@lightningjs/renderer 0.7.5 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (252) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +233 -221
  4. package/dist/src/common/CommonTypes.d.ts +12 -0
  5. package/dist/src/core/CoreNode.d.ts +83 -9
  6. package/dist/src/core/CoreNode.js +232 -44
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.d.ts +6 -1
  9. package/dist/src/core/CoreTextNode.js +33 -20
  10. package/dist/src/core/CoreTextNode.js.map +1 -1
  11. package/dist/src/core/CoreTextureManager.d.ts +3 -1
  12. package/dist/src/core/CoreTextureManager.js +11 -2
  13. package/dist/src/core/CoreTextureManager.js.map +1 -1
  14. package/dist/src/core/Stage.d.ts +6 -0
  15. package/dist/src/core/Stage.js +16 -1
  16. package/dist/src/core/Stage.js.map +1 -1
  17. package/dist/src/core/TextureMemoryManager.d.ts +12 -0
  18. package/dist/src/core/TextureMemoryManager.js +42 -0
  19. package/dist/src/core/TextureMemoryManager.js.map +1 -0
  20. package/dist/src/core/lib/ImageWorker.d.ts +0 -1
  21. package/dist/src/core/lib/ImageWorker.js +55 -40
  22. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  23. package/dist/src/core/lib/RenderCoords.d.ts +13 -0
  24. package/dist/src/core/lib/RenderCoords.js +63 -0
  25. package/dist/src/core/lib/RenderCoords.js.map +1 -0
  26. package/dist/src/core/lib/WebGlContext.d.ts +414 -0
  27. package/dist/src/core/lib/WebGlContext.js +640 -0
  28. package/dist/src/core/lib/WebGlContext.js.map +1 -0
  29. package/dist/src/core/lib/utils.d.ts +1 -0
  30. package/dist/src/core/lib/utils.js +6 -0
  31. package/dist/src/core/lib/utils.js.map +1 -1
  32. package/dist/src/core/platform.js +8 -0
  33. package/dist/src/core/platform.js.map +1 -1
  34. package/dist/src/core/renderers/CoreContextTexture.d.ts +5 -1
  35. package/dist/src/core/renderers/CoreContextTexture.js +3 -1
  36. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  37. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +2 -1
  38. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +2 -2
  39. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -1
  40. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +3 -1
  41. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +26 -6
  42. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  43. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +3 -0
  44. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +4 -2
  45. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  46. package/dist/src/core/renderers/webgl/internal/RendererUtils.d.ts +9 -0
  47. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +14 -0
  48. package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
  49. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
  50. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  51. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  52. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  53. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
  54. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  55. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
  56. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  57. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  58. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  59. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  60. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  61. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  62. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +44 -57
  63. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
  64. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +1 -0
  65. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +33 -39
  66. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -1
  67. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  68. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  69. package/dist/src/core/scene/Scene.d.ts +59 -0
  70. package/dist/src/core/scene/Scene.js +106 -0
  71. package/dist/src/core/scene/Scene.js.map +1 -0
  72. package/dist/src/core/text-rendering/TrFontManager.js +30 -25
  73. package/dist/src/core/text-rendering/TrFontManager.js.map +1 -1
  74. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +2 -0
  75. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +26 -2
  76. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  77. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +8 -0
  78. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -6
  79. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  80. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +8 -0
  81. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +29 -0
  82. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +1 -0
  83. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +1 -3
  84. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  85. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +19 -0
  86. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +84 -0
  87. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +1 -0
  88. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +8 -0
  89. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +40 -0
  90. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +1 -0
  91. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +2 -0
  92. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +41 -0
  93. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +1 -0
  94. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +1 -0
  95. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +4 -0
  96. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +1 -0
  97. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +1 -0
  98. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +2 -0
  99. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +1 -0
  100. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  101. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  102. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  103. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +9 -0
  104. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +32 -0
  105. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +1 -0
  106. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +31 -0
  107. package/dist/src/core/text-rendering/renderers/TextRenderer.js +26 -0
  108. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  109. package/dist/src/core/textures/ImageTexture.js +16 -2
  110. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  111. package/dist/src/core/textures/Texture.d.ts +27 -2
  112. package/dist/src/core/textures/Texture.js +30 -1
  113. package/dist/src/core/textures/Texture.js.map +1 -1
  114. package/dist/src/core/utils.d.ts +1 -1
  115. package/dist/src/main-api/ICoreDriver.d.ts +1 -0
  116. package/dist/src/main-api/Inspector.js +2 -1
  117. package/dist/src/main-api/Inspector.js.map +1 -1
  118. package/dist/src/main-api/RendererMain.d.ts +15 -0
  119. package/dist/src/main-api/RendererMain.js +7 -1
  120. package/dist/src/main-api/RendererMain.js.map +1 -1
  121. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +1 -0
  122. package/dist/src/render-drivers/main/MainCoreDriver.js +8 -0
  123. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  124. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +5 -0
  125. package/dist/src/render-drivers/main/MainOnlyNode.js +26 -0
  126. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  127. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +2 -0
  128. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  129. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +2 -0
  130. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
  131. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +3 -0
  132. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  133. package/dist/src/render-drivers/threadx/worker/renderer.js +2 -0
  134. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  135. package/dist/src/utils.d.ts +6 -0
  136. package/dist/src/utils.js +9 -1
  137. package/dist/src/utils.js.map +1 -1
  138. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  139. package/exports/core-api.ts +102 -102
  140. package/exports/main-api.ts +60 -60
  141. package/exports/utils.ts +41 -41
  142. package/package.json +1 -1
  143. package/scripts/please-use-pnpm.js +13 -13
  144. package/src/common/CommonTypes.ts +132 -113
  145. package/src/common/EventEmitter.ts +77 -77
  146. package/src/common/IAnimationController.ts +29 -29
  147. package/src/core/CoreExtension.ts +32 -32
  148. package/src/core/CoreNode.ts +1199 -955
  149. package/src/core/CoreShaderManager.ts +243 -243
  150. package/src/core/CoreTextNode.ts +400 -391
  151. package/src/core/CoreTextureManager.ts +339 -326
  152. package/src/core/Stage.ts +375 -354
  153. package/src/core/TextureMemoryManager.ts +66 -0
  154. package/src/core/animations/AnimationManager.ts +38 -38
  155. package/src/core/animations/CoreAnimation.ts +181 -181
  156. package/src/core/animations/CoreAnimationController.ts +148 -148
  157. package/src/core/lib/ContextSpy.ts +41 -41
  158. package/src/core/lib/ImageWorker.ts +149 -135
  159. package/src/core/lib/Matrix3d.ts +290 -290
  160. package/src/core/lib/RenderCoords.ts +86 -0
  161. package/src/core/lib/WebGlContextWrapper.ts +992 -992
  162. package/src/core/lib/textureCompression.ts +152 -152
  163. package/src/core/lib/utils.ts +250 -241
  164. package/src/core/platform.ts +54 -46
  165. package/src/core/renderers/CoreContextTexture.ts +35 -30
  166. package/src/core/renderers/CoreRenderOp.ts +22 -22
  167. package/src/core/renderers/CoreRenderer.ts +63 -63
  168. package/src/core/renderers/CoreShader.ts +41 -41
  169. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +42 -37
  170. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +261 -230
  171. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
  172. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +528 -520
  173. package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
  174. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  175. package/src/core/renderers/webgl/internal/RendererUtils.ts +148 -131
  176. package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
  177. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  178. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
  179. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  180. package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
  181. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
  182. package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
  183. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  184. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
  185. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  186. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  187. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  188. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
  189. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
  190. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
  191. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  192. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +160 -176
  193. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +153 -159
  194. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
  195. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
  196. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
  197. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
  198. package/src/core/text-rendering/TrFontManager.ts +170 -166
  199. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -141
  200. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  201. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  202. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -169
  203. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
  204. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
  205. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +780 -751
  206. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -741
  207. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +812 -778
  208. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  209. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  210. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  211. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  212. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
  213. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  214. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  215. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +391 -393
  216. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  217. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
  218. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  219. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  220. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  221. package/src/core/text-rendering/renderers/TextRenderer.ts +548 -504
  222. package/src/core/textures/ColorTexture.ts +86 -86
  223. package/src/core/textures/ImageTexture.ts +154 -140
  224. package/src/core/textures/NoiseTexture.ts +96 -96
  225. package/src/core/textures/SubTexture.ts +143 -143
  226. package/src/core/textures/Texture.ts +261 -218
  227. package/src/core/utils.ts +224 -224
  228. package/src/env.d.ts +7 -7
  229. package/src/main-api/ICoreDriver.ts +68 -66
  230. package/src/main-api/INode.ts +499 -499
  231. package/src/main-api/Inspector.ts +440 -439
  232. package/src/main-api/RendererMain.ts +676 -652
  233. package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
  234. package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
  235. package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
  236. package/src/render-drivers/main/MainCoreDriver.ts +158 -148
  237. package/src/render-drivers/main/MainOnlyNode.ts +500 -466
  238. package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
  239. package/src/render-drivers/threadx/NodeStruct.ts +300 -300
  240. package/src/render-drivers/threadx/SharedNode.ts +97 -97
  241. package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
  242. package/src/render-drivers/threadx/ThreadXCoreDriver.ts +287 -285
  243. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
  244. package/src/render-drivers/threadx/ThreadXMainNode.ts +192 -192
  245. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
  246. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +112 -110
  247. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +245 -238
  248. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
  249. package/src/render-drivers/threadx/worker/renderer.ts +153 -151
  250. package/src/render-drivers/utils.ts +97 -97
  251. package/src/utils.ts +216 -207
  252. package/COPYING +0 -1
@@ -1,520 +1,528 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import {
21
- assertTruthy,
22
- createWebGLContext,
23
- hasOwn,
24
- mergeColorAlphaPremultiplied,
25
- } from '../../../utils.js';
26
- import { CoreRenderer, type QuadOptions } from '../CoreRenderer.js';
27
- import { WebGlCoreRenderOp } from './WebGlCoreRenderOp.js';
28
- import type { CoreContextTexture } from '../CoreContextTexture.js';
29
- import {
30
- createIndexBuffer,
31
- type CoreWebGlParameters,
32
- type CoreWebGlExtensions,
33
- getWebGlParameters,
34
- getWebGlExtensions,
35
- } from './internal/RendererUtils.js';
36
- import { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
37
- import { Texture } from '../../textures/Texture.js';
38
- import { ColorTexture } from '../../textures/ColorTexture.js';
39
- import type { Stage } from '../../Stage.js';
40
- import { SubTexture } from '../../textures/SubTexture.js';
41
- import { WebGlCoreCtxSubTexture } from './WebGlCoreCtxSubTexture.js';
42
- import type {
43
- CoreTextureManager,
44
- TextureOptions,
45
- } from '../../CoreTextureManager.js';
46
- import { CoreShaderManager } from '../../CoreShaderManager.js';
47
- import type { CoreShader } from '../CoreShader.js';
48
- import { BufferCollection } from './internal/BufferCollection.js';
49
- import {
50
- compareRect,
51
- getNormalizedRgbaComponents,
52
- type Rect,
53
- type RectWithValid,
54
- } from '../../lib/utils.js';
55
- import type { Dimensions } from '../../../common/CommonTypes.js';
56
- import { WebGlCoreShader } from './WebGlCoreShader.js';
57
- import { RoundedRectangle } from './shaders/RoundedRectangle.js';
58
- import { ContextSpy } from '../../lib/ContextSpy.js';
59
- import { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
60
-
61
- const WORDS_PER_QUAD = 24;
62
- const BYTES_PER_QUAD = WORDS_PER_QUAD * 4;
63
-
64
- export interface WebGlCoreRendererOptions {
65
- stage: Stage;
66
- canvas: HTMLCanvasElement | OffscreenCanvas;
67
- pixelRatio: number;
68
- txManager: CoreTextureManager;
69
- shManager: CoreShaderManager;
70
- clearColor: number;
71
- bufferMemory: number;
72
- contextSpy: ContextSpy | null;
73
- }
74
-
75
- interface CoreWebGlSystem {
76
- parameters: CoreWebGlParameters;
77
- extensions: CoreWebGlExtensions;
78
- }
79
-
80
- export class WebGlCoreRenderer extends CoreRenderer {
81
- //// WebGL Native Context and Data
82
- glw: WebGlContextWrapper;
83
- system: CoreWebGlSystem;
84
-
85
- //// Core Managers
86
- txManager: CoreTextureManager;
87
- shManager: CoreShaderManager;
88
-
89
- //// Options
90
- options: Required<WebGlCoreRendererOptions>;
91
-
92
- //// Persistent data
93
- quadBuffer: ArrayBuffer = new ArrayBuffer(1024 * 1024 * 4);
94
- fQuadBuffer: Float32Array = new Float32Array(this.quadBuffer);
95
- uiQuadBuffer: Uint32Array = new Uint32Array(this.quadBuffer);
96
- renderOps: WebGlCoreRenderOp[] = [];
97
-
98
- //// Render Op / Buffer Filling State
99
- curBufferIdx = 0;
100
- curRenderOp: WebGlCoreRenderOp | null = null;
101
- renderables: Array<QuadOptions | WebGlCoreRenderOp> = [];
102
-
103
- //// Default Shader
104
- defaultShader: WebGlCoreShader;
105
- quadBufferCollection: BufferCollection;
106
-
107
- /**
108
- * White pixel texture used by default when no texture is specified.
109
- */
110
- defaultTexture: Texture;
111
-
112
- constructor(options: WebGlCoreRendererOptions) {
113
- super(options.stage);
114
- const { canvas, clearColor, bufferMemory } = options;
115
- this.options = options;
116
- this.txManager = options.txManager;
117
- this.shManager = options.shManager;
118
- this.defaultTexture = new ColorTexture(this.txManager);
119
- // When the default texture is loaded, request a render in case the
120
- // RAF is paused. Fixes: https://github.com/lightning-js/renderer/issues/123
121
- this.defaultTexture.once('loaded', () => {
122
- this.stage.requestRender();
123
- });
124
-
125
- const gl = createWebGLContext(canvas, options.contextSpy);
126
- const glw = (this.glw = new WebGlContextWrapper(gl));
127
-
128
- const color = getNormalizedRgbaComponents(clearColor);
129
- glw.viewport(0, 0, canvas.width, canvas.height);
130
- glw.clearColor(color[0]!, color[1]!, color[2]!, color[3]!);
131
- glw.setBlend(true);
132
- glw.blendFunc(glw.ONE, glw.ONE_MINUS_SRC_ALPHA);
133
-
134
- createIndexBuffer(glw, bufferMemory);
135
-
136
- this.system = {
137
- parameters: getWebGlParameters(this.glw),
138
- extensions: getWebGlExtensions(this.glw),
139
- };
140
- this.shManager.renderer = this;
141
- this.defaultShader = this.shManager.loadShader('DefaultShader').shader;
142
- const quadBuffer = glw.createBuffer();
143
- assertTruthy(quadBuffer);
144
- const stride = 6 * Float32Array.BYTES_PER_ELEMENT;
145
- this.quadBufferCollection = new BufferCollection([
146
- {
147
- buffer: quadBuffer,
148
- attributes: {
149
- a_position: {
150
- name: 'a_position',
151
- size: 2, // 2 components per iteration
152
- type: glw.FLOAT, // the data is 32bit floats
153
- normalized: false, // don't normalize the data
154
- stride, // 0 = move forward size * sizeof(type) each iteration to get the next position
155
- offset: 0, // start at the beginning of the buffer
156
- },
157
- a_textureCoordinate: {
158
- name: 'a_textureCoordinate',
159
- size: 2,
160
- type: glw.FLOAT,
161
- normalized: false,
162
- stride,
163
- offset: 2 * Float32Array.BYTES_PER_ELEMENT,
164
- },
165
- a_color: {
166
- name: 'a_color',
167
- size: 4,
168
- type: glw.UNSIGNED_BYTE,
169
- normalized: true,
170
- stride,
171
- offset: 4 * Float32Array.BYTES_PER_ELEMENT,
172
- },
173
- a_textureIndex: {
174
- name: 'a_textureIndex',
175
- size: 1,
176
- type: glw.FLOAT,
177
- normalized: false,
178
- stride,
179
- offset: 5 * Float32Array.BYTES_PER_ELEMENT,
180
- },
181
- },
182
- },
183
- ]);
184
- }
185
-
186
- reset() {
187
- const { glw } = this;
188
- this.curBufferIdx = 0;
189
- this.curRenderOp = null;
190
- this.renderOps.length = 0;
191
- glw.setScissorTest(false);
192
- glw.clear();
193
- }
194
-
195
- override getShaderManager(): CoreShaderManager {
196
- return this.shManager;
197
- }
198
-
199
- override createCtxTexture(textureSource: Texture): CoreContextTexture {
200
- if (textureSource instanceof SubTexture) {
201
- return new WebGlCoreCtxSubTexture(this.glw, textureSource);
202
- }
203
- return new WebGlCoreCtxTexture(this.glw, textureSource);
204
- }
205
-
206
- /**
207
- * This function adds a quad (a rectangle composed of two triangles) to the WebGL rendering pipeline.
208
- *
209
- * It takes a set of options that define the quad's properties, such as its dimensions, colors, texture, shader, and transformation matrix.
210
- * The function first updates the shader properties with the current dimensions if necessary, then sets the default texture if none is provided.
211
- * It then checks if a new render operation is needed, based on the current shader and clipping rectangle.
212
- * If a new render operation is needed, it creates one and updates the current render operation.
213
- * The function then adjusts the texture coordinates based on the texture options and adds the texture to the texture manager.
214
- *
215
- * Finally, it calculates the vertices for the quad, taking into account any transformations, and adds them to the quad buffer.
216
- * The function updates the length and number of quads in the current render operation, and updates the current buffer index.
217
- */
218
- addQuad(params: QuadOptions) {
219
- const { fQuadBuffer, uiQuadBuffer } = this;
220
- const {
221
- width,
222
- height,
223
- colorTl,
224
- colorTr,
225
- colorBl,
226
- colorBr,
227
- textureOptions,
228
- shader,
229
- shaderProps,
230
- alpha,
231
- clippingRect,
232
- tx,
233
- ty,
234
- ta,
235
- tb,
236
- tc,
237
- td,
238
- } = params;
239
- let { texture } = params;
240
-
241
- /**
242
- * If the shader props contain any automatic properties, update it with the
243
- * current dimensions that will be used to render the quad.
244
- */
245
- if (shaderProps && hasOwn(shaderProps, '$dimensions')) {
246
- const dimensions = shaderProps.$dimensions as Dimensions;
247
- // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
248
- dimensions.width = width;
249
- dimensions.height = height;
250
- }
251
-
252
- texture = texture ?? this.defaultTexture;
253
- assertTruthy(texture instanceof Texture, 'Invalid texture type');
254
-
255
- let { curBufferIdx: bufferIdx, curRenderOp } = this;
256
- const targetDims = {
257
- width,
258
- height,
259
- // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
260
- };
261
- const targetShader = shader || this.defaultShader;
262
- assertTruthy(targetShader instanceof WebGlCoreShader);
263
- if (curRenderOp) {
264
- // If the current render op is not the same shader, create a new one
265
- // If the current render op's shader props are not compatible with the
266
- // the new shader props, create a new one render op.
267
- if (
268
- curRenderOp.shader !== targetShader ||
269
- !compareRect(curRenderOp.clippingRect, clippingRect) ||
270
- (curRenderOp.shader !== this.defaultShader &&
271
- (!shaderProps ||
272
- !curRenderOp.shader.canBatchShaderProps(
273
- curRenderOp.shaderProps,
274
- shaderProps,
275
- )))
276
- ) {
277
- curRenderOp = null;
278
- }
279
- }
280
- assertTruthy(targetShader instanceof WebGlCoreShader);
281
-
282
- // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
283
- if (!curRenderOp) {
284
- // eslint-disable-next-line @typescript-eslint/no-unsafe-argument
285
- this.newRenderOp(
286
- targetShader,
287
- shaderProps as any,
288
- alpha,
289
- targetDims,
290
- clippingRect,
291
- bufferIdx,
292
- );
293
- curRenderOp = this.curRenderOp;
294
- assertTruthy(curRenderOp);
295
- }
296
-
297
- const flipX = textureOptions?.flipX ?? false;
298
- const flipY = textureOptions?.flipY ?? false;
299
-
300
- let texCoordX1 = 0;
301
- let texCoordY1 = 0;
302
- let texCoordX2 = 1;
303
- let texCoordY2 = 1;
304
-
305
- if (texture instanceof SubTexture) {
306
- const { x: tx, y: ty, width: tw, height: th } = texture.props;
307
- const { width: parentW = 0, height: parentH = 0 } = texture.parentTexture
308
- .dimensions || { width: 0, height: 0 };
309
- texCoordX1 = tx / parentW;
310
- texCoordX2 = texCoordX1 + tw / parentW;
311
- texCoordY1 = ty / parentH;
312
- texCoordY2 = texCoordY1 + th / parentH;
313
- texture = texture.parentTexture;
314
- }
315
-
316
- // Flip texture coordinates if dictated by texture options
317
- if (flipX) {
318
- [texCoordX1, texCoordX2] = [texCoordX2, texCoordX1];
319
- }
320
- if (flipY) {
321
- [texCoordY1, texCoordY2] = [texCoordY2, texCoordY1];
322
- }
323
-
324
- const { txManager } = this.stage;
325
- const ctxTexture = txManager.getCtxTexture(texture);
326
- assertTruthy(ctxTexture instanceof WebGlCoreCtxTexture);
327
- const textureIdx = this.addTexture(ctxTexture, bufferIdx);
328
- curRenderOp = this.curRenderOp;
329
- assertTruthy(curRenderOp);
330
-
331
- // render quad advanced
332
- if (tb !== 0 || tc !== 0) {
333
- // Upper-Left
334
- fQuadBuffer[bufferIdx++] = tx; // vertexX
335
- fQuadBuffer[bufferIdx++] = ty; // vertexY
336
- fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
337
- fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
338
- uiQuadBuffer[bufferIdx++] = colorTl; // color
339
- fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
340
-
341
- // Upper-Right
342
- fQuadBuffer[bufferIdx++] = tx + width * ta;
343
- fQuadBuffer[bufferIdx++] = ty + width * tc;
344
- fQuadBuffer[bufferIdx++] = texCoordX2;
345
- fQuadBuffer[bufferIdx++] = texCoordY1;
346
- uiQuadBuffer[bufferIdx++] = colorTr;
347
- fQuadBuffer[bufferIdx++] = textureIdx;
348
-
349
- // Lower-Left
350
- fQuadBuffer[bufferIdx++] = tx + height * tb;
351
- fQuadBuffer[bufferIdx++] = ty + height * td;
352
- fQuadBuffer[bufferIdx++] = texCoordX1;
353
- fQuadBuffer[bufferIdx++] = texCoordY2;
354
- uiQuadBuffer[bufferIdx++] = colorBl;
355
- fQuadBuffer[bufferIdx++] = textureIdx;
356
-
357
- // Lower-Right
358
- fQuadBuffer[bufferIdx++] = tx + width * ta + height * tb;
359
- fQuadBuffer[bufferIdx++] = ty + width * tc + height * td;
360
- fQuadBuffer[bufferIdx++] = texCoordX2;
361
- fQuadBuffer[bufferIdx++] = texCoordY2;
362
- uiQuadBuffer[bufferIdx++] = colorBr;
363
- fQuadBuffer[bufferIdx++] = textureIdx;
364
- } else {
365
- // Calculate the right corner of the quad
366
- // multiplied by the scale
367
- const rightCornerX = tx + width * ta;
368
- const rightCornerY = ty + height * td;
369
-
370
- // Upper-Left
371
- fQuadBuffer[bufferIdx++] = tx; // vertexX
372
- fQuadBuffer[bufferIdx++] = ty; // vertexY
373
- fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
374
- fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
375
- uiQuadBuffer[bufferIdx++] = colorTl; // color
376
- fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
377
-
378
- // Upper-Right
379
- fQuadBuffer[bufferIdx++] = rightCornerX;
380
- fQuadBuffer[bufferIdx++] = ty;
381
- fQuadBuffer[bufferIdx++] = texCoordX2;
382
- fQuadBuffer[bufferIdx++] = texCoordY1;
383
- uiQuadBuffer[bufferIdx++] = colorTr;
384
- fQuadBuffer[bufferIdx++] = textureIdx;
385
-
386
- // Lower-Left
387
- fQuadBuffer[bufferIdx++] = tx;
388
- fQuadBuffer[bufferIdx++] = rightCornerY;
389
- fQuadBuffer[bufferIdx++] = texCoordX1;
390
- fQuadBuffer[bufferIdx++] = texCoordY2;
391
- uiQuadBuffer[bufferIdx++] = colorBl;
392
- fQuadBuffer[bufferIdx++] = textureIdx;
393
-
394
- // Lower-Right
395
- fQuadBuffer[bufferIdx++] = rightCornerX;
396
- fQuadBuffer[bufferIdx++] = rightCornerY;
397
- fQuadBuffer[bufferIdx++] = texCoordX2;
398
- fQuadBuffer[bufferIdx++] = texCoordY2;
399
- uiQuadBuffer[bufferIdx++] = colorBr;
400
- fQuadBuffer[bufferIdx++] = textureIdx;
401
- }
402
-
403
- // Update the length of the current render op
404
- curRenderOp.length += WORDS_PER_QUAD;
405
- curRenderOp.numQuads++;
406
- this.curBufferIdx = bufferIdx;
407
- }
408
-
409
- /**
410
- * Replace the existing RenderOp with a new one that uses the specified Shader
411
- * and starts at the specified buffer index.
412
- *
413
- * @param shader
414
- * @param bufferIdx
415
- */
416
- private newRenderOp(
417
- shader: WebGlCoreShader,
418
- shaderProps: Record<string, unknown>,
419
- alpha: number,
420
- dimensions: Dimensions,
421
- clippingRect: RectWithValid,
422
- bufferIdx: number,
423
- ) {
424
- const curRenderOp = new WebGlCoreRenderOp(
425
- this.glw,
426
- this.options,
427
- this.quadBufferCollection,
428
- shader,
429
- shaderProps,
430
- alpha,
431
- clippingRect,
432
- dimensions,
433
- bufferIdx,
434
- 0, // Z-Index is only used for explictly added Render Ops
435
- );
436
- this.curRenderOp = curRenderOp;
437
- this.renderOps.push(curRenderOp);
438
- }
439
-
440
- /**
441
- * Add a texture to the current RenderOp. If the texture cannot be added to the
442
- * current RenderOp, a new RenderOp will be created and the texture will be added
443
- * to that one.
444
- *
445
- * If the texture cannot be added to the new RenderOp, an error will be thrown.
446
- *
447
- * @param texture
448
- * @param bufferIdx
449
- * @param recursive
450
- * @returns Assigned Texture Index of the texture in the render op
451
- */
452
- private addTexture(
453
- texture: WebGlCoreCtxTexture,
454
- bufferIdx: number,
455
- recursive?: boolean,
456
- ): number {
457
- const { curRenderOp } = this;
458
- assertTruthy(curRenderOp);
459
- const textureIdx = curRenderOp.addTexture(texture);
460
- // TODO: Refactor to be more DRY
461
- if (textureIdx === 0xffffffff) {
462
- if (recursive) {
463
- throw new Error('Unable to add texture to render op');
464
- }
465
-
466
- const { shader, shaderProps, dimensions, clippingRect, alpha } =
467
- curRenderOp;
468
- this.newRenderOp(
469
- shader,
470
- shaderProps,
471
- alpha,
472
- dimensions,
473
- clippingRect,
474
- bufferIdx,
475
- );
476
- return this.addTexture(texture, bufferIdx, true);
477
- }
478
- return textureIdx;
479
- }
480
-
481
- /**
482
- * add RenderOp to the render pipeline
483
- */
484
- addRenderOp(renderable: WebGlCoreRenderOp) {
485
- this.renderOps.push(renderable);
486
- this.curRenderOp = null;
487
- }
488
-
489
- /**
490
- * Render the current set of RenderOps to render to the specified surface.
491
- *
492
- * TODO: 'screen' is the only supported surface at the moment.
493
- *
494
- * @param surface
495
- */
496
- render(surface: 'screen' | CoreContextTexture = 'screen'): void {
497
- const { glw, quadBuffer } = this;
498
-
499
- const arr = new Float32Array(quadBuffer, 0, this.curBufferIdx);
500
-
501
- const buffer = this.quadBufferCollection.getBuffer('a_position') ?? null;
502
- glw.arrayBufferData(buffer, arr, glw.STATIC_DRAW);
503
-
504
- const doLog = false; // idx++ % 100 === 0;
505
- if (doLog) {
506
- console.log('renderOps', this.renderOps.length);
507
- }
508
- this.renderOps.forEach((renderOp, i) => {
509
- if (doLog) {
510
- console.log('renderOp', i, renderOp.numQuads);
511
- }
512
- renderOp.draw();
513
- });
514
-
515
- // clean up
516
- this.renderables = [];
517
- }
518
- }
519
-
520
- const idx = 0;
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import {
21
+ assertTruthy,
22
+ createWebGLContext,
23
+ hasOwn,
24
+ mergeColorAlphaPremultiplied,
25
+ } from '../../../utils.js';
26
+ import { CoreRenderer, type QuadOptions } from '../CoreRenderer.js';
27
+ import { WebGlCoreRenderOp } from './WebGlCoreRenderOp.js';
28
+ import type { CoreContextTexture } from '../CoreContextTexture.js';
29
+ import {
30
+ createIndexBuffer,
31
+ type CoreWebGlParameters,
32
+ type CoreWebGlExtensions,
33
+ getWebGlParameters,
34
+ getWebGlExtensions,
35
+ } from './internal/RendererUtils.js';
36
+ import { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
37
+ import { Texture } from '../../textures/Texture.js';
38
+ import { ColorTexture } from '../../textures/ColorTexture.js';
39
+ import type { Stage } from '../../Stage.js';
40
+ import { SubTexture } from '../../textures/SubTexture.js';
41
+ import { WebGlCoreCtxSubTexture } from './WebGlCoreCtxSubTexture.js';
42
+ import type {
43
+ CoreTextureManager,
44
+ TextureOptions,
45
+ } from '../../CoreTextureManager.js';
46
+ import { CoreShaderManager } from '../../CoreShaderManager.js';
47
+ import type { CoreShader } from '../CoreShader.js';
48
+ import { BufferCollection } from './internal/BufferCollection.js';
49
+ import {
50
+ compareRect,
51
+ getNormalizedRgbaComponents,
52
+ type Rect,
53
+ type RectWithValid,
54
+ } from '../../lib/utils.js';
55
+ import type { Dimensions } from '../../../common/CommonTypes.js';
56
+ import { WebGlCoreShader } from './WebGlCoreShader.js';
57
+ import { RoundedRectangle } from './shaders/RoundedRectangle.js';
58
+ import { ContextSpy } from '../../lib/ContextSpy.js';
59
+ import { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
60
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
61
+
62
+ const WORDS_PER_QUAD = 24;
63
+ const BYTES_PER_QUAD = WORDS_PER_QUAD * 4;
64
+
65
+ export interface WebGlCoreRendererOptions {
66
+ stage: Stage;
67
+ canvas: HTMLCanvasElement | OffscreenCanvas;
68
+ pixelRatio: number;
69
+ txManager: CoreTextureManager;
70
+ txMemManager: TextureMemoryManager;
71
+ shManager: CoreShaderManager;
72
+ clearColor: number;
73
+ bufferMemory: number;
74
+ contextSpy: ContextSpy | null;
75
+ }
76
+
77
+ interface CoreWebGlSystem {
78
+ parameters: CoreWebGlParameters;
79
+ extensions: CoreWebGlExtensions;
80
+ }
81
+
82
+ export class WebGlCoreRenderer extends CoreRenderer {
83
+ //// WebGL Native Context and Data
84
+ glw: WebGlContextWrapper;
85
+ system: CoreWebGlSystem;
86
+
87
+ //// Core Managers
88
+ txManager: CoreTextureManager;
89
+ txMemManager: TextureMemoryManager;
90
+ shManager: CoreShaderManager;
91
+
92
+ //// Options
93
+ options: Required<WebGlCoreRendererOptions>;
94
+
95
+ //// Persistent data
96
+ quadBuffer: ArrayBuffer = new ArrayBuffer(1024 * 1024 * 4);
97
+ fQuadBuffer: Float32Array = new Float32Array(this.quadBuffer);
98
+ uiQuadBuffer: Uint32Array = new Uint32Array(this.quadBuffer);
99
+ renderOps: WebGlCoreRenderOp[] = [];
100
+
101
+ //// Render Op / Buffer Filling State
102
+ curBufferIdx = 0;
103
+ curRenderOp: WebGlCoreRenderOp | null = null;
104
+ renderables: Array<QuadOptions | WebGlCoreRenderOp> = [];
105
+
106
+ //// Default Shader
107
+ defaultShader: WebGlCoreShader;
108
+ quadBufferCollection: BufferCollection;
109
+
110
+ /**
111
+ * White pixel texture used by default when no texture is specified.
112
+ */
113
+ defaultTexture: Texture;
114
+
115
+ constructor(options: WebGlCoreRendererOptions) {
116
+ super(options.stage);
117
+ const { canvas, clearColor, bufferMemory } = options;
118
+ this.options = options;
119
+ this.txManager = options.txManager;
120
+ this.txMemManager = options.txMemManager;
121
+ this.shManager = options.shManager;
122
+ this.defaultTexture = new ColorTexture(this.txManager);
123
+ // When the default texture is loaded, request a render in case the
124
+ // RAF is paused. Fixes: https://github.com/lightning-js/renderer/issues/123
125
+ this.defaultTexture.once('loaded', () => {
126
+ this.stage.requestRender();
127
+ });
128
+
129
+ const gl = createWebGLContext(canvas, options.contextSpy);
130
+ const glw = (this.glw = new WebGlContextWrapper(gl));
131
+
132
+ const color = getNormalizedRgbaComponents(clearColor);
133
+ glw.viewport(0, 0, canvas.width, canvas.height);
134
+ glw.clearColor(color[0]!, color[1]!, color[2]!, color[3]!);
135
+ glw.setBlend(true);
136
+ glw.blendFunc(glw.ONE, glw.ONE_MINUS_SRC_ALPHA);
137
+
138
+ createIndexBuffer(glw, bufferMemory);
139
+
140
+ this.system = {
141
+ parameters: getWebGlParameters(this.glw),
142
+ extensions: getWebGlExtensions(this.glw),
143
+ };
144
+ this.shManager.renderer = this;
145
+ this.defaultShader = this.shManager.loadShader('DefaultShader').shader;
146
+ const quadBuffer = glw.createBuffer();
147
+ assertTruthy(quadBuffer);
148
+ const stride = 6 * Float32Array.BYTES_PER_ELEMENT;
149
+ this.quadBufferCollection = new BufferCollection([
150
+ {
151
+ buffer: quadBuffer,
152
+ attributes: {
153
+ a_position: {
154
+ name: 'a_position',
155
+ size: 2, // 2 components per iteration
156
+ type: glw.FLOAT, // the data is 32bit floats
157
+ normalized: false, // don't normalize the data
158
+ stride, // 0 = move forward size * sizeof(type) each iteration to get the next position
159
+ offset: 0, // start at the beginning of the buffer
160
+ },
161
+ a_textureCoordinate: {
162
+ name: 'a_textureCoordinate',
163
+ size: 2,
164
+ type: glw.FLOAT,
165
+ normalized: false,
166
+ stride,
167
+ offset: 2 * Float32Array.BYTES_PER_ELEMENT,
168
+ },
169
+ a_color: {
170
+ name: 'a_color',
171
+ size: 4,
172
+ type: glw.UNSIGNED_BYTE,
173
+ normalized: true,
174
+ stride,
175
+ offset: 4 * Float32Array.BYTES_PER_ELEMENT,
176
+ },
177
+ a_textureIndex: {
178
+ name: 'a_textureIndex',
179
+ size: 1,
180
+ type: glw.FLOAT,
181
+ normalized: false,
182
+ stride,
183
+ offset: 5 * Float32Array.BYTES_PER_ELEMENT,
184
+ },
185
+ },
186
+ },
187
+ ]);
188
+ }
189
+
190
+ reset() {
191
+ const { glw } = this;
192
+ this.curBufferIdx = 0;
193
+ this.curRenderOp = null;
194
+ this.renderOps.length = 0;
195
+ glw.setScissorTest(false);
196
+ glw.clear();
197
+ }
198
+
199
+ override getShaderManager(): CoreShaderManager {
200
+ return this.shManager;
201
+ }
202
+
203
+ override createCtxTexture(textureSource: Texture): CoreContextTexture {
204
+ if (textureSource instanceof SubTexture) {
205
+ return new WebGlCoreCtxSubTexture(
206
+ this.glw,
207
+ this.txMemManager,
208
+ textureSource,
209
+ );
210
+ }
211
+ return new WebGlCoreCtxTexture(this.glw, this.txMemManager, textureSource);
212
+ }
213
+
214
+ /**
215
+ * This function adds a quad (a rectangle composed of two triangles) to the WebGL rendering pipeline.
216
+ *
217
+ * It takes a set of options that define the quad's properties, such as its dimensions, colors, texture, shader, and transformation matrix.
218
+ * The function first updates the shader properties with the current dimensions if necessary, then sets the default texture if none is provided.
219
+ * It then checks if a new render operation is needed, based on the current shader and clipping rectangle.
220
+ * If a new render operation is needed, it creates one and updates the current render operation.
221
+ * The function then adjusts the texture coordinates based on the texture options and adds the texture to the texture manager.
222
+ *
223
+ * Finally, it calculates the vertices for the quad, taking into account any transformations, and adds them to the quad buffer.
224
+ * The function updates the length and number of quads in the current render operation, and updates the current buffer index.
225
+ */
226
+ addQuad(params: QuadOptions) {
227
+ const { fQuadBuffer, uiQuadBuffer } = this;
228
+ const {
229
+ width,
230
+ height,
231
+ colorTl,
232
+ colorTr,
233
+ colorBl,
234
+ colorBr,
235
+ textureOptions,
236
+ shader,
237
+ shaderProps,
238
+ alpha,
239
+ clippingRect,
240
+ tx,
241
+ ty,
242
+ ta,
243
+ tb,
244
+ tc,
245
+ td,
246
+ } = params;
247
+ let { texture } = params;
248
+
249
+ /**
250
+ * If the shader props contain any automatic properties, update it with the
251
+ * current dimensions that will be used to render the quad.
252
+ */
253
+ if (shaderProps && hasOwn(shaderProps, '$dimensions')) {
254
+ const dimensions = shaderProps.$dimensions as Dimensions;
255
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
256
+ dimensions.width = width;
257
+ dimensions.height = height;
258
+ }
259
+
260
+ texture = texture ?? this.defaultTexture;
261
+ assertTruthy(texture instanceof Texture, 'Invalid texture type');
262
+
263
+ let { curBufferIdx: bufferIdx, curRenderOp } = this;
264
+ const targetDims = {
265
+ width,
266
+ height,
267
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
268
+ };
269
+ const targetShader = shader || this.defaultShader;
270
+ assertTruthy(targetShader instanceof WebGlCoreShader);
271
+ if (curRenderOp) {
272
+ // If the current render op is not the same shader, create a new one
273
+ // If the current render op's shader props are not compatible with the
274
+ // the new shader props, create a new one render op.
275
+ if (
276
+ curRenderOp.shader !== targetShader ||
277
+ !compareRect(curRenderOp.clippingRect, clippingRect) ||
278
+ (curRenderOp.shader !== this.defaultShader &&
279
+ (!shaderProps ||
280
+ !curRenderOp.shader.canBatchShaderProps(
281
+ curRenderOp.shaderProps,
282
+ shaderProps,
283
+ )))
284
+ ) {
285
+ curRenderOp = null;
286
+ }
287
+ }
288
+ assertTruthy(targetShader instanceof WebGlCoreShader);
289
+
290
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
291
+ if (!curRenderOp) {
292
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument
293
+ this.newRenderOp(
294
+ targetShader,
295
+ shaderProps as any,
296
+ alpha,
297
+ targetDims,
298
+ clippingRect,
299
+ bufferIdx,
300
+ );
301
+ curRenderOp = this.curRenderOp;
302
+ assertTruthy(curRenderOp);
303
+ }
304
+
305
+ const flipX = textureOptions?.flipX ?? false;
306
+ const flipY = textureOptions?.flipY ?? false;
307
+
308
+ let texCoordX1 = 0;
309
+ let texCoordY1 = 0;
310
+ let texCoordX2 = 1;
311
+ let texCoordY2 = 1;
312
+
313
+ if (texture instanceof SubTexture) {
314
+ const { x: tx, y: ty, width: tw, height: th } = texture.props;
315
+ const { width: parentW = 0, height: parentH = 0 } = texture.parentTexture
316
+ .dimensions || { width: 0, height: 0 };
317
+ texCoordX1 = tx / parentW;
318
+ texCoordX2 = texCoordX1 + tw / parentW;
319
+ texCoordY1 = ty / parentH;
320
+ texCoordY2 = texCoordY1 + th / parentH;
321
+ texture = texture.parentTexture;
322
+ }
323
+
324
+ // Flip texture coordinates if dictated by texture options
325
+ if (flipX) {
326
+ [texCoordX1, texCoordX2] = [texCoordX2, texCoordX1];
327
+ }
328
+ if (flipY) {
329
+ [texCoordY1, texCoordY2] = [texCoordY2, texCoordY1];
330
+ }
331
+
332
+ const { txManager } = this.stage;
333
+ const ctxTexture = txManager.getCtxTexture(texture);
334
+ assertTruthy(ctxTexture instanceof WebGlCoreCtxTexture);
335
+ const textureIdx = this.addTexture(ctxTexture, bufferIdx);
336
+ curRenderOp = this.curRenderOp;
337
+ assertTruthy(curRenderOp);
338
+
339
+ // render quad advanced
340
+ if (tb !== 0 || tc !== 0) {
341
+ // Upper-Left
342
+ fQuadBuffer[bufferIdx++] = tx; // vertexX
343
+ fQuadBuffer[bufferIdx++] = ty; // vertexY
344
+ fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
345
+ fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
346
+ uiQuadBuffer[bufferIdx++] = colorTl; // color
347
+ fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
348
+
349
+ // Upper-Right
350
+ fQuadBuffer[bufferIdx++] = tx + width * ta;
351
+ fQuadBuffer[bufferIdx++] = ty + width * tc;
352
+ fQuadBuffer[bufferIdx++] = texCoordX2;
353
+ fQuadBuffer[bufferIdx++] = texCoordY1;
354
+ uiQuadBuffer[bufferIdx++] = colorTr;
355
+ fQuadBuffer[bufferIdx++] = textureIdx;
356
+
357
+ // Lower-Left
358
+ fQuadBuffer[bufferIdx++] = tx + height * tb;
359
+ fQuadBuffer[bufferIdx++] = ty + height * td;
360
+ fQuadBuffer[bufferIdx++] = texCoordX1;
361
+ fQuadBuffer[bufferIdx++] = texCoordY2;
362
+ uiQuadBuffer[bufferIdx++] = colorBl;
363
+ fQuadBuffer[bufferIdx++] = textureIdx;
364
+
365
+ // Lower-Right
366
+ fQuadBuffer[bufferIdx++] = tx + width * ta + height * tb;
367
+ fQuadBuffer[bufferIdx++] = ty + width * tc + height * td;
368
+ fQuadBuffer[bufferIdx++] = texCoordX2;
369
+ fQuadBuffer[bufferIdx++] = texCoordY2;
370
+ uiQuadBuffer[bufferIdx++] = colorBr;
371
+ fQuadBuffer[bufferIdx++] = textureIdx;
372
+ } else {
373
+ // Calculate the right corner of the quad
374
+ // multiplied by the scale
375
+ const rightCornerX = tx + width * ta;
376
+ const rightCornerY = ty + height * td;
377
+
378
+ // Upper-Left
379
+ fQuadBuffer[bufferIdx++] = tx; // vertexX
380
+ fQuadBuffer[bufferIdx++] = ty; // vertexY
381
+ fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
382
+ fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
383
+ uiQuadBuffer[bufferIdx++] = colorTl; // color
384
+ fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
385
+
386
+ // Upper-Right
387
+ fQuadBuffer[bufferIdx++] = rightCornerX;
388
+ fQuadBuffer[bufferIdx++] = ty;
389
+ fQuadBuffer[bufferIdx++] = texCoordX2;
390
+ fQuadBuffer[bufferIdx++] = texCoordY1;
391
+ uiQuadBuffer[bufferIdx++] = colorTr;
392
+ fQuadBuffer[bufferIdx++] = textureIdx;
393
+
394
+ // Lower-Left
395
+ fQuadBuffer[bufferIdx++] = tx;
396
+ fQuadBuffer[bufferIdx++] = rightCornerY;
397
+ fQuadBuffer[bufferIdx++] = texCoordX1;
398
+ fQuadBuffer[bufferIdx++] = texCoordY2;
399
+ uiQuadBuffer[bufferIdx++] = colorBl;
400
+ fQuadBuffer[bufferIdx++] = textureIdx;
401
+
402
+ // Lower-Right
403
+ fQuadBuffer[bufferIdx++] = rightCornerX;
404
+ fQuadBuffer[bufferIdx++] = rightCornerY;
405
+ fQuadBuffer[bufferIdx++] = texCoordX2;
406
+ fQuadBuffer[bufferIdx++] = texCoordY2;
407
+ uiQuadBuffer[bufferIdx++] = colorBr;
408
+ fQuadBuffer[bufferIdx++] = textureIdx;
409
+ }
410
+
411
+ // Update the length of the current render op
412
+ curRenderOp.length += WORDS_PER_QUAD;
413
+ curRenderOp.numQuads++;
414
+ this.curBufferIdx = bufferIdx;
415
+ }
416
+
417
+ /**
418
+ * Replace the existing RenderOp with a new one that uses the specified Shader
419
+ * and starts at the specified buffer index.
420
+ *
421
+ * @param shader
422
+ * @param bufferIdx
423
+ */
424
+ private newRenderOp(
425
+ shader: WebGlCoreShader,
426
+ shaderProps: Record<string, unknown>,
427
+ alpha: number,
428
+ dimensions: Dimensions,
429
+ clippingRect: RectWithValid,
430
+ bufferIdx: number,
431
+ ) {
432
+ const curRenderOp = new WebGlCoreRenderOp(
433
+ this.glw,
434
+ this.options,
435
+ this.quadBufferCollection,
436
+ shader,
437
+ shaderProps,
438
+ alpha,
439
+ clippingRect,
440
+ dimensions,
441
+ bufferIdx,
442
+ 0, // Z-Index is only used for explictly added Render Ops
443
+ );
444
+ this.curRenderOp = curRenderOp;
445
+ this.renderOps.push(curRenderOp);
446
+ }
447
+
448
+ /**
449
+ * Add a texture to the current RenderOp. If the texture cannot be added to the
450
+ * current RenderOp, a new RenderOp will be created and the texture will be added
451
+ * to that one.
452
+ *
453
+ * If the texture cannot be added to the new RenderOp, an error will be thrown.
454
+ *
455
+ * @param texture
456
+ * @param bufferIdx
457
+ * @param recursive
458
+ * @returns Assigned Texture Index of the texture in the render op
459
+ */
460
+ private addTexture(
461
+ texture: WebGlCoreCtxTexture,
462
+ bufferIdx: number,
463
+ recursive?: boolean,
464
+ ): number {
465
+ const { curRenderOp } = this;
466
+ assertTruthy(curRenderOp);
467
+ const textureIdx = curRenderOp.addTexture(texture);
468
+ // TODO: Refactor to be more DRY
469
+ if (textureIdx === 0xffffffff) {
470
+ if (recursive) {
471
+ throw new Error('Unable to add texture to render op');
472
+ }
473
+
474
+ const { shader, shaderProps, dimensions, clippingRect, alpha } =
475
+ curRenderOp;
476
+ this.newRenderOp(
477
+ shader,
478
+ shaderProps,
479
+ alpha,
480
+ dimensions,
481
+ clippingRect,
482
+ bufferIdx,
483
+ );
484
+ return this.addTexture(texture, bufferIdx, true);
485
+ }
486
+ return textureIdx;
487
+ }
488
+
489
+ /**
490
+ * add RenderOp to the render pipeline
491
+ */
492
+ addRenderOp(renderable: WebGlCoreRenderOp) {
493
+ this.renderOps.push(renderable);
494
+ this.curRenderOp = null;
495
+ }
496
+
497
+ /**
498
+ * Render the current set of RenderOps to render to the specified surface.
499
+ *
500
+ * TODO: 'screen' is the only supported surface at the moment.
501
+ *
502
+ * @param surface
503
+ */
504
+ render(surface: 'screen' | CoreContextTexture = 'screen'): void {
505
+ const { glw, quadBuffer } = this;
506
+
507
+ const arr = new Float32Array(quadBuffer, 0, this.curBufferIdx);
508
+
509
+ const buffer = this.quadBufferCollection.getBuffer('a_position') ?? null;
510
+ glw.arrayBufferData(buffer, arr, glw.STATIC_DRAW);
511
+
512
+ const doLog = false; // idx++ % 100 === 0;
513
+ if (doLog) {
514
+ console.log('renderOps', this.renderOps.length);
515
+ }
516
+ this.renderOps.forEach((renderOp, i) => {
517
+ if (doLog) {
518
+ console.log('renderOp', i, renderOp.numQuads);
519
+ }
520
+ renderOp.draw();
521
+ });
522
+
523
+ // clean up
524
+ this.renderables = [];
525
+ }
526
+ }
527
+
528
+ const idx = 0;