@lightningjs/renderer 2.9.0-beta1 → 2.9.0-beta3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +2 -1
  6. package/dist/src/core/CoreNode.js +54 -43
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +61 -15
  9. package/dist/src/core/CoreTextureManager.js +179 -104
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +7 -0
  12. package/dist/src/core/Stage.js +33 -1
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.js +2 -5
  15. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  16. package/dist/src/core/lib/ImageWorker.js +31 -28
  17. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  18. package/dist/src/core/lib/WebGlContextWrapper.d.ts +1 -0
  19. package/dist/src/core/lib/WebGlContextWrapper.js +2 -0
  20. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  21. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -0
  22. package/dist/src/core/renderers/CoreContextTexture.js +1 -0
  23. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +1 -1
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +20 -7
  26. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +3 -3
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +8 -10
  29. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  30. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +3 -1
  31. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -1
  32. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +1 -2
  33. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +36 -35
  34. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  35. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -1
  36. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +7 -17
  37. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  38. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +5 -3
  39. package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
  40. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  41. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  42. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  43. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  44. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  47. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  48. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  49. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  50. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  51. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  52. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  53. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  54. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  55. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  56. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  57. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  58. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +3 -5
  59. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  60. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +3 -3
  61. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  62. package/dist/src/core/textures/ColorTexture.d.ts +1 -1
  63. package/dist/src/core/textures/ColorTexture.js +2 -1
  64. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  65. package/dist/src/core/textures/ImageTexture.d.ts +8 -1
  66. package/dist/src/core/textures/ImageTexture.js +42 -1
  67. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  68. package/dist/src/core/textures/NoiseTexture.d.ts +1 -1
  69. package/dist/src/core/textures/NoiseTexture.js +2 -1
  70. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  71. package/dist/src/core/textures/RenderTexture.d.ts +1 -1
  72. package/dist/src/core/textures/RenderTexture.js +2 -1
  73. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  74. package/dist/src/core/textures/SubTexture.d.ts +1 -1
  75. package/dist/src/core/textures/SubTexture.js +21 -4
  76. package/dist/src/core/textures/SubTexture.js.map +1 -1
  77. package/dist/src/core/textures/Texture.d.ts +43 -21
  78. package/dist/src/core/textures/Texture.js +105 -33
  79. package/dist/src/core/textures/Texture.js.map +1 -1
  80. package/dist/src/main-api/Inspector.js +1 -1
  81. package/dist/src/main-api/Inspector.js.map +1 -1
  82. package/dist/src/main-api/Renderer.d.ts +18 -0
  83. package/dist/src/main-api/Renderer.js +6 -4
  84. package/dist/src/main-api/Renderer.js.map +1 -1
  85. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  86. package/exports/canvas.ts +39 -39
  87. package/exports/index.ts +89 -89
  88. package/exports/inspector.ts +24 -24
  89. package/exports/utils.ts +44 -44
  90. package/exports/webgl.ts +38 -38
  91. package/package.json +1 -1
  92. package/scripts/please-use-pnpm.js +13 -13
  93. package/src/common/CommonTypes.ts +139 -139
  94. package/src/common/EventEmitter.ts +77 -77
  95. package/src/common/IAnimationController.ts +92 -92
  96. package/src/common/IEventEmitter.ts +28 -28
  97. package/src/core/CoreNode.test.ts +95 -95
  98. package/src/core/CoreNode.ts +2282 -2258
  99. package/src/core/CoreShaderManager.ts +292 -292
  100. package/src/core/CoreTextNode.ts +450 -450
  101. package/src/core/CoreTextureManager.ts +522 -432
  102. package/src/core/Stage.ts +699 -652
  103. package/src/core/TextureMemoryManager.ts +277 -279
  104. package/src/core/animations/AnimationManager.ts +38 -38
  105. package/src/core/animations/CoreAnimation.ts +340 -340
  106. package/src/core/animations/CoreAnimationController.ts +157 -157
  107. package/src/core/lib/ContextSpy.ts +41 -41
  108. package/src/core/lib/ImageWorker.ts +270 -267
  109. package/src/core/lib/Matrix3d.ts +244 -244
  110. package/src/core/lib/RenderCoords.ts +86 -86
  111. package/src/core/lib/WebGlContextWrapper.ts +1322 -1320
  112. package/src/core/lib/textureCompression.ts +152 -152
  113. package/src/core/lib/textureSvg.ts +78 -78
  114. package/src/core/lib/utils.ts +306 -306
  115. package/src/core/platform.ts +61 -61
  116. package/src/core/renderers/CoreContextTexture.ts +43 -42
  117. package/src/core/renderers/CoreRenderOp.ts +22 -22
  118. package/src/core/renderers/CoreRenderer.ts +114 -114
  119. package/src/core/renderers/CoreShader.ts +41 -41
  120. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -349
  121. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -143
  122. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  123. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  124. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  125. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  126. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -48
  127. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -297
  128. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  129. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -817
  130. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  131. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  132. package/src/core/renderers/webgl/internal/RendererUtils.ts +5 -3
  133. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  134. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  135. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  136. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  137. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  138. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  139. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  140. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  141. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  142. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  143. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  144. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  145. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  146. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  147. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  148. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  149. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  150. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  151. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  152. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  153. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  154. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  155. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  156. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  157. package/src/core/text-rendering/TrFontManager.ts +183 -183
  158. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +169 -171
  159. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  160. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  161. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  162. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  163. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  164. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -508
  165. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  166. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  167. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  168. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  169. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  170. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  171. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  172. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  173. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  174. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  175. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  176. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  177. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  178. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  179. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  180. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  181. package/src/core/textures/ColorTexture.ts +102 -100
  182. package/src/core/textures/ImageTexture.ts +378 -333
  183. package/src/core/textures/NoiseTexture.ts +104 -101
  184. package/src/core/textures/RenderTexture.ts +85 -83
  185. package/src/core/textures/SubTexture.ts +171 -146
  186. package/src/core/textures/Texture.ts +407 -318
  187. package/src/core/utils.ts +227 -227
  188. package/src/env.d.ts +7 -7
  189. package/src/main-api/DynamicShaderController.ts +104 -104
  190. package/src/main-api/INode.ts +101 -101
  191. package/src/main-api/Inspector.ts +505 -505
  192. package/src/main-api/Renderer.ts +693 -670
  193. package/src/main-api/ShaderController.ts +80 -80
  194. package/src/main-api/utils.ts +45 -45
  195. package/src/utils.ts +248 -248
  196. package/dist/exports/core-api.d.ts +0 -74
  197. package/dist/exports/core-api.js +0 -96
  198. package/dist/exports/core-api.js.map +0 -1
  199. package/dist/exports/main-api.d.ts +0 -30
  200. package/dist/exports/main-api.js +0 -45
  201. package/dist/exports/main-api.js.map +0 -1
  202. package/dist/src/core/CoreExtension.d.ts +0 -12
  203. package/dist/src/core/CoreExtension.js +0 -29
  204. package/dist/src/core/CoreExtension.js.map +0 -1
  205. package/dist/src/main-api/ICoreDriver.d.ts +0 -24
  206. package/dist/src/main-api/ICoreDriver.js +0 -20
  207. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  208. package/dist/src/main-api/RendererMain.d.ts +0 -378
  209. package/dist/src/main-api/RendererMain.js +0 -367
  210. package/dist/src/main-api/RendererMain.js.map +0 -1
  211. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  212. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  213. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  214. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  215. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  216. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  217. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  218. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  219. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  220. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
  221. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
  222. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  223. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
  224. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
  225. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  226. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  227. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
  228. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  229. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
  230. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
  231. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  232. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
  233. package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
  234. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  235. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  236. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
  237. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  238. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
  239. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
  240. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  241. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
  242. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
  243. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  244. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
  245. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
  246. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  247. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  248. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  249. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  250. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  251. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  252. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  253. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  254. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
  255. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  256. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  257. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
  258. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  259. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  260. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
  261. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  262. package/dist/src/render-drivers/utils.d.ts +0 -12
  263. package/dist/src/render-drivers/utils.js +0 -74
  264. package/dist/src/render-drivers/utils.js.map +0 -1
  265. package/dist/tsconfig.tsbuildinfo +0 -1
@@ -1,279 +1,277 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2024 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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- import type { Stage } from './Stage.js';
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- import type { Texture } from './textures/Texture.js';
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- import { bytesToMb } from './utils.js';
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-
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- export interface TextureMemoryManagerSettings {
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- /**
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- * Critical Threshold (in bytes)
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- *
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- * @remarks
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- * When the amount of memory used by textures exceeds this threshold,
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- * the Renderer will immediately trigger a Texture Cleanup towards the
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- * Target Threshold Level.
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- *
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- * When set to `0`, the Texture Memory Manager is disabled.
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- *
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- * @defaultValue `124e6` (118 MB)
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- */
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- criticalThreshold: number;
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-
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- /**
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- * Target Threshold Level (as fraction of Critical Threshold)
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- *
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- * @remarks
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- * This value is the fractional level of the Critical Threshold that the
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- * Texture Memory Manager will attempt to maintain by cleaning up textures.
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- * The Texture Memory Manager will attempt to keep the memory usage below
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- * this level by freeing up non-renderable textures.
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- *
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- * Valid Range: 0.0 - 1.0
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- *
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- * @defaultValue `0.5`
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- */
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- targetThresholdLevel: number;
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-
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- /**
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- * Interval between Texture Cleanups (in milliseconds)
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- *
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- * @remarks
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- * Texture Memory Manager will perform a Texture Cleanup no more
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- * frequently than this interval generally when the scene becomes idle.
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- *
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- * @defaultValue `30,000` (30 seconds)
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- */
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- cleanupInterval: number;
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-
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- /**
65
- * Whether or not to log debug information
66
- *
67
- * @defaultValue `false`
68
- */
69
- debugLogging: boolean;
70
- }
71
-
72
- export interface MemoryInfo {
73
- criticalThreshold: number;
74
- targetThreshold: number;
75
- renderableMemUsed: number;
76
- memUsed: number;
77
- renderableTexturesLoaded: number;
78
- loadedTextures: number;
79
- }
80
-
81
- /**
82
- * LRU (Least Recently Used) style memory manager for textures
83
- *
84
- * @remarks
85
- * This class is responsible for managing the memory usage of textures
86
- * in the Renderer. It keeps track of the memory used by each texture
87
- * and triggers a cleanup when the memory usage exceeds a critical
88
- * threshold (`criticalThreshold`).
89
- *
90
- * The cleanup process will free up non-renderable textures until the
91
- * memory usage is below a target threshold (`targetThresholdLevel`).
92
- *
93
- * The memory manager's clean up process will also be triggered when the
94
- * scene is idle for a certain amount of time (`cleanupInterval`).
95
- */
96
- export class TextureMemoryManager {
97
- private memUsed = 0;
98
- private loadedTextures: Map<Texture, number> = new Map();
99
- private criticalThreshold: number;
100
- private targetThreshold: number;
101
- private cleanupInterval: number;
102
- private debugLogging: boolean;
103
- private lastCleanupTime = 0;
104
- public criticalCleanupRequested = false;
105
- /**
106
- * The current frame time in milliseconds
107
- *
108
- * @remarks
109
- * This is used to determine when to perform Idle Texture Cleanups.
110
- *
111
- * Set by stage via `updateFrameTime` method.
112
- */
113
- public frameTime = 0;
114
-
115
- constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
116
- const { criticalThreshold } = settings;
117
- this.criticalThreshold = Math.round(criticalThreshold);
118
- const targetFraction = Math.max(
119
- 0,
120
- Math.min(1, settings.targetThresholdLevel),
121
- );
122
- this.targetThreshold = Math.round(criticalThreshold * targetFraction);
123
- this.cleanupInterval = settings.cleanupInterval;
124
- this.debugLogging = settings.debugLogging;
125
-
126
- if (settings.debugLogging) {
127
- let lastMemUse = 0;
128
- setInterval(() => {
129
- if (lastMemUse !== this.memUsed) {
130
- lastMemUse = this.memUsed;
131
- console.log(
132
- `[TextureMemoryManager] Memory used: ${bytesToMb(
133
- this.memUsed,
134
- )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
135
- (this.memUsed / this.criticalThreshold) *
136
- 100
137
- ).toFixed(1)}%)`,
138
- );
139
- }
140
- }, 1000);
141
- }
142
-
143
- // If the threshold is 0, we disable the memory manager by replacing the
144
- // setTextureMemUse method with a no-op function.
145
- if (criticalThreshold === 0) {
146
- // eslint-disable-next-line @typescript-eslint/no-empty-function
147
- this.setTextureMemUse = () => {};
148
- }
149
- }
150
-
151
- setTextureMemUse(texture: Texture, byteSize: number) {
152
- if (this.loadedTextures.has(texture)) {
153
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
154
- this.memUsed -= this.loadedTextures.get(texture)!;
155
- }
156
-
157
- if (byteSize === 0) {
158
- this.loadedTextures.delete(texture);
159
- return;
160
- } else {
161
- this.memUsed += byteSize;
162
- this.loadedTextures.set(texture, byteSize);
163
- }
164
-
165
- if (this.memUsed > this.criticalThreshold) {
166
- this.criticalCleanupRequested = true;
167
- }
168
- }
169
-
170
- checkCleanup() {
171
- return (
172
- this.criticalCleanupRequested ||
173
- (this.memUsed > this.targetThreshold &&
174
- this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
175
- );
176
- }
177
-
178
- cleanup() {
179
- const critical = this.criticalCleanupRequested;
180
- this.lastCleanupTime = this.frameTime;
181
- this.criticalCleanupRequested = false;
182
-
183
- if (critical) {
184
- this.stage.queueFrameEvent('criticalCleanup', {
185
- memUsed: this.memUsed,
186
- criticalThreshold: this.criticalThreshold,
187
- });
188
- }
189
-
190
- if (this.debugLogging) {
191
- console.log(
192
- `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}`,
193
- );
194
- }
195
-
196
- /**
197
- * Sort the loaded textures by renderability, then by last touch time.
198
- *
199
- * This will ensure that the array is ordered by the following:
200
- * - Non-renderable textures, starting at the least recently rendered
201
- * - Renderable textures, starting at the least recently rendered
202
- */
203
- const textures = [...this.loadedTextures.keys()].sort(
204
- (textureA, textureB) => {
205
- const txARenderable = textureA.renderable;
206
- const txBRenderable = textureB.renderable;
207
- if (txARenderable === txBRenderable) {
208
- return (
209
- textureA.lastRenderableChangeTime -
210
- textureB.lastRenderableChangeTime
211
- );
212
- } else if (txARenderable) {
213
- return 1;
214
- } else if (txBRenderable) {
215
- return -1;
216
- }
217
- return 0;
218
- },
219
- );
220
-
221
- // Free non-renderable textures until we reach the target threshold
222
- const memTarget = this.targetThreshold;
223
- const txManager = this.stage.txManager;
224
- for (const texture of textures) {
225
- if (texture.renderable) {
226
- // Stop at the first renderable texture (The rest are renderable because of the sort above)
227
- // We don't want to free renderable textures because they will just likely be reloaded in the next frame
228
- break;
229
- }
230
- if (texture.preventCleanup === false) {
231
- texture.ctxTexture.free();
232
- txManager.removeTextureFromCache(texture);
233
- }
234
- if (this.memUsed <= memTarget) {
235
- // Stop once we've freed enough textures to reach under the target threshold
236
- break;
237
- }
238
- }
239
-
240
- if (this.memUsed >= this.criticalThreshold) {
241
- this.stage.queueFrameEvent('criticalCleanupFailed', {
242
- memUsed: this.memUsed,
243
- criticalThreshold: this.criticalThreshold,
244
- });
245
- console.warn(
246
- `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
247
- );
248
- }
249
- }
250
-
251
- /**
252
- * Get the current texture memory usage information
253
- *
254
- * @remarks
255
- * This method is for debugging purposes and returns information about the
256
- * current memory usage of the textures in the Renderer.
257
- */
258
- getMemoryInfo(): MemoryInfo {
259
- let renderableTexturesLoaded = 0;
260
- const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
261
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
262
- (acc, texture) => {
263
- renderableTexturesLoaded += texture.renderable ? 1 : 0;
264
- return (
265
- acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
266
- );
267
- },
268
- 0,
269
- );
270
- return {
271
- criticalThreshold: this.criticalThreshold,
272
- targetThreshold: this.targetThreshold,
273
- renderableMemUsed,
274
- memUsed: this.memUsed,
275
- renderableTexturesLoaded,
276
- loadedTextures: this.loadedTextures.size,
277
- };
278
- }
279
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2024 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { Stage } from './Stage.js';
20
+ import type { Texture } from './textures/Texture.js';
21
+ import { bytesToMb } from './utils.js';
22
+
23
+ export interface TextureMemoryManagerSettings {
24
+ /**
25
+ * Critical Threshold (in bytes)
26
+ *
27
+ * @remarks
28
+ * When the amount of memory used by textures exceeds this threshold,
29
+ * the Renderer will immediately trigger a Texture Cleanup towards the
30
+ * Target Threshold Level.
31
+ *
32
+ * When set to `0`, the Texture Memory Manager is disabled.
33
+ *
34
+ * @defaultValue `124e6` (118 MB)
35
+ */
36
+ criticalThreshold: number;
37
+
38
+ /**
39
+ * Target Threshold Level (as fraction of Critical Threshold)
40
+ *
41
+ * @remarks
42
+ * This value is the fractional level of the Critical Threshold that the
43
+ * Texture Memory Manager will attempt to maintain by cleaning up textures.
44
+ * The Texture Memory Manager will attempt to keep the memory usage below
45
+ * this level by freeing up non-renderable textures.
46
+ *
47
+ * Valid Range: 0.0 - 1.0
48
+ *
49
+ * @defaultValue `0.5`
50
+ */
51
+ targetThresholdLevel: number;
52
+
53
+ /**
54
+ * Interval between Texture Cleanups (in milliseconds)
55
+ *
56
+ * @remarks
57
+ * Texture Memory Manager will perform a Texture Cleanup no more
58
+ * frequently than this interval generally when the scene becomes idle.
59
+ *
60
+ * @defaultValue `30,000` (30 seconds)
61
+ */
62
+ cleanupInterval: number;
63
+
64
+ /**
65
+ * Whether or not to log debug information
66
+ *
67
+ * @defaultValue `false`
68
+ */
69
+ debugLogging: boolean;
70
+ }
71
+
72
+ export interface MemoryInfo {
73
+ criticalThreshold: number;
74
+ targetThreshold: number;
75
+ renderableMemUsed: number;
76
+ memUsed: number;
77
+ renderableTexturesLoaded: number;
78
+ loadedTextures: number;
79
+ }
80
+
81
+ /**
82
+ * LRU (Least Recently Used) style memory manager for textures
83
+ *
84
+ * @remarks
85
+ * This class is responsible for managing the memory usage of textures
86
+ * in the Renderer. It keeps track of the memory used by each texture
87
+ * and triggers a cleanup when the memory usage exceeds a critical
88
+ * threshold (`criticalThreshold`).
89
+ *
90
+ * The cleanup process will free up non-renderable textures until the
91
+ * memory usage is below a target threshold (`targetThresholdLevel`).
92
+ *
93
+ * The memory manager's clean up process will also be triggered when the
94
+ * scene is idle for a certain amount of time (`cleanupInterval`).
95
+ */
96
+ export class TextureMemoryManager {
97
+ private memUsed = 0;
98
+ private loadedTextures: Map<Texture, number> = new Map();
99
+ private criticalThreshold: number;
100
+ private targetThreshold: number;
101
+ private cleanupInterval: number;
102
+ private debugLogging: boolean;
103
+ private lastCleanupTime = 0;
104
+ public criticalCleanupRequested = false;
105
+ /**
106
+ * The current frame time in milliseconds
107
+ *
108
+ * @remarks
109
+ * This is used to determine when to perform Idle Texture Cleanups.
110
+ *
111
+ * Set by stage via `updateFrameTime` method.
112
+ */
113
+ public frameTime = 0;
114
+
115
+ constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
116
+ const { criticalThreshold } = settings;
117
+ this.criticalThreshold = Math.round(criticalThreshold);
118
+ const targetFraction = Math.max(
119
+ 0,
120
+ Math.min(1, settings.targetThresholdLevel),
121
+ );
122
+ this.targetThreshold = Math.round(criticalThreshold * targetFraction);
123
+ this.cleanupInterval = settings.cleanupInterval;
124
+ this.debugLogging = settings.debugLogging;
125
+
126
+ if (settings.debugLogging) {
127
+ let lastMemUse = 0;
128
+ setInterval(() => {
129
+ if (lastMemUse !== this.memUsed) {
130
+ lastMemUse = this.memUsed;
131
+ console.log(
132
+ `[TextureMemoryManager] Memory used: ${bytesToMb(
133
+ this.memUsed,
134
+ )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
135
+ (this.memUsed / this.criticalThreshold) *
136
+ 100
137
+ ).toFixed(1)}%)`,
138
+ );
139
+ }
140
+ }, 1000);
141
+ }
142
+
143
+ // If the threshold is 0, we disable the memory manager by replacing the
144
+ // setTextureMemUse method with a no-op function.
145
+ if (criticalThreshold === 0) {
146
+ this.setTextureMemUse = () => {};
147
+ }
148
+ }
149
+
150
+ setTextureMemUse(texture: Texture, byteSize: number) {
151
+ if (this.loadedTextures.has(texture)) {
152
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
153
+ this.memUsed -= this.loadedTextures.get(texture)!;
154
+ }
155
+
156
+ if (byteSize === 0) {
157
+ this.loadedTextures.delete(texture);
158
+ return;
159
+ } else {
160
+ this.memUsed += byteSize;
161
+ this.loadedTextures.set(texture, byteSize);
162
+ }
163
+
164
+ if (this.memUsed > this.criticalThreshold) {
165
+ this.criticalCleanupRequested = true;
166
+ }
167
+ }
168
+
169
+ checkCleanup() {
170
+ return (
171
+ this.criticalCleanupRequested ||
172
+ (this.memUsed > this.targetThreshold &&
173
+ this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
174
+ );
175
+ }
176
+
177
+ cleanup() {
178
+ const critical = this.criticalCleanupRequested;
179
+ this.lastCleanupTime = this.frameTime;
180
+ this.criticalCleanupRequested = false;
181
+
182
+ if (critical) {
183
+ this.stage.queueFrameEvent('criticalCleanup', {
184
+ memUsed: this.memUsed,
185
+ criticalThreshold: this.criticalThreshold,
186
+ });
187
+ }
188
+
189
+ if (this.debugLogging) {
190
+ console.log(
191
+ `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}`,
192
+ );
193
+ }
194
+
195
+ /**
196
+ * Sort the loaded textures by renderability, then by last touch time.
197
+ *
198
+ * This will ensure that the array is ordered by the following:
199
+ * - Non-renderable textures, starting at the least recently rendered
200
+ * - Renderable textures, starting at the least recently rendered
201
+ */
202
+ const textures = [...this.loadedTextures.keys()].sort(
203
+ (textureA, textureB) => {
204
+ const txARenderable = textureA.renderable;
205
+ const txBRenderable = textureB.renderable;
206
+ if (txARenderable === txBRenderable) {
207
+ return (
208
+ textureA.lastRenderableChangeTime -
209
+ textureB.lastRenderableChangeTime
210
+ );
211
+ } else if (txARenderable) {
212
+ return 1;
213
+ } else if (txBRenderable) {
214
+ return -1;
215
+ }
216
+ return 0;
217
+ },
218
+ );
219
+
220
+ // Free non-renderable textures until we reach the target threshold
221
+ const memTarget = this.targetThreshold;
222
+ const txManager = this.stage.txManager;
223
+ for (const texture of textures) {
224
+ if (texture.renderable) {
225
+ // Stop at the first renderable texture (The rest are renderable because of the sort above)
226
+ // We don't want to free renderable textures because they will just likely be reloaded in the next frame
227
+ break;
228
+ }
229
+ if (texture.preventCleanup === false) {
230
+ texture.free();
231
+ txManager.removeTextureFromCache(texture);
232
+ }
233
+ if (this.memUsed <= memTarget) {
234
+ // Stop once we've freed enough textures to reach under the target threshold
235
+ break;
236
+ }
237
+ }
238
+
239
+ if (this.memUsed >= this.criticalThreshold) {
240
+ this.stage.queueFrameEvent('criticalCleanupFailed', {
241
+ memUsed: this.memUsed,
242
+ criticalThreshold: this.criticalThreshold,
243
+ });
244
+ console.warn(
245
+ `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
246
+ );
247
+ }
248
+ }
249
+
250
+ /**
251
+ * Get the current texture memory usage information
252
+ *
253
+ * @remarks
254
+ * This method is for debugging purposes and returns information about the
255
+ * current memory usage of the textures in the Renderer.
256
+ */
257
+ getMemoryInfo(): MemoryInfo {
258
+ let renderableTexturesLoaded = 0;
259
+ const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
260
+ (acc, texture) => {
261
+ renderableTexturesLoaded += texture.renderable ? 1 : 0;
262
+ return (
263
+ acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
264
+ );
265
+ },
266
+ 0,
267
+ );
268
+ return {
269
+ criticalThreshold: this.criticalThreshold,
270
+ targetThreshold: this.targetThreshold,
271
+ renderableMemUsed,
272
+ memUsed: this.memUsed,
273
+ renderableTexturesLoaded,
274
+ loadedTextures: this.loadedTextures.size,
275
+ };
276
+ }
277
+ }
@@ -1,38 +1,38 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreAnimation } from './CoreAnimation.js';
21
-
22
- export class AnimationManager {
23
- activeAnimations: Set<CoreAnimation> = new Set();
24
-
25
- registerAnimation(animation: CoreAnimation) {
26
- this.activeAnimations.add(animation);
27
- }
28
-
29
- unregisterAnimation(animation: CoreAnimation) {
30
- this.activeAnimations.delete(animation);
31
- }
32
-
33
- update(dt: number) {
34
- this.activeAnimations.forEach((animation) => {
35
- animation.update(dt);
36
- });
37
- }
38
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreAnimation } from './CoreAnimation.js';
21
+
22
+ export class AnimationManager {
23
+ activeAnimations: Set<CoreAnimation> = new Set();
24
+
25
+ registerAnimation(animation: CoreAnimation) {
26
+ this.activeAnimations.add(animation);
27
+ }
28
+
29
+ unregisterAnimation(animation: CoreAnimation) {
30
+ this.activeAnimations.delete(animation);
31
+ }
32
+
33
+ update(dt: number) {
34
+ this.activeAnimations.forEach((animation) => {
35
+ animation.update(dt);
36
+ });
37
+ }
38
+ }