@mapwhit/tilerenderer 0.47.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.txt +87 -0
- package/README.md +25 -0
- package/build/min/.dir +0 -0
- package/build/min/package.json +3 -0
- package/build/min/src/shaders/_prelude.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/_prelude.vertex.glsl.txt +14 -0
- package/build/min/src/shaders/background.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/background.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/background_pattern.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/background_pattern.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/circle.fragment.glsl.txt +20 -0
- package/build/min/src/shaders/circle.vertex.glsl.txt +17 -0
- package/build/min/src/shaders/clipping_mask.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/clipping_mask.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/collision_box.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/collision_box.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/collision_circle.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/collision_circle.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/debug.fragment.glsl.txt +1 -0
- package/build/min/src/shaders/debug.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/fill.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/fill.vertex.glsl.txt +7 -0
- package/build/min/src/shaders/fill_extrusion.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/fill_extrusion.vertex.glsl.txt +9 -0
- package/build/min/src/shaders/fill_extrusion_pattern.fragment.glsl.txt +15 -0
- package/build/min/src/shaders/fill_extrusion_pattern.vertex.glsl.txt +11 -0
- package/build/min/src/shaders/fill_outline.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/fill_outline.vertex.glsl.txt +7 -0
- package/build/min/src/shaders/fill_outline_pattern.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/fill_outline_pattern.vertex.glsl.txt +9 -0
- package/build/min/src/shaders/fill_pattern.fragment.glsl.txt +13 -0
- package/build/min/src/shaders/fill_pattern.vertex.glsl.txt +9 -0
- package/build/min/src/shaders/heatmap.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/heatmap.vertex.glsl.txt +8 -0
- package/build/min/src/shaders/heatmap_texture.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/heatmap_texture.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/hillshade.fragment.glsl.txt +7 -0
- package/build/min/src/shaders/hillshade.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/hillshade_prepare.fragment.glsl.txt +8 -0
- package/build/min/src/shaders/hillshade_prepare.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/line.fragment.glsl.txt +12 -0
- package/build/min/src/shaders/line.vertex.glsl.txt +17 -0
- package/build/min/src/shaders/line_gradient.fragment.glsl.txt +10 -0
- package/build/min/src/shaders/line_gradient.vertex.glsl.txt +16 -0
- package/build/min/src/shaders/line_pattern.fragment.glsl.txt +15 -0
- package/build/min/src/shaders/line_pattern.vertex.glsl.txt +20 -0
- package/build/min/src/shaders/line_sdf.fragment.glsl.txt +17 -0
- package/build/min/src/shaders/line_sdf.vertex.glsl.txt +20 -0
- package/build/min/src/shaders/raster.fragment.glsl.txt +5 -0
- package/build/min/src/shaders/raster.vertex.glsl.txt +1 -0
- package/build/min/src/shaders/symbol_icon.fragment.glsl.txt +9 -0
- package/build/min/src/shaders/symbol_icon.vertex.glsl.txt +5 -0
- package/build/min/src/shaders/symbol_sdf.fragment.glsl.txt +19 -0
- package/build/min/src/shaders/symbol_sdf.vertex.glsl.txt +13 -0
- package/package.json +44 -0
- package/src/css/mapbox-gl.css +506 -0
- package/src/css/svg/mapboxgl-ctrl-attrib.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-compass.svg +4 -0
- package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-geolocate-background.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-geolocate.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-logo-compact.svg +2 -0
- package/src/css/svg/mapboxgl-ctrl-logo.svg +1 -0
- package/src/css/svg/mapboxgl-ctrl-shrink.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +3 -0
- package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +3 -0
- package/src/data/array_types.js +1138 -0
- package/src/data/bucket/circle_attributes.js +5 -0
- package/src/data/bucket/circle_bucket.js +118 -0
- package/src/data/bucket/fill_attributes.js +5 -0
- package/src/data/bucket/fill_bucket.js +166 -0
- package/src/data/bucket/fill_extrusion_attributes.js +11 -0
- package/src/data/bucket/fill_extrusion_bucket.js +247 -0
- package/src/data/bucket/heatmap_bucket.js +12 -0
- package/src/data/bucket/line_attributes.js +11 -0
- package/src/data/bucket/line_bucket.js +625 -0
- package/src/data/bucket/pattern_attributes.js +9 -0
- package/src/data/bucket/pattern_bucket_features.js +44 -0
- package/src/data/bucket/symbol_attributes.js +95 -0
- package/src/data/bucket/symbol_bucket.js +697 -0
- package/src/data/bucket.js +53 -0
- package/src/data/dem_data.js +126 -0
- package/src/data/extent.js +17 -0
- package/src/data/feature_index.js +254 -0
- package/src/data/index_array_type.js +14 -0
- package/src/data/load_geometry.js +42 -0
- package/src/data/pos_attributes.js +3 -0
- package/src/data/program_configuration.js +782 -0
- package/src/data/raster_bounds_attributes.js +6 -0
- package/src/data/segment.js +63 -0
- package/src/geo/coordinate.js +78 -0
- package/src/geo/lng_lat.js +129 -0
- package/src/geo/lng_lat_bounds.js +253 -0
- package/src/geo/transform.js +605 -0
- package/src/gl/color_mode.js +21 -0
- package/src/gl/context.js +193 -0
- package/src/gl/cull_face_mode.js +22 -0
- package/src/gl/depth_mode.js +18 -0
- package/src/gl/framebuffer.js +28 -0
- package/src/gl/index_buffer.js +52 -0
- package/src/gl/stencil_mode.js +17 -0
- package/src/gl/types.js +0 -0
- package/src/gl/value.js +676 -0
- package/src/gl/vertex_buffer.js +101 -0
- package/src/index.js +50 -0
- package/src/render/draw_background.js +60 -0
- package/src/render/draw_circle.js +55 -0
- package/src/render/draw_collision_debug.js +45 -0
- package/src/render/draw_debug.js +429 -0
- package/src/render/draw_fill.js +143 -0
- package/src/render/draw_fill_extrusion.js +101 -0
- package/src/render/draw_heatmap.js +159 -0
- package/src/render/draw_hillshade.js +144 -0
- package/src/render/draw_line.js +99 -0
- package/src/render/draw_raster.js +151 -0
- package/src/render/draw_symbol.js +231 -0
- package/src/render/glyph_atlas.js +55 -0
- package/src/render/glyph_manager.js +145 -0
- package/src/render/image_atlas.js +97 -0
- package/src/render/image_manager.js +183 -0
- package/src/render/line_atlas.js +139 -0
- package/src/render/painter.js +483 -0
- package/src/render/program/background_program.js +46 -0
- package/src/render/program/circle_program.js +40 -0
- package/src/render/program/clipping_mask_program.js +11 -0
- package/src/render/program/collision_program.js +28 -0
- package/src/render/program/debug_program.js +13 -0
- package/src/render/program/fill_extrusion_program.js +76 -0
- package/src/render/program/fill_program.js +60 -0
- package/src/render/program/heatmap_program.js +46 -0
- package/src/render/program/hillshade_program.js +77 -0
- package/src/render/program/line_program.js +119 -0
- package/src/render/program/pattern.js +57 -0
- package/src/render/program/program_uniforms.js +46 -0
- package/src/render/program/raster_program.js +50 -0
- package/src/render/program/symbol_program.js +112 -0
- package/src/render/program.js +133 -0
- package/src/render/texture.js +88 -0
- package/src/render/tile_mask.js +108 -0
- package/src/render/uniform_binding.js +129 -0
- package/src/render/vertex_array_object.js +155 -0
- package/src/shaders/README.md +42 -0
- package/src/shaders/_prelude.fragment.glsl +17 -0
- package/src/shaders/_prelude.vertex.glsl +73 -0
- package/src/shaders/background.fragment.glsl +10 -0
- package/src/shaders/background.vertex.glsl +7 -0
- package/src/shaders/background_pattern.fragment.glsl +28 -0
- package/src/shaders/background_pattern.vertex.glsl +20 -0
- package/src/shaders/circle.fragment.glsl +39 -0
- package/src/shaders/circle.vertex.glsl +63 -0
- package/src/shaders/clipping_mask.fragment.glsl +3 -0
- package/src/shaders/clipping_mask.vertex.glsl +7 -0
- package/src/shaders/collision_box.fragment.glsl +21 -0
- package/src/shaders/collision_box.vertex.glsl +26 -0
- package/src/shaders/collision_circle.fragment.glsl +34 -0
- package/src/shaders/collision_circle.vertex.glsl +36 -0
- package/src/shaders/debug.fragment.glsl +5 -0
- package/src/shaders/debug.vertex.glsl +7 -0
- package/src/shaders/encode_attribute.js +19 -0
- package/src/shaders/fill.fragment.glsl +13 -0
- package/src/shaders/fill.vertex.glsl +13 -0
- package/src/shaders/fill_extrusion.fragment.glsl +16 -0
- package/src/shaders/fill_extrusion.vertex.glsl +66 -0
- package/src/shaders/fill_extrusion_pattern.fragment.glsl +41 -0
- package/src/shaders/fill_extrusion_pattern.vertex.glsl +76 -0
- package/src/shaders/fill_outline.fragment.glsl +17 -0
- package/src/shaders/fill_outline.vertex.glsl +17 -0
- package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
- package/src/shaders/fill_outline_pattern.vertex.glsl +41 -0
- package/src/shaders/fill_pattern.fragment.glsl +36 -0
- package/src/shaders/fill_pattern.vertex.glsl +36 -0
- package/src/shaders/heatmap.fragment.glsl +21 -0
- package/src/shaders/heatmap.vertex.glsl +53 -0
- package/src/shaders/heatmap_texture.fragment.glsl +14 -0
- package/src/shaders/heatmap_texture.vertex.glsl +11 -0
- package/src/shaders/hillshade.fragment.glsl +52 -0
- package/src/shaders/hillshade.vertex.glsl +11 -0
- package/src/shaders/hillshade_prepare.fragment.glsl +72 -0
- package/src/shaders/hillshade_prepare.vertex.glsl +15 -0
- package/src/shaders/index.js +194 -0
- package/src/shaders/line.fragment.glsl +28 -0
- package/src/shaders/line.vertex.glsl +84 -0
- package/src/shaders/line_gradient.fragment.glsl +34 -0
- package/src/shaders/line_gradient.vertex.glsl +84 -0
- package/src/shaders/line_pattern.fragment.glsl +69 -0
- package/src/shaders/line_pattern.vertex.glsl +88 -0
- package/src/shaders/line_sdf.fragment.glsl +44 -0
- package/src/shaders/line_sdf.vertex.glsl +95 -0
- package/src/shaders/raster.fragment.glsl +52 -0
- package/src/shaders/raster.vertex.glsl +21 -0
- package/src/shaders/symbol_icon.fragment.glsl +17 -0
- package/src/shaders/symbol_icon.vertex.glsl +91 -0
- package/src/shaders/symbol_sdf.fragment.glsl +50 -0
- package/src/shaders/symbol_sdf.vertex.glsl +117 -0
- package/src/source/geojson_source.js +267 -0
- package/src/source/geojson_worker_source.js +210 -0
- package/src/source/geojson_wrapper.js +67 -0
- package/src/source/image_source.js +213 -0
- package/src/source/load_tilejson.js +40 -0
- package/src/source/pixels_to_tile_units.js +17 -0
- package/src/source/query_features.js +198 -0
- package/src/source/raster_dem_tile_source.js +140 -0
- package/src/source/raster_dem_tile_worker_source.js +26 -0
- package/src/source/raster_tile_source.js +126 -0
- package/src/source/rtl_text_plugin.js +63 -0
- package/src/source/source.js +75 -0
- package/src/source/source_cache.js +794 -0
- package/src/source/source_state.js +55 -0
- package/src/source/tile.js +332 -0
- package/src/source/tile_bounds.js +40 -0
- package/src/source/tile_cache.js +122 -0
- package/src/source/tile_id.js +150 -0
- package/src/source/vector_tile_source.js +144 -0
- package/src/source/vector_tile_worker_source.js +126 -0
- package/src/source/worker.js +175 -0
- package/src/source/worker_source.js +14 -0
- package/src/source/worker_tile.js +199 -0
- package/src/style/create_style_layer.js +25 -0
- package/src/style/evaluation_parameters.js +45 -0
- package/src/style/light.js +112 -0
- package/src/style/load_glyph_range.js +17 -0
- package/src/style/load_sprite.js +26 -0
- package/src/style/parse_glyph_pbf.js +45 -0
- package/src/style/pauseable_placement.js +88 -0
- package/src/style/properties.js +691 -0
- package/src/style/query_utils.js +39 -0
- package/src/style/style.js +955 -0
- package/src/style/style_layer/background_style_layer.js +11 -0
- package/src/style/style_layer/background_style_layer_properties.js +25 -0
- package/src/style/style_layer/circle_style_layer.js +93 -0
- package/src/style/style_layer/circle_style_layer_properties.js +76 -0
- package/src/style/style_layer/fill_extrusion_style_layer.js +194 -0
- package/src/style/style_layer/fill_extrusion_style_layer_properties.js +56 -0
- package/src/style/style_layer/fill_style_layer.js +46 -0
- package/src/style/style_layer/fill_style_layer_properties.js +45 -0
- package/src/style/style_layer/heatmap_style_layer.js +51 -0
- package/src/style/style_layer/heatmap_style_layer_properties.js +52 -0
- package/src/style/style_layer/hillshade_style_layer.js +15 -0
- package/src/style/style_layer/hillshade_style_layer_properties.js +43 -0
- package/src/style/style_layer/line_style_layer.js +129 -0
- package/src/style/style_layer/line_style_layer_properties.js +104 -0
- package/src/style/style_layer/raster_style_layer.js +11 -0
- package/src/style/style_layer/raster_style_layer_properties.js +55 -0
- package/src/style/style_layer/symbol_style_layer.js +66 -0
- package/src/style/style_layer/symbol_style_layer_properties.js +288 -0
- package/src/style/style_layer.js +183 -0
- package/src/style/style_layer_index.js +61 -0
- package/src/style/zoom_history.js +36 -0
- package/src/style-spec/deref.js +51 -0
- package/src/style-spec/error/parsing_error.js +8 -0
- package/src/style-spec/error/validation_error.js +10 -0
- package/src/style-spec/expression/compound_expression.js +118 -0
- package/src/style-spec/expression/definitions/array.js +82 -0
- package/src/style-spec/expression/definitions/assertion.js +69 -0
- package/src/style-spec/expression/definitions/at.js +57 -0
- package/src/style-spec/expression/definitions/case.js +73 -0
- package/src/style-spec/expression/definitions/coalesce.js +68 -0
- package/src/style-spec/expression/definitions/coercion.js +96 -0
- package/src/style-spec/expression/definitions/collator.js +102 -0
- package/src/style-spec/expression/definitions/equals.js +93 -0
- package/src/style-spec/expression/definitions/index.js +407 -0
- package/src/style-spec/expression/definitions/interpolate.js +235 -0
- package/src/style-spec/expression/definitions/length.js +54 -0
- package/src/style-spec/expression/definitions/let.js +60 -0
- package/src/style-spec/expression/definitions/literal.js +64 -0
- package/src/style-spec/expression/definitions/match.js +142 -0
- package/src/style-spec/expression/definitions/step.js +116 -0
- package/src/style-spec/expression/definitions/var.js +38 -0
- package/src/style-spec/expression/evaluation_context.js +35 -0
- package/src/style-spec/expression/index.js +329 -0
- package/src/style-spec/expression/is_constant.js +63 -0
- package/src/style-spec/expression/parsing_context.js +213 -0
- package/src/style-spec/expression/parsing_error.js +9 -0
- package/src/style-spec/expression/runtime_error.js +12 -0
- package/src/style-spec/expression/scope.js +34 -0
- package/src/style-spec/expression/stops.js +37 -0
- package/src/style-spec/expression/types.js +77 -0
- package/src/style-spec/expression/values.js +126 -0
- package/src/style-spec/feature_filter/README.md +55 -0
- package/src/style-spec/feature_filter/index.js +158 -0
- package/src/style-spec/function/convert.js +256 -0
- package/src/style-spec/function/index.js +299 -0
- package/src/style-spec/group_by_layout.js +68 -0
- package/src/style-spec/reference/v8.json +5356 -0
- package/src/style-spec/util/color.js +73 -0
- package/src/style-spec/util/color_spaces.js +128 -0
- package/src/style-spec/util/eval_support.js +8 -0
- package/src/style-spec/util/get_type.js +18 -0
- package/src/style-spec/util/interpolate.js +21 -0
- package/src/style-spec/util/properties.js +17 -0
- package/src/style-spec/util/ref_properties.js +1 -0
- package/src/style-spec/util/result.js +19 -0
- package/src/symbol/anchor.js +21 -0
- package/src/symbol/check_max_angle.js +75 -0
- package/src/symbol/clip_line.js +73 -0
- package/src/symbol/collision_feature.js +230 -0
- package/src/symbol/collision_index.js +379 -0
- package/src/symbol/cross_tile_symbol_index.js +270 -0
- package/src/symbol/get_anchors.js +177 -0
- package/src/symbol/grid_index.js +318 -0
- package/src/symbol/mergelines.js +75 -0
- package/src/symbol/opacity_state.js +21 -0
- package/src/symbol/placement.js +563 -0
- package/src/symbol/projection.js +601 -0
- package/src/symbol/quads.js +173 -0
- package/src/symbol/shaping.js +347 -0
- package/src/symbol/symbol_layout.js +519 -0
- package/src/symbol/symbol_size.js +110 -0
- package/src/symbol/transform_text.js +16 -0
- package/src/ui/anchor.js +24 -0
- package/src/ui/bind_handlers.js +199 -0
- package/src/ui/camera.js +954 -0
- package/src/ui/events.js +210 -0
- package/src/ui/handler/box_zoom.js +151 -0
- package/src/ui/handler/dblclick_zoom.js +91 -0
- package/src/ui/handler/drag_pan.js +285 -0
- package/src/ui/handler/drag_rotate.js +290 -0
- package/src/ui/handler/frame.js +28 -0
- package/src/ui/handler/inertia.js +45 -0
- package/src/ui/handler/keyboard.js +148 -0
- package/src/ui/handler/scroll_zoom.js +284 -0
- package/src/ui/handler/touch_zoom_rotate.js +263 -0
- package/src/ui/map.js +1645 -0
- package/src/util/actor.js +104 -0
- package/src/util/async.js +23 -0
- package/src/util/browser.js +61 -0
- package/src/util/callback.js +26 -0
- package/src/util/classify_rings.js +43 -0
- package/src/util/color_ramp.js +24 -0
- package/src/util/config.js +24 -0
- package/src/util/dictionary_coder.js +25 -0
- package/src/util/dispatcher.js +68 -0
- package/src/util/dom.js +102 -0
- package/src/util/evented.js +182 -0
- package/src/util/find_pole_of_inaccessibility.js +129 -0
- package/src/util/global_worker_pool.js +15 -0
- package/src/util/image.js +124 -0
- package/src/util/interpolate.js +5 -0
- package/src/util/intersection_tests.js +207 -0
- package/src/util/is_char_in_unicode_block.js +287 -0
- package/src/util/loader/image.js +32 -0
- package/src/util/object.js +178 -0
- package/src/util/script_detection.js +337 -0
- package/src/util/struct_array.js +197 -0
- package/src/util/task_queue.js +57 -0
- package/src/util/throttle.js +26 -0
- package/src/util/tile_cover.js +114 -0
- package/src/util/token.js +13 -0
- package/src/util/unique_id.js +12 -0
- package/src/util/util.js +192 -0
- package/src/util/vectortile_to_geojson.js +44 -0
- package/src/util/verticalize_punctuation.js +112 -0
- package/src/util/warn.js +21 -0
- package/src/util/web_worker.js +5 -0
- package/src/util/web_worker_transfer.js +228 -0
- package/src/util/worker_pool.js +41 -0
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const { Uniform1i, Uniform1f, Uniform2f, UniformMatrix4f } = require('../uniform_binding');
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const symbolIconUniforms = (context, locations) => ({
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u_is_size_zoom_constant: new Uniform1i(context, locations.u_is_size_zoom_constant),
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u_is_size_feature_constant: new Uniform1i(context, locations.u_is_size_feature_constant),
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u_size_t: new Uniform1f(context, locations.u_size_t),
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u_size: new Uniform1f(context, locations.u_size),
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u_camera_to_center_distance: new Uniform1f(context, locations.u_camera_to_center_distance),
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u_pitch: new Uniform1f(context, locations.u_pitch),
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u_rotate_symbol: new Uniform1i(context, locations.u_rotate_symbol),
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u_aspect_ratio: new Uniform1f(context, locations.u_aspect_ratio),
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u_fade_change: new Uniform1f(context, locations.u_fade_change),
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|
+
u_matrix: new UniformMatrix4f(context, locations.u_matrix),
|
|
14
|
+
u_label_plane_matrix: new UniformMatrix4f(context, locations.u_label_plane_matrix),
|
|
15
|
+
u_gl_coord_matrix: new UniformMatrix4f(context, locations.u_gl_coord_matrix),
|
|
16
|
+
u_is_text: new Uniform1f(context, locations.u_is_text),
|
|
17
|
+
u_pitch_with_map: new Uniform1i(context, locations.u_pitch_with_map),
|
|
18
|
+
u_texsize: new Uniform2f(context, locations.u_texsize),
|
|
19
|
+
u_texture: new Uniform1i(context, locations.u_texture)
|
|
20
|
+
});
|
|
21
|
+
|
|
22
|
+
const symbolSDFUniforms = (context, locations) => ({
|
|
23
|
+
u_is_size_zoom_constant: new Uniform1i(context, locations.u_is_size_zoom_constant),
|
|
24
|
+
u_is_size_feature_constant: new Uniform1i(context, locations.u_is_size_feature_constant),
|
|
25
|
+
u_size_t: new Uniform1f(context, locations.u_size_t),
|
|
26
|
+
u_size: new Uniform1f(context, locations.u_size),
|
|
27
|
+
u_camera_to_center_distance: new Uniform1f(context, locations.u_camera_to_center_distance),
|
|
28
|
+
u_pitch: new Uniform1f(context, locations.u_pitch),
|
|
29
|
+
u_rotate_symbol: new Uniform1i(context, locations.u_rotate_symbol),
|
|
30
|
+
u_aspect_ratio: new Uniform1f(context, locations.u_aspect_ratio),
|
|
31
|
+
u_fade_change: new Uniform1f(context, locations.u_fade_change),
|
|
32
|
+
u_matrix: new UniformMatrix4f(context, locations.u_matrix),
|
|
33
|
+
u_label_plane_matrix: new UniformMatrix4f(context, locations.u_label_plane_matrix),
|
|
34
|
+
u_gl_coord_matrix: new UniformMatrix4f(context, locations.u_gl_coord_matrix),
|
|
35
|
+
u_is_text: new Uniform1f(context, locations.u_is_text),
|
|
36
|
+
u_pitch_with_map: new Uniform1i(context, locations.u_pitch_with_map),
|
|
37
|
+
u_texsize: new Uniform2f(context, locations.u_texsize),
|
|
38
|
+
u_texture: new Uniform1i(context, locations.u_texture),
|
|
39
|
+
u_gamma_scale: new Uniform1f(context, locations.u_gamma_scale),
|
|
40
|
+
u_is_halo: new Uniform1f(context, locations.u_is_halo)
|
|
41
|
+
});
|
|
42
|
+
|
|
43
|
+
const symbolIconUniformValues = (
|
|
44
|
+
functionType,
|
|
45
|
+
size,
|
|
46
|
+
rotateInShader,
|
|
47
|
+
pitchWithMap,
|
|
48
|
+
painter,
|
|
49
|
+
matrix,
|
|
50
|
+
labelPlaneMatrix,
|
|
51
|
+
glCoordMatrix,
|
|
52
|
+
isText,
|
|
53
|
+
texSize
|
|
54
|
+
) => {
|
|
55
|
+
const { transform } = painter;
|
|
56
|
+
|
|
57
|
+
return {
|
|
58
|
+
u_is_size_zoom_constant: +(functionType === 'constant' || functionType === 'source'),
|
|
59
|
+
u_is_size_feature_constant: +(functionType === 'constant' || functionType === 'camera'),
|
|
60
|
+
u_size_t: size ? size.uSizeT : 0,
|
|
61
|
+
u_size: size ? size.uSize : 0,
|
|
62
|
+
u_camera_to_center_distance: transform.cameraToCenterDistance,
|
|
63
|
+
u_pitch: (transform.pitch / 360) * 2 * Math.PI,
|
|
64
|
+
u_rotate_symbol: +rotateInShader,
|
|
65
|
+
u_aspect_ratio: transform.width / transform.height,
|
|
66
|
+
u_fade_change: painter.options.fadeDuration ? painter.symbolFadeChange : 1,
|
|
67
|
+
u_matrix: matrix,
|
|
68
|
+
u_label_plane_matrix: labelPlaneMatrix,
|
|
69
|
+
u_gl_coord_matrix: glCoordMatrix,
|
|
70
|
+
u_is_text: +isText,
|
|
71
|
+
u_pitch_with_map: +pitchWithMap,
|
|
72
|
+
u_texsize: texSize,
|
|
73
|
+
u_texture: 0
|
|
74
|
+
};
|
|
75
|
+
};
|
|
76
|
+
|
|
77
|
+
const symbolSDFUniformValues = (
|
|
78
|
+
functionType,
|
|
79
|
+
size,
|
|
80
|
+
rotateInShader,
|
|
81
|
+
pitchWithMap,
|
|
82
|
+
painter,
|
|
83
|
+
matrix,
|
|
84
|
+
labelPlaneMatrix,
|
|
85
|
+
glCoordMatrix,
|
|
86
|
+
isText,
|
|
87
|
+
texSize,
|
|
88
|
+
isHalo
|
|
89
|
+
) => {
|
|
90
|
+
const { transform } = painter;
|
|
91
|
+
|
|
92
|
+
return Object.assign(
|
|
93
|
+
symbolIconUniformValues(
|
|
94
|
+
functionType,
|
|
95
|
+
size,
|
|
96
|
+
rotateInShader,
|
|
97
|
+
pitchWithMap,
|
|
98
|
+
painter,
|
|
99
|
+
matrix,
|
|
100
|
+
labelPlaneMatrix,
|
|
101
|
+
glCoordMatrix,
|
|
102
|
+
isText,
|
|
103
|
+
texSize
|
|
104
|
+
),
|
|
105
|
+
{
|
|
106
|
+
u_gamma_scale: pitchWithMap ? Math.cos(transform._pitch) * transform.cameraToCenterDistance : 1,
|
|
107
|
+
u_is_halo: +isHalo
|
|
108
|
+
}
|
|
109
|
+
);
|
|
110
|
+
};
|
|
111
|
+
|
|
112
|
+
module.exports = { symbolIconUniforms, symbolSDFUniforms, symbolIconUniformValues, symbolSDFUniformValues };
|
|
@@ -0,0 +1,133 @@
|
|
|
1
|
+
const browser = require('../util/browser');
|
|
2
|
+
|
|
3
|
+
const shaders = require('../shaders');
|
|
4
|
+
const assert = require('assert');
|
|
5
|
+
const VertexArrayObject = require('./vertex_array_object');
|
|
6
|
+
|
|
7
|
+
class Program {
|
|
8
|
+
constructor(context, source, configuration, fixedUniforms, showOverdrawInspector) {
|
|
9
|
+
const gl = context.gl;
|
|
10
|
+
this.program = gl.createProgram();
|
|
11
|
+
|
|
12
|
+
const defines = configuration.defines().concat(`#define DEVICE_PIXEL_RATIO ${browser.devicePixelRatio.toFixed(1)}`);
|
|
13
|
+
if (showOverdrawInspector) {
|
|
14
|
+
defines.push('#define OVERDRAW_INSPECTOR;');
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
const fragmentSource = defines.concat(shaders.prelude.fragmentSource, source.fragmentSource).join('\n');
|
|
18
|
+
const vertexSource = defines.concat(shaders.prelude.vertexSource, source.vertexSource).join('\n');
|
|
19
|
+
|
|
20
|
+
const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
|
|
21
|
+
gl.shaderSource(fragmentShader, fragmentSource);
|
|
22
|
+
gl.compileShader(fragmentShader);
|
|
23
|
+
assert(gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS), gl.getShaderInfoLog(fragmentShader));
|
|
24
|
+
gl.attachShader(this.program, fragmentShader);
|
|
25
|
+
|
|
26
|
+
const vertexShader = gl.createShader(gl.VERTEX_SHADER);
|
|
27
|
+
gl.shaderSource(vertexShader, vertexSource);
|
|
28
|
+
gl.compileShader(vertexShader);
|
|
29
|
+
assert(gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS), gl.getShaderInfoLog(vertexShader));
|
|
30
|
+
gl.attachShader(this.program, vertexShader);
|
|
31
|
+
|
|
32
|
+
// Manually bind layout attributes in the order defined by their
|
|
33
|
+
// ProgramInterface so that we don't dynamically link an unused
|
|
34
|
+
// attribute at position 0, which can cause rendering to fail for an
|
|
35
|
+
// entire layer (see #4607, #4728)
|
|
36
|
+
const layoutAttributes = configuration.layoutAttributes || [];
|
|
37
|
+
for (let i = 0; i < layoutAttributes.length; i++) {
|
|
38
|
+
gl.bindAttribLocation(this.program, i, layoutAttributes[i].name);
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
gl.linkProgram(this.program);
|
|
42
|
+
assert(gl.getProgramParameter(this.program, gl.LINK_STATUS), gl.getProgramInfoLog(this.program));
|
|
43
|
+
|
|
44
|
+
this.numAttributes = gl.getProgramParameter(this.program, gl.ACTIVE_ATTRIBUTES);
|
|
45
|
+
|
|
46
|
+
this.attributes = {};
|
|
47
|
+
const uniformLocations = {};
|
|
48
|
+
|
|
49
|
+
for (let i = 0; i < this.numAttributes; i++) {
|
|
50
|
+
const attribute = gl.getActiveAttrib(this.program, i);
|
|
51
|
+
if (attribute) {
|
|
52
|
+
this.attributes[attribute.name] = gl.getAttribLocation(this.program, attribute.name);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
const numUniforms = gl.getProgramParameter(this.program, gl.ACTIVE_UNIFORMS);
|
|
57
|
+
for (let i = 0; i < numUniforms; i++) {
|
|
58
|
+
const uniform = gl.getActiveUniform(this.program, i);
|
|
59
|
+
if (uniform) {
|
|
60
|
+
uniformLocations[uniform.name] = gl.getUniformLocation(this.program, uniform.name);
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
this.fixedUniforms = fixedUniforms(context, uniformLocations);
|
|
65
|
+
this.binderUniforms = configuration.getUniforms(context, uniformLocations);
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
draw(
|
|
69
|
+
context,
|
|
70
|
+
drawMode,
|
|
71
|
+
depthMode,
|
|
72
|
+
stencilMode,
|
|
73
|
+
colorMode,
|
|
74
|
+
cullFaceMode,
|
|
75
|
+
uniformValues,
|
|
76
|
+
layerID,
|
|
77
|
+
layoutVertexBuffer,
|
|
78
|
+
indexBuffer,
|
|
79
|
+
segments,
|
|
80
|
+
currentProperties,
|
|
81
|
+
zoom,
|
|
82
|
+
configuration,
|
|
83
|
+
dynamicLayoutBuffer,
|
|
84
|
+
dynamicLayoutBuffer2
|
|
85
|
+
) {
|
|
86
|
+
const gl = context.gl;
|
|
87
|
+
|
|
88
|
+
context.program.set(this.program);
|
|
89
|
+
context.setDepthMode(depthMode);
|
|
90
|
+
context.setStencilMode(stencilMode);
|
|
91
|
+
context.setColorMode(colorMode);
|
|
92
|
+
context.setCullFace(cullFaceMode);
|
|
93
|
+
|
|
94
|
+
for (const name in this.fixedUniforms) {
|
|
95
|
+
this.fixedUniforms[name].set(uniformValues[name]);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
if (configuration) {
|
|
99
|
+
configuration.setUniforms(context, this.binderUniforms, currentProperties, { zoom });
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
const primitiveSize = {
|
|
103
|
+
[gl.LINES]: 2,
|
|
104
|
+
[gl.TRIANGLES]: 3,
|
|
105
|
+
[gl.LINE_STRIP]: 1
|
|
106
|
+
}[drawMode];
|
|
107
|
+
|
|
108
|
+
for (const segment of segments.get()) {
|
|
109
|
+
const vaos = segment.vaos || (segment.vaos = {});
|
|
110
|
+
const vao = vaos[layerID] || (vaos[layerID] = new VertexArrayObject());
|
|
111
|
+
|
|
112
|
+
vao.bind(
|
|
113
|
+
context,
|
|
114
|
+
this,
|
|
115
|
+
layoutVertexBuffer,
|
|
116
|
+
configuration ? configuration.getPaintVertexBuffers() : [],
|
|
117
|
+
indexBuffer,
|
|
118
|
+
segment.vertexOffset,
|
|
119
|
+
dynamicLayoutBuffer,
|
|
120
|
+
dynamicLayoutBuffer2
|
|
121
|
+
);
|
|
122
|
+
|
|
123
|
+
gl.drawElements(
|
|
124
|
+
drawMode,
|
|
125
|
+
segment.primitiveLength * primitiveSize,
|
|
126
|
+
gl.UNSIGNED_SHORT,
|
|
127
|
+
segment.primitiveOffset * primitiveSize * 2
|
|
128
|
+
);
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
module.exports = Program;
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
class Texture {
|
|
2
|
+
constructor(context, image, format, options) {
|
|
3
|
+
this.context = context;
|
|
4
|
+
this.format = format;
|
|
5
|
+
this.texture = context.gl.createTexture();
|
|
6
|
+
this.update(image, options);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
update(image, options) {
|
|
10
|
+
const { width, height } = image;
|
|
11
|
+
const resize = !this.size || this.size[0] !== width || this.size[1] !== height;
|
|
12
|
+
const { context } = this;
|
|
13
|
+
const { gl } = context;
|
|
14
|
+
|
|
15
|
+
this.useMipmap = Boolean(options?.useMipmap);
|
|
16
|
+
gl.bindTexture(gl.TEXTURE_2D, this.texture);
|
|
17
|
+
|
|
18
|
+
if (resize) {
|
|
19
|
+
this.size = [width, height];
|
|
20
|
+
|
|
21
|
+
context.pixelStoreUnpack.set(1);
|
|
22
|
+
|
|
23
|
+
if (this.format === gl.RGBA && (!options || options.premultiply !== false)) {
|
|
24
|
+
context.pixelStoreUnpackPremultiplyAlpha.set(true);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
if (
|
|
28
|
+
image instanceof HTMLImageElement ||
|
|
29
|
+
image instanceof HTMLCanvasElement ||
|
|
30
|
+
image instanceof HTMLVideoElement ||
|
|
31
|
+
image instanceof ImageData
|
|
32
|
+
) {
|
|
33
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, this.format, this.format, gl.UNSIGNED_BYTE, image);
|
|
34
|
+
} else {
|
|
35
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, this.format, width, height, 0, this.format, gl.UNSIGNED_BYTE, image.data);
|
|
36
|
+
}
|
|
37
|
+
} else {
|
|
38
|
+
if (
|
|
39
|
+
image instanceof HTMLImageElement ||
|
|
40
|
+
image instanceof HTMLCanvasElement ||
|
|
41
|
+
image instanceof HTMLVideoElement ||
|
|
42
|
+
image instanceof ImageData
|
|
43
|
+
) {
|
|
44
|
+
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, image);
|
|
45
|
+
} else {
|
|
46
|
+
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, image.data);
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
if (this.useMipmap && this.isSizePowerOfTwo()) {
|
|
51
|
+
gl.generateMipmap(gl.TEXTURE_2D);
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
bind(filter, wrap, minFilter) {
|
|
56
|
+
const { context } = this;
|
|
57
|
+
const { gl } = context;
|
|
58
|
+
gl.bindTexture(gl.TEXTURE_2D, this.texture);
|
|
59
|
+
|
|
60
|
+
if (minFilter === gl.LINEAR_MIPMAP_NEAREST && !this.isSizePowerOfTwo()) {
|
|
61
|
+
minFilter = gl.LINEAR;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
if (filter !== this.filter) {
|
|
65
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
|
|
66
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, minFilter || filter);
|
|
67
|
+
this.filter = filter;
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
if (wrap !== this.wrap) {
|
|
71
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, wrap);
|
|
72
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, wrap);
|
|
73
|
+
this.wrap = wrap;
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
isSizePowerOfTwo() {
|
|
78
|
+
return this.size[0] === this.size[1] && (Math.log(this.size[0]) / Math.LN2) % 1 === 0;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
destroy() {
|
|
82
|
+
const { gl } = this.context;
|
|
83
|
+
gl.deleteTexture(this.texture);
|
|
84
|
+
this.texture = null;
|
|
85
|
+
}
|
|
86
|
+
}
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module.exports = Texture;
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1
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const { OverscaledTileID, CanonicalTileID } = require('../source/tile_id');
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2
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3
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// Updates the TileMasks for all renderable tiles. A TileMask describes all regions
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4
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// within that tile that are *not* covered by other renderable tiles.
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5
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// Example: renderableTiles in our list are 2/1/3, 3/3/6, and 4/5/13. The schematic for creating the
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6
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// TileMask for 2/1/3 looks like this:
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//
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8
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// ┌────────┬────────┬─────────────────┐
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9
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// │ │ │#################│
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10
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// │ 4/4/12 │ 4/5/12 │#################│
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// │ │ │#################│
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12
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// ├──────3/2/6──────┤#####3/3/6#######│
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13
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// │ │########│#################│
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// │ 4/4/13 │#4/5/13#│#################│
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// │ │########│#################│
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// ├────────┴──────2/1/3───────────────┤
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// │ │ │
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// │ │ │
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// │ │ │
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// │ 3/2/7 │ 3/3/7 │
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// │ │ │
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22
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// │ │ │
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23
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// │ │ │
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24
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+
// └─────────────────┴─────────────────┘
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//
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// The TileMask for 2/1/3 thus consists of the tiles 4/4/12, 4/5/12, 4/4/13, 3/2/7, and 3/3/7,
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27
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+
// but it does *not* include 4/5/13, and 3/3/6, since these are other renderableTiles.
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28
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+
// A TileMask always contains TileIDs *relative* to the tile it is generated for, so 2/1/3 is
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29
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// "subtracted" from these TileIDs. The final TileMask for 2/1/3 will thus be:
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30
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+
//
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31
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+
// ┌────────┬────────┬─────────────────┐
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32
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// │ │ │#################│
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33
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+
// │ 2/0/0 │ 2/1/0 │#################│
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34
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+
// │ │ │#################│
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35
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+
// ├────────┼────────┤#################│
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36
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+
// │ │########│#################│
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37
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+
// │ 2/0/1 │########│#################│
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38
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+
// │ │########│#################│
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39
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+
// ├────────┴────────┼─────────────────┤
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40
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+
// │ │ │
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41
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+
// │ │ │
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42
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+
// │ │ │
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43
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+
// │ 1/0/1 │ 1/1/1 │
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44
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+
// │ │ │
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45
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+
// │ │ │
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46
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+
// │ │ │
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47
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+
// └─────────────────┴─────────────────┘
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48
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+
//
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49
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+
// Only other renderable tiles that are *children* of the tile we are generating the mask for will
|
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50
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+
// be considered. For example, adding TileID 4/8/13 to renderableTiles won't affect the TileMask for
|
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51
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+
// 2/1/3, since it is not a descendant of it.
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52
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+
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53
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+
module.exports = function (renderableTiles, context) {
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54
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+
const sortedRenderables = renderableTiles.sort((a, b) => {
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55
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+
return a.tileID.isLessThan(b.tileID) ? -1 : b.tileID.isLessThan(a.tileID) ? 1 : 0;
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56
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+
});
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57
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+
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58
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+
for (let i = 0; i < sortedRenderables.length; i++) {
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59
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+
const mask = {};
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60
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+
const tile = sortedRenderables[i];
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61
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+
const childArray = sortedRenderables.slice(i + 1);
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62
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+
// Try to add all remaining ids as children. We sorted the tile list
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63
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+
// by z earlier, so all preceding items cannot be children of the current
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64
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+
// tile. We also compute the lower bound of the next wrap, because items of the next wrap
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65
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+
// can never be children of the current wrap.
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66
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+
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67
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+
computeTileMasks(
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68
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+
tile.tileID.wrapped(),
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69
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+
tile.tileID,
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70
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+
childArray,
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71
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+
new OverscaledTileID(0, tile.tileID.wrap + 1, 0, 0, 0),
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72
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+
mask
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73
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+
);
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74
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+
tile.setMask(mask, context);
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75
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+
}
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76
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+
};
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77
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+
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78
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+
function computeTileMasks(rootTile, ref, childArray, lowerBound, mask) {
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79
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+
// If the reference or any of its children is found in the list, we need to recurse.
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80
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+
for (let i = 0; i < childArray.length; i++) {
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81
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+
const childTile = childArray[i];
|
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82
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+
// childTile is from a larger wrap than the rootTile so it cannot be a child tile
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83
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+
if (lowerBound.isLessThan(childTile.tileID)) break;
|
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84
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+
// The current tile is masked out, so we don't need to add them to the mask set.
|
|
85
|
+
if (ref.key === childTile.tileID.key) {
|
|
86
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+
return;
|
|
87
|
+
}
|
|
88
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+
if (childTile.tileID.isChildOf(ref)) {
|
|
89
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+
// There's at least one child tile that is masked out, so recursively descend
|
|
90
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+
const children = ref.children(Number.POSITIVE_INFINITY);
|
|
91
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+
for (let j = 0; j < children.length; j++) {
|
|
92
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+
const child = children[j];
|
|
93
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+
computeTileMasks(rootTile, child, childArray.slice(i), lowerBound, mask);
|
|
94
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+
}
|
|
95
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+
return;
|
|
96
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+
}
|
|
97
|
+
}
|
|
98
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+
// We couldn't find a child, so it's definitely a masked part.
|
|
99
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+
// Compute the difference between the root tile ID and the reference tile ID, since TileMask
|
|
100
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+
// elements are always relative (see below for explanation).
|
|
101
|
+
const diffZ = ref.overscaledZ - rootTile.overscaledZ;
|
|
102
|
+
const maskTileId = new CanonicalTileID(
|
|
103
|
+
diffZ,
|
|
104
|
+
ref.canonical.x - (rootTile.canonical.x << diffZ),
|
|
105
|
+
ref.canonical.y - (rootTile.canonical.y << diffZ)
|
|
106
|
+
);
|
|
107
|
+
mask[maskTileId.key] = mask[maskTileId.key] || maskTileId;
|
|
108
|
+
}
|
|
@@ -0,0 +1,129 @@
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1
|
+
const Color = require('../style-spec/util/color');
|
|
2
|
+
|
|
3
|
+
class Uniform {
|
|
4
|
+
constructor(context, location) {
|
|
5
|
+
this.gl = context.gl;
|
|
6
|
+
this.location = location;
|
|
7
|
+
}
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
class Uniform1i extends Uniform {
|
|
11
|
+
constructor(context, location) {
|
|
12
|
+
super(context, location);
|
|
13
|
+
this.current = 0;
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
set(v) {
|
|
17
|
+
if (this.current !== v) {
|
|
18
|
+
this.current = v;
|
|
19
|
+
this.gl.uniform1i(this.location, v);
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
class Uniform1f extends Uniform {
|
|
25
|
+
constructor(context, location) {
|
|
26
|
+
super(context, location);
|
|
27
|
+
this.current = 0;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
set(v) {
|
|
31
|
+
if (this.current !== v) {
|
|
32
|
+
this.current = v;
|
|
33
|
+
this.gl.uniform1f(this.location, v);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
class Uniform2f extends Uniform {
|
|
39
|
+
constructor(context, location) {
|
|
40
|
+
super(context, location);
|
|
41
|
+
this.current = [0, 0];
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
set(v) {
|
|
45
|
+
if (v[0] !== this.current[0] || v[1] !== this.current[1]) {
|
|
46
|
+
this.current = v;
|
|
47
|
+
this.gl.uniform2f(this.location, v[0], v[1]);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
class Uniform3f extends Uniform {
|
|
53
|
+
constructor(context, location) {
|
|
54
|
+
super(context, location);
|
|
55
|
+
this.current = [0, 0, 0];
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
set(v) {
|
|
59
|
+
if (v[0] !== this.current[0] || v[1] !== this.current[1] || v[2] !== this.current[2]) {
|
|
60
|
+
this.current = v;
|
|
61
|
+
this.gl.uniform3f(this.location, v[0], v[1], v[2]);
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
class Uniform4f extends Uniform {
|
|
67
|
+
constructor(context, location) {
|
|
68
|
+
super(context, location);
|
|
69
|
+
this.current = [0, 0, 0, 0];
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
set(v) {
|
|
73
|
+
if (v[0] !== this.current[0] || v[1] !== this.current[1] || v[2] !== this.current[2] || v[3] !== this.current[3]) {
|
|
74
|
+
this.current = v;
|
|
75
|
+
this.gl.uniform4f(this.location, v[0], v[1], v[2], v[3]);
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
class UniformColor extends Uniform {
|
|
81
|
+
constructor(context, location) {
|
|
82
|
+
super(context, location);
|
|
83
|
+
this.current = Color.transparent;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
set(v) {
|
|
87
|
+
if (v.r !== this.current.r || v.g !== this.current.g || v.b !== this.current.b || v.a !== this.current.a) {
|
|
88
|
+
this.current = v;
|
|
89
|
+
this.gl.uniform4f(this.location, v.r, v.g, v.b, v.a);
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
const emptyMat4 = new Float32Array(16);
|
|
95
|
+
class UniformMatrix4f extends Uniform {
|
|
96
|
+
constructor(context, location) {
|
|
97
|
+
super(context, location);
|
|
98
|
+
this.current = emptyMat4;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
set(v) {
|
|
102
|
+
// The vast majority of matrix comparisons that will trip this set
|
|
103
|
+
// happen at i=12 or i=0, so we check those first to avoid lots of
|
|
104
|
+
// unnecessary iteration:
|
|
105
|
+
if (v[12] !== this.current[12] || v[0] !== this.current[0]) {
|
|
106
|
+
this.current = v;
|
|
107
|
+
this.gl.uniformMatrix4fv(this.location, false, v);
|
|
108
|
+
return;
|
|
109
|
+
}
|
|
110
|
+
for (let i = 1; i < 16; i++) {
|
|
111
|
+
if (v[i] !== this.current[i]) {
|
|
112
|
+
this.current = v;
|
|
113
|
+
this.gl.uniformMatrix4fv(this.location, false, v);
|
|
114
|
+
break;
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
module.exports = {
|
|
121
|
+
Uniform,
|
|
122
|
+
Uniform1i,
|
|
123
|
+
Uniform1f,
|
|
124
|
+
Uniform2f,
|
|
125
|
+
Uniform3f,
|
|
126
|
+
Uniform4f,
|
|
127
|
+
UniformColor,
|
|
128
|
+
UniformMatrix4f
|
|
129
|
+
};
|