@luma.gl/webgl 8.6.0-alpha.1 → 8.6.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (651) hide show
  1. package/dist/api/device2.d.ts +52 -0
  2. package/dist/api/device2.d.ts.map +1 -0
  3. package/dist/api/device2.js +23 -0
  4. package/dist/api/device2.js.map +1 -0
  5. package/dist/classes/accessor.js +2 -2
  6. package/dist/classes/accessor.js.map +1 -1
  7. package/dist/classes/accessor.ts.disabled +1 -1
  8. package/dist/classes/clear.d.ts +3 -2
  9. package/dist/classes/clear.d.ts.map +1 -1
  10. package/dist/classes/clear.js +7 -4
  11. package/dist/classes/clear.js.map +1 -1
  12. package/dist/classes/copy-and-blit.d.ts +18 -1
  13. package/dist/classes/copy-and-blit.d.ts.map +1 -1
  14. package/dist/classes/copy-and-blit.js +30 -25
  15. package/dist/classes/copy-and-blit.js.map +1 -1
  16. package/dist/classes/framebuffer.d.ts +10 -1
  17. package/dist/classes/framebuffer.d.ts.map +1 -1
  18. package/dist/classes/framebuffer.js +15 -15
  19. package/dist/classes/framebuffer.js.map +1 -1
  20. package/dist/classes/program-configuration.d.ts +2 -2
  21. package/dist/classes/program-configuration.d.ts.map +1 -1
  22. package/dist/classes/program-configuration.js +1 -1
  23. package/dist/classes/program-configuration.js.map +1 -1
  24. package/dist/classes/program.d.ts +6 -6
  25. package/dist/classes/program.d.ts.map +1 -1
  26. package/dist/classes/program.js +11 -9
  27. package/dist/classes/program.js.map +1 -1
  28. package/dist/classes/query.d.ts.map +1 -1
  29. package/dist/classes/query.js +6 -5
  30. package/dist/classes/query.js.map +1 -1
  31. package/dist/classes/renderbuffer-formats.js +1 -1
  32. package/dist/classes/renderbuffer-formats.js.map +1 -1
  33. package/dist/classes/renderbuffer.d.ts.map +1 -1
  34. package/dist/classes/renderbuffer.js +4 -3
  35. package/dist/classes/renderbuffer.js.map +1 -1
  36. package/dist/classes/texture-2d.d.ts +4 -3
  37. package/dist/classes/texture-2d.d.ts.map +1 -1
  38. package/dist/classes/texture-2d.js +5 -8
  39. package/dist/classes/texture-2d.js.map +1 -1
  40. package/dist/classes/texture-3d.d.ts +3 -2
  41. package/dist/classes/texture-3d.d.ts.map +1 -1
  42. package/dist/classes/texture-3d.js +15 -6
  43. package/dist/classes/texture-3d.js.map +1 -1
  44. package/dist/classes/texture-cube.d.ts +2 -1
  45. package/dist/classes/texture-cube.d.ts.map +1 -1
  46. package/dist/classes/texture-cube.js +3 -4
  47. package/dist/classes/texture-cube.js.map +1 -1
  48. package/dist/classes/texture-formats.js +1 -1
  49. package/dist/classes/texture-formats.js.map +1 -1
  50. package/dist/classes/texture.d.ts +14 -9
  51. package/dist/classes/texture.d.ts.map +1 -1
  52. package/dist/classes/texture.js +19 -18
  53. package/dist/classes/texture.js.map +1 -1
  54. package/dist/classes/transform-feedback.d.ts.map +1 -1
  55. package/dist/classes/transform-feedback.js +5 -4
  56. package/dist/classes/transform-feedback.js.map +1 -1
  57. package/dist/classes/uniform-buffer-layout.js +1 -1
  58. package/dist/classes/uniform-buffer-layout.js.map +1 -1
  59. package/dist/classes/uniforms.d.ts +0 -1
  60. package/dist/classes/uniforms.d.ts.map +1 -1
  61. package/dist/classes/uniforms.js +1 -2
  62. package/dist/classes/uniforms.js.map +1 -1
  63. package/dist/classes/vertex-array-object.d.ts +1 -1
  64. package/dist/classes/vertex-array-object.d.ts.map +1 -1
  65. package/dist/classes/vertex-array-object.js +8 -9
  66. package/dist/classes/vertex-array-object.js.map +1 -1
  67. package/dist/classes/vertex-array.d.ts +1 -1
  68. package/dist/classes/vertex-array.d.ts.map +1 -1
  69. package/dist/classes/vertex-array.js +1 -2
  70. package/dist/classes/vertex-array.js.map +1 -1
  71. package/dist/classes/webgl-buffer.d.ts +2 -0
  72. package/dist/classes/webgl-buffer.d.ts.map +1 -1
  73. package/dist/classes/webgl-buffer.js +8 -5
  74. package/dist/classes/webgl-buffer.js.map +1 -1
  75. package/dist/classes/webgl-resource.d.ts +6 -4
  76. package/dist/classes/webgl-resource.d.ts.map +1 -1
  77. package/dist/classes/webgl-resource.js +12 -8
  78. package/dist/classes/webgl-resource.js.map +1 -1
  79. package/dist/classes/webgl-shader.d.ts +3 -1
  80. package/dist/classes/webgl-shader.d.ts.map +1 -1
  81. package/dist/classes/webgl-shader.js +7 -4
  82. package/dist/classes/webgl-shader.js.map +1 -1
  83. package/dist/context/context/context-state.d.ts +18 -0
  84. package/dist/context/context/context-state.d.ts.map +1 -0
  85. package/dist/context/context/context-state.js +26 -0
  86. package/dist/context/context/context-state.js.map +1 -0
  87. package/dist/context/context/create-context.d.ts +40 -0
  88. package/dist/context/context/create-context.d.ts.map +1 -0
  89. package/dist/context/context/create-context.js +37 -0
  90. package/dist/context/context/create-context.js.map +1 -0
  91. package/dist/context/context/device-pixels.d.ts +25 -0
  92. package/dist/context/context/device-pixels.d.ts.map +1 -0
  93. package/dist/context/context/device-pixels.js +98 -0
  94. package/dist/context/context/device-pixels.js.map +1 -0
  95. package/dist/context/context/get-canvas.d.ts +13 -0
  96. package/dist/context/context/get-canvas.d.ts.map +1 -0
  97. package/dist/context/context/get-canvas.js +31 -0
  98. package/dist/context/context/get-canvas.js.map +1 -0
  99. package/dist/context/context/resize-context.d.ts +20 -0
  100. package/dist/context/context/resize-context.d.ts.map +1 -0
  101. package/dist/context/context/resize-context.js +15 -0
  102. package/dist/context/context/resize-context.js.map +1 -0
  103. package/dist/context/context/webgl-checks.d.ts +13 -0
  104. package/dist/context/context/webgl-checks.d.ts.map +1 -0
  105. package/dist/context/context/webgl-checks.js +34 -0
  106. package/dist/context/context/webgl-checks.js.map +1 -0
  107. package/dist/context/parameters/unified-parameter-api.d.ts +30 -0
  108. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -0
  109. package/dist/context/parameters/unified-parameter-api.js +65 -0
  110. package/dist/context/parameters/unified-parameter-api.js.map +1 -0
  111. package/dist/context/parameters/webgl-parameter-tables.d.ts +169 -0
  112. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -0
  113. package/dist/context/parameters/webgl-parameter-tables.js +445 -0
  114. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -0
  115. package/dist/context/parameters/webgl-parameters.d.ts +144 -0
  116. package/dist/context/parameters/webgl-parameters.d.ts.map +1 -0
  117. package/dist/context/parameters/webgl-parameters.js +2 -0
  118. package/dist/context/parameters/webgl-parameters.js.map +1 -0
  119. package/dist/context/polyfill/get-parameter-polyfill.d.ts +2 -0
  120. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -0
  121. package/dist/context/polyfill/get-parameter-polyfill.js +91 -0
  122. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -0
  123. package/dist/context/polyfill/polyfill-context.d.ts +5 -0
  124. package/dist/context/polyfill/polyfill-context.d.ts.map +1 -0
  125. package/dist/context/polyfill/polyfill-context.js +91 -0
  126. package/dist/context/polyfill/polyfill-context.js.map +1 -0
  127. package/dist/context/polyfill/polyfill-table.d.ts +48 -0
  128. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -0
  129. package/dist/context/polyfill/polyfill-table.js +160 -0
  130. package/dist/context/polyfill/polyfill-table.js.map +1 -0
  131. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts +2 -0
  132. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -0
  133. package/dist/context/polyfill/polyfill-vertex-array-object.js +335 -0
  134. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  135. package/dist/context/state-tracker/deep-array-equal.d.ts +3 -0
  136. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -0
  137. package/dist/context/state-tracker/deep-array-equal.js +21 -0
  138. package/dist/context/state-tracker/deep-array-equal.js.map +1 -0
  139. package/dist/context/state-tracker/track-context-state.d.ts +22 -0
  140. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -0
  141. package/dist/context/state-tracker/track-context-state.js +169 -0
  142. package/dist/context/state-tracker/track-context-state.js.map +1 -0
  143. package/dist/context/state-tracker/with-parameters.d.ts +13 -0
  144. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -0
  145. package/dist/context/state-tracker/with-parameters.js +36 -0
  146. package/dist/context/state-tracker/with-parameters.js.map +1 -0
  147. package/dist/debug/debug-uniforms.js +1 -1
  148. package/dist/debug/debug-uniforms.js.map +1 -1
  149. package/dist/debug/debug-vertex-array.js +2 -2
  150. package/dist/debug/debug-vertex-array.js.map +1 -1
  151. package/dist/device/check-glsl-extension.d.ts +4 -0
  152. package/dist/device/check-glsl-extension.d.ts.map +1 -0
  153. package/dist/device/check-glsl-extension.js +22 -0
  154. package/dist/device/check-glsl-extension.js.map +1 -0
  155. package/dist/device/device-features.d.ts +12 -0
  156. package/dist/device/device-features.d.ts.map +1 -0
  157. package/dist/device/device-features.js +123 -0
  158. package/dist/device/device-features.js.map +1 -0
  159. package/dist/device/device-limits.d.ts +51 -0
  160. package/dist/device/device-limits.d.ts.map +1 -0
  161. package/dist/device/device-limits.js +90 -0
  162. package/dist/device/device-limits.js.map +1 -0
  163. package/dist/device/get-device-info.d.ts +4 -0
  164. package/dist/device/get-device-info.d.ts.map +1 -0
  165. package/dist/device/get-device-info.js +44 -0
  166. package/dist/device/get-device-info.js.map +1 -0
  167. package/dist/device/webgl-device.d.ts +111 -0
  168. package/dist/device/webgl-device.d.ts.map +1 -0
  169. package/dist/device/webgl-device.js +208 -0
  170. package/dist/device/webgl-device.js.map +1 -0
  171. package/dist/es5/api/device2.js +42 -0
  172. package/dist/es5/api/device2.js.map +1 -0
  173. package/dist/es5/bundle.js +1 -1
  174. package/dist/es5/bundle.js.map +1 -1
  175. package/dist/es5/classes/accessor.js +104 -74
  176. package/dist/es5/classes/accessor.js.map +1 -1
  177. package/dist/es5/classes/accessor.ts.disabled +1 -1
  178. package/dist/es5/classes/clear.js +55 -34
  179. package/dist/es5/classes/clear.js.map +1 -1
  180. package/dist/es5/classes/copy-and-blit.js +175 -156
  181. package/dist/es5/classes/copy-and-blit.js.map +1 -1
  182. package/dist/es5/classes/framebuffer.js +647 -518
  183. package/dist/es5/classes/framebuffer.js.map +1 -1
  184. package/dist/es5/classes/program-configuration.js +138 -121
  185. package/dist/es5/classes/program-configuration.js.map +1 -1
  186. package/dist/es5/classes/program.js +368 -292
  187. package/dist/es5/classes/program.js.map +1 -1
  188. package/dist/es5/classes/query.js +172 -107
  189. package/dist/es5/classes/query.js.map +1 -1
  190. package/dist/es5/classes/renderbuffer-formats.js +126 -164
  191. package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
  192. package/dist/es5/classes/renderbuffer.js +151 -98
  193. package/dist/es5/classes/renderbuffer.js.map +1 -1
  194. package/dist/es5/classes/texture-2d.js +44 -17
  195. package/dist/es5/classes/texture-2d.js.map +1 -1
  196. package/dist/es5/classes/texture-3d.js +107 -48
  197. package/dist/es5/classes/texture-3d.js.map +1 -1
  198. package/dist/es5/classes/texture-cube.js +169 -110
  199. package/dist/es5/classes/texture-cube.js.map +1 -1
  200. package/dist/es5/classes/texture-formats.js +42 -71
  201. package/dist/es5/classes/texture-formats.js.map +1 -1
  202. package/dist/es5/classes/texture.js +780 -665
  203. package/dist/es5/classes/texture.js.map +1 -1
  204. package/dist/es5/classes/transform-feedback.js +206 -150
  205. package/dist/es5/classes/transform-feedback.js.map +1 -1
  206. package/dist/es5/classes/uniform-buffer-layout.js +103 -89
  207. package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
  208. package/dist/es5/classes/uniforms.js +39 -80
  209. package/dist/es5/classes/uniforms.js.map +1 -1
  210. package/dist/es5/classes/vertex-array-object.js +268 -209
  211. package/dist/es5/classes/vertex-array-object.js.map +1 -1
  212. package/dist/es5/classes/vertex-array.js +348 -303
  213. package/dist/es5/classes/vertex-array.js.map +1 -1
  214. package/dist/es5/classes/webgl-buffer.js +374 -303
  215. package/dist/es5/classes/webgl-buffer.js.map +1 -1
  216. package/dist/es5/classes/webgl-resource.js +231 -161
  217. package/dist/es5/classes/webgl-resource.js.map +1 -1
  218. package/dist/es5/classes/webgl-shader.js +230 -134
  219. package/dist/es5/classes/webgl-shader.js.map +1 -1
  220. package/dist/es5/context/context/context-state.js +31 -0
  221. package/dist/es5/context/context/context-state.js.map +1 -0
  222. package/dist/es5/context/context/create-context.js +57 -0
  223. package/dist/es5/context/context/create-context.js.map +1 -0
  224. package/dist/es5/context/context/device-pixels.js +115 -0
  225. package/dist/es5/context/context/device-pixels.js.map +1 -0
  226. package/dist/es5/context/context/get-canvas.js +40 -0
  227. package/dist/es5/context/context/get-canvas.js.map +1 -0
  228. package/dist/es5/context/context/resize-context.js +23 -0
  229. package/dist/es5/context/context/resize-context.js.map +1 -0
  230. package/dist/es5/context/context/webgl-checks.js +54 -0
  231. package/dist/es5/context/context/webgl-checks.js.map +1 -0
  232. package/dist/es5/context/parameters/unified-parameter-api.js +95 -0
  233. package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -0
  234. package/dist/es5/context/parameters/webgl-parameter-tables.js +392 -0
  235. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +1 -0
  236. package/dist/es5/context/parameters/webgl-parameters.js +6 -0
  237. package/dist/es5/context/parameters/webgl-parameters.js.map +1 -0
  238. package/dist/es5/context/polyfill/get-parameter-polyfill.js +81 -0
  239. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +1 -0
  240. package/dist/es5/context/polyfill/polyfill-context.js +134 -0
  241. package/dist/es5/context/polyfill/polyfill-context.js.map +1 -0
  242. package/dist/es5/context/polyfill/polyfill-table.js +166 -0
  243. package/dist/es5/context/polyfill/polyfill-table.js.map +1 -0
  244. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +341 -0
  245. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  246. package/dist/es5/context/state-tracker/deep-array-equal.js +28 -0
  247. package/dist/es5/context/state-tracker/deep-array-equal.js.map +1 -0
  248. package/dist/es5/context/state-tracker/track-context-state.js +196 -0
  249. package/dist/es5/context/state-tracker/track-context-state.js.map +1 -0
  250. package/dist/es5/context/state-tracker/with-parameters.js +44 -0
  251. package/dist/es5/context/state-tracker/with-parameters.js.map +1 -0
  252. package/dist/es5/debug/debug-program-configuration.js +48 -20
  253. package/dist/es5/debug/debug-program-configuration.js.map +1 -1
  254. package/dist/es5/debug/debug-uniforms.js +110 -70
  255. package/dist/es5/debug/debug-uniforms.js.map +1 -1
  256. package/dist/es5/debug/debug-vertex-array.js +49 -54
  257. package/dist/es5/debug/debug-vertex-array.js.map +1 -1
  258. package/dist/es5/device/check-glsl-extension.js +33 -0
  259. package/dist/es5/device/check-glsl-extension.js.map +1 -0
  260. package/dist/es5/device/device-features.js +152 -0
  261. package/dist/es5/device/device-features.js.map +1 -0
  262. package/dist/es5/device/device-limits.js +64 -0
  263. package/dist/es5/device/device-limits.js.map +1 -0
  264. package/dist/es5/device/get-device-info.js +55 -0
  265. package/dist/es5/device/get-device-info.js.map +1 -0
  266. package/dist/es5/device/webgl-device.js +279 -0
  267. package/dist/es5/device/webgl-device.js.map +1 -0
  268. package/dist/es5/index.js +179 -189
  269. package/dist/es5/index.js.map +1 -1
  270. package/dist/es5/init.js +18 -14
  271. package/dist/es5/init.js.map +1 -1
  272. package/dist/es5/webgl-utils/attribute-utils.js +74 -87
  273. package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
  274. package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
  275. package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
  276. package/dist/es5/webgl-utils/format-utils.js +4 -4
  277. package/dist/es5/webgl-utils/format-utils.js.map +1 -1
  278. package/dist/es5/webgl-utils/get-error.js +18 -18
  279. package/dist/es5/webgl-utils/get-error.js.map +1 -1
  280. package/dist/es5/webgl-utils/index.js +10 -10
  281. package/dist/es5/webgl-utils/is-old-ie.js +16 -0
  282. package/dist/es5/webgl-utils/is-old-ie.js.map +1 -0
  283. package/dist/es5/webgl-utils/parse-shader-compiler-log.js +53 -25
  284. package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -1
  285. package/dist/es5/webgl-utils/texture-utils.js +32 -36
  286. package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
  287. package/dist/es5/webgl-utils/typed-array-utils.js +33 -32
  288. package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
  289. package/dist/es5/webgl-utils/webgl-info.ts.disabled +135 -0
  290. package/dist/esm/api/device2.js +23 -0
  291. package/dist/esm/api/device2.js.map +1 -0
  292. package/dist/esm/classes/accessor.js +2 -2
  293. package/dist/esm/classes/accessor.js.map +1 -1
  294. package/dist/esm/classes/accessor.ts.disabled +1 -1
  295. package/dist/esm/classes/clear.js +7 -4
  296. package/dist/esm/classes/clear.js.map +1 -1
  297. package/dist/esm/classes/copy-and-blit.js +30 -25
  298. package/dist/esm/classes/copy-and-blit.js.map +1 -1
  299. package/dist/esm/classes/framebuffer.js +15 -15
  300. package/dist/esm/classes/framebuffer.js.map +1 -1
  301. package/dist/esm/classes/program-configuration.js +1 -1
  302. package/dist/esm/classes/program-configuration.js.map +1 -1
  303. package/dist/esm/classes/program.js +11 -9
  304. package/dist/esm/classes/program.js.map +1 -1
  305. package/dist/esm/classes/query.js +6 -5
  306. package/dist/esm/classes/query.js.map +1 -1
  307. package/dist/esm/classes/renderbuffer-formats.js +1 -1
  308. package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
  309. package/dist/esm/classes/renderbuffer.js +4 -3
  310. package/dist/esm/classes/renderbuffer.js.map +1 -1
  311. package/dist/esm/classes/texture-2d.js +5 -8
  312. package/dist/esm/classes/texture-2d.js.map +1 -1
  313. package/dist/esm/classes/texture-3d.js +15 -6
  314. package/dist/esm/classes/texture-3d.js.map +1 -1
  315. package/dist/esm/classes/texture-cube.js +3 -4
  316. package/dist/esm/classes/texture-cube.js.map +1 -1
  317. package/dist/esm/classes/texture-formats.js +1 -1
  318. package/dist/esm/classes/texture-formats.js.map +1 -1
  319. package/dist/esm/classes/texture.js +19 -18
  320. package/dist/esm/classes/texture.js.map +1 -1
  321. package/dist/esm/classes/transform-feedback.js +5 -4
  322. package/dist/esm/classes/transform-feedback.js.map +1 -1
  323. package/dist/esm/classes/uniform-buffer-layout.js +1 -1
  324. package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
  325. package/dist/esm/classes/uniforms.js +1 -2
  326. package/dist/esm/classes/uniforms.js.map +1 -1
  327. package/dist/esm/classes/vertex-array-object.js +8 -9
  328. package/dist/esm/classes/vertex-array-object.js.map +1 -1
  329. package/dist/esm/classes/vertex-array.js +1 -2
  330. package/dist/esm/classes/vertex-array.js.map +1 -1
  331. package/dist/esm/classes/webgl-buffer.js +8 -5
  332. package/dist/esm/classes/webgl-buffer.js.map +1 -1
  333. package/dist/esm/classes/webgl-resource.js +12 -8
  334. package/dist/esm/classes/webgl-resource.js.map +1 -1
  335. package/dist/esm/classes/webgl-shader.js +7 -4
  336. package/dist/esm/classes/webgl-shader.js.map +1 -1
  337. package/dist/esm/context/context/context-state.js +26 -0
  338. package/dist/esm/context/context/context-state.js.map +1 -0
  339. package/dist/esm/context/context/create-context.js +37 -0
  340. package/dist/esm/context/context/create-context.js.map +1 -0
  341. package/dist/esm/context/context/device-pixels.js +98 -0
  342. package/dist/esm/context/context/device-pixels.js.map +1 -0
  343. package/dist/esm/context/context/get-canvas.js +31 -0
  344. package/dist/esm/context/context/get-canvas.js.map +1 -0
  345. package/dist/esm/context/context/resize-context.js +15 -0
  346. package/dist/esm/context/context/resize-context.js.map +1 -0
  347. package/dist/esm/context/context/webgl-checks.js +34 -0
  348. package/dist/esm/context/context/webgl-checks.js.map +1 -0
  349. package/dist/esm/context/parameters/unified-parameter-api.js +65 -0
  350. package/dist/esm/context/parameters/unified-parameter-api.js.map +1 -0
  351. package/dist/esm/context/parameters/webgl-parameter-tables.js +445 -0
  352. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +1 -0
  353. package/dist/esm/context/parameters/webgl-parameters.js +2 -0
  354. package/dist/esm/context/parameters/webgl-parameters.js.map +1 -0
  355. package/dist/esm/context/polyfill/get-parameter-polyfill.js +91 -0
  356. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +1 -0
  357. package/dist/esm/context/polyfill/polyfill-context.js +91 -0
  358. package/dist/esm/context/polyfill/polyfill-context.js.map +1 -0
  359. package/dist/esm/context/polyfill/polyfill-table.js +160 -0
  360. package/dist/esm/context/polyfill/polyfill-table.js.map +1 -0
  361. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +335 -0
  362. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  363. package/dist/esm/context/state-tracker/deep-array-equal.js +21 -0
  364. package/dist/esm/context/state-tracker/deep-array-equal.js.map +1 -0
  365. package/dist/esm/context/state-tracker/track-context-state.js +169 -0
  366. package/dist/esm/context/state-tracker/track-context-state.js.map +1 -0
  367. package/dist/esm/context/state-tracker/with-parameters.js +36 -0
  368. package/dist/esm/context/state-tracker/with-parameters.js.map +1 -0
  369. package/dist/esm/debug/debug-uniforms.js +1 -1
  370. package/dist/esm/debug/debug-uniforms.js.map +1 -1
  371. package/dist/esm/debug/debug-vertex-array.js +2 -2
  372. package/dist/esm/debug/debug-vertex-array.js.map +1 -1
  373. package/dist/esm/device/check-glsl-extension.js +22 -0
  374. package/dist/esm/device/check-glsl-extension.js.map +1 -0
  375. package/dist/esm/device/device-features.js +123 -0
  376. package/dist/esm/device/device-features.js.map +1 -0
  377. package/dist/esm/device/device-limits.js +90 -0
  378. package/dist/esm/device/device-limits.js.map +1 -0
  379. package/dist/esm/device/get-device-info.js +44 -0
  380. package/dist/esm/device/get-device-info.js.map +1 -0
  381. package/dist/esm/device/webgl-device.js +208 -0
  382. package/dist/esm/device/webgl-device.js.map +1 -0
  383. package/dist/esm/index.js +22 -20
  384. package/dist/esm/index.js.map +1 -1
  385. package/dist/esm/init.js +11 -8
  386. package/dist/esm/init.js.map +1 -1
  387. package/dist/esm/webgl-utils/attribute-utils.js +1 -1
  388. package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
  389. package/dist/esm/webgl-utils/constants-to-keys.js +1 -1
  390. package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
  391. package/dist/esm/webgl-utils/format-utils.js +1 -1
  392. package/dist/esm/webgl-utils/format-utils.js.map +1 -1
  393. package/dist/esm/{features/check-old-ie.js → webgl-utils/is-old-ie.js} +3 -3
  394. package/dist/esm/webgl-utils/is-old-ie.js.map +1 -0
  395. package/dist/esm/webgl-utils/texture-utils.js +2 -2
  396. package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
  397. package/dist/esm/webgl-utils/typed-array-utils.js +22 -18
  398. package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
  399. package/dist/esm/webgl-utils/webgl-info.ts.disabled +135 -0
  400. package/dist/index.d.ts +36 -20
  401. package/dist/index.d.ts.map +1 -1
  402. package/dist/index.js +22 -20
  403. package/dist/index.js.map +1 -1
  404. package/dist/init.d.ts.map +1 -1
  405. package/dist/init.js +11 -8
  406. package/dist/init.js.map +1 -1
  407. package/dist/webgl-utils/attribute-utils.d.ts +1 -1
  408. package/dist/webgl-utils/attribute-utils.js +1 -1
  409. package/dist/webgl-utils/attribute-utils.js.map +1 -1
  410. package/dist/webgl-utils/constants-to-keys.js +1 -1
  411. package/dist/webgl-utils/constants-to-keys.js.map +1 -1
  412. package/dist/webgl-utils/format-utils.d.ts +2 -2
  413. package/dist/webgl-utils/format-utils.js +1 -1
  414. package/dist/webgl-utils/format-utils.js.map +1 -1
  415. package/dist/webgl-utils/is-old-ie.d.ts +2 -0
  416. package/dist/webgl-utils/is-old-ie.d.ts.map +1 -0
  417. package/dist/{features/check-old-ie.js → webgl-utils/is-old-ie.js} +3 -3
  418. package/dist/webgl-utils/is-old-ie.js.map +1 -0
  419. package/dist/webgl-utils/texture-utils.d.ts +12 -8
  420. package/dist/webgl-utils/texture-utils.d.ts.map +1 -1
  421. package/dist/webgl-utils/texture-utils.js +2 -2
  422. package/dist/webgl-utils/texture-utils.js.map +1 -1
  423. package/dist/webgl-utils/typed-array-utils.d.ts +39 -32
  424. package/dist/webgl-utils/typed-array-utils.d.ts.map +1 -1
  425. package/dist/webgl-utils/typed-array-utils.js +22 -18
  426. package/dist/webgl-utils/typed-array-utils.js.map +1 -1
  427. package/dist/webgl-utils/webgl-info.ts.disabled +135 -0
  428. package/package.json +5 -6
  429. package/src/.DS_Store +0 -0
  430. package/src/api/device2.ts +71 -0
  431. package/src/classes/accessor.js +2 -2
  432. package/src/classes/accessor.ts.disabled +1 -1
  433. package/src/classes/clear.ts +9 -4
  434. package/src/classes/copy-and-blit.ts +49 -52
  435. package/src/classes/framebuffer.ts +38 -35
  436. package/src/classes/program-configuration.ts +6 -6
  437. package/src/classes/program.ts +21 -15
  438. package/src/classes/query.ts +6 -6
  439. package/src/classes/renderbuffer-formats.ts +1 -1
  440. package/src/classes/renderbuffer.ts +5 -4
  441. package/src/classes/texture-2d.ts +6 -11
  442. package/src/classes/texture-3d.ts +16 -11
  443. package/src/classes/texture-cube.ts +7 -7
  444. package/src/classes/texture-formats.ts +1 -1
  445. package/src/classes/texture.ts +39 -40
  446. package/src/classes/transform-feedback.ts +14 -13
  447. package/src/classes/uniform-buffer-layout.ts +1 -1
  448. package/src/classes/uniforms.ts +4 -10
  449. package/src/classes/vertex-array-object.ts +10 -14
  450. package/src/classes/vertex-array.ts +2 -3
  451. package/src/classes/webgl-buffer.ts +7 -5
  452. package/src/classes/webgl-resource.ts +20 -18
  453. package/src/classes/webgl-shader.ts +6 -4
  454. package/src/context/context/context-state.ts +39 -0
  455. package/src/context/context/create-context.ts +83 -0
  456. package/src/context/context/device-pixels.ts +147 -0
  457. package/src/context/context/get-canvas.ts +37 -0
  458. package/src/context/context/resize-context.ts +37 -0
  459. package/src/context/context/webgl-checks.ts +49 -0
  460. package/src/context/parameters/unified-parameter-api.ts +127 -0
  461. package/src/context/parameters/webgl-parameter-tables.ts +625 -0
  462. package/src/context/parameters/webgl-parameters.ts +197 -0
  463. package/src/context/polyfill/get-parameter-polyfill.ts +118 -0
  464. package/src/context/polyfill/polyfill-context.ts +98 -0
  465. package/src/context/polyfill/polyfill-table.ts +162 -0
  466. package/src/context/polyfill/polyfill-vertex-array-object.ts +360 -0
  467. package/src/context/state-tracker/deep-array-equal.ts +20 -0
  468. package/src/context/state-tracker/track-context-state.ts +250 -0
  469. package/src/context/state-tracker/with-parameters.ts +50 -0
  470. package/src/debug/debug-uniforms.ts +1 -1
  471. package/src/debug/debug-vertex-array.ts +2 -4
  472. package/src/device/check-glsl-extension.ts +44 -0
  473. package/src/device/device-features.ts +227 -0
  474. package/src/device/device-limits.ts +150 -0
  475. package/src/device/get-device-info.ts +49 -0
  476. package/src/device/webgl-device.ts +406 -0
  477. package/src/index.ts +76 -22
  478. package/src/init.ts +12 -9
  479. package/src/types.ts +1 -1
  480. package/src/webgl-utils/attribute-utils.ts +1 -1
  481. package/src/webgl-utils/constants-to-keys.ts +1 -1
  482. package/src/webgl-utils/format-utils.ts +1 -1
  483. package/src/{features/check-old-ie.ts → webgl-utils/is-old-ie.ts} +3 -3
  484. package/src/webgl-utils/{texture-utils.js → texture-utils.ts} +13 -10
  485. package/src/webgl-utils/{typed-array-utils.js → typed-array-utils.ts} +59 -16
  486. package/src/webgl-utils/webgl-info.ts.disabled +135 -0
  487. package/dist/context/gl-context.d.ts +0 -15
  488. package/dist/context/gl-context.d.ts.map +0 -1
  489. package/dist/context/gl-context.js +0 -32
  490. package/dist/context/gl-context.js.map +0 -1
  491. package/dist/context/luma-context-data.d.ts +0 -31
  492. package/dist/context/luma-context-data.d.ts.map +0 -1
  493. package/dist/context/luma-context-data.js +0 -5
  494. package/dist/context/luma-context-data.js.map +0 -1
  495. package/dist/es5/context/gl-context.js +0 -46
  496. package/dist/es5/context/gl-context.js.map +0 -1
  497. package/dist/es5/context/luma-context-data.js +0 -12
  498. package/dist/es5/context/luma-context-data.js.map +0 -1
  499. package/dist/es5/features/check-glsl-extension.js +0 -40
  500. package/dist/es5/features/check-glsl-extension.js.map +0 -1
  501. package/dist/es5/features/check-old-ie.js +0 -15
  502. package/dist/es5/features/check-old-ie.js.map +0 -1
  503. package/dist/es5/features/features.js +0 -85
  504. package/dist/es5/features/features.js.map +0 -1
  505. package/dist/es5/features/index.js +0 -64
  506. package/dist/es5/features/index.js.map +0 -1
  507. package/dist/es5/features/limits.js +0 -72
  508. package/dist/es5/features/limits.js.map +0 -1
  509. package/dist/es5/features/webgl-features-table.js +0 -84
  510. package/dist/es5/features/webgl-features-table.js.map +0 -1
  511. package/dist/es5/features/webgl-limits-table.js +0 -172
  512. package/dist/es5/features/webgl-limits-table.js.map +0 -1
  513. package/dist/es5/utils/array-utils-flat.js +0 -50
  514. package/dist/es5/utils/array-utils-flat.js.map +0 -1
  515. package/dist/es5/utils/assert.js +0 -13
  516. package/dist/es5/utils/assert.js.map +0 -1
  517. package/dist/es5/utils/check-props.js +0 -50
  518. package/dist/es5/utils/check-props.js.map +0 -1
  519. package/dist/es5/utils/format-value.js +0 -57
  520. package/dist/es5/utils/format-value.js.map +0 -1
  521. package/dist/es5/utils/index.js +0 -68
  522. package/dist/es5/utils/index.js.map +0 -1
  523. package/dist/es5/utils/is-old-ie.js +0 -13
  524. package/dist/es5/utils/is-old-ie.js.map +0 -1
  525. package/dist/es5/utils/load-file.js +0 -43
  526. package/dist/es5/utils/load-file.js.map +0 -1
  527. package/dist/es5/utils/stub-methods.js +0 -25
  528. package/dist/es5/utils/stub-methods.js.map +0 -1
  529. package/dist/es5/utils/utils.js +0 -31
  530. package/dist/es5/utils/utils.js.map +0 -1
  531. package/dist/es5/webgl-utils/texture-utils.d.ts +0 -11
  532. package/dist/es5/webgl-utils/typed-array-utils.d.ts +0 -36
  533. package/dist/esm/context/gl-context.js +0 -32
  534. package/dist/esm/context/gl-context.js.map +0 -1
  535. package/dist/esm/context/luma-context-data.js +0 -5
  536. package/dist/esm/context/luma-context-data.js.map +0 -1
  537. package/dist/esm/features/check-glsl-extension.js +0 -27
  538. package/dist/esm/features/check-glsl-extension.js.map +0 -1
  539. package/dist/esm/features/check-old-ie.js.map +0 -1
  540. package/dist/esm/features/features.js +0 -67
  541. package/dist/esm/features/features.js.map +0 -1
  542. package/dist/esm/features/index.js +0 -5
  543. package/dist/esm/features/index.js.map +0 -1
  544. package/dist/esm/features/limits.js +0 -55
  545. package/dist/esm/features/limits.js.map +0 -1
  546. package/dist/esm/features/webgl-features-table.js +0 -71
  547. package/dist/esm/features/webgl-features-table.js.map +0 -1
  548. package/dist/esm/features/webgl-limits-table.js +0 -161
  549. package/dist/esm/features/webgl-limits-table.js.map +0 -1
  550. package/dist/esm/utils/array-utils-flat.js +0 -39
  551. package/dist/esm/utils/array-utils-flat.js.map +0 -1
  552. package/dist/esm/utils/assert.js +0 -6
  553. package/dist/esm/utils/assert.js.map +0 -1
  554. package/dist/esm/utils/check-props.js +0 -38
  555. package/dist/esm/utils/check-props.js.map +0 -1
  556. package/dist/esm/utils/format-value.js +0 -50
  557. package/dist/esm/utils/format-value.js.map +0 -1
  558. package/dist/esm/utils/index.js +0 -7
  559. package/dist/esm/utils/index.js.map +0 -1
  560. package/dist/esm/utils/is-old-ie.js +0 -5
  561. package/dist/esm/utils/is-old-ie.js.map +0 -1
  562. package/dist/esm/utils/load-file.js +0 -30
  563. package/dist/esm/utils/load-file.js.map +0 -1
  564. package/dist/esm/utils/stub-methods.js +0 -16
  565. package/dist/esm/utils/stub-methods.js.map +0 -1
  566. package/dist/esm/utils/utils.js +0 -20
  567. package/dist/esm/utils/utils.js.map +0 -1
  568. package/dist/esm/webgl-utils/texture-utils.d.ts +0 -11
  569. package/dist/esm/webgl-utils/typed-array-utils.d.ts +0 -36
  570. package/dist/features/check-glsl-extension.d.ts +0 -2
  571. package/dist/features/check-glsl-extension.d.ts.map +0 -1
  572. package/dist/features/check-glsl-extension.js +0 -27
  573. package/dist/features/check-glsl-extension.js.map +0 -1
  574. package/dist/features/check-old-ie.d.ts +0 -2
  575. package/dist/features/check-old-ie.d.ts.map +0 -1
  576. package/dist/features/check-old-ie.js.map +0 -1
  577. package/dist/features/features.d.ts +0 -6
  578. package/dist/features/features.d.ts.map +0 -1
  579. package/dist/features/features.js +0 -67
  580. package/dist/features/features.js.map +0 -1
  581. package/dist/features/index.d.ts +0 -5
  582. package/dist/features/index.d.ts.map +0 -1
  583. package/dist/features/index.js +0 -5
  584. package/dist/features/index.js.map +0 -1
  585. package/dist/features/limits.d.ts +0 -28
  586. package/dist/features/limits.d.ts.map +0 -1
  587. package/dist/features/limits.js +0 -55
  588. package/dist/features/limits.js.map +0 -1
  589. package/dist/features/webgl-features-table.d.ts +0 -30
  590. package/dist/features/webgl-features-table.d.ts.map +0 -1
  591. package/dist/features/webgl-features-table.js +0 -71
  592. package/dist/features/webgl-features-table.js.map +0 -1
  593. package/dist/features/webgl-limits-table.d.ts +0 -161
  594. package/dist/features/webgl-limits-table.d.ts.map +0 -1
  595. package/dist/features/webgl-limits-table.js +0 -161
  596. package/dist/features/webgl-limits-table.js.map +0 -1
  597. package/dist/utils/array-utils-flat.d.ts +0 -9
  598. package/dist/utils/array-utils-flat.d.ts.map +0 -1
  599. package/dist/utils/array-utils-flat.js +0 -39
  600. package/dist/utils/array-utils-flat.js.map +0 -1
  601. package/dist/utils/assert.d.ts +0 -2
  602. package/dist/utils/assert.d.ts.map +0 -1
  603. package/dist/utils/assert.js +0 -6
  604. package/dist/utils/assert.js.map +0 -1
  605. package/dist/utils/check-props.d.ts +0 -2
  606. package/dist/utils/check-props.d.ts.map +0 -1
  607. package/dist/utils/check-props.js +0 -38
  608. package/dist/utils/check-props.js.map +0 -1
  609. package/dist/utils/format-value.d.ts +0 -5
  610. package/dist/utils/format-value.d.ts.map +0 -1
  611. package/dist/utils/format-value.js +0 -50
  612. package/dist/utils/format-value.js.map +0 -1
  613. package/dist/utils/index.d.ts +0 -7
  614. package/dist/utils/index.d.ts.map +0 -1
  615. package/dist/utils/index.js +0 -7
  616. package/dist/utils/index.js.map +0 -1
  617. package/dist/utils/is-old-ie.d.ts +0 -4
  618. package/dist/utils/is-old-ie.d.ts.map +0 -1
  619. package/dist/utils/is-old-ie.js +0 -5
  620. package/dist/utils/is-old-ie.js.map +0 -1
  621. package/dist/utils/load-file.d.ts +0 -4
  622. package/dist/utils/load-file.d.ts.map +0 -1
  623. package/dist/utils/load-file.js +0 -30
  624. package/dist/utils/load-file.js.map +0 -1
  625. package/dist/utils/stub-methods.d.ts +0 -2
  626. package/dist/utils/stub-methods.d.ts.map +0 -1
  627. package/dist/utils/stub-methods.js +0 -16
  628. package/dist/utils/stub-methods.js.map +0 -1
  629. package/dist/utils/utils.d.ts +0 -15
  630. package/dist/utils/utils.d.ts.map +0 -1
  631. package/dist/utils/utils.js +0 -20
  632. package/dist/utils/utils.js.map +0 -1
  633. package/src/context/gl-context.ts +0 -31
  634. package/src/context/luma-context-data.ts +0 -27
  635. package/src/features/check-glsl-extension.ts +0 -34
  636. package/src/features/features.ts +0 -80
  637. package/src/features/index.ts +0 -5
  638. package/src/features/limits.ts +0 -66
  639. package/src/features/webgl-features-table.ts +0 -104
  640. package/src/features/webgl-limits-table.ts +0 -51
  641. package/src/utils/array-utils-flat.ts +0 -56
  642. package/src/utils/assert.ts +0 -7
  643. package/src/utils/check-props.ts +0 -68
  644. package/src/utils/format-value.ts +0 -37
  645. package/src/utils/index.ts +0 -6
  646. package/src/utils/is-old-ie.ts +0 -6
  647. package/src/utils/load-file.ts +0 -40
  648. package/src/utils/stub-methods.ts +0 -20
  649. package/src/utils/utils.ts +0 -35
  650. package/src/webgl-utils/texture-utils.d.ts +0 -11
  651. package/src/webgl-utils/typed-array-utils.d.ts +0 -36
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/classes/program.ts"],"names":["GL","WebGLResource","Texture","Framebuffer","parseUniformName","getUniformSetter","VertexShader","FragmentShader","ProgramConfiguration","copyUniform","checkUniformValues","isWebGL2","assertWebGL2Context","withParameters","log","getKey","getPrimitiveDrawMode","uid","assert","LOG_PROGRAM_PERF_PRIORITY","GL_SEPARATE_ATTRIBS","Program","constructor","gl","props","initialize","Object","seal","_setId","id","hash","vs","fs","varyings","bufferMode","source","uniforms","_textureUniforms","length","gl2","transformFeedbackVaryings","handle","_compileAndLink","_readUniformLocationsFromLinkedProgram","configuration","setProps","delete","options","_isCached","setUniforms","draw","logPriority","drawMode","TRIANGLES","vertexCount","offset","start","end","isIndexed","indexType","UNSIGNED_SHORT","instanceCount","isInstanced","vertexArray","transformFeedback","framebuffer","samplers","parameters","deprecated","priority","fb","message","useProgram","_areTexturesRenderable","bindForDraw","undefined","assign","primitiveMode","begin","_bindTextures","drawElementsInstanced","isNaN","drawRangeElements","drawElements","drawArraysInstanced","drawArrays","_uniformSetters","uniformName","uniform","uniformSetter","value","textureUpdate","texture","textureIndex","_textureIndexCounter","bind","texturesRenderable","update","loaded","_createHandle","createProgram","_deleteHandle","deleteProgram","_getOptionsFromHandle","shaderHandles","getAttachedShaders","opts","shaderHandle","type","getShaderParameter","SHADER_TYPE","VERTEX_SHADER","FRAGMENT_SHADER","_getParameter","pname","getProgramParameter","programName","_getName","getName","replace","attachShader","time","linkProgram","timeEnd","debug","level","linked","LINK_STATUS","Error","getProgramInfoLog","validateProgram","validated","VALIDATE_STATUS","_uniformCount","ACTIVE_UNIFORMS","i","info","getActiveUniform","name","location","getUniformLocation","size","l","getActiveUniforms","uniformIndices","getUniformBlockIndex","blockName","getActiveUniformBlockParameter","blockIndex","uniformBlockBinding","blockBinding"],"mappings":";AAAA,OAAOA,EAAP,MAAe,oBAAf;AAEA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,OAAOC,OAAP,MAAoB,WAApB;AACA,OAAOC,WAAP,MAAwB,eAAxB;AACA,SAAQC,gBAAR,EAA0BC,gBAA1B,QAAiD,YAAjD;AACA,SAAQC,YAAR,EAAsBC,cAAtB,QAA2C,gBAA3C;AACA,OAAOC,oBAAP,MAAiC,yBAAjC;AACA,SAAQC,WAAR,EAAqBC,kBAArB,QAA8C,YAA9C;AAEA,SAAQC,QAAR,EAAkBC,mBAAlB,EAAuCC,cAAvC,EAAuDC,GAAvD,QAAiE,kBAAjE;AACA,SAAQC,MAAR,QAAqB,gBAArB;AACA,SAAQC,oBAAR,QAAmC,gCAAnC;AACA,SAAQC,GAAR,EAAaC,MAAb,QAA0B,UAA1B;AAEA,MAAMC,yBAAyB,GAAG,CAAlC;AAEA,MAAMC,mBAAmB,GAAG,MAA5B;AA6BA,eAAe,MAAMC,OAAN,SAAsBpB,aAAtB,CAAkD;AAc/DqB,EAAAA,WAAW,CAACC,EAAD,EAA4BC,KAAmB,GAAG,EAAlD,EAAsD;AAC/D,UAAMD,EAAN,EAAUC,KAAV,EAAiB,EAAjB;;AAD+D;;AAAA,uCAXrD,KAWqD;;AAAA,kDAV1C,CAU0C;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA,2CAHjD,CAGiD;;AAAA;;AAI/D,SAAKC,UAAL,CAAgBD,KAAhB;AAEAE,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;;AAEA,SAAKC,MAAL,CAAYJ,KAAK,CAACK,EAAlB;AACD;;AAEDJ,EAAAA,UAAU,CAACD,KAAmB,GAAG,EAAvB,EAA2B;AACnC,UAAM;AAACM,MAAAA,IAAD;AAAOC,MAAAA,EAAP;AAAWC,MAAAA,EAAX;AAAeC,MAAAA,QAAf;AAAyBC,MAAAA,UAAU,GAAGd;AAAtC,QAA6DI,KAAnE;AAEA,SAAKM,IAAL,GAAYA,IAAI,IAAI,EAApB;AAGA,SAAKC,EAAL,GACE,OAAOA,EAAP,KAAc,QAAd,GAAyB,IAAIzB,YAAJ,CAAiB,KAAKiB,EAAtB,EAA0B;AAACM,MAAAA,EAAE,YAAKL,KAAK,CAACK,EAAX,QAAH;AAAuBM,MAAAA,MAAM,EAAEJ;AAA/B,KAA1B,CAAzB,GAAyFA,EAD3F;AAEA,SAAKC,EAAL,GACE,OAAOA,EAAP,KAAc,QAAd,GAAyB,IAAIzB,cAAJ,CAAmB,KAAKgB,EAAxB,EAA4B;AAACM,MAAAA,EAAE,YAAKL,KAAK,CAACK,EAAX,QAAH;AAAuBM,MAAAA,MAAM,EAAEH;AAA/B,KAA5B,CAAzB,GAA2FA,EAD7F;AAEAd,IAAAA,MAAM,CAAC,KAAKa,EAAL,YAAmBzB,YAApB,CAAN;AACAY,IAAAA,MAAM,CAAC,KAAKc,EAAL,YAAmBzB,cAApB,CAAN;AAGA,SAAK6B,QAAL,GAAgB,EAAhB;AAEA,SAAKC,gBAAL,GAAwB,EAAxB;;AAGA,QAAIJ,QAAQ,IAAIA,QAAQ,CAACK,MAAT,GAAkB,CAAlC,EAAqC;AACnC1B,MAAAA,mBAAmB,CAAC,KAAKW,EAAN,CAAnB;AACA,WAAKU,QAAL,GAAgBA,QAAhB;AACA,WAAKM,GAAL,CAASC,yBAAT,CAAmC,KAAKC,MAAxC,EAAgDR,QAAhD,EAA0DC,UAA1D;AACD;;AAED,SAAKQ,eAAL;;AACA,SAAKC,sCAAL;;AACA,SAAKC,aAAL,GAAqB,IAAIpC,oBAAJ,CAAyB,IAAzB,CAArB;AAEA,WAAO,KAAKqC,QAAL,CAAcrB,KAAd,CAAP;AACD;;AAEDsB,EAAAA,MAAM,CAACC,OAAO,GAAG,EAAX,EAAe;AACnB,QAAI,KAAKC,SAAT,EAAoB;AAElB,aAAO,IAAP;AACD;;AACD,WAAO,MAAMF,MAAN,CAAaC,OAAb,CAAP;AACD;;AAEDF,EAAAA,QAAQ,CAACrB,KAAD,EAAQ;AACd,QAAI,cAAcA,KAAlB,EAAyB;AACvB,WAAKyB,WAAL,CAAiBzB,KAAK,CAACY,QAAvB;AACD;;AACD,WAAO,IAAP;AACD;;AAIDc,EAAAA,IAAI,CAACH,OAAD,EAAuC;AACzC,UAAM;AACNI,MAAAA,WADM;AAGNC,MAAAA,QAAQ,GAAGpD,EAAE,CAACqD,SAHR;AAINC,MAAAA,WAJM;AAKNC,MAAAA,MAAM,GAAG,CALH;AAMNC,MAAAA,KANM;AAONC,MAAAA,GAPM;AAQNC,MAAAA,SAAS,GAAG,KARN;AASNC,MAAAA,SAAS,GAAG3D,EAAE,CAAC4D,cATT;AAUNC,MAAAA,aAAa,GAAG,CAVV;AAWNC,MAAAA,WAAW,GAAGD,aAAa,GAAG,CAXxB;AAaNE,MAAAA,WAAW,GAAG,IAbR;AAcNC,MAAAA,iBAdM;AAeNC,MAAAA,WAfM;AAkBN7B,MAAAA,QAlBM;AAmBN8B,MAAAA;AAnBM,QAoBJnB,OApBF;AAsBF,QAAI;AAACoB,MAAAA,UAAU,GAAG;AAAd,QAAoBpB,OAAxB;;AAEA,QAAIX,QAAQ,IAAI8B,QAAhB,EAA0B;AAEtBpD,MAAAA,GAAG,CAACsD,UAAJ,CAAe,0BAAf,EAA2C,+BAA3C;AACA,WAAKnB,WAAL,CAAiBb,QAAQ,IAAI,EAA7B;AACD;;AAED,QAAItB,GAAG,CAACuD,QAAJ,IAAgBlB,WAApB,EAAiC;AAC/B,YAAMmB,EAAE,GAAGL,WAAW,GAAGA,WAAW,CAACpC,EAAf,GAAoB,SAA1C;AACA,YAAM0C,OAAO,GACX,eAAQxD,MAAM,CAAC,KAAKQ,EAAN,EAAU6B,QAAV,CAAd,oBAA2CE,WAA3C,6BACaO,aADb,wBACwC9C,MAAM,CAAC,KAAKQ,EAAN,EAAUoC,SAAV,CAD9C,+BAEeG,WAFf,wBAEwCJ,SAFxC,+BAGeY,EAHf,CADF;AAKAxD,MAAAA,GAAG,CAACA,GAAJ,CAAQqC,WAAR,EAAqBoB,OAArB;AACD;;AAGDrD,IAAAA,MAAM,CAAC6C,WAAD,CAAN;AAEA,SAAKxC,EAAL,CAAQiD,UAAR,CAAmB,KAAK/B,MAAxB;;AAEA,QAIE,CAAC,KAAKgC,sBAAL,EAAD,IAEAnB,WAAW,KAAK,CAFhB,IAGCQ,WAAW,IAAID,aAAa,KAAK,CAPpC,EAQE;AACA,aAAO,KAAP;AACD;;AAEDE,IAAAA,WAAW,CAACW,WAAZ,CAAwBpB,WAAxB,EAAqCO,aAArC,EAAoD,MAAM;AACxD,UAAII,WAAW,KAAKU,SAApB,EAA+B;AAC7BR,QAAAA,UAAU,GAAGzC,MAAM,CAACkD,MAAP,CAAc,EAAd,EAAkBT,UAAlB,EAA8B;AAACF,UAAAA;AAAD,SAA9B,CAAb;AACD;;AAED,UAAID,iBAAJ,EAAuB;AACrB,cAAMa,aAAa,GAAG7D,oBAAoB,CAACoC,QAAD,CAA1C;AACAY,QAAAA,iBAAiB,CAACc,KAAlB,CAAwBD,aAAxB;AACD;;AAED,WAAKE,aAAL;;AAEAlE,MAAAA,cAAc,CAAC,KAAKU,EAAN,EAAU4C,UAAV,EAAsB,MAAM;AAExC,YAAIT,SAAS,IAAII,WAAjB,EAA8B;AAC5B,eAAKvB,GAAL,CAASyC,qBAAT,CAA+B5B,QAA/B,EAAyCE,WAAzC,EAAsDK,SAAtD,EAAiEJ,MAAjE,EAAyEM,aAAzE;AACD,SAFD,MAEO,IAAIH,SAAS,IAAI/C,QAAQ,CAAC,KAAKY,EAAN,CAArB,IAAkC,CAAC0D,KAAK,CAACzB,KAAD,CAAxC,IAAmD,CAACyB,KAAK,CAACxB,GAAD,CAA7D,EAAoE;AACzE,eAAKlB,GAAL,CAAS2C,iBAAT,CAA2B9B,QAA3B,EAAqCI,KAArC,EAA4CC,GAA5C,EAAiDH,WAAjD,EAA8DK,SAA9D,EAAyEJ,MAAzE;AACD,SAFM,MAEA,IAAIG,SAAJ,EAAe;AACpB,eAAKnC,EAAL,CAAQ4D,YAAR,CAAqB/B,QAArB,EAA+BE,WAA/B,EAA4CK,SAA5C,EAAuDJ,MAAvD;AACD,SAFM,MAEA,IAAIO,WAAJ,EAAiB;AACtB,eAAKvB,GAAL,CAAS6C,mBAAT,CAA6BhC,QAA7B,EAAuCG,MAAvC,EAA+CD,WAA/C,EAA4DO,aAA5D;AACD,SAFM,MAEA;AACL,eAAKtC,EAAL,CAAQ8D,UAAR,CAAmBjC,QAAnB,EAA6BG,MAA7B,EAAqCD,WAArC;AACD;AACF,OAba,CAAd;;AAeA,UAAIU,iBAAJ,EAAuB;AACrBA,QAAAA,iBAAiB,CAACP,GAAlB;AACD;AACF,KA9BD;AAgCA,WAAO,IAAP;AACD;;AAEDR,EAAAA,WAAW,CAACb,QAAQ,GAAG,EAAZ,EAAgB;AACzB,QAAItB,GAAG,CAACuD,QAAJ,IAAgB,CAApB,EAAuB;AACrB3D,MAAAA,kBAAkB,CAAC0B,QAAD,EAAW,KAAKP,EAAhB,EAAoB,KAAKyD,eAAzB,CAAlB;AACD;;AAED,SAAK/D,EAAL,CAAQiD,UAAR,CAAmB,KAAK/B,MAAxB;;AAEA,SAAK,MAAM8C,WAAX,IAA0BnD,QAA1B,EAAoC;AAClC,YAAMoD,OAAO,GAAGpD,QAAQ,CAACmD,WAAD,CAAxB;AACA,YAAME,aAAa,GAAG,KAAKH,eAAL,CAAqBC,WAArB,CAAtB;;AAEA,UAAIE,aAAJ,EAAmB;AACjB,YAAIC,KAAK,GAAGF,OAAZ;AACA,YAAIG,aAAa,GAAG,KAApB;;AAEA,YAAID,KAAK,YAAYvF,WAArB,EAAkC;AAChCuF,UAAAA,KAAK,GAAGA,KAAK,CAACE,OAAd;AACD;;AACD,YAAIF,KAAK,YAAYxF,OAArB,EAA8B;AAC5ByF,UAAAA,aAAa,GAAG,KAAKvD,QAAL,CAAcmD,WAAd,MAA+BC,OAA/C;;AAEA,cAAIG,aAAJ,EAAmB;AAEjB,gBAAIF,aAAa,CAACI,YAAd,KAA+BlB,SAAnC,EAA8C;AAC5Cc,cAAAA,aAAa,CAACI,YAAd,GAA6B,KAAKC,oBAAL,EAA7B;AACD;;AAGD,kBAAMF,OAAO,GAAGF,KAAhB;AACA,kBAAM;AAACG,cAAAA;AAAD,gBAAiBJ,aAAvB;AAEAG,YAAAA,OAAO,CAACG,IAAR,CAAaF,YAAb;AACAH,YAAAA,KAAK,GAAGG,YAAR;AAEA,iBAAKxD,gBAAL,CAAsBkD,WAAtB,IAAqCK,OAArC;AACD,WAdD,MAcO;AACLF,YAAAA,KAAK,GAAGD,aAAa,CAACI,YAAtB;AACD;AACF,SApBD,MAoBO,IAAI,KAAKxD,gBAAL,CAAsBkD,WAAtB,CAAJ,EAAwC;AAC7C,iBAAO,KAAKlD,gBAAL,CAAsBkD,WAAtB,CAAP;AACD;;AAID,YAAIE,aAAa,CAACC,KAAD,CAAb,IAAwBC,aAA5B,EAA2C;AACzClF,UAAAA,WAAW,CAAC,KAAK2B,QAAN,EAAgBmD,WAAhB,EAA6BC,OAA7B,CAAX;AACD;AACF;AACF;;AAED,WAAO,IAAP;AACD;;AAODf,EAAAA,sBAAsB,GAAG;AACvB,QAAIuB,kBAAkB,GAAG,IAAzB;;AAEA,SAAK,MAAMT,WAAX,IAA0B,KAAKlD,gBAA/B,EAAiD;AAC/C,YAAMuD,OAAO,GAAG,KAAKvD,gBAAL,CAAsBkD,WAAtB,CAAhB;AACAK,MAAAA,OAAO,CAACK,MAAR;AACAD,MAAAA,kBAAkB,GAAGA,kBAAkB,IAAIJ,OAAO,CAACM,MAAnD;AACD;;AAED,WAAOF,kBAAP;AACD;;AAIDjB,EAAAA,aAAa,GAAG;AACd,SAAK,MAAMQ,WAAX,IAA0B,KAAKlD,gBAA/B,EAAiD;AAC/C,YAAMwD,YAAY,GAAG,KAAKP,eAAL,CAAqBC,WAArB,EAAkCM,YAAvD;;AACA,WAAKxD,gBAAL,CAAsBkD,WAAtB,EAAmCQ,IAAnC,CAAwCF,YAAxC;AACD;AACF;;AAIDM,EAAAA,aAAa,GAAG;AACd,WAAO,KAAK5E,EAAL,CAAQ6E,aAAR,EAAP;AACD;;AAEDC,EAAAA,aAAa,GAAG;AACd,SAAK9E,EAAL,CAAQ+E,aAAR,CAAsB,KAAK7D,MAA3B;AACD;;AAGD8D,EAAAA,qBAAqB,CAAC9D,MAAD,EAAS;AAC5B,UAAM+D,aAAa,GAAG,KAAKjF,EAAL,CAAQkF,kBAAR,CAA2BhE,MAA3B,CAAtB;AACA,UAAMiE,IAAI,GAAG,EAAb;;AACA,SAAK,MAAMC,YAAX,IAA2BH,aAA3B,EAA0C;AACxC,YAAMI,IAAI,GAAG,KAAKrF,EAAL,CAAQsF,kBAAR,CAA2B,KAAKpE,MAAhC,EAAwCzC,EAAE,CAAC8G,WAA3C,CAAb;;AACA,cAAQF,IAAR;AACE,aAAK5G,EAAE,CAAC+G,aAAR;AAEEL,UAAAA,IAAI,CAAC3E,EAAL,GAAU,IAAIzB,YAAJ,CAAiB;AAACmC,YAAAA,MAAM,EAAEkE;AAAT,WAAjB,CAAV;AACA;;AACF,aAAK3G,EAAE,CAACgH,eAAR;AAEEN,UAAAA,IAAI,CAAC1E,EAAL,GAAU,IAAIzB,cAAJ,CAAmB;AAACkC,YAAAA,MAAM,EAAEkE;AAAT,WAAnB,CAAV;AACA;;AACF;AATF;AAWD;;AACD,WAAOD,IAAP;AACD;;AAEDO,EAAAA,aAAa,CAACC,KAAD,EAAQ;AACnB,WAAO,KAAK3F,EAAL,CAAQ4F,mBAAR,CAA4B,KAAK1E,MAAjC,EAAyCyE,KAAzC,CAAP;AACD;;AAIDtF,EAAAA,MAAM,CAACC,EAAD,EAAK;AACT,QAAI,CAACA,EAAL,EAAS;AACP,YAAMuF,WAAW,GAAG,KAAKC,QAAL,EAApB;;AACA,WAAKxF,EAAL,GAAUZ,GAAG,CAACmG,WAAD,CAAb;AACD;AACF;;AAGDC,EAAAA,QAAQ,GAAG;AACT,QAAID,WAAW,GAAG,KAAKrF,EAAL,CAAQuF,OAAR,MAAqB,KAAKtF,EAAL,CAAQsF,OAAR,EAAvC;AACAF,IAAAA,WAAW,GAAGA,WAAW,CAACG,OAAZ,CAAoB,SAApB,EAA+B,EAA/B,CAAd;AACAH,IAAAA,WAAW,GAAGA,WAAW,aAAMA,WAAN,gBAA8B,SAAvD;AACA,WAAOA,WAAP;AACD;;AAED1E,EAAAA,eAAe,GAAG;AAChB,UAAM;AAACnB,MAAAA;AAAD,QAAO,IAAb;AACAA,IAAAA,EAAE,CAACiG,YAAH,CAAgB,KAAK/E,MAArB,EAA6B,KAAKV,EAAL,CAAQU,MAArC;AACAlB,IAAAA,EAAE,CAACiG,YAAH,CAAgB,KAAK/E,MAArB,EAA6B,KAAKT,EAAL,CAAQS,MAArC;AACA3B,IAAAA,GAAG,CAAC2G,IAAJ,CAAStG,yBAAT,4BAAuD,KAAKkG,QAAL,EAAvD;AACA9F,IAAAA,EAAE,CAACmG,WAAH,CAAe,KAAKjF,MAApB;AACA3B,IAAAA,GAAG,CAAC6G,OAAJ,CAAYxG,yBAAZ,4BAA0D,KAAKkG,QAAL,EAA1D;;AAIA,QAAI9F,EAAE,CAACqG,KAAH,IAAY9G,GAAG,CAAC+G,KAAJ,GAAY,CAA5B,EAA+B;AAC7B,YAAMC,MAAM,GAAGvG,EAAE,CAAC4F,mBAAH,CAAuB,KAAK1E,MAA5B,EAAoClB,EAAE,CAACwG,WAAvC,CAAf;;AACA,UAAI,CAACD,MAAL,EAAa;AACX,cAAM,IAAIE,KAAJ,0BAA4BzG,EAAE,CAAC0G,iBAAH,CAAqB,KAAKxF,MAA1B,CAA5B,EAAN;AACD;;AAEDlB,MAAAA,EAAE,CAAC2G,eAAH,CAAmB,KAAKzF,MAAxB;AACA,YAAM0F,SAAS,GAAG5G,EAAE,CAAC4F,mBAAH,CAAuB,KAAK1E,MAA5B,EAAoClB,EAAE,CAAC6G,eAAvC,CAAlB;;AACA,UAAI,CAACD,SAAL,EAAgB;AACd,cAAM,IAAIH,KAAJ,6BAA+BzG,EAAE,CAAC0G,iBAAH,CAAqB,KAAKxF,MAA1B,CAA/B,EAAN;AACD;AACF;AACF;;AAIDE,EAAAA,sCAAsC,GAAG;AACvC,UAAM;AAACpB,MAAAA;AAAD,QAAO,IAAb;AACA,SAAK+D,eAAL,GAAuB,EAAvB;AACA,SAAK+C,aAAL,GAAqB,KAAKpB,aAAL,CAAmBjH,EAAE,CAACsI,eAAtB,CAArB;;AACA,SAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG,KAAKF,aAAzB,EAAwCE,CAAC,EAAzC,EAA6C;AAC3C,YAAMC,IAAI,GAAG,KAAKjH,EAAL,CAAQkH,gBAAR,CAAyB,KAAKhG,MAA9B,EAAsC8F,CAAtC,CAAb;AACA,YAAM;AAACG,QAAAA;AAAD,UAAStI,gBAAgB,CAACoI,IAAI,CAACE,IAAN,CAA/B;AACA,UAAIC,QAAQ,GAAGpH,EAAE,CAACqH,kBAAH,CAAsB,KAAKnG,MAA3B,EAAmCiG,IAAnC,CAAf;AAEA,WAAKpD,eAAL,CAAqBoD,IAArB,IAA6BrI,gBAAgB,CAACkB,EAAD,EAAKoH,QAAL,EAAeH,IAAf,CAA7C;;AACA,UAAIA,IAAI,CAACK,IAAL,GAAY,CAAhB,EAAmB;AACjB,aAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGN,IAAI,CAACK,IAAzB,EAA+BC,CAAC,EAAhC,EAAoC;AAClCH,UAAAA,QAAQ,GAAGpH,EAAE,CAACqH,kBAAH,CAAsB,KAAKnG,MAA3B,YAAsCiG,IAAtC,cAA8CI,CAA9C,OAAX;AAEA,eAAKxD,eAAL,WAAwBoD,IAAxB,cAAgCI,CAAhC,UAAwCzI,gBAAgB,CAACkB,EAAD,EAAKoH,QAAL,EAAeH,IAAf,CAAxD;AACD;AACF;AACF;;AACD,SAAK1C,oBAAL,GAA4B,CAA5B;AACD;;AAODiD,EAAAA,iBAAiB,CAACC,cAAD,EAAiB9B,KAAjB,EAAwB;AACvC,WAAO,KAAK3E,GAAL,CAASwG,iBAAT,CAA2B,KAAKtG,MAAhC,EAAwCuG,cAAxC,EAAwD9B,KAAxD,CAAP;AACD;;AAGD+B,EAAAA,oBAAoB,CAACC,SAAD,EAAY;AAC9B,WAAO,KAAK3G,GAAL,CAAS0G,oBAAT,CAA8B,KAAKxG,MAAnC,EAA2CyG,SAA3C,CAAP;AACD;;AAKDC,EAAAA,8BAA8B,CAACC,UAAD,EAAalC,KAAb,EAAoB;AAChD,WAAO,KAAK3E,GAAL,CAAS4G,8BAAT,CAAwC,KAAK1G,MAA7C,EAAqD2G,UAArD,EAAiElC,KAAjE,CAAP;AACD;;AAGDmC,EAAAA,mBAAmB,CAACD,UAAD,EAAaE,YAAb,EAA2B;AAC5C,SAAK/G,GAAL,CAAS8G,mBAAT,CAA6B,KAAK5G,MAAlC,EAA0C2G,UAA1C,EAAsDE,YAAtD;AACD;;AAjX8D","sourcesContent":["import GL from '@luma.gl/constants';\n\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport Texture from './texture';\nimport Framebuffer from './framebuffer';\nimport {parseUniformName, getUniformSetter} from './uniforms';\nimport {VertexShader, FragmentShader} from './webgl-shader';\nimport ProgramConfiguration from './program-configuration';\nimport {copyUniform, checkUniformValues} from './uniforms';\n\nimport {isWebGL2, assertWebGL2Context, withParameters, log} from '@luma.gl/gltools';\nimport {getKey} from '../webgl-utils';\nimport {getPrimitiveDrawMode} from '../webgl-utils/attribute-utils';\nimport {uid, assert} from '../utils';\n\nconst LOG_PROGRAM_PERF_PRIORITY = 4;\n\nconst GL_SEPARATE_ATTRIBS = 0x8c8d;\n\nexport type ProgramProps = ResourceProps & {\n hash?;\n vs?; \n fs?;\n varyings?; \n bufferMode?: number;\n}\n\nexport type ProgramDrawOptions = {\n logPriority?: any;\n drawMode?: any;\n vertexCount: any;\n offset?: number;\n start?: any;\n end?: any;\n isIndexed?: boolean;\n indexType?: any;\n instanceCount?: number;\n isInstanced?: boolean;\n vertexArray?: any;\n transformFeedback?: any;\n framebuffer?: any;\n parameters?: {};\n uniforms?: any;\n samplers?: any;\n};\n\nexport default class Program extends WebGLResource<ProgramProps> {\n configuration: ProgramConfiguration;\n // Experimental flag to avoid deleting Program object while it is cached\n _isCached = false;\n _textureIndexCounter = 0;\n hash: string;; // Used by ProgramManager\n vs;\n fs;\n uniforms: {};\n _textureUniforms: {};\n varyings: {};\n _uniformCount = 0;\n _uniformSetters: {};\n \n constructor(gl: WebGLRenderingContext, props: ProgramProps = {}) {\n super(gl, props, {} as any);\n\n\n this.initialize(props);\n\n Object.seal(this);\n\n this._setId(props.id);\n }\n\n initialize(props: ProgramProps = {}) {\n const {hash, vs, fs, varyings, bufferMode = GL_SEPARATE_ATTRIBS} = props;\n\n this.hash = hash || ''; // Used by ProgramManager\n\n // Create shaders if needed\n this.vs =\n typeof vs === 'string' ? new VertexShader(this.gl, {id: `${props.id}-vs`, source: vs}) : vs;\n this.fs =\n typeof fs === 'string' ? new FragmentShader(this.gl, {id: `${props.id}-fs`, source: fs}) : fs;\n assert(this.vs instanceof VertexShader);\n assert(this.fs instanceof FragmentShader);\n\n // uniforms\n this.uniforms = {};\n\n this._textureUniforms = {};\n\n // Setup varyings if supplied\n if (varyings && varyings.length > 0) {\n assertWebGL2Context(this.gl);\n this.varyings = varyings;\n this.gl2.transformFeedbackVaryings(this.handle, varyings, bufferMode);\n }\n\n this._compileAndLink();\n this._readUniformLocationsFromLinkedProgram();\n this.configuration = new ProgramConfiguration(this);\n\n return this.setProps(props);\n }\n\n delete(options = {}) {\n if (this._isCached) {\n // This object is cached, do not delete\n return this;\n }\n return super.delete(options);\n }\n\n setProps(props) {\n if ('uniforms' in props) {\n this.setUniforms(props.uniforms);\n }\n return this;\n }\n\n // A good thing about the WebGL API is that there are so many ways to draw things ;)\n // This function unifies those ways into a single call using common parameters with sane defaults\n draw(options: ProgramDrawOptions): boolean {\n const {\n logPriority, // Probe log priority, enables Model to do more integrated logging\n\n drawMode = GL.TRIANGLES,\n vertexCount,\n offset = 0,\n start,\n end,\n isIndexed = false,\n indexType = GL.UNSIGNED_SHORT,\n instanceCount = 0,\n isInstanced = instanceCount > 0,\n\n vertexArray = null,\n transformFeedback,\n framebuffer,\n\n // Deprecated\n uniforms,\n samplers\n } = options;\n\n let {parameters = {}} = options;\n\n if (uniforms || samplers) {\n // DEPRECATED: v7.0 (deprecated earlier but warning not properly implemented)\n log.deprecated('Program.draw({uniforms})', 'Program.setUniforms(uniforms)')();\n this.setUniforms(uniforms || {});\n }\n\n if (log.priority >= logPriority) {\n const fb = framebuffer ? framebuffer.id : 'default';\n const message =\n `mode=${getKey(this.gl, drawMode)} verts=${vertexCount} ` +\n `instances=${instanceCount} indexType=${getKey(this.gl, indexType)} ` +\n `isInstanced=${isInstanced} isIndexed=${isIndexed} ` +\n `Framebuffer=${fb}`;\n log.log(logPriority, message)();\n }\n\n // TODO - move vertex array binding and transform feedback binding to withParameters?\n assert(vertexArray);\n\n this.gl.useProgram(this.handle);\n\n if (\n // Note: async textures set as uniforms might still be loading.\n // Now that all uniforms have been updated, check if any texture\n // in the uniforms is not yet initialized, then we don't draw\n !this._areTexturesRenderable() ||\n // Avoid WebGL draw call when not rendering any data\n vertexCount === 0 ||\n (isInstanced && instanceCount === 0)\n ) {\n return false;\n }\n\n vertexArray.bindForDraw(vertexCount, instanceCount, () => {\n if (framebuffer !== undefined) {\n parameters = Object.assign({}, parameters, {framebuffer});\n }\n\n if (transformFeedback) {\n const primitiveMode = getPrimitiveDrawMode(drawMode);\n transformFeedback.begin(primitiveMode);\n }\n\n this._bindTextures();\n\n withParameters(this.gl, parameters, () => {\n // TODO - Use polyfilled WebGL2RenderingContext instead of ANGLE extension\n if (isIndexed && isInstanced) {\n this.gl2.drawElementsInstanced(drawMode, vertexCount, indexType, offset, instanceCount);\n } else if (isIndexed && isWebGL2(this.gl) && !isNaN(start) && !isNaN(end)) {\n this.gl2.drawRangeElements(drawMode, start, end, vertexCount, indexType, offset);\n } else if (isIndexed) {\n this.gl.drawElements(drawMode, vertexCount, indexType, offset);\n } else if (isInstanced) {\n this.gl2.drawArraysInstanced(drawMode, offset, vertexCount, instanceCount);\n } else {\n this.gl.drawArrays(drawMode, offset, vertexCount);\n }\n });\n\n if (transformFeedback) {\n transformFeedback.end();\n }\n });\n\n return true;\n }\n\n setUniforms(uniforms = {}) {\n if (log.priority >= 2) {\n checkUniformValues(uniforms, this.id, this._uniformSetters);\n }\n\n this.gl.useProgram(this.handle);\n\n for (const uniformName in uniforms) {\n const uniform = uniforms[uniformName];\n const uniformSetter = this._uniformSetters[uniformName];\n\n if (uniformSetter) {\n let value = uniform;\n let textureUpdate = false;\n\n if (value instanceof Framebuffer) {\n value = value.texture;\n }\n if (value instanceof Texture) {\n textureUpdate = this.uniforms[uniformName] !== uniform;\n\n if (textureUpdate) {\n // eslint-disable-next-line max-depth\n if (uniformSetter.textureIndex === undefined) {\n uniformSetter.textureIndex = this._textureIndexCounter++;\n }\n\n // Bind texture to index\n const texture = value;\n const {textureIndex} = uniformSetter;\n\n texture.bind(textureIndex);\n value = textureIndex;\n\n this._textureUniforms[uniformName] = texture;\n } else {\n value = uniformSetter.textureIndex;\n }\n } else if (this._textureUniforms[uniformName]) {\n delete this._textureUniforms[uniformName];\n }\n\n // NOTE(Tarek): uniformSetter returns whether\n // value had to be updated or not.\n if (uniformSetter(value) || textureUpdate) {\n copyUniform(this.uniforms, uniformName, uniform);\n }\n }\n }\n\n return this;\n }\n\n // PRIVATE METHODS\n\n // Checks if all texture-values uniforms are renderable (i.e. loaded)\n // Update a texture if needed (e.g. from video)\n // Note: This is currently done before every draw call\n _areTexturesRenderable() {\n let texturesRenderable = true;\n\n for (const uniformName in this._textureUniforms) {\n const texture = this._textureUniforms[uniformName];\n texture.update();\n texturesRenderable = texturesRenderable && texture.loaded;\n }\n\n return texturesRenderable;\n }\n\n // Binds textures\n // Note: This is currently done before every draw call\n _bindTextures() {\n for (const uniformName in this._textureUniforms) {\n const textureIndex = this._uniformSetters[uniformName].textureIndex;\n this._textureUniforms[uniformName].bind(textureIndex);\n }\n }\n\n // RESOURCE METHODS\n\n _createHandle() {\n return this.gl.createProgram();\n }\n\n _deleteHandle() {\n this.gl.deleteProgram(this.handle);\n }\n\n // Extract opts needed to initialize a `Program` from an independently created WebGLProgram handle\n _getOptionsFromHandle(handle) {\n const shaderHandles = this.gl.getAttachedShaders(handle);\n const opts = {};\n for (const shaderHandle of shaderHandles) {\n const type = this.gl.getShaderParameter(this.handle, GL.SHADER_TYPE);\n switch (type) {\n case GL.VERTEX_SHADER:\n // @ts-ignore\n opts.vs = new VertexShader({handle: shaderHandle});\n break;\n case GL.FRAGMENT_SHADER:\n // @ts-ignore\n opts.fs = new FragmentShader({handle: shaderHandle});\n break;\n default:\n }\n }\n return opts;\n }\n\n _getParameter(pname) {\n return this.gl.getProgramParameter(this.handle, pname);\n }\n\n // If program is not named, name it after shader names\n // TODO - this.id will already have been initialized\n _setId(id) {\n if (!id) {\n const programName = this._getName();\n this.id = uid(programName);\n }\n }\n\n // Generate a default name for the program based on names of the shaders\n _getName() {\n let programName = this.vs.getName() || this.fs.getName();\n programName = programName.replace(/shader/i, '');\n programName = programName ? `${programName}-program` : 'program';\n return programName;\n }\n\n _compileAndLink() {\n const {gl} = this;\n gl.attachShader(this.handle, this.vs.handle);\n gl.attachShader(this.handle, this.fs.handle);\n log.time(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this._getName()}`)();\n gl.linkProgram(this.handle);\n log.timeEnd(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this._getName()}`)();\n\n // Avoid checking program linking error in production\n // @ts-ignore\n if (gl.debug || log.level > 0) {\n const linked = gl.getProgramParameter(this.handle, gl.LINK_STATUS);\n if (!linked) {\n throw new Error(`Error linking: ${gl.getProgramInfoLog(this.handle)}`);\n }\n\n gl.validateProgram(this.handle);\n const validated = gl.getProgramParameter(this.handle, gl.VALIDATE_STATUS);\n if (!validated) {\n throw new Error(`Error validating: ${gl.getProgramInfoLog(this.handle)}`);\n }\n }\n }\n\n // query uniform locations and build name to setter map.\n // TODO - This overlaps with ProgramConfiguration?\n _readUniformLocationsFromLinkedProgram() {\n const {gl} = this;\n this._uniformSetters = {};\n this._uniformCount = this._getParameter(GL.ACTIVE_UNIFORMS);\n for (let i = 0; i < this._uniformCount; i++) {\n const info = this.gl.getActiveUniform(this.handle, i);\n const {name} = parseUniformName(info.name);\n let location = gl.getUniformLocation(this.handle, name);\n // @ts-expect-error\n this._uniformSetters[name] = getUniformSetter(gl, location, info);\n if (info.size > 1) {\n for (let l = 0; l < info.size; l++) {\n location = gl.getUniformLocation(this.handle, `${name}[${l}]`);\n // @ts-expect-error\n this._uniformSetters[`${name}[${l}]`] = getUniformSetter(gl, location, info);\n }\n }\n }\n this._textureIndexCounter = 0;\n }\n\n // TO BE REMOVED in v7?\n\n // Rretrieves information about active uniforms identifed by their indices (`uniformIndices`)\n // https://\n // developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniforms\n getActiveUniforms(uniformIndices, pname) {\n return this.gl2.getActiveUniforms(this.handle, uniformIndices, pname);\n }\n\n // Retrieves the index of a uniform block\n getUniformBlockIndex(blockName) {\n return this.gl2.getUniformBlockIndex(this.handle, blockName);\n }\n\n // Retrieves information about an active uniform block (`blockIndex`)\n // https://\n // developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniformBlockParameter\n getActiveUniformBlockParameter(blockIndex, pname) {\n return this.gl2.getActiveUniformBlockParameter(this.handle, blockIndex, pname);\n }\n\n // Binds a uniform block (`blockIndex`) to a specific binding point (`blockBinding`)\n uniformBlockBinding(blockIndex, blockBinding) {\n this.gl2.uniformBlockBinding(this.handle, blockIndex, blockBinding);\n }\n}\n"],"file":"program.js"}
1
+ {"version":3,"sources":["../../src/classes/program.ts"],"names":["log","assert","uid","GL","WebGLDevice","WebGLResource","Texture","Framebuffer","parseUniformName","getUniformSetter","VertexShader","FragmentShader","ProgramConfiguration","copyUniform","checkUniformValues","isWebGL2","assertWebGL2Context","withParameters","getKey","getPrimitiveDrawMode","LOG_PROGRAM_PERF_PRIORITY","GL_SEPARATE_ATTRIBS","Program","constructor","gl","props","attach","initialize","Object","seal","_setId","id","hash","vs","fs","varyings","bufferMode","source","uniforms","_textureUniforms","length","gl2","transformFeedbackVaryings","handle","_compileAndLink","_readUniformLocationsFromLinkedProgram","configuration","setProps","delete","options","_isCached","setUniforms","draw","logPriority","drawMode","TRIANGLES","vertexCount","offset","start","end","isIndexed","indexType","UNSIGNED_SHORT","instanceCount","isInstanced","vertexArray","transformFeedback","framebuffer","samplers","parameters","deprecated","priority","fb","message","useProgram","_areTexturesRenderable","bindForDraw","undefined","assign","primitiveMode","begin","_bindTextures","drawElementsInstanced","isNaN","drawRangeElements","drawElements","drawArraysInstanced","drawArrays","_uniformSetters","uniformName","uniform","uniformSetter","value","textureUpdate","texture","textureIndex","_textureIndexCounter","bind","texturesRenderable","update","loaded","_createHandle","createProgram","_deleteHandle","deleteProgram","_getOptionsFromHandle","shaderHandles","getAttachedShaders","opts","shaderHandle","type","getShaderParameter","SHADER_TYPE","VERTEX_SHADER","FRAGMENT_SHADER","_getParameter","pname","getProgramParameter","programName","_getName","getName","replace","attachShader","time","linkProgram","timeEnd","debug","level","linked","LINK_STATUS","Error","getProgramInfoLog","validateProgram","validated","VALIDATE_STATUS","_uniformCount","ACTIVE_UNIFORMS","i","info","getActiveUniform","name","location","getUniformLocation","size","l","getActiveUniforms","uniformIndices","getUniformBlockIndex","blockName","getActiveUniformBlockParameter","blockIndex","uniformBlockBinding","blockBinding"],"mappings":";AAAA,SAAQA,GAAR,EAAaC,MAAb,EAAqBC,GAArB,QAA+B,cAA/B;AACA,OAAOC,EAAP,MAAe,oBAAf;AACA,OAAOC,WAAP,MAAwB,wBAAxB;AACA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,OAAOC,OAAP,MAAoB,WAApB;AACA,OAAOC,WAAP,MAAwB,eAAxB;AACA,SAAQC,gBAAR,EAA0BC,gBAA1B,QAAiD,YAAjD;AACA,SAAQC,YAAR,EAAsBC,cAAtB,QAA2C,gBAA3C;AACA,OAAOC,oBAAP,MAAiC,yBAAjC;AACA,SAAQC,WAAR,EAAqBC,kBAArB,QAA8C,YAA9C;AAEA,SAAQC,QAAR,EAAkBC,mBAAlB,QAA4C,iCAA5C;AACA,SAAQC,cAAR,QAA6B,0CAA7B;AACA,SAAQC,MAAR,QAAqB,kCAArB;AACA,SAAQC,oBAAR,QAAmC,gCAAnC;AAEA,MAAMC,yBAAyB,GAAG,CAAlC;AAEA,MAAMC,mBAAmB,GAAG,MAA5B;AA6BA,eAAe,MAAMC,OAAN,SAAsBjB,aAAtB,CAAkD;AAc/DkB,EAAAA,WAAW,CAACC,EAAD,EAA4BC,KAAmB,GAAG,EAAlD,EAAsD;AAC/D,UAAMrB,WAAW,CAACsB,MAAZ,CAAmBF,EAAnB,CAAN,EAA8BC,KAA9B,EAAqC,EAArC;;AAD+D;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA,uCAL5C,KAK4C;;AAAA,kDAJlC,CAIkC;;AAAA,2CAHzC,CAGyC;;AAAA;;AAI/D,SAAKE,UAAL,CAAgBF,KAAhB;AAEAG,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;;AAEA,SAAKC,MAAL,CAAYL,KAAK,CAACM,EAAlB;AACD;;AAEDJ,EAAAA,UAAU,CAACF,KAAmB,GAAG,EAAvB,EAA2B;AACnC,UAAM;AAACO,MAAAA,IAAD;AAAOC,MAAAA,EAAP;AAAWC,MAAAA,EAAX;AAAeC,MAAAA,QAAf;AAAyBC,MAAAA,UAAU,GAAGf;AAAtC,QAA6DI,KAAnE;AAEA,SAAKO,IAAL,GAAYA,IAAI,IAAI,EAApB;AAGA,SAAKC,EAAL,GACE,OAAOA,EAAP,KAAc,QAAd,GAAyB,IAAIvB,YAAJ,CAAiB,KAAKc,EAAtB,EAA0B;AAACO,MAAAA,EAAE,YAAKN,KAAK,CAACM,EAAX,QAAH;AAAuBM,MAAAA,MAAM,EAAEJ;AAA/B,KAA1B,CAAzB,GAAyFA,EAD3F;AAEA,SAAKC,EAAL,GACE,OAAOA,EAAP,KAAc,QAAd,GAAyB,IAAIvB,cAAJ,CAAmB,KAAKa,EAAxB,EAA4B;AAACO,MAAAA,EAAE,YAAKN,KAAK,CAACM,EAAX,QAAH;AAAuBM,MAAAA,MAAM,EAAEH;AAA/B,KAA5B,CAAzB,GAA2FA,EAD7F;AAEAjC,IAAAA,MAAM,CAAC,KAAKgC,EAAL,YAAmBvB,YAApB,CAAN;AACAT,IAAAA,MAAM,CAAC,KAAKiC,EAAL,YAAmBvB,cAApB,CAAN;AAGA,SAAK2B,QAAL,GAAgB,EAAhB;AAEA,SAAKC,gBAAL,GAAwB,EAAxB;;AAGA,QAAIJ,QAAQ,IAAIA,QAAQ,CAACK,MAAT,GAAkB,CAAlC,EAAqC;AACnCxB,MAAAA,mBAAmB,CAAC,KAAKQ,EAAN,CAAnB;AACA,WAAKW,QAAL,GAAgBA,QAAhB;AACA,WAAKM,GAAL,CAASC,yBAAT,CAAmC,KAAKC,MAAxC,EAAgDR,QAAhD,EAA0DC,UAA1D;AACD;;AAED,SAAKQ,eAAL;;AACA,SAAKC,sCAAL;;AACA,SAAKC,aAAL,GAAqB,IAAIlC,oBAAJ,CAAyB,IAAzB,CAArB;AAEA,WAAO,KAAKmC,QAAL,CAActB,KAAd,CAAP;AACD;;AAEDuB,EAAAA,MAAM,CAACC,OAAO,GAAG,EAAX,EAAe;AACnB,QAAI,KAAKC,SAAT,EAAoB;AAElB,aAAO,IAAP;AACD;;AACD,WAAO,MAAMF,MAAN,CAAaC,OAAb,CAAP;AACD;;AAEDF,EAAAA,QAAQ,CAACtB,KAAD,EAAQ;AACd,QAAI,cAAcA,KAAlB,EAAyB;AACvB,WAAK0B,WAAL,CAAiB1B,KAAK,CAACa,QAAvB;AACD;;AACD,WAAO,IAAP;AACD;;AAIDc,EAAAA,IAAI,CAACH,OAAD,EAAuC;AACzC,UAAM;AACNI,MAAAA,WADM;AAGNC,MAAAA,QAAQ,GAAGnD,EAAE,CAACoD,SAHR;AAINC,MAAAA,WAJM;AAKNC,MAAAA,MAAM,GAAG,CALH;AAMNC,MAAAA,KANM;AAONC,MAAAA,GAPM;AAQNC,MAAAA,SAAS,GAAG,KARN;AASNC,MAAAA,SAAS,GAAG1D,EAAE,CAAC2D,cATT;AAUNC,MAAAA,aAAa,GAAG,CAVV;AAWNC,MAAAA,WAAW,GAAGD,aAAa,GAAG,CAXxB;AAaNE,MAAAA,WAAW,GAAG,IAbR;AAcNC,MAAAA,iBAdM;AAeNC,MAAAA,WAfM;AAkBN7B,MAAAA,QAlBM;AAmBN8B,MAAAA;AAnBM,QAoBJnB,OApBF;AAsBF,QAAI;AAACoB,MAAAA,UAAU,GAAG;AAAd,QAAoBpB,OAAxB;;AAEA,QAAIX,QAAQ,IAAI8B,QAAhB,EAA0B;AAEtBpE,MAAAA,GAAG,CAACsE,UAAJ,CAAe,0BAAf,EAA2C,+BAA3C;AACA,WAAKnB,WAAL,CAAiBb,QAAQ,IAAI,EAA7B;AACD;;AAED,QAAItC,GAAG,CAACuE,QAAJ,IAAgBlB,WAApB,EAAiC;AAC/B,YAAMmB,EAAE,GAAGL,WAAW,GAAGA,WAAW,CAACpC,EAAf,GAAoB,SAA1C;AACA,YAAM0C,OAAO,GACX,eAAQvD,MAAM,CAAC,KAAKM,EAAN,EAAU8B,QAAV,CAAd,oBAA2CE,WAA3C,6BACaO,aADb,wBACwC7C,MAAM,CAAC,KAAKM,EAAN,EAAUqC,SAAV,CAD9C,+BAEeG,WAFf,wBAEwCJ,SAFxC,+BAGeY,EAHf,CADF;AAKAxE,MAAAA,GAAG,CAACA,GAAJ,CAAQqD,WAAR,EAAqBoB,OAArB;AACD;;AAGDxE,IAAAA,MAAM,CAACgE,WAAD,CAAN;AAEA,SAAKzC,EAAL,CAAQkD,UAAR,CAAmB,KAAK/B,MAAxB;;AAEA,QAIE,CAAC,KAAKgC,sBAAL,EAAD,IAEAnB,WAAW,KAAK,CAFhB,IAGCQ,WAAW,IAAID,aAAa,KAAK,CAPpC,EAQE;AACA,aAAO,KAAP;AACD;;AAEDE,IAAAA,WAAW,CAACW,WAAZ,CAAwBpB,WAAxB,EAAqCO,aAArC,EAAoD,MAAM;AACxD,UAAII,WAAW,KAAKU,SAApB,EAA+B;AAC7BR,QAAAA,UAAU,GAAGzC,MAAM,CAACkD,MAAP,CAAc,EAAd,EAAkBT,UAAlB,EAA8B;AAACF,UAAAA;AAAD,SAA9B,CAAb;AACD;;AAED,UAAID,iBAAJ,EAAuB;AACrB,cAAMa,aAAa,GAAG5D,oBAAoB,CAACmC,QAAD,CAA1C;AACAY,QAAAA,iBAAiB,CAACc,KAAlB,CAAwBD,aAAxB;AACD;;AAED,WAAKE,aAAL;;AAEAhE,MAAAA,cAAc,CAAC,KAAKO,EAAN,EAAU6C,UAAV,EAAsB,MAAM;AAExC,YAAIT,SAAS,IAAII,WAAjB,EAA8B;AAC5B,eAAKvB,GAAL,CAASyC,qBAAT,CAA+B5B,QAA/B,EAAyCE,WAAzC,EAAsDK,SAAtD,EAAiEJ,MAAjE,EAAyEM,aAAzE;AACD,SAFD,MAEO,IAAIH,SAAS,IAAI7C,QAAQ,CAAC,KAAKS,EAAN,CAArB,IAAkC,CAAC2D,KAAK,CAACzB,KAAD,CAAxC,IAAmD,CAACyB,KAAK,CAACxB,GAAD,CAA7D,EAAoE;AACzE,eAAKlB,GAAL,CAAS2C,iBAAT,CAA2B9B,QAA3B,EAAqCI,KAArC,EAA4CC,GAA5C,EAAiDH,WAAjD,EAA8DK,SAA9D,EAAyEJ,MAAzE;AACD,SAFM,MAEA,IAAIG,SAAJ,EAAe;AACpB,eAAKpC,EAAL,CAAQ6D,YAAR,CAAqB/B,QAArB,EAA+BE,WAA/B,EAA4CK,SAA5C,EAAuDJ,MAAvD;AACD,SAFM,MAEA,IAAIO,WAAJ,EAAiB;AACtB,eAAKvB,GAAL,CAAS6C,mBAAT,CAA6BhC,QAA7B,EAAuCG,MAAvC,EAA+CD,WAA/C,EAA4DO,aAA5D;AACD,SAFM,MAEA;AACL,eAAKvC,EAAL,CAAQ+D,UAAR,CAAmBjC,QAAnB,EAA6BG,MAA7B,EAAqCD,WAArC;AACD;AACF,OAba,CAAd;;AAeA,UAAIU,iBAAJ,EAAuB;AACrBA,QAAAA,iBAAiB,CAACP,GAAlB;AACD;AACF,KA9BD;AAgCA,WAAO,IAAP;AACD;;AAEDR,EAAAA,WAAW,CAACb,QAAQ,GAAG,EAAZ,EAAgB;AACzB,QAAItC,GAAG,CAACuE,QAAJ,IAAgB,CAApB,EAAuB;AACrBzD,MAAAA,kBAAkB,CAACwB,QAAD,EAAW,KAAKP,EAAhB,EAAoB,KAAKyD,eAAzB,CAAlB;AACD;;AAED,SAAKhE,EAAL,CAAQkD,UAAR,CAAmB,KAAK/B,MAAxB;;AAEA,SAAK,MAAM8C,WAAX,IAA0BnD,QAA1B,EAAoC;AAClC,YAAMoD,OAAO,GAAGpD,QAAQ,CAACmD,WAAD,CAAxB;AACA,YAAME,aAAa,GAAG,KAAKH,eAAL,CAAqBC,WAArB,CAAtB;;AAEA,UAAIE,aAAJ,EAAmB;AACjB,YAAIC,KAAK,GAAGF,OAAZ;AACA,YAAIG,aAAa,GAAG,KAApB;;AAEA,YAAID,KAAK,YAAYrF,WAArB,EAAkC;AAChCqF,UAAAA,KAAK,GAAGA,KAAK,CAACE,OAAd;AACD;;AACD,YAAIF,KAAK,YAAYtF,OAArB,EAA8B;AAC5BuF,UAAAA,aAAa,GAAG,KAAKvD,QAAL,CAAcmD,WAAd,MAA+BC,OAA/C;;AAEA,cAAIG,aAAJ,EAAmB;AAGjB,gBAAIF,aAAa,CAACI,YAAd,KAA+BlB,SAAnC,EAA8C;AAE5Cc,cAAAA,aAAa,CAACI,YAAd,GAA6B,KAAKC,oBAAL,EAA7B;AACD;;AAGD,kBAAMF,OAAO,GAAGF,KAAhB;AAEA,kBAAM;AAACG,cAAAA;AAAD,gBAAiBJ,aAAvB;AAEAG,YAAAA,OAAO,CAACG,IAAR,CAAaF,YAAb;AACAH,YAAAA,KAAK,GAAGG,YAAR;AAEA,iBAAKxD,gBAAL,CAAsBkD,WAAtB,IAAqCK,OAArC;AACD,WAjBD,MAiBO;AAELF,YAAAA,KAAK,GAAGD,aAAa,CAACI,YAAtB;AACD;AACF,SAxBD,MAwBO,IAAI,KAAKxD,gBAAL,CAAsBkD,WAAtB,CAAJ,EAAwC;AAC7C,iBAAO,KAAKlD,gBAAL,CAAsBkD,WAAtB,CAAP;AACD;;AAID,YAAIE,aAAa,CAACC,KAAD,CAAb,IAAwBC,aAA5B,EAA2C;AACzChF,UAAAA,WAAW,CAAC,KAAKyB,QAAN,EAAgBmD,WAAhB,EAA6BC,OAA7B,CAAX;AACD;AACF;AACF;;AAED,WAAO,IAAP;AACD;;AAODf,EAAAA,sBAAsB,GAAG;AACvB,QAAIuB,kBAAkB,GAAG,IAAzB;;AAEA,SAAK,MAAMT,WAAX,IAA0B,KAAKlD,gBAA/B,EAAiD;AAC/C,YAAMuD,OAAO,GAAG,KAAKvD,gBAAL,CAAsBkD,WAAtB,CAAhB;AACAK,MAAAA,OAAO,CAACK,MAAR;AACAD,MAAAA,kBAAkB,GAAGA,kBAAkB,IAAIJ,OAAO,CAACM,MAAnD;AACD;;AAED,WAAOF,kBAAP;AACD;;AAIDjB,EAAAA,aAAa,GAAG;AACd,SAAK,MAAMQ,WAAX,IAA0B,KAAKlD,gBAA/B,EAAiD;AAE/C,YAAMwD,YAAY,GAAG,KAAKP,eAAL,CAAqBC,WAArB,EAAkCM,YAAvD;;AACA,WAAKxD,gBAAL,CAAsBkD,WAAtB,EAAmCQ,IAAnC,CAAwCF,YAAxC;AACD;AACF;;AAIDM,EAAAA,aAAa,GAAG;AACd,WAAO,KAAK7E,EAAL,CAAQ8E,aAAR,EAAP;AACD;;AAEDC,EAAAA,aAAa,GAAG;AACd,SAAK/E,EAAL,CAAQgF,aAAR,CAAsB,KAAK7D,MAA3B;AACD;;AAGD8D,EAAAA,qBAAqB,CAAC9D,MAAD,EAAS;AAC5B,UAAM+D,aAAa,GAAG,KAAKlF,EAAL,CAAQmF,kBAAR,CAA2BhE,MAA3B,CAAtB;AACA,UAAMiE,IAAI,GAAG,EAAb;;AACA,SAAK,MAAMC,YAAX,IAA2BH,aAA3B,EAA0C;AACxC,YAAMI,IAAI,GAAG,KAAKtF,EAAL,CAAQuF,kBAAR,CAA2B,KAAKpE,MAAhC,EAAwCxC,EAAE,CAAC6G,WAA3C,CAAb;;AACA,cAAQF,IAAR;AACE,aAAK3G,EAAE,CAAC8G,aAAR;AAEEL,UAAAA,IAAI,CAAC3E,EAAL,GAAU,IAAIvB,YAAJ,CAAiB;AAACiC,YAAAA,MAAM,EAAEkE;AAAT,WAAjB,CAAV;AACA;;AACF,aAAK1G,EAAE,CAAC+G,eAAR;AAEEN,UAAAA,IAAI,CAAC1E,EAAL,GAAU,IAAIvB,cAAJ,CAAmB;AAACgC,YAAAA,MAAM,EAAEkE;AAAT,WAAnB,CAAV;AACA;;AACF;AATF;AAWD;;AACD,WAAOD,IAAP;AACD;;AAEDO,EAAAA,aAAa,CAACC,KAAD,EAAQ;AACnB,WAAO,KAAK5F,EAAL,CAAQ6F,mBAAR,CAA4B,KAAK1E,MAAjC,EAAyCyE,KAAzC,CAAP;AACD;;AAIDtF,EAAAA,MAAM,CAACC,EAAD,EAAK;AACT,QAAI,CAACA,EAAL,EAAS;AACP,YAAMuF,WAAW,GAAG,KAAKC,QAAL,EAApB;;AACA,WAAKxF,EAAL,GAAU7B,GAAG,CAACoH,WAAD,CAAb;AACD;AACF;;AAGDC,EAAAA,QAAQ,GAAG;AACT,QAAID,WAAW,GAAG,KAAKrF,EAAL,CAAQuF,OAAR,MAAqB,KAAKtF,EAAL,CAAQsF,OAAR,EAAvC;AACAF,IAAAA,WAAW,GAAGA,WAAW,CAACG,OAAZ,CAAoB,SAApB,EAA+B,EAA/B,CAAd;AACAH,IAAAA,WAAW,GAAGA,WAAW,aAAMA,WAAN,gBAA8B,SAAvD;AACA,WAAOA,WAAP;AACD;;AAED1E,EAAAA,eAAe,GAAG;AAChB,UAAM;AAACpB,MAAAA;AAAD,QAAO,IAAb;AACAA,IAAAA,EAAE,CAACkG,YAAH,CAAgB,KAAK/E,MAArB,EAA6B,KAAKV,EAAL,CAAQU,MAArC;AACAnB,IAAAA,EAAE,CAACkG,YAAH,CAAgB,KAAK/E,MAArB,EAA6B,KAAKT,EAAL,CAAQS,MAArC;AACA3C,IAAAA,GAAG,CAAC2H,IAAJ,CAASvG,yBAAT,4BAAuD,KAAKmG,QAAL,EAAvD;AACA/F,IAAAA,EAAE,CAACoG,WAAH,CAAe,KAAKjF,MAApB;AACA3C,IAAAA,GAAG,CAAC6H,OAAJ,CAAYzG,yBAAZ,4BAA0D,KAAKmG,QAAL,EAA1D;;AAIA,QAAI/F,EAAE,CAACsG,KAAH,IAAY9H,GAAG,CAAC+H,KAAJ,GAAY,CAA5B,EAA+B;AAC7B,YAAMC,MAAM,GAAGxG,EAAE,CAAC6F,mBAAH,CAAuB,KAAK1E,MAA5B,EAAoCnB,EAAE,CAACyG,WAAvC,CAAf;;AACA,UAAI,CAACD,MAAL,EAAa;AACX,cAAM,IAAIE,KAAJ,0BAA4B1G,EAAE,CAAC2G,iBAAH,CAAqB,KAAKxF,MAA1B,CAA5B,EAAN;AACD;;AAEDnB,MAAAA,EAAE,CAAC4G,eAAH,CAAmB,KAAKzF,MAAxB;AACA,YAAM0F,SAAS,GAAG7G,EAAE,CAAC6F,mBAAH,CAAuB,KAAK1E,MAA5B,EAAoCnB,EAAE,CAAC8G,eAAvC,CAAlB;;AACA,UAAI,CAACD,SAAL,EAAgB;AACd,cAAM,IAAIH,KAAJ,6BAA+B1G,EAAE,CAAC2G,iBAAH,CAAqB,KAAKxF,MAA1B,CAA/B,EAAN;AACD;AACF;AACF;;AAIDE,EAAAA,sCAAsC,GAAG;AACvC,UAAM;AAACrB,MAAAA;AAAD,QAAO,IAAb;AACA,SAAKgE,eAAL,GAAuB,EAAvB;AACA,SAAK+C,aAAL,GAAqB,KAAKpB,aAAL,CAAmBhH,EAAE,CAACqI,eAAtB,CAArB;;AACA,SAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG,KAAKF,aAAzB,EAAwCE,CAAC,EAAzC,EAA6C;AAC3C,YAAMC,IAAI,GAAG,KAAKlH,EAAL,CAAQmH,gBAAR,CAAyB,KAAKhG,MAA9B,EAAsC8F,CAAtC,CAAb;AACA,YAAM;AAACG,QAAAA;AAAD,UAASpI,gBAAgB,CAACkI,IAAI,CAACE,IAAN,CAA/B;AACA,UAAIC,QAAQ,GAAGrH,EAAE,CAACsH,kBAAH,CAAsB,KAAKnG,MAA3B,EAAmCiG,IAAnC,CAAf;AAEA,WAAKpD,eAAL,CAAqBoD,IAArB,IAA6BnI,gBAAgB,CAACe,EAAD,EAAKqH,QAAL,EAAeH,IAAf,CAA7C;;AACA,UAAIA,IAAI,CAACK,IAAL,GAAY,CAAhB,EAAmB;AACjB,aAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGN,IAAI,CAACK,IAAzB,EAA+BC,CAAC,EAAhC,EAAoC;AAClCH,UAAAA,QAAQ,GAAGrH,EAAE,CAACsH,kBAAH,CAAsB,KAAKnG,MAA3B,YAAsCiG,IAAtC,cAA8CI,CAA9C,OAAX;AAEA,eAAKxD,eAAL,WAAwBoD,IAAxB,cAAgCI,CAAhC,UAAwCvI,gBAAgB,CAACe,EAAD,EAAKqH,QAAL,EAAeH,IAAf,CAAxD;AACD;AACF;AACF;;AACD,SAAK1C,oBAAL,GAA4B,CAA5B;AACD;;AAODiD,EAAAA,iBAAiB,CAACC,cAAD,EAAiB9B,KAAjB,EAAwB;AACvC,WAAO,KAAK3E,GAAL,CAASwG,iBAAT,CAA2B,KAAKtG,MAAhC,EAAwCuG,cAAxC,EAAwD9B,KAAxD,CAAP;AACD;;AAGD+B,EAAAA,oBAAoB,CAACC,SAAD,EAAY;AAC9B,WAAO,KAAK3G,GAAL,CAAS0G,oBAAT,CAA8B,KAAKxG,MAAnC,EAA2CyG,SAA3C,CAAP;AACD;;AAKDC,EAAAA,8BAA8B,CAACC,UAAD,EAAalC,KAAb,EAAoB;AAChD,WAAO,KAAK3E,GAAL,CAAS4G,8BAAT,CAAwC,KAAK1G,MAA7C,EAAqD2G,UAArD,EAAiElC,KAAjE,CAAP;AACD;;AAGDmC,EAAAA,mBAAmB,CAACD,UAAD,EAAaE,YAAb,EAA2B;AAC5C,SAAK/G,GAAL,CAAS8G,mBAAT,CAA6B,KAAK5G,MAAlC,EAA0C2G,UAA1C,EAAsDE,YAAtD;AACD;;AAtX8D","sourcesContent":["import {log, assert, uid} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../device/webgl-device';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport Texture from './texture';\nimport Framebuffer from './framebuffer';\nimport {parseUniformName, getUniformSetter} from './uniforms';\nimport {VertexShader, FragmentShader} from './webgl-shader';\nimport ProgramConfiguration from './program-configuration';\nimport {copyUniform, checkUniformValues} from './uniforms';\n\nimport {isWebGL2, assertWebGL2Context} from '../context/context/webgl-checks';\nimport {withParameters} from '../context/state-tracker/with-parameters';\nimport {getKey} from '../webgl-utils/constants-to-keys';\nimport {getPrimitiveDrawMode} from '../webgl-utils/attribute-utils';\n\nconst LOG_PROGRAM_PERF_PRIORITY = 4;\n\nconst GL_SEPARATE_ATTRIBS = 0x8c8d;\n\nexport type ProgramProps = ResourceProps & {\n hash?;\n vs?; \n fs?;\n varyings?; \n bufferMode?: number;\n}\n\nexport type ProgramDrawOptions = {\n logPriority?: any;\n drawMode?: any;\n vertexCount: any;\n offset?: number;\n start?: any;\n end?: any;\n isIndexed?: boolean;\n indexType?: any;\n instanceCount?: number;\n isInstanced?: boolean;\n vertexArray?: any;\n transformFeedback?: any;\n framebuffer?: any;\n parameters?: {};\n uniforms?: any;\n samplers?: any;\n};\n\nexport default class Program extends WebGLResource<ProgramProps> {\n configuration: ProgramConfiguration;\n // Experimental flag to avoid deleting Program object while it is cached\n hash: string;; // Used by ProgramManager\n vs;\n fs;\n uniforms: Record<string, any>;\n varyings: Record<string, any>;\n _textureUniforms: Record<string, any>;\n _isCached: boolean = false;\n _textureIndexCounter: number = 0;\n _uniformCount: number = 0;\n _uniformSetters: Record<string, Function>;\n \n constructor(gl: WebGLRenderingContext, props: ProgramProps = {}) {\n super(WebGLDevice.attach(gl), props, {} as any);\n\n\n this.initialize(props);\n\n Object.seal(this);\n\n this._setId(props.id);\n }\n\n initialize(props: ProgramProps = {}) {\n const {hash, vs, fs, varyings, bufferMode = GL_SEPARATE_ATTRIBS} = props;\n\n this.hash = hash || ''; // Used by ProgramManager\n\n // Create shaders if needed\n this.vs =\n typeof vs === 'string' ? new VertexShader(this.gl, {id: `${props.id}-vs`, source: vs}) : vs;\n this.fs =\n typeof fs === 'string' ? new FragmentShader(this.gl, {id: `${props.id}-fs`, source: fs}) : fs;\n assert(this.vs instanceof VertexShader);\n assert(this.fs instanceof FragmentShader);\n\n // uniforms\n this.uniforms = {};\n\n this._textureUniforms = {};\n\n // Setup varyings if supplied\n if (varyings && varyings.length > 0) {\n assertWebGL2Context(this.gl);\n this.varyings = varyings;\n this.gl2.transformFeedbackVaryings(this.handle, varyings, bufferMode);\n }\n\n this._compileAndLink();\n this._readUniformLocationsFromLinkedProgram();\n this.configuration = new ProgramConfiguration(this);\n\n return this.setProps(props);\n }\n\n delete(options = {}) {\n if (this._isCached) {\n // This object is cached, do not delete\n return this;\n }\n return super.delete(options);\n }\n\n setProps(props) {\n if ('uniforms' in props) {\n this.setUniforms(props.uniforms);\n }\n return this;\n }\n\n // A good thing about the WebGL API is that there are so many ways to draw things ;)\n // This function unifies those ways into a single call using common parameters with sane defaults\n draw(options: ProgramDrawOptions): boolean {\n const {\n logPriority, // Probe log priority, enables Model to do more integrated logging\n\n drawMode = GL.TRIANGLES,\n vertexCount,\n offset = 0,\n start,\n end,\n isIndexed = false,\n indexType = GL.UNSIGNED_SHORT,\n instanceCount = 0,\n isInstanced = instanceCount > 0,\n\n vertexArray = null,\n transformFeedback,\n framebuffer,\n\n // Deprecated\n uniforms,\n samplers\n } = options;\n\n let {parameters = {}} = options;\n\n if (uniforms || samplers) {\n // DEPRECATED: v7.0 (deprecated earlier but warning not properly implemented)\n log.deprecated('Program.draw({uniforms})', 'Program.setUniforms(uniforms)')();\n this.setUniforms(uniforms || {});\n }\n\n if (log.priority >= logPriority) {\n const fb = framebuffer ? framebuffer.id : 'default';\n const message =\n `mode=${getKey(this.gl, drawMode)} verts=${vertexCount} ` +\n `instances=${instanceCount} indexType=${getKey(this.gl, indexType)} ` +\n `isInstanced=${isInstanced} isIndexed=${isIndexed} ` +\n `Framebuffer=${fb}`;\n log.log(logPriority, message)();\n }\n\n // TODO - move vertex array binding and transform feedback binding to withParameters?\n assert(vertexArray);\n\n this.gl.useProgram(this.handle);\n\n if (\n // Note: async textures set as uniforms might still be loading.\n // Now that all uniforms have been updated, check if any texture\n // in the uniforms is not yet initialized, then we don't draw\n !this._areTexturesRenderable() ||\n // Avoid WebGL draw call when not rendering any data\n vertexCount === 0 ||\n (isInstanced && instanceCount === 0)\n ) {\n return false;\n }\n\n vertexArray.bindForDraw(vertexCount, instanceCount, () => {\n if (framebuffer !== undefined) {\n parameters = Object.assign({}, parameters, {framebuffer});\n }\n\n if (transformFeedback) {\n const primitiveMode = getPrimitiveDrawMode(drawMode);\n transformFeedback.begin(primitiveMode);\n }\n\n this._bindTextures();\n\n withParameters(this.gl, parameters, () => {\n // TODO - Use polyfilled WebGL2RenderingContext instead of ANGLE extension\n if (isIndexed && isInstanced) {\n this.gl2.drawElementsInstanced(drawMode, vertexCount, indexType, offset, instanceCount);\n } else if (isIndexed && isWebGL2(this.gl) && !isNaN(start) && !isNaN(end)) {\n this.gl2.drawRangeElements(drawMode, start, end, vertexCount, indexType, offset);\n } else if (isIndexed) {\n this.gl.drawElements(drawMode, vertexCount, indexType, offset);\n } else if (isInstanced) {\n this.gl2.drawArraysInstanced(drawMode, offset, vertexCount, instanceCount);\n } else {\n this.gl.drawArrays(drawMode, offset, vertexCount);\n }\n });\n\n if (transformFeedback) {\n transformFeedback.end();\n }\n });\n\n return true;\n }\n\n setUniforms(uniforms = {}) {\n if (log.priority >= 2) {\n checkUniformValues(uniforms, this.id, this._uniformSetters);\n }\n\n this.gl.useProgram(this.handle);\n\n for (const uniformName in uniforms) {\n const uniform = uniforms[uniformName];\n const uniformSetter = this._uniformSetters[uniformName];\n\n if (uniformSetter) {\n let value = uniform;\n let textureUpdate = false;\n\n if (value instanceof Framebuffer) {\n value = value.texture;\n }\n if (value instanceof Texture) {\n textureUpdate = this.uniforms[uniformName] !== uniform;\n\n if (textureUpdate) {\n // eslint-disable-next-line max-depth\n // @ts-expect-error\n if (uniformSetter.textureIndex === undefined) {\n // @ts-expect-error\n uniformSetter.textureIndex = this._textureIndexCounter++;\n }\n\n // Bind texture to index\n const texture = value;\n // @ts-expect-error\n const {textureIndex} = uniformSetter;\n\n texture.bind(textureIndex);\n value = textureIndex;\n\n this._textureUniforms[uniformName] = texture;\n } else {\n // @ts-expect-error\n value = uniformSetter.textureIndex;\n }\n } else if (this._textureUniforms[uniformName]) {\n delete this._textureUniforms[uniformName];\n }\n\n // NOTE(Tarek): uniformSetter returns whether\n // value had to be updated or not.\n if (uniformSetter(value) || textureUpdate) {\n copyUniform(this.uniforms, uniformName, uniform);\n }\n }\n }\n\n return this;\n }\n\n // PRIVATE METHODS\n\n // Checks if all texture-values uniforms are renderable (i.e. loaded)\n // Update a texture if needed (e.g. from video)\n // Note: This is currently done before every draw call\n _areTexturesRenderable() {\n let texturesRenderable = true;\n\n for (const uniformName in this._textureUniforms) {\n const texture = this._textureUniforms[uniformName];\n texture.update();\n texturesRenderable = texturesRenderable && texture.loaded;\n }\n\n return texturesRenderable;\n }\n\n // Binds textures\n // Note: This is currently done before every draw call\n _bindTextures() {\n for (const uniformName in this._textureUniforms) {\n // @ts-expect-error\n const textureIndex = this._uniformSetters[uniformName].textureIndex;\n this._textureUniforms[uniformName].bind(textureIndex);\n }\n }\n\n // RESOURCE METHODS\n\n _createHandle() {\n return this.gl.createProgram();\n }\n\n _deleteHandle() {\n this.gl.deleteProgram(this.handle);\n }\n\n // Extract opts needed to initialize a `Program` from an independently created WebGLProgram handle\n _getOptionsFromHandle(handle) {\n const shaderHandles = this.gl.getAttachedShaders(handle);\n const opts = {};\n for (const shaderHandle of shaderHandles) {\n const type = this.gl.getShaderParameter(this.handle, GL.SHADER_TYPE);\n switch (type) {\n case GL.VERTEX_SHADER:\n // @ts-expect-error\n opts.vs = new VertexShader({handle: shaderHandle});\n break;\n case GL.FRAGMENT_SHADER:\n // @ts-expect-error\n opts.fs = new FragmentShader({handle: shaderHandle});\n break;\n default:\n }\n }\n return opts;\n }\n\n _getParameter(pname) {\n return this.gl.getProgramParameter(this.handle, pname);\n }\n\n // If program is not named, name it after shader names\n // TODO - this.id will already have been initialized\n _setId(id) {\n if (!id) {\n const programName = this._getName();\n this.id = uid(programName);\n }\n }\n\n // Generate a default name for the program based on names of the shaders\n _getName() {\n let programName = this.vs.getName() || this.fs.getName();\n programName = programName.replace(/shader/i, '');\n programName = programName ? `${programName}-program` : 'program';\n return programName;\n }\n\n _compileAndLink() {\n const {gl} = this;\n gl.attachShader(this.handle, this.vs.handle);\n gl.attachShader(this.handle, this.fs.handle);\n log.time(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this._getName()}`)();\n gl.linkProgram(this.handle);\n log.timeEnd(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this._getName()}`)();\n\n // Avoid checking program linking error in production\n // @ts-expect-error\n if (gl.debug || log.level > 0) {\n const linked = gl.getProgramParameter(this.handle, gl.LINK_STATUS);\n if (!linked) {\n throw new Error(`Error linking: ${gl.getProgramInfoLog(this.handle)}`);\n }\n\n gl.validateProgram(this.handle);\n const validated = gl.getProgramParameter(this.handle, gl.VALIDATE_STATUS);\n if (!validated) {\n throw new Error(`Error validating: ${gl.getProgramInfoLog(this.handle)}`);\n }\n }\n }\n\n // query uniform locations and build name to setter map.\n // TODO - This overlaps with ProgramConfiguration?\n _readUniformLocationsFromLinkedProgram() {\n const {gl} = this;\n this._uniformSetters = {};\n this._uniformCount = this._getParameter(GL.ACTIVE_UNIFORMS);\n for (let i = 0; i < this._uniformCount; i++) {\n const info = this.gl.getActiveUniform(this.handle, i);\n const {name} = parseUniformName(info.name);\n let location = gl.getUniformLocation(this.handle, name);\n // @ts-expect-error\n this._uniformSetters[name] = getUniformSetter(gl, location, info);\n if (info.size > 1) {\n for (let l = 0; l < info.size; l++) {\n location = gl.getUniformLocation(this.handle, `${name}[${l}]`);\n // @ts-expect-error\n this._uniformSetters[`${name}[${l}]`] = getUniformSetter(gl, location, info);\n }\n }\n }\n this._textureIndexCounter = 0;\n }\n\n // TO BE REMOVED in v7?\n\n // Rretrieves information about active uniforms identifed by their indices (`uniformIndices`)\n // https://\n // developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniforms\n getActiveUniforms(uniformIndices, pname) {\n return this.gl2.getActiveUniforms(this.handle, uniformIndices, pname);\n }\n\n // Retrieves the index of a uniform block\n getUniformBlockIndex(blockName) {\n return this.gl2.getUniformBlockIndex(this.handle, blockName);\n }\n\n // Retrieves information about an active uniform block (`blockIndex`)\n // https://\n // developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniformBlockParameter\n getActiveUniformBlockParameter(blockIndex, pname) {\n return this.gl2.getActiveUniformBlockParameter(this.handle, blockIndex, pname);\n }\n\n // Binds a uniform block (`blockIndex`) to a specific binding point (`blockBinding`)\n uniformBlockBinding(blockIndex, blockBinding) {\n this.gl2.uniformBlockBinding(this.handle, blockIndex, blockBinding);\n }\n}\n"],"file":"program.js"}
@@ -1 +1 @@
1
- {"version":3,"file":"query.d.ts","sourceRoot":"","sources":["../../src/classes/query.ts"],"names":[],"mappings":"AAEA,OAAO,aAAa,EAAE,EAAC,aAAa,EAAC,MAAM,kBAAkB,CAAC;AAc9D,oBAAY,UAAU,GAAG,aAAa,GAAG,EACxC,CAAC;AAEF;;GAEG;AACH,MAAM,CAAC,OAAO,OAAO,KAAM,SAAQ,aAAa,CAAC,UAAU,CAAC;IAG1D,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,GAAE,MAAM,EAAO,GAAG,OAAO;IAuB9E,MAAM,MAAQ;IACd,aAAa,UAAS;IACtB,eAAe,MAAQ;gBAGX,EAAE,EAAE,qBAAqB,EAAE,IAAI,GAAE,UAAe;IAS5D,qBAAqB,IAAI,IAAI;IAK7B,mBAAmB,CAAC,OAAO,CAAC,EAAE;QAAC,YAAY,CAAC,EAAE,OAAO,CAAA;KAAC,GAAG,IAAI;IAK7D,2BAA2B,IAAI,IAAI;IASnC,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAa3B,GAAG,IAAI,IAAI;IAeX,iBAAiB,IAAI,OAAO;IAa5B,eAAe,IAAI,OAAO;IAK1B,SAAS,IAAI,GAAG;IAKhB,oBAAoB;IAKpB,UAAU,CAAC,KAAK,GAAE,MAAiC,GAAG,OAAO,CAAC,GAAG,CAAC;IA0BlE,aAAa;IAIb,aAAa;CAGd"}
1
+ {"version":3,"file":"query.d.ts","sourceRoot":"","sources":["../../src/classes/query.ts"],"names":[],"mappings":"AAIA,OAAO,aAAa,EAAE,EAAC,aAAa,EAAC,MAAM,kBAAkB,CAAC;AAY9D,oBAAY,UAAU,GAAG,aAAa,GAAG,EACxC,CAAC;AAEF;;GAEG;AACH,MAAM,CAAC,OAAO,OAAO,KAAM,SAAQ,aAAa,CAAC,UAAU,CAAC;IAG1D,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,GAAE,MAAM,EAAO,GAAG,OAAO;IAwB9E,MAAM,MAAQ;IACd,aAAa,UAAS;IACtB,eAAe,MAAQ;gBAGX,EAAE,EAAE,qBAAqB,EAAE,IAAI,GAAE,UAAe;IAQ5D,qBAAqB,IAAI,IAAI;IAK7B,mBAAmB,CAAC,OAAO,CAAC,EAAE;QAAC,YAAY,CAAC,EAAE,OAAO,CAAA;KAAC,GAAG,IAAI;IAK7D,2BAA2B,IAAI,IAAI;IASnC,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAa3B,GAAG,IAAI,IAAI;IAeX,iBAAiB,IAAI,OAAO;IAa5B,eAAe,IAAI,OAAO;IAK1B,SAAS,IAAI,GAAG;IAKhB,oBAAoB;IAKpB,UAAU,CAAC,KAAK,GAAE,MAAiC,GAAG,OAAO,CAAC,GAAG,CAAC;IA0BlE,aAAa;IAIb,aAAa;CAGd"}
@@ -1,8 +1,8 @@
1
1
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
- import { isWebGL2 } from '@luma.gl/gltools';
2
+ import { assert } from '@luma.gl/api';
3
+ import WebGLDevice from '../device/webgl-device';
4
+ import { isWebGL2 } from '../context/context/webgl-checks';
3
5
  import WebGLResource from './webgl-resource';
4
- import { FEATURES, hasFeatures } from '../features';
5
- import { assert } from '../utils';
6
6
  const GL_QUERY_RESULT = 0x8866;
7
7
  const GL_QUERY_RESULT_AVAILABLE = 0x8867;
8
8
  const GL_TIME_ELAPSED_EXT = 0x88bf;
@@ -13,7 +13,8 @@ const GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a;
13
13
  export default class Query extends WebGLResource {
14
14
  static isSupported(gl, options = []) {
15
15
  const webgl2 = isWebGL2(gl);
16
- const hasTimerQuery = hasFeatures(gl, FEATURES.TIMER_QUERY);
16
+ const webglDevice = WebGLDevice.fromContext(gl);
17
+ const hasTimerQuery = webglDevice.features.has('webgl-timer-query');
17
18
  let supported = webgl2 || hasTimerQuery;
18
19
 
19
20
  for (const key of options) {
@@ -35,7 +36,7 @@ export default class Query extends WebGLResource {
35
36
  }
36
37
 
37
38
  constructor(gl, opts = {}) {
38
- super(gl, opts, {});
39
+ super(WebGLDevice.attach(gl), opts, {});
39
40
 
40
41
  _defineProperty(this, "target", null);
41
42
 
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/classes/query.ts"],"names":["isWebGL2","WebGLResource","FEATURES","hasFeatures","assert","GL_QUERY_RESULT","GL_QUERY_RESULT_AVAILABLE","GL_TIME_ELAPSED_EXT","GL_GPU_DISJOINT_EXT","GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN","GL_ANY_SAMPLES_PASSED","GL_ANY_SAMPLES_PASSED_CONSERVATIVE","Query","isSupported","gl","options","webgl2","hasTimerQuery","TIMER_QUERY","supported","key","constructor","opts","Object","seal","beginTimeElapsedQuery","begin","beginOcclusionQuery","conservative","beginTransformFeedbackQuery","target","_queryPending","gl2","beginQuery","handle","end","endQuery","isResultAvailable","resultAvailable","getQueryParameter","isTimerDisjoint","getParameter","getResult","getTimerMilliseconds","createPoll","limit","Number","POSITIVE_INFINITY","_pollingPromise","counter","Promise","resolve","reject","poll","requestAnimationFrame","_createHandle","createQuery","_deleteHandle","deleteQuery"],"mappings":";AACA,SAAQA,QAAR,QAAuB,kBAAvB;AACA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,SAAQC,QAAR,EAAkBC,WAAlB,QAAoC,aAApC;AACA,SAAQC,MAAR,QAAqB,UAArB;AAEA,MAAMC,eAAe,GAAG,MAAxB;AACA,MAAMC,yBAAyB,GAAG,MAAlC;AAEA,MAAMC,mBAAmB,GAAG,MAA5B;AACA,MAAMC,mBAAmB,GAAG,MAA5B;AAEA,MAAMC,wCAAwC,GAAG,MAAjD;AACA,MAAMC,qBAAqB,GAAG,MAA9B;AACA,MAAMC,kCAAkC,GAAG,MAA3C;AAQA,eAAe,MAAMC,KAAN,SAAoBX,aAApB,CAA8C;AAGzC,SAAXY,WAAW,CAACC,EAAD,EAA4BC,OAAiB,GAAG,EAAhD,EAA6D;AAC7E,UAAMC,MAAM,GAAGhB,QAAQ,CAACc,EAAD,CAAvB;AAGA,UAAMG,aAAa,GAAGd,WAAW,CAACW,EAAD,EAAKZ,QAAQ,CAACgB,WAAd,CAAjC;AACA,QAAIC,SAAS,GAAGH,MAAM,IAAIC,aAA1B;;AAEA,SAAK,MAAMG,GAAX,IAAkBL,OAAlB,EAA2B;AACzB,cAAQK,GAAR;AACE,aAAK,SAAL;AACED,UAAAA,SAAS,GAAGA,SAAS,IAAIH,MAAzB;AACA;;AACF,aAAK,QAAL;AACEG,UAAAA,SAAS,GAAGA,SAAS,IAAIF,aAAzB;AACA;;AACF;AACEb,UAAAA,MAAM,CAAC,KAAD,CAAN;AARJ;AAUD;;AAED,WAAOe,SAAP;AACD;;AAODE,EAAAA,WAAW,CAACP,EAAD,EAA4BQ,IAAgB,GAAG,EAA/C,EAAmD;AAC5D,UAAMR,EAAN,EAAUQ,IAAV,EAAgB,EAAhB;;AAD4D,oCALrD,IAKqD;;AAAA,2CAJ9C,KAI8C;;AAAA,6CAH5C,IAG4C;;AAG5DC,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;AACD;;AAKDC,EAAAA,qBAAqB,GAAS;AAC5B,WAAO,KAAKC,KAAL,CAAWnB,mBAAX,CAAP;AACD;;AAGDoB,EAAAA,mBAAmB,CAACZ,OAAD,EAA2C;AAC5D,WAAO,KAAKW,KAAL,CAAWX,OAAO,SAAP,IAAAA,OAAO,WAAP,IAAAA,OAAO,CAAEa,YAAT,GAAwBjB,kCAAxB,GAA6DD,qBAAxE,CAAP;AACD;;AAGDmB,EAAAA,2BAA2B,GAAS;AAClC,WAAO,KAAKH,KAAL,CAAWjB,wCAAX,CAAP;AACD;;AAODiB,EAAAA,KAAK,CAACI,MAAD,EAAuB;AAE1B,QAAI,KAAKC,aAAT,EAAwB;AACtB,aAAO,IAAP;AACD;;AAED,SAAKD,MAAL,GAAcA,MAAd;AACA,SAAKE,GAAL,CAASC,UAAT,CAAoB,KAAKH,MAAzB,EAAiC,KAAKI,MAAtC;AAEA,WAAO,IAAP;AACD;;AAGDC,EAAAA,GAAG,GAAS;AAEV,QAAI,KAAKJ,aAAT,EAAwB;AACtB,aAAO,IAAP;AACD;;AAED,QAAI,KAAKD,MAAT,EAAiB;AACf,WAAKE,GAAL,CAASI,QAAT,CAAkB,KAAKN,MAAvB;AACA,WAAKA,MAAL,GAAc,IAAd;AACA,WAAKC,aAAL,GAAqB,IAArB;AACD;;AACD,WAAO,IAAP;AACD;;AAGDM,EAAAA,iBAAiB,GAAY;AAC3B,QAAI,CAAC,KAAKN,aAAV,EAAyB;AACvB,aAAO,KAAP;AACD;;AAED,UAAMO,eAAe,GAAG,KAAKN,GAAL,CAASO,iBAAT,CAA2B,KAAKL,MAAhC,EAAwC5B,yBAAxC,CAAxB;;AACA,QAAIgC,eAAJ,EAAqB;AACnB,WAAKP,aAAL,GAAqB,KAArB;AACD;;AACD,WAAOO,eAAP;AACD;;AAGDE,EAAAA,eAAe,GAAY;AACzB,WAAO,KAAKR,GAAL,CAASS,YAAT,CAAsBjC,mBAAtB,CAAP;AACD;;AAGDkC,EAAAA,SAAS,GAAQ;AACf,WAAO,KAAKV,GAAL,CAASO,iBAAT,CAA2B,KAAKL,MAAhC,EAAwC7B,eAAxC,CAAP;AACD;;AAGDsC,EAAAA,oBAAoB,GAAG;AACrB,WAAO,KAAKD,SAAL,KAAmB,GAA1B;AACD;;AAGDE,EAAAA,UAAU,CAACC,KAAa,GAAGC,MAAM,CAACC,iBAAxB,EAAyD;AACjE,QAAI,KAAKC,eAAT,EAA0B;AACxB,aAAO,KAAKA,eAAZ;AACD;;AAED,QAAIC,OAAO,GAAG,CAAd;AAEA,SAAKD,eAAL,GAAuB,IAAIE,OAAJ,CAAY,CAACC,OAAD,EAAUC,MAAV,KAAqB;AACtD,YAAMC,IAAI,GAAG,MAAM;AACjB,YAAI,KAAKhB,iBAAL,EAAJ,EAA8B;AAC5Bc,UAAAA,OAAO,CAAC,KAAKT,SAAL,EAAD,CAAP;AACA,eAAKM,eAAL,GAAuB,IAAvB;AACD,SAHD,MAGO,IAAIC,OAAO,KAAKJ,KAAhB,EAAuB;AAC5BO,UAAAA,MAAM,CAAC,WAAD,CAAN;AACA,eAAKJ,eAAL,GAAuB,IAAvB;AACD,SAHM,MAGA;AACLM,UAAAA,qBAAqB,CAACD,IAAD,CAArB;AACD;AACF,OAVD;;AAYAC,MAAAA,qBAAqB,CAACD,IAAD,CAArB;AACD,KAdsB,CAAvB;AAgBA,WAAO,KAAKL,eAAZ;AACD;;AAEDO,EAAAA,aAAa,GAAG;AACd,WAAO3C,KAAK,CAACC,WAAN,CAAkB,KAAKC,EAAvB,IAA6B,KAAKkB,GAAL,CAASwB,WAAT,EAA7B,GAAsD,IAA7D;AACD;;AAEDC,EAAAA,aAAa,GAAG;AACd,SAAKzB,GAAL,CAAS0B,WAAT,CAAqB,KAAKxB,MAA1B;AACD;;AAnJ0D","sourcesContent":["// WebGL2 Query (also handles disjoint timer extensions)\nimport {isWebGL2} from '@luma.gl/gltools';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport {FEATURES, hasFeatures} from '../features';\nimport {assert} from '../utils';\n\nconst GL_QUERY_RESULT = 0x8866; // Returns a GLuint containing the query result.\nconst GL_QUERY_RESULT_AVAILABLE = 0x8867; // whether query result is available.\n\nconst GL_TIME_ELAPSED_EXT = 0x88bf; // Elapsed time (in nanoseconds).\nconst GL_GPU_DISJOINT_EXT = 0x8fbb; // Whether GPU performed any disjoint operation.\n\nconst GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88; // #primitives written to feedback buffers\nconst GL_ANY_SAMPLES_PASSED = 0x8c2f; // Occlusion query (if drawing passed depth test)\nconst GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a; // Occlusion query less accurate/faster version\n\nexport type QueryProps = ResourceProps & {\n};\n\n/**\n * Asynchronous queries for different kinds of information\n */\nexport default class Query extends WebGLResource<QueryProps> {\n // Returns true if Query is supported by the WebGL implementation\n // Can also check whether timestamp queries are available.\n static isSupported(gl: WebGLRenderingContext, options: string[] = []): boolean {\n const webgl2 = isWebGL2(gl);\n\n // Initial value\n const hasTimerQuery = hasFeatures(gl, FEATURES.TIMER_QUERY);\n let supported = webgl2 || hasTimerQuery;\n\n for (const key of options) {\n switch (key) {\n case 'queries':\n supported = supported && webgl2;\n break;\n case 'timers':\n supported = supported && hasTimerQuery;\n break;\n default:\n assert(false);\n }\n }\n\n return supported;\n }\n\n target = null;\n _queryPending = false;\n _pollingPromise = null;\n\n // Create a query class\n constructor(gl: WebGLRenderingContext, opts: QueryProps = {}) {\n super(gl, opts, {} as any);\n\n Object.seal(this);\n }\n\n // Shortcut for timer query (dependent on extension in both WebGL1 and 2)\n // Measures GPU time delta between this call and a matching `end` call in the\n // GPU instruction stream.\n beginTimeElapsedQuery(): this {\n return this.begin(GL_TIME_ELAPSED_EXT);\n }\n\n // Shortcut for occlusion queries\n beginOcclusionQuery(options?: {conservative?: boolean}): this {\n return this.begin(options?.conservative ? GL_ANY_SAMPLES_PASSED_CONSERVATIVE : GL_ANY_SAMPLES_PASSED);\n }\n\n // Shortcut for transformFeedbackQuery\n beginTransformFeedbackQuery(): this {\n return this.begin(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);\n }\n\n // Due to OpenGL API limitations, after calling `begin()` on one Query\n // instance, `end()` must be called on that same instance before\n // calling `begin()` on another query. While there can be multiple\n // outstanding queries representing disjoint `begin()`/`end()` intervals.\n // It is not possible to interleave or overlap `begin` and `end` calls.\n begin(target: number): this {\n // Don't start a new query if one is already active.\n if (this._queryPending) {\n return this;\n }\n\n this.target = target;\n this.gl2.beginQuery(this.target, this.handle);\n\n return this;\n }\n\n // ends the current query\n end(): this {\n // Can't end a new query if the last one hasn't been resolved.\n if (this._queryPending) {\n return this;\n }\n\n if (this.target) {\n this.gl2.endQuery(this.target);\n this.target = null;\n this._queryPending = true;\n }\n return this;\n }\n\n // Returns true if the query result is available\n isResultAvailable(): boolean {\n if (!this._queryPending) {\n return false;\n }\n\n const resultAvailable = this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT_AVAILABLE);\n if (resultAvailable) {\n this._queryPending = false;\n }\n return resultAvailable;\n }\n\n // Timing query is disjoint, i.e. results are invalid\n isTimerDisjoint(): boolean {\n return this.gl2.getParameter(GL_GPU_DISJOINT_EXT);\n }\n\n // Returns query result.\n getResult(): any {\n return this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT);\n }\n\n // Returns the query result, converted to milliseconds to match JavaScript conventions.\n getTimerMilliseconds() {\n return this.getResult() / 1e6;\n }\n\n // Polls the query\n createPoll(limit: number = Number.POSITIVE_INFINITY): Promise<any> {\n if (this._pollingPromise) {\n return this._pollingPromise;\n }\n\n let counter = 0;\n\n this._pollingPromise = new Promise((resolve, reject) => {\n const poll = () => {\n if (this.isResultAvailable()) {\n resolve(this.getResult());\n this._pollingPromise = null;\n } else if (counter++ > limit) {\n reject('Timed out');\n this._pollingPromise = null;\n } else {\n requestAnimationFrame(poll);\n }\n };\n\n requestAnimationFrame(poll);\n });\n\n return this._pollingPromise;\n }\n\n _createHandle() {\n return Query.isSupported(this.gl) ? this.gl2.createQuery() : null;\n }\n\n _deleteHandle() {\n this.gl2.deleteQuery(this.handle);\n }\n}\n"],"file":"query.js"}
1
+ {"version":3,"sources":["../../src/classes/query.ts"],"names":["assert","WebGLDevice","isWebGL2","WebGLResource","GL_QUERY_RESULT","GL_QUERY_RESULT_AVAILABLE","GL_TIME_ELAPSED_EXT","GL_GPU_DISJOINT_EXT","GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN","GL_ANY_SAMPLES_PASSED","GL_ANY_SAMPLES_PASSED_CONSERVATIVE","Query","isSupported","gl","options","webgl2","webglDevice","fromContext","hasTimerQuery","features","has","supported","key","constructor","opts","attach","Object","seal","beginTimeElapsedQuery","begin","beginOcclusionQuery","conservative","beginTransformFeedbackQuery","target","_queryPending","gl2","beginQuery","handle","end","endQuery","isResultAvailable","resultAvailable","getQueryParameter","isTimerDisjoint","getParameter","getResult","getTimerMilliseconds","createPoll","limit","Number","POSITIVE_INFINITY","_pollingPromise","counter","Promise","resolve","reject","poll","requestAnimationFrame","_createHandle","createQuery","_deleteHandle","deleteQuery"],"mappings":";AACA,SAAQA,MAAR,QAAqB,cAArB;AACA,OAAOC,WAAP,MAAwB,wBAAxB;AACA,SAAQC,QAAR,QAAuB,iCAAvB;AACA,OAAOC,aAAP,MAA2C,kBAA3C;AAEA,MAAMC,eAAe,GAAG,MAAxB;AACA,MAAMC,yBAAyB,GAAG,MAAlC;AAEA,MAAMC,mBAAmB,GAAG,MAA5B;AACA,MAAMC,mBAAmB,GAAG,MAA5B;AAEA,MAAMC,wCAAwC,GAAG,MAAjD;AACA,MAAMC,qBAAqB,GAAG,MAA9B;AACA,MAAMC,kCAAkC,GAAG,MAA3C;AAQA,eAAe,MAAMC,KAAN,SAAoBR,aAApB,CAA8C;AAGzC,SAAXS,WAAW,CAACC,EAAD,EAA4BC,OAAiB,GAAG,EAAhD,EAA6D;AAC7E,UAAMC,MAAM,GAAGb,QAAQ,CAACW,EAAD,CAAvB;AAGA,UAAMG,WAAW,GAAGf,WAAW,CAACgB,WAAZ,CAAwBJ,EAAxB,CAApB;AACA,UAAMK,aAAa,GAAGF,WAAW,CAACG,QAAZ,CAAqBC,GAArB,CAAyB,mBAAzB,CAAtB;AACA,QAAIC,SAAS,GAAGN,MAAM,IAAIG,aAA1B;;AAEA,SAAK,MAAMI,GAAX,IAAkBR,OAAlB,EAA2B;AACzB,cAAQQ,GAAR;AACE,aAAK,SAAL;AACED,UAAAA,SAAS,GAAGA,SAAS,IAAIN,MAAzB;AACA;;AACF,aAAK,QAAL;AACEM,UAAAA,SAAS,GAAGA,SAAS,IAAIH,aAAzB;AACA;;AACF;AACElB,UAAAA,MAAM,CAAC,KAAD,CAAN;AARJ;AAUD;;AAED,WAAOqB,SAAP;AACD;;AAODE,EAAAA,WAAW,CAACV,EAAD,EAA4BW,IAAgB,GAAG,EAA/C,EAAmD;AAC5D,UAAMvB,WAAW,CAACwB,MAAZ,CAAmBZ,EAAnB,CAAN,EAA8BW,IAA9B,EAAoC,EAApC;;AAD4D,oCALrD,IAKqD;;AAAA,2CAJ9C,KAI8C;;AAAA,6CAH5C,IAG4C;;AAE5DE,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;AACD;;AAKDC,EAAAA,qBAAqB,GAAS;AAC5B,WAAO,KAAKC,KAAL,CAAWvB,mBAAX,CAAP;AACD;;AAGDwB,EAAAA,mBAAmB,CAAChB,OAAD,EAA2C;AAC5D,WAAO,KAAKe,KAAL,CAAWf,OAAO,SAAP,IAAAA,OAAO,WAAP,IAAAA,OAAO,CAAEiB,YAAT,GAAwBrB,kCAAxB,GAA6DD,qBAAxE,CAAP;AACD;;AAGDuB,EAAAA,2BAA2B,GAAS;AAClC,WAAO,KAAKH,KAAL,CAAWrB,wCAAX,CAAP;AACD;;AAODqB,EAAAA,KAAK,CAACI,MAAD,EAAuB;AAE1B,QAAI,KAAKC,aAAT,EAAwB;AACtB,aAAO,IAAP;AACD;;AAED,SAAKD,MAAL,GAAcA,MAAd;AACA,SAAKE,GAAL,CAASC,UAAT,CAAoB,KAAKH,MAAzB,EAAiC,KAAKI,MAAtC;AAEA,WAAO,IAAP;AACD;;AAGDC,EAAAA,GAAG,GAAS;AAEV,QAAI,KAAKJ,aAAT,EAAwB;AACtB,aAAO,IAAP;AACD;;AAED,QAAI,KAAKD,MAAT,EAAiB;AACf,WAAKE,GAAL,CAASI,QAAT,CAAkB,KAAKN,MAAvB;AACA,WAAKA,MAAL,GAAc,IAAd;AACA,WAAKC,aAAL,GAAqB,IAArB;AACD;;AACD,WAAO,IAAP;AACD;;AAGDM,EAAAA,iBAAiB,GAAY;AAC3B,QAAI,CAAC,KAAKN,aAAV,EAAyB;AACvB,aAAO,KAAP;AACD;;AAED,UAAMO,eAAe,GAAG,KAAKN,GAAL,CAASO,iBAAT,CAA2B,KAAKL,MAAhC,EAAwChC,yBAAxC,CAAxB;;AACA,QAAIoC,eAAJ,EAAqB;AACnB,WAAKP,aAAL,GAAqB,KAArB;AACD;;AACD,WAAOO,eAAP;AACD;;AAGDE,EAAAA,eAAe,GAAY;AACzB,WAAO,KAAKR,GAAL,CAASS,YAAT,CAAsBrC,mBAAtB,CAAP;AACD;;AAGDsC,EAAAA,SAAS,GAAQ;AACf,WAAO,KAAKV,GAAL,CAASO,iBAAT,CAA2B,KAAKL,MAAhC,EAAwCjC,eAAxC,CAAP;AACD;;AAGD0C,EAAAA,oBAAoB,GAAG;AACrB,WAAO,KAAKD,SAAL,KAAmB,GAA1B;AACD;;AAGDE,EAAAA,UAAU,CAACC,KAAa,GAAGC,MAAM,CAACC,iBAAxB,EAAyD;AACjE,QAAI,KAAKC,eAAT,EAA0B;AACxB,aAAO,KAAKA,eAAZ;AACD;;AAED,QAAIC,OAAO,GAAG,CAAd;AAEA,SAAKD,eAAL,GAAuB,IAAIE,OAAJ,CAAY,CAACC,OAAD,EAAUC,MAAV,KAAqB;AACtD,YAAMC,IAAI,GAAG,MAAM;AACjB,YAAI,KAAKhB,iBAAL,EAAJ,EAA8B;AAC5Bc,UAAAA,OAAO,CAAC,KAAKT,SAAL,EAAD,CAAP;AACA,eAAKM,eAAL,GAAuB,IAAvB;AACD,SAHD,MAGO,IAAIC,OAAO,KAAKJ,KAAhB,EAAuB;AAC5BO,UAAAA,MAAM,CAAC,WAAD,CAAN;AACA,eAAKJ,eAAL,GAAuB,IAAvB;AACD,SAHM,MAGA;AACLM,UAAAA,qBAAqB,CAACD,IAAD,CAArB;AACD;AACF,OAVD;;AAYAC,MAAAA,qBAAqB,CAACD,IAAD,CAArB;AACD,KAdsB,CAAvB;AAgBA,WAAO,KAAKL,eAAZ;AACD;;AAEDO,EAAAA,aAAa,GAAG;AACd,WAAO/C,KAAK,CAACC,WAAN,CAAkB,KAAKC,EAAvB,IAA6B,KAAKsB,GAAL,CAASwB,WAAT,EAA7B,GAAsD,IAA7D;AACD;;AAEDC,EAAAA,aAAa,GAAG;AACd,SAAKzB,GAAL,CAAS0B,WAAT,CAAqB,KAAKxB,MAA1B;AACD;;AAnJ0D","sourcesContent":["// WebGL2 Query (also handles disjoint timer extensions)\nimport {assert} from '@luma.gl/api';\nimport WebGLDevice from '../device/webgl-device';\nimport {isWebGL2} from '../context/context/webgl-checks';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\n\nconst GL_QUERY_RESULT = 0x8866; // Returns a GLuint containing the query result.\nconst GL_QUERY_RESULT_AVAILABLE = 0x8867; // whether query result is available.\n\nconst GL_TIME_ELAPSED_EXT = 0x88bf; // Elapsed time (in nanoseconds).\nconst GL_GPU_DISJOINT_EXT = 0x8fbb; // Whether GPU performed any disjoint operation.\n\nconst GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88; // #primitives written to feedback buffers\nconst GL_ANY_SAMPLES_PASSED = 0x8c2f; // Occlusion query (if drawing passed depth test)\nconst GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a; // Occlusion query less accurate/faster version\n\nexport type QueryProps = ResourceProps & {\n};\n\n/**\n * Asynchronous queries for different kinds of information\n */\nexport default class Query extends WebGLResource<QueryProps> {\n // Returns true if Query is supported by the WebGL implementation\n // Can also check whether timestamp queries are available.\n static isSupported(gl: WebGLRenderingContext, options: string[] = []): boolean {\n const webgl2 = isWebGL2(gl);\n\n // Initial value\n const webglDevice = WebGLDevice.fromContext(gl);\n const hasTimerQuery = webglDevice.features.has('webgl-timer-query');\n let supported = webgl2 || hasTimerQuery;\n\n for (const key of options) {\n switch (key) {\n case 'queries':\n supported = supported && webgl2;\n break;\n case 'timers':\n supported = supported && hasTimerQuery;\n break;\n default:\n assert(false);\n }\n }\n\n return supported;\n }\n\n target = null;\n _queryPending = false;\n _pollingPromise = null;\n\n // Create a query class\n constructor(gl: WebGLRenderingContext, opts: QueryProps = {}) {\n super(WebGLDevice.attach(gl), opts, {} as any);\n Object.seal(this);\n }\n\n // Shortcut for timer query (dependent on extension in both WebGL1 and 2)\n // Measures GPU time delta between this call and a matching `end` call in the\n // GPU instruction stream.\n beginTimeElapsedQuery(): this {\n return this.begin(GL_TIME_ELAPSED_EXT);\n }\n\n // Shortcut for occlusion queries\n beginOcclusionQuery(options?: {conservative?: boolean}): this {\n return this.begin(options?.conservative ? GL_ANY_SAMPLES_PASSED_CONSERVATIVE : GL_ANY_SAMPLES_PASSED);\n }\n\n // Shortcut for transformFeedbackQuery\n beginTransformFeedbackQuery(): this {\n return this.begin(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);\n }\n\n // Due to OpenGL API limitations, after calling `begin()` on one Query\n // instance, `end()` must be called on that same instance before\n // calling `begin()` on another query. While there can be multiple\n // outstanding queries representing disjoint `begin()`/`end()` intervals.\n // It is not possible to interleave or overlap `begin` and `end` calls.\n begin(target: number): this {\n // Don't start a new query if one is already active.\n if (this._queryPending) {\n return this;\n }\n\n this.target = target;\n this.gl2.beginQuery(this.target, this.handle);\n\n return this;\n }\n\n // ends the current query\n end(): this {\n // Can't end a new query if the last one hasn't been resolved.\n if (this._queryPending) {\n return this;\n }\n\n if (this.target) {\n this.gl2.endQuery(this.target);\n this.target = null;\n this._queryPending = true;\n }\n return this;\n }\n\n // Returns true if the query result is available\n isResultAvailable(): boolean {\n if (!this._queryPending) {\n return false;\n }\n\n const resultAvailable = this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT_AVAILABLE);\n if (resultAvailable) {\n this._queryPending = false;\n }\n return resultAvailable;\n }\n\n // Timing query is disjoint, i.e. results are invalid\n isTimerDisjoint(): boolean {\n return this.gl2.getParameter(GL_GPU_DISJOINT_EXT);\n }\n\n // Returns query result.\n getResult(): any {\n return this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT);\n }\n\n // Returns the query result, converted to milliseconds to match JavaScript conventions.\n getTimerMilliseconds() {\n return this.getResult() / 1e6;\n }\n\n // Polls the query\n createPoll(limit: number = Number.POSITIVE_INFINITY): Promise<any> {\n if (this._pollingPromise) {\n return this._pollingPromise;\n }\n\n let counter = 0;\n\n this._pollingPromise = new Promise((resolve, reject) => {\n const poll = () => {\n if (this.isResultAvailable()) {\n resolve(this.getResult());\n this._pollingPromise = null;\n } else if (counter++ > limit) {\n reject('Timed out');\n this._pollingPromise = null;\n } else {\n requestAnimationFrame(poll);\n }\n };\n\n requestAnimationFrame(poll);\n });\n\n return this._pollingPromise;\n }\n\n _createHandle() {\n return Query.isSupported(this.gl) ? this.gl2.createQuery() : null;\n }\n\n _deleteHandle() {\n this.gl2.deleteQuery(this.handle);\n }\n}\n"],"file":"query.js"}
@@ -1,5 +1,5 @@
1
1
  import GL from '@luma.gl/constants';
2
- import { isWebGL2 } from '@luma.gl/gltools';
2
+ import { isWebGL2 } from '../context/context/webgl-checks';
3
3
  export function isRenderbufferFormatSupported(gl, format) {
4
4
  const info = RENDERBUFFER_FORMATS[format];
5
5
 
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/classes/renderbuffer-formats.ts"],"names":["GL","isWebGL2","isRenderbufferFormatSupported","gl","format","info","RENDERBUFFER_FORMATS","ext","Boolean","getExtension","gl2","getRenderbufferFormatBytesPerPixel","bpp","EXT_FLOAT_WEBGL2","DEPTH_COMPONENT16","DEPTH_COMPONENT24","DEPTH_COMPONENT32F","STENCIL_INDEX8","DEPTH_STENCIL","DEPTH24_STENCIL8","DEPTH32F_STENCIL8","RGBA4","RGB565","RGB5_A1","R8","R8UI","R8I","R16UI","R16I","R32UI","R32I","RG8","RG8UI","RG8I","RG16UI","RG16I","RG32UI","RG32I","RGB8","RGBA8","RGB10_A2","RGBA8UI","RGBA8I","RGB10_A2UI","RGBA16UI","RGBA16I","RGBA32I","RGBA32UI","R16F","RG16F","RGBA16F","R32F","RG32F","RGBA32F","R11F_G11F_B10F"],"mappings":"AAAA,OAAOA,EAAP,MAAe,oBAAf;AACA,SAAQC,QAAR,QAAuB,kBAAvB;AAEA,OAAO,SAASC,6BAAT,CAAuCC,EAAvC,EAAkEC,MAAlE,EAAuF;AAC5F,QAAMC,IAAI,GAAGC,oBAAoB,CAACF,MAAD,CAAjC;;AAEA,MAAI,CAACC,IAAL,EAAW;AACT,WAAO,KAAP;AACD;;AACD,MAAIA,IAAI,CAACE,GAAT,EAAc;AACZ,WAAOC,OAAO,CAACL,EAAE,CAACM,YAAH,CAAgBJ,IAAI,CAACE,GAArB,CAAD,CAAd;AACD;;AACD,MAAIF,IAAI,CAACK,GAAT,EAAc;AACZ,WAAOT,QAAQ,CAACE,EAAD,CAAf;AACD;;AACD,SAAO,IAAP;AACD;AAED,OAAO,SAASQ,kCAAT,CAA4CP,MAA5C,EAAgE;AACrE,SAAOE,oBAAoB,CAACF,MAAD,CAApB,CAA6BQ,GAApC;AACD;AAGD,MAAMC,gBAAgB,GAAG,wBAAzB;AAaA,MAAMP,oBAAwD,GAAG;AAC/D,GAACN,EAAE,CAACc,iBAAJ,GAAwB;AAACF,IAAAA,GAAG,EAAE;AAAN,GADuC;AAE/D,GAACZ,EAAE,CAACe,iBAAJ,GAAwB;AAACL,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAFuC;AAG/D,GAACZ,EAAE,CAACgB,kBAAJ,GAAyB;AAACN,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAHsC;AAK/D,GAACZ,EAAE,CAACiB,cAAJ,GAAqB;AAACL,IAAAA,GAAG,EAAE;AAAN,GAL0C;AAO/D,GAACZ,EAAE,CAACkB,aAAJ,GAAoB;AAACN,IAAAA,GAAG,EAAE;AAAN,GAP2C;AAQ/D,GAACZ,EAAE,CAACmB,gBAAJ,GAAuB;AAACT,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GARwC;AAS/D,GAACZ,EAAE,CAACoB,iBAAJ,GAAwB;AAACV,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GATuC;AAY/D,GAACZ,EAAE,CAACqB,KAAJ,GAAY;AAACT,IAAAA,GAAG,EAAE;AAAN,GAZmD;AAa/D,GAACZ,EAAE,CAACsB,MAAJ,GAAa;AAACV,IAAAA,GAAG,EAAE;AAAN,GAbkD;AAc/D,GAACZ,EAAE,CAACuB,OAAJ,GAAc;AAACX,IAAAA,GAAG,EAAE;AAAN,GAdiD;AAiB/D,GAACZ,EAAE,CAACwB,EAAJ,GAAS;AAACd,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAjBsD;AAkB/D,GAACZ,EAAE,CAACyB,IAAJ,GAAW;AAACf,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAlBoD;AAmB/D,GAACZ,EAAE,CAAC0B,GAAJ,GAAU;AAAChB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAnBqD;AAoB/D,GAACZ,EAAE,CAAC2B,KAAJ,GAAY;AAACjB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GApBmD;AAqB/D,GAACZ,EAAE,CAAC4B,IAAJ,GAAW;AAAClB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GArBoD;AAsB/D,GAACZ,EAAE,CAAC6B,KAAJ,GAAY;AAACnB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAtBmD;AAuB/D,GAACZ,EAAE,CAAC8B,IAAJ,GAAW;AAACpB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAvBoD;AAwB/D,GAACZ,EAAE,CAAC+B,GAAJ,GAAU;AAACrB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAxBqD;AAyB/D,GAACZ,EAAE,CAACgC,KAAJ,GAAY;AAACtB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAzBmD;AA0B/D,GAACZ,EAAE,CAACiC,IAAJ,GAAW;AAACvB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA1BoD;AA2B/D,GAACZ,EAAE,CAACkC,MAAJ,GAAa;AAACxB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA3BkD;AA4B/D,GAACZ,EAAE,CAACmC,KAAJ,GAAY;AAACzB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA5BmD;AA6B/D,GAACZ,EAAE,CAACoC,MAAJ,GAAa;AAAC1B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA7BkD;AA8B/D,GAACZ,EAAE,CAACqC,KAAJ,GAAY;AAAC3B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA9BmD;AA+B/D,GAACZ,EAAE,CAACsC,IAAJ,GAAW;AAAC5B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA/BoD;AAgC/D,GAACZ,EAAE,CAACuC,KAAJ,GAAY;AAAC7B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAhCmD;AAkC/D,GAACZ,EAAE,CAACwC,QAAJ,GAAe;AAAC9B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAlCgD;AAmC/D,GAACZ,EAAE,CAACyC,OAAJ,GAAc;AAAC/B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAnCiD;AAoC/D,GAACZ,EAAE,CAAC0C,MAAJ,GAAa;AAAChC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GApCkD;AAqC/D,GAACZ,EAAE,CAAC2C,UAAJ,GAAiB;AAACjC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GArC8C;AAsC/D,GAACZ,EAAE,CAAC4C,QAAJ,GAAe;AAAClC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAtCgD;AAuC/D,GAACZ,EAAE,CAAC6C,OAAJ,GAAc;AAACnC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAvCiD;AAwC/D,GAACZ,EAAE,CAAC8C,OAAJ,GAAc;AAACpC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAxCiD;AAyC/D,GAACZ,EAAE,CAAC+C,QAAJ,GAAe;AAACrC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAzCgD;AA4C/D,GAACZ,EAAE,CAACgD,IAAJ,GAAW;AAACzC,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA5CoD;AA6C/D,GAACZ,EAAE,CAACiD,KAAJ,GAAY;AAAC1C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA7CmD;AA8C/D,GAACZ,EAAE,CAACkD,OAAJ,GAAc;AAAC3C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA9CiD;AA+C/D,GAACZ,EAAE,CAACmD,IAAJ,GAAW;AAAC5C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA/CoD;AAgD/D,GAACZ,EAAE,CAACoD,KAAJ,GAAY;AAAC7C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GAhDmD;AAkD/D,GAACZ,EAAE,CAACqD,OAAJ,GAAc;AAAC9C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GAlDiD;AAoD/D,GAACZ,EAAE,CAACsD,cAAJ,GAAqB;AAAC/C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B;AApD0C,CAAjE;AAuDA,eAAeN,oBAAf","sourcesContent":["import GL from '@luma.gl/constants';\nimport {isWebGL2} from '@luma.gl/gltools';\n\nexport function isRenderbufferFormatSupported(gl: WebGLRenderingContext, format: GL): boolean {\n const info = RENDERBUFFER_FORMATS[format];\n // Unknown format\n if (!info) {\n return false;\n }\n if (info.ext) {\n return Boolean(gl.getExtension(info.ext));\n }\n if (info.gl2) {\n return isWebGL2(gl);\n }\n return true;\n}\n\nexport function getRenderbufferFormatBytesPerPixel(format: GL): number {\n return RENDERBUFFER_FORMATS[format].bpp;\n}\n\n// Define local extension strings to optimize minification\nconst EXT_FLOAT_WEBGL2 = 'EXT_color_buffer_float';\n\n/**\n * @param bpp \"bytes per pixel\", used for memory usage calculations.\n * @param gl2 requires WebGL2\n * @param ext requires extension\n */\ntype RenderbufferFormat = {\n bpp: number;\n gl2?: boolean;\n ext?: string;\n};\n\nconst RENDERBUFFER_FORMATS: Record<string, RenderbufferFormat> = {\n [GL.DEPTH_COMPONENT16]: {bpp: 2}, // 16 depth bits.\n [GL.DEPTH_COMPONENT24]: {gl2: true, bpp: 3},\n [GL.DEPTH_COMPONENT32F]: {gl2: true, bpp: 4},\n\n [GL.STENCIL_INDEX8]: {bpp: 1}, // 8 stencil bits.\n\n [GL.DEPTH_STENCIL]: {bpp: 4},\n [GL.DEPTH24_STENCIL8]: {gl2: true, bpp: 4},\n [GL.DEPTH32F_STENCIL8]: {gl2: true, bpp: 5},\n\n // When using a WebGL 1 context, color renderbuffer formats are limited\n [GL.RGBA4]: {bpp: 2},\n [GL.RGB565]: {bpp: 2},\n [GL.RGB5_A1]: {bpp: 2},\n\n // When using a WebGL 2 context, the following values are available additionally:\n [GL.R8]: {gl2: true, bpp: 1},\n [GL.R8UI]: {gl2: true, bpp: 1},\n [GL.R8I]: {gl2: true, bpp: 1},\n [GL.R16UI]: {gl2: true, bpp: 2},\n [GL.R16I]: {gl2: true, bpp: 2},\n [GL.R32UI]: {gl2: true, bpp: 4},\n [GL.R32I]: {gl2: true, bpp: 4},\n [GL.RG8]: {gl2: true, bpp: 2},\n [GL.RG8UI]: {gl2: true, bpp: 2},\n [GL.RG8I]: {gl2: true, bpp: 2},\n [GL.RG16UI]: {gl2: true, bpp: 4},\n [GL.RG16I]: {gl2: true, bpp: 4},\n [GL.RG32UI]: {gl2: true, bpp: 8},\n [GL.RG32I]: {gl2: true, bpp: 8},\n [GL.RGB8]: {gl2: true, bpp: 3},\n [GL.RGBA8]: {gl2: true, bpp: 4},\n // [GL.SRGB8_ALPHA8]: {gl2: true, gl1: SRGB}, // When using the EXT_sRGB WebGL1 extension\n [GL.RGB10_A2]: {gl2: true, bpp: 4},\n [GL.RGBA8UI]: {gl2: true, bpp: 4},\n [GL.RGBA8I]: {gl2: true, bpp: 4},\n [GL.RGB10_A2UI]: {gl2: true, bpp: 4},\n [GL.RGBA16UI]: {gl2: true, bpp: 8},\n [GL.RGBA16I]: {gl2: true, bpp: 8},\n [GL.RGBA32I]: {gl2: true, bpp: 16},\n [GL.RGBA32UI]: {gl2: true, bpp: 16},\n\n // When using a WebGL 2 context and the EXT_color_buffer_float WebGL2 extension\n [GL.R16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 2},\n [GL.RG16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4},\n [GL.RGBA16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 8},\n [GL.R32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4},\n [GL.RG32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 8},\n // TODO - can't get WEBGL_color_buffer_float to work on renderbuffers\n [GL.RGBA32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 16},\n // [GL.RGBA32F]: {ext: EXT_FLOAT_WEBGL2, gl1: EXT_FLOAT_WEBGL1},\n [GL.R11F_G11F_B10F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4}\n};\n\nexport default RENDERBUFFER_FORMATS;\n"],"file":"renderbuffer-formats.js"}
1
+ {"version":3,"sources":["../../src/classes/renderbuffer-formats.ts"],"names":["GL","isWebGL2","isRenderbufferFormatSupported","gl","format","info","RENDERBUFFER_FORMATS","ext","Boolean","getExtension","gl2","getRenderbufferFormatBytesPerPixel","bpp","EXT_FLOAT_WEBGL2","DEPTH_COMPONENT16","DEPTH_COMPONENT24","DEPTH_COMPONENT32F","STENCIL_INDEX8","DEPTH_STENCIL","DEPTH24_STENCIL8","DEPTH32F_STENCIL8","RGBA4","RGB565","RGB5_A1","R8","R8UI","R8I","R16UI","R16I","R32UI","R32I","RG8","RG8UI","RG8I","RG16UI","RG16I","RG32UI","RG32I","RGB8","RGBA8","RGB10_A2","RGBA8UI","RGBA8I","RGB10_A2UI","RGBA16UI","RGBA16I","RGBA32I","RGBA32UI","R16F","RG16F","RGBA16F","R32F","RG32F","RGBA32F","R11F_G11F_B10F"],"mappings":"AAAA,OAAOA,EAAP,MAAe,oBAAf;AACA,SAAQC,QAAR,QAAuB,iCAAvB;AAEA,OAAO,SAASC,6BAAT,CAAuCC,EAAvC,EAAkEC,MAAlE,EAAuF;AAC5F,QAAMC,IAAI,GAAGC,oBAAoB,CAACF,MAAD,CAAjC;;AAEA,MAAI,CAACC,IAAL,EAAW;AACT,WAAO,KAAP;AACD;;AACD,MAAIA,IAAI,CAACE,GAAT,EAAc;AACZ,WAAOC,OAAO,CAACL,EAAE,CAACM,YAAH,CAAgBJ,IAAI,CAACE,GAArB,CAAD,CAAd;AACD;;AACD,MAAIF,IAAI,CAACK,GAAT,EAAc;AACZ,WAAOT,QAAQ,CAACE,EAAD,CAAf;AACD;;AACD,SAAO,IAAP;AACD;AAED,OAAO,SAASQ,kCAAT,CAA4CP,MAA5C,EAAgE;AACrE,SAAOE,oBAAoB,CAACF,MAAD,CAApB,CAA6BQ,GAApC;AACD;AAGD,MAAMC,gBAAgB,GAAG,wBAAzB;AAaA,MAAMP,oBAAwD,GAAG;AAC/D,GAACN,EAAE,CAACc,iBAAJ,GAAwB;AAACF,IAAAA,GAAG,EAAE;AAAN,GADuC;AAE/D,GAACZ,EAAE,CAACe,iBAAJ,GAAwB;AAACL,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAFuC;AAG/D,GAACZ,EAAE,CAACgB,kBAAJ,GAAyB;AAACN,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAHsC;AAK/D,GAACZ,EAAE,CAACiB,cAAJ,GAAqB;AAACL,IAAAA,GAAG,EAAE;AAAN,GAL0C;AAO/D,GAACZ,EAAE,CAACkB,aAAJ,GAAoB;AAACN,IAAAA,GAAG,EAAE;AAAN,GAP2C;AAQ/D,GAACZ,EAAE,CAACmB,gBAAJ,GAAuB;AAACT,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GARwC;AAS/D,GAACZ,EAAE,CAACoB,iBAAJ,GAAwB;AAACV,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GATuC;AAY/D,GAACZ,EAAE,CAACqB,KAAJ,GAAY;AAACT,IAAAA,GAAG,EAAE;AAAN,GAZmD;AAa/D,GAACZ,EAAE,CAACsB,MAAJ,GAAa;AAACV,IAAAA,GAAG,EAAE;AAAN,GAbkD;AAc/D,GAACZ,EAAE,CAACuB,OAAJ,GAAc;AAACX,IAAAA,GAAG,EAAE;AAAN,GAdiD;AAiB/D,GAACZ,EAAE,CAACwB,EAAJ,GAAS;AAACd,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAjBsD;AAkB/D,GAACZ,EAAE,CAACyB,IAAJ,GAAW;AAACf,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAlBoD;AAmB/D,GAACZ,EAAE,CAAC0B,GAAJ,GAAU;AAAChB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAnBqD;AAoB/D,GAACZ,EAAE,CAAC2B,KAAJ,GAAY;AAACjB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GApBmD;AAqB/D,GAACZ,EAAE,CAAC4B,IAAJ,GAAW;AAAClB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GArBoD;AAsB/D,GAACZ,EAAE,CAAC6B,KAAJ,GAAY;AAACnB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAtBmD;AAuB/D,GAACZ,EAAE,CAAC8B,IAAJ,GAAW;AAACpB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAvBoD;AAwB/D,GAACZ,EAAE,CAAC+B,GAAJ,GAAU;AAACrB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAxBqD;AAyB/D,GAACZ,EAAE,CAACgC,KAAJ,GAAY;AAACtB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAzBmD;AA0B/D,GAACZ,EAAE,CAACiC,IAAJ,GAAW;AAACvB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA1BoD;AA2B/D,GAACZ,EAAE,CAACkC,MAAJ,GAAa;AAACxB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA3BkD;AA4B/D,GAACZ,EAAE,CAACmC,KAAJ,GAAY;AAACzB,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA5BmD;AA6B/D,GAACZ,EAAE,CAACoC,MAAJ,GAAa;AAAC1B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA7BkD;AA8B/D,GAACZ,EAAE,CAACqC,KAAJ,GAAY;AAAC3B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA9BmD;AA+B/D,GAACZ,EAAE,CAACsC,IAAJ,GAAW;AAAC5B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GA/BoD;AAgC/D,GAACZ,EAAE,CAACuC,KAAJ,GAAY;AAAC7B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAhCmD;AAkC/D,GAACZ,EAAE,CAACwC,QAAJ,GAAe;AAAC9B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAlCgD;AAmC/D,GAACZ,EAAE,CAACyC,OAAJ,GAAc;AAAC/B,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAnCiD;AAoC/D,GAACZ,EAAE,CAAC0C,MAAJ,GAAa;AAAChC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GApCkD;AAqC/D,GAACZ,EAAE,CAAC2C,UAAJ,GAAiB;AAACjC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GArC8C;AAsC/D,GAACZ,EAAE,CAAC4C,QAAJ,GAAe;AAAClC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAtCgD;AAuC/D,GAACZ,EAAE,CAAC6C,OAAJ,GAAc;AAACnC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAvCiD;AAwC/D,GAACZ,EAAE,CAAC8C,OAAJ,GAAc;AAACpC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAxCiD;AAyC/D,GAACZ,EAAE,CAAC+C,QAAJ,GAAe;AAACrC,IAAAA,GAAG,EAAE,IAAN;AAAYE,IAAAA,GAAG,EAAE;AAAjB,GAzCgD;AA4C/D,GAACZ,EAAE,CAACgD,IAAJ,GAAW;AAACzC,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA5CoD;AA6C/D,GAACZ,EAAE,CAACiD,KAAJ,GAAY;AAAC1C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA7CmD;AA8C/D,GAACZ,EAAE,CAACkD,OAAJ,GAAc;AAAC3C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA9CiD;AA+C/D,GAACZ,EAAE,CAACmD,IAAJ,GAAW;AAAC5C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GA/CoD;AAgD/D,GAACZ,EAAE,CAACoD,KAAJ,GAAY;AAAC7C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GAhDmD;AAkD/D,GAACZ,EAAE,CAACqD,OAAJ,GAAc;AAAC9C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B,GAlDiD;AAoD/D,GAACZ,EAAE,CAACsD,cAAJ,GAAqB;AAAC/C,IAAAA,GAAG,EAAEM,gBAAN;AAAwBD,IAAAA,GAAG,EAAE;AAA7B;AApD0C,CAAjE;AAuDA,eAAeN,oBAAf","sourcesContent":["import GL from '@luma.gl/constants';\nimport {isWebGL2} from '../context/context/webgl-checks';\n\nexport function isRenderbufferFormatSupported(gl: WebGLRenderingContext, format: GL): boolean {\n const info = RENDERBUFFER_FORMATS[format];\n // Unknown format\n if (!info) {\n return false;\n }\n if (info.ext) {\n return Boolean(gl.getExtension(info.ext));\n }\n if (info.gl2) {\n return isWebGL2(gl);\n }\n return true;\n}\n\nexport function getRenderbufferFormatBytesPerPixel(format: GL): number {\n return RENDERBUFFER_FORMATS[format].bpp;\n}\n\n// Define local extension strings to optimize minification\nconst EXT_FLOAT_WEBGL2 = 'EXT_color_buffer_float';\n\n/**\n * @param bpp \"bytes per pixel\", used for memory usage calculations.\n * @param gl2 requires WebGL2\n * @param ext requires extension\n */\ntype RenderbufferFormat = {\n bpp: number;\n gl2?: boolean;\n ext?: string;\n};\n\nconst RENDERBUFFER_FORMATS: Record<string, RenderbufferFormat> = {\n [GL.DEPTH_COMPONENT16]: {bpp: 2}, // 16 depth bits.\n [GL.DEPTH_COMPONENT24]: {gl2: true, bpp: 3},\n [GL.DEPTH_COMPONENT32F]: {gl2: true, bpp: 4},\n\n [GL.STENCIL_INDEX8]: {bpp: 1}, // 8 stencil bits.\n\n [GL.DEPTH_STENCIL]: {bpp: 4},\n [GL.DEPTH24_STENCIL8]: {gl2: true, bpp: 4},\n [GL.DEPTH32F_STENCIL8]: {gl2: true, bpp: 5},\n\n // When using a WebGL 1 context, color renderbuffer formats are limited\n [GL.RGBA4]: {bpp: 2},\n [GL.RGB565]: {bpp: 2},\n [GL.RGB5_A1]: {bpp: 2},\n\n // When using a WebGL 2 context, the following values are available additionally:\n [GL.R8]: {gl2: true, bpp: 1},\n [GL.R8UI]: {gl2: true, bpp: 1},\n [GL.R8I]: {gl2: true, bpp: 1},\n [GL.R16UI]: {gl2: true, bpp: 2},\n [GL.R16I]: {gl2: true, bpp: 2},\n [GL.R32UI]: {gl2: true, bpp: 4},\n [GL.R32I]: {gl2: true, bpp: 4},\n [GL.RG8]: {gl2: true, bpp: 2},\n [GL.RG8UI]: {gl2: true, bpp: 2},\n [GL.RG8I]: {gl2: true, bpp: 2},\n [GL.RG16UI]: {gl2: true, bpp: 4},\n [GL.RG16I]: {gl2: true, bpp: 4},\n [GL.RG32UI]: {gl2: true, bpp: 8},\n [GL.RG32I]: {gl2: true, bpp: 8},\n [GL.RGB8]: {gl2: true, bpp: 3},\n [GL.RGBA8]: {gl2: true, bpp: 4},\n // [GL.SRGB8_ALPHA8]: {gl2: true, gl1: SRGB}, // When using the EXT_sRGB WebGL1 extension\n [GL.RGB10_A2]: {gl2: true, bpp: 4},\n [GL.RGBA8UI]: {gl2: true, bpp: 4},\n [GL.RGBA8I]: {gl2: true, bpp: 4},\n [GL.RGB10_A2UI]: {gl2: true, bpp: 4},\n [GL.RGBA16UI]: {gl2: true, bpp: 8},\n [GL.RGBA16I]: {gl2: true, bpp: 8},\n [GL.RGBA32I]: {gl2: true, bpp: 16},\n [GL.RGBA32UI]: {gl2: true, bpp: 16},\n\n // When using a WebGL 2 context and the EXT_color_buffer_float WebGL2 extension\n [GL.R16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 2},\n [GL.RG16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4},\n [GL.RGBA16F]: {ext: EXT_FLOAT_WEBGL2, bpp: 8},\n [GL.R32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4},\n [GL.RG32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 8},\n // TODO - can't get WEBGL_color_buffer_float to work on renderbuffers\n [GL.RGBA32F]: {ext: EXT_FLOAT_WEBGL2, bpp: 16},\n // [GL.RGBA32F]: {ext: EXT_FLOAT_WEBGL2, gl1: EXT_FLOAT_WEBGL1},\n [GL.R11F_G11F_B10F]: {ext: EXT_FLOAT_WEBGL2, bpp: 4}\n};\n\nexport default RENDERBUFFER_FORMATS;\n"],"file":"renderbuffer-formats.js"}
@@ -1 +1 @@
1
- {"version":3,"file":"renderbuffer.d.ts","sourceRoot":"","sources":["../../src/classes/renderbuffer.ts"],"names":[],"mappings":"AAEA,OAAO,aAAa,EAAE,EAAC,aAAa,EAAC,MAAM,kBAAkB,CAAC;AAK9D,oBAAY,iBAAiB,GAAG,aAAa,GAAG;IAC9C,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB,CAAC;AAYF;;;;;;;;;GASG;AACH,qBAAa,qBAAsB,SAAQ,aAAa,CAAC,iBAAiB,CAAC;IACzE,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,CAAC,EAAE;QAAC,MAAM,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,OAAO;gBAIvE,EAAE,EAAE,qBAAqB,EAAE,KAAK,EAAE,iBAAiB;IAO/D,iEAAiE;IACjE,SAAS,CAAC,WAAW,CAAC,KAAK,EAAE,QAAQ,CAAC,iBAAiB,CAAC;IA0BxD,aAAa;IAIb,aAAa,IAAI,IAAI;IAKrB,WAAW,CAAC,MAAM,KAAA,GAAG,IAAI;CAG1B;AAGD;;;;;;;;;GASG;AACH,MAAM,CAAC,OAAO,OAAO,YAAa,SAAQ,qBAAqB;IAC7D,IAAI,KAAK,IAAI,MAAM,CAA6B;IAChD,IAAI,MAAM,IAAI,MAAM,CAA8B;IAClD,IAAI,MAAM,IAAI,MAAM,CAA+B;IACnD,IAAI,OAAO,IAAI,MAAM,CAA+B;IAEpD,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,CAAC,EAAE;QAAC,MAAM,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,OAAO;IAInF,MAAM,CAAC,mBAAmB,CAAC,EAAE,EAAE,sBAAsB,EAAE,OAAO,EAAE;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,GAAG,MAAM;gBAK7E,EAAE,EAAE,qBAAqB,EAAE,KAAK,CAAC,EAAE,iBAAiB;IAIhE,MAAM,CAAC,IAAI,EAAE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,GAAG,IAAI;IAQnD,iEAAiE;IACjE,UAAU,CAAC,KAAK,EAAE,iBAAiB,GAAG,IAAI;IAQ1C,WAAW,CAAC,MAAM,KAAA;IAYlB,aAAa,CAAC,KAAK,KAAA;CAMpB"}
1
+ {"version":3,"file":"renderbuffer.d.ts","sourceRoot":"","sources":["../../src/classes/renderbuffer.ts"],"names":[],"mappings":"AAIA,OAAO,aAAa,EAAE,EAAC,aAAa,EAAC,MAAM,kBAAkB,CAAC;AAI9D,oBAAY,iBAAiB,GAAG,aAAa,GAAG;IAC9C,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB,CAAC;AAYF;;;;;;;;;GASG;AACH,qBAAa,qBAAsB,SAAQ,aAAa,CAAC,iBAAiB,CAAC;IACzE,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,CAAC,EAAE;QAAC,MAAM,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,OAAO;gBAIvE,EAAE,EAAE,qBAAqB,EAAE,KAAK,EAAE,iBAAiB;IAO/D,iEAAiE;IACjE,SAAS,CAAC,WAAW,CAAC,KAAK,EAAE,QAAQ,CAAC,iBAAiB,CAAC;IA0BxD,aAAa;IAIb,aAAa,IAAI,IAAI;IAKrB,WAAW,CAAC,MAAM,KAAA,GAAG,IAAI;CAG1B;AAGD;;;;;;;;;GASG;AACH,MAAM,CAAC,OAAO,OAAO,YAAa,SAAQ,qBAAqB;IAC7D,IAAI,KAAK,IAAI,MAAM,CAA6B;IAChD,IAAI,MAAM,IAAI,MAAM,CAA8B;IAClD,IAAI,MAAM,IAAI,MAAM,CAA+B;IACnD,IAAI,OAAO,IAAI,MAAM,CAA+B;IAEpD,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,CAAC,EAAE;QAAC,MAAM,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,OAAO;IAInF,MAAM,CAAC,mBAAmB,CAAC,EAAE,EAAE,sBAAsB,EAAE,OAAO,EAAE;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,GAAG,MAAM;gBAK7E,EAAE,EAAE,qBAAqB,EAAE,KAAK,CAAC,EAAE,iBAAiB;IAIhE,MAAM,CAAC,IAAI,EAAE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,GAAG,IAAI;IAQnD,iEAAiE;IACjE,UAAU,CAAC,KAAK,EAAE,iBAAiB,GAAG,IAAI;IAQ1C,WAAW,CAAC,MAAM,KAAA;IAYlB,aAAa,CAAC,KAAK,KAAA;CAMpB"}
@@ -1,8 +1,9 @@
1
+ import { assert } from '@luma.gl/api';
1
2
  import GL from '@luma.gl/constants';
3
+ import WebGLDevice from '../device/webgl-device';
2
4
  import WebGLResource from './webgl-resource';
3
5
  import { isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel } from './renderbuffer-formats';
4
- import { isWebGL2 } from '@luma.gl/gltools';
5
- import { assert } from '../utils';
6
+ import { isWebGL2 } from '../context/context/webgl-checks';
6
7
  const DEFAULT_RENDERBUFFER_PROPS = {
7
8
  id: undefined,
8
9
  handle: undefined,
@@ -18,7 +19,7 @@ export class ImmutableRenderbuffer extends WebGLResource {
18
19
  }
19
20
 
20
21
  constructor(gl, props) {
21
- super(gl, props, DEFAULT_RENDERBUFFER_PROPS);
22
+ super(WebGLDevice.attach(gl), props, DEFAULT_RENDERBUFFER_PROPS);
22
23
 
23
24
  this._initialize(this.props);
24
25
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/classes/renderbuffer.ts"],"names":["GL","WebGLResource","isRenderbufferFormatSupported","getRenderbufferFormatBytesPerPixel","isWebGL2","assert","DEFAULT_RENDERBUFFER_PROPS","id","undefined","handle","userData","format","width","height","samples","ImmutableRenderbuffer","isSupported","gl","options","constructor","props","_initialize","trackDeallocatedMemory","bindRenderbuffer","RENDERBUFFER","renderbufferStorageMultisample","renderbufferStorage","trackAllocatedMemory","_createHandle","createRenderbuffer","_deleteHandle","deleteRenderbuffer","_bindHandle","Renderbuffer","getSamplesForFormat","getInternalformatParameter","SAMPLES","resize","size","initialize","Object","assign","_syncHandle","getRenderbufferParameter","RENDERBUFFER_INTERNAL_FORMAT","RENDERBUFFER_WIDTH","RENDERBUFFER_HEIGHT","RENDERBUFFER_SAMPLES","_getParameter","pname","value"],"mappings":"AACA,OAAOA,EAAP,MAAe,oBAAf;AACA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,SAAQC,6BAAR,EAAuCC,kCAAvC,QAAgF,wBAAhF;AACA,SAAQC,QAAR,QAAuB,kBAAvB;AACA,SAAQC,MAAR,QAAqB,UAArB;AASA,MAAMC,0BAAuD,GAAG;AAC9DC,EAAAA,EAAE,EAAEC,SAD0D;AAE9DC,EAAAA,MAAM,EAAED,SAFsD;AAG9DE,EAAAA,QAAQ,EAAEF,SAHoD;AAI9DG,EAAAA,MAAM,EAAE,CAJsD;AAK9DC,EAAAA,KAAK,EAAE,CALuD;AAM9DC,EAAAA,MAAM,EAAE,CANsD;AAO9DC,EAAAA,OAAO,EAAE;AAPqD,CAAhE;AAoBA,OAAO,MAAMC,qBAAN,SAAoCd,aAApC,CAAqE;AACxD,SAAXe,WAAW,CAACC,EAAD,EAA4BC,OAA5B,EAAkE;AAClF,WAAO,CAACA,OAAO,CAACP,MAAT,IAAmBT,6BAA6B,CAACe,EAAD,EAAKC,OAAO,CAACP,MAAb,CAAvD;AACD;;AAEDQ,EAAAA,WAAW,CAACF,EAAD,EAA4BG,KAA5B,EAAsD;AAC/D,UAAMH,EAAN,EAAUG,KAAV,EAAiBd,0BAAjB;;AACA,SAAKe,WAAL,CAAiB,KAAKD,KAAtB;AACD;;AAKSC,EAAAA,WAAW,CAACD,KAAD,EAAqC;AACxD,UAAM;AAACT,MAAAA,MAAD;AAASC,MAAAA,KAAT;AAAgBC,MAAAA,MAAhB;AAAwBC,MAAAA;AAAxB,QAAmCM,KAAzC;AACAf,IAAAA,MAAM,CAACM,MAAD,EAAS,cAAT,CAAN;AAEA,SAAKW,sBAAL;AAEA,SAAKL,EAAL,CAAQM,gBAAR,CAAyBvB,EAAE,CAACwB,YAA5B,EAA0C,KAAKf,MAA/C;;AAEA,QAAIK,OAAO,KAAK,CAAZ,IAAiBV,QAAQ,CAAC,KAAKa,EAAN,CAA7B,EAAwC;AAEtC,WAAKA,EAAL,CAAQQ,8BAAR,CAAuCzB,EAAE,CAACwB,YAA1C,EAAwDV,OAAxD,EAAiEH,MAAjE,EAAyEC,KAAzE,EAAgFC,MAAhF;AACD,KAHD,MAGO;AACL,WAAKI,EAAL,CAAQS,mBAAR,CAA4B1B,EAAE,CAACwB,YAA/B,EAA6Cb,MAA7C,EAAqDC,KAArD,EAA4DC,MAA5D;AACD;;AAED,SAAKI,EAAL,CAAQM,gBAAR,CAAyBvB,EAAE,CAACwB,YAA5B,EAA0C,IAA1C;AAEA,SAAKG,oBAAL,CACEf,KAAK,GAAGC,MAAR,IAAkBC,OAAO,IAAI,CAA7B,IAAkCX,kCAAkC,CAACQ,MAAD,CADtE;AAIA,WAAO,IAAP;AACD;;AAIDiB,EAAAA,aAAa,GAAG;AACd,WAAO,KAAKX,EAAL,CAAQY,kBAAR,EAAP;AACD;;AAEDC,EAAAA,aAAa,GAAS;AACpB,SAAKb,EAAL,CAAQc,kBAAR,CAA2B,KAAKtB,MAAhC;AACA,SAAKa,sBAAL;AACD;;AAEDU,EAAAA,WAAW,CAACvB,MAAD,EAAe;AACxB,SAAKQ,EAAL,CAAQM,gBAAR,CAAyBvB,EAAE,CAACwB,YAA5B,EAA0Cf,MAA1C;AACD;;AAlDyE;AAgE5E,eAAe,MAAMwB,YAAN,SAA2BlB,qBAA3B,CAAiD;AACrD,MAALH,KAAK,GAAW;AAAE,WAAO,KAAKQ,KAAL,CAAWR,KAAlB;AAA0B;;AACtC,MAANC,MAAM,GAAW;AAAE,WAAO,KAAKO,KAAL,CAAWP,MAAlB;AAA2B;;AACxC,MAANF,MAAM,GAAY;AAAE,WAAO,KAAKS,KAAL,CAAWT,MAAlB;AAA2B;;AACxC,MAAPG,OAAO,GAAW;AAAE,WAAO,KAAKM,KAAL,CAAWN,OAAlB;AAA4B;;AAElC,SAAXE,WAAW,CAACC,EAAD,EAA4BC,OAA5B,EAAkE;AAClF,WAAOH,qBAAqB,CAACC,WAAtB,CAAkCC,EAAlC,EAAsCC,OAAtC,CAAP;AACD;;AAEyB,SAAnBgB,mBAAmB,CAACjB,EAAD,EAA6BC,OAA7B,EAA+D;AAEvF,WAAOD,EAAE,CAACkB,0BAAH,CAA8BnC,EAAE,CAACwB,YAAjC,EAA+CN,OAAO,CAACP,MAAvD,EAA+DX,EAAE,CAACoC,OAAlE,CAAP;AACD;;AAEDjB,EAAAA,WAAW,CAACF,EAAD,EAA4BG,KAA5B,EAAuD;AAChE,UAAMH,EAAN,EAAUG,KAAV;AACD;;AAEDiB,EAAAA,MAAM,CAACC,IAAD,EAA8C;AAElD,QAAIA,IAAI,CAAC1B,KAAL,KAAe,KAAKA,KAApB,IAA6B0B,IAAI,CAACzB,MAAL,KAAgB,KAAKA,MAAtD,EAA8D;AAC5D,aAAO,KAAK0B,UAAL,CAAgB,EAAC,GAAGD,IAAJ;AAAU3B,QAAAA,MAAM,EAAE,KAAKA,MAAvB;AAA+BG,QAAAA,OAAO,EAAE,KAAKA;AAA7C,OAAhB,CAAP;AACD;;AACD,WAAO,IAAP;AACD;;AAGDyB,EAAAA,UAAU,CAACnB,KAAD,EAAiC;AACzCoB,IAAAA,MAAM,CAACC,MAAP,CAAc,KAAKrB,KAAnB,EAA0BA,KAA1B;;AACA,SAAKC,WAAL,CAAiB,KAAKD,KAAtB;;AACA,WAAO,IAAP;AACD;;AAIDsB,EAAAA,WAAW,CAACjC,MAAD,EAAS;AAClB,SAAKQ,EAAL,CAAQM,gBAAR,CAAyBvB,EAAE,CAACwB,YAA5B,EAA0C,KAAKf,MAA/C;AACA+B,IAAAA,MAAM,CAACC,MAAP,CAAc,KAAKrB,KAAnB,EAA0B;AACxBT,MAAAA,MAAM,EAAE,KAAKM,EAAL,CAAQ0B,wBAAR,CAAiC3C,EAAE,CAACwB,YAApC,EAAkDxB,EAAE,CAAC4C,4BAArD,CADgB;AAExBhC,MAAAA,KAAK,EAAE,KAAKK,EAAL,CAAQ0B,wBAAR,CAAiC3C,EAAE,CAACwB,YAApC,EAAkDxB,EAAE,CAAC6C,kBAArD,CAFiB;AAGxBhC,MAAAA,MAAM,EAAE,KAAKI,EAAL,CAAQ0B,wBAAR,CAAiC3C,EAAE,CAACwB,YAApC,EAAkDxB,EAAE,CAAC8C,mBAArD,CAHgB;AAIxBhC,MAAAA,OAAO,EAAE,KAAKG,EAAL,CAAQ0B,wBAAR,CAAiC3C,EAAE,CAACwB,YAApC,EAAkDxB,EAAE,CAAC+C,oBAArD;AAJe,KAA1B;AAMD;;AAIDC,EAAAA,aAAa,CAACC,KAAD,EAAQ;AACnB,SAAKhC,EAAL,CAAQM,gBAAR,CAAyBvB,EAAE,CAACwB,YAA5B,EAA0C,KAAKf,MAA/C;AACA,UAAMyC,KAAK,GAAG,KAAKjC,EAAL,CAAQ0B,wBAAR,CAAiC3C,EAAE,CAACwB,YAApC,EAAkDyB,KAAlD,CAAd;AAEA,WAAOC,KAAP;AACD;;AArD6D","sourcesContent":["/* eslint-disable no-inline-comments */\nimport GL from '@luma.gl/constants';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport {isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel} from './renderbuffer-formats';\nimport {isWebGL2} from '@luma.gl/gltools';\nimport {assert} from '../utils';\n\nexport type RenderbufferProps = ResourceProps & {\n format: number;\n width?: number;\n height?: number;\n samples?: number;\n};\n\nconst DEFAULT_RENDERBUFFER_PROPS: Required<RenderbufferProps> = {\n id: undefined,\n handle: undefined,\n userData: undefined,\n format: 0,\n width: 1, \n height: 1, \n samples: 0\n};\n\n/**\n * Renderbuffers are GPU objects that contain images.\n * In contrast to Textures they are optimized for use as render targets, with Framebuffers.\n * while Textures may not be, and are the logical choice when\n * you do not need to sample (i.e. in a post-pass shader)\n * from the produced image. If you need to resample\n * (such as when reading depth back in a second shader pass),\n * use Textures instead.\n * Renderbuffer objects also natively accommodate Multisampling (MSAA).\n */\nexport class ImmutableRenderbuffer extends WebGLResource<RenderbufferProps> {\n static isSupported(gl: WebGLRenderingContext, options?: {format?: number}): boolean {\n return !options.format || isRenderbufferFormatSupported(gl, options.format);\n }\n\n constructor(gl: WebGLRenderingContext, props: RenderbufferProps) {\n super(gl, props, DEFAULT_RENDERBUFFER_PROPS);\n this._initialize(this.props);\n }\n\n // PRIVATE METHODS\n\n /** Creates and initializes a renderbuffer object's data store */\n protected _initialize(props: Required<RenderbufferProps>) {\n const {format, width, height, samples} = props;\n assert(format, 'Needs format');\n\n this.trackDeallocatedMemory();\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n\n if (samples !== 0 && isWebGL2(this.gl)) {\n // @ts-ignore\n this.gl.renderbufferStorageMultisample(GL.RENDERBUFFER, samples, format, width, height);\n } else {\n this.gl.renderbufferStorage(GL.RENDERBUFFER, format, width, height);\n }\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);\n\n this.trackAllocatedMemory(\n width * height * (samples || 1) * getRenderbufferFormatBytesPerPixel(format)\n );\n\n return this;\n }\n\n // RESOURECE IMPLEMENTATION\n\n _createHandle() {\n return this.gl.createRenderbuffer();\n }\n\n _deleteHandle(): void {\n this.gl.deleteRenderbuffer(this.handle);\n this.trackDeallocatedMemory();\n }\n\n _bindHandle(handle): void {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, handle);\n }\n}\n\n\n/**\n * Renderbuffers are GPU objects that contain images.\n * In contrast to Textures they are optimized for use as render targets, with Framebuffers.\n * while Textures may not be, and are the logical choice when\n * you do not need to sample (i.e. in a post-pass shader)\n * from the produced image. If you need to resample\n * (such as when reading depth back in a second shader pass),\n * use Textures instead.\n * Renderbuffer objects also natively accommodate Multisampling (MSAA).\n */\nexport default class Renderbuffer extends ImmutableRenderbuffer {\n get width(): number { return this.props.width; }\n get height(): number { return this.props.height; }\n get format(): number { return this.props.format; }\n get samples(): number { return this.props.samples; }\n\n static isSupported(gl: WebGLRenderingContext, options?: {format?: number}): boolean {\n return ImmutableRenderbuffer.isSupported(gl, options);\n }\n\n static getSamplesForFormat(gl: WebGL2RenderingContext, options: {format: number}): number{\n // Polyfilled to return [0] under WebGL1\n return gl.getInternalformatParameter(GL.RENDERBUFFER, options.format, GL.SAMPLES);\n }\n\n constructor(gl: WebGLRenderingContext, props?: RenderbufferProps) {\n super(gl, props);\n }\n\n resize(size: {width: number, height: number}): this {\n // Don't resize if width/height haven't changed\n if (size.width !== this.width || size.height !== this.height) {\n return this.initialize({...size, format: this.format, samples: this.samples});\n }\n return this;\n }\n\n /** Creates and initializes a renderbuffer object's data store */\n initialize(props: RenderbufferProps): this {\n Object.assign(this.props, props);\n this._initialize(this.props);\n return this;\n }\n\n // PRIVATE\n\n _syncHandle(handle) {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n Object.assign(this.props, {\n format: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_INTERNAL_FORMAT),\n width: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_WIDTH),\n height: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_HEIGHT),\n samples: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_SAMPLES)\n });\n }\n\n // @param {Boolean} opt.autobind=true - method call will bind/unbind object\n // @returns {GLenum|GLint} - depends on pname\n _getParameter(pname) {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n const value = this.gl.getRenderbufferParameter(GL.RENDERBUFFER, pname);\n // this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);\n return value;\n }\n}\n"],"file":"renderbuffer.js"}
1
+ {"version":3,"sources":["../../src/classes/renderbuffer.ts"],"names":["assert","GL","WebGLDevice","WebGLResource","isRenderbufferFormatSupported","getRenderbufferFormatBytesPerPixel","isWebGL2","DEFAULT_RENDERBUFFER_PROPS","id","undefined","handle","userData","format","width","height","samples","ImmutableRenderbuffer","isSupported","gl","options","constructor","props","attach","_initialize","trackDeallocatedMemory","bindRenderbuffer","RENDERBUFFER","renderbufferStorageMultisample","renderbufferStorage","trackAllocatedMemory","_createHandle","createRenderbuffer","_deleteHandle","deleteRenderbuffer","_bindHandle","Renderbuffer","getSamplesForFormat","getInternalformatParameter","SAMPLES","resize","size","initialize","Object","assign","_syncHandle","getRenderbufferParameter","RENDERBUFFER_INTERNAL_FORMAT","RENDERBUFFER_WIDTH","RENDERBUFFER_HEIGHT","RENDERBUFFER_SAMPLES","_getParameter","pname","value"],"mappings":"AACA,SAAQA,MAAR,QAAqB,cAArB;AACA,OAAOC,EAAP,MAAe,oBAAf;AACA,OAAOC,WAAP,MAAwB,wBAAxB;AACA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,SAAQC,6BAAR,EAAuCC,kCAAvC,QAAgF,wBAAhF;AACA,SAAQC,QAAR,QAAuB,iCAAvB;AASA,MAAMC,0BAAuD,GAAG;AAC9DC,EAAAA,EAAE,EAAEC,SAD0D;AAE9DC,EAAAA,MAAM,EAAED,SAFsD;AAG9DE,EAAAA,QAAQ,EAAEF,SAHoD;AAI9DG,EAAAA,MAAM,EAAE,CAJsD;AAK9DC,EAAAA,KAAK,EAAE,CALuD;AAM9DC,EAAAA,MAAM,EAAE,CANsD;AAO9DC,EAAAA,OAAO,EAAE;AAPqD,CAAhE;AAoBA,OAAO,MAAMC,qBAAN,SAAoCb,aAApC,CAAqE;AACxD,SAAXc,WAAW,CAACC,EAAD,EAA4BC,OAA5B,EAAkE;AAClF,WAAO,CAACA,OAAO,CAACP,MAAT,IAAmBR,6BAA6B,CAACc,EAAD,EAAKC,OAAO,CAACP,MAAb,CAAvD;AACD;;AAEDQ,EAAAA,WAAW,CAACF,EAAD,EAA4BG,KAA5B,EAAsD;AAC/D,UAAMnB,WAAW,CAACoB,MAAZ,CAAmBJ,EAAnB,CAAN,EAA8BG,KAA9B,EAAqCd,0BAArC;;AACA,SAAKgB,WAAL,CAAiB,KAAKF,KAAtB;AACD;;AAKSE,EAAAA,WAAW,CAACF,KAAD,EAAqC;AACxD,UAAM;AAACT,MAAAA,MAAD;AAASC,MAAAA,KAAT;AAAgBC,MAAAA,MAAhB;AAAwBC,MAAAA;AAAxB,QAAmCM,KAAzC;AACArB,IAAAA,MAAM,CAACY,MAAD,EAAS,cAAT,CAAN;AAEA,SAAKY,sBAAL;AAEA,SAAKN,EAAL,CAAQO,gBAAR,CAAyBxB,EAAE,CAACyB,YAA5B,EAA0C,KAAKhB,MAA/C;;AAEA,QAAIK,OAAO,KAAK,CAAZ,IAAiBT,QAAQ,CAAC,KAAKY,EAAN,CAA7B,EAAwC;AAEtC,WAAKA,EAAL,CAAQS,8BAAR,CAAuC1B,EAAE,CAACyB,YAA1C,EAAwDX,OAAxD,EAAiEH,MAAjE,EAAyEC,KAAzE,EAAgFC,MAAhF;AACD,KAHD,MAGO;AACL,WAAKI,EAAL,CAAQU,mBAAR,CAA4B3B,EAAE,CAACyB,YAA/B,EAA6Cd,MAA7C,EAAqDC,KAArD,EAA4DC,MAA5D;AACD;;AAED,SAAKI,EAAL,CAAQO,gBAAR,CAAyBxB,EAAE,CAACyB,YAA5B,EAA0C,IAA1C;AAEA,SAAKG,oBAAL,CACEhB,KAAK,GAAGC,MAAR,IAAkBC,OAAO,IAAI,CAA7B,IAAkCV,kCAAkC,CAACO,MAAD,CADtE;AAIA,WAAO,IAAP;AACD;;AAIDkB,EAAAA,aAAa,GAAG;AACd,WAAO,KAAKZ,EAAL,CAAQa,kBAAR,EAAP;AACD;;AAEDC,EAAAA,aAAa,GAAS;AACpB,SAAKd,EAAL,CAAQe,kBAAR,CAA2B,KAAKvB,MAAhC;AACA,SAAKc,sBAAL;AACD;;AAEDU,EAAAA,WAAW,CAACxB,MAAD,EAAe;AACxB,SAAKQ,EAAL,CAAQO,gBAAR,CAAyBxB,EAAE,CAACyB,YAA5B,EAA0ChB,MAA1C;AACD;;AAlDyE;AAgE5E,eAAe,MAAMyB,YAAN,SAA2BnB,qBAA3B,CAAiD;AACrD,MAALH,KAAK,GAAW;AAAE,WAAO,KAAKQ,KAAL,CAAWR,KAAlB;AAA0B;;AACtC,MAANC,MAAM,GAAW;AAAE,WAAO,KAAKO,KAAL,CAAWP,MAAlB;AAA2B;;AACxC,MAANF,MAAM,GAAY;AAAE,WAAO,KAAKS,KAAL,CAAWT,MAAlB;AAA2B;;AACxC,MAAPG,OAAO,GAAW;AAAE,WAAO,KAAKM,KAAL,CAAWN,OAAlB;AAA4B;;AAElC,SAAXE,WAAW,CAACC,EAAD,EAA4BC,OAA5B,EAAkE;AAClF,WAAOH,qBAAqB,CAACC,WAAtB,CAAkCC,EAAlC,EAAsCC,OAAtC,CAAP;AACD;;AAEyB,SAAnBiB,mBAAmB,CAAClB,EAAD,EAA6BC,OAA7B,EAA+D;AAEvF,WAAOD,EAAE,CAACmB,0BAAH,CAA8BpC,EAAE,CAACyB,YAAjC,EAA+CP,OAAO,CAACP,MAAvD,EAA+DX,EAAE,CAACqC,OAAlE,CAAP;AACD;;AAEDlB,EAAAA,WAAW,CAACF,EAAD,EAA4BG,KAA5B,EAAuD;AAChE,UAAMH,EAAN,EAAUG,KAAV;AACD;;AAEDkB,EAAAA,MAAM,CAACC,IAAD,EAA8C;AAElD,QAAIA,IAAI,CAAC3B,KAAL,KAAe,KAAKA,KAApB,IAA6B2B,IAAI,CAAC1B,MAAL,KAAgB,KAAKA,MAAtD,EAA8D;AAC5D,aAAO,KAAK2B,UAAL,CAAgB,EAAC,GAAGD,IAAJ;AAAU5B,QAAAA,MAAM,EAAE,KAAKA,MAAvB;AAA+BG,QAAAA,OAAO,EAAE,KAAKA;AAA7C,OAAhB,CAAP;AACD;;AACD,WAAO,IAAP;AACD;;AAGD0B,EAAAA,UAAU,CAACpB,KAAD,EAAiC;AACzCqB,IAAAA,MAAM,CAACC,MAAP,CAAc,KAAKtB,KAAnB,EAA0BA,KAA1B;;AACA,SAAKE,WAAL,CAAiB,KAAKF,KAAtB;;AACA,WAAO,IAAP;AACD;;AAIDuB,EAAAA,WAAW,CAAClC,MAAD,EAAS;AAClB,SAAKQ,EAAL,CAAQO,gBAAR,CAAyBxB,EAAE,CAACyB,YAA5B,EAA0C,KAAKhB,MAA/C;AACAgC,IAAAA,MAAM,CAACC,MAAP,CAAc,KAAKtB,KAAnB,EAA0B;AACxBT,MAAAA,MAAM,EAAE,KAAKM,EAAL,CAAQ2B,wBAAR,CAAiC5C,EAAE,CAACyB,YAApC,EAAkDzB,EAAE,CAAC6C,4BAArD,CADgB;AAExBjC,MAAAA,KAAK,EAAE,KAAKK,EAAL,CAAQ2B,wBAAR,CAAiC5C,EAAE,CAACyB,YAApC,EAAkDzB,EAAE,CAAC8C,kBAArD,CAFiB;AAGxBjC,MAAAA,MAAM,EAAE,KAAKI,EAAL,CAAQ2B,wBAAR,CAAiC5C,EAAE,CAACyB,YAApC,EAAkDzB,EAAE,CAAC+C,mBAArD,CAHgB;AAIxBjC,MAAAA,OAAO,EAAE,KAAKG,EAAL,CAAQ2B,wBAAR,CAAiC5C,EAAE,CAACyB,YAApC,EAAkDzB,EAAE,CAACgD,oBAArD;AAJe,KAA1B;AAMD;;AAIDC,EAAAA,aAAa,CAACC,KAAD,EAAQ;AACnB,SAAKjC,EAAL,CAAQO,gBAAR,CAAyBxB,EAAE,CAACyB,YAA5B,EAA0C,KAAKhB,MAA/C;AACA,UAAM0C,KAAK,GAAG,KAAKlC,EAAL,CAAQ2B,wBAAR,CAAiC5C,EAAE,CAACyB,YAApC,EAAkDyB,KAAlD,CAAd;AAEA,WAAOC,KAAP;AACD;;AArD6D","sourcesContent":["/* eslint-disable no-inline-comments */\nimport {assert} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../device/webgl-device';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport {isRenderbufferFormatSupported, getRenderbufferFormatBytesPerPixel} from './renderbuffer-formats';\nimport {isWebGL2} from '../context/context/webgl-checks';\n\nexport type RenderbufferProps = ResourceProps & {\n format: number;\n width?: number;\n height?: number;\n samples?: number;\n};\n\nconst DEFAULT_RENDERBUFFER_PROPS: Required<RenderbufferProps> = {\n id: undefined,\n handle: undefined,\n userData: undefined,\n format: 0,\n width: 1, \n height: 1, \n samples: 0\n};\n\n/**\n * Renderbuffers are GPU objects that contain images.\n * In contrast to Textures they are optimized for use as render targets, with Framebuffers.\n * while Textures may not be, and are the logical choice when\n * you do not need to sample (i.e. in a post-pass shader)\n * from the produced image. If you need to resample\n * (such as when reading depth back in a second shader pass),\n * use Textures instead.\n * Renderbuffer objects also natively accommodate Multisampling (MSAA).\n */\nexport class ImmutableRenderbuffer extends WebGLResource<RenderbufferProps> {\n static isSupported(gl: WebGLRenderingContext, options?: {format?: number}): boolean {\n return !options.format || isRenderbufferFormatSupported(gl, options.format);\n }\n\n constructor(gl: WebGLRenderingContext, props: RenderbufferProps) {\n super(WebGLDevice.attach(gl), props, DEFAULT_RENDERBUFFER_PROPS);\n this._initialize(this.props);\n }\n\n // PRIVATE METHODS\n\n /** Creates and initializes a renderbuffer object's data store */\n protected _initialize(props: Required<RenderbufferProps>) {\n const {format, width, height, samples} = props;\n assert(format, 'Needs format');\n\n this.trackDeallocatedMemory();\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n\n if (samples !== 0 && isWebGL2(this.gl)) {\n // @ts-expect-error\n this.gl.renderbufferStorageMultisample(GL.RENDERBUFFER, samples, format, width, height);\n } else {\n this.gl.renderbufferStorage(GL.RENDERBUFFER, format, width, height);\n }\n\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);\n\n this.trackAllocatedMemory(\n width * height * (samples || 1) * getRenderbufferFormatBytesPerPixel(format)\n );\n\n return this;\n }\n\n // RESOURECE IMPLEMENTATION\n\n _createHandle() {\n return this.gl.createRenderbuffer();\n }\n\n _deleteHandle(): void {\n this.gl.deleteRenderbuffer(this.handle);\n this.trackDeallocatedMemory();\n }\n\n _bindHandle(handle): void {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, handle);\n }\n}\n\n\n/**\n * Renderbuffers are GPU objects that contain images.\n * In contrast to Textures they are optimized for use as render targets, with Framebuffers.\n * while Textures may not be, and are the logical choice when\n * you do not need to sample (i.e. in a post-pass shader)\n * from the produced image. If you need to resample\n * (such as when reading depth back in a second shader pass),\n * use Textures instead.\n * Renderbuffer objects also natively accommodate Multisampling (MSAA).\n */\nexport default class Renderbuffer extends ImmutableRenderbuffer {\n get width(): number { return this.props.width; }\n get height(): number { return this.props.height; }\n get format(): number { return this.props.format; }\n get samples(): number { return this.props.samples; }\n\n static isSupported(gl: WebGLRenderingContext, options?: {format?: number}): boolean {\n return ImmutableRenderbuffer.isSupported(gl, options);\n }\n\n static getSamplesForFormat(gl: WebGL2RenderingContext, options: {format: number}): number{\n // Polyfilled to return [0] under WebGL1\n return gl.getInternalformatParameter(GL.RENDERBUFFER, options.format, GL.SAMPLES);\n }\n\n constructor(gl: WebGLRenderingContext, props?: RenderbufferProps) {\n super(gl, props);\n }\n\n resize(size: {width: number, height: number}): this {\n // Don't resize if width/height haven't changed\n if (size.width !== this.width || size.height !== this.height) {\n return this.initialize({...size, format: this.format, samples: this.samples});\n }\n return this;\n }\n\n /** Creates and initializes a renderbuffer object's data store */\n initialize(props: RenderbufferProps): this {\n Object.assign(this.props, props);\n this._initialize(this.props);\n return this;\n }\n\n // PRIVATE\n\n _syncHandle(handle) {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n Object.assign(this.props, {\n format: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_INTERNAL_FORMAT),\n width: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_WIDTH),\n height: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_HEIGHT),\n samples: this.gl.getRenderbufferParameter(GL.RENDERBUFFER, GL.RENDERBUFFER_SAMPLES)\n });\n }\n\n // @param {Boolean} opt.autobind=true - method call will bind/unbind object\n // @returns {GLenum|GLint} - depends on pname\n _getParameter(pname) {\n this.gl.bindRenderbuffer(GL.RENDERBUFFER, this.handle);\n const value = this.gl.getRenderbufferParameter(GL.RENDERBUFFER, pname);\n // this.gl.bindRenderbuffer(GL.RENDERBUFFER, null);\n return value;\n }\n}\n"],"file":"renderbuffer.js"}
@@ -1,8 +1,9 @@
1
- import Texture, { TextureProps } from './texture';
1
+ import { Device } from '@luma.gl/api';
2
+ import Texture, { TextureProps, TextureSupportOptions } from './texture';
2
3
  export declare type Texture2DProps = TextureProps & {};
3
4
  export default class Texture2D extends Texture {
4
- static isSupported(gl: WebGLRenderingContext, opts?: object): boolean;
5
- constructor(gl: WebGLRenderingContext, props?: Texture2DProps | Promise<Texture2DProps>);
5
+ static isSupported(device: Device | WebGLRenderingContext, opts?: TextureSupportOptions): boolean;
6
+ constructor(device: Device | WebGLRenderingContext, props?: Texture2DProps | Promise<Texture2DProps>);
6
7
  get [Symbol.toStringTag](): string;
7
8
  }
8
9
  //# sourceMappingURL=texture-2d.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"texture-2d.d.ts","sourceRoot":"","sources":["../../src/classes/texture-2d.ts"],"names":[],"mappings":"AAEA,OAAO,OAAO,EAAE,EAAC,YAAY,EAAC,MAAM,WAAW,CAAC;AAIhD,oBAAY,cAAc,GAAG,YAAY,GAAG,EAC3C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,OAAO;IAC5C,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,OAAO;gBAKzD,EAAE,EAAE,qBAAqB,EAAE,KAAK,CAAC,EAAE,cAAc,GAAG,OAAO,CAAC,cAAc,CAAC;IAqBvF,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;CACF"}
1
+ {"version":3,"file":"texture-2d.d.ts","sourceRoot":"","sources":["../../src/classes/texture-2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAY,MAAM,cAAc,CAAC;AAE/C,OAAO,OAAO,EAAE,EAAC,YAAY,EAAE,qBAAqB,EAAC,MAAM,WAAW,CAAC;AAGvE,oBAAY,cAAc,GAAG,YAAY,GAAG,EAC3C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,OAAO;IAC5C,MAAM,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,qBAAqB,EAAE,IAAI,CAAC,EAAE,qBAAqB,GAAG,OAAO;gBAIrF,MAAM,EAAE,MAAM,GAAG,qBAAqB,EAAE,KAAK,CAAC,EAAE,cAAc,GAAG,OAAO,CAAC,cAAc,CAAC;IAkBpG,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;CACF"}
@@ -1,17 +1,14 @@
1
+ import { loadImage } from '@luma.gl/api';
1
2
  import GL from '@luma.gl/constants';
2
- import { assertWebGLContext } from '@luma.gl/gltools';
3
3
  import Texture from './texture';
4
- import { loadImage } from '../utils/load-file';
5
4
  export default class Texture2D extends Texture {
6
- static isSupported(gl, opts) {
7
- return Texture.isSupported(gl, opts);
5
+ static isSupported(device, opts) {
6
+ return Texture.isSupported(device, opts);
8
7
  }
9
8
 
10
- constructor(gl, props) {
9
+ constructor(device, props) {
11
10
  var _props;
12
11
 
13
- assertWebGLContext(gl);
14
-
15
12
  if (props instanceof Promise || typeof props === 'string') {
16
13
  props = {
17
14
  data: props
@@ -24,7 +21,7 @@ export default class Texture2D extends Texture {
24
21
  });
25
22
  }
26
23
 
27
- super(gl, Object.assign({}, props, {
24
+ super(device, Object.assign({}, props, {
28
25
  target: GL.TEXTURE_2D
29
26
  }));
30
27
  this.initialize(props);
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/classes/texture-2d.ts"],"names":["GL","assertWebGLContext","Texture","loadImage","Texture2D","isSupported","gl","opts","constructor","props","Promise","data","Object","assign","target","TEXTURE_2D","initialize","seal","Symbol","toStringTag"],"mappings":"AAAA,OAAOA,EAAP,MAAe,oBAAf;AACA,SAAQC,kBAAR,QAAiC,kBAAjC;AACA,OAAOC,OAAP,MAAoC,WAApC;AACA,SAAQC,SAAR,QAAwB,oBAAxB;AAMA,eAAe,MAAMC,SAAN,SAAwBF,OAAxB,CAAgC;AAC3B,SAAXG,WAAW,CAACC,EAAD,EAA4BC,IAA5B,EAAoD;AAEpE,WAAOL,OAAO,CAACG,WAAR,CAAoBC,EAApB,EAAwBC,IAAxB,CAAP;AACD;;AAEDC,EAAAA,WAAW,CAACF,EAAD,EAA4BG,KAA5B,EAA8E;AAAA;;AACrFR,IAAAA,kBAAkB,CAACK,EAAD,CAAlB;;AAGF,QAAIG,KAAK,YAAYC,OAAjB,IAA4B,OAAOD,KAAP,KAAiB,QAAjD,EAA2D;AACzDA,MAAAA,KAAK,GAAG;AAACE,QAAAA,IAAI,EAAEF;AAAP,OAAR;AACD;;AAGD,QAAI,kBAAOA,KAAP,2CAAO,OAAOE,IAAd,MAAuB,QAA3B,EAAqC;AAEnCF,MAAAA,KAAK,GAAGG,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBJ,KAAlB,EAAyB;AAACE,QAAAA,IAAI,EAAER,SAAS,CAACM,KAAK,CAACE,IAAP;AAAhB,OAAzB,CAAR;AACD;;AAED,UAAML,EAAN,EAAUM,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBJ,KAAlB,EAAyB;AAACK,MAAAA,MAAM,EAAEd,EAAE,CAACe;AAAZ,KAAzB,CAAV;AAEA,SAAKC,UAAL,CAAgBP,KAAhB;AAEAG,IAAAA,MAAM,CAACK,IAAP,CAAY,IAAZ;AACD;;AAEsB,OAAlBC,MAAM,CAACC,WAAW,IAAY;AACjC,WAAO,WAAP;AACD;;AA7B4C","sourcesContent":["import GL from '@luma.gl/constants';\nimport {assertWebGLContext} from '@luma.gl/gltools';\nimport Texture, {TextureProps} from './texture';\nimport {loadImage} from '../utils/load-file';\n\n\nexport type Texture2DProps = TextureProps & {\n};\n\nexport default class Texture2D extends Texture {\n static isSupported(gl: WebGLRenderingContext, opts?: object): boolean {\n // @ts-expect-error\n return Texture.isSupported(gl, opts);\n }\n\n constructor(gl: WebGLRenderingContext, props?: Texture2DProps | Promise<Texture2DProps>) {\n assertWebGLContext(gl);\n\n // Signature: new Texture2D(gl, url | Promise)\n if (props instanceof Promise || typeof props === 'string') {\n props = {data: props};\n }\n\n // Signature: new Texture2D(gl, {data: url})\n if (typeof props?.data === 'string') {\n // @ts-expect-error\n props = Object.assign({}, props, {data: loadImage(props.data)});\n }\n\n super(gl, Object.assign({}, props, {target: GL.TEXTURE_2D}));\n\n this.initialize(props);\n\n Object.seal(this);\n }\n\n get [Symbol.toStringTag](): string {\n return 'Texture2D';\n }\n}\n"],"file":"texture-2d.js"}
1
+ {"version":3,"sources":["../../src/classes/texture-2d.ts"],"names":["loadImage","GL","Texture","Texture2D","isSupported","device","opts","constructor","props","Promise","data","Object","assign","target","TEXTURE_2D","initialize","seal","Symbol","toStringTag"],"mappings":"AAAA,SAAgBA,SAAhB,QAAgC,cAAhC;AACA,OAAOC,EAAP,MAAe,oBAAf;AACA,OAAOC,OAAP,MAA2D,WAA3D;AAMA,eAAe,MAAMC,SAAN,SAAwBD,OAAxB,CAAgC;AAC3B,SAAXE,WAAW,CAACC,MAAD,EAAyCC,IAAzC,EAAgF;AAChG,WAAOJ,OAAO,CAACE,WAAR,CAAoBC,MAApB,EAA4BC,IAA5B,CAAP;AACD;;AAEDC,EAAAA,WAAW,CAACF,MAAD,EAAyCG,KAAzC,EAA2F;AAAA;;AAEpG,QAAIA,KAAK,YAAYC,OAAjB,IAA4B,OAAOD,KAAP,KAAiB,QAAjD,EAA2D;AACzDA,MAAAA,KAAK,GAAG;AAACE,QAAAA,IAAI,EAAEF;AAAP,OAAR;AACD;;AAGD,QAAI,kBAAOA,KAAP,2CAAO,OAAOE,IAAd,MAAuB,QAA3B,EAAqC;AACnCF,MAAAA,KAAK,GAAGG,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBJ,KAAlB,EAAyB;AAACE,QAAAA,IAAI,EAAEV,SAAS,CAACQ,KAAK,CAACE,IAAP;AAAhB,OAAzB,CAAR;AACD;;AAED,UAAML,MAAN,EAAcM,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBJ,KAAlB,EAAyB;AAACK,MAAAA,MAAM,EAAEZ,EAAE,CAACa;AAAZ,KAAzB,CAAd;AAEA,SAAKC,UAAL,CAAgBP,KAAhB;AAEAG,IAAAA,MAAM,CAACK,IAAP,CAAY,IAAZ;AACD;;AAEsB,OAAlBC,MAAM,CAACC,WAAW,IAAY;AACjC,WAAO,WAAP;AACD;;AAzB4C","sourcesContent":["import {Device, loadImage} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport Texture, {TextureProps, TextureSupportOptions} from './texture';\n\n\nexport type Texture2DProps = TextureProps & {\n};\n\nexport default class Texture2D extends Texture {\n static isSupported(device: Device | WebGLRenderingContext, opts?: TextureSupportOptions): boolean {\n return Texture.isSupported(device, opts);\n }\n\n constructor(device: Device | WebGLRenderingContext, props?: Texture2DProps | Promise<Texture2DProps>) {\n // Signature: new Texture2D(gl, url | Promise)\n if (props instanceof Promise || typeof props === 'string') {\n props = {data: props};\n }\n\n // Signature: new Texture2D(gl, {data: url})\n if (typeof props?.data === 'string') {\n props = Object.assign({}, props, {data: loadImage(props.data)});\n }\n\n super(device, Object.assign({}, props, {target: GL.TEXTURE_2D}));\n\n this.initialize(props);\n\n Object.seal(this);\n }\n\n get [Symbol.toStringTag](): string {\n return 'Texture2D';\n }\n}\n"],"file":"texture-2d.js"}
@@ -1,3 +1,4 @@
1
+ import { Device } from '@luma.gl/api';
1
2
  import Texture, { TextureProps } from './texture';
2
3
  export declare type Texture3DProps = TextureProps & {};
3
4
  declare type SetImageDataOptions = {
@@ -18,8 +19,8 @@ declare type SetImageDataOptions = {
18
19
  * They are accessed by 3-dimensional texture coordinates.
19
20
  */
20
21
  export default class Texture3D extends Texture {
21
- static isSupported(gl: WebGLRenderingContext): boolean;
22
- constructor(gl: WebGL2RenderingContext, props?: Texture3DProps);
22
+ static isSupported(device: Device | WebGLRenderingContext): boolean;
23
+ constructor(device: Device | WebGL2RenderingContext, props?: Texture3DProps);
23
24
  get [Symbol.toStringTag](): string;
24
25
  /** Image 3D copies from Typed Array or WebGLBuffer */
25
26
  setImageData({ level, dataFormat, width, height, depth, border, format, type, offset, data, parameters }: SetImageDataOptions): this;
@@ -1 +1 @@
1
- {"version":3,"file":"texture-3d.d.ts","sourceRoot":"","sources":["../../src/classes/texture-3d.ts"],"names":[],"mappings":"AAEA,OAAO,OAAO,EAAE,EAAC,YAAY,EAAC,MAAM,WAAW,CAAC;AAIhD,oBAAY,cAAc,GAAG,YAAY,GAAG,EAC3C,CAAC;AAEF,aAAK,mBAAmB,GAAG;IACzB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,UAAU,CAAC,EAAE,GAAG,CAAC;IACjB,KAAK,EAAE,GAAG,CAAC;IACX,MAAM,EAAE,GAAG,CAAC;IACZ,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,MAAM,EAAE,GAAG,CAAC;IACZ,IAAI,CAAC,EAAE,GAAG,CAAC;IACX,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,GAAG,CAAC;IACV,UAAU,CAAC,EAAE,EAAE,CAAC;CACjB,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,OAAO;IAC5C,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,GAAG,OAAO;gBAI1C,EAAE,EAAE,sBAAsB,EAAE,KAAK,GAAE,cAAmB;IASlE,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;IAED,sDAAsD;IACtD,YAAY,CAAC,EACX,KAAS,EACT,UAAoB,EACpB,KAAK,EACL,MAAM,EACN,KAAS,EACT,MAAU,EACV,MAAM,EACN,IAAuB,EACvB,MAAU,EACV,IAAI,EACJ,UAAe,EAChB,EAAE,mBAAmB;CA2DvB"}
1
+ {"version":3,"file":"texture-3d.d.ts","sourceRoot":"","sources":["../../src/classes/texture-3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAC,MAAM,cAAc,CAAC;AAKpC,OAAO,OAAO,EAAE,EAAC,YAAY,EAAC,MAAM,WAAW,CAAC;AAIhD,oBAAY,cAAc,GAAG,YAAY,GAAG,EAC3C,CAAC;AAEF,aAAK,mBAAmB,GAAG;IACzB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,UAAU,CAAC,EAAE,GAAG,CAAC;IACjB,KAAK,EAAE,GAAG,CAAC;IACX,MAAM,EAAE,GAAG,CAAC;IACZ,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,MAAM,EAAE,GAAG,CAAC;IACZ,IAAI,CAAC,EAAE,GAAG,CAAC;IACX,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,GAAG,CAAC;IACV,UAAU,CAAC,EAAE,EAAE,CAAC;CACjB,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,OAAO;IAC5C,MAAM,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,qBAAqB,GAAG,OAAO;gBASvD,MAAM,EAAE,MAAM,GAAG,sBAAsB,EAAE,KAAK,GAAE,cAAmB;IAQ/E,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;IAED,sDAAsD;IACtD,YAAY,CAAC,EACX,KAAS,EACT,UAAoB,EACpB,KAAK,EACL,MAAM,EACN,KAAS,EACT,MAAU,EACV,MAAM,EACN,IAAuB,EACvB,MAAU,EACV,IAAI,EACJ,UAAe,EAChB,EAAE,mBAAmB;CAyDvB"}
@@ -1,16 +1,25 @@
1
1
  import GL from '@luma.gl/constants';
2
- import { isWebGL2, assertWebGL2Context, withParameters } from '@luma.gl/gltools';
2
+ import WebGLDevice from '../device/webgl-device';
3
+ import { assertWebGL2Context } from '../context/context/webgl-checks';
4
+ import { withParameters } from '../context/state-tracker/with-parameters';
3
5
  import Texture from './texture';
4
6
  import { DATA_FORMAT_CHANNELS, TYPE_SIZES } from './texture-formats';
5
7
  import Buffer from './webgl-buffer';
6
8
  export default class Texture3D extends Texture {
7
- static isSupported(gl) {
8
- return isWebGL2(gl);
9
+ static isSupported(device) {
10
+ try {
11
+ const webglDevice = WebGLDevice.attach(device);
12
+ return webglDevice.isWebGL2;
13
+ } catch {
14
+ return false;
15
+ }
9
16
  }
10
17
 
11
- constructor(gl, props = {}) {
12
- super(gl, props);
13
- assertWebGL2Context(gl);
18
+ constructor(device, props = {}) {
19
+ super(device, { ...props,
20
+ target: GL.TEXTURE_3D
21
+ });
22
+ assertWebGL2Context(this.gl2);
14
23
  props = Object.assign({
15
24
  depth: 1
16
25
  }, props, {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/classes/texture-3d.ts"],"names":["GL","isWebGL2","assertWebGL2Context","withParameters","Texture","DATA_FORMAT_CHANNELS","TYPE_SIZES","Buffer","Texture3D","isSupported","gl","constructor","props","Object","assign","depth","target","TEXTURE_3D","unpackFlipY","initialize","seal","Symbol","toStringTag","setImageData","level","dataFormat","RGBA","width","height","border","format","type","UNSIGNED_BYTE","offset","data","parameters","trackDeallocatedMemory","bindTexture","handle","ArrayBuffer","isView","texImage3D","bindBuffer","PIXEL_UNPACK_BUFFER","byteLength","trackAllocatedMemory","channels","channelSize","loaded"],"mappings":"AAAA,OAAOA,EAAP,MAAe,oBAAf;AACA,SAAQC,QAAR,EAAkBC,mBAAlB,EAAuCC,cAAvC,QAA4D,kBAA5D;AACA,OAAOC,OAAP,MAAoC,WAApC;AACA,SAAQC,oBAAR,EAA8BC,UAA9B,QAA+C,mBAA/C;AACA,OAAOC,MAAP,MAAmB,gBAAnB;AAuBA,eAAe,MAAMC,SAAN,SAAwBJ,OAAxB,CAAgC;AAC3B,SAAXK,WAAW,CAACC,EAAD,EAAqC;AACrD,WAAOT,QAAQ,CAACS,EAAD,CAAf;AACD;;AAEDC,EAAAA,WAAW,CAACD,EAAD,EAA6BE,KAAqB,GAAG,EAArD,EAAyD;AAClE,UAAMF,EAAN,EAAmCE,KAAnC;AACAV,IAAAA,mBAAmB,CAACQ,EAAD,CAAnB;AACAE,IAAAA,KAAK,GAAGC,MAAM,CAACC,MAAP,CAAc;AAACC,MAAAA,KAAK,EAAE;AAAR,KAAd,EAA0BH,KAA1B,EAAiC;AAACI,MAAAA,MAAM,EAAEhB,EAAE,CAACiB,UAAZ;AAAwBC,MAAAA,WAAW,EAAE;AAArC,KAAjC,CAAR;AACA,SAAKC,UAAL,CAAgBP,KAAhB;AAEAC,IAAAA,MAAM,CAACO,IAAP,CAAY,IAAZ;AACD;;AAEsB,OAAlBC,MAAM,CAACC,WAAW,IAAY;AACjC,WAAO,WAAP;AACD;;AAGDC,EAAAA,YAAY,CAAC;AACXC,IAAAA,KAAK,GAAG,CADG;AAEXC,IAAAA,UAAU,GAAGzB,EAAE,CAAC0B,IAFL;AAGXC,IAAAA,KAHW;AAIXC,IAAAA,MAJW;AAKXb,IAAAA,KAAK,GAAG,CALG;AAMXc,IAAAA,MAAM,GAAG,CANE;AAOXC,IAAAA,MAPW;AAQXC,IAAAA,IAAI,GAAG/B,EAAE,CAACgC,aARC;AASXC,IAAAA,MAAM,GAAG,CATE;AAUXC,IAAAA,IAVW;AAWXC,IAAAA,UAAU,GAAG;AAXF,GAAD,EAYY;AACtB,SAAKC,sBAAL,CAA4B,SAA5B;AAEA,SAAK1B,EAAL,CAAQ2B,WAAR,CAAoB,KAAKrB,MAAzB,EAAiC,KAAKsB,MAAtC;AAEAnC,IAAAA,cAAc,CAAC,KAAKO,EAAN,EAAUyB,UAAV,EAAsB,MAAM;AACxC,UAAII,WAAW,CAACC,MAAZ,CAAmBN,IAAnB,CAAJ,EAA8B;AAE5B,aAAKxB,EAAL,CAAQ+B,UAAR,CACE,KAAKzB,MADP,EAEEQ,KAFF,EAGEC,UAHF,EAIEE,KAJF,EAKEC,MALF,EAMEb,KANF,EAOEc,MAPF,EAQEC,MARF,EASEC,IATF,EAUEG,IAVF;AAYD;;AAED,UAAIA,IAAI,YAAY3B,MAApB,EAA4B;AAC1B,aAAKG,EAAL,CAAQgC,UAAR,CAAmB1C,EAAE,CAAC2C,mBAAtB,EAA2CT,IAAI,CAACI,MAAhD;AAEA,aAAK5B,EAAL,CAAQ+B,UAAR,CACE,KAAKzB,MADP,EAEEQ,KAFF,EAGEC,UAHF,EAIEE,KAJF,EAKEC,MALF,EAMEb,KANF,EAOEc,MAPF,EAQEC,MARF,EASEC,IATF,EAUEE,MAVF;AAYD;AACF,KAjCa,CAAd;;AAmCA,QAAIC,IAAI,IAAIA,IAAI,CAACU,UAAjB,EAA6B;AAC3B,WAAKC,oBAAL,CAA0BX,IAAI,CAACU,UAA/B,EAA2C,SAA3C;AACD,KAFD,MAEO;AAGL,YAAME,QAAQ,GAAGzC,oBAAoB,CAAC,KAAKoB,UAAN,CAApB,IAAyC,CAA1D;AAEA,YAAMsB,WAAW,GAAGzC,UAAU,CAAC,KAAKyB,IAAN,CAAV,IAAyB,CAA7C;AAEA,WAAKc,oBAAL,CACE,KAAKlB,KAAL,GAAa,KAAKC,MAAlB,GAA2B,KAAKb,KAAhC,GAAwC+B,QAAxC,GAAmDC,WADrD,EAEE,SAFF;AAID;;AAED,SAAKC,MAAL,GAAc,IAAd;AAEA,WAAO,IAAP;AACD;;AAzF4C","sourcesContent":["import GL from '@luma.gl/constants';\nimport {isWebGL2, assertWebGL2Context, withParameters} from '@luma.gl/gltools';\nimport Texture, {TextureProps} from './texture';\nimport {DATA_FORMAT_CHANNELS, TYPE_SIZES} from './texture-formats';\nimport Buffer from './webgl-buffer';\n\nexport type Texture3DProps = TextureProps & {\n};\n\ntype SetImageDataOptions = {\n level?: number;\n dataFormat?: any;\n width: any;\n height: any;\n depth?: number;\n border?: number;\n format: any;\n type?: any;\n offset?: number;\n data: any;\n parameters?: {};\n};\n\n/**\n * Textures that have 3 dimensions: width, height, and depth.\n * They are accessed by 3-dimensional texture coordinates.\n */\nexport default class Texture3D extends Texture {\n static isSupported(gl: WebGLRenderingContext): boolean {\n return isWebGL2(gl);\n }\n\n constructor(gl: WebGL2RenderingContext, props: Texture3DProps = {}) {\n super(gl as WebGLRenderingContext, props);\n assertWebGL2Context(gl);\n props = Object.assign({depth: 1}, props, {target: GL.TEXTURE_3D, unpackFlipY: false});\n this.initialize(props);\n\n Object.seal(this);\n }\n\n get [Symbol.toStringTag](): string {\n return 'Texture3D';\n }\n\n /** Image 3D copies from Typed Array or WebGLBuffer */\n setImageData({\n level = 0,\n dataFormat = GL.RGBA,\n width,\n height,\n depth = 1,\n border = 0,\n format,\n type = GL.UNSIGNED_BYTE,\n offset = 0,\n data,\n parameters = {}\n }: SetImageDataOptions) {\n this.trackDeallocatedMemory('Texture');\n\n this.gl.bindTexture(this.target, this.handle);\n\n withParameters(this.gl, parameters, () => {\n if (ArrayBuffer.isView(data)) {\n // @ts-ignore\n this.gl.texImage3D(\n this.target,\n level,\n dataFormat,\n width,\n height,\n depth,\n border,\n format,\n type,\n data\n );\n }\n\n if (data instanceof Buffer) {\n this.gl.bindBuffer(GL.PIXEL_UNPACK_BUFFER, data.handle);\n // @ts-ignore\n this.gl.texImage3D(\n this.target,\n level,\n dataFormat,\n width,\n height,\n depth,\n border,\n format,\n type,\n offset\n );\n }\n });\n\n if (data && data.byteLength) {\n this.trackAllocatedMemory(data.byteLength, 'Texture');\n } else {\n // NOTE(Tarek): Default to RGBA bytes\n // @ts-ignore\n const channels = DATA_FORMAT_CHANNELS[this.dataFormat] || 4;\n // @ts-ignore\n const channelSize = TYPE_SIZES[this.type] || 1;\n\n this.trackAllocatedMemory(\n this.width * this.height * this.depth * channels * channelSize,\n 'Texture'\n );\n }\n\n this.loaded = true;\n\n return this;\n }\n}\n"],"file":"texture-3d.js"}
1
+ {"version":3,"sources":["../../src/classes/texture-3d.ts"],"names":["GL","WebGLDevice","assertWebGL2Context","withParameters","Texture","DATA_FORMAT_CHANNELS","TYPE_SIZES","Buffer","Texture3D","isSupported","device","webglDevice","attach","isWebGL2","constructor","props","target","TEXTURE_3D","gl2","Object","assign","depth","unpackFlipY","initialize","seal","Symbol","toStringTag","setImageData","level","dataFormat","RGBA","width","height","border","format","type","UNSIGNED_BYTE","offset","data","parameters","trackDeallocatedMemory","gl","bindTexture","handle","ArrayBuffer","isView","texImage3D","bindBuffer","PIXEL_UNPACK_BUFFER","byteLength","trackAllocatedMemory","channels","channelSize","loaded"],"mappings":"AACA,OAAOA,EAAP,MAAe,oBAAf;AACA,OAAOC,WAAP,MAAwB,wBAAxB;AACA,SAAQC,mBAAR,QAAkC,iCAAlC;AACA,SAAQC,cAAR,QAA6B,0CAA7B;AACA,OAAOC,OAAP,MAAoC,WAApC;AACA,SAAQC,oBAAR,EAA8BC,UAA9B,QAA+C,mBAA/C;AACA,OAAOC,MAAP,MAAmB,gBAAnB;AAuBA,eAAe,MAAMC,SAAN,SAAwBJ,OAAxB,CAAgC;AAC3B,SAAXK,WAAW,CAACC,MAAD,EAAkD;AAClE,QAAI;AACF,YAAMC,WAAW,GAAGV,WAAW,CAACW,MAAZ,CAAmBF,MAAnB,CAApB;AACA,aAAOC,WAAW,CAACE,QAAnB;AACD,KAHD,CAGE,MAAM;AACN,aAAO,KAAP;AACD;AACF;;AAEDC,EAAAA,WAAW,CAACJ,MAAD,EAA0CK,KAAqB,GAAG,EAAlE,EAAsE;AAC/E,UAAML,MAAN,EAAc,EAAC,GAAGK,KAAJ;AAAWC,MAAAA,MAAM,EAAEhB,EAAE,CAACiB;AAAtB,KAAd;AACAf,IAAAA,mBAAmB,CAAC,KAAKgB,GAAN,CAAnB;AACAH,IAAAA,KAAK,GAAGI,MAAM,CAACC,MAAP,CAAc;AAACC,MAAAA,KAAK,EAAE;AAAR,KAAd,EAA0BN,KAA1B,EAAiC;AAACC,MAAAA,MAAM,EAAEhB,EAAE,CAACiB,UAAZ;AAAwBK,MAAAA,WAAW,EAAE;AAArC,KAAjC,CAAR;AACA,SAAKC,UAAL,CAAgBR,KAAhB;AACAI,IAAAA,MAAM,CAACK,IAAP,CAAY,IAAZ;AACD;;AAEsB,OAAlBC,MAAM,CAACC,WAAW,IAAY;AACjC,WAAO,WAAP;AACD;;AAGDC,EAAAA,YAAY,CAAC;AACXC,IAAAA,KAAK,GAAG,CADG;AAEXC,IAAAA,UAAU,GAAG7B,EAAE,CAAC8B,IAFL;AAGXC,IAAAA,KAHW;AAIXC,IAAAA,MAJW;AAKXX,IAAAA,KAAK,GAAG,CALG;AAMXY,IAAAA,MAAM,GAAG,CANE;AAOXC,IAAAA,MAPW;AAQXC,IAAAA,IAAI,GAAGnC,EAAE,CAACoC,aARC;AASXC,IAAAA,MAAM,GAAG,CATE;AAUXC,IAAAA,IAVW;AAWXC,IAAAA,UAAU,GAAG;AAXF,GAAD,EAYY;AACtB,SAAKC,sBAAL,CAA4B,SAA5B;AAEA,SAAKC,EAAL,CAAQC,WAAR,CAAoB,KAAK1B,MAAzB,EAAiC,KAAK2B,MAAtC;AAEAxC,IAAAA,cAAc,CAAC,KAAKsC,EAAN,EAAUF,UAAV,EAAsB,MAAM;AACxC,UAAIK,WAAW,CAACC,MAAZ,CAAmBP,IAAnB,CAAJ,EAA8B;AAE5B,aAAKG,EAAL,CAAQK,UAAR,CACE,KAAK9B,MADP,EAEEY,KAFF,EAGEC,UAHF,EAIEE,KAJF,EAKEC,MALF,EAMEX,KANF,EAOEY,MAPF,EAQEC,MARF,EASEC,IATF,EAUEG,IAVF;AAYD;;AAED,UAAIA,IAAI,YAAY/B,MAApB,EAA4B;AAC1B,aAAKkC,EAAL,CAAQM,UAAR,CAAmB/C,EAAE,CAACgD,mBAAtB,EAA2CV,IAAI,CAACK,MAAhD;AAEA,aAAKF,EAAL,CAAQK,UAAR,CACE,KAAK9B,MADP,EAEEY,KAFF,EAGEC,UAHF,EAIEE,KAJF,EAKEC,MALF,EAMEX,KANF,EAOEY,MAPF,EAQEC,MARF,EASEC,IATF,EAUEE,MAVF;AAYD;AACF,KAjCa,CAAd;;AAmCA,QAAIC,IAAI,IAAIA,IAAI,CAACW,UAAjB,EAA6B;AAC3B,WAAKC,oBAAL,CAA0BZ,IAAI,CAACW,UAA/B,EAA2C,SAA3C;AACD,KAFD,MAEO;AAEL,YAAME,QAAQ,GAAG9C,oBAAoB,CAAC,KAAKwB,UAAN,CAApB,IAAyC,CAA1D;AACA,YAAMuB,WAAW,GAAG9C,UAAU,CAAC,KAAK6B,IAAN,CAAV,IAAyB,CAA7C;AAEA,WAAKe,oBAAL,CACE,KAAKnB,KAAL,GAAa,KAAKC,MAAlB,GAA2B,KAAKX,KAAhC,GAAwC8B,QAAxC,GAAmDC,WADrD,EAEE,SAFF;AAID;;AAED,SAAKC,MAAL,GAAc,IAAd;AAEA,WAAO,IAAP;AACD;;AA3F4C","sourcesContent":["import {Device} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport WebGLDevice from '../device/webgl-device';\nimport {assertWebGL2Context} from '../context/context/webgl-checks';\nimport {withParameters} from '../context/state-tracker/with-parameters';\nimport Texture, {TextureProps} from './texture';\nimport {DATA_FORMAT_CHANNELS, TYPE_SIZES} from './texture-formats';\nimport Buffer from './webgl-buffer';\n\nexport type Texture3DProps = TextureProps & {\n};\n\ntype SetImageDataOptions = {\n level?: number;\n dataFormat?: any;\n width: any;\n height: any;\n depth?: number;\n border?: number;\n format: any;\n type?: any;\n offset?: number;\n data: any;\n parameters?: {};\n};\n\n/**\n * Textures that have 3 dimensions: width, height, and depth.\n * They are accessed by 3-dimensional texture coordinates.\n */\nexport default class Texture3D extends Texture {\n static isSupported(device: Device | WebGLRenderingContext): boolean {\n try {\n const webglDevice = WebGLDevice.attach(device);\n return webglDevice.isWebGL2;\n } catch {\n return false;\n }\n }\n\n constructor(device: Device | WebGL2RenderingContext, props: Texture3DProps = {}) {\n super(device, {...props, target: GL.TEXTURE_3D});\n assertWebGL2Context(this.gl2);\n props = Object.assign({depth: 1}, props, {target: GL.TEXTURE_3D, unpackFlipY: false});\n this.initialize(props);\n Object.seal(this);\n }\n\n get [Symbol.toStringTag](): string {\n return 'Texture3D';\n }\n\n /** Image 3D copies from Typed Array or WebGLBuffer */\n setImageData({\n level = 0,\n dataFormat = GL.RGBA,\n width,\n height,\n depth = 1,\n border = 0,\n format,\n type = GL.UNSIGNED_BYTE,\n offset = 0,\n data,\n parameters = {}\n }: SetImageDataOptions) {\n this.trackDeallocatedMemory('Texture');\n\n this.gl.bindTexture(this.target, this.handle);\n\n withParameters(this.gl, parameters, () => {\n if (ArrayBuffer.isView(data)) {\n // @ts-expect-error\n this.gl.texImage3D(\n this.target,\n level,\n dataFormat,\n width,\n height,\n depth,\n border,\n format,\n type,\n data\n );\n }\n\n if (data instanceof Buffer) {\n this.gl.bindBuffer(GL.PIXEL_UNPACK_BUFFER, data.handle);\n // @ts-expect-error\n this.gl.texImage3D(\n this.target,\n level,\n dataFormat,\n width,\n height,\n depth,\n border,\n format,\n type,\n offset\n );\n }\n });\n\n if (data && data.byteLength) {\n this.trackAllocatedMemory(data.byteLength, 'Texture');\n } else {\n // NOTE(Tarek): Default to RGBA bytes\n const channels = DATA_FORMAT_CHANNELS[this.dataFormat] || 4;\n const channelSize = TYPE_SIZES[this.type] || 1;\n\n this.trackAllocatedMemory(\n this.width * this.height * this.depth * channels * channelSize,\n 'Texture'\n );\n }\n\n this.loaded = true;\n\n return this;\n }\n}\n"],"file":"texture-3d.js"}
@@ -1,9 +1,10 @@
1
+ import { Device } from '@luma.gl/api';
1
2
  import Texture, { TextureProps } from './texture';
2
3
  export declare type TextureCubeProps = TextureProps & {};
3
4
  export default class TextureCube extends Texture {
4
5
  static FACES: number[];
5
6
  props: any;
6
- constructor(gl: WebGLRenderingContext, props?: TextureCubeProps);
7
+ constructor(device: Device | WebGLRenderingContext, props?: TextureCubeProps);
7
8
  get [Symbol.toStringTag](): string;
8
9
  initialize(props?: TextureCubeProps): this;
9
10
  subImage(options: {
@@ -1 +1 @@
1
- {"version":3,"file":"texture-cube.d.ts","sourceRoot":"","sources":["../../src/classes/texture-cube.ts"],"names":[],"mappings":"AAEA,OAAO,OAAO,EAAE,EAAC,YAAY,EAAC,MAAM,WAAW,CAAC;AAEhD,oBAAY,gBAAgB,GAAG,YAAY,GAAG,EAC7C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,WAAY,SAAQ,OAAO;IAC9C,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAOpB;IAEF,KAAK,MAAC;gBAEM,EAAE,EAAE,qBAAqB,EAAE,KAAK,CAAC,EAAE,gBAAgB;IAU/D,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;IAED,UAAU,CAAC,KAAK,CAAC,EAAE,gBAAgB,GAAG,IAAI;IAqB1C,QAAQ,CAAC,OAAO,EAAE;QAAC,IAAI,EAAE,GAAG,CAAC;QAAC,IAAI,EAAE,GAAG,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,GAAG;IAOtF,mBAAmB,CAAC,OAAO,EAAE;QACjC,KAAK,EAAE,GAAG,CAAC;QACX,MAAM,EAAE,GAAG,CAAC;QACZ,MAAM,EAAE,GAAG,CAAC;QACZ,IAAI,EAAE,GAAG,CAAC;QACV,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,MAAM,CAAC,EAAE,GAAG,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,CAAC;KACZ,GAAG,OAAO,CAAC,IAAI,CAAC;IAwDjB,mBAAmB,CAAC,OAAO,KAAA;CAoC5B"}
1
+ {"version":3,"file":"texture-cube.d.ts","sourceRoot":"","sources":["../../src/classes/texture-cube.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAM,MAAM,cAAc,CAAC;AAIzC,OAAO,OAAO,EAAE,EAAC,YAAY,EAAC,MAAM,WAAW,CAAC;AAEhD,oBAAY,gBAAgB,GAAG,YAAY,GAAG,EAC7C,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,WAAY,SAAQ,OAAO;IAC9C,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAOpB;IAEF,KAAK,MAAC;gBAEM,MAAM,EAAE,MAAM,GAAG,qBAAqB,EAAE,KAAK,CAAC,EAAE,gBAAgB;IAQ5E,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,MAAM,CAEjC;IAED,UAAU,CAAC,KAAK,CAAC,EAAE,gBAAgB,GAAG,IAAI;IAqB1C,QAAQ,CAAC,OAAO,EAAE;QAAC,IAAI,EAAE,GAAG,CAAC;QAAC,IAAI,EAAE,GAAG,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,GAAG;IAOtF,mBAAmB,CAAC,OAAO,EAAE;QACjC,KAAK,EAAE,GAAG,CAAC;QACX,MAAM,EAAE,GAAG,CAAC;QACZ,MAAM,EAAE,GAAG,CAAC;QACZ,IAAI,EAAE,GAAG,CAAC;QACV,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,MAAM,CAAC,EAAE,GAAG,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,CAAC;KACZ,GAAG,OAAO,CAAC,IAAI,CAAC;IAwDjB,mBAAmB,CAAC,OAAO,KAAA;CAoC5B"}
@@ -2,14 +2,13 @@ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
2
 
3
3
  let _Symbol$toStringTag;
4
4
 
5
+ import { log } from '@luma.gl/api';
5
6
  import GL from '@luma.gl/constants';
6
- import { log, assertWebGLContext } from '@luma.gl/gltools';
7
7
  import Texture from './texture';
8
8
  _Symbol$toStringTag = Symbol.toStringTag;
9
9
  export default class TextureCube extends Texture {
10
- constructor(gl, props) {
11
- assertWebGLContext(gl);
12
- super(gl, Object.assign({}, props, {
10
+ constructor(device, props) {
11
+ super(device, Object.assign({}, props, {
13
12
  target: GL.TEXTURE_CUBE_MAP
14
13
  }));
15
14