@lightningjs/renderer 2.9.0 → 2.9.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/COPYING +1 -0
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/src/core/CoreNode.js +1 -1
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/lib/utils.d.ts +1 -0
- package/dist/src/core/lib/utils.js +3 -0
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +6 -3
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +7 -3
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +7 -0
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +5 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.js +5 -4
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/SubTexture.d.ts +1 -0
- package/dist/src/core/textures/SubTexture.js +7 -0
- package/dist/src/core/textures/SubTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +9 -0
- package/dist/src/core/textures/Texture.js +23 -13
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas.ts +39 -39
- package/exports/index.ts +89 -89
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl.ts +38 -38
- package/package.json +1 -1
- package/scripts/please-use-pnpm.js +13 -13
- package/src/common/CommonTypes.ts +139 -139
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +199 -199
- package/src/core/CoreNode.ts +2335 -2335
- package/src/core/CoreShaderManager.ts +292 -292
- package/src/core/CoreTextNode.ts +455 -455
- package/src/core/CoreTextureManager.ts +548 -548
- package/src/core/Stage.ts +700 -700
- package/src/core/TextureMemoryManager.ts +277 -277
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +340 -340
- package/src/core/animations/CoreAnimationController.ts +157 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +270 -270
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +86 -86
- package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +310 -306
- package/src/core/platform.ts +61 -61
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +114 -114
- package/src/core/renderers/CoreShader.ts +41 -41
- package/src/core/renderers/canvas/CanvasCoreRenderer.ts +369 -364
- package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
- package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
- package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
- package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
- package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -298
- package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
- package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
- package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
- package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
- package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
- package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
- package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
- package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
- package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
- package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
- package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
- package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
- package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
- package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
- package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
- package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
- package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -89
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -798
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -403
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +379 -378
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +179 -171
- package/src/core/textures/Texture.ts +435 -423
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/DynamicShaderController.ts +104 -104
- package/src/main-api/INode.ts +101 -101
- package/src/main-api/Inspector.ts +505 -505
- package/src/main-api/Renderer.ts +693 -693
- package/src/main-api/ShaderController.ts +80 -80
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +248 -248
- package/dist/exports/core-api.d.ts +0 -74
- package/dist/exports/core-api.js +0 -96
- package/dist/exports/core-api.js.map +0 -1
- package/dist/exports/main-api.d.ts +0 -30
- package/dist/exports/main-api.js +0 -45
- package/dist/exports/main-api.js.map +0 -1
- package/dist/src/core/CoreExtension.d.ts +0 -12
- package/dist/src/core/CoreExtension.js +0 -29
- package/dist/src/core/CoreExtension.js.map +0 -1
- package/dist/src/main-api/ICoreDriver.d.ts +0 -24
- package/dist/src/main-api/ICoreDriver.js +0 -20
- package/dist/src/main-api/ICoreDriver.js.map +0 -1
- package/dist/src/main-api/RendererMain.d.ts +0 -378
- package/dist/src/main-api/RendererMain.js +0 -367
- package/dist/src/main-api/RendererMain.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
- package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
- package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
- package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
- package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
- package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
- package/dist/src/render-drivers/utils.d.ts +0 -12
- package/dist/src/render-drivers/utils.js +0 -74
- package/dist/src/render-drivers/utils.js.map +0 -1
- package/dist/tsconfig.tsbuildinfo +0 -1
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pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
|
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|
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pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
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d = pos1 - pos2;
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|
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c = dot(pos2, d) / dot(d, d);
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|
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
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}
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|
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if(fade[2] > 0.0) {
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pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
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|
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pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
|
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|
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d = pos1 - pos2;
|
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|
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c = dot(pos2, d) / dot(d, d);
|
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|
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
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}
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-
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if(fade[3] > 0.0) {
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|
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pos1 = vec2(point.x, point.y);
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pos2 = vec2(point.x + fade[3], point.y);
|
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|
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d = pos2 - pos1;
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c = dot(pos1, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
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}
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|
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return result;
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|
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`;
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|
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}
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+
/*
|
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* If not stated otherwise in this file or this component's LICENSE file the
|
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* following copyright and licenses apply:
|
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*
|
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
|
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|
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* Licensed under the Apache License, Version 2.0 (the License);
|
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+
* you may not use this file except in compliance with the License.
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+
* You may obtain a copy of the License at
|
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+
*
|
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|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
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+
*
|
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* Unless required by applicable law or agreed to in writing, software
|
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+
* distributed under the License is distributed on an "AS IS" BASIS,
|
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+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
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|
+
* See the License for the specific language governing permissions and
|
|
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|
+
* limitations under the License.
|
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+
*/
|
|
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|
+
import {
|
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20
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+
updateFloat32ArrayLength4,
|
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21
|
+
validateArrayLength4,
|
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22
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+
} from './EffectUtils.js';
|
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import {
|
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24
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ShaderEffect,
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25
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type DefaultEffectProps,
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type ShaderEffectUniforms,
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type ShaderEffectValueMap,
|
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} from './ShaderEffect.js';
|
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29
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+
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+
/**
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* Properties of the {@link FadeOutEffect}
|
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*
|
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+
*/
|
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|
+
export interface FadeOutEffectProps extends DefaultEffectProps {
|
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|
+
/**
|
|
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|
+
* Fade around the edges of the node
|
|
37
|
+
*
|
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38
|
+
* @remarks
|
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39
|
+
* You can input an array with a length of up to four or a number.
|
|
40
|
+
*
|
|
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|
+
* array length 4:
|
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|
+
* [top, right, bottom, left]
|
|
43
|
+
*
|
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|
+
* array length 2:
|
|
45
|
+
* [20, 40] -> [20(top), 40(right), 20(bottom), 40(left)]
|
|
46
|
+
*
|
|
47
|
+
* array length 3:
|
|
48
|
+
* [20, 40, 60] -> [20(top), 40(right), 60(bottom), 20(left)]
|
|
49
|
+
*
|
|
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+
* number:
|
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|
+
* 30 -> [30, 30, 30, 30]
|
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|
+
*
|
|
53
|
+
* @default 10
|
|
54
|
+
*/
|
|
55
|
+
fade?: number | number[];
|
|
56
|
+
}
|
|
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|
+
|
|
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|
+
export class FadeOutEffect extends ShaderEffect {
|
|
59
|
+
static z$__type__Props: FadeOutEffectProps;
|
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|
+
override readonly name = 'fadeOut';
|
|
61
|
+
|
|
62
|
+
static override getEffectKey(): string {
|
|
63
|
+
return `fadeOut`;
|
|
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|
+
}
|
|
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|
+
|
|
66
|
+
static override uniforms: ShaderEffectUniforms = {
|
|
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|
+
fade: {
|
|
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|
+
value: 0,
|
|
69
|
+
method: 'uniform4fv',
|
|
70
|
+
type: 'vec4',
|
|
71
|
+
validator: validateArrayLength4,
|
|
72
|
+
updateProgramValue: updateFloat32ArrayLength4,
|
|
73
|
+
},
|
|
74
|
+
};
|
|
75
|
+
|
|
76
|
+
static override resolveDefaults(
|
|
77
|
+
props: FadeOutEffectProps,
|
|
78
|
+
): Required<FadeOutEffectProps> {
|
|
79
|
+
return {
|
|
80
|
+
fade: props.fade ?? 10,
|
|
81
|
+
};
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
static override onColorize = `
|
|
85
|
+
vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
|
|
86
|
+
vec2 pos1;
|
|
87
|
+
vec2 pos2;
|
|
88
|
+
vec2 d;
|
|
89
|
+
float c;
|
|
90
|
+
vec4 result = maskColor;
|
|
91
|
+
|
|
92
|
+
|
|
93
|
+
if(fade[0] > 0.0) {
|
|
94
|
+
pos1 = vec2(point.x, point.y);
|
|
95
|
+
pos2 = vec2(point.x, point.y + fade[0]);
|
|
96
|
+
d = pos2 - pos1;
|
|
97
|
+
c = dot(pos1, d) / dot(d, d);
|
|
98
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
if(fade[1] > 0.0) {
|
|
102
|
+
pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
|
|
103
|
+
pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
|
|
104
|
+
d = pos1 - pos2;
|
|
105
|
+
c = dot(pos2, d) / dot(d, d);
|
|
106
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
if(fade[2] > 0.0) {
|
|
110
|
+
pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
|
|
111
|
+
pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
|
|
112
|
+
d = pos1 - pos2;
|
|
113
|
+
c = dot(pos2, d) / dot(d, d);
|
|
114
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
if(fade[3] > 0.0) {
|
|
118
|
+
pos1 = vec2(point.x, point.y);
|
|
119
|
+
pos2 = vec2(point.x + fade[3], point.y);
|
|
120
|
+
d = pos2 - pos1;
|
|
121
|
+
c = dot(pos1, d) / dot(d, d);
|
|
122
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
return result;
|
|
126
|
+
`;
|
|
127
|
+
}
|
|
@@ -1,148 +1,148 @@
|
|
|
1
|
-
import {
|
|
2
|
-
ShaderEffect,
|
|
3
|
-
type DefaultEffectProps,
|
|
4
|
-
type ShaderEffectUniforms,
|
|
5
|
-
} from './ShaderEffect.js';
|
|
6
|
-
|
|
7
|
-
export interface GlitchEffectProps extends DefaultEffectProps {
|
|
8
|
-
/**
|
|
9
|
-
* Amplitude determines the intensity of the horizontal shift that happens in the glitch effect.
|
|
10
|
-
*
|
|
11
|
-
* @default 0.2
|
|
12
|
-
*/
|
|
13
|
-
amplitude?: number;
|
|
14
|
-
/**
|
|
15
|
-
* Narrowness of the horizontal shift
|
|
16
|
-
*
|
|
17
|
-
* @default 4.0
|
|
18
|
-
*/
|
|
19
|
-
narrowness?: number;
|
|
20
|
-
/**
|
|
21
|
-
* Blockiness of the horizontal shift
|
|
22
|
-
*
|
|
23
|
-
* @default 2.0
|
|
24
|
-
*/
|
|
25
|
-
blockiness?: number;
|
|
26
|
-
/**
|
|
27
|
-
* Minimzer of the horizontal shift
|
|
28
|
-
*
|
|
29
|
-
* @default 8.0
|
|
30
|
-
*/
|
|
31
|
-
minimizer?: number;
|
|
32
|
-
/**
|
|
33
|
-
* Used for the time loop of the horizontal shift
|
|
34
|
-
*
|
|
35
|
-
* @default Date.now()
|
|
36
|
-
*/
|
|
37
|
-
time?: number;
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
/**
|
|
41
|
-
* Renders a Glitch effect using the incoming texture
|
|
42
|
-
*/
|
|
43
|
-
export class GlitchEffect extends ShaderEffect {
|
|
44
|
-
static z$__type__Props: GlitchEffectProps;
|
|
45
|
-
override readonly name = 'glitch';
|
|
46
|
-
|
|
47
|
-
static override getEffectKey(props: GlitchEffectProps): string {
|
|
48
|
-
return `glitch`;
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
static override resolveDefaults(
|
|
52
|
-
props: GlitchEffectProps,
|
|
53
|
-
): Required<GlitchEffectProps> {
|
|
54
|
-
return {
|
|
55
|
-
amplitude: props.amplitude ?? 0.2,
|
|
56
|
-
narrowness: props.narrowness ?? 4.0,
|
|
57
|
-
blockiness: props.blockiness ?? 2.0,
|
|
58
|
-
minimizer: props.minimizer ?? 8.0,
|
|
59
|
-
time: props.time ?? Date.now(),
|
|
60
|
-
};
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
static override uniforms: ShaderEffectUniforms = {
|
|
64
|
-
amplitude: {
|
|
65
|
-
value: 0,
|
|
66
|
-
method: 'uniform1f',
|
|
67
|
-
type: 'float',
|
|
68
|
-
},
|
|
69
|
-
narrowness: {
|
|
70
|
-
value: 0,
|
|
71
|
-
method: 'uniform1f',
|
|
72
|
-
type: 'float',
|
|
73
|
-
},
|
|
74
|
-
blockiness: {
|
|
75
|
-
value: 0,
|
|
76
|
-
method: 'uniform1f',
|
|
77
|
-
type: 'float',
|
|
78
|
-
},
|
|
79
|
-
minimizer: {
|
|
80
|
-
value: 0,
|
|
81
|
-
method: 'uniform1f',
|
|
82
|
-
type: 'float',
|
|
83
|
-
},
|
|
84
|
-
time: {
|
|
85
|
-
value: 0,
|
|
86
|
-
method: 'uniform1f',
|
|
87
|
-
updateOnBind: true,
|
|
88
|
-
updateProgramValue: (values) => {
|
|
89
|
-
const value = (values.value =
|
|
90
|
-
(Date.now() - (values.value as number)) % 1000);
|
|
91
|
-
values.programValue = value;
|
|
92
|
-
},
|
|
93
|
-
type: 'float',
|
|
94
|
-
},
|
|
95
|
-
};
|
|
96
|
-
|
|
97
|
-
static override methods: Record<string, string> = {
|
|
98
|
-
rand: `
|
|
99
|
-
float function(vec2 p, float time) {
|
|
100
|
-
float t = floor(time * 20.) / 10.;
|
|
101
|
-
return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
|
|
102
|
-
}
|
|
103
|
-
`,
|
|
104
|
-
noise: `
|
|
105
|
-
float function(vec2 uv, float blockiness, float time) {
|
|
106
|
-
vec2 lv = fract(uv);
|
|
107
|
-
vec2 id = floor(uv);
|
|
108
|
-
|
|
109
|
-
float n1 = rand(id, time);
|
|
110
|
-
float n2 = rand(id+vec2(1,0), time);
|
|
111
|
-
float n3 = rand(id+vec2(0,1), time);
|
|
112
|
-
float n4 = rand(id+vec2(1,1), time);
|
|
113
|
-
vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
|
|
114
|
-
return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
|
|
115
|
-
}
|
|
116
|
-
`,
|
|
117
|
-
fbm: `
|
|
118
|
-
float function(vec2 uv, int count, float blockiness, float complexity, float time) {
|
|
119
|
-
float val = 0.0;
|
|
120
|
-
float amp = 0.5;
|
|
121
|
-
const int MAX_ITERATIONS = 10;
|
|
122
|
-
|
|
123
|
-
for(int i = 0; i < MAX_ITERATIONS; i++) {
|
|
124
|
-
if(i >= count) {break;}
|
|
125
|
-
val += amp * noise(uv, blockiness, time);
|
|
126
|
-
amp *= 0.5;
|
|
127
|
-
uv *= complexity;
|
|
128
|
-
}
|
|
129
|
-
return val;
|
|
130
|
-
}
|
|
131
|
-
`,
|
|
132
|
-
};
|
|
133
|
-
|
|
134
|
-
static override onColorize = `
|
|
135
|
-
vec2 uv = v_textureCoordinate.xy;
|
|
136
|
-
float aspect = u_dimensions.x / u_dimensions.y;
|
|
137
|
-
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
138
|
-
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
139
|
-
|
|
140
|
-
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
141
|
-
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
142
|
-
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
143
|
-
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
144
|
-
|
|
145
|
-
vec3 f = vec3(colR, colG, colB);
|
|
146
|
-
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
147
|
-
`;
|
|
148
|
-
}
|
|
1
|
+
import {
|
|
2
|
+
ShaderEffect,
|
|
3
|
+
type DefaultEffectProps,
|
|
4
|
+
type ShaderEffectUniforms,
|
|
5
|
+
} from './ShaderEffect.js';
|
|
6
|
+
|
|
7
|
+
export interface GlitchEffectProps extends DefaultEffectProps {
|
|
8
|
+
/**
|
|
9
|
+
* Amplitude determines the intensity of the horizontal shift that happens in the glitch effect.
|
|
10
|
+
*
|
|
11
|
+
* @default 0.2
|
|
12
|
+
*/
|
|
13
|
+
amplitude?: number;
|
|
14
|
+
/**
|
|
15
|
+
* Narrowness of the horizontal shift
|
|
16
|
+
*
|
|
17
|
+
* @default 4.0
|
|
18
|
+
*/
|
|
19
|
+
narrowness?: number;
|
|
20
|
+
/**
|
|
21
|
+
* Blockiness of the horizontal shift
|
|
22
|
+
*
|
|
23
|
+
* @default 2.0
|
|
24
|
+
*/
|
|
25
|
+
blockiness?: number;
|
|
26
|
+
/**
|
|
27
|
+
* Minimzer of the horizontal shift
|
|
28
|
+
*
|
|
29
|
+
* @default 8.0
|
|
30
|
+
*/
|
|
31
|
+
minimizer?: number;
|
|
32
|
+
/**
|
|
33
|
+
* Used for the time loop of the horizontal shift
|
|
34
|
+
*
|
|
35
|
+
* @default Date.now()
|
|
36
|
+
*/
|
|
37
|
+
time?: number;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* Renders a Glitch effect using the incoming texture
|
|
42
|
+
*/
|
|
43
|
+
export class GlitchEffect extends ShaderEffect {
|
|
44
|
+
static z$__type__Props: GlitchEffectProps;
|
|
45
|
+
override readonly name = 'glitch';
|
|
46
|
+
|
|
47
|
+
static override getEffectKey(props: GlitchEffectProps): string {
|
|
48
|
+
return `glitch`;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
static override resolveDefaults(
|
|
52
|
+
props: GlitchEffectProps,
|
|
53
|
+
): Required<GlitchEffectProps> {
|
|
54
|
+
return {
|
|
55
|
+
amplitude: props.amplitude ?? 0.2,
|
|
56
|
+
narrowness: props.narrowness ?? 4.0,
|
|
57
|
+
blockiness: props.blockiness ?? 2.0,
|
|
58
|
+
minimizer: props.minimizer ?? 8.0,
|
|
59
|
+
time: props.time ?? Date.now(),
|
|
60
|
+
};
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
static override uniforms: ShaderEffectUniforms = {
|
|
64
|
+
amplitude: {
|
|
65
|
+
value: 0,
|
|
66
|
+
method: 'uniform1f',
|
|
67
|
+
type: 'float',
|
|
68
|
+
},
|
|
69
|
+
narrowness: {
|
|
70
|
+
value: 0,
|
|
71
|
+
method: 'uniform1f',
|
|
72
|
+
type: 'float',
|
|
73
|
+
},
|
|
74
|
+
blockiness: {
|
|
75
|
+
value: 0,
|
|
76
|
+
method: 'uniform1f',
|
|
77
|
+
type: 'float',
|
|
78
|
+
},
|
|
79
|
+
minimizer: {
|
|
80
|
+
value: 0,
|
|
81
|
+
method: 'uniform1f',
|
|
82
|
+
type: 'float',
|
|
83
|
+
},
|
|
84
|
+
time: {
|
|
85
|
+
value: 0,
|
|
86
|
+
method: 'uniform1f',
|
|
87
|
+
updateOnBind: true,
|
|
88
|
+
updateProgramValue: (values) => {
|
|
89
|
+
const value = (values.value =
|
|
90
|
+
(Date.now() - (values.value as number)) % 1000);
|
|
91
|
+
values.programValue = value;
|
|
92
|
+
},
|
|
93
|
+
type: 'float',
|
|
94
|
+
},
|
|
95
|
+
};
|
|
96
|
+
|
|
97
|
+
static override methods: Record<string, string> = {
|
|
98
|
+
rand: `
|
|
99
|
+
float function(vec2 p, float time) {
|
|
100
|
+
float t = floor(time * 20.) / 10.;
|
|
101
|
+
return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
|
|
102
|
+
}
|
|
103
|
+
`,
|
|
104
|
+
noise: `
|
|
105
|
+
float function(vec2 uv, float blockiness, float time) {
|
|
106
|
+
vec2 lv = fract(uv);
|
|
107
|
+
vec2 id = floor(uv);
|
|
108
|
+
|
|
109
|
+
float n1 = rand(id, time);
|
|
110
|
+
float n2 = rand(id+vec2(1,0), time);
|
|
111
|
+
float n3 = rand(id+vec2(0,1), time);
|
|
112
|
+
float n4 = rand(id+vec2(1,1), time);
|
|
113
|
+
vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
|
|
114
|
+
return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
|
|
115
|
+
}
|
|
116
|
+
`,
|
|
117
|
+
fbm: `
|
|
118
|
+
float function(vec2 uv, int count, float blockiness, float complexity, float time) {
|
|
119
|
+
float val = 0.0;
|
|
120
|
+
float amp = 0.5;
|
|
121
|
+
const int MAX_ITERATIONS = 10;
|
|
122
|
+
|
|
123
|
+
for(int i = 0; i < MAX_ITERATIONS; i++) {
|
|
124
|
+
if(i >= count) {break;}
|
|
125
|
+
val += amp * noise(uv, blockiness, time);
|
|
126
|
+
amp *= 0.5;
|
|
127
|
+
uv *= complexity;
|
|
128
|
+
}
|
|
129
|
+
return val;
|
|
130
|
+
}
|
|
131
|
+
`,
|
|
132
|
+
};
|
|
133
|
+
|
|
134
|
+
static override onColorize = `
|
|
135
|
+
vec2 uv = v_textureCoordinate.xy;
|
|
136
|
+
float aspect = u_dimensions.x / u_dimensions.y;
|
|
137
|
+
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
138
|
+
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
139
|
+
|
|
140
|
+
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
141
|
+
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
142
|
+
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
143
|
+
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
144
|
+
|
|
145
|
+
vec3 f = vec3(colR, colG, colB);
|
|
146
|
+
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
147
|
+
`;
|
|
148
|
+
}
|
|
@@ -1,67 +1,67 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
import {
|
|
20
|
-
ShaderEffect,
|
|
21
|
-
type DefaultEffectProps,
|
|
22
|
-
type ShaderEffectUniforms,
|
|
23
|
-
} from './ShaderEffect.js';
|
|
24
|
-
|
|
25
|
-
/**
|
|
26
|
-
* Properties of the {@link GrayscaleEffect} effect
|
|
27
|
-
*/
|
|
28
|
-
export interface GrayscaleEffectProps extends DefaultEffectProps {
|
|
29
|
-
/**
|
|
30
|
-
* Grey scale amount between 0 - 1.
|
|
31
|
-
*
|
|
32
|
-
* @default 1
|
|
33
|
-
*/
|
|
34
|
-
amount?: number;
|
|
35
|
-
}
|
|
36
|
-
|
|
37
|
-
/**
|
|
38
|
-
* Grayscale effect grayscales the color values of the current mask color
|
|
39
|
-
*/
|
|
40
|
-
export class GrayscaleEffect extends ShaderEffect {
|
|
41
|
-
override readonly name = 'grayscale';
|
|
42
|
-
|
|
43
|
-
static override getEffectKey(): string {
|
|
44
|
-
return `grayscale`;
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
static override resolveDefaults(
|
|
48
|
-
props: GrayscaleEffectProps,
|
|
49
|
-
): Required<GrayscaleEffectProps> {
|
|
50
|
-
return {
|
|
51
|
-
amount: props.amount ?? 1,
|
|
52
|
-
};
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
static override uniforms: ShaderEffectUniforms = {
|
|
56
|
-
amount: {
|
|
57
|
-
value: 1,
|
|
58
|
-
method: 'uniform1f',
|
|
59
|
-
type: 'float',
|
|
60
|
-
},
|
|
61
|
-
};
|
|
62
|
-
|
|
63
|
-
static override onColorize = `
|
|
64
|
-
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
65
|
-
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
66
|
-
`;
|
|
67
|
-
}
|
|
1
|
+
/*
|
|
2
|
+
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
+
* following copyright and licenses apply:
|
|
4
|
+
*
|
|
5
|
+
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
+
*
|
|
7
|
+
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
+
* you may not use this file except in compliance with the License.
|
|
9
|
+
* You may obtain a copy of the License at
|
|
10
|
+
*
|
|
11
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
+
*
|
|
13
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
+
* See the License for the specific language governing permissions and
|
|
17
|
+
* limitations under the License.
|
|
18
|
+
*/
|
|
19
|
+
import {
|
|
20
|
+
ShaderEffect,
|
|
21
|
+
type DefaultEffectProps,
|
|
22
|
+
type ShaderEffectUniforms,
|
|
23
|
+
} from './ShaderEffect.js';
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* Properties of the {@link GrayscaleEffect} effect
|
|
27
|
+
*/
|
|
28
|
+
export interface GrayscaleEffectProps extends DefaultEffectProps {
|
|
29
|
+
/**
|
|
30
|
+
* Grey scale amount between 0 - 1.
|
|
31
|
+
*
|
|
32
|
+
* @default 1
|
|
33
|
+
*/
|
|
34
|
+
amount?: number;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* Grayscale effect grayscales the color values of the current mask color
|
|
39
|
+
*/
|
|
40
|
+
export class GrayscaleEffect extends ShaderEffect {
|
|
41
|
+
override readonly name = 'grayscale';
|
|
42
|
+
|
|
43
|
+
static override getEffectKey(): string {
|
|
44
|
+
return `grayscale`;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
static override resolveDefaults(
|
|
48
|
+
props: GrayscaleEffectProps,
|
|
49
|
+
): Required<GrayscaleEffectProps> {
|
|
50
|
+
return {
|
|
51
|
+
amount: props.amount ?? 1,
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
static override uniforms: ShaderEffectUniforms = {
|
|
56
|
+
amount: {
|
|
57
|
+
value: 1,
|
|
58
|
+
method: 'uniform1f',
|
|
59
|
+
type: 'float',
|
|
60
|
+
},
|
|
61
|
+
};
|
|
62
|
+
|
|
63
|
+
static override onColorize = `
|
|
64
|
+
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
65
|
+
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
66
|
+
`;
|
|
67
|
+
}
|