|
549
|
+
}
|
|
550
|
+
}
|
|
551
|
+
}
|
|
552
|
+
|
|
553
|
+
// These flat arrays are meant to be quicker to iterate over than the source
|
|
554
|
+
// CollisionBoxArray
|
|
555
|
+
deserializeCollisionBoxes(collisionBoxArray, textStartIndex, textEndIndex, iconStartIndex, iconEndIndex) {
|
|
556
|
+
const collisionArrays = {};
|
|
557
|
+
for (let k = textStartIndex; k < textEndIndex; k++) {
|
|
558
|
+
const box = collisionBoxArray.get(k);
|
|
559
|
+
if (box.radius === 0) {
|
|
560
|
+
collisionArrays.textBox = {
|
|
561
|
+
x1: box.x1,
|
|
562
|
+
y1: box.y1,
|
|
563
|
+
x2: box.x2,
|
|
564
|
+
y2: box.y2,
|
|
565
|
+
anchorPointX: box.anchorPointX,
|
|
566
|
+
anchorPointY: box.anchorPointY
|
|
567
|
+
};
|
|
568
|
+
collisionArrays.textFeatureIndex = box.featureIndex;
|
|
569
|
+
break; // Only one box allowed per instance
|
|
570
|
+
}
|
|
571
|
+
if (!collisionArrays.textCircles) {
|
|
572
|
+
collisionArrays.textCircles = [];
|
|
573
|
+
collisionArrays.textFeatureIndex = box.featureIndex;
|
|
574
|
+
}
|
|
575
|
+
const used = 1; // May be updated at collision detection time
|
|
576
|
+
collisionArrays.textCircles.push(
|
|
577
|
+
box.anchorPointX,
|
|
578
|
+
box.anchorPointY,
|
|
579
|
+
box.radius,
|
|
580
|
+
box.signedDistanceFromAnchor,
|
|
581
|
+
used
|
|
582
|
+
);
|
|
583
|
+
}
|
|
584
|
+
for (let k = iconStartIndex; k < iconEndIndex; k++) {
|
|
585
|
+
// An icon can only have one box now, so this indexing is a bit vestigial...
|
|
586
|
+
const box = collisionBoxArray.get(k);
|
|
587
|
+
if (box.radius === 0) {
|
|
588
|
+
collisionArrays.iconBox = {
|
|
589
|
+
x1: box.x1,
|
|
590
|
+
y1: box.y1,
|
|
591
|
+
x2: box.x2,
|
|
592
|
+
y2: box.y2,
|
|
593
|
+
anchorPointX: box.anchorPointX,
|
|
594
|
+
anchorPointY: box.anchorPointY
|
|
595
|
+
};
|
|
596
|
+
collisionArrays.iconFeatureIndex = box.featureIndex;
|
|
597
|
+
break; // Only one box allowed per instance
|
|
598
|
+
}
|
|
599
|
+
}
|
|
600
|
+
return collisionArrays;
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
hasTextData() {
|
|
604
|
+
return this.text.segments.get().length > 0;
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
hasIconData() {
|
|
608
|
+
return this.icon.segments.get().length > 0;
|
|
609
|
+
}
|
|
610
|
+
|
|
611
|
+
hasCollisionBoxData() {
|
|
612
|
+
return this.collisionBox.segments.get().length > 0;
|
|
613
|
+
}
|
|
614
|
+
|
|
615
|
+
hasCollisionCircleData() {
|
|
616
|
+
return this.collisionCircle.segments.get().length > 0;
|
|
617
|
+
}
|
|
618
|
+
|
|
619
|
+
sortFeatures(angle) {
|
|
620
|
+
if (!this.sortFeaturesByY) return;
|
|
621
|
+
|
|
622
|
+
if (this.sortedAngle === angle) return;
|
|
623
|
+
this.sortedAngle = angle;
|
|
624
|
+
|
|
625
|
+
// The current approach to sorting doesn't sort across segments so don't try.
|
|
626
|
+
// Sorting within segments separately seemed not to be worth the complexity.
|
|
627
|
+
if (this.text.segments.get().length > 1 || this.icon.segments.get().length > 1) return;
|
|
628
|
+
|
|
629
|
+
// If the symbols are allowed to overlap sort them by their vertical screen position.
|
|
630
|
+
// The index array buffer is rewritten to reference the (unchanged) vertices in the
|
|
631
|
+
// sorted order.
|
|
632
|
+
|
|
633
|
+
// To avoid sorting the actual symbolInstance array we sort an array of indexes.
|
|
634
|
+
const symbolInstanceIndexes = [];
|
|
635
|
+
for (let i = 0; i < this.symbolInstances.length; i++) {
|
|
636
|
+
symbolInstanceIndexes.push(i);
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
const sin = Math.sin(angle);
|
|
640
|
+
const cos = Math.cos(angle);
|
|
641
|
+
|
|
642
|
+
symbolInstanceIndexes.sort((aIndex, bIndex) => {
|
|
643
|
+
const a = this.symbolInstances[aIndex];
|
|
644
|
+
const b = this.symbolInstances[bIndex];
|
|
645
|
+
const aRotated = (sin * a.anchor.x + cos * a.anchor.y) | 0;
|
|
646
|
+
const bRotated = (sin * b.anchor.x + cos * b.anchor.y) | 0;
|
|
647
|
+
return aRotated - bRotated || b.featureIndex - a.featureIndex;
|
|
648
|
+
});
|
|
649
|
+
|
|
650
|
+
this.text.indexArray.clear();
|
|
651
|
+
this.icon.indexArray.clear();
|
|
652
|
+
|
|
653
|
+
this.featureSortOrder = [];
|
|
654
|
+
|
|
655
|
+
for (const i of symbolInstanceIndexes) {
|
|
656
|
+
const symbolInstance = this.symbolInstances[i];
|
|
657
|
+
this.featureSortOrder.push(symbolInstance.featureIndex);
|
|
658
|
+
|
|
659
|
+
for (const placedTextSymbolIndex of symbolInstance.placedTextSymbolIndices) {
|
|
660
|
+
const placedSymbol = this.text.placedSymbolArray.get(placedTextSymbolIndex);
|
|
661
|
+
|
|
662
|
+
const endIndex = placedSymbol.vertexStartIndex + placedSymbol.numGlyphs * 4;
|
|
663
|
+
for (let vertexIndex = placedSymbol.vertexStartIndex; vertexIndex < endIndex; vertexIndex += 4) {
|
|
664
|
+
this.text.indexArray.emplaceBack(vertexIndex, vertexIndex + 1, vertexIndex + 2);
|
|
665
|
+
this.text.indexArray.emplaceBack(vertexIndex + 1, vertexIndex + 2, vertexIndex + 3);
|
|
666
|
+
}
|
|
667
|
+
}
|
|
668
|
+
|
|
669
|
+
const placedIcon = this.icon.placedSymbolArray.get(i);
|
|
670
|
+
if (placedIcon.numGlyphs) {
|
|
671
|
+
const vertexIndex = placedIcon.vertexStartIndex;
|
|
672
|
+
this.icon.indexArray.emplaceBack(vertexIndex, vertexIndex + 1, vertexIndex + 2);
|
|
673
|
+
this.icon.indexArray.emplaceBack(vertexIndex + 1, vertexIndex + 2, vertexIndex + 3);
|
|
674
|
+
}
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
if (this.text.indexBuffer) this.text.indexBuffer.updateData(this.text.indexArray);
|
|
678
|
+
if (this.icon.indexBuffer) this.icon.indexBuffer.updateData(this.icon.indexArray);
|
|
679
|
+
}
|
|
680
|
+
}
|
|
681
|
+
|
|
682
|
+
register('SymbolBucket', SymbolBucket, {
|
|
683
|
+
omit: ['layers', 'collisionBoxArray', 'features', 'compareText'],
|
|
684
|
+
shallow: ['symbolInstances']
|
|
685
|
+
});
|
|
686
|
+
|
|
687
|
+
// this constant is based on the size of StructArray indexes used in a symbol
|
|
688
|
+
// bucket--namely, glyphOffsetArrayStart
|
|
689
|
+
// eg the max valid UInt16 is 65,535
|
|
690
|
+
// See https://github.com/mapbox/mapbox-gl-js/issues/2907 for motivation
|
|
691
|
+
// lineStartIndex and textBoxStartIndex could potentially be concerns
|
|
692
|
+
// but we expect there to be many fewer boxes/lines than glyphs
|
|
693
|
+
SymbolBucket.MAX_GLYPHS = 65535;
|
|
694
|
+
|
|
695
|
+
SymbolBucket.addDynamicAttributes = addDynamicAttributes;
|
|
696
|
+
|
|
697
|
+
module.exports = SymbolBucket;
|