@lightningjs/renderer 0.3.0 → 0.3.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/NOTICE +1 -2
  2. package/dist/exports/core-api.js +1 -1
  3. package/dist/exports/main-api.js +1 -1
  4. package/dist/exports/utils.js +1 -1
  5. package/dist/src/common/CommonTypes.js +1 -1
  6. package/dist/src/common/EventEmitter.js +1 -1
  7. package/dist/src/common/IAnimationController.js +1 -1
  8. package/dist/src/core/CoreExtension.js +1 -1
  9. package/dist/src/core/CoreNode.d.ts +5 -1
  10. package/dist/src/core/CoreNode.js +9 -2
  11. package/dist/src/core/CoreNode.js.map +1 -1
  12. package/dist/src/core/CoreTextNode.d.ts +2 -1
  13. package/dist/src/core/CoreTextNode.js +3 -3
  14. package/dist/src/core/CoreTextNode.js.map +1 -1
  15. package/dist/src/core/CoreTextureManager.js +1 -1
  16. package/dist/src/core/Matrix2DContext.js +1 -1
  17. package/dist/src/core/Stage.d.ts +2 -1
  18. package/dist/src/core/Stage.js +20 -6
  19. package/dist/src/core/Stage.js.map +1 -1
  20. package/dist/src/core/animations/AnimationManager.js +1 -1
  21. package/dist/src/core/animations/CoreAnimation.js +1 -1
  22. package/dist/src/core/animations/CoreAnimationController.js +1 -1
  23. package/dist/src/core/lib/glm/common.js +1 -1
  24. package/dist/src/core/lib/glm/index.js +1 -1
  25. package/dist/src/core/lib/glm/mat2.js +1 -1
  26. package/dist/src/core/lib/glm/mat2d.js +1 -1
  27. package/dist/src/core/lib/glm/mat3.js +1 -1
  28. package/dist/src/core/lib/glm/mat4.js +1 -1
  29. package/dist/src/core/lib/glm/quat.js +1 -1
  30. package/dist/src/core/lib/glm/quat2.js +1 -1
  31. package/dist/src/core/lib/glm/vec2.js +1 -1
  32. package/dist/src/core/lib/glm/vec3.js +1 -1
  33. package/dist/src/core/lib/glm/vec4.js +1 -1
  34. package/dist/src/core/lib/utils.d.ts +1 -0
  35. package/dist/src/core/lib/utils.js +10 -1
  36. package/dist/src/core/lib/utils.js.map +1 -1
  37. package/dist/src/core/platform.js +1 -1
  38. package/dist/src/core/renderers/CoreContextTexture.js +1 -1
  39. package/dist/src/core/renderers/CoreRenderOp.js +1 -1
  40. package/dist/src/core/renderers/CoreRenderer.d.ts +2 -0
  41. package/dist/src/core/renderers/CoreRenderer.js +1 -1
  42. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  43. package/dist/src/core/renderers/CoreShader.d.ts +2 -2
  44. package/dist/src/core/renderers/CoreShader.js +1 -1
  45. package/dist/src/core/renderers/CoreShader.js.map +1 -1
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +1 -1
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +1 -1
  48. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +4 -1
  49. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +22 -4
  50. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -1
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +2 -2
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +29 -15
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  54. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +46 -3
  55. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +44 -9
  56. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  57. package/dist/src/core/renderers/webgl/internal/BufferCollection.js +1 -1
  58. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +1 -1
  59. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +1 -1
  60. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +1 -1
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +1 -1
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +1 -1
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +8 -6
  64. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +20 -13
  65. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -1
  66. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +5 -6
  67. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +12 -11
  68. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -1
  69. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +1 -1
  70. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +1 -1
  71. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
  72. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +16 -0
  73. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +5 -2
  74. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -1
  75. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +16 -0
  76. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -2
  77. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -1
  78. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +16 -0
  79. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +5 -2
  80. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -1
  81. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +16 -0
  82. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +5 -2
  83. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -1
  84. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +16 -0
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +5 -2
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -1
  87. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +1 -1
  88. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +12 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +100 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +28 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +3 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -1
  94. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +3 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +4 -1
  96. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -1
  97. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +19 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +5 -2
  99. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
  100. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +38 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +11 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +4 -1
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -1
  106. package/dist/src/core/scene/Scene.js +1 -1
  107. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +1 -1
  108. package/dist/src/core/text-rendering/TrFontManager.js +1 -1
  109. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +1 -1
  110. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +1 -1
  111. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +1 -1
  112. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +1 -1
  113. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +1 -1
  114. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +2 -2
  115. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -2
  116. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  117. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +1 -1
  118. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -2
  119. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -3
  120. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  121. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +1 -1
  122. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +1 -1
  123. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +1 -1
  124. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +1 -1
  125. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +1 -1
  126. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +1 -1
  127. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +1 -1
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +1 -1
  129. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +2 -1
  130. package/dist/src/core/text-rendering/renderers/TextRenderer.js +1 -1
  131. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  132. package/dist/src/core/textures/ColorTexture.js +1 -1
  133. package/dist/src/core/textures/ImageTexture.js +1 -1
  134. package/dist/src/core/textures/NoiseTexture.js +1 -1
  135. package/dist/src/core/textures/SubTexture.js +1 -1
  136. package/dist/src/core/textures/Texture.js +1 -1
  137. package/dist/src/core/utils.js +1 -1
  138. package/dist/src/main-api/INode.d.ts +19 -0
  139. package/dist/src/main-api/INode.js +1 -1
  140. package/dist/src/main-api/IRenderDriver.js +1 -1
  141. package/dist/src/main-api/RendererMain.d.ts +1 -1
  142. package/dist/src/main-api/RendererMain.js +2 -1
  143. package/dist/src/main-api/RendererMain.js.map +1 -1
  144. package/dist/src/main-api/TextureRegistry.d.ts +33 -0
  145. package/dist/src/main-api/TextureRegistry.js +97 -0
  146. package/dist/src/main-api/TextureRegistry.js.map +1 -0
  147. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.d.ts +33 -0
  148. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js +97 -0
  149. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js.map +1 -0
  150. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  151. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  153. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  154. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  156. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  157. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  159. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +2 -0
  160. package/dist/src/render-drivers/main/MainOnlyNode.js +8 -1
  161. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  162. package/dist/src/render-drivers/main/MainOnlyTextNode.js +2 -1
  163. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
  164. package/dist/src/render-drivers/main/MainRenderDriver.js +1 -1
  165. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +3 -0
  166. package/dist/src/render-drivers/threadx/NodeStruct.js +10 -1
  167. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
  168. package/dist/src/render-drivers/threadx/SharedNode.d.ts +1 -0
  169. package/dist/src/render-drivers/threadx/SharedNode.js +2 -1
  170. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
  171. package/dist/src/render-drivers/threadx/TextNodeStruct.js +1 -1
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +1 -1
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +1 -1
  174. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +1 -1
  175. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +3 -1
  176. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -1
  177. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +1 -1
  178. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +2 -1
  179. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  180. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +2 -1
  181. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
  182. package/dist/src/render-drivers/threadx/worker/renderer.js +2 -1
  183. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  184. package/dist/src/utils.d.ts +10 -2
  185. package/dist/src/utils.js +13 -3
  186. package/dist/src/utils.js.map +1 -1
  187. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  188. package/package.json +6 -5
  189. package/src/common/CommonTypes.ts +70 -0
  190. package/src/common/EventEmitter.ts +77 -0
  191. package/src/common/IAnimationController.ts +29 -0
  192. package/src/core/CoreExtension.ts +32 -0
  193. package/src/core/CoreNode.ts +700 -0
  194. package/src/core/CoreShaderManager.ts +111 -0
  195. package/src/core/CoreTextNode.ts +342 -0
  196. package/src/core/CoreTextureManager.ts +323 -0
  197. package/src/core/Matrix2DContext.ts +52 -0
  198. package/src/core/Stage.ts +280 -0
  199. package/src/core/animations/AnimationManager.ts +38 -0
  200. package/src/core/animations/CoreAnimation.ts +139 -0
  201. package/src/core/animations/CoreAnimationController.ts +117 -0
  202. package/src/core/lib/glm/common.ts +231 -0
  203. package/src/core/lib/glm/index.ts +31 -0
  204. package/src/core/lib/glm/mat2.ts +499 -0
  205. package/src/core/lib/glm/mat2d.ts +547 -0
  206. package/src/core/lib/glm/mat3.ts +849 -0
  207. package/src/core/lib/glm/mat4.ts +2169 -0
  208. package/src/core/lib/glm/quat.ts +828 -0
  209. package/src/core/lib/glm/quat2.ts +951 -0
  210. package/src/core/lib/glm/vec2.ts +671 -0
  211. package/src/core/lib/glm/vec3.ts +859 -0
  212. package/src/core/lib/glm/vec4.ts +708 -0
  213. package/src/core/lib/utils.ts +144 -0
  214. package/src/core/platform.ts +40 -0
  215. package/src/core/renderers/CoreContextTexture.ts +30 -0
  216. package/src/core/renderers/CoreRenderOp.ts +22 -0
  217. package/src/core/renderers/CoreRenderer.ts +66 -0
  218. package/src/core/renderers/CoreShader.ts +41 -0
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +36 -0
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +208 -0
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +111 -0
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +567 -0
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +328 -0
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -0
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +134 -0
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +135 -0
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -0
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -0
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -0
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +430 -0
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +168 -0
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +165 -0
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -0
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -0
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -0
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -0
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -0
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -0
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +111 -0
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -0
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +37 -0
  242. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +182 -0
  243. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -0
  244. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +106 -0
  245. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -0
  246. package/src/core/scene/Scene.ts +120 -0
  247. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -0
  248. package/src/core/text-rendering/TrFontManager.ts +96 -0
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +128 -0
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -0
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +159 -0
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +164 -0
  253. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -0
  254. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -0
  255. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +634 -0
  256. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +705 -0
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +647 -0
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -0
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -0
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -0
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -0
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +76 -0
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -0
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -0
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +381 -0
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.test.ts +136 -0
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.ts +64 -0
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +41 -0
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -0
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +371 -0
  271. package/src/core/textures/ColorTexture.ts +85 -0
  272. package/src/core/textures/ImageTexture.ts +113 -0
  273. package/src/core/textures/NoiseTexture.ts +96 -0
  274. package/src/core/textures/SubTexture.ts +140 -0
  275. package/src/core/textures/Texture.ts +162 -0
  276. package/src/core/utils.ts +222 -0
  277. package/src/main-api/INode.ts +443 -0
  278. package/src/main-api/IRenderDriver.ts +58 -0
  279. package/src/main-api/RendererMain.ts +451 -0
  280. package/src/render-drivers/main/MainOnlyNode.ts +429 -0
  281. package/src/render-drivers/main/MainOnlyTextNode.ts +220 -0
  282. package/src/render-drivers/main/MainRenderDriver.ts +117 -0
  283. package/src/render-drivers/threadx/NodeStruct.ts +290 -0
  284. package/src/render-drivers/threadx/SharedNode.ts +95 -0
  285. package/src/render-drivers/threadx/TextNodeStruct.ts +166 -0
  286. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -0
  287. package/src/render-drivers/threadx/ThreadXMainNode.ts +151 -0
  288. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +75 -0
  289. package/src/render-drivers/threadx/ThreadXRenderDriver.ts +247 -0
  290. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +82 -0
  291. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +232 -0
  292. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +146 -0
  293. package/src/render-drivers/threadx/worker/renderer.ts +138 -0
  294. package/src/render-drivers/utils.ts +57 -0
  295. package/src/utils.ts +202 -0
@@ -0,0 +1,168 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import {
22
+ WebGlCoreShader,
23
+ type DimensionsShaderProp,
24
+ } from '../WebGlCoreShader.js';
25
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
26
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
27
+
28
+ /**
29
+ * Properties of the {@link RoundedRectangle} shader
30
+ */
31
+ export interface RoundedRectangleProps extends DimensionsShaderProp {
32
+ /**
33
+ * Corner radius, in pixels, to cut out of the corners
34
+ *
35
+ * @defaultValue 10
36
+ */
37
+ radius?: number;
38
+ }
39
+
40
+ /**
41
+ * Similar to the {@link DefaultShader} but cuts out 4 rounded rectangle corners
42
+ * as defined by the specified corner {@link RoundedRectangleProps.radius}
43
+ */
44
+ export class RoundedRectangle extends WebGlCoreShader {
45
+ constructor(renderer: WebGlCoreRenderer) {
46
+ super({
47
+ renderer,
48
+ attributes: [
49
+ 'a_position',
50
+ 'a_textureCoordinate',
51
+ 'a_color',
52
+ 'a_textureIndex',
53
+ ],
54
+ uniforms: [
55
+ { name: 'u_resolution', uniform: 'uniform2fv' },
56
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
57
+ { name: 'u_texture', uniform: 'uniform2f' },
58
+ { name: 'u_dimensions', uniform: 'uniform2fv' },
59
+ { name: 'u_radius', uniform: 'uniform1f' },
60
+ ],
61
+ });
62
+ }
63
+
64
+ static z$__type__Props: RoundedRectangleProps;
65
+
66
+ static override resolveDefaults(
67
+ props: RoundedRectangleProps,
68
+ ): Required<RoundedRectangleProps> {
69
+ return {
70
+ radius: props.radius || 10,
71
+ $dimensions: {
72
+ width: 0,
73
+ height: 0,
74
+ },
75
+ };
76
+ }
77
+
78
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
79
+ const { gl } = this;
80
+ gl.activeTexture(gl.TEXTURE0);
81
+ gl.bindTexture(gl.TEXTURE_2D, textures[0]!.ctxTexture);
82
+ }
83
+
84
+ protected override bindProps(props: Required<RoundedRectangleProps>): void {
85
+ this.setUniform('u_radius', props.radius);
86
+ }
87
+
88
+ override canBatchShaderProps(
89
+ propsA: Required<RoundedRectangleProps>,
90
+ propsB: Required<RoundedRectangleProps>,
91
+ ): boolean {
92
+ return (
93
+ propsA.radius === propsB.radius &&
94
+ propsA.$dimensions.width === propsB.$dimensions.width &&
95
+ propsA.$dimensions.height === propsB.$dimensions.height
96
+ );
97
+ }
98
+
99
+ static override shaderSources: ShaderProgramSources = {
100
+ vertex: `
101
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
102
+ precision highp float;
103
+ # else
104
+ precision mediump float;
105
+ # endif
106
+
107
+ attribute vec2 a_position;
108
+ attribute vec2 a_textureCoordinate;
109
+ attribute vec4 a_color;
110
+ attribute float a_textureIndex;
111
+ attribute float a_depth;
112
+
113
+ uniform vec2 u_resolution;
114
+ uniform float u_pixelRatio;
115
+
116
+ varying vec4 v_color;
117
+ varying vec2 v_textureCoordinate;
118
+ varying float v_textureIndex;
119
+
120
+ void main() {
121
+ vec2 normalized = a_position * u_pixelRatio / u_resolution;
122
+ vec2 zero_two = normalized * 2.0;
123
+ vec2 clip_space = zero_two - 1.0;
124
+
125
+ // pass to fragment
126
+ v_color = a_color;
127
+ v_textureCoordinate = a_textureCoordinate;
128
+ v_textureIndex = a_textureIndex;
129
+
130
+ // flip y
131
+ gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
132
+ }
133
+ `,
134
+ fragment: `
135
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
136
+ precision highp float;
137
+ # else
138
+ precision mediump float;
139
+ # endif
140
+
141
+ uniform vec2 u_resolution;
142
+ uniform vec2 u_dimensions;
143
+ uniform float u_radius;
144
+ uniform sampler2D u_texture;
145
+
146
+ varying vec4 v_color;
147
+ varying vec2 v_textureCoordinate;
148
+
149
+ float boxDist(vec2 p, vec2 size, float radius){
150
+ size -= vec2(radius);
151
+ vec2 d = abs(p) - size;
152
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
153
+ }
154
+
155
+ float fillMask(float dist) {
156
+ return clamp(-dist, 0.0, 1.0);
157
+ }
158
+
159
+ void main() {
160
+ vec4 color = texture2D(u_texture, v_textureCoordinate) * v_color;
161
+ vec2 halfDimensions = u_dimensions * 0.5;
162
+
163
+ float d = boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions + 0.5, u_radius);
164
+ gl_FragColor = mix(vec4(0.0), color, fillMask(d));
165
+ }
166
+ `,
167
+ };
168
+ }
@@ -0,0 +1,165 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { getNormalizedRgbaComponents } from '../../../lib/utils.js';
21
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
22
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
23
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
24
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
25
+
26
+ declare module '../../../CoreShaderManager.js' {
27
+ interface ShaderMap {
28
+ SdfShader: typeof SdfShader;
29
+ }
30
+ }
31
+
32
+ /**
33
+ * Properties of the {@link SdfShader}
34
+ */
35
+ export interface SdfShaderProps {
36
+ offset?: [number, number];
37
+ /**
38
+ * Color in RGBA format
39
+ *
40
+ * @remarks
41
+ * Color channels must NOT be premultiplied by alpha for best blending results.
42
+ */
43
+ color?: number;
44
+ size?: number;
45
+ distanceRange?: number;
46
+ debug?: boolean;
47
+ }
48
+ /**
49
+ * SdfShader supports multi-channel and single-channel signed distance field textures.
50
+ *
51
+ * @remarks
52
+ * This Shader is used by the {@link SdfTextRenderer}. Do not use thie Shader
53
+ * directly. Instead create a Text Node and assign a SDF font family to it.
54
+ *
55
+ * @internalRemarks
56
+ * The only thing this shader does to support multi-channel SDFs is to
57
+ * add a median function to the fragment shader. If this one function call
58
+ * ends up being a performance bottleneck we can always look at ways to
59
+ * remove it.
60
+ */
61
+ export class SdfShader extends WebGlCoreShader {
62
+ constructor(renderer: WebGlCoreRenderer) {
63
+ super({
64
+ renderer,
65
+ attributes: ['a_position', 'a_textureCoordinate'],
66
+ uniforms: [
67
+ { name: 'u_resolution', uniform: 'uniform2fv' },
68
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
69
+ { name: 'u_texture', uniform: 'uniform2f' },
70
+ { name: 'u_offset', uniform: 'uniform2fv' },
71
+ { name: 'u_color', uniform: 'uniform4fv' },
72
+ { name: 'u_size', uniform: 'uniform1f' },
73
+ { name: 'u_distanceRange', uniform: 'uniform1f' },
74
+ { name: 'u_debug', uniform: 'uniform1i' },
75
+ ],
76
+ });
77
+ }
78
+
79
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
80
+ const { gl } = this;
81
+ gl.activeTexture(gl.TEXTURE0);
82
+ gl.bindTexture(gl.TEXTURE_2D, textures[0]!.ctxTexture);
83
+ }
84
+
85
+ protected override bindProps(props: SdfShaderProps): void {
86
+ const resolvedProps = SdfShader.resolveDefaults(props);
87
+ for (const key in resolvedProps) {
88
+ if (key === 'offset') {
89
+ this.setUniform('u_offset', resolvedProps[key]);
90
+ } else if (key === 'color') {
91
+ const components = getNormalizedRgbaComponents(resolvedProps.color);
92
+ this.setUniform('u_color', components);
93
+ } else if (key === 'size') {
94
+ this.setUniform('u_size', resolvedProps[key]);
95
+ } else if (key === 'distanceRange') {
96
+ this.setUniform('u_distanceRange', resolvedProps[key]);
97
+ } else if (key === 'debug') {
98
+ this.setUniform('u_debug', resolvedProps[key] ? 1.0 : 0.0);
99
+ }
100
+ }
101
+ }
102
+
103
+ static override resolveDefaults(
104
+ props: SdfShaderProps = {},
105
+ ): Required<SdfShaderProps> {
106
+ return {
107
+ offset: props.offset ?? [0.0, 0.0],
108
+ color: props.color ?? 0xffffffff,
109
+ size: props.size ?? 16,
110
+ distanceRange: props.distanceRange ?? 1.0,
111
+ debug: props.debug ?? false,
112
+ };
113
+ }
114
+
115
+ static override shaderSources: ShaderProgramSources = {
116
+ vertex: `
117
+ // an attribute is an input (in) to a vertex shader.
118
+ // It will receive data from a buffer
119
+ attribute vec2 a_position;
120
+ attribute vec2 a_textureCoordinate;
121
+
122
+ uniform vec2 u_offset;
123
+ uniform vec2 u_resolution;
124
+ uniform float u_pixelRatio;
125
+ uniform float u_size;
126
+
127
+ varying vec2 v_texcoord;
128
+
129
+ void main() {
130
+ gl_Position = vec4(((a_position * u_size + u_offset) * u_pixelRatio / u_resolution * 2.0 - 1.0) * vec2(1, -1), 0, 1);
131
+ v_texcoord = a_textureCoordinate;
132
+ }
133
+ `,
134
+ fragment: `
135
+ precision highp float;
136
+
137
+ uniform vec4 u_color;
138
+ uniform sampler2D u_texture;
139
+ uniform float u_distanceRange;
140
+ uniform float u_pixelRatio;
141
+ uniform int u_debug;
142
+
143
+ varying vec2 v_texcoord;
144
+
145
+ float median(float r, float g, float b) {
146
+ return max(min(r, g), min(max(r, g), b));
147
+ }
148
+
149
+ void main() {
150
+ vec3 sample = texture2D(u_texture, v_texcoord).rgb;
151
+ if (u_debug == 1) {
152
+ gl_FragColor = vec4(sample.r, sample.g, sample.b, 1.0);
153
+ return;
154
+ }
155
+ float scaledDistRange = u_distanceRange * u_pixelRatio;
156
+ float sigDist = scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
157
+ float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_color.a;
158
+
159
+ // Build the final color.
160
+ // IMPORTANT: We must premultiply the color by the alpha value before returning it.
161
+ gl_FragColor = vec4(u_color.r * opacity, u_color.g * opacity, u_color.b * opacity, opacity);
162
+ }
163
+ `,
164
+ };
165
+ }
@@ -0,0 +1,101 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link BorderBottomEffect} effect
28
+ */
29
+ export interface BorderBottomEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
38
+ *
39
+ * @default 0xffffffff
40
+ */
41
+ color?: number;
42
+ }
43
+
44
+ /**
45
+ * The BorderBottomEffect renders a border on the bottom side of an element
46
+ */
47
+ export class BorderBottomEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderBottomEffectProps;
49
+ override readonly name = 'borderBottom';
50
+
51
+ static override getEffectKey(): string {
52
+ return `borderBottom`;
53
+ }
54
+
55
+ static override resolveDefaults(
56
+ props: BorderBottomEffectProps,
57
+ ): Required<BorderBottomEffectProps> {
58
+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
61
+ };
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
67
+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
71
+ value: 0xffffffff,
72
+ validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
73
+ method: 'uniform4fv',
74
+ type: 'vec4',
75
+ },
76
+ };
77
+
78
+ static override methods: Record<string, string> = {
79
+ fillMask: `
80
+ float function(float dist) {
81
+ return clamp(-dist, 0.0, 1.0);
82
+ }
83
+ `,
84
+ rectDist: `
85
+ float function(vec2 p, vec2 size) {
86
+ vec2 d = abs(p) - size;
87
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
+ }
89
+ `,
90
+ };
91
+
92
+ static override onEffectMask = `
93
+ vec2 pos = vec2(0.0, u_dimensions.y - width * 0.5);
94
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
95
+ return mix(shaderColor, maskColor, $fillMask(mask));
96
+ `;
97
+
98
+ static override onColorize = `
99
+ return color;
100
+ `;
101
+ }
@@ -0,0 +1,86 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link BorderEffect} effect
28
+ */
29
+ export interface BorderEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
38
+ *
39
+ * @default 0xffffffff
40
+ */
41
+ color?: number;
42
+ }
43
+
44
+ /**
45
+ * The BorderEffect renders a border along all edges of an element
46
+ */
47
+ export class BorderEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderEffectProps;
49
+ override readonly name = 'border';
50
+
51
+ static override getEffectKey(): string {
52
+ return `border`;
53
+ }
54
+
55
+ static override resolveDefaults(
56
+ props: BorderEffectProps,
57
+ ): Required<BorderEffectProps> {
58
+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
61
+ };
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
67
+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
71
+ value: 0xffffffff,
72
+ validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
73
+ method: 'uniform4fv',
74
+ type: 'vec4',
75
+ },
76
+ };
77
+
78
+ static override onEffectMask = `
79
+ float mask = clamp(shaderMask + width, 0.0, 1.0) - clamp(shaderMask, 0.0, 1.0);
80
+ return mix(shaderColor, maskColor, mask);
81
+ `;
82
+
83
+ static override onColorize = `
84
+ return color;
85
+ `;
86
+ }
@@ -0,0 +1,101 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link BorderLeftEffect} effect
28
+ */
29
+ export interface BorderLeftEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
38
+ *
39
+ * @default 0xffffffff
40
+ */
41
+ color?: number;
42
+ }
43
+
44
+ /**
45
+ * The BorderBottomEffect renders a border on the left of an element
46
+ */
47
+ export class BorderLeftEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderLeftEffectProps;
49
+ override readonly name = 'borderLeft';
50
+
51
+ static override getEffectKey(): string {
52
+ return `borderLeft`;
53
+ }
54
+
55
+ static override resolveDefaults(
56
+ props: BorderLeftEffectProps,
57
+ ): Required<BorderLeftEffectProps> {
58
+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
61
+ };
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
67
+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
71
+ value: 0xffffffff,
72
+ validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
73
+ method: 'uniform4fv',
74
+ type: 'vec4',
75
+ },
76
+ };
77
+
78
+ static override methods: Record<string, string> = {
79
+ fillMask: `
80
+ float function(float dist) {
81
+ return clamp(-dist, 0.0, 1.0);
82
+ }
83
+ `,
84
+ rectDist: `
85
+ float function(vec2 p, vec2 size) {
86
+ vec2 d = abs(p) - size;
87
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
+ }
89
+ `,
90
+ };
91
+
92
+ static override onEffectMask = `
93
+ vec2 pos = vec2(width * 0.5, 0.0);
94
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(width*0.5, u_dimensions.y));
95
+ return mix(shaderColor, maskColor, $fillMask(mask));
96
+ `;
97
+
98
+ static override onColorize = `
99
+ return color;
100
+ `;
101
+ }