@lightningjs/renderer 2.13.0 → 2.13.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/lib/ImageWorker.js +2 -1
  14. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  15. package/dist/src/core/lib/utils.d.ts +4 -0
  16. package/dist/src/core/lib/utils.js +46 -0
  17. package/dist/src/core/lib/utils.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  19. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  20. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  21. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  22. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  25. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  26. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  29. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  30. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  31. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  32. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  33. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  34. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  35. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  36. package/dist/src/core/textures/ImageTexture.d.ts +2 -2
  37. package/dist/src/core/textures/ImageTexture.js +24 -4
  38. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  39. package/dist/src/main-api/ICoreDriver.d.ts +24 -0
  40. package/dist/src/main-api/ICoreDriver.js +20 -0
  41. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  42. package/dist/src/main-api/RendererMain.d.ts +378 -0
  43. package/dist/src/main-api/RendererMain.js +367 -0
  44. package/dist/src/main-api/RendererMain.js.map +1 -0
  45. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  46. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  47. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  48. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  49. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  50. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  51. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  52. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  53. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  54. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +21 -0
  55. package/dist/src/render-drivers/main/MainCoreDriver.js +115 -0
  56. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  57. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +101 -0
  58. package/dist/src/render-drivers/main/MainOnlyNode.js +425 -0
  59. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  60. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  61. package/dist/src/render-drivers/main/MainOnlyTextNode.js +204 -0
  62. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  63. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +93 -0
  64. package/dist/src/render-drivers/threadx/NodeStruct.js +290 -0
  65. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  66. package/dist/src/render-drivers/threadx/SharedNode.d.ts +40 -0
  67. package/dist/src/render-drivers/threadx/SharedNode.js +61 -0
  68. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  69. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  70. package/dist/src/render-drivers/threadx/TextNodeStruct.js +203 -0
  71. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  72. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +25 -0
  73. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +232 -0
  74. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  75. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +24 -0
  76. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +113 -0
  77. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  78. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +46 -0
  79. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +160 -0
  80. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  81. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  82. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  83. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  84. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  85. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  86. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  87. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  88. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +184 -0
  89. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  90. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  91. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +109 -0
  92. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  93. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  94. package/dist/src/render-drivers/threadx/worker/renderer.js +147 -0
  95. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  96. package/dist/src/render-drivers/utils.d.ts +12 -0
  97. package/dist/src/render-drivers/utils.js +74 -0
  98. package/dist/src/render-drivers/utils.js.map +1 -0
  99. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  100. package/dist/tsconfig.tsbuildinfo +1 -0
  101. package/exports/canvas.ts +39 -39
  102. package/exports/index.ts +89 -89
  103. package/exports/inspector.ts +24 -24
  104. package/exports/utils.ts +44 -44
  105. package/exports/webgl.ts +38 -38
  106. package/package.json +2 -1
  107. package/scripts/please-use-pnpm.js +13 -13
  108. package/src/common/CommonTypes.ts +146 -146
  109. package/src/common/EventEmitter.ts +77 -77
  110. package/src/common/IAnimationController.ts +92 -92
  111. package/src/common/IEventEmitter.ts +28 -28
  112. package/src/core/CoreNode.test.ts +202 -202
  113. package/src/core/CoreNode.ts +2455 -2455
  114. package/src/core/CoreShaderManager.ts +292 -292
  115. package/src/core/CoreTextNode.ts +455 -455
  116. package/src/core/CoreTextureManager.ts +597 -597
  117. package/src/core/Stage.ts +743 -743
  118. package/src/core/TextureMemoryManager.ts +395 -395
  119. package/src/core/animations/AnimationManager.ts +38 -38
  120. package/src/core/animations/CoreAnimation.ts +340 -340
  121. package/src/core/animations/CoreAnimationController.ts +157 -157
  122. package/src/core/lib/ContextSpy.ts +41 -41
  123. package/src/core/lib/ImageWorker.ts +280 -279
  124. package/src/core/lib/Matrix3d.ts +244 -244
  125. package/src/core/lib/RenderCoords.ts +86 -86
  126. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  127. package/src/core/lib/textureCompression.ts +152 -152
  128. package/src/core/lib/textureSvg.ts +78 -78
  129. package/src/core/lib/utils.ts +384 -310
  130. package/src/core/lib/validateImageBitmap.ts +76 -76
  131. package/src/core/platform.ts +63 -63
  132. package/src/core/renderers/CoreContextTexture.ts +43 -43
  133. package/src/core/renderers/CoreRenderOp.ts +22 -22
  134. package/src/core/renderers/CoreRenderer.ts +115 -115
  135. package/src/core/renderers/CoreShader.ts +41 -41
  136. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  137. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  138. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  139. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  140. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  141. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  142. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  143. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  144. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  145. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  146. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  147. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  148. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  149. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  150. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  151. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  152. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  153. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  154. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  155. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  156. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  157. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  158. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  159. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  160. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  161. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  162. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  163. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  164. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  165. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  166. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  167. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  168. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  169. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  170. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  171. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  172. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  173. package/src/core/text-rendering/TrFontManager.ts +183 -183
  174. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  175. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  176. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  177. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  178. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  179. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  180. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  181. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  182. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  183. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  184. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  185. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  186. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  192. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  193. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  194. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  195. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  197. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  198. package/src/core/textures/ColorTexture.ts +102 -102
  199. package/src/core/textures/ImageTexture.ts +399 -376
  200. package/src/core/textures/NoiseTexture.ts +104 -104
  201. package/src/core/textures/RenderTexture.ts +85 -85
  202. package/src/core/textures/SubTexture.ts +205 -205
  203. package/src/core/textures/Texture.ts +337 -337
  204. package/src/core/utils.ts +227 -227
  205. package/src/env.d.ts +7 -7
  206. package/src/main-api/DynamicShaderController.ts +104 -104
  207. package/src/main-api/INode.ts +101 -101
  208. package/src/main-api/Inspector.ts +522 -522
  209. package/src/main-api/Renderer.ts +751 -751
  210. package/src/main-api/ShaderController.ts +80 -80
  211. package/src/main-api/utils.ts +45 -45
  212. package/src/utils.ts +248 -248
  213. package/COPYING +0 -1
@@ -1,408 +1,408 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import { assertTruthy } from '../../../../../utils.js';
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- import type { Bound } from '../../../../lib/utils.js';
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- import type {
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- FontShaperProps,
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- MappedGlyphInfo,
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- UnmappedCharacterInfo,
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- } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
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- import type { TrProps, TextRendererState } from '../../TextRenderer.js';
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- import type { SdfTextRendererState } from '../SdfTextRenderer.js';
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- import { PeekableIterator } from './PeekableGenerator.js';
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- import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
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- import { measureText } from './measureText.js';
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-
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- export function layoutText(
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- curLineIndex: number,
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- startX: number,
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- startY: number,
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- text: TrProps['text'],
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- textAlign: TrProps['textAlign'],
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- width: TrProps['width'],
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- height: TrProps['height'],
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- fontSize: TrProps['fontSize'],
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- lineHeight: number,
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- letterSpacing: TrProps['letterSpacing'],
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- /**
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- * Mutated
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- */
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- vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
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- contain: TrProps['contain'],
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- /**
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- * Mutated
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- */
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- lineCache: SdfTextRendererState['lineCache'],
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- rwSdf: Bound,
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- trFontFace: SdfTextRendererState['trFontFace'],
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- forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
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- scrollable: TrProps['scrollable'],
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- overflowSuffix: TrProps['overflowSuffix'],
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- maxLines: TrProps['maxLines'],
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- ): {
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- bufferNumFloats: number;
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- bufferNumQuads: number;
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- layoutNumCharacters: number;
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- fullyProcessed: boolean;
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- maxX: number;
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- maxY: number;
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- numLines: number;
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- } {
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- assertTruthy(trFontFace, 'Font face must be loaded');
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- assertTruthy(trFontFace.loaded, 'Font face must be loaded');
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- assertTruthy(trFontFace.data, 'Font face must be loaded');
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- assertTruthy(trFontFace.shaper, 'Font face must be loaded');
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-
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- // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
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- // using the fixed coordinate space determined by font size used to produce the atlas.
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- // Scaling for display is handled by shader uniforms inexpensively.
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- // So we have:
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- // - vertex space: the space in which the vertices of each glyph are laid out
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- // - screen space: the screen pixel space
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- // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
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- // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
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-
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- /**
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- * See above
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- */
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- const fontSizeRatio = fontSize / trFontFace.data.info.size;
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-
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- /**
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- * `lineHeight` in vertex coordinates
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- */
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- const vertexLineHeight = lineHeight / fontSizeRatio;
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- /**
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- * `w` in vertex coordinates
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- */
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- const vertexW = width / fontSizeRatio;
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- /**
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- * `letterSpacing` in vertex coordinates
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- */
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- const vertexLSpacing = letterSpacing / fontSizeRatio;
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-
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- const startingLineCacheEntry = lineCache[curLineIndex];
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- const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
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- const startingMaxX = startingLineCacheEntry?.maxX || 0;
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- const startingMaxY = startingLineCacheEntry?.maxY || 0;
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-
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- let maxX = startingMaxX;
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- let maxY = startingMaxY;
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- let curX = startX;
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- let curY = startY;
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-
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- let bufferOffset = 0;
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- /**
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- * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
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- */
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- const lastWord: {
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- codepointIndex: number;
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- bufferOffset: number;
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- xStart: number;
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- } = {
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- codepointIndex: -1,
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- bufferOffset: -1,
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- xStart: -1,
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- };
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-
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- const shaper = trFontFace.shaper;
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-
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- const shaperProps: FontShaperProps = {
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- letterSpacing: vertexLSpacing,
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- };
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-
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- // HACK: The space is used as a word boundary. When a text ends with a space, we need to
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- // add an extra space to ensure the space is included in the line width calculation.
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- if (text.endsWith(' ')) {
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- text += ' ';
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- }
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-
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- // Get glyphs
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- let glyphs = shaper.shapeText(
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- shaperProps,
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- new PeekableIterator(
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- getUnicodeCodepoints(text, startingCodepointIndex),
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- startingCodepointIndex,
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- ),
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- );
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-
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- let glyphResult:
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- | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
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- | undefined;
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-
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- let curLineBufferStart = -1;
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-
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- const bufferLineInfos: {
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- bufferStart: number;
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- bufferEnd: number;
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- }[] = [];
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-
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- const vertexTruncateHeight = height / fontSizeRatio;
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- const overflowSuffVertexWidth = measureText(
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- overflowSuffix,
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- shaperProps,
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- shaper,
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- );
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-
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- // Line-by-line layout
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- let moreLines = true;
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- while (moreLines) {
166
- const nextLineWillFit =
167
- (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
- (contain !== 'both' ||
169
- scrollable ||
170
- curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
- vertexTruncateHeight);
172
- const lineVertexW = nextLineWillFit
173
- ? vertexW
174
- : vertexW - overflowSuffVertexWidth;
175
- /**
176
- * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
- */
178
- let xStartLastWordBoundary = 0;
179
-
180
- const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
- const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
- const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
- // Layout glyphs in this line
184
- // Any break statements in this while loop will trigger a line break
185
- while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
- const glyph = glyphResult.value;
187
-
188
- if (curLineIndex === lineCache.length) {
189
- lineCache.push({
190
- codepointIndex: glyph.cluster,
191
- maxY,
192
- maxX,
193
- });
194
- } else if (curLineIndex > lineCache.length) {
195
- throw new Error('Unexpected lineCache length');
196
- }
197
-
198
- // If we encounter a word boundary (white space or newline) we invalidate
199
- // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
- if (
201
- glyph.codepoint === 32 ||
202
- glyph.codepoint === 10 ||
203
- glyph.codepoint === 8203
204
- ) {
205
- if (lastWord.codepointIndex !== -1) {
206
- lastWord.codepointIndex = -1;
207
- xStartLastWordBoundary = curX;
208
- }
209
- } else if (lastWord.codepointIndex === -1) {
210
- lastWord.codepointIndex = glyph.cluster;
211
- lastWord.bufferOffset = bufferOffset;
212
- lastWord.xStart = xStartLastWordBoundary;
213
- }
214
-
215
- if (glyph.mapped) {
216
- // Mapped glyph
217
- const charEndX = curX + glyph.xOffset + glyph.width;
218
- // Word wrap check
219
- if (
220
- // We are containing the text
221
- contain !== 'none' &&
222
- // The current glyph reaches outside the contained width
223
- charEndX >= lineVertexW &&
224
- // There is a last word that we can break to the next line
225
- lastWord.codepointIndex !== -1 &&
226
- // Prevents infinite loop when a single word is longer than the width
227
- lastWord.xStart > 0
228
- ) {
229
- // The current word is about to go off the edge of the container width
230
- // Reinitialize the iterator starting at the last word
231
- // and proceeding to the next line
232
- if (nextLineWillFit) {
233
- glyphs = shaper.shapeText(
234
- shaperProps,
235
- new PeekableIterator(
236
- getUnicodeCodepoints(text, lastWord.codepointIndex),
237
- lastWord.codepointIndex,
238
- ),
239
- );
240
- bufferOffset = lastWord.bufferOffset;
241
- break;
242
- } else {
243
- glyphs = shaper.shapeText(
244
- shaperProps,
245
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
- );
247
- curX = lastWord.xStart;
248
- bufferOffset = lastWord.bufferOffset;
249
- // HACK: For the rest of the line when inserting the overflow suffix,
250
- // set contain = 'none' to prevent an infinite loop.
251
- contain = 'none';
252
- }
253
- } else {
254
- // This glyph fits, so we can add it to the buffer
255
- const quadX = curX + glyph.xOffset;
256
- const quadY = curY + glyph.yOffset;
257
-
258
- // Only add to buffer for rendering if the line is within the render window
259
- if (lineIsWithinWindow) {
260
- if (curLineBufferStart === -1) {
261
- curLineBufferStart = bufferOffset;
262
- }
263
-
264
- const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
-
266
- // Add texture coordinates
267
- const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
- const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
- const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
- const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
-
272
- // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
- // eliminating the need to duplicate vertices
274
-
275
- // Top-left
276
- vertexBuffer[bufferOffset++] = quadX;
277
- vertexBuffer[bufferOffset++] = quadY;
278
- vertexBuffer[bufferOffset++] = u;
279
- vertexBuffer[bufferOffset++] = v;
280
-
281
- // Top-right
282
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
- vertexBuffer[bufferOffset++] = quadY;
284
- vertexBuffer[bufferOffset++] = u + uvWidth;
285
- vertexBuffer[bufferOffset++] = v;
286
-
287
- // Bottom-left
288
- vertexBuffer[bufferOffset++] = quadX;
289
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
- vertexBuffer[bufferOffset++] = u;
291
- vertexBuffer[bufferOffset++] = v + uvHeight;
292
-
293
- // Bottom-right
294
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
- vertexBuffer[bufferOffset++] = u + uvWidth;
297
- vertexBuffer[bufferOffset++] = v + uvHeight;
298
- }
299
-
300
- maxY = Math.max(maxY, quadY + glyph.height);
301
- maxX = Math.max(maxX, quadX + glyph.width);
302
- curX += glyph.xAdvance;
303
- }
304
- } else {
305
- // Unmapped character
306
-
307
- // Handle newlines
308
- if (glyph.codepoint === 10) {
309
- if (nextLineWillFit) {
310
- // The whole line fit, so we can break to the next line
311
- break;
312
- } else {
313
- // The whole line won't fit, so we need to add the overflow suffix
314
- glyphs = shaper.shapeText(
315
- shaperProps,
316
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
- );
318
- // HACK: For the rest of the line when inserting the overflow suffix,
319
- // set contain = 'none' to prevent an infinite loop.
320
- contain = 'none';
321
- }
322
- }
323
- }
324
- }
325
-
326
- // Prepare for the next line...
327
- if (curLineBufferStart !== -1) {
328
- bufferLineInfos.push({
329
- bufferStart: curLineBufferStart,
330
- bufferEnd: bufferOffset,
331
- });
332
- curLineBufferStart = -1;
333
- }
334
- curX = 0;
335
- curY += vertexLineHeight;
336
- curLineIndex++;
337
- lastWord.codepointIndex = -1;
338
- xStartLastWordBoundary = 0;
339
-
340
- // Figure out if there are any more lines to render...
341
- if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
- // Stop layout calculation early (for performance purposes) if:
343
- // - We're not forcing a full layout calculation (for width/height calculation)
344
- // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
- // - ...and we have a render window
346
- // - ...and the next line is below the bottom of the render window
347
- moreLines = false;
348
- } else if (glyphResult && glyphResult.done) {
349
- // If we've reached the end of the text, we know we're done
350
- moreLines = false;
351
- } else if (!nextLineWillFit) {
352
- // If we're contained vertically+horizontally (contain === 'both')
353
- // but not scrollable and the next line won't fit, we're done.
354
- moreLines = false;
355
- }
356
- }
357
-
358
- // Use textAlign to determine if we need to adjust the x position of the text
359
- // in the buffer line by line
360
- if (textAlign === 'center') {
361
- const vertexTextW = contain === 'none' ? maxX : vertexW;
362
-
363
- for (let i = 0; i < bufferLineInfos.length; i++) {
364
- const line = bufferLineInfos[i]!;
365
- // - 4 = the x position of a rightmost vertex
366
- const lineWidth =
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
-
370
- const xOffset = (vertexTextW - lineWidth) / 2;
371
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
- vertexBuffer[j]! += xOffset;
374
- }
375
- }
376
- } else if (textAlign === 'right') {
377
- const vertexTextW = contain === 'none' ? maxX : vertexW;
378
-
379
- for (let i = 0; i < bufferLineInfos.length; i++) {
380
- const line = bufferLineInfos[i]!;
381
- const lineWidth =
382
- line.bufferEnd === line.bufferStart
383
- ? 0
384
- : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
-
387
- const xOffset = vertexTextW - lineWidth;
388
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
- vertexBuffer[j]! += xOffset;
391
- }
392
- }
393
- }
394
-
395
- assertTruthy(glyphResult);
396
-
397
- return {
398
- bufferNumFloats: bufferOffset,
399
- bufferNumQuads: bufferOffset / 16,
400
- layoutNumCharacters: glyphResult.done
401
- ? text.length - startingCodepointIndex
402
- : glyphResult.value.cluster - startingCodepointIndex + 1,
403
- fullyProcessed: !!glyphResult.done,
404
- maxX,
405
- maxY,
406
- numLines: lineCache.length,
407
- };
408
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy } from '../../../../../utils.js';
21
+ import type { Bound } from '../../../../lib/utils.js';
22
+ import type {
23
+ FontShaperProps,
24
+ MappedGlyphInfo,
25
+ UnmappedCharacterInfo,
26
+ } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
+ import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
+ import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
+ import { PeekableIterator } from './PeekableGenerator.js';
30
+ import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
+ import { measureText } from './measureText.js';
32
+
33
+ export function layoutText(
34
+ curLineIndex: number,
35
+ startX: number,
36
+ startY: number,
37
+ text: TrProps['text'],
38
+ textAlign: TrProps['textAlign'],
39
+ width: TrProps['width'],
40
+ height: TrProps['height'],
41
+ fontSize: TrProps['fontSize'],
42
+ lineHeight: number,
43
+ letterSpacing: TrProps['letterSpacing'],
44
+ /**
45
+ * Mutated
46
+ */
47
+ vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
+ contain: TrProps['contain'],
49
+ /**
50
+ * Mutated
51
+ */
52
+ lineCache: SdfTextRendererState['lineCache'],
53
+ rwSdf: Bound,
54
+ trFontFace: SdfTextRendererState['trFontFace'],
55
+ forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
+ scrollable: TrProps['scrollable'],
57
+ overflowSuffix: TrProps['overflowSuffix'],
58
+ maxLines: TrProps['maxLines'],
59
+ ): {
60
+ bufferNumFloats: number;
61
+ bufferNumQuads: number;
62
+ layoutNumCharacters: number;
63
+ fullyProcessed: boolean;
64
+ maxX: number;
65
+ maxY: number;
66
+ numLines: number;
67
+ } {
68
+ assertTruthy(trFontFace, 'Font face must be loaded');
69
+ assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
+ assertTruthy(trFontFace.data, 'Font face must be loaded');
71
+ assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
+
73
+ // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
+ // using the fixed coordinate space determined by font size used to produce the atlas.
75
+ // Scaling for display is handled by shader uniforms inexpensively.
76
+ // So we have:
77
+ // - vertex space: the space in which the vertices of each glyph are laid out
78
+ // - screen space: the screen pixel space
79
+ // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
+ // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
+
82
+ /**
83
+ * See above
84
+ */
85
+ const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
+
87
+ /**
88
+ * `lineHeight` in vertex coordinates
89
+ */
90
+ const vertexLineHeight = lineHeight / fontSizeRatio;
91
+ /**
92
+ * `w` in vertex coordinates
93
+ */
94
+ const vertexW = width / fontSizeRatio;
95
+ /**
96
+ * `letterSpacing` in vertex coordinates
97
+ */
98
+ const vertexLSpacing = letterSpacing / fontSizeRatio;
99
+
100
+ const startingLineCacheEntry = lineCache[curLineIndex];
101
+ const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
+ const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
+ const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
+
105
+ let maxX = startingMaxX;
106
+ let maxY = startingMaxY;
107
+ let curX = startX;
108
+ let curY = startY;
109
+
110
+ let bufferOffset = 0;
111
+ /**
112
+ * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
+ */
114
+ const lastWord: {
115
+ codepointIndex: number;
116
+ bufferOffset: number;
117
+ xStart: number;
118
+ } = {
119
+ codepointIndex: -1,
120
+ bufferOffset: -1,
121
+ xStart: -1,
122
+ };
123
+
124
+ const shaper = trFontFace.shaper;
125
+
126
+ const shaperProps: FontShaperProps = {
127
+ letterSpacing: vertexLSpacing,
128
+ };
129
+
130
+ // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
+ // add an extra space to ensure the space is included in the line width calculation.
132
+ if (text.endsWith(' ')) {
133
+ text += ' ';
134
+ }
135
+
136
+ // Get glyphs
137
+ let glyphs = shaper.shapeText(
138
+ shaperProps,
139
+ new PeekableIterator(
140
+ getUnicodeCodepoints(text, startingCodepointIndex),
141
+ startingCodepointIndex,
142
+ ),
143
+ );
144
+
145
+ let glyphResult:
146
+ | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
+ | undefined;
148
+
149
+ let curLineBufferStart = -1;
150
+
151
+ const bufferLineInfos: {
152
+ bufferStart: number;
153
+ bufferEnd: number;
154
+ }[] = [];
155
+
156
+ const vertexTruncateHeight = height / fontSizeRatio;
157
+ const overflowSuffVertexWidth = measureText(
158
+ overflowSuffix,
159
+ shaperProps,
160
+ shaper,
161
+ );
162
+
163
+ // Line-by-line layout
164
+ let moreLines = true;
165
+ while (moreLines) {
166
+ const nextLineWillFit =
167
+ (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
+ (contain !== 'both' ||
169
+ scrollable ||
170
+ curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
+ vertexTruncateHeight);
172
+ const lineVertexW = nextLineWillFit
173
+ ? vertexW
174
+ : vertexW - overflowSuffVertexWidth;
175
+ /**
176
+ * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
+ */
178
+ let xStartLastWordBoundary = 0;
179
+
180
+ const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
+ const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
+ const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
+ // Layout glyphs in this line
184
+ // Any break statements in this while loop will trigger a line break
185
+ while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
+ const glyph = glyphResult.value;
187
+
188
+ if (curLineIndex === lineCache.length) {
189
+ lineCache.push({
190
+ codepointIndex: glyph.cluster,
191
+ maxY,
192
+ maxX,
193
+ });
194
+ } else if (curLineIndex > lineCache.length) {
195
+ throw new Error('Unexpected lineCache length');
196
+ }
197
+
198
+ // If we encounter a word boundary (white space or newline) we invalidate
199
+ // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
+ if (
201
+ glyph.codepoint === 32 ||
202
+ glyph.codepoint === 10 ||
203
+ glyph.codepoint === 8203
204
+ ) {
205
+ if (lastWord.codepointIndex !== -1) {
206
+ lastWord.codepointIndex = -1;
207
+ xStartLastWordBoundary = curX;
208
+ }
209
+ } else if (lastWord.codepointIndex === -1) {
210
+ lastWord.codepointIndex = glyph.cluster;
211
+ lastWord.bufferOffset = bufferOffset;
212
+ lastWord.xStart = xStartLastWordBoundary;
213
+ }
214
+
215
+ if (glyph.mapped) {
216
+ // Mapped glyph
217
+ const charEndX = curX + glyph.xOffset + glyph.width;
218
+ // Word wrap check
219
+ if (
220
+ // We are containing the text
221
+ contain !== 'none' &&
222
+ // The current glyph reaches outside the contained width
223
+ charEndX >= lineVertexW &&
224
+ // There is a last word that we can break to the next line
225
+ lastWord.codepointIndex !== -1 &&
226
+ // Prevents infinite loop when a single word is longer than the width
227
+ lastWord.xStart > 0
228
+ ) {
229
+ // The current word is about to go off the edge of the container width
230
+ // Reinitialize the iterator starting at the last word
231
+ // and proceeding to the next line
232
+ if (nextLineWillFit) {
233
+ glyphs = shaper.shapeText(
234
+ shaperProps,
235
+ new PeekableIterator(
236
+ getUnicodeCodepoints(text, lastWord.codepointIndex),
237
+ lastWord.codepointIndex,
238
+ ),
239
+ );
240
+ bufferOffset = lastWord.bufferOffset;
241
+ break;
242
+ } else {
243
+ glyphs = shaper.shapeText(
244
+ shaperProps,
245
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
+ );
247
+ curX = lastWord.xStart;
248
+ bufferOffset = lastWord.bufferOffset;
249
+ // HACK: For the rest of the line when inserting the overflow suffix,
250
+ // set contain = 'none' to prevent an infinite loop.
251
+ contain = 'none';
252
+ }
253
+ } else {
254
+ // This glyph fits, so we can add it to the buffer
255
+ const quadX = curX + glyph.xOffset;
256
+ const quadY = curY + glyph.yOffset;
257
+
258
+ // Only add to buffer for rendering if the line is within the render window
259
+ if (lineIsWithinWindow) {
260
+ if (curLineBufferStart === -1) {
261
+ curLineBufferStart = bufferOffset;
262
+ }
263
+
264
+ const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
+
266
+ // Add texture coordinates
267
+ const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
+ const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
+ const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
+ const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
+
272
+ // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
+ // eliminating the need to duplicate vertices
274
+
275
+ // Top-left
276
+ vertexBuffer[bufferOffset++] = quadX;
277
+ vertexBuffer[bufferOffset++] = quadY;
278
+ vertexBuffer[bufferOffset++] = u;
279
+ vertexBuffer[bufferOffset++] = v;
280
+
281
+ // Top-right
282
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
+ vertexBuffer[bufferOffset++] = quadY;
284
+ vertexBuffer[bufferOffset++] = u + uvWidth;
285
+ vertexBuffer[bufferOffset++] = v;
286
+
287
+ // Bottom-left
288
+ vertexBuffer[bufferOffset++] = quadX;
289
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
+ vertexBuffer[bufferOffset++] = u;
291
+ vertexBuffer[bufferOffset++] = v + uvHeight;
292
+
293
+ // Bottom-right
294
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
+ vertexBuffer[bufferOffset++] = u + uvWidth;
297
+ vertexBuffer[bufferOffset++] = v + uvHeight;
298
+ }
299
+
300
+ maxY = Math.max(maxY, quadY + glyph.height);
301
+ maxX = Math.max(maxX, quadX + glyph.width);
302
+ curX += glyph.xAdvance;
303
+ }
304
+ } else {
305
+ // Unmapped character
306
+
307
+ // Handle newlines
308
+ if (glyph.codepoint === 10) {
309
+ if (nextLineWillFit) {
310
+ // The whole line fit, so we can break to the next line
311
+ break;
312
+ } else {
313
+ // The whole line won't fit, so we need to add the overflow suffix
314
+ glyphs = shaper.shapeText(
315
+ shaperProps,
316
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
+ );
318
+ // HACK: For the rest of the line when inserting the overflow suffix,
319
+ // set contain = 'none' to prevent an infinite loop.
320
+ contain = 'none';
321
+ }
322
+ }
323
+ }
324
+ }
325
+
326
+ // Prepare for the next line...
327
+ if (curLineBufferStart !== -1) {
328
+ bufferLineInfos.push({
329
+ bufferStart: curLineBufferStart,
330
+ bufferEnd: bufferOffset,
331
+ });
332
+ curLineBufferStart = -1;
333
+ }
334
+ curX = 0;
335
+ curY += vertexLineHeight;
336
+ curLineIndex++;
337
+ lastWord.codepointIndex = -1;
338
+ xStartLastWordBoundary = 0;
339
+
340
+ // Figure out if there are any more lines to render...
341
+ if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
+ // Stop layout calculation early (for performance purposes) if:
343
+ // - We're not forcing a full layout calculation (for width/height calculation)
344
+ // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
+ // - ...and we have a render window
346
+ // - ...and the next line is below the bottom of the render window
347
+ moreLines = false;
348
+ } else if (glyphResult && glyphResult.done) {
349
+ // If we've reached the end of the text, we know we're done
350
+ moreLines = false;
351
+ } else if (!nextLineWillFit) {
352
+ // If we're contained vertically+horizontally (contain === 'both')
353
+ // but not scrollable and the next line won't fit, we're done.
354
+ moreLines = false;
355
+ }
356
+ }
357
+
358
+ // Use textAlign to determine if we need to adjust the x position of the text
359
+ // in the buffer line by line
360
+ if (textAlign === 'center') {
361
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
362
+
363
+ for (let i = 0; i < bufferLineInfos.length; i++) {
364
+ const line = bufferLineInfos[i]!;
365
+ // - 4 = the x position of a rightmost vertex
366
+ const lineWidth =
367
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
+
370
+ const xOffset = (vertexTextW - lineWidth) / 2;
371
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
+ vertexBuffer[j]! += xOffset;
374
+ }
375
+ }
376
+ } else if (textAlign === 'right') {
377
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
378
+
379
+ for (let i = 0; i < bufferLineInfos.length; i++) {
380
+ const line = bufferLineInfos[i]!;
381
+ const lineWidth =
382
+ line.bufferEnd === line.bufferStart
383
+ ? 0
384
+ : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
+
387
+ const xOffset = vertexTextW - lineWidth;
388
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
+ vertexBuffer[j]! += xOffset;
391
+ }
392
+ }
393
+ }
394
+
395
+ assertTruthy(glyphResult);
396
+
397
+ return {
398
+ bufferNumFloats: bufferOffset,
399
+ bufferNumQuads: bufferOffset / 16,
400
+ layoutNumCharacters: glyphResult.done
401
+ ? text.length - startingCodepointIndex
402
+ : glyphResult.value.cluster - startingCodepointIndex + 1,
403
+ fullyProcessed: !!glyphResult.done,
404
+ maxX,
405
+ maxY,
406
+ numLines: lineCache.length,
407
+ };
408
+ }