@lightningjs/renderer 2.13.0 → 3.0.0-beta1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/canvas-shaders.d.ts +10 -0
  5. package/dist/exports/canvas-shaders.js +27 -0
  6. package/dist/exports/canvas-shaders.js.map +1 -0
  7. package/dist/exports/canvas.d.ts +7 -1
  8. package/dist/exports/canvas.js +7 -1
  9. package/dist/exports/canvas.js.map +1 -1
  10. package/dist/exports/core-api.d.ts +74 -0
  11. package/dist/exports/core-api.js +96 -0
  12. package/dist/exports/core-api.js.map +1 -0
  13. package/dist/exports/index.d.ts +15 -8
  14. package/dist/exports/index.js +7 -4
  15. package/dist/exports/index.js.map +1 -1
  16. package/dist/exports/main-api.d.ts +30 -0
  17. package/dist/exports/main-api.js +45 -0
  18. package/dist/exports/main-api.js.map +1 -0
  19. package/dist/exports/webgl-shaders.d.ts +11 -0
  20. package/dist/exports/webgl-shaders.js +28 -0
  21. package/dist/exports/webgl-shaders.js.map +1 -0
  22. package/dist/exports/webgl.d.ts +9 -1
  23. package/dist/exports/webgl.js +9 -1
  24. package/dist/exports/webgl.js.map +1 -1
  25. package/dist/src/core/CoreExtension.d.ts +12 -0
  26. package/{src/core/renderers/CoreShader.ts → dist/src/core/CoreExtension.js} +29 -41
  27. package/dist/src/core/CoreExtension.js.map +1 -0
  28. package/dist/src/core/CoreNode.d.ts +9 -5
  29. package/dist/src/core/CoreNode.js +27 -10
  30. package/dist/src/core/CoreNode.js.map +1 -1
  31. package/dist/src/core/CoreShaderManager.d.ts +29 -71
  32. package/dist/src/core/CoreShaderManager.js +110 -97
  33. package/dist/src/core/CoreShaderManager.js.map +1 -1
  34. package/dist/src/core/CoreStuff.d.ts +1 -0
  35. package/dist/src/core/CoreStuff.js +138 -0
  36. package/dist/src/core/CoreStuff.js.map +1 -0
  37. package/dist/src/core/CoreTextNode.js +1 -1
  38. package/dist/src/core/CoreTextNode.js.map +1 -1
  39. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  40. package/dist/src/core/CoreTexturizer.js +47 -0
  41. package/dist/src/core/CoreTexturizer.js.map +1 -0
  42. package/dist/src/core/LngNode.d.ts +736 -0
  43. package/dist/src/core/LngNode.js +1174 -0
  44. package/dist/src/core/LngNode.js.map +1 -0
  45. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  46. package/dist/src/core/Matrix2DContext.js +45 -0
  47. package/dist/src/core/Matrix2DContext.js.map +1 -0
  48. package/dist/src/core/ShaderNode.d.ts +10 -0
  49. package/dist/src/core/ShaderNode.js +30 -0
  50. package/dist/src/core/ShaderNode.js.map +1 -0
  51. package/dist/src/core/Stage.d.ts +11 -14
  52. package/dist/src/core/Stage.js +22 -25
  53. package/dist/src/core/Stage.js.map +1 -1
  54. package/dist/src/core/TextNode.d.ts +103 -0
  55. package/dist/src/core/TextNode.js +331 -0
  56. package/dist/src/core/TextNode.js.map +1 -0
  57. package/dist/src/core/animations/CoreAnimation.d.ts +0 -1
  58. package/dist/src/core/animations/CoreAnimation.js +6 -52
  59. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  60. package/dist/src/core/lib/Coords.d.ts +14 -0
  61. package/dist/src/core/lib/Coords.js +55 -0
  62. package/dist/src/core/lib/Coords.js.map +1 -0
  63. package/dist/src/core/lib/WebGlContextWrapper.d.ts +67 -54
  64. package/dist/src/core/lib/WebGlContextWrapper.js +126 -157
  65. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  66. package/dist/src/core/lib/glm/common.d.ts +162 -0
  67. package/dist/src/core/lib/glm/common.js +81 -0
  68. package/dist/src/core/lib/glm/common.js.map +1 -0
  69. package/dist/src/core/lib/glm/index.d.ts +11 -0
  70. package/dist/src/core/lib/glm/index.js +30 -0
  71. package/dist/src/core/lib/glm/index.js.map +1 -0
  72. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  73. package/dist/src/core/lib/glm/mat2.js +396 -0
  74. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  75. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  76. package/dist/src/core/lib/glm/mat2d.js +442 -0
  77. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  78. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  79. package/dist/src/core/lib/glm/mat3.js +680 -0
  80. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  81. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  82. package/dist/src/core/lib/glm/mat4.js +1802 -0
  83. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  84. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  85. package/dist/src/core/lib/glm/quat.js +693 -0
  86. package/dist/src/core/lib/glm/quat.js.map +1 -0
  87. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  88. package/dist/src/core/lib/glm/quat2.js +754 -0
  89. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  90. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  91. package/dist/src/core/lib/glm/vec2.js +569 -0
  92. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  93. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  94. package/dist/src/core/lib/glm/vec3.js +720 -0
  95. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  96. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  97. package/dist/src/core/lib/glm/vec4.js +608 -0
  98. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  99. package/dist/src/core/lib/textureCompression.js +0 -1
  100. package/dist/src/core/lib/textureCompression.js.map +1 -1
  101. package/dist/src/core/lib/utils.d.ts +4 -0
  102. package/dist/src/core/lib/utils.js +26 -0
  103. package/dist/src/core/lib/utils.js.map +1 -1
  104. package/dist/src/core/platform.js +1 -0
  105. package/dist/src/core/platform.js.map +1 -1
  106. package/dist/src/core/renderers/CoreRenderer.d.ts +11 -21
  107. package/dist/src/core/renderers/CoreRenderer.js +0 -6
  108. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  109. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  110. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  111. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  112. package/dist/src/core/renderers/CoreShaderNode.d.ts +59 -0
  113. package/dist/src/core/renderers/CoreShaderNode.js +107 -0
  114. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  115. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  116. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  117. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  118. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  119. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  120. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  121. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  122. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  123. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  124. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  125. package/dist/src/core/renderers/canvas/CanvasTexture.js +123 -0
  126. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  127. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -13
  128. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +192 -113
  129. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  130. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +2 -0
  131. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +14 -0
  132. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  133. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  134. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  135. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  136. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  137. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  138. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  139. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  140. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  141. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  142. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  143. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  144. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  145. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  146. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  147. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  148. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +36 -0
  149. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +107 -0
  150. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  151. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  152. package/dist/src/core/renderers/webgl/WebGlRenderer.js +546 -0
  153. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  154. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +221 -0
  155. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  156. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  157. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  158. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +195 -0
  159. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  160. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
  161. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -0
  162. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  163. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  164. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  165. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  166. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  167. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  168. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  169. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  170. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  171. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  172. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  173. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  174. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  175. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  176. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  177. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  178. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  179. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  180. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  181. package/dist/src/core/scene/Scene.d.ts +59 -0
  182. package/dist/src/core/scene/Scene.js +106 -0
  183. package/dist/src/core/scene/Scene.js.map +1 -0
  184. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  185. package/dist/src/core/shaders/canvas/Border.js +57 -0
  186. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  187. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  188. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  189. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  190. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  191. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  192. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  193. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  194. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  195. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  196. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  197. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  198. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  199. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  200. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  201. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  202. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  203. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  204. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  205. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  206. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  207. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  208. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  209. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  210. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  211. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  212. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  213. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  214. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  215. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  216. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  217. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  218. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  219. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  220. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  221. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  222. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  223. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  224. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  225. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  226. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  227. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  228. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  229. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  230. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  231. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  232. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  233. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  234. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  235. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  236. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  237. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  238. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  239. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  240. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  241. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  242. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  243. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  244. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  245. package/dist/src/core/shaders/webgl/Border.js +87 -0
  246. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  247. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  248. package/dist/src/core/shaders/webgl/Default.js +86 -0
  249. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  250. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  251. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  252. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  253. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  254. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  255. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  256. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  257. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  258. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  259. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  260. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  261. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  262. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  263. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  264. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  265. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  266. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  267. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  268. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  269. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  270. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  271. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  272. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  273. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  274. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  275. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  276. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  277. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  278. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  279. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  280. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  281. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  282. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  283. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +6 -0
  284. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  285. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -3
  286. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -30
  287. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  288. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  289. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  290. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  291. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +1 -4
  292. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  293. package/dist/src/core/textures/Texture.d.ts +1 -1
  294. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  295. package/dist/src/main-api/ICoreDriver.js +20 -0
  296. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  297. package/dist/src/main-api/INode.d.ts +9 -9
  298. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  299. package/dist/src/main-api/IRenderDriver.js +20 -0
  300. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  301. package/dist/src/main-api/IShaderController.d.ts +14 -0
  302. package/dist/src/main-api/IShaderController.js +30 -0
  303. package/dist/src/main-api/IShaderController.js.map +1 -0
  304. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  305. package/dist/src/main-api/IShaderNode.js +19 -0
  306. package/dist/src/main-api/IShaderNode.js.map +1 -0
  307. package/dist/src/main-api/Renderer.d.ts +8 -91
  308. package/dist/src/main-api/Renderer.js +3 -54
  309. package/dist/src/main-api/Renderer.js.map +1 -1
  310. package/dist/src/main-api/RendererMain.d.ts +375 -0
  311. package/dist/src/main-api/RendererMain.js +365 -0
  312. package/dist/src/main-api/RendererMain.js.map +1 -0
  313. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  314. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  315. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  316. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  317. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  318. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  319. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  320. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  321. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  322. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  323. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  324. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  325. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  326. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  327. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  328. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  329. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  330. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  331. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  332. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  333. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  334. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  335. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  336. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  337. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  338. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  339. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  340. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  341. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  342. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  343. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  344. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  345. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  346. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  347. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  348. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  349. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  350. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  351. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  352. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  353. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  354. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  355. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  356. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  357. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  358. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  359. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  360. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  361. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  362. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  363. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  364. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  365. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  366. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  367. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  368. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  369. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  370. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  371. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  372. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  373. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  374. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  375. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  376. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  377. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  378. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  379. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  380. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  381. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  382. package/dist/src/render-drivers/utils.d.ts +12 -0
  383. package/dist/src/render-drivers/utils.js +69 -0
  384. package/dist/src/render-drivers/utils.js.map +1 -0
  385. package/dist/src/utils.d.ts +6 -0
  386. package/dist/src/utils.js +18 -0
  387. package/dist/src/utils.js.map +1 -1
  388. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  389. package/exports/canvas-shaders.ts +28 -0
  390. package/exports/canvas.ts +45 -39
  391. package/exports/index.ts +89 -89
  392. package/exports/inspector.ts +24 -24
  393. package/exports/utils.ts +44 -44
  394. package/exports/webgl-shaders.ts +28 -0
  395. package/exports/webgl.ts +50 -38
  396. package/package.json +4 -1
  397. package/scripts/please-use-pnpm.js +13 -13
  398. package/src/common/CommonTypes.ts +146 -146
  399. package/src/common/EventEmitter.ts +77 -77
  400. package/src/common/IAnimationController.ts +92 -92
  401. package/src/common/IEventEmitter.ts +28 -28
  402. package/src/core/CoreNode.test.ts +203 -202
  403. package/src/core/CoreNode.ts +2476 -2455
  404. package/src/core/CoreShaderManager.ts +193 -292
  405. package/src/core/CoreTextNode.ts +448 -455
  406. package/src/core/CoreTextureManager.ts +597 -597
  407. package/src/core/Stage.ts +740 -743
  408. package/src/core/TextureMemoryManager.ts +395 -395
  409. package/src/core/animations/AnimationManager.ts +38 -38
  410. package/src/core/animations/CoreAnimation.ts +284 -340
  411. package/src/core/animations/CoreAnimationController.ts +157 -157
  412. package/src/core/lib/ContextSpy.ts +41 -41
  413. package/src/core/lib/ImageWorker.ts +279 -279
  414. package/src/core/lib/Matrix3d.ts +244 -244
  415. package/src/core/lib/RenderCoords.ts +86 -86
  416. package/src/core/lib/WebGlContextWrapper.ts +1324 -1332
  417. package/src/core/lib/textureCompression.ts +152 -152
  418. package/src/core/lib/textureSvg.ts +78 -78
  419. package/src/core/lib/utils.ts +361 -310
  420. package/src/core/lib/validateImageBitmap.ts +76 -76
  421. package/src/core/platform.ts +64 -63
  422. package/src/core/renderers/CoreContextTexture.ts +43 -43
  423. package/src/core/renderers/CoreRenderOp.ts +22 -22
  424. package/src/core/renderers/CoreRenderer.ts +107 -115
  425. package/src/core/renderers/CoreShaderNode.ts +171 -0
  426. package/src/core/renderers/{canvas/shaders/UnsupportedShader.ts → CoreShaderProgram.ts} +23 -48
  427. package/src/core/renderers/canvas/CanvasRenderer.ts +299 -0
  428. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -0
  429. package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +153 -153
  430. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -231
  431. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -69
  432. package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +86 -86
  433. package/src/core/renderers/webgl/{WebGlCoreCtxSubTexture.ts → WebGlCtxSubTexture.ts} +50 -50
  434. package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +301 -301
  435. package/src/core/renderers/webgl/{WebGlCoreRenderOp.ts → WebGlRenderOp.ts} +145 -125
  436. package/src/core/renderers/webgl/{WebGlCoreRenderer.ts → WebGlRenderer.ts} +715 -815
  437. package/src/core/renderers/webgl/WebGlShaderNode.ts +433 -0
  438. package/src/core/renderers/webgl/WebGlShaderProgram.ts +310 -0
  439. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  440. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  441. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -143
  442. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  443. package/src/core/shaders/canvas/Border.ts +78 -0
  444. package/src/core/shaders/canvas/HolePunch.ts +62 -0
  445. package/src/core/shaders/canvas/LinearGradient.ts +69 -0
  446. package/src/core/shaders/canvas/RadialGradient.ts +113 -0
  447. package/src/core/shaders/canvas/Rounded.ts +55 -0
  448. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -0
  449. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -0
  450. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -0
  451. package/src/core/shaders/canvas/Shadow.ts +52 -0
  452. package/src/core/shaders/canvas/utils/render.ts +151 -0
  453. package/src/core/shaders/templates/BorderTemplate.ts +115 -0
  454. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -0
  455. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -0
  456. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -0
  457. package/src/core/shaders/templates/RoundedTemplate.ts +98 -0
  458. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -0
  459. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -0
  460. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -0
  461. package/src/core/shaders/templates/ShadowTemplate.ts +106 -0
  462. package/src/core/shaders/templates/shaderUtils.ts +47 -0
  463. package/src/core/shaders/webgl/Border.ts +96 -0
  464. package/src/core/shaders/webgl/Default.ts +89 -0
  465. package/src/core/shaders/webgl/DefaultBatched.ts +129 -0
  466. package/src/core/shaders/webgl/HolePunch.ts +78 -0
  467. package/src/core/shaders/webgl/LinearGradient.ts +81 -0
  468. package/src/core/shaders/webgl/RadialGradient.ts +84 -0
  469. package/src/core/shaders/webgl/Rounded.ts +117 -0
  470. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -0
  471. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -0
  472. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -0
  473. package/src/core/shaders/webgl/SdfShader.ts +137 -0
  474. package/src/core/shaders/webgl/Shadow.ts +115 -0
  475. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  476. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  477. package/src/core/text-rendering/TrFontManager.ts +183 -183
  478. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  479. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  480. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  481. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  482. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  483. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  484. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  485. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  486. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +815 -808
  487. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +841 -853
  488. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  489. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  490. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  491. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  492. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  493. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  494. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  495. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  496. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  497. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  498. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  499. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  500. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  501. package/src/core/text-rendering/renderers/TextRenderer.ts +550 -557
  502. package/src/core/textures/ColorTexture.ts +102 -102
  503. package/src/core/textures/ImageTexture.ts +376 -376
  504. package/src/core/textures/NoiseTexture.ts +104 -104
  505. package/src/core/textures/RenderTexture.ts +85 -85
  506. package/src/core/textures/SubTexture.ts +205 -205
  507. package/src/core/textures/Texture.ts +337 -337
  508. package/src/core/utils.ts +227 -227
  509. package/src/env.d.ts +7 -7
  510. package/src/main-api/INode.ts +99 -101
  511. package/src/main-api/Inspector.ts +522 -522
  512. package/src/main-api/Renderer.ts +649 -751
  513. package/src/main-api/utils.ts +45 -45
  514. package/src/utils.ts +267 -248
  515. package/COPYING +0 -1
  516. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
  517. package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -362
  518. package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
  519. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
  520. package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
  521. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
  522. package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
  523. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
  524. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
  525. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
  526. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
  527. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
  528. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
  529. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
  530. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
  531. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
  532. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
  533. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
  534. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
  535. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
  536. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
  537. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
  538. package/src/main-api/DynamicShaderController.ts +0 -104
  539. package/src/main-api/ShaderController.ts +0 -80
@@ -244,24 +244,24 @@ export class DynamicShader extends WebGlCoreShader {
244
244
  const methodParameters = fxClass.getMethodParameters(fxClass.uniforms, fxProps);
245
245
  const pm = methodParameters.length > 0 ? `, ${methodParameters}` : '';
246
246
  if (onShaderMask) {
247
- effectMethods += `
248
- float fx_${fx.key}_onShaderMask(float shaderMask ${pm}) {
249
- ${onShaderMask}
250
- }
247
+ effectMethods += `
248
+ float fx_${fx.key}_onShaderMask(float shaderMask ${pm}) {
249
+ ${onShaderMask}
250
+ }
251
251
  `;
252
252
  }
253
253
  if (onColorize) {
254
- effectMethods += `
255
- vec4 fx_${fx.key}_onColorize(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
256
- ${onColorize}
257
- }
254
+ effectMethods += `
255
+ vec4 fx_${fx.key}_onColorize(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
256
+ ${onColorize}
257
+ }
258
258
  `;
259
259
  }
260
260
  if (onEffectMask) {
261
- effectMethods += `
262
- vec4 fx_${fx.key}_onEffectMask(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
263
- ${onEffectMask}
264
- }
261
+ effectMethods += `
262
+ vec4 fx_${fx.key}_onEffectMask(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
263
+ ${onEffectMask}
264
+ }
265
265
  `;
266
266
  }
267
267
  });
@@ -271,21 +271,21 @@ export class DynamicShader extends WebGlCoreShader {
271
271
  }
272
272
  //fill main functions
273
273
  let currentMask = `mix(shaderColor, maskColor, clamp(-(lng_DefaultMask), 0.0, 1.0))`;
274
- let drawEffects = `
275
-
274
+ let drawEffects = `
275
+
276
276
  `;
277
277
  for (let i = 0; i < effects.length; i++) {
278
278
  const current = effects[i];
279
279
  const pm = current.passParameters.length > 0 ? `, ${current.passParameters}` : '';
280
280
  const currentClass = effectContructors[current.name];
281
281
  if (currentClass.onShaderMask) {
282
- drawEffects += `
283
- shaderMask = fx_${current.target}_onShaderMask(shaderMask ${pm});
282
+ drawEffects += `
283
+ shaderMask = fx_${current.target}_onShaderMask(shaderMask ${pm});
284
284
  `;
285
285
  }
286
286
  if (currentClass.onColorize) {
287
- drawEffects += `
288
- maskColor = fx_${current.target}_onColorize(shaderMask, maskColor, shaderColor${pm});
287
+ drawEffects += `
288
+ maskColor = fx_${current.target}_onColorize(shaderMask, maskColor, shaderColor${pm});
289
289
  `;
290
290
  }
291
291
  if (currentClass.onEffectMask) {
@@ -294,8 +294,8 @@ export class DynamicShader extends WebGlCoreShader {
294
294
  const next = effects[i + 1];
295
295
  if (next === undefined ||
296
296
  effectContructors[next.name].onEffectMask) {
297
- drawEffects += `
298
- shaderColor = ${currentMask};
297
+ drawEffects += `
298
+ shaderColor = ${currentMask};
299
299
  `;
300
300
  }
301
301
  }
@@ -334,80 +334,80 @@ export class DynamicShader extends WebGlCoreShader {
334
334
  return `DynamicShader${fx}`;
335
335
  }
336
336
  static z$__type__Props;
337
- static vertex = () => `
338
- # ifdef GL_FRAGMENT_PRECISION_HIGH
339
- precision highp float;
340
- # else
341
- precision mediump float;
342
- # endif
343
-
344
- attribute vec2 a_textureCoordinate;
345
- attribute vec2 a_position;
346
- attribute vec4 a_color;
347
- attribute float a_textureIndex;
348
-
349
- uniform vec2 u_resolution;
350
- uniform float u_pixelRatio;
351
-
352
- varying vec4 v_color;
353
- varying vec2 v_textureCoordinate;
354
- varying float v_textureIndex;
355
-
356
- void main(){
357
- vec2 normalized = a_position * u_pixelRatio / u_resolution;
358
- vec2 zero_two = normalized * 2.0;
359
- vec2 clip_space = zero_two - 1.0;
360
-
361
- // pass to fragment
362
- v_color = a_color;
363
- v_textureCoordinate = a_textureCoordinate;
364
- v_textureIndex = a_textureIndex;
365
-
366
- // flip y
367
- gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
368
- }
337
+ static vertex = () => `
338
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
339
+ precision highp float;
340
+ # else
341
+ precision mediump float;
342
+ # endif
343
+
344
+ attribute vec2 a_textureCoordinate;
345
+ attribute vec2 a_position;
346
+ attribute vec4 a_color;
347
+ attribute float a_textureIndex;
348
+
349
+ uniform vec2 u_resolution;
350
+ uniform float u_pixelRatio;
351
+
352
+ varying vec4 v_color;
353
+ varying vec2 v_textureCoordinate;
354
+ varying float v_textureIndex;
355
+
356
+ void main(){
357
+ vec2 normalized = a_position * u_pixelRatio / u_resolution;
358
+ vec2 zero_two = normalized * 2.0;
359
+ vec2 clip_space = zero_two - 1.0;
360
+
361
+ // pass to fragment
362
+ v_color = a_color;
363
+ v_textureCoordinate = a_textureCoordinate;
364
+ v_textureIndex = a_textureIndex;
365
+
366
+ // flip y
367
+ gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
368
+ }
369
369
  `;
370
- static fragment = (uniforms, methods, effectMethods, drawEffects) => `
371
- # ifdef GL_FRAGMENT_PRECISION_HIGH
372
- precision highp float;
373
- # else
374
- precision mediump float;
375
- # endif
376
-
377
- #define PI 3.14159265359
378
-
379
- uniform vec2 u_resolution;
380
- uniform vec2 u_dimensions;
381
- uniform float u_alpha;
382
- uniform float u_radius;
383
- uniform sampler2D u_texture;
384
- uniform float u_pixelRatio;
385
-
386
- ${uniforms}
387
-
388
- varying vec4 v_color;
389
- varying vec2 v_textureCoordinate;
390
-
391
- ${methods}
392
-
393
- ${effectMethods}
394
-
395
- void main() {
396
- vec2 p = v_textureCoordinate.xy * u_dimensions - u_dimensions * 0.5;
397
- vec2 d = abs(p) - (u_dimensions) * 0.5;
398
- float lng_DefaultMask = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
399
-
400
- vec4 shaderColor = vec4(0.0);
401
- float shaderMask = lng_DefaultMask;
402
-
403
- vec4 maskColor = texture2D(u_texture, v_textureCoordinate) * v_color;
404
-
405
- shaderColor = mix(shaderColor, maskColor, clamp(-(lng_DefaultMask + 0.5), 0.0, 1.0));
406
-
407
- ${drawEffects}
408
-
409
- gl_FragColor = shaderColor * u_alpha;
410
- }
370
+ static fragment = (uniforms, methods, effectMethods, drawEffects) => `
371
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
372
+ precision highp float;
373
+ # else
374
+ precision mediump float;
375
+ # endif
376
+
377
+ #define PI 3.14159265359
378
+
379
+ uniform vec2 u_resolution;
380
+ uniform vec2 u_dimensions;
381
+ uniform float u_alpha;
382
+ uniform float u_radius;
383
+ uniform sampler2D u_texture;
384
+ uniform float u_pixelRatio;
385
+
386
+ ${uniforms}
387
+
388
+ varying vec4 v_color;
389
+ varying vec2 v_textureCoordinate;
390
+
391
+ ${methods}
392
+
393
+ ${effectMethods}
394
+
395
+ void main() {
396
+ vec2 p = v_textureCoordinate.xy * u_dimensions - u_dimensions * 0.5;
397
+ vec2 d = abs(p) - (u_dimensions) * 0.5;
398
+ float lng_DefaultMask = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
399
+
400
+ vec4 shaderColor = vec4(0.0);
401
+ float shaderMask = lng_DefaultMask;
402
+
403
+ vec4 maskColor = texture2D(u_texture, v_textureCoordinate) * v_color;
404
+
405
+ shaderColor = mix(shaderColor, maskColor, clamp(-(lng_DefaultMask + 0.5), 0.0, 1.0));
406
+
407
+ ${drawEffects}
408
+
409
+ gl_FragColor = shaderColor * u_alpha;
410
+ }
411
411
  `;
412
412
  }
413
413
  //# sourceMappingURL=DynamicShader.js.map
@@ -61,70 +61,70 @@ export class RoundedRectangle extends WebGlCoreShader {
61
61
  propsA.$dimensions.height === propsB.$dimensions.height);
62
62
  }
63
63
  static shaderSources = {
64
- vertex: `
65
- # ifdef GL_FRAGMENT_PRECISION_HIGH
66
- precision highp float;
67
- # else
68
- precision mediump float;
69
- # endif
70
-
71
- attribute vec2 a_position;
72
- attribute vec2 a_textureCoordinate;
73
- attribute vec4 a_color;
74
- attribute float a_textureIndex;
75
- attribute float a_depth;
76
-
77
- uniform vec2 u_resolution;
78
- uniform float u_pixelRatio;
79
-
80
- varying vec4 v_color;
81
- varying vec2 v_textureCoordinate;
82
-
83
- void main() {
84
- vec2 normalized = a_position * u_pixelRatio / u_resolution;
85
- vec2 zero_two = normalized * 2.0;
86
- vec2 clip_space = zero_two - 1.0;
87
-
88
- // pass to fragment
89
- v_color = a_color;
90
- v_textureCoordinate = a_textureCoordinate;
91
-
92
- // flip y
93
- gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
94
- }
64
+ vertex: `
65
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
66
+ precision highp float;
67
+ # else
68
+ precision mediump float;
69
+ # endif
70
+
71
+ attribute vec2 a_position;
72
+ attribute vec2 a_textureCoordinate;
73
+ attribute vec4 a_color;
74
+ attribute float a_textureIndex;
75
+ attribute float a_depth;
76
+
77
+ uniform vec2 u_resolution;
78
+ uniform float u_pixelRatio;
79
+
80
+ varying vec4 v_color;
81
+ varying vec2 v_textureCoordinate;
82
+
83
+ void main() {
84
+ vec2 normalized = a_position * u_pixelRatio / u_resolution;
85
+ vec2 zero_two = normalized * 2.0;
86
+ vec2 clip_space = zero_two - 1.0;
87
+
88
+ // pass to fragment
89
+ v_color = a_color;
90
+ v_textureCoordinate = a_textureCoordinate;
91
+
92
+ // flip y
93
+ gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
94
+ }
95
95
  `,
96
- fragment: `
97
- # ifdef GL_FRAGMENT_PRECISION_HIGH
98
- precision highp float;
99
- # else
100
- precision mediump float;
101
- # endif
102
-
103
- uniform vec2 u_resolution;
104
- uniform vec2 u_dimensions;
105
- uniform float u_radius;
106
- uniform sampler2D u_texture;
107
-
108
- varying vec4 v_color;
109
- varying vec2 v_textureCoordinate;
110
-
111
- float boxDist(vec2 p, vec2 size, float radius){
112
- size -= vec2(radius);
113
- vec2 d = abs(p) - size;
114
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
115
- }
116
-
117
- float fillMask(float dist) {
118
- return clamp(-dist, 0.0, 1.0);
119
- }
120
-
121
- void main() {
122
- vec4 color = texture2D(u_texture, v_textureCoordinate) * v_color;
123
- vec2 halfDimensions = u_dimensions * 0.5;
124
-
125
- float d = boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions + 0.5, u_radius);
126
- gl_FragColor = mix(vec4(0.0), color, fillMask(d));
127
- }
96
+ fragment: `
97
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
98
+ precision highp float;
99
+ # else
100
+ precision mediump float;
101
+ # endif
102
+
103
+ uniform vec2 u_resolution;
104
+ uniform vec2 u_dimensions;
105
+ uniform float u_radius;
106
+ uniform sampler2D u_texture;
107
+
108
+ varying vec4 v_color;
109
+ varying vec2 v_textureCoordinate;
110
+
111
+ float boxDist(vec2 p, vec2 size, float radius){
112
+ size -= vec2(radius);
113
+ vec2 d = abs(p) - size;
114
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
115
+ }
116
+
117
+ float fillMask(float dist) {
118
+ return clamp(-dist, 0.0, 1.0);
119
+ }
120
+
121
+ void main() {
122
+ vec4 color = texture2D(u_texture, v_textureCoordinate) * v_color;
123
+ vec2 halfDimensions = u_dimensions * 0.5;
124
+
125
+ float d = boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions + 0.5, u_radius);
126
+ gl_FragColor = mix(vec4(0.0), color, fillMask(d));
127
+ }
128
128
  `,
129
129
  };
130
130
  }
@@ -91,69 +91,69 @@ export class SdfShader extends WebGlCoreShader {
91
91
  };
92
92
  }
93
93
  static shaderSources = {
94
- vertex: `
95
- # ifdef GL_FRAGMENT_PRECISION_HIGH
96
- precision highp float;
97
- # else
98
- precision mediump float;
99
- # endif
100
- // an attribute is an input (in) to a vertex shader.
101
- // It will receive data from a buffer
102
- attribute vec2 a_position;
103
- attribute vec2 a_textureCoordinate;
104
-
105
- uniform vec2 u_resolution;
106
- uniform mat3 u_transform;
107
- uniform float u_scrollY;
108
- uniform float u_pixelRatio;
109
- uniform float u_size;
110
-
111
- varying vec2 v_texcoord;
112
-
113
- void main() {
114
- vec2 scrolledPosition = a_position * u_size - vec2(0, u_scrollY);
115
- vec2 transformedPosition = (u_transform * vec3(scrolledPosition, 1)).xy;
116
-
117
- // Calculate screen space with pixel ratio
118
- vec2 screenSpace = (transformedPosition * u_pixelRatio / u_resolution * 2.0 - 1.0) * vec2(1, -1);
119
-
120
- gl_Position = vec4(screenSpace, 0.0, 1.0);
121
- v_texcoord = a_textureCoordinate;
122
-
123
- }
94
+ vertex: `
95
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
96
+ precision highp float;
97
+ # else
98
+ precision mediump float;
99
+ # endif
100
+ // an attribute is an input (in) to a vertex shader.
101
+ // It will receive data from a buffer
102
+ attribute vec2 a_position;
103
+ attribute vec2 a_textureCoordinate;
104
+
105
+ uniform vec2 u_resolution;
106
+ uniform mat3 u_transform;
107
+ uniform float u_scrollY;
108
+ uniform float u_pixelRatio;
109
+ uniform float u_size;
110
+
111
+ varying vec2 v_texcoord;
112
+
113
+ void main() {
114
+ vec2 scrolledPosition = a_position * u_size - vec2(0, u_scrollY);
115
+ vec2 transformedPosition = (u_transform * vec3(scrolledPosition, 1)).xy;
116
+
117
+ // Calculate screen space with pixel ratio
118
+ vec2 screenSpace = (transformedPosition * u_pixelRatio / u_resolution * 2.0 - 1.0) * vec2(1, -1);
119
+
120
+ gl_Position = vec4(screenSpace, 0.0, 1.0);
121
+ v_texcoord = a_textureCoordinate;
122
+
123
+ }
124
124
  `,
125
- fragment: `
126
- # ifdef GL_FRAGMENT_PRECISION_HIGH
127
- precision highp float;
128
- # else
129
- precision mediump float;
130
- # endif
131
- uniform vec4 u_color;
132
- uniform sampler2D u_texture;
133
- uniform float u_distanceRange;
134
- uniform float u_pixelRatio;
135
- uniform int u_debug;
136
-
137
- varying vec2 v_texcoord;
138
-
139
- float median(float r, float g, float b) {
140
- return max(min(r, g), min(max(r, g), b));
141
- }
142
-
143
- void main() {
144
- vec3 sample = texture2D(u_texture, v_texcoord).rgb;
145
- if (u_debug == 1) {
146
- gl_FragColor = vec4(sample.r, sample.g, sample.b, 1.0);
147
- return;
148
- }
149
- float scaledDistRange = u_distanceRange * u_pixelRatio;
150
- float sigDist = scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
151
- float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_color.a;
152
-
153
- // Build the final color.
154
- // IMPORTANT: We must premultiply the color by the alpha value before returning it.
155
- gl_FragColor = vec4(u_color.r * opacity, u_color.g * opacity, u_color.b * opacity, opacity);
156
- }
125
+ fragment: `
126
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
127
+ precision highp float;
128
+ # else
129
+ precision mediump float;
130
+ # endif
131
+ uniform vec4 u_color;
132
+ uniform sampler2D u_texture;
133
+ uniform float u_distanceRange;
134
+ uniform float u_pixelRatio;
135
+ uniform int u_debug;
136
+
137
+ varying vec2 v_texcoord;
138
+
139
+ float median(float r, float g, float b) {
140
+ return max(min(r, g), min(max(r, g), b));
141
+ }
142
+
143
+ void main() {
144
+ vec3 sample = texture2D(u_texture, v_texcoord).rgb;
145
+ if (u_debug == 1) {
146
+ gl_FragColor = vec4(sample.r, sample.g, sample.b, 1.0);
147
+ return;
148
+ }
149
+ float scaledDistRange = u_distanceRange * u_pixelRatio;
150
+ float sigDist = scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
151
+ float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_color.a;
152
+
153
+ // Build the final color.
154
+ // IMPORTANT: We must premultiply the color by the alpha value before returning it.
155
+ gl_FragColor = vec4(u_color.r * opacity, u_color.g * opacity, u_color.b * opacity, opacity);
156
+ }
157
157
  `,
158
158
  };
159
159
  }
@@ -47,25 +47,25 @@ export class BorderBottomEffect extends ShaderEffect {
47
47
  },
48
48
  };
49
49
  static methods = {
50
- fillMask: `
51
- float function(float dist) {
52
- return clamp(-dist, 0.0, 1.0);
53
- }
50
+ fillMask: `
51
+ float function(float dist) {
52
+ return clamp(-dist, 0.0, 1.0);
53
+ }
54
54
  `,
55
- rectDist: `
56
- float function(vec2 p, vec2 size) {
57
- vec2 d = abs(p) - size;
58
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
- }
55
+ rectDist: `
56
+ float function(vec2 p, vec2 size) {
57
+ vec2 d = abs(p) - size;
58
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
+ }
60
60
  `,
61
61
  };
62
- static onEffectMask = `
63
- vec2 pos = vec2(0.0, u_dimensions.y - width * 0.5);
64
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
65
- return mix(shaderColor, maskColor, $fillMask(mask));
62
+ static onEffectMask = `
63
+ vec2 pos = vec2(0.0, u_dimensions.y - width * 0.5);
64
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
65
+ return mix(shaderColor, maskColor, $fillMask(mask));
66
66
  `;
67
- static onColorize = `
68
- return color;
67
+ static onColorize = `
68
+ return color;
69
69
  `;
70
70
  }
71
71
  //# sourceMappingURL=BorderBottomEffect.js.map
@@ -46,13 +46,13 @@ export class BorderEffect extends ShaderEffect {
46
46
  type: 'vec4',
47
47
  },
48
48
  };
49
- static onEffectMask = `
50
- float intR = shaderMask + 1.0;
51
- float mask = clamp(intR + width, 0.0, 1.0) - clamp(intR, 0.0, 1.0);
52
- return mix(shaderColor, mix(shaderColor, maskColor, maskColor.a), mask);
49
+ static onEffectMask = `
50
+ float intR = shaderMask + 1.0;
51
+ float mask = clamp(intR + width, 0.0, 1.0) - clamp(intR, 0.0, 1.0);
52
+ return mix(shaderColor, mix(shaderColor, maskColor, maskColor.a), mask);
53
53
  `;
54
- static onColorize = `
55
- return color;
54
+ static onColorize = `
55
+ return color;
56
56
  `;
57
57
  }
58
58
  //# sourceMappingURL=BorderEffect.js.map
@@ -47,25 +47,25 @@ export class BorderLeftEffect extends ShaderEffect {
47
47
  },
48
48
  };
49
49
  static methods = {
50
- fillMask: `
51
- float function(float dist) {
52
- return clamp(-dist, 0.0, 1.0);
53
- }
50
+ fillMask: `
51
+ float function(float dist) {
52
+ return clamp(-dist, 0.0, 1.0);
53
+ }
54
54
  `,
55
- rectDist: `
56
- float function(vec2 p, vec2 size) {
57
- vec2 d = abs(p) - size;
58
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
- }
55
+ rectDist: `
56
+ float function(vec2 p, vec2 size) {
57
+ vec2 d = abs(p) - size;
58
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
+ }
60
60
  `,
61
61
  };
62
- static onEffectMask = `
63
- vec2 pos = vec2(width * 0.5, 0.0);
64
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
65
- return mix(shaderColor, maskColor, $fillMask(mask));
62
+ static onEffectMask = `
63
+ vec2 pos = vec2(width * 0.5, 0.0);
64
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
65
+ return mix(shaderColor, maskColor, $fillMask(mask));
66
66
  `;
67
- static onColorize = `
68
- return color;
67
+ static onColorize = `
68
+ return color;
69
69
  `;
70
70
  }
71
71
  //# sourceMappingURL=BorderLeftEffect.js.map
@@ -47,25 +47,25 @@ export class BorderRightEffect extends ShaderEffect {
47
47
  },
48
48
  };
49
49
  static methods = {
50
- fillMask: `
51
- float function(float dist) {
52
- return clamp(-dist, 0.0, 1.0);
53
- }
50
+ fillMask: `
51
+ float function(float dist) {
52
+ return clamp(-dist, 0.0, 1.0);
53
+ }
54
54
  `,
55
- rectDist: `
56
- float function(vec2 p, vec2 size) {
57
- vec2 d = abs(p) - size;
58
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
- }
55
+ rectDist: `
56
+ float function(vec2 p, vec2 size) {
57
+ vec2 d = abs(p) - size;
58
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
59
+ }
60
60
  `,
61
61
  };
62
- static onEffectMask = `
63
- vec2 pos = vec2(u_dimensions.x - width * 0.5, 0.0);
64
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
65
- return mix(shaderColor, maskColor, $fillMask(mask));
62
+ static onEffectMask = `
63
+ vec2 pos = vec2(u_dimensions.x - width * 0.5, 0.0);
64
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
65
+ return mix(shaderColor, maskColor, $fillMask(mask));
66
66
  `;
67
- static onColorize = `
68
- return color;
67
+ static onColorize = `
68
+ return color;
69
69
  `;
70
70
  }
71
71
  //# sourceMappingURL=BorderRightEffect.js.map