@lightningjs/renderer 0.3.0 → 0.3.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/NOTICE +1 -2
  2. package/dist/exports/core-api.js +1 -1
  3. package/dist/exports/main-api.js +1 -1
  4. package/dist/exports/utils.js +1 -1
  5. package/dist/src/common/CommonTypes.js +1 -1
  6. package/dist/src/common/EventEmitter.js +1 -1
  7. package/dist/src/common/IAnimationController.js +1 -1
  8. package/dist/src/core/CoreExtension.js +1 -1
  9. package/dist/src/core/CoreNode.d.ts +5 -1
  10. package/dist/src/core/CoreNode.js +9 -2
  11. package/dist/src/core/CoreNode.js.map +1 -1
  12. package/dist/src/core/CoreTextNode.d.ts +2 -1
  13. package/dist/src/core/CoreTextNode.js +3 -3
  14. package/dist/src/core/CoreTextNode.js.map +1 -1
  15. package/dist/src/core/CoreTextureManager.js +1 -1
  16. package/dist/src/core/Matrix2DContext.js +1 -1
  17. package/dist/src/core/Stage.d.ts +2 -1
  18. package/dist/src/core/Stage.js +20 -6
  19. package/dist/src/core/Stage.js.map +1 -1
  20. package/dist/src/core/animations/AnimationManager.js +1 -1
  21. package/dist/src/core/animations/CoreAnimation.js +1 -1
  22. package/dist/src/core/animations/CoreAnimationController.js +1 -1
  23. package/dist/src/core/lib/glm/common.js +1 -1
  24. package/dist/src/core/lib/glm/index.js +1 -1
  25. package/dist/src/core/lib/glm/mat2.js +1 -1
  26. package/dist/src/core/lib/glm/mat2d.js +1 -1
  27. package/dist/src/core/lib/glm/mat3.js +1 -1
  28. package/dist/src/core/lib/glm/mat4.js +1 -1
  29. package/dist/src/core/lib/glm/quat.js +1 -1
  30. package/dist/src/core/lib/glm/quat2.js +1 -1
  31. package/dist/src/core/lib/glm/vec2.js +1 -1
  32. package/dist/src/core/lib/glm/vec3.js +1 -1
  33. package/dist/src/core/lib/glm/vec4.js +1 -1
  34. package/dist/src/core/lib/utils.d.ts +1 -0
  35. package/dist/src/core/lib/utils.js +10 -1
  36. package/dist/src/core/lib/utils.js.map +1 -1
  37. package/dist/src/core/platform.js +1 -1
  38. package/dist/src/core/renderers/CoreContextTexture.js +1 -1
  39. package/dist/src/core/renderers/CoreRenderOp.js +1 -1
  40. package/dist/src/core/renderers/CoreRenderer.d.ts +2 -0
  41. package/dist/src/core/renderers/CoreRenderer.js +1 -1
  42. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  43. package/dist/src/core/renderers/CoreShader.d.ts +2 -2
  44. package/dist/src/core/renderers/CoreShader.js +1 -1
  45. package/dist/src/core/renderers/CoreShader.js.map +1 -1
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +1 -1
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +1 -1
  48. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +4 -1
  49. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +22 -4
  50. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -1
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +2 -2
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +29 -15
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  54. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +46 -3
  55. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +44 -9
  56. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  57. package/dist/src/core/renderers/webgl/internal/BufferCollection.js +1 -1
  58. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +1 -1
  59. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +1 -1
  60. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +1 -1
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +1 -1
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +1 -1
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +8 -6
  64. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +20 -13
  65. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -1
  66. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +5 -6
  67. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +12 -11
  68. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -1
  69. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +1 -1
  70. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +1 -1
  71. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
  72. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +16 -0
  73. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +5 -2
  74. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -1
  75. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +16 -0
  76. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -2
  77. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -1
  78. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +16 -0
  79. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +5 -2
  80. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -1
  81. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +16 -0
  82. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +5 -2
  83. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -1
  84. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +16 -0
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +5 -2
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -1
  87. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +1 -1
  88. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +12 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +100 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +28 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +3 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -1
  94. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +3 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +4 -1
  96. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -1
  97. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +19 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +5 -2
  99. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
  100. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +38 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +11 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +4 -1
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -1
  106. package/dist/src/core/scene/Scene.js +1 -1
  107. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +1 -1
  108. package/dist/src/core/text-rendering/TrFontManager.js +1 -1
  109. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +1 -1
  110. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +1 -1
  111. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +1 -1
  112. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +1 -1
  113. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +1 -1
  114. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +2 -2
  115. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -2
  116. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  117. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +1 -1
  118. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -2
  119. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -3
  120. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  121. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +1 -1
  122. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +1 -1
  123. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +1 -1
  124. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +1 -1
  125. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +1 -1
  126. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +1 -1
  127. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +1 -1
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +1 -1
  129. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +2 -1
  130. package/dist/src/core/text-rendering/renderers/TextRenderer.js +1 -1
  131. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  132. package/dist/src/core/textures/ColorTexture.js +1 -1
  133. package/dist/src/core/textures/ImageTexture.js +1 -1
  134. package/dist/src/core/textures/NoiseTexture.js +1 -1
  135. package/dist/src/core/textures/SubTexture.js +1 -1
  136. package/dist/src/core/textures/Texture.js +1 -1
  137. package/dist/src/core/utils.js +1 -1
  138. package/dist/src/main-api/INode.d.ts +19 -0
  139. package/dist/src/main-api/INode.js +1 -1
  140. package/dist/src/main-api/IRenderDriver.js +1 -1
  141. package/dist/src/main-api/RendererMain.d.ts +1 -1
  142. package/dist/src/main-api/RendererMain.js +2 -1
  143. package/dist/src/main-api/RendererMain.js.map +1 -1
  144. package/dist/src/main-api/TextureRegistry.d.ts +33 -0
  145. package/dist/src/main-api/TextureRegistry.js +97 -0
  146. package/dist/src/main-api/TextureRegistry.js.map +1 -0
  147. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.d.ts +33 -0
  148. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js +97 -0
  149. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js.map +1 -0
  150. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  151. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  153. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  154. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  156. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  157. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  159. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +2 -0
  160. package/dist/src/render-drivers/main/MainOnlyNode.js +8 -1
  161. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  162. package/dist/src/render-drivers/main/MainOnlyTextNode.js +2 -1
  163. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
  164. package/dist/src/render-drivers/main/MainRenderDriver.js +1 -1
  165. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +3 -0
  166. package/dist/src/render-drivers/threadx/NodeStruct.js +10 -1
  167. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
  168. package/dist/src/render-drivers/threadx/SharedNode.d.ts +1 -0
  169. package/dist/src/render-drivers/threadx/SharedNode.js +2 -1
  170. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
  171. package/dist/src/render-drivers/threadx/TextNodeStruct.js +1 -1
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +1 -1
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +1 -1
  174. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +1 -1
  175. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +3 -1
  176. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -1
  177. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +1 -1
  178. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +2 -1
  179. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  180. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +2 -1
  181. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
  182. package/dist/src/render-drivers/threadx/worker/renderer.js +2 -1
  183. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  184. package/dist/src/utils.d.ts +10 -2
  185. package/dist/src/utils.js +13 -3
  186. package/dist/src/utils.js.map +1 -1
  187. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  188. package/package.json +6 -5
  189. package/src/common/CommonTypes.ts +70 -0
  190. package/src/common/EventEmitter.ts +77 -0
  191. package/src/common/IAnimationController.ts +29 -0
  192. package/src/core/CoreExtension.ts +32 -0
  193. package/src/core/CoreNode.ts +700 -0
  194. package/src/core/CoreShaderManager.ts +111 -0
  195. package/src/core/CoreTextNode.ts +342 -0
  196. package/src/core/CoreTextureManager.ts +323 -0
  197. package/src/core/Matrix2DContext.ts +52 -0
  198. package/src/core/Stage.ts +280 -0
  199. package/src/core/animations/AnimationManager.ts +38 -0
  200. package/src/core/animations/CoreAnimation.ts +139 -0
  201. package/src/core/animations/CoreAnimationController.ts +117 -0
  202. package/src/core/lib/glm/common.ts +231 -0
  203. package/src/core/lib/glm/index.ts +31 -0
  204. package/src/core/lib/glm/mat2.ts +499 -0
  205. package/src/core/lib/glm/mat2d.ts +547 -0
  206. package/src/core/lib/glm/mat3.ts +849 -0
  207. package/src/core/lib/glm/mat4.ts +2169 -0
  208. package/src/core/lib/glm/quat.ts +828 -0
  209. package/src/core/lib/glm/quat2.ts +951 -0
  210. package/src/core/lib/glm/vec2.ts +671 -0
  211. package/src/core/lib/glm/vec3.ts +859 -0
  212. package/src/core/lib/glm/vec4.ts +708 -0
  213. package/src/core/lib/utils.ts +144 -0
  214. package/src/core/platform.ts +40 -0
  215. package/src/core/renderers/CoreContextTexture.ts +30 -0
  216. package/src/core/renderers/CoreRenderOp.ts +22 -0
  217. package/src/core/renderers/CoreRenderer.ts +66 -0
  218. package/src/core/renderers/CoreShader.ts +41 -0
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +36 -0
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +208 -0
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +111 -0
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +567 -0
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +328 -0
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -0
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +134 -0
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +135 -0
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -0
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -0
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -0
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +430 -0
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +168 -0
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +165 -0
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -0
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -0
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -0
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -0
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -0
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -0
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +111 -0
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -0
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +37 -0
  242. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +182 -0
  243. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -0
  244. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +106 -0
  245. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -0
  246. package/src/core/scene/Scene.ts +120 -0
  247. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -0
  248. package/src/core/text-rendering/TrFontManager.ts +96 -0
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +128 -0
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -0
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +159 -0
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +164 -0
  253. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -0
  254. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -0
  255. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +634 -0
  256. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +705 -0
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +647 -0
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -0
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -0
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -0
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -0
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +76 -0
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -0
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -0
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +381 -0
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.test.ts +136 -0
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.ts +64 -0
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +41 -0
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -0
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +371 -0
  271. package/src/core/textures/ColorTexture.ts +85 -0
  272. package/src/core/textures/ImageTexture.ts +113 -0
  273. package/src/core/textures/NoiseTexture.ts +96 -0
  274. package/src/core/textures/SubTexture.ts +140 -0
  275. package/src/core/textures/Texture.ts +162 -0
  276. package/src/core/utils.ts +222 -0
  277. package/src/main-api/INode.ts +443 -0
  278. package/src/main-api/IRenderDriver.ts +58 -0
  279. package/src/main-api/RendererMain.ts +451 -0
  280. package/src/render-drivers/main/MainOnlyNode.ts +429 -0
  281. package/src/render-drivers/main/MainOnlyTextNode.ts +220 -0
  282. package/src/render-drivers/main/MainRenderDriver.ts +117 -0
  283. package/src/render-drivers/threadx/NodeStruct.ts +290 -0
  284. package/src/render-drivers/threadx/SharedNode.ts +95 -0
  285. package/src/render-drivers/threadx/TextNodeStruct.ts +166 -0
  286. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -0
  287. package/src/render-drivers/threadx/ThreadXMainNode.ts +151 -0
  288. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +75 -0
  289. package/src/render-drivers/threadx/ThreadXRenderDriver.ts +247 -0
  290. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +82 -0
  291. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +232 -0
  292. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +146 -0
  293. package/src/render-drivers/threadx/worker/renderer.ts +138 -0
  294. package/src/render-drivers/utils.ts +57 -0
  295. package/src/utils.ts +202 -0
@@ -0,0 +1,328 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy, hasOwn } from '../../../utils.js';
22
+ import { CoreShader } from '../CoreShader.js';
23
+ import type { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
24
+ import type { WebGlCoreRenderOp } from './WebGlCoreRenderOp.js';
25
+ import type { WebGlCoreRenderer } from './WebGlCoreRenderer.js';
26
+ import type { BufferCollection } from './internal/BufferCollection.js';
27
+ import {
28
+ createProgram,
29
+ createShader,
30
+ type AttributeInfo,
31
+ type ShaderOptions,
32
+ type UniformInfo,
33
+ type UniformMethodMap,
34
+ type ShaderProgramSources,
35
+ } from './internal/ShaderUtils.js';
36
+ import { isWebGl2 } from './internal/WebGlUtils.js';
37
+
38
+ /**
39
+ * Automatic shader prop for the dimensions of the Node being rendered
40
+ *
41
+ * @remarks
42
+ * Shader's who's rendering depends on the dimensions of the Node being rendered
43
+ * should extend this interface from their Prop interface type.
44
+ */
45
+ export interface DimensionsShaderProp {
46
+ /**
47
+ * Dimensions of the Node being rendered (Auto-set by the renderer)
48
+ *
49
+ * @remarks
50
+ * DO NOT SET THIS. It is set automatically by the renderer.
51
+ * Any values set here will be ignored.
52
+ */
53
+ $dimensions?: Dimensions;
54
+ }
55
+
56
+ export interface AlphaShaderProp {
57
+ /**
58
+ * Alpha of the Node being rendered (Auto-set by the renderer)
59
+ *
60
+ * @remarks
61
+ * DO NOT SET THIS. It is set automatically by the renderer.
62
+ * Any values set here will be ignored.
63
+ */
64
+ $alpha?: number;
65
+ }
66
+
67
+ export abstract class WebGlCoreShader extends CoreShader {
68
+ protected boundBufferCollection: BufferCollection | null = null;
69
+ protected buffersBound = false;
70
+ protected program: WebGLProgram;
71
+ /**
72
+ * Vertex Array Object
73
+ *
74
+ * @remarks
75
+ * Used by WebGL2 Only
76
+ */
77
+ protected vao: WebGLVertexArrayObject | undefined;
78
+ protected renderer: WebGlCoreRenderer;
79
+ protected gl: WebGLRenderingContext;
80
+ protected attributeBuffers: Record<string, WebGLBuffer>;
81
+ protected attributeLocations: Record<string, number>;
82
+ protected attributeNames: string[];
83
+ protected uniformLocations: Record<string, WebGLUniformLocation>;
84
+ protected uniformTypes: Record<string, keyof UniformMethodMap>;
85
+ readonly supportsIndexedTextures: boolean;
86
+
87
+ constructor(options: ShaderOptions) {
88
+ super();
89
+ const renderer = (this.renderer = options.renderer);
90
+ const gl = (this.gl = this.renderer.gl);
91
+ this.supportsIndexedTextures = options.supportsIndexedTextures || false;
92
+
93
+ // Check that extensions are supported
94
+ const webGl2 = isWebGl2(gl);
95
+ const requiredExtensions =
96
+ (webGl2 && options.webgl2Extensions) ||
97
+ (!webGl2 && options.webgl1Extensions) ||
98
+ [];
99
+ const glVersion = webGl2 ? '2.0' : '1.0';
100
+ requiredExtensions.forEach((extensionName) => {
101
+ if (!gl.getExtension(extensionName)) {
102
+ throw new Error(
103
+ `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
104
+ );
105
+ }
106
+ });
107
+
108
+ // Gather shader sources
109
+ // - If WebGL 2 and special WebGL 2 sources are provided, we copy those sources and delete
110
+ // the extra copy of them to save memory.
111
+ // TODO: This could be further made optimal by just caching the compiled shaders and completely deleting
112
+ // the source code
113
+ const shaderSources =
114
+ options.shaderSources ||
115
+ (this.constructor as typeof WebGlCoreShader).shaderSources;
116
+ if (!shaderSources) {
117
+ throw new Error(
118
+ `Shader "${this.constructor.name}" is missing shaderSources.`,
119
+ );
120
+ } else if (webGl2 && shaderSources?.webGl2) {
121
+ shaderSources.fragment = shaderSources.webGl2.fragment;
122
+ shaderSources.vertex = shaderSources.webGl2.vertex;
123
+ delete shaderSources.webGl2;
124
+ }
125
+
126
+ const textureUnits =
127
+ renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
128
+
129
+ const vertexSource =
130
+ shaderSources.vertex instanceof Function
131
+ ? shaderSources.vertex(textureUnits)
132
+ : shaderSources.vertex;
133
+
134
+ const fragmentSource =
135
+ shaderSources.fragment instanceof Function
136
+ ? shaderSources.fragment(textureUnits)
137
+ : shaderSources.fragment;
138
+
139
+ const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexSource);
140
+ const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
141
+ if (!vertexShader || !fragmentShader) {
142
+ throw new Error();
143
+ }
144
+
145
+ const program = createProgram(gl, vertexShader, fragmentShader);
146
+ if (!program) {
147
+ throw new Error();
148
+ }
149
+ this.program = program;
150
+
151
+ if (webGl2) {
152
+ const vao = gl.createVertexArray();
153
+ if (!vao) {
154
+ throw new Error();
155
+ }
156
+ this.vao = vao;
157
+
158
+ gl.bindVertexArray(this.vao);
159
+ }
160
+
161
+ this.attributeLocations = {} as Record<string, number>;
162
+ this.attributeBuffers = {} as Record<string, number>;
163
+ this.attributeNames = [];
164
+
165
+ [...options.attributes].forEach((attributeName) => {
166
+ const location = gl.getAttribLocation(this.program, attributeName);
167
+ if (location < 0) {
168
+ throw new Error(
169
+ `Vertex shader must have an attribute "${attributeName}"!`,
170
+ );
171
+ }
172
+ const buffer = gl.createBuffer();
173
+ if (!buffer) {
174
+ throw new Error(
175
+ `Could not create buffer for attribute "${attributeName}"`,
176
+ );
177
+ }
178
+
179
+ this.attributeLocations[attributeName] = location;
180
+ this.attributeBuffers[attributeName] = buffer;
181
+ this.attributeNames.push(attributeName);
182
+ });
183
+
184
+ this.uniformLocations = {} as Record<string, WebGLRenderingContext>;
185
+ this.uniformTypes = {} as Record<string, keyof UniformMethodMap>;
186
+ options.uniforms.forEach((uniform: UniformInfo) => {
187
+ const location = gl.getUniformLocation(this.program, uniform.name);
188
+ this.uniformTypes[uniform.name] = uniform.uniform;
189
+ if (!location) {
190
+ console.warn(
191
+ `Shader "${this.constructor.name}" could not get uniform location for "${uniform.name}"`,
192
+ );
193
+ return;
194
+ }
195
+ this.uniformLocations[uniform.name] = location;
196
+ });
197
+ }
198
+
199
+ private bindBufferAttribute(
200
+ location: number,
201
+ buffer: WebGLBuffer,
202
+ attribute: AttributeInfo,
203
+ ) {
204
+ const gl = this.gl;
205
+ gl.enableVertexAttribArray(location);
206
+
207
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
208
+
209
+ gl.vertexAttribPointer(
210
+ location,
211
+ attribute.size,
212
+ attribute.type,
213
+ attribute.normalized,
214
+ attribute.stride,
215
+ attribute.offset,
216
+ );
217
+ }
218
+
219
+ disableAttribute(location: number) {
220
+ this.gl.disableVertexAttribArray(location);
221
+ }
222
+
223
+ disableAttributes() {
224
+ for (const loc in this.attributeLocations) {
225
+ this.disableAttribute(this.attributeLocations[loc] as number);
226
+ }
227
+ this.boundBufferCollection = null;
228
+ }
229
+
230
+ /**
231
+ * Given two sets of Shader props destined for this Shader, determine if they can be batched together
232
+ * to reduce the number of draw calls.
233
+ *
234
+ * @remarks
235
+ * This is used by the {@link WebGlCoreRenderer} to determine if it can batch multiple consecutive draw
236
+ * calls into a single draw call.
237
+ *
238
+ * By default, this returns false (meaning no batching is allowed), but can be
239
+ * overridden by child classes to provide more efficient batching.
240
+ *
241
+ * @param propsA
242
+ * @param propsB
243
+ * @returns
244
+ */
245
+ canBatchShaderProps(
246
+ propsA: Record<string, unknown>,
247
+ propsB: Record<string, unknown>,
248
+ ): boolean {
249
+ return false;
250
+ }
251
+
252
+ bindRenderOp(
253
+ renderOp: WebGlCoreRenderOp,
254
+ props: Record<string, unknown> | null,
255
+ ) {
256
+ this.bindBufferCollection(renderOp.buffers);
257
+ if (renderOp.textures.length > 0) {
258
+ this.bindTextures(renderOp.textures);
259
+ }
260
+ const { gl } = renderOp;
261
+ // Bind standard automatic uniforms
262
+ this.setUniform('u_resolution', [gl.canvas.width, gl.canvas.height]); // !!!
263
+ this.setUniform('u_pixelRatio', renderOp.options.pixelRatio);
264
+ if (props) {
265
+ // Bind optional automatic uniforms
266
+ // These are only bound if their keys are present in the props.
267
+ if (hasOwn(props, '$dimensions')) {
268
+ let dimensions = props.$dimensions as Dimensions | null;
269
+ if (!dimensions) {
270
+ dimensions = renderOp.dimensions;
271
+ }
272
+ this.setUniform('u_dimensions', [dimensions.width, dimensions.height]);
273
+ }
274
+ if (hasOwn(props, '$alpha')) {
275
+ let alpha = props.$alpha as number | null;
276
+ if (!alpha) {
277
+ alpha = renderOp.alpha;
278
+ }
279
+ this.setUniform('u_alpha', alpha);
280
+ }
281
+ this.bindProps(props);
282
+ }
283
+ }
284
+
285
+ setUniform(name: string, value: any): void {
286
+ // @ts-expect-error Typing of args is too funky apparently for TS
287
+ this.gl[this.uniformTypes[name]](this.uniformLocations[name], value);
288
+ }
289
+
290
+ bindBufferCollection(buffer: BufferCollection) {
291
+ if (this.boundBufferCollection === buffer) {
292
+ return;
293
+ }
294
+ for (const attributeName in this.attributeLocations) {
295
+ const resolvedBuffer = buffer.getBuffer(attributeName);
296
+ const resolvedInfo = buffer.getAttributeInfo(attributeName);
297
+ assertTruthy(resolvedBuffer, `Buffer for "${attributeName}" not found`);
298
+ assertTruthy(resolvedInfo);
299
+ this.bindBufferAttribute(
300
+ this.attributeLocations[attributeName]!,
301
+ resolvedBuffer,
302
+ resolvedInfo,
303
+ );
304
+ }
305
+ this.boundBufferCollection = buffer;
306
+ }
307
+
308
+ protected override bindProps(props: Record<string, unknown>) {
309
+ // Implement in child class
310
+ }
311
+
312
+ bindTextures(textures: WebGlCoreCtxTexture[]) {
313
+ // no defaults
314
+ }
315
+
316
+ override attach(): void {
317
+ this.gl.useProgram(this.program);
318
+ if (isWebGl2(this.gl) && this.vao) {
319
+ this.gl.bindVertexArray(this.vao);
320
+ }
321
+ }
322
+
323
+ override detach(): void {
324
+ this.disableAttributes();
325
+ }
326
+
327
+ protected static shaderSources?: ShaderProgramSources;
328
+ }
@@ -0,0 +1,54 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { AttributeInfo } from './ShaderUtils.js';
21
+
22
+ export interface BufferItem {
23
+ buffer: WebGLBuffer;
24
+ attributes: Record<string, AttributeInfo>;
25
+ }
26
+
27
+ /**
28
+ * Represents a collection of WebGL Buffers along with their associated
29
+ * vertex attribute formats.
30
+ */
31
+ export class BufferCollection {
32
+ constructor(readonly config: BufferItem[]) {}
33
+
34
+ /**
35
+ * Get the WebGLBuffer associated with the given attribute name if it exists.
36
+ *
37
+ * @param attributeName
38
+ * @returns
39
+ */
40
+ getBuffer(attributeName: string): WebGLBuffer | undefined {
41
+ return this.config.find((item) => item.attributes[attributeName])?.buffer;
42
+ }
43
+
44
+ /**
45
+ * Get the AttributeInfo associated with the given attribute name if it exists.
46
+ *
47
+ * @param attributeName
48
+ * @returns
49
+ */
50
+ getAttributeInfo(attributeName: string): AttributeInfo | undefined {
51
+ return this.config.find((item) => item.attributes[attributeName])
52
+ ?.attributes[attributeName];
53
+ }
54
+ }
@@ -0,0 +1,134 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ export interface CoreWebGlParameters {
21
+ MAX_RENDERBUFFER_SIZE: number;
22
+ MAX_TEXTURE_SIZE: number;
23
+ MAX_VIEWPORT_DIMS: Int32Array;
24
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS: number;
25
+ MAX_TEXTURE_IMAGE_UNITS: number;
26
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS: number;
27
+ MAX_VERTEX_ATTRIBS: number;
28
+ MAX_VARYING_VECTORS: number;
29
+ MAX_VERTEX_UNIFORM_VECTORS: number;
30
+ MAX_FRAGMENT_UNIFORM_VECTORS: number;
31
+ }
32
+
33
+ /**
34
+ * Get device specific webgl parameters
35
+ * @param gl
36
+ */
37
+ export function getWebGlParameters(
38
+ gl: WebGLRenderingContext | WebGL2RenderingContext,
39
+ ): CoreWebGlParameters {
40
+ const params: CoreWebGlParameters = {
41
+ MAX_RENDERBUFFER_SIZE: 0,
42
+ MAX_TEXTURE_SIZE: 0,
43
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-explicit-any
44
+ MAX_VIEWPORT_DIMS: 0 as any, // Code below will replace this with an Int32Array
45
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS: 0,
46
+ MAX_TEXTURE_IMAGE_UNITS: 0,
47
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS: 0,
48
+ MAX_VERTEX_ATTRIBS: 0,
49
+ MAX_VARYING_VECTORS: 0,
50
+ MAX_VERTEX_UNIFORM_VECTORS: 0,
51
+ MAX_FRAGMENT_UNIFORM_VECTORS: 0,
52
+ };
53
+
54
+ // Map over all parameters and get them
55
+ const keys = Object.keys(params) as Array<keyof CoreWebGlParameters>;
56
+ keys.forEach((key) => {
57
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
58
+ params[key] = gl.getParameter(gl[key]);
59
+ });
60
+
61
+ return params;
62
+ }
63
+
64
+ export interface CoreWebGlExtensions {
65
+ ANGLE_instanced_arrays: ANGLE_instanced_arrays | null;
66
+ WEBGL_compressed_texture_s3tc: WEBGL_compressed_texture_s3tc | null;
67
+ WEBGL_compressed_texture_astc: WEBGL_compressed_texture_astc | null;
68
+ WEBGL_compressed_texture_etc: WEBGL_compressed_texture_etc | null;
69
+ WEBGL_compressed_texture_etc1: WEBGL_compressed_texture_etc1 | null;
70
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
71
+ WEBGL_compressed_texture_pvrtc: any | null;
72
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
73
+ WEBKIT_WEBGL_compressed_texture_pvrtc: any | null;
74
+ WEBGL_compressed_texture_s3tc_srgb: WEBGL_compressed_texture_s3tc_srgb | null;
75
+ OES_vertex_array_object: OES_vertex_array_object | null;
76
+ }
77
+
78
+ /**
79
+ * Get device webgl extensions
80
+ * @param gl
81
+ */
82
+ export function getWebGlExtensions(
83
+ gl: WebGLRenderingContext,
84
+ ): CoreWebGlExtensions {
85
+ const extensions: CoreWebGlExtensions = {
86
+ ANGLE_instanced_arrays: null,
87
+ WEBGL_compressed_texture_s3tc: null,
88
+ WEBGL_compressed_texture_astc: null,
89
+ WEBGL_compressed_texture_etc: null,
90
+ WEBGL_compressed_texture_etc1: null,
91
+ WEBGL_compressed_texture_pvrtc: null,
92
+ WEBKIT_WEBGL_compressed_texture_pvrtc: null,
93
+ WEBGL_compressed_texture_s3tc_srgb: null,
94
+ OES_vertex_array_object: null,
95
+ };
96
+
97
+ // Map over all extensions and get them
98
+ const keys = Object.keys(extensions) as Array<keyof CoreWebGlExtensions>;
99
+ keys.forEach((key) => {
100
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
101
+ extensions[key] = gl.getExtension(key);
102
+ });
103
+
104
+ return extensions;
105
+ }
106
+
107
+ /**
108
+ * Allocate big memory chunk that we
109
+ * can re-use to draw quads
110
+ * @param size
111
+ */
112
+ export function createIndexBuffer(
113
+ gl: WebGLRenderingContext | WebGL2RenderingContext,
114
+ size: number,
115
+ ) {
116
+ if (!gl) {
117
+ throw new Error('No WebGL context');
118
+ }
119
+ const maxQuads = ~~(size / 80);
120
+ const indices = new Uint16Array(maxQuads * 6);
121
+
122
+ for (let i = 0, j = 0; i < maxQuads; i += 6, j += 4) {
123
+ indices[i] = j;
124
+ indices[i + 1] = j + 1;
125
+ indices[i + 2] = j + 2;
126
+ indices[i + 3] = j + 2;
127
+ indices[i + 4] = j + 1;
128
+ indices[i + 5] = j + 3;
129
+ }
130
+
131
+ const buffer = gl.createBuffer();
132
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buffer);
133
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
134
+ }
@@ -0,0 +1,135 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+
22
+ //#region Types
23
+ export interface AttributeInfo {
24
+ name: string;
25
+ size: number;
26
+ type: number;
27
+ normalized: boolean;
28
+ stride: number;
29
+ offset: number;
30
+ }
31
+
32
+ export interface UniformInfo {
33
+ name: string;
34
+ uniform: keyof UniformMethodMap;
35
+ }
36
+
37
+ export interface ShaderOptions {
38
+ renderer: WebGlCoreRenderer;
39
+ attributes: string[];
40
+ uniforms: UniformInfo[];
41
+ shaderSources?: ShaderProgramSources;
42
+ supportsIndexedTextures?: boolean;
43
+ webgl1Extensions?: string[];
44
+ webgl2Extensions?: string[];
45
+ }
46
+
47
+ // prettier-ignore
48
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
49
+ ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
50
+ MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
51
+ ? true
52
+ : false
53
+ : false;
54
+
55
+ // prettier-ignore
56
+ export type UniformMethodMap = {
57
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
58
+ location: WebGLUniformLocation | null,
59
+ ...args: infer T
60
+ ) => void
61
+ ? T
62
+ : never;
63
+ };
64
+
65
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
66
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
67
+
68
+ // Why the below has to be so insane is beyond me
69
+ // prettier-ignore
70
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
71
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
72
+ name: infer K extends string;
73
+ }
74
+ ? K
75
+ : never]: TupleToObject<Uniforms>[Key] extends {
76
+ uniform: infer T extends keyof UniformMethodMap;
77
+ }
78
+ ? UniformMethodMap[T]
79
+ : never;
80
+ };
81
+
82
+ type ShaderSource = string | ((textureUnits: number) => string);
83
+
84
+ export interface ShaderProgramSources {
85
+ vertex: ShaderSource;
86
+ fragment: ShaderSource;
87
+ webGl2?: {
88
+ vertex: ShaderSource;
89
+ fragment: ShaderSource;
90
+ };
91
+ }
92
+
93
+ //#endregion Types
94
+
95
+ export function createShader(
96
+ gl: WebGLRenderingContext,
97
+ type: number,
98
+ source: string,
99
+ ) {
100
+ const shader = gl.createShader(type);
101
+ if (!shader) {
102
+ throw new Error();
103
+ }
104
+ gl.shaderSource(shader, source);
105
+ gl.compileShader(shader);
106
+ const success = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
107
+ if (success) {
108
+ return shader;
109
+ }
110
+
111
+ console.log(gl.getShaderInfoLog(shader));
112
+ gl.deleteShader(shader);
113
+ }
114
+
115
+ export function createProgram(
116
+ gl: WebGLRenderingContext,
117
+ vertexShader: WebGLShader,
118
+ fragmentShader: WebGLShader,
119
+ ) {
120
+ const program = gl.createProgram();
121
+ if (!program) {
122
+ throw new Error();
123
+ }
124
+ gl.attachShader(program, vertexShader);
125
+ gl.attachShader(program, fragmentShader);
126
+ gl.linkProgram(program);
127
+ const success = gl.getProgramParameter(program, gl.LINK_STATUS);
128
+ if (success) {
129
+ return program;
130
+ }
131
+
132
+ console.log(gl.getProgramInfoLog(program));
133
+ gl.deleteProgram(program);
134
+ return undefined;
135
+ }
@@ -0,0 +1,35 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Generic WebGL Utility Functions
22
+ *
23
+ * @remarks
24
+ * Nothing here should be coupled to Renderer logic / types.
25
+ *
26
+ * @param gl
27
+ * @returns
28
+ */
29
+ export function isWebGl2(
30
+ gl: WebGLRenderingContext,
31
+ ): gl is WebGL2RenderingContext {
32
+ return (
33
+ self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
+ );
35
+ }