@lightningjs/renderer 2.10.0 → 2.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (327) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreStuff.d.ts +1 -0
  14. package/dist/src/core/CoreStuff.js +138 -0
  15. package/dist/src/core/CoreStuff.js.map +1 -0
  16. package/dist/src/core/CoreTextureManager.d.ts +4 -1
  17. package/dist/src/core/CoreTextureManager.js +14 -3
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/LngNode.d.ts +736 -0
  20. package/dist/src/core/LngNode.js +1174 -0
  21. package/dist/src/core/LngNode.js.map +1 -0
  22. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  23. package/dist/src/core/Matrix2DContext.js +45 -0
  24. package/dist/src/core/Matrix2DContext.js.map +1 -0
  25. package/dist/src/core/ShaderNode.d.ts +10 -0
  26. package/dist/src/core/ShaderNode.js +30 -0
  27. package/dist/src/core/ShaderNode.js.map +1 -0
  28. package/dist/src/core/Stage.js +1 -1
  29. package/dist/src/core/Stage.js.map +1 -1
  30. package/dist/src/core/TextNode.d.ts +103 -0
  31. package/dist/src/core/TextNode.js +331 -0
  32. package/dist/src/core/TextNode.js.map +1 -0
  33. package/dist/src/core/TextureMemoryManager.d.ts +30 -0
  34. package/dist/src/core/TextureMemoryManager.js +58 -38
  35. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  36. package/dist/src/core/lib/Coords.d.ts +14 -0
  37. package/dist/src/core/lib/Coords.js +55 -0
  38. package/dist/src/core/lib/Coords.js.map +1 -0
  39. package/dist/src/core/lib/glm/common.d.ts +162 -0
  40. package/dist/src/core/lib/glm/common.js +81 -0
  41. package/dist/src/core/lib/glm/common.js.map +1 -0
  42. package/dist/src/core/lib/glm/index.d.ts +11 -0
  43. package/dist/src/core/lib/glm/index.js +30 -0
  44. package/dist/src/core/lib/glm/index.js.map +1 -0
  45. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  46. package/dist/src/core/lib/glm/mat2.js +396 -0
  47. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  48. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  49. package/dist/src/core/lib/glm/mat2d.js +442 -0
  50. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  51. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  52. package/dist/src/core/lib/glm/mat3.js +680 -0
  53. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  54. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  55. package/dist/src/core/lib/glm/mat4.js +1802 -0
  56. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  57. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  58. package/dist/src/core/lib/glm/quat.js +693 -0
  59. package/dist/src/core/lib/glm/quat.js.map +1 -0
  60. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  61. package/dist/src/core/lib/glm/quat2.js +754 -0
  62. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  63. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  64. package/dist/src/core/lib/glm/vec2.js +569 -0
  65. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  66. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  67. package/dist/src/core/lib/glm/vec3.js +720 -0
  68. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  69. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  70. package/dist/src/core/lib/glm/vec4.js +608 -0
  71. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  72. package/dist/src/core/lib/textureSvg.js +1 -1
  73. package/dist/src/core/lib/textureSvg.js.map +1 -1
  74. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  75. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  76. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  77. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +4 -2
  78. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  79. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +4 -4
  80. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  81. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +9 -12
  82. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  83. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  87. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  88. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  89. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  91. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  92. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  93. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  94. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  100. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  101. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  102. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  103. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  104. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  107. package/dist/src/core/scene/Scene.d.ts +59 -0
  108. package/dist/src/core/scene/Scene.js +106 -0
  109. package/dist/src/core/scene/Scene.js.map +1 -0
  110. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  111. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  112. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  113. package/dist/src/core/textures/ColorTexture.js +1 -1
  114. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  115. package/dist/src/core/textures/ImageTexture.js +3 -3
  116. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  117. package/dist/src/core/textures/NoiseTexture.js +1 -1
  118. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  119. package/dist/src/core/textures/RenderTexture.js +1 -1
  120. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  121. package/dist/src/core/textures/SubTexture.d.ts +4 -0
  122. package/dist/src/core/textures/SubTexture.js +54 -16
  123. package/dist/src/core/textures/SubTexture.js.map +1 -1
  124. package/dist/src/core/textures/Texture.d.ts +2 -34
  125. package/dist/src/core/textures/Texture.js +13 -69
  126. package/dist/src/core/textures/Texture.js.map +1 -1
  127. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  128. package/dist/src/main-api/ICoreDriver.js +20 -0
  129. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  130. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  131. package/dist/src/main-api/IRenderDriver.js +20 -0
  132. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  133. package/dist/src/main-api/IShaderController.d.ts +14 -0
  134. package/dist/src/main-api/IShaderController.js +30 -0
  135. package/dist/src/main-api/IShaderController.js.map +1 -0
  136. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  137. package/dist/src/main-api/IShaderNode.js +19 -0
  138. package/dist/src/main-api/IShaderNode.js.map +1 -0
  139. package/dist/src/main-api/Renderer.js +1 -0
  140. package/dist/src/main-api/Renderer.js.map +1 -1
  141. package/dist/src/main-api/RendererMain.d.ts +375 -0
  142. package/dist/src/main-api/RendererMain.js +365 -0
  143. package/dist/src/main-api/RendererMain.js.map +1 -0
  144. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  145. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  146. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  147. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  148. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  149. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  150. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  151. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  152. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  153. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  154. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  155. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  156. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  157. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  158. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  159. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  160. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  161. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  162. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  163. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  164. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  165. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  166. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  167. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  168. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  169. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  170. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  171. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  172. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  173. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  174. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  175. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  176. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  177. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  178. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  179. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  180. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  181. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  182. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  185. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  186. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  187. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  188. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  189. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  190. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  198. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  199. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  200. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  201. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  202. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  203. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  204. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  205. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  206. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  207. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  208. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  209. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  210. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  211. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  212. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  213. package/dist/src/render-drivers/utils.d.ts +12 -0
  214. package/dist/src/render-drivers/utils.js +69 -0
  215. package/dist/src/render-drivers/utils.js.map +1 -0
  216. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  217. package/exports/canvas.ts +39 -39
  218. package/exports/index.ts +89 -89
  219. package/exports/inspector.ts +24 -24
  220. package/exports/utils.ts +44 -44
  221. package/exports/webgl.ts +38 -38
  222. package/package.json +2 -1
  223. package/scripts/please-use-pnpm.js +13 -13
  224. package/src/common/CommonTypes.ts +139 -139
  225. package/src/common/EventEmitter.ts +77 -77
  226. package/src/common/IAnimationController.ts +92 -92
  227. package/src/common/IEventEmitter.ts +28 -28
  228. package/src/core/CoreNode.test.ts +199 -199
  229. package/src/core/CoreNode.ts +2335 -2335
  230. package/src/core/CoreShaderManager.ts +292 -292
  231. package/src/core/CoreTextNode.ts +455 -455
  232. package/src/core/CoreTextureManager.ts +561 -545
  233. package/src/core/Stage.ts +700 -700
  234. package/src/core/TextureMemoryManager.ts +292 -277
  235. package/src/core/animations/AnimationManager.ts +38 -38
  236. package/src/core/animations/CoreAnimation.ts +340 -340
  237. package/src/core/animations/CoreAnimationController.ts +157 -157
  238. package/src/core/lib/ContextSpy.ts +41 -41
  239. package/src/core/lib/ImageWorker.ts +270 -270
  240. package/src/core/lib/Matrix3d.ts +244 -244
  241. package/src/core/lib/RenderCoords.ts +86 -86
  242. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  243. package/src/core/lib/textureCompression.ts +152 -152
  244. package/src/core/lib/textureSvg.ts +78 -78
  245. package/src/core/lib/utils.ts +310 -310
  246. package/src/core/platform.ts +61 -61
  247. package/src/core/renderers/CoreContextTexture.ts +43 -43
  248. package/src/core/renderers/CoreRenderOp.ts +22 -22
  249. package/src/core/renderers/CoreRenderer.ts +114 -114
  250. package/src/core/renderers/CoreShader.ts +41 -41
  251. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +371 -369
  252. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  253. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  254. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  255. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  256. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  257. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  258. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +295 -298
  259. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  260. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  261. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  262. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  263. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  264. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  265. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  266. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  267. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  268. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  269. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  270. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  271. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  272. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  273. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  274. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  275. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  276. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  277. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  278. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  279. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  280. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  281. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  282. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  283. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  284. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  285. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  286. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  287. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  288. package/src/core/text-rendering/TrFontManager.ts +183 -183
  289. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  290. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  291. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  292. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  293. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  294. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  295. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  296. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  297. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  298. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  299. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  300. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  301. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  302. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  303. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  311. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  312. package/src/core/textures/ColorTexture.ts +102 -102
  313. package/src/core/textures/ImageTexture.ts +379 -379
  314. package/src/core/textures/NoiseTexture.ts +104 -104
  315. package/src/core/textures/RenderTexture.ts +85 -85
  316. package/src/core/textures/SubTexture.ts +225 -179
  317. package/src/core/textures/Texture.ts +347 -435
  318. package/src/core/utils.ts +227 -227
  319. package/src/env.d.ts +7 -7
  320. package/src/main-api/DynamicShaderController.ts +104 -104
  321. package/src/main-api/INode.ts +101 -101
  322. package/src/main-api/Inspector.ts +505 -505
  323. package/src/main-api/Renderer.ts +698 -694
  324. package/src/main-api/ShaderController.ts +80 -80
  325. package/src/main-api/utils.ts +45 -45
  326. package/src/utils.ts +248 -248
  327. package/COPYING +0 -1
@@ -1,277 +1,292 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2024 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { Stage } from './Stage.js';
20
- import type { Texture } from './textures/Texture.js';
21
- import { bytesToMb } from './utils.js';
22
-
23
- export interface TextureMemoryManagerSettings {
24
- /**
25
- * Critical Threshold (in bytes)
26
- *
27
- * @remarks
28
- * When the amount of memory used by textures exceeds this threshold,
29
- * the Renderer will immediately trigger a Texture Cleanup towards the
30
- * Target Threshold Level.
31
- *
32
- * When set to `0`, the Texture Memory Manager is disabled.
33
- *
34
- * @defaultValue `124e6` (118 MB)
35
- */
36
- criticalThreshold: number;
37
-
38
- /**
39
- * Target Threshold Level (as fraction of Critical Threshold)
40
- *
41
- * @remarks
42
- * This value is the fractional level of the Critical Threshold that the
43
- * Texture Memory Manager will attempt to maintain by cleaning up textures.
44
- * The Texture Memory Manager will attempt to keep the memory usage below
45
- * this level by freeing up non-renderable textures.
46
- *
47
- * Valid Range: 0.0 - 1.0
48
- *
49
- * @defaultValue `0.5`
50
- */
51
- targetThresholdLevel: number;
52
-
53
- /**
54
- * Interval between Texture Cleanups (in milliseconds)
55
- *
56
- * @remarks
57
- * Texture Memory Manager will perform a Texture Cleanup no more
58
- * frequently than this interval generally when the scene becomes idle.
59
- *
60
- * @defaultValue `30,000` (30 seconds)
61
- */
62
- cleanupInterval: number;
63
-
64
- /**
65
- * Whether or not to log debug information
66
- *
67
- * @defaultValue `false`
68
- */
69
- debugLogging: boolean;
70
- }
71
-
72
- export interface MemoryInfo {
73
- criticalThreshold: number;
74
- targetThreshold: number;
75
- renderableMemUsed: number;
76
- memUsed: number;
77
- renderableTexturesLoaded: number;
78
- loadedTextures: number;
79
- }
80
-
81
- /**
82
- * LRU (Least Recently Used) style memory manager for textures
83
- *
84
- * @remarks
85
- * This class is responsible for managing the memory usage of textures
86
- * in the Renderer. It keeps track of the memory used by each texture
87
- * and triggers a cleanup when the memory usage exceeds a critical
88
- * threshold (`criticalThreshold`).
89
- *
90
- * The cleanup process will free up non-renderable textures until the
91
- * memory usage is below a target threshold (`targetThresholdLevel`).
92
- *
93
- * The memory manager's clean up process will also be triggered when the
94
- * scene is idle for a certain amount of time (`cleanupInterval`).
95
- */
96
- export class TextureMemoryManager {
97
- private memUsed = 0;
98
- private loadedTextures: Map<Texture, number> = new Map();
99
- private criticalThreshold: number;
100
- private targetThreshold: number;
101
- private cleanupInterval: number;
102
- private debugLogging: boolean;
103
- private lastCleanupTime = 0;
104
- public criticalCleanupRequested = false;
105
- /**
106
- * The current frame time in milliseconds
107
- *
108
- * @remarks
109
- * This is used to determine when to perform Idle Texture Cleanups.
110
- *
111
- * Set by stage via `updateFrameTime` method.
112
- */
113
- public frameTime = 0;
114
-
115
- constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
116
- const { criticalThreshold } = settings;
117
- this.criticalThreshold = Math.round(criticalThreshold);
118
- const targetFraction = Math.max(
119
- 0,
120
- Math.min(1, settings.targetThresholdLevel),
121
- );
122
- this.targetThreshold = Math.round(criticalThreshold * targetFraction);
123
- this.cleanupInterval = settings.cleanupInterval;
124
- this.debugLogging = settings.debugLogging;
125
-
126
- if (settings.debugLogging) {
127
- let lastMemUse = 0;
128
- setInterval(() => {
129
- if (lastMemUse !== this.memUsed) {
130
- lastMemUse = this.memUsed;
131
- console.log(
132
- `[TextureMemoryManager] Memory used: ${bytesToMb(
133
- this.memUsed,
134
- )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
135
- (this.memUsed / this.criticalThreshold) *
136
- 100
137
- ).toFixed(1)}%)`,
138
- );
139
- }
140
- }, 1000);
141
- }
142
-
143
- // If the threshold is 0, we disable the memory manager by replacing the
144
- // setTextureMemUse method with a no-op function.
145
- if (criticalThreshold === 0) {
146
- this.setTextureMemUse = () => {};
147
- }
148
- }
149
-
150
- setTextureMemUse(texture: Texture, byteSize: number) {
151
- if (this.loadedTextures.has(texture)) {
152
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
153
- this.memUsed -= this.loadedTextures.get(texture)!;
154
- }
155
-
156
- if (byteSize === 0) {
157
- this.loadedTextures.delete(texture);
158
- return;
159
- } else {
160
- this.memUsed += byteSize;
161
- this.loadedTextures.set(texture, byteSize);
162
- }
163
-
164
- if (this.memUsed > this.criticalThreshold) {
165
- this.criticalCleanupRequested = true;
166
- }
167
- }
168
-
169
- checkCleanup() {
170
- return (
171
- this.criticalCleanupRequested ||
172
- (this.memUsed > this.targetThreshold &&
173
- this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
174
- );
175
- }
176
-
177
- cleanup() {
178
- const critical = this.criticalCleanupRequested;
179
- this.lastCleanupTime = this.frameTime;
180
- this.criticalCleanupRequested = false;
181
-
182
- if (critical) {
183
- this.stage.queueFrameEvent('criticalCleanup', {
184
- memUsed: this.memUsed,
185
- criticalThreshold: this.criticalThreshold,
186
- });
187
- }
188
-
189
- if (this.debugLogging) {
190
- console.log(
191
- `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}`,
192
- );
193
- }
194
-
195
- /**
196
- * Sort the loaded textures by renderability, then by last touch time.
197
- *
198
- * This will ensure that the array is ordered by the following:
199
- * - Non-renderable textures, starting at the least recently rendered
200
- * - Renderable textures, starting at the least recently rendered
201
- */
202
- const textures = [...this.loadedTextures.keys()].sort(
203
- (textureA, textureB) => {
204
- const txARenderable = textureA.renderable;
205
- const txBRenderable = textureB.renderable;
206
- if (txARenderable === txBRenderable) {
207
- return (
208
- textureA.lastRenderableChangeTime -
209
- textureB.lastRenderableChangeTime
210
- );
211
- } else if (txARenderable) {
212
- return 1;
213
- } else if (txBRenderable) {
214
- return -1;
215
- }
216
- return 0;
217
- },
218
- );
219
-
220
- // Free non-renderable textures until we reach the target threshold
221
- const memTarget = this.targetThreshold;
222
- const txManager = this.stage.txManager;
223
- for (const texture of textures) {
224
- if (texture.renderable) {
225
- // Stop at the first renderable texture (The rest are renderable because of the sort above)
226
- // We don't want to free renderable textures because they will just likely be reloaded in the next frame
227
- break;
228
- }
229
- if (texture.preventCleanup === false) {
230
- texture.free();
231
- txManager.removeTextureFromCache(texture);
232
- }
233
- if (this.memUsed <= memTarget) {
234
- // Stop once we've freed enough textures to reach under the target threshold
235
- break;
236
- }
237
- }
238
-
239
- if (this.memUsed >= this.criticalThreshold) {
240
- this.stage.queueFrameEvent('criticalCleanupFailed', {
241
- memUsed: this.memUsed,
242
- criticalThreshold: this.criticalThreshold,
243
- });
244
- console.warn(
245
- `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
246
- );
247
- }
248
- }
249
-
250
- /**
251
- * Get the current texture memory usage information
252
- *
253
- * @remarks
254
- * This method is for debugging purposes and returns information about the
255
- * current memory usage of the textures in the Renderer.
256
- */
257
- getMemoryInfo(): MemoryInfo {
258
- let renderableTexturesLoaded = 0;
259
- const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
260
- (acc, texture) => {
261
- renderableTexturesLoaded += texture.renderable ? 1 : 0;
262
- return (
263
- acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
264
- );
265
- },
266
- 0,
267
- );
268
- return {
269
- criticalThreshold: this.criticalThreshold,
270
- targetThreshold: this.targetThreshold,
271
- renderableMemUsed,
272
- memUsed: this.memUsed,
273
- renderableTexturesLoaded,
274
- loadedTextures: this.loadedTextures.size,
275
- };
276
- }
277
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2024 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { isProductionEnvironment } from '../utils.js';
20
+ import type { Stage } from './Stage.js';
21
+ import type { Texture } from './textures/Texture.js';
22
+ import { bytesToMb } from './utils.js';
23
+
24
+ export interface TextureMemoryManagerSettings {
25
+ /**
26
+ * Critical Threshold (in bytes)
27
+ *
28
+ * @remarks
29
+ * When the amount of memory used by textures exceeds this threshold,
30
+ * the Renderer will immediately trigger a Texture Cleanup towards the
31
+ * Target Threshold Level.
32
+ *
33
+ * When set to `0`, the Texture Memory Manager is disabled.
34
+ *
35
+ * @defaultValue `124e6` (118 MB)
36
+ */
37
+ criticalThreshold: number;
38
+
39
+ /**
40
+ * Target Threshold Level (as fraction of Critical Threshold)
41
+ *
42
+ * @remarks
43
+ * This value is the fractional level of the Critical Threshold that the
44
+ * Texture Memory Manager will attempt to maintain by cleaning up textures.
45
+ * The Texture Memory Manager will attempt to keep the memory usage below
46
+ * this level by freeing up non-renderable textures.
47
+ *
48
+ * Valid Range: 0.0 - 1.0
49
+ *
50
+ * @defaultValue `0.5`
51
+ */
52
+ targetThresholdLevel: number;
53
+
54
+ /**
55
+ * Interval between Texture Cleanups (in milliseconds)
56
+ *
57
+ * @remarks
58
+ * Texture Memory Manager will perform a Texture Cleanup no more
59
+ * frequently than this interval generally when the scene becomes idle.
60
+ *
61
+ * @defaultValue `30,000` (30 seconds)
62
+ */
63
+ cleanupInterval: number;
64
+
65
+ /**
66
+ * Whether or not to log debug information
67
+ *
68
+ * @defaultValue `false`
69
+ */
70
+ debugLogging: boolean;
71
+
72
+ /**
73
+ * Baseline memory allocation for the Texture Memory Manager
74
+ *
75
+ * @remarks
76
+ * Baseline texture memory is an allocation of memory by simply having a 1080p WebGL context.
77
+ * This will be used on top of the memory used by textures to determine when to trigger a cleanup.
78
+ *
79
+ * @defaultValue `25e6` (25 MB)
80
+ */
81
+ baselineMemoryAllocation: number;
82
+ }
83
+
84
+ export interface MemoryInfo {
85
+ criticalThreshold: number;
86
+ targetThreshold: number;
87
+ renderableMemUsed: number;
88
+ memUsed: number;
89
+ renderableTexturesLoaded: number;
90
+ loadedTextures: number;
91
+ baselineMemoryAllocation: number;
92
+ }
93
+
94
+ /**
95
+ * LRU (Least Recently Used) style memory manager for textures
96
+ *
97
+ * @remarks
98
+ * This class is responsible for managing the memory usage of textures
99
+ * in the Renderer. It keeps track of the memory used by each texture
100
+ * and triggers a cleanup when the memory usage exceeds a critical
101
+ * threshold (`criticalThreshold`).
102
+ *
103
+ * The cleanup process will free up non-renderable textures until the
104
+ * memory usage is below a target threshold (`targetThresholdLevel`).
105
+ *
106
+ * The memory manager's clean up process will also be triggered when the
107
+ * scene is idle for a certain amount of time (`cleanupInterval`).
108
+ */
109
+ export class TextureMemoryManager {
110
+ private memUsed = 0;
111
+ private loadedTextures: Map<Texture, number> = new Map();
112
+ private orphanedTextures: Texture[] = [];
113
+ private criticalThreshold: number;
114
+ private targetThreshold: number;
115
+ private cleanupInterval: number;
116
+ private debugLogging: boolean;
117
+ private lastCleanupTime = 0;
118
+ public criticalCleanupRequested = false;
119
+ /**
120
+ * The current frame time in milliseconds
121
+ *
122
+ * @remarks
123
+ * This is used to determine when to perform Idle Texture Cleanups.
124
+ *
125
+ * Set by stage via `updateFrameTime` method.
126
+ */
127
+ public frameTime = 0;
128
+
129
+ constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
130
+ const { criticalThreshold } = settings;
131
+ this.criticalThreshold = Math.round(criticalThreshold);
132
+ const targetFraction = Math.max(
133
+ 0,
134
+ Math.min(1, settings.targetThresholdLevel),
135
+ );
136
+ this.targetThreshold = Math.round(criticalThreshold * targetFraction);
137
+ this.cleanupInterval = settings.cleanupInterval;
138
+ this.debugLogging = settings.debugLogging;
139
+ this.memUsed = Math.round(settings.baselineMemoryAllocation);
140
+
141
+ if (settings.debugLogging) {
142
+ let lastMemUse = 0;
143
+ setInterval(() => {
144
+ if (lastMemUse !== this.memUsed) {
145
+ lastMemUse = this.memUsed;
146
+ console.log(
147
+ `[TextureMemoryManager] Memory used: ${bytesToMb(
148
+ this.memUsed,
149
+ )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
150
+ (this.memUsed / this.criticalThreshold) *
151
+ 100
152
+ ).toFixed(1)}%)`,
153
+ );
154
+ }
155
+ }, 1000);
156
+ }
157
+
158
+ // If the threshold is 0, we disable the memory manager by replacing the
159
+ // setTextureMemUse method with a no-op function.
160
+ if (criticalThreshold === 0) {
161
+ this.setTextureMemUse = () => {};
162
+ }
163
+ }
164
+
165
+ /**
166
+ * Add a texture to the orphaned textures list
167
+ *
168
+ * @param texture - The texture to add to the orphaned textures list
169
+ */
170
+ addToOrphanedTextures(texture: Texture) {
171
+ // If the texture can be cleaned up, add it to the orphaned textures list
172
+ if (texture.preventCleanup === false) {
173
+ this.orphanedTextures.push(texture);
174
+ }
175
+ }
176
+
177
+ /**
178
+ * Remove a texture from the orphaned textures list
179
+ *
180
+ * @param texture - The texture to remove from the orphaned textures list
181
+ */
182
+ removeFromOrphanedTextures(texture: Texture) {
183
+ const index = this.orphanedTextures.indexOf(texture);
184
+ if (index !== -1) {
185
+ this.orphanedTextures.splice(index, 1);
186
+ }
187
+ }
188
+
189
+ /**
190
+ * Set the memory usage of a texture
191
+ *
192
+ * @param texture - The texture to set memory usage for
193
+ * @param byteSize - The size of the texture in bytes
194
+ */
195
+ setTextureMemUse(texture: Texture, byteSize: number) {
196
+ if (this.loadedTextures.has(texture)) {
197
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
198
+ this.memUsed -= this.loadedTextures.get(texture)!;
199
+ }
200
+
201
+ if (byteSize === 0) {
202
+ this.loadedTextures.delete(texture);
203
+ return;
204
+ } else {
205
+ this.memUsed += byteSize;
206
+ this.loadedTextures.set(texture, byteSize);
207
+ }
208
+
209
+ if (this.memUsed > this.criticalThreshold) {
210
+ this.criticalCleanupRequested = true;
211
+ }
212
+ }
213
+
214
+ checkCleanup() {
215
+ return (
216
+ this.criticalCleanupRequested ||
217
+ (this.memUsed > this.targetThreshold &&
218
+ this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
219
+ );
220
+ }
221
+
222
+ cleanup() {
223
+ const critical = this.criticalCleanupRequested;
224
+ this.lastCleanupTime = this.frameTime;
225
+ this.criticalCleanupRequested = false;
226
+
227
+ if (critical === true) {
228
+ this.stage.queueFrameEvent('criticalCleanup', {
229
+ memUsed: this.memUsed,
230
+ criticalThreshold: this.criticalThreshold,
231
+ });
232
+ }
233
+
234
+ if (this.debugLogging) {
235
+ console.log(
236
+ `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}`,
237
+ );
238
+ }
239
+
240
+ // Free non-renderable textures until we reach the target threshold
241
+ const memTarget = this.targetThreshold;
242
+ const txManager = this.stage.txManager;
243
+
244
+ while (this.memUsed >= memTarget && this.orphanedTextures.length > 0) {
245
+ const texture = this.orphanedTextures.shift()!;
246
+ texture.free();
247
+ txManager.removeTextureFromCache(texture);
248
+ }
249
+
250
+ if (this.memUsed >= this.criticalThreshold) {
251
+ this.stage.queueFrameEvent('criticalCleanupFailed', {
252
+ memUsed: this.memUsed,
253
+ criticalThreshold: this.criticalThreshold,
254
+ });
255
+
256
+ if (this.debugLogging === true || isProductionEnvironment() === false) {
257
+ console.warn(
258
+ `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
259
+ );
260
+ }
261
+ }
262
+ }
263
+
264
+ /**
265
+ * Get the current texture memory usage information
266
+ *
267
+ * @remarks
268
+ * This method is for debugging purposes and returns information about the
269
+ * current memory usage of the textures in the Renderer.
270
+ */
271
+ getMemoryInfo(): MemoryInfo {
272
+ let renderableTexturesLoaded = 0;
273
+ const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
274
+ (acc, texture) => {
275
+ renderableTexturesLoaded += texture.renderable ? 1 : 0;
276
+ return (
277
+ acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
278
+ );
279
+ },
280
+ 0,
281
+ );
282
+ return {
283
+ criticalThreshold: this.criticalThreshold,
284
+ targetThreshold: this.targetThreshold,
285
+ renderableMemUsed,
286
+ memUsed: this.memUsed,
287
+ renderableTexturesLoaded,
288
+ loadedTextures: this.loadedTextures.size,
289
+ baselineMemoryAllocation: this.memUsed - renderableMemUsed,
290
+ };
291
+ }
292
+ }
@@ -1,38 +1,38 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreAnimation } from './CoreAnimation.js';
21
-
22
- export class AnimationManager {
23
- activeAnimations: Set<CoreAnimation> = new Set();
24
-
25
- registerAnimation(animation: CoreAnimation) {
26
- this.activeAnimations.add(animation);
27
- }
28
-
29
- unregisterAnimation(animation: CoreAnimation) {
30
- this.activeAnimations.delete(animation);
31
- }
32
-
33
- update(dt: number) {
34
- this.activeAnimations.forEach((animation) => {
35
- animation.update(dt);
36
- });
37
- }
38
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreAnimation } from './CoreAnimation.js';
21
+
22
+ export class AnimationManager {
23
+ activeAnimations: Set<CoreAnimation> = new Set();
24
+
25
+ registerAnimation(animation: CoreAnimation) {
26
+ this.activeAnimations.add(animation);
27
+ }
28
+
29
+ unregisterAnimation(animation: CoreAnimation) {
30
+ this.activeAnimations.delete(animation);
31
+ }
32
+
33
+ update(dt: number) {
34
+ this.activeAnimations.forEach((animation) => {
35
+ animation.update(dt);
36
+ });
37
+ }
38
+ }