@lightningjs/renderer 2.13.0 → 3.0.0-beta1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/canvas-shaders.d.ts +10 -0
  5. package/dist/exports/canvas-shaders.js +27 -0
  6. package/dist/exports/canvas-shaders.js.map +1 -0
  7. package/dist/exports/canvas.d.ts +7 -1
  8. package/dist/exports/canvas.js +7 -1
  9. package/dist/exports/canvas.js.map +1 -1
  10. package/dist/exports/core-api.d.ts +74 -0
  11. package/dist/exports/core-api.js +96 -0
  12. package/dist/exports/core-api.js.map +1 -0
  13. package/dist/exports/index.d.ts +15 -8
  14. package/dist/exports/index.js +7 -4
  15. package/dist/exports/index.js.map +1 -1
  16. package/dist/exports/main-api.d.ts +30 -0
  17. package/dist/exports/main-api.js +45 -0
  18. package/dist/exports/main-api.js.map +1 -0
  19. package/dist/exports/webgl-shaders.d.ts +11 -0
  20. package/dist/exports/webgl-shaders.js +28 -0
  21. package/dist/exports/webgl-shaders.js.map +1 -0
  22. package/dist/exports/webgl.d.ts +9 -1
  23. package/dist/exports/webgl.js +9 -1
  24. package/dist/exports/webgl.js.map +1 -1
  25. package/dist/src/core/CoreExtension.d.ts +12 -0
  26. package/{src/core/renderers/CoreShader.ts → dist/src/core/CoreExtension.js} +29 -41
  27. package/dist/src/core/CoreExtension.js.map +1 -0
  28. package/dist/src/core/CoreNode.d.ts +9 -5
  29. package/dist/src/core/CoreNode.js +27 -10
  30. package/dist/src/core/CoreNode.js.map +1 -1
  31. package/dist/src/core/CoreShaderManager.d.ts +29 -71
  32. package/dist/src/core/CoreShaderManager.js +110 -97
  33. package/dist/src/core/CoreShaderManager.js.map +1 -1
  34. package/dist/src/core/CoreStuff.d.ts +1 -0
  35. package/dist/src/core/CoreStuff.js +138 -0
  36. package/dist/src/core/CoreStuff.js.map +1 -0
  37. package/dist/src/core/CoreTextNode.js +1 -1
  38. package/dist/src/core/CoreTextNode.js.map +1 -1
  39. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  40. package/dist/src/core/CoreTexturizer.js +47 -0
  41. package/dist/src/core/CoreTexturizer.js.map +1 -0
  42. package/dist/src/core/LngNode.d.ts +736 -0
  43. package/dist/src/core/LngNode.js +1174 -0
  44. package/dist/src/core/LngNode.js.map +1 -0
  45. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  46. package/dist/src/core/Matrix2DContext.js +45 -0
  47. package/dist/src/core/Matrix2DContext.js.map +1 -0
  48. package/dist/src/core/ShaderNode.d.ts +10 -0
  49. package/dist/src/core/ShaderNode.js +30 -0
  50. package/dist/src/core/ShaderNode.js.map +1 -0
  51. package/dist/src/core/Stage.d.ts +11 -14
  52. package/dist/src/core/Stage.js +22 -25
  53. package/dist/src/core/Stage.js.map +1 -1
  54. package/dist/src/core/TextNode.d.ts +103 -0
  55. package/dist/src/core/TextNode.js +331 -0
  56. package/dist/src/core/TextNode.js.map +1 -0
  57. package/dist/src/core/animations/CoreAnimation.d.ts +0 -1
  58. package/dist/src/core/animations/CoreAnimation.js +6 -52
  59. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  60. package/dist/src/core/lib/Coords.d.ts +14 -0
  61. package/dist/src/core/lib/Coords.js +55 -0
  62. package/dist/src/core/lib/Coords.js.map +1 -0
  63. package/dist/src/core/lib/WebGlContextWrapper.d.ts +67 -54
  64. package/dist/src/core/lib/WebGlContextWrapper.js +126 -157
  65. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  66. package/dist/src/core/lib/glm/common.d.ts +162 -0
  67. package/dist/src/core/lib/glm/common.js +81 -0
  68. package/dist/src/core/lib/glm/common.js.map +1 -0
  69. package/dist/src/core/lib/glm/index.d.ts +11 -0
  70. package/dist/src/core/lib/glm/index.js +30 -0
  71. package/dist/src/core/lib/glm/index.js.map +1 -0
  72. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  73. package/dist/src/core/lib/glm/mat2.js +396 -0
  74. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  75. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  76. package/dist/src/core/lib/glm/mat2d.js +442 -0
  77. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  78. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  79. package/dist/src/core/lib/glm/mat3.js +680 -0
  80. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  81. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  82. package/dist/src/core/lib/glm/mat4.js +1802 -0
  83. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  84. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  85. package/dist/src/core/lib/glm/quat.js +693 -0
  86. package/dist/src/core/lib/glm/quat.js.map +1 -0
  87. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  88. package/dist/src/core/lib/glm/quat2.js +754 -0
  89. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  90. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  91. package/dist/src/core/lib/glm/vec2.js +569 -0
  92. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  93. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  94. package/dist/src/core/lib/glm/vec3.js +720 -0
  95. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  96. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  97. package/dist/src/core/lib/glm/vec4.js +608 -0
  98. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  99. package/dist/src/core/lib/textureCompression.js +0 -1
  100. package/dist/src/core/lib/textureCompression.js.map +1 -1
  101. package/dist/src/core/lib/utils.d.ts +4 -0
  102. package/dist/src/core/lib/utils.js +26 -0
  103. package/dist/src/core/lib/utils.js.map +1 -1
  104. package/dist/src/core/platform.js +1 -0
  105. package/dist/src/core/platform.js.map +1 -1
  106. package/dist/src/core/renderers/CoreRenderer.d.ts +11 -21
  107. package/dist/src/core/renderers/CoreRenderer.js +0 -6
  108. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  109. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  110. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  111. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  112. package/dist/src/core/renderers/CoreShaderNode.d.ts +59 -0
  113. package/dist/src/core/renderers/CoreShaderNode.js +107 -0
  114. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  115. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  116. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  117. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  118. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  119. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  120. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  121. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  122. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  123. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  124. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  125. package/dist/src/core/renderers/canvas/CanvasTexture.js +123 -0
  126. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  127. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -13
  128. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +192 -113
  129. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  130. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +2 -0
  131. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +14 -0
  132. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  133. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  134. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  135. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  136. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  137. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  138. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  139. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  140. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  141. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  142. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  143. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  144. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  145. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  146. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  147. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  148. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +36 -0
  149. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +107 -0
  150. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  151. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  152. package/dist/src/core/renderers/webgl/WebGlRenderer.js +546 -0
  153. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  154. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +221 -0
  155. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  156. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  157. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  158. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +195 -0
  159. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  160. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
  161. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -0
  162. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  163. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  164. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  165. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  166. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  167. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  168. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  169. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  170. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  171. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  172. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  173. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  174. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  175. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  176. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  177. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  178. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  179. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  180. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  181. package/dist/src/core/scene/Scene.d.ts +59 -0
  182. package/dist/src/core/scene/Scene.js +106 -0
  183. package/dist/src/core/scene/Scene.js.map +1 -0
  184. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  185. package/dist/src/core/shaders/canvas/Border.js +57 -0
  186. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  187. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  188. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  189. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  190. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  191. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  192. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  193. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  194. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  195. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  196. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  197. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  198. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  199. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  200. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  201. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  202. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  203. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  204. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  205. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  206. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  207. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  208. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  209. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  210. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  211. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  212. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  213. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  214. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  215. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  216. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  217. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  218. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  219. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  220. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  221. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  222. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  223. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  224. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  225. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  226. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  227. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  228. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  229. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  230. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  231. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  232. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  233. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  234. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  235. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  236. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  237. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  238. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  239. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  240. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  241. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  242. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  243. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  244. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  245. package/dist/src/core/shaders/webgl/Border.js +87 -0
  246. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  247. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  248. package/dist/src/core/shaders/webgl/Default.js +86 -0
  249. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  250. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  251. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  252. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  253. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  254. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  255. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  256. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  257. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  258. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  259. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  260. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  261. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  262. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  263. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  264. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  265. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  266. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  267. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  268. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  269. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  270. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  271. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  272. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  273. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  274. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  275. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  276. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  277. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  278. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  279. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  280. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  281. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  282. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  283. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +6 -0
  284. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  285. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -3
  286. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -30
  287. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  288. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  289. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  290. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  291. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +1 -4
  292. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  293. package/dist/src/core/textures/Texture.d.ts +1 -1
  294. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
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  297. package/dist/src/main-api/INode.d.ts +9 -9
  298. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
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  307. package/dist/src/main-api/Renderer.d.ts +8 -91
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  389. package/exports/canvas-shaders.ts +28 -0
  390. package/exports/canvas.ts +45 -39
  391. package/exports/index.ts +89 -89
  392. package/exports/inspector.ts +24 -24
  393. package/exports/utils.ts +44 -44
  394. package/exports/webgl-shaders.ts +28 -0
  395. package/exports/webgl.ts +50 -38
  396. package/package.json +4 -1
  397. package/scripts/please-use-pnpm.js +13 -13
  398. package/src/common/CommonTypes.ts +146 -146
  399. package/src/common/EventEmitter.ts +77 -77
  400. package/src/common/IAnimationController.ts +92 -92
  401. package/src/common/IEventEmitter.ts +28 -28
  402. package/src/core/CoreNode.test.ts +203 -202
  403. package/src/core/CoreNode.ts +2476 -2455
  404. package/src/core/CoreShaderManager.ts +193 -292
  405. package/src/core/CoreTextNode.ts +448 -455
  406. package/src/core/CoreTextureManager.ts +597 -597
  407. package/src/core/Stage.ts +740 -743
  408. package/src/core/TextureMemoryManager.ts +395 -395
  409. package/src/core/animations/AnimationManager.ts +38 -38
  410. package/src/core/animations/CoreAnimation.ts +284 -340
  411. package/src/core/animations/CoreAnimationController.ts +157 -157
  412. package/src/core/lib/ContextSpy.ts +41 -41
  413. package/src/core/lib/ImageWorker.ts +279 -279
  414. package/src/core/lib/Matrix3d.ts +244 -244
  415. package/src/core/lib/RenderCoords.ts +86 -86
  416. package/src/core/lib/WebGlContextWrapper.ts +1324 -1332
  417. package/src/core/lib/textureCompression.ts +152 -152
  418. package/src/core/lib/textureSvg.ts +78 -78
  419. package/src/core/lib/utils.ts +361 -310
  420. package/src/core/lib/validateImageBitmap.ts +76 -76
  421. package/src/core/platform.ts +64 -63
  422. package/src/core/renderers/CoreContextTexture.ts +43 -43
  423. package/src/core/renderers/CoreRenderOp.ts +22 -22
  424. package/src/core/renderers/CoreRenderer.ts +107 -115
  425. package/src/core/renderers/CoreShaderNode.ts +171 -0
  426. package/src/core/renderers/{canvas/shaders/UnsupportedShader.ts → CoreShaderProgram.ts} +23 -48
  427. package/src/core/renderers/canvas/CanvasRenderer.ts +299 -0
  428. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -0
  429. package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +153 -153
  430. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -231
  431. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -69
  432. package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +86 -86
  433. package/src/core/renderers/webgl/{WebGlCoreCtxSubTexture.ts → WebGlCtxSubTexture.ts} +50 -50
  434. package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +301 -301
  435. package/src/core/renderers/webgl/{WebGlCoreRenderOp.ts → WebGlRenderOp.ts} +145 -125
  436. package/src/core/renderers/webgl/{WebGlCoreRenderer.ts → WebGlRenderer.ts} +715 -815
  437. package/src/core/renderers/webgl/WebGlShaderNode.ts +433 -0
  438. package/src/core/renderers/webgl/WebGlShaderProgram.ts +310 -0
  439. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  440. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  441. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -143
  442. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  443. package/src/core/shaders/canvas/Border.ts +78 -0
  444. package/src/core/shaders/canvas/HolePunch.ts +62 -0
  445. package/src/core/shaders/canvas/LinearGradient.ts +69 -0
  446. package/src/core/shaders/canvas/RadialGradient.ts +113 -0
  447. package/src/core/shaders/canvas/Rounded.ts +55 -0
  448. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -0
  449. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -0
  450. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -0
  451. package/src/core/shaders/canvas/Shadow.ts +52 -0
  452. package/src/core/shaders/canvas/utils/render.ts +151 -0
  453. package/src/core/shaders/templates/BorderTemplate.ts +115 -0
  454. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -0
  455. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -0
  456. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -0
  457. package/src/core/shaders/templates/RoundedTemplate.ts +98 -0
  458. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -0
  459. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -0
  460. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -0
  461. package/src/core/shaders/templates/ShadowTemplate.ts +106 -0
  462. package/src/core/shaders/templates/shaderUtils.ts +47 -0
  463. package/src/core/shaders/webgl/Border.ts +96 -0
  464. package/src/core/shaders/webgl/Default.ts +89 -0
  465. package/src/core/shaders/webgl/DefaultBatched.ts +129 -0
  466. package/src/core/shaders/webgl/HolePunch.ts +78 -0
  467. package/src/core/shaders/webgl/LinearGradient.ts +81 -0
  468. package/src/core/shaders/webgl/RadialGradient.ts +84 -0
  469. package/src/core/shaders/webgl/Rounded.ts +117 -0
  470. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -0
  471. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -0
  472. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -0
  473. package/src/core/shaders/webgl/SdfShader.ts +137 -0
  474. package/src/core/shaders/webgl/Shadow.ts +115 -0
  475. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  476. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  477. package/src/core/text-rendering/TrFontManager.ts +183 -183
  478. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  479. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  480. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  481. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  482. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  483. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  484. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  485. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  486. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +815 -808
  487. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +841 -853
  488. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  489. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  490. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  491. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  492. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  493. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  494. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  495. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  496. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  497. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
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  504. package/src/core/textures/NoiseTexture.ts +104 -104
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  508. package/src/core/utils.ts +227 -227
  509. package/src/env.d.ts +7 -7
  510. package/src/main-api/INode.ts +99 -101
  511. package/src/main-api/Inspector.ts +522 -522
  512. package/src/main-api/Renderer.ts +649 -751
  513. package/src/main-api/utils.ts +45 -45
  514. package/src/utils.ts +267 -248
  515. package/COPYING +0 -1
  516. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
  517. package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -362
  518. package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
  519. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
  520. package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
  521. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
  522. package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
  523. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
  524. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
  525. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
  526. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
  527. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
  528. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
  529. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
  530. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
  531. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
  532. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
  533. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
  534. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
  535. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
  536. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
  537. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
  538. package/src/main-api/DynamicShaderController.ts +0 -104
  539. package/src/main-api/ShaderController.ts +0 -80
@@ -47,25 +47,25 @@ export class BorderTopEffect extends ShaderEffect {
47
47
  },
48
48
  };
49
49
  static methods = {
50
- fillMask: `
51
- float function(float dist) {
52
- return clamp(-dist, 0.0, 1.0);
53
- }
50
+ fillMask: `
51
+ float function(float dist) {
52
+ return clamp(-dist, 0.0, 1.0);
53
+ }
54
54
  `,
55
- rectDist: `
56
- float function(vec2 p, vec2 size) {
57
- vec2 d = abs(p) - size;
58
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
- }
55
+ rectDist: `
56
+ float function(vec2 p, vec2 size) {
57
+ vec2 d = abs(p) - size;
58
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
+ }
60
60
  `,
61
61
  };
62
- static onEffectMask = `
63
- vec2 pos = vec2(0.0, width * 0.5);
64
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
65
- return mix(shaderColor, maskColor, $fillMask(mask));
62
+ static onEffectMask = `
63
+ vec2 pos = vec2(0.0, width * 0.5);
64
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
65
+ return mix(shaderColor, maskColor, $fillMask(mask));
66
66
  `;
67
- static onColorize = `
68
- return color;
67
+ static onColorize = `
68
+ return color;
69
69
  `;
70
70
  }
71
71
  //# sourceMappingURL=BorderTopEffect.js.map
@@ -38,48 +38,48 @@ export class FadeOutEffect extends ShaderEffect {
38
38
  fade: props.fade ?? 10,
39
39
  };
40
40
  }
41
- static onColorize = `
42
- vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
43
- vec2 pos1;
44
- vec2 pos2;
45
- vec2 d;
46
- float c;
47
- vec4 result = maskColor;
48
-
49
-
50
- if(fade[0] > 0.0) {
51
- pos1 = vec2(point.x, point.y);
52
- pos2 = vec2(point.x, point.y + fade[0]);
53
- d = pos2 - pos1;
54
- c = dot(pos1, d) / dot(d, d);
55
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
56
- }
57
-
58
- if(fade[1] > 0.0) {
59
- pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
60
- pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
61
- d = pos1 - pos2;
62
- c = dot(pos2, d) / dot(d, d);
63
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
64
- }
65
-
66
- if(fade[2] > 0.0) {
67
- pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
68
- pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
69
- d = pos1 - pos2;
70
- c = dot(pos2, d) / dot(d, d);
71
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
72
- }
73
-
74
- if(fade[3] > 0.0) {
75
- pos1 = vec2(point.x, point.y);
76
- pos2 = vec2(point.x + fade[3], point.y);
77
- d = pos2 - pos1;
78
- c = dot(pos1, d) / dot(d, d);
79
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
80
- }
81
-
82
- return result;
41
+ static onColorize = `
42
+ vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
43
+ vec2 pos1;
44
+ vec2 pos2;
45
+ vec2 d;
46
+ float c;
47
+ vec4 result = maskColor;
48
+
49
+
50
+ if(fade[0] > 0.0) {
51
+ pos1 = vec2(point.x, point.y);
52
+ pos2 = vec2(point.x, point.y + fade[0]);
53
+ d = pos2 - pos1;
54
+ c = dot(pos1, d) / dot(d, d);
55
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
56
+ }
57
+
58
+ if(fade[1] > 0.0) {
59
+ pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
60
+ pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
61
+ d = pos1 - pos2;
62
+ c = dot(pos2, d) / dot(d, d);
63
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
64
+ }
65
+
66
+ if(fade[2] > 0.0) {
67
+ pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
68
+ pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
69
+ d = pos1 - pos2;
70
+ c = dot(pos2, d) / dot(d, d);
71
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
72
+ }
73
+
74
+ if(fade[3] > 0.0) {
75
+ pos1 = vec2(point.x, point.y);
76
+ pos2 = vec2(point.x + fade[3], point.y);
77
+ d = pos2 - pos1;
78
+ c = dot(pos1, d) / dot(d, d);
79
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
80
+ }
81
+
82
+ return result;
83
83
  `;
84
84
  }
85
85
  //# sourceMappingURL=FadeOutEffect.js.map
@@ -51,54 +51,54 @@ export class GlitchEffect extends ShaderEffect {
51
51
  },
52
52
  };
53
53
  static methods = {
54
- rand: `
55
- float function(vec2 p, float time) {
56
- float t = floor(time * 20.) / 10.;
57
- return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
58
- }
54
+ rand: `
55
+ float function(vec2 p, float time) {
56
+ float t = floor(time * 20.) / 10.;
57
+ return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
58
+ }
59
59
  `,
60
- noise: `
61
- float function(vec2 uv, float blockiness, float time) {
62
- vec2 lv = fract(uv);
63
- vec2 id = floor(uv);
64
-
65
- float n1 = rand(id, time);
66
- float n2 = rand(id+vec2(1,0), time);
67
- float n3 = rand(id+vec2(0,1), time);
68
- float n4 = rand(id+vec2(1,1), time);
69
- vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
70
- return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
71
- }
60
+ noise: `
61
+ float function(vec2 uv, float blockiness, float time) {
62
+ vec2 lv = fract(uv);
63
+ vec2 id = floor(uv);
64
+
65
+ float n1 = rand(id, time);
66
+ float n2 = rand(id+vec2(1,0), time);
67
+ float n3 = rand(id+vec2(0,1), time);
68
+ float n4 = rand(id+vec2(1,1), time);
69
+ vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
70
+ return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
71
+ }
72
72
  `,
73
- fbm: `
74
- float function(vec2 uv, int count, float blockiness, float complexity, float time) {
75
- float val = 0.0;
76
- float amp = 0.5;
77
- const int MAX_ITERATIONS = 10;
78
-
79
- for(int i = 0; i < MAX_ITERATIONS; i++) {
80
- if(i >= count) {break;}
81
- val += amp * noise(uv, blockiness, time);
82
- amp *= 0.5;
83
- uv *= complexity;
84
- }
85
- return val;
86
- }
73
+ fbm: `
74
+ float function(vec2 uv, int count, float blockiness, float complexity, float time) {
75
+ float val = 0.0;
76
+ float amp = 0.5;
77
+ const int MAX_ITERATIONS = 10;
78
+
79
+ for(int i = 0; i < MAX_ITERATIONS; i++) {
80
+ if(i >= count) {break;}
81
+ val += amp * noise(uv, blockiness, time);
82
+ amp *= 0.5;
83
+ uv *= complexity;
84
+ }
85
+ return val;
86
+ }
87
87
  `,
88
88
  };
89
- static onColorize = `
90
- vec2 uv = v_textureCoordinate.xy;
91
- float aspect = u_dimensions.x / u_dimensions.y;
92
- vec2 a = vec2(uv.x * aspect , uv.y);
93
- vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
94
-
95
- float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
96
- float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
97
- float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
98
- float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
99
-
100
- vec3 f = vec3(colR, colG, colB);
101
- return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
89
+ static onColorize = `
90
+ vec2 uv = v_textureCoordinate.xy;
91
+ float aspect = u_dimensions.x / u_dimensions.y;
92
+ vec2 a = vec2(uv.x * aspect , uv.y);
93
+ vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
94
+
95
+ float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
96
+ float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
97
+ float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
98
+ float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
99
+
100
+ vec3 f = vec3(colR, colG, colB);
101
+ return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
102
102
  `;
103
103
  }
104
104
  //# sourceMappingURL=GlitchEffect.js.map
@@ -37,9 +37,9 @@ export class GrayscaleEffect extends ShaderEffect {
37
37
  type: 'float',
38
38
  },
39
39
  };
40
- static onColorize = `
41
- float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
42
- return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
40
+ static onColorize = `
41
+ float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
42
+ return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
43
43
  `;
44
44
  }
45
45
  //# sourceMappingURL=GrayscaleEffect.js.map
@@ -49,32 +49,32 @@ export class HolePunchEffect extends ShaderEffect {
49
49
  };
50
50
  }
51
51
  static methods = {
52
- fillMask: `
53
- float function(float dist) {
54
- return clamp(-dist, 0.0, 1.0);
55
- }
52
+ fillMask: `
53
+ float function(float dist) {
54
+ return clamp(-dist, 0.0, 1.0);
55
+ }
56
56
  `,
57
- boxDist: `
58
- float function(vec2 p, vec2 size, float radius) {
59
- size -= vec2(radius);
60
- vec2 d = abs(p) - size;
61
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
62
- }
57
+ boxDist: `
58
+ float function(vec2 p, vec2 size, float radius) {
59
+ size -= vec2(radius);
60
+ vec2 d = abs(p) - size;
61
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
62
+ }
63
63
  `,
64
64
  };
65
- static onShaderMask = `
66
- vec2 halfDimensions = u_dimensions * 0.5;
67
- vec2 size = vec2(width, height) * 0.5;
68
- vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
69
- vec2 pos = basePos - size;
70
- float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
71
- r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
72
- r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
73
- r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
74
- return $boxDist(pos, size, r);
65
+ static onShaderMask = `
66
+ vec2 halfDimensions = u_dimensions * 0.5;
67
+ vec2 size = vec2(width, height) * 0.5;
68
+ vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
69
+ vec2 pos = basePos - size;
70
+ float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
71
+ r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
72
+ r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
73
+ r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
74
+ return $boxDist(pos, size, r);
75
75
  `;
76
- static onEffectMask = `
77
- return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
76
+ static onEffectMask = `
77
+ return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
78
78
  `;
79
79
  }
80
80
  //# sourceMappingURL=HolePunchEffect.js.map
@@ -82,24 +82,24 @@ export class LinearGradientEffect extends ShaderEffect {
82
82
  },
83
83
  };
84
84
  static methods = {
85
- fromLinear: `
86
- vec4 function(vec4 linearRGB) {
87
- vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
88
- vec4 lower = linearRGB * vec4(12.92);
89
- return mix(higher, lower, 1.0);
90
- }
85
+ fromLinear: `
86
+ vec4 function(vec4 linearRGB) {
87
+ vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
88
+ vec4 lower = linearRGB * vec4(12.92);
89
+ return mix(higher, lower, 1.0);
90
+ }
91
91
  `,
92
- toLinear: `
93
- vec4 function(vec4 sRGB) {
94
- vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
95
- vec4 lower = sRGB/vec4(12.92);
96
- return mix(higher, lower, 1.0);
97
- }
92
+ toLinear: `
93
+ vec4 function(vec4 sRGB) {
94
+ vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
95
+ vec4 lower = sRGB/vec4(12.92);
96
+ return mix(higher, lower, 1.0);
97
+ }
98
98
  `,
99
- calcPoint: `
100
- vec2 function(float d, float angle) {
101
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
102
- }
99
+ calcPoint: `
100
+ vec2 function(float d, float angle) {
101
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
102
+ }
103
103
  `,
104
104
  };
105
105
  static ColorLoop = (amount) => {
@@ -111,18 +111,18 @@ export class LinearGradientEffect extends ShaderEffect {
111
111
  };
112
112
  static onColorize = (props) => {
113
113
  const colors = props.colors.length || 1;
114
- return `
115
- float a = angle - (PI / 180.0 * 90.0);
116
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
117
- vec2 f = $calcPoint(lineDist * 0.5, a);
118
- vec2 t = $calcPoint(lineDist * 0.5, a + PI);
119
- vec2 gradVec = t - f;
120
- float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
121
-
122
- float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
123
- vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
124
- ${this.ColorLoop(colors)}
125
- return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
114
+ return `
115
+ float a = angle - (PI / 180.0 * 90.0);
116
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
117
+ vec2 f = $calcPoint(lineDist * 0.5, a);
118
+ vec2 t = $calcPoint(lineDist * 0.5, a + PI);
119
+ vec2 gradVec = t - f;
120
+ float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
121
+
122
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
123
+ vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
124
+ ${this.ColorLoop(colors)}
125
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
126
126
  `;
127
127
  };
128
128
  }
@@ -100,16 +100,16 @@ export class RadialGradientEffect extends ShaderEffect {
100
100
  };
101
101
  static onColorize = (props) => {
102
102
  const colors = props.colors.length || 1;
103
- return `
104
- vec2 point = v_textureCoordinate.xy * u_dimensions;
105
- vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
106
-
107
- float dist = length((point - projection) / vec2(width, height));
108
-
109
- float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
110
- vec4 colorOut = mix(colors[0], colors[1], stopCalc);
111
- ${this.ColorLoop(colors)}
112
- return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
103
+ return `
104
+ vec2 point = v_textureCoordinate.xy * u_dimensions;
105
+ vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
106
+
107
+ float dist = length((point - projection) / vec2(width, height));
108
+
109
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
110
+ vec4 colorOut = mix(colors[0], colors[1], stopCalc);
111
+ ${this.ColorLoop(colors)}
112
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
113
113
  `;
114
114
  };
115
115
  }
@@ -81,47 +81,47 @@ export class RadialProgressEffect extends ShaderEffect {
81
81
  },
82
82
  };
83
83
  static methods = {
84
- rotateUV: `
85
- vec2 function(vec2 uv, float d) {
86
- float s = sin(d);
87
- float c = cos(d);
88
- mat2 rotMatrix = mat2(c, -s, s, c);
89
- return uv * rotMatrix;
90
- }
84
+ rotateUV: `
85
+ vec2 function(vec2 uv, float d) {
86
+ float s = sin(d);
87
+ float c = cos(d);
88
+ mat2 rotMatrix = mat2(c, -s, s, c);
89
+ return uv * rotMatrix;
90
+ }
91
91
  `,
92
- drawDot: `
93
- float function(vec2 uv, vec2 p, float r) {
94
- uv += p;
95
- float circle = length(uv) - r;
96
- return clamp(-circle, 0.0, 1.0);
97
- }
92
+ drawDot: `
93
+ float function(vec2 uv, vec2 p, float r) {
94
+ uv += p;
95
+ float circle = length(uv) - r;
96
+ return clamp(-circle, 0.0, 1.0);
97
+ }
98
98
  `,
99
99
  };
100
- static onEffectMask = `
101
- float outerRadius = radius * u_dimensions.y * 0.5;
102
-
103
- float endAngle = range * progress - 0.0005;
104
-
105
- vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
106
-
107
- uv = $rotateUV(uv, -(offset));
108
- float linewidth = width * u_pixelRatio;
109
- float circle = length(uv) - (outerRadius - linewidth) ;
110
- circle = abs(circle) - linewidth;
111
- circle = clamp(-circle, 0.0, 1.0);
112
-
113
- float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
114
- float p = endAngle / (PI * 2.);
115
-
116
- circle *= step(fract(angle), fract(p));
117
-
118
- circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
119
- circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
120
-
121
- return mix(shaderColor, maskColor, circle);
100
+ static onEffectMask = `
101
+ float outerRadius = radius * u_dimensions.y * 0.5;
102
+
103
+ float endAngle = range * progress - 0.0005;
104
+
105
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
106
+
107
+ uv = $rotateUV(uv, -(offset));
108
+ float linewidth = width * u_pixelRatio;
109
+ float circle = length(uv) - (outerRadius - linewidth) ;
110
+ circle = abs(circle) - linewidth;
111
+ circle = clamp(-circle, 0.0, 1.0);
112
+
113
+ float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
114
+ float p = endAngle / (PI * 2.);
115
+
116
+ circle *= step(fract(angle), fract(p));
117
+
118
+ circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
119
+ circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
120
+
121
+ return mix(shaderColor, maskColor, circle);
122
122
  `;
123
- static onColorize = `
124
- return color;
123
+ static onColorize = `
124
+ return color;
125
125
  `;
126
126
  }
127
127
  //# sourceMappingURL=RadialProgressEffect.js.map
@@ -38,17 +38,17 @@ export class RadiusEffect extends ShaderEffect {
38
38
  },
39
39
  };
40
40
  static methods = {
41
- fillMask: `
42
- float function(float dist) {
43
- return clamp(-dist, 0.0, 1.0);
44
- }
41
+ fillMask: `
42
+ float function(float dist) {
43
+ return clamp(-dist, 0.0, 1.0);
44
+ }
45
45
  `,
46
- boxDist: `
47
- float function(vec2 p, vec2 size, float radius) {
48
- size -= vec2(radius);
49
- vec2 d = abs(p) - size;
50
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
51
- }
46
+ boxDist: `
47
+ float function(vec2 p, vec2 size, float radius) {
48
+ size -= vec2(radius);
49
+ vec2 d = abs(p) - size;
50
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
51
+ }
52
52
  `,
53
53
  };
54
54
  static resolveDefaults(props) {
@@ -56,16 +56,16 @@ export class RadiusEffect extends ShaderEffect {
56
56
  radius: props.radius ?? 10,
57
57
  };
58
58
  }
59
- static onShaderMask = `
60
- vec2 halfDimensions = u_dimensions * 0.5;
61
- float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
62
- r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
63
- r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
64
- r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
65
- return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
59
+ static onShaderMask = `
60
+ vec2 halfDimensions = u_dimensions * 0.5;
61
+ float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
62
+ r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
63
+ r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
64
+ r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
65
+ return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
66
66
  `;
67
- static onEffectMask = `
68
- return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
67
+ static onEffectMask = `
68
+ return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
69
69
  `;
70
70
  }
71
71
  //# sourceMappingURL=RadiusEffect.js.map
@@ -0,0 +1,59 @@
1
+ import type { CoreNode } from '../CoreNode.js';
2
+ export type NodeTypes = Node;
3
+ export declare class Scene {
4
+ /**
5
+ * Root node of the scene
6
+ *
7
+ * @type {Node}
8
+ * @memberof Scene
9
+ */
10
+ root: CoreNode;
11
+ constructor(root: CoreNode);
12
+ /**
13
+ * Get all nodes of a specific type
14
+ * @param type
15
+ * @returns
16
+ */
17
+ getNodeByType(type: string): Node[];
18
+ /**
19
+ * Find a node by id
20
+ * @param id
21
+ * @returns
22
+ */
23
+ getNodeById(id: string): Node | null;
24
+ /**
25
+ * Create a new node
26
+ * @param parent
27
+ * @returns
28
+ */
29
+ /**
30
+ * create a new RectangleNode
31
+ * @param w
32
+ * @param h
33
+ * @param parent
34
+ * @returns
35
+ */
36
+ /**
37
+ * Create a new CircleNode
38
+ * @param r
39
+ * @param parent
40
+ * @returns
41
+ */
42
+ /**
43
+ * Create a new TextNode
44
+ * @param text
45
+ * @param parent
46
+ * @returns
47
+ */
48
+ /**
49
+ * Setup and attaching Node
50
+ * @param node
51
+ * @param parent
52
+ * @returns
53
+ */
54
+ /**
55
+ * Update the scene
56
+ * @param delta
57
+ */
58
+ update(delta: number): void;
59
+ }