@lightningjs/renderer 2.10.0 → 2.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (327) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreStuff.d.ts +1 -0
  14. package/dist/src/core/CoreStuff.js +138 -0
  15. package/dist/src/core/CoreStuff.js.map +1 -0
  16. package/dist/src/core/CoreTextureManager.d.ts +4 -1
  17. package/dist/src/core/CoreTextureManager.js +14 -3
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/LngNode.d.ts +736 -0
  20. package/dist/src/core/LngNode.js +1174 -0
  21. package/dist/src/core/LngNode.js.map +1 -0
  22. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  23. package/dist/src/core/Matrix2DContext.js +45 -0
  24. package/dist/src/core/Matrix2DContext.js.map +1 -0
  25. package/dist/src/core/ShaderNode.d.ts +10 -0
  26. package/dist/src/core/ShaderNode.js +30 -0
  27. package/dist/src/core/ShaderNode.js.map +1 -0
  28. package/dist/src/core/Stage.js +1 -1
  29. package/dist/src/core/Stage.js.map +1 -1
  30. package/dist/src/core/TextNode.d.ts +103 -0
  31. package/dist/src/core/TextNode.js +331 -0
  32. package/dist/src/core/TextNode.js.map +1 -0
  33. package/dist/src/core/TextureMemoryManager.d.ts +30 -0
  34. package/dist/src/core/TextureMemoryManager.js +58 -38
  35. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  36. package/dist/src/core/lib/Coords.d.ts +14 -0
  37. package/dist/src/core/lib/Coords.js +55 -0
  38. package/dist/src/core/lib/Coords.js.map +1 -0
  39. package/dist/src/core/lib/glm/common.d.ts +162 -0
  40. package/dist/src/core/lib/glm/common.js +81 -0
  41. package/dist/src/core/lib/glm/common.js.map +1 -0
  42. package/dist/src/core/lib/glm/index.d.ts +11 -0
  43. package/dist/src/core/lib/glm/index.js +30 -0
  44. package/dist/src/core/lib/glm/index.js.map +1 -0
  45. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  46. package/dist/src/core/lib/glm/mat2.js +396 -0
  47. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  48. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  49. package/dist/src/core/lib/glm/mat2d.js +442 -0
  50. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  51. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  52. package/dist/src/core/lib/glm/mat3.js +680 -0
  53. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  54. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  55. package/dist/src/core/lib/glm/mat4.js +1802 -0
  56. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  57. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  58. package/dist/src/core/lib/glm/quat.js +693 -0
  59. package/dist/src/core/lib/glm/quat.js.map +1 -0
  60. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  61. package/dist/src/core/lib/glm/quat2.js +754 -0
  62. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  63. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  64. package/dist/src/core/lib/glm/vec2.js +569 -0
  65. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  66. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  67. package/dist/src/core/lib/glm/vec3.js +720 -0
  68. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  69. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  70. package/dist/src/core/lib/glm/vec4.js +608 -0
  71. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  72. package/dist/src/core/lib/textureSvg.js +1 -1
  73. package/dist/src/core/lib/textureSvg.js.map +1 -1
  74. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  75. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  76. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  77. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +4 -2
  78. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  79. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +4 -4
  80. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  81. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +9 -12
  82. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  83. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  87. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  88. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  89. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  91. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  92. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  93. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  94. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  100. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  101. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  102. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  103. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  104. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  107. package/dist/src/core/scene/Scene.d.ts +59 -0
  108. package/dist/src/core/scene/Scene.js +106 -0
  109. package/dist/src/core/scene/Scene.js.map +1 -0
  110. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  111. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  112. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  113. package/dist/src/core/textures/ColorTexture.js +1 -1
  114. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  115. package/dist/src/core/textures/ImageTexture.js +3 -3
  116. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  117. package/dist/src/core/textures/NoiseTexture.js +1 -1
  118. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  119. package/dist/src/core/textures/RenderTexture.js +1 -1
  120. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  121. package/dist/src/core/textures/SubTexture.d.ts +4 -0
  122. package/dist/src/core/textures/SubTexture.js +54 -16
  123. package/dist/src/core/textures/SubTexture.js.map +1 -1
  124. package/dist/src/core/textures/Texture.d.ts +2 -34
  125. package/dist/src/core/textures/Texture.js +13 -69
  126. package/dist/src/core/textures/Texture.js.map +1 -1
  127. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  128. package/dist/src/main-api/ICoreDriver.js +20 -0
  129. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  130. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  131. package/dist/src/main-api/IRenderDriver.js +20 -0
  132. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  133. package/dist/src/main-api/IShaderController.d.ts +14 -0
  134. package/dist/src/main-api/IShaderController.js +30 -0
  135. package/dist/src/main-api/IShaderController.js.map +1 -0
  136. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  137. package/dist/src/main-api/IShaderNode.js +19 -0
  138. package/dist/src/main-api/IShaderNode.js.map +1 -0
  139. package/dist/src/main-api/Renderer.js +1 -0
  140. package/dist/src/main-api/Renderer.js.map +1 -1
  141. package/dist/src/main-api/RendererMain.d.ts +375 -0
  142. package/dist/src/main-api/RendererMain.js +365 -0
  143. package/dist/src/main-api/RendererMain.js.map +1 -0
  144. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  145. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  146. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  147. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  148. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  149. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  150. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  151. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  152. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  153. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  154. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  155. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  156. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  157. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  158. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  159. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  160. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  161. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  162. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  163. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  164. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  165. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  166. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  167. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  168. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  169. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  170. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  171. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  172. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  173. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  174. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  175. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  176. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  177. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  178. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  179. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  180. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  181. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  182. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  185. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  186. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  187. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  188. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  189. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  190. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  198. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  199. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  200. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  201. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  202. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  203. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  204. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  205. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  206. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  207. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  208. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  209. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  210. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  211. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  212. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  213. package/dist/src/render-drivers/utils.d.ts +12 -0
  214. package/dist/src/render-drivers/utils.js +69 -0
  215. package/dist/src/render-drivers/utils.js.map +1 -0
  216. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  217. package/exports/canvas.ts +39 -39
  218. package/exports/index.ts +89 -89
  219. package/exports/inspector.ts +24 -24
  220. package/exports/utils.ts +44 -44
  221. package/exports/webgl.ts +38 -38
  222. package/package.json +2 -1
  223. package/scripts/please-use-pnpm.js +13 -13
  224. package/src/common/CommonTypes.ts +139 -139
  225. package/src/common/EventEmitter.ts +77 -77
  226. package/src/common/IAnimationController.ts +92 -92
  227. package/src/common/IEventEmitter.ts +28 -28
  228. package/src/core/CoreNode.test.ts +199 -199
  229. package/src/core/CoreNode.ts +2335 -2335
  230. package/src/core/CoreShaderManager.ts +292 -292
  231. package/src/core/CoreTextNode.ts +455 -455
  232. package/src/core/CoreTextureManager.ts +561 -545
  233. package/src/core/Stage.ts +700 -700
  234. package/src/core/TextureMemoryManager.ts +292 -277
  235. package/src/core/animations/AnimationManager.ts +38 -38
  236. package/src/core/animations/CoreAnimation.ts +340 -340
  237. package/src/core/animations/CoreAnimationController.ts +157 -157
  238. package/src/core/lib/ContextSpy.ts +41 -41
  239. package/src/core/lib/ImageWorker.ts +270 -270
  240. package/src/core/lib/Matrix3d.ts +244 -244
  241. package/src/core/lib/RenderCoords.ts +86 -86
  242. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  243. package/src/core/lib/textureCompression.ts +152 -152
  244. package/src/core/lib/textureSvg.ts +78 -78
  245. package/src/core/lib/utils.ts +310 -310
  246. package/src/core/platform.ts +61 -61
  247. package/src/core/renderers/CoreContextTexture.ts +43 -43
  248. package/src/core/renderers/CoreRenderOp.ts +22 -22
  249. package/src/core/renderers/CoreRenderer.ts +114 -114
  250. package/src/core/renderers/CoreShader.ts +41 -41
  251. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +371 -369
  252. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  253. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  254. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  255. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  256. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  257. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  258. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +295 -298
  259. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  260. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  261. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  262. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  263. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  264. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  265. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  266. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  267. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  268. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  269. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  270. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  271. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  272. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  273. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  274. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  275. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  276. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  277. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  278. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  279. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  280. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  281. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  282. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  283. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  284. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  285. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  286. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  287. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  288. package/src/core/text-rendering/TrFontManager.ts +183 -183
  289. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  290. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  291. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  292. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  293. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  294. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  295. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  296. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  297. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  298. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  299. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  300. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  301. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  302. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  303. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  311. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  312. package/src/core/textures/ColorTexture.ts +102 -102
  313. package/src/core/textures/ImageTexture.ts +379 -379
  314. package/src/core/textures/NoiseTexture.ts +104 -104
  315. package/src/core/textures/RenderTexture.ts +85 -85
  316. package/src/core/textures/SubTexture.ts +225 -179
  317. package/src/core/textures/Texture.ts +347 -435
  318. package/src/core/utils.ts +227 -227
  319. package/src/env.d.ts +7 -7
  320. package/src/main-api/DynamicShaderController.ts +104 -104
  321. package/src/main-api/INode.ts +101 -101
  322. package/src/main-api/Inspector.ts +505 -505
  323. package/src/main-api/Renderer.ts +698 -694
  324. package/src/main-api/ShaderController.ts +80 -80
  325. package/src/main-api/utils.ts +45 -45
  326. package/src/utils.ts +248 -248
  327. package/COPYING +0 -1
@@ -1,340 +1,340 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
- import { getTimingFunction } from '../utils.js';
22
- import { mergeColorProgress } from '../../utils.js';
23
- import { EventEmitter } from '../../common/EventEmitter.js';
24
-
25
- export interface AnimationSettings {
26
- duration: number;
27
- delay: number;
28
- easing: string;
29
- loop: boolean;
30
- repeat: number;
31
- repeatDelay: number;
32
- stopMethod: 'reverse' | 'reset' | false;
33
- }
34
-
35
- type PropValues = {
36
- start: number;
37
- target: number;
38
- };
39
- type PropValuesMap = Record<string, Record<string, PropValues>>;
40
-
41
- export class CoreAnimation extends EventEmitter {
42
- public settings: AnimationSettings;
43
- private progress = 0;
44
- private delayFor = 0;
45
- private delay = 0;
46
- private timingFunction: (t: number) => number | undefined;
47
-
48
- propValuesMap: PropValuesMap = {};
49
- dynPropValuesMap: PropValuesMap | undefined = undefined;
50
-
51
- constructor(
52
- private node: CoreNode,
53
- private props: Partial<CoreNodeAnimateProps>,
54
- settings: Partial<AnimationSettings>,
55
- ) {
56
- super();
57
-
58
- for (const key in props) {
59
- if (key !== 'shaderProps') {
60
- if (this.propValuesMap['props'] === undefined) {
61
- this.propValuesMap['props'] = {};
62
- }
63
- this.propValuesMap['props'][key] = {
64
- start:
65
- node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
66
- target: props[
67
- key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
68
- ] as number,
69
- };
70
- } else if (node.shader.type !== 'DynamicShader') {
71
- this.propValuesMap['shaderProps'] = {};
72
- for (const key in props.shaderProps) {
73
- this.propValuesMap['shaderProps'][key] = {
74
- start: node.shader.props[key] as number,
75
- target: props.shaderProps[key] as number,
76
- };
77
- }
78
- } else {
79
- const shaderPropKeys = Object.keys(props.shaderProps!);
80
- const spLength = shaderPropKeys.length;
81
- this.dynPropValuesMap = {};
82
- for (let j = 0; j < spLength; j++) {
83
- const effectName = shaderPropKeys[j]!;
84
- const effect = props.shaderProps![effectName]!;
85
- this.dynPropValuesMap[effectName] = {};
86
- const effectProps = Object.entries(effect);
87
- const eLength = effectProps.length;
88
-
89
- for (let k = 0; k < eLength; k++) {
90
- const [key, value] = effectProps[k]!;
91
- this.dynPropValuesMap[effectName]![key] = {
92
- start: node.shader.props[effectName][key],
93
- target: value,
94
- };
95
- }
96
- }
97
- }
98
- }
99
-
100
- const easing = settings.easing || 'linear';
101
- const delay = settings.delay ?? 0;
102
- this.settings = {
103
- duration: settings.duration ?? 0,
104
- delay,
105
- easing,
106
- loop: settings.loop ?? false,
107
- repeat: settings.repeat ?? 0,
108
- repeatDelay: settings.repeatDelay ?? 0,
109
- stopMethod: settings.stopMethod ?? false,
110
- };
111
- this.timingFunction = getTimingFunction(easing);
112
- this.delayFor = delay;
113
- this.delay = delay;
114
- }
115
-
116
- reset() {
117
- this.progress = 0;
118
- this.delayFor = this.settings.delay || 0;
119
- this.update(0);
120
- }
121
-
122
- private restoreValues(
123
- target: Record<string, number>,
124
- valueMap: Record<string, PropValues>,
125
- ) {
126
- const entries = Object.entries(valueMap);
127
- const eLength = entries.length;
128
-
129
- for (let i = 0; i < eLength; i++) {
130
- const [key, value] = entries[i]!;
131
- target[key] = value.start;
132
- }
133
- }
134
-
135
- restore() {
136
- this.reset();
137
- if (this.propValuesMap['props'] !== undefined) {
138
- this.restoreValues(
139
- this.node as unknown as Record<string, number>,
140
- this.propValuesMap['props'],
141
- );
142
- }
143
- if (this.propValuesMap['shaderProps'] !== undefined) {
144
- this.restoreValues(
145
- this.node.shader.props as Record<string, number>,
146
- this.propValuesMap['shaderProps'],
147
- );
148
- }
149
-
150
- if (this.dynPropValuesMap !== undefined) {
151
- const dynEntries = Object.keys(this.dynPropValuesMap);
152
- const dynEntriesL = dynEntries.length;
153
- if (dynEntriesL > 0) {
154
- for (let i = 0; i < dynEntriesL; i++) {
155
- const key = dynEntries[i]!;
156
- this.restoreValues(
157
- this.node.shader.props[key],
158
- this.dynPropValuesMap[key]!,
159
- );
160
- }
161
- }
162
- }
163
- }
164
-
165
- private reverseValues(valueMap: Record<string, PropValues>) {
166
- const entries = Object.entries(valueMap);
167
- const eLength = entries.length;
168
-
169
- for (let i = 0; i < eLength; i++) {
170
- const [key, value] = entries[i]!;
171
- valueMap[key] = {
172
- start: value.target,
173
- target: value.start,
174
- };
175
- }
176
- }
177
-
178
- reverse() {
179
- this.progress = 0;
180
-
181
- if (this.propValuesMap['props'] !== undefined) {
182
- this.reverseValues(this.propValuesMap['props']);
183
- }
184
- if (this.propValuesMap['shaderProps'] !== undefined) {
185
- this.reverseValues(this.propValuesMap['shaderProps']);
186
- }
187
-
188
- if (this.dynPropValuesMap !== undefined) {
189
- const dynEntries = Object.keys(this.dynPropValuesMap);
190
- const dynEntriesL = dynEntries.length;
191
- if (dynEntriesL > 0) {
192
- for (let i = 0; i < dynEntriesL; i++) {
193
- const key = dynEntries[i]!;
194
- this.reverseValues(this.dynPropValuesMap[key]!);
195
- }
196
- }
197
- }
198
-
199
- // restore stop method if we are not looping
200
- if (!this.settings.loop) {
201
- this.settings.stopMethod = false;
202
- }
203
- }
204
-
205
- private applyEasing(p: number, s: number, e: number): number {
206
- return (this.timingFunction(p) || p) * (e - s) + s;
207
- }
208
-
209
- updateValue(
210
- propName: string,
211
- propValue: number,
212
- startValue: number,
213
- easing: string | undefined,
214
- ): number {
215
- if (this.progress === 1) {
216
- return propValue;
217
- }
218
- if (this.progress === 0) {
219
- return startValue;
220
- }
221
-
222
- const endValue = propValue;
223
- if (propName.indexOf('color') !== -1) {
224
- if (startValue === endValue) {
225
- return startValue;
226
- }
227
-
228
- if (easing) {
229
- const easingProgressValue =
230
- this.timingFunction(this.progress) || this.progress;
231
- return mergeColorProgress(startValue, endValue, easingProgressValue);
232
- }
233
- return mergeColorProgress(startValue, endValue, this.progress);
234
- }
235
-
236
- if (easing) {
237
- return this.applyEasing(this.progress, startValue, endValue);
238
- }
239
- return startValue + (endValue - startValue) * this.progress;
240
- }
241
-
242
- private updateValues(
243
- target: Record<string, number>,
244
- valueMap: Record<string, PropValues>,
245
- easing: string | undefined,
246
- ) {
247
- const entries = Object.entries(valueMap);
248
- const eLength = entries.length;
249
-
250
- for (let i = 0; i < eLength; i++) {
251
- const [key, value] = entries[i]!;
252
- target[key] = this.updateValue(key, value.target, value.start, easing);
253
- }
254
- }
255
-
256
- update(dt: number) {
257
- const { duration, loop, easing, stopMethod } = this.settings;
258
- const { delayFor } = this;
259
- if (duration === 0 && delayFor === 0) {
260
- this.emit('finished', {});
261
- return;
262
- }
263
-
264
- if (this.delayFor > 0) {
265
- this.delayFor -= dt;
266
- if (this.delayFor >= 0) {
267
- // Either no or more delay left. Exit.
268
- return;
269
- } else {
270
- // We went beyond the delay time, add it back to dt so we can continue
271
- // with the animation.
272
- dt = -this.delayFor;
273
- this.delayFor = 0;
274
- }
275
- }
276
-
277
- if (duration === 0) {
278
- // No duration, we are done.
279
- this.emit('finished', {});
280
- return;
281
- }
282
-
283
- if (this.progress === 0) {
284
- // Progress is 0, we are starting the post-delay part of the animation.
285
- this.emit('animating', {});
286
- }
287
-
288
- this.progress += dt / duration;
289
-
290
- if (this.progress > 1) {
291
- this.progress = loop ? 0 : 1;
292
- this.delayFor = this.delay;
293
- if (stopMethod) {
294
- // If there's a stop method emit finished so the stop method can be applied.
295
- // TODO: We should probably reevaluate how stopMethod is implemented as currently
296
- // stop method 'reset' does not work when looping.
297
- this.emit('finished', {});
298
- return;
299
- }
300
- }
301
-
302
- if (this.propValuesMap['props'] !== undefined) {
303
- this.updateValues(
304
- this.node as unknown as Record<string, number>,
305
- this.propValuesMap['props'],
306
- easing,
307
- );
308
- }
309
- if (this.propValuesMap['shaderProps'] !== undefined) {
310
- this.updateValues(
311
- this.node.shader.props as Record<string, number>,
312
- this.propValuesMap['shaderProps'],
313
- easing,
314
- );
315
- }
316
-
317
- if (this.dynPropValuesMap !== undefined) {
318
- const dynEntries = Object.keys(this.dynPropValuesMap);
319
- const dynEntriesL = dynEntries.length;
320
- if (dynEntriesL > 0) {
321
- for (let i = 0; i < dynEntriesL; i++) {
322
- const key = dynEntries[i]!;
323
- this.updateValues(
324
- this.node.shader.props[key],
325
- this.dynPropValuesMap[key]!,
326
- easing,
327
- );
328
- }
329
- }
330
- }
331
-
332
- if (this.progress < 1) {
333
- this.emit('tick', { progress: this.progress });
334
- }
335
-
336
- if (this.progress === 1) {
337
- this.emit('finished', {});
338
- }
339
- }
340
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
+ import { getTimingFunction } from '../utils.js';
22
+ import { mergeColorProgress } from '../../utils.js';
23
+ import { EventEmitter } from '../../common/EventEmitter.js';
24
+
25
+ export interface AnimationSettings {
26
+ duration: number;
27
+ delay: number;
28
+ easing: string;
29
+ loop: boolean;
30
+ repeat: number;
31
+ repeatDelay: number;
32
+ stopMethod: 'reverse' | 'reset' | false;
33
+ }
34
+
35
+ type PropValues = {
36
+ start: number;
37
+ target: number;
38
+ };
39
+ type PropValuesMap = Record<string, Record<string, PropValues>>;
40
+
41
+ export class CoreAnimation extends EventEmitter {
42
+ public settings: AnimationSettings;
43
+ private progress = 0;
44
+ private delayFor = 0;
45
+ private delay = 0;
46
+ private timingFunction: (t: number) => number | undefined;
47
+
48
+ propValuesMap: PropValuesMap = {};
49
+ dynPropValuesMap: PropValuesMap | undefined = undefined;
50
+
51
+ constructor(
52
+ private node: CoreNode,
53
+ private props: Partial<CoreNodeAnimateProps>,
54
+ settings: Partial<AnimationSettings>,
55
+ ) {
56
+ super();
57
+
58
+ for (const key in props) {
59
+ if (key !== 'shaderProps') {
60
+ if (this.propValuesMap['props'] === undefined) {
61
+ this.propValuesMap['props'] = {};
62
+ }
63
+ this.propValuesMap['props'][key] = {
64
+ start:
65
+ node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
66
+ target: props[
67
+ key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
68
+ ] as number,
69
+ };
70
+ } else if (node.shader.type !== 'DynamicShader') {
71
+ this.propValuesMap['shaderProps'] = {};
72
+ for (const key in props.shaderProps) {
73
+ this.propValuesMap['shaderProps'][key] = {
74
+ start: node.shader.props[key] as number,
75
+ target: props.shaderProps[key] as number,
76
+ };
77
+ }
78
+ } else {
79
+ const shaderPropKeys = Object.keys(props.shaderProps!);
80
+ const spLength = shaderPropKeys.length;
81
+ this.dynPropValuesMap = {};
82
+ for (let j = 0; j < spLength; j++) {
83
+ const effectName = shaderPropKeys[j]!;
84
+ const effect = props.shaderProps![effectName]!;
85
+ this.dynPropValuesMap[effectName] = {};
86
+ const effectProps = Object.entries(effect);
87
+ const eLength = effectProps.length;
88
+
89
+ for (let k = 0; k < eLength; k++) {
90
+ const [key, value] = effectProps[k]!;
91
+ this.dynPropValuesMap[effectName]![key] = {
92
+ start: node.shader.props[effectName][key],
93
+ target: value,
94
+ };
95
+ }
96
+ }
97
+ }
98
+ }
99
+
100
+ const easing = settings.easing || 'linear';
101
+ const delay = settings.delay ?? 0;
102
+ this.settings = {
103
+ duration: settings.duration ?? 0,
104
+ delay,
105
+ easing,
106
+ loop: settings.loop ?? false,
107
+ repeat: settings.repeat ?? 0,
108
+ repeatDelay: settings.repeatDelay ?? 0,
109
+ stopMethod: settings.stopMethod ?? false,
110
+ };
111
+ this.timingFunction = getTimingFunction(easing);
112
+ this.delayFor = delay;
113
+ this.delay = delay;
114
+ }
115
+
116
+ reset() {
117
+ this.progress = 0;
118
+ this.delayFor = this.settings.delay || 0;
119
+ this.update(0);
120
+ }
121
+
122
+ private restoreValues(
123
+ target: Record<string, number>,
124
+ valueMap: Record<string, PropValues>,
125
+ ) {
126
+ const entries = Object.entries(valueMap);
127
+ const eLength = entries.length;
128
+
129
+ for (let i = 0; i < eLength; i++) {
130
+ const [key, value] = entries[i]!;
131
+ target[key] = value.start;
132
+ }
133
+ }
134
+
135
+ restore() {
136
+ this.reset();
137
+ if (this.propValuesMap['props'] !== undefined) {
138
+ this.restoreValues(
139
+ this.node as unknown as Record<string, number>,
140
+ this.propValuesMap['props'],
141
+ );
142
+ }
143
+ if (this.propValuesMap['shaderProps'] !== undefined) {
144
+ this.restoreValues(
145
+ this.node.shader.props as Record<string, number>,
146
+ this.propValuesMap['shaderProps'],
147
+ );
148
+ }
149
+
150
+ if (this.dynPropValuesMap !== undefined) {
151
+ const dynEntries = Object.keys(this.dynPropValuesMap);
152
+ const dynEntriesL = dynEntries.length;
153
+ if (dynEntriesL > 0) {
154
+ for (let i = 0; i < dynEntriesL; i++) {
155
+ const key = dynEntries[i]!;
156
+ this.restoreValues(
157
+ this.node.shader.props[key],
158
+ this.dynPropValuesMap[key]!,
159
+ );
160
+ }
161
+ }
162
+ }
163
+ }
164
+
165
+ private reverseValues(valueMap: Record<string, PropValues>) {
166
+ const entries = Object.entries(valueMap);
167
+ const eLength = entries.length;
168
+
169
+ for (let i = 0; i < eLength; i++) {
170
+ const [key, value] = entries[i]!;
171
+ valueMap[key] = {
172
+ start: value.target,
173
+ target: value.start,
174
+ };
175
+ }
176
+ }
177
+
178
+ reverse() {
179
+ this.progress = 0;
180
+
181
+ if (this.propValuesMap['props'] !== undefined) {
182
+ this.reverseValues(this.propValuesMap['props']);
183
+ }
184
+ if (this.propValuesMap['shaderProps'] !== undefined) {
185
+ this.reverseValues(this.propValuesMap['shaderProps']);
186
+ }
187
+
188
+ if (this.dynPropValuesMap !== undefined) {
189
+ const dynEntries = Object.keys(this.dynPropValuesMap);
190
+ const dynEntriesL = dynEntries.length;
191
+ if (dynEntriesL > 0) {
192
+ for (let i = 0; i < dynEntriesL; i++) {
193
+ const key = dynEntries[i]!;
194
+ this.reverseValues(this.dynPropValuesMap[key]!);
195
+ }
196
+ }
197
+ }
198
+
199
+ // restore stop method if we are not looping
200
+ if (!this.settings.loop) {
201
+ this.settings.stopMethod = false;
202
+ }
203
+ }
204
+
205
+ private applyEasing(p: number, s: number, e: number): number {
206
+ return (this.timingFunction(p) || p) * (e - s) + s;
207
+ }
208
+
209
+ updateValue(
210
+ propName: string,
211
+ propValue: number,
212
+ startValue: number,
213
+ easing: string | undefined,
214
+ ): number {
215
+ if (this.progress === 1) {
216
+ return propValue;
217
+ }
218
+ if (this.progress === 0) {
219
+ return startValue;
220
+ }
221
+
222
+ const endValue = propValue;
223
+ if (propName.indexOf('color') !== -1) {
224
+ if (startValue === endValue) {
225
+ return startValue;
226
+ }
227
+
228
+ if (easing) {
229
+ const easingProgressValue =
230
+ this.timingFunction(this.progress) || this.progress;
231
+ return mergeColorProgress(startValue, endValue, easingProgressValue);
232
+ }
233
+ return mergeColorProgress(startValue, endValue, this.progress);
234
+ }
235
+
236
+ if (easing) {
237
+ return this.applyEasing(this.progress, startValue, endValue);
238
+ }
239
+ return startValue + (endValue - startValue) * this.progress;
240
+ }
241
+
242
+ private updateValues(
243
+ target: Record<string, number>,
244
+ valueMap: Record<string, PropValues>,
245
+ easing: string | undefined,
246
+ ) {
247
+ const entries = Object.entries(valueMap);
248
+ const eLength = entries.length;
249
+
250
+ for (let i = 0; i < eLength; i++) {
251
+ const [key, value] = entries[i]!;
252
+ target[key] = this.updateValue(key, value.target, value.start, easing);
253
+ }
254
+ }
255
+
256
+ update(dt: number) {
257
+ const { duration, loop, easing, stopMethod } = this.settings;
258
+ const { delayFor } = this;
259
+ if (duration === 0 && delayFor === 0) {
260
+ this.emit('finished', {});
261
+ return;
262
+ }
263
+
264
+ if (this.delayFor > 0) {
265
+ this.delayFor -= dt;
266
+ if (this.delayFor >= 0) {
267
+ // Either no or more delay left. Exit.
268
+ return;
269
+ } else {
270
+ // We went beyond the delay time, add it back to dt so we can continue
271
+ // with the animation.
272
+ dt = -this.delayFor;
273
+ this.delayFor = 0;
274
+ }
275
+ }
276
+
277
+ if (duration === 0) {
278
+ // No duration, we are done.
279
+ this.emit('finished', {});
280
+ return;
281
+ }
282
+
283
+ if (this.progress === 0) {
284
+ // Progress is 0, we are starting the post-delay part of the animation.
285
+ this.emit('animating', {});
286
+ }
287
+
288
+ this.progress += dt / duration;
289
+
290
+ if (this.progress > 1) {
291
+ this.progress = loop ? 0 : 1;
292
+ this.delayFor = this.delay;
293
+ if (stopMethod) {
294
+ // If there's a stop method emit finished so the stop method can be applied.
295
+ // TODO: We should probably reevaluate how stopMethod is implemented as currently
296
+ // stop method 'reset' does not work when looping.
297
+ this.emit('finished', {});
298
+ return;
299
+ }
300
+ }
301
+
302
+ if (this.propValuesMap['props'] !== undefined) {
303
+ this.updateValues(
304
+ this.node as unknown as Record<string, number>,
305
+ this.propValuesMap['props'],
306
+ easing,
307
+ );
308
+ }
309
+ if (this.propValuesMap['shaderProps'] !== undefined) {
310
+ this.updateValues(
311
+ this.node.shader.props as Record<string, number>,
312
+ this.propValuesMap['shaderProps'],
313
+ easing,
314
+ );
315
+ }
316
+
317
+ if (this.dynPropValuesMap !== undefined) {
318
+ const dynEntries = Object.keys(this.dynPropValuesMap);
319
+ const dynEntriesL = dynEntries.length;
320
+ if (dynEntriesL > 0) {
321
+ for (let i = 0; i < dynEntriesL; i++) {
322
+ const key = dynEntries[i]!;
323
+ this.updateValues(
324
+ this.node.shader.props[key],
325
+ this.dynPropValuesMap[key]!,
326
+ easing,
327
+ );
328
+ }
329
+ }
330
+ }
331
+
332
+ if (this.progress < 1) {
333
+ this.emit('tick', { progress: this.progress });
334
+ }
335
+
336
+ if (this.progress === 1) {
337
+ this.emit('finished', {});
338
+ }
339
+ }
340
+ }