@luma.gl/webgl 8.6.0-alpha.1 → 8.6.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (651) hide show
  1. package/dist/api/device2.d.ts +52 -0
  2. package/dist/api/device2.d.ts.map +1 -0
  3. package/dist/api/device2.js +23 -0
  4. package/dist/api/device2.js.map +1 -0
  5. package/dist/classes/accessor.js +2 -2
  6. package/dist/classes/accessor.js.map +1 -1
  7. package/dist/classes/accessor.ts.disabled +1 -1
  8. package/dist/classes/clear.d.ts +3 -2
  9. package/dist/classes/clear.d.ts.map +1 -1
  10. package/dist/classes/clear.js +7 -4
  11. package/dist/classes/clear.js.map +1 -1
  12. package/dist/classes/copy-and-blit.d.ts +18 -1
  13. package/dist/classes/copy-and-blit.d.ts.map +1 -1
  14. package/dist/classes/copy-and-blit.js +30 -25
  15. package/dist/classes/copy-and-blit.js.map +1 -1
  16. package/dist/classes/framebuffer.d.ts +10 -1
  17. package/dist/classes/framebuffer.d.ts.map +1 -1
  18. package/dist/classes/framebuffer.js +15 -15
  19. package/dist/classes/framebuffer.js.map +1 -1
  20. package/dist/classes/program-configuration.d.ts +2 -2
  21. package/dist/classes/program-configuration.d.ts.map +1 -1
  22. package/dist/classes/program-configuration.js +1 -1
  23. package/dist/classes/program-configuration.js.map +1 -1
  24. package/dist/classes/program.d.ts +6 -6
  25. package/dist/classes/program.d.ts.map +1 -1
  26. package/dist/classes/program.js +11 -9
  27. package/dist/classes/program.js.map +1 -1
  28. package/dist/classes/query.d.ts.map +1 -1
  29. package/dist/classes/query.js +6 -5
  30. package/dist/classes/query.js.map +1 -1
  31. package/dist/classes/renderbuffer-formats.js +1 -1
  32. package/dist/classes/renderbuffer-formats.js.map +1 -1
  33. package/dist/classes/renderbuffer.d.ts.map +1 -1
  34. package/dist/classes/renderbuffer.js +4 -3
  35. package/dist/classes/renderbuffer.js.map +1 -1
  36. package/dist/classes/texture-2d.d.ts +4 -3
  37. package/dist/classes/texture-2d.d.ts.map +1 -1
  38. package/dist/classes/texture-2d.js +5 -8
  39. package/dist/classes/texture-2d.js.map +1 -1
  40. package/dist/classes/texture-3d.d.ts +3 -2
  41. package/dist/classes/texture-3d.d.ts.map +1 -1
  42. package/dist/classes/texture-3d.js +15 -6
  43. package/dist/classes/texture-3d.js.map +1 -1
  44. package/dist/classes/texture-cube.d.ts +2 -1
  45. package/dist/classes/texture-cube.d.ts.map +1 -1
  46. package/dist/classes/texture-cube.js +3 -4
  47. package/dist/classes/texture-cube.js.map +1 -1
  48. package/dist/classes/texture-formats.js +1 -1
  49. package/dist/classes/texture-formats.js.map +1 -1
  50. package/dist/classes/texture.d.ts +14 -9
  51. package/dist/classes/texture.d.ts.map +1 -1
  52. package/dist/classes/texture.js +19 -18
  53. package/dist/classes/texture.js.map +1 -1
  54. package/dist/classes/transform-feedback.d.ts.map +1 -1
  55. package/dist/classes/transform-feedback.js +5 -4
  56. package/dist/classes/transform-feedback.js.map +1 -1
  57. package/dist/classes/uniform-buffer-layout.js +1 -1
  58. package/dist/classes/uniform-buffer-layout.js.map +1 -1
  59. package/dist/classes/uniforms.d.ts +0 -1
  60. package/dist/classes/uniforms.d.ts.map +1 -1
  61. package/dist/classes/uniforms.js +1 -2
  62. package/dist/classes/uniforms.js.map +1 -1
  63. package/dist/classes/vertex-array-object.d.ts +1 -1
  64. package/dist/classes/vertex-array-object.d.ts.map +1 -1
  65. package/dist/classes/vertex-array-object.js +8 -9
  66. package/dist/classes/vertex-array-object.js.map +1 -1
  67. package/dist/classes/vertex-array.d.ts +1 -1
  68. package/dist/classes/vertex-array.d.ts.map +1 -1
  69. package/dist/classes/vertex-array.js +1 -2
  70. package/dist/classes/vertex-array.js.map +1 -1
  71. package/dist/classes/webgl-buffer.d.ts +2 -0
  72. package/dist/classes/webgl-buffer.d.ts.map +1 -1
  73. package/dist/classes/webgl-buffer.js +8 -5
  74. package/dist/classes/webgl-buffer.js.map +1 -1
  75. package/dist/classes/webgl-resource.d.ts +6 -4
  76. package/dist/classes/webgl-resource.d.ts.map +1 -1
  77. package/dist/classes/webgl-resource.js +12 -8
  78. package/dist/classes/webgl-resource.js.map +1 -1
  79. package/dist/classes/webgl-shader.d.ts +3 -1
  80. package/dist/classes/webgl-shader.d.ts.map +1 -1
  81. package/dist/classes/webgl-shader.js +7 -4
  82. package/dist/classes/webgl-shader.js.map +1 -1
  83. package/dist/context/context/context-state.d.ts +18 -0
  84. package/dist/context/context/context-state.d.ts.map +1 -0
  85. package/dist/context/context/context-state.js +26 -0
  86. package/dist/context/context/context-state.js.map +1 -0
  87. package/dist/context/context/create-context.d.ts +40 -0
  88. package/dist/context/context/create-context.d.ts.map +1 -0
  89. package/dist/context/context/create-context.js +37 -0
  90. package/dist/context/context/create-context.js.map +1 -0
  91. package/dist/context/context/device-pixels.d.ts +25 -0
  92. package/dist/context/context/device-pixels.d.ts.map +1 -0
  93. package/dist/context/context/device-pixels.js +98 -0
  94. package/dist/context/context/device-pixels.js.map +1 -0
  95. package/dist/context/context/get-canvas.d.ts +13 -0
  96. package/dist/context/context/get-canvas.d.ts.map +1 -0
  97. package/dist/context/context/get-canvas.js +31 -0
  98. package/dist/context/context/get-canvas.js.map +1 -0
  99. package/dist/context/context/resize-context.d.ts +20 -0
  100. package/dist/context/context/resize-context.d.ts.map +1 -0
  101. package/dist/context/context/resize-context.js +15 -0
  102. package/dist/context/context/resize-context.js.map +1 -0
  103. package/dist/context/context/webgl-checks.d.ts +13 -0
  104. package/dist/context/context/webgl-checks.d.ts.map +1 -0
  105. package/dist/context/context/webgl-checks.js +34 -0
  106. package/dist/context/context/webgl-checks.js.map +1 -0
  107. package/dist/context/parameters/unified-parameter-api.d.ts +30 -0
  108. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -0
  109. package/dist/context/parameters/unified-parameter-api.js +65 -0
  110. package/dist/context/parameters/unified-parameter-api.js.map +1 -0
  111. package/dist/context/parameters/webgl-parameter-tables.d.ts +169 -0
  112. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -0
  113. package/dist/context/parameters/webgl-parameter-tables.js +445 -0
  114. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -0
  115. package/dist/context/parameters/webgl-parameters.d.ts +144 -0
  116. package/dist/context/parameters/webgl-parameters.d.ts.map +1 -0
  117. package/dist/context/parameters/webgl-parameters.js +2 -0
  118. package/dist/context/parameters/webgl-parameters.js.map +1 -0
  119. package/dist/context/polyfill/get-parameter-polyfill.d.ts +2 -0
  120. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -0
  121. package/dist/context/polyfill/get-parameter-polyfill.js +91 -0
  122. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -0
  123. package/dist/context/polyfill/polyfill-context.d.ts +5 -0
  124. package/dist/context/polyfill/polyfill-context.d.ts.map +1 -0
  125. package/dist/context/polyfill/polyfill-context.js +91 -0
  126. package/dist/context/polyfill/polyfill-context.js.map +1 -0
  127. package/dist/context/polyfill/polyfill-table.d.ts +48 -0
  128. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -0
  129. package/dist/context/polyfill/polyfill-table.js +160 -0
  130. package/dist/context/polyfill/polyfill-table.js.map +1 -0
  131. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts +2 -0
  132. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -0
  133. package/dist/context/polyfill/polyfill-vertex-array-object.js +335 -0
  134. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  135. package/dist/context/state-tracker/deep-array-equal.d.ts +3 -0
  136. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -0
  137. package/dist/context/state-tracker/deep-array-equal.js +21 -0
  138. package/dist/context/state-tracker/deep-array-equal.js.map +1 -0
  139. package/dist/context/state-tracker/track-context-state.d.ts +22 -0
  140. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -0
  141. package/dist/context/state-tracker/track-context-state.js +169 -0
  142. package/dist/context/state-tracker/track-context-state.js.map +1 -0
  143. package/dist/context/state-tracker/with-parameters.d.ts +13 -0
  144. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -0
  145. package/dist/context/state-tracker/with-parameters.js +36 -0
  146. package/dist/context/state-tracker/with-parameters.js.map +1 -0
  147. package/dist/debug/debug-uniforms.js +1 -1
  148. package/dist/debug/debug-uniforms.js.map +1 -1
  149. package/dist/debug/debug-vertex-array.js +2 -2
  150. package/dist/debug/debug-vertex-array.js.map +1 -1
  151. package/dist/device/check-glsl-extension.d.ts +4 -0
  152. package/dist/device/check-glsl-extension.d.ts.map +1 -0
  153. package/dist/device/check-glsl-extension.js +22 -0
  154. package/dist/device/check-glsl-extension.js.map +1 -0
  155. package/dist/device/device-features.d.ts +12 -0
  156. package/dist/device/device-features.d.ts.map +1 -0
  157. package/dist/device/device-features.js +123 -0
  158. package/dist/device/device-features.js.map +1 -0
  159. package/dist/device/device-limits.d.ts +51 -0
  160. package/dist/device/device-limits.d.ts.map +1 -0
  161. package/dist/device/device-limits.js +90 -0
  162. package/dist/device/device-limits.js.map +1 -0
  163. package/dist/device/get-device-info.d.ts +4 -0
  164. package/dist/device/get-device-info.d.ts.map +1 -0
  165. package/dist/device/get-device-info.js +44 -0
  166. package/dist/device/get-device-info.js.map +1 -0
  167. package/dist/device/webgl-device.d.ts +111 -0
  168. package/dist/device/webgl-device.d.ts.map +1 -0
  169. package/dist/device/webgl-device.js +208 -0
  170. package/dist/device/webgl-device.js.map +1 -0
  171. package/dist/es5/api/device2.js +42 -0
  172. package/dist/es5/api/device2.js.map +1 -0
  173. package/dist/es5/bundle.js +1 -1
  174. package/dist/es5/bundle.js.map +1 -1
  175. package/dist/es5/classes/accessor.js +104 -74
  176. package/dist/es5/classes/accessor.js.map +1 -1
  177. package/dist/es5/classes/accessor.ts.disabled +1 -1
  178. package/dist/es5/classes/clear.js +55 -34
  179. package/dist/es5/classes/clear.js.map +1 -1
  180. package/dist/es5/classes/copy-and-blit.js +175 -156
  181. package/dist/es5/classes/copy-and-blit.js.map +1 -1
  182. package/dist/es5/classes/framebuffer.js +647 -518
  183. package/dist/es5/classes/framebuffer.js.map +1 -1
  184. package/dist/es5/classes/program-configuration.js +138 -121
  185. package/dist/es5/classes/program-configuration.js.map +1 -1
  186. package/dist/es5/classes/program.js +368 -292
  187. package/dist/es5/classes/program.js.map +1 -1
  188. package/dist/es5/classes/query.js +172 -107
  189. package/dist/es5/classes/query.js.map +1 -1
  190. package/dist/es5/classes/renderbuffer-formats.js +126 -164
  191. package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
  192. package/dist/es5/classes/renderbuffer.js +151 -98
  193. package/dist/es5/classes/renderbuffer.js.map +1 -1
  194. package/dist/es5/classes/texture-2d.js +44 -17
  195. package/dist/es5/classes/texture-2d.js.map +1 -1
  196. package/dist/es5/classes/texture-3d.js +107 -48
  197. package/dist/es5/classes/texture-3d.js.map +1 -1
  198. package/dist/es5/classes/texture-cube.js +169 -110
  199. package/dist/es5/classes/texture-cube.js.map +1 -1
  200. package/dist/es5/classes/texture-formats.js +42 -71
  201. package/dist/es5/classes/texture-formats.js.map +1 -1
  202. package/dist/es5/classes/texture.js +780 -665
  203. package/dist/es5/classes/texture.js.map +1 -1
  204. package/dist/es5/classes/transform-feedback.js +206 -150
  205. package/dist/es5/classes/transform-feedback.js.map +1 -1
  206. package/dist/es5/classes/uniform-buffer-layout.js +103 -89
  207. package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
  208. package/dist/es5/classes/uniforms.js +39 -80
  209. package/dist/es5/classes/uniforms.js.map +1 -1
  210. package/dist/es5/classes/vertex-array-object.js +268 -209
  211. package/dist/es5/classes/vertex-array-object.js.map +1 -1
  212. package/dist/es5/classes/vertex-array.js +348 -303
  213. package/dist/es5/classes/vertex-array.js.map +1 -1
  214. package/dist/es5/classes/webgl-buffer.js +374 -303
  215. package/dist/es5/classes/webgl-buffer.js.map +1 -1
  216. package/dist/es5/classes/webgl-resource.js +231 -161
  217. package/dist/es5/classes/webgl-resource.js.map +1 -1
  218. package/dist/es5/classes/webgl-shader.js +230 -134
  219. package/dist/es5/classes/webgl-shader.js.map +1 -1
  220. package/dist/es5/context/context/context-state.js +31 -0
  221. package/dist/es5/context/context/context-state.js.map +1 -0
  222. package/dist/es5/context/context/create-context.js +57 -0
  223. package/dist/es5/context/context/create-context.js.map +1 -0
  224. package/dist/es5/context/context/device-pixels.js +115 -0
  225. package/dist/es5/context/context/device-pixels.js.map +1 -0
  226. package/dist/es5/context/context/get-canvas.js +40 -0
  227. package/dist/es5/context/context/get-canvas.js.map +1 -0
  228. package/dist/es5/context/context/resize-context.js +23 -0
  229. package/dist/es5/context/context/resize-context.js.map +1 -0
  230. package/dist/es5/context/context/webgl-checks.js +54 -0
  231. package/dist/es5/context/context/webgl-checks.js.map +1 -0
  232. package/dist/es5/context/parameters/unified-parameter-api.js +95 -0
  233. package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -0
  234. package/dist/es5/context/parameters/webgl-parameter-tables.js +392 -0
  235. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +1 -0
  236. package/dist/es5/context/parameters/webgl-parameters.js +6 -0
  237. package/dist/es5/context/parameters/webgl-parameters.js.map +1 -0
  238. package/dist/es5/context/polyfill/get-parameter-polyfill.js +81 -0
  239. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +1 -0
  240. package/dist/es5/context/polyfill/polyfill-context.js +134 -0
  241. package/dist/es5/context/polyfill/polyfill-context.js.map +1 -0
  242. package/dist/es5/context/polyfill/polyfill-table.js +166 -0
  243. package/dist/es5/context/polyfill/polyfill-table.js.map +1 -0
  244. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +341 -0
  245. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  246. package/dist/es5/context/state-tracker/deep-array-equal.js +28 -0
  247. package/dist/es5/context/state-tracker/deep-array-equal.js.map +1 -0
  248. package/dist/es5/context/state-tracker/track-context-state.js +196 -0
  249. package/dist/es5/context/state-tracker/track-context-state.js.map +1 -0
  250. package/dist/es5/context/state-tracker/with-parameters.js +44 -0
  251. package/dist/es5/context/state-tracker/with-parameters.js.map +1 -0
  252. package/dist/es5/debug/debug-program-configuration.js +48 -20
  253. package/dist/es5/debug/debug-program-configuration.js.map +1 -1
  254. package/dist/es5/debug/debug-uniforms.js +110 -70
  255. package/dist/es5/debug/debug-uniforms.js.map +1 -1
  256. package/dist/es5/debug/debug-vertex-array.js +49 -54
  257. package/dist/es5/debug/debug-vertex-array.js.map +1 -1
  258. package/dist/es5/device/check-glsl-extension.js +33 -0
  259. package/dist/es5/device/check-glsl-extension.js.map +1 -0
  260. package/dist/es5/device/device-features.js +152 -0
  261. package/dist/es5/device/device-features.js.map +1 -0
  262. package/dist/es5/device/device-limits.js +64 -0
  263. package/dist/es5/device/device-limits.js.map +1 -0
  264. package/dist/es5/device/get-device-info.js +55 -0
  265. package/dist/es5/device/get-device-info.js.map +1 -0
  266. package/dist/es5/device/webgl-device.js +279 -0
  267. package/dist/es5/device/webgl-device.js.map +1 -0
  268. package/dist/es5/index.js +179 -189
  269. package/dist/es5/index.js.map +1 -1
  270. package/dist/es5/init.js +18 -14
  271. package/dist/es5/init.js.map +1 -1
  272. package/dist/es5/webgl-utils/attribute-utils.js +74 -87
  273. package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
  274. package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
  275. package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
  276. package/dist/es5/webgl-utils/format-utils.js +4 -4
  277. package/dist/es5/webgl-utils/format-utils.js.map +1 -1
  278. package/dist/es5/webgl-utils/get-error.js +18 -18
  279. package/dist/es5/webgl-utils/get-error.js.map +1 -1
  280. package/dist/es5/webgl-utils/index.js +10 -10
  281. package/dist/es5/webgl-utils/is-old-ie.js +16 -0
  282. package/dist/es5/webgl-utils/is-old-ie.js.map +1 -0
  283. package/dist/es5/webgl-utils/parse-shader-compiler-log.js +53 -25
  284. package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -1
  285. package/dist/es5/webgl-utils/texture-utils.js +32 -36
  286. package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
  287. package/dist/es5/webgl-utils/typed-array-utils.js +33 -32
  288. package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
  289. package/dist/es5/webgl-utils/webgl-info.ts.disabled +135 -0
  290. package/dist/esm/api/device2.js +23 -0
  291. package/dist/esm/api/device2.js.map +1 -0
  292. package/dist/esm/classes/accessor.js +2 -2
  293. package/dist/esm/classes/accessor.js.map +1 -1
  294. package/dist/esm/classes/accessor.ts.disabled +1 -1
  295. package/dist/esm/classes/clear.js +7 -4
  296. package/dist/esm/classes/clear.js.map +1 -1
  297. package/dist/esm/classes/copy-and-blit.js +30 -25
  298. package/dist/esm/classes/copy-and-blit.js.map +1 -1
  299. package/dist/esm/classes/framebuffer.js +15 -15
  300. package/dist/esm/classes/framebuffer.js.map +1 -1
  301. package/dist/esm/classes/program-configuration.js +1 -1
  302. package/dist/esm/classes/program-configuration.js.map +1 -1
  303. package/dist/esm/classes/program.js +11 -9
  304. package/dist/esm/classes/program.js.map +1 -1
  305. package/dist/esm/classes/query.js +6 -5
  306. package/dist/esm/classes/query.js.map +1 -1
  307. package/dist/esm/classes/renderbuffer-formats.js +1 -1
  308. package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
  309. package/dist/esm/classes/renderbuffer.js +4 -3
  310. package/dist/esm/classes/renderbuffer.js.map +1 -1
  311. package/dist/esm/classes/texture-2d.js +5 -8
  312. package/dist/esm/classes/texture-2d.js.map +1 -1
  313. package/dist/esm/classes/texture-3d.js +15 -6
  314. package/dist/esm/classes/texture-3d.js.map +1 -1
  315. package/dist/esm/classes/texture-cube.js +3 -4
  316. package/dist/esm/classes/texture-cube.js.map +1 -1
  317. package/dist/esm/classes/texture-formats.js +1 -1
  318. package/dist/esm/classes/texture-formats.js.map +1 -1
  319. package/dist/esm/classes/texture.js +19 -18
  320. package/dist/esm/classes/texture.js.map +1 -1
  321. package/dist/esm/classes/transform-feedback.js +5 -4
  322. package/dist/esm/classes/transform-feedback.js.map +1 -1
  323. package/dist/esm/classes/uniform-buffer-layout.js +1 -1
  324. package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
  325. package/dist/esm/classes/uniforms.js +1 -2
  326. package/dist/esm/classes/uniforms.js.map +1 -1
  327. package/dist/esm/classes/vertex-array-object.js +8 -9
  328. package/dist/esm/classes/vertex-array-object.js.map +1 -1
  329. package/dist/esm/classes/vertex-array.js +1 -2
  330. package/dist/esm/classes/vertex-array.js.map +1 -1
  331. package/dist/esm/classes/webgl-buffer.js +8 -5
  332. package/dist/esm/classes/webgl-buffer.js.map +1 -1
  333. package/dist/esm/classes/webgl-resource.js +12 -8
  334. package/dist/esm/classes/webgl-resource.js.map +1 -1
  335. package/dist/esm/classes/webgl-shader.js +7 -4
  336. package/dist/esm/classes/webgl-shader.js.map +1 -1
  337. package/dist/esm/context/context/context-state.js +26 -0
  338. package/dist/esm/context/context/context-state.js.map +1 -0
  339. package/dist/esm/context/context/create-context.js +37 -0
  340. package/dist/esm/context/context/create-context.js.map +1 -0
  341. package/dist/esm/context/context/device-pixels.js +98 -0
  342. package/dist/esm/context/context/device-pixels.js.map +1 -0
  343. package/dist/esm/context/context/get-canvas.js +31 -0
  344. package/dist/esm/context/context/get-canvas.js.map +1 -0
  345. package/dist/esm/context/context/resize-context.js +15 -0
  346. package/dist/esm/context/context/resize-context.js.map +1 -0
  347. package/dist/esm/context/context/webgl-checks.js +34 -0
  348. package/dist/esm/context/context/webgl-checks.js.map +1 -0
  349. package/dist/esm/context/parameters/unified-parameter-api.js +65 -0
  350. package/dist/esm/context/parameters/unified-parameter-api.js.map +1 -0
  351. package/dist/esm/context/parameters/webgl-parameter-tables.js +445 -0
  352. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +1 -0
  353. package/dist/esm/context/parameters/webgl-parameters.js +2 -0
  354. package/dist/esm/context/parameters/webgl-parameters.js.map +1 -0
  355. package/dist/esm/context/polyfill/get-parameter-polyfill.js +91 -0
  356. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +1 -0
  357. package/dist/esm/context/polyfill/polyfill-context.js +91 -0
  358. package/dist/esm/context/polyfill/polyfill-context.js.map +1 -0
  359. package/dist/esm/context/polyfill/polyfill-table.js +160 -0
  360. package/dist/esm/context/polyfill/polyfill-table.js.map +1 -0
  361. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +335 -0
  362. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +1 -0
  363. package/dist/esm/context/state-tracker/deep-array-equal.js +21 -0
  364. package/dist/esm/context/state-tracker/deep-array-equal.js.map +1 -0
  365. package/dist/esm/context/state-tracker/track-context-state.js +169 -0
  366. package/dist/esm/context/state-tracker/track-context-state.js.map +1 -0
  367. package/dist/esm/context/state-tracker/with-parameters.js +36 -0
  368. package/dist/esm/context/state-tracker/with-parameters.js.map +1 -0
  369. package/dist/esm/debug/debug-uniforms.js +1 -1
  370. package/dist/esm/debug/debug-uniforms.js.map +1 -1
  371. package/dist/esm/debug/debug-vertex-array.js +2 -2
  372. package/dist/esm/debug/debug-vertex-array.js.map +1 -1
  373. package/dist/esm/device/check-glsl-extension.js +22 -0
  374. package/dist/esm/device/check-glsl-extension.js.map +1 -0
  375. package/dist/esm/device/device-features.js +123 -0
  376. package/dist/esm/device/device-features.js.map +1 -0
  377. package/dist/esm/device/device-limits.js +90 -0
  378. package/dist/esm/device/device-limits.js.map +1 -0
  379. package/dist/esm/device/get-device-info.js +44 -0
  380. package/dist/esm/device/get-device-info.js.map +1 -0
  381. package/dist/esm/device/webgl-device.js +208 -0
  382. package/dist/esm/device/webgl-device.js.map +1 -0
  383. package/dist/esm/index.js +22 -20
  384. package/dist/esm/index.js.map +1 -1
  385. package/dist/esm/init.js +11 -8
  386. package/dist/esm/init.js.map +1 -1
  387. package/dist/esm/webgl-utils/attribute-utils.js +1 -1
  388. package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
  389. package/dist/esm/webgl-utils/constants-to-keys.js +1 -1
  390. package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
  391. package/dist/esm/webgl-utils/format-utils.js +1 -1
  392. package/dist/esm/webgl-utils/format-utils.js.map +1 -1
  393. package/dist/esm/{features/check-old-ie.js → webgl-utils/is-old-ie.js} +3 -3
  394. package/dist/esm/webgl-utils/is-old-ie.js.map +1 -0
  395. package/dist/esm/webgl-utils/texture-utils.js +2 -2
  396. package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
  397. package/dist/esm/webgl-utils/typed-array-utils.js +22 -18
  398. package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
  399. package/dist/esm/webgl-utils/webgl-info.ts.disabled +135 -0
  400. package/dist/index.d.ts +36 -20
  401. package/dist/index.d.ts.map +1 -1
  402. package/dist/index.js +22 -20
  403. package/dist/index.js.map +1 -1
  404. package/dist/init.d.ts.map +1 -1
  405. package/dist/init.js +11 -8
  406. package/dist/init.js.map +1 -1
  407. package/dist/webgl-utils/attribute-utils.d.ts +1 -1
  408. package/dist/webgl-utils/attribute-utils.js +1 -1
  409. package/dist/webgl-utils/attribute-utils.js.map +1 -1
  410. package/dist/webgl-utils/constants-to-keys.js +1 -1
  411. package/dist/webgl-utils/constants-to-keys.js.map +1 -1
  412. package/dist/webgl-utils/format-utils.d.ts +2 -2
  413. package/dist/webgl-utils/format-utils.js +1 -1
  414. package/dist/webgl-utils/format-utils.js.map +1 -1
  415. package/dist/webgl-utils/is-old-ie.d.ts +2 -0
  416. package/dist/webgl-utils/is-old-ie.d.ts.map +1 -0
  417. package/dist/{features/check-old-ie.js → webgl-utils/is-old-ie.js} +3 -3
  418. package/dist/webgl-utils/is-old-ie.js.map +1 -0
  419. package/dist/webgl-utils/texture-utils.d.ts +12 -8
  420. package/dist/webgl-utils/texture-utils.d.ts.map +1 -1
  421. package/dist/webgl-utils/texture-utils.js +2 -2
  422. package/dist/webgl-utils/texture-utils.js.map +1 -1
  423. package/dist/webgl-utils/typed-array-utils.d.ts +39 -32
  424. package/dist/webgl-utils/typed-array-utils.d.ts.map +1 -1
  425. package/dist/webgl-utils/typed-array-utils.js +22 -18
  426. package/dist/webgl-utils/typed-array-utils.js.map +1 -1
  427. package/dist/webgl-utils/webgl-info.ts.disabled +135 -0
  428. package/package.json +5 -6
  429. package/src/.DS_Store +0 -0
  430. package/src/api/device2.ts +71 -0
  431. package/src/classes/accessor.js +2 -2
  432. package/src/classes/accessor.ts.disabled +1 -1
  433. package/src/classes/clear.ts +9 -4
  434. package/src/classes/copy-and-blit.ts +49 -52
  435. package/src/classes/framebuffer.ts +38 -35
  436. package/src/classes/program-configuration.ts +6 -6
  437. package/src/classes/program.ts +21 -15
  438. package/src/classes/query.ts +6 -6
  439. package/src/classes/renderbuffer-formats.ts +1 -1
  440. package/src/classes/renderbuffer.ts +5 -4
  441. package/src/classes/texture-2d.ts +6 -11
  442. package/src/classes/texture-3d.ts +16 -11
  443. package/src/classes/texture-cube.ts +7 -7
  444. package/src/classes/texture-formats.ts +1 -1
  445. package/src/classes/texture.ts +39 -40
  446. package/src/classes/transform-feedback.ts +14 -13
  447. package/src/classes/uniform-buffer-layout.ts +1 -1
  448. package/src/classes/uniforms.ts +4 -10
  449. package/src/classes/vertex-array-object.ts +10 -14
  450. package/src/classes/vertex-array.ts +2 -3
  451. package/src/classes/webgl-buffer.ts +7 -5
  452. package/src/classes/webgl-resource.ts +20 -18
  453. package/src/classes/webgl-shader.ts +6 -4
  454. package/src/context/context/context-state.ts +39 -0
  455. package/src/context/context/create-context.ts +83 -0
  456. package/src/context/context/device-pixels.ts +147 -0
  457. package/src/context/context/get-canvas.ts +37 -0
  458. package/src/context/context/resize-context.ts +37 -0
  459. package/src/context/context/webgl-checks.ts +49 -0
  460. package/src/context/parameters/unified-parameter-api.ts +127 -0
  461. package/src/context/parameters/webgl-parameter-tables.ts +625 -0
  462. package/src/context/parameters/webgl-parameters.ts +197 -0
  463. package/src/context/polyfill/get-parameter-polyfill.ts +118 -0
  464. package/src/context/polyfill/polyfill-context.ts +98 -0
  465. package/src/context/polyfill/polyfill-table.ts +162 -0
  466. package/src/context/polyfill/polyfill-vertex-array-object.ts +360 -0
  467. package/src/context/state-tracker/deep-array-equal.ts +20 -0
  468. package/src/context/state-tracker/track-context-state.ts +250 -0
  469. package/src/context/state-tracker/with-parameters.ts +50 -0
  470. package/src/debug/debug-uniforms.ts +1 -1
  471. package/src/debug/debug-vertex-array.ts +2 -4
  472. package/src/device/check-glsl-extension.ts +44 -0
  473. package/src/device/device-features.ts +227 -0
  474. package/src/device/device-limits.ts +150 -0
  475. package/src/device/get-device-info.ts +49 -0
  476. package/src/device/webgl-device.ts +406 -0
  477. package/src/index.ts +76 -22
  478. package/src/init.ts +12 -9
  479. package/src/types.ts +1 -1
  480. package/src/webgl-utils/attribute-utils.ts +1 -1
  481. package/src/webgl-utils/constants-to-keys.ts +1 -1
  482. package/src/webgl-utils/format-utils.ts +1 -1
  483. package/src/{features/check-old-ie.ts → webgl-utils/is-old-ie.ts} +3 -3
  484. package/src/webgl-utils/{texture-utils.js → texture-utils.ts} +13 -10
  485. package/src/webgl-utils/{typed-array-utils.js → typed-array-utils.ts} +59 -16
  486. package/src/webgl-utils/webgl-info.ts.disabled +135 -0
  487. package/dist/context/gl-context.d.ts +0 -15
  488. package/dist/context/gl-context.d.ts.map +0 -1
  489. package/dist/context/gl-context.js +0 -32
  490. package/dist/context/gl-context.js.map +0 -1
  491. package/dist/context/luma-context-data.d.ts +0 -31
  492. package/dist/context/luma-context-data.d.ts.map +0 -1
  493. package/dist/context/luma-context-data.js +0 -5
  494. package/dist/context/luma-context-data.js.map +0 -1
  495. package/dist/es5/context/gl-context.js +0 -46
  496. package/dist/es5/context/gl-context.js.map +0 -1
  497. package/dist/es5/context/luma-context-data.js +0 -12
  498. package/dist/es5/context/luma-context-data.js.map +0 -1
  499. package/dist/es5/features/check-glsl-extension.js +0 -40
  500. package/dist/es5/features/check-glsl-extension.js.map +0 -1
  501. package/dist/es5/features/check-old-ie.js +0 -15
  502. package/dist/es5/features/check-old-ie.js.map +0 -1
  503. package/dist/es5/features/features.js +0 -85
  504. package/dist/es5/features/features.js.map +0 -1
  505. package/dist/es5/features/index.js +0 -64
  506. package/dist/es5/features/index.js.map +0 -1
  507. package/dist/es5/features/limits.js +0 -72
  508. package/dist/es5/features/limits.js.map +0 -1
  509. package/dist/es5/features/webgl-features-table.js +0 -84
  510. package/dist/es5/features/webgl-features-table.js.map +0 -1
  511. package/dist/es5/features/webgl-limits-table.js +0 -172
  512. package/dist/es5/features/webgl-limits-table.js.map +0 -1
  513. package/dist/es5/utils/array-utils-flat.js +0 -50
  514. package/dist/es5/utils/array-utils-flat.js.map +0 -1
  515. package/dist/es5/utils/assert.js +0 -13
  516. package/dist/es5/utils/assert.js.map +0 -1
  517. package/dist/es5/utils/check-props.js +0 -50
  518. package/dist/es5/utils/check-props.js.map +0 -1
  519. package/dist/es5/utils/format-value.js +0 -57
  520. package/dist/es5/utils/format-value.js.map +0 -1
  521. package/dist/es5/utils/index.js +0 -68
  522. package/dist/es5/utils/index.js.map +0 -1
  523. package/dist/es5/utils/is-old-ie.js +0 -13
  524. package/dist/es5/utils/is-old-ie.js.map +0 -1
  525. package/dist/es5/utils/load-file.js +0 -43
  526. package/dist/es5/utils/load-file.js.map +0 -1
  527. package/dist/es5/utils/stub-methods.js +0 -25
  528. package/dist/es5/utils/stub-methods.js.map +0 -1
  529. package/dist/es5/utils/utils.js +0 -31
  530. package/dist/es5/utils/utils.js.map +0 -1
  531. package/dist/es5/webgl-utils/texture-utils.d.ts +0 -11
  532. package/dist/es5/webgl-utils/typed-array-utils.d.ts +0 -36
  533. package/dist/esm/context/gl-context.js +0 -32
  534. package/dist/esm/context/gl-context.js.map +0 -1
  535. package/dist/esm/context/luma-context-data.js +0 -5
  536. package/dist/esm/context/luma-context-data.js.map +0 -1
  537. package/dist/esm/features/check-glsl-extension.js +0 -27
  538. package/dist/esm/features/check-glsl-extension.js.map +0 -1
  539. package/dist/esm/features/check-old-ie.js.map +0 -1
  540. package/dist/esm/features/features.js +0 -67
  541. package/dist/esm/features/features.js.map +0 -1
  542. package/dist/esm/features/index.js +0 -5
  543. package/dist/esm/features/index.js.map +0 -1
  544. package/dist/esm/features/limits.js +0 -55
  545. package/dist/esm/features/limits.js.map +0 -1
  546. package/dist/esm/features/webgl-features-table.js +0 -71
  547. package/dist/esm/features/webgl-features-table.js.map +0 -1
  548. package/dist/esm/features/webgl-limits-table.js +0 -161
  549. package/dist/esm/features/webgl-limits-table.js.map +0 -1
  550. package/dist/esm/utils/array-utils-flat.js +0 -39
  551. package/dist/esm/utils/array-utils-flat.js.map +0 -1
  552. package/dist/esm/utils/assert.js +0 -6
  553. package/dist/esm/utils/assert.js.map +0 -1
  554. package/dist/esm/utils/check-props.js +0 -38
  555. package/dist/esm/utils/check-props.js.map +0 -1
  556. package/dist/esm/utils/format-value.js +0 -50
  557. package/dist/esm/utils/format-value.js.map +0 -1
  558. package/dist/esm/utils/index.js +0 -7
  559. package/dist/esm/utils/index.js.map +0 -1
  560. package/dist/esm/utils/is-old-ie.js +0 -5
  561. package/dist/esm/utils/is-old-ie.js.map +0 -1
  562. package/dist/esm/utils/load-file.js +0 -30
  563. package/dist/esm/utils/load-file.js.map +0 -1
  564. package/dist/esm/utils/stub-methods.js +0 -16
  565. package/dist/esm/utils/stub-methods.js.map +0 -1
  566. package/dist/esm/utils/utils.js +0 -20
  567. package/dist/esm/utils/utils.js.map +0 -1
  568. package/dist/esm/webgl-utils/texture-utils.d.ts +0 -11
  569. package/dist/esm/webgl-utils/typed-array-utils.d.ts +0 -36
  570. package/dist/features/check-glsl-extension.d.ts +0 -2
  571. package/dist/features/check-glsl-extension.d.ts.map +0 -1
  572. package/dist/features/check-glsl-extension.js +0 -27
  573. package/dist/features/check-glsl-extension.js.map +0 -1
  574. package/dist/features/check-old-ie.d.ts +0 -2
  575. package/dist/features/check-old-ie.d.ts.map +0 -1
  576. package/dist/features/check-old-ie.js.map +0 -1
  577. package/dist/features/features.d.ts +0 -6
  578. package/dist/features/features.d.ts.map +0 -1
  579. package/dist/features/features.js +0 -67
  580. package/dist/features/features.js.map +0 -1
  581. package/dist/features/index.d.ts +0 -5
  582. package/dist/features/index.d.ts.map +0 -1
  583. package/dist/features/index.js +0 -5
  584. package/dist/features/index.js.map +0 -1
  585. package/dist/features/limits.d.ts +0 -28
  586. package/dist/features/limits.d.ts.map +0 -1
  587. package/dist/features/limits.js +0 -55
  588. package/dist/features/limits.js.map +0 -1
  589. package/dist/features/webgl-features-table.d.ts +0 -30
  590. package/dist/features/webgl-features-table.d.ts.map +0 -1
  591. package/dist/features/webgl-features-table.js +0 -71
  592. package/dist/features/webgl-features-table.js.map +0 -1
  593. package/dist/features/webgl-limits-table.d.ts +0 -161
  594. package/dist/features/webgl-limits-table.d.ts.map +0 -1
  595. package/dist/features/webgl-limits-table.js +0 -161
  596. package/dist/features/webgl-limits-table.js.map +0 -1
  597. package/dist/utils/array-utils-flat.d.ts +0 -9
  598. package/dist/utils/array-utils-flat.d.ts.map +0 -1
  599. package/dist/utils/array-utils-flat.js +0 -39
  600. package/dist/utils/array-utils-flat.js.map +0 -1
  601. package/dist/utils/assert.d.ts +0 -2
  602. package/dist/utils/assert.d.ts.map +0 -1
  603. package/dist/utils/assert.js +0 -6
  604. package/dist/utils/assert.js.map +0 -1
  605. package/dist/utils/check-props.d.ts +0 -2
  606. package/dist/utils/check-props.d.ts.map +0 -1
  607. package/dist/utils/check-props.js +0 -38
  608. package/dist/utils/check-props.js.map +0 -1
  609. package/dist/utils/format-value.d.ts +0 -5
  610. package/dist/utils/format-value.d.ts.map +0 -1
  611. package/dist/utils/format-value.js +0 -50
  612. package/dist/utils/format-value.js.map +0 -1
  613. package/dist/utils/index.d.ts +0 -7
  614. package/dist/utils/index.d.ts.map +0 -1
  615. package/dist/utils/index.js +0 -7
  616. package/dist/utils/index.js.map +0 -1
  617. package/dist/utils/is-old-ie.d.ts +0 -4
  618. package/dist/utils/is-old-ie.d.ts.map +0 -1
  619. package/dist/utils/is-old-ie.js +0 -5
  620. package/dist/utils/is-old-ie.js.map +0 -1
  621. package/dist/utils/load-file.d.ts +0 -4
  622. package/dist/utils/load-file.d.ts.map +0 -1
  623. package/dist/utils/load-file.js +0 -30
  624. package/dist/utils/load-file.js.map +0 -1
  625. package/dist/utils/stub-methods.d.ts +0 -2
  626. package/dist/utils/stub-methods.d.ts.map +0 -1
  627. package/dist/utils/stub-methods.js +0 -16
  628. package/dist/utils/stub-methods.js.map +0 -1
  629. package/dist/utils/utils.d.ts +0 -15
  630. package/dist/utils/utils.d.ts.map +0 -1
  631. package/dist/utils/utils.js +0 -20
  632. package/dist/utils/utils.js.map +0 -1
  633. package/src/context/gl-context.ts +0 -31
  634. package/src/context/luma-context-data.ts +0 -27
  635. package/src/features/check-glsl-extension.ts +0 -34
  636. package/src/features/features.ts +0 -80
  637. package/src/features/index.ts +0 -5
  638. package/src/features/limits.ts +0 -66
  639. package/src/features/webgl-features-table.ts +0 -104
  640. package/src/features/webgl-limits-table.ts +0 -51
  641. package/src/utils/array-utils-flat.ts +0 -56
  642. package/src/utils/assert.ts +0 -7
  643. package/src/utils/check-props.ts +0 -68
  644. package/src/utils/format-value.ts +0 -37
  645. package/src/utils/index.ts +0 -6
  646. package/src/utils/is-old-ie.ts +0 -6
  647. package/src/utils/load-file.ts +0 -40
  648. package/src/utils/stub-methods.ts +0 -20
  649. package/src/utils/utils.ts +0 -35
  650. package/src/webgl-utils/texture-utils.d.ts +0 -11
  651. package/src/webgl-utils/typed-array-utils.d.ts +0 -36
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/context/state-tracker/track-context-state.ts"],"names":["assert","GL_PARAMETER_DEFAULTS","GL_HOOKED_SETTERS","NON_CACHE_PARAMETERS","setParameters","getParameters","deepArrayEqual","GLState","constructor","gl","copyState","log","cache","Object","assign","_updateCache","bind","seal","push","values","stateStack","pop","length","oldValues","valueChanged","oldValue","key","undefined","value","cached","trackContextState","options","enable","state","global_","global","window","installProgramSpy","setter","installSetterSpy","installGetterOverride","pushContextState","popContextState","functionName","originalGetterFunc","get","pname","has","defineProperty","configurable","originalSetterFunc","set","params","originalUseProgram","useProgram","useProgramLuma","handle","program"],"mappings":";AAEA,SAAQA,MAAR,QAAqB,cAArB;AACA,SAAQC,qBAAR,EAA+BC,iBAA/B,EAAkDC,oBAAlD,QAA6E,sCAA7E;AACA,SAAQC,aAAR,EAAuBC,aAAvB,QAA2C,qCAA3C;AACA,SAAQC,cAAR,QAA6B,oBAA7B;;AAKA,MAAMC,OAAN,CAAc;AAQZC,EAAAA,WAAW,CACTC,EADS,EAET;AACEC,IAAAA,SAAS,GAAG,KADd;AAEEC,IAAAA,GAAG,GAAG,MAAM,CAAE;AAFhB,MAGI,EALK,EAMT;AAAA;;AAAA,qCAZQ,IAYR;;AAAA,wCAXW,EAWX;;AAAA,oCAVO,IAUP;;AAAA;;AAAA;;AACA,SAAKF,EAAL,GAAUA,EAAV;AACA,SAAKG,KAAL,GAAaF,SAAS,GAAGL,aAAa,CAACI,EAAD,CAAhB,GAAuBI,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBb,qBAAlB,CAA7C;AACA,SAAKU,GAAL,GAAWA,GAAX;AAEA,SAAKI,YAAL,GAAoB,KAAKA,YAAL,CAAkBC,IAAlB,CAAuB,IAAvB,CAApB;AACAH,IAAAA,MAAM,CAACI,IAAP,CAAY,IAAZ;AACD;;AAEDC,EAAAA,IAAI,CAACC,MAAM,GAAG,EAAV,EAAc;AAChB,SAAKC,UAAL,CAAgBF,IAAhB,CAAqB,EAArB;AACD;;AAEDG,EAAAA,GAAG,GAAG;AACJrB,IAAAA,MAAM,CAAC,KAAKoB,UAAL,CAAgBE,MAAhB,GAAyB,CAA1B,CAAN;AAEA,UAAMC,SAAS,GAAG,KAAKH,UAAL,CAAgB,KAAKA,UAAL,CAAgBE,MAAhB,GAAyB,CAAzC,CAAlB;AACAlB,IAAAA,aAAa,CAAC,KAAKK,EAAN,EAAUc,SAAV,CAAb;AAEA,SAAKH,UAAL,CAAgBC,GAAhB;AACD;;AAQDN,EAAAA,YAAY,CAACI,MAAD,EAAS;AACnB,QAAIK,YAAY,GAAG,KAAnB;AACA,QAAIC,QAAJ;AAEA,UAAMF,SAAS,GAAG,KAAKH,UAAL,CAAgBE,MAAhB,GAAyB,CAAzB,IAA8B,KAAKF,UAAL,CAAgB,KAAKA,UAAL,CAAgBE,MAAhB,GAAyB,CAAzC,CAAhD;;AAEA,SAAK,MAAMI,GAAX,IAAkBP,MAAlB,EAA0B;AACxBnB,MAAAA,MAAM,CAAC0B,GAAG,KAAKC,SAAT,CAAN;AACA,YAAMC,KAAK,GAAGT,MAAM,CAACO,GAAD,CAApB;AACA,YAAMG,MAAM,GAAG,KAAKjB,KAAL,CAAWc,GAAX,CAAf;;AAEA,UAAI,CAACpB,cAAc,CAACsB,KAAD,EAAQC,MAAR,CAAnB,EAAoC;AAClCL,QAAAA,YAAY,GAAG,IAAf;AACAC,QAAAA,QAAQ,GAAGI,MAAX;;AAKA,YAAIN,SAAS,IAAI,EAAEG,GAAG,IAAIH,SAAT,CAAjB,EAAsC;AACpCA,UAAAA,SAAS,CAACG,GAAD,CAAT,GAAiBG,MAAjB;AACD;;AAGD,aAAKjB,KAAL,CAAWc,GAAX,IAAkBE,KAAlB;AACD;AACF;;AAED,WAAO;AAACJ,MAAAA,YAAD;AAAeC,MAAAA;AAAf,KAAP;AACD;;AAtEW;;AAmFb,OAAO,SAASK,iBAAT,CACNrB,EADM,EAENsB,OAFM,EAOiB;AACvB,QAAM;AAACC,IAAAA,MAAM,GAAG,IAAV;AAAgBtB,IAAAA;AAAhB,MAA6BqB,OAAnC;AACA/B,EAAAA,MAAM,CAACU,SAAS,KAAKiB,SAAf,CAAN;;AAEA,MAAI,CAAClB,EAAE,CAACwB,KAAR,EAAe;AACb,UAAMC,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCA,MAAhC,GAAyCC,MAAzD;AASA3B,IAAAA,EAAE,CAACwB,KAAH,GAAW,IAAI1B,OAAJ,CAAYE,EAAZ,EAAgB;AAACC,MAAAA;AAAD,KAAhB,CAAX;AAEA2B,IAAAA,iBAAiB,CAAC5B,EAAD,CAAjB;;AAGA,SAAK,MAAMiB,GAAX,IAAkBxB,iBAAlB,EAAqC;AACnC,YAAMoC,MAAM,GAAGpC,iBAAiB,CAACwB,GAAD,CAAhC;AACAa,MAAAA,gBAAgB,CAAC9B,EAAD,EAAKiB,GAAL,EAAUY,MAAV,CAAhB;AACD;;AAGDE,IAAAA,qBAAqB,CAAC/B,EAAD,EAAK,cAAL,CAArB;AACA+B,IAAAA,qBAAqB,CAAC/B,EAAD,EAAK,WAAL,CAArB;AACD;;AAGDA,EAAAA,EAAE,CAACwB,KAAH,CAASD,MAAT,GAAkBA,MAAlB;AAEA,SAAOvB,EAAP;AACD;AAKA,OAAO,SAASgC,gBAAT,CAA0BhC,EAA1B,EAA2D;AAEjE,MAAI,CAACA,EAAE,CAACwB,KAAR,EAAe;AACbH,IAAAA,iBAAiB,CAACrB,EAAD,EAAK;AAACC,MAAAA,SAAS,EAAE;AAAZ,KAAL,CAAjB;AACD;;AAEDD,EAAAA,EAAE,CAACwB,KAAH,CAASf,IAAT;AACD;AAMD,OAAO,SAASwB,eAAT,CAAyBjC,EAAzB,EAA0D;AAE/DT,EAAAA,MAAM,CAACS,EAAE,CAACwB,KAAJ,CAAN;AAEAxB,EAAAA,EAAE,CAACwB,KAAH,CAASZ,GAAT;AACD;;AAUD,SAASmB,qBAAT,CAA+B/B,EAA/B,EAAmCkC,YAAnC,EAAiD;AAE/C,QAAMC,kBAAkB,GAAGnC,EAAE,CAACkC,YAAD,CAAF,CAAiB3B,IAAjB,CAAsBP,EAAtB,CAA3B;;AAGAA,EAAAA,EAAE,CAACkC,YAAD,CAAF,GAAmB,SAASE,GAAT,CAAaC,KAAb,EAAoB;AACrC,QAAIA,KAAK,KAAKnB,SAAV,IAAuBxB,oBAAoB,CAAC4C,GAArB,CAAyBD,KAAzB,CAA3B,EAA4D;AAE1D,aAAOF,kBAAkB,CAACE,KAAD,CAAzB;AACD;;AAED,QAAI,EAAEA,KAAK,IAAIrC,EAAE,CAACwB,KAAH,CAASrB,KAApB,CAAJ,EAAgC;AAE9BH,MAAAA,EAAE,CAACwB,KAAH,CAASrB,KAAT,CAAekC,KAAf,IAAwBF,kBAAkB,CAACE,KAAD,CAA1C;AACD;;AAGD,WAAOrC,EAAE,CAACwB,KAAH,CAASD,MAAT,GAEHvB,EAAE,CAACwB,KAAH,CAASrB,KAAT,CAAekC,KAAf,CAFG,GAIHF,kBAAkB,CAACE,KAAD,CAJtB;AAKD,GAjBD;;AAoBAjC,EAAAA,MAAM,CAACmC,cAAP,CAAsBvC,EAAE,CAACkC,YAAD,CAAxB,EAAwC,MAAxC,EAAgD;AAC9Cf,IAAAA,KAAK,YAAKe,YAAL,gBADyC;AAE9CM,IAAAA,YAAY,EAAE;AAFgC,GAAhD;AAID;;AAWD,SAASV,gBAAT,CAA0B9B,EAA1B,EAA8BkC,YAA9B,EAA4CL,MAA5C,EAAoD;AAElD,MAAI,CAAC7B,EAAE,CAACkC,YAAD,CAAP,EAAuB;AAErB;AACD;;AACD,QAAMO,kBAAkB,GAAGzC,EAAE,CAACkC,YAAD,CAAF,CAAiB3B,IAAjB,CAAsBP,EAAtB,CAA3B;;AAGAA,EAAAA,EAAE,CAACkC,YAAD,CAAF,GAAmB,SAASQ,GAAT,CAAa,GAAGC,MAAhB,EAAwB;AAGzC,UAAM;AAAC5B,MAAAA,YAAD;AAAeC,MAAAA;AAAf,QAA2Ba,MAAM,CAAC7B,EAAE,CAACwB,KAAH,CAASlB,YAAV,EAAwB,GAAGqC,MAA3B,CAAvC;;AAGA,QAAI5B,YAAJ,EAAkB;AAChB0B,MAAAA,kBAAkB,CAAC,GAAGE,MAAJ,CAAlB;AACD;;AAOD,WAAO3B,QAAP;AACD,GAhBD;;AAmBAZ,EAAAA,MAAM,CAACmC,cAAP,CAAsBvC,EAAE,CAACkC,YAAD,CAAxB,EAAwC,MAAxC,EAAgD;AAC9Cf,IAAAA,KAAK,YAAKe,YAAL,cADyC;AAE9CM,IAAAA,YAAY,EAAE;AAFgC,GAAhD;AAID;;AAED,SAASZ,iBAAT,CAA2B5B,EAA3B,EAA+B;AAC7B,QAAM4C,kBAAkB,GAAG5C,EAAE,CAAC6C,UAAH,CAActC,IAAd,CAAmBP,EAAnB,CAA3B;;AAEAA,EAAAA,EAAE,CAAC6C,UAAH,GAAgB,SAASC,cAAT,CAAwBC,MAAxB,EAAgC;AAC9C,QAAI/C,EAAE,CAACwB,KAAH,CAASwB,OAAT,KAAqBD,MAAzB,EAAiC;AAC/BH,MAAAA,kBAAkB,CAACG,MAAD,CAAlB;AACA/C,MAAAA,EAAE,CAACwB,KAAH,CAASwB,OAAT,GAAmBD,MAAnB;AACD;AACF,GALD;AAMD","sourcesContent":["// Support for listening to context state changes and intercepting state queries\n// NOTE: this system does not handle buffer bindings\nimport {assert} from '@luma.gl/api';\nimport {GL_PARAMETER_DEFAULTS, GL_HOOKED_SETTERS, NON_CACHE_PARAMETERS} from '../parameters/webgl-parameter-tables';\nimport {setParameters, getParameters} from '../parameters/unified-parameter-api';\nimport {deepArrayEqual} from './deep-array-equal';\n\n// HELPER CLASS - GLState\n\n/* eslint-disable no-shadow */\nclass GLState {\n gl: WebGLRenderingContext;\n program = null;\n stateStack = [];\n enable = true;\n cache;\n log;\n\n constructor(\n gl,\n {\n copyState = false, // Copy cache from params (slow) or initialize from WebGL defaults (fast)\n log = () => {} // Logging function, called when gl parameter change calls are actually issued\n } = {}\n ) {\n this.gl = gl;\n this.cache = copyState ? getParameters(gl) : Object.assign({}, GL_PARAMETER_DEFAULTS);\n this.log = log;\n\n this._updateCache = this._updateCache.bind(this);\n Object.seal(this);\n }\n\n push(values = {}) {\n this.stateStack.push({});\n }\n\n pop() {\n assert(this.stateStack.length > 0);\n // Use the saved values in the state stack to restore parameters\n const oldValues = this.stateStack[this.stateStack.length - 1];\n setParameters(this.gl, oldValues);\n // Don't pop until we have reset parameters (to make sure other \"stack frames\" are not affected)\n this.stateStack.pop();\n }\n\n /**\n // interceptor for context set functions - update our cache and our stack\n // values (Object) - the key values for this setter\n * @param values\n * @returns\n */\n _updateCache(values) {\n let valueChanged = false;\n let oldValue; // = undefined\n\n const oldValues = this.stateStack.length > 0 && this.stateStack[this.stateStack.length - 1];\n\n for (const key in values) {\n assert(key !== undefined);\n const value = values[key];\n const cached = this.cache[key];\n // Check that value hasn't already been shadowed\n if (!deepArrayEqual(value, cached)) {\n valueChanged = true;\n oldValue = cached;\n\n // First, save current value being shadowed\n // If a state stack frame is active, save the current parameter values for pop\n // but first check that value hasn't already been shadowed and saved\n if (oldValues && !(key in oldValues)) {\n oldValues[key] = cached;\n }\n\n // Save current value being shadowed\n this.cache[key] = value;\n }\n }\n\n return {valueChanged, oldValue};\n }\n}\n\n// PUBLIC API\n\n/**\n * Initialize WebGL state caching on a context\n * can be called multiple times to enable/disable\n *\n * @note After calling this function, context state will be cached\n * gl.state.push() and gl.state.pop() will be available for saving,\n * temporarily modifying, and then restoring state.\n */\n export function trackContextState(\n gl: WebGLRenderingContext,\n options?: {\n enable?: boolean;\n copyState?: boolean;\n log?: any;\n }\n): WebGLRenderingContext {\n const {enable = true, copyState} = options;\n assert(copyState !== undefined);\n // @ts-expect-error\n if (!gl.state) {\n const global_ = typeof global !== 'undefined' ? global : window;\n // @ts-ignore\n // const {polyfillContext} = global_;\n // if (polyfillContext) {\n // polyfillContext(gl);\n // }\n\n // Create a state cache\n // @ts-expect-error\n gl.state = new GLState(gl, {copyState});\n\n installProgramSpy(gl);\n\n // intercept all setter functions in the table\n for (const key in GL_HOOKED_SETTERS) {\n const setter = GL_HOOKED_SETTERS[key];\n installSetterSpy(gl, key, setter);\n }\n\n // intercept all getter functions in the table\n installGetterOverride(gl, 'getParameter');\n installGetterOverride(gl, 'isEnabled');\n }\n\n // @ts-expect-error\n gl.state.enable = enable;\n\n return gl;\n}\n\n/**\n * Saves current WebGL context state onto an internal per-context stack\n */\n export function pushContextState(gl: WebGLRenderingContext): void {\n // @ts-expect-error\n if (!gl.state) {\n trackContextState(gl, {copyState: false});\n }\n // @ts-expect-error\n gl.state.push();\n}\n\n\n/**\n * Restores previously saved WebGL context state\n */\nexport function popContextState(gl: WebGLRenderingContext): void {\n // @ts-expect-error\n assert(gl.state);\n // @ts-expect-error\n gl.state.pop();\n}\n\n// HELPER FUNCTIONS - INSTALL GET/SET INTERCEPTORS (SPYS) ON THE CONTEXT\n\n/**\n// Overrides a WebGLRenderingContext state \"getter\" function\n// to return values directly from cache\n * @param gl\n * @param functionName\n */\nfunction installGetterOverride(gl, functionName) {\n // Get the original function from the WebGLRenderingContext\n const originalGetterFunc = gl[functionName].bind(gl);\n\n // Wrap it with a spy so that we can update our state cache when it gets called\n gl[functionName] = function get(pname) {\n if (pname === undefined || NON_CACHE_PARAMETERS.has(pname)) {\n // Invalid or blacklisted parameter, do not cache\n return originalGetterFunc(pname);\n }\n\n if (!(pname in gl.state.cache)) {\n // WebGL limits are not prepopulated in the cache, call the original getter when first queried.\n gl.state.cache[pname] = originalGetterFunc(pname);\n }\n\n // Optionally call the original function to do a \"hard\" query from the WebGLRenderingContext\n return gl.state.enable\n ? // Call the getter the params so that it can e.g. serve from a cache\n gl.state.cache[pname]\n : // Optionally call the original function to do a \"hard\" query from the WebGLRenderingContext\n originalGetterFunc(pname);\n };\n\n // Set the name of this anonymous function to help in debugging and profiling\n Object.defineProperty(gl[functionName], 'name', {\n value: `${functionName}-from-cache`,\n configurable: false\n });\n}\n\n/**\n// Overrides a WebGLRenderingContext state \"setter\" function\n// to call a setter spy before the actual setter. Allows us to keep a cache\n// updated with a copy of the WebGL context state.\n * @param gl\n * @param functionName\n * @param setter\n * @returns\n */\nfunction installSetterSpy(gl, functionName, setter) {\n // Get the original function from the WebGLRenderingContext\n if (!gl[functionName]) {\n // This could happen if we try to intercept WebGL2 method on a WebGL1 context\n return;\n }\n const originalSetterFunc = gl[functionName].bind(gl);\n\n // Wrap it with a spy so that we can update our state cache when it gets called\n gl[functionName] = function set(...params) {\n // Update the value\n // Call the setter with the state cache and the params so that it can store the parameters\n const {valueChanged, oldValue} = setter(gl.state._updateCache, ...params);\n\n // Call the original WebGLRenderingContext func to make sure the context actually gets updated\n if (valueChanged) {\n originalSetterFunc(...params);\n }\n\n // Note: if the original function fails to set the value, our state cache will be bad\n // No solution for this at the moment, but assuming that this is unlikely to be a real problem\n // We could call the setter after the originalSetterFunc. Concern is that this would\n // cause different behavior in debug mode, where originalSetterFunc can throw exceptions\n\n return oldValue;\n };\n\n // Set the name of this anonymous function to help in debugging and profiling\n Object.defineProperty(gl[functionName], 'name', {\n value: `${functionName}-to-cache`,\n configurable: false\n });\n}\n\nfunction installProgramSpy(gl) {\n const originalUseProgram = gl.useProgram.bind(gl);\n\n gl.useProgram = function useProgramLuma(handle) {\n if (gl.state.program !== handle) {\n originalUseProgram(handle);\n gl.state.program = handle;\n }\n };\n}\n"],"file":"track-context-state.js"}
@@ -0,0 +1,13 @@
1
+ import { GLParameters } from '../parameters/unified-parameter-api';
2
+ /**
3
+ * Execute a function with a set of temporary WebGL parameter overrides
4
+ * - Saves current "global" WebGL context settings
5
+ * - Sets the supplies WebGL context parameters,
6
+ * - Executes supplied function
7
+ * - Restores parameters
8
+ * - Returns the return value of the supplied function
9
+ */
10
+ export declare function withParameters(gl: WebGLRenderingContext, parameters: GLParameters & {
11
+ nocatch?: boolean;
12
+ }, func: any): any;
13
+ //# sourceMappingURL=with-parameters.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"with-parameters.d.ts","sourceRoot":"","sources":["../../../src/context/state-tracker/with-parameters.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,YAAY,EAAgB,MAAM,qCAAqC,CAAC;AAGhF;;;;;;;GAOG;AACF,wBAAgB,cAAc,CAAC,EAAE,EAAE,qBAAqB,EAAE,UAAU,EAAE,YAAY,GAAG;IAAC,OAAO,CAAC,EAAE,OAAO,CAAA;CAAC,EAAE,IAAI,EAAE,GAAG,GAAG,GAAG,CA4BzH"}
@@ -0,0 +1,36 @@
1
+ import { setParameters } from '../parameters/unified-parameter-api';
2
+ import { pushContextState, popContextState } from './track-context-state';
3
+ export function withParameters(gl, parameters, func) {
4
+ if (isObjectEmpty(parameters)) {
5
+ return func(gl);
6
+ }
7
+
8
+ const {
9
+ nocatch = true
10
+ } = parameters;
11
+ pushContextState(gl);
12
+ setParameters(gl, parameters);
13
+ let value;
14
+
15
+ if (nocatch) {
16
+ value = func(gl);
17
+ popContextState(gl);
18
+ } else {
19
+ try {
20
+ value = func(gl);
21
+ } finally {
22
+ popContextState(gl);
23
+ }
24
+ }
25
+
26
+ return value;
27
+ }
28
+
29
+ function isObjectEmpty(object) {
30
+ for (const key in object) {
31
+ return false;
32
+ }
33
+
34
+ return true;
35
+ }
36
+ //# sourceMappingURL=with-parameters.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/context/state-tracker/with-parameters.ts"],"names":["setParameters","pushContextState","popContextState","withParameters","gl","parameters","func","isObjectEmpty","nocatch","value","object","key"],"mappings":"AAAA,SAAsBA,aAAtB,QAA0C,qCAA1C;AACA,SAAQC,gBAAR,EAA0BC,eAA1B,QAAgD,uBAAhD;AAUC,OAAO,SAASC,cAAT,CAAwBC,EAAxB,EAAmDC,UAAnD,EAAmGC,IAAnG,EAAmH;AACzH,MAAIC,aAAa,CAACF,UAAD,CAAjB,EAA+B;AAE7B,WAAOC,IAAI,CAACF,EAAD,CAAX;AACD;;AAED,QAAM;AAACI,IAAAA,OAAO,GAAG;AAAX,MAAmBH,UAAzB;AAEAJ,EAAAA,gBAAgB,CAACG,EAAD,CAAhB;AACAJ,EAAAA,aAAa,CAACI,EAAD,EAAKC,UAAL,CAAb;AAGA,MAAII,KAAJ;;AAEA,MAAID,OAAJ,EAAa;AAEXC,IAAAA,KAAK,GAAGH,IAAI,CAACF,EAAD,CAAZ;AACAF,IAAAA,eAAe,CAACE,EAAD,CAAf;AACD,GAJD,MAIO;AAEL,QAAI;AACFK,MAAAA,KAAK,GAAGH,IAAI,CAACF,EAAD,CAAZ;AACD,KAFD,SAEU;AACRF,MAAAA,eAAe,CAACE,EAAD,CAAf;AACD;AACF;;AAED,SAAOK,KAAP;AACD;;AAKD,SAASF,aAAT,CAAuBG,MAAvB,EAA+B;AAC7B,OAAK,MAAMC,GAAX,IAAkBD,MAAlB,EAA0B;AACxB,WAAO,KAAP;AACD;;AACD,SAAO,IAAP;AACD","sourcesContent":["import {GLParameters, setParameters} from '../parameters/unified-parameter-api';\nimport {pushContextState, popContextState} from './track-context-state';\n\n/**\n * Execute a function with a set of temporary WebGL parameter overrides\n * - Saves current \"global\" WebGL context settings\n * - Sets the supplies WebGL context parameters,\n * - Executes supplied function\n * - Restores parameters\n * - Returns the return value of the supplied function\n */\n export function withParameters(gl: WebGLRenderingContext, parameters: GLParameters & {nocatch?: boolean}, func: any): any {\n if (isObjectEmpty(parameters)) {\n // Avoid setting state if no parameters provided. Just call and return\n return func(gl);\n }\n\n const {nocatch = true} = parameters;\n\n pushContextState(gl);\n setParameters(gl, parameters);\n\n // Setup is done, call the function\n let value;\n\n if (nocatch) {\n // Avoid try catch to minimize stack size impact for safe execution paths\n value = func(gl);\n popContextState(gl);\n } else {\n // Wrap in a try-catch to ensure that parameters are restored on exceptions\n try {\n value = func(gl);\n } finally {\n popContextState(gl);\n }\n }\n\n return value;\n}\n\n// Helpers\n\n// Returns true if given object is empty, false otherwise.\nfunction isObjectEmpty(object) {\n for (const key in object) {\n return false;\n }\n return true;\n}\n"],"file":"with-parameters.js"}
@@ -1,4 +1,4 @@
1
- import { formatValue, assert } from '../utils';
1
+ import { assert, formatValue } from '@luma.gl/api';
2
2
  export function getDebugTableForUniforms(options) {
3
3
  const {
4
4
  header = 'Uniforms',
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/debug/debug-uniforms.ts"],"names":["formatValue","assert","getDebugTableForUniforms","options","header","program","uniforms","undefinedOnly","SHADER_MODULE_UNIFORM_REGEXP","PROJECT_MODULE_UNIFORM_REGEXP","uniformLocations","_uniformSetters","table","uniformNames","Object","keys","sort","count","uniformName","match","addUniformToTable","unusedCount","unusedTable","uniform","Type","value","isDefined","isUniformDefined","undefined"],"mappings":"AAAA,SAAQA,WAAR,EAAqBC,MAArB,QAAkC,UAAlC;AAIA,OAAO,SAASC,wBAAT,CAAkCC,OAAlC,EAUL;AACA,QAAM;AACJC,IAAAA,MAAM,GAAG,UADL;AAEJC,IAAAA,OAFI;AAGJC,IAAAA,QAHI;AAIJC,IAAAA,aAAa,GAAG;AAJZ,MAKFJ,OALJ;AAMAF,EAAAA,MAAM,CAACI,OAAD,CAAN;AAEA,QAAMG,4BAA4B,GAAG,OAArC;AACA,QAAMC,6BAA6B,GAAG,UAAtC;AAEA,QAAMC,gBAAgB,GAAGL,OAAO,CAACM,eAAjC;AACA,QAAMC,KAAK,GAAG,EAAd;AAGA,QAAMC,YAAY,GAAGC,MAAM,CAACC,IAAP,CAAYL,gBAAZ,EAA8BM,IAA9B,EAArB;AAEA,MAAIC,KAAK,GAAG,CAAZ;;AAGA,OAAK,MAAMC,WAAX,IAA0BL,YAA1B,EAAwC;AACtC,QACE,CAACK,WAAW,CAACC,KAAZ,CAAkBX,4BAAlB,CAAD,IACA,CAACU,WAAW,CAACC,KAAZ,CAAkBV,6BAAlB,CAFH,EAGE;AACA,UAAIW,iBAAiB,CAAC;AAACR,QAAAA,KAAD;AAAQR,QAAAA,MAAR;AAAgBE,QAAAA,QAAhB;AAA0BY,QAAAA,WAA1B;AAAuCX,QAAAA;AAAvC,OAAD,CAArB,EAA8E;AAC5EU,QAAAA,KAAK;AACN;AACF;AACF;;AAGD,OAAK,MAAMC,WAAX,IAA0BL,YAA1B,EAAwC;AACtC,QAAIK,WAAW,CAACC,KAAZ,CAAkBV,6BAAlB,CAAJ,EAAsD;AACpD,UAAIW,iBAAiB,CAAC;AAACR,QAAAA,KAAD;AAAQR,QAAAA,MAAR;AAAgBE,QAAAA,QAAhB;AAA0BY,QAAAA,WAA1B;AAAuCX,QAAAA;AAAvC,OAAD,CAArB,EAA8E;AAC5EU,QAAAA,KAAK;AACN;AACF;AACF;;AAED,OAAK,MAAMC,WAAX,IAA0BL,YAA1B,EAAwC;AACtC,QAAI,CAACD,KAAK,CAACM,WAAD,CAAV,EAAyB;AACvB,UAAIE,iBAAiB,CAAC;AAACR,QAAAA,KAAD;AAAQR,QAAAA,MAAR;AAAgBE,QAAAA,QAAhB;AAA0BY,QAAAA,WAA1B;AAAuCX,QAAAA;AAAvC,OAAD,CAArB,EAA8E;AAC5EU,QAAAA,KAAK;AACN;AACF;AACF;;AAGD,MAAII,WAAW,GAAG,CAAlB;AACA,QAAMC,WAAW,GAAG,EAApB;;AACA,MAAI,CAACf,aAAL,EAAoB;AAClB,SAAK,MAAMW,WAAX,IAA0BZ,QAA1B,EAAoC;AAClC,YAAMiB,OAAO,GAAGjB,QAAQ,CAACY,WAAD,CAAxB;;AACA,UAAI,CAACN,KAAK,CAACM,WAAD,CAAV,EAAyB;AACvBG,QAAAA,WAAW;AACXC,QAAAA,WAAW,CAACJ,WAAD,CAAX,GAA2B;AACzBM,UAAAA,IAAI,sBAAeD,OAAf,CADqB;AAEzB,WAACnB,MAAD,GAAUJ,WAAW,CAACuB,OAAD;AAFI,SAA3B;AAID;AACF;AACF;;AAED,SAAO;AAACX,IAAAA,KAAD;AAAQK,IAAAA,KAAR;AAAeK,IAAAA,WAAf;AAA4BD,IAAAA;AAA5B,GAAP;AACD;;AAGD,SAASD,iBAAT,CAA2B;AAACR,EAAAA,KAAD;AAAQR,EAAAA,MAAR;AAAgBE,EAAAA,QAAhB;AAA0BY,EAAAA,WAA1B;AAAuCX,EAAAA;AAAvC,CAA3B,EAAkF;AAChF,QAAMkB,KAAK,GAAGnB,QAAQ,CAACY,WAAD,CAAtB;AACA,QAAMQ,SAAS,GAAGC,gBAAgB,CAACF,KAAD,CAAlC;;AACA,MAAI,CAAClB,aAAD,IAAkB,CAACmB,SAAvB,EAAkC;AAChCd,IAAAA,KAAK,CAACM,WAAD,CAAL,GAAqB;AAEnB,OAACd,MAAD,GAAUsB,SAAS,GAAG1B,WAAW,CAACyB,KAAD,CAAd,GAAwB,KAFxB;AAGnB,sBAAgBC,SAAS,GAAGD,KAAH,GAAW;AAHjB,KAArB;AAKA,WAAO,IAAP;AACD;;AACD,SAAO,KAAP;AACD;;AAED,SAASE,gBAAT,CAA0BF,KAA1B,EAAiC;AAC/B,SAAOA,KAAK,KAAKG,SAAV,IAAuBH,KAAK,KAAK,IAAxC;AACD","sourcesContent":["import {formatValue, assert} from '../utils';\n\n// Prepares a table suitable for console.table\n/* eslint-disable max-statements, complexity */\nexport function getDebugTableForUniforms(options?: {\n header?: string;\n program: any;\n uniforms: any;\n undefinedOnly?: boolean;\n}): {\n table: {};\n count: number;\n unusedTable: {};\n unusedCount: number;\n} {\n const {\n header = 'Uniforms',\n program,\n uniforms,\n undefinedOnly = false\n } = options;\n assert(program);\n\n const SHADER_MODULE_UNIFORM_REGEXP = '.*_.*';\n const PROJECT_MODULE_UNIFORM_REGEXP = '.*Matrix'; // TODO - Use explicit list\n\n const uniformLocations = program._uniformSetters;\n const table = {}; // {[header]: {}};\n\n // Add program's provided uniforms (in alphabetical order)\n const uniformNames = Object.keys(uniformLocations).sort();\n\n let count = 0;\n\n // First add non-underscored uniforms (assumed not coming from shader modules)\n for (const uniformName of uniformNames) {\n if (\n !uniformName.match(SHADER_MODULE_UNIFORM_REGEXP) &&\n !uniformName.match(PROJECT_MODULE_UNIFORM_REGEXP)\n ) {\n if (addUniformToTable({table, header, uniforms, uniformName, undefinedOnly})) {\n count++;\n }\n }\n }\n\n // add underscored uniforms (assumed from shader modules)\n for (const uniformName of uniformNames) {\n if (uniformName.match(PROJECT_MODULE_UNIFORM_REGEXP)) {\n if (addUniformToTable({table, header, uniforms, uniformName, undefinedOnly})) {\n count++;\n }\n }\n }\n\n for (const uniformName of uniformNames) {\n if (!table[uniformName]) {\n if (addUniformToTable({table, header, uniforms, uniformName, undefinedOnly})) {\n count++;\n }\n }\n }\n\n // Create a table of unused uniforms\n let unusedCount = 0;\n const unusedTable = {};\n if (!undefinedOnly) {\n for (const uniformName in uniforms) {\n const uniform = uniforms[uniformName];\n if (!table[uniformName]) {\n unusedCount++;\n unusedTable[uniformName] = {\n Type: `NOT USED: ${uniform}`,\n [header]: formatValue(uniform)\n };\n }\n }\n }\n\n return {table, count, unusedTable, unusedCount};\n}\n\n// Helper\nfunction addUniformToTable({table, header, uniforms, uniformName, undefinedOnly}) {\n const value = uniforms[uniformName];\n const isDefined = isUniformDefined(value);\n if (!undefinedOnly || !isDefined) {\n table[uniformName] = {\n // Add program's unprovided uniforms\n [header]: isDefined ? formatValue(value) : 'N/A',\n 'Uniform Type': isDefined ? value : 'NOT PROVIDED'\n };\n return true;\n }\n return false;\n}\n\nfunction isUniformDefined(value) {\n return value !== undefined && value !== null;\n}\n"],"file":"debug-uniforms.js"}
1
+ {"version":3,"sources":["../../src/debug/debug-uniforms.ts"],"names":["assert","formatValue","getDebugTableForUniforms","options","header","program","uniforms","undefinedOnly","SHADER_MODULE_UNIFORM_REGEXP","PROJECT_MODULE_UNIFORM_REGEXP","uniformLocations","_uniformSetters","table","uniformNames","Object","keys","sort","count","uniformName","match","addUniformToTable","unusedCount","unusedTable","uniform","Type","value","isDefined","isUniformDefined","undefined"],"mappings":"AAAA,SAAQA,MAAR,EAAgBC,WAAhB,QAAkC,cAAlC;AAIA,OAAO,SAASC,wBAAT,CAAkCC,OAAlC,EAUL;AACA,QAAM;AACJC,IAAAA,MAAM,GAAG,UADL;AAEJC,IAAAA,OAFI;AAGJC,IAAAA,QAHI;AAIJC,IAAAA,aAAa,GAAG;AAJZ,MAKFJ,OALJ;AAMAH,EAAAA,MAAM,CAACK,OAAD,CAAN;AAEA,QAAMG,4BAA4B,GAAG,OAArC;AACA,QAAMC,6BAA6B,GAAG,UAAtC;AAEA,QAAMC,gBAAgB,GAAGL,OAAO,CAACM,eAAjC;AACA,QAAMC,KAAK,GAAG,EAAd;AAGA,QAAMC,YAAY,GAAGC,MAAM,CAACC,IAAP,CAAYL,gBAAZ,EAA8BM,IAA9B,EAArB;AAEA,MAAIC,KAAK,GAAG,CAAZ;;AAGA,OAAK,MAAMC,WAAX,IAA0BL,YAA1B,EAAwC;AACtC,QACE,CAACK,WAAW,CAACC,KAAZ,CAAkBX,4BAAlB,CAAD,IACA,CAACU,WAAW,CAACC,KAAZ,CAAkBV,6BAAlB,CAFH,EAGE;AACA,UAAIW,iBAAiB,CAAC;AAACR,QAAAA,KAAD;AAAQR,QAAAA,MAAR;AAAgBE,QAAAA,QAAhB;AAA0BY,QAAAA,WAA1B;AAAuCX,QAAAA;AAAvC,OAAD,CAArB,EAA8E;AAC5EU,QAAAA,KAAK;AACN;AACF;AACF;;AAGD,OAAK,MAAMC,WAAX,IAA0BL,YAA1B,EAAwC;AACtC,QAAIK,WAAW,CAACC,KAAZ,CAAkBV,6BAAlB,CAAJ,EAAsD;AACpD,UAAIW,iBAAiB,CAAC;AAACR,QAAAA,KAAD;AAAQR,QAAAA,MAAR;AAAgBE,QAAAA,QAAhB;AAA0BY,QAAAA,WAA1B;AAAuCX,QAAAA;AAAvC,OAAD,CAArB,EAA8E;AAC5EU,QAAAA,KAAK;AACN;AACF;AACF;;AAED,OAAK,MAAMC,WAAX,IAA0BL,YAA1B,EAAwC;AACtC,QAAI,CAACD,KAAK,CAACM,WAAD,CAAV,EAAyB;AACvB,UAAIE,iBAAiB,CAAC;AAACR,QAAAA,KAAD;AAAQR,QAAAA,MAAR;AAAgBE,QAAAA,QAAhB;AAA0BY,QAAAA,WAA1B;AAAuCX,QAAAA;AAAvC,OAAD,CAArB,EAA8E;AAC5EU,QAAAA,KAAK;AACN;AACF;AACF;;AAGD,MAAII,WAAW,GAAG,CAAlB;AACA,QAAMC,WAAW,GAAG,EAApB;;AACA,MAAI,CAACf,aAAL,EAAoB;AAClB,SAAK,MAAMW,WAAX,IAA0BZ,QAA1B,EAAoC;AAClC,YAAMiB,OAAO,GAAGjB,QAAQ,CAACY,WAAD,CAAxB;;AACA,UAAI,CAACN,KAAK,CAACM,WAAD,CAAV,EAAyB;AACvBG,QAAAA,WAAW;AACXC,QAAAA,WAAW,CAACJ,WAAD,CAAX,GAA2B;AACzBM,UAAAA,IAAI,sBAAeD,OAAf,CADqB;AAEzB,WAACnB,MAAD,GAAUH,WAAW,CAACsB,OAAD;AAFI,SAA3B;AAID;AACF;AACF;;AAED,SAAO;AAACX,IAAAA,KAAD;AAAQK,IAAAA,KAAR;AAAeK,IAAAA,WAAf;AAA4BD,IAAAA;AAA5B,GAAP;AACD;;AAGD,SAASD,iBAAT,CAA2B;AAACR,EAAAA,KAAD;AAAQR,EAAAA,MAAR;AAAgBE,EAAAA,QAAhB;AAA0BY,EAAAA,WAA1B;AAAuCX,EAAAA;AAAvC,CAA3B,EAAkF;AAChF,QAAMkB,KAAK,GAAGnB,QAAQ,CAACY,WAAD,CAAtB;AACA,QAAMQ,SAAS,GAAGC,gBAAgB,CAACF,KAAD,CAAlC;;AACA,MAAI,CAAClB,aAAD,IAAkB,CAACmB,SAAvB,EAAkC;AAChCd,IAAAA,KAAK,CAACM,WAAD,CAAL,GAAqB;AAEnB,OAACd,MAAD,GAAUsB,SAAS,GAAGzB,WAAW,CAACwB,KAAD,CAAd,GAAwB,KAFxB;AAGnB,sBAAgBC,SAAS,GAAGD,KAAH,GAAW;AAHjB,KAArB;AAKA,WAAO,IAAP;AACD;;AACD,SAAO,KAAP;AACD;;AAED,SAASE,gBAAT,CAA0BF,KAA1B,EAAiC;AAC/B,SAAOA,KAAK,KAAKG,SAAV,IAAuBH,KAAK,KAAK,IAAxC;AACD","sourcesContent":["import {assert, formatValue} from '@luma.gl/api';\n\n// Prepares a table suitable for console.table\n/* eslint-disable max-statements, complexity */\nexport function getDebugTableForUniforms(options?: {\n header?: string;\n program: any;\n uniforms: any;\n undefinedOnly?: boolean;\n}): {\n table: {};\n count: number;\n unusedTable: {};\n unusedCount: number;\n} {\n const {\n header = 'Uniforms',\n program,\n uniforms,\n undefinedOnly = false\n } = options;\n assert(program);\n\n const SHADER_MODULE_UNIFORM_REGEXP = '.*_.*';\n const PROJECT_MODULE_UNIFORM_REGEXP = '.*Matrix'; // TODO - Use explicit list\n\n const uniformLocations = program._uniformSetters;\n const table = {}; // {[header]: {}};\n\n // Add program's provided uniforms (in alphabetical order)\n const uniformNames = Object.keys(uniformLocations).sort();\n\n let count = 0;\n\n // First add non-underscored uniforms (assumed not coming from shader modules)\n for (const uniformName of uniformNames) {\n if (\n !uniformName.match(SHADER_MODULE_UNIFORM_REGEXP) &&\n !uniformName.match(PROJECT_MODULE_UNIFORM_REGEXP)\n ) {\n if (addUniformToTable({table, header, uniforms, uniformName, undefinedOnly})) {\n count++;\n }\n }\n }\n\n // add underscored uniforms (assumed from shader modules)\n for (const uniformName of uniformNames) {\n if (uniformName.match(PROJECT_MODULE_UNIFORM_REGEXP)) {\n if (addUniformToTable({table, header, uniforms, uniformName, undefinedOnly})) {\n count++;\n }\n }\n }\n\n for (const uniformName of uniformNames) {\n if (!table[uniformName]) {\n if (addUniformToTable({table, header, uniforms, uniformName, undefinedOnly})) {\n count++;\n }\n }\n }\n\n // Create a table of unused uniforms\n let unusedCount = 0;\n const unusedTable = {};\n if (!undefinedOnly) {\n for (const uniformName in uniforms) {\n const uniform = uniforms[uniformName];\n if (!table[uniformName]) {\n unusedCount++;\n unusedTable[uniformName] = {\n Type: `NOT USED: ${uniform}`,\n [header]: formatValue(uniform)\n };\n }\n }\n }\n\n return {table, count, unusedTable, unusedCount};\n}\n\n// Helper\nfunction addUniformToTable({table, header, uniforms, uniformName, undefinedOnly}) {\n const value = uniforms[uniformName];\n const isDefined = isUniformDefined(value);\n if (!undefinedOnly || !isDefined) {\n table[uniformName] = {\n // Add program's unprovided uniforms\n [header]: isDefined ? formatValue(value) : 'N/A',\n 'Uniform Type': isDefined ? value : 'NOT PROVIDED'\n };\n return true;\n }\n return false;\n}\n\nfunction isUniformDefined(value) {\n return value !== undefined && value !== null;\n}\n"],"file":"debug-uniforms.js"}
@@ -1,7 +1,7 @@
1
+ import { formatValue } from '@luma.gl/api';
1
2
  import Buffer from '../classes/webgl-buffer';
2
- import { getKey } from '../webgl-utils';
3
+ import { getKey } from '../webgl-utils/constants-to-keys';
3
4
  import { getCompositeGLType } from '../webgl-utils/attribute-utils';
4
- import { formatValue } from '../utils';
5
5
  export function getDebugTableForVertexArray(options) {
6
6
  const {
7
7
  vertexArray,
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/debug/debug-vertex-array.ts"],"names":["Buffer","getKey","getCompositeGLType","formatValue","getDebugTableForVertexArray","options","vertexArray","header","configuration","table","elements","ELEMENT_ARRAY_BUFFER","getDebugTableRow","attributes","values","attributeLocation","info","_getAttributeInfo","rowHeader","name","accessor","accessors","location","getGLSLDeclaration","attribute","gl","type","size","verts","bytes","isInteger","marker","value","String","replace","indexOf","buffer","data","changed","getDebugData","byteLength","BYTES_PER_ELEMENT","format","instanced","divisor","length","constructor","typeAndName"],"mappings":"AAAA,OAAOA,MAAP,MAAmB,yBAAnB;AACA,SAAQC,MAAR,QAAqB,gBAArB;AACA,SAAQC,kBAAR,QAAiC,gCAAjC;AACA,SAAQC,WAAR,QAA0B,UAA1B;AAGA,OAAO,SAASC,2BAAT,CAAqCC,OAArC,EAAwF;AAC7F,QAAM;AAACC,IAAAA,WAAD;AAAcC,IAAAA,MAAM,GAAG;AAAvB,MAAuCF,OAA7C;;AAEA,MAAI,CAACC,WAAW,CAACE,aAAjB,EAAgC;AAC9B,WAAO,EAAP;AACD;;AAED,QAAMC,KAAK,GAAG,EAAd;;AAGA,MAAIH,WAAW,CAACI,QAAhB,EAA0B;AAGxBD,IAAAA,KAAK,CAACE,oBAAN,GAA6BC,gBAAgB,CAACN,WAAD,EAAcA,WAAW,CAACI,QAA1B,EAAoC,IAApC,EAA0CH,MAA1C,CAA7C;AACD;;AAGD,QAAMM,UAAU,GAAGP,WAAW,CAACQ,MAA/B;;AAEA,OAAK,MAAMC,iBAAX,IAAgCF,UAAhC,EAA4C;AAC1C,UAAMG,IAAI,GAAGV,WAAW,CAACW,iBAAZ,CAA8BF,iBAA9B,CAAb;;AACA,QAAIC,IAAJ,EAAU;AACR,UAAIE,SAAS,aAAMH,iBAAN,eAA4BC,IAAI,CAACG,IAAjC,CAAb;AACA,YAAMC,QAAQ,GAAGd,WAAW,CAACe,SAAZ,CAAsBL,IAAI,CAACM,QAA3B,CAAjB;;AACA,UAAIF,QAAJ,EAAc;AACZF,QAAAA,SAAS,aAAMH,iBAAN,eAA4BQ,kBAAkB,CAACP,IAAI,CAACG,IAAN,EAAYC,QAAZ,CAA9C,CAAT;AACD;;AACDX,MAAAA,KAAK,CAACS,SAAD,CAAL,GAAmBN,gBAAgB,CACjCN,WADiC,EAEjCO,UAAU,CAACE,iBAAD,CAFuB,EAGjCK,QAHiC,EAIjCb,MAJiC,CAAnC;AAMD;AACF;;AAED,SAAOE,KAAP;AACD;;AAGD,SAASG,gBAAT,CAA0BN,WAA1B,EAAuCkB,SAAvC,EAAkDJ,QAAlD,EAA4Db,MAA5D,EAAoE;AAClE,QAAM;AAACkB,IAAAA;AAAD,MAAOnB,WAAb;;AAEA,MAAI,CAACkB,SAAL,EAAgB;AACd,WAAO;AACL,OAACjB,MAAD,GAAU,MADL;AAEL,iBAAW;AAFN,KAAP;AAID;;AAED,MAAImB,IAAI,GAAG,cAAX;AACA,MAAIC,IAAI,GAAG,CAAX;AACA,MAAIC,KAAK,GAAG,CAAZ;AACA,MAAIC,KAAK,GAAG,CAAZ;AAEA,MAAIC,SAAJ;AACA,MAAIC,MAAJ;AACA,MAAIC,KAAJ;;AAEA,MAAIZ,QAAJ,EAAc;AACZM,IAAAA,IAAI,GAAGN,QAAQ,CAACM,IAAhB;AACAC,IAAAA,IAAI,GAAGP,QAAQ,CAACO,IAAhB;AAGAD,IAAAA,IAAI,GAAGO,MAAM,CAACP,IAAD,CAAN,CAAaQ,OAAb,CAAqB,OAArB,EAA8B,EAA9B,CAAP;AAGAJ,IAAAA,SAAS,GAAGJ,IAAI,CAACS,OAAL,CAAa,IAAb,MAAuB,CAAC,CAApC;AACD;;AAED,MAAIX,SAAS,YAAYxB,MAAzB,EAAiC;AAC/B,UAAMoC,MAAM,GAAGZ,SAAf;AAEA,UAAM;AAACa,MAAAA,IAAD;AAAOC,MAAAA;AAAP,QAAkBF,MAAM,CAACG,YAAP,EAAxB;AACAR,IAAAA,MAAM,GAAGO,OAAO,GAAG,GAAH,GAAS,EAAzB;AAEAN,IAAAA,KAAK,GAAGK,IAAR;AAEAR,IAAAA,KAAK,GAAGO,MAAM,CAACI,UAAf;AAEAZ,IAAAA,KAAK,GAAGC,KAAK,GAAGQ,IAAI,CAACI,iBAAb,GAAiCd,IAAzC;AAEA,QAAIe,MAAJ;;AAEA,QAAItB,QAAJ,EAAc;AACZ,YAAMuB,SAAS,GAAGvB,QAAQ,CAACwB,OAAT,GAAmB,CAArC;AACAF,MAAAA,MAAM,aAAMC,SAAS,GAAG,IAAH,GAAU,IAAzB,cAAiCf,KAAjC,gBAA4CD,IAA5C,cAAoDE,KAApD,oBAAmE5B,MAAM,CAACwB,EAAD,EAAKC,IAAL,CAAzE,MAAN;AACD,KAHD,MAGO;AAELI,MAAAA,SAAS,GAAG,IAAZ;AACAY,MAAAA,MAAM,aAAMb,KAAN,WAAN;AACD;;AAED,WAAO;AACL,OAACtB,MAAD,aAAawB,MAAb,SAAsB5B,WAAW,CAAC6B,KAAD,EAAQ;AAACL,QAAAA,IAAD;AAAOG,QAAAA;AAAP,OAAR,CAAjC,CADK;AAEL,iBAAWY;AAFN,KAAP;AAID;;AAGDV,EAAAA,KAAK,GAAGR,SAAR;AACAG,EAAAA,IAAI,GAAGH,SAAS,CAACqB,MAAjB;AAEAnB,EAAAA,IAAI,GAAGO,MAAM,CAACT,SAAS,CAACsB,WAAV,CAAsB3B,IAAvB,CAAN,CAAmCe,OAAnC,CAA2C,OAA3C,EAAoD,EAApD,CAAP;AAEAJ,EAAAA,SAAS,GAAGJ,IAAI,CAACS,OAAL,CAAa,IAAb,MAAuB,CAAC,CAApC;AAEA,SAAO;AACL,KAAC5B,MAAD,aAAaJ,WAAW,CAAC6B,KAAD,EAAQ;AAACL,MAAAA,IAAD;AAAOG,MAAAA;AAAP,KAAR,CAAxB,gBADK;AAEL,yBAAcH,IAAd,cAAsBD,IAAtB;AAFK,GAAP;AAID;;AAGD,SAASH,kBAAT,CAA4BJ,IAA5B,EAAkCC,QAAlC,EAA4C;AAC1C,QAAM;AAACM,IAAAA,IAAD;AAAOC,IAAAA;AAAP,MAAeP,QAArB;AACA,QAAM2B,WAAW,GAAG7C,kBAAkB,CAACwB,IAAD,EAAOC,IAAP,CAAtC;AACA,SAAOoB,WAAW,aAAM5B,IAAN,eAAe4B,WAAW,CAAC5B,IAA3B,SAAqCA,IAAvD;AACD","sourcesContent":["import Buffer from '../classes/webgl-buffer';\nimport {getKey} from '../webgl-utils';\nimport {getCompositeGLType} from '../webgl-utils/attribute-utils';\nimport {formatValue} from '../utils';\n\n// Creates object suitable as input for console.table\nexport function getDebugTableForVertexArray(options?: {vertexArray: any; header?: string}): {} {\n const {vertexArray, header = 'Attributes'} = options;\n\n if (!vertexArray.configuration) {\n return {};\n }\n\n const table = {}; // {[header]: {}};\n\n // Add index (elements) if available\n if (vertexArray.elements) {\n // const elements = Object.assign({size: 1}, vertexArray.elements);\n // @ts-expect-error\n table.ELEMENT_ARRAY_BUFFER = getDebugTableRow(vertexArray, vertexArray.elements, null, header);\n }\n\n // Add used attributes\n const attributes = vertexArray.values;\n\n for (const attributeLocation in attributes) {\n const info = vertexArray._getAttributeInfo(attributeLocation);\n if (info) {\n let rowHeader = `${attributeLocation}: ${info.name}`;\n const accessor = vertexArray.accessors[info.location];\n if (accessor) {\n rowHeader = `${attributeLocation}: ${getGLSLDeclaration(info.name, accessor)}`;\n }\n table[rowHeader] = getDebugTableRow(\n vertexArray,\n attributes[attributeLocation],\n accessor,\n header\n );\n }\n }\n\n return table;\n}\n\n/* eslint-disable max-statements */\nfunction getDebugTableRow(vertexArray, attribute, accessor, header) {\n const {gl} = vertexArray;\n\n if (!attribute) {\n return {\n [header]: 'null',\n 'Format ': 'N/A'\n };\n }\n\n let type = 'NOT PROVIDED';\n let size = 1;\n let verts = 0;\n let bytes = 0;\n\n let isInteger;\n let marker;\n let value;\n\n if (accessor) {\n type = accessor.type;\n size = accessor.size;\n\n // Generate a type name by dropping Array from Float32Array etc.\n type = String(type).replace('Array', '');\n\n // Look for 'nt' to detect integer types, e.g. Int32Array, Uint32Array\n isInteger = type.indexOf('nt') !== -1;\n }\n\n if (attribute instanceof Buffer) {\n const buffer = attribute;\n\n const {data, changed} = buffer.getDebugData();\n marker = changed ? '*' : '';\n\n value = data;\n // @ts-ignore\n bytes = buffer.byteLength;\n // @ts-ignore\n verts = bytes / data.BYTES_PER_ELEMENT / size;\n\n let format;\n\n if (accessor) {\n const instanced = accessor.divisor > 0;\n format = `${instanced ? 'I ' : 'P '} ${verts} (x${size}=${bytes} bytes ${getKey(gl, type)})`;\n } else {\n // element buffer\n isInteger = true;\n format = `${bytes} bytes`;\n }\n\n return {\n [header]: `${marker}${formatValue(value, {size, isInteger})}`,\n 'Format ': format\n };\n }\n\n // CONSTANT VALUE\n value = attribute;\n size = attribute.length;\n // Generate a type name by dropping Array from Float32Array etc.\n type = String(attribute.constructor.name).replace('Array', '');\n // Look for 'nt' to detect integer types, e.g. Int32Array, Uint32Array\n isInteger = type.indexOf('nt') !== -1;\n\n return {\n [header]: `${formatValue(value, {size, isInteger})} (constant)`,\n 'Format ': `${size}x${type} (constant)`\n };\n}\n/* eslint-ensable max-statements */\n\nfunction getGLSLDeclaration(name, accessor) {\n const {type, size} = accessor;\n const typeAndName = getCompositeGLType(type, size);\n return typeAndName ? `${name} (${typeAndName.name})` : name;\n}\n"],"file":"debug-vertex-array.js"}
1
+ {"version":3,"sources":["../../src/debug/debug-vertex-array.ts"],"names":["formatValue","Buffer","getKey","getCompositeGLType","getDebugTableForVertexArray","options","vertexArray","header","configuration","table","elements","ELEMENT_ARRAY_BUFFER","getDebugTableRow","attributes","values","attributeLocation","info","_getAttributeInfo","rowHeader","name","accessor","accessors","location","getGLSLDeclaration","attribute","gl","type","size","verts","bytes","isInteger","marker","value","String","replace","indexOf","buffer","data","changed","getDebugData","byteLength","BYTES_PER_ELEMENT","format","instanced","divisor","length","constructor","typeAndName"],"mappings":"AAAA,SAAQA,WAAR,QAA0B,cAA1B;AACA,OAAOC,MAAP,MAAmB,yBAAnB;AACA,SAAQC,MAAR,QAAqB,kCAArB;AACA,SAAQC,kBAAR,QAAiC,gCAAjC;AAGA,OAAO,SAASC,2BAAT,CAAqCC,OAArC,EAAwF;AAC7F,QAAM;AAACC,IAAAA,WAAD;AAAcC,IAAAA,MAAM,GAAG;AAAvB,MAAuCF,OAA7C;;AAEA,MAAI,CAACC,WAAW,CAACE,aAAjB,EAAgC;AAC9B,WAAO,EAAP;AACD;;AAED,QAAMC,KAAK,GAAG,EAAd;;AAGA,MAAIH,WAAW,CAACI,QAAhB,EAA0B;AAGxBD,IAAAA,KAAK,CAACE,oBAAN,GAA6BC,gBAAgB,CAACN,WAAD,EAAcA,WAAW,CAACI,QAA1B,EAAoC,IAApC,EAA0CH,MAA1C,CAA7C;AACD;;AAGD,QAAMM,UAAU,GAAGP,WAAW,CAACQ,MAA/B;;AAEA,OAAK,MAAMC,iBAAX,IAAgCF,UAAhC,EAA4C;AAC1C,UAAMG,IAAI,GAAGV,WAAW,CAACW,iBAAZ,CAA8BF,iBAA9B,CAAb;;AACA,QAAIC,IAAJ,EAAU;AACR,UAAIE,SAAS,aAAMH,iBAAN,eAA4BC,IAAI,CAACG,IAAjC,CAAb;AACA,YAAMC,QAAQ,GAAGd,WAAW,CAACe,SAAZ,CAAsBL,IAAI,CAACM,QAA3B,CAAjB;;AACA,UAAIF,QAAJ,EAAc;AACZF,QAAAA,SAAS,aAAMH,iBAAN,eAA4BQ,kBAAkB,CAACP,IAAI,CAACG,IAAN,EAAYC,QAAZ,CAA9C,CAAT;AACD;;AACDX,MAAAA,KAAK,CAACS,SAAD,CAAL,GAAmBN,gBAAgB,CACjCN,WADiC,EAEjCO,UAAU,CAACE,iBAAD,CAFuB,EAGjCK,QAHiC,EAIjCb,MAJiC,CAAnC;AAMD;AACF;;AAED,SAAOE,KAAP;AACD;;AAGD,SAASG,gBAAT,CAA0BN,WAA1B,EAAuCkB,SAAvC,EAAkDJ,QAAlD,EAA4Db,MAA5D,EAAoE;AAClE,QAAM;AAACkB,IAAAA;AAAD,MAAOnB,WAAb;;AAEA,MAAI,CAACkB,SAAL,EAAgB;AACd,WAAO;AACL,OAACjB,MAAD,GAAU,MADL;AAEL,iBAAW;AAFN,KAAP;AAID;;AAED,MAAImB,IAAI,GAAG,cAAX;AACA,MAAIC,IAAI,GAAG,CAAX;AACA,MAAIC,KAAK,GAAG,CAAZ;AACA,MAAIC,KAAK,GAAG,CAAZ;AAEA,MAAIC,SAAJ;AACA,MAAIC,MAAJ;AACA,MAAIC,KAAJ;;AAEA,MAAIZ,QAAJ,EAAc;AACZM,IAAAA,IAAI,GAAGN,QAAQ,CAACM,IAAhB;AACAC,IAAAA,IAAI,GAAGP,QAAQ,CAACO,IAAhB;AAGAD,IAAAA,IAAI,GAAGO,MAAM,CAACP,IAAD,CAAN,CAAaQ,OAAb,CAAqB,OAArB,EAA8B,EAA9B,CAAP;AAGAJ,IAAAA,SAAS,GAAGJ,IAAI,CAACS,OAAL,CAAa,IAAb,MAAuB,CAAC,CAApC;AACD;;AAED,MAAIX,SAAS,YAAYvB,MAAzB,EAAiC;AAC/B,UAAMmC,MAAM,GAAGZ,SAAf;AAEA,UAAM;AAACa,MAAAA,IAAD;AAAOC,MAAAA;AAAP,QAAkBF,MAAM,CAACG,YAAP,EAAxB;AACAR,IAAAA,MAAM,GAAGO,OAAO,GAAG,GAAH,GAAS,EAAzB;AAEAN,IAAAA,KAAK,GAAGK,IAAR;AACAR,IAAAA,KAAK,GAAGO,MAAM,CAACI,UAAf;AACAZ,IAAAA,KAAK,GAAGC,KAAK,GAAGQ,IAAI,CAACI,iBAAb,GAAiCd,IAAzC;AAEA,QAAIe,MAAJ;;AAEA,QAAItB,QAAJ,EAAc;AACZ,YAAMuB,SAAS,GAAGvB,QAAQ,CAACwB,OAAT,GAAmB,CAArC;AACAF,MAAAA,MAAM,aAAMC,SAAS,GAAG,IAAH,GAAU,IAAzB,cAAiCf,KAAjC,gBAA4CD,IAA5C,cAAoDE,KAApD,oBAAmE3B,MAAM,CAACuB,EAAD,EAAKC,IAAL,CAAzE,MAAN;AACD,KAHD,MAGO;AAELI,MAAAA,SAAS,GAAG,IAAZ;AACAY,MAAAA,MAAM,aAAMb,KAAN,WAAN;AACD;;AAED,WAAO;AACL,OAACtB,MAAD,aAAawB,MAAb,SAAsB/B,WAAW,CAACgC,KAAD,EAAQ;AAACL,QAAAA,IAAD;AAAOG,QAAAA;AAAP,OAAR,CAAjC,CADK;AAEL,iBAAWY;AAFN,KAAP;AAID;;AAGDV,EAAAA,KAAK,GAAGR,SAAR;AACAG,EAAAA,IAAI,GAAGH,SAAS,CAACqB,MAAjB;AAEAnB,EAAAA,IAAI,GAAGO,MAAM,CAACT,SAAS,CAACsB,WAAV,CAAsB3B,IAAvB,CAAN,CAAmCe,OAAnC,CAA2C,OAA3C,EAAoD,EAApD,CAAP;AAEAJ,EAAAA,SAAS,GAAGJ,IAAI,CAACS,OAAL,CAAa,IAAb,MAAuB,CAAC,CAApC;AAEA,SAAO;AACL,KAAC5B,MAAD,aAAaP,WAAW,CAACgC,KAAD,EAAQ;AAACL,MAAAA,IAAD;AAAOG,MAAAA;AAAP,KAAR,CAAxB,gBADK;AAEL,yBAAcH,IAAd,cAAsBD,IAAtB;AAFK,GAAP;AAID;;AAGD,SAASH,kBAAT,CAA4BJ,IAA5B,EAAkCC,QAAlC,EAA4C;AAC1C,QAAM;AAACM,IAAAA,IAAD;AAAOC,IAAAA;AAAP,MAAeP,QAArB;AACA,QAAM2B,WAAW,GAAG5C,kBAAkB,CAACuB,IAAD,EAAOC,IAAP,CAAtC;AACA,SAAOoB,WAAW,aAAM5B,IAAN,eAAe4B,WAAW,CAAC5B,IAA3B,SAAqCA,IAAvD;AACD","sourcesContent":["import {formatValue} from '@luma.gl/api';\nimport Buffer from '../classes/webgl-buffer';\nimport {getKey} from '../webgl-utils/constants-to-keys';\nimport {getCompositeGLType} from '../webgl-utils/attribute-utils';\n\n// Creates object suitable as input for console.table\nexport function getDebugTableForVertexArray(options?: {vertexArray: any; header?: string}): {} {\n const {vertexArray, header = 'Attributes'} = options;\n\n if (!vertexArray.configuration) {\n return {};\n }\n\n const table = {}; // {[header]: {}};\n\n // Add index (elements) if available\n if (vertexArray.elements) {\n // const elements = Object.assign({size: 1}, vertexArray.elements);\n // @ts-expect-error\n table.ELEMENT_ARRAY_BUFFER = getDebugTableRow(vertexArray, vertexArray.elements, null, header);\n }\n\n // Add used attributes\n const attributes = vertexArray.values;\n\n for (const attributeLocation in attributes) {\n const info = vertexArray._getAttributeInfo(attributeLocation);\n if (info) {\n let rowHeader = `${attributeLocation}: ${info.name}`;\n const accessor = vertexArray.accessors[info.location];\n if (accessor) {\n rowHeader = `${attributeLocation}: ${getGLSLDeclaration(info.name, accessor)}`;\n }\n table[rowHeader] = getDebugTableRow(\n vertexArray,\n attributes[attributeLocation],\n accessor,\n header\n );\n }\n }\n\n return table;\n}\n\n/* eslint-disable max-statements */\nfunction getDebugTableRow(vertexArray, attribute, accessor, header) {\n const {gl} = vertexArray;\n\n if (!attribute) {\n return {\n [header]: 'null',\n 'Format ': 'N/A'\n };\n }\n\n let type = 'NOT PROVIDED';\n let size = 1;\n let verts = 0;\n let bytes = 0;\n\n let isInteger;\n let marker;\n let value;\n\n if (accessor) {\n type = accessor.type;\n size = accessor.size;\n\n // Generate a type name by dropping Array from Float32Array etc.\n type = String(type).replace('Array', '');\n\n // Look for 'nt' to detect integer types, e.g. Int32Array, Uint32Array\n isInteger = type.indexOf('nt') !== -1;\n }\n\n if (attribute instanceof Buffer) {\n const buffer = attribute;\n\n const {data, changed} = buffer.getDebugData();\n marker = changed ? '*' : '';\n\n value = data;\n bytes = buffer.byteLength;\n verts = bytes / data.BYTES_PER_ELEMENT / size;\n\n let format;\n\n if (accessor) {\n const instanced = accessor.divisor > 0;\n format = `${instanced ? 'I ' : 'P '} ${verts} (x${size}=${bytes} bytes ${getKey(gl, type)})`;\n } else {\n // element buffer\n isInteger = true;\n format = `${bytes} bytes`;\n }\n\n return {\n [header]: `${marker}${formatValue(value, {size, isInteger})}`,\n 'Format ': format\n };\n }\n\n // CONSTANT VALUE\n value = attribute;\n size = attribute.length;\n // Generate a type name by dropping Array from Float32Array etc.\n type = String(attribute.constructor.name).replace('Array', '');\n // Look for 'nt' to detect integer types, e.g. Int32Array, Uint32Array\n isInteger = type.indexOf('nt') !== -1;\n\n return {\n [header]: `${formatValue(value, {size, isInteger})} (constant)`,\n 'Format ': `${size}x${type} (constant)`\n };\n}\n/* eslint-ensable max-statements */\n\nfunction getGLSLDeclaration(name, accessor) {\n const {type, size} = accessor;\n const typeAndName = getCompositeGLType(type, size);\n return typeAndName ? `${name} (${typeAndName.name})` : name;\n}\n"],"file":"debug-vertex-array.js"}
@@ -0,0 +1,4 @@
1
+ export declare function canCompileGLSLExtension(gl: WebGLRenderingContext, extensionName: any, opts?: {
2
+ behavior?: any;
3
+ }): any;
4
+ //# sourceMappingURL=check-glsl-extension.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"check-glsl-extension.d.ts","sourceRoot":"","sources":["../../src/device/check-glsl-extension.ts"],"names":[],"mappings":"AAwBA,wBAAgB,uBAAuB,CAAC,EAAE,EAAE,qBAAqB,EAAE,aAAa,KAAA,EAAE,IAAI,GAAE;IAAC,QAAQ,CAAC,MAAA;CAAM,OAmBvG"}
@@ -0,0 +1,22 @@
1
+ import { isOldIE } from '../webgl-utils/is-old-ie';
2
+ const compiledGLSLExtensions = {};
3
+ export function canCompileGLSLExtension(gl, extensionName, opts = {}) {
4
+ if (!isOldIE(opts)) {
5
+ return true;
6
+ }
7
+
8
+ if (extensionName in compiledGLSLExtensions) {
9
+ return compiledGLSLExtensions[extensionName];
10
+ }
11
+
12
+ const behavior = opts.behavior || 'enable';
13
+ const source = "#extension GL_".concat(extensionName, " : ").concat(behavior, "\nvoid main(void) {}");
14
+ const shader = gl.createShader(gl.VERTEX_SHADER);
15
+ gl.shaderSource(shader, source);
16
+ gl.compileShader(shader);
17
+ const canCompile = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
18
+ gl.deleteShader(shader);
19
+ compiledGLSLExtensions[extensionName] = canCompile;
20
+ return canCompile;
21
+ }
22
+ //# sourceMappingURL=check-glsl-extension.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/device/check-glsl-extension.ts"],"names":["isOldIE","compiledGLSLExtensions","canCompileGLSLExtension","gl","extensionName","opts","behavior","source","shader","createShader","VERTEX_SHADER","shaderSource","compileShader","canCompile","getShaderParameter","COMPILE_STATUS","deleteShader"],"mappings":"AACA,SAAQA,OAAR,QAAsB,0BAAtB;AAQA,MAAMC,sBAAsB,GAAG,EAA/B;AAeA,OAAO,SAASC,uBAAT,CAAiCC,EAAjC,EAA4DC,aAA5D,EAA2EC,IAAiB,GAAG,EAA/F,EAAmG;AACxG,MAAI,CAACL,OAAO,CAACK,IAAD,CAAZ,EAAoB;AAClB,WAAO,IAAP;AACD;;AAED,MAAID,aAAa,IAAIH,sBAArB,EAA6C;AAC3C,WAAOA,sBAAsB,CAACG,aAAD,CAA7B;AACD;;AAED,QAAME,QAAQ,GAAGD,IAAI,CAACC,QAAL,IAAiB,QAAlC;AACA,QAAMC,MAAM,2BAAoBH,aAApB,gBAAuCE,QAAvC,yBAAZ;AAEA,QAAME,MAAM,GAAGL,EAAE,CAACM,YAAH,CAAgBN,EAAE,CAACO,aAAnB,CAAf;AACAP,EAAAA,EAAE,CAACQ,YAAH,CAAgBH,MAAhB,EAAwBD,MAAxB;AACAJ,EAAAA,EAAE,CAACS,aAAH,CAAiBJ,MAAjB;AACA,QAAMK,UAAU,GAAGV,EAAE,CAACW,kBAAH,CAAsBN,MAAtB,EAA8BL,EAAE,CAACY,cAAjC,CAAnB;AACAZ,EAAAA,EAAE,CAACa,YAAH,CAAgBR,MAAhB;AACAP,EAAAA,sBAAsB,CAACG,aAAD,CAAtB,GAAwCS,UAAxC;AACA,SAAOA,UAAP;AACD","sourcesContent":["// luma.gl, MIT license\nimport {isOldIE} from '../webgl-utils/is-old-ie';\n\n// Enables feature detection in IE11 due to a bug where gl.getExtension may return true\n// but fail to compile when the extension is enabled in the shader. Specifically,\n// the OES_standard_derivatives extension fails to compile in IE11 even though its included\n// in the list of supported extensions.\n// const compiledGLSLExtensions = {};\n\nconst compiledGLSLExtensions = {};\n\n// Enables feature detection in IE11 due to a bug where gl.getExtension may return true\n// but fail to compile when the extension is enabled in the shader. Specifically,\n// the OES_standard_derivatives and WEBGL_draw_buffers extensions fails to compile in IE11 even though its included\n// in the list of supported extensions.\n// opts allows user agent to be overridden for testing\n/*\n * Inputs :\n * gl : WebGL context\n * cap : Key of WEBGL_FEATURES object identifying the extension\n * opts :\n * behavior : behavior of extension to be tested, by defualt `enable` is used\n * Returns : true, if shader is compiled successfully, false otherwise\n */\nexport function canCompileGLSLExtension(gl: WebGLRenderingContext, extensionName, opts: {behavior?} = {}) {\n if (!isOldIE(opts)) {\n return true;\n }\n\n if (extensionName in compiledGLSLExtensions) {\n return compiledGLSLExtensions[extensionName];\n }\n\n const behavior = opts.behavior || 'enable';\n const source = `#extension GL_${extensionName} : ${behavior}\\nvoid main(void) {}`;\n\n const shader = gl.createShader(gl.VERTEX_SHADER);\n gl.shaderSource(shader, source);\n gl.compileShader(shader);\n const canCompile = gl.getShaderParameter(shader, gl.COMPILE_STATUS);\n gl.deleteShader(shader);\n compiledGLSLExtensions[extensionName] = canCompile;\n return canCompile;\n}\n"],"file":"check-glsl-extension.js"}
@@ -0,0 +1,12 @@
1
+ export declare type DeviceFeature = 'depth-clamping' | 'depth24unorm-stencil8' | 'depth32float-stencil8' | 'pipeline-statistics-query' | 'timestamp-query' | 'texture-compression-bc';
2
+ export declare type WebGLFeature = 'webgl2' | 'webgl-timer-query' | 'webgl-vertex-array-object' | 'webgl-instanced-rendering' | 'webgl-multiple-render-targets' | 'webgl-element-index-uint32' | 'webgl-blend-equation-minmax' | 'webgl-float-blend' | 'webgl-color-encoding-srgb' | 'webgl-texture-depth' | 'webgl-texture-float' | 'webgl-texture-half-float' | 'webgl-texture-filter-linear-float' | 'webgl-texture-filter-linear-half-float' | 'webgl-texture-filter-anisotropic' | 'webgl-color-attachment-rgba32f' | 'webgl-color-attachment-float' | 'webgl-color-attachment-half-float' | 'glsl-frag-data' | 'glsl-frag-depth' | 'glsl-derivatives' | 'glsl-texture-lod';
3
+ /** Valid feature strings */
4
+ export declare type Feature = DeviceFeature | WebGLFeature;
5
+ /** Get WebGPU style feature strings */
6
+ export declare function getDeviceFeatures(gl: WebGLRenderingContext): Set<DeviceFeature | WebGLFeature>;
7
+ /** Extract all WebGL features */
8
+ export declare function getWebGLFeatures(gl: WebGLRenderingContext): Set<WebGLFeature>;
9
+ export declare function canCompileGLSLExtension(gl: WebGLRenderingContext, extensionName: any, opts?: {
10
+ behavior?: any;
11
+ }): any;
12
+ //# sourceMappingURL=device-features.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"device-features.d.ts","sourceRoot":"","sources":["../../src/device/device-features.ts"],"names":[],"mappings":"AAQA,oBAAY,aAAa,GACvB,gBAAgB,GAChB,uBAAuB,GACvB,uBAAuB,GACvB,2BAA2B,GAC3B,iBAAiB,GACjB,wBAAwB,CAAC;AAG3B,oBAAY,YAAY,GACtB,QAAQ,GAGR,mBAAmB,GAGnB,2BAA2B,GAC3B,2BAA2B,GAC3B,+BAA+B,GAG/B,4BAA4B,GAG5B,6BAA6B,GAC7B,mBAAmB,GAGnB,2BAA2B,GAG3B,qBAAqB,GACrB,qBAAqB,GACrB,0BAA0B,GAE1B,mCAAmC,GACnC,wCAAwC,GACxC,kCAAkC,GAGlC,gCAAgC,GAChC,8BAA8B,GAC9B,mCAAmC,GAGnC,gBAAgB,GAChB,iBAAiB,GACjB,kBAAkB,GAClB,kBAAkB,CAAC;AAErB,4BAA4B;AAC5B,oBAAY,OAAO,GAAG,aAAa,GAAG,YAAY,CAAC;AAEnD,uCAAuC;AACvC,wBAAgB,iBAAiB,CAAC,EAAE,EAAE,qBAAqB,GAAG,GAAG,CAAC,aAAa,GAAG,YAAY,CAAC,CAW9F;AAED,iCAAiC;AACjC,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,qBAAqB,GAAG,GAAG,CAAC,YAAY,CAAC,CAa7E;AA2ED,wBAAgB,uBAAuB,CAAC,EAAE,EAAE,qBAAqB,EAAE,aAAa,KAAA,EAAE,IAAI,GAAE;IAAC,QAAQ,CAAC,MAAA;CAAM,OAmBvG"}
@@ -0,0 +1,123 @@
1
+ import GL from '@luma.gl/constants';
2
+ import { isWebGL2 } from '../context/context/webgl-checks';
3
+ import { isOldIE } from '../webgl-utils/is-old-ie';
4
+ export function getDeviceFeatures(gl) {
5
+ const features = getWebGLFeatures(gl);
6
+ return features;
7
+ }
8
+ export function getWebGLFeatures(gl) {
9
+ gl.getExtension('EXT_color_buffer_float');
10
+ gl.getExtension('WEBGL_color_buffer_float');
11
+ gl.getExtension('EXT_float_blend');
12
+ const features = new Set();
13
+
14
+ for (const feature in WEBGL_FEATURES) {
15
+ if (isFeatureSupported(gl, feature)) {
16
+ features.add(feature);
17
+ }
18
+ }
19
+
20
+ return features;
21
+ }
22
+
23
+ function isFeatureSupported(gl, feature) {
24
+ const [webgl1Feature, webgl2Feature] = WEBGL_FEATURES[feature];
25
+ ;
26
+ const featureDefinition = isWebGL2(gl) ? webgl2Feature : webgl1Feature;
27
+
28
+ if (typeof featureDefinition === 'boolean') {
29
+ return featureDefinition;
30
+ }
31
+
32
+ switch (feature) {
33
+ case 'webgl-color-attachment-rgba32f':
34
+ return isWebGL2(gl) ? Boolean(gl.getExtension(featureDefinition)) : checkFloat32ColorAttachment(gl);
35
+
36
+ case 'glsl-derivatives':
37
+ return canCompileGLSLExtension(gl, featureDefinition);
38
+
39
+ case 'glsl-frag-data':
40
+ return canCompileGLSLExtension(gl, featureDefinition, {
41
+ behavior: 'require'
42
+ });
43
+
44
+ case 'glsl-frag-depth':
45
+ return canCompileGLSLExtension(gl, featureDefinition);
46
+
47
+ default:
48
+ return Boolean(gl.getExtension(featureDefinition));
49
+ }
50
+ }
51
+
52
+ function checkFloat32ColorAttachment(gl) {
53
+ let texture;
54
+ let framebuffer;
55
+
56
+ try {
57
+ const texture = gl.createTexture();
58
+ gl.bindTexture(GL.TEXTURE_2D, texture);
59
+ const level = 0;
60
+ const internalFormat = gl.RGBA;
61
+ const width = 1;
62
+ const height = 1;
63
+ const border = 0;
64
+ const srcFormat = gl.RGBA;
65
+ const srcType = gl.UNSIGNED_BYTE;
66
+ const pixel = new Uint8Array([0, 0, 255, 255]);
67
+ gl.texImage2D(gl.TEXTURE_2D, level, internalFormat, width, height, border, srcFormat, srcType, pixel);
68
+ const framebuffer = gl.createFramebuffer();
69
+ gl.bindFramebuffer(GL.FRAMEBUFFER, framebuffer);
70
+ gl.framebufferTexture2D(GL.FRAMEBUFFER, GL.COLOR_ATTACHMENT0, GL.TEXTURE_2D, texture, 0);
71
+ const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER) === GL.FRAMEBUFFER_COMPLETE;
72
+ return status;
73
+ } finally {
74
+ gl.deleteTexture(texture);
75
+ gl.deleteFramebuffer(framebuffer);
76
+ }
77
+ }
78
+
79
+ const compiledGLSLExtensions = {};
80
+ export function canCompileGLSLExtension(gl, extensionName, opts = {}) {
81
+ if (!isOldIE(opts)) {
82
+ return true;
83
+ }
84
+
85
+ if (extensionName in compiledGLSLExtensions) {
86
+ return compiledGLSLExtensions[extensionName];
87
+ }
88
+
89
+ const behavior = opts.behavior || 'enable';
90
+ const source = "#extension GL_".concat(extensionName, " : ").concat(behavior, "\nvoid main(void) {}");
91
+ const shader = gl.createShader(gl.VERTEX_SHADER);
92
+ gl.shaderSource(shader, source);
93
+ gl.compileShader(shader);
94
+ const canCompile = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
95
+ gl.deleteShader(shader);
96
+ compiledGLSLExtensions[extensionName] = canCompile;
97
+ return canCompile;
98
+ }
99
+ const WEBGL_FEATURES = {
100
+ 'webgl2': [false, true],
101
+ 'webgl-vertex-array-object': ['OES_vertex_array_object', true],
102
+ 'webgl-timer-query': ['EXT_disjoint_timer_query', 'EXT_disjoint_timer_query_webgl2'],
103
+ 'webgl-instanced-rendering': ['ANGLE_instanced_arrays', true],
104
+ 'webgl-multiple-render-targets': ['WEBGL_draw_buffers', true],
105
+ 'webgl-element-index-uint32': ['OES_element_index_uint', true],
106
+ 'webgl-blend-equation-minmax': ['EXT_blend_minmax', true],
107
+ 'webgl-float-blend': ['EXT_float_blend', 'EXT_float_blend'],
108
+ 'webgl-color-encoding-srgb': ['EXT_sRGB', true],
109
+ 'webgl-texture-depth': ['WEBGL_depth_texture', true],
110
+ 'webgl-texture-float': ['OES_texture_float', true],
111
+ 'webgl-texture-half-float': ['OES_texture_half_float', true],
112
+ 'webgl-texture-filter-linear-float': ['OES_texture_float_linear', 'OES_texture_float_linear'],
113
+ 'webgl-texture-filter-linear-half-float': ['OES_texture_half_float_linear', 'OES_texture_half_float_linear'],
114
+ 'webgl-texture-filter-anisotropic': ['EXT_texture_filter_anisotropic', 'EXT_texture_filter_anisotropic'],
115
+ 'webgl-color-attachment-rgba32f': [false, 'EXT_color_buffer_float'],
116
+ 'webgl-color-attachment-float': [false, 'EXT_color_buffer_float'],
117
+ 'webgl-color-attachment-half-float': ['EXT_color_buffer_half_float', 'EXT_color_buffer_half_float'],
118
+ 'glsl-frag-data': ['WEBGL_draw_buffers', true],
119
+ 'glsl-frag-depth': ['EXT_frag_depth', true],
120
+ 'glsl-derivatives': ['OES_standard_derivatives', true],
121
+ 'glsl-texture-lod': ['EXT_shader_texture_lod', true]
122
+ };
123
+ //# sourceMappingURL=device-features.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/device/device-features.ts"],"names":["GL","isWebGL2","isOldIE","getDeviceFeatures","gl","features","getWebGLFeatures","getExtension","Set","feature","WEBGL_FEATURES","isFeatureSupported","add","webgl1Feature","webgl2Feature","featureDefinition","Boolean","checkFloat32ColorAttachment","canCompileGLSLExtension","behavior","texture","framebuffer","createTexture","bindTexture","TEXTURE_2D","level","internalFormat","RGBA","width","height","border","srcFormat","srcType","UNSIGNED_BYTE","pixel","Uint8Array","texImage2D","createFramebuffer","bindFramebuffer","FRAMEBUFFER","framebufferTexture2D","COLOR_ATTACHMENT0","status","checkFramebufferStatus","FRAMEBUFFER_COMPLETE","deleteTexture","deleteFramebuffer","compiledGLSLExtensions","extensionName","opts","source","shader","createShader","VERTEX_SHADER","shaderSource","compileShader","canCompile","getShaderParameter","COMPILE_STATUS","deleteShader"],"mappings":"AAIA,OAAOA,EAAP,MAAe,oBAAf;AACA,SAAQC,QAAR,QAAuB,iCAAvB;AACA,SAAQC,OAAR,QAAsB,0BAAtB;AAwDA,OAAO,SAASC,iBAAT,CAA2BC,EAA3B,EAAyF;AAC9F,QAAMC,QAAQ,GAAGC,gBAAgB,CAACF,EAAD,CAAjC;AASA,SAAOC,QAAP;AACD;AAGD,OAAO,SAASC,gBAAT,CAA0BF,EAA1B,EAAwE;AAE7EA,EAAAA,EAAE,CAACG,YAAH,CAAgB,wBAAhB;AACAH,EAAAA,EAAE,CAACG,YAAH,CAAgB,0BAAhB;AACAH,EAAAA,EAAE,CAACG,YAAH,CAAgB,iBAAhB;AAEA,QAAMF,QAAQ,GAAG,IAAIG,GAAJ,EAAjB;;AACA,OAAK,MAAMC,OAAX,IAAsBC,cAAtB,EAAsC;AACpC,QAAIC,kBAAkB,CAACP,EAAD,EAAKK,OAAL,CAAtB,EAAqD;AACnDJ,MAAAA,QAAQ,CAACO,GAAT,CAAaH,OAAb;AACD;AACF;;AACD,SAAOJ,QAAP;AACD;;AAED,SAASM,kBAAT,CAA4BP,EAA5B,EAAuDK,OAAvD,EAAuF;AACrF,QAAM,CAACI,aAAD,EAAgBC,aAAhB,IAAiCJ,cAAc,CAACD,OAAD,CAArD;AAA+D;AAG/D,QAAMM,iBAAiB,GAAGd,QAAQ,CAACG,EAAD,CAAR,GAAeU,aAAf,GAA+BD,aAAzD;;AAGA,MAAI,OAAOE,iBAAP,KAA6B,SAAjC,EAA4C;AAC1C,WAAOA,iBAAP;AACD;;AAED,UAAQN,OAAR;AACE,SAAK,gCAAL;AACE,aAAOR,QAAQ,CAACG,EAAD,CAAR,GAAeY,OAAO,CAACZ,EAAE,CAACG,YAAH,CAAgBQ,iBAAhB,CAAD,CAAtB,GACLE,2BAA2B,CAACb,EAAD,CAD7B;;AAEF,SAAK,kBAAL;AACE,aAAOc,uBAAuB,CAACd,EAAD,EAAKW,iBAAL,CAA9B;;AACF,SAAK,gBAAL;AACE,aAAOG,uBAAuB,CAACd,EAAD,EAAKW,iBAAL,EAAwB;AAACI,QAAAA,QAAQ,EAAE;AAAX,OAAxB,CAA9B;;AACF,SAAK,iBAAL;AACE,aAAOD,uBAAuB,CAACd,EAAD,EAAKW,iBAAL,CAA9B;;AACF;AACE,aAAOC,OAAO,CAACZ,EAAE,CAACG,YAAH,CAAgBQ,iBAAhB,CAAD,CAAd;AAXJ;AAaD;;AAID,SAASE,2BAAT,CAAqCb,EAArC,EAAyE;AACvE,MAAIgB,OAAJ;AACA,MAAIC,WAAJ;;AACA,MAAI;AACF,UAAMD,OAAO,GAAGhB,EAAE,CAACkB,aAAH,EAAhB;AACAlB,IAAAA,EAAE,CAACmB,WAAH,CAAevB,EAAE,CAACwB,UAAlB,EAA8BJ,OAA9B;AAEA,UAAMK,KAAK,GAAG,CAAd;AACA,UAAMC,cAAc,GAAGtB,EAAE,CAACuB,IAA1B;AACA,UAAMC,KAAK,GAAG,CAAd;AACA,UAAMC,MAAM,GAAG,CAAf;AACA,UAAMC,MAAM,GAAG,CAAf;AACA,UAAMC,SAAS,GAAG3B,EAAE,CAACuB,IAArB;AACA,UAAMK,OAAO,GAAG5B,EAAE,CAAC6B,aAAnB;AACA,UAAMC,KAAK,GAAG,IAAIC,UAAJ,CAAe,CAAC,CAAD,EAAI,CAAJ,EAAO,GAAP,EAAY,GAAZ,CAAf,CAAd;AACA/B,IAAAA,EAAE,CAACgC,UAAH,CAAchC,EAAE,CAACoB,UAAjB,EAA6BC,KAA7B,EAAoCC,cAApC,EACcE,KADd,EACqBC,MADrB,EAC6BC,MAD7B,EACqCC,SADrC,EACgDC,OADhD,EAEcE,KAFd;AAIA,UAAMb,WAAW,GAAGjB,EAAE,CAACiC,iBAAH,EAApB;AACAjC,IAAAA,EAAE,CAACkC,eAAH,CAAmBtC,EAAE,CAACuC,WAAtB,EAAmClB,WAAnC;AACAjB,IAAAA,EAAE,CAACoC,oBAAH,CAAwBxC,EAAE,CAACuC,WAA3B,EAAwCvC,EAAE,CAACyC,iBAA3C,EAA8DzC,EAAE,CAACwB,UAAjE,EAA6EJ,OAA7E,EAAsF,CAAtF;AACA,UAAMsB,MAAM,GAAGtC,EAAE,CAACuC,sBAAH,CAA0B3C,EAAE,CAACuC,WAA7B,MAA8CvC,EAAE,CAAC4C,oBAAhE;AACA,WAAOF,MAAP;AACD,GArBD,SAqBU;AACRtC,IAAAA,EAAE,CAACyC,aAAH,CAAiBzB,OAAjB;AACAhB,IAAAA,EAAE,CAAC0C,iBAAH,CAAqBzB,WAArB;AACD;AACF;;AAED,MAAM0B,sBAAsB,GAAG,EAA/B;AAeA,OAAO,SAAS7B,uBAAT,CAAiCd,EAAjC,EAA4D4C,aAA5D,EAA2EC,IAAiB,GAAG,EAA/F,EAAmG;AACxG,MAAI,CAAC/C,OAAO,CAAC+C,IAAD,CAAZ,EAAoB;AAClB,WAAO,IAAP;AACD;;AAED,MAAID,aAAa,IAAID,sBAArB,EAA6C;AAC3C,WAAOA,sBAAsB,CAACC,aAAD,CAA7B;AACD;;AAED,QAAM7B,QAAQ,GAAG8B,IAAI,CAAC9B,QAAL,IAAiB,QAAlC;AACA,QAAM+B,MAAM,2BAAoBF,aAApB,gBAAuC7B,QAAvC,yBAAZ;AAEA,QAAMgC,MAAM,GAAG/C,EAAE,CAACgD,YAAH,CAAgBhD,EAAE,CAACiD,aAAnB,CAAf;AACAjD,EAAAA,EAAE,CAACkD,YAAH,CAAgBH,MAAhB,EAAwBD,MAAxB;AACA9C,EAAAA,EAAE,CAACmD,aAAH,CAAiBJ,MAAjB;AACA,QAAMK,UAAU,GAAGpD,EAAE,CAACqD,kBAAH,CAAsBN,MAAtB,EAA8B/C,EAAE,CAACsD,cAAjC,CAAnB;AACAtD,EAAAA,EAAE,CAACuD,YAAH,CAAgBR,MAAhB;AACAJ,EAAAA,sBAAsB,CAACC,aAAD,CAAtB,GAAwCQ,UAAxC;AACA,SAAOA,UAAP;AACD;AAKD,MAAM9C,cAA0E,GAAG;AACjF,YAAU,CAAC,KAAD,EAAQ,IAAR,CADuE;AAIjF,+BAA6B,CAAC,yBAAD,EAA4B,IAA5B,CAJoD;AAKjF,uBAAqB,CAAC,0BAAD,EAA6B,iCAA7B,CAL4D;AAMjF,+BAA6B,CAAC,wBAAD,EAA2B,IAA3B,CANoD;AAOjF,mCAAiC,CAAC,oBAAD,EAAuB,IAAvB,CAPgD;AAUjF,gCAA8B,CAAC,wBAAD,EAA2B,IAA3B,CAVmD;AAajF,iCAA+B,CAAC,kBAAD,EAAqB,IAArB,CAbkD;AAcjF,uBAAqB,CAAC,iBAAD,EAAoB,iBAApB,CAd4D;AAiBjF,+BAA6B,CAAC,UAAD,EAAa,IAAb,CAjBoD;AAoBjF,yBAAuB,CAAC,qBAAD,EAAwB,IAAxB,CApB0D;AAqBjF,yBAAuB,CAAC,mBAAD,EAAsB,IAAtB,CArB0D;AAsBjF,8BAA4B,CAAC,wBAAD,EAA2B,IAA3B,CAtBqD;AAwBjF,uCAAqC,CAAC,0BAAD,EAA6B,0BAA7B,CAxB4C;AAyBjF,4CAA0C,CAAC,+BAAD,EAAkC,+BAAlC,CAzBuC;AA0BjF,sCAAoC,CAAC,gCAAD,EAAmC,gCAAnC,CA1B6C;AA6BjF,oCAAkC,CAAC,KAAD,EAAQ,wBAAR,CA7B+C;AA8BjF,kCAAgC,CAAC,KAAD,EAAQ,wBAAR,CA9BiD;AA+BjF,uCAAqC,CAAC,6BAAD,EAAgC,6BAAhC,CA/B4C;AAkCjF,oBAAkB,CAAC,oBAAD,EAAuB,IAAvB,CAlC+D;AAmCjF,qBAAmB,CAAC,gBAAD,EAAmB,IAAnB,CAnC8D;AAoCjF,sBAAoB,CAAC,0BAAD,EAA6B,IAA7B,CApC6D;AAqCjF,sBAAoB,CAAC,wBAAD,EAA2B,IAA3B;AArC6D,CAAnF","sourcesContent":["// Feature detection for WebGL\n// Provides a function that enables simple checking of which WebGL features are\n// available in an WebGL1 or WebGL2 environment.\n\nimport GL from '@luma.gl/constants';\nimport {isWebGL2} from '../context/context/webgl-checks';\nimport {isOldIE} from '../webgl-utils/is-old-ie';\n\nexport type DeviceFeature = \n 'depth-clamping' |\n 'depth24unorm-stencil8' |\n 'depth32float-stencil8' |\n 'pipeline-statistics-query' |\n 'timestamp-query' |\n 'texture-compression-bc';\n\n// TODO - this should be the default export, test cases need updating\nexport type WebGLFeature = \n 'webgl2' |\n\n // api support (unify with WebGPU timestamp-query?)\n 'webgl-timer-query' |\n\n // api support\n 'webgl-vertex-array-object' |\n 'webgl-instanced-rendering' |\n 'webgl-multiple-render-targets' |\n\n // features\n 'webgl-element-index-uint32' |\n\n // blending\n 'webgl-blend-equation-minmax' |\n 'webgl-float-blend' |\n\n // textures | renderbuffers\n 'webgl-color-encoding-srgb' |\n\n // textures\n 'webgl-texture-depth' |\n 'webgl-texture-float' |\n 'webgl-texture-half-float' |\n\n 'webgl-texture-filter-linear-float' |\n 'webgl-texture-filter-linear-half-float' |\n 'webgl-texture-filter-anisotropic' |\n\n // framebuffers | textures and renderbuffers\n 'webgl-color-attachment-rgba32f' |\n 'webgl-color-attachment-float' |\n 'webgl-color-attachment-half-float' |\n\n // glsl extensions\n 'glsl-frag-data' |\n 'glsl-frag-depth' |\n 'glsl-derivatives' |\n 'glsl-texture-lod';\n\n/** Valid feature strings */\nexport type Feature = DeviceFeature | WebGLFeature;\n\n/** Get WebGPU style feature strings */\nexport function getDeviceFeatures(gl: WebGLRenderingContext): Set<DeviceFeature | WebGLFeature> {\n const features = getWebGLFeatures(gl);\n // features.add('depth-clamping'); // GPUPrimitiveState.clampDepth\n // features.add('depth24unorm-stencil8'); // GPUTextureFormat 'depth24unorm-stencil8'.\n // features.add('depth32float-stencil8'); // GPUTextureFormat 'depth32float-stencil8'.\n // features.add('pipeline-statistics-query'); // GPUQueryType \"pipeline-statistics\"\n // features.add('timestamp-query'); // GPUQueryType \"timestamp-query\"\n // TODO\n // features.add('texture-compression-bc'); // GPUQueryType \"timestamp\"\n // TODO\n return features;\n}\n\n/** Extract all WebGL features */\nexport function getWebGLFeatures(gl: WebGLRenderingContext): Set<WebGLFeature> {\n // Enable EXT_float_blend first: https://developer.mozilla.org/en-US/docs/Web/API/EXT_float_blend\n gl.getExtension('EXT_color_buffer_float');\n gl.getExtension('WEBGL_color_buffer_float');\n gl.getExtension('EXT_float_blend');\n\n const features = new Set<WebGLFeature>();\n for (const feature in WEBGL_FEATURES) {\n if (isFeatureSupported(gl, feature as WebGLFeature)) {\n features.add(feature as WebGLFeature );\n }\n }\n return features;\n}\n\nfunction isFeatureSupported(gl: WebGLRenderingContext, feature: WebGLFeature): boolean {\n const [webgl1Feature, webgl2Feature] = WEBGL_FEATURES[feature];;\n\n // Get extension name from table\n const featureDefinition = isWebGL2(gl) ? webgl2Feature : webgl1Feature;\n\n // Check if the value is dependent on checking one or more extensions\n if (typeof featureDefinition === 'boolean') {\n return featureDefinition;\n }\n\n switch (feature) {\n case 'webgl-color-attachment-rgba32f':\n return isWebGL2(gl) ? Boolean(gl.getExtension(featureDefinition)) :\n checkFloat32ColorAttachment(gl);\n case 'glsl-derivatives':\n return canCompileGLSLExtension(gl, featureDefinition); // TODO options\n case 'glsl-frag-data':\n return canCompileGLSLExtension(gl, featureDefinition, {behavior: 'require'}); // TODO options\n case 'glsl-frag-depth':\n return canCompileGLSLExtension(gl, featureDefinition); // TODO options\n default:\n return Boolean(gl.getExtension(featureDefinition));\n }\n}\n\n\n// function to test if Float 32 bit format texture can be bound as color attachment\nfunction checkFloat32ColorAttachment(gl: WebGLRenderingContext): boolean {\n let texture: WebGLTexture;\n let framebuffer: WebGLFramebuffer;\n try {\n const texture = gl.createTexture();\n gl.bindTexture(GL.TEXTURE_2D, texture);\n\n const level = 0;\n const internalFormat = gl.RGBA;\n const width = 1;\n const height = 1;\n const border = 0;\n const srcFormat = gl.RGBA;\n const srcType = gl.UNSIGNED_BYTE;\n const pixel = new Uint8Array([0, 0, 255, 255]); // opaque blue\n gl.texImage2D(gl.TEXTURE_2D, level, internalFormat,\n width, height, border, srcFormat, srcType,\n pixel);\n\n const framebuffer = gl.createFramebuffer();\n gl.bindFramebuffer(GL.FRAMEBUFFER, framebuffer);\n gl.framebufferTexture2D(GL.FRAMEBUFFER, GL.COLOR_ATTACHMENT0, GL.TEXTURE_2D, texture, 0);\n const status = gl.checkFramebufferStatus(GL.FRAMEBUFFER) === GL.FRAMEBUFFER_COMPLETE;\n return status;\n } finally {\n gl.deleteTexture(texture);\n gl.deleteFramebuffer(framebuffer);\n }\n}\n\nconst compiledGLSLExtensions = {};\n\n/*\n * Enables feature detection in IE11 due to a bug where gl.getExtension may return true\n * but fail to compile when the extension is enabled in the shader. Specifically,\n * the OES_standard_derivatives and WEBGL_draw_buffers extensions fails to compile in IE11 even though its included\n * in the list of supported extensions.\n * opts allows user agent to be overridden for testing\n * Inputs :\n * gl : WebGL context\n * cap : Key of WEBGL_FEATURES object identifying the extension\n * opts :\n * behavior : behavior of extension to be tested, by defualt `enable` is used\n * Returns : true, if shader is compiled successfully, false otherwise\n */\nexport function canCompileGLSLExtension(gl: WebGLRenderingContext, extensionName, opts: {behavior?} = {}) {\n if (!isOldIE(opts)) {\n return true;\n }\n\n if (extensionName in compiledGLSLExtensions) {\n return compiledGLSLExtensions[extensionName];\n }\n\n const behavior = opts.behavior || 'enable';\n const source = `#extension GL_${extensionName} : ${behavior}\\nvoid main(void) {}`;\n\n const shader = gl.createShader(gl.VERTEX_SHADER);\n gl.shaderSource(shader, source);\n gl.compileShader(shader);\n const canCompile = gl.getShaderParameter(shader, gl.COMPILE_STATUS);\n gl.deleteShader(shader);\n compiledGLSLExtensions[extensionName] = canCompile;\n return canCompile;\n}\n\n/** Defines luma.gl \"feature\" names and semantics\n * Format: 'feature-name: [WebGL1 support, WebGL2 support] / [WebGL1 and WebGL2 support]', when support is 'string' it is the name of the extension\n */\nconst WEBGL_FEATURES: Record<WebGLFeature, [boolean | string, boolean | string]> = {\n 'webgl2': [false, true],\n\n // API SUPPORT\n 'webgl-vertex-array-object': ['OES_vertex_array_object', true],\n 'webgl-timer-query': ['EXT_disjoint_timer_query', 'EXT_disjoint_timer_query_webgl2'],\n 'webgl-instanced-rendering': ['ANGLE_instanced_arrays', true],\n 'webgl-multiple-render-targets': ['WEBGL_draw_buffers', true],\n\n // FEATURES\n 'webgl-element-index-uint32': ['OES_element_index_uint', true],\n\n // BLENDING\n 'webgl-blend-equation-minmax': ['EXT_blend_minmax', true],\n 'webgl-float-blend': ['EXT_float_blend', 'EXT_float_blend'],\n\n // TEXTURES, RENDERBUFFERS\n 'webgl-color-encoding-srgb': ['EXT_sRGB', true],\n\n // TEXTURES\n 'webgl-texture-depth': ['WEBGL_depth_texture', true],\n 'webgl-texture-float': ['OES_texture_float', true],\n 'webgl-texture-half-float': ['OES_texture_half_float', true],\n\n 'webgl-texture-filter-linear-float': ['OES_texture_float_linear', 'OES_texture_float_linear'],\n 'webgl-texture-filter-linear-half-float': ['OES_texture_half_float_linear', 'OES_texture_half_float_linear'],\n 'webgl-texture-filter-anisotropic': ['EXT_texture_filter_anisotropic', 'EXT_texture_filter_anisotropic'],\n\n // FRAMEBUFFERS, TEXTURES AND RENDERBUFFERS\n 'webgl-color-attachment-rgba32f': [false, 'EXT_color_buffer_float'], // Note override check\n 'webgl-color-attachment-float': [false, 'EXT_color_buffer_float'],\n 'webgl-color-attachment-half-float': ['EXT_color_buffer_half_float', 'EXT_color_buffer_half_float'],\n\n // GLSL extensions\n 'glsl-frag-data': ['WEBGL_draw_buffers', true],\n 'glsl-frag-depth': ['EXT_frag_depth', true],\n 'glsl-derivatives': ['OES_standard_derivatives', true],\n 'glsl-texture-lod': ['EXT_shader_texture_lod', true]\n};\n"],"file":"device-features.js"}
@@ -0,0 +1,51 @@
1
+ import type { DeviceLimits } from '@luma.gl/api';
2
+ import GL from '@luma.gl/constants';
3
+ /** Populate a WebGPU style device limits */
4
+ export declare function getDeviceLimits(gl: WebGLRenderingContext): DeviceLimits;
5
+ /** WebGL context limits */
6
+ export declare type WebGLLimits = {
7
+ [GL.ALIASED_LINE_WIDTH_RANGE]: [number, number];
8
+ [GL.ALIASED_POINT_SIZE_RANGE]: [number, number];
9
+ [GL.MAX_TEXTURE_SIZE]: number;
10
+ [GL.MAX_CUBE_MAP_TEXTURE_SIZE]: number;
11
+ [GL.MAX_TEXTURE_IMAGE_UNITS]: number;
12
+ [GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS]: number;
13
+ [GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS]: number;
14
+ [GL.MAX_RENDERBUFFER_SIZE]: number;
15
+ [GL.MAX_VARYING_VECTORS]: number;
16
+ [GL.MAX_VERTEX_ATTRIBS]: number;
17
+ [GL.MAX_VERTEX_UNIFORM_VECTORS]: number;
18
+ [GL.MAX_FRAGMENT_UNIFORM_VECTORS]: number;
19
+ [GL.MAX_VIEWPORT_DIMS]: [number, number];
20
+ [GL.MAX_3D_TEXTURE_SIZE]: number;
21
+ [GL.MAX_ARRAY_TEXTURE_LAYERS]: number;
22
+ [GL.MAX_CLIENT_WAIT_TIMEOUT_WEBGL]: number;
23
+ [GL.MAX_COLOR_ATTACHMENTS]: number;
24
+ [GL.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS]: number;
25
+ [GL.MAX_COMBINED_UNIFORM_BLOCKS]: number;
26
+ [GL.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS]: number;
27
+ [GL.MAX_DRAW_BUFFERS]: number;
28
+ [GL.MAX_ELEMENT_INDEX]: number;
29
+ [GL.MAX_ELEMENTS_INDICES]: number;
30
+ [GL.MAX_ELEMENTS_VERTICES]: number;
31
+ [GL.MAX_FRAGMENT_INPUT_COMPONENTS]: number;
32
+ [GL.MAX_FRAGMENT_UNIFORM_BLOCKS]: number;
33
+ [GL.MAX_FRAGMENT_UNIFORM_COMPONENTS]: number;
34
+ [GL.MAX_SAMPLES]: number;
35
+ [GL.MAX_SERVER_WAIT_TIMEOUT]: number;
36
+ [GL.MAX_TEXTURE_LOD_BIAS]: number;
37
+ [GL.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]: number;
38
+ [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]: number;
39
+ [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS]: number;
40
+ [GL.MAX_UNIFORM_BLOCK_SIZE]: number;
41
+ [GL.MAX_UNIFORM_BUFFER_BINDINGS]: number;
42
+ [GL.MAX_VARYING_COMPONENTS]: number;
43
+ [GL.MAX_VERTEX_OUTPUT_COMPONENTS]: number;
44
+ [GL.MAX_VERTEX_UNIFORM_BLOCKS]: number;
45
+ [GL.MAX_VERTEX_UNIFORM_COMPONENTS]: number;
46
+ [GL.MIN_PROGRAM_TEXEL_OFFSET]: number;
47
+ [GL.MAX_PROGRAM_TEXEL_OFFSET]: number;
48
+ [GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT]: number;
49
+ };
50
+ export declare function getWebGLLimits(gl: WebGLRenderingContext): WebGLLimits;
51
+ //# sourceMappingURL=device-limits.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"device-limits.d.ts","sourceRoot":"","sources":["../../src/device/device-limits.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAGpC,4CAA4C;AAC5C,wBAAgB,eAAe,CAAC,EAAE,EAAE,qBAAqB,GAAG,YAAY,CA8BvE;AAED,2BAA2B;AAC3B,oBAAY,WAAW,GAAG;IACxB,CAAC,EAAE,CAAC,wBAAwB,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAChD,CAAC,EAAE,CAAC,wBAAwB,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAChD,CAAC,EAAE,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC9B,CAAC,EAAE,CAAC,yBAAyB,CAAC,EAAE,MAAM,CAAC;IACvC,CAAC,EAAE,CAAC,uBAAuB,CAAC,EAAE,MAAM,CAAC;IACrC,CAAC,EAAE,CAAC,gCAAgC,CAAC,EAAE,MAAM,CAAC;IAC9C,CAAC,EAAE,CAAC,8BAA8B,CAAC,EAAE,MAAM,CAAC;IAC5C,CAAC,EAAE,CAAC,qBAAqB,CAAC,EAAE,MAAM,CAAC;IACnC,CAAC,EAAE,CAAC,mBAAmB,CAAC,EAAE,MAAM,CAAC;IACjC,CAAC,EAAE,CAAC,kBAAkB,CAAC,EAAE,MAAM,CAAC;IAChC,CAAC,EAAE,CAAC,0BAA0B,CAAC,EAAE,MAAM,CAAC;IACxC,CAAC,EAAE,CAAC,4BAA4B,CAAC,EAAE,MAAM,CAAC;IAC1C,CAAC,EAAE,CAAC,iBAAiB,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAMzC,CAAC,EAAE,CAAC,mBAAmB,CAAC,EAAE,MAAM,CAAC;IACjC,CAAC,EAAE,CAAC,wBAAwB,CAAC,EAAE,MAAM,CAAC;IACtC,CAAC,EAAE,CAAC,6BAA6B,CAAC,EAAE,MAAM,CAAC;IAC3C,CAAC,EAAE,CAAC,qBAAqB,CAAC,EAAE,MAAM,CAAC;IACnC,CAAC,EAAE,CAAC,wCAAwC,CAAC,EAAE,MAAM,CAAC;IACtD,CAAC,EAAE,CAAC,2BAA2B,CAAC,EAAE,MAAM,CAAC;IACzC,CAAC,EAAE,CAAC,sCAAsC,CAAC,EAAE,MAAM,CAAC;IACpD,CAAC,EAAE,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC9B,CAAC,EAAE,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC/B,CAAC,EAAE,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IAClC,CAAC,EAAE,CAAC,qBAAqB,CAAC,EAAE,MAAM,CAAC;IACnC,CAAC,EAAE,CAAC,6BAA6B,CAAC,EAAE,MAAM,CAAC;IAC3C,CAAC,EAAE,CAAC,2BAA2B,CAAC,EAAE,MAAM,CAAC;IACzC,CAAC,EAAE,CAAC,+BAA+B,CAAC,EAAE,MAAM,CAAC;IAC7C,CAAC,EAAE,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IACzB,CAAC,EAAE,CAAC,uBAAuB,CAAC,EAAE,MAAM,CAAC;IACrC,CAAC,EAAE,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IAClC,CAAC,EAAE,CAAC,6CAA6C,CAAC,EAAE,MAAM,CAAC;IAC3D,CAAC,EAAE,CAAC,uCAAuC,CAAC,EAAE,MAAM,CAAC;IACrD,CAAC,EAAE,CAAC,0CAA0C,CAAC,EAAE,MAAM,CAAC;IACxD,CAAC,EAAE,CAAC,sBAAsB,CAAC,EAAE,MAAM,CAAC;IACpC,CAAC,EAAE,CAAC,2BAA2B,CAAC,EAAE,MAAM,CAAC;IACzC,CAAC,EAAE,CAAC,sBAAsB,CAAC,EAAE,MAAM,CAAC;IACpC,CAAC,EAAE,CAAC,4BAA4B,CAAC,EAAE,MAAM,CAAC;IAC1C,CAAC,EAAE,CAAC,yBAAyB,CAAC,EAAE,MAAM,CAAC;IACvC,CAAC,EAAE,CAAC,6BAA6B,CAAC,EAAE,MAAM,CAAC;IAC3C,CAAC,EAAE,CAAC,wBAAwB,CAAC,EAAE,MAAM,CAAC;IACtC,CAAC,EAAE,CAAC,wBAAwB,CAAC,EAAE,MAAM,CAAC;IACtC,CAAC,EAAE,CAAC,+BAA+B,CAAC,EAAE,MAAM,CAAC;CAC9C,CAAC;AAGF,wBAAgB,cAAc,CAAC,EAAE,EAAE,qBAAqB,GAAG,WAAW,CA2DrE"}
@@ -0,0 +1,90 @@
1
+ import GL from '@luma.gl/constants';
2
+ import { getWebGL2Context } from '../context/context/webgl-checks';
3
+ export function getDeviceLimits(gl) {
4
+ const gl2 = getWebGL2Context(gl);
5
+ return {
6
+ maxTextureDimension1D: 0,
7
+ maxTextureDimension2D: gl.getParameter(GL.MAX_TEXTURE_SIZE),
8
+ maxTextureDimension3D: gl2 ? gl2.getParameter(GL.MAX_3D_TEXTURE_SIZE) : 0,
9
+ maxTextureArrayLayers: gl2 ? gl2.getParameter(GL.MAX_ARRAY_TEXTURE_LAYERS) : 0,
10
+ maxBindGroups: 1,
11
+ maxDynamicUniformBuffersPerPipelineLayout: 0,
12
+ maxDynamicStorageBuffersPerPipelineLayout: 0,
13
+ maxSampledTexturesPerShaderStage: gl.getParameter(GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
14
+ maxSamplersPerShaderStage: gl.getParameter(GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS),
15
+ maxStorageBuffersPerShaderStage: 0,
16
+ maxStorageTexturesPerShaderStage: 0,
17
+ maxUniformBuffersPerShaderStage: gl2 ? gl2.getParameter(GL.MAX_UNIFORM_BUFFER_BINDINGS) : 0,
18
+ maxUniformBufferBindingSize: gl2 ? gl2.getParameter(GL.MAX_UNIFORM_BLOCK_SIZE) : 0,
19
+ maxStorageBufferBindingSize: 0,
20
+ minUniformBufferOffsetAlignment: gl2 ? gl2.getParameter(GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT) : 0,
21
+ minStorageBufferOffsetAlignment: 0,
22
+ maxVertexBuffers: 0,
23
+ maxVertexAttributes: gl.getParameter(GL.MAX_VERTEX_ATTRIBS),
24
+ maxVertexBufferArrayStride: 2048,
25
+ maxInterStageShaderComponents: gl2 ? gl2.getParameter(GL.MAX_VARYING_COMPONENTS) : 0,
26
+ maxComputeWorkgroupStorageSize: 0,
27
+ maxComputeInvocationsPerWorkgroup: 0,
28
+ maxComputeWorkgroupSizeX: 0,
29
+ maxComputeWorkgroupSizeY: 0,
30
+ maxComputeWorkgroupSizeZ: 0,
31
+ maxComputeWorkgroupsPerDimension: 0
32
+ };
33
+ }
34
+ export function getWebGLLimits(gl) {
35
+ const gl2 = getWebGL2Context(gl);
36
+
37
+ function get(pname) {
38
+ return gl.getParameter(pname);
39
+ }
40
+
41
+ function get2(pname, defaultValue) {
42
+ return gl2 ? gl2.getParameter(pname) : defaultValue || 0;
43
+ }
44
+
45
+ return {
46
+ [GL.ALIASED_LINE_WIDTH_RANGE]: get(GL.ALIASED_LINE_WIDTH_RANGE),
47
+ [GL.ALIASED_POINT_SIZE_RANGE]: get(GL.ALIASED_POINT_SIZE_RANGE),
48
+ [GL.MAX_TEXTURE_SIZE]: get(GL.MAX_TEXTURE_SIZE),
49
+ [GL.MAX_CUBE_MAP_TEXTURE_SIZE]: get(GL.MAX_CUBE_MAP_TEXTURE_SIZE),
50
+ [GL.MAX_TEXTURE_IMAGE_UNITS]: get(GL.MAX_TEXTURE_IMAGE_UNITS),
51
+ [GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS]: get(GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS),
52
+ [GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS]: get(GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
53
+ [GL.MAX_RENDERBUFFER_SIZE]: get(GL.MAX_RENDERBUFFER_SIZE),
54
+ [GL.MAX_VARYING_VECTORS]: get(GL.MAX_VARYING_VECTORS),
55
+ [GL.MAX_VERTEX_ATTRIBS]: get(GL.MAX_VERTEX_ATTRIBS),
56
+ [GL.MAX_VERTEX_UNIFORM_VECTORS]: get(GL.MAX_VERTEX_UNIFORM_VECTORS),
57
+ [GL.MAX_FRAGMENT_UNIFORM_VECTORS]: get(GL.MAX_FRAGMENT_UNIFORM_VECTORS),
58
+ [GL.MAX_VIEWPORT_DIMS]: get(GL.MAX_VIEWPORT_DIMS),
59
+ [GL.MAX_3D_TEXTURE_SIZE]: get2(GL.MAX_3D_TEXTURE_SIZE),
60
+ [GL.MAX_ARRAY_TEXTURE_LAYERS]: get2(GL.MAX_ARRAY_TEXTURE_LAYERS),
61
+ [GL.MAX_CLIENT_WAIT_TIMEOUT_WEBGL]: get2(GL.MAX_CLIENT_WAIT_TIMEOUT_WEBGL),
62
+ [GL.MAX_COLOR_ATTACHMENTS]: get2(GL.MAX_COLOR_ATTACHMENTS),
63
+ [GL.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS]: get2(GL.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS),
64
+ [GL.MAX_COMBINED_UNIFORM_BLOCKS]: get2(GL.MAX_COMBINED_UNIFORM_BLOCKS),
65
+ [GL.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS]: get2(GL.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS),
66
+ [GL.MAX_DRAW_BUFFERS]: get2(GL.MAX_DRAW_BUFFERS),
67
+ [GL.MAX_ELEMENT_INDEX]: get2(GL.MAX_ELEMENT_INDEX),
68
+ [GL.MAX_ELEMENTS_INDICES]: get2(GL.MAX_ELEMENTS_INDICES),
69
+ [GL.MAX_ELEMENTS_VERTICES]: get2(GL.MAX_ELEMENTS_VERTICES),
70
+ [GL.MAX_FRAGMENT_INPUT_COMPONENTS]: get2(GL.MAX_FRAGMENT_INPUT_COMPONENTS),
71
+ [GL.MAX_FRAGMENT_UNIFORM_BLOCKS]: get2(GL.MAX_FRAGMENT_UNIFORM_BLOCKS),
72
+ [GL.MAX_FRAGMENT_UNIFORM_COMPONENTS]: get2(GL.MAX_FRAGMENT_UNIFORM_COMPONENTS),
73
+ [GL.MAX_SAMPLES]: get2(GL.MAX_SAMPLES),
74
+ [GL.MAX_SERVER_WAIT_TIMEOUT]: get2(GL.MAX_SERVER_WAIT_TIMEOUT),
75
+ [GL.MAX_TEXTURE_LOD_BIAS]: get2(GL.MAX_TEXTURE_LOD_BIAS),
76
+ [GL.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]: get2(GL.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS),
77
+ [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]: get2(GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS),
78
+ [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS]: get2(GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS),
79
+ [GL.MAX_UNIFORM_BLOCK_SIZE]: get2(GL.MAX_UNIFORM_BLOCK_SIZE),
80
+ [GL.MAX_UNIFORM_BUFFER_BINDINGS]: get2(GL.MAX_UNIFORM_BUFFER_BINDINGS),
81
+ [GL.MAX_VARYING_COMPONENTS]: get2(GL.MAX_VARYING_COMPONENTS),
82
+ [GL.MAX_VERTEX_OUTPUT_COMPONENTS]: get2(GL.MAX_VERTEX_OUTPUT_COMPONENTS),
83
+ [GL.MAX_VERTEX_UNIFORM_BLOCKS]: get2(GL.MAX_VERTEX_UNIFORM_BLOCKS),
84
+ [GL.MAX_VERTEX_UNIFORM_COMPONENTS]: get2(GL.MAX_VERTEX_UNIFORM_COMPONENTS),
85
+ [GL.MIN_PROGRAM_TEXEL_OFFSET]: get2(GL.MIN_PROGRAM_TEXEL_OFFSET),
86
+ [GL.MAX_PROGRAM_TEXEL_OFFSET]: get2(GL.MAX_PROGRAM_TEXEL_OFFSET),
87
+ [GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT]: get2(GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT)
88
+ };
89
+ }
90
+ //# sourceMappingURL=device-limits.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/device/device-limits.ts"],"names":["GL","getWebGL2Context","getDeviceLimits","gl","gl2","maxTextureDimension1D","maxTextureDimension2D","getParameter","MAX_TEXTURE_SIZE","maxTextureDimension3D","MAX_3D_TEXTURE_SIZE","maxTextureArrayLayers","MAX_ARRAY_TEXTURE_LAYERS","maxBindGroups","maxDynamicUniformBuffersPerPipelineLayout","maxDynamicStorageBuffersPerPipelineLayout","maxSampledTexturesPerShaderStage","MAX_VERTEX_TEXTURE_IMAGE_UNITS","maxSamplersPerShaderStage","MAX_COMBINED_TEXTURE_IMAGE_UNITS","maxStorageBuffersPerShaderStage","maxStorageTexturesPerShaderStage","maxUniformBuffersPerShaderStage","MAX_UNIFORM_BUFFER_BINDINGS","maxUniformBufferBindingSize","MAX_UNIFORM_BLOCK_SIZE","maxStorageBufferBindingSize","minUniformBufferOffsetAlignment","UNIFORM_BUFFER_OFFSET_ALIGNMENT","minStorageBufferOffsetAlignment","maxVertexBuffers","maxVertexAttributes","MAX_VERTEX_ATTRIBS","maxVertexBufferArrayStride","maxInterStageShaderComponents","MAX_VARYING_COMPONENTS","maxComputeWorkgroupStorageSize","maxComputeInvocationsPerWorkgroup","maxComputeWorkgroupSizeX","maxComputeWorkgroupSizeY","maxComputeWorkgroupSizeZ","maxComputeWorkgroupsPerDimension","getWebGLLimits","get","pname","get2","defaultValue","ALIASED_LINE_WIDTH_RANGE","ALIASED_POINT_SIZE_RANGE","MAX_CUBE_MAP_TEXTURE_SIZE","MAX_TEXTURE_IMAGE_UNITS","MAX_RENDERBUFFER_SIZE","MAX_VARYING_VECTORS","MAX_VERTEX_UNIFORM_VECTORS","MAX_FRAGMENT_UNIFORM_VECTORS","MAX_VIEWPORT_DIMS","MAX_CLIENT_WAIT_TIMEOUT_WEBGL","MAX_COLOR_ATTACHMENTS","MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS","MAX_COMBINED_UNIFORM_BLOCKS","MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS","MAX_DRAW_BUFFERS","MAX_ELEMENT_INDEX","MAX_ELEMENTS_INDICES","MAX_ELEMENTS_VERTICES","MAX_FRAGMENT_INPUT_COMPONENTS","MAX_FRAGMENT_UNIFORM_BLOCKS","MAX_FRAGMENT_UNIFORM_COMPONENTS","MAX_SAMPLES","MAX_SERVER_WAIT_TIMEOUT","MAX_TEXTURE_LOD_BIAS","MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS","MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS","MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS","MAX_VERTEX_OUTPUT_COMPONENTS","MAX_VERTEX_UNIFORM_BLOCKS","MAX_VERTEX_UNIFORM_COMPONENTS","MIN_PROGRAM_TEXEL_OFFSET","MAX_PROGRAM_TEXEL_OFFSET"],"mappings":"AAEA,OAAOA,EAAP,MAAe,oBAAf;AACA,SAAQC,gBAAR,QAA+B,iCAA/B;AAGA,OAAO,SAASC,eAAT,CAAyBC,EAAzB,EAAkE;AACvE,QAAMC,GAA2B,GAAGH,gBAAgB,CAACE,EAAD,CAApD;AACA,SAAO;AACLE,IAAAA,qBAAqB,EAAE,CADlB;AAELC,IAAAA,qBAAqB,EAAEH,EAAE,CAACI,YAAH,CAAgBP,EAAE,CAACQ,gBAAnB,CAFlB;AAGLC,IAAAA,qBAAqB,EAAEL,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBP,EAAE,CAACU,mBAApB,CAAH,GAA8C,CAHnE;AAILC,IAAAA,qBAAqB,EAAEP,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBP,EAAE,CAACY,wBAApB,CAAH,GAAmD,CAJxE;AAKLC,IAAAA,aAAa,EAAE,CALV;AAMLC,IAAAA,yCAAyC,EAAE,CANtC;AAOLC,IAAAA,yCAAyC,EAAE,CAPtC;AAQLC,IAAAA,gCAAgC,EAAEb,EAAE,CAACI,YAAH,CAAgBP,EAAE,CAACiB,8BAAnB,CAR7B;AASLC,IAAAA,yBAAyB,EAAEf,EAAE,CAACI,YAAH,CAAgBP,EAAE,CAACmB,gCAAnB,CATtB;AAULC,IAAAA,+BAA+B,EAAE,CAV5B;AAWLC,IAAAA,gCAAgC,EAAE,CAX7B;AAYLC,IAAAA,+BAA+B,EAAElB,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBP,EAAE,CAACuB,2BAApB,CAAH,GAAsD,CAZrF;AAaLC,IAAAA,2BAA2B,EAAEpB,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBP,EAAE,CAACyB,sBAApB,CAAH,GAAiD,CAb5E;AAcLC,IAAAA,2BAA2B,EAAE,CAdxB;AAeLC,IAAAA,+BAA+B,EAAEvB,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBP,EAAE,CAAC4B,+BAApB,CAAH,GAA0D,CAfzF;AAgBLC,IAAAA,+BAA+B,EAAE,CAhB5B;AAiBLC,IAAAA,gBAAgB,EAAE,CAjBb;AAkBLC,IAAAA,mBAAmB,EAAE5B,EAAE,CAACI,YAAH,CAAgBP,EAAE,CAACgC,kBAAnB,CAlBhB;AAmBLC,IAAAA,0BAA0B,EAAE,IAnBvB;AAoBLC,IAAAA,6BAA6B,EAAE9B,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBP,EAAE,CAACmC,sBAApB,CAAH,GAAiD,CApB9E;AAqBLC,IAAAA,8BAA8B,EAAE,CArB3B;AAsBLC,IAAAA,iCAAiC,EAAE,CAtB9B;AAuBLC,IAAAA,wBAAwB,EAAE,CAvBrB;AAwBLC,IAAAA,wBAAwB,EAAE,CAxBrB;AAyBLC,IAAAA,wBAAwB,EAAE,CAzBrB;AA0BLC,IAAAA,gCAAgC,EAAE;AA1B7B,GAAP;AA4BD;AAsDD,OAAO,SAASC,cAAT,CAAwBvC,EAAxB,EAAgE;AACrE,QAAMC,GAAG,GAAGH,gBAAgB,CAACE,EAAD,CAA5B;;AACA,WAASwC,GAAT,CAAyBC,KAAzB,EAA2C;AACzC,WAAOzC,EAAE,CAACI,YAAH,CAAgBqC,KAAhB,CAAP;AACD;;AAGD,WAASC,IAAT,CAAiBD,KAAjB,EAAgCE,YAAhC,EAAoD;AAClD,WAAO1C,GAAG,GAAGA,GAAG,CAACG,YAAJ,CAAiBqC,KAAjB,CAAH,GAAmCE,YAAY,IAAI,CAA7D;AACD;;AACD,SAAO;AACL,KAAC9C,EAAE,CAAC+C,wBAAJ,GAA+BJ,GAAG,CAAC3C,EAAE,CAAC+C,wBAAJ,CAD7B;AAEL,KAAC/C,EAAE,CAACgD,wBAAJ,GAA+BL,GAAG,CAAC3C,EAAE,CAACgD,wBAAJ,CAF7B;AAGL,KAAChD,EAAE,CAACQ,gBAAJ,GAAuBmC,GAAG,CAAC3C,EAAE,CAACQ,gBAAJ,CAHrB;AAIL,KAACR,EAAE,CAACiD,yBAAJ,GAAgCN,GAAG,CAAC3C,EAAE,CAACiD,yBAAJ,CAJ9B;AAKL,KAACjD,EAAE,CAACkD,uBAAJ,GAA8BP,GAAG,CAAC3C,EAAE,CAACkD,uBAAJ,CAL5B;AAML,KAAClD,EAAE,CAACmB,gCAAJ,GAAuCwB,GAAG,CAAC3C,EAAE,CAACmB,gCAAJ,CANrC;AAOL,KAACnB,EAAE,CAACiB,8BAAJ,GAAqC0B,GAAG,CAAC3C,EAAE,CAACiB,8BAAJ,CAPnC;AAQL,KAACjB,EAAE,CAACmD,qBAAJ,GAA4BR,GAAG,CAAC3C,EAAE,CAACmD,qBAAJ,CAR1B;AASL,KAACnD,EAAE,CAACoD,mBAAJ,GAA0BT,GAAG,CAAC3C,EAAE,CAACoD,mBAAJ,CATxB;AAUL,KAACpD,EAAE,CAACgC,kBAAJ,GAAyBW,GAAG,CAAC3C,EAAE,CAACgC,kBAAJ,CAVvB;AAWL,KAAChC,EAAE,CAACqD,0BAAJ,GAAiCV,GAAG,CAAC3C,EAAE,CAACqD,0BAAJ,CAX/B;AAYL,KAACrD,EAAE,CAACsD,4BAAJ,GAAmCX,GAAG,CAAC3C,EAAE,CAACsD,4BAAJ,CAZjC;AAaL,KAACtD,EAAE,CAACuD,iBAAJ,GAAwBZ,GAAG,CAAC3C,EAAE,CAACuD,iBAAJ,CAbtB;AAmBL,KAACvD,EAAE,CAACU,mBAAJ,GAA0BmC,IAAI,CAAC7C,EAAE,CAACU,mBAAJ,CAnBzB;AAoBL,KAACV,EAAE,CAACY,wBAAJ,GAA+BiC,IAAI,CAAC7C,EAAE,CAACY,wBAAJ,CApB9B;AAqBL,KAACZ,EAAE,CAACwD,6BAAJ,GAAoCX,IAAI,CAAC7C,EAAE,CAACwD,6BAAJ,CArBnC;AAsBL,KAACxD,EAAE,CAACyD,qBAAJ,GAA4BZ,IAAI,CAAC7C,EAAE,CAACyD,qBAAJ,CAtB3B;AAuBL,KAACzD,EAAE,CAAC0D,wCAAJ,GAA+Cb,IAAI,CAAC7C,EAAE,CAAC0D,wCAAJ,CAvB9C;AAwBL,KAAC1D,EAAE,CAAC2D,2BAAJ,GAAkCd,IAAI,CAAC7C,EAAE,CAAC2D,2BAAJ,CAxBjC;AAyBL,KAAC3D,EAAE,CAAC4D,sCAAJ,GAA6Cf,IAAI,CAAC7C,EAAE,CAAC4D,sCAAJ,CAzB5C;AA0BL,KAAC5D,EAAE,CAAC6D,gBAAJ,GAAuBhB,IAAI,CAAC7C,EAAE,CAAC6D,gBAAJ,CA1BtB;AA2BL,KAAC7D,EAAE,CAAC8D,iBAAJ,GAAwBjB,IAAI,CAAC7C,EAAE,CAAC8D,iBAAJ,CA3BvB;AA4BL,KAAC9D,EAAE,CAAC+D,oBAAJ,GAA2BlB,IAAI,CAAC7C,EAAE,CAAC+D,oBAAJ,CA5B1B;AA6BL,KAAC/D,EAAE,CAACgE,qBAAJ,GAA4BnB,IAAI,CAAC7C,EAAE,CAACgE,qBAAJ,CA7B3B;AA8BL,KAAChE,EAAE,CAACiE,6BAAJ,GAAoCpB,IAAI,CAAC7C,EAAE,CAACiE,6BAAJ,CA9BnC;AA+BL,KAACjE,EAAE,CAACkE,2BAAJ,GAAkCrB,IAAI,CAAC7C,EAAE,CAACkE,2BAAJ,CA/BjC;AAgCL,KAAClE,EAAE,CAACmE,+BAAJ,GAAsCtB,IAAI,CAAC7C,EAAE,CAACmE,+BAAJ,CAhCrC;AAiCL,KAACnE,EAAE,CAACoE,WAAJ,GAAkBvB,IAAI,CAAC7C,EAAE,CAACoE,WAAJ,CAjCjB;AAkCL,KAACpE,EAAE,CAACqE,uBAAJ,GAA8BxB,IAAI,CAAC7C,EAAE,CAACqE,uBAAJ,CAlC7B;AAmCL,KAACrE,EAAE,CAACsE,oBAAJ,GAA2BzB,IAAI,CAAC7C,EAAE,CAACsE,oBAAJ,CAnC1B;AAoCL,KAACtE,EAAE,CAACuE,6CAAJ,GAAoD1B,IAAI,CAAC7C,EAAE,CAACuE,6CAAJ,CApCnD;AAqCL,KAACvE,EAAE,CAACwE,uCAAJ,GAA8C3B,IAAI,CAAC7C,EAAE,CAACwE,uCAAJ,CArC7C;AAsCL,KAACxE,EAAE,CAACyE,0CAAJ,GAAiD5B,IAAI,CAAC7C,EAAE,CAACyE,0CAAJ,CAtChD;AAuCL,KAACzE,EAAE,CAACyB,sBAAJ,GAA6BoB,IAAI,CAAC7C,EAAE,CAACyB,sBAAJ,CAvC5B;AAwCL,KAACzB,EAAE,CAACuB,2BAAJ,GAAkCsB,IAAI,CAAC7C,EAAE,CAACuB,2BAAJ,CAxCjC;AAyCL,KAACvB,EAAE,CAACmC,sBAAJ,GAA6BU,IAAI,CAAC7C,EAAE,CAACmC,sBAAJ,CAzC5B;AA0CL,KAACnC,EAAE,CAAC0E,4BAAJ,GAAmC7B,IAAI,CAAC7C,EAAE,CAAC0E,4BAAJ,CA1ClC;AA2CL,KAAC1E,EAAE,CAAC2E,yBAAJ,GAAgC9B,IAAI,CAAC7C,EAAE,CAAC2E,yBAAJ,CA3C/B;AA4CL,KAAC3E,EAAE,CAAC4E,6BAAJ,GAAoC/B,IAAI,CAAC7C,EAAE,CAAC4E,6BAAJ,CA5CnC;AA6CL,KAAC5E,EAAE,CAAC6E,wBAAJ,GAA+BhC,IAAI,CAAC7C,EAAE,CAAC6E,wBAAJ,CA7C9B;AA8CL,KAAC7E,EAAE,CAAC8E,wBAAJ,GAA+BjC,IAAI,CAAC7C,EAAE,CAAC8E,wBAAJ,CA9C9B;AA+CL,KAAC9E,EAAE,CAAC4B,+BAAJ,GAAsCiB,IAAI,CAAC7C,EAAE,CAAC4B,+BAAJ;AA/CrC,GAAP;AAiDD","sourcesContent":["// luma.gl, MIT license\nimport type {DeviceLimits} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {getWebGL2Context} from '../context/context/webgl-checks';\n\n/** Populate a WebGPU style device limits */\nexport function getDeviceLimits(gl: WebGLRenderingContext): DeviceLimits {\n const gl2: WebGL2RenderingContext = getWebGL2Context(gl);\n return {\n maxTextureDimension1D: 0, // WebGL does not support 1D textures\n maxTextureDimension2D: gl.getParameter(GL.MAX_TEXTURE_SIZE),\n maxTextureDimension3D: gl2 ? gl2.getParameter(GL.MAX_3D_TEXTURE_SIZE) : 0,\n maxTextureArrayLayers: gl2 ? gl2.getParameter(GL.MAX_ARRAY_TEXTURE_LAYERS) : 0,\n maxBindGroups: 1, // TBD\n maxDynamicUniformBuffersPerPipelineLayout: 0, // TBD\n maxDynamicStorageBuffersPerPipelineLayout: 0, // TBD\n maxSampledTexturesPerShaderStage: gl.getParameter(GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS), // TBD\n maxSamplersPerShaderStage: gl.getParameter(GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS),\n maxStorageBuffersPerShaderStage: 0, // TBD\n maxStorageTexturesPerShaderStage: 0, // TBD\n maxUniformBuffersPerShaderStage: gl2 ? gl2.getParameter(GL.MAX_UNIFORM_BUFFER_BINDINGS) : 0,\n maxUniformBufferBindingSize: gl2 ? gl2.getParameter(GL.MAX_UNIFORM_BLOCK_SIZE) : 0,\n maxStorageBufferBindingSize: 0,\n minUniformBufferOffsetAlignment: gl2 ? gl2.getParameter(GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT) : 0,\n minStorageBufferOffsetAlignment: 0, // TBD\n maxVertexBuffers: 0,\n maxVertexAttributes: gl.getParameter(GL.MAX_VERTEX_ATTRIBS),\n maxVertexBufferArrayStride: 2048, // TBD, this is just the default value from WebGPU\n maxInterStageShaderComponents: gl2 ? gl2.getParameter(GL.MAX_VARYING_COMPONENTS) : 0,\n maxComputeWorkgroupStorageSize: 0, // WebGL does not support compute shaders\n maxComputeInvocationsPerWorkgroup: 0, // WebGL does not support compute shaders\n maxComputeWorkgroupSizeX: 0, // WebGL does not support compute shaders\n maxComputeWorkgroupSizeY: 0, // WebGL does not support compute shaders\n maxComputeWorkgroupSizeZ: 0, // WebGL does not support compute shaders\n maxComputeWorkgroupsPerDimension: 0, // WebGL does not support compute shaders\n }\n}\n\n/** WebGL context limits */\nexport type WebGLLimits = {\n [GL.ALIASED_LINE_WIDTH_RANGE]: [number, number];\n [GL.ALIASED_POINT_SIZE_RANGE]: [number, number];\n [GL.MAX_TEXTURE_SIZE]: number;\n [GL.MAX_CUBE_MAP_TEXTURE_SIZE]: number;\n [GL.MAX_TEXTURE_IMAGE_UNITS]: number;\n [GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS]: number;\n [GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS]: number;\n [GL.MAX_RENDERBUFFER_SIZE]: number;\n [GL.MAX_VARYING_VECTORS]: number;\n [GL.MAX_VERTEX_ATTRIBS]: number;\n [GL.MAX_VERTEX_UNIFORM_VECTORS]: number;\n [GL.MAX_FRAGMENT_UNIFORM_VECTORS]: number;\n [GL.MAX_VIEWPORT_DIMS]: [number, number];\n\n // Extensions\n // [GL.MAX_TEXTURE_MAX_ANISOTROPY_EXT]: number;\n\n // WebGL2 Limits\n [GL.MAX_3D_TEXTURE_SIZE]: number;\n [GL.MAX_ARRAY_TEXTURE_LAYERS]: number;\n [GL.MAX_CLIENT_WAIT_TIMEOUT_WEBGL]: number;\n [GL.MAX_COLOR_ATTACHMENTS]: number;\n [GL.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS]: number;\n [GL.MAX_COMBINED_UNIFORM_BLOCKS]: number;\n [GL.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS]: number;\n [GL.MAX_DRAW_BUFFERS]: number;\n [GL.MAX_ELEMENT_INDEX]: number;\n [GL.MAX_ELEMENTS_INDICES]: number;\n [GL.MAX_ELEMENTS_VERTICES]: number;\n [GL.MAX_FRAGMENT_INPUT_COMPONENTS]: number;\n [GL.MAX_FRAGMENT_UNIFORM_BLOCKS]: number;\n [GL.MAX_FRAGMENT_UNIFORM_COMPONENTS]: number;\n [GL.MAX_SAMPLES]: number;\n [GL.MAX_SERVER_WAIT_TIMEOUT]: number;\n [GL.MAX_TEXTURE_LOD_BIAS]: number;\n [GL.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]: number;\n [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]: number;\n [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS]: number;\n [GL.MAX_UNIFORM_BLOCK_SIZE]: number;\n [GL.MAX_UNIFORM_BUFFER_BINDINGS]: number;\n [GL.MAX_VARYING_COMPONENTS]: number;\n [GL.MAX_VERTEX_OUTPUT_COMPONENTS]: number;\n [GL.MAX_VERTEX_UNIFORM_BLOCKS]: number;\n [GL.MAX_VERTEX_UNIFORM_COMPONENTS]: number;\n [GL.MIN_PROGRAM_TEXEL_OFFSET]: number;\n [GL.MAX_PROGRAM_TEXEL_OFFSET]: number;\n [GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT]: number;\n};\n\n\nexport function getWebGLLimits(gl: WebGLRenderingContext): WebGLLimits {\n const gl2 = getWebGL2Context(gl);\n function get<T = number>(pname: number): T {\n return gl.getParameter(pname) as T;\n }\n function get2(pname: number, defaultValue?: number): number;\n function get2<T>(pname: number, defaultValue: T): T;\n function get2<T>(pname: number, defaultValue: T): T {\n return gl2 ? gl2.getParameter(pname) as T : (defaultValue || 0) as T;\n }\n return {\n [GL.ALIASED_LINE_WIDTH_RANGE]: get(GL.ALIASED_LINE_WIDTH_RANGE),\n [GL.ALIASED_POINT_SIZE_RANGE]: get(GL.ALIASED_POINT_SIZE_RANGE),\n [GL.MAX_TEXTURE_SIZE]: get(GL.MAX_TEXTURE_SIZE),\n [GL.MAX_CUBE_MAP_TEXTURE_SIZE]: get(GL.MAX_CUBE_MAP_TEXTURE_SIZE), // GLint\n [GL.MAX_TEXTURE_IMAGE_UNITS]: get(GL.MAX_TEXTURE_IMAGE_UNITS), // GLint\n [GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS]: get(GL.MAX_COMBINED_TEXTURE_IMAGE_UNITS), // GLint\n [GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS]: get(GL.MAX_VERTEX_TEXTURE_IMAGE_UNITS), // GLint\n [GL.MAX_RENDERBUFFER_SIZE]: get(GL.MAX_RENDERBUFFER_SIZE), // GLint\n [GL.MAX_VARYING_VECTORS]: get(GL.MAX_VARYING_VECTORS), // GLint\n [GL.MAX_VERTEX_ATTRIBS]: get(GL.MAX_VERTEX_ATTRIBS), // GLint\n [GL.MAX_VERTEX_UNIFORM_VECTORS]: get(GL.MAX_VERTEX_UNIFORM_VECTORS), // GLint\n [GL.MAX_FRAGMENT_UNIFORM_VECTORS]: get(GL.MAX_FRAGMENT_UNIFORM_VECTORS), // GLint\n [GL.MAX_VIEWPORT_DIMS]: get(GL.MAX_VIEWPORT_DIMS),\n\n // Extensions\n // [GL.MAX_TEXTURE_MAX_ANISOTROPY_EXT]: {gl1: 1.0, extension: 'EXT_texture_filter_anisotropic'},\n\n // WebGL2 Limits\n [GL.MAX_3D_TEXTURE_SIZE]: get2(GL.MAX_3D_TEXTURE_SIZE), // GLint\n [GL.MAX_ARRAY_TEXTURE_LAYERS]: get2(GL.MAX_ARRAY_TEXTURE_LAYERS), // GLint\n [GL.MAX_CLIENT_WAIT_TIMEOUT_WEBGL]: get2(GL.MAX_CLIENT_WAIT_TIMEOUT_WEBGL), // GLint64\n [GL.MAX_COLOR_ATTACHMENTS]: get2(GL.MAX_COLOR_ATTACHMENTS), // GLint\n [GL.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS]: get2(GL.MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS), // GLint64\n [GL.MAX_COMBINED_UNIFORM_BLOCKS]: get2(GL.MAX_COMBINED_UNIFORM_BLOCKS), // GLint\n [GL.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS]: get2(GL.MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS), // GLint64\n [GL.MAX_DRAW_BUFFERS]: get2(GL.MAX_DRAW_BUFFERS), // GLint\n [GL.MAX_ELEMENT_INDEX]: get2(GL.MAX_ELEMENT_INDEX), // GLint64\n [GL.MAX_ELEMENTS_INDICES]: get2(GL.MAX_ELEMENTS_INDICES), // GLint\n [GL.MAX_ELEMENTS_VERTICES]: get2(GL.MAX_ELEMENTS_VERTICES), // GLint\n [GL.MAX_FRAGMENT_INPUT_COMPONENTS]: get2(GL.MAX_FRAGMENT_INPUT_COMPONENTS), // GLint\n [GL.MAX_FRAGMENT_UNIFORM_BLOCKS]: get2(GL.MAX_FRAGMENT_UNIFORM_BLOCKS), // GLint\n [GL.MAX_FRAGMENT_UNIFORM_COMPONENTS]: get2(GL.MAX_FRAGMENT_UNIFORM_COMPONENTS), // GLint\n [GL.MAX_SAMPLES]: get2(GL.MAX_SAMPLES), // GLint\n [GL.MAX_SERVER_WAIT_TIMEOUT]: get2(GL.MAX_SERVER_WAIT_TIMEOUT), // GLint64\n [GL.MAX_TEXTURE_LOD_BIAS]: get2(GL.MAX_TEXTURE_LOD_BIAS), // GLfloat\n [GL.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]: get2(GL.MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS), // GLint\n [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]: get2(GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS), // GLint\n [GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS]: get2(GL.MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS), // GLint\n [GL.MAX_UNIFORM_BLOCK_SIZE]: get2(GL.MAX_UNIFORM_BLOCK_SIZE), // GLint64\n [GL.MAX_UNIFORM_BUFFER_BINDINGS]: get2(GL.MAX_UNIFORM_BUFFER_BINDINGS), // GLint\n [GL.MAX_VARYING_COMPONENTS]: get2(GL.MAX_VARYING_COMPONENTS), // GLint\n [GL.MAX_VERTEX_OUTPUT_COMPONENTS]: get2(GL.MAX_VERTEX_OUTPUT_COMPONENTS), // GLint\n [GL.MAX_VERTEX_UNIFORM_BLOCKS]: get2(GL.MAX_VERTEX_UNIFORM_BLOCKS), // GLint\n [GL.MAX_VERTEX_UNIFORM_COMPONENTS]: get2(GL.MAX_VERTEX_UNIFORM_COMPONENTS), // GLint\n [GL.MIN_PROGRAM_TEXEL_OFFSET]: get2(GL.MIN_PROGRAM_TEXEL_OFFSET), // GLint\n [GL.MAX_PROGRAM_TEXEL_OFFSET]: get2(GL.MAX_PROGRAM_TEXEL_OFFSET), // GLint\n [GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT]: get2(GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT) // GLint\n };\n}\n"],"file":"device-limits.js"}
@@ -0,0 +1,4 @@
1
+ import { DeviceInfo } from '@luma.gl/api';
2
+ /** @returns strings identifying the GPU vendor and driver. */
3
+ export declare function getDeviceInfo(gl: WebGLRenderingContext): DeviceInfo;
4
+ //# sourceMappingURL=get-device-info.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"get-device-info.d.ts","sourceRoot":"","sources":["../../src/device/get-device-info.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,UAAU,EAAC,MAAM,cAAc,CAAC;AAIxC,8DAA8D;AAC9D,wBAAgB,aAAa,CAAC,EAAE,EAAE,qBAAqB,GAAG,UAAU,CAsBnE"}