@lightningjs/renderer 2.13.1 → 3.0.0-beta2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (440) hide show
  1. package/dist/exports/canvas-shaders.d.ts +10 -0
  2. package/dist/exports/canvas-shaders.js +27 -0
  3. package/dist/exports/canvas-shaders.js.map +1 -0
  4. package/dist/exports/canvas.d.ts +7 -1
  5. package/dist/exports/canvas.js +7 -1
  6. package/dist/exports/canvas.js.map +1 -1
  7. package/dist/exports/index.d.ts +15 -8
  8. package/dist/exports/index.js +7 -4
  9. package/dist/exports/index.js.map +1 -1
  10. package/dist/exports/webgl-shaders.d.ts +11 -0
  11. package/dist/exports/webgl-shaders.js +28 -0
  12. package/dist/exports/webgl-shaders.js.map +1 -0
  13. package/dist/exports/webgl.d.ts +9 -1
  14. package/dist/exports/webgl.js +9 -1
  15. package/dist/exports/webgl.js.map +1 -1
  16. package/dist/src/core/CoreNode.d.ts +10 -5
  17. package/dist/src/core/CoreNode.js +34 -13
  18. package/dist/src/core/CoreNode.js.map +1 -1
  19. package/dist/src/core/CoreShaderManager.d.ts +29 -71
  20. package/dist/src/core/CoreShaderManager.js +110 -97
  21. package/dist/src/core/CoreShaderManager.js.map +1 -1
  22. package/dist/src/core/CoreStuff.d.ts +1 -0
  23. package/dist/src/core/CoreStuff.js +138 -0
  24. package/dist/src/core/CoreStuff.js.map +1 -0
  25. package/dist/src/core/CoreTextNode.js +1 -8
  26. package/dist/src/core/CoreTextNode.js.map +1 -1
  27. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  28. package/dist/src/core/CoreTexturizer.js +47 -0
  29. package/dist/src/core/CoreTexturizer.js.map +1 -0
  30. package/dist/src/core/LngNode.d.ts +736 -0
  31. package/dist/src/core/LngNode.js +1174 -0
  32. package/dist/src/core/LngNode.js.map +1 -0
  33. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  34. package/dist/src/core/Matrix2DContext.js +45 -0
  35. package/dist/src/core/Matrix2DContext.js.map +1 -0
  36. package/dist/src/core/ShaderNode.d.ts +10 -0
  37. package/dist/src/core/ShaderNode.js +30 -0
  38. package/dist/src/core/ShaderNode.js.map +1 -0
  39. package/dist/src/core/Stage.d.ts +11 -14
  40. package/dist/src/core/Stage.js +24 -29
  41. package/dist/src/core/Stage.js.map +1 -1
  42. package/dist/src/core/TextNode.d.ts +103 -0
  43. package/dist/src/core/TextNode.js +331 -0
  44. package/dist/src/core/TextNode.js.map +1 -0
  45. package/dist/src/core/animations/CoreAnimation.d.ts +0 -1
  46. package/dist/src/core/animations/CoreAnimation.js +6 -52
  47. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  48. package/dist/src/core/lib/Coords.d.ts +14 -0
  49. package/dist/src/core/lib/Coords.js +55 -0
  50. package/dist/src/core/lib/Coords.js.map +1 -0
  51. package/dist/src/core/lib/RenderCoords.d.ts +9 -10
  52. package/dist/src/core/lib/RenderCoords.js +43 -55
  53. package/dist/src/core/lib/RenderCoords.js.map +1 -1
  54. package/dist/src/core/lib/WebGlContextWrapper.d.ts +89 -54
  55. package/dist/src/core/lib/WebGlContextWrapper.js +153 -157
  56. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  57. package/dist/src/core/lib/glm/common.d.ts +162 -0
  58. package/dist/src/core/lib/glm/common.js +81 -0
  59. package/dist/src/core/lib/glm/common.js.map +1 -0
  60. package/dist/src/core/lib/glm/index.d.ts +11 -0
  61. package/{src/core/renderers/CoreShader.ts → dist/src/core/lib/glm/index.js} +12 -23
  62. package/dist/src/core/lib/glm/index.js.map +1 -0
  63. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  64. package/dist/src/core/lib/glm/mat2.js +396 -0
  65. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  66. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  67. package/dist/src/core/lib/glm/mat2d.js +442 -0
  68. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  69. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  70. package/dist/src/core/lib/glm/mat3.js +680 -0
  71. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  72. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  73. package/dist/src/core/lib/glm/mat4.js +1802 -0
  74. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  75. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  76. package/dist/src/core/lib/glm/quat.js +693 -0
  77. package/dist/src/core/lib/glm/quat.js.map +1 -0
  78. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  79. package/dist/src/core/lib/glm/quat2.js +754 -0
  80. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  81. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  82. package/dist/src/core/lib/glm/vec2.js +569 -0
  83. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  84. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  85. package/dist/src/core/lib/glm/vec3.js +720 -0
  86. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  87. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  88. package/dist/src/core/lib/glm/vec4.js +608 -0
  89. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  90. package/dist/src/core/lib/textureCompression.js +0 -1
  91. package/dist/src/core/lib/textureCompression.js.map +1 -1
  92. package/dist/src/core/lib/utils.d.ts +2 -1
  93. package/dist/src/core/lib/utils.js.map +1 -1
  94. package/dist/src/core/platform.js +1 -0
  95. package/dist/src/core/platform.js.map +1 -1
  96. package/dist/src/core/renderers/CoreRenderer.d.ts +11 -21
  97. package/dist/src/core/renderers/CoreRenderer.js +0 -6
  98. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  99. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  100. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  101. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  102. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  103. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  104. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  105. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  106. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  107. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  108. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  109. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  110. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  111. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  112. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  113. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  114. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  115. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  116. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  117. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -13
  118. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +192 -113
  119. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  120. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +2 -0
  121. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +14 -0
  122. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  123. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  124. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  125. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  126. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  127. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  128. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  129. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  130. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  131. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  132. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  133. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  134. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  135. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  136. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  137. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  138. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  139. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  140. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  141. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  142. package/dist/src/core/renderers/webgl/WebGlRenderer.js +547 -0
  143. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  144. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  145. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  146. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  147. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  148. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  149. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  150. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
  151. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -0
  152. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  153. package/dist/src/core/scene/Scene.d.ts +59 -0
  154. package/dist/src/core/scene/Scene.js +106 -0
  155. package/dist/src/core/scene/Scene.js.map +1 -0
  156. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  157. package/dist/src/core/shaders/canvas/Border.js +57 -0
  158. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  159. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  160. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  161. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  162. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  163. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  164. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  165. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  166. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  167. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  168. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  169. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  170. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  171. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  172. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  173. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  174. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  175. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  176. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  177. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  178. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  179. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  180. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  181. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  182. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  183. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  184. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  185. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  186. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  187. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  188. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  189. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  190. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  191. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  192. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  193. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  194. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  195. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  196. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  197. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  198. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  199. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  200. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  201. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  202. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  203. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  204. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  205. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  206. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  207. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  208. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  209. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  210. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  211. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  212. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  213. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  214. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  215. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  216. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  217. package/dist/src/core/shaders/webgl/Border.js +87 -0
  218. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  219. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  220. package/dist/src/core/shaders/webgl/Default.js +86 -0
  221. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  222. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  223. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  224. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  225. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  226. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  227. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  228. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  229. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  230. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  231. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  232. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  233. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  234. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  235. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  236. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  237. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  238. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  239. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  240. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  241. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  242. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  243. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  244. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  245. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  246. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  247. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  248. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  249. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  250. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  251. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  252. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  253. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  254. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  255. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +6 -0
  256. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  257. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -3
  258. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -31
  259. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  260. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  261. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  262. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  263. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +1 -4
  264. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  265. package/dist/src/core/textures/Texture.d.ts +1 -1
  266. package/dist/src/main-api/ICoreDriver.d.ts +4 -1
  267. package/dist/src/main-api/INode.d.ts +9 -9
  268. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  269. package/dist/src/main-api/IRenderDriver.js +20 -0
  270. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  271. package/dist/src/main-api/IShaderController.d.ts +14 -0
  272. package/dist/src/main-api/IShaderController.js +30 -0
  273. package/dist/src/main-api/IShaderController.js.map +1 -0
  274. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  275. package/dist/src/main-api/IShaderNode.js +19 -0
  276. package/dist/src/main-api/IShaderNode.js.map +1 -0
  277. package/dist/src/main-api/Renderer.d.ts +8 -91
  278. package/dist/src/main-api/Renderer.js +3 -54
  279. package/dist/src/main-api/Renderer.js.map +1 -1
  280. package/dist/src/main-api/RendererMain.d.ts +2 -5
  281. package/dist/src/main-api/RendererMain.js +4 -6
  282. package/dist/src/main-api/RendererMain.js.map +1 -1
  283. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -1
  284. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +4 -1
  285. package/dist/src/render-drivers/main/MainCoreDriver.js +4 -1
  286. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  287. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +6 -8
  288. package/dist/src/render-drivers/main/MainOnlyNode.js +1 -30
  289. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  290. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  291. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  292. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  293. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  294. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  295. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  296. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +1 -1
  297. package/dist/src/render-drivers/main/MainOnlyTextNode.js +3 -2
  298. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
  299. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  300. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  301. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  302. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -3
  303. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -9
  304. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
  305. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -1
  306. package/dist/src/render-drivers/threadx/SharedNode.js +0 -1
  307. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
  308. package/dist/src/render-drivers/threadx/TextNodeStruct.js +1 -3
  309. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -1
  310. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +4 -1
  311. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +4 -2
  312. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  313. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +4 -8
  314. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +24 -53
  315. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -1
  316. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +5 -7
  317. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +2 -8
  318. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -1
  319. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  320. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  321. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  322. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  323. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  324. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  325. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -1
  326. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  327. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  328. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  329. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -7
  330. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  331. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -1
  332. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
  333. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -2
  334. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  335. package/dist/src/render-drivers/utils.js +1 -6
  336. package/dist/src/render-drivers/utils.js.map +1 -1
  337. package/dist/src/utils.d.ts +6 -0
  338. package/dist/src/utils.js +18 -0
  339. package/dist/src/utils.js.map +1 -1
  340. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  341. package/exports/canvas-shaders.ts +28 -0
  342. package/exports/canvas.ts +7 -1
  343. package/exports/index.ts +17 -17
  344. package/exports/webgl-shaders.ts +28 -0
  345. package/exports/webgl.ts +13 -1
  346. package/package.json +3 -1
  347. package/src/core/CoreNode.test.ts +3 -2
  348. package/src/core/CoreNode.ts +50 -19
  349. package/src/core/CoreShaderManager.ts +127 -226
  350. package/src/core/CoreTextNode.ts +1 -17
  351. package/src/core/Stage.ts +36 -41
  352. package/src/core/animations/CoreAnimation.ts +8 -64
  353. package/src/core/lib/RenderCoords.ts +52 -67
  354. package/src/core/lib/WebGlContextWrapper.ts +278 -236
  355. package/src/core/lib/textureCompression.ts +3 -3
  356. package/src/core/lib/utils.ts +3 -1
  357. package/src/core/platform.ts +1 -0
  358. package/src/core/renderers/CoreRenderer.ts +19 -27
  359. package/src/core/renderers/CoreShaderNode.ts +167 -0
  360. package/src/core/renderers/{canvas/shaders/UnsupportedShader.ts → CoreShaderProgram.ts} +3 -28
  361. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -0
  362. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -0
  363. package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +6 -3
  364. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +2 -13
  365. package/src/core/renderers/canvas/internal/ColorUtils.ts +16 -0
  366. package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +2 -2
  367. package/src/core/renderers/webgl/{WebGlCoreCtxSubTexture.ts → WebGlCtxSubTexture.ts} +2 -2
  368. package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +1 -1
  369. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -0
  370. package/src/core/renderers/webgl/{WebGlCoreRenderer.ts → WebGlRenderer.ts} +155 -250
  371. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -0
  372. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -0
  373. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -5
  374. package/src/core/shaders/canvas/Border.ts +78 -0
  375. package/src/core/shaders/canvas/HolePunch.ts +62 -0
  376. package/src/core/shaders/canvas/LinearGradient.ts +69 -0
  377. package/src/core/shaders/canvas/RadialGradient.ts +113 -0
  378. package/src/core/shaders/canvas/Rounded.ts +55 -0
  379. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -0
  380. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -0
  381. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -0
  382. package/src/core/shaders/canvas/Shadow.ts +52 -0
  383. package/src/core/shaders/canvas/utils/render.ts +151 -0
  384. package/src/core/shaders/templates/BorderTemplate.ts +115 -0
  385. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -0
  386. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -0
  387. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -0
  388. package/src/core/shaders/templates/RoundedTemplate.ts +98 -0
  389. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -0
  390. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -0
  391. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -0
  392. package/src/core/shaders/templates/ShadowTemplate.ts +106 -0
  393. package/src/core/shaders/templates/shaderUtils.ts +47 -0
  394. package/src/core/shaders/webgl/Border.ts +96 -0
  395. package/src/core/shaders/webgl/Default.ts +89 -0
  396. package/src/core/shaders/webgl/DefaultBatched.ts +129 -0
  397. package/src/core/shaders/webgl/HolePunch.ts +78 -0
  398. package/src/core/shaders/webgl/LinearGradient.ts +81 -0
  399. package/src/core/shaders/webgl/RadialGradient.ts +84 -0
  400. package/src/core/shaders/webgl/Rounded.ts +117 -0
  401. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -0
  402. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -0
  403. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -0
  404. package/src/core/shaders/webgl/SdfShader.ts +134 -0
  405. package/src/core/shaders/webgl/Shadow.ts +115 -0
  406. package/src/core/text-rendering/TextTextureRendererUtils.ts +1 -1
  407. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +2 -2
  408. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +12 -5
  409. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +44 -57
  410. package/src/core/text-rendering/renderers/TextRenderer.ts +2 -9
  411. package/src/core/textures/Texture.ts +1 -1
  412. package/src/main-api/INode.ts +11 -13
  413. package/src/main-api/Renderer.ts +25 -127
  414. package/src/utils.ts +19 -0
  415. package/dist/tsconfig.tsbuildinfo +0 -1
  416. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
  417. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +0 -125
  418. package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -362
  419. package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
  420. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
  421. package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
  422. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
  423. package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
  424. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
  425. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
  426. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
  427. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
  428. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
  429. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
  430. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
  431. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
  432. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
  433. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
  434. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
  435. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
  436. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
  437. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
  438. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
  439. package/src/main-api/DynamicShaderController.ts +0 -104
  440. package/src/main-api/ShaderController.ts +0 -80
@@ -0,0 +1,318 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
+ import { Default } from '../../shaders/webgl/Default.js';
21
+ import type { QuadOptions } from '../CoreRenderer.js';
22
+ import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
+ import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
+ import type { WebGlRenderer } from './WebGlRenderer.js';
26
+ import type { WebGlShaderType } from './WebGlShaderNode.js';
27
+ import type { BufferCollection } from './internal/BufferCollection.js';
28
+ import {
29
+ createProgram,
30
+ createShader,
31
+ type UniformSet1Param,
32
+ type UniformSet2Params,
33
+ type UniformSet3Params,
34
+ type UniformSet4Params,
35
+ } from './internal/ShaderUtils.js';
36
+
37
+ export class WebGlShaderProgram implements CoreShaderProgram {
38
+ protected boundBufferCollection: BufferCollection | null = null;
39
+ protected program: WebGLProgram;
40
+ /**
41
+ * Vertex Array Object
42
+ *
43
+ * @remarks
44
+ * Used by WebGL2 Only
45
+ */
46
+ protected vao: WebGLVertexArrayObject | undefined;
47
+ protected renderer: WebGlRenderer;
48
+ protected glw: WebGlContextWrapper;
49
+ protected attributeLocations: Record<string, number>;
50
+ protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
+ protected useSystemAlpha = false;
52
+ protected useSystemDimensions = false;
53
+ supportsIndexedTextures = false;
54
+
55
+ constructor(
56
+ renderer: WebGlRenderer,
57
+ config: WebGlShaderType,
58
+ resolvedProps: Record<string, any>,
59
+ ) {
60
+ this.renderer = renderer;
61
+ const glw = (this.glw = renderer.glw);
62
+
63
+ // Check that extensions are supported
64
+ const webGl2 = glw.isWebGl2();
65
+ let requiredExtensions: string[] = [];
66
+
67
+ this.supportsIndexedTextures =
68
+ config.supportsIndexedTextures || this.supportsIndexedTextures;
69
+ requiredExtensions =
70
+ (webGl2 && config.webgl2Extensions) ||
71
+ (!webGl2 && config.webgl1Extensions) ||
72
+ [];
73
+
74
+ const glVersion = webGl2 ? '2.0' : '1.0';
75
+ requiredExtensions.forEach((extensionName) => {
76
+ if (!glw.getExtension(extensionName)) {
77
+ throw new Error(
78
+ `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
79
+ );
80
+ }
81
+ });
82
+
83
+ let vertexSource =
84
+ config.vertex instanceof Function
85
+ ? config.vertex(renderer, resolvedProps)
86
+ : config.vertex;
87
+
88
+ if (vertexSource === undefined) {
89
+ vertexSource = Default.vertex as string;
90
+ }
91
+
92
+ const fragmentSource =
93
+ config.fragment instanceof Function
94
+ ? config.fragment(renderer, resolvedProps)
95
+ : config.fragment;
96
+
97
+ const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
98
+ if (!vertexShader) {
99
+ throw new Error('Vertex shader creation failed');
100
+ }
101
+
102
+ const fragmentShader = createShader(
103
+ glw,
104
+ glw.FRAGMENT_SHADER,
105
+ fragmentSource,
106
+ );
107
+
108
+ if (!fragmentShader) {
109
+ throw new Error('fragment shader creation failed');
110
+ }
111
+
112
+ const program = createProgram(glw, vertexShader, fragmentShader);
113
+ if (!program) {
114
+ throw new Error();
115
+ }
116
+
117
+ this.program = program;
118
+ this.attributeLocations = glw.getAttributeLocations(program);
119
+
120
+ this.useSystemAlpha =
121
+ this.glw.getUniformLocation(program, 'u_alpha') !== null;
122
+ this.useSystemDimensions =
123
+ this.glw.getUniformLocation(program, 'u_dimensions') !== null;
124
+
125
+ this.lifecycle = {
126
+ update: config.update,
127
+ canBatch: config.canBatch,
128
+ };
129
+ }
130
+
131
+ disableAttribute(location: number) {
132
+ this.glw.disableVertexAttribArray(location);
133
+ }
134
+
135
+ disableAttributes() {
136
+ const { glw } = this;
137
+ const attribs = Object.keys(this.attributeLocations);
138
+ const attribLen = attribs.length;
139
+ for (let i = 0; i < attribLen; i++) {
140
+ glw.disableVertexAttribArray(i);
141
+ }
142
+ }
143
+
144
+ reuseRenderOp(
145
+ incomingQuad: QuadOptions,
146
+ currentRenderOp: WebGlRenderOp,
147
+ ): boolean {
148
+ if (this.lifecycle.canBatch !== undefined) {
149
+ return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
150
+ }
151
+
152
+ if (this.useSystemAlpha === true) {
153
+ if (incomingQuad.alpha !== currentRenderOp.alpha) {
154
+ return false;
155
+ }
156
+ }
157
+
158
+ if (this.useSystemDimensions === true) {
159
+ if (
160
+ incomingQuad.width !== currentRenderOp.width ||
161
+ incomingQuad.height !== currentRenderOp.height
162
+ ) {
163
+ return false;
164
+ }
165
+ }
166
+ let shaderPropsA: Record<string, unknown> | undefined = undefined;
167
+ let shaderPropsB: Record<string, unknown> | undefined = undefined;
168
+
169
+ if (incomingQuad.shader !== null) {
170
+ shaderPropsA = incomingQuad.shader.resolvedProps;
171
+ }
172
+ if (currentRenderOp.shader !== null) {
173
+ shaderPropsB = currentRenderOp.shader.resolvedProps;
174
+ }
175
+
176
+ if (
177
+ (shaderPropsA === undefined && shaderPropsB !== undefined) ||
178
+ (shaderPropsA !== undefined && shaderPropsB === undefined)
179
+ ) {
180
+ return false;
181
+ }
182
+
183
+ if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
184
+ for (const key in shaderPropsA) {
185
+ if (shaderPropsA[key] !== shaderPropsB[key]) {
186
+ return false;
187
+ }
188
+ }
189
+ }
190
+
191
+ return true;
192
+ }
193
+
194
+ bindRenderOp(renderOp: WebGlRenderOp) {
195
+ this.bindBufferCollection(renderOp.buffers);
196
+ this.bindTextures(renderOp.textures);
197
+
198
+ const { parentHasRenderTexture } = renderOp;
199
+
200
+ // Skip if the parent and current operation both have render textures
201
+ if (renderOp.rtt === true && parentHasRenderTexture === true) {
202
+ return;
203
+ }
204
+
205
+ // Bind render texture framebuffer dimensions as resolution
206
+ // if the parent has a render texture
207
+ if (parentHasRenderTexture === true) {
208
+ const { width, height } = renderOp.framebufferDimensions!;
209
+ // Force pixel ratio to 1.0 for render textures since they are always 1:1
210
+ // the final render texture will be rendered to the screen with the correct pixel ratio
211
+ this.glw.uniform1f('u_pixelRatio', 1.0);
212
+
213
+ // Set resolution to the framebuffer dimensions
214
+ this.glw.uniform2f('u_resolution', width, height);
215
+ } else {
216
+ this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
217
+ this.glw.uniform2f(
218
+ 'u_resolution',
219
+ this.glw.canvas.width,
220
+ this.glw.canvas.height,
221
+ );
222
+ }
223
+
224
+ // if (this.useSystemAlpha) {
225
+ this.glw.uniform1f('u_alpha', renderOp.alpha);
226
+ // }
227
+
228
+ // if (this.useSystemDimensions) {
229
+ this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
230
+ // }
231
+
232
+ /**temporary fix to make sdf texts work */
233
+ if (renderOp.sdfShaderProps !== undefined) {
234
+ (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
235
+ this.glw,
236
+ renderOp.sdfShaderProps,
237
+ );
238
+ return;
239
+ }
240
+
241
+ if (renderOp.shader.props !== undefined) {
242
+ /**
243
+ * loop over all precalculated uniform types
244
+ */
245
+ for (const key in renderOp.shader.uniforms.single) {
246
+ const { method, value } = renderOp.shader.uniforms.single[key]!;
247
+ this.glw[method as keyof UniformSet1Param](key, value as never);
248
+ }
249
+
250
+ for (const key in renderOp.shader.uniforms.vec2) {
251
+ const { method, value } = renderOp.shader.uniforms.vec2[key]!;
252
+ this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
253
+ }
254
+
255
+ for (const key in renderOp.shader.uniforms.vec3) {
256
+ const { method, value } = renderOp.shader.uniforms.vec3[key]!;
257
+ this.glw[method as keyof UniformSet3Params](
258
+ key,
259
+ value[0],
260
+ value[1],
261
+ value[2],
262
+ );
263
+ }
264
+
265
+ for (const key in renderOp.shader.uniforms.vec4) {
266
+ const { method, value } = renderOp.shader.uniforms.vec4[key]!;
267
+ this.glw[method as keyof UniformSet4Params](
268
+ key,
269
+ value[0],
270
+ value[1],
271
+ value[2],
272
+ value[3],
273
+ );
274
+ }
275
+ }
276
+ }
277
+
278
+ bindBufferCollection(buffer: BufferCollection) {
279
+ const { glw } = this;
280
+ const attribs = Object.keys(this.attributeLocations);
281
+ const attribLen = attribs.length;
282
+
283
+ for (let i = 0; i < attribLen; i++) {
284
+ const name = attribs[i]!;
285
+ const resolvedBuffer = buffer.getBuffer(name);
286
+ const resolvedInfo = buffer.getAttributeInfo(name);
287
+ if (resolvedBuffer === undefined || resolvedInfo === undefined) {
288
+ continue;
289
+ }
290
+ glw.enableVertexAttribArray(i);
291
+ glw.vertexAttribPointer(
292
+ resolvedBuffer,
293
+ i,
294
+ resolvedInfo.size,
295
+ resolvedInfo.type,
296
+ resolvedInfo.normalized,
297
+ resolvedInfo.stride,
298
+ resolvedInfo.offset,
299
+ );
300
+ }
301
+ }
302
+
303
+ bindTextures(textures: WebGlCtxTexture[]) {
304
+ this.glw.activeTexture(0);
305
+ this.glw.bindTexture(textures[0]!.ctxTexture);
306
+ }
307
+
308
+ attach(): void {
309
+ this.glw.useProgram(this.program);
310
+ if (this.glw.isWebGl2() && this.vao) {
311
+ this.glw.bindVertexArray(this.vao);
312
+ }
313
+ }
314
+
315
+ detach(): void {
316
+ this.disableAttributes();
317
+ }
318
+ }
@@ -18,7 +18,6 @@
18
18
  */
19
19
 
20
20
  import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
21
 
23
22
  //#region Types
24
23
  export interface AttributeInfo {
@@ -35,10 +34,73 @@ export interface UniformInfo {
35
34
  uniform: keyof UniformMethodMap;
36
35
  }
37
36
 
37
+ export type SingleValue = number | Float32Array | Int32Array;
38
+ export type Vec2 = [number, number];
39
+ export type Vec3 = [number, number, number];
40
+ export type Vec4 = [number, number, number, number];
41
+
42
+ export type UniformValue = SingleValue | Vec2 | Vec3 | Vec4;
43
+
44
+ export interface UniformCollection {
45
+ single: Record<string, Uniform<SingleValue>>;
46
+ vec2: Record<string, Uniform<Vec2>>;
47
+ vec3: Record<string, Uniform<Vec3>>;
48
+ vec4: Record<string, Uniform<Vec4>>;
49
+ }
50
+
51
+ export interface Uniform<T = UniformValue> {
52
+ method: string;
53
+ value: T;
54
+ }
55
+
56
+ export interface SupportedSetUniforms {
57
+ uniform2fv: Float32Array;
58
+ uniform2iv: Int32Array;
59
+ uniform3fv:
60
+ | 'uniform2iv'
61
+ | 'uniform3fv'
62
+ | 'uniform3iv'
63
+ | 'uniform4fv'
64
+ | 'uniform4iv'
65
+ | 'uniformMatrix2fv'
66
+ | 'uniformMatrix3fv'
67
+ | 'uniformMatrix4fv'
68
+ | 'uniform1f'
69
+ | 'uniform1fv'
70
+ | 'uniform1i'
71
+ | 'uniform1iv'
72
+ | 'uniform3fv'
73
+ | 'uniform2f'
74
+ | 'uniform2i'
75
+ | 'uniform3f'
76
+ | 'uniform3i'
77
+ | 'uniform4f'
78
+ | 'uniform4i';
79
+ }
80
+
81
+ type SupportSetUniforms =
82
+ | 'uniform2fv'
83
+ | 'uniform2iv'
84
+ | 'uniform3fv'
85
+ | 'uniform3iv'
86
+ | 'uniform4fv'
87
+ | 'uniform4iv'
88
+ | 'uniformMatrix2fv'
89
+ | 'uniformMatrix3fv'
90
+ | 'uniformMatrix4fv'
91
+ | 'uniform1f'
92
+ | 'uniform1fv'
93
+ | 'uniform1i'
94
+ | 'uniform1iv'
95
+ | 'uniform3fv'
96
+ | 'uniform2f'
97
+ | 'uniform2i'
98
+ | 'uniform3f'
99
+ | 'uniform3i'
100
+ | 'uniform4f'
101
+ | 'uniform4i';
102
+
38
103
  export interface ShaderOptions {
39
- renderer: WebGlCoreRenderer;
40
- attributes: string[];
41
- uniforms: UniformInfo[];
42
104
  shaderSources?: ShaderProgramSources;
43
105
  supportsIndexedTextures?: boolean;
44
106
  webgl1Extensions?: string[];
@@ -63,6 +125,28 @@ export type UniformMethodMap = {
63
125
  : never;
64
126
  };
65
127
 
128
+ export type UniformSet1Param = Omit<
129
+ UniformMethodMap,
130
+ | 'uniform2f'
131
+ | 'uniform2i'
132
+ | 'uniform3f'
133
+ | 'uniform3i'
134
+ | 'uniform4f'
135
+ | 'uniform4i'
136
+ >;
137
+ export type UniformSet2Params = Pick<
138
+ UniformMethodMap,
139
+ 'uniform2f' | 'uniform2i'
140
+ >;
141
+ export type UniformSet3Params = Pick<
142
+ UniformMethodMap,
143
+ 'uniform3f' | 'uniform3i'
144
+ >;
145
+ export type UniformSet4Params = Pick<
146
+ UniformMethodMap,
147
+ 'uniform4f' | 'uniform4i'
148
+ >;
149
+
66
150
  // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
151
  type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
152
 
@@ -80,7 +164,7 @@ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
80
164
  : never;
81
165
  };
82
166
 
83
- type ShaderSource = string | ((textureUnits: number) => string);
167
+ export type ShaderSource = string | ((textureUnits: number) => string);
84
168
 
85
169
  export interface ShaderProgramSources {
86
170
  vertex: ShaderSource;
@@ -141,3 +225,57 @@ export function createProgram(
141
225
  glw.deleteProgram(program);
142
226
  return undefined;
143
227
  }
228
+
229
+ export const DefaultVertexSource = `
230
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
231
+ precision highp float;
232
+ # else
233
+ precision mediump float;
234
+ # endif
235
+
236
+ attribute vec2 a_position;
237
+ attribute vec2 a_textureCoords;
238
+ attribute vec4 a_color;
239
+ attribute vec2 a_nodeCoords;
240
+
241
+ uniform vec2 u_resolution;
242
+ uniform float u_pixelRatio;
243
+ uniform vec2 u_dimensions;
244
+ uniform vec4 u_shadow;
245
+
246
+ varying vec4 v_color;
247
+ varying vec2 v_textureCoords;
248
+
249
+ void main() {
250
+ vec2 normalized = a_position * u_pixelRatio;
251
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
252
+
253
+ vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);
254
+ vec2 shadowEdge = outerEdge;
255
+ vec2 vertexPos = normalized + outerEdge + shadowEdge;
256
+ v_color = a_color;
257
+ v_textureCoords = a_textureCoords;
258
+
259
+ gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
260
+ }
261
+ `;
262
+
263
+ /**
264
+ * generate fragment source for
265
+ * @param stops
266
+ * @returns
267
+ */
268
+ export function genGradientColors(stops: number): string {
269
+ let result = `
270
+ float stopCalc = (dist - u_stops[0]) / (u_stops[1] - u_stops[0]);
271
+ vec4 colorOut = mix(u_colors[0], u_colors[1], stopCalc);
272
+ `;
273
+ if (stops > 2) {
274
+ for (let i = 2; i < stops; i++) {
275
+ result += `colorOut = mix(colorOut, u_colors[${i}], clamp((dist - u_stops[${
276
+ i - 1
277
+ }]) / (u_stops[${i}] - u_stops[${i - 1}]), 0.0, 1.0));`;
278
+ }
279
+ }
280
+ return result;
281
+ }
@@ -0,0 +1,78 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { valuesAreEqual } from '../../lib/utils.js';
19
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
20
+ import {
21
+ formatRgba,
22
+ parseColorRgba,
23
+ } from '../../renderers/canvas/internal/ColorUtils.js';
24
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
25
+ import {
26
+ BorderTemplate,
27
+ type BorderProps,
28
+ } from '../templates/BorderTemplate.js';
29
+ import { strokeLine } from './utils/render.js';
30
+
31
+ export interface ComputedBorderValues {
32
+ borderColor: string;
33
+ borderAsym: boolean;
34
+ borderRadius: Vec4;
35
+ }
36
+
37
+ export const Border: CanvasShaderType<BorderProps, ComputedBorderValues> = {
38
+ props: BorderTemplate.props,
39
+ update() {
40
+ this.computed.borderColor = formatRgba(parseColorRgba(this.props!.color));
41
+ this.computed.borderAsym = !valuesAreEqual(this.props!.width as number[]);
42
+ },
43
+ render(ctx, quad, renderContext) {
44
+ renderContext();
45
+ ctx.strokeStyle = this.computed.borderColor!;
46
+ if (this.computed.borderAsym === false && this.props!.width[0] > 0) {
47
+ const bWidth = this.props!.width[0];
48
+ const bHalfWidth = bWidth * 0.5;
49
+ ctx.lineWidth = bWidth;
50
+ ctx.beginPath();
51
+ ctx.strokeRect(
52
+ quad.tx + bHalfWidth,
53
+ quad.ty + bHalfWidth,
54
+ quad.width - bWidth,
55
+ quad.height - bWidth,
56
+ );
57
+ return;
58
+ }
59
+
60
+ const { 0: t, 1: r, 2: b, 3: l } = this.props!.width as Vec4;
61
+ if (t > 0) {
62
+ const y = quad.ty + t * 0.5;
63
+ strokeLine(ctx, quad.tx, y, quad.tx + quad.width, y, t);
64
+ }
65
+ if (r > 0) {
66
+ const x = quad.tx + quad.width - r * 0.5;
67
+ strokeLine(ctx, x, quad.ty, x, quad.ty + quad.height, r);
68
+ }
69
+ if (b > 0) {
70
+ const y = quad.ty + quad.height - b * 0.5;
71
+ strokeLine(ctx, quad.tx, y, quad.tx + quad.width, y, b);
72
+ }
73
+ if (l > 0) {
74
+ const x = quad.tx + l * 0.5;
75
+ strokeLine(ctx, x, quad.ty, x, quad.ty + quad.height, l);
76
+ }
77
+ },
78
+ };
@@ -0,0 +1,62 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
20
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
21
+ import {
22
+ HolePunchTemplate,
23
+ type HolePunchProps,
24
+ } from '../templates/HolePunchTemplate.js';
25
+ import { roundRect } from './utils/render.js';
26
+
27
+ export interface ComputedHolePunchValues {
28
+ radius: Vec4;
29
+ }
30
+
31
+ export const HolePunch: CanvasShaderType<
32
+ HolePunchProps,
33
+ ComputedHolePunchValues
34
+ > = {
35
+ props: HolePunchTemplate.props,
36
+ update() {
37
+ this.computed.radius = calcFactoredRadiusArray(
38
+ this.props!.radius as Vec4,
39
+ this.props!.width,
40
+ this.props!.height,
41
+ );
42
+ },
43
+ render(ctx, quad, renderContext) {
44
+ ctx.save();
45
+ renderContext();
46
+ const { x, y, width, height } = this.props!;
47
+ ctx.beginPath();
48
+ roundRect(
49
+ ctx,
50
+ quad.tx + x,
51
+ quad.ty + y,
52
+ width,
53
+ height,
54
+ this.computed.radius!,
55
+ );
56
+ ctx.closePath();
57
+ ctx.fillStyle = 'black';
58
+ ctx.globalCompositeOperation = 'destination-out';
59
+ ctx.fill();
60
+ ctx.restore();
61
+ },
62
+ };
@@ -0,0 +1,69 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
19
+ import {
20
+ LinearGradientTemplate,
21
+ type LinearGradientProps,
22
+ } from '../templates/LinearGradientTemplate.js';
23
+
24
+ export interface ComputedLinearGradientValues {
25
+ x0: number;
26
+ y0: number;
27
+ x1: number;
28
+ y1: number;
29
+ colors: string[];
30
+ }
31
+
32
+ export const LinearGradient: CanvasShaderType<
33
+ LinearGradientProps,
34
+ ComputedLinearGradientValues
35
+ > = {
36
+ props: LinearGradientTemplate.props,
37
+ update(node) {
38
+ const angle = this.props!.angle - (Math.PI / 180) * 90;
39
+ const nWidth = node.width;
40
+ const nHeight = node.height;
41
+ const line =
42
+ (Math.abs(nWidth * Math.sin(angle)) +
43
+ Math.abs(nHeight * Math.cos(angle))) *
44
+ 0.5;
45
+
46
+ this.computed = {
47
+ x0: line * Math.cos(angle) + nWidth * 0.5,
48
+ y0: line * Math.sin(angle) + nHeight * 0.5,
49
+ x1: line * Math.cos(angle + Math.PI) + nWidth * 0.5,
50
+ y1: line * Math.sin(angle + Math.PI) + nHeight * 0.5,
51
+ colors: this.props!.colors.map((value) => this.toColorString(value)),
52
+ };
53
+ },
54
+ render(ctx, quad, renderContext) {
55
+ renderContext();
56
+ const gradient = ctx.createLinearGradient(
57
+ quad.tx + this.computed.x0!,
58
+ quad.ty + this.computed.y0!,
59
+ quad.tx + this.computed.x1!,
60
+ quad.ty + this.computed.y1!,
61
+ );
62
+ const colors = this.computed.colors!;
63
+ for (let i = 0; i < colors.length; i++) {
64
+ gradient.addColorStop(this.props!['stops'][i]!, colors[i]!);
65
+ }
66
+ ctx.fillStyle = gradient;
67
+ ctx.fillRect(quad.tx, quad.ty, quad.width, quad.height);
68
+ },
69
+ };