@luma.gl/webgl 8.6.0-alpha.3 → 9.0.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (731) hide show
  1. package/README.md +3 -67
  2. package/dist/adapter/converters/device-parameters.d.ts +17 -0
  3. package/dist/adapter/converters/device-parameters.d.ts.map +1 -0
  4. package/dist/{esm/adapter/converters/set-device-parameters.js → adapter/converters/device-parameters.js} +36 -5
  5. package/dist/adapter/converters/device-parameters.js.map +1 -0
  6. package/dist/{classes → adapter/converters}/renderbuffer-formats.d.ts +0 -0
  7. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -0
  8. package/dist/{esm/classes → adapter/converters}/renderbuffer-formats.js +1 -1
  9. package/dist/adapter/converters/renderbuffer-formats.js.map +1 -0
  10. package/dist/adapter/converters/sampler-parameters.d.ts +19 -0
  11. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -0
  12. package/dist/adapter/converters/sampler-parameters.js +208 -0
  13. package/dist/adapter/converters/sampler-parameters.js.map +1 -0
  14. package/dist/adapter/converters/texture-formats.d.ts +93 -0
  15. package/dist/adapter/converters/texture-formats.d.ts.map +1 -0
  16. package/dist/adapter/converters/texture-formats.js +954 -0
  17. package/dist/adapter/converters/texture-formats.js.map +1 -0
  18. package/dist/adapter/converters/vertex-formats.d.ts +4 -0
  19. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -0
  20. package/dist/adapter/converters/vertex-formats.js +35 -0
  21. package/dist/adapter/converters/vertex-formats.js.map +1 -0
  22. package/dist/adapter/device-helpers/device-features.d.ts +3 -6
  23. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  24. package/dist/adapter/device-helpers/device-features.js +27 -48
  25. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  26. package/dist/adapter/device-helpers/device-limits.d.ts +1 -0
  27. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  28. package/dist/adapter/device-helpers/device-limits.js +1 -0
  29. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  30. package/dist/adapter/device-helpers/get-device-info.js +7 -7
  31. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  32. package/dist/adapter/helpers/attribute-utils.d.ts +11 -0
  33. package/dist/adapter/helpers/attribute-utils.d.ts.map +1 -0
  34. package/dist/adapter/helpers/attribute-utils.js +81 -0
  35. package/dist/adapter/helpers/attribute-utils.js.map +1 -0
  36. package/dist/adapter/helpers/get-shader-layout.d.ts +55 -0
  37. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -0
  38. package/dist/adapter/helpers/get-shader-layout.js +306 -0
  39. package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
  40. package/dist/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.d.ts +0 -0
  41. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -0
  42. package/dist/{esm/webgl-utils → adapter/helpers}/parse-shader-compiler-log.js +0 -0
  43. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  44. package/dist/adapter/helpers/set-uniform.d.ts +4 -0
  45. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -0
  46. package/dist/adapter/helpers/set-uniform.js +115 -0
  47. package/dist/adapter/helpers/set-uniform.js.map +1 -0
  48. package/dist/adapter/helpers/uniforms.d.ts +26 -0
  49. package/dist/adapter/helpers/uniforms.d.ts.map +1 -0
  50. package/dist/adapter/helpers/uniforms.js +99 -0
  51. package/dist/adapter/helpers/uniforms.js.map +1 -0
  52. package/dist/adapter/objects/constants-to-keys.d.ts +5 -0
  53. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -0
  54. package/dist/{esm/webgl-utils → adapter/objects}/constants-to-keys.js +1 -0
  55. package/dist/adapter/objects/constants-to-keys.js.map +1 -0
  56. package/dist/adapter/objects/webgl-renderbuffer.d.ts +40 -0
  57. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -0
  58. package/dist/{esm/classes/renderbuffer.js → adapter/objects/webgl-renderbuffer.js} +38 -72
  59. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -0
  60. package/dist/{classes → adapter/objects}/webgl-resource.d.ts +15 -14
  61. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -0
  62. package/dist/{esm/classes → adapter/objects}/webgl-resource.js +7 -3
  63. package/dist/adapter/objects/webgl-resource.js.map +1 -0
  64. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +27 -0
  65. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -0
  66. package/dist/adapter/objects/webgl-vertex-array-object.js +84 -0
  67. package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  68. package/dist/adapter/resources/webgl-buffer.d.ts +27 -0
  69. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -0
  70. package/dist/adapter/resources/webgl-buffer.js +164 -0
  71. package/dist/adapter/resources/webgl-buffer.js.map +1 -0
  72. package/dist/adapter/resources/webgl-command-buffer.d.ts +25 -0
  73. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -0
  74. package/dist/adapter/resources/webgl-command-buffer.js +65 -0
  75. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
  76. package/dist/adapter/resources/webgl-command-encoder.d.ts +18 -0
  77. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -0
  78. package/dist/adapter/resources/webgl-command-encoder.js +53 -0
  79. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
  80. package/dist/adapter/resources/webgl-external-texture.d.ts +1 -0
  81. package/dist/adapter/resources/webgl-external-texture.d.ts.map +1 -0
  82. package/dist/adapter/resources/webgl-external-texture.js +2 -0
  83. package/dist/{es5/helpers/program-bindings.js.map → adapter/resources/webgl-external-texture.js.map} +1 -1
  84. package/dist/adapter/resources/webgl-framebuffer.d.ts +40 -0
  85. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -0
  86. package/dist/adapter/resources/webgl-framebuffer.js +265 -0
  87. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
  88. package/dist/adapter/resources/webgl-render-pass.d.ts +11 -0
  89. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -0
  90. package/dist/adapter/resources/webgl-render-pass.js +19 -0
  91. package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
  92. package/dist/adapter/resources/webgl-render-pipeline.d.ts +55 -0
  93. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -0
  94. package/dist/adapter/resources/webgl-render-pipeline.js +400 -0
  95. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
  96. package/dist/adapter/resources/webgl-sampler.d.ts +20 -0
  97. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -0
  98. package/dist/adapter/resources/webgl-sampler.js +50 -0
  99. package/dist/adapter/resources/webgl-sampler.js.map +1 -0
  100. package/dist/adapter/{webgl-shader.d.ts → resources/webgl-shader.d.ts} +3 -6
  101. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -0
  102. package/dist/adapter/{webgl-shader.js → resources/webgl-shader.js} +13 -20
  103. package/dist/adapter/resources/webgl-shader.js.map +1 -0
  104. package/dist/adapter/resources/webgl-texture.d.ts +193 -0
  105. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -0
  106. package/dist/{esm/classes/texture.js → adapter/resources/webgl-texture.js} +274 -229
  107. package/dist/adapter/resources/webgl-texture.js.map +1 -0
  108. package/dist/adapter/webgl-canvas-context.d.ts +36 -0
  109. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -0
  110. package/dist/adapter/webgl-canvas-context.js +54 -0
  111. package/dist/adapter/webgl-canvas-context.js.map +1 -0
  112. package/dist/adapter/webgl-device.d.ts +58 -77
  113. package/dist/adapter/webgl-device.d.ts.map +1 -1
  114. package/dist/adapter/webgl-device.js +185 -113
  115. package/dist/adapter/webgl-device.js.map +1 -1
  116. package/dist/classic/accessor.d.ts +32 -0
  117. package/dist/classic/accessor.d.ts.map +1 -0
  118. package/dist/{classes → classic}/accessor.js +33 -1
  119. package/dist/classic/accessor.js.map +1 -0
  120. package/dist/{classes/webgl-buffer.d.ts → classic/buffer.d.ts} +28 -33
  121. package/dist/classic/buffer.d.ts.map +1 -0
  122. package/dist/{esm/classes/webgl-buffer.js → classic/buffer.js} +53 -51
  123. package/dist/classic/buffer.js.map +1 -0
  124. package/dist/{webgl-utils → classic}/typed-array-utils.d.ts +3 -2
  125. package/dist/classic/typed-array-utils.d.ts.map +1 -0
  126. package/dist/{esm/webgl-utils → classic}/typed-array-utils.js +0 -0
  127. package/dist/classic/typed-array-utils.js.map +1 -0
  128. package/dist/context/context/context-state.d.ts.map +1 -1
  129. package/dist/context/context/context-state.js +1 -1
  130. package/dist/context/context/context-state.js.map +1 -1
  131. package/dist/context/context/create-context.d.ts +1 -0
  132. package/dist/context/context/create-context.d.ts.map +1 -1
  133. package/dist/context/context/create-context.js +12 -0
  134. package/dist/context/context/create-context.js.map +1 -1
  135. package/dist/context/context/device-pixels.d.ts +1 -1
  136. package/dist/context/context/device-pixels.d.ts.map +1 -1
  137. package/dist/context/context/device-pixels.js.map +1 -1
  138. package/dist/context/debug/spector.d.ts +18 -0
  139. package/dist/context/debug/spector.d.ts.map +1 -0
  140. package/dist/context/debug/spector.js +76 -0
  141. package/dist/context/debug/spector.js.map +1 -0
  142. package/dist/context/debug/webgl-developer-tools.d.ts +19 -0
  143. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -0
  144. package/dist/context/debug/webgl-developer-tools.js +121 -0
  145. package/dist/context/debug/webgl-developer-tools.js.map +1 -0
  146. package/dist/context/parameters/unified-parameter-api.d.ts +3 -2
  147. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  148. package/dist/context/parameters/unified-parameter-api.js +4 -4
  149. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  150. package/dist/context/parameters/webgl-parameter-tables.d.ts +40 -36
  151. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  152. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  153. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  154. package/dist/context/polyfill/polyfill-context.js +4 -3
  155. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  156. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  157. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  158. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  159. package/dist/context/state-tracker/track-context-state.js +25 -11
  160. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  161. package/dist/es5/adapter/converters/{set-device-parameters.js → device-parameters.js} +37 -5
  162. package/dist/es5/adapter/converters/device-parameters.js.map +1 -0
  163. package/dist/es5/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
  164. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +1 -0
  165. package/dist/es5/adapter/converters/sampler-parameters.js +226 -0
  166. package/dist/es5/adapter/converters/sampler-parameters.js.map +1 -0
  167. package/dist/es5/adapter/converters/texture-formats.js +1031 -0
  168. package/dist/es5/adapter/converters/texture-formats.js.map +1 -0
  169. package/dist/es5/adapter/converters/vertex-formats.js +45 -0
  170. package/dist/es5/adapter/converters/vertex-formats.js.map +1 -0
  171. package/dist/es5/adapter/device-helpers/device-features.js +46 -54
  172. package/dist/es5/adapter/device-helpers/device-features.js.map +1 -1
  173. package/dist/es5/adapter/device-helpers/device-limits.js +1 -1
  174. package/dist/es5/adapter/device-helpers/device-limits.js.map +1 -1
  175. package/dist/es5/adapter/device-helpers/get-device-info.js +7 -7
  176. package/dist/es5/adapter/device-helpers/get-device-info.js.map +1 -1
  177. package/dist/es5/adapter/helpers/attribute-utils.js +91 -0
  178. package/dist/es5/adapter/helpers/attribute-utils.js.map +1 -0
  179. package/dist/es5/{helpers/get-program-bindings.js → adapter/helpers/get-shader-layout.js} +184 -87
  180. package/dist/es5/adapter/helpers/get-shader-layout.js.map +1 -0
  181. package/dist/es5/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.js +0 -0
  182. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  183. package/dist/es5/adapter/helpers/set-uniform.js +125 -0
  184. package/dist/es5/adapter/helpers/set-uniform.js.map +1 -0
  185. package/dist/es5/adapter/helpers/uniforms.js +112 -0
  186. package/dist/es5/adapter/helpers/uniforms.js.map +1 -0
  187. package/dist/es5/{webgl-utils → adapter/objects}/constants-to-keys.js +1 -0
  188. package/dist/es5/adapter/objects/constants-to-keys.js.map +1 -0
  189. package/dist/es5/{classes/renderbuffer.js → adapter/objects/webgl-renderbuffer.js} +48 -98
  190. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +1 -0
  191. package/dist/es5/{classes → adapter/objects}/webgl-resource.js +8 -3
  192. package/dist/es5/adapter/objects/webgl-resource.js.map +1 -0
  193. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +137 -0
  194. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  195. package/dist/es5/adapter/resources/webgl-buffer.js +243 -0
  196. package/dist/es5/adapter/resources/webgl-buffer.js.map +1 -0
  197. package/dist/es5/adapter/resources/webgl-command-buffer.js +96 -0
  198. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +1 -0
  199. package/dist/es5/adapter/resources/webgl-command-encoder.js +98 -0
  200. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +1 -0
  201. package/dist/es5/adapter/resources/webgl-external-texture.js +2 -0
  202. package/dist/{esm/helpers/program-bindings.js.map → es5/adapter/resources/webgl-external-texture.js.map} +1 -1
  203. package/dist/es5/adapter/resources/webgl-framebuffer.js +345 -0
  204. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +1 -0
  205. package/dist/es5/{classes/texture-2d.js → adapter/resources/webgl-render-pass.js} +25 -45
  206. package/dist/es5/adapter/resources/webgl-render-pass.js.map +1 -0
  207. package/dist/es5/adapter/resources/webgl-render-pipeline.js +505 -0
  208. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +1 -0
  209. package/dist/es5/adapter/resources/webgl-sampler.js +96 -0
  210. package/dist/es5/adapter/resources/webgl-sampler.js.map +1 -0
  211. package/dist/es5/adapter/{webgl-shader.js → resources/webgl-shader.js} +12 -18
  212. package/dist/es5/adapter/resources/webgl-shader.js.map +1 -0
  213. package/dist/es5/{classes/texture.js → adapter/resources/webgl-texture.js} +336 -260
  214. package/dist/es5/adapter/resources/webgl-texture.js.map +1 -0
  215. package/dist/es5/adapter/webgl-canvas-context.js +97 -0
  216. package/dist/es5/adapter/webgl-canvas-context.js.map +1 -0
  217. package/dist/es5/adapter/webgl-device.js +255 -135
  218. package/dist/es5/adapter/webgl-device.js.map +1 -1
  219. package/dist/es5/{classes → classic}/accessor.js +25 -1
  220. package/dist/es5/classic/accessor.js.map +1 -0
  221. package/dist/es5/{classes/webgl-buffer.js → classic/buffer.js} +74 -66
  222. package/dist/es5/classic/buffer.js.map +1 -0
  223. package/dist/es5/{webgl-utils → classic}/typed-array-utils.js +0 -0
  224. package/dist/es5/classic/typed-array-utils.js.map +1 -0
  225. package/dist/es5/context/context/context-state.js +1 -1
  226. package/dist/es5/context/context/context-state.js.map +1 -1
  227. package/dist/es5/context/context/create-context.js +12 -0
  228. package/dist/es5/context/context/create-context.js.map +1 -1
  229. package/dist/es5/context/context/device-pixels.js.map +1 -1
  230. package/dist/es5/context/debug/spector.js +133 -0
  231. package/dist/es5/context/debug/spector.js.map +1 -0
  232. package/dist/es5/context/debug/webgl-developer-tools.js +198 -0
  233. package/dist/es5/context/debug/webgl-developer-tools.js.map +1 -0
  234. package/dist/es5/context/parameters/unified-parameter-api.js +7 -5
  235. package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -1
  236. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +1 -1
  237. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +1 -1
  238. package/dist/es5/context/polyfill/polyfill-context.js +4 -3
  239. package/dist/es5/context/polyfill/polyfill-context.js.map +1 -1
  240. package/dist/es5/context/state-tracker/deep-array-equal.js.map +1 -1
  241. package/dist/es5/context/state-tracker/track-context-state.js +26 -11
  242. package/dist/es5/context/state-tracker/track-context-state.js.map +1 -1
  243. package/dist/es5/index.js +66 -238
  244. package/dist/es5/index.js.map +1 -1
  245. package/dist/es5/init.js +1 -41
  246. package/dist/es5/init.js.map +1 -1
  247. package/dist/es5/{context/parameters/webgl-parameters.js → types/webgl.js} +1 -1
  248. package/dist/es5/types/webgl.js.map +1 -0
  249. package/dist/{adapter/converters/set-device-parameters.js → esm/adapter/converters/device-parameters.js} +36 -5
  250. package/dist/esm/adapter/converters/device-parameters.js.map +1 -0
  251. package/dist/{classes → esm/adapter/converters}/renderbuffer-formats.js +1 -1
  252. package/dist/esm/adapter/converters/renderbuffer-formats.js.map +1 -0
  253. package/dist/esm/adapter/converters/sampler-parameters.js +208 -0
  254. package/dist/esm/adapter/converters/sampler-parameters.js.map +1 -0
  255. package/dist/esm/adapter/converters/texture-formats.js +954 -0
  256. package/dist/esm/adapter/converters/texture-formats.js.map +1 -0
  257. package/dist/esm/adapter/converters/vertex-formats.js +35 -0
  258. package/dist/esm/adapter/converters/vertex-formats.js.map +1 -0
  259. package/dist/esm/adapter/device-helpers/device-features.js +27 -48
  260. package/dist/esm/adapter/device-helpers/device-features.js.map +1 -1
  261. package/dist/esm/adapter/device-helpers/device-limits.js +1 -0
  262. package/dist/esm/adapter/device-helpers/device-limits.js.map +1 -1
  263. package/dist/esm/adapter/device-helpers/get-device-info.js +7 -7
  264. package/dist/esm/adapter/device-helpers/get-device-info.js.map +1 -1
  265. package/dist/esm/adapter/helpers/attribute-utils.js +81 -0
  266. package/dist/esm/adapter/helpers/attribute-utils.js.map +1 -0
  267. package/dist/esm/adapter/helpers/get-shader-layout.js +306 -0
  268. package/dist/esm/adapter/helpers/get-shader-layout.js.map +1 -0
  269. package/dist/{webgl-utils → esm/adapter/helpers}/parse-shader-compiler-log.js +0 -0
  270. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  271. package/dist/esm/adapter/helpers/set-uniform.js +115 -0
  272. package/dist/esm/adapter/helpers/set-uniform.js.map +1 -0
  273. package/dist/esm/adapter/helpers/uniforms.js +99 -0
  274. package/dist/esm/adapter/helpers/uniforms.js.map +1 -0
  275. package/dist/{webgl-utils → esm/adapter/objects}/constants-to-keys.js +1 -0
  276. package/dist/esm/adapter/objects/constants-to-keys.js.map +1 -0
  277. package/dist/{classes/renderbuffer.js → esm/adapter/objects/webgl-renderbuffer.js} +38 -72
  278. package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +1 -0
  279. package/dist/{classes → esm/adapter/objects}/webgl-resource.js +7 -3
  280. package/dist/esm/adapter/objects/webgl-resource.js.map +1 -0
  281. package/dist/esm/adapter/objects/webgl-vertex-array-object.js +84 -0
  282. package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  283. package/dist/esm/adapter/resources/webgl-buffer.js +164 -0
  284. package/dist/esm/adapter/resources/webgl-buffer.js.map +1 -0
  285. package/dist/esm/adapter/resources/webgl-command-buffer.js +65 -0
  286. package/dist/esm/adapter/resources/webgl-command-buffer.js.map +1 -0
  287. package/dist/esm/adapter/resources/webgl-command-encoder.js +53 -0
  288. package/dist/esm/adapter/resources/webgl-command-encoder.js.map +1 -0
  289. package/dist/esm/adapter/resources/webgl-external-texture.js +2 -0
  290. package/dist/{helpers/program-bindings.js.map → esm/adapter/resources/webgl-external-texture.js.map} +1 -1
  291. package/dist/esm/adapter/resources/webgl-framebuffer.js +265 -0
  292. package/dist/esm/adapter/resources/webgl-framebuffer.js.map +1 -0
  293. package/dist/esm/adapter/resources/webgl-render-pass.js +19 -0
  294. package/dist/esm/adapter/resources/webgl-render-pass.js.map +1 -0
  295. package/dist/esm/adapter/resources/webgl-render-pipeline.js +400 -0
  296. package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +1 -0
  297. package/dist/esm/adapter/resources/webgl-sampler.js +50 -0
  298. package/dist/esm/adapter/resources/webgl-sampler.js.map +1 -0
  299. package/dist/esm/adapter/{webgl-shader.js → resources/webgl-shader.js} +13 -20
  300. package/dist/esm/adapter/resources/webgl-shader.js.map +1 -0
  301. package/dist/{classes/texture.js → esm/adapter/resources/webgl-texture.js} +274 -229
  302. package/dist/esm/adapter/resources/webgl-texture.js.map +1 -0
  303. package/dist/esm/adapter/webgl-canvas-context.js +54 -0
  304. package/dist/esm/adapter/webgl-canvas-context.js.map +1 -0
  305. package/dist/esm/adapter/webgl-device.js +185 -113
  306. package/dist/esm/adapter/webgl-device.js.map +1 -1
  307. package/dist/esm/{classes → classic}/accessor.js +33 -1
  308. package/dist/esm/classic/accessor.js.map +1 -0
  309. package/dist/{classes/webgl-buffer.js → esm/classic/buffer.js} +53 -51
  310. package/dist/esm/classic/buffer.js.map +1 -0
  311. package/dist/{webgl-utils → esm/classic}/typed-array-utils.js +0 -0
  312. package/dist/esm/classic/typed-array-utils.js.map +1 -0
  313. package/dist/esm/context/context/context-state.js +1 -1
  314. package/dist/esm/context/context/context-state.js.map +1 -1
  315. package/dist/esm/context/context/create-context.js +12 -0
  316. package/dist/esm/context/context/create-context.js.map +1 -1
  317. package/dist/esm/context/context/device-pixels.js.map +1 -1
  318. package/dist/esm/context/debug/spector.js +76 -0
  319. package/dist/esm/context/debug/spector.js.map +1 -0
  320. package/dist/esm/context/debug/webgl-developer-tools.js +121 -0
  321. package/dist/esm/context/debug/webgl-developer-tools.js.map +1 -0
  322. package/dist/esm/context/parameters/unified-parameter-api.js +4 -4
  323. package/dist/esm/context/parameters/unified-parameter-api.js.map +1 -1
  324. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +1 -1
  325. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +1 -1
  326. package/dist/esm/context/polyfill/polyfill-context.js +4 -3
  327. package/dist/esm/context/polyfill/polyfill-context.js.map +1 -1
  328. package/dist/esm/context/state-tracker/deep-array-equal.js.map +1 -1
  329. package/dist/esm/context/state-tracker/track-context-state.js +25 -11
  330. package/dist/esm/context/state-tracker/track-context-state.js.map +1 -1
  331. package/dist/esm/index.js +19 -29
  332. package/dist/esm/index.js.map +1 -1
  333. package/dist/esm/init.js +2 -31
  334. package/dist/esm/init.js.map +1 -1
  335. package/dist/esm/types/webgl.js +2 -0
  336. package/dist/esm/types/webgl.js.map +1 -0
  337. package/dist/index.d.ts +22 -43
  338. package/dist/index.d.ts.map +1 -1
  339. package/dist/index.js +19 -29
  340. package/dist/index.js.map +1 -1
  341. package/dist/init.d.ts +1 -4
  342. package/dist/init.d.ts.map +1 -1
  343. package/dist/init.js +2 -31
  344. package/dist/init.js.map +1 -1
  345. package/dist/types/webgl.d.ts +144 -0
  346. package/dist/types/webgl.d.ts.map +1 -0
  347. package/dist/types/webgl.js +2 -0
  348. package/dist/types/webgl.js.map +1 -0
  349. package/package.json +5 -5
  350. package/src/adapter/converters/{set-device-parameters.ts → device-parameters.ts} +52 -9
  351. package/src/{classes → adapter/converters}/renderbuffer-formats.ts +1 -1
  352. package/src/adapter/converters/sampler-parameters.ts +175 -0
  353. package/src/adapter/converters/texture-formats.ts +633 -0
  354. package/src/adapter/converters/vertex-formats.ts +22 -0
  355. package/src/adapter/device-helpers/device-features.ts +46 -123
  356. package/src/adapter/device-helpers/device-limits.ts +5 -2
  357. package/src/adapter/device-helpers/get-device-info.ts +8 -8
  358. package/src/adapter/helpers/attribute-utils.ts +61 -0
  359. package/src/adapter/helpers/get-shader-layout.ts +388 -0
  360. package/src/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.ts +0 -0
  361. package/src/adapter/helpers/set-uniform.ts +87 -0
  362. package/src/adapter/helpers/uniforms.ts +110 -0
  363. package/src/{webgl-utils → adapter/objects}/constants-to-keys.ts +6 -3
  364. package/src/adapter/objects/webgl-renderbuffer.ts +104 -0
  365. package/src/{classes → adapter/objects}/webgl-resource.ts +23 -17
  366. package/src/adapter/objects/webgl-vertex-array-object.ts +111 -0
  367. package/src/adapter/resources/webgl-buffer.ts +219 -0
  368. package/src/adapter/resources/webgl-command-buffer.ts +94 -0
  369. package/src/adapter/resources/webgl-command-encoder.ts +58 -0
  370. package/src/adapter/resources/webgl-external-texture.ts +92 -0
  371. package/src/adapter/resources/webgl-framebuffer.ts +279 -0
  372. package/src/adapter/resources/webgl-render-pass.ts +23 -0
  373. package/src/adapter/resources/webgl-render-pipeline.ts +413 -0
  374. package/src/adapter/resources/webgl-sampler.ts +54 -0
  375. package/src/adapter/{webgl-shader.ts → resources/webgl-shader.ts} +14 -20
  376. package/src/adapter/resources/webgl-texture.ts +1023 -0
  377. package/src/adapter/webgl-canvas-context.ts +74 -0
  378. package/src/adapter/webgl-device.ts +229 -285
  379. package/{dist/esm/classes/accessor.ts.disabled → src/classic/accessor.ts} +50 -36
  380. package/src/{classes/webgl-buffer.ts → classic/buffer.ts} +69 -77
  381. package/src/{webgl-utils → classic}/typed-array-utils.ts +3 -1
  382. package/src/context/context/context-state.ts +4 -2
  383. package/src/context/context/create-context.ts +28 -1
  384. package/src/context/context/device-pixels.ts +9 -4
  385. package/src/context/debug/spector.ts +92 -0
  386. package/src/context/debug/webgl-developer-tools.ts +162 -0
  387. package/src/context/parameters/unified-parameter-api.ts +6 -4
  388. package/src/context/parameters/webgl-parameter-tables.ts +38 -36
  389. package/src/context/polyfill/get-parameter-polyfill.ts +1 -1
  390. package/src/context/polyfill/polyfill-context.ts +4 -3
  391. package/src/context/state-tracker/deep-array-equal.ts +1 -1
  392. package/src/context/state-tracker/track-context-state.ts +27 -20
  393. package/src/index.ts +33 -91
  394. package/src/init.ts +2 -46
  395. package/src/types/webgl.ts +283 -0
  396. package/dist/adapter/converters/set-device-parameters.d.ts +0 -5
  397. package/dist/adapter/converters/set-device-parameters.d.ts.map +0 -1
  398. package/dist/adapter/converters/set-device-parameters.js.map +0 -1
  399. package/dist/adapter/converters/webgpu-texture-formats.d.ts +0 -281
  400. package/dist/adapter/converters/webgpu-texture-formats.d.ts.map +0 -1
  401. package/dist/adapter/converters/webgpu-texture-formats.js +0 -285
  402. package/dist/adapter/converters/webgpu-texture-formats.js.map +0 -1
  403. package/dist/adapter/webgl-shader.d.ts.map +0 -1
  404. package/dist/adapter/webgl-shader.js.map +0 -1
  405. package/dist/classes/accessor.d.ts +0 -28
  406. package/dist/classes/accessor.d.ts.map +0 -1
  407. package/dist/classes/accessor.js.map +0 -1
  408. package/dist/classes/accessor.ts.disabled +0 -159
  409. package/dist/classes/clear.d.ts +0 -17
  410. package/dist/classes/clear.d.ts.map +0 -1
  411. package/dist/classes/clear.js +0 -105
  412. package/dist/classes/clear.js.map +0 -1
  413. package/dist/classes/copy-and-blit.d.ts +0 -86
  414. package/dist/classes/copy-and-blit.d.ts.map +0 -1
  415. package/dist/classes/copy-and-blit.js +0 -338
  416. package/dist/classes/copy-and-blit.js.map +0 -1
  417. package/dist/classes/framebuffer.d.ts +0 -139
  418. package/dist/classes/framebuffer.d.ts.map +0 -1
  419. package/dist/classes/framebuffer.js +0 -656
  420. package/dist/classes/framebuffer.js.map +0 -1
  421. package/dist/classes/program-configuration.d.ts +0 -24
  422. package/dist/classes/program-configuration.d.ts.map +0 -1
  423. package/dist/classes/program-configuration.js +0 -73
  424. package/dist/classes/program-configuration.js.map +0 -1
  425. package/dist/classes/program.d.ts +0 -66
  426. package/dist/classes/program.d.ts.map +0 -1
  427. package/dist/classes/program.js +0 -379
  428. package/dist/classes/program.js.map +0 -1
  429. package/dist/classes/query.d.ts +0 -27
  430. package/dist/classes/query.d.ts.map +0 -1
  431. package/dist/classes/query.js +0 -145
  432. package/dist/classes/query.js.map +0 -1
  433. package/dist/classes/renderbuffer-formats.d.ts.map +0 -1
  434. package/dist/classes/renderbuffer-formats.js.map +0 -1
  435. package/dist/classes/renderbuffer.d.ts +0 -60
  436. package/dist/classes/renderbuffer.d.ts.map +0 -1
  437. package/dist/classes/renderbuffer.js.map +0 -1
  438. package/dist/classes/shader.d.ts +0 -42
  439. package/dist/classes/shader.d.ts.map +0 -1
  440. package/dist/classes/shader.js +0 -118
  441. package/dist/classes/shader.js.map +0 -1
  442. package/dist/classes/texture-2d.d.ts +0 -9
  443. package/dist/classes/texture-2d.d.ts.map +0 -1
  444. package/dist/classes/texture-2d.js +0 -36
  445. package/dist/classes/texture-2d.js.map +0 -1
  446. package/dist/classes/texture-3d.d.ts +0 -29
  447. package/dist/classes/texture-3d.d.ts.map +0 -1
  448. package/dist/classes/texture-3d.js +0 -76
  449. package/dist/classes/texture-3d.js.map +0 -1
  450. package/dist/classes/texture-cube.d.ts +0 -28
  451. package/dist/classes/texture-cube.d.ts.map +0 -1
  452. package/dist/classes/texture-cube.js +0 -130
  453. package/dist/classes/texture-cube.js.map +0 -1
  454. package/dist/classes/texture-formats.d.ts +0 -37
  455. package/dist/classes/texture-formats.d.ts.map +0 -1
  456. package/dist/classes/texture-formats.js +0 -98
  457. package/dist/classes/texture-formats.js.map +0 -1
  458. package/dist/classes/texture.d.ts +0 -123
  459. package/dist/classes/texture.d.ts.map +0 -1
  460. package/dist/classes/texture.js.map +0 -1
  461. package/dist/classes/transform-feedback.d.ts +0 -33
  462. package/dist/classes/transform-feedback.d.ts.map +0 -1
  463. package/dist/classes/transform-feedback.js +0 -198
  464. package/dist/classes/transform-feedback.js.map +0 -1
  465. package/dist/classes/uniform-buffer-layout.d.ts +0 -17
  466. package/dist/classes/uniform-buffer-layout.d.ts.map +0 -1
  467. package/dist/classes/uniform-buffer-layout.js +0 -104
  468. package/dist/classes/uniform-buffer-layout.js.map +0 -1
  469. package/dist/classes/uniforms.d.ts +0 -37
  470. package/dist/classes/uniforms.d.ts.map +0 -1
  471. package/dist/classes/uniforms.js +0 -250
  472. package/dist/classes/uniforms.js.map +0 -1
  473. package/dist/classes/vertex-array-object.d.ts +0 -76
  474. package/dist/classes/vertex-array-object.d.ts.map +0 -1
  475. package/dist/classes/vertex-array-object.js +0 -261
  476. package/dist/classes/vertex-array-object.js.map +0 -1
  477. package/dist/classes/vertex-array.d.ts +0 -75
  478. package/dist/classes/vertex-array.d.ts.map +0 -1
  479. package/dist/classes/vertex-array.js +0 -408
  480. package/dist/classes/vertex-array.js.map +0 -1
  481. package/dist/classes/webgl-buffer.d.ts.map +0 -1
  482. package/dist/classes/webgl-buffer.js.map +0 -1
  483. package/dist/classes/webgl-resource.d.ts.map +0 -1
  484. package/dist/classes/webgl-resource.js.map +0 -1
  485. package/dist/context/context/get-canvas.d.ts +0 -13
  486. package/dist/context/context/get-canvas.d.ts.map +0 -1
  487. package/dist/context/context/get-canvas.js +0 -31
  488. package/dist/context/context/get-canvas.js.map +0 -1
  489. package/dist/context/context/resize-context.d.ts +0 -20
  490. package/dist/context/context/resize-context.d.ts.map +0 -1
  491. package/dist/context/context/resize-context.js +0 -15
  492. package/dist/context/context/resize-context.js.map +0 -1
  493. package/dist/context/parameters/webgl-parameters.d.ts +0 -144
  494. package/dist/context/parameters/webgl-parameters.d.ts.map +0 -1
  495. package/dist/context/parameters/webgl-parameters.js +0 -2
  496. package/dist/context/parameters/webgl-parameters.js.map +0 -1
  497. package/dist/debug/debug-program-configuration.d.ts +0 -2
  498. package/dist/debug/debug-program-configuration.d.ts.map +0 -1
  499. package/dist/debug/debug-program-configuration.js +0 -40
  500. package/dist/debug/debug-program-configuration.js.map +0 -1
  501. package/dist/debug/debug-uniforms.d.ts +0 -12
  502. package/dist/debug/debug-uniforms.d.ts.map +0 -1
  503. package/dist/debug/debug-uniforms.js +0 -108
  504. package/dist/debug/debug-uniforms.js.map +0 -1
  505. package/dist/debug/debug-vertex-array.d.ts +0 -5
  506. package/dist/debug/debug-vertex-array.d.ts.map +0 -1
  507. package/dist/debug/debug-vertex-array.js +0 -118
  508. package/dist/debug/debug-vertex-array.js.map +0 -1
  509. package/dist/es5/adapter/converters/set-device-parameters.js.map +0 -1
  510. package/dist/es5/adapter/converters/webgpu-texture-formats.js +0 -296
  511. package/dist/es5/adapter/converters/webgpu-texture-formats.js.map +0 -1
  512. package/dist/es5/adapter/webgl-shader.js.map +0 -1
  513. package/dist/es5/classes/accessor.d.ts +0 -28
  514. package/dist/es5/classes/accessor.js.map +0 -1
  515. package/dist/es5/classes/accessor.ts.disabled +0 -159
  516. package/dist/es5/classes/clear.js +0 -135
  517. package/dist/es5/classes/clear.js.map +0 -1
  518. package/dist/es5/classes/copy-and-blit.js +0 -382
  519. package/dist/es5/classes/copy-and-blit.js.map +0 -1
  520. package/dist/es5/classes/framebuffer.js +0 -807
  521. package/dist/es5/classes/framebuffer.js.map +0 -1
  522. package/dist/es5/classes/program-configuration.js +0 -119
  523. package/dist/es5/classes/program-configuration.js.map +0 -1
  524. package/dist/es5/classes/program.js +0 -471
  525. package/dist/es5/classes/program.js.map +0 -1
  526. package/dist/es5/classes/query.js +0 -222
  527. package/dist/es5/classes/query.js.map +0 -1
  528. package/dist/es5/classes/renderbuffer-formats.js.map +0 -1
  529. package/dist/es5/classes/renderbuffer.js.map +0 -1
  530. package/dist/es5/classes/shader.js +0 -195
  531. package/dist/es5/classes/shader.js.map +0 -1
  532. package/dist/es5/classes/texture-2d.js.map +0 -1
  533. package/dist/es5/classes/texture-3d.js +0 -142
  534. package/dist/es5/classes/texture-3d.js.map +0 -1
  535. package/dist/es5/classes/texture-cube.js +0 -202
  536. package/dist/es5/classes/texture-cube.js.map +0 -1
  537. package/dist/es5/classes/texture-formats.js +0 -87
  538. package/dist/es5/classes/texture-formats.js.map +0 -1
  539. package/dist/es5/classes/texture.js.map +0 -1
  540. package/dist/es5/classes/transform-feedback.js +0 -267
  541. package/dist/es5/classes/transform-feedback.js.map +0 -1
  542. package/dist/es5/classes/uniform-buffer-layout.js +0 -130
  543. package/dist/es5/classes/uniform-buffer-layout.js.map +0 -1
  544. package/dist/es5/classes/uniforms.js +0 -232
  545. package/dist/es5/classes/uniforms.js.map +0 -1
  546. package/dist/es5/classes/vertex-array-object.js +0 -337
  547. package/dist/es5/classes/vertex-array-object.js.map +0 -1
  548. package/dist/es5/classes/vertex-array.js +0 -465
  549. package/dist/es5/classes/vertex-array.js.map +0 -1
  550. package/dist/es5/classes/webgl-buffer.js.map +0 -1
  551. package/dist/es5/classes/webgl-resource.js.map +0 -1
  552. package/dist/es5/context/context/get-canvas.js +0 -40
  553. package/dist/es5/context/context/get-canvas.js.map +0 -1
  554. package/dist/es5/context/context/resize-context.js +0 -23
  555. package/dist/es5/context/context/resize-context.js.map +0 -1
  556. package/dist/es5/context/parameters/webgl-parameters.js.map +0 -1
  557. package/dist/es5/debug/debug-program-configuration.js +0 -76
  558. package/dist/es5/debug/debug-program-configuration.js.map +0 -1
  559. package/dist/es5/debug/debug-uniforms.js +0 -156
  560. package/dist/es5/debug/debug-uniforms.js.map +0 -1
  561. package/dist/es5/debug/debug-vertex-array.js +0 -126
  562. package/dist/es5/debug/debug-vertex-array.js.map +0 -1
  563. package/dist/es5/helpers/get-program-bindings.js.map +0 -1
  564. package/dist/es5/helpers/program-bindings.js +0 -2
  565. package/dist/es5/types/accessor.d.ts +0 -29
  566. package/dist/es5/webgl-utils/attribute-utils.js +0 -186
  567. package/dist/es5/webgl-utils/attribute-utils.js.map +0 -1
  568. package/dist/es5/webgl-utils/constants-to-keys.js.map +0 -1
  569. package/dist/es5/webgl-utils/format-utils.js +0 -58
  570. package/dist/es5/webgl-utils/format-utils.js.map +0 -1
  571. package/dist/es5/webgl-utils/get-error.js +0 -49
  572. package/dist/es5/webgl-utils/get-error.js.map +0 -1
  573. package/dist/es5/webgl-utils/index.js +0 -74
  574. package/dist/es5/webgl-utils/index.js.map +0 -1
  575. package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +0 -1
  576. package/dist/es5/webgl-utils/request-animation-frame.js +0 -16
  577. package/dist/es5/webgl-utils/request-animation-frame.js.map +0 -1
  578. package/dist/es5/webgl-utils/texture-utils.js +0 -61
  579. package/dist/es5/webgl-utils/texture-utils.js.map +0 -1
  580. package/dist/es5/webgl-utils/typed-array-utils.js.map +0 -1
  581. package/dist/esm/adapter/converters/set-device-parameters.js.map +0 -1
  582. package/dist/esm/adapter/converters/webgpu-texture-formats.js +0 -285
  583. package/dist/esm/adapter/converters/webgpu-texture-formats.js.map +0 -1
  584. package/dist/esm/adapter/webgl-shader.js.map +0 -1
  585. package/dist/esm/classes/accessor.d.ts +0 -28
  586. package/dist/esm/classes/accessor.js.map +0 -1
  587. package/dist/esm/classes/clear.js +0 -105
  588. package/dist/esm/classes/clear.js.map +0 -1
  589. package/dist/esm/classes/copy-and-blit.js +0 -338
  590. package/dist/esm/classes/copy-and-blit.js.map +0 -1
  591. package/dist/esm/classes/framebuffer.js +0 -656
  592. package/dist/esm/classes/framebuffer.js.map +0 -1
  593. package/dist/esm/classes/program-configuration.js +0 -73
  594. package/dist/esm/classes/program-configuration.js.map +0 -1
  595. package/dist/esm/classes/program.js +0 -379
  596. package/dist/esm/classes/program.js.map +0 -1
  597. package/dist/esm/classes/query.js +0 -145
  598. package/dist/esm/classes/query.js.map +0 -1
  599. package/dist/esm/classes/renderbuffer-formats.js.map +0 -1
  600. package/dist/esm/classes/renderbuffer.js.map +0 -1
  601. package/dist/esm/classes/shader.js +0 -118
  602. package/dist/esm/classes/shader.js.map +0 -1
  603. package/dist/esm/classes/texture-2d.js +0 -36
  604. package/dist/esm/classes/texture-2d.js.map +0 -1
  605. package/dist/esm/classes/texture-3d.js +0 -76
  606. package/dist/esm/classes/texture-3d.js.map +0 -1
  607. package/dist/esm/classes/texture-cube.js +0 -130
  608. package/dist/esm/classes/texture-cube.js.map +0 -1
  609. package/dist/esm/classes/texture-formats.js +0 -98
  610. package/dist/esm/classes/texture-formats.js.map +0 -1
  611. package/dist/esm/classes/texture.js.map +0 -1
  612. package/dist/esm/classes/transform-feedback.js +0 -198
  613. package/dist/esm/classes/transform-feedback.js.map +0 -1
  614. package/dist/esm/classes/uniform-buffer-layout.js +0 -104
  615. package/dist/esm/classes/uniform-buffer-layout.js.map +0 -1
  616. package/dist/esm/classes/uniforms.js +0 -250
  617. package/dist/esm/classes/uniforms.js.map +0 -1
  618. package/dist/esm/classes/vertex-array-object.js +0 -261
  619. package/dist/esm/classes/vertex-array-object.js.map +0 -1
  620. package/dist/esm/classes/vertex-array.js +0 -408
  621. package/dist/esm/classes/vertex-array.js.map +0 -1
  622. package/dist/esm/classes/webgl-buffer.js.map +0 -1
  623. package/dist/esm/classes/webgl-resource.js.map +0 -1
  624. package/dist/esm/context/context/get-canvas.js +0 -31
  625. package/dist/esm/context/context/get-canvas.js.map +0 -1
  626. package/dist/esm/context/context/resize-context.js +0 -15
  627. package/dist/esm/context/context/resize-context.js.map +0 -1
  628. package/dist/esm/context/parameters/webgl-parameters.js +0 -2
  629. package/dist/esm/context/parameters/webgl-parameters.js.map +0 -1
  630. package/dist/esm/debug/debug-program-configuration.js +0 -40
  631. package/dist/esm/debug/debug-program-configuration.js.map +0 -1
  632. package/dist/esm/debug/debug-uniforms.js +0 -108
  633. package/dist/esm/debug/debug-uniforms.js.map +0 -1
  634. package/dist/esm/debug/debug-vertex-array.js +0 -118
  635. package/dist/esm/debug/debug-vertex-array.js.map +0 -1
  636. package/dist/esm/helpers/get-program-bindings.js +0 -228
  637. package/dist/esm/helpers/get-program-bindings.js.map +0 -1
  638. package/dist/esm/helpers/program-bindings.js +0 -2
  639. package/dist/esm/types/accessor.d.ts +0 -29
  640. package/dist/esm/webgl-utils/attribute-utils.js +0 -182
  641. package/dist/esm/webgl-utils/attribute-utils.js.map +0 -1
  642. package/dist/esm/webgl-utils/constants-to-keys.js.map +0 -1
  643. package/dist/esm/webgl-utils/format-utils.js +0 -45
  644. package/dist/esm/webgl-utils/format-utils.js.map +0 -1
  645. package/dist/esm/webgl-utils/get-error.js +0 -41
  646. package/dist/esm/webgl-utils/get-error.js.map +0 -1
  647. package/dist/esm/webgl-utils/index.js +0 -5
  648. package/dist/esm/webgl-utils/index.js.map +0 -1
  649. package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +0 -1
  650. package/dist/esm/webgl-utils/request-animation-frame.js +0 -7
  651. package/dist/esm/webgl-utils/request-animation-frame.js.map +0 -1
  652. package/dist/esm/webgl-utils/texture-utils.js +0 -48
  653. package/dist/esm/webgl-utils/texture-utils.js.map +0 -1
  654. package/dist/esm/webgl-utils/typed-array-utils.js.map +0 -1
  655. package/dist/helpers/get-program-bindings.d.ts +0 -8
  656. package/dist/helpers/get-program-bindings.d.ts.map +0 -1
  657. package/dist/helpers/get-program-bindings.js +0 -228
  658. package/dist/helpers/get-program-bindings.js.map +0 -1
  659. package/dist/helpers/program-bindings.d.ts +0 -41
  660. package/dist/helpers/program-bindings.d.ts.map +0 -1
  661. package/dist/helpers/program-bindings.js +0 -2
  662. package/dist/types/accessor.d.ts +0 -29
  663. package/dist/webgl-utils/attribute-utils.d.ts +0 -18
  664. package/dist/webgl-utils/attribute-utils.d.ts.map +0 -1
  665. package/dist/webgl-utils/attribute-utils.js +0 -182
  666. package/dist/webgl-utils/attribute-utils.js.map +0 -1
  667. package/dist/webgl-utils/constants-to-keys.d.ts +0 -4
  668. package/dist/webgl-utils/constants-to-keys.d.ts.map +0 -1
  669. package/dist/webgl-utils/constants-to-keys.js.map +0 -1
  670. package/dist/webgl-utils/format-utils.d.ts +0 -3
  671. package/dist/webgl-utils/format-utils.d.ts.map +0 -1
  672. package/dist/webgl-utils/format-utils.js +0 -45
  673. package/dist/webgl-utils/format-utils.js.map +0 -1
  674. package/dist/webgl-utils/get-error.d.ts +0 -3
  675. package/dist/webgl-utils/get-error.d.ts.map +0 -1
  676. package/dist/webgl-utils/get-error.js +0 -41
  677. package/dist/webgl-utils/get-error.js.map +0 -1
  678. package/dist/webgl-utils/index.d.ts +0 -5
  679. package/dist/webgl-utils/index.d.ts.map +0 -1
  680. package/dist/webgl-utils/index.js +0 -5
  681. package/dist/webgl-utils/index.js.map +0 -1
  682. package/dist/webgl-utils/parse-shader-compiler-log.d.ts.map +0 -1
  683. package/dist/webgl-utils/parse-shader-compiler-log.js.map +0 -1
  684. package/dist/webgl-utils/request-animation-frame.d.ts +0 -4
  685. package/dist/webgl-utils/request-animation-frame.d.ts.map +0 -1
  686. package/dist/webgl-utils/request-animation-frame.js +0 -7
  687. package/dist/webgl-utils/request-animation-frame.js.map +0 -1
  688. package/dist/webgl-utils/texture-utils.d.ts +0 -15
  689. package/dist/webgl-utils/texture-utils.d.ts.map +0 -1
  690. package/dist/webgl-utils/texture-utils.js +0 -48
  691. package/dist/webgl-utils/texture-utils.js.map +0 -1
  692. package/dist/webgl-utils/typed-array-utils.d.ts.map +0 -1
  693. package/dist/webgl-utils/typed-array-utils.js.map +0 -1
  694. package/src/.DS_Store +0 -0
  695. package/src/adapter/converters/webgpu-texture-formats.ts +0 -167
  696. package/src/classes/accessor.d.ts +0 -28
  697. package/src/classes/accessor.js +0 -129
  698. package/src/classes/accessor.ts.disabled +0 -159
  699. package/src/classes/clear.ts +0 -108
  700. package/src/classes/copy-and-blit.ts +0 -460
  701. package/src/classes/framebuffer.ts +0 -763
  702. package/src/classes/program-configuration.ts +0 -77
  703. package/src/classes/program.ts +0 -431
  704. package/src/classes/query.ts +0 -171
  705. package/src/classes/renderbuffer.ts +0 -154
  706. package/src/classes/shader.ts +0 -129
  707. package/src/classes/texture-2d.ts +0 -35
  708. package/src/classes/texture-3d.ts +0 -123
  709. package/src/classes/texture-cube.ts +0 -162
  710. package/src/classes/texture-formats.ts +0 -171
  711. package/src/classes/texture.ts +0 -965
  712. package/src/classes/transform-feedback.ts +0 -191
  713. package/src/classes/uniform-buffer-layout.ts +0 -113
  714. package/src/classes/uniforms.ts +0 -394
  715. package/src/classes/vertex-array-object.ts +0 -339
  716. package/src/classes/vertex-array.ts +0 -484
  717. package/src/context/context/get-canvas.ts +0 -37
  718. package/src/context/context/resize-context.ts +0 -37
  719. package/src/context/parameters/webgl-parameters.ts +0 -197
  720. package/src/debug/debug-program-configuration.ts +0 -32
  721. package/src/debug/debug-uniforms.ts +0 -100
  722. package/src/debug/debug-vertex-array.ts +0 -123
  723. package/src/helpers/get-program-bindings.ts +0 -244
  724. package/src/helpers/program-bindings.ts +0 -46
  725. package/src/types/accessor.d.ts +0 -29
  726. package/src/webgl-utils/attribute-utils.ts +0 -171
  727. package/src/webgl-utils/format-utils.ts +0 -43
  728. package/src/webgl-utils/get-error.ts +0 -56
  729. package/src/webgl-utils/index.ts +0 -12
  730. package/src/webgl-utils/request-animation-frame.ts +0 -14
  731. package/src/webgl-utils/texture-utils.ts +0 -60
@@ -1,250 +0,0 @@
1
- import { log, assert } from '@luma.gl/api';
2
- import GL from '@luma.gl/constants';
3
- import Framebuffer from './framebuffer';
4
- import Renderbuffer from './renderbuffer';
5
- import Texture from './texture';
6
- const UNIFORM_SETTERS = {
7
- [GL.FLOAT]: getArraySetter.bind(null, 'uniform1fv', toFloatArray, 1, setVectorUniform),
8
- [GL.FLOAT_VEC2]: getArraySetter.bind(null, 'uniform2fv', toFloatArray, 2, setVectorUniform),
9
- [GL.FLOAT_VEC3]: getArraySetter.bind(null, 'uniform3fv', toFloatArray, 3, setVectorUniform),
10
- [GL.FLOAT_VEC4]: getArraySetter.bind(null, 'uniform4fv', toFloatArray, 4, setVectorUniform),
11
- [GL.INT]: getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform),
12
- [GL.INT_VEC2]: getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform),
13
- [GL.INT_VEC3]: getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform),
14
- [GL.INT_VEC4]: getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform),
15
- [GL.BOOL]: getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform),
16
- [GL.BOOL_VEC2]: getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform),
17
- [GL.BOOL_VEC3]: getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform),
18
- [GL.BOOL_VEC4]: getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform),
19
- [GL.FLOAT_MAT2]: getArraySetter.bind(null, 'uniformMatrix2fv', toFloatArray, 4, setMatrixUniform),
20
- [GL.FLOAT_MAT3]: getArraySetter.bind(null, 'uniformMatrix3fv', toFloatArray, 9, setMatrixUniform),
21
- [GL.FLOAT_MAT4]: getArraySetter.bind(null, 'uniformMatrix4fv', toFloatArray, 16, setMatrixUniform),
22
- [GL.SAMPLER_2D]: getSamplerSetter,
23
- [GL.SAMPLER_CUBE]: getSamplerSetter,
24
- [GL.UNSIGNED_INT]: getArraySetter.bind(null, 'uniform1uiv', toUIntArray, 1, setVectorUniform),
25
- [GL.UNSIGNED_INT_VEC2]: getArraySetter.bind(null, 'uniform2uiv', toUIntArray, 2, setVectorUniform),
26
- [GL.UNSIGNED_INT_VEC3]: getArraySetter.bind(null, 'uniform3uiv', toUIntArray, 3, setVectorUniform),
27
- [GL.UNSIGNED_INT_VEC4]: getArraySetter.bind(null, 'uniform4uiv', toUIntArray, 4, setVectorUniform),
28
- [GL.FLOAT_MAT2x3]: getArraySetter.bind(null, 'uniformMatrix2x3fv', toFloatArray, 6, setMatrixUniform),
29
- [GL.FLOAT_MAT2x4]: getArraySetter.bind(null, 'uniformMatrix2x4fv', toFloatArray, 8, setMatrixUniform),
30
- [GL.FLOAT_MAT3x2]: getArraySetter.bind(null, 'uniformMatrix3x2fv', toFloatArray, 6, setMatrixUniform),
31
- [GL.FLOAT_MAT3x4]: getArraySetter.bind(null, 'uniformMatrix3x4fv', toFloatArray, 12, setMatrixUniform),
32
- [GL.FLOAT_MAT4x2]: getArraySetter.bind(null, 'uniformMatrix4x2fv', toFloatArray, 8, setMatrixUniform),
33
- [GL.FLOAT_MAT4x3]: getArraySetter.bind(null, 'uniformMatrix4x3fv', toFloatArray, 12, setMatrixUniform),
34
- [GL.SAMPLER_2D]: getSamplerSetter,
35
- [GL.SAMPLER_CUBE]: getSamplerSetter,
36
- [GL.SAMPLER_3D]: getSamplerSetter,
37
- [GL.SAMPLER_2D_SHADOW]: getSamplerSetter,
38
- [GL.SAMPLER_2D_ARRAY]: getSamplerSetter,
39
- [GL.SAMPLER_2D_ARRAY_SHADOW]: getSamplerSetter,
40
- [GL.SAMPLER_CUBE_SHADOW]: getSamplerSetter,
41
- [GL.INT_SAMPLER_2D]: getSamplerSetter,
42
- [GL.INT_SAMPLER_3D]: getSamplerSetter,
43
- [GL.INT_SAMPLER_CUBE]: getSamplerSetter,
44
- [GL.INT_SAMPLER_2D_ARRAY]: getSamplerSetter,
45
- [GL.UNSIGNED_INT_SAMPLER_2D]: getSamplerSetter,
46
- [GL.UNSIGNED_INT_SAMPLER_3D]: getSamplerSetter,
47
- [GL.UNSIGNED_INT_SAMPLER_CUBE]: getSamplerSetter,
48
- [GL.UNSIGNED_INT_SAMPLER_2D_ARRAY]: getSamplerSetter
49
- };
50
- const FLOAT_ARRAY = {};
51
- const INT_ARRAY = {};
52
- const UINT_ARRAY = {};
53
- const array1 = [0];
54
- export function getUniformSetter(gl, location, info) {
55
- const setter = UNIFORM_SETTERS[info.type];
56
-
57
- if (!setter) {
58
- throw new Error("Unknown GLSL uniform type ".concat(info.type));
59
- }
60
-
61
- return setter().bind(null, gl, location);
62
- }
63
- export function parseUniformName(name) {
64
- if (name[name.length - 1] !== ']') {
65
- return {
66
- name,
67
- length: 1,
68
- isArray: false
69
- };
70
- }
71
-
72
- const UNIFORM_NAME_REGEXP = /([^[]*)(\[[0-9]+\])?/;
73
- const matches = name.match(UNIFORM_NAME_REGEXP);
74
-
75
- if (!matches || matches.length < 2) {
76
- throw new Error("Failed to parse GLSL uniform name ".concat(name));
77
- }
78
-
79
- return {
80
- name: matches[1],
81
- length: Number(matches[2]) || 1,
82
- isArray: Boolean(matches[2])
83
- };
84
- }
85
- export function checkUniformValues(uniforms, source, uniformMap) {
86
- for (const uniformName in uniforms) {
87
- const value = uniforms[uniformName];
88
- const shouldCheck = !uniformMap || Boolean(uniformMap[uniformName]);
89
-
90
- if (shouldCheck && !checkUniformValue(value)) {
91
- source = source ? "".concat(source, " ") : '';
92
- console.error("".concat(source, " Bad uniform ").concat(uniformName), value);
93
- throw new Error("".concat(source, " Bad uniform ").concat(uniformName));
94
- }
95
- }
96
-
97
- return true;
98
- }
99
- export function copyUniform(uniforms, key, value) {
100
- if (Array.isArray(value) || ArrayBuffer.isView(value)) {
101
- if (uniforms[key]) {
102
- const dest = uniforms[key];
103
-
104
- for (let i = 0, len = value.length; i < len; ++i) {
105
- dest[i] = value[i];
106
- }
107
- } else {
108
- uniforms[key] = value.slice();
109
- }
110
- } else {
111
- uniforms[key] = value;
112
- }
113
- }
114
-
115
- function checkUniformValue(value) {
116
- if (Array.isArray(value) || ArrayBuffer.isView(value)) {
117
- return checkUniformArray(value);
118
- }
119
-
120
- if (isFinite(value)) {
121
- return true;
122
- } else if (value === true || value === false) {
123
- return true;
124
- } else if (value instanceof Texture) {
125
- return true;
126
- } else if (value instanceof Renderbuffer) {
127
- return true;
128
- } else if (value instanceof Framebuffer) {
129
- return Boolean(value.texture);
130
- }
131
-
132
- return false;
133
- }
134
-
135
- function checkUniformArray(value) {
136
- if (value.length === 0) {
137
- return false;
138
- }
139
-
140
- const checkLength = Math.min(value.length, 16);
141
-
142
- for (let i = 0; i < checkLength; ++i) {
143
- if (!Number.isFinite(value[i])) {
144
- return false;
145
- }
146
- }
147
-
148
- return true;
149
- }
150
-
151
- function getSamplerSetter() {
152
- let cache = null;
153
- return (gl, location, value) => {
154
- const update = cache !== value;
155
-
156
- if (update) {
157
- gl.uniform1i(location, value);
158
- cache = value;
159
- }
160
-
161
- return update;
162
- };
163
- }
164
-
165
- function getArraySetter(functionName, toArray, size, uniformSetter) {
166
- let cache = null;
167
- let cacheLength = null;
168
- return (gl, location, value) => {
169
- const arrayValue = toArray(value, size);
170
- const length = arrayValue.length;
171
- let update = false;
172
-
173
- if (cache === null) {
174
- cache = new Float32Array(length);
175
- cacheLength = length;
176
- update = true;
177
- } else {
178
- assert(cacheLength === length, 'Uniform length cannot change.');
179
-
180
- for (let i = 0; i < length; ++i) {
181
- if (arrayValue[i] !== cache[i]) {
182
- update = true;
183
- break;
184
- }
185
- }
186
- }
187
-
188
- if (update) {
189
- uniformSetter(gl, functionName, location, arrayValue);
190
- cache.set(arrayValue);
191
- }
192
-
193
- return update;
194
- };
195
- }
196
-
197
- function setVectorUniform(gl, functionName, location, value) {
198
- gl[functionName](location, value);
199
- }
200
-
201
- function setMatrixUniform(gl, functionName, location, value) {
202
- gl[functionName](location, false, value);
203
- }
204
-
205
- function toTypedArray(value, uniformLength, Type, cache) {
206
- if (uniformLength === 1 && typeof value === 'boolean') {
207
- value = value ? 1 : 0;
208
- }
209
-
210
- if (Number.isFinite(value)) {
211
- array1[0] = value;
212
- value = array1;
213
- }
214
-
215
- const length = value.length;
216
-
217
- if (length % uniformLength) {
218
- log.warn("Uniform size should be multiples of ".concat(uniformLength), value)();
219
- }
220
-
221
- if (value instanceof Type) {
222
- return value;
223
- }
224
-
225
- let result = cache[length];
226
-
227
- if (!result) {
228
- result = new Type(length);
229
- cache[length] = result;
230
- }
231
-
232
- for (let i = 0; i < length; i++) {
233
- result[i] = value[i];
234
- }
235
-
236
- return result;
237
- }
238
-
239
- function toFloatArray(value, uniformLength) {
240
- return toTypedArray(value, uniformLength, Float32Array, FLOAT_ARRAY);
241
- }
242
-
243
- function toIntArray(value, uniformLength) {
244
- return toTypedArray(value, uniformLength, Int32Array, INT_ARRAY);
245
- }
246
-
247
- function toUIntArray(value, uniformLength) {
248
- return toTypedArray(value, uniformLength, Uint32Array, UINT_ARRAY);
249
- }
250
- //# sourceMappingURL=uniforms.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/classes/uniforms.ts"],"names":["log","assert","GL","Framebuffer","Renderbuffer","Texture","UNIFORM_SETTERS","FLOAT","getArraySetter","bind","toFloatArray","setVectorUniform","FLOAT_VEC2","FLOAT_VEC3","FLOAT_VEC4","INT","toIntArray","INT_VEC2","INT_VEC3","INT_VEC4","BOOL","BOOL_VEC2","BOOL_VEC3","BOOL_VEC4","FLOAT_MAT2","setMatrixUniform","FLOAT_MAT3","FLOAT_MAT4","SAMPLER_2D","getSamplerSetter","SAMPLER_CUBE","UNSIGNED_INT","toUIntArray","UNSIGNED_INT_VEC2","UNSIGNED_INT_VEC3","UNSIGNED_INT_VEC4","FLOAT_MAT2x3","FLOAT_MAT2x4","FLOAT_MAT3x2","FLOAT_MAT3x4","FLOAT_MAT4x2","FLOAT_MAT4x3","SAMPLER_3D","SAMPLER_2D_SHADOW","SAMPLER_2D_ARRAY","SAMPLER_2D_ARRAY_SHADOW","SAMPLER_CUBE_SHADOW","INT_SAMPLER_2D","INT_SAMPLER_3D","INT_SAMPLER_CUBE","INT_SAMPLER_2D_ARRAY","UNSIGNED_INT_SAMPLER_2D","UNSIGNED_INT_SAMPLER_3D","UNSIGNED_INT_SAMPLER_CUBE","UNSIGNED_INT_SAMPLER_2D_ARRAY","FLOAT_ARRAY","INT_ARRAY","UINT_ARRAY","array1","getUniformSetter","gl","location","info","setter","type","Error","parseUniformName","name","length","isArray","UNIFORM_NAME_REGEXP","matches","match","Number","Boolean","checkUniformValues","uniforms","source","uniformMap","uniformName","value","shouldCheck","checkUniformValue","console","error","copyUniform","key","Array","ArrayBuffer","isView","dest","i","len","slice","checkUniformArray","isFinite","texture","checkLength","Math","min","cache","update","uniform1i","functionName","toArray","size","uniformSetter","cacheLength","arrayValue","Float32Array","set","toTypedArray","uniformLength","Type","warn","result","Int32Array","Uint32Array"],"mappings":"AAAA,SAAQA,GAAR,EAAaC,MAAb,QAA0B,cAA1B;AACA,OAAOC,EAAP,MAAe,oBAAf;AAGA,OAAOC,WAAP,MAAwB,eAAxB;AACA,OAAOC,YAAP,MAAyB,gBAAzB;AACA,OAAOC,OAAP,MAAoB,WAApB;AA4CA,MAAMC,eAAe,GAAG;AAGtB,GAACJ,EAAE,CAACK,KAAJ,GAAYC,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCC,YAAxC,EAAsD,CAAtD,EAAyDC,gBAAzD,CAHU;AAItB,GAACT,EAAE,CAACU,UAAJ,GAAiBJ,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCC,YAAxC,EAAsD,CAAtD,EAAyDC,gBAAzD,CAJK;AAKtB,GAACT,EAAE,CAACW,UAAJ,GAAiBL,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCC,YAAxC,EAAsD,CAAtD,EAAyDC,gBAAzD,CALK;AAMtB,GAACT,EAAE,CAACY,UAAJ,GAAiBN,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCC,YAAxC,EAAsD,CAAtD,EAAyDC,gBAAzD,CANK;AAQtB,GAACT,EAAE,CAACa,GAAJ,GAAUP,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CARY;AAStB,GAACT,EAAE,CAACe,QAAJ,GAAeT,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CATO;AAUtB,GAACT,EAAE,CAACgB,QAAJ,GAAeV,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CAVO;AAWtB,GAACT,EAAE,CAACiB,QAAJ,GAAeX,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CAXO;AAatB,GAACT,EAAE,CAACkB,IAAJ,GAAWZ,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CAbW;AActB,GAACT,EAAE,CAACmB,SAAJ,GAAgBb,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CAdM;AAetB,GAACT,EAAE,CAACoB,SAAJ,GAAgBd,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CAfM;AAgBtB,GAACT,EAAE,CAACqB,SAAJ,GAAgBf,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,YAA1B,EAAwCO,UAAxC,EAAoD,CAApD,EAAuDL,gBAAvD,CAhBM;AAmBtB,GAACT,EAAE,CAACsB,UAAJ,GAAiBhB,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,kBAA1B,EAA8CC,YAA9C,EAA4D,CAA5D,EAA+De,gBAA/D,CAnBK;AAoBtB,GAACvB,EAAE,CAACwB,UAAJ,GAAiBlB,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,kBAA1B,EAA8CC,YAA9C,EAA4D,CAA5D,EAA+De,gBAA/D,CApBK;AAqBtB,GAACvB,EAAE,CAACyB,UAAJ,GAAiBnB,cAAc,CAACC,IAAf,CACf,IADe,EAEf,kBAFe,EAGfC,YAHe,EAIf,EAJe,EAKfe,gBALe,CArBK;AA6BtB,GAACvB,EAAE,CAAC0B,UAAJ,GAAiBC,gBA7BK;AA8BtB,GAAC3B,EAAE,CAAC4B,YAAJ,GAAmBD,gBA9BG;AAkCtB,GAAC3B,EAAE,CAAC6B,YAAJ,GAAmBvB,cAAc,CAACC,IAAf,CAAoB,IAApB,EAA0B,aAA1B,EAAyCuB,WAAzC,EAAsD,CAAtD,EAAyDrB,gBAAzD,CAlCG;AAmCtB,GAACT,EAAE,CAAC+B,iBAAJ,GAAwBzB,cAAc,CAACC,IAAf,CACtB,IADsB,EAEtB,aAFsB,EAGtBuB,WAHsB,EAItB,CAJsB,EAKtBrB,gBALsB,CAnCF;AA0CtB,GAACT,EAAE,CAACgC,iBAAJ,GAAwB1B,cAAc,CAACC,IAAf,CACtB,IADsB,EAEtB,aAFsB,EAGtBuB,WAHsB,EAItB,CAJsB,EAKtBrB,gBALsB,CA1CF;AAiDtB,GAACT,EAAE,CAACiC,iBAAJ,GAAwB3B,cAAc,CAACC,IAAf,CACtB,IADsB,EAEtB,aAFsB,EAGtBuB,WAHsB,EAItB,CAJsB,EAKtBrB,gBALsB,CAjDF;AA0DtB,GAACT,EAAE,CAACkC,YAAJ,GAAmB5B,cAAc,CAACC,IAAf,CACjB,IADiB,EAEjB,oBAFiB,EAGjBC,YAHiB,EAIjB,CAJiB,EAKjBe,gBALiB,CA1DG;AAiEtB,GAACvB,EAAE,CAACmC,YAAJ,GAAmB7B,cAAc,CAACC,IAAf,CACjB,IADiB,EAEjB,oBAFiB,EAGjBC,YAHiB,EAIjB,CAJiB,EAKjBe,gBALiB,CAjEG;AAwEtB,GAACvB,EAAE,CAACoC,YAAJ,GAAmB9B,cAAc,CAACC,IAAf,CACjB,IADiB,EAEjB,oBAFiB,EAGjBC,YAHiB,EAIjB,CAJiB,EAKjBe,gBALiB,CAxEG;AA+EtB,GAACvB,EAAE,CAACqC,YAAJ,GAAmB/B,cAAc,CAACC,IAAf,CACjB,IADiB,EAEjB,oBAFiB,EAGjBC,YAHiB,EAIjB,EAJiB,EAKjBe,gBALiB,CA/EG;AAsFtB,GAACvB,EAAE,CAACsC,YAAJ,GAAmBhC,cAAc,CAACC,IAAf,CACjB,IADiB,EAEjB,oBAFiB,EAGjBC,YAHiB,EAIjB,CAJiB,EAKjBe,gBALiB,CAtFG;AA6FtB,GAACvB,EAAE,CAACuC,YAAJ,GAAmBjC,cAAc,CAACC,IAAf,CACjB,IADiB,EAEjB,oBAFiB,EAGjBC,YAHiB,EAIjB,EAJiB,EAKjBe,gBALiB,CA7FG;AAqGtB,GAACvB,EAAE,CAAC0B,UAAJ,GAAiBC,gBArGK;AAsGtB,GAAC3B,EAAE,CAAC4B,YAAJ,GAAmBD,gBAtGG;AAwGtB,GAAC3B,EAAE,CAACwC,UAAJ,GAAiBb,gBAxGK;AAyGtB,GAAC3B,EAAE,CAACyC,iBAAJ,GAAwBd,gBAzGF;AA0GtB,GAAC3B,EAAE,CAAC0C,gBAAJ,GAAuBf,gBA1GD;AA2GtB,GAAC3B,EAAE,CAAC2C,uBAAJ,GAA8BhB,gBA3GR;AA4GtB,GAAC3B,EAAE,CAAC4C,mBAAJ,GAA0BjB,gBA5GJ;AA6GtB,GAAC3B,EAAE,CAAC6C,cAAJ,GAAqBlB,gBA7GC;AA8GtB,GAAC3B,EAAE,CAAC8C,cAAJ,GAAqBnB,gBA9GC;AA+GtB,GAAC3B,EAAE,CAAC+C,gBAAJ,GAAuBpB,gBA/GD;AAgHtB,GAAC3B,EAAE,CAACgD,oBAAJ,GAA2BrB,gBAhHL;AAiHtB,GAAC3B,EAAE,CAACiD,uBAAJ,GAA8BtB,gBAjHR;AAkHtB,GAAC3B,EAAE,CAACkD,uBAAJ,GAA8BvB,gBAlHR;AAmHtB,GAAC3B,EAAE,CAACmD,yBAAJ,GAAgCxB,gBAnHV;AAoHtB,GAAC3B,EAAE,CAACoD,6BAAJ,GAAoCzB;AApHd,CAAxB;AAwHA,MAAM0B,WAAW,GAAG,EAApB;AACA,MAAMC,SAAS,GAAG,EAAlB;AACA,MAAMC,UAAU,GAAG,EAAnB;AAEA,MAAMC,MAAM,GAAG,CAAC,CAAD,CAAf;AAKA,OAAO,SAASC,gBAAT,CAA0BC,EAA1B,EAAqDC,QAArD,EAAuEC,IAAvE,EAA+F;AACpG,QAAMC,MAAM,GAAGzD,eAAe,CAACwD,IAAI,CAACE,IAAN,CAA9B;;AACA,MAAI,CAACD,MAAL,EAAa;AACX,UAAM,IAAIE,KAAJ,qCAAuCH,IAAI,CAACE,IAA5C,EAAN;AACD;;AAID,SAAOD,MAAM,GAAGtD,IAAT,CAAc,IAAd,EAAoBmD,EAApB,EAAwBC,QAAxB,CAAP;AACD;AAED,OAAO,SAASK,gBAAT,CAA0BC,IAA1B,EAA0F;AAE/F,MAAIA,IAAI,CAACA,IAAI,CAACC,MAAL,GAAc,CAAf,CAAJ,KAA0B,GAA9B,EAAmC;AACjC,WAAO;AACLD,MAAAA,IADK;AAELC,MAAAA,MAAM,EAAE,CAFH;AAGLC,MAAAA,OAAO,EAAE;AAHJ,KAAP;AAKD;;AAGD,QAAMC,mBAAmB,GAAG,sBAA5B;AACA,QAAMC,OAAO,GAAGJ,IAAI,CAACK,KAAL,CAAWF,mBAAX,CAAhB;;AACA,MAAI,CAACC,OAAD,IAAYA,OAAO,CAACH,MAAR,GAAiB,CAAjC,EAAoC;AAClC,UAAM,IAAIH,KAAJ,6CAA+CE,IAA/C,EAAN;AACD;;AAED,SAAO;AACLA,IAAAA,IAAI,EAAEI,OAAO,CAAC,CAAD,CADR;AAELH,IAAAA,MAAM,EAAEK,MAAM,CAACF,OAAO,CAAC,CAAD,CAAR,CAAN,IAAsB,CAFzB;AAGLF,IAAAA,OAAO,EAAEK,OAAO,CAACH,OAAO,CAAC,CAAD,CAAR;AAHX,GAAP;AAKD;AAUA,OAAO,SAASI,kBAAT,CAA4BC,QAA5B,EAA8CC,MAA9C,EAA+DC,UAA/D,EAA6F;AACnG,OAAK,MAAMC,WAAX,IAA0BH,QAA1B,EAAoC;AAClC,UAAMI,KAAK,GAAGJ,QAAQ,CAACG,WAAD,CAAtB;AACA,UAAME,WAAW,GAAG,CAACH,UAAD,IAAeJ,OAAO,CAACI,UAAU,CAACC,WAAD,CAAX,CAA1C;;AACA,QAAIE,WAAW,IAAI,CAACC,iBAAiB,CAACF,KAAD,CAArC,EAA8C;AAE5CH,MAAAA,MAAM,GAAGA,MAAM,aAAMA,MAAN,SAAkB,EAAjC;AAEAM,MAAAA,OAAO,CAACC,KAAR,WAAiBP,MAAjB,0BAAuCE,WAAvC,GAAsDC,KAAtD;AACA,YAAM,IAAIf,KAAJ,WAAaY,MAAb,0BAAmCE,WAAnC,EAAN;AACD;AACF;;AACD,SAAO,IAAP;AACD;AAKD,OAAO,SAASM,WAAT,CAAqBT,QAArB,EAAuCU,GAAvC,EAAoDN,KAApD,EAAsE;AAC3E,MAAIO,KAAK,CAAClB,OAAN,CAAcW,KAAd,KAAwBQ,WAAW,CAACC,MAAZ,CAAmBT,KAAnB,CAA5B,EAAuD;AACrD,QAAIJ,QAAQ,CAACU,GAAD,CAAZ,EAAmB;AACjB,YAAMI,IAAI,GAAGd,QAAQ,CAACU,GAAD,CAArB;;AAEA,WAAK,IAAIK,CAAC,GAAG,CAAR,EAAWC,GAAG,GAAGZ,KAAK,CAACZ,MAA5B,EAAoCuB,CAAC,GAAGC,GAAxC,EAA6C,EAAED,CAA/C,EAAkD;AAChDD,QAAAA,IAAI,CAACC,CAAD,CAAJ,GAAUX,KAAK,CAACW,CAAD,CAAf;AACD;AACF,KAND,MAMO;AAELf,MAAAA,QAAQ,CAACU,GAAD,CAAR,GAAgBN,KAAK,CAACa,KAAN,EAAhB;AACD;AACF,GAXD,MAWO;AACLjB,IAAAA,QAAQ,CAACU,GAAD,CAAR,GAAgBN,KAAhB;AACD;AACF;;AAKD,SAASE,iBAAT,CAA2BF,KAA3B,EAAkC;AAChC,MAAIO,KAAK,CAAClB,OAAN,CAAcW,KAAd,KAAwBQ,WAAW,CAACC,MAAZ,CAAmBT,KAAnB,CAA5B,EAAuD;AACrD,WAAOc,iBAAiB,CAACd,KAAD,CAAxB;AACD;;AAGD,MAAIe,QAAQ,CAACf,KAAD,CAAZ,EAAqB;AACnB,WAAO,IAAP;AACD,GAFD,MAEO,IAAIA,KAAK,KAAK,IAAV,IAAkBA,KAAK,KAAK,KAAhC,EAAuC;AAC5C,WAAO,IAAP;AACD,GAFM,MAEA,IAAIA,KAAK,YAAY3E,OAArB,EAA8B;AACnC,WAAO,IAAP;AACD,GAFM,MAEA,IAAI2E,KAAK,YAAY5E,YAArB,EAAmC;AACxC,WAAO,IAAP;AACD,GAFM,MAEA,IAAI4E,KAAK,YAAY7E,WAArB,EAAkC;AACvC,WAAOuE,OAAO,CAACM,KAAK,CAACgB,OAAP,CAAd;AACD;;AACD,SAAO,KAAP;AACD;;AAGD,SAASF,iBAAT,CAA2Bd,KAA3B,EAAkC;AAEhC,MAAIA,KAAK,CAACZ,MAAN,KAAiB,CAArB,EAAwB;AACtB,WAAO,KAAP;AACD;;AAED,QAAM6B,WAAW,GAAGC,IAAI,CAACC,GAAL,CAASnB,KAAK,CAACZ,MAAf,EAAuB,EAAvB,CAApB;;AAEA,OAAK,IAAIuB,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGM,WAApB,EAAiC,EAAEN,CAAnC,EAAsC;AACpC,QAAI,CAAClB,MAAM,CAACsB,QAAP,CAAgBf,KAAK,CAACW,CAAD,CAArB,CAAL,EAAgC;AAC9B,aAAO,KAAP;AACD;AACF;;AAED,SAAO,IAAP;AACD;;AAKD,SAAS9D,gBAAT,GAA4B;AAC1B,MAAIuE,KAAK,GAAG,IAAZ;AACA,SAAO,CAACxC,EAAD,EAAKC,QAAL,EAAemB,KAAf,KAAyB;AAC9B,UAAMqB,MAAM,GAAGD,KAAK,KAAKpB,KAAzB;;AACA,QAAIqB,MAAJ,EAAY;AACVzC,MAAAA,EAAE,CAAC0C,SAAH,CAAazC,QAAb,EAAuBmB,KAAvB;AACAoB,MAAAA,KAAK,GAAGpB,KAAR;AACD;;AAED,WAAOqB,MAAP;AACD,GARD;AASD;;AAED,SAAS7F,cAAT,CAAwB+F,YAAxB,EAAsCC,OAAtC,EAA+CC,IAA/C,EAAqDC,aAArD,EAAoE;AAClE,MAAIN,KAAK,GAAG,IAAZ;AACA,MAAIO,WAAW,GAAG,IAAlB;AACA,SAAO,CAAC/C,EAAD,EAAKC,QAAL,EAAemB,KAAf,KAAyB;AAC9B,UAAM4B,UAAU,GAAGJ,OAAO,CAACxB,KAAD,EAAQyB,IAAR,CAA1B;AACA,UAAMrC,MAAM,GAAGwC,UAAU,CAACxC,MAA1B;AACA,QAAIiC,MAAM,GAAG,KAAb;;AACA,QAAID,KAAK,KAAK,IAAd,EAAoB;AAClBA,MAAAA,KAAK,GAAG,IAAIS,YAAJ,CAAiBzC,MAAjB,CAAR;AACAuC,MAAAA,WAAW,GAAGvC,MAAd;AACAiC,MAAAA,MAAM,GAAG,IAAT;AACD,KAJD,MAIO;AACLpG,MAAAA,MAAM,CAAC0G,WAAW,KAAKvC,MAAjB,EAAyB,+BAAzB,CAAN;;AACA,WAAK,IAAIuB,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGvB,MAApB,EAA4B,EAAEuB,CAA9B,EAAiC;AAC/B,YAAIiB,UAAU,CAACjB,CAAD,CAAV,KAAkBS,KAAK,CAACT,CAAD,CAA3B,EAAgC;AAC9BU,UAAAA,MAAM,GAAG,IAAT;AACA;AACD;AACF;AACF;;AACD,QAAIA,MAAJ,EAAY;AACVK,MAAAA,aAAa,CAAC9C,EAAD,EAAK2C,YAAL,EAAmB1C,QAAnB,EAA6B+C,UAA7B,CAAb;AACAR,MAAAA,KAAK,CAACU,GAAN,CAAUF,UAAV;AACD;;AAED,WAAOP,MAAP;AACD,GAvBD;AAwBD;;AAED,SAAS1F,gBAAT,CAA0BiD,EAA1B,EAA8B2C,YAA9B,EAA4C1C,QAA5C,EAAsDmB,KAAtD,EAA6D;AAC3DpB,EAAAA,EAAE,CAAC2C,YAAD,CAAF,CAAiB1C,QAAjB,EAA2BmB,KAA3B;AACD;;AAED,SAASvD,gBAAT,CAA0BmC,EAA1B,EAA8B2C,YAA9B,EAA4C1C,QAA5C,EAAsDmB,KAAtD,EAA6D;AAC3DpB,EAAAA,EAAE,CAAC2C,YAAD,CAAF,CAAiB1C,QAAjB,EAA2B,KAA3B,EAAkCmB,KAAlC;AACD;;AAMD,SAAS+B,YAAT,CAAsB/B,KAAtB,EAA6BgC,aAA7B,EAA4CC,IAA5C,EAAkDb,KAAlD,EAAyD;AAEvD,MAAIY,aAAa,KAAK,CAAlB,IAAuB,OAAOhC,KAAP,KAAiB,SAA5C,EAAuD;AACrDA,IAAAA,KAAK,GAAGA,KAAK,GAAG,CAAH,GAAO,CAApB;AACD;;AACD,MAAIP,MAAM,CAACsB,QAAP,CAAgBf,KAAhB,CAAJ,EAA4B;AAC1BtB,IAAAA,MAAM,CAAC,CAAD,CAAN,GAAYsB,KAAZ;AACAA,IAAAA,KAAK,GAAGtB,MAAR;AACD;;AACD,QAAMU,MAAM,GAAGY,KAAK,CAACZ,MAArB;;AACA,MAAIA,MAAM,GAAG4C,aAAb,EAA4B;AAC1BhH,IAAAA,GAAG,CAACkH,IAAJ,+CAAgDF,aAAhD,GAAiEhC,KAAjE;AACD;;AAED,MAAIA,KAAK,YAAYiC,IAArB,EAA2B;AACzB,WAAOjC,KAAP;AACD;;AACD,MAAImC,MAAM,GAAGf,KAAK,CAAChC,MAAD,CAAlB;;AACA,MAAI,CAAC+C,MAAL,EAAa;AACXA,IAAAA,MAAM,GAAG,IAAIF,IAAJ,CAAS7C,MAAT,CAAT;AACAgC,IAAAA,KAAK,CAAChC,MAAD,CAAL,GAAgB+C,MAAhB;AACD;;AACD,OAAK,IAAIxB,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGvB,MAApB,EAA4BuB,CAAC,EAA7B,EAAiC;AAC/BwB,IAAAA,MAAM,CAACxB,CAAD,CAAN,GAAYX,KAAK,CAACW,CAAD,CAAjB;AACD;;AACD,SAAOwB,MAAP;AACD;;AAED,SAASzG,YAAT,CAAsBsE,KAAtB,EAA6BgC,aAA7B,EAA4C;AAC1C,SAAOD,YAAY,CAAC/B,KAAD,EAAQgC,aAAR,EAAuBH,YAAvB,EAAqCtD,WAArC,CAAnB;AACD;;AAED,SAASvC,UAAT,CAAoBgE,KAApB,EAA2BgC,aAA3B,EAA0C;AACxC,SAAOD,YAAY,CAAC/B,KAAD,EAAQgC,aAAR,EAAuBI,UAAvB,EAAmC5D,SAAnC,CAAnB;AACD;;AAED,SAASxB,WAAT,CAAqBgD,KAArB,EAA4BgC,aAA5B,EAA2C;AACzC,SAAOD,YAAY,CAAC/B,KAAD,EAAQgC,aAAR,EAAuBK,WAAvB,EAAoC5D,UAApC,CAAnB;AACD","sourcesContent":["import {log, assert} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {Matrix4} from '@math.gl/core';\n\nimport Framebuffer from './framebuffer';\nimport Renderbuffer from './renderbuffer';\nimport Texture from './texture';\n\ntype NumberUniformInfo = {\n type: 'number'\n value: number\n min: number\n max: number\n}\n\ntype BooleanUniformInfo = {\n type: 'boolean'\n value: boolean\n}\n\ntype ArrayUniformInfo = {\n type: 'array'\n value: Array<any>\n}\n\ntype ObjectUniformInfo = {\n type: 'object'\n value: Object\n}\n\ntype UniformInfo = NumberUniformInfo |\n BooleanUniformInfo |\n ArrayUniformInfo |\n ObjectUniformInfo\n\n// https://luma.gl/docs/developer-guide/shader-modules#getuniforms\ntype UniformsOptions = {\n [uniformName: string]: UniformInfo\n}\n\ntype Uniform = UniformInfo |\n Buffer | (() => Buffer) | Framebuffer |\n Texture |\n Matrix4 | // TODO: which other math.gl classes?\n number | [number, number] | [number, number, number] | [number, number, number, number]\n\ntype Uniforms = {\n [uniformName: string]: Uniform\n}\n\nconst UNIFORM_SETTERS = {\n // WEBGL1\n\n [GL.FLOAT]: getArraySetter.bind(null, 'uniform1fv', toFloatArray, 1, setVectorUniform),\n [GL.FLOAT_VEC2]: getArraySetter.bind(null, 'uniform2fv', toFloatArray, 2, setVectorUniform),\n [GL.FLOAT_VEC3]: getArraySetter.bind(null, 'uniform3fv', toFloatArray, 3, setVectorUniform),\n [GL.FLOAT_VEC4]: getArraySetter.bind(null, 'uniform4fv', toFloatArray, 4, setVectorUniform),\n\n [GL.INT]: getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform),\n [GL.INT_VEC2]: getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform),\n [GL.INT_VEC3]: getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform),\n [GL.INT_VEC4]: getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform),\n\n [GL.BOOL]: getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform),\n [GL.BOOL_VEC2]: getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform),\n [GL.BOOL_VEC3]: getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform),\n [GL.BOOL_VEC4]: getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform),\n\n // uniformMatrix(false): don't transpose the matrix\n [GL.FLOAT_MAT2]: getArraySetter.bind(null, 'uniformMatrix2fv', toFloatArray, 4, setMatrixUniform),\n [GL.FLOAT_MAT3]: getArraySetter.bind(null, 'uniformMatrix3fv', toFloatArray, 9, setMatrixUniform),\n [GL.FLOAT_MAT4]: getArraySetter.bind(\n null,\n 'uniformMatrix4fv',\n toFloatArray,\n 16,\n setMatrixUniform\n ),\n\n [GL.SAMPLER_2D]: getSamplerSetter,\n [GL.SAMPLER_CUBE]: getSamplerSetter,\n\n // WEBGL2 - unsigned integers, irregular matrices, additional texture samplers\n\n [GL.UNSIGNED_INT]: getArraySetter.bind(null, 'uniform1uiv', toUIntArray, 1, setVectorUniform),\n [GL.UNSIGNED_INT_VEC2]: getArraySetter.bind(\n null,\n 'uniform2uiv',\n toUIntArray,\n 2,\n setVectorUniform\n ),\n [GL.UNSIGNED_INT_VEC3]: getArraySetter.bind(\n null,\n 'uniform3uiv',\n toUIntArray,\n 3,\n setVectorUniform\n ),\n [GL.UNSIGNED_INT_VEC4]: getArraySetter.bind(\n null,\n 'uniform4uiv',\n toUIntArray,\n 4,\n setVectorUniform\n ),\n\n // uniformMatrix(false): don't transpose the matrix\n [GL.FLOAT_MAT2x3]: getArraySetter.bind(\n null,\n 'uniformMatrix2x3fv',\n toFloatArray,\n 6,\n setMatrixUniform\n ),\n [GL.FLOAT_MAT2x4]: getArraySetter.bind(\n null,\n 'uniformMatrix2x4fv',\n toFloatArray,\n 8,\n setMatrixUniform\n ),\n [GL.FLOAT_MAT3x2]: getArraySetter.bind(\n null,\n 'uniformMatrix3x2fv',\n toFloatArray,\n 6,\n setMatrixUniform\n ),\n [GL.FLOAT_MAT3x4]: getArraySetter.bind(\n null,\n 'uniformMatrix3x4fv',\n toFloatArray,\n 12,\n setMatrixUniform\n ),\n [GL.FLOAT_MAT4x2]: getArraySetter.bind(\n null,\n 'uniformMatrix4x2fv',\n toFloatArray,\n 8,\n setMatrixUniform\n ),\n [GL.FLOAT_MAT4x3]: getArraySetter.bind(\n null,\n 'uniformMatrix4x3fv',\n toFloatArray,\n 12,\n setMatrixUniform\n ),\n\n [GL.SAMPLER_2D]: getSamplerSetter,\n [GL.SAMPLER_CUBE]: getSamplerSetter,\n\n [GL.SAMPLER_3D]: getSamplerSetter,\n [GL.SAMPLER_2D_SHADOW]: getSamplerSetter,\n [GL.SAMPLER_2D_ARRAY]: getSamplerSetter,\n [GL.SAMPLER_2D_ARRAY_SHADOW]: getSamplerSetter,\n [GL.SAMPLER_CUBE_SHADOW]: getSamplerSetter,\n [GL.INT_SAMPLER_2D]: getSamplerSetter,\n [GL.INT_SAMPLER_3D]: getSamplerSetter,\n [GL.INT_SAMPLER_CUBE]: getSamplerSetter,\n [GL.INT_SAMPLER_2D_ARRAY]: getSamplerSetter,\n [GL.UNSIGNED_INT_SAMPLER_2D]: getSamplerSetter,\n [GL.UNSIGNED_INT_SAMPLER_3D]: getSamplerSetter,\n [GL.UNSIGNED_INT_SAMPLER_CUBE]: getSamplerSetter,\n [GL.UNSIGNED_INT_SAMPLER_2D_ARRAY]: getSamplerSetter\n};\n\n// Pre-allocated typed arrays for temporary conversion\nconst FLOAT_ARRAY = {};\nconst INT_ARRAY = {};\nconst UINT_ARRAY = {};\n\nconst array1 = [0];\n\n// PUBLIC API\n\n/** Returns a Magic Uniform Setter */\nexport function getUniformSetter(gl: WebGLRenderingContext, location: number, info: UniformInfo): any {\n const setter = UNIFORM_SETTERS[info.type];\n if (!setter) {\n throw new Error(`Unknown GLSL uniform type ${info.type}`);\n }\n\n // NOTE(Tarek): This construction is the ensure\n // separate caches for all setters.\n return setter().bind(null, gl, location);\n}\n\nexport function parseUniformName(name: string): {name: string; isArray: boolean, length: number} {\n // Shortcut to avoid redundant or bad matches\n if (name[name.length - 1] !== ']') {\n return {\n name,\n length: 1,\n isArray: false\n };\n }\n\n // if array name then clean the array brackets\n const UNIFORM_NAME_REGEXP = /([^[]*)(\\[[0-9]+\\])?/;\n const matches = name.match(UNIFORM_NAME_REGEXP);\n if (!matches || matches.length < 2) {\n throw new Error(`Failed to parse GLSL uniform name ${name}`);\n }\n\n return {\n name: matches[1],\n length: Number(matches[2]) || 1,\n isArray: Boolean(matches[2])\n };\n}\n\n// To facilitate early detection of e.g. undefined values in JavaScript\n\n// Basic checks of uniform values (with or without knowledge of program)\n\n/**\n * Basic checks of uniform values (with or without knowledge of program)\n * To facilitate early detection of e.g. undefined values in JavaScript\n */\n export function checkUniformValues(uniforms: object, source?: string, uniformMap?: object): boolean {\n for (const uniformName in uniforms) {\n const value = uniforms[uniformName];\n const shouldCheck = !uniformMap || Boolean(uniformMap[uniformName]);\n if (shouldCheck && !checkUniformValue(value)) {\n // Add space to source\n source = source ? `${source} ` : '';\n // Value could be unprintable so write the object on console\n console.error(`${source} Bad uniform ${uniformName}`, value); // eslint-disable-line no-console\n throw new Error(`${source} Bad uniform ${uniformName}`);\n }\n }\n return true;\n}\n\n /**\n * Creates a copy of the uniform\n */\nexport function copyUniform(uniforms: object, key: string, value: any): void {\n if (Array.isArray(value) || ArrayBuffer.isView(value)) {\n if (uniforms[key]) {\n const dest = uniforms[key];\n // @ts-expect-error\n for (let i = 0, len = value.length; i < len; ++i) {\n dest[i] = value[i];\n }\n } else {\n // @ts-expect-error\n uniforms[key] = value.slice();\n }\n } else {\n uniforms[key] = value;\n }\n}\n\n// HELPERS\n\n// TODO use type information during validation\nfunction checkUniformValue(value) {\n if (Array.isArray(value) || ArrayBuffer.isView(value)) {\n return checkUniformArray(value);\n }\n\n // Check if single value is a number\n if (isFinite(value)) {\n return true;\n } else if (value === true || value === false) {\n return true;\n } else if (value instanceof Texture) {\n return true;\n } else if (value instanceof Renderbuffer) {\n return true;\n } else if (value instanceof Framebuffer) {\n return Boolean(value.texture);\n }\n return false;\n}\n\n\nfunction checkUniformArray(value) {\n // Check that every element in array is a number, and at least 1 element\n if (value.length === 0) {\n return false;\n }\n\n const checkLength = Math.min(value.length, 16);\n\n for (let i = 0; i < checkLength; ++i) {\n if (!Number.isFinite(value[i])) {\n return false;\n }\n }\n\n return true;\n}\n\n// NOTE(Tarek): Setters maintain a cache\n// of the previously set value, and\n// avoid resetting it if it's the same.\nfunction getSamplerSetter() {\n let cache = null;\n return (gl, location, value) => {\n const update = cache !== value;\n if (update) {\n gl.uniform1i(location, value);\n cache = value;\n }\n\n return update;\n };\n}\n\nfunction getArraySetter(functionName, toArray, size, uniformSetter) {\n let cache = null;\n let cacheLength = null;\n return (gl, location, value) => {\n const arrayValue = toArray(value, size);\n const length = arrayValue.length;\n let update = false;\n if (cache === null) {\n cache = new Float32Array(length);\n cacheLength = length;\n update = true;\n } else {\n assert(cacheLength === length, 'Uniform length cannot change.');\n for (let i = 0; i < length; ++i) {\n if (arrayValue[i] !== cache[i]) {\n update = true;\n break;\n }\n }\n }\n if (update) {\n uniformSetter(gl, functionName, location, arrayValue);\n cache.set(arrayValue);\n }\n\n return update;\n };\n}\n\nfunction setVectorUniform(gl, functionName, location, value) {\n gl[functionName](location, value);\n}\n\nfunction setMatrixUniform(gl, functionName, location, value) {\n gl[functionName](location, false, value);\n}\n\n// Functions to ensure the type of uniform values\n// This is done because uniform*v functions\n// are extremely slow when consuming JS arrays directly.\n\nfunction toTypedArray(value, uniformLength, Type, cache) {\n // convert boolean uniforms to Number\n if (uniformLength === 1 && typeof value === 'boolean') {\n value = value ? 1 : 0;\n }\n if (Number.isFinite(value)) {\n array1[0] = value;\n value = array1;\n }\n const length = value.length;\n if (length % uniformLength) {\n log.warn(`Uniform size should be multiples of ${uniformLength}`, value)();\n }\n\n if (value instanceof Type) {\n return value;\n }\n let result = cache[length];\n if (!result) {\n result = new Type(length);\n cache[length] = result;\n }\n for (let i = 0; i < length; i++) {\n result[i] = value[i];\n }\n return result;\n}\n\nfunction toFloatArray(value, uniformLength) {\n return toTypedArray(value, uniformLength, Float32Array, FLOAT_ARRAY);\n}\n\nfunction toIntArray(value, uniformLength) {\n return toTypedArray(value, uniformLength, Int32Array, INT_ARRAY);\n}\n\nfunction toUIntArray(value, uniformLength) {\n return toTypedArray(value, uniformLength, Uint32Array, UINT_ARRAY);\n}\n"],"file":"uniforms.js"}
@@ -1,261 +0,0 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
- import { assert, getScratchArray, fillArray } from '@luma.gl/api';
3
- import GL from '@luma.gl/constants';
4
- import { getBrowser } from '@probe.gl/env';
5
- import WebGLDevice from '../adapter/webgl-device';
6
- import { assertWebGL2Context, isWebGL2 } from '../context/context/webgl-checks';
7
- import WebGLResource from './webgl-resource';
8
- import Buffer from './webgl-buffer';
9
- const ERR_ELEMENTS = 'elements must be GL.ELEMENT_ARRAY_BUFFER';
10
- export default class VertexArrayObject extends WebGLResource {
11
- static isSupported(gl, options) {
12
- if (options !== null && options !== void 0 && options.constantAttributeZero) {
13
- return isWebGL2(gl) || getBrowser() === 'Chrome';
14
- }
15
-
16
- return true;
17
- }
18
-
19
- static getDefaultArray(gl) {
20
- const webglDevice = WebGLDevice.fromContext(gl);
21
- webglDevice.defaultVertexArray = webglDevice.defaultVertexArray || new VertexArrayObject(gl, {
22
- handle: null,
23
- isDefaultArray: true
24
- });
25
- return webglDevice.defaultVertexArray;
26
- }
27
-
28
- static getMaxAttributes(gl) {
29
- VertexArrayObject.MAX_ATTRIBUTES = VertexArrayObject.MAX_ATTRIBUTES || gl.getParameter(gl.MAX_VERTEX_ATTRIBS);
30
- return VertexArrayObject.MAX_ATTRIBUTES;
31
- }
32
-
33
- static setConstant(gl, location, array) {
34
- switch (array.constructor) {
35
- case Float32Array:
36
- VertexArrayObject._setConstantFloatArray(gl, location, array);
37
-
38
- break;
39
-
40
- case Int32Array:
41
- VertexArrayObject._setConstantIntArray(assertWebGL2Context(gl), location, array);
42
-
43
- break;
44
-
45
- case Uint32Array:
46
- VertexArrayObject._setConstantUintArray(assertWebGL2Context(gl), location, array);
47
-
48
- break;
49
-
50
- default:
51
- assert(false);
52
- }
53
- }
54
-
55
- constructor(gl, props) {
56
- super(WebGLDevice.attach(gl), { ...props,
57
- id: (props === null || props === void 0 ? void 0 : props.id) || (props === null || props === void 0 ? void 0 : props.program) && (props === null || props === void 0 ? void 0 : props.program.id)
58
- }, {});
59
-
60
- _defineProperty(this, "buffer", null);
61
-
62
- _defineProperty(this, "bufferValue", null);
63
-
64
- _defineProperty(this, "isDefaultArray", false);
65
-
66
- this.buffer = null;
67
- this.bufferValue = null;
68
- this.isDefaultArray = (props === null || props === void 0 ? void 0 : props.isDefaultArray) || false;
69
- Object.seal(this);
70
- }
71
-
72
- delete() {
73
- super.delete();
74
-
75
- if (this.buffer) {
76
- this.buffer.delete();
77
- }
78
-
79
- return this;
80
- }
81
-
82
- get MAX_ATTRIBUTES() {
83
- return VertexArrayObject.getMaxAttributes(this.gl);
84
- }
85
-
86
- setElementBuffer(elementBuffer = null, opts = {}) {
87
- assert(!elementBuffer || elementBuffer.target === GL.ELEMENT_ARRAY_BUFFER, ERR_ELEMENTS);
88
- this.bind(() => {
89
- this.gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, elementBuffer ? elementBuffer.handle : null);
90
- });
91
- return this;
92
- }
93
-
94
- setBuffer(location, buffer, accessor) {
95
- if (buffer.target === GL.ELEMENT_ARRAY_BUFFER) {
96
- return this.setElementBuffer(buffer, accessor);
97
- }
98
-
99
- const {
100
- size,
101
- type,
102
- stride,
103
- offset,
104
- normalized,
105
- integer,
106
- divisor
107
- } = accessor;
108
- const {
109
- gl,
110
- gl2
111
- } = this;
112
- location = Number(location);
113
- this.bind(() => {
114
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer.handle);
115
-
116
- if (integer) {
117
- assert(isWebGL2(gl));
118
- gl2.vertexAttribIPointer(location, size, type, stride, offset);
119
- } else {
120
- gl.vertexAttribPointer(location, size, type, normalized, stride, offset);
121
- }
122
-
123
- gl.enableVertexAttribArray(location);
124
- gl2.vertexAttribDivisor(location, divisor || 0);
125
- });
126
- return this;
127
- }
128
-
129
- enable(location, enable = true) {
130
- const disablingAttributeZero = !enable && location === 0 && !VertexArrayObject.isSupported(this.gl, {
131
- constantAttributeZero: true
132
- });
133
-
134
- if (!disablingAttributeZero) {
135
- location = Number(location);
136
- this.bind(() => enable ? this.gl.enableVertexAttribArray(location) : this.gl.disableVertexAttribArray(location));
137
- }
138
-
139
- return this;
140
- }
141
-
142
- getConstantBuffer(elementCount, value) {
143
- const constantValue = this._normalizeConstantArrayValue(value);
144
-
145
- const byteLength = constantValue.byteLength * elementCount;
146
- const length = constantValue.length * elementCount;
147
- let updateNeeded = !this.buffer;
148
- this.buffer = this.buffer || new Buffer(this.gl, byteLength);
149
- updateNeeded = updateNeeded || this.buffer.reallocate(byteLength);
150
- updateNeeded = updateNeeded || !this._compareConstantArrayValues(constantValue, this.bufferValue);
151
-
152
- if (updateNeeded) {
153
- const typedArray = getScratchArray(value.constructor, length);
154
- fillArray({
155
- target: typedArray,
156
- source: constantValue,
157
- start: 0,
158
- count: length
159
- });
160
- this.buffer.subData(typedArray);
161
- this.bufferValue = value;
162
- }
163
-
164
- return this.buffer;
165
- }
166
-
167
- initialize(props) {
168
- return this.setProps(props);
169
- }
170
-
171
- setProps(props) {
172
- return this;
173
- }
174
-
175
- _normalizeConstantArrayValue(arrayValue) {
176
- if (Array.isArray(arrayValue)) {
177
- return new Float32Array(arrayValue);
178
- }
179
-
180
- return arrayValue;
181
- }
182
-
183
- _compareConstantArrayValues(v1, v2) {
184
- if (!v1 || !v2 || v1.length !== v2.length || v1.constructor !== v2.constructor) {
185
- return false;
186
- }
187
-
188
- for (let i = 0; i < v1.length; ++i) {
189
- if (v1[i] !== v2[i]) {
190
- return false;
191
- }
192
- }
193
-
194
- return true;
195
- }
196
-
197
- static _setConstantFloatArray(gl, location, array) {
198
- switch (array.length) {
199
- case 1:
200
- gl.vertexAttrib1fv(location, array);
201
- break;
202
-
203
- case 2:
204
- gl.vertexAttrib2fv(location, array);
205
- break;
206
-
207
- case 3:
208
- gl.vertexAttrib3fv(location, array);
209
- break;
210
-
211
- case 4:
212
- gl.vertexAttrib4fv(location, array);
213
- break;
214
-
215
- default:
216
- assert(false);
217
- }
218
- }
219
-
220
- static _setConstantIntArray(gl, location, array) {
221
- assert(isWebGL2(gl));
222
- gl.vertexAttribI4iv(location, array);
223
- }
224
-
225
- static _setConstantUintArray(gl, location, array) {
226
- assert(isWebGL2(gl));
227
- gl.vertexAttribI4uiv(location, array);
228
- }
229
-
230
- _createHandle() {
231
- return this.gl2.createVertexArray();
232
- }
233
-
234
- _deleteHandle() {
235
- this.gl2.deleteVertexArray(this.handle);
236
- return [this.elements];
237
- }
238
-
239
- _bindHandle(handle) {
240
- this.gl2.bindVertexArray(handle);
241
- }
242
-
243
- _getParameter(pname, {
244
- location
245
- }) {
246
- assert(Number.isFinite(location));
247
- return this.bind(() => {
248
- switch (pname) {
249
- case GL.VERTEX_ATTRIB_ARRAY_POINTER:
250
- return this.gl.getVertexAttribOffset(location, pname);
251
-
252
- default:
253
- return this.gl.getVertexAttrib(location, pname);
254
- }
255
- });
256
- }
257
-
258
- }
259
-
260
- _defineProperty(VertexArrayObject, "MAX_ATTRIBUTES", void 0);
261
- //# sourceMappingURL=vertex-array-object.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/classes/vertex-array-object.ts"],"names":["assert","getScratchArray","fillArray","GL","getBrowser","WebGLDevice","assertWebGL2Context","isWebGL2","WebGLResource","Buffer","ERR_ELEMENTS","VertexArrayObject","isSupported","gl","options","constantAttributeZero","getDefaultArray","webglDevice","fromContext","defaultVertexArray","handle","isDefaultArray","getMaxAttributes","MAX_ATTRIBUTES","getParameter","MAX_VERTEX_ATTRIBS","setConstant","location","array","constructor","Float32Array","_setConstantFloatArray","Int32Array","_setConstantIntArray","Uint32Array","_setConstantUintArray","props","attach","id","program","buffer","bufferValue","Object","seal","delete","setElementBuffer","elementBuffer","opts","target","ELEMENT_ARRAY_BUFFER","bind","bindBuffer","setBuffer","accessor","size","type","stride","offset","normalized","integer","divisor","gl2","Number","ARRAY_BUFFER","vertexAttribIPointer","vertexAttribPointer","enableVertexAttribArray","vertexAttribDivisor","enable","disablingAttributeZero","disableVertexAttribArray","getConstantBuffer","elementCount","value","constantValue","_normalizeConstantArrayValue","byteLength","length","updateNeeded","reallocate","_compareConstantArrayValues","typedArray","source","start","count","subData","initialize","setProps","arrayValue","Array","isArray","v1","v2","i","vertexAttrib1fv","vertexAttrib2fv","vertexAttrib3fv","vertexAttrib4fv","vertexAttribI4iv","vertexAttribI4uiv","_createHandle","createVertexArray","_deleteHandle","deleteVertexArray","elements","_bindHandle","bindVertexArray","_getParameter","pname","isFinite","VERTEX_ATTRIB_ARRAY_POINTER","getVertexAttribOffset","getVertexAttrib"],"mappings":";AACA,SAAQA,MAAR,EAAgBC,eAAhB,EAAiCC,SAAjC,QAAiD,cAAjD;AACA,OAAOC,EAAP,MAAe,oBAAf;AACA,SAAQC,UAAR,QAAyB,eAAzB;AACA,OAAOC,WAAP,MAAwB,yBAAxB;AACA,SAAQC,mBAAR,EAA6BC,QAA7B,QAA4C,iCAA5C;AAEA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,OAAOC,MAAP,MAAmB,gBAAnB;AAEA,MAAMC,YAAY,GAAG,0CAArB;AAaA,eAAe,MAAMC,iBAAN,SAAgCH,aAAhC,CAAsE;AAGjE,SAAXI,WAAW,CAACC,EAAD,EAAqDC,OAArD,EAAgG;AAChH,QAAIA,OAAJ,aAAIA,OAAJ,eAAIA,OAAO,CAAEC,qBAAb,EAAoC;AAClC,aAAOR,QAAQ,CAACM,EAAD,CAAR,IAAgBT,UAAU,OAAO,QAAxC;AACD;;AAGD,WAAO,IAAP;AACD;;AAMqB,SAAfY,eAAe,CAACH,EAAD,EAA+C;AACnE,UAAMI,WAAW,GAAGZ,WAAW,CAACa,WAAZ,CAAwBL,EAAxB,CAApB;AACAI,IAAAA,WAAW,CAACE,kBAAZ,GAAiCF,WAAW,CAACE,kBAAZ,IAC/B,IAAIR,iBAAJ,CAAsBE,EAAtB,EAA0B;AAACO,MAAAA,MAAM,EAAE,IAAT;AAAeC,MAAAA,cAAc,EAAE;AAA/B,KAA1B,CADF;AAEA,WAAOJ,WAAW,CAACE,kBAAnB;AACD;;AAGsB,SAAhBG,gBAAgB,CAACT,EAAD,EAAoC;AAEzDF,IAAAA,iBAAiB,CAACY,cAAlB,GACEZ,iBAAiB,CAACY,cAAlB,IAAoCV,EAAE,CAACW,YAAH,CAAgBX,EAAE,CAACY,kBAAnB,CADtC;AAEA,WAAOd,iBAAiB,CAACY,cAAzB;AACD;;AAaiB,SAAXG,WAAW,CAACb,EAAD,EAA4Bc,QAA5B,EAA2CC,KAA3C,EAA6D;AAC7E,YAAQA,KAAK,CAACC,WAAd;AACE,WAAKC,YAAL;AACEnB,QAAAA,iBAAiB,CAACoB,sBAAlB,CAAyClB,EAAzC,EAA6Cc,QAA7C,EAAuDC,KAAvD;;AACA;;AACF,WAAKI,UAAL;AACErB,QAAAA,iBAAiB,CAACsB,oBAAlB,CAAuC3B,mBAAmB,CAACO,EAAD,CAA1D,EAAgEc,QAAhE,EAA0EC,KAA1E;;AACA;;AACF,WAAKM,WAAL;AACEvB,QAAAA,iBAAiB,CAACwB,qBAAlB,CAAwC7B,mBAAmB,CAACO,EAAD,CAA3D,EAAiEc,QAAjE,EAA2EC,KAA3E;;AACA;;AACF;AACE5B,QAAAA,MAAM,CAAC,KAAD,CAAN;AAXJ;AAaD;;AAOD6B,EAAAA,WAAW,CAAChB,EAAD,EAA4BuB,KAA5B,EAA4D;AAErE,UAAM/B,WAAW,CAACgC,MAAZ,CAAmBxB,EAAnB,CAAN,EAA8B,EAAC,GAAGuB,KAAJ;AAAWE,MAAAA,EAAE,EAAE,CAAAF,KAAK,SAAL,IAAAA,KAAK,WAAL,YAAAA,KAAK,CAAEE,EAAP,KAAc,CAAAF,KAAK,SAAL,IAAAA,KAAK,WAAL,YAAAA,KAAK,CAAEG,OAAP,MAAkBH,KAAlB,aAAkBA,KAAlB,uBAAkBA,KAAK,CAAEG,OAAP,CAAeD,EAAjC;AAA7B,KAA9B,EAAkG,EAAlG;;AAFqE,oCALvC,IAKuC;;AAAA,yCAJjD,IAIiD;;AAAA,4CAHrC,KAGqC;;AAIrE,SAAKE,MAAL,GAAc,IAAd;AACA,SAAKC,WAAL,GAAmB,IAAnB;AACA,SAAKpB,cAAL,GAAsB,CAAAe,KAAK,SAAL,IAAAA,KAAK,WAAL,YAAAA,KAAK,CAAEf,cAAP,KAAyB,KAA/C;AAEAqB,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;AACD;;AAEDC,EAAAA,MAAM,GAAS;AACb,UAAMA,MAAN;;AACA,QAAI,KAAKJ,MAAT,EAAiB;AACf,WAAKA,MAAL,CAAYI,MAAZ;AACD;;AACD,WAAO,IAAP;AACD;;AAEiB,MAAdrB,cAAc,GAAW;AAC3B,WAAOZ,iBAAiB,CAACW,gBAAlB,CAAmC,KAAKT,EAAxC,CAAP;AACD;;AAIDgC,EAAAA,gBAAgB,CAACC,aAAqB,GAAG,IAAzB,EAA+BC,IAAI,GAAG,EAAtC,EAA0C;AACxD/C,IAAAA,MAAM,CAAC,CAAC8C,aAAD,IAAkBA,aAAa,CAACE,MAAd,KAAyB7C,EAAE,CAAC8C,oBAA/C,EAAqEvC,YAArE,CAAN;AAGA,SAAKwC,IAAL,CAAU,MAAM;AACd,WAAKrC,EAAL,CAAQsC,UAAR,CAAmBhD,EAAE,CAAC8C,oBAAtB,EAA4CH,aAAa,GAAGA,aAAa,CAAC1B,MAAjB,GAA0B,IAAnF;AACD,KAFD;AAIA,WAAO,IAAP;AACD;;AAGDgC,EAAAA,SAAS,CAACzB,QAAD,EAAmBa,MAAnB,EAAmCa,QAAnC,EAAwD;AAE/D,QAAIb,MAAM,CAACQ,MAAP,KAAkB7C,EAAE,CAAC8C,oBAAzB,EAA+C;AAC7C,aAAO,KAAKJ,gBAAL,CAAsBL,MAAtB,EAA8Ba,QAA9B,CAAP;AACD;;AAED,UAAM;AAACC,MAAAA,IAAD;AAAOC,MAAAA,IAAP;AAAaC,MAAAA,MAAb;AAAqBC,MAAAA,MAArB;AAA6BC,MAAAA,UAA7B;AAAyCC,MAAAA,OAAzC;AAAkDC,MAAAA;AAAlD,QAA6DP,QAAnE;AAEA,UAAM;AAACxC,MAAAA,EAAD;AAAKgD,MAAAA;AAAL,QAAY,IAAlB;AACAlC,IAAAA,QAAQ,GAAGmC,MAAM,CAACnC,QAAD,CAAjB;AAEA,SAAKuB,IAAL,CAAU,MAAM;AAEdrC,MAAAA,EAAE,CAACsC,UAAH,CAActC,EAAE,CAACkD,YAAjB,EAA+BvB,MAAM,CAACpB,MAAtC;;AAGA,UAAIuC,OAAJ,EAAa;AACX3D,QAAAA,MAAM,CAACO,QAAQ,CAACM,EAAD,CAAT,CAAN;AACAgD,QAAAA,GAAG,CAACG,oBAAJ,CAAyBrC,QAAzB,EAAmC2B,IAAnC,EAAyCC,IAAzC,EAA+CC,MAA/C,EAAuDC,MAAvD;AACD,OAHD,MAGO;AAEL5C,QAAAA,EAAE,CAACoD,mBAAH,CAAuBtC,QAAvB,EAAiC2B,IAAjC,EAAuCC,IAAvC,EAA6CG,UAA7C,EAAyDF,MAAzD,EAAiEC,MAAjE;AACD;;AACD5C,MAAAA,EAAE,CAACqD,uBAAH,CAA2BvC,QAA3B;AACAkC,MAAAA,GAAG,CAACM,mBAAJ,CAAwBxC,QAAxB,EAAkCiC,OAAO,IAAI,CAA7C;AAGD,KAhBD;AAkBA,WAAO,IAAP;AACD;;AAQDQ,EAAAA,MAAM,CAACzC,QAAD,EAAmByC,MAAM,GAAG,IAA5B,EAAwC;AAE5C,UAAMC,sBAAsB,GAC1B,CAACD,MAAD,IACAzC,QAAQ,KAAK,CADb,IAEA,CAAChB,iBAAiB,CAACC,WAAlB,CAA8B,KAAKC,EAAnC,EAAuC;AAACE,MAAAA,qBAAqB,EAAE;AAAxB,KAAvC,CAHH;;AAKA,QAAI,CAACsD,sBAAL,EAA6B;AAC3B1C,MAAAA,QAAQ,GAAGmC,MAAM,CAACnC,QAAD,CAAjB;AACA,WAAKuB,IAAL,CAAU,MACRkB,MAAM,GACF,KAAKvD,EAAL,CAAQqD,uBAAR,CAAgCvC,QAAhC,CADE,GAEF,KAAKd,EAAL,CAAQyD,wBAAR,CAAiC3C,QAAjC,CAHN;AAKD;;AACD,WAAO,IAAP;AACD;;AAQD4C,EAAAA,iBAAiB,CAACC,YAAD,EAAuBC,KAAvB,EAAsC;AAGrD,UAAMC,aAAa,GAAG,KAAKC,4BAAL,CAAkCF,KAAlC,CAAtB;;AAEA,UAAMG,UAAU,GAAGF,aAAa,CAACE,UAAd,GAA2BJ,YAA9C;AACA,UAAMK,MAAM,GAAGH,aAAa,CAACG,MAAd,GAAuBL,YAAtC;AAEA,QAAIM,YAAY,GAAG,CAAC,KAAKtC,MAAzB;AAEA,SAAKA,MAAL,GAAc,KAAKA,MAAL,IAAe,IAAI/B,MAAJ,CAAW,KAAKI,EAAhB,EAAoB+D,UAApB,CAA7B;AACAE,IAAAA,YAAY,GAAGA,YAAY,IAAI,KAAKtC,MAAL,CAAYuC,UAAZ,CAAuBH,UAAvB,CAA/B;AAGAE,IAAAA,YAAY,GACVA,YAAY,IAAI,CAAC,KAAKE,2BAAL,CAAiCN,aAAjC,EAAgD,KAAKjC,WAArD,CADnB;;AAGA,QAAIqC,YAAJ,EAAkB;AAEhB,YAAMG,UAAU,GAAGhF,eAAe,CAACwE,KAAK,CAAC5C,WAAP,EAAoBgD,MAApB,CAAlC;AACA3E,MAAAA,SAAS,CAAC;AAAC8C,QAAAA,MAAM,EAAEiC,UAAT;AAAqBC,QAAAA,MAAM,EAAER,aAA7B;AAA4CS,QAAAA,KAAK,EAAE,CAAnD;AAAsDC,QAAAA,KAAK,EAAEP;AAA7D,OAAD,CAAT;AACA,WAAKrC,MAAL,CAAY6C,OAAZ,CAAoBJ,UAApB;AACA,WAAKxC,WAAL,GAAmBgC,KAAnB;AACD;;AAED,WAAO,KAAKjC,MAAZ;AACD;;AAKD8C,EAAAA,UAAU,CAAClD,KAAD,EAAuC;AAC/C,WAAO,KAAKmD,QAAL,CAAcnD,KAAd,CAAP;AACD;;AAGDmD,EAAAA,QAAQ,CAACnD,KAAD,EAAsC;AAE5C,WAAO,IAAP;AACD;;AAMDuC,EAAAA,4BAA4B,CAACa,UAAD,EAA0B;AACpD,QAAIC,KAAK,CAACC,OAAN,CAAcF,UAAd,CAAJ,EAA+B;AAC7B,aAAO,IAAI1D,YAAJ,CAAiB0D,UAAjB,CAAP;AACD;;AACD,WAAOA,UAAP;AACD;;AAEDR,EAAAA,2BAA2B,CAACW,EAAD,EAAKC,EAAL,EAAkB;AAC3C,QAAI,CAACD,EAAD,IAAO,CAACC,EAAR,IAAcD,EAAE,CAACd,MAAH,KAAce,EAAE,CAACf,MAA/B,IAAyCc,EAAE,CAAC9D,WAAH,KAAmB+D,EAAE,CAAC/D,WAAnE,EAAgF;AAC9E,aAAO,KAAP;AACD;;AACD,SAAK,IAAIgE,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGF,EAAE,CAACd,MAAvB,EAA+B,EAAEgB,CAAjC,EAAoC;AAClC,UAAIF,EAAE,CAACE,CAAD,CAAF,KAAUD,EAAE,CAACC,CAAD,CAAhB,EAAqB;AACnB,eAAO,KAAP;AACD;AACF;;AACD,WAAO,IAAP;AACD;;AAE4B,SAAtB9D,sBAAsB,CAAClB,EAAD,EAA4Bc,QAA5B,EAAsCC,KAAtC,EAAmD;AAC9E,YAAQA,KAAK,CAACiD,MAAd;AACE,WAAK,CAAL;AACEhE,QAAAA,EAAE,CAACiF,eAAH,CAAmBnE,QAAnB,EAA6BC,KAA7B;AACA;;AACF,WAAK,CAAL;AACEf,QAAAA,EAAE,CAACkF,eAAH,CAAmBpE,QAAnB,EAA6BC,KAA7B;AACA;;AACF,WAAK,CAAL;AACEf,QAAAA,EAAE,CAACmF,eAAH,CAAmBrE,QAAnB,EAA6BC,KAA7B;AACA;;AACF,WAAK,CAAL;AACEf,QAAAA,EAAE,CAACoF,eAAH,CAAmBtE,QAAnB,EAA6BC,KAA7B;AACA;;AACF;AACE5B,QAAAA,MAAM,CAAC,KAAD,CAAN;AAdJ;AAgBD;;AAE0B,SAApBiC,oBAAoB,CAACpB,EAAD,EAA6Bc,QAA7B,EAAuCC,KAAvC,EAA8C;AACvE5B,IAAAA,MAAM,CAACO,QAAQ,CAACM,EAAD,CAAT,CAAN;AACAA,IAAAA,EAAE,CAACqF,gBAAH,CAAoBvE,QAApB,EAA8BC,KAA9B;AAgBD;;AAE2B,SAArBO,qBAAqB,CAACtB,EAAD,EAA6Bc,QAA7B,EAAuCC,KAAvC,EAA8C;AACxE5B,IAAAA,MAAM,CAACO,QAAQ,CAACM,EAAD,CAAT,CAAN;AACAA,IAAAA,EAAE,CAACsF,iBAAH,CAAqBxE,QAArB,EAA+BC,KAA/B;AAiBD;;AAIDwE,EAAAA,aAAa,GAAG;AACd,WAAO,KAAKvC,GAAL,CAASwC,iBAAT,EAAP;AACD;;AAEDC,EAAAA,aAAa,GAAS;AACpB,SAAKzC,GAAL,CAAS0C,iBAAT,CAA2B,KAAKnF,MAAhC;AAEA,WAAO,CAAC,KAAKoF,QAAN,CAAP;AAED;;AAEDC,EAAAA,WAAW,CAACrF,MAAD,EAAe;AACxB,SAAKyC,GAAL,CAAS6C,eAAT,CAAyBtF,MAAzB;AACD;;AAGDuF,EAAAA,aAAa,CAACC,KAAD,EAAgB;AAACjF,IAAAA;AAAD,GAAhB,EAA4B;AACvC3B,IAAAA,MAAM,CAAC8D,MAAM,CAAC+C,QAAP,CAAgBlF,QAAhB,CAAD,CAAN;AACA,WAAO,KAAKuB,IAAL,CAAU,MAAM;AACrB,cAAQ0D,KAAR;AACE,aAAKzG,EAAE,CAAC2G,2BAAR;AACE,iBAAO,KAAKjG,EAAL,CAAQkG,qBAAR,CAA8BpF,QAA9B,EAAwCiF,KAAxC,CAAP;;AACF;AACE,iBAAO,KAAK/F,EAAL,CAAQmG,eAAR,CAAwBrF,QAAxB,EAAkCiF,KAAlC,CAAP;AAJJ;AAMD,KAPM,CAAP;AAQD;;AA1TkF;;gBAAhEjG,iB","sourcesContent":["import type {NumberArray} from '@luma.gl/api';\nimport {assert, getScratchArray, fillArray} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {getBrowser} from '@probe.gl/env';\nimport WebGLDevice from '../adapter/webgl-device';\nimport {assertWebGL2Context, isWebGL2} from '../context/context/webgl-checks';\nimport Program from './program';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport Buffer from './webgl-buffer';\n\nconst ERR_ELEMENTS = 'elements must be GL.ELEMENT_ARRAY_BUFFER';\n\n/**\n * VertexArrayObject properties\n * @param constantAttributeZero Attribute 0 can not be disable on most desktop OpenGL based browsers\n * and on iOS Safari browser.\n */\nexport type VertexArrayObjectProps = ResourceProps & {\n constantAttributeZero?: boolean;\n program?: Program;\n isDefaultArray?: boolean;\n};\n\nexport default class VertexArrayObject extends WebGLResource<VertexArrayObjectProps> {\n private static MAX_ATTRIBUTES: number;\n\n static isSupported(gl: WebGLRenderingContext | WebGL2RenderingContext, options?: VertexArrayObjectProps): boolean {\n if (options?.constantAttributeZero) {\n return isWebGL2(gl) || getBrowser() === 'Chrome';\n }\n\n // Whether additional objects can be created\n return true;\n }\n\n /**\n * Returns the global (null) vertex array object. Exists even when no extension available.\n * @todo (Tarek): VAOs are now polyfilled. Deprecate this in 9.0\n */\n static getDefaultArray(gl: WebGLRenderingContext): VertexArrayObject {\n const webglDevice = WebGLDevice.fromContext(gl);\n webglDevice.defaultVertexArray = webglDevice.defaultVertexArray || \n new VertexArrayObject(gl, {handle: null, isDefaultArray: true});\n return webglDevice.defaultVertexArray;\n }\n\n /** Get maximum number of attributes in a vertex array */\n static getMaxAttributes(gl: WebGLRenderingContext): number {\n // TODO - should be cached per context\n VertexArrayObject.MAX_ATTRIBUTES =\n VertexArrayObject.MAX_ATTRIBUTES || gl.getParameter(gl.MAX_VERTEX_ATTRIBS);\n return VertexArrayObject.MAX_ATTRIBUTES;\n }\n\n /**\n * Set an attribute to a constant value\n * @param gl \n * @param location \n * @param array \n * \n * @note Constants are stored globally on the WebGL context, not the VAO\n * so they need to be updated before every render\n * @todo - use known type (in configuration or passed in) to allow non-typed arrays?\n * @todo - remember/cache values to avoid setting them unnecessarily?\n */\n static setConstant(gl: WebGLRenderingContext, location: any, array: any): void {\n switch (array.constructor) {\n case Float32Array:\n VertexArrayObject._setConstantFloatArray(gl, location, array);\n break;\n case Int32Array:\n VertexArrayObject._setConstantIntArray(assertWebGL2Context(gl), location, array);\n break;\n case Uint32Array:\n VertexArrayObject._setConstantUintArray(assertWebGL2Context(gl), location, array);\n break;\n default:\n assert(false);\n }\n }\n\n private buffer: Buffer | null = null;\n private bufferValue = null;\n private isDefaultArray: boolean = false;\n\n // Create a VertexArray\n constructor(gl: WebGLRenderingContext, props?: VertexArrayObjectProps) {\n // Use program's id if program but no id is supplied\n super(WebGLDevice.attach(gl), {...props, id: props?.id || (props?.program && props?.program.id)}, {} as any);\n\n this.buffer = null;\n this.bufferValue = null;\n this.isDefaultArray = props?.isDefaultArray || false;\n\n Object.seal(this);\n }\n\n delete(): this {\n super.delete();\n if (this.buffer) {\n this.buffer.delete();\n }\n return this;\n }\n\n get MAX_ATTRIBUTES(): number {\n return VertexArrayObject.getMaxAttributes(this.gl);\n }\n\n // Set (bind) an elements buffer, for indexed rendering.\n // Must be a Buffer bound to GL.ELEMENT_ARRAY_BUFFER. Constants not supported\n setElementBuffer(elementBuffer: Buffer = null, opts = {}) {\n assert(!elementBuffer || elementBuffer.target === GL.ELEMENT_ARRAY_BUFFER, ERR_ELEMENTS);\n\n // The GL.ELEMENT_ARRAY_BUFFER_BINDING is stored on the VertexArrayObject...\n this.bind(() => {\n this.gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, elementBuffer ? elementBuffer.handle : null);\n });\n\n return this;\n }\n\n /** Set a location in vertex attributes array to a buffer, enables the location, sets divisor */\n setBuffer(location: number, buffer: Buffer, accessor: any): this {\n // Check target\n if (buffer.target === GL.ELEMENT_ARRAY_BUFFER) {\n return this.setElementBuffer(buffer, accessor);\n }\n\n const {size, type, stride, offset, normalized, integer, divisor} = accessor;\n\n const {gl, gl2} = this;\n location = Number(location);\n\n this.bind(() => {\n // A non-zero buffer object must be bound to the GL_ARRAY_BUFFER target\n gl.bindBuffer(gl.ARRAY_BUFFER, buffer.handle);\n\n // WebGL2 supports *integer* data formats, i.e. GPU will see integer values\n if (integer) {\n assert(isWebGL2(gl));\n gl2.vertexAttribIPointer(location, size, type, stride, offset);\n } else {\n // Attaches ARRAY_BUFFER with specified buffer format to location\n gl.vertexAttribPointer(location, size, type, normalized, stride, offset);\n }\n gl.enableVertexAttribArray(location);\n gl2.vertexAttribDivisor(location, divisor || 0);\n\n // NOTE We don't unbind buffer here, typically another buffer will be bound just after\n });\n\n return this;\n }\n\n /**\n * Enabling an attribute location makes it reference the currently bound buffer\n * Disabling an attribute location makes it reference the global constant value\n * TODO - handle single values for size 1 attributes?\n * TODO - convert classic arrays based on known type?\n */ \n enable(location: number, enable = true): this {\n // Attribute 0 cannot be disabled in most desktop OpenGL based browsers\n const disablingAttributeZero =\n !enable &&\n location === 0 &&\n !VertexArrayObject.isSupported(this.gl, {constantAttributeZero: true});\n\n if (!disablingAttributeZero) {\n location = Number(location);\n this.bind(() =>\n enable\n ? this.gl.enableVertexAttribArray(location)\n : this.gl.disableVertexAttribArray(location)\n );\n }\n return this;\n }\n\n /**\n * Provide a means to create a buffer that is equivalent to a constant.\n * NOTE: Desktop OpenGL cannot disable attribute 0.\n * https://stackoverflow.com/questions/20305231/webgl-warning-attribute-0-is-disabled-\n * this-has-significant-performance-penalty\n */ \n getConstantBuffer(elementCount: number, value): Buffer {\n // Create buffer only when needed, and reuse it (avoids inflating buffer creation statistics)\n\n const constantValue = this._normalizeConstantArrayValue(value);\n\n const byteLength = constantValue.byteLength * elementCount;\n const length = constantValue.length * elementCount;\n\n let updateNeeded = !this.buffer;\n\n this.buffer = this.buffer || new Buffer(this.gl, byteLength);\n updateNeeded = updateNeeded || this.buffer.reallocate(byteLength);\n\n // Reallocate and update contents if needed\n updateNeeded =\n updateNeeded || !this._compareConstantArrayValues(constantValue, this.bufferValue);\n\n if (updateNeeded) {\n // Create a typed array that is big enough, and fill it with the required data\n const typedArray = getScratchArray(value.constructor, length);\n fillArray({target: typedArray, source: constantValue, start: 0, count: length});\n this.buffer.subData(typedArray);\n this.bufferValue = value;\n }\n\n return this.buffer;\n }\n\n // DEPRECATED\n\n /** @deprecated this function has no effect */\n initialize(props?: VertexArrayObjectProps): this {\n return this.setProps(props);\n }\n\n /** @deprecated this function is not implemented */\n setProps(props: VertexArrayObjectProps): this {\n // TODO: decide which props should be supported\n return this;\n } \n\n // PRIVATE\n\n // TODO - convert Arrays based on known type? (read type from accessor, don't assume Float32Array)\n // TODO - handle single values for size 1 attributes?\n _normalizeConstantArrayValue(arrayValue: NumberArray) {\n if (Array.isArray(arrayValue)) {\n return new Float32Array(arrayValue);\n }\n return arrayValue;\n }\n\n _compareConstantArrayValues(v1, v2): boolean {\n if (!v1 || !v2 || v1.length !== v2.length || v1.constructor !== v2.constructor) {\n return false;\n }\n for (let i = 0; i < v1.length; ++i) {\n if (v1[i] !== v2[i]) {\n return false;\n }\n }\n return true;\n }\n\n static _setConstantFloatArray(gl: WebGLRenderingContext, location, array): void {\n switch (array.length) {\n case 1:\n gl.vertexAttrib1fv(location, array);\n break;\n case 2:\n gl.vertexAttrib2fv(location, array);\n break;\n case 3:\n gl.vertexAttrib3fv(location, array);\n break;\n case 4:\n gl.vertexAttrib4fv(location, array);\n break;\n default:\n assert(false);\n }\n }\n\n static _setConstantIntArray(gl: WebGL2RenderingContext, location, array) {\n assert(isWebGL2(gl));\n gl.vertexAttribI4iv(location, array);\n // switch (array.length) {\n // case 1:\n // gl.vertexAttribI1iv(location, array);\n // break;\n // case 2:\n // gl.vertexAttribI2iv(location, array);\n // break;\n // case 3:\n // gl.vertexAttribI3iv(location, array);\n // break;\n // case 4:\n // break;\n // default:\n // assert(false);\n // }\n }\n\n static _setConstantUintArray(gl: WebGL2RenderingContext, location, array) {\n assert(isWebGL2(gl));\n gl.vertexAttribI4uiv(location, array);\n // switch (array.length) {\n // case 1:\n // gl.vertexAttribI1uiv(location, array);\n // break;\n // case 2:\n // gl.vertexAttribI2uiv(location, array);\n // break;\n // case 3:\n // gl.vertexAttribI3uiv(location, array);\n // break;\n // case 4:\n // gl.vertexAttribI4uiv(location, array);\n // break;\n // default:\n // assert(false);\n // }\n }\n\n // RESOURCE IMPLEMENTATION\n\n _createHandle() {\n return this.gl2.createVertexArray();\n }\n\n _deleteHandle(): void {\n this.gl2.deleteVertexArray(this.handle);\n // @ts-expect-error\n return [this.elements];\n // return [this.elements, ...this.buffers];\n }\n\n _bindHandle(handle): void {\n this.gl2.bindVertexArray(handle);\n }\n\n // Generic getter for information about a vertex attribute at a given position\n _getParameter(pname: number, {location}) {\n assert(Number.isFinite(location));\n return this.bind(() => {\n switch (pname) {\n case GL.VERTEX_ATTRIB_ARRAY_POINTER:\n return this.gl.getVertexAttribOffset(location, pname);\n default:\n return this.gl.getVertexAttrib(location, pname);\n }\n });\n }\n}\n"],"file":"vertex-array-object.js"}