@lightningjs/renderer 2.13.1 → 3.0.0-beta2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (440) hide show
  1. package/dist/exports/canvas-shaders.d.ts +10 -0
  2. package/dist/exports/canvas-shaders.js +27 -0
  3. package/dist/exports/canvas-shaders.js.map +1 -0
  4. package/dist/exports/canvas.d.ts +7 -1
  5. package/dist/exports/canvas.js +7 -1
  6. package/dist/exports/canvas.js.map +1 -1
  7. package/dist/exports/index.d.ts +15 -8
  8. package/dist/exports/index.js +7 -4
  9. package/dist/exports/index.js.map +1 -1
  10. package/dist/exports/webgl-shaders.d.ts +11 -0
  11. package/dist/exports/webgl-shaders.js +28 -0
  12. package/dist/exports/webgl-shaders.js.map +1 -0
  13. package/dist/exports/webgl.d.ts +9 -1
  14. package/dist/exports/webgl.js +9 -1
  15. package/dist/exports/webgl.js.map +1 -1
  16. package/dist/src/core/CoreNode.d.ts +10 -5
  17. package/dist/src/core/CoreNode.js +34 -13
  18. package/dist/src/core/CoreNode.js.map +1 -1
  19. package/dist/src/core/CoreShaderManager.d.ts +29 -71
  20. package/dist/src/core/CoreShaderManager.js +110 -97
  21. package/dist/src/core/CoreShaderManager.js.map +1 -1
  22. package/dist/src/core/CoreStuff.d.ts +1 -0
  23. package/dist/src/core/CoreStuff.js +138 -0
  24. package/dist/src/core/CoreStuff.js.map +1 -0
  25. package/dist/src/core/CoreTextNode.js +1 -8
  26. package/dist/src/core/CoreTextNode.js.map +1 -1
  27. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  28. package/dist/src/core/CoreTexturizer.js +47 -0
  29. package/dist/src/core/CoreTexturizer.js.map +1 -0
  30. package/dist/src/core/LngNode.d.ts +736 -0
  31. package/dist/src/core/LngNode.js +1174 -0
  32. package/dist/src/core/LngNode.js.map +1 -0
  33. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  34. package/dist/src/core/Matrix2DContext.js +45 -0
  35. package/dist/src/core/Matrix2DContext.js.map +1 -0
  36. package/dist/src/core/ShaderNode.d.ts +10 -0
  37. package/dist/src/core/ShaderNode.js +30 -0
  38. package/dist/src/core/ShaderNode.js.map +1 -0
  39. package/dist/src/core/Stage.d.ts +11 -14
  40. package/dist/src/core/Stage.js +24 -29
  41. package/dist/src/core/Stage.js.map +1 -1
  42. package/dist/src/core/TextNode.d.ts +103 -0
  43. package/dist/src/core/TextNode.js +331 -0
  44. package/dist/src/core/TextNode.js.map +1 -0
  45. package/dist/src/core/animations/CoreAnimation.d.ts +0 -1
  46. package/dist/src/core/animations/CoreAnimation.js +6 -52
  47. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  48. package/dist/src/core/lib/Coords.d.ts +14 -0
  49. package/dist/src/core/lib/Coords.js +55 -0
  50. package/dist/src/core/lib/Coords.js.map +1 -0
  51. package/dist/src/core/lib/RenderCoords.d.ts +9 -10
  52. package/dist/src/core/lib/RenderCoords.js +43 -55
  53. package/dist/src/core/lib/RenderCoords.js.map +1 -1
  54. package/dist/src/core/lib/WebGlContextWrapper.d.ts +89 -54
  55. package/dist/src/core/lib/WebGlContextWrapper.js +153 -157
  56. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  57. package/dist/src/core/lib/glm/common.d.ts +162 -0
  58. package/dist/src/core/lib/glm/common.js +81 -0
  59. package/dist/src/core/lib/glm/common.js.map +1 -0
  60. package/dist/src/core/lib/glm/index.d.ts +11 -0
  61. package/{src/core/renderers/CoreShader.ts → dist/src/core/lib/glm/index.js} +12 -23
  62. package/dist/src/core/lib/glm/index.js.map +1 -0
  63. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  64. package/dist/src/core/lib/glm/mat2.js +396 -0
  65. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  66. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  67. package/dist/src/core/lib/glm/mat2d.js +442 -0
  68. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  69. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  70. package/dist/src/core/lib/glm/mat3.js +680 -0
  71. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  72. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  73. package/dist/src/core/lib/glm/mat4.js +1802 -0
  74. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  75. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  76. package/dist/src/core/lib/glm/quat.js +693 -0
  77. package/dist/src/core/lib/glm/quat.js.map +1 -0
  78. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  79. package/dist/src/core/lib/glm/quat2.js +754 -0
  80. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  81. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  82. package/dist/src/core/lib/glm/vec2.js +569 -0
  83. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  84. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  85. package/dist/src/core/lib/glm/vec3.js +720 -0
  86. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  87. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  88. package/dist/src/core/lib/glm/vec4.js +608 -0
  89. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  90. package/dist/src/core/lib/textureCompression.js +0 -1
  91. package/dist/src/core/lib/textureCompression.js.map +1 -1
  92. package/dist/src/core/lib/utils.d.ts +2 -1
  93. package/dist/src/core/lib/utils.js.map +1 -1
  94. package/dist/src/core/platform.js +1 -0
  95. package/dist/src/core/platform.js.map +1 -1
  96. package/dist/src/core/renderers/CoreRenderer.d.ts +11 -21
  97. package/dist/src/core/renderers/CoreRenderer.js +0 -6
  98. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  99. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  100. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  101. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  102. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  103. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  104. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  105. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  106. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  107. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  108. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  109. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  110. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  111. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  112. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  113. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  114. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  115. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  116. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  117. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -13
  118. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +192 -113
  119. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  120. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +2 -0
  121. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +14 -0
  122. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  123. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  124. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  125. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  126. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  127. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  128. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  129. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  130. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  131. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  132. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  133. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  134. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  135. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  136. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  137. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  138. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  139. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  140. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  141. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  142. package/dist/src/core/renderers/webgl/WebGlRenderer.js +547 -0
  143. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  144. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  145. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  146. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  147. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  148. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  149. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  150. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
  151. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -0
  152. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  153. package/dist/src/core/scene/Scene.d.ts +59 -0
  154. package/dist/src/core/scene/Scene.js +106 -0
  155. package/dist/src/core/scene/Scene.js.map +1 -0
  156. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  157. package/dist/src/core/shaders/canvas/Border.js +57 -0
  158. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  159. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  160. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  161. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  162. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  163. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  164. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  165. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  166. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  167. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  168. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  169. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  170. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  171. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  172. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  173. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  174. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  175. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  176. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  177. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  178. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  179. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  180. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  181. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  182. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  183. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  184. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  185. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  186. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  187. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  188. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  189. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  190. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  191. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  192. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  193. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  194. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  195. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  196. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  197. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  198. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  199. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  200. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  201. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  202. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  203. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  204. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  205. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  206. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  207. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  208. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  209. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  210. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  211. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  212. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  213. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  214. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  215. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  216. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  217. package/dist/src/core/shaders/webgl/Border.js +87 -0
  218. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  219. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  220. package/dist/src/core/shaders/webgl/Default.js +86 -0
  221. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  222. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  223. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  224. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  225. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  226. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  227. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  228. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  229. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  230. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  231. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  232. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  233. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  234. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  235. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  236. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  237. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  238. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  239. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  240. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  241. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  242. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  243. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  244. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  245. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  246. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  247. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  248. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  249. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  250. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  251. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  252. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  253. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  254. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  255. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +6 -0
  256. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  257. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -3
  258. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -31
  259. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  260. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  261. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  262. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  263. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +1 -4
  264. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  265. package/dist/src/core/textures/Texture.d.ts +1 -1
  266. package/dist/src/main-api/ICoreDriver.d.ts +4 -1
  267. package/dist/src/main-api/INode.d.ts +9 -9
  268. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  269. package/dist/src/main-api/IRenderDriver.js +20 -0
  270. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  271. package/dist/src/main-api/IShaderController.d.ts +14 -0
  272. package/dist/src/main-api/IShaderController.js +30 -0
  273. package/dist/src/main-api/IShaderController.js.map +1 -0
  274. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  275. package/dist/src/main-api/IShaderNode.js +19 -0
  276. package/dist/src/main-api/IShaderNode.js.map +1 -0
  277. package/dist/src/main-api/Renderer.d.ts +8 -91
  278. package/dist/src/main-api/Renderer.js +3 -54
  279. package/dist/src/main-api/Renderer.js.map +1 -1
  280. package/dist/src/main-api/RendererMain.d.ts +2 -5
  281. package/dist/src/main-api/RendererMain.js +4 -6
  282. package/dist/src/main-api/RendererMain.js.map +1 -1
  283. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -1
  284. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +4 -1
  285. package/dist/src/render-drivers/main/MainCoreDriver.js +4 -1
  286. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  287. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +6 -8
  288. package/dist/src/render-drivers/main/MainOnlyNode.js +1 -30
  289. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  290. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  291. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  292. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  293. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  294. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  295. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  296. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +1 -1
  297. package/dist/src/render-drivers/main/MainOnlyTextNode.js +3 -2
  298. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
  299. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  300. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  301. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  302. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -3
  303. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -9
  304. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
  305. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -1
  306. package/dist/src/render-drivers/threadx/SharedNode.js +0 -1
  307. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
  308. package/dist/src/render-drivers/threadx/TextNodeStruct.js +1 -3
  309. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -1
  310. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +4 -1
  311. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +4 -2
  312. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  313. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +4 -8
  314. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +24 -53
  315. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -1
  316. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +5 -7
  317. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +2 -8
  318. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -1
  319. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  320. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  321. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  322. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  323. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  324. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  325. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -1
  326. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  327. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  328. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  329. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -7
  330. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  331. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -1
  332. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
  333. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -2
  334. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  335. package/dist/src/render-drivers/utils.js +1 -6
  336. package/dist/src/render-drivers/utils.js.map +1 -1
  337. package/dist/src/utils.d.ts +6 -0
  338. package/dist/src/utils.js +18 -0
  339. package/dist/src/utils.js.map +1 -1
  340. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  341. package/exports/canvas-shaders.ts +28 -0
  342. package/exports/canvas.ts +7 -1
  343. package/exports/index.ts +17 -17
  344. package/exports/webgl-shaders.ts +28 -0
  345. package/exports/webgl.ts +13 -1
  346. package/package.json +3 -1
  347. package/src/core/CoreNode.test.ts +3 -2
  348. package/src/core/CoreNode.ts +50 -19
  349. package/src/core/CoreShaderManager.ts +127 -226
  350. package/src/core/CoreTextNode.ts +1 -17
  351. package/src/core/Stage.ts +36 -41
  352. package/src/core/animations/CoreAnimation.ts +8 -64
  353. package/src/core/lib/RenderCoords.ts +52 -67
  354. package/src/core/lib/WebGlContextWrapper.ts +278 -236
  355. package/src/core/lib/textureCompression.ts +3 -3
  356. package/src/core/lib/utils.ts +3 -1
  357. package/src/core/platform.ts +1 -0
  358. package/src/core/renderers/CoreRenderer.ts +19 -27
  359. package/src/core/renderers/CoreShaderNode.ts +167 -0
  360. package/src/core/renderers/{canvas/shaders/UnsupportedShader.ts → CoreShaderProgram.ts} +3 -28
  361. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -0
  362. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -0
  363. package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +6 -3
  364. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +2 -13
  365. package/src/core/renderers/canvas/internal/ColorUtils.ts +16 -0
  366. package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +2 -2
  367. package/src/core/renderers/webgl/{WebGlCoreCtxSubTexture.ts → WebGlCtxSubTexture.ts} +2 -2
  368. package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +1 -1
  369. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -0
  370. package/src/core/renderers/webgl/{WebGlCoreRenderer.ts → WebGlRenderer.ts} +155 -250
  371. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -0
  372. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -0
  373. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -5
  374. package/src/core/shaders/canvas/Border.ts +78 -0
  375. package/src/core/shaders/canvas/HolePunch.ts +62 -0
  376. package/src/core/shaders/canvas/LinearGradient.ts +69 -0
  377. package/src/core/shaders/canvas/RadialGradient.ts +113 -0
  378. package/src/core/shaders/canvas/Rounded.ts +55 -0
  379. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -0
  380. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -0
  381. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -0
  382. package/src/core/shaders/canvas/Shadow.ts +52 -0
  383. package/src/core/shaders/canvas/utils/render.ts +151 -0
  384. package/src/core/shaders/templates/BorderTemplate.ts +115 -0
  385. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -0
  386. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -0
  387. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -0
  388. package/src/core/shaders/templates/RoundedTemplate.ts +98 -0
  389. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -0
  390. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -0
  391. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -0
  392. package/src/core/shaders/templates/ShadowTemplate.ts +106 -0
  393. package/src/core/shaders/templates/shaderUtils.ts +47 -0
  394. package/src/core/shaders/webgl/Border.ts +96 -0
  395. package/src/core/shaders/webgl/Default.ts +89 -0
  396. package/src/core/shaders/webgl/DefaultBatched.ts +129 -0
  397. package/src/core/shaders/webgl/HolePunch.ts +78 -0
  398. package/src/core/shaders/webgl/LinearGradient.ts +81 -0
  399. package/src/core/shaders/webgl/RadialGradient.ts +84 -0
  400. package/src/core/shaders/webgl/Rounded.ts +117 -0
  401. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -0
  402. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -0
  403. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -0
  404. package/src/core/shaders/webgl/SdfShader.ts +134 -0
  405. package/src/core/shaders/webgl/Shadow.ts +115 -0
  406. package/src/core/text-rendering/TextTextureRendererUtils.ts +1 -1
  407. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +2 -2
  408. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +12 -5
  409. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +44 -57
  410. package/src/core/text-rendering/renderers/TextRenderer.ts +2 -9
  411. package/src/core/textures/Texture.ts +1 -1
  412. package/src/main-api/INode.ts +11 -13
  413. package/src/main-api/Renderer.ts +25 -127
  414. package/src/utils.ts +19 -0
  415. package/dist/tsconfig.tsbuildinfo +0 -1
  416. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
  417. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +0 -125
  418. package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -362
  419. package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
  420. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
  421. package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
  422. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
  423. package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
  424. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
  425. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
  426. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
  427. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
  428. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
  429. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
  430. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
  431. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
  432. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
  433. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
  434. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
  435. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
  436. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
  437. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
  438. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
  439. package/src/main-api/DynamicShaderController.ts +0 -104
  440. package/src/main-api/ShaderController.ts +0 -80
@@ -1,101 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { updateShaderEffectColor } from './EffectUtils.js';
20
- import {
21
- ShaderEffect,
22
- type DefaultEffectProps,
23
- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
25
-
26
- /**
27
- * Properties of the {@link BorderRightEffect} effect
28
- */
29
- export interface BorderRightEffectProps extends DefaultEffectProps {
30
- /**
31
- * Width of the border in pixels
32
- *
33
- * @default 10
34
- */
35
- width?: number;
36
- /**
37
- * Color of the border in 0xRRGGBBAA
38
- *
39
- * @default 0xffffffff
40
- */
41
- color?: number;
42
- }
43
-
44
- /**
45
- * The BorderBottomEffect renders a border on the right side of an element
46
- */
47
- export class BorderRightEffect extends ShaderEffect {
48
- static z$__type__Props: BorderRightEffectProps;
49
- override readonly name = 'borderRight';
50
-
51
- static override getEffectKey(): string {
52
- return `borderRight`;
53
- }
54
-
55
- static override resolveDefaults(
56
- props: BorderRightEffectProps,
57
- ): Required<BorderRightEffectProps> {
58
- return {
59
- width: props.width ?? 10,
60
- color: props.color ?? 0xffffffff,
61
- };
62
- }
63
-
64
- static override uniforms: ShaderEffectUniforms = {
65
- width: {
66
- value: 0,
67
- method: 'uniform1f',
68
- type: 'float',
69
- },
70
- color: {
71
- value: 0xffffffff,
72
- updateProgramValue: updateShaderEffectColor,
73
- method: 'uniform4fv',
74
- type: 'vec4',
75
- },
76
- };
77
-
78
- static override methods: Record<string, string> = {
79
- fillMask: `
80
- float function(float dist) {
81
- return clamp(-dist, 0.0, 1.0);
82
- }
83
- `,
84
- rectDist: `
85
- float function(vec2 p, vec2 size) {
86
- vec2 d = abs(p) - size;
87
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
- }
89
- `,
90
- };
91
-
92
- static override onEffectMask = `
93
- vec2 pos = vec2(u_dimensions.x - width * 0.5, 0.0);
94
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
95
- return mix(shaderColor, maskColor, $fillMask(mask));
96
- `;
97
-
98
- static override onColorize = `
99
- return color;
100
- `;
101
- }
@@ -1,101 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { updateShaderEffectColor } from './EffectUtils.js';
20
- import {
21
- ShaderEffect,
22
- type DefaultEffectProps,
23
- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
25
-
26
- /**
27
- * Properties of the {@link BorderTopEffect} effect
28
- */
29
- export interface BorderTopEffectProps extends DefaultEffectProps {
30
- /**
31
- * Width of the border in pixels
32
- *
33
- * @default 10
34
- */
35
- width?: number;
36
- /**
37
- * Color of the border in 0xRRGGBBAA
38
- *
39
- * @default 0xffffffff
40
- */
41
- color?: number;
42
- }
43
-
44
- /**
45
- * The BorderBottomEffect renders a border on the top side of an element
46
- */
47
- export class BorderTopEffect extends ShaderEffect {
48
- static z$__type__Props: BorderTopEffectProps;
49
- override readonly name = 'borderTop';
50
-
51
- static override getEffectKey(): string {
52
- return `borderTop`;
53
- }
54
-
55
- static override resolveDefaults(
56
- props: BorderTopEffectProps,
57
- ): Required<BorderTopEffectProps> {
58
- return {
59
- width: props.width ?? 10,
60
- color: props.color ?? 0xffffffff,
61
- };
62
- }
63
-
64
- static override uniforms: ShaderEffectUniforms = {
65
- width: {
66
- value: 0,
67
- method: 'uniform1f',
68
- type: 'float',
69
- },
70
- color: {
71
- value: 0xffffffff,
72
- updateProgramValue: updateShaderEffectColor,
73
- method: 'uniform4fv',
74
- type: 'vec4',
75
- },
76
- };
77
-
78
- static override methods: Record<string, string> = {
79
- fillMask: `
80
- float function(float dist) {
81
- return clamp(-dist, 0.0, 1.0);
82
- }
83
- `,
84
- rectDist: `
85
- float function(vec2 p, vec2 size) {
86
- vec2 d = abs(p) - size;
87
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
- }
89
- `,
90
- };
91
-
92
- static override onEffectMask = `
93
- vec2 pos = vec2(0.0, width * 0.5);
94
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
95
- return mix(shaderColor, maskColor, $fillMask(mask));
96
- `;
97
-
98
- static override onColorize = `
99
- return color;
100
- `;
101
- }
@@ -1,159 +0,0 @@
1
- import type { DynamicShaderProps } from '../DynamicShader.js';
2
- import type { ShaderEffectValueMap } from './ShaderEffect.js';
3
-
4
- /*
5
- * If not stated otherwise in this file or this component's LICENSE file the
6
- * following copyright and licenses apply:
7
- *
8
- * Copyright 2023 Comcast Cable Communications Management, LLC.
9
- *
10
- * Licensed under the Apache License, Version 2.0 (the License);
11
- * you may not use this file except in compliance with the License.
12
- * You may obtain a copy of the License at
13
- *
14
- * http://www.apache.org/licenses/LICENSE-2.0
15
- *
16
- * Unless required by applicable law or agreed to in writing, software
17
- * distributed under the License is distributed on an "AS IS" BASIS,
18
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19
- * See the License for the specific language governing permissions and
20
- * limitations under the License.
21
- */
22
- export const colorToFloat32Array = (argb: number) => {
23
- const col = getRgbaComponentsNormalized(argb);
24
- /* eslint-disable @typescript-eslint/no-non-null-assertion -- getRgbaComponentsNormalized has a constant array size */
25
- col[0]! *= col[3]!;
26
- col[1]! *= col[3]!;
27
- col[2]! *= col[3]!;
28
- /* eslint-enable */
29
- return col;
30
- };
31
-
32
- const getRgbaComponentsNormalized = (argb: number): number[] => {
33
- const r = ((argb / 65536) | 0) % 256;
34
- const g = ((argb / 256) | 0) % 256;
35
- const b = argb % 256;
36
- const a = (argb / 16777216) | 0;
37
- return [r / 255, g / 255, b / 255, a / 255];
38
- };
39
-
40
- export const updateShaderEffectColor = (values: ShaderEffectValueMap) => {
41
- if (values.programValue === undefined) {
42
- values.programValue = new Float32Array(4);
43
- }
44
- const rgba = values.value as number;
45
- const floatArray = values.programValue as Float32Array;
46
- floatArray[0] = (rgba >>> 24) / 255;
47
- floatArray[1] = ((rgba >>> 16) & 0xff) / 255;
48
- floatArray[2] = ((rgba >>> 8) & 0xff) / 255;
49
- floatArray[3] = (rgba & 0xff) / 255;
50
- };
51
-
52
- export const updateFloat32ArrayLength2 = (values: ShaderEffectValueMap) => {
53
- const validatedValue = (values.validatedValue || values.value) as number[];
54
- if (values.programValue instanceof Float32Array) {
55
- const floatArray = values.programValue;
56
- floatArray[0] = validatedValue[0]!;
57
- floatArray[1] = validatedValue[1]!;
58
- } else {
59
- values.programValue = new Float32Array(validatedValue);
60
- }
61
- };
62
-
63
- export const updateFloat32ArrayLength4 = (values: ShaderEffectValueMap) => {
64
- const validatedValue = (values.validatedValue || values.value) as number[];
65
- if (values.programValue instanceof Float32Array) {
66
- const floatArray = values.programValue;
67
- floatArray[0] = validatedValue[0]!;
68
- floatArray[1] = validatedValue[1]!;
69
- floatArray[2] = validatedValue[2]!;
70
- floatArray[3] = validatedValue[3]!;
71
- } else {
72
- values.programValue = new Float32Array(validatedValue);
73
- }
74
- };
75
-
76
- export const updateFloat32ArrayLengthN = (values: ShaderEffectValueMap) => {
77
- const validatedValue = (values.validatedValue || values.value) as number[];
78
- if (values.programValue instanceof Float32Array) {
79
- const len = validatedValue.length;
80
- const programValue = values.programValue;
81
- for (let i = 0; i < len; i++) {
82
- programValue[i] = validatedValue[i]!;
83
- }
84
- } else {
85
- values.programValue = new Float32Array(validatedValue);
86
- }
87
- };
88
-
89
- export const validateArrayLength4 = (value: number | number[]): number[] => {
90
- const isArray = Array.isArray(value);
91
- if (!isArray) {
92
- return [value, value, value, value];
93
- } else if (isArray && value.length === 4) {
94
- return value;
95
- } else if (isArray && value.length === 2) {
96
- return [value[0]!, value[1]!, value[0]!, value[1]!];
97
- } else if (isArray && value.length === 3) {
98
- return [value[0]!, value[1]!, value[2]!, value[0]!];
99
- }
100
- return [value[0]!, value[0]!, value[0]!, value[0]!];
101
- };
102
-
103
- export const updateWebSafeRadius = (
104
- values: ShaderEffectValueMap,
105
- shaderProps?: DynamicShaderProps,
106
- ) => {
107
- if (values.programValue === undefined) {
108
- values.programValue = new Float32Array(4);
109
- }
110
- const programValue = values.programValue as Float32Array;
111
- const validatedValue = (values.validatedValue || values.value) as number[];
112
- if (shaderProps === undefined && values.$dimensions === undefined) {
113
- programValue[0] = validatedValue[0]!;
114
- programValue[1] = validatedValue[1]!;
115
- programValue[2] = validatedValue[2]!;
116
- programValue[3] = validatedValue[3]!;
117
- return;
118
- }
119
-
120
- let storedDimensions = values.$dimensions;
121
- if (shaderProps !== undefined) {
122
- const { $dimensions } = shaderProps;
123
- if (
124
- storedDimensions !== undefined &&
125
- (storedDimensions.width === $dimensions!.width ||
126
- storedDimensions.height === $dimensions!.height)
127
- ) {
128
- return;
129
- }
130
- if (storedDimensions === undefined) {
131
- storedDimensions = {
132
- width: $dimensions?.width as number,
133
- height: $dimensions?.height as number,
134
- };
135
- values.$dimensions = storedDimensions;
136
- }
137
- }
138
-
139
- const { width, height } = storedDimensions!;
140
- const [r0, r1, r2, r3] = validatedValue;
141
- const factor = Math.min(
142
- Math.min(
143
- Math.min(
144
- width / Math.max(width, r0! + r1!),
145
- width / Math.max(width, r2! + r3!),
146
- ),
147
- Math.min(
148
- height / Math.max(height, r0! + r2!),
149
- height / Math.max(height, r1! + r3!),
150
- ),
151
- ),
152
- 1,
153
- );
154
-
155
- programValue[0] = r0! * factor;
156
- programValue[1] = r1! * factor;
157
- programValue[2] = r2! * factor;
158
- programValue[3] = r3! * factor;
159
- };
@@ -1,127 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {
20
- updateFloat32ArrayLength4,
21
- validateArrayLength4,
22
- } from './EffectUtils.js';
23
- import {
24
- ShaderEffect,
25
- type DefaultEffectProps,
26
- type ShaderEffectUniforms,
27
- type ShaderEffectValueMap,
28
- } from './ShaderEffect.js';
29
-
30
- /**
31
- * Properties of the {@link FadeOutEffect}
32
- *
33
- */
34
- export interface FadeOutEffectProps extends DefaultEffectProps {
35
- /**
36
- * Fade around the edges of the node
37
- *
38
- * @remarks
39
- * You can input an array with a length of up to four or a number.
40
- *
41
- * array length 4:
42
- * [top, right, bottom, left]
43
- *
44
- * array length 2:
45
- * [20, 40] -> [20(top), 40(right), 20(bottom), 40(left)]
46
- *
47
- * array length 3:
48
- * [20, 40, 60] -> [20(top), 40(right), 60(bottom), 20(left)]
49
- *
50
- * number:
51
- * 30 -> [30, 30, 30, 30]
52
- *
53
- * @default 10
54
- */
55
- fade?: number | number[];
56
- }
57
-
58
- export class FadeOutEffect extends ShaderEffect {
59
- static z$__type__Props: FadeOutEffectProps;
60
- override readonly name = 'fadeOut';
61
-
62
- static override getEffectKey(): string {
63
- return `fadeOut`;
64
- }
65
-
66
- static override uniforms: ShaderEffectUniforms = {
67
- fade: {
68
- value: 0,
69
- method: 'uniform4fv',
70
- type: 'vec4',
71
- validator: validateArrayLength4,
72
- updateProgramValue: updateFloat32ArrayLength4,
73
- },
74
- };
75
-
76
- static override resolveDefaults(
77
- props: FadeOutEffectProps,
78
- ): Required<FadeOutEffectProps> {
79
- return {
80
- fade: props.fade ?? 10,
81
- };
82
- }
83
-
84
- static override onColorize = `
85
- vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
86
- vec2 pos1;
87
- vec2 pos2;
88
- vec2 d;
89
- float c;
90
- vec4 result = maskColor;
91
-
92
-
93
- if(fade[0] > 0.0) {
94
- pos1 = vec2(point.x, point.y);
95
- pos2 = vec2(point.x, point.y + fade[0]);
96
- d = pos2 - pos1;
97
- c = dot(pos1, d) / dot(d, d);
98
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
99
- }
100
-
101
- if(fade[1] > 0.0) {
102
- pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
103
- pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
104
- d = pos1 - pos2;
105
- c = dot(pos2, d) / dot(d, d);
106
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
107
- }
108
-
109
- if(fade[2] > 0.0) {
110
- pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
111
- pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
112
- d = pos1 - pos2;
113
- c = dot(pos2, d) / dot(d, d);
114
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
115
- }
116
-
117
- if(fade[3] > 0.0) {
118
- pos1 = vec2(point.x, point.y);
119
- pos2 = vec2(point.x + fade[3], point.y);
120
- d = pos2 - pos1;
121
- c = dot(pos1, d) / dot(d, d);
122
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
123
- }
124
-
125
- return result;
126
- `;
127
- }
@@ -1,148 +0,0 @@
1
- import {
2
- ShaderEffect,
3
- type DefaultEffectProps,
4
- type ShaderEffectUniforms,
5
- } from './ShaderEffect.js';
6
-
7
- export interface GlitchEffectProps extends DefaultEffectProps {
8
- /**
9
- * Amplitude determines the intensity of the horizontal shift that happens in the glitch effect.
10
- *
11
- * @default 0.2
12
- */
13
- amplitude?: number;
14
- /**
15
- * Narrowness of the horizontal shift
16
- *
17
- * @default 4.0
18
- */
19
- narrowness?: number;
20
- /**
21
- * Blockiness of the horizontal shift
22
- *
23
- * @default 2.0
24
- */
25
- blockiness?: number;
26
- /**
27
- * Minimzer of the horizontal shift
28
- *
29
- * @default 8.0
30
- */
31
- minimizer?: number;
32
- /**
33
- * Used for the time loop of the horizontal shift
34
- *
35
- * @default Date.now()
36
- */
37
- time?: number;
38
- }
39
-
40
- /**
41
- * Renders a Glitch effect using the incoming texture
42
- */
43
- export class GlitchEffect extends ShaderEffect {
44
- static z$__type__Props: GlitchEffectProps;
45
- override readonly name = 'glitch';
46
-
47
- static override getEffectKey(props: GlitchEffectProps): string {
48
- return `glitch`;
49
- }
50
-
51
- static override resolveDefaults(
52
- props: GlitchEffectProps,
53
- ): Required<GlitchEffectProps> {
54
- return {
55
- amplitude: props.amplitude ?? 0.2,
56
- narrowness: props.narrowness ?? 4.0,
57
- blockiness: props.blockiness ?? 2.0,
58
- minimizer: props.minimizer ?? 8.0,
59
- time: props.time ?? Date.now(),
60
- };
61
- }
62
-
63
- static override uniforms: ShaderEffectUniforms = {
64
- amplitude: {
65
- value: 0,
66
- method: 'uniform1f',
67
- type: 'float',
68
- },
69
- narrowness: {
70
- value: 0,
71
- method: 'uniform1f',
72
- type: 'float',
73
- },
74
- blockiness: {
75
- value: 0,
76
- method: 'uniform1f',
77
- type: 'float',
78
- },
79
- minimizer: {
80
- value: 0,
81
- method: 'uniform1f',
82
- type: 'float',
83
- },
84
- time: {
85
- value: 0,
86
- method: 'uniform1f',
87
- updateOnBind: true,
88
- updateProgramValue: (values) => {
89
- const value = (values.value =
90
- (Date.now() - (values.value as number)) % 1000);
91
- values.programValue = value;
92
- },
93
- type: 'float',
94
- },
95
- };
96
-
97
- static override methods: Record<string, string> = {
98
- rand: `
99
- float function(vec2 p, float time) {
100
- float t = floor(time * 20.) / 10.;
101
- return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
102
- }
103
- `,
104
- noise: `
105
- float function(vec2 uv, float blockiness, float time) {
106
- vec2 lv = fract(uv);
107
- vec2 id = floor(uv);
108
-
109
- float n1 = rand(id, time);
110
- float n2 = rand(id+vec2(1,0), time);
111
- float n3 = rand(id+vec2(0,1), time);
112
- float n4 = rand(id+vec2(1,1), time);
113
- vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
114
- return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
115
- }
116
- `,
117
- fbm: `
118
- float function(vec2 uv, int count, float blockiness, float complexity, float time) {
119
- float val = 0.0;
120
- float amp = 0.5;
121
- const int MAX_ITERATIONS = 10;
122
-
123
- for(int i = 0; i < MAX_ITERATIONS; i++) {
124
- if(i >= count) {break;}
125
- val += amp * noise(uv, blockiness, time);
126
- amp *= 0.5;
127
- uv *= complexity;
128
- }
129
- return val;
130
- }
131
- `,
132
- };
133
-
134
- static override onColorize = `
135
- vec2 uv = v_textureCoordinate.xy;
136
- float aspect = u_dimensions.x / u_dimensions.y;
137
- vec2 a = vec2(uv.x * aspect , uv.y);
138
- vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
139
-
140
- float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
141
- float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
142
- float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
143
- float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
144
-
145
- vec3 f = vec3(colR, colG, colB);
146
- return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
147
- `;
148
- }
@@ -1,67 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {
20
- ShaderEffect,
21
- type DefaultEffectProps,
22
- type ShaderEffectUniforms,
23
- } from './ShaderEffect.js';
24
-
25
- /**
26
- * Properties of the {@link GrayscaleEffect} effect
27
- */
28
- export interface GrayscaleEffectProps extends DefaultEffectProps {
29
- /**
30
- * Grey scale amount between 0 - 1.
31
- *
32
- * @default 1
33
- */
34
- amount?: number;
35
- }
36
-
37
- /**
38
- * Grayscale effect grayscales the color values of the current mask color
39
- */
40
- export class GrayscaleEffect extends ShaderEffect {
41
- override readonly name = 'grayscale';
42
-
43
- static override getEffectKey(): string {
44
- return `grayscale`;
45
- }
46
-
47
- static override resolveDefaults(
48
- props: GrayscaleEffectProps,
49
- ): Required<GrayscaleEffectProps> {
50
- return {
51
- amount: props.amount ?? 1,
52
- };
53
- }
54
-
55
- static override uniforms: ShaderEffectUniforms = {
56
- amount: {
57
- value: 1,
58
- method: 'uniform1f',
59
- type: 'float',
60
- },
61
- };
62
-
63
- static override onColorize = `
64
- float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
65
- return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
66
- `;
67
- }