@lightningjs/renderer 0.3.0 → 0.3.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/NOTICE +1 -2
  2. package/dist/exports/core-api.js +1 -1
  3. package/dist/exports/main-api.js +1 -1
  4. package/dist/exports/utils.js +1 -1
  5. package/dist/src/common/CommonTypes.js +1 -1
  6. package/dist/src/common/EventEmitter.js +1 -1
  7. package/dist/src/common/IAnimationController.js +1 -1
  8. package/dist/src/core/CoreExtension.js +1 -1
  9. package/dist/src/core/CoreNode.d.ts +5 -1
  10. package/dist/src/core/CoreNode.js +9 -2
  11. package/dist/src/core/CoreNode.js.map +1 -1
  12. package/dist/src/core/CoreTextNode.d.ts +2 -1
  13. package/dist/src/core/CoreTextNode.js +3 -3
  14. package/dist/src/core/CoreTextNode.js.map +1 -1
  15. package/dist/src/core/CoreTextureManager.js +1 -1
  16. package/dist/src/core/Matrix2DContext.js +1 -1
  17. package/dist/src/core/Stage.d.ts +2 -1
  18. package/dist/src/core/Stage.js +20 -6
  19. package/dist/src/core/Stage.js.map +1 -1
  20. package/dist/src/core/animations/AnimationManager.js +1 -1
  21. package/dist/src/core/animations/CoreAnimation.js +1 -1
  22. package/dist/src/core/animations/CoreAnimationController.js +1 -1
  23. package/dist/src/core/lib/glm/common.js +1 -1
  24. package/dist/src/core/lib/glm/index.js +1 -1
  25. package/dist/src/core/lib/glm/mat2.js +1 -1
  26. package/dist/src/core/lib/glm/mat2d.js +1 -1
  27. package/dist/src/core/lib/glm/mat3.js +1 -1
  28. package/dist/src/core/lib/glm/mat4.js +1 -1
  29. package/dist/src/core/lib/glm/quat.js +1 -1
  30. package/dist/src/core/lib/glm/quat2.js +1 -1
  31. package/dist/src/core/lib/glm/vec2.js +1 -1
  32. package/dist/src/core/lib/glm/vec3.js +1 -1
  33. package/dist/src/core/lib/glm/vec4.js +1 -1
  34. package/dist/src/core/lib/utils.d.ts +1 -0
  35. package/dist/src/core/lib/utils.js +10 -1
  36. package/dist/src/core/lib/utils.js.map +1 -1
  37. package/dist/src/core/platform.js +1 -1
  38. package/dist/src/core/renderers/CoreContextTexture.js +1 -1
  39. package/dist/src/core/renderers/CoreRenderOp.js +1 -1
  40. package/dist/src/core/renderers/CoreRenderer.d.ts +2 -0
  41. package/dist/src/core/renderers/CoreRenderer.js +1 -1
  42. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  43. package/dist/src/core/renderers/CoreShader.d.ts +2 -2
  44. package/dist/src/core/renderers/CoreShader.js +1 -1
  45. package/dist/src/core/renderers/CoreShader.js.map +1 -1
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +1 -1
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +1 -1
  48. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +4 -1
  49. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +22 -4
  50. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -1
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +2 -2
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +29 -15
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  54. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +46 -3
  55. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +44 -9
  56. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  57. package/dist/src/core/renderers/webgl/internal/BufferCollection.js +1 -1
  58. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +1 -1
  59. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +1 -1
  60. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +1 -1
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +1 -1
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +1 -1
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +8 -6
  64. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +20 -13
  65. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -1
  66. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +5 -6
  67. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +12 -11
  68. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -1
  69. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +1 -1
  70. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +1 -1
  71. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
  72. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +16 -0
  73. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +5 -2
  74. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -1
  75. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +16 -0
  76. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -2
  77. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -1
  78. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +16 -0
  79. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +5 -2
  80. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -1
  81. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +16 -0
  82. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +5 -2
  83. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -1
  84. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +16 -0
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +5 -2
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -1
  87. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +1 -1
  88. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +12 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +100 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +28 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +3 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -1
  94. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +3 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +4 -1
  96. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -1
  97. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +19 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +5 -2
  99. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
  100. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +38 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +11 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +4 -1
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -1
  106. package/dist/src/core/scene/Scene.js +1 -1
  107. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +1 -1
  108. package/dist/src/core/text-rendering/TrFontManager.js +1 -1
  109. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +1 -1
  110. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +1 -1
  111. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +1 -1
  112. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +1 -1
  113. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +1 -1
  114. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +2 -2
  115. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -2
  116. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  117. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +1 -1
  118. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -2
  119. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -3
  120. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  121. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +1 -1
  122. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +1 -1
  123. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +1 -1
  124. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +1 -1
  125. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +1 -1
  126. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +1 -1
  127. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +1 -1
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +1 -1
  129. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +2 -1
  130. package/dist/src/core/text-rendering/renderers/TextRenderer.js +1 -1
  131. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  132. package/dist/src/core/textures/ColorTexture.js +1 -1
  133. package/dist/src/core/textures/ImageTexture.js +1 -1
  134. package/dist/src/core/textures/NoiseTexture.js +1 -1
  135. package/dist/src/core/textures/SubTexture.js +1 -1
  136. package/dist/src/core/textures/Texture.js +1 -1
  137. package/dist/src/core/utils.js +1 -1
  138. package/dist/src/main-api/INode.d.ts +19 -0
  139. package/dist/src/main-api/INode.js +1 -1
  140. package/dist/src/main-api/IRenderDriver.js +1 -1
  141. package/dist/src/main-api/RendererMain.d.ts +1 -1
  142. package/dist/src/main-api/RendererMain.js +2 -1
  143. package/dist/src/main-api/RendererMain.js.map +1 -1
  144. package/dist/src/main-api/TextureRegistry.d.ts +33 -0
  145. package/dist/src/main-api/TextureRegistry.js +97 -0
  146. package/dist/src/main-api/TextureRegistry.js.map +1 -0
  147. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.d.ts +33 -0
  148. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js +97 -0
  149. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js.map +1 -0
  150. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  151. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  153. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  154. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  156. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  157. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  159. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +2 -0
  160. package/dist/src/render-drivers/main/MainOnlyNode.js +8 -1
  161. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  162. package/dist/src/render-drivers/main/MainOnlyTextNode.js +2 -1
  163. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
  164. package/dist/src/render-drivers/main/MainRenderDriver.js +1 -1
  165. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +3 -0
  166. package/dist/src/render-drivers/threadx/NodeStruct.js +10 -1
  167. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
  168. package/dist/src/render-drivers/threadx/SharedNode.d.ts +1 -0
  169. package/dist/src/render-drivers/threadx/SharedNode.js +2 -1
  170. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
  171. package/dist/src/render-drivers/threadx/TextNodeStruct.js +1 -1
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +1 -1
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +1 -1
  174. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +1 -1
  175. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +3 -1
  176. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -1
  177. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +1 -1
  178. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +2 -1
  179. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  180. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +2 -1
  181. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
  182. package/dist/src/render-drivers/threadx/worker/renderer.js +2 -1
  183. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  184. package/dist/src/utils.d.ts +10 -2
  185. package/dist/src/utils.js +13 -3
  186. package/dist/src/utils.js.map +1 -1
  187. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  188. package/package.json +6 -5
  189. package/src/common/CommonTypes.ts +70 -0
  190. package/src/common/EventEmitter.ts +77 -0
  191. package/src/common/IAnimationController.ts +29 -0
  192. package/src/core/CoreExtension.ts +32 -0
  193. package/src/core/CoreNode.ts +700 -0
  194. package/src/core/CoreShaderManager.ts +111 -0
  195. package/src/core/CoreTextNode.ts +342 -0
  196. package/src/core/CoreTextureManager.ts +323 -0
  197. package/src/core/Matrix2DContext.ts +52 -0
  198. package/src/core/Stage.ts +280 -0
  199. package/src/core/animations/AnimationManager.ts +38 -0
  200. package/src/core/animations/CoreAnimation.ts +139 -0
  201. package/src/core/animations/CoreAnimationController.ts +117 -0
  202. package/src/core/lib/glm/common.ts +231 -0
  203. package/src/core/lib/glm/index.ts +31 -0
  204. package/src/core/lib/glm/mat2.ts +499 -0
  205. package/src/core/lib/glm/mat2d.ts +547 -0
  206. package/src/core/lib/glm/mat3.ts +849 -0
  207. package/src/core/lib/glm/mat4.ts +2169 -0
  208. package/src/core/lib/glm/quat.ts +828 -0
  209. package/src/core/lib/glm/quat2.ts +951 -0
  210. package/src/core/lib/glm/vec2.ts +671 -0
  211. package/src/core/lib/glm/vec3.ts +859 -0
  212. package/src/core/lib/glm/vec4.ts +708 -0
  213. package/src/core/lib/utils.ts +144 -0
  214. package/src/core/platform.ts +40 -0
  215. package/src/core/renderers/CoreContextTexture.ts +30 -0
  216. package/src/core/renderers/CoreRenderOp.ts +22 -0
  217. package/src/core/renderers/CoreRenderer.ts +66 -0
  218. package/src/core/renderers/CoreShader.ts +41 -0
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +36 -0
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +208 -0
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +111 -0
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +567 -0
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +328 -0
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -0
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +134 -0
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +135 -0
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -0
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -0
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -0
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +430 -0
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +168 -0
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +165 -0
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -0
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -0
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -0
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -0
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -0
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -0
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +111 -0
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -0
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +37 -0
  242. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +182 -0
  243. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -0
  244. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +106 -0
  245. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -0
  246. package/src/core/scene/Scene.ts +120 -0
  247. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -0
  248. package/src/core/text-rendering/TrFontManager.ts +96 -0
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +128 -0
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -0
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +159 -0
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +164 -0
  253. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -0
  254. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -0
  255. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +634 -0
  256. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +705 -0
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +647 -0
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -0
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -0
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -0
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -0
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +76 -0
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -0
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -0
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +381 -0
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.test.ts +136 -0
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.ts +64 -0
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +41 -0
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -0
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +371 -0
  271. package/src/core/textures/ColorTexture.ts +85 -0
  272. package/src/core/textures/ImageTexture.ts +113 -0
  273. package/src/core/textures/NoiseTexture.ts +96 -0
  274. package/src/core/textures/SubTexture.ts +140 -0
  275. package/src/core/textures/Texture.ts +162 -0
  276. package/src/core/utils.ts +222 -0
  277. package/src/main-api/INode.ts +443 -0
  278. package/src/main-api/IRenderDriver.ts +58 -0
  279. package/src/main-api/RendererMain.ts +451 -0
  280. package/src/render-drivers/main/MainOnlyNode.ts +429 -0
  281. package/src/render-drivers/main/MainOnlyTextNode.ts +220 -0
  282. package/src/render-drivers/main/MainRenderDriver.ts +117 -0
  283. package/src/render-drivers/threadx/NodeStruct.ts +290 -0
  284. package/src/render-drivers/threadx/SharedNode.ts +95 -0
  285. package/src/render-drivers/threadx/TextNodeStruct.ts +166 -0
  286. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -0
  287. package/src/render-drivers/threadx/ThreadXMainNode.ts +151 -0
  288. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +75 -0
  289. package/src/render-drivers/threadx/ThreadXRenderDriver.ts +247 -0
  290. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +82 -0
  291. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +232 -0
  292. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +146 -0
  293. package/src/render-drivers/threadx/worker/renderer.ts +138 -0
  294. package/src/render-drivers/utils.ts +57 -0
  295. package/src/utils.ts +202 -0
@@ -0,0 +1,101 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link BorderRightEffect} effect
28
+ */
29
+ export interface BorderRightEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
38
+ *
39
+ * @default 0xffffffff
40
+ */
41
+ color?: number;
42
+ }
43
+
44
+ /**
45
+ * The BorderBottomEffect renders a border on the right side of an element
46
+ */
47
+ export class BorderRightEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderRightEffectProps;
49
+ override readonly name = 'borderRight';
50
+
51
+ static override getEffectKey(): string {
52
+ return `borderRight`;
53
+ }
54
+
55
+ static override resolveDefaults(
56
+ props: BorderRightEffectProps,
57
+ ): Required<BorderRightEffectProps> {
58
+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
61
+ };
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
67
+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
71
+ value: 0xffffffff,
72
+ validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
73
+ method: 'uniform4fv',
74
+ type: 'vec4',
75
+ },
76
+ };
77
+
78
+ static override methods: Record<string, string> = {
79
+ fillMask: `
80
+ float function(float dist) {
81
+ return clamp(-dist, 0.0, 1.0);
82
+ }
83
+ `,
84
+ rectDist: `
85
+ float function(vec2 p, vec2 size) {
86
+ vec2 d = abs(p) - size;
87
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
+ }
89
+ `,
90
+ };
91
+
92
+ static override onEffectMask = `
93
+ vec2 pos = vec2(u_dimensions.x - width * 0.5, 0.0);
94
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
95
+ return mix(shaderColor, maskColor, $fillMask(mask));
96
+ `;
97
+
98
+ static override onColorize = `
99
+ return color;
100
+ `;
101
+ }
@@ -0,0 +1,101 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link BorderTopEffect} effect
28
+ */
29
+ export interface BorderTopEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
38
+ *
39
+ * @default 0xffffffff
40
+ */
41
+ color?: number;
42
+ }
43
+
44
+ /**
45
+ * The BorderBottomEffect renders a border on the top side of an element
46
+ */
47
+ export class BorderTopEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderTopEffectProps;
49
+ override readonly name = 'borderTop';
50
+
51
+ static override getEffectKey(): string {
52
+ return `borderTop`;
53
+ }
54
+
55
+ static override resolveDefaults(
56
+ props: BorderTopEffectProps,
57
+ ): Required<BorderTopEffectProps> {
58
+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
61
+ };
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
67
+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
71
+ value: 0xffffffff,
72
+ validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
73
+ method: 'uniform4fv',
74
+ type: 'vec4',
75
+ },
76
+ };
77
+
78
+ static override methods: Record<string, string> = {
79
+ fillMask: `
80
+ float function(float dist) {
81
+ return clamp(-dist, 0.0, 1.0);
82
+ }
83
+ `,
84
+ rectDist: `
85
+ float function(vec2 p, vec2 size) {
86
+ vec2 d = abs(p) - size;
87
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
+ }
89
+ `,
90
+ };
91
+
92
+ static override onEffectMask = `
93
+ vec2 pos = vec2(0.0, width * 0.5);
94
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
95
+ return mix(shaderColor, maskColor, $fillMask(mask));
96
+ `;
97
+
98
+ static override onColorize = `
99
+ return color;
100
+ `;
101
+ }
@@ -0,0 +1,33 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ export const colorToFloat32Array = (argb: number) => {
20
+ const col = getRgbaComponentsNormalized(argb);
21
+ col[0] *= col[3]!;
22
+ col[1] *= col[3]!;
23
+ col[2] *= col[3]!;
24
+ return col;
25
+ };
26
+
27
+ const getRgbaComponentsNormalized = (argb: number): number[] => {
28
+ const r = ((argb / 65536) | 0) % 256;
29
+ const g = ((argb / 256) | 0) % 256;
30
+ const b = argb % 256;
31
+ const a = (argb / 16777216) | 0;
32
+ return [r / 255, g / 255, b / 255, a / 255];
33
+ };
@@ -0,0 +1,111 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import {
20
+ ShaderEffect,
21
+ type DefaultEffectProps,
22
+ type ShaderEffectUniforms,
23
+ } from './ShaderEffect.js';
24
+
25
+ export interface FadeOutEffectProps extends DefaultEffectProps {
26
+ fade?: number | number[];
27
+ }
28
+
29
+ export class FadeOutEffect extends ShaderEffect {
30
+ static z$__type__Props: FadeOutEffectProps;
31
+ override readonly name = 'fadeOut';
32
+
33
+ static override getEffectKey(): string {
34
+ return `fadeOut`;
35
+ }
36
+
37
+ static override uniforms: ShaderEffectUniforms = {
38
+ fade: {
39
+ value: 0,
40
+ method: 'uniform4fv',
41
+ type: 'vec4',
42
+ validator: (value: number | number[]) => {
43
+ let r = value;
44
+ if (Array.isArray(r)) {
45
+ if (r.length === 2) {
46
+ r = [r[0], r[1], r[0], r[1]] as number[];
47
+ } else if (r.length === 3) {
48
+ r = [r[0], r[1], r[2], r[0]] as number[];
49
+ } else if (r.length !== 4) {
50
+ r = [r[0], r[0], r[0], r[0]] as number[];
51
+ }
52
+ } else if (typeof r === 'number') {
53
+ r = [r, r, r, r];
54
+ }
55
+ return r;
56
+ },
57
+ },
58
+ };
59
+
60
+ static override resolveDefaults(
61
+ props: FadeOutEffectProps,
62
+ ): Required<FadeOutEffectProps> {
63
+ return {
64
+ fade: props.fade ?? 10,
65
+ };
66
+ }
67
+
68
+ static override onColorize = `
69
+ vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
70
+ vec2 pos1;
71
+ vec2 pos2;
72
+ vec2 d;
73
+ float c;
74
+ vec4 result = maskColor;
75
+
76
+
77
+ if(fade[0] > 0.0) {
78
+ pos1 = vec2(point.x, point.y);
79
+ pos2 = vec2(point.x, point.y + fade[0]);
80
+ d = pos2 - pos1;
81
+ c = dot(pos1, d) / dot(d, d);
82
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
83
+ }
84
+
85
+ if(fade[1] > 0.0) {
86
+ pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
87
+ pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
88
+ d = pos1 - pos2;
89
+ c = dot(pos2, d) / dot(d, d);
90
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
91
+ }
92
+
93
+ if(fade[2] > 0.0) {
94
+ pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
95
+ pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
96
+ d = pos1 - pos2;
97
+ c = dot(pos2, d) / dot(d, d);
98
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
99
+ }
100
+
101
+ if(fade[3] > 0.0) {
102
+ pos1 = vec2(point.x, point.y);
103
+ pos2 = vec2(point.x + fade[3], point.y);
104
+ d = pos2 - pos1;
105
+ c = dot(pos1, d) / dot(d, d);
106
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
107
+ }
108
+
109
+ return result;
110
+ `;
111
+ }
@@ -0,0 +1,145 @@
1
+ import {
2
+ ShaderEffect,
3
+ type DefaultEffectProps,
4
+ type ShaderEffectUniforms,
5
+ } from './ShaderEffect.js';
6
+
7
+ export interface GlitchEffectProps extends DefaultEffectProps {
8
+ /**
9
+ * Amplitude determines the intensity of the horizontal shift that happens in the glitch effect.
10
+ *
11
+ * @default 0.2
12
+ */
13
+ amplitude?: number;
14
+ /**
15
+ * Narrowness of the horizontal shift
16
+ *
17
+ * @default 4.0
18
+ */
19
+ narrowness?: number;
20
+ /**
21
+ * Blockiness of the horizontal shift
22
+ *
23
+ * @default 2.0
24
+ */
25
+ blockiness?: number;
26
+ /**
27
+ * Minimzer of the horizontal shift
28
+ *
29
+ * @default 8.0
30
+ */
31
+ minimizer?: number;
32
+ /**
33
+ * Used for the time loop of the horizontal shift
34
+ *
35
+ * @default Date.now()
36
+ */
37
+ time?: number;
38
+ }
39
+
40
+ /**
41
+ * Renders a Glitch effect using the incoming texture
42
+ */
43
+ export class GlitchEffect extends ShaderEffect {
44
+ static z$__type__Props: GlitchEffectProps;
45
+ override readonly name = 'glitch';
46
+
47
+ static override getEffectKey(props: GlitchEffectProps): string {
48
+ return `glitch`;
49
+ }
50
+
51
+ static override resolveDefaults(
52
+ props: GlitchEffectProps,
53
+ ): Required<GlitchEffectProps> {
54
+ return {
55
+ amplitude: props.amplitude ?? 0.2,
56
+ narrowness: props.narrowness ?? 4.0,
57
+ blockiness: props.blockiness ?? 2.0,
58
+ minimizer: props.minimizer ?? 8.0,
59
+ time: props.time ?? Date.now(),
60
+ };
61
+ }
62
+
63
+ static override uniforms: ShaderEffectUniforms = {
64
+ amplitude: {
65
+ value: 0,
66
+ method: 'uniform1f',
67
+ type: 'float',
68
+ },
69
+ narrowness: {
70
+ value: 0,
71
+ method: 'uniform1f',
72
+ type: 'float',
73
+ },
74
+ blockiness: {
75
+ value: 0,
76
+ method: 'uniform1f',
77
+ type: 'float',
78
+ },
79
+ minimizer: {
80
+ value: 0,
81
+ method: 'uniform1f',
82
+ type: 'float',
83
+ },
84
+ time: {
85
+ value: 0,
86
+ method: 'uniform1f',
87
+ validator: (value: number) => {
88
+ return (Date.now() - value) % 1000;
89
+ },
90
+ type: 'float',
91
+ },
92
+ };
93
+
94
+ static override methods: Record<string, string> = {
95
+ rand: `
96
+ float function(vec2 p, float time) {
97
+ float t = floor(time * 20.) / 10.;
98
+ return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
99
+ }
100
+ `,
101
+ noise: `
102
+ float function(vec2 uv, float blockiness, float time) {
103
+ vec2 lv = fract(uv);
104
+ vec2 id = floor(uv);
105
+
106
+ float n1 = rand(id, time);
107
+ float n2 = rand(id+vec2(1,0), time);
108
+ float n3 = rand(id+vec2(0,1), time);
109
+ float n4 = rand(id+vec2(1,1), time);
110
+ vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
111
+ return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
112
+ }
113
+ `,
114
+ fbm: `
115
+ float function(vec2 uv, int count, float blockiness, float complexity, float time) {
116
+ float val = 0.0;
117
+ float amp = 0.5;
118
+ const int MAX_ITERATIONS = 10;
119
+
120
+ for(int i = 0; i < MAX_ITERATIONS; i++) {
121
+ if(i >= count) {break;}
122
+ val += amp * noise(uv, blockiness, time);
123
+ amp *= 0.5;
124
+ uv *= complexity;
125
+ }
126
+ return val;
127
+ }
128
+ `,
129
+ };
130
+
131
+ static override onColorize = `
132
+ vec2 uv = v_textureCoordinate.xy;
133
+ float aspect = u_dimensions.x / u_dimensions.y;
134
+ vec2 a = vec2(uv.x * aspect , uv.y);
135
+ vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
136
+
137
+ float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
138
+ float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
139
+ float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
140
+ float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
141
+
142
+ vec3 f = vec3(colR, colG, colB);
143
+ return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
144
+ `;
145
+ }
@@ -0,0 +1,37 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { ShaderEffect } from './ShaderEffect.js';
20
+
21
+ /**
22
+ * Grayscale effect grayscales the color values of the current mask color
23
+ */
24
+ export class GrayscaleEffect extends ShaderEffect {
25
+ override readonly name = 'grayscale';
26
+
27
+ static override getEffectKey(): string {
28
+ return `grayscale`;
29
+ }
30
+
31
+ static override onColorize = `
32
+ vec3 color = pow(maskColor.rgb, vec3(2.0));
33
+ float gray = dot(color, vec3(0.2126, 0.7152, 0.0722));
34
+ float gammaGray = sqrt(gray);
35
+ return vec4(gammaGray, gammaGray, gammaGray, 1.0);
36
+ `;
37
+ }
@@ -0,0 +1,182 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ type DefaultEffectProps,
22
+ ShaderEffect,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link LinearGradientEffect} effect
28
+ */
29
+ export interface LinearGradientEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Array of colors to be used in the LinearGradientEffect
32
+ *
33
+ * @default [0xff000000, 0xffffffff]
34
+ */
35
+ colors?: number[];
36
+ /**
37
+ * Angle of the LinearGradientEffect
38
+ *
39
+ * @default 0
40
+ */
41
+ angle?: number;
42
+ /**
43
+ * Array of color stops
44
+ */
45
+ stops?: number[];
46
+ }
47
+
48
+ /**
49
+ * Linear Gradient effect over a effect mask
50
+ */
51
+ export class LinearGradientEffect extends ShaderEffect {
52
+ static z$__type__Props: LinearGradientEffectProps;
53
+ override readonly name = 'linearGradient';
54
+
55
+ static override getEffectKey(props: LinearGradientEffectProps): string {
56
+ return `linearGradient${props.colors!.length}`;
57
+ }
58
+
59
+ static override resolveDefaults(
60
+ props: LinearGradientEffectProps,
61
+ ): Required<LinearGradientEffectProps> {
62
+ const colors = props.colors ?? [0xff000000, 0xffffffff];
63
+
64
+ let stops = props.stops;
65
+ if (!stops) {
66
+ stops = [];
67
+ const calc = colors.length - 1;
68
+ for (let i = 0; i < colors.length; i++) {
69
+ stops.push(i * (1 / calc));
70
+ }
71
+ }
72
+ return {
73
+ colors,
74
+ stops,
75
+ angle: props.angle ?? 0,
76
+ };
77
+ }
78
+
79
+ static override uniforms: ShaderEffectUniforms = {
80
+ angle: {
81
+ value: 0,
82
+ method: 'uniform1f',
83
+ type: 'float',
84
+ },
85
+ colors: {
86
+ value: 0xffffffff,
87
+ validator: (rgbas: number[]): number[] => {
88
+ const cols = rgbas.map((rgbas) => getNormalizedRgbaComponents(rgbas));
89
+ return cols.reduce((acc, val) => acc.concat(val), [] as number[]);
90
+ },
91
+ size: (props: LinearGradientEffectProps) => props.colors!.length,
92
+ method: 'uniform4fv',
93
+ type: 'vec4',
94
+ },
95
+ stops: {
96
+ value: [],
97
+ validator: (
98
+ value: number[],
99
+ props: LinearGradientEffectProps,
100
+ ): number[] => {
101
+ const colors = props.colors ?? [];
102
+ let stops = value;
103
+ const tmp: number[] = value;
104
+ if (stops.length === 0 || (stops && stops.length !== colors.length)) {
105
+ for (let i = 0; i < colors.length; i++) {
106
+ if (stops[i]) {
107
+ tmp[i] = stops[i]!;
108
+ if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
109
+ tmp[i - 1] = tmp[i - 2]! + (stops[i]! - tmp[i - 2]!) / 2;
110
+ }
111
+ } else {
112
+ tmp[i] = i * (1 / (colors.length - 1));
113
+ }
114
+ }
115
+ stops = tmp;
116
+ }
117
+ return tmp;
118
+ },
119
+ size: (props: LinearGradientEffectProps) => props.colors!.length,
120
+ method: 'uniform1fv',
121
+ type: 'float',
122
+ },
123
+ };
124
+
125
+ static override methods: Record<string, string> = {
126
+ fromLinear: `
127
+ vec4 function(vec4 linearRGB) {
128
+ vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
129
+ vec4 lower = linearRGB * vec4(12.92);
130
+ return mix(higher, lower, 1.0);
131
+ }
132
+ `,
133
+ toLinear: `
134
+ vec4 function(vec4 sRGB) {
135
+ vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
136
+ vec4 lower = sRGB/vec4(12.92);
137
+ return mix(higher, lower, 1.0);
138
+ }
139
+ `,
140
+ degToRad: `
141
+ float function(float d) {
142
+ return d * (PI / 180.0);
143
+ }
144
+ `,
145
+ calcPoint: `
146
+ vec2 function(float d, float angle) {
147
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
148
+ }
149
+ `,
150
+ };
151
+
152
+ static ColorLoop = (amount: number): string => {
153
+ let loop = '';
154
+ for (let i = 2; i < amount; i++) {
155
+ loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${
156
+ i - 1
157
+ }]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
158
+ }
159
+ return loop;
160
+ };
161
+
162
+ static override onColorize = (props: LinearGradientEffectProps) => {
163
+ const colors = props.colors!.length || 1;
164
+ return `
165
+ float d = angle - 90.0;
166
+ float a = $degToRad(d);
167
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
168
+ vec2 f = $calcPoint(lineDist * 0.5, a);
169
+ vec2 t = $calcPoint(lineDist * 0.5, $degToRad(d + 180.0));
170
+ vec2 gradVec = t - f;
171
+ float dist = dot((v_textureCoordinate.xy * u_dimensions) - f, gradVec) / dot(gradVec, gradVec);
172
+
173
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
174
+ vec4 colorOut = mix(colors[0], colors[1], stopCalc);
175
+ for(int i = 1; i < ${colors}-1; i++) {
176
+ stopCalc = (dist - stops[i]) / (stops[i + 1] - stops[i]);
177
+ colorOut = mix(colorOut, colors[i + 1], clamp(stopCalc, 0.0, 1.0));
178
+ }
179
+ return mix(maskColor, colorOut, colorOut.a);
180
+ `;
181
+ };
182
+ }