@luma.gl/webgl 9.0.0-alpha.2 → 9.0.0-alpha.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (454) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts +11 -1
  2. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  3. package/dist/adapter/converters/device-parameters.js +17 -35
  4. package/dist/adapter/converters/device-parameters.js.map +1 -1
  5. package/dist/adapter/converters/renderbuffer-formats.js +1 -5
  6. package/dist/adapter/converters/renderbuffer-formats.js.map +1 -1
  7. package/dist/adapter/converters/sampler-parameters.d.ts +4 -4
  8. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  9. package/dist/adapter/converters/sampler-parameters.js +19 -55
  10. package/dist/adapter/converters/sampler-parameters.js.map +1 -1
  11. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  12. package/dist/adapter/converters/texture-formats.js +13 -66
  13. package/dist/adapter/converters/texture-formats.js.map +1 -1
  14. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  15. package/dist/adapter/converters/vertex-formats.js +2 -8
  16. package/dist/adapter/converters/vertex-formats.js.map +1 -1
  17. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  18. package/dist/adapter/device-helpers/device-features.js +13 -20
  19. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  20. package/dist/adapter/device-helpers/device-limits.js +1 -4
  21. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  22. package/dist/adapter/device-helpers/get-device-info.js +8 -10
  23. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  24. package/dist/adapter/device-helpers/is-old-ie.js +2 -1
  25. package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
  26. package/dist/adapter/helpers/attribute-utils.js +0 -17
  27. package/dist/adapter/helpers/attribute-utils.js.map +1 -1
  28. package/dist/adapter/helpers/get-shader-info.d.ts +9 -0
  29. package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -0
  30. package/dist/adapter/helpers/get-shader-info.js +25 -0
  31. package/dist/adapter/helpers/get-shader-info.js.map +1 -0
  32. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -1
  33. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  34. package/dist/adapter/helpers/get-shader-layout.js +41 -67
  35. package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
  36. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
  37. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  38. package/dist/adapter/helpers/parse-shader-compiler-log.js +0 -7
  39. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  40. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  41. package/dist/adapter/helpers/set-uniform.js +1 -31
  42. package/dist/adapter/helpers/set-uniform.js.map +1 -1
  43. package/dist/adapter/helpers/uniforms.d.ts +1 -1
  44. package/dist/adapter/helpers/uniforms.d.ts.map +1 -1
  45. package/dist/adapter/helpers/uniforms.js +4 -14
  46. package/dist/adapter/helpers/uniforms.js.map +1 -1
  47. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  48. package/dist/adapter/objects/constants-to-keys.js +0 -7
  49. package/dist/adapter/objects/constants-to-keys.js.map +1 -1
  50. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  51. package/dist/adapter/objects/webgl-renderbuffer.js +5 -21
  52. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
  53. package/dist/adapter/objects/webgl-resource.d.ts +2 -4
  54. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  55. package/dist/adapter/objects/webgl-resource.js +14 -67
  56. package/dist/adapter/objects/webgl-resource.js.map +1 -1
  57. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +1 -1
  58. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
  59. package/dist/adapter/objects/webgl-vertex-array-object.js +6 -16
  60. package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -1
  61. package/dist/adapter/resources/webgl-buffer.d.ts +1 -2
  62. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  63. package/dist/adapter/resources/webgl-buffer.js +17 -48
  64. package/dist/adapter/resources/webgl-buffer.js.map +1 -1
  65. package/dist/adapter/resources/webgl-command-buffer.js +2 -17
  66. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
  67. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  68. package/dist/adapter/resources/webgl-command-encoder.js +1 -14
  69. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
  70. package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
  71. package/dist/adapter/resources/webgl-framebuffer.d.ts +1 -1
  72. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  73. package/dist/adapter/resources/webgl-framebuffer.js +9 -67
  74. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
  75. package/dist/adapter/resources/webgl-render-pass.d.ts +1 -1
  76. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  77. package/dist/adapter/resources/webgl-render-pass.js +2 -7
  78. package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
  79. package/dist/adapter/resources/webgl-render-pipeline.d.ts +1 -1
  80. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  81. package/dist/adapter/resources/webgl-render-pipeline.js +50 -139
  82. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
  83. package/dist/adapter/resources/webgl-sampler.d.ts +3 -2
  84. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  85. package/dist/adapter/resources/webgl-sampler.js +4 -12
  86. package/dist/adapter/resources/webgl-sampler.js.map +1 -1
  87. package/dist/adapter/resources/webgl-shader.d.ts +1 -2
  88. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  89. package/dist/adapter/resources/webgl-shader.js +7 -20
  90. package/dist/adapter/resources/webgl-shader.js.map +1 -1
  91. package/dist/adapter/resources/webgl-texture.d.ts +23 -23
  92. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  93. package/dist/adapter/resources/webgl-texture.js +65 -182
  94. package/dist/adapter/resources/webgl-texture.js.map +1 -1
  95. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  96. package/dist/adapter/webgl-canvas-context.js +5 -18
  97. package/dist/adapter/webgl-canvas-context.js.map +1 -1
  98. package/dist/adapter/webgl-device.d.ts +45 -29
  99. package/dist/adapter/webgl-device.d.ts.map +1 -1
  100. package/dist/adapter/webgl-device.js +107 -108
  101. package/dist/adapter/webgl-device.js.map +1 -1
  102. package/dist/classic/accessor.d.ts.map +1 -1
  103. package/dist/classic/accessor.js +11 -35
  104. package/dist/classic/accessor.js.map +1 -1
  105. package/dist/classic/buffer.d.ts +0 -1
  106. package/dist/classic/buffer.d.ts.map +1 -1
  107. package/dist/classic/buffer.js +29 -86
  108. package/dist/classic/buffer.js.map +1 -1
  109. package/dist/classic/typed-array-utils.d.ts +1 -1
  110. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  111. package/dist/classic/typed-array-utils.js +0 -20
  112. package/dist/classic/typed-array-utils.js.map +1 -1
  113. package/dist/context/context/{create-context.d.ts → create-browser-context.d.ts} +2 -1
  114. package/dist/context/context/create-browser-context.d.ts.map +1 -0
  115. package/dist/context/context/{create-context.js → create-browser-context.js} +19 -15
  116. package/dist/context/context/create-browser-context.js.map +1 -0
  117. package/dist/context/context/create-headless-context.d.ts +9 -0
  118. package/dist/context/context/create-headless-context.d.ts.map +1 -0
  119. package/dist/context/context/create-headless-context.js +42 -0
  120. package/dist/context/context/create-headless-context.js.map +1 -0
  121. package/dist/context/context/webgl-checks.js +0 -3
  122. package/dist/context/context/webgl-checks.js.map +1 -1
  123. package/dist/context/debug/spector.d.ts +1 -0
  124. package/dist/context/debug/spector.d.ts.map +1 -1
  125. package/dist/context/debug/spector.js +7 -19
  126. package/dist/context/debug/spector.js.map +1 -1
  127. package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
  128. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  129. package/dist/context/debug/webgl-developer-tools.js +8 -32
  130. package/dist/context/debug/webgl-developer-tools.js.map +1 -1
  131. package/dist/context/parameters/unified-parameter-api.d.ts +6 -5
  132. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  133. package/dist/context/parameters/unified-parameter-api.js +8 -18
  134. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  135. package/dist/context/parameters/webgl-parameter-tables.d.ts +103 -103
  136. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  137. package/dist/context/parameters/webgl-parameter-tables.js +16 -34
  138. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  139. package/dist/context/polyfill/context-data.d.ts +13 -0
  140. package/dist/context/polyfill/context-data.d.ts.map +1 -0
  141. package/dist/context/polyfill/context-data.js +12 -0
  142. package/dist/context/polyfill/context-data.js.map +1 -0
  143. package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
  144. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
  145. package/dist/context/polyfill/get-parameter-polyfill.js +1 -6
  146. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  147. package/dist/context/polyfill/polyfill-context.js +20 -28
  148. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  149. package/dist/context/polyfill/polyfill-table.d.ts +8 -8
  150. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  151. package/dist/context/polyfill/polyfill-table.js +8 -30
  152. package/dist/context/polyfill/polyfill-table.js.map +1 -1
  153. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
  154. package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -70
  155. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  156. package/dist/context/state-tracker/deep-array-equal.js +0 -4
  157. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  158. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  159. package/dist/context/state-tracker/track-context-state.js +15 -50
  160. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  161. package/dist/context/state-tracker/with-parameters.d.ts +2 -1
  162. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  163. package/dist/context/state-tracker/with-parameters.js +7 -9
  164. package/dist/context/state-tracker/with-parameters.js.map +1 -1
  165. package/dist/dist.dev.js +9205 -0
  166. package/dist/index.cjs +5948 -0
  167. package/dist/index.d.ts +6 -6
  168. package/dist/index.d.ts.map +1 -1
  169. package/dist/index.js +24 -26
  170. package/dist/index.js.map +1 -1
  171. package/dist/types/webgl.d.ts +8 -7
  172. package/dist/types/webgl.d.ts.map +1 -1
  173. package/dist/types/webgl.js.map +1 -1
  174. package/dist/types.js.map +1 -1
  175. package/dist.min.js +36 -0
  176. package/package.json +18 -9
  177. package/src/adapter/converters/device-parameters.ts +44 -15
  178. package/src/adapter/converters/sampler-parameters.ts +18 -7
  179. package/src/adapter/converters/texture-formats.ts +18 -16
  180. package/src/adapter/converters/vertex-formats.ts +1 -0
  181. package/src/adapter/device-helpers/device-features.ts +9 -2
  182. package/src/adapter/device-helpers/device-limits.ts +1 -1
  183. package/src/adapter/device-helpers/get-device-info.ts +12 -8
  184. package/src/adapter/helpers/get-shader-info.ts +37 -0
  185. package/src/adapter/helpers/get-shader-layout.ts +58 -36
  186. package/src/adapter/helpers/parse-shader-compiler-log.ts +2 -2
  187. package/src/adapter/helpers/set-uniform.ts +3 -1
  188. package/src/adapter/helpers/uniforms.ts +21 -10
  189. package/src/adapter/objects/constants-to-keys.ts +4 -1
  190. package/src/adapter/objects/webgl-renderbuffer.ts +5 -5
  191. package/src/adapter/objects/webgl-resource.ts +7 -12
  192. package/src/adapter/objects/webgl-vertex-array-object.ts +5 -5
  193. package/src/adapter/resources/webgl-buffer.ts +14 -14
  194. package/src/adapter/resources/webgl-command-encoder.ts +5 -5
  195. package/src/adapter/resources/webgl-framebuffer.ts +14 -11
  196. package/src/adapter/resources/webgl-render-pass.ts +2 -1
  197. package/src/adapter/resources/webgl-render-pipeline.ts +83 -71
  198. package/src/adapter/resources/webgl-sampler.ts +10 -4
  199. package/src/adapter/resources/webgl-shader.ts +9 -8
  200. package/src/adapter/resources/webgl-texture.ts +51 -41
  201. package/src/adapter/webgl-canvas-context.ts +5 -6
  202. package/src/adapter/webgl-device.ts +144 -60
  203. package/src/classic/accessor.ts +1 -14
  204. package/src/classic/buffer.ts +14 -21
  205. package/src/classic/typed-array-utils.ts +4 -2
  206. package/src/context/context/{create-context.ts → create-browser-context.ts} +17 -7
  207. package/src/context/context/create-headless-context.ts +48 -0
  208. package/src/context/debug/spector.ts +6 -5
  209. package/src/context/debug/webgl-developer-tools.ts +13 -13
  210. package/src/context/parameters/unified-parameter-api.ts +17 -11
  211. package/src/context/parameters/webgl-parameter-tables.ts +113 -94
  212. package/src/context/polyfill/context-data.ts +27 -0
  213. package/src/context/polyfill/get-parameter-polyfill.ts +7 -6
  214. package/src/context/polyfill/polyfill-context.ts +6 -8
  215. package/src/context/polyfill/polyfill-table.ts +16 -14
  216. package/src/context/polyfill/polyfill-vertex-array-object.ts +2 -0
  217. package/src/context/state-tracker/track-context-state.ts +13 -12
  218. package/src/context/state-tracker/with-parameters.ts +8 -2
  219. package/src/index.ts +14 -12
  220. package/src/types/webgl.ts +10 -7
  221. package/dist/bundle.d.ts +0 -2
  222. package/dist/bundle.d.ts.map +0 -1
  223. package/dist/bundle.js +0 -5
  224. package/dist/bundle.js.map +0 -1
  225. package/dist/context/context/context-state.d.ts +0 -18
  226. package/dist/context/context/context-state.d.ts.map +0 -1
  227. package/dist/context/context/context-state.js +0 -26
  228. package/dist/context/context/context-state.js.map +0 -1
  229. package/dist/context/context/create-context.d.ts.map +0 -1
  230. package/dist/context/context/create-context.js.map +0 -1
  231. package/dist/context/context/device-pixels.d.ts +0 -25
  232. package/dist/context/context/device-pixels.d.ts.map +0 -1
  233. package/dist/context/context/device-pixels.js +0 -98
  234. package/dist/context/context/device-pixels.js.map +0 -1
  235. package/dist/es5/adapter/converters/device-parameters.js +0 -170
  236. package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
  237. package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
  238. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
  239. package/dist/es5/adapter/converters/sampler-parameters.js +0 -226
  240. package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
  241. package/dist/es5/adapter/converters/texture-formats.js +0 -1031
  242. package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
  243. package/dist/es5/adapter/converters/vertex-formats.js +0 -45
  244. package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
  245. package/dist/es5/adapter/device-helpers/device-features.js +0 -144
  246. package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
  247. package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
  248. package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
  249. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
  250. package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
  251. package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -16
  252. package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
  253. package/dist/es5/adapter/helpers/attribute-utils.js +0 -91
  254. package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
  255. package/dist/es5/adapter/helpers/get-shader-layout.js +0 -371
  256. package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
  257. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -72
  258. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  259. package/dist/es5/adapter/helpers/set-uniform.js +0 -125
  260. package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
  261. package/dist/es5/adapter/helpers/uniforms.js +0 -112
  262. package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
  263. package/dist/es5/adapter/objects/constants-to-keys.js +0 -54
  264. package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
  265. package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -150
  266. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
  267. package/dist/es5/adapter/objects/webgl-resource.js +0 -292
  268. package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
  269. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -137
  270. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  271. package/dist/es5/adapter/resources/webgl-buffer.js +0 -243
  272. package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
  273. package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -96
  274. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
  275. package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -98
  276. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
  277. package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
  278. package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
  279. package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -345
  280. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
  281. package/dist/es5/adapter/resources/webgl-render-pass.js +0 -61
  282. package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
  283. package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -505
  284. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
  285. package/dist/es5/adapter/resources/webgl-sampler.js +0 -96
  286. package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
  287. package/dist/es5/adapter/resources/webgl-shader.js +0 -149
  288. package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
  289. package/dist/es5/adapter/resources/webgl-texture.js +0 -986
  290. package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
  291. package/dist/es5/adapter/webgl-canvas-context.js +0 -97
  292. package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
  293. package/dist/es5/adapter/webgl-device.js +0 -399
  294. package/dist/es5/adapter/webgl-device.js.map +0 -1
  295. package/dist/es5/bundle.js +0 -7
  296. package/dist/es5/bundle.js.map +0 -1
  297. package/dist/es5/classic/accessor.js +0 -181
  298. package/dist/es5/classic/accessor.js.map +0 -1
  299. package/dist/es5/classic/buffer.js +0 -470
  300. package/dist/es5/classic/buffer.js.map +0 -1
  301. package/dist/es5/classic/typed-array-utils.js +0 -126
  302. package/dist/es5/classic/typed-array-utils.js.map +0 -1
  303. package/dist/es5/context/context/context-state.js +0 -31
  304. package/dist/es5/context/context/context-state.js.map +0 -1
  305. package/dist/es5/context/context/create-context.js +0 -69
  306. package/dist/es5/context/context/create-context.js.map +0 -1
  307. package/dist/es5/context/context/device-pixels.js +0 -115
  308. package/dist/es5/context/context/device-pixels.js.map +0 -1
  309. package/dist/es5/context/context/webgl-checks.js +0 -54
  310. package/dist/es5/context/context/webgl-checks.js.map +0 -1
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package/dist/esm/index.js DELETED
@@ -1,27 +0,0 @@
1
- import '@luma.gl/api';
2
- import './init';
3
- export { default as WebGLDevice } from './adapter/webgl-device';
4
- export { default as WebGLCanvasContext } from './adapter/webgl-canvas-context';
5
- export { default as Accessor } from './classic/accessor';
6
- export { default as Buffer } from './classic/buffer';
7
- export { default as WEBGLResource, default as WebGLResource } from './adapter/objects/webgl-resource';
8
- export { default as WEBGLBuffer } from './adapter/resources/webgl-buffer';
9
- export { default as WEBGLTexture } from './adapter/resources/webgl-texture';
10
- export { default as WEBGLShader } from './adapter/resources/webgl-shader';
11
- export { default as WEBGLSampler } from './adapter/resources/webgl-sampler';
12
- export { default as WEBGLFramebuffer } from './adapter/resources/webgl-framebuffer';
13
- export { default as WEBGLRenderPipeline } from './adapter/resources/webgl-render-pipeline';
14
- export { default as WEBGLCommandEncoder } from './adapter/resources/webgl-command-encoder';
15
- export { default as WEBGLRenderPass } from './adapter/resources/webgl-render-pass';
16
- export { default as WEBGLRenderbuffer } from './adapter/objects/webgl-renderbuffer';
17
- export { default as WEBGLVertexArrayObject } from './adapter/objects/webgl-vertex-array-object';
18
- export { isWebGL, isWebGL2, getWebGL2Context, assertWebGLContext, assertWebGL2Context } from './context/context/webgl-checks';
19
- export { cssToDeviceRatio, cssToDevicePixels } from './context/context/device-pixels';
20
- export { setDeviceParameters, withDeviceParameters } from './adapter/converters/device-parameters';
21
- export { getParameters, setParameters, resetParameters } from './context/parameters/unified-parameter-api';
22
- export { withParameters } from './context/state-tracker/with-parameters';
23
- export { trackContextState, pushContextState, popContextState } from './context/state-tracker/track-context-state';
24
- export { polyfillContext } from './context/polyfill/polyfill-context';
25
- export { getShaderLayout, getProgramBindings } from './adapter/helpers/get-shader-layout';
26
- export { _checkFloat32ColorAttachment } from './adapter/converters/texture-formats';
27
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
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package/dist/esm/init.js DELETED
@@ -1,4 +0,0 @@
1
- import { luma } from '@luma.gl/api';
2
- import WebGLDevice from './adapter/webgl-device';
3
- luma.registerDevices([WebGLDevice]);
4
- //# sourceMappingURL=init.js.map
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- {"version":3,"sources":["../../src/init.ts"],"names":["luma","WebGLDevice","registerDevices"],"mappings":"AAAA,SAAQA,IAAR,QAAmB,cAAnB;AACA,OAAOC,WAAP,MAAwB,wBAAxB;AAEAD,IAAI,CAACE,eAAL,CAAqB,CAACD,WAAD,CAArB","sourcesContent":["import {luma} from '@luma.gl/api';\nimport WebGLDevice from './adapter/webgl-device';\n\nluma.registerDevices([WebGLDevice]);\n"],"file":"init.js"}
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1
- import GL from '@luma.gl/constants';
2
- //# sourceMappingURL=webgl.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/types/webgl.ts"],"names":["GL"],"mappings":"AACA,OAAOA,EAAP,MAAe,oBAAf","sourcesContent":["import type {NumberArray} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\n\ntype Framebuffer = any;\n\nexport type GLDrawMode =\n | GL.POINTS\n | GL.LINES\n | GL.LINE_STRIP\n | GL.LINE_LOOP\n | GL.TRIANGLES\n | GL.TRIANGLE_STRIP\n | GL.TRIANGLE_FAN;\n\nexport type GLPrimitive = GL.POINTS | GL.LINES | GL.TRIANGLES;\n\nexport type GLType =\n | GL.FLOAT\n | GL.UNSIGNED_SHORT\n | GL.UNSIGNED_INT\n | GL.UNSIGNED_BYTE\n | GL.BYTE\n | GL.SHORT\n | GL.INT;\n\nexport type GLPackedType =\n | GL.UNSIGNED_SHORT_5_6_5\n | GL.UNSIGNED_SHORT_4_4_4_4\n | GL.UNSIGNED_SHORT_5_5_5_1;\n\nexport type GLUniformType = GLSamplerType | GLCompositeType;\n\nexport type GLSamplerType =\n | GL.SAMPLER_2D\n | GL.SAMPLER_CUBE\n | GL.SAMPLER_3D\n | GL.SAMPLER_2D_SHADOW\n | GL.SAMPLER_2D_ARRAY\n | GL.SAMPLER_2D_ARRAY_SHADOW\n | GL.SAMPLER_CUBE_SHADOW\n | GL.INT_SAMPLER_2D\n | GL.INT_SAMPLER_3D\n | GL.INT_SAMPLER_CUBE\n | GL.INT_SAMPLER_2D_ARRAY\n | GL.UNSIGNED_INT_SAMPLER_2D\n | GL.UNSIGNED_INT_SAMPLER_3D\n | GL.UNSIGNED_INT_SAMPLER_CUBE\n | GL.UNSIGNED_INT_SAMPLER_2D_ARRAY;\n\n// Composite types table\nexport type GLCompositeType =\n | GL.FLOAT\n | GL.FLOAT_VEC2\n | GL.FLOAT_VEC3\n | GL.FLOAT_VEC4\n | GL.INT\n | GL.INT_VEC2\n | GL.INT_VEC3\n | GL.INT_VEC4\n | GL.UNSIGNED_INT\n | GL.UNSIGNED_INT_VEC2\n | GL.UNSIGNED_INT_VEC3\n | GL.UNSIGNED_INT_VEC4\n | GL.BOOL\n | GL.BOOL_VEC2\n | GL.BOOL_VEC3\n | GL.BOOL_VEC4\n | GL.FLOAT_MAT2\n | GL.FLOAT_MAT2x3\n | GL.FLOAT_MAT2x4\n | GL.FLOAT_MAT3x2\n | GL.FLOAT_MAT3\n | GL.FLOAT_MAT3x4\n | GL.FLOAT_MAT4x2\n | GL.FLOAT_MAT4x3\n | GL.FLOAT_MAT4;\n\nexport type GLFunction =\n | GL.NEVER\n | GL.LESS\n | GL.EQUAL\n | GL.LEQUAL\n | GL.GREATER\n | GL.NOTEQUAL\n | GL.GEQUAL\n | GL.ALWAYS;\n\nexport type GLBlendEquation =\n | GL.FUNC_ADD\n | GL.FUNC_SUBTRACT\n | GL.FUNC_REVERSE_SUBTRACT\n | GL.MIN_EXT\n | GL.MAX_EXT;\n\nexport type GLBlendFunction =\n | GL.ZERO\n | GL.ONE\n | GL.SRC_COLOR\n | GL.ONE_MINUS_SRC_COLOR\n | GL.DST_COLOR\n | GL.ONE_MINUS_DST_COLOR\n | GL.SRC_ALPHA\n | GL.ONE_MINUS_SRC_ALPHA\n | GL.DST_ALPHA\n | GL.ONE_MINUS_DST_ALPHA\n | GL.CONSTANT_COLOR\n | GL.ONE_MINUS_CONSTANT_COLOR\n | GL.CONSTANT_ALPHA\n | GL.ONE_MINUS_CONSTANT_ALPHA\n | GL.SRC_ALPHA_SATURATE;\n\nexport type GLStencilOp =\n | GL.KEEP\n | GL.ZERO\n | GL.REPLACE\n | GL.INCR\n | GL.INCR_WRAP\n | GL.DECR\n | GL.DECR_WRAP\n | GL.INVERT;\n\n/** Parameters for textures and samplers */\nexport type WebGLSamplerParameters = {\n [GL.TEXTURE_WRAP_S]?: GL.CLAMP_TO_EDGE | GL.REPEAT | GL.MIRRORED_REPEAT;\n [GL.TEXTURE_WRAP_T]?: GL.CLAMP_TO_EDGE | GL.REPEAT | GL.MIRRORED_REPEAT;\n [GL.TEXTURE_WRAP_R]?: GL.CLAMP_TO_EDGE | GL.REPEAT | GL.MIRRORED_REPEAT;\n [GL.TEXTURE_MAG_FILTER]?: GL.NEAREST | GL.LINEAR;\n [GL.TEXTURE_MIN_FILTER]?:\n | GL.NEAREST\n | GL.LINEAR\n | GL.NEAREST_MIPMAP_NEAREST\n | GL.NEAREST_MIPMAP_LINEAR\n | GL.LINEAR_MIPMAP_NEAREST\n | GL.LINEAR_MIPMAP_LINEAR;\n [GL.TEXTURE_MIN_LOD]?: number;\n [GL.TEXTURE_MAX_LOD]?: number;\n [GL.TEXTURE_COMPARE_FUNC]?: number; // COMPARE_FUNC);\n [GL.TEXTURE_MAX_ANISOTROPY_EXT]?: number; //\n};\n\n/**\n * All global WebGL values set by a variety of setter gl.enable ...\n */\nexport type GLValueParameters = {\n [GL.BLEND]?: boolean;\n [GL.BLEND_COLOR]?: [number, number, number, number] | NumberArray;\n [GL.BLEND_EQUATION_RGB]?: GLBlendEquation;\n [GL.BLEND_EQUATION_ALPHA]?: GLBlendEquation;\n [GL.BLEND_SRC_RGB]?: GLBlendFunction;\n [GL.BLEND_DST_RGB]?: GLBlendFunction;\n [GL.BLEND_SRC_ALPHA]?: GLBlendFunction;\n [GL.BLEND_DST_ALPHA]?: GLBlendFunction;\n [GL.COLOR_CLEAR_VALUE]?: [number, number, number, number] | NumberArray;\n [GL.COLOR_WRITEMASK]?: [boolean, boolean, boolean, boolean] | boolean[];\n [GL.CULL_FACE]?: boolean;\n [GL.CULL_FACE_MODE]?: GL.FRONT | GL.BACK | GL.FRONT_AND_BACK;\n [GL.DEPTH_TEST]?: boolean;\n [GL.DEPTH_CLEAR_VALUE]?: number;\n [GL.DEPTH_FUNC]?: GLFunction;\n [GL.DEPTH_RANGE]?: [number, number] | NumberArray;\n [GL.DEPTH_WRITEMASK]?: boolean;\n [GL.DITHER]?: boolean;\n [GL.FRAGMENT_SHADER_DERIVATIVE_HINT]?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n [GL.CURRENT_PROGRAM]?: WebGLProgram | null;\n [GL.FRAMEBUFFER_BINDING]?: WebGLFramebuffer | null;\n [GL.RENDERBUFFER_BINDING]?: WebGLRenderbuffer | null;\n [GL.TRANSFORM_FEEDBACK_BINDING]?: WebGLTransformFeedback | null;\n [GL.VERTEX_ARRAY_BINDING]?: WebGLVertexArrayObject | null;\n [GL.ARRAY_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.COPY_READ_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.COPY_WRITE_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.PIXEL_PACK_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.PIXEL_UNPACK_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.TEXTURE_BINDING_2D]?: WebGLTexture | null;\n [GL.TEXTURE_BINDING_2D_ARRAY]?: WebGLTexture | null;\n [GL.TEXTURE_BINDING_3D]?: WebGLTexture | null;\n [GL.TEXTURE_BINDING_CUBE_MAP]?: WebGLTexture | null;\n [GL.FRONT_FACE]?: GL.CW | GL.CCW;\n [GL.GENERATE_MIPMAP_HINT]?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n [GL.LINE_WIDTH]?: number;\n [GL.POLYGON_OFFSET_FILL]?: boolean;\n [GL.POLYGON_OFFSET_FACTOR]?: number;\n [GL.POLYGON_OFFSET_UNITS]?: number;\n [GL.SAMPLE_ALPHA_TO_COVERAGE]?: boolean;\n [GL.SAMPLE_COVERAGE]?: boolean;\n [GL.RASTERIZER_DISCARD]?: boolean;\n [GL.SAMPLE_COVERAGE_VALUE]?: number;\n [GL.SAMPLE_COVERAGE_INVERT]?: boolean;\n [GL.SCISSOR_TEST]?: boolean;\n [GL.SCISSOR_BOX]?: [number, number, number, number] | NumberArray;\n [GL.STENCIL_TEST]?: boolean;\n [GL.STENCIL_CLEAR_VALUE]?: number;\n [GL.STENCIL_WRITEMASK]?: number;\n [GL.STENCIL_BACK_WRITEMASK]?: number;\n [GL.STENCIL_FUNC]?: GLFunction;\n [GL.STENCIL_REF]?: GLFunction;\n [GL.STENCIL_VALUE_MASK]?: GLFunction;\n [GL.STENCIL_BACK_FUNC]?: GLFunction;\n [GL.STENCIL_BACK_REF]?: GLFunction;\n [GL.STENCIL_BACK_VALUE_MASK]?: GLFunction;\n [GL.STENCIL_FAIL]?: GLStencilOp;\n [GL.STENCIL_PASS_DEPTH_FAIL]?: GLStencilOp;\n [GL.STENCIL_PASS_DEPTH_PASS]?: GLStencilOp;\n [GL.STENCIL_BACK_FAIL]?: GLStencilOp;\n [GL.STENCIL_BACK_PASS_DEPTH_FAIL]?: GLStencilOp;\n [GL.STENCIL_BACK_PASS_DEPTH_PASS]?: GLStencilOp;\n [GL.VIEWPORT]?: [number, number, number, number] | NumberArray;\n\n // WEBGL1 PIXEL PACK/UNPACK MODES\n [GL.PACK_ALIGNMENT]?: number;\n [GL.UNPACK_ALIGNMENT]?: number;\n [GL.UNPACK_FLIP_Y_WEBGL]?: boolean;\n [GL.UNPACK_PREMULTIPLY_ALPHA_WEBGL]?: boolean;\n [GL.UNPACK_COLORSPACE_CONVERSION_WEBGL]?: GL.NONE | GL.BROWSER_DEFAULT_WEBGL;\n\n // WEBGL2 PIXEL PACK/UNPACK MODES\n // RASTERIZER_DISCARD ...\n [GL.PACK_ROW_LENGTH]?: number;\n [GL.PACK_SKIP_PIXELS]?: number;\n [GL.PACK_SKIP_ROWS]?: number;\n [GL.READ_FRAMEBUFFER_BINDING]?: Framebuffer | null;\n [GL.UNPACK_ROW_LENGTH]?: number;\n [GL.UNPACK_IMAGE_HEIGHT]?: number;\n [GL.UNPACK_SKIP_PIXELS]?: number;\n [GL.UNPACK_SKIP_ROWS]?: number;\n [GL.UNPACK_SKIP_IMAGES]?: number;\n};\n\nexport type GLFunctionParameters = {\n // Function-style setters\n framebuffer?: Framebuffer | null;\n blend?: boolean;\n blendColor?: [number, number, number, number] | NumberArray;\n blendEquation?: GLBlendEquation | [GLBlendEquation, GLBlendEquation];\n blendFunc?:\n | [GLBlendFunction, GLBlendFunction]\n | [GLBlendFunction, GLBlendFunction, GLBlendFunction, GLBlendFunction];\n\n clearColor?: [number, number, number, number] | NumberArray;\n clearDepth?: number;\n clearStencil?: number;\n\n colorMask?: [boolean, boolean, boolean, boolean];\n\n cull?: boolean;\n cullFace?: GL.FRONT | GL.BACK | GL.FRONT_AND_BACK;\n\n depthTest?: boolean;\n depthFunc?: GLFunction;\n depthMask?: boolean;\n depthRange?: [number, number] | NumberArray;\n\n dither?: boolean;\n\n derivativeHint?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n\n frontFace?: GL.CW | GL.CCW;\n\n mipmapHint?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n\n lineWidth?: number;\n\n polygonOffsetFill?: boolean;\n polygonOffset?: [number, number];\n\n sampleCoverage?: [number, boolean];\n\n scissorTest?: boolean;\n scissor?: [number, number, number, number] | NumberArray;\n\n stencilTest?: boolean;\n stencilMask?: number | [number, number];\n stencilFunc?:\n | [GLFunction, number, number]\n | [GLFunction, number, number, GLFunction, number, number];\n stencilOp?:\n | [GLStencilOp, GLStencilOp, GLStencilOp]\n | [GLStencilOp, GLStencilOp, GLStencilOp, GLStencilOp, GLStencilOp, GLStencilOp];\n viewport?: [number, number, number, number] | NumberArray;\n};\n\n/** WebGL style parameters object (with both GL constants and function style fields) */\nexport type GLParameters = GLValueParameters | GLFunctionParameters;\n"],"file":"webgl.js"}
package/dist/esm/types.js DELETED
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=types.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":[],"names":[],"mappings":"","sourcesContent":[],"file":"types.js"}
package/dist/init.d.ts DELETED
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=init.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"init.d.ts","sourceRoot":"","sources":["../src/init.ts"],"names":[],"mappings":""}
package/dist/init.js DELETED
@@ -1,4 +0,0 @@
1
- import { luma } from '@luma.gl/api';
2
- import WebGLDevice from './adapter/webgl-device';
3
- luma.registerDevices([WebGLDevice]);
4
- //# sourceMappingURL=init.js.map
package/dist/init.js.map DELETED
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/init.ts"],"names":["luma","WebGLDevice","registerDevices"],"mappings":"AAAA,SAAQA,IAAR,QAAmB,cAAnB;AACA,OAAOC,WAAP,MAAwB,wBAAxB;AAEAD,IAAI,CAACE,eAAL,CAAqB,CAACD,WAAD,CAArB","sourcesContent":["import {luma} from '@luma.gl/api';\nimport WebGLDevice from './adapter/webgl-device';\n\nluma.registerDevices([WebGLDevice]);\n"],"file":"init.js"}
package/src/bundle.ts DELETED
@@ -1,4 +0,0 @@
1
- // @ts-nocheck
2
- const moduleExports = require('./index');
3
- globalThis.luma = globalThis.luma || {};
4
- module.exports = Object.assign(globalThis.luma, moduleExports);
@@ -1,41 +0,0 @@
1
- /**
2
- * Stores luma.gl specific state associated with a context
3
- */
4
- export interface ContextState {
5
- _canvasSizeInfo: {
6
- clientWidth: number;
7
- clientHeight: number;
8
- devicePixelRatio: number;
9
- };
10
- _polyfilled: boolean;
11
- _extensions: Record<string, any>;
12
- }
13
-
14
- /**
15
- * Gets luma.gl specific state from a context
16
- * @returns context state
17
- */
18
- export function getContextState(gl: WebGLRenderingContext): ContextState {
19
- // @ts-expect-error
20
- const {device, luma} = gl;
21
- if (device) {
22
- return device as ContextState;
23
- }
24
- if (!luma) {
25
- const contextState: ContextState = {
26
- _canvasSizeInfo: {
27
- clientWidth: 0,
28
- clientHeight: 0,
29
- devicePixelRatio: 1,
30
- },
31
- _polyfilled: false,
32
- _extensions: {}
33
- };
34
- // @ts-expect-error
35
- gl.luma = contextState;
36
- }
37
- throw new Error('context state without device');
38
-
39
- // // @ts-expect-error
40
- // return gl.luma;
41
- }
@@ -1,152 +0,0 @@
1
- import {log} from '@luma.gl/api';
2
- import {getContextState} from './context-state';
3
-
4
- /**
5
- * Returns multiplier need to convert CSS size to Device size
6
- */
7
- export function cssToDeviceRatio(gl: WebGLRenderingContext): number {
8
- const state = getContextState(gl);
9
-
10
- if (gl.canvas && state) {
11
- // For headless gl we might have used custom width and height
12
- // hence use cached clientWidth
13
- const {clientWidth} = state._canvasSizeInfo;
14
- return clientWidth ? gl.drawingBufferWidth / clientWidth : 1;
15
- }
16
- // use default device pixel ratio
17
- return 1;
18
- }
19
-
20
- /**
21
- * Maps CSS pixel position to device pixel position
22
- */
23
- export function cssToDevicePixels(
24
- gl: WebGLRenderingContext,
25
- cssPixel: number[],
26
- yInvert: boolean = true
27
- ): {
28
- x: number;
29
- y: number;
30
- width: number;
31
- height: number;
32
- } {
33
- const ratio = cssToDeviceRatio(gl);
34
- const width = gl.drawingBufferWidth;
35
- const height = gl.drawingBufferHeight;
36
- return scalePixels(cssPixel, ratio, width, height, yInvert);
37
- }
38
-
39
- /**
40
- * Calulates device pixel ratio, used during context creation
41
- *
42
- * @param useDevicePixels - boolean or a number
43
- * @return - device pixel ratio
44
- */
45
- export function getDevicePixelRatio(useDevicePixels: boolean | number): number {
46
- const windowRatio = typeof window === 'undefined' ? 1 : window.devicePixelRatio || 1;
47
- if (Number.isFinite(useDevicePixels)) {
48
- // @ts-expect-error Can no longer be boolean after previous line
49
- return useDevicePixels <= 0 ? 1 : useDevicePixels;
50
- }
51
- return useDevicePixels ? windowRatio : 1;
52
- }
53
-
54
- // use devicePixelRatio to set canvas width and height
55
- export function setDevicePixelRatio(gl: WebGLRenderingContext, devicePixelRatio: number, options: {width?: number, height?: number} = {}) {
56
- // NOTE: if options.width and options.height not used remove in v8
57
- let clientWidth = 'width' in options ? options.width : gl.canvas.clientWidth;
58
- let clientHeight = 'height' in options ? options.height : gl.canvas.clientHeight;
59
-
60
- if (!clientWidth || !clientHeight) {
61
- log.log(1, 'Canvas clientWidth/clientHeight is 0')();
62
- // by forcing devicePixel ratio to 1, we do not scale gl.canvas.width and height in each frame.
63
- devicePixelRatio = 1;
64
- clientWidth = gl.canvas.width || 1;
65
- clientHeight = gl.canvas.height || 1;
66
- }
67
-
68
- const contextState = getContextState(gl);
69
- const cachedSize = contextState._canvasSizeInfo;
70
- // Check if canvas needs to be resized
71
- if (
72
- cachedSize.clientWidth !== clientWidth ||
73
- cachedSize.clientHeight !== clientHeight ||
74
- cachedSize.devicePixelRatio !== devicePixelRatio
75
- ) {
76
- let clampedPixelRatio = devicePixelRatio;
77
-
78
- const canvasWidth = Math.floor(clientWidth * clampedPixelRatio);
79
- const canvasHeight = Math.floor(clientHeight * clampedPixelRatio);
80
- gl.canvas.width = canvasWidth;
81
- gl.canvas.height = canvasHeight;
82
-
83
- // Note: when devicePixelRatio is too high, it is possible we might hit system limit for
84
- // drawing buffer width and hight, in those cases they get clamped and resulting aspect ration may not be maintained
85
- // for those cases, reduce devicePixelRatio.
86
- if (gl.drawingBufferWidth !== canvasWidth || gl.drawingBufferHeight !== canvasHeight) {
87
- log.warn(`Device pixel ratio clamped`)();
88
- clampedPixelRatio = Math.min(
89
- gl.drawingBufferWidth / clientWidth,
90
- gl.drawingBufferHeight / clientHeight
91
- );
92
-
93
- gl.canvas.width = Math.floor(clientWidth * clampedPixelRatio);
94
- gl.canvas.height = Math.floor(clientHeight * clampedPixelRatio);
95
- }
96
-
97
- Object.assign(contextState._canvasSizeInfo, {clientWidth, clientHeight, devicePixelRatio});
98
- }
99
- }
100
-
101
-
102
- // PRIVATE
103
-
104
- function scalePixels(pixel: number[], ratio: number, width: number, height: number, yInvert: boolean): {
105
- x: number;
106
- y: number;
107
- width: number;
108
- height: number;
109
- } {
110
- const x = scaleX(pixel[0], ratio, width);
111
- let y = scaleY(pixel[1], ratio, height, yInvert);
112
-
113
- // Find boundaries of next pixel to provide valid range of device pixel locaitons
114
-
115
- let t = scaleX(pixel[0] + 1, ratio, width);
116
- // If next pixel's position is clamped to boundary, use it as is, otherwise subtract 1 for current pixel boundary
117
- const xHigh = t === width - 1 ? t : t - 1;
118
-
119
- t = scaleY(pixel[1] + 1, ratio, height, yInvert);
120
- let yHigh;
121
- if (yInvert) {
122
- // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range
123
- t = t === 0 ? t : t + 1;
124
- // swap y and yHigh
125
- yHigh = y;
126
- y = t;
127
- } else {
128
- // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range
129
- yHigh = t === height - 1 ? t : t - 1;
130
- // y remains same
131
- }
132
- return {
133
- x,
134
- y,
135
- // when ratio < 1, current css pixel and next css pixel may point to same device pixel, set width/height to 1 in those cases.
136
- width: Math.max(xHigh - x + 1, 1),
137
- height: Math.max(yHigh - y + 1, 1)
138
- };
139
- }
140
-
141
- function scaleX(x: number, ratio: number, width: number): number {
142
- // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit
143
- const r = Math.min(Math.round(x * ratio), width - 1);
144
- return r;
145
- }
146
-
147
- function scaleY(y: number, ratio: number, height: number, yInvert: boolean): number {
148
- // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit
149
- return yInvert
150
- ? Math.max(0, height - 1 - Math.round(y * ratio))
151
- : Math.min(Math.round(y * ratio), height - 1);
152
- }
package/src/init.ts DELETED
@@ -1,4 +0,0 @@
1
- import {luma} from '@luma.gl/api';
2
- import WebGLDevice from './adapter/webgl-device';
3
-
4
- luma.registerDevices([WebGLDevice]);