@luma.gl/webgl 9.0.0-alpha.15 → 9.0.0-alpha.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (367) hide show
  1. package/dist/adapter/converters/device-parameters.js +199 -136
  2. package/dist/adapter/converters/renderbuffer-formats.d.ts +1 -1
  3. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -1
  4. package/dist/adapter/converters/renderbuffer-formats.js +62 -176
  5. package/dist/adapter/converters/sampler-parameters.js +149 -206
  6. package/dist/adapter/converters/texture-formats.d.ts +2 -2
  7. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  8. package/dist/adapter/converters/texture-formats.js +437 -890
  9. package/dist/adapter/converters/vertex-formats.js +15 -33
  10. package/dist/adapter/device-helpers/device-features.js +119 -100
  11. package/dist/adapter/device-helpers/device-limits.d.ts +1 -1
  12. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  13. package/dist/adapter/device-helpers/device-limits.js +88 -86
  14. package/dist/adapter/device-helpers/get-device-info.js +42 -43
  15. package/dist/adapter/device-helpers/is-old-ie.js +9 -6
  16. package/dist/adapter/helpers/attribute-utils.js +50 -74
  17. package/dist/adapter/helpers/get-shader-info.d.ts +9 -0
  18. package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -0
  19. package/dist/adapter/helpers/get-shader-info.js +27 -0
  20. package/dist/adapter/helpers/get-shader-layout.js +307 -296
  21. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
  22. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  23. package/dist/adapter/helpers/parse-shader-compiler-log.js +32 -33
  24. package/dist/adapter/helpers/set-uniform.js +67 -110
  25. package/dist/adapter/helpers/uniforms.js +80 -85
  26. package/dist/adapter/objects/constants-to-keys.js +33 -33
  27. package/dist/adapter/objects/webgl-renderbuffer.d.ts +1 -1
  28. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  29. package/dist/adapter/objects/webgl-renderbuffer.js +67 -86
  30. package/dist/adapter/objects/webgl-resource.js +213 -205
  31. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +1 -1
  32. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
  33. package/dist/adapter/objects/webgl-vertex-array-object.js +74 -76
  34. package/dist/adapter/resources/webgl-buffer.js +150 -147
  35. package/dist/adapter/resources/webgl-command-buffer.d.ts +5 -5
  36. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  37. package/dist/adapter/resources/webgl-command-buffer.js +39 -55
  38. package/dist/adapter/resources/webgl-command-encoder.js +25 -49
  39. package/dist/adapter/resources/webgl-external-texture.js +91 -1
  40. package/dist/adapter/resources/webgl-framebuffer.d.ts +2 -2
  41. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  42. package/dist/adapter/resources/webgl-framebuffer.js +231 -258
  43. package/dist/adapter/resources/webgl-render-pass.d.ts +1 -1
  44. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  45. package/dist/adapter/resources/webgl-render-pass.js +8 -18
  46. package/dist/adapter/resources/webgl-render-pipeline.js +316 -378
  47. package/dist/adapter/resources/webgl-sampler.js +42 -47
  48. package/dist/adapter/resources/webgl-shader.d.ts +1 -2
  49. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  50. package/dist/adapter/resources/webgl-shader.js +58 -68
  51. package/dist/adapter/resources/webgl-texture.d.ts +5 -5
  52. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  53. package/dist/adapter/resources/webgl-texture.js +661 -815
  54. package/dist/adapter/webgl-canvas-context.js +55 -49
  55. package/dist/adapter/webgl-device.js +288 -338
  56. package/dist/bundle.js +1 -2
  57. package/dist/classic/accessor.js +120 -127
  58. package/dist/classic/buffer.d.ts +1 -1
  59. package/dist/classic/buffer.d.ts.map +1 -1
  60. package/dist/classic/buffer.js +325 -356
  61. package/dist/classic/typed-array-utils.d.ts +1 -1
  62. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  63. package/dist/classic/typed-array-utils.js +91 -101
  64. package/dist/context/context/create-browser-context.d.ts +1 -2
  65. package/dist/context/context/create-browser-context.d.ts.map +1 -1
  66. package/dist/context/context/create-browser-context.js +61 -52
  67. package/dist/context/context/create-headless-context.d.ts +1 -1
  68. package/dist/context/context/create-headless-context.d.ts.map +1 -1
  69. package/dist/context/context/create-headless-context.js +26 -33
  70. package/dist/context/context/webgl-checks.js +25 -20
  71. package/dist/context/debug/spector.d.ts +1 -2
  72. package/dist/context/debug/spector.d.ts.map +1 -1
  73. package/dist/context/debug/spector.js +53 -62
  74. package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
  75. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  76. package/dist/context/debug/webgl-developer-tools.js +106 -93
  77. package/dist/context/parameters/unified-parameter-api.js +91 -55
  78. package/dist/context/parameters/webgl-parameter-tables.d.ts +1 -1
  79. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  80. package/dist/context/parameters/webgl-parameter-tables.js +462 -423
  81. package/dist/context/polyfill/context-data.js +16 -12
  82. package/dist/context/polyfill/get-parameter-polyfill.js +91 -76
  83. package/dist/context/polyfill/polyfill-context.js +75 -80
  84. package/dist/context/polyfill/polyfill-table.js +133 -139
  85. package/dist/context/polyfill/polyfill-vertex-array-object.js +255 -297
  86. package/dist/context/state-tracker/deep-array-equal.js +16 -18
  87. package/dist/context/state-tracker/track-context-state.js +183 -161
  88. package/dist/context/state-tracker/with-parameters.js +43 -35
  89. package/dist/dist.min.js +1 -0
  90. package/dist/es5/adapter/converters/device-parameters.js +3 -38
  91. package/dist/es5/adapter/converters/device-parameters.js.map +1 -1
  92. package/dist/es5/adapter/converters/renderbuffer-formats.js +2 -14
  93. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +1 -1
  94. package/dist/es5/adapter/converters/sampler-parameters.js +2 -65
  95. package/dist/es5/adapter/converters/sampler-parameters.js.map +1 -1
  96. package/dist/es5/adapter/converters/texture-formats.js +9 -81
  97. package/dist/es5/adapter/converters/texture-formats.js.map +1 -1
  98. package/dist/es5/adapter/converters/vertex-formats.js +0 -12
  99. package/dist/es5/adapter/converters/vertex-formats.js.map +1 -1
  100. package/dist/es5/adapter/device-helpers/device-features.js +6 -40
  101. package/dist/es5/adapter/device-helpers/device-features.js.map +1 -1
  102. package/dist/es5/adapter/device-helpers/device-limits.js +0 -10
  103. package/dist/es5/adapter/device-helpers/device-limits.js.map +1 -1
  104. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -10
  105. package/dist/es5/adapter/device-helpers/get-device-info.js.map +1 -1
  106. package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -1
  107. package/dist/es5/adapter/device-helpers/is-old-ie.js.map +1 -1
  108. package/dist/es5/adapter/helpers/attribute-utils.js +3 -25
  109. package/dist/es5/adapter/helpers/attribute-utils.js.map +1 -1
  110. package/dist/es5/adapter/helpers/get-shader-info.js +31 -0
  111. package/dist/es5/adapter/helpers/get-shader-info.js.map +1 -0
  112. package/dist/es5/adapter/helpers/get-shader-layout.js +23 -101
  113. package/dist/es5/adapter/helpers/get-shader-layout.js.map +1 -1
  114. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +6 -24
  115. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  116. package/dist/es5/adapter/helpers/set-uniform.js +0 -33
  117. package/dist/es5/adapter/helpers/set-uniform.js.map +1 -1
  118. package/dist/es5/adapter/helpers/uniforms.js +13 -37
  119. package/dist/es5/adapter/helpers/uniforms.js.map +1 -1
  120. package/dist/es5/adapter/objects/constants-to-keys.js +1 -12
  121. package/dist/es5/adapter/objects/constants-to-keys.js.map +1 -1
  122. package/dist/es5/adapter/objects/webgl-renderbuffer.js +5 -33
  123. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +1 -1
  124. package/dist/es5/adapter/objects/webgl-resource.js +6 -60
  125. package/dist/es5/adapter/objects/webgl-resource.js.map +1 -1
  126. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +7 -35
  127. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +1 -1
  128. package/dist/es5/adapter/resources/webgl-buffer.js +20 -66
  129. package/dist/es5/adapter/resources/webgl-buffer.js.map +1 -1
  130. package/dist/es5/adapter/resources/webgl-command-buffer.js +6 -32
  131. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +1 -1
  132. package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -18
  133. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +1 -1
  134. package/dist/es5/adapter/resources/webgl-external-texture.js.map +1 -1
  135. package/dist/es5/adapter/resources/webgl-framebuffer.js +10 -82
  136. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +1 -1
  137. package/dist/es5/adapter/resources/webgl-render-pass.js +2 -19
  138. package/dist/es5/adapter/resources/webgl-render-pass.js.map +1 -1
  139. package/dist/es5/adapter/resources/webgl-render-pipeline.js +24 -133
  140. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +1 -1
  141. package/dist/es5/adapter/resources/webgl-sampler.js +2 -28
  142. package/dist/es5/adapter/resources/webgl-sampler.js.map +1 -1
  143. package/dist/es5/adapter/resources/webgl-shader.js +13 -52
  144. package/dist/es5/adapter/resources/webgl-shader.js.map +1 -1
  145. package/dist/es5/adapter/resources/webgl-texture.js +137 -291
  146. package/dist/es5/adapter/resources/webgl-texture.js.map +1 -1
  147. package/dist/es5/adapter/webgl-canvas-context.js +0 -24
  148. package/dist/es5/adapter/webgl-canvas-context.js.map +1 -1
  149. package/dist/es5/adapter/webgl-device.js +40 -127
  150. package/dist/es5/adapter/webgl-device.js.map +1 -1
  151. package/dist/es5/bundle.js +0 -1
  152. package/dist/es5/bundle.js.map +1 -1
  153. package/dist/es5/classic/accessor.js +1 -31
  154. package/dist/es5/classic/accessor.js.map +1 -1
  155. package/dist/es5/classic/buffer.js +32 -102
  156. package/dist/es5/classic/buffer.js.map +1 -1
  157. package/dist/es5/classic/typed-array-utils.js +10 -37
  158. package/dist/es5/classic/typed-array-utils.js.map +1 -1
  159. package/dist/es5/context/context/create-browser-context.js +4 -21
  160. package/dist/es5/context/context/create-browser-context.js.map +1 -1
  161. package/dist/es5/context/context/create-headless-context.js +8 -21
  162. package/dist/es5/context/context/create-headless-context.js.map +1 -1
  163. package/dist/es5/context/context/webgl-checks.js +4 -14
  164. package/dist/es5/context/context/webgl-checks.js.map +1 -1
  165. package/dist/es5/context/debug/spector.js +20 -54
  166. package/dist/es5/context/debug/spector.js.map +1 -1
  167. package/dist/es5/context/debug/webgl-developer-tools.js +19 -65
  168. package/dist/es5/context/debug/webgl-developer-tools.js.map +1 -1
  169. package/dist/es5/context/parameters/unified-parameter-api.js +3 -28
  170. package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -1
  171. package/dist/es5/context/parameters/webgl-parameter-tables.js +18 -65
  172. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +1 -1
  173. package/dist/es5/context/polyfill/context-data.js +0 -3
  174. package/dist/es5/context/polyfill/context-data.js.map +1 -1
  175. package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -12
  176. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +1 -1
  177. package/dist/es5/context/polyfill/polyfill-context.js +8 -33
  178. package/dist/es5/context/polyfill/polyfill-context.js.map +1 -1
  179. package/dist/es5/context/polyfill/polyfill-table.js +3 -27
  180. package/dist/es5/context/polyfill/polyfill-table.js.map +1 -1
  181. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -70
  182. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  183. package/dist/es5/context/state-tracker/deep-array-equal.js +0 -5
  184. package/dist/es5/context/state-tracker/deep-array-equal.js.map +1 -1
  185. package/dist/es5/context/state-tracker/track-context-state.js +10 -53
  186. package/dist/es5/context/state-tracker/track-context-state.js.map +1 -1
  187. package/dist/es5/context/state-tracker/with-parameters.js +1 -13
  188. package/dist/es5/context/state-tracker/with-parameters.js.map +1 -1
  189. package/dist/es5/index.js +72 -99
  190. package/dist/es5/index.js.map +1 -1
  191. package/dist/es5/init.js +0 -3
  192. package/dist/es5/init.js.map +1 -1
  193. package/dist/es5/types/webgl.js +0 -1
  194. package/dist/es5/types/webgl.js.map +1 -1
  195. package/dist/es5/types.js.map +1 -1
  196. package/dist/esm/adapter/converters/device-parameters.js +0 -20
  197. package/dist/esm/adapter/converters/device-parameters.js.map +1 -1
  198. package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -4
  199. package/dist/esm/adapter/converters/renderbuffer-formats.js.map +1 -1
  200. package/dist/esm/adapter/converters/sampler-parameters.js +2 -57
  201. package/dist/esm/adapter/converters/sampler-parameters.js.map +1 -1
  202. package/dist/esm/adapter/converters/texture-formats.js +8 -52
  203. package/dist/esm/adapter/converters/texture-formats.js.map +1 -1
  204. package/dist/esm/adapter/converters/vertex-formats.js +0 -9
  205. package/dist/esm/adapter/converters/vertex-formats.js.map +1 -1
  206. package/dist/esm/adapter/device-helpers/device-features.js +2 -19
  207. package/dist/esm/adapter/device-helpers/device-features.js.map +1 -1
  208. package/dist/esm/adapter/device-helpers/device-limits.js +0 -3
  209. package/dist/esm/adapter/device-helpers/device-limits.js.map +1 -1
  210. package/dist/esm/adapter/device-helpers/get-device-info.js +0 -6
  211. package/dist/esm/adapter/device-helpers/get-device-info.js.map +1 -1
  212. package/dist/esm/adapter/device-helpers/is-old-ie.js +2 -1
  213. package/dist/esm/adapter/device-helpers/is-old-ie.js.map +1 -1
  214. package/dist/esm/adapter/helpers/attribute-utils.js +0 -17
  215. package/dist/esm/adapter/helpers/attribute-utils.js.map +1 -1
  216. package/dist/esm/adapter/helpers/get-shader-info.js +25 -0
  217. package/dist/esm/adapter/helpers/get-shader-info.js.map +1 -0
  218. package/dist/esm/adapter/helpers/get-shader-layout.js +2 -48
  219. package/dist/esm/adapter/helpers/get-shader-layout.js.map +1 -1
  220. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js +0 -7
  221. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  222. package/dist/esm/adapter/helpers/set-uniform.js +0 -30
  223. package/dist/esm/adapter/helpers/set-uniform.js.map +1 -1
  224. package/dist/esm/adapter/helpers/uniforms.js +0 -10
  225. package/dist/esm/adapter/helpers/uniforms.js.map +1 -1
  226. package/dist/esm/adapter/objects/constants-to-keys.js +0 -7
  227. package/dist/esm/adapter/objects/constants-to-keys.js.map +1 -1
  228. package/dist/esm/adapter/objects/webgl-renderbuffer.js +2 -18
  229. package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +1 -1
  230. package/dist/esm/adapter/objects/webgl-resource.js +10 -57
  231. package/dist/esm/adapter/objects/webgl-resource.js.map +1 -1
  232. package/dist/esm/adapter/objects/webgl-vertex-array-object.js +5 -15
  233. package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +1 -1
  234. package/dist/esm/adapter/resources/webgl-buffer.js +12 -40
  235. package/dist/esm/adapter/resources/webgl-buffer.js.map +1 -1
  236. package/dist/esm/adapter/resources/webgl-command-buffer.js +2 -17
  237. package/dist/esm/adapter/resources/webgl-command-buffer.js.map +1 -1
  238. package/dist/esm/adapter/resources/webgl-command-encoder.js +0 -12
  239. package/dist/esm/adapter/resources/webgl-command-encoder.js.map +1 -1
  240. package/dist/esm/adapter/resources/webgl-external-texture.js.map +1 -1
  241. package/dist/esm/adapter/resources/webgl-framebuffer.js +0 -60
  242. package/dist/esm/adapter/resources/webgl-framebuffer.js.map +1 -1
  243. package/dist/esm/adapter/resources/webgl-render-pass.js +1 -8
  244. package/dist/esm/adapter/resources/webgl-render-pass.js.map +1 -1
  245. package/dist/esm/adapter/resources/webgl-render-pipeline.js +0 -89
  246. package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +1 -1
  247. package/dist/esm/adapter/resources/webgl-sampler.js +0 -12
  248. package/dist/esm/adapter/resources/webgl-sampler.js.map +1 -1
  249. package/dist/esm/adapter/resources/webgl-shader.js +2 -16
  250. package/dist/esm/adapter/resources/webgl-shader.js.map +1 -1
  251. package/dist/esm/adapter/resources/webgl-texture.js +36 -154
  252. package/dist/esm/adapter/resources/webgl-texture.js.map +1 -1
  253. package/dist/esm/adapter/webgl-canvas-context.js +0 -14
  254. package/dist/esm/adapter/webgl-canvas-context.js.map +1 -1
  255. package/dist/esm/adapter/webgl-device.js +19 -89
  256. package/dist/esm/adapter/webgl-device.js.map +1 -1
  257. package/dist/esm/bundle.js +0 -1
  258. package/dist/esm/bundle.js.map +1 -1
  259. package/dist/esm/classic/accessor.js +10 -34
  260. package/dist/esm/classic/accessor.js.map +1 -1
  261. package/dist/esm/classic/buffer.js +15 -71
  262. package/dist/esm/classic/buffer.js.map +1 -1
  263. package/dist/esm/classic/typed-array-utils.js +0 -20
  264. package/dist/esm/classic/typed-array-utils.js.map +1 -1
  265. package/dist/esm/context/context/create-browser-context.js +6 -14
  266. package/dist/esm/context/context/create-browser-context.js.map +1 -1
  267. package/dist/esm/context/context/create-headless-context.js +2 -6
  268. package/dist/esm/context/context/create-headless-context.js.map +1 -1
  269. package/dist/esm/context/context/webgl-checks.js +0 -3
  270. package/dist/esm/context/context/webgl-checks.js.map +1 -1
  271. package/dist/esm/context/debug/spector.js +2 -14
  272. package/dist/esm/context/debug/spector.js.map +1 -1
  273. package/dist/esm/context/debug/webgl-developer-tools.js +4 -22
  274. package/dist/esm/context/debug/webgl-developer-tools.js.map +1 -1
  275. package/dist/esm/context/parameters/unified-parameter-api.js +2 -13
  276. package/dist/esm/context/parameters/unified-parameter-api.js.map +1 -1
  277. package/dist/esm/context/parameters/webgl-parameter-tables.js +0 -19
  278. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +1 -1
  279. package/dist/esm/context/polyfill/context-data.js +0 -2
  280. package/dist/esm/context/polyfill/context-data.js.map +1 -1
  281. package/dist/esm/context/polyfill/get-parameter-polyfill.js +0 -5
  282. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +1 -1
  283. package/dist/esm/context/polyfill/polyfill-context.js +14 -21
  284. package/dist/esm/context/polyfill/polyfill-context.js.map +1 -1
  285. package/dist/esm/context/polyfill/polyfill-table.js +0 -23
  286. package/dist/esm/context/polyfill/polyfill-table.js.map +1 -1
  287. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +0 -70
  288. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  289. package/dist/esm/context/state-tracker/deep-array-equal.js +0 -4
  290. package/dist/esm/context/state-tracker/deep-array-equal.js.map +1 -1
  291. package/dist/esm/context/state-tracker/track-context-state.js +11 -45
  292. package/dist/esm/context/state-tracker/track-context-state.js.map +1 -1
  293. package/dist/esm/context/state-tracker/with-parameters.js +0 -6
  294. package/dist/esm/context/state-tracker/with-parameters.js.map +1 -1
  295. package/dist/esm/index.js.map +1 -1
  296. package/dist/esm/init.js.map +1 -1
  297. package/dist/esm/types/webgl.js.map +1 -1
  298. package/dist/esm/types.js.map +1 -1
  299. package/dist/index.js +39 -25
  300. package/dist/init.js +1 -2
  301. package/dist/types/webgl.d.ts +20 -20
  302. package/dist/types/webgl.d.ts.map +1 -1
  303. package/dist/types/webgl.js +0 -1
  304. package/dist/types.d.ts +1 -1
  305. package/dist/types.d.ts.map +1 -1
  306. package/dist/types.js +0 -1
  307. package/package.json +8 -8
  308. package/src/adapter/helpers/get-shader-info.ts +37 -0
  309. package/src/adapter/helpers/parse-shader-compiler-log.ts +1 -1
  310. package/src/adapter/resources/webgl-render-pass.ts +1 -1
  311. package/src/adapter/resources/webgl-shader.ts +2 -2
  312. package/src/adapter/webgl-device.ts +1 -1
  313. package/src/context/debug/webgl-developer-tools.ts +0 -1
  314. package/src/types/webgl.ts +4 -4
  315. package/dist/adapter/converters/device-parameters.js.map +0 -1
  316. package/dist/adapter/converters/renderbuffer-formats.js.map +0 -1
  317. package/dist/adapter/converters/sampler-parameters.js.map +0 -1
  318. package/dist/adapter/converters/texture-formats.js.map +0 -1
  319. package/dist/adapter/converters/vertex-formats.js.map +0 -1
  320. package/dist/adapter/device-helpers/device-features.js.map +0 -1
  321. package/dist/adapter/device-helpers/device-limits.js.map +0 -1
  322. package/dist/adapter/device-helpers/get-device-info.js.map +0 -1
  323. package/dist/adapter/device-helpers/is-old-ie.js.map +0 -1
  324. package/dist/adapter/helpers/attribute-utils.js.map +0 -1
  325. package/dist/adapter/helpers/get-shader-layout.js.map +0 -1
  326. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  327. package/dist/adapter/helpers/set-uniform.js.map +0 -1
  328. package/dist/adapter/helpers/uniforms.js.map +0 -1
  329. package/dist/adapter/objects/constants-to-keys.js.map +0 -1
  330. package/dist/adapter/objects/webgl-renderbuffer.js.map +0 -1
  331. package/dist/adapter/objects/webgl-resource.js.map +0 -1
  332. package/dist/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  333. package/dist/adapter/resources/webgl-buffer.js.map +0 -1
  334. package/dist/adapter/resources/webgl-command-buffer.js.map +0 -1
  335. package/dist/adapter/resources/webgl-command-encoder.js.map +0 -1
  336. package/dist/adapter/resources/webgl-external-texture.js.map +0 -1
  337. package/dist/adapter/resources/webgl-framebuffer.js.map +0 -1
  338. package/dist/adapter/resources/webgl-render-pass.js.map +0 -1
  339. package/dist/adapter/resources/webgl-render-pipeline.js.map +0 -1
  340. package/dist/adapter/resources/webgl-sampler.js.map +0 -1
  341. package/dist/adapter/resources/webgl-shader.js.map +0 -1
  342. package/dist/adapter/resources/webgl-texture.js.map +0 -1
  343. package/dist/adapter/webgl-canvas-context.js.map +0 -1
  344. package/dist/adapter/webgl-device.js.map +0 -1
  345. package/dist/bundle.js.map +0 -1
  346. package/dist/classic/accessor.js.map +0 -1
  347. package/dist/classic/buffer.js.map +0 -1
  348. package/dist/classic/typed-array-utils.js.map +0 -1
  349. package/dist/context/context/create-browser-context.js.map +0 -1
  350. package/dist/context/context/create-headless-context.js.map +0 -1
  351. package/dist/context/context/webgl-checks.js.map +0 -1
  352. package/dist/context/debug/spector.js.map +0 -1
  353. package/dist/context/debug/webgl-developer-tools.js.map +0 -1
  354. package/dist/context/parameters/unified-parameter-api.js.map +0 -1
  355. package/dist/context/parameters/webgl-parameter-tables.js.map +0 -1
  356. package/dist/context/polyfill/context-data.js.map +0 -1
  357. package/dist/context/polyfill/get-parameter-polyfill.js.map +0 -1
  358. package/dist/context/polyfill/polyfill-context.js.map +0 -1
  359. package/dist/context/polyfill/polyfill-table.js.map +0 -1
  360. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  361. package/dist/context/state-tracker/deep-array-equal.js.map +0 -1
  362. package/dist/context/state-tracker/track-context-state.js.map +0 -1
  363. package/dist/context/state-tracker/with-parameters.js.map +0 -1
  364. package/dist/index.js.map +0 -1
  365. package/dist/init.js.map +0 -1
  366. package/dist/types/webgl.js.map +0 -1
  367. package/dist/types.js.map +0 -1
@@ -1,267 +1,240 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
1
+ // luma.gl, MIT license
2
2
  import { Framebuffer, Texture, log, assert } from '@luma.gl/api';
3
3
  import GL from '@luma.gl/constants';
4
- import WebGLTexture from './webgl-texture';
5
- import Renderbuffer from '../objects/webgl-renderbuffer';
6
- import { getWebGLTextureFormat, getWebGLDepthStencilAttachment } from '../converters/texture-formats';
4
+ import WebGLTexture from './webgl-texture.js';
5
+ import Renderbuffer from '../objects/webgl-renderbuffer.js';
6
+ import { getWebGLTextureFormat, getWebGLDepthStencilAttachment } from '../converters/texture-formats.js';
7
+ /** luma.gl Framebuffer, WebGL implementation */
7
8
  export default class WEBGLFramebuffer extends Framebuffer {
8
- get texture() {
9
- return this.colorAttachments[0];
10
- }
11
-
12
- constructor(device, props) {
13
- super(device, props);
14
-
15
- _defineProperty(this, "device", void 0);
16
-
17
- _defineProperty(this, "gl", void 0);
18
-
19
- _defineProperty(this, "handle", void 0);
20
-
21
- _defineProperty(this, "colorAttachments", []);
22
-
23
- _defineProperty(this, "depthStencilAttachment", null);
24
-
25
- _defineProperty(this, "_ownResources", []);
26
-
27
- this.device = device;
28
- this.gl = device.gl;
29
- this.handle = this.props.handle !== undefined ? this.props.handle : this.gl.createFramebuffer();
30
-
31
- if (this.handle) {
32
- this.handle.__SPECTOR_Metadata = {
33
- id: this.props.id,
34
- props: this.props
35
- };
9
+ get texture() { return this.colorAttachments[0]; }
10
+ constructor(device, props) {
11
+ super(device, props);
12
+ this.colorAttachments = [];
13
+ this.depthStencilAttachment = null;
14
+ this._ownResources = [];
15
+ this.device = device;
16
+ this.gl = device.gl;
17
+ this.handle = this.props.handle !== undefined ? this.props.handle : this.gl.createFramebuffer();
18
+ if (this.handle) { // default framebuffer is null...
19
+ // @ts-expect-error Per SPECTOR docs
20
+ this.handle.__SPECTOR_Metadata = { id: this.props.id, props: this.props };
21
+ }
22
+ this.colorAttachments = this._createColorAttachments();
23
+ // @ts-expect-error
24
+ this.depthStencilAttachment = this._createDepthStencilAttachment();
25
+ /** Attach from a map of attachments */
26
+ const prevHandle = this.gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);
27
+ // Walk the attachments
28
+ for (let i = 0; i < this.colorAttachments.length; ++i) {
29
+ const attachment = this.colorAttachments[i];
30
+ const attachmentPoint = GL.COLOR_ATTACHMENT0 + i;
31
+ if (attachment) {
32
+ this._attachOne(attachmentPoint, attachment);
33
+ }
34
+ }
35
+ if (this.props.depthStencilAttachment) {
36
+ this._attachOne(getWebGLDepthStencilAttachment(this.depthStencilAttachment.format), this.depthStencilAttachment);
37
+ }
38
+ // @ts-expect-error
39
+ this.gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
40
+ // @ts-expect-error
41
+ if (props.check !== false) {
42
+ this._checkStatus();
43
+ }
44
+ }
45
+ destroy() {
46
+ if (this.handle !== null) {
47
+ for (const resource of this._ownResources) {
48
+ resource.destroy();
49
+ }
50
+ this.gl.deleteFramebuffer(this.handle);
51
+ // this.handle = null;
52
+ this.destroyed = true;
53
+ }
54
+ }
55
+ // PRIVATE
56
+ /** Check the status */
57
+ _checkStatus() {
58
+ const { gl } = this;
59
+ const prevHandle = gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);
60
+ const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER);
61
+ // @ts-expect-error
62
+ gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
63
+ if (status !== gl.FRAMEBUFFER_COMPLETE) {
64
+ throw new Error(`Framebuffer ${_getFrameBufferStatus(status)}`);
65
+ }
66
+ }
67
+ _createColorAttachments() {
68
+ return this.props.colorAttachments.map(colorAttachment => {
69
+ if (!colorAttachment) {
70
+ return undefined;
71
+ }
72
+ if (colorAttachment instanceof WebGLTexture) {
73
+ return colorAttachment;
74
+ }
75
+ // if (typeof colorAttachment === 'default') {
76
+ // return this._createColorAttachment('rgba8unorm', this.width, this.height);
77
+ // }
78
+ // @ts-expect-error
79
+ return this._createColorAttachment(colorAttachment, this.width, this.height);
80
+ });
81
+ }
82
+ /** Create a color attachment */
83
+ _createColorAttachment(format, width, height) {
84
+ const texture = this.device._createTexture({
85
+ id: `${this.id}-color`,
86
+ data: null,
87
+ format,
88
+ // type: GL.UNSIGNED_BYTE,
89
+ width,
90
+ height,
91
+ // Note: Mipmapping can be disabled by texture resource when we resize the texture
92
+ // to a non-power-of-two dimenstion (NPOT texture) under WebGL1. To have consistant
93
+ // behavior we always disable mipmaps.
94
+ mipmaps: false,
95
+ // Set MIN and MAG filtering parameters so mipmaps are not used in sampling.
96
+ // Use LINEAR so subpixel algos like fxaa work.
97
+ // Set WRAP modes that support NPOT textures too.
98
+ sampler: {
99
+ minFilter: 'linear',
100
+ magFilter: 'linear',
101
+ addressModeU: 'clamp-to-edge',
102
+ addressModeV: 'clamp-to-edge'
103
+ },
104
+ // parameters: {
105
+ // [GL.TEXTURE_MIN_FILTER]: GL.LINEAR,
106
+ // [GL.TEXTURE_MAG_FILTER]: GL.LINEAR,
107
+ // [GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
108
+ // [GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE
109
+ // }
110
+ });
111
+ this._ownResources.push(texture);
112
+ return texture;
113
+ }
114
+ /** Create a depth stencil attachment GL.DEPTH24_STENCIL8 */
115
+ _createDepthStencilAttachment() {
116
+ if (!this.props.depthStencilAttachment) {
117
+ return undefined;
118
+ }
119
+ if (this.props.depthStencilAttachment instanceof Renderbuffer) {
120
+ return this.props.depthStencilAttachment;
121
+ }
122
+ if (this.props.depthStencilAttachment instanceof Texture) {
123
+ return this.props.depthStencilAttachment;
124
+ }
125
+ const format = this.props.depthStencilAttachment;
126
+ const webglFormat = getWebGLTextureFormat(this.gl, format);
127
+ const texture = new Renderbuffer(this.device, {
128
+ id: `${this.id}-depth-stencil`,
129
+ format: webglFormat,
130
+ // dataFormat: GL.DEPTH_STENCIL,
131
+ // type: GL.UNSIGNED_INT_24_8,
132
+ width: this.width,
133
+ height: this.height
134
+ });
135
+ this._ownResources.push(texture);
136
+ return texture;
137
+ }
138
+ /** Attachment resize is expected to be a noop if size is same */
139
+ _resizeAttachments(width, height) {
140
+ // for default framebuffer, just update the stored size
141
+ if (this.handle === null) {
142
+ // assert(width === undefined && height === undefined);
143
+ this.width = this.gl.drawingBufferWidth;
144
+ this.height = this.gl.drawingBufferHeight;
145
+ return this;
146
+ }
147
+ if (width === undefined) {
148
+ width = this.gl.drawingBufferWidth;
149
+ }
150
+ if (height === undefined) {
151
+ height = this.gl.drawingBufferHeight;
152
+ }
153
+ if (width !== this.width && height !== this.height) {
154
+ log.log(2, `Resizing framebuffer ${this.id} to ${width}x${height}`)();
155
+ }
156
+ for (const colorAttachment of this.colorAttachments) {
157
+ colorAttachment.resize({ width, height });
158
+ }
159
+ this.depthStencilAttachment?.resize({ width, height });
160
+ return this;
161
+ }
162
+ /** Attach one attachment */
163
+ _attachOne(attachmentPoint, attachment) {
164
+ if (attachment instanceof Renderbuffer) {
165
+ this._attachRenderbuffer(attachmentPoint, attachment);
166
+ return attachment;
167
+ }
168
+ else if (Array.isArray(attachment)) {
169
+ const [texture, layer = 0, level = 0] = attachment;
170
+ this._attachTexture(attachmentPoint, texture, layer, level);
171
+ return texture;
172
+ }
173
+ else if (attachment instanceof WebGLTexture) {
174
+ this._attachTexture(attachmentPoint, attachment, 0, 0);
175
+ return attachment;
176
+ }
177
+ throw new Error('attach');
178
+ }
179
+ _attachRenderbuffer(attachment, renderbuffer) {
180
+ this.gl.framebufferRenderbuffer(GL.FRAMEBUFFER, attachment, GL.RENDERBUFFER, renderbuffer.handle);
181
+ }
182
+ /**
183
+ * @param attachment
184
+ * @param texture
185
+ * @param layer = 0 - index into WebGLTextureArray and Texture3D or face for `TextureCubeMap`
186
+ * @param level = 0 - mipmapLevel (must be 0 in WebGL1)
187
+ */
188
+ _attachTexture(attachment, texture, layer, level) {
189
+ const { gl, gl2 } = this.device;
190
+ gl.bindTexture(texture.target, texture.handle);
191
+ switch (texture.target) {
192
+ case GL.TEXTURE_2D_ARRAY:
193
+ case GL.TEXTURE_3D:
194
+ this.device.assertWebGL2();
195
+ gl2?.framebufferTextureLayer(GL.FRAMEBUFFER, attachment, texture.target, level, layer);
196
+ break;
197
+ case GL.TEXTURE_CUBE_MAP:
198
+ // layer must be a cubemap face (or if index, converted to cube map face)
199
+ const face = mapIndexToCubeMapFace(layer);
200
+ gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, face, texture.handle, level);
201
+ break;
202
+ case GL.TEXTURE_2D:
203
+ gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, GL.TEXTURE_2D, texture.handle, level);
204
+ break;
205
+ default:
206
+ assert(false, 'Illegal texture type');
207
+ }
208
+ gl.bindTexture(texture.target, null);
36
209
  }
37
-
38
- this.colorAttachments = this._createColorAttachments();
39
- this.depthStencilAttachment = this._createDepthStencilAttachment();
40
- const prevHandle = this.gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);
41
-
42
- for (let i = 0; i < this.colorAttachments.length; ++i) {
43
- const attachment = this.colorAttachments[i];
44
- const attachmentPoint = GL.COLOR_ATTACHMENT0 + i;
45
-
46
- if (attachment) {
47
- this._attachOne(attachmentPoint, attachment);
48
- }
49
- }
50
-
51
- if (this.props.depthStencilAttachment) {
52
- this._attachOne(getWebGLDepthStencilAttachment(this.depthStencilAttachment.format), this.depthStencilAttachment);
53
- }
54
-
55
- this.gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
56
-
57
- if (props.check !== false) {
58
- this._checkStatus();
59
- }
60
- }
61
-
62
- destroy() {
63
- if (this.handle !== null) {
64
- for (const resource of this._ownResources) {
65
- resource.destroy();
66
- }
67
-
68
- this.gl.deleteFramebuffer(this.handle);
69
- this.destroyed = true;
70
- }
71
- }
72
-
73
- _checkStatus() {
74
- const {
75
- gl
76
- } = this;
77
- const prevHandle = gl.bindFramebuffer(GL.FRAMEBUFFER, this.handle);
78
- const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER);
79
- gl.bindFramebuffer(GL.FRAMEBUFFER, prevHandle || null);
80
-
81
- if (status !== gl.FRAMEBUFFER_COMPLETE) {
82
- throw new Error("Framebuffer ".concat(_getFrameBufferStatus(status)));
83
- }
84
- }
85
-
86
- _createColorAttachments() {
87
- return this.props.colorAttachments.map(colorAttachment => {
88
- if (!colorAttachment) {
89
- return undefined;
90
- }
91
-
92
- if (colorAttachment instanceof WebGLTexture) {
93
- return colorAttachment;
94
- }
95
-
96
- return this._createColorAttachment(colorAttachment, this.width, this.height);
97
- });
98
- }
99
-
100
- _createColorAttachment(format, width, height) {
101
- const texture = this.device._createTexture({
102
- id: "".concat(this.id, "-color"),
103
- data: null,
104
- format,
105
- width,
106
- height,
107
- mipmaps: false,
108
- sampler: {
109
- minFilter: 'linear',
110
- magFilter: 'linear',
111
- addressModeU: 'clamp-to-edge',
112
- addressModeV: 'clamp-to-edge'
113
- }
114
- });
115
-
116
- this._ownResources.push(texture);
117
-
118
- return texture;
119
- }
120
-
121
- _createDepthStencilAttachment() {
122
- if (!this.props.depthStencilAttachment) {
123
- return undefined;
124
- }
125
-
126
- if (this.props.depthStencilAttachment instanceof Renderbuffer) {
127
- return this.props.depthStencilAttachment;
128
- }
129
-
130
- if (this.props.depthStencilAttachment instanceof Texture) {
131
- return this.props.depthStencilAttachment;
132
- }
133
-
134
- const format = this.props.depthStencilAttachment;
135
- const webglFormat = getWebGLTextureFormat(this.gl, format);
136
- const texture = new Renderbuffer(this.device, {
137
- id: "".concat(this.id, "-depth-stencil"),
138
- format: webglFormat,
139
- width: this.width,
140
- height: this.height
141
- });
142
-
143
- this._ownResources.push(texture);
144
-
145
- return texture;
146
- }
147
-
148
- _resizeAttachments(width, height) {
149
- var _this$depthStencilAtt;
150
-
151
- if (this.handle === null) {
152
- this.width = this.gl.drawingBufferWidth;
153
- this.height = this.gl.drawingBufferHeight;
154
- return this;
155
- }
156
-
157
- if (width === undefined) {
158
- width = this.gl.drawingBufferWidth;
159
- }
160
-
161
- if (height === undefined) {
162
- height = this.gl.drawingBufferHeight;
163
- }
164
-
165
- if (width !== this.width && height !== this.height) {
166
- log.log(2, "Resizing framebuffer ".concat(this.id, " to ").concat(width, "x").concat(height))();
167
- }
168
-
169
- for (const colorAttachment of this.colorAttachments) {
170
- colorAttachment.resize({
171
- width,
172
- height
173
- });
174
- }
175
-
176
- (_this$depthStencilAtt = this.depthStencilAttachment) === null || _this$depthStencilAtt === void 0 ? void 0 : _this$depthStencilAtt.resize({
177
- width,
178
- height
179
- });
180
- return this;
181
- }
182
-
183
- _attachOne(attachmentPoint, attachment) {
184
- if (attachment instanceof Renderbuffer) {
185
- this._attachRenderbuffer(attachmentPoint, attachment);
186
-
187
- return attachment;
188
- } else if (Array.isArray(attachment)) {
189
- const [texture, layer = 0, level = 0] = attachment;
190
-
191
- this._attachTexture(attachmentPoint, texture, layer, level);
192
-
193
- return texture;
194
- } else if (attachment instanceof WebGLTexture) {
195
- this._attachTexture(attachmentPoint, attachment, 0, 0);
196
-
197
- return attachment;
198
- }
199
-
200
- throw new Error('attach');
201
- }
202
-
203
- _attachRenderbuffer(attachment, renderbuffer) {
204
- this.gl.framebufferRenderbuffer(GL.FRAMEBUFFER, attachment, GL.RENDERBUFFER, renderbuffer.handle);
205
- }
206
-
207
- _attachTexture(attachment, texture, layer, level) {
208
- const {
209
- gl,
210
- gl2
211
- } = this.device;
212
- gl.bindTexture(texture.target, texture.handle);
213
-
214
- switch (texture.target) {
215
- case GL.TEXTURE_2D_ARRAY:
216
- case GL.TEXTURE_3D:
217
- this.device.assertWebGL2();
218
- gl2 === null || gl2 === void 0 ? void 0 : gl2.framebufferTextureLayer(GL.FRAMEBUFFER, attachment, texture.target, level, layer);
219
- break;
220
-
221
- case GL.TEXTURE_CUBE_MAP:
222
- const face = mapIndexToCubeMapFace(layer);
223
- gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, face, texture.handle, level);
224
- break;
225
-
226
- case GL.TEXTURE_2D:
227
- gl.framebufferTexture2D(GL.FRAMEBUFFER, attachment, GL.TEXTURE_2D, texture.handle, level);
228
- break;
229
-
230
- default:
231
- assert(false, 'Illegal texture type');
232
- }
233
-
234
- gl.bindTexture(texture.target, null);
235
- }
236
-
237
210
  }
238
-
211
+ // Helper functions
212
+ // Map an index to a cube map face constant
239
213
  function mapIndexToCubeMapFace(layer) {
240
- return layer < GL.TEXTURE_CUBE_MAP_POSITIVE_X ? layer + GL.TEXTURE_CUBE_MAP_POSITIVE_X : layer;
214
+ // TEXTURE_CUBE_MAP_POSITIVE_X is a big value (0x8515)
215
+ // if smaller assume layer is index, otherwise assume it is already a cube map face constant
216
+ return layer < GL.TEXTURE_CUBE_MAP_POSITIVE_X ? layer + GL.TEXTURE_CUBE_MAP_POSITIVE_X : layer;
241
217
  }
242
-
218
+ // Helper METHODS
219
+ // Get a string describing the framebuffer error if installed
243
220
  function _getFrameBufferStatus(status) {
244
- switch (status) {
245
- case GL.FRAMEBUFFER_COMPLETE:
246
- return 'success';
247
-
248
- case GL.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
249
- return 'Mismatched attachments';
250
-
251
- case GL.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
252
- return 'No attachments';
253
-
254
- case GL.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
255
- return 'Height/width mismatch';
256
-
257
- case GL.FRAMEBUFFER_UNSUPPORTED:
258
- return 'Unsupported or split attachments';
259
-
260
- case GL.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
261
- return 'Samples mismatch';
262
-
263
- default:
264
- return "".concat(status);
265
- }
221
+ switch (status) {
222
+ case GL.FRAMEBUFFER_COMPLETE:
223
+ return 'success';
224
+ case GL.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
225
+ return 'Mismatched attachments';
226
+ case GL.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
227
+ return 'No attachments';
228
+ case GL.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
229
+ return 'Height/width mismatch';
230
+ case GL.FRAMEBUFFER_UNSUPPORTED:
231
+ return 'Unsupported or split attachments';
232
+ // WebGL2
233
+ case GL.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
234
+ return 'Samples mismatch';
235
+ // OVR_multiview2 extension
236
+ // case GL.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: return 'baseViewIndex mismatch';
237
+ default:
238
+ return `${status}`;
239
+ }
266
240
  }
267
- //# sourceMappingURL=webgl-framebuffer.js.map
@@ -3,7 +3,7 @@ import WebGLDevice from '../webgl-device';
3
3
  export default class WEBGLRenderPass extends RenderPass {
4
4
  readonly device: WebGLDevice;
5
5
  constructor(device: WebGLDevice, props: RenderPassProps);
6
- endPass(): void;
6
+ end(): void;
7
7
  pushDebugGroup(groupLabel: string): void;
8
8
  popDebugGroup(): void;
9
9
  insertDebugMarker(markerLabel: string): void;
@@ -1 +1 @@
1
- {"version":3,"file":"webgl-render-pass.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-render-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,UAAU,EAAE,eAAe,EAAC,MAAM,cAAc,CAAC;AACzD,OAAO,WAAW,MAAM,iBAAiB,CAAC;AAE1C,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,UAAU;IACrD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;gBAEjB,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,eAAe;IAKvD,OAAO,IAAI,IAAI;IAEf,cAAc,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IACxC,aAAa,IAAI,IAAI;IACrB,iBAAiB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CAQ7C"}
1
+ {"version":3,"file":"webgl-render-pass.d.ts","sourceRoot":"","sources":["../../../src/adapter/resources/webgl-render-pass.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,UAAU,EAAE,eAAe,EAAC,MAAM,cAAc,CAAC;AACzD,OAAO,WAAW,MAAM,iBAAiB,CAAC;AAE1C,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,UAAU;IACrD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;gBAEjB,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,eAAe;IAKvD,GAAG,IAAI,IAAI;IAEX,cAAc,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IACxC,aAAa,IAAI,IAAI;IACrB,iBAAiB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CAQ7C"}
@@ -1,21 +1,11 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
1
  import { RenderPass } from '@luma.gl/api';
3
2
  export default class WEBGLRenderPass extends RenderPass {
4
- constructor(device, props) {
5
- super(device, props);
6
-
7
- _defineProperty(this, "device", void 0);
8
-
9
- this.device = device;
10
- }
11
-
12
- endPass() {}
13
-
14
- pushDebugGroup(groupLabel) {}
15
-
16
- popDebugGroup() {}
17
-
18
- insertDebugMarker(markerLabel) {}
19
-
3
+ constructor(device, props) {
4
+ super(device, props);
5
+ this.device = device;
6
+ }
7
+ end() { }
8
+ pushDebugGroup(groupLabel) { }
9
+ popDebugGroup() { }
10
+ insertDebugMarker(markerLabel) { }
20
11
  }
21
- //# sourceMappingURL=webgl-render-pass.js.map