@lightningjs/renderer 2.9.0-beta1 → 2.9.0-beta3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +2 -1
  6. package/dist/src/core/CoreNode.js +54 -43
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +61 -15
  9. package/dist/src/core/CoreTextureManager.js +179 -104
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +7 -0
  12. package/dist/src/core/Stage.js +33 -1
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.js +2 -5
  15. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  16. package/dist/src/core/lib/ImageWorker.js +31 -28
  17. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  18. package/dist/src/core/lib/WebGlContextWrapper.d.ts +1 -0
  19. package/dist/src/core/lib/WebGlContextWrapper.js +2 -0
  20. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  21. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -0
  22. package/dist/src/core/renderers/CoreContextTexture.js +1 -0
  23. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +1 -1
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +20 -7
  26. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +3 -3
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +8 -10
  29. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  30. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +3 -1
  31. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -1
  32. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +1 -2
  33. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +36 -35
  34. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -1
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +7 -17
  37. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  38. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +5 -3
  39. package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
  40. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  41. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  42. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  43. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  44. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  47. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  48. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  49. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  50. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  51. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  52. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  53. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  54. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  55. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  56. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  57. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  58. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +3 -5
  59. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  60. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +3 -3
  61. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  62. package/dist/src/core/textures/ColorTexture.d.ts +1 -1
  63. package/dist/src/core/textures/ColorTexture.js +2 -1
  64. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  65. package/dist/src/core/textures/ImageTexture.d.ts +8 -1
  66. package/dist/src/core/textures/ImageTexture.js +42 -1
  67. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  68. package/dist/src/core/textures/NoiseTexture.d.ts +1 -1
  69. package/dist/src/core/textures/NoiseTexture.js +2 -1
  70. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  71. package/dist/src/core/textures/RenderTexture.d.ts +1 -1
  72. package/dist/src/core/textures/RenderTexture.js +2 -1
  73. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  74. package/dist/src/core/textures/SubTexture.d.ts +1 -1
  75. package/dist/src/core/textures/SubTexture.js +21 -4
  76. package/dist/src/core/textures/SubTexture.js.map +1 -1
  77. package/dist/src/core/textures/Texture.d.ts +43 -21
  78. package/dist/src/core/textures/Texture.js +105 -33
  79. package/dist/src/core/textures/Texture.js.map +1 -1
  80. package/dist/src/main-api/Inspector.js +1 -1
  81. package/dist/src/main-api/Inspector.js.map +1 -1
  82. package/dist/src/main-api/Renderer.d.ts +18 -0
  83. package/dist/src/main-api/Renderer.js +6 -4
  84. package/dist/src/main-api/Renderer.js.map +1 -1
  85. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  86. package/exports/canvas.ts +39 -39
  87. package/exports/index.ts +89 -89
  88. package/exports/inspector.ts +24 -24
  89. package/exports/utils.ts +44 -44
  90. package/exports/webgl.ts +38 -38
  91. package/package.json +1 -1
  92. package/scripts/please-use-pnpm.js +13 -13
  93. package/src/common/CommonTypes.ts +139 -139
  94. package/src/common/EventEmitter.ts +77 -77
  95. package/src/common/IAnimationController.ts +92 -92
  96. package/src/common/IEventEmitter.ts +28 -28
  97. package/src/core/CoreNode.test.ts +95 -95
  98. package/src/core/CoreNode.ts +2282 -2258
  99. package/src/core/CoreShaderManager.ts +292 -292
  100. package/src/core/CoreTextNode.ts +450 -450
  101. package/src/core/CoreTextureManager.ts +522 -432
  102. package/src/core/Stage.ts +699 -652
  103. package/src/core/TextureMemoryManager.ts +277 -279
  104. package/src/core/animations/AnimationManager.ts +38 -38
  105. package/src/core/animations/CoreAnimation.ts +340 -340
  106. package/src/core/animations/CoreAnimationController.ts +157 -157
  107. package/src/core/lib/ContextSpy.ts +41 -41
  108. package/src/core/lib/ImageWorker.ts +270 -267
  109. package/src/core/lib/Matrix3d.ts +244 -244
  110. package/src/core/lib/RenderCoords.ts +86 -86
  111. package/src/core/lib/WebGlContextWrapper.ts +1322 -1320
  112. package/src/core/lib/textureCompression.ts +152 -152
  113. package/src/core/lib/textureSvg.ts +78 -78
  114. package/src/core/lib/utils.ts +306 -306
  115. package/src/core/platform.ts +61 -61
  116. package/src/core/renderers/CoreContextTexture.ts +43 -42
  117. package/src/core/renderers/CoreRenderOp.ts +22 -22
  118. package/src/core/renderers/CoreRenderer.ts +114 -114
  119. package/src/core/renderers/CoreShader.ts +41 -41
  120. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -349
  121. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -143
  122. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  123. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  124. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  125. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  126. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -48
  127. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -297
  128. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  129. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -817
  130. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  131. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  132. package/src/core/renderers/webgl/internal/RendererUtils.ts +5 -3
  133. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  134. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  135. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  136. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  137. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  138. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  139. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  140. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  141. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  142. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  143. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  144. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  145. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  146. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  147. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  148. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  149. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  150. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  151. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  152. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  153. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  154. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  155. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  156. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  157. package/src/core/text-rendering/TrFontManager.ts +183 -183
  158. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +169 -171
  159. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  160. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  161. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  162. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  163. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  164. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -508
  165. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  171. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  172. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  173. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  174. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  175. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  176. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  177. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  178. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  179. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  180. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  181. package/src/core/textures/ColorTexture.ts +102 -100
  182. package/src/core/textures/ImageTexture.ts +378 -333
  183. package/src/core/textures/NoiseTexture.ts +104 -101
  184. package/src/core/textures/RenderTexture.ts +85 -83
  185. package/src/core/textures/SubTexture.ts +171 -146
  186. package/src/core/textures/Texture.ts +407 -318
  187. package/src/core/utils.ts +227 -227
  188. package/src/env.d.ts +7 -7
  189. package/src/main-api/DynamicShaderController.ts +104 -104
  190. package/src/main-api/INode.ts +101 -101
  191. package/src/main-api/Inspector.ts +505 -505
  192. package/src/main-api/Renderer.ts +693 -670
  193. package/src/main-api/ShaderController.ts +80 -80
  194. package/src/main-api/utils.ts +45 -45
  195. package/src/utils.ts +248 -248
  196. package/dist/exports/core-api.d.ts +0 -74
  197. package/dist/exports/core-api.js +0 -96
  198. package/dist/exports/core-api.js.map +0 -1
  199. package/dist/exports/main-api.d.ts +0 -30
  200. package/dist/exports/main-api.js +0 -45
  201. package/dist/exports/main-api.js.map +0 -1
  202. package/dist/src/core/CoreExtension.d.ts +0 -12
  203. package/dist/src/core/CoreExtension.js +0 -29
  204. package/dist/src/core/CoreExtension.js.map +0 -1
  205. package/dist/src/main-api/ICoreDriver.d.ts +0 -24
  206. package/dist/src/main-api/ICoreDriver.js +0 -20
  207. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  208. package/dist/src/main-api/RendererMain.d.ts +0 -378
  209. package/dist/src/main-api/RendererMain.js +0 -367
  210. package/dist/src/main-api/RendererMain.js.map +0 -1
  211. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  212. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  213. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  214. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  215. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  216. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  217. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  218. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  219. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  220. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
  221. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
  222. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  223. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
  224. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
  225. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  226. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  227. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
  228. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  229. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
  230. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
  231. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  232. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
  233. package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
  234. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  235. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  236. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
  237. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  238. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
  239. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
  240. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  241. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
  242. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
  243. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  244. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
  245. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
  246. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  247. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  248. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  249. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  250. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  251. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  252. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  253. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  254. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
  255. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  256. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  257. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
  258. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  259. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  260. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
  261. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  262. package/dist/src/render-drivers/utils.d.ts +0 -12
  263. package/dist/src/render-drivers/utils.js +0 -74
  264. package/dist/src/render-drivers/utils.js.map +0 -1
  265. package/dist/tsconfig.tsbuildinfo +0 -1
@@ -1,297 +1,298 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import type { Dimensions } from '../../../common/CommonTypes.js';
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- import { assertTruthy } from '../../../utils.js';
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- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
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- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
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- import type { Texture } from '../../textures/Texture.js';
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- import { isPowerOfTwo } from '../../utils.js';
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- import { CoreContextTexture } from '../CoreContextTexture.js';
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- import { isHTMLImageElement } from './internal/RendererUtils.js';
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-
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- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
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-
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- /**
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- * A wrapper around a WebGLTexture that handles loading the texture data
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- * from a Texture source and uploading it to the GPU as well as freeing
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- * the uploaded texture.
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- *
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- * @remarks
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- * When accessing the ctxTexture property, the texture will be loaded if
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- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
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- * and trigger the loading/uploading of the texture's data if it hasn't been
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- * loaded yet.
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- */
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- export class WebGlCoreCtxTexture extends CoreContextTexture {
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- protected _nativeCtxTexture: WebGLTexture | null = null;
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- private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
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- private _w = 0;
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- private _h = 0;
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-
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- constructor(
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- protected glw: WebGlContextWrapper,
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- memManager: TextureMemoryManager,
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- textureSource: Texture,
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- ) {
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- super(memManager, textureSource);
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- }
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-
56
- get ctxTexture(): WebGLTexture {
57
- if (this._state === 'freed') {
58
- this.load();
59
- }
60
- assertTruthy(this._nativeCtxTexture);
61
- return this._nativeCtxTexture;
62
- }
63
-
64
- get w() {
65
- return this._w;
66
- }
67
-
68
- get h() {
69
- return this._h;
70
- }
71
-
72
- /**
73
- * Load the texture data from the Texture source and upload it to the GPU
74
- *
75
- * @remarks
76
- * This method is called automatically when accessing the ctxTexture property
77
- * if the texture hasn't been loaded yet. But it can also be called manually
78
- * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
- * property.
80
- */
81
- load() {
82
- // If the texture is already loading or loaded, don't load it again.
83
- if (this._state === 'loading' || this._state === 'loaded') {
84
- return;
85
- }
86
- this._state = 'loading';
87
- this.textureSource.setState('loading');
88
- this._nativeCtxTexture = this.createNativeCtxTexture();
89
- if (this._nativeCtxTexture === null) {
90
- this._state = 'failed';
91
- this.textureSource.setState(
92
- 'failed',
93
- new Error('Could not create WebGL Texture'),
94
- );
95
- console.error('Could not create WebGL Texture');
96
- return;
97
- }
98
- this.onLoadRequest()
99
- .then(({ width, height }) => {
100
- // If the texture has been freed while loading, return early.
101
- if (this._state === 'freed') {
102
- return;
103
- }
104
- this._state = 'loaded';
105
- this._w = width;
106
- this._h = height;
107
- // Update the texture source's width and height so that it can be used
108
- // for rendering.
109
- this.textureSource.setState('loaded', { width, height });
110
- })
111
- .catch((err) => {
112
- // If the texture has been freed while loading, return early.
113
- if (this._state === 'freed') {
114
- return;
115
- }
116
- this._state = 'failed';
117
- this.textureSource.setState('failed', err);
118
- console.error(err);
119
- });
120
- }
121
-
122
- /**
123
- * Called when the texture data needs to be loaded and uploaded to a texture
124
- */
125
- async onLoadRequest(): Promise<Dimensions> {
126
- const { glw } = this;
127
-
128
- // Set to a 1x1 transparent texture
129
- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
130
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
131
-
132
- const textureData = await this.textureSource?.getTextureData();
133
- // If the texture has been freed while loading, return early.
134
- if (!this._nativeCtxTexture) {
135
- assertTruthy(this._state === 'freed');
136
- return { width: 0, height: 0 };
137
- }
138
- let width = 0;
139
- let height = 0;
140
-
141
- assertTruthy(this._nativeCtxTexture);
142
- glw.activeTexture(0);
143
- // If textureData is null, the texture is empty (0, 0) and we don't need to
144
- // upload any data to the GPU.
145
- if (
146
- (typeof ImageBitmap !== 'undefined' &&
147
- textureData.data instanceof ImageBitmap) ||
148
- textureData.data instanceof ImageData ||
149
- // not using typeof HTMLImageElement due to web worker
150
- isHTMLImageElement(textureData.data)
151
- ) {
152
- const data = textureData.data;
153
- width = data.width;
154
- height = data.height;
155
- glw.bindTexture(this._nativeCtxTexture);
156
- glw.pixelStorei(
157
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
158
- !!textureData.premultiplyAlpha,
159
- );
160
-
161
- glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
162
- this.setTextureMemUse(width * height * 4);
163
-
164
- // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
165
- if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
166
- glw.generateMipmap();
167
- }
168
- } else if (textureData.data === null) {
169
- width = 0;
170
- height = 0;
171
- // Reset to a 1x1 transparent texture
172
- glw.bindTexture(this._nativeCtxTexture);
173
-
174
- glw.texImage2D(
175
- 0,
176
- glw.RGBA,
177
- 1,
178
- 1,
179
- 0,
180
- glw.RGBA,
181
- glw.UNSIGNED_BYTE,
182
- TRANSPARENT_TEXTURE_DATA,
183
- );
184
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
185
- } else if ('mipmaps' in textureData.data && textureData.data.mipmaps) {
186
- const {
187
- mipmaps,
188
- width = 0,
189
- height = 0,
190
- type,
191
- glInternalFormat,
192
- } = textureData.data;
193
- const view =
194
- type === 'ktx'
195
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
196
- : (mipmaps[0] as unknown as ArrayBufferView);
197
-
198
- glw.bindTexture(this._nativeCtxTexture);
199
-
200
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
201
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
202
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
203
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
204
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
205
-
206
- this.setTextureMemUse(view.byteLength);
207
- } else if (textureData.data && textureData.data instanceof Uint8Array) {
208
- // Color Texture
209
- width = 1;
210
- height = 1;
211
-
212
- glw.bindTexture(this._nativeCtxTexture);
213
- glw.pixelStorei(
214
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
215
- !!textureData.premultiplyAlpha,
216
- );
217
-
218
- glw.texImage2D(
219
- 0,
220
- glw.RGBA,
221
- width,
222
- height,
223
- 0,
224
- glw.RGBA,
225
- glw.UNSIGNED_BYTE,
226
- textureData.data,
227
- );
228
-
229
- this.setTextureMemUse(width * height * 4);
230
- } else {
231
- console.error(
232
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
233
- textureData,
234
- );
235
- }
236
-
237
- return {
238
- width,
239
- height,
240
- };
241
- }
242
-
243
- /**
244
- * Free the WebGLTexture from the GPU
245
- *
246
- * @returns
247
- */
248
- free() {
249
- if (this._state === 'freed') {
250
- return;
251
- }
252
- this._state = 'freed';
253
- this.textureSource.setState('freed');
254
- this._w = 0;
255
- this._h = 0;
256
- if (!this._nativeCtxTexture) {
257
- return;
258
- }
259
- const { glw } = this;
260
-
261
- glw.deleteTexture(this._nativeCtxTexture);
262
- this.setTextureMemUse(0);
263
- this._nativeCtxTexture = null;
264
- }
265
-
266
- /**
267
- * Create native context texture
268
- *
269
- * @remarks
270
- * When this method returns the returned texture will be bound to the GL context state.
271
- *
272
- * @param width
273
- * @param height
274
- * @returns
275
- */
276
- protected createNativeCtxTexture() {
277
- const { glw } = this;
278
- const nativeTexture = glw.createTexture();
279
- if (!nativeTexture) {
280
- return null;
281
- }
282
-
283
- // On initial load request, create a 1x1 transparent texture to use until
284
- // the texture data is finally loaded.
285
- glw.activeTexture(0);
286
- glw.bindTexture(nativeTexture);
287
-
288
- // linear texture filtering
289
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
290
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
291
-
292
- // texture wrapping method
293
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
294
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
295
- return nativeTexture;
296
- }
297
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setCoreCtxState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setCoreCtxState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setCoreCtxState('loaded', { width, height });
114
+ })
115
+ .catch((err) => {
116
+ // If the texture has been freed while loading, return early.
117
+ if (this.state === 'freed') {
118
+ return;
119
+ }
120
+ this.state = 'failed';
121
+ this.textureSource.setCoreCtxState('failed', err);
122
+ console.error(err);
123
+ });
124
+ }
125
+
126
+ /**
127
+ * Called when the texture data needs to be loaded and uploaded to a texture
128
+ */
129
+ async onLoadRequest(): Promise<Dimensions> {
130
+ const { glw } = this;
131
+ const textureData = this.textureSource.textureData;
132
+ assertTruthy(textureData, 'Texture data is null');
133
+
134
+ // Set to a 1x1 transparent texture
135
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
136
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
137
+
138
+ // If the texture has been freed while loading, return early.
139
+ if (!this._nativeCtxTexture) {
140
+ assertTruthy(this.state === 'freed');
141
+ return { width: 0, height: 0 };
142
+ }
143
+ let width = 0;
144
+ let height = 0;
145
+
146
+ glw.activeTexture(0);
147
+
148
+ const tdata = textureData.data;
149
+ const format = textureData.premultiplyAlpha ? glw.RGBA : glw.RGB;
150
+ const formatBytes = format === glw.RGBA ? 4 : 3;
151
+
152
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
153
+ // upload any data to the GPU.
154
+ if (
155
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
156
+ tdata instanceof ImageData ||
157
+ // not using typeof HTMLImageElement due to web worker
158
+ isHTMLImageElement(tdata)
159
+ ) {
160
+ width = tdata.width;
161
+ height = tdata.height;
162
+ glw.bindTexture(this._nativeCtxTexture);
163
+ glw.pixelStorei(
164
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
165
+ !!textureData.premultiplyAlpha,
166
+ );
167
+
168
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
169
+ this.setTextureMemUse(width * height * formatBytes);
170
+
171
+ // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
172
+ if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
173
+ glw.generateMipmap();
174
+ }
175
+ } else if (tdata === null) {
176
+ width = 0;
177
+ height = 0;
178
+ // Reset to a 1x1 transparent texture
179
+ glw.bindTexture(this._nativeCtxTexture);
180
+
181
+ glw.texImage2D(
182
+ 0,
183
+ format,
184
+ 1,
185
+ 1,
186
+ 0,
187
+ format,
188
+ glw.UNSIGNED_BYTE,
189
+ TRANSPARENT_TEXTURE_DATA,
190
+ );
191
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
192
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
193
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
194
+ const view =
195
+ type === 'ktx'
196
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
197
+ : (mipmaps[0] as unknown as ArrayBufferView);
198
+
199
+ glw.bindTexture(this._nativeCtxTexture);
200
+
201
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
202
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
205
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
206
+
207
+ this.setTextureMemUse(view.byteLength);
208
+ } else if (tdata && tdata instanceof Uint8Array) {
209
+ // Color Texture
210
+ width = 1;
211
+ height = 1;
212
+
213
+ glw.bindTexture(this._nativeCtxTexture);
214
+ glw.pixelStorei(
215
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
216
+ !!textureData.premultiplyAlpha,
217
+ );
218
+
219
+ glw.texImage2D(
220
+ 0,
221
+ format,
222
+ width,
223
+ height,
224
+ 0,
225
+ format,
226
+ glw.UNSIGNED_BYTE,
227
+ tdata,
228
+ );
229
+
230
+ this.setTextureMemUse(width * height * formatBytes);
231
+ } else {
232
+ console.error(
233
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
234
+ textureData,
235
+ );
236
+ }
237
+
238
+ return {
239
+ width,
240
+ height,
241
+ };
242
+ }
243
+
244
+ /**
245
+ * Free the WebGLTexture from the GPU
246
+ *
247
+ * @returns
248
+ */
249
+ free() {
250
+ if (this.state === 'freed') {
251
+ return;
252
+ }
253
+ this.state = 'freed';
254
+ this.textureSource.setCoreCtxState('freed');
255
+ this._w = 0;
256
+ this._h = 0;
257
+ if (!this._nativeCtxTexture) {
258
+ return;
259
+ }
260
+ const { glw } = this;
261
+
262
+ glw.deleteTexture(this._nativeCtxTexture);
263
+ this.setTextureMemUse(0);
264
+ this._nativeCtxTexture = null;
265
+ }
266
+
267
+ /**
268
+ * Create native context texture
269
+ *
270
+ * @remarks
271
+ * When this method returns the returned texture will be bound to the GL context state.
272
+ *
273
+ * @param width
274
+ * @param height
275
+ * @returns
276
+ */
277
+ protected createNativeCtxTexture() {
278
+ const { glw } = this;
279
+ const nativeTexture = glw.createTexture();
280
+ if (!nativeTexture) {
281
+ return null;
282
+ }
283
+
284
+ // On initial load request, create a 1x1 transparent texture to use until
285
+ // the texture data is finally loaded.
286
+ glw.activeTexture(0);
287
+ glw.bindTexture(nativeTexture);
288
+
289
+ // linear texture filtering
290
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
291
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
292
+
293
+ // texture wrapping method
294
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
295
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
296
+ return nativeTexture;
297
+ }
298
+ }