@luma.gl/webgl 9.0.0-alpha.16 → 9.0.0-alpha.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (417) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  2. package/dist/adapter/converters/device-parameters.js +117 -200
  3. package/dist/adapter/converters/device-parameters.js.map +1 -0
  4. package/dist/adapter/converters/renderbuffer-formats.d.ts +1 -1
  5. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -1
  6. package/dist/adapter/converters/renderbuffer-formats.js +172 -62
  7. package/dist/adapter/converters/renderbuffer-formats.js.map +1 -0
  8. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  9. package/dist/adapter/converters/sampler-parameters.js +151 -149
  10. package/dist/adapter/converters/sampler-parameters.js.map +1 -0
  11. package/dist/adapter/converters/texture-formats.d.ts +2 -2
  12. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  13. package/dist/adapter/converters/texture-formats.js +847 -438
  14. package/dist/adapter/converters/texture-formats.js.map +1 -0
  15. package/dist/adapter/converters/vertex-formats.js +24 -15
  16. package/dist/adapter/converters/vertex-formats.js.map +1 -0
  17. package/dist/adapter/device-helpers/device-features.js +84 -120
  18. package/dist/adapter/device-helpers/device-features.js.map +1 -0
  19. package/dist/adapter/device-helpers/device-limits.d.ts +1 -1
  20. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  21. package/dist/adapter/device-helpers/device-limits.js +83 -88
  22. package/dist/adapter/device-helpers/device-limits.js.map +1 -0
  23. package/dist/adapter/device-helpers/get-device-info.js +37 -42
  24. package/dist/adapter/device-helpers/get-device-info.js.map +1 -0
  25. package/dist/adapter/device-helpers/is-old-ie.js +8 -10
  26. package/dist/adapter/device-helpers/is-old-ie.js.map +1 -0
  27. package/dist/adapter/helpers/attribute-utils.js +57 -50
  28. package/dist/adapter/helpers/attribute-utils.js.map +1 -0
  29. package/dist/adapter/helpers/get-shader-info.d.ts +1 -1
  30. package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -1
  31. package/dist/adapter/helpers/get-shader-info.js +19 -21
  32. package/dist/adapter/helpers/get-shader-info.js.map +1 -0
  33. package/dist/adapter/helpers/get-shader-layout.js +251 -310
  34. package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
  35. package/dist/adapter/helpers/parse-shader-compiler-log.js +26 -32
  36. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  37. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  38. package/dist/adapter/helpers/set-uniform.js +80 -67
  39. package/dist/adapter/helpers/set-uniform.js.map +1 -0
  40. package/dist/adapter/helpers/uniforms.js +75 -80
  41. package/dist/adapter/helpers/uniforms.js.map +1 -0
  42. package/dist/adapter/objects/constants-to-keys.js +26 -33
  43. package/dist/adapter/objects/constants-to-keys.js.map +1 -0
  44. package/dist/adapter/objects/webgl-renderbuffer.d.ts +1 -1
  45. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  46. package/dist/adapter/objects/webgl-renderbuffer.js +70 -67
  47. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -0
  48. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  49. package/dist/adapter/objects/webgl-resource.js +158 -213
  50. package/dist/adapter/objects/webgl-resource.js.map +1 -0
  51. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +1 -1
  52. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
  53. package/dist/adapter/objects/webgl-vertex-array-object.js +66 -74
  54. package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  55. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  56. package/dist/adapter/resources/webgl-buffer.js +118 -150
  57. package/dist/adapter/resources/webgl-buffer.js.map +1 -0
  58. package/dist/adapter/resources/webgl-command-buffer.d.ts +5 -5
  59. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  60. package/dist/adapter/resources/webgl-command-buffer.js +41 -40
  61. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
  62. package/dist/adapter/resources/webgl-command-encoder.js +37 -26
  63. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
  64. package/dist/adapter/resources/webgl-external-texture.js +1 -91
  65. package/dist/adapter/resources/webgl-external-texture.js.map +1 -0
  66. package/dist/adapter/resources/webgl-framebuffer.d.ts +2 -2
  67. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  68. package/dist/adapter/resources/webgl-framebuffer.js +198 -231
  69. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
  70. package/dist/adapter/resources/webgl-render-pass.js +11 -8
  71. package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
  72. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  73. package/dist/adapter/resources/webgl-render-pipeline.js +289 -316
  74. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
  75. package/dist/adapter/resources/webgl-sampler.js +35 -42
  76. package/dist/adapter/resources/webgl-sampler.js.map +1 -0
  77. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  78. package/dist/adapter/resources/webgl-shader.js +53 -57
  79. package/dist/adapter/resources/webgl-shader.js.map +1 -0
  80. package/dist/adapter/resources/webgl-texture.d.ts +4 -4
  81. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  82. package/dist/adapter/resources/webgl-texture.js +697 -661
  83. package/dist/adapter/resources/webgl-texture.js.map +1 -0
  84. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  85. package/dist/adapter/webgl-canvas-context.js +35 -55
  86. package/dist/adapter/webgl-canvas-context.js.map +1 -0
  87. package/dist/adapter/webgl-device.d.ts +5 -0
  88. package/dist/adapter/webgl-device.d.ts.map +1 -1
  89. package/dist/adapter/webgl-device.js +270 -287
  90. package/dist/adapter/webgl-device.js.map +1 -0
  91. package/dist/classic/accessor.js +103 -120
  92. package/dist/classic/accessor.js.map +1 -0
  93. package/dist/classic/buffer.d.ts +1 -1
  94. package/dist/classic/buffer.d.ts.map +1 -1
  95. package/dist/classic/buffer.js +300 -325
  96. package/dist/classic/buffer.js.map +1 -0
  97. package/dist/classic/typed-array-utils.d.ts +1 -1
  98. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  99. package/dist/classic/typed-array-utils.js +81 -91
  100. package/dist/classic/typed-array-utils.js.map +1 -0
  101. package/dist/context/context/create-browser-context.d.ts +3 -1
  102. package/dist/context/context/create-browser-context.d.ts.map +1 -1
  103. package/dist/context/context/create-browser-context.js +49 -66
  104. package/dist/context/context/create-browser-context.js.map +1 -0
  105. package/dist/context/context/create-headless-context.d.ts +1 -1
  106. package/dist/context/context/create-headless-context.d.ts.map +1 -1
  107. package/dist/context/context/create-headless-context.js +30 -24
  108. package/dist/context/context/create-headless-context.js.map +1 -0
  109. package/dist/context/context/webgl-checks.js +17 -25
  110. package/dist/context/context/webgl-checks.js.map +1 -0
  111. package/dist/context/debug/spector.d.ts +3 -1
  112. package/dist/context/debug/spector.d.ts.map +1 -1
  113. package/dist/context/debug/spector.js +50 -53
  114. package/dist/context/debug/spector.js.map +1 -0
  115. package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
  116. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  117. package/dist/context/debug/webgl-developer-tools.js +76 -107
  118. package/dist/context/debug/webgl-developer-tools.js.map +1 -0
  119. package/dist/context/parameters/unified-parameter-api.js +46 -93
  120. package/dist/context/parameters/unified-parameter-api.js.map +1 -0
  121. package/dist/context/parameters/webgl-parameter-tables.d.ts +1 -1
  122. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  123. package/dist/context/parameters/webgl-parameter-tables.js +404 -462
  124. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -0
  125. package/dist/context/polyfill/context-data.js +10 -16
  126. package/dist/context/polyfill/context-data.js.map +1 -0
  127. package/dist/context/polyfill/get-parameter-polyfill.js +71 -91
  128. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -0
  129. package/dist/context/polyfill/polyfill-context.js +73 -75
  130. package/dist/context/polyfill/polyfill-context.js.map +1 -0
  131. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  132. package/dist/context/polyfill/polyfill-table.js +116 -133
  133. package/dist/context/polyfill/polyfill-table.js.map +1 -0
  134. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
  135. package/dist/context/polyfill/polyfill-vertex-array-object.js +227 -255
  136. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  137. package/dist/context/state-tracker/deep-array-equal.js +14 -16
  138. package/dist/context/state-tracker/deep-array-equal.js.map +1 -0
  139. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  140. package/dist/context/state-tracker/track-context-state.js +127 -183
  141. package/dist/context/state-tracker/track-context-state.js.map +1 -0
  142. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  143. package/dist/context/state-tracker/with-parameters.js +29 -43
  144. package/dist/context/state-tracker/with-parameters.js.map +1 -0
  145. package/dist/dist.dev.js +9205 -0
  146. package/dist/index.cjs +5948 -0
  147. package/dist/index.d.ts +0 -2
  148. package/dist/index.d.ts.map +1 -1
  149. package/dist/index.js +25 -41
  150. package/dist/index.js.map +1 -0
  151. package/dist/types/webgl.d.ts +16 -16
  152. package/dist/types/webgl.d.ts.map +1 -1
  153. package/dist/types/webgl.js +1 -0
  154. package/dist/types/webgl.js.map +1 -0
  155. package/dist/types.d.ts +1 -1
  156. package/dist/types.d.ts.map +1 -1
  157. package/dist/types.js +1 -0
  158. package/dist/types.js.map +1 -0
  159. package/dist.min.js +36 -0
  160. package/package.json +18 -9
  161. package/src/adapter/converters/device-parameters.ts +5 -2
  162. package/src/adapter/converters/sampler-parameters.ts +4 -2
  163. package/src/adapter/converters/texture-formats.ts +3 -1
  164. package/src/adapter/device-helpers/get-device-info.ts +8 -8
  165. package/src/adapter/helpers/get-shader-info.ts +1 -1
  166. package/src/adapter/helpers/get-shader-layout.ts +4 -4
  167. package/src/adapter/helpers/parse-shader-compiler-log.ts +1 -1
  168. package/src/adapter/helpers/set-uniform.ts +2 -0
  169. package/src/adapter/objects/webgl-renderbuffer.ts +1 -1
  170. package/src/adapter/objects/webgl-resource.ts +1 -1
  171. package/src/adapter/objects/webgl-vertex-array-object.ts +1 -1
  172. package/src/adapter/resources/webgl-buffer.ts +6 -6
  173. package/src/adapter/resources/webgl-command-encoder.ts +1 -1
  174. package/src/adapter/resources/webgl-framebuffer.ts +3 -4
  175. package/src/adapter/resources/webgl-render-pipeline.ts +19 -20
  176. package/src/adapter/resources/webgl-shader.ts +1 -1
  177. package/src/adapter/resources/webgl-texture.ts +8 -9
  178. package/src/adapter/webgl-canvas-context.ts +2 -2
  179. package/src/adapter/webgl-device.ts +12 -2
  180. package/src/classic/accessor.ts +1 -1
  181. package/src/classic/buffer.ts +3 -3
  182. package/src/classic/typed-array-utils.ts +1 -1
  183. package/src/context/context/create-browser-context.ts +4 -2
  184. package/src/context/context/create-headless-context.ts +2 -2
  185. package/src/context/debug/spector.ts +5 -4
  186. package/src/context/debug/webgl-developer-tools.ts +1 -0
  187. package/src/context/polyfill/polyfill-table.ts +1 -0
  188. package/src/context/polyfill/polyfill-vertex-array-object.ts +2 -0
  189. package/src/context/state-tracker/track-context-state.ts +6 -5
  190. package/src/context/state-tracker/with-parameters.ts +1 -1
  191. package/src/index.ts +1 -5
  192. package/src/types/webgl.ts +2 -0
  193. package/dist/bundle.d.ts +0 -2
  194. package/dist/bundle.d.ts.map +0 -1
  195. package/dist/bundle.js +0 -4
  196. package/dist/dist.min.js +0 -1
  197. package/dist/es5/adapter/converters/device-parameters.js +0 -139
  198. package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
  199. package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -151
  200. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
  201. package/dist/es5/adapter/converters/sampler-parameters.js +0 -182
  202. package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
  203. package/dist/es5/adapter/converters/texture-formats.js +0 -950
  204. package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
  205. package/dist/es5/adapter/converters/vertex-formats.js +0 -36
  206. package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
  207. package/dist/es5/adapter/device-helpers/device-features.js +0 -121
  208. package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
  209. package/dist/es5/adapter/device-helpers/device-limits.js +0 -54
  210. package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
  211. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -49
  212. package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
  213. package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -15
  214. package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
  215. package/dist/es5/adapter/helpers/attribute-utils.js +0 -69
  216. package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
  217. package/dist/es5/adapter/helpers/get-shader-info.js +0 -31
  218. package/dist/es5/adapter/helpers/get-shader-info.js.map +0 -1
  219. package/dist/es5/adapter/helpers/get-shader-layout.js +0 -311
  220. package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
  221. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -54
  222. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  223. package/dist/es5/adapter/helpers/set-uniform.js +0 -92
  224. package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
  225. package/dist/es5/adapter/helpers/uniforms.js +0 -88
  226. package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
  227. package/dist/es5/adapter/objects/constants-to-keys.js +0 -43
  228. package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
  229. package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -122
  230. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
  231. package/dist/es5/adapter/objects/webgl-resource.js +0 -233
  232. package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
  233. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -109
  234. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  235. package/dist/es5/adapter/resources/webgl-buffer.js +0 -196
  236. package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
  237. package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -70
  238. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
  239. package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -80
  240. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
  241. package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
  242. package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
  243. package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -275
  244. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
  245. package/dist/es5/adapter/resources/webgl-render-pass.js +0 -45
  246. package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
  247. package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -385
  248. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
  249. package/dist/es5/adapter/resources/webgl-sampler.js +0 -75
  250. package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
  251. package/dist/es5/adapter/resources/webgl-shader.js +0 -111
  252. package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
  253. package/dist/es5/adapter/resources/webgl-texture.js +0 -826
  254. package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
  255. package/dist/es5/adapter/webgl-canvas-context.js +0 -72
  256. package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
  257. package/dist/es5/adapter/webgl-device.js +0 -387
  258. package/dist/es5/adapter/webgl-device.js.map +0 -1
  259. package/dist/es5/bundle.js +0 -6
  260. package/dist/es5/bundle.js.map +0 -1
  261. package/dist/es5/classic/accessor.js +0 -151
  262. package/dist/es5/classic/accessor.js.map +0 -1
  263. package/dist/es5/classic/buffer.js +0 -398
  264. package/dist/es5/classic/buffer.js.map +0 -1
  265. package/dist/es5/classic/typed-array-utils.js +0 -99
  266. package/dist/es5/classic/typed-array-utils.js.map +0 -1
  267. package/dist/es5/context/context/create-browser-context.js +0 -66
  268. package/dist/es5/context/context/create-browser-context.js.map +0 -1
  269. package/dist/es5/context/context/create-headless-context.js +0 -47
  270. package/dist/es5/context/context/create-headless-context.js.map +0 -1
  271. package/dist/es5/context/context/webgl-checks.js +0 -44
  272. package/dist/es5/context/context/webgl-checks.js.map +0 -1
  273. package/dist/es5/context/debug/spector.js +0 -99
  274. package/dist/es5/context/debug/spector.js.map +0 -1
  275. package/dist/es5/context/debug/webgl-developer-tools.js +0 -146
  276. package/dist/es5/context/debug/webgl-developer-tools.js.map +0 -1
  277. package/dist/es5/context/parameters/unified-parameter-api.js +0 -76
  278. package/dist/es5/context/parameters/unified-parameter-api.js.map +0 -1
  279. package/dist/es5/context/parameters/webgl-parameter-tables.js +0 -346
  280. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +0 -1
  281. package/dist/es5/context/polyfill/context-data.js +0 -18
  282. package/dist/es5/context/polyfill/context-data.js.map +0 -1
  283. package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -69
  284. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +0 -1
  285. package/dist/es5/context/polyfill/polyfill-context.js +0 -109
  286. package/dist/es5/context/polyfill/polyfill-context.js.map +0 -1
  287. package/dist/es5/context/polyfill/polyfill-table.js +0 -143
  288. package/dist/es5/context/polyfill/polyfill-table.js.map +0 -1
  289. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -271
  290. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  291. package/dist/es5/context/state-tracker/deep-array-equal.js +0 -23
  292. package/dist/es5/context/state-tracker/deep-array-equal.js.map +0 -1
  293. package/dist/es5/context/state-tracker/track-context-state.js +0 -167
  294. package/dist/es5/context/state-tracker/track-context-state.js.map +0 -1
  295. package/dist/es5/context/state-tracker/with-parameters.js +0 -40
  296. package/dist/es5/context/state-tracker/with-parameters.js.map +0 -1
  297. package/dist/es5/index.js +0 -249
  298. package/dist/es5/index.js.map +0 -1
  299. package/dist/es5/init.js +0 -7
  300. package/dist/es5/init.js.map +0 -1
  301. package/dist/es5/types/webgl.js +0 -5
  302. package/dist/es5/types/webgl.js.map +0 -1
  303. package/dist/es5/types.js +0 -2
  304. package/dist/es5/types.js.map +0 -1
  305. package/dist/esm/adapter/converters/device-parameters.js +0 -137
  306. package/dist/esm/adapter/converters/device-parameters.js.map +0 -1
  307. package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -181
  308. package/dist/esm/adapter/converters/renderbuffer-formats.js.map +0 -1
  309. package/dist/esm/adapter/converters/sampler-parameters.js +0 -172
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@@ -1,75 +1,78 @@
1
- /* eslint-disable no-inline-comments */
2
1
  import { assert } from '@luma.gl/api';
3
2
  import GL from '@luma.gl/constants';
4
- import WebGLResource from './webgl-resource.js';
5
- import { isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel } from '../converters/renderbuffer-formats.js';
3
+ import WebGLResource from "./webgl-resource.js";
4
+ import { isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel } from "../converters/renderbuffer-formats.js";
6
5
  const DEFAULT_RENDERBUFFER_PROPS = {
7
- id: undefined,
8
- handle: undefined,
9
- userData: undefined,
10
- format: 0,
11
- width: 1,
12
- height: 1,
13
- samples: 0
6
+ id: undefined,
7
+ handle: undefined,
8
+ userData: undefined,
9
+ format: 0,
10
+ width: 1,
11
+ height: 1,
12
+ samples: 0
14
13
  };
15
- /**
16
- * Renderbuffers are GPU objects that contain images.
17
- * In contrast to Textures they are optimized for use as render targets, with Framebuffers.
18
- * while Textures may not be, and are the logical choice when
19
- * you do not need to sample (i.e. in a post-pass shader)
20
- * from the produced image. If you need to resample
21
- * (such as when reading depth back in a second shader pass),
22
- * use Textures instead.
23
- * Renderbuffer objects also natively accommodate Multisampling (MSAA).
24
- */
25
14
  export default class WEBGLRenderbuffer extends WebGLResource {
26
- get [Symbol.toStringTag]() { return 'Renderbuffer'; }
27
- get width() { return this.props.width; }
28
- get height() { return this.props.height; }
29
- get format() { return this.props.format; }
30
- get samples() { return this.props.samples; }
31
- static isSupported(gl, options) {
32
- return !options?.format || isRenderbufferFormatSupported(gl, options.format);
15
+ get [Symbol.toStringTag]() {
16
+ return 'Renderbuffer';
17
+ }
18
+ get width() {
19
+ return this.props.width;
20
+ }
21
+ get height() {
22
+ return this.props.height;
23
+ }
24
+ get format() {
25
+ return this.props.format;
26
+ }
27
+ get samples() {
28
+ return this.props.samples;
29
+ }
30
+ static isSupported(gl, options) {
31
+ return !(options !== null && options !== void 0 && options.format) || isRenderbufferFormatSupported(gl, options.format);
32
+ }
33
+ constructor(device, props) {
34
+ super(device, props, DEFAULT_RENDERBUFFER_PROPS);
35
+ this._initialize(this.props);
36
+ }
37
+ resize(size) {
38
+ if (size.width !== this.width || size.height !== this.height) {
39
+ Object.assign(this.props, {
40
+ ...size,
41
+ format: this.format,
42
+ samples: this.samples
43
+ });
44
+ this._initialize(this.props);
33
45
  }
34
- constructor(device, props) {
35
- super(device, props, DEFAULT_RENDERBUFFER_PROPS);
36
- this._initialize(this.props);
37
- }
38
- resize(size) {
39
- // Don't resize if width/height haven't changed
40
- if (size.width !== this.width || size.height !== this.height) {
41
- Object.assign(this.props, { ...size, format: this.format, samples: this.samples });
42
- this._initialize(this.props);
43
- }
44
- return this;
45
- }
46
- // PRIVATE METHODS
47
- /** Creates and initializes a renderbuffer object's data store */
48
- _initialize(props) {
49
- const { format, width, height, samples } = props;
50
- assert(format, 'Needs format');
51
- this.trackDeallocatedMemory();
52
- this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);
53
- if (samples !== 0 && this.device.isWebGL2) {
54
- // @ts-expect-error
55
- this.gl.renderbufferStorageMultisample(GL.RENDERBUFFER, samples, format, width, height);
56
- }
57
- else {
58
- this.gl.renderbufferStorage(GL.RENDERBUFFER, format, width, height);
59
- }
60
- this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);
61
- this.trackAllocatedMemory(width * height * (samples || 1) * getRenderbufferFormatBytesPerPixel(format));
62
- return this;
63
- }
64
- // RESOURCE IMPLEMENTATION
65
- _createHandle() {
66
- return this.gl.createRenderbuffer();
67
- }
68
- _deleteHandle() {
69
- this.gl.deleteRenderbuffer(this.handle);
70
- this.trackDeallocatedMemory();
71
- }
72
- _bindHandle(handle) {
73
- this.gl.bindRenderbuffer(GL.RENDERBUFFER, handle);
46
+ return this;
47
+ }
48
+ _initialize(props) {
49
+ const {
50
+ format,
51
+ width,
52
+ height,
53
+ samples
54
+ } = props;
55
+ assert(format, 'Needs format');
56
+ this.trackDeallocatedMemory();
57
+ this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);
58
+ if (samples !== 0 && this.device.isWebGL2) {
59
+ this.gl.renderbufferStorageMultisample(GL.RENDERBUFFER, samples, format, width, height);
60
+ } else {
61
+ this.gl.renderbufferStorage(GL.RENDERBUFFER, format, width, height);
74
62
  }
63
+ this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);
64
+ this.trackAllocatedMemory(width * height * (samples || 1) * getRenderbufferFormatBytesPerPixel(format));
65
+ return this;
66
+ }
67
+ _createHandle() {
68
+ return this.gl.createRenderbuffer();
69
+ }
70
+ _deleteHandle() {
71
+ this.gl.deleteRenderbuffer(this.handle);
72
+ this.trackDeallocatedMemory();
73
+ }
74
+ _bindHandle(handle) {
75
+ this.gl.bindRenderbuffer(GL.RENDERBUFFER, handle);
76
+ }
75
77
  }
78
+ //# sourceMappingURL=webgl-renderbuffer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"webgl-renderbuffer.js","names":["assert","GL","WebGLResource","isRenderbufferFormatSupported","getRenderbufferFormatBytesPerPixel","DEFAULT_RENDERBUFFER_PROPS","id","undefined","handle","userData","format","width","height","samples","WEBGLRenderbuffer","Symbol","toStringTag","props","isSupported","gl","options","constructor","device","_initialize","resize","size","Object","assign","trackDeallocatedMemory","bindRenderbuffer","RENDERBUFFER","isWebGL2","renderbufferStorageMultisample","renderbufferStorage","trackAllocatedMemory","_createHandle","createRenderbuffer","_deleteHandle","deleteRenderbuffer","_bindHandle"],"sources":["../../../src/adapter/objects/webgl-renderbuffer.ts"],"sourcesContent":["/* eslint-disable no-inline-comments */\nimport {assert, ResourceProps} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../webgl-device';\nimport WebGLResource from './webgl-resource';\nimport {\n isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel\n} from '../converters/renderbuffer-formats';\n\nexport type RenderbufferProps = ResourceProps & {\n format: number;\n width?: number;\n height?: number;\n samples?: number;\n};\n\nconst DEFAULT_RENDERBUFFER_PROPS: Required<RenderbufferProps> = {\n id: undefined,\n handle: undefined,\n userData: undefined,\n format: 0,\n width: 1, \n height: 1, \n samples: 0\n};\n\n/**\n * Renderbuffers are GPU objects that contain images.\n * In contrast to Textures they are optimized for use as render targets, with Framebuffers.\n * while Textures may not be, and are the logical choice when\n * you do not need to sample (i.e. in a post-pass shader)\n * from the produced image. If you need to resample\n * (such as when reading depth back in a second shader pass),\n * use Textures instead.\n * Renderbuffer objects also natively accommodate Multisampling (MSAA).\n */\nexport default class WEBGLRenderbuffer extends WebGLResource<RenderbufferProps> {\n override get [Symbol.toStringTag](): string { return 'Renderbuffer'; }\n\n get width(): number { return this.props.width; }\n get height(): number { return this.props.height; }\n get format(): number { return this.props.format; }\n get samples(): number { return this.props.samples; }\n\n static isSupported(gl: WebGLRenderingContext, options?: {format?: number}): boolean {\n return !options?.format || isRenderbufferFormatSupported(gl, options.format);\n }\n\n constructor(device: WebGLDevice, props: RenderbufferProps) {\n super(device, props, DEFAULT_RENDERBUFFER_PROPS);\n this._initialize(this.props);\n }\n\n resize(size: {width: number, height: number}): this {\n // Don't resize if width/height haven't changed\n if (size.width !== this.width || size.height !== this.height) {\n Object.assign(this.props, {...size, format: this.format, samples: this.samples});\n this._initialize(this.props);\n }\n return this;\n }\n\n // PRIVATE METHODS\n\n /** Creates and initializes a renderbuffer object's data store */\n protected _initialize(props: Required<RenderbufferProps>) {\n const {format, width, height, samples} = props;\n assert(format, 'Needs format');\n\n this.trackDeallocatedMemory();\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n\n if (samples !== 0 && this.device.isWebGL2) {\n // @ts-expect-error\n this.gl.renderbufferStorageMultisample(GL.RENDERBUFFER, samples, format, width, height);\n } else {\n this.gl.renderbufferStorage(GL.RENDERBUFFER, format, width, height);\n }\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);\n\n this.trackAllocatedMemory(\n width * height * (samples || 1) * getRenderbufferFormatBytesPerPixel(format)\n );\n\n return this;\n }\n\n // RESOURCE IMPLEMENTATION\n\n override _createHandle() {\n return this.gl.createRenderbuffer();\n }\n\n override _deleteHandle(): void {\n this.gl.deleteRenderbuffer(this.handle);\n this.trackDeallocatedMemory();\n }\n\n override _bindHandle(handle: WEBGLRenderbuffer): void {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, handle);\n }\n}\n"],"mappings":"AACA,SAAQA,MAAM,QAAsB,cAAc;AAClD,OAAOC,EAAE,MAAM,oBAAoB;AAAC,OAE7BC,aAAa;AAAA,SAElBC,6BAA6B,EAAEC,kCAAkC;AAUnE,MAAMC,0BAAuD,GAAG;EAC9DC,EAAE,EAAEC,SAAS;EACbC,MAAM,EAAED,SAAS;EACjBE,QAAQ,EAAEF,SAAS;EACnBG,MAAM,EAAE,CAAC;EACTC,KAAK,EAAE,CAAC;EACRC,MAAM,EAAE,CAAC;EACTC,OAAO,EAAE;AACX,CAAC;AAYD,eAAe,MAAMC,iBAAiB,SAASZ,aAAa,CAAoB;EAC9E,KAAca,MAAM,CAACC,WAAW,IAAY;IAAE,OAAO,cAAc;EAAE;EAErE,IAAIL,KAAKA,CAAA,EAAW;IAAE,OAAO,IAAI,CAACM,KAAK,CAACN,KAAK;EAAE;EAC/C,IAAIC,MAAMA,CAAA,EAAW;IAAE,OAAO,IAAI,CAACK,KAAK,CAACL,MAAM;EAAE;EACjD,IAAIF,MAAMA,CAAA,EAAY;IAAE,OAAO,IAAI,CAACO,KAAK,CAACP,MAAM;EAAE;EAClD,IAAIG,OAAOA,CAAA,EAAW;IAAE,OAAO,IAAI,CAACI,KAAK,CAACJ,OAAO;EAAE;EAEnD,OAAOK,WAAWA,CAACC,EAAyB,EAAEC,OAA2B,EAAW;IAClF,OAAO,EAACA,OAAO,aAAPA,OAAO,eAAPA,OAAO,CAAEV,MAAM,KAAIP,6BAA6B,CAACgB,EAAE,EAAEC,OAAO,CAACV,MAAM,CAAC;EAC9E;EAEAW,WAAWA,CAACC,MAAmB,EAAEL,KAAwB,EAAE;IACzD,KAAK,CAACK,MAAM,EAAEL,KAAK,EAAEZ,0BAA0B,CAAC;IAChD,IAAI,CAACkB,WAAW,CAAC,IAAI,CAACN,KAAK,CAAC;EAC9B;EAEAO,MAAMA,CAACC,IAAqC,EAAQ;IAElD,IAAIA,IAAI,CAACd,KAAK,KAAK,IAAI,CAACA,KAAK,IAAIc,IAAI,CAACb,MAAM,KAAK,IAAI,CAACA,MAAM,EAAE;MAC5Dc,MAAM,CAACC,MAAM,CAAC,IAAI,CAACV,KAAK,EAAE;QAAC,GAAGQ,IAAI;QAAEf,MAAM,EAAE,IAAI,CAACA,MAAM;QAAEG,OAAO,EAAE,IAAI,CAACA;MAAO,CAAC,CAAC;MAChF,IAAI,CAACU,WAAW,CAAC,IAAI,CAACN,KAAK,CAAC;IAC9B;IACA,OAAO,IAAI;EACb;EAKUM,WAAWA,CAACN,KAAkC,EAAE;IACxD,MAAM;MAACP,MAAM;MAAEC,KAAK;MAAEC,MAAM;MAAEC;IAAO,CAAC,GAAGI,KAAK;IAC9CjB,MAAM,CAACU,MAAM,EAAE,cAAc,CAAC;IAE9B,IAAI,CAACkB,sBAAsB,EAAE;IAE7B,IAAI,CAACT,EAAE,CAACU,gBAAgB,CAAC5B,EAAE,CAAC6B,YAAY,EAAE,IAAI,CAACtB,MAAM,CAAC;IAEtD,IAAIK,OAAO,KAAK,CAAC,IAAI,IAAI,CAACS,MAAM,CAACS,QAAQ,EAAE;MAEzC,IAAI,CAACZ,EAAE,CAACa,8BAA8B,CAAC/B,EAAE,CAAC6B,YAAY,EAAEjB,OAAO,EAAEH,MAAM,EAAEC,KAAK,EAAEC,MAAM,CAAC;IACzF,CAAC,MAAM;MACL,IAAI,CAACO,EAAE,CAACc,mBAAmB,CAAChC,EAAE,CAAC6B,YAAY,EAAEpB,MAAM,EAAEC,KAAK,EAAEC,MAAM,CAAC;IACrE;IAEA,IAAI,CAACO,EAAE,CAACU,gBAAgB,CAAC5B,EAAE,CAAC6B,YAAY,EAAE,IAAI,CAAC;IAE/C,IAAI,CAACI,oBAAoB,CACvBvB,KAAK,GAAGC,MAAM,IAAIC,OAAO,IAAI,CAAC,CAAC,GAAGT,kCAAkC,CAACM,MAAM,CAAC,CAC7E;IAED,OAAO,IAAI;EACb;EAISyB,aAAaA,CAAA,EAAG;IACvB,OAAO,IAAI,CAAChB,EAAE,CAACiB,kBAAkB,EAAE;EACrC;EAESC,aAAaA,CAAA,EAAS;IAC7B,IAAI,CAAClB,EAAE,CAACmB,kBAAkB,CAAC,IAAI,CAAC9B,MAAM,CAAC;IACvC,IAAI,CAACoB,sBAAsB,EAAE;EAC/B;EAESW,WAAWA,CAAC/B,MAAyB,EAAQ;IACpD,IAAI,CAACW,EAAE,CAACU,gBAAgB,CAAC5B,EAAE,CAAC6B,YAAY,EAAEtB,MAAM,CAAC;EACnD;AACF"}
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@@ -1,218 +1,163 @@
1
- // luma.gl, MIT license
1
+ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
2
  import { Resource, assert, uid, stubRemovedMethods } from '@luma.gl/api';
3
- import { isWebGL2, assertWebGLContext } from '../../context/context/webgl-checks.js';
4
- import WebGLDevice from '../webgl-device.js';
5
- // Requires full GL enum to be bundled... Make these bindings dependent on dynamic import (debug)?
6
- import { getKey, getKeyValue } from './constants-to-keys.js';
3
+ import { isWebGL2, assertWebGLContext } from "../../context/context/webgl-checks.js";
4
+ import WebGLDevice from "../webgl-device.js";
5
+ import { getKey, getKeyValue } from "./constants-to-keys.js";
7
6
  const ERR_RESOURCE_METHOD_UNDEFINED = 'Resource subclass must define virtual methods';
8
- /**
9
- * Base class for WebGL object wrappers
10
- */
11
7
  export default class WebGLResource extends Resource {
12
- constructor(device, props, defaultProps) {
13
- super(device, props, defaultProps);
14
- this._bound = false;
15
- // Only meaningful for resources that allocate GPU memory
16
- this.byteLength = 0;
17
- this.device = WebGLDevice.attach(device);
18
- const gl = this.device.gl;
19
- assertWebGLContext(gl);
20
- // extends
21
- const { id } = props || {};
22
- this.gl = gl;
23
- this.gl2 = gl;
24
- this.id = id || uid(this.constructor.name);
25
- // Set the handle
26
- // If handle was provided, use it, otherwise create a new handle
27
- // TODO - Stores the handle with context loss information
28
- // this.glCount = glGetContextLossCount(this.gl);
29
- // Default VertexArray needs to be created with null handle, so compare against undefined
30
- this._handle = props?.handle;
31
- if (this._handle === undefined) {
32
- this._handle = this._createHandle();
8
+ constructor(device, props, defaultProps) {
9
+ super(device, props, defaultProps);
10
+ _defineProperty(this, "device", void 0);
11
+ _defineProperty(this, "gl", void 0);
12
+ _defineProperty(this, "gl2", void 0);
13
+ _defineProperty(this, "_handle", void 0);
14
+ _defineProperty(this, "_bound", false);
15
+ _defineProperty(this, "byteLength", 0);
16
+ this.device = WebGLDevice.attach(device);
17
+ const gl = this.device.gl;
18
+ assertWebGLContext(gl);
19
+ const {
20
+ id
21
+ } = props || {};
22
+ this.gl = gl;
23
+ this.gl2 = gl;
24
+ this.id = id || uid(this.constructor.name);
25
+ this._handle = props === null || props === void 0 ? void 0 : props.handle;
26
+ if (this._handle === undefined) {
27
+ this._handle = this._createHandle();
28
+ }
29
+ this.byteLength = 0;
30
+ }
31
+ toString() {
32
+ return "".concat(this.constructor.name, "(").concat(this.id, ")");
33
+ }
34
+ get handle() {
35
+ return this._handle;
36
+ }
37
+ destroy() {
38
+ this.delete();
39
+ }
40
+ delete() {
41
+ let {
42
+ deleteChildren = false
43
+ } = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
44
+ const children = this._handle && this._deleteHandle(this._handle);
45
+ if (this._handle) {
46
+ this.removeStats();
47
+ }
48
+ this._handle = null;
49
+ if (children && deleteChildren) {
50
+ children.filter(Boolean).forEach(child => child.delete());
51
+ }
52
+ return this;
53
+ }
54
+ bind() {
55
+ let funcOrHandle = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.handle;
56
+ if (typeof funcOrHandle !== 'function') {
57
+ this._bindHandle(funcOrHandle);
58
+ return this;
59
+ }
60
+ let value;
61
+ if (!this._bound) {
62
+ this._bindHandle(this.handle);
63
+ this._bound = true;
64
+ value = funcOrHandle();
65
+ this._bound = false;
66
+ this._bindHandle(null);
67
+ } else {
68
+ value = funcOrHandle();
69
+ }
70
+ return value;
71
+ }
72
+ unbind() {
73
+ this.bind(null);
74
+ }
75
+ getParameter(pname) {
76
+ let props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
77
+ pname = getKeyValue(this.gl, pname);
78
+ assert(pname);
79
+ const parameters = this.constructor.PARAMETERS || {};
80
+ const parameter = parameters[pname];
81
+ if (parameter) {
82
+ const isWebgl2 = isWebGL2(this.gl);
83
+ const parameterAvailable = (!('webgl2' in parameter) || isWebgl2) && (!('extension' in parameter) || this.gl.getExtension(parameter.extension));
84
+ if (!parameterAvailable) {
85
+ const webgl1Default = parameter.webgl1;
86
+ const webgl2Default = 'webgl2' in parameter ? parameter.webgl2 : parameter.webgl1;
87
+ const defaultValue = isWebgl2 ? webgl2Default : webgl1Default;
88
+ return defaultValue;
89
+ }
90
+ }
91
+ return this._getParameter(pname, props);
92
+ }
93
+ getParameters() {
94
+ let options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
95
+ const {
96
+ parameters,
97
+ keys
98
+ } = options;
99
+ const PARAMETERS = this.constructor.PARAMETERS || {};
100
+ const isWebgl2 = isWebGL2(this.gl);
101
+ const values = {};
102
+ const parameterKeys = parameters || Object.keys(PARAMETERS);
103
+ for (const pname of parameterKeys) {
104
+ const parameter = PARAMETERS[pname];
105
+ const parameterAvailable = parameter && (!('webgl2' in parameter) || isWebgl2) && (!('extension' in parameter) || this.gl.getExtension(parameter.extension));
106
+ if (parameterAvailable) {
107
+ const key = keys ? getKey(this.gl, pname) : pname;
108
+ values[key] = this.getParameter(pname, options);
109
+ if (keys && parameter.type === 'GLenum') {
110
+ values[key] = getKey(this.gl, values[key]);
33
111
  }
34
- this.byteLength = 0;
35
- }
36
- toString() {
37
- return `${this.constructor.name}(${this.id})`;
38
- }
39
- get handle() {
40
- // TODO - Add context loss handling
41
- // Will regenerate and reinitialize the handle if necessary
42
- // const glCount = glGetContextLossCount(this.gl);
43
- // if (this.glCount !== glCount) {
44
- // this._handle = this._createHandle(this.props);
45
- // this._glCount = glCount;
46
- // // Reinitialize object
47
- // this.initialize(this.props);
48
- // }
49
- return this._handle;
50
- }
51
- destroy() {
52
- this.delete();
53
- }
54
- delete({ deleteChildren = false } = {}) {
55
- // Delete this object, and get refs to any children
56
- // @ts-expect-error
57
- const children = this._handle && this._deleteHandle(this._handle);
58
- if (this._handle) {
59
- this.removeStats();
60
- }
61
- this._handle = null;
62
- // Optionally, recursively delete the children
63
- // @ts-expect-error
64
- if (children && deleteChildren) {
65
- // @ts-expect-error
66
- children.filter(Boolean).forEach((child) => child.delete());
67
- }
68
- return this;
69
- }
70
- bind(funcOrHandle = this.handle) {
71
- if (typeof funcOrHandle !== 'function') {
72
- this._bindHandle(funcOrHandle);
73
- return this;
74
- }
75
- let value;
76
- if (!this._bound) {
77
- this._bindHandle(this.handle);
78
- this._bound = true;
79
- value = funcOrHandle();
80
- this._bound = false;
81
- this._bindHandle(null);
82
- }
83
- else {
84
- value = funcOrHandle();
85
- }
86
- return value;
87
- }
88
- unbind() {
89
- this.bind(null);
90
- }
91
- /**
92
- * Query a Resource parameter
93
- *
94
- * @param name
95
- * @return param
96
- */
97
- getParameter(pname, props = {}) {
98
- pname = getKeyValue(this.gl, pname);
99
- assert(pname);
100
- // @ts-expect-error
101
- const parameters = this.constructor.PARAMETERS || {};
102
- // Use parameter definitions to handle unsupported parameters
103
- const parameter = parameters[pname];
104
- if (parameter) {
105
- const isWebgl2 = isWebGL2(this.gl);
106
- // Check if we can query for this parameter
107
- const parameterAvailable = (!('webgl2' in parameter) || isWebgl2) &&
108
- (!('extension' in parameter) || this.gl.getExtension(parameter.extension));
109
- if (!parameterAvailable) {
110
- const webgl1Default = parameter.webgl1;
111
- const webgl2Default = 'webgl2' in parameter ? parameter.webgl2 : parameter.webgl1;
112
- const defaultValue = isWebgl2 ? webgl2Default : webgl1Default;
113
- return defaultValue;
114
- }
115
- }
116
- // If unknown parameter - Could be a valid parameter not covered by PARAMS
117
- // Attempt to query for it and let WebGL report errors
118
- return this._getParameter(pname, props);
119
- }
120
- // Many resources support a getParameter call -
121
- // getParameters will get all parameters - slow but useful for debugging
122
- // eslint-disable-next-line complexity
123
- getParameters(options = {}) {
124
- const { parameters, keys } = options;
125
- // Get parameter definitions for this Resource
126
- // @ts-expect-error
127
- const PARAMETERS = this.constructor.PARAMETERS || {};
128
- const isWebgl2 = isWebGL2(this.gl);
129
- const values = {};
130
- // Query all parameters if no list provided
131
- const parameterKeys = parameters || Object.keys(PARAMETERS);
132
- // WEBGL limits
133
- for (const pname of parameterKeys) {
134
- const parameter = PARAMETERS[pname];
135
- // Check if this parameter is available on this platform
136
- const parameterAvailable = parameter &&
137
- (!('webgl2' in parameter) || isWebgl2) &&
138
- (!('extension' in parameter) || this.gl.getExtension(parameter.extension));
139
- if (parameterAvailable) {
140
- const key = keys ? getKey(this.gl, pname) : pname;
141
- values[key] = this.getParameter(pname, options);
142
- if (keys && parameter.type === 'GLenum') {
143
- values[key] = getKey(this.gl, values[key]);
144
- }
145
- }
146
- }
147
- return values;
148
- }
149
- /**
150
- * Update a Resource setting
151
- *
152
- * @todo - cache parameter to avoid issuing WebGL calls?
153
- *
154
- * @param pname - parameter (GL constant, value or key)
155
- * @param value {GLint|GLfloat|GLenum}
156
- * @return returns self to enable chaining
157
- */
158
- setParameter(pname, value) {
159
- pname = getKeyValue(this.gl, pname);
160
- assert(pname);
161
- // @ts-expect-error
162
- const parameters = this.constructor.PARAMETERS || {};
163
- const parameter = parameters[pname];
164
- if (parameter) {
165
- const isWebgl2 = isWebGL2(this.gl);
166
- // Check if this parameter is available on this platform
167
- const parameterAvailable = (!('webgl2' in parameter) || isWebgl2) &&
168
- (!('extension' in parameter) || this.gl.getExtension(parameter.extension));
169
- if (!parameterAvailable) {
170
- throw new Error('Parameter not available on this platform');
171
- }
172
- // Handle string keys
173
- if (parameter.type === 'GLenum') {
174
- // @ts-expect-error
175
- value = getKeyValue(value);
176
- }
177
- }
178
- // If unknown parameter - Could be a valid parameter not covered by PARAMS
179
- // attempt to set it and let WebGL report errors
180
- this._setParameter(pname, value);
181
- return this;
182
- }
183
- /*
184
- * Batch update resource parameters
185
- * Assumes the subclass supports a setParameter call
186
- */
187
- setParameters(parameters) {
188
- for (const pname in parameters) {
189
- this.setParameter(pname, parameters[pname]);
190
- }
191
- return this;
192
- }
193
- // Install stubs for removed methods
194
- stubRemovedMethods(className, version, methodNames) {
195
- return stubRemovedMethods(this, className, version, methodNames);
196
- }
197
- // PUBLIC VIRTUAL METHODS
198
- initialize(props) { }
199
- // PROTECTED METHODS - These must be overridden by subclass
200
- _createHandle() {
201
- throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
202
- }
203
- _deleteHandle() {
204
- throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
205
- }
206
- _bindHandle(handle) {
207
- throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
208
- }
209
- _getOptsFromHandle() {
210
- throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
211
- }
212
- _getParameter(pname, props) {
213
- throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
214
- }
215
- _setParameter(pname, value) {
216
- throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
217
- }
112
+ }
113
+ }
114
+ return values;
115
+ }
116
+ setParameter(pname, value) {
117
+ pname = getKeyValue(this.gl, pname);
118
+ assert(pname);
119
+ const parameters = this.constructor.PARAMETERS || {};
120
+ const parameter = parameters[pname];
121
+ if (parameter) {
122
+ const isWebgl2 = isWebGL2(this.gl);
123
+ const parameterAvailable = (!('webgl2' in parameter) || isWebgl2) && (!('extension' in parameter) || this.gl.getExtension(parameter.extension));
124
+ if (!parameterAvailable) {
125
+ throw new Error('Parameter not available on this platform');
126
+ }
127
+ if (parameter.type === 'GLenum') {
128
+ value = getKeyValue(value);
129
+ }
130
+ }
131
+ this._setParameter(pname, value);
132
+ return this;
133
+ }
134
+ setParameters(parameters) {
135
+ for (const pname in parameters) {
136
+ this.setParameter(pname, parameters[pname]);
137
+ }
138
+ return this;
139
+ }
140
+ stubRemovedMethods(className, version, methodNames) {
141
+ return stubRemovedMethods(this, className, version, methodNames);
142
+ }
143
+ initialize(props) {}
144
+ _createHandle() {
145
+ throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
146
+ }
147
+ _deleteHandle() {
148
+ throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
149
+ }
150
+ _bindHandle(handle) {
151
+ throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
152
+ }
153
+ _getOptsFromHandle() {
154
+ throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
155
+ }
156
+ _getParameter(pname, props) {
157
+ throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
158
+ }
159
+ _setParameter(pname, value) {
160
+ throw new Error(ERR_RESOURCE_METHOD_UNDEFINED);
161
+ }
218
162
  }
163
+ //# sourceMappingURL=webgl-resource.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"webgl-resource.js","names":["Resource","assert","uid","stubRemovedMethods","isWebGL2","assertWebGLContext","WebGLDevice","getKey","getKeyValue","ERR_RESOURCE_METHOD_UNDEFINED","WebGLResource","constructor","device","props","defaultProps","_defineProperty","attach","gl","id","gl2","name","_handle","handle","undefined","_createHandle","byteLength","toString","concat","destroy","delete","deleteChildren","arguments","length","children","_deleteHandle","removeStats","filter","Boolean","forEach","child","bind","funcOrHandle","_bindHandle","value","_bound","unbind","getParameter","pname","parameters","PARAMETERS","parameter","isWebgl2","parameterAvailable","getExtension","extension","webgl1Default","webgl1","webgl2Default","webgl2","defaultValue","_getParameter","getParameters","options","keys","values","parameterKeys","Object","key","type","setParameter","Error","_setParameter","setParameters","className","version","methodNames","initialize","_getOptsFromHandle"],"sources":["../../../src/adapter/objects/webgl-resource.ts"],"sourcesContent":["// luma.gl, MIT license\nimport {Resource, assert, uid, stubRemovedMethods} from '@luma.gl/api';\nimport type {Device, ResourceProps} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {isWebGL2, assertWebGLContext} from '../../context/context/webgl-checks';\nimport WebGLDevice from '../webgl-device';\n\n// Requires full GL enum to be bundled... Make these bindings dependent on dynamic import (debug)?\nimport {getKey, getKeyValue} from './constants-to-keys';\n\nconst ERR_RESOURCE_METHOD_UNDEFINED = 'Resource subclass must define virtual methods';\n\n/**\n * Base class for WebGL object wrappers\n */\nexport default abstract class WebGLResource<Props extends ResourceProps> extends Resource<Props> {\n readonly device: WebGLDevice;\n readonly gl: WebGLRenderingContext;\n readonly gl2: WebGL2RenderingContext;\n private _handle: any;\n\n private _bound = false;\n // Only meaningful for resources that allocate GPU memory\n byteLength = 0;\n\n constructor(device: Device, props: Props, defaultProps: Required<Props>) {\n super(device, props, defaultProps);\n\n this.device = WebGLDevice.attach(device);\n const gl = this.device.gl;\n\n assertWebGLContext(gl);\n\n // extends \n const {id} = props || {};\n this.gl = gl;\n this.gl2 = gl as WebGL2RenderingContext;\n this.id = id || uid(this.constructor.name);\n\n // Set the handle\n // If handle was provided, use it, otherwise create a new handle\n\n // TODO - Stores the handle with context loss information\n // this.glCount = glGetContextLossCount(this.gl);\n\n // Default VertexArray needs to be created with null handle, so compare against undefined\n this._handle = props?.handle;\n if (this._handle === undefined) {\n this._handle = this._createHandle();\n }\n\n this.byteLength = 0;\n }\n\n override toString(): string {\n return `${this.constructor.name}(${this.id})`;\n }\n\n get handle() {\n // TODO - Add context loss handling\n // Will regenerate and reinitialize the handle if necessary\n // const glCount = glGetContextLossCount(this.gl);\n // if (this.glCount !== glCount) {\n // this._handle = this._createHandle(this.props);\n // this._glCount = glCount;\n // // Reinitialize object\n // this.initialize(this.props);\n // }\n return this._handle;\n }\n\n override destroy(): void {\n this.delete();\n }\n\n override delete({deleteChildren = false} = {}) {\n // Delete 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@@ -5,7 +5,7 @@ import Buffer from '../resources/webgl-buffer';
5
5
  /**
6
6
  * VertexArrayObject properties
7
7
  */
8
- export type VertexArrayObjectProps = ResourceProps & {};
8
+ export declare type VertexArrayObjectProps = ResourceProps & {};
9
9
  /** VertexArrayObject wrapper */
10
10
  export default class WEBGLVertexArrayObject extends WebGLResource<VertexArrayObjectProps> {
11
11
  get [Symbol.toStringTag](): string;
@@ -1 +1 @@
1
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