@lightningjs/renderer 2.13.0 → 2.13.1

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Files changed (213) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/lib/ImageWorker.js +2 -1
  14. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  15. package/dist/src/core/lib/utils.d.ts +4 -0
  16. package/dist/src/core/lib/utils.js +46 -0
  17. package/dist/src/core/lib/utils.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  19. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  20. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  21. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  22. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  25. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  26. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  29. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  30. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  31. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  32. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  33. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  34. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  35. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  36. package/dist/src/core/textures/ImageTexture.d.ts +2 -2
  37. package/dist/src/core/textures/ImageTexture.js +24 -4
  38. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  39. package/dist/src/main-api/ICoreDriver.d.ts +24 -0
  40. package/dist/src/main-api/ICoreDriver.js +20 -0
  41. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  42. package/dist/src/main-api/RendererMain.d.ts +378 -0
  43. package/dist/src/main-api/RendererMain.js +367 -0
  44. package/dist/src/main-api/RendererMain.js.map +1 -0
  45. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  46. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  47. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  48. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  49. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  50. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  51. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  52. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  53. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  54. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +21 -0
  55. package/dist/src/render-drivers/main/MainCoreDriver.js +115 -0
  56. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  57. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +101 -0
  58. package/dist/src/render-drivers/main/MainOnlyNode.js +425 -0
  59. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  60. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  61. package/dist/src/render-drivers/main/MainOnlyTextNode.js +204 -0
  62. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  63. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +93 -0
  64. package/dist/src/render-drivers/threadx/NodeStruct.js +290 -0
  65. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  66. package/dist/src/render-drivers/threadx/SharedNode.d.ts +40 -0
  67. package/dist/src/render-drivers/threadx/SharedNode.js +61 -0
  68. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  69. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  70. package/dist/src/render-drivers/threadx/TextNodeStruct.js +203 -0
  71. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  72. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +25 -0
  73. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +232 -0
  74. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  75. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +24 -0
  76. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +113 -0
  77. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  78. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +46 -0
  79. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +160 -0
  80. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  81. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  82. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  83. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  84. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  85. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  86. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  87. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  88. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +184 -0
  89. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  90. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  91. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +109 -0
  92. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  93. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  94. package/dist/src/render-drivers/threadx/worker/renderer.js +147 -0
  95. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  96. package/dist/src/render-drivers/utils.d.ts +12 -0
  97. package/dist/src/render-drivers/utils.js +74 -0
  98. package/dist/src/render-drivers/utils.js.map +1 -0
  99. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  100. package/dist/tsconfig.tsbuildinfo +1 -0
  101. package/exports/canvas.ts +39 -39
  102. package/exports/index.ts +89 -89
  103. package/exports/inspector.ts +24 -24
  104. package/exports/utils.ts +44 -44
  105. package/exports/webgl.ts +38 -38
  106. package/package.json +2 -1
  107. package/scripts/please-use-pnpm.js +13 -13
  108. package/src/common/CommonTypes.ts +146 -146
  109. package/src/common/EventEmitter.ts +77 -77
  110. package/src/common/IAnimationController.ts +92 -92
  111. package/src/common/IEventEmitter.ts +28 -28
  112. package/src/core/CoreNode.test.ts +202 -202
  113. package/src/core/CoreNode.ts +2455 -2455
  114. package/src/core/CoreShaderManager.ts +292 -292
  115. package/src/core/CoreTextNode.ts +455 -455
  116. package/src/core/CoreTextureManager.ts +597 -597
  117. package/src/core/Stage.ts +743 -743
  118. package/src/core/TextureMemoryManager.ts +395 -395
  119. package/src/core/animations/AnimationManager.ts +38 -38
  120. package/src/core/animations/CoreAnimation.ts +340 -340
  121. package/src/core/animations/CoreAnimationController.ts +157 -157
  122. package/src/core/lib/ContextSpy.ts +41 -41
  123. package/src/core/lib/ImageWorker.ts +280 -279
  124. package/src/core/lib/Matrix3d.ts +244 -244
  125. package/src/core/lib/RenderCoords.ts +86 -86
  126. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  127. package/src/core/lib/textureCompression.ts +152 -152
  128. package/src/core/lib/textureSvg.ts +78 -78
  129. package/src/core/lib/utils.ts +384 -310
  130. package/src/core/lib/validateImageBitmap.ts +76 -76
  131. package/src/core/platform.ts +63 -63
  132. package/src/core/renderers/CoreContextTexture.ts +43 -43
  133. package/src/core/renderers/CoreRenderOp.ts +22 -22
  134. package/src/core/renderers/CoreRenderer.ts +115 -115
  135. package/src/core/renderers/CoreShader.ts +41 -41
  136. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  137. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  138. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  139. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  140. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  141. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  142. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  143. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  144. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  145. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  146. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  147. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  148. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  149. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  150. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  151. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  152. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  153. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  154. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  155. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  156. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  157. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  158. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  159. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  160. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  161. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  162. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  163. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  164. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  165. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  166. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  167. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  168. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  169. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  170. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  171. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  172. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  173. package/src/core/text-rendering/TrFontManager.ts +183 -183
  174. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  175. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  176. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  177. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  178. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  179. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  180. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  181. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  182. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  183. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  184. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  185. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  186. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  192. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  193. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  194. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  195. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  197. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  198. package/src/core/textures/ColorTexture.ts +102 -102
  199. package/src/core/textures/ImageTexture.ts +399 -376
  200. package/src/core/textures/NoiseTexture.ts +104 -104
  201. package/src/core/textures/RenderTexture.ts +85 -85
  202. package/src/core/textures/SubTexture.ts +205 -205
  203. package/src/core/textures/Texture.ts +337 -337
  204. package/src/core/utils.ts +227 -227
  205. package/src/env.d.ts +7 -7
  206. package/src/main-api/DynamicShaderController.ts +104 -104
  207. package/src/main-api/INode.ts +101 -101
  208. package/src/main-api/Inspector.ts +522 -522
  209. package/src/main-api/Renderer.ts +751 -751
  210. package/src/main-api/ShaderController.ts +80 -80
  211. package/src/main-api/utils.ts +45 -45
  212. package/src/utils.ts +248 -248
  213. package/COPYING +0 -1
@@ -1,101 +1,101 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
4
- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
19
- import { updateShaderEffectColor } from './EffectUtils.js';
20
- import {
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- ShaderEffect,
22
- type DefaultEffectProps,
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- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
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-
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- /**
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- * Properties of the {@link BorderTopEffect} effect
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- */
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- export interface BorderTopEffectProps extends DefaultEffectProps {
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- /**
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- * Width of the border in pixels
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- *
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- * @default 10
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- */
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- width?: number;
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- /**
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- * Color of the border in 0xRRGGBBAA
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- *
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- * @default 0xffffffff
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- */
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- color?: number;
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- }
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-
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- /**
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- * The BorderBottomEffect renders a border on the top side of an element
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- */
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- export class BorderTopEffect extends ShaderEffect {
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- static z$__type__Props: BorderTopEffectProps;
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- override readonly name = 'borderTop';
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-
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- static override getEffectKey(): string {
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- return `borderTop`;
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- }
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-
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- static override resolveDefaults(
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- props: BorderTopEffectProps,
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- ): Required<BorderTopEffectProps> {
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- return {
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- width: props.width ?? 10,
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- color: props.color ?? 0xffffffff,
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- };
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- }
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-
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- static override uniforms: ShaderEffectUniforms = {
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- width: {
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- value: 0,
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- method: 'uniform1f',
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- type: 'float',
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- },
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- color: {
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- value: 0xffffffff,
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- updateProgramValue: updateShaderEffectColor,
73
- method: 'uniform4fv',
74
- type: 'vec4',
75
- },
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- };
77
-
78
- static override methods: Record<string, string> = {
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- fillMask: `
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- float function(float dist) {
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- return clamp(-dist, 0.0, 1.0);
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- }
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- `,
84
- rectDist: `
85
- float function(vec2 p, vec2 size) {
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- vec2 d = abs(p) - size;
87
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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- }
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- `,
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- };
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-
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- static override onEffectMask = `
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- vec2 pos = vec2(0.0, width * 0.5);
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- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
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- return mix(shaderColor, maskColor, $fillMask(mask));
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- `;
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-
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- static override onColorize = `
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- return color;
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- `;
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- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { updateShaderEffectColor } from './EffectUtils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
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+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
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+
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+ /**
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+ * Properties of the {@link BorderTopEffect} effect
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+ */
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+ export interface BorderTopEffectProps extends DefaultEffectProps {
30
+ /**
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+ * Width of the border in pixels
32
+ *
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+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
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+ *
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+ * @default 0xffffffff
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+ */
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+ color?: number;
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+ }
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+
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+ /**
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+ * The BorderBottomEffect renders a border on the top side of an element
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+ */
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+ export class BorderTopEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderTopEffectProps;
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+ override readonly name = 'borderTop';
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+
51
+ static override getEffectKey(): string {
52
+ return `borderTop`;
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+ }
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+
55
+ static override resolveDefaults(
56
+ props: BorderTopEffectProps,
57
+ ): Required<BorderTopEffectProps> {
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+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
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+ };
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+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
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+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
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+ value: 0xffffffff,
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+ updateProgramValue: updateShaderEffectColor,
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+ method: 'uniform4fv',
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+ type: 'vec4',
75
+ },
76
+ };
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+
78
+ static override methods: Record<string, string> = {
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+ fillMask: `
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+ float function(float dist) {
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+ return clamp(-dist, 0.0, 1.0);
82
+ }
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+ `,
84
+ rectDist: `
85
+ float function(vec2 p, vec2 size) {
86
+ vec2 d = abs(p) - size;
87
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
+ }
89
+ `,
90
+ };
91
+
92
+ static override onEffectMask = `
93
+ vec2 pos = vec2(0.0, width * 0.5);
94
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
95
+ return mix(shaderColor, maskColor, $fillMask(mask));
96
+ `;
97
+
98
+ static override onColorize = `
99
+ return color;
100
+ `;
101
+ }
@@ -1,159 +1,159 @@
1
- import type { DynamicShaderProps } from '../DynamicShader.js';
2
- import type { ShaderEffectValueMap } from './ShaderEffect.js';
3
-
4
- /*
5
- * If not stated otherwise in this file or this component's LICENSE file the
6
- * following copyright and licenses apply:
7
- *
8
- * Copyright 2023 Comcast Cable Communications Management, LLC.
9
- *
10
- * Licensed under the Apache License, Version 2.0 (the License);
11
- * you may not use this file except in compliance with the License.
12
- * You may obtain a copy of the License at
13
- *
14
- * http://www.apache.org/licenses/LICENSE-2.0
15
- *
16
- * Unless required by applicable law or agreed to in writing, software
17
- * distributed under the License is distributed on an "AS IS" BASIS,
18
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19
- * See the License for the specific language governing permissions and
20
- * limitations under the License.
21
- */
22
- export const colorToFloat32Array = (argb: number) => {
23
- const col = getRgbaComponentsNormalized(argb);
24
- /* eslint-disable @typescript-eslint/no-non-null-assertion -- getRgbaComponentsNormalized has a constant array size */
25
- col[0]! *= col[3]!;
26
- col[1]! *= col[3]!;
27
- col[2]! *= col[3]!;
28
- /* eslint-enable */
29
- return col;
30
- };
31
-
32
- const getRgbaComponentsNormalized = (argb: number): number[] => {
33
- const r = ((argb / 65536) | 0) % 256;
34
- const g = ((argb / 256) | 0) % 256;
35
- const b = argb % 256;
36
- const a = (argb / 16777216) | 0;
37
- return [r / 255, g / 255, b / 255, a / 255];
38
- };
39
-
40
- export const updateShaderEffectColor = (values: ShaderEffectValueMap) => {
41
- if (values.programValue === undefined) {
42
- values.programValue = new Float32Array(4);
43
- }
44
- const rgba = values.value as number;
45
- const floatArray = values.programValue as Float32Array;
46
- floatArray[0] = (rgba >>> 24) / 255;
47
- floatArray[1] = ((rgba >>> 16) & 0xff) / 255;
48
- floatArray[2] = ((rgba >>> 8) & 0xff) / 255;
49
- floatArray[3] = (rgba & 0xff) / 255;
50
- };
51
-
52
- export const updateFloat32ArrayLength2 = (values: ShaderEffectValueMap) => {
53
- const validatedValue = (values.validatedValue || values.value) as number[];
54
- if (values.programValue instanceof Float32Array) {
55
- const floatArray = values.programValue;
56
- floatArray[0] = validatedValue[0]!;
57
- floatArray[1] = validatedValue[1]!;
58
- } else {
59
- values.programValue = new Float32Array(validatedValue);
60
- }
61
- };
62
-
63
- export const updateFloat32ArrayLength4 = (values: ShaderEffectValueMap) => {
64
- const validatedValue = (values.validatedValue || values.value) as number[];
65
- if (values.programValue instanceof Float32Array) {
66
- const floatArray = values.programValue;
67
- floatArray[0] = validatedValue[0]!;
68
- floatArray[1] = validatedValue[1]!;
69
- floatArray[2] = validatedValue[2]!;
70
- floatArray[3] = validatedValue[3]!;
71
- } else {
72
- values.programValue = new Float32Array(validatedValue);
73
- }
74
- };
75
-
76
- export const updateFloat32ArrayLengthN = (values: ShaderEffectValueMap) => {
77
- const validatedValue = (values.validatedValue || values.value) as number[];
78
- if (values.programValue instanceof Float32Array) {
79
- const len = validatedValue.length;
80
- const programValue = values.programValue;
81
- for (let i = 0; i < len; i++) {
82
- programValue[i] = validatedValue[i]!;
83
- }
84
- } else {
85
- values.programValue = new Float32Array(validatedValue);
86
- }
87
- };
88
-
89
- export const validateArrayLength4 = (value: number | number[]): number[] => {
90
- const isArray = Array.isArray(value);
91
- if (!isArray) {
92
- return [value, value, value, value];
93
- } else if (isArray && value.length === 4) {
94
- return value;
95
- } else if (isArray && value.length === 2) {
96
- return [value[0]!, value[1]!, value[0]!, value[1]!];
97
- } else if (isArray && value.length === 3) {
98
- return [value[0]!, value[1]!, value[2]!, value[0]!];
99
- }
100
- return [value[0]!, value[0]!, value[0]!, value[0]!];
101
- };
102
-
103
- export const updateWebSafeRadius = (
104
- values: ShaderEffectValueMap,
105
- shaderProps?: DynamicShaderProps,
106
- ) => {
107
- if (values.programValue === undefined) {
108
- values.programValue = new Float32Array(4);
109
- }
110
- const programValue = values.programValue as Float32Array;
111
- const validatedValue = (values.validatedValue || values.value) as number[];
112
- if (shaderProps === undefined && values.$dimensions === undefined) {
113
- programValue[0] = validatedValue[0]!;
114
- programValue[1] = validatedValue[1]!;
115
- programValue[2] = validatedValue[2]!;
116
- programValue[3] = validatedValue[3]!;
117
- return;
118
- }
119
-
120
- let storedDimensions = values.$dimensions;
121
- if (shaderProps !== undefined) {
122
- const { $dimensions } = shaderProps;
123
- if (
124
- storedDimensions !== undefined &&
125
- (storedDimensions.width === $dimensions!.width ||
126
- storedDimensions.height === $dimensions!.height)
127
- ) {
128
- return;
129
- }
130
- if (storedDimensions === undefined) {
131
- storedDimensions = {
132
- width: $dimensions?.width as number,
133
- height: $dimensions?.height as number,
134
- };
135
- values.$dimensions = storedDimensions;
136
- }
137
- }
138
-
139
- const { width, height } = storedDimensions!;
140
- const [r0, r1, r2, r3] = validatedValue;
141
- const factor = Math.min(
142
- Math.min(
143
- Math.min(
144
- width / Math.max(width, r0! + r1!),
145
- width / Math.max(width, r2! + r3!),
146
- ),
147
- Math.min(
148
- height / Math.max(height, r0! + r2!),
149
- height / Math.max(height, r1! + r3!),
150
- ),
151
- ),
152
- 1,
153
- );
154
-
155
- programValue[0] = r0! * factor;
156
- programValue[1] = r1! * factor;
157
- programValue[2] = r2! * factor;
158
- programValue[3] = r3! * factor;
159
- };
1
+ import type { DynamicShaderProps } from '../DynamicShader.js';
2
+ import type { ShaderEffectValueMap } from './ShaderEffect.js';
3
+
4
+ /*
5
+ * If not stated otherwise in this file or this component's LICENSE file the
6
+ * following copyright and licenses apply:
7
+ *
8
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
9
+ *
10
+ * Licensed under the Apache License, Version 2.0 (the License);
11
+ * you may not use this file except in compliance with the License.
12
+ * You may obtain a copy of the License at
13
+ *
14
+ * http://www.apache.org/licenses/LICENSE-2.0
15
+ *
16
+ * Unless required by applicable law or agreed to in writing, software
17
+ * distributed under the License is distributed on an "AS IS" BASIS,
18
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19
+ * See the License for the specific language governing permissions and
20
+ * limitations under the License.
21
+ */
22
+ export const colorToFloat32Array = (argb: number) => {
23
+ const col = getRgbaComponentsNormalized(argb);
24
+ /* eslint-disable @typescript-eslint/no-non-null-assertion -- getRgbaComponentsNormalized has a constant array size */
25
+ col[0]! *= col[3]!;
26
+ col[1]! *= col[3]!;
27
+ col[2]! *= col[3]!;
28
+ /* eslint-enable */
29
+ return col;
30
+ };
31
+
32
+ const getRgbaComponentsNormalized = (argb: number): number[] => {
33
+ const r = ((argb / 65536) | 0) % 256;
34
+ const g = ((argb / 256) | 0) % 256;
35
+ const b = argb % 256;
36
+ const a = (argb / 16777216) | 0;
37
+ return [r / 255, g / 255, b / 255, a / 255];
38
+ };
39
+
40
+ export const updateShaderEffectColor = (values: ShaderEffectValueMap) => {
41
+ if (values.programValue === undefined) {
42
+ values.programValue = new Float32Array(4);
43
+ }
44
+ const rgba = values.value as number;
45
+ const floatArray = values.programValue as Float32Array;
46
+ floatArray[0] = (rgba >>> 24) / 255;
47
+ floatArray[1] = ((rgba >>> 16) & 0xff) / 255;
48
+ floatArray[2] = ((rgba >>> 8) & 0xff) / 255;
49
+ floatArray[3] = (rgba & 0xff) / 255;
50
+ };
51
+
52
+ export const updateFloat32ArrayLength2 = (values: ShaderEffectValueMap) => {
53
+ const validatedValue = (values.validatedValue || values.value) as number[];
54
+ if (values.programValue instanceof Float32Array) {
55
+ const floatArray = values.programValue;
56
+ floatArray[0] = validatedValue[0]!;
57
+ floatArray[1] = validatedValue[1]!;
58
+ } else {
59
+ values.programValue = new Float32Array(validatedValue);
60
+ }
61
+ };
62
+
63
+ export const updateFloat32ArrayLength4 = (values: ShaderEffectValueMap) => {
64
+ const validatedValue = (values.validatedValue || values.value) as number[];
65
+ if (values.programValue instanceof Float32Array) {
66
+ const floatArray = values.programValue;
67
+ floatArray[0] = validatedValue[0]!;
68
+ floatArray[1] = validatedValue[1]!;
69
+ floatArray[2] = validatedValue[2]!;
70
+ floatArray[3] = validatedValue[3]!;
71
+ } else {
72
+ values.programValue = new Float32Array(validatedValue);
73
+ }
74
+ };
75
+
76
+ export const updateFloat32ArrayLengthN = (values: ShaderEffectValueMap) => {
77
+ const validatedValue = (values.validatedValue || values.value) as number[];
78
+ if (values.programValue instanceof Float32Array) {
79
+ const len = validatedValue.length;
80
+ const programValue = values.programValue;
81
+ for (let i = 0; i < len; i++) {
82
+ programValue[i] = validatedValue[i]!;
83
+ }
84
+ } else {
85
+ values.programValue = new Float32Array(validatedValue);
86
+ }
87
+ };
88
+
89
+ export const validateArrayLength4 = (value: number | number[]): number[] => {
90
+ const isArray = Array.isArray(value);
91
+ if (!isArray) {
92
+ return [value, value, value, value];
93
+ } else if (isArray && value.length === 4) {
94
+ return value;
95
+ } else if (isArray && value.length === 2) {
96
+ return [value[0]!, value[1]!, value[0]!, value[1]!];
97
+ } else if (isArray && value.length === 3) {
98
+ return [value[0]!, value[1]!, value[2]!, value[0]!];
99
+ }
100
+ return [value[0]!, value[0]!, value[0]!, value[0]!];
101
+ };
102
+
103
+ export const updateWebSafeRadius = (
104
+ values: ShaderEffectValueMap,
105
+ shaderProps?: DynamicShaderProps,
106
+ ) => {
107
+ if (values.programValue === undefined) {
108
+ values.programValue = new Float32Array(4);
109
+ }
110
+ const programValue = values.programValue as Float32Array;
111
+ const validatedValue = (values.validatedValue || values.value) as number[];
112
+ if (shaderProps === undefined && values.$dimensions === undefined) {
113
+ programValue[0] = validatedValue[0]!;
114
+ programValue[1] = validatedValue[1]!;
115
+ programValue[2] = validatedValue[2]!;
116
+ programValue[3] = validatedValue[3]!;
117
+ return;
118
+ }
119
+
120
+ let storedDimensions = values.$dimensions;
121
+ if (shaderProps !== undefined) {
122
+ const { $dimensions } = shaderProps;
123
+ if (
124
+ storedDimensions !== undefined &&
125
+ (storedDimensions.width === $dimensions!.width ||
126
+ storedDimensions.height === $dimensions!.height)
127
+ ) {
128
+ return;
129
+ }
130
+ if (storedDimensions === undefined) {
131
+ storedDimensions = {
132
+ width: $dimensions?.width as number,
133
+ height: $dimensions?.height as number,
134
+ };
135
+ values.$dimensions = storedDimensions;
136
+ }
137
+ }
138
+
139
+ const { width, height } = storedDimensions!;
140
+ const [r0, r1, r2, r3] = validatedValue;
141
+ const factor = Math.min(
142
+ Math.min(
143
+ Math.min(
144
+ width / Math.max(width, r0! + r1!),
145
+ width / Math.max(width, r2! + r3!),
146
+ ),
147
+ Math.min(
148
+ height / Math.max(height, r0! + r2!),
149
+ height / Math.max(height, r1! + r3!),
150
+ ),
151
+ ),
152
+ 1,
153
+ );
154
+
155
+ programValue[0] = r0! * factor;
156
+ programValue[1] = r1! * factor;
157
+ programValue[2] = r2! * factor;
158
+ programValue[3] = r3! * factor;
159
+ };