@lightningjs/renderer 2.9.0 → 2.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (218) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.js +1 -1
  6. package/dist/src/core/CoreNode.js.map +1 -1
  7. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  8. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  9. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  10. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  11. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  12. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  13. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  14. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  15. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  16. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  17. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  18. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  19. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  20. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  21. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  22. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  23. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  24. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  25. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +7 -3
  26. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +1 -1
  27. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +7 -0
  28. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  29. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +5 -1
  30. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  31. package/dist/src/core/textures/ImageTexture.js +1 -1
  32. package/dist/src/core/textures/SubTexture.d.ts +1 -0
  33. package/dist/src/core/textures/SubTexture.js +7 -0
  34. package/dist/src/core/textures/SubTexture.js.map +1 -1
  35. package/dist/src/core/textures/Texture.d.ts +9 -0
  36. package/dist/src/core/textures/Texture.js +23 -13
  37. package/dist/src/core/textures/Texture.js.map +1 -1
  38. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  39. package/exports/canvas.ts +39 -39
  40. package/exports/index.ts +89 -89
  41. package/exports/inspector.ts +24 -24
  42. package/exports/utils.ts +44 -44
  43. package/exports/webgl.ts +38 -38
  44. package/package.json +1 -1
  45. package/scripts/please-use-pnpm.js +13 -13
  46. package/src/common/CommonTypes.ts +139 -139
  47. package/src/common/EventEmitter.ts +77 -77
  48. package/src/common/IAnimationController.ts +92 -92
  49. package/src/common/IEventEmitter.ts +28 -28
  50. package/src/core/CoreNode.test.ts +199 -199
  51. package/src/core/CoreNode.ts +2335 -2335
  52. package/src/core/CoreShaderManager.ts +292 -292
  53. package/src/core/CoreTextNode.ts +455 -455
  54. package/src/core/CoreTextureManager.ts +548 -548
  55. package/src/core/Stage.ts +700 -700
  56. package/src/core/TextureMemoryManager.ts +277 -277
  57. package/src/core/animations/AnimationManager.ts +38 -38
  58. package/src/core/animations/CoreAnimation.ts +340 -340
  59. package/src/core/animations/CoreAnimationController.ts +157 -157
  60. package/src/core/lib/ContextSpy.ts +41 -41
  61. package/src/core/lib/ImageWorker.ts +270 -270
  62. package/src/core/lib/Matrix3d.ts +244 -244
  63. package/src/core/lib/RenderCoords.ts +86 -86
  64. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  65. package/src/core/lib/textureCompression.ts +152 -152
  66. package/src/core/lib/textureSvg.ts +78 -78
  67. package/src/core/lib/utils.ts +306 -306
  68. package/src/core/platform.ts +61 -61
  69. package/src/core/renderers/CoreContextTexture.ts +43 -43
  70. package/src/core/renderers/CoreRenderOp.ts +22 -22
  71. package/src/core/renderers/CoreRenderer.ts +114 -114
  72. package/src/core/renderers/CoreShader.ts +41 -41
  73. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -364
  74. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  75. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  76. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  77. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  78. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  79. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  80. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -298
  81. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  82. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  83. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  84. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  85. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  86. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  87. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  88. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  89. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  90. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  91. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  92. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  93. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  94. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  95. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  96. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  97. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  98. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  99. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  100. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  101. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  102. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  103. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  104. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  105. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  106. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  107. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  108. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  109. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  110. package/src/core/text-rendering/TrFontManager.ts +183 -183
  111. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  112. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  114. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  115. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  116. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -89
  117. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  118. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -798
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -403
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  133. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  134. package/src/core/textures/ColorTexture.ts +102 -102
  135. package/src/core/textures/ImageTexture.ts +378 -378
  136. package/src/core/textures/NoiseTexture.ts +104 -104
  137. package/src/core/textures/RenderTexture.ts +85 -85
  138. package/src/core/textures/SubTexture.ts +179 -171
  139. package/src/core/textures/Texture.ts +435 -423
  140. package/src/core/utils.ts +227 -227
  141. package/src/env.d.ts +7 -7
  142. package/src/main-api/DynamicShaderController.ts +104 -104
  143. package/src/main-api/INode.ts +101 -101
  144. package/src/main-api/Inspector.ts +505 -505
  145. package/src/main-api/Renderer.ts +693 -693
  146. package/src/main-api/ShaderController.ts +80 -80
  147. package/src/main-api/utils.ts +45 -45
  148. package/src/utils.ts +248 -248
  149. package/dist/exports/core-api.d.ts +0 -74
  150. package/dist/exports/core-api.js +0 -96
  151. package/dist/exports/core-api.js.map +0 -1
  152. package/dist/exports/main-api.d.ts +0 -30
  153. package/dist/exports/main-api.js +0 -45
  154. package/dist/exports/main-api.js.map +0 -1
  155. package/dist/src/core/CoreExtension.d.ts +0 -12
  156. package/dist/src/core/CoreExtension.js +0 -29
  157. package/dist/src/core/CoreExtension.js.map +0 -1
  158. package/dist/src/main-api/ICoreDriver.d.ts +0 -24
  159. package/dist/src/main-api/ICoreDriver.js +0 -20
  160. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  161. package/dist/src/main-api/RendererMain.d.ts +0 -378
  162. package/dist/src/main-api/RendererMain.js +0 -367
  163. package/dist/src/main-api/RendererMain.js.map +0 -1
  164. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  165. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  166. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  167. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  168. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  169. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  170. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  171. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  172. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  173. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
  174. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
  175. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  176. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
  177. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
  178. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  179. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  180. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
  181. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  182. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
  183. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
  184. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  185. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
  186. package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
  187. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  188. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  189. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
  190. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  191. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
  192. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
  193. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  194. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
  195. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
  196. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  197. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
  198. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
  199. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  200. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  201. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  202. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  203. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  204. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  205. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  206. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  207. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
  208. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  209. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  210. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
  211. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  212. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  213. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
  214. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  215. package/dist/src/render-drivers/utils.d.ts +0 -12
  216. package/dist/src/render-drivers/utils.js +0 -74
  217. package/dist/src/render-drivers/utils.js.map +0 -1
  218. package/dist/tsconfig.tsbuildinfo +0 -1
@@ -1,157 +1,157 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { DynamicShaderProps } from '../DynamicShader.js';
20
- import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
21
- import {
22
- ShaderEffect,
23
- type DefaultEffectProps,
24
- type ShaderEffectUniforms,
25
- type ShaderEffectValueMap,
26
- } from './ShaderEffect.js';
27
-
28
- /**
29
- * Properties of the {@link RadiusEffect} shader
30
- */
31
- export interface HolePunchEffectProps extends DefaultEffectProps {
32
- /**
33
- * X position where the hole punch starts
34
- */
35
- x?: number;
36
- /**
37
- * Y position where the hole punch starts
38
- */
39
- y?: number;
40
- /**
41
- * Width of the hole punch
42
- */
43
- width?: number;
44
- /**
45
- * height of the hole punch
46
- *
47
- * @remarks if not defined uses the width value
48
- */
49
- height?: number;
50
- /**
51
- * Corner radius in pixels, to cut out of the corners of the hole punch
52
- *
53
- * @remarks
54
- * You can input an array with a length of up to four or a number.
55
- *
56
- * array length 4:
57
- * [topLeft, topRight, bottomRight, bottomLeft]
58
- *
59
- * array length 2:
60
- * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
61
- *
62
- * array length 3:
63
- * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
64
- *
65
- * number:
66
- * 30 -> [30, 30, 30, 30]
67
- *
68
- * @default 0
69
- */
70
- radius?: number | number[];
71
- }
72
-
73
- /**
74
- * Masks the current maskcolor a holepunch effect with rounded corners similar to {@link RoundedRectangle}
75
- */
76
- export class HolePunchEffect extends ShaderEffect {
77
- static z$__type__Props: HolePunchEffectProps;
78
- override readonly name = 'holePunch';
79
-
80
- static override getEffectKey(): string {
81
- return `holePunch`;
82
- }
83
-
84
- static override uniforms: ShaderEffectUniforms = {
85
- x: {
86
- value: 0,
87
- method: 'uniform1f',
88
- type: 'float',
89
- },
90
- y: {
91
- value: 0,
92
- method: 'uniform1f',
93
- type: 'float',
94
- },
95
- width: {
96
- value: 0,
97
- method: 'uniform1f',
98
- type: 'float',
99
- },
100
- height: {
101
- value: 0,
102
- method: 'uniform1f',
103
- type: 'float',
104
- },
105
- radius: {
106
- value: 0,
107
- method: 'uniform4fv',
108
- type: 'vec4',
109
- updateOnBind: true,
110
- validator: validateArrayLength4,
111
- updateProgramValue: updateWebSafeRadius,
112
- },
113
- };
114
-
115
- static override resolveDefaults(
116
- props: HolePunchEffectProps,
117
- ): Required<HolePunchEffectProps> {
118
- return {
119
- x: props.x || 0,
120
- y: props.y || 0,
121
- width: props.width || 50,
122
- height: props.height || 50,
123
- radius: props.radius ?? 0,
124
- };
125
- }
126
-
127
- static override methods: Record<string, string> = {
128
- fillMask: `
129
- float function(float dist) {
130
- return clamp(-dist, 0.0, 1.0);
131
- }
132
- `,
133
- boxDist: `
134
- float function(vec2 p, vec2 size, float radius) {
135
- size -= vec2(radius);
136
- vec2 d = abs(p) - size;
137
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
138
- }
139
- `,
140
- };
141
-
142
- static override onShaderMask = `
143
- vec2 halfDimensions = u_dimensions * 0.5;
144
- vec2 size = vec2(width, height) * 0.5;
145
- vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
146
- vec2 pos = basePos - size;
147
- float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
148
- r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
149
- r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
150
- r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
151
- return $boxDist(pos, size, r);
152
- `;
153
-
154
- static override onEffectMask = `
155
- return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
156
- `;
157
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { DynamicShaderProps } from '../DynamicShader.js';
20
+ import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
21
+ import {
22
+ ShaderEffect,
23
+ type DefaultEffectProps,
24
+ type ShaderEffectUniforms,
25
+ type ShaderEffectValueMap,
26
+ } from './ShaderEffect.js';
27
+
28
+ /**
29
+ * Properties of the {@link RadiusEffect} shader
30
+ */
31
+ export interface HolePunchEffectProps extends DefaultEffectProps {
32
+ /**
33
+ * X position where the hole punch starts
34
+ */
35
+ x?: number;
36
+ /**
37
+ * Y position where the hole punch starts
38
+ */
39
+ y?: number;
40
+ /**
41
+ * Width of the hole punch
42
+ */
43
+ width?: number;
44
+ /**
45
+ * height of the hole punch
46
+ *
47
+ * @remarks if not defined uses the width value
48
+ */
49
+ height?: number;
50
+ /**
51
+ * Corner radius in pixels, to cut out of the corners of the hole punch
52
+ *
53
+ * @remarks
54
+ * You can input an array with a length of up to four or a number.
55
+ *
56
+ * array length 4:
57
+ * [topLeft, topRight, bottomRight, bottomLeft]
58
+ *
59
+ * array length 2:
60
+ * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
61
+ *
62
+ * array length 3:
63
+ * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
64
+ *
65
+ * number:
66
+ * 30 -> [30, 30, 30, 30]
67
+ *
68
+ * @default 0
69
+ */
70
+ radius?: number | number[];
71
+ }
72
+
73
+ /**
74
+ * Masks the current maskcolor a holepunch effect with rounded corners similar to {@link RoundedRectangle}
75
+ */
76
+ export class HolePunchEffect extends ShaderEffect {
77
+ static z$__type__Props: HolePunchEffectProps;
78
+ override readonly name = 'holePunch';
79
+
80
+ static override getEffectKey(): string {
81
+ return `holePunch`;
82
+ }
83
+
84
+ static override uniforms: ShaderEffectUniforms = {
85
+ x: {
86
+ value: 0,
87
+ method: 'uniform1f',
88
+ type: 'float',
89
+ },
90
+ y: {
91
+ value: 0,
92
+ method: 'uniform1f',
93
+ type: 'float',
94
+ },
95
+ width: {
96
+ value: 0,
97
+ method: 'uniform1f',
98
+ type: 'float',
99
+ },
100
+ height: {
101
+ value: 0,
102
+ method: 'uniform1f',
103
+ type: 'float',
104
+ },
105
+ radius: {
106
+ value: 0,
107
+ method: 'uniform4fv',
108
+ type: 'vec4',
109
+ updateOnBind: true,
110
+ validator: validateArrayLength4,
111
+ updateProgramValue: updateWebSafeRadius,
112
+ },
113
+ };
114
+
115
+ static override resolveDefaults(
116
+ props: HolePunchEffectProps,
117
+ ): Required<HolePunchEffectProps> {
118
+ return {
119
+ x: props.x || 0,
120
+ y: props.y || 0,
121
+ width: props.width || 50,
122
+ height: props.height || 50,
123
+ radius: props.radius ?? 0,
124
+ };
125
+ }
126
+
127
+ static override methods: Record<string, string> = {
128
+ fillMask: `
129
+ float function(float dist) {
130
+ return clamp(-dist, 0.0, 1.0);
131
+ }
132
+ `,
133
+ boxDist: `
134
+ float function(vec2 p, vec2 size, float radius) {
135
+ size -= vec2(radius);
136
+ vec2 d = abs(p) - size;
137
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
138
+ }
139
+ `,
140
+ };
141
+
142
+ static override onShaderMask = `
143
+ vec2 halfDimensions = u_dimensions * 0.5;
144
+ vec2 size = vec2(width, height) * 0.5;
145
+ vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
146
+ vec2 pos = basePos - size;
147
+ float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
148
+ r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
149
+ r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
150
+ r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
151
+ return $boxDist(pos, size, r);
152
+ `;
153
+
154
+ static override onEffectMask = `
155
+ return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
156
+ `;
157
+ }
@@ -1,171 +1,171 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
- import { updateFloat32ArrayLengthN } from './EffectUtils.js';
21
- import {
22
- type DefaultEffectProps,
23
- ShaderEffect,
24
- type ShaderEffectUniforms,
25
- type ShaderEffectValueMap,
26
- } from './ShaderEffect.js';
27
-
28
- /**
29
- * Properties of the {@link LinearGradientEffect} effect
30
- */
31
- export interface LinearGradientEffectProps extends DefaultEffectProps {
32
- /**
33
- * Array of colors to be used in the LinearGradientEffect
34
- *
35
- * @default [0xff000000, 0xffffffff]
36
- */
37
- colors?: number[];
38
- /**
39
- * Angle of the LinearGradientEffect, Angle in Radians
40
- *
41
- * @default 0
42
- */
43
- angle?: number;
44
- /**
45
- * Array of color stops
46
- */
47
- stops?: number[];
48
- }
49
-
50
- /**
51
- * Linear Gradient effect over a effect mask
52
- */
53
- export class LinearGradientEffect extends ShaderEffect {
54
- static z$__type__Props: LinearGradientEffectProps;
55
- override readonly name = 'linearGradient';
56
-
57
- static override getEffectKey(props: LinearGradientEffectProps): string {
58
- if ((props.colors as unknown as ShaderEffectValueMap).value as number[]) {
59
- return `linearGradient${
60
- ((props.colors as unknown as ShaderEffectValueMap).value as number[])
61
- .length
62
- }`;
63
- }
64
- return `linearGradient${props.colors!.length}`;
65
- }
66
-
67
- static override resolveDefaults(
68
- props: LinearGradientEffectProps,
69
- ): Required<LinearGradientEffectProps> {
70
- const colors = props.colors ?? [0xff000000, 0xffffffff];
71
-
72
- let stops = props.stops || [];
73
- if (stops.length === 0 || stops.length !== colors.length) {
74
- const colorsL = colors.length;
75
- let i = 0;
76
- const tmp = stops;
77
- for (; i < colorsL; i++) {
78
- if (stops[i]) {
79
- tmp[i] = stops[i]!;
80
- if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
81
- tmp[i - 1] = tmp[i - 2]! + (stops[i]! - tmp[i - 2]!) / 2;
82
- }
83
- } else {
84
- tmp[i] = i * (1 / (colors.length - 1));
85
- }
86
- }
87
- stops = tmp;
88
- }
89
- return {
90
- colors,
91
- stops,
92
- angle: props.angle ?? 0,
93
- };
94
- }
95
-
96
- static override uniforms: ShaderEffectUniforms = {
97
- angle: {
98
- value: 0,
99
- method: 'uniform1f',
100
- type: 'float',
101
- },
102
- colors: {
103
- value: 0xffffffff,
104
- validator: (rgbas: number[]): number[] => {
105
- return rgbas.reduce(
106
- (acc, val) => acc.concat(getNormalizedRgbaComponents(val)),
107
- [] as number[],
108
- );
109
- },
110
- updateProgramValue: updateFloat32ArrayLengthN,
111
- size: (props: LinearGradientEffectProps) => props.colors!.length,
112
- method: 'uniform4fv',
113
- type: 'vec4',
114
- },
115
- stops: {
116
- value: [],
117
- size: (props: LinearGradientEffectProps) => props.colors!.length,
118
- method: 'uniform1fv',
119
- type: 'float',
120
- },
121
- };
122
-
123
- static override methods: Record<string, string> = {
124
- fromLinear: `
125
- vec4 function(vec4 linearRGB) {
126
- vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
127
- vec4 lower = linearRGB * vec4(12.92);
128
- return mix(higher, lower, 1.0);
129
- }
130
- `,
131
- toLinear: `
132
- vec4 function(vec4 sRGB) {
133
- vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
134
- vec4 lower = sRGB/vec4(12.92);
135
- return mix(higher, lower, 1.0);
136
- }
137
- `,
138
- calcPoint: `
139
- vec2 function(float d, float angle) {
140
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
141
- }
142
- `,
143
- };
144
-
145
- static ColorLoop = (amount: number): string => {
146
- let loop = '';
147
- for (let i = 2; i < amount; i++) {
148
- loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${
149
- i - 1
150
- }]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
151
- }
152
- return loop;
153
- };
154
-
155
- static override onColorize = (props: LinearGradientEffectProps) => {
156
- const colors = props.colors!.length || 1;
157
- return `
158
- float a = angle - (PI / 180.0 * 90.0);
159
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
160
- vec2 f = $calcPoint(lineDist * 0.5, a);
161
- vec2 t = $calcPoint(lineDist * 0.5, a + PI);
162
- vec2 gradVec = t - f;
163
- float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
164
-
165
- float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
166
- vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
167
- ${this.ColorLoop(colors)}
168
- return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
169
- `;
170
- };
171
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateFloat32ArrayLengthN } from './EffectUtils.js';
21
+ import {
22
+ type DefaultEffectProps,
23
+ ShaderEffect,
24
+ type ShaderEffectUniforms,
25
+ type ShaderEffectValueMap,
26
+ } from './ShaderEffect.js';
27
+
28
+ /**
29
+ * Properties of the {@link LinearGradientEffect} effect
30
+ */
31
+ export interface LinearGradientEffectProps extends DefaultEffectProps {
32
+ /**
33
+ * Array of colors to be used in the LinearGradientEffect
34
+ *
35
+ * @default [0xff000000, 0xffffffff]
36
+ */
37
+ colors?: number[];
38
+ /**
39
+ * Angle of the LinearGradientEffect, Angle in Radians
40
+ *
41
+ * @default 0
42
+ */
43
+ angle?: number;
44
+ /**
45
+ * Array of color stops
46
+ */
47
+ stops?: number[];
48
+ }
49
+
50
+ /**
51
+ * Linear Gradient effect over a effect mask
52
+ */
53
+ export class LinearGradientEffect extends ShaderEffect {
54
+ static z$__type__Props: LinearGradientEffectProps;
55
+ override readonly name = 'linearGradient';
56
+
57
+ static override getEffectKey(props: LinearGradientEffectProps): string {
58
+ if ((props.colors as unknown as ShaderEffectValueMap).value as number[]) {
59
+ return `linearGradient${
60
+ ((props.colors as unknown as ShaderEffectValueMap).value as number[])
61
+ .length
62
+ }`;
63
+ }
64
+ return `linearGradient${props.colors!.length}`;
65
+ }
66
+
67
+ static override resolveDefaults(
68
+ props: LinearGradientEffectProps,
69
+ ): Required<LinearGradientEffectProps> {
70
+ const colors = props.colors ?? [0xff000000, 0xffffffff];
71
+
72
+ let stops = props.stops || [];
73
+ if (stops.length === 0 || stops.length !== colors.length) {
74
+ const colorsL = colors.length;
75
+ let i = 0;
76
+ const tmp = stops;
77
+ for (; i < colorsL; i++) {
78
+ if (stops[i]) {
79
+ tmp[i] = stops[i]!;
80
+ if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
81
+ tmp[i - 1] = tmp[i - 2]! + (stops[i]! - tmp[i - 2]!) / 2;
82
+ }
83
+ } else {
84
+ tmp[i] = i * (1 / (colors.length - 1));
85
+ }
86
+ }
87
+ stops = tmp;
88
+ }
89
+ return {
90
+ colors,
91
+ stops,
92
+ angle: props.angle ?? 0,
93
+ };
94
+ }
95
+
96
+ static override uniforms: ShaderEffectUniforms = {
97
+ angle: {
98
+ value: 0,
99
+ method: 'uniform1f',
100
+ type: 'float',
101
+ },
102
+ colors: {
103
+ value: 0xffffffff,
104
+ validator: (rgbas: number[]): number[] => {
105
+ return rgbas.reduce(
106
+ (acc, val) => acc.concat(getNormalizedRgbaComponents(val)),
107
+ [] as number[],
108
+ );
109
+ },
110
+ updateProgramValue: updateFloat32ArrayLengthN,
111
+ size: (props: LinearGradientEffectProps) => props.colors!.length,
112
+ method: 'uniform4fv',
113
+ type: 'vec4',
114
+ },
115
+ stops: {
116
+ value: [],
117
+ size: (props: LinearGradientEffectProps) => props.colors!.length,
118
+ method: 'uniform1fv',
119
+ type: 'float',
120
+ },
121
+ };
122
+
123
+ static override methods: Record<string, string> = {
124
+ fromLinear: `
125
+ vec4 function(vec4 linearRGB) {
126
+ vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
127
+ vec4 lower = linearRGB * vec4(12.92);
128
+ return mix(higher, lower, 1.0);
129
+ }
130
+ `,
131
+ toLinear: `
132
+ vec4 function(vec4 sRGB) {
133
+ vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
134
+ vec4 lower = sRGB/vec4(12.92);
135
+ return mix(higher, lower, 1.0);
136
+ }
137
+ `,
138
+ calcPoint: `
139
+ vec2 function(float d, float angle) {
140
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
141
+ }
142
+ `,
143
+ };
144
+
145
+ static ColorLoop = (amount: number): string => {
146
+ let loop = '';
147
+ for (let i = 2; i < amount; i++) {
148
+ loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${
149
+ i - 1
150
+ }]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
151
+ }
152
+ return loop;
153
+ };
154
+
155
+ static override onColorize = (props: LinearGradientEffectProps) => {
156
+ const colors = props.colors!.length || 1;
157
+ return `
158
+ float a = angle - (PI / 180.0 * 90.0);
159
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
160
+ vec2 f = $calcPoint(lineDist * 0.5, a);
161
+ vec2 t = $calcPoint(lineDist * 0.5, a + PI);
162
+ vec2 gradVec = t - f;
163
+ float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
164
+
165
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
166
+ vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
167
+ ${this.ColorLoop(colors)}
168
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
169
+ `;
170
+ };
171
+ }