@lightningjs/renderer 0.3.0 → 0.3.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/NOTICE +1 -2
  2. package/dist/exports/core-api.js +1 -1
  3. package/dist/exports/main-api.js +1 -1
  4. package/dist/exports/utils.js +1 -1
  5. package/dist/src/common/CommonTypes.js +1 -1
  6. package/dist/src/common/EventEmitter.js +1 -1
  7. package/dist/src/common/IAnimationController.js +1 -1
  8. package/dist/src/core/CoreExtension.js +1 -1
  9. package/dist/src/core/CoreNode.d.ts +5 -1
  10. package/dist/src/core/CoreNode.js +9 -2
  11. package/dist/src/core/CoreNode.js.map +1 -1
  12. package/dist/src/core/CoreTextNode.d.ts +2 -1
  13. package/dist/src/core/CoreTextNode.js +3 -3
  14. package/dist/src/core/CoreTextNode.js.map +1 -1
  15. package/dist/src/core/CoreTextureManager.js +1 -1
  16. package/dist/src/core/Matrix2DContext.js +1 -1
  17. package/dist/src/core/Stage.d.ts +2 -1
  18. package/dist/src/core/Stage.js +20 -6
  19. package/dist/src/core/Stage.js.map +1 -1
  20. package/dist/src/core/animations/AnimationManager.js +1 -1
  21. package/dist/src/core/animations/CoreAnimation.js +1 -1
  22. package/dist/src/core/animations/CoreAnimationController.js +1 -1
  23. package/dist/src/core/lib/glm/common.js +1 -1
  24. package/dist/src/core/lib/glm/index.js +1 -1
  25. package/dist/src/core/lib/glm/mat2.js +1 -1
  26. package/dist/src/core/lib/glm/mat2d.js +1 -1
  27. package/dist/src/core/lib/glm/mat3.js +1 -1
  28. package/dist/src/core/lib/glm/mat4.js +1 -1
  29. package/dist/src/core/lib/glm/quat.js +1 -1
  30. package/dist/src/core/lib/glm/quat2.js +1 -1
  31. package/dist/src/core/lib/glm/vec2.js +1 -1
  32. package/dist/src/core/lib/glm/vec3.js +1 -1
  33. package/dist/src/core/lib/glm/vec4.js +1 -1
  34. package/dist/src/core/lib/utils.d.ts +1 -0
  35. package/dist/src/core/lib/utils.js +10 -1
  36. package/dist/src/core/lib/utils.js.map +1 -1
  37. package/dist/src/core/platform.js +1 -1
  38. package/dist/src/core/renderers/CoreContextTexture.js +1 -1
  39. package/dist/src/core/renderers/CoreRenderOp.js +1 -1
  40. package/dist/src/core/renderers/CoreRenderer.d.ts +2 -0
  41. package/dist/src/core/renderers/CoreRenderer.js +1 -1
  42. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  43. package/dist/src/core/renderers/CoreShader.d.ts +2 -2
  44. package/dist/src/core/renderers/CoreShader.js +1 -1
  45. package/dist/src/core/renderers/CoreShader.js.map +1 -1
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +1 -1
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +1 -1
  48. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +4 -1
  49. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +22 -4
  50. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -1
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +2 -2
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +29 -15
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  54. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +46 -3
  55. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +44 -9
  56. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
  57. package/dist/src/core/renderers/webgl/internal/BufferCollection.js +1 -1
  58. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +1 -1
  59. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +1 -1
  60. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +1 -1
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +1 -1
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +1 -1
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +8 -6
  64. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +20 -13
  65. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -1
  66. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +5 -6
  67. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +12 -11
  68. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -1
  69. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +1 -1
  70. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +1 -1
  71. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
  72. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +16 -0
  73. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +5 -2
  74. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -1
  75. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +16 -0
  76. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -2
  77. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -1
  78. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +16 -0
  79. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +5 -2
  80. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -1
  81. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +16 -0
  82. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +5 -2
  83. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -1
  84. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +16 -0
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +5 -2
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -1
  87. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +1 -1
  88. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +12 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +100 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +28 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +3 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -1
  94. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +3 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +4 -1
  96. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -1
  97. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +19 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +5 -2
  99. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
  100. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +38 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +11 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +4 -1
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -1
  106. package/dist/src/core/scene/Scene.js +1 -1
  107. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +1 -1
  108. package/dist/src/core/text-rendering/TrFontManager.js +1 -1
  109. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +1 -1
  110. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +1 -1
  111. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +1 -1
  112. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +1 -1
  113. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +1 -1
  114. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +2 -2
  115. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -2
  116. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  117. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +1 -1
  118. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -2
  119. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -3
  120. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  121. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +1 -1
  122. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +1 -1
  123. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +1 -1
  124. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +1 -1
  125. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +1 -1
  126. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +1 -1
  127. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +1 -1
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +1 -1
  129. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +2 -1
  130. package/dist/src/core/text-rendering/renderers/TextRenderer.js +1 -1
  131. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  132. package/dist/src/core/textures/ColorTexture.js +1 -1
  133. package/dist/src/core/textures/ImageTexture.js +1 -1
  134. package/dist/src/core/textures/NoiseTexture.js +1 -1
  135. package/dist/src/core/textures/SubTexture.js +1 -1
  136. package/dist/src/core/textures/Texture.js +1 -1
  137. package/dist/src/core/utils.js +1 -1
  138. package/dist/src/main-api/INode.d.ts +19 -0
  139. package/dist/src/main-api/INode.js +1 -1
  140. package/dist/src/main-api/IRenderDriver.js +1 -1
  141. package/dist/src/main-api/RendererMain.d.ts +1 -1
  142. package/dist/src/main-api/RendererMain.js +2 -1
  143. package/dist/src/main-api/RendererMain.js.map +1 -1
  144. package/dist/src/main-api/TextureRegistry.d.ts +33 -0
  145. package/dist/src/main-api/TextureRegistry.js +97 -0
  146. package/dist/src/main-api/TextureRegistry.js.map +1 -0
  147. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.d.ts +33 -0
  148. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js +97 -0
  149. package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js.map +1 -0
  150. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  151. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  153. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  154. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  156. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  157. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  159. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +2 -0
  160. package/dist/src/render-drivers/main/MainOnlyNode.js +8 -1
  161. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
  162. package/dist/src/render-drivers/main/MainOnlyTextNode.js +2 -1
  163. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
  164. package/dist/src/render-drivers/main/MainRenderDriver.js +1 -1
  165. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +3 -0
  166. package/dist/src/render-drivers/threadx/NodeStruct.js +10 -1
  167. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
  168. package/dist/src/render-drivers/threadx/SharedNode.d.ts +1 -0
  169. package/dist/src/render-drivers/threadx/SharedNode.js +2 -1
  170. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
  171. package/dist/src/render-drivers/threadx/TextNodeStruct.js +1 -1
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +1 -1
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +1 -1
  174. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +1 -1
  175. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +3 -1
  176. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -1
  177. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +1 -1
  178. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +2 -1
  179. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
  180. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +2 -1
  181. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
  182. package/dist/src/render-drivers/threadx/worker/renderer.js +2 -1
  183. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
  184. package/dist/src/utils.d.ts +10 -2
  185. package/dist/src/utils.js +13 -3
  186. package/dist/src/utils.js.map +1 -1
  187. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  188. package/package.json +6 -5
  189. package/src/common/CommonTypes.ts +70 -0
  190. package/src/common/EventEmitter.ts +77 -0
  191. package/src/common/IAnimationController.ts +29 -0
  192. package/src/core/CoreExtension.ts +32 -0
  193. package/src/core/CoreNode.ts +700 -0
  194. package/src/core/CoreShaderManager.ts +111 -0
  195. package/src/core/CoreTextNode.ts +342 -0
  196. package/src/core/CoreTextureManager.ts +323 -0
  197. package/src/core/Matrix2DContext.ts +52 -0
  198. package/src/core/Stage.ts +280 -0
  199. package/src/core/animations/AnimationManager.ts +38 -0
  200. package/src/core/animations/CoreAnimation.ts +139 -0
  201. package/src/core/animations/CoreAnimationController.ts +117 -0
  202. package/src/core/lib/glm/common.ts +231 -0
  203. package/src/core/lib/glm/index.ts +31 -0
  204. package/src/core/lib/glm/mat2.ts +499 -0
  205. package/src/core/lib/glm/mat2d.ts +547 -0
  206. package/src/core/lib/glm/mat3.ts +849 -0
  207. package/src/core/lib/glm/mat4.ts +2169 -0
  208. package/src/core/lib/glm/quat.ts +828 -0
  209. package/src/core/lib/glm/quat2.ts +951 -0
  210. package/src/core/lib/glm/vec2.ts +671 -0
  211. package/src/core/lib/glm/vec3.ts +859 -0
  212. package/src/core/lib/glm/vec4.ts +708 -0
  213. package/src/core/lib/utils.ts +144 -0
  214. package/src/core/platform.ts +40 -0
  215. package/src/core/renderers/CoreContextTexture.ts +30 -0
  216. package/src/core/renderers/CoreRenderOp.ts +22 -0
  217. package/src/core/renderers/CoreRenderer.ts +66 -0
  218. package/src/core/renderers/CoreShader.ts +41 -0
  219. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +36 -0
  220. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +208 -0
  221. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +111 -0
  222. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +567 -0
  223. package/src/core/renderers/webgl/WebGlCoreShader.ts +328 -0
  224. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -0
  225. package/src/core/renderers/webgl/internal/RendererUtils.ts +134 -0
  226. package/src/core/renderers/webgl/internal/ShaderUtils.ts +135 -0
  227. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -0
  228. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -0
  229. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -0
  230. package/src/core/renderers/webgl/shaders/DynamicShader.ts +430 -0
  231. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +168 -0
  232. package/src/core/renderers/webgl/shaders/SdfShader.ts +165 -0
  233. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -0
  234. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -0
  235. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -0
  236. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -0
  237. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -0
  238. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -0
  239. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +111 -0
  240. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -0
  241. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +37 -0
  242. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +182 -0
  243. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -0
  244. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +106 -0
  245. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -0
  246. package/src/core/scene/Scene.ts +120 -0
  247. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -0
  248. package/src/core/text-rendering/TrFontManager.ts +96 -0
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +128 -0
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -0
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +159 -0
  252. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +164 -0
  253. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -0
  254. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -0
  255. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +634 -0
  256. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +705 -0
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +647 -0
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -0
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -0
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -0
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -0
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +76 -0
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -0
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -0
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +381 -0
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.test.ts +136 -0
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.ts +64 -0
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +41 -0
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -0
  270. package/src/core/text-rendering/renderers/TextRenderer.ts +371 -0
  271. package/src/core/textures/ColorTexture.ts +85 -0
  272. package/src/core/textures/ImageTexture.ts +113 -0
  273. package/src/core/textures/NoiseTexture.ts +96 -0
  274. package/src/core/textures/SubTexture.ts +140 -0
  275. package/src/core/textures/Texture.ts +162 -0
  276. package/src/core/utils.ts +222 -0
  277. package/src/main-api/INode.ts +443 -0
  278. package/src/main-api/IRenderDriver.ts +58 -0
  279. package/src/main-api/RendererMain.ts +451 -0
  280. package/src/render-drivers/main/MainOnlyNode.ts +429 -0
  281. package/src/render-drivers/main/MainOnlyTextNode.ts +220 -0
  282. package/src/render-drivers/main/MainRenderDriver.ts +117 -0
  283. package/src/render-drivers/threadx/NodeStruct.ts +290 -0
  284. package/src/render-drivers/threadx/SharedNode.ts +95 -0
  285. package/src/render-drivers/threadx/TextNodeStruct.ts +166 -0
  286. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -0
  287. package/src/render-drivers/threadx/ThreadXMainNode.ts +151 -0
  288. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +75 -0
  289. package/src/render-drivers/threadx/ThreadXRenderDriver.ts +247 -0
  290. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +82 -0
  291. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +232 -0
  292. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +146 -0
  293. package/src/render-drivers/threadx/worker/renderer.ts +138 -0
  294. package/src/render-drivers/utils.ts +57 -0
  295. package/src/utils.ts +202 -0
@@ -0,0 +1,95 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
+
25
+ export class DefaultShader extends WebGlCoreShader {
26
+ constructor(renderer: WebGlCoreRenderer) {
27
+ super({
28
+ renderer,
29
+ attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
+ uniforms: [
31
+ { name: 'u_resolution', uniform: 'uniform2fv' },
32
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
+ { name: 'u_texture', uniform: 'uniform2fv' },
34
+ ],
35
+ });
36
+ }
37
+
38
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
+ const { gl } = this;
40
+ gl.activeTexture(gl.TEXTURE0);
41
+ gl.bindTexture(gl.TEXTURE_2D, textures[0]!.ctxTexture);
42
+ }
43
+
44
+ static override shaderSources: ShaderProgramSources = {
45
+ vertex: `
46
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ attribute vec2 a_position;
53
+ attribute vec2 a_textureCoordinate;
54
+ attribute vec4 a_color;
55
+
56
+ uniform vec2 u_resolution;
57
+ uniform float u_pixelRatio;
58
+
59
+
60
+ varying vec4 v_color;
61
+ varying vec2 v_textureCoordinate;
62
+
63
+ void main() {
64
+ vec2 normalized = a_position * u_pixelRatio / u_resolution;
65
+ vec2 zero_two = normalized * 2.0;
66
+ vec2 clip_space = zero_two - 1.0;
67
+
68
+ // pass to fragment
69
+ v_color = a_color;
70
+ v_textureCoordinate = a_textureCoordinate;
71
+
72
+ // flip y
73
+ gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
74
+ }
75
+ `,
76
+ fragment: `
77
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
78
+ precision highp float;
79
+ # else
80
+ precision mediump float;
81
+ # endif
82
+
83
+ uniform vec2 u_resolution;
84
+ uniform sampler2D u_texture;
85
+
86
+ varying vec4 v_color;
87
+ varying vec2 v_textureCoordinate;
88
+
89
+ void main() {
90
+ vec4 color = texture2D(u_texture, v_textureCoordinate);
91
+ gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
92
+ }
93
+ `,
94
+ };
95
+ }
@@ -0,0 +1,132 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
+ // import type { Texture } from '../textures/Texture';
25
+
26
+ export class DefaultShaderBatched extends WebGlCoreShader {
27
+ override supportsIndexedTextures = true;
28
+
29
+ constructor(renderer: WebGlCoreRenderer) {
30
+ super({
31
+ renderer,
32
+ attributes: [
33
+ 'a_position',
34
+ 'a_textureCoordinate',
35
+ 'a_color',
36
+ 'a_textureIndex',
37
+ ],
38
+ uniforms: [
39
+ { name: 'u_resolution', uniform: 'uniform2fv' },
40
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
41
+ { name: 'u_textures[0]', uniform: 'uniform1iv' },
42
+ ],
43
+ });
44
+ }
45
+
46
+ override bindTextures(texture: WebGlCoreCtxTexture[]) {
47
+ const { renderer, gl } = this;
48
+ if (
49
+ texture.length > renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS
50
+ ) {
51
+ throw new Error(
52
+ `DefaultShaderBatched: Cannot bind more than ${renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS} textures`,
53
+ );
54
+ }
55
+ texture.forEach((t, i) => {
56
+ gl.activeTexture(gl.TEXTURE0 + i);
57
+ gl.bindTexture(gl.TEXTURE_2D, t.ctxTexture);
58
+ });
59
+ const samplers = Array.from(Array(texture.length).keys());
60
+ this.setUniform('u_textures[0]', samplers);
61
+ }
62
+
63
+ static override shaderSources: ShaderProgramSources = {
64
+ vertex: `
65
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
66
+ precision highp float;
67
+ # else
68
+ precision mediump float;
69
+ # endif
70
+
71
+ attribute vec2 a_textureCoordinate;
72
+ attribute vec2 a_position;
73
+ attribute vec4 a_color;
74
+ attribute float a_textureIndex;
75
+ attribute float a_depth;
76
+
77
+ uniform vec2 u_resolution;
78
+ uniform float u_pixelRatio;
79
+
80
+ varying vec4 v_color;
81
+ varying vec2 v_textureCoordinate;
82
+ varying float v_textureIndex;
83
+
84
+ void main(){
85
+ vec2 normalized = a_position * u_pixelRatio / u_resolution;
86
+ vec2 zero_two = normalized * 2.0;
87
+ vec2 clip_space = zero_two - 1.0;
88
+
89
+ // pass to fragment
90
+ v_color = a_color;
91
+ v_textureCoordinate = a_textureCoordinate;
92
+ v_textureIndex = a_textureIndex;
93
+
94
+ // flip y
95
+ gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
96
+ }
97
+ `,
98
+ fragment: (textureUnits) => `
99
+ #define txUnits ${textureUnits}
100
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
101
+ precision highp float;
102
+ # else
103
+ precision mediump float;
104
+ # endif
105
+
106
+ uniform vec2 u_resolution;
107
+ uniform sampler2D u_image;
108
+ uniform sampler2D u_textures[txUnits];
109
+
110
+ varying vec4 v_color;
111
+ varying vec2 v_textureCoordinate;
112
+ varying float v_textureIndex;
113
+
114
+ vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
115
+ ${Array.from(Array(textureUnits).keys())
116
+ .map(
117
+ (idx) => `
118
+ ${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
119
+ return texture2D(textures[${idx}], uv);
120
+ }
121
+ `,
122
+ )
123
+ .join('')}
124
+ return texture2D(textures[0], uv);
125
+ }
126
+
127
+ void main(){
128
+ gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoordinate);
129
+ }
130
+ `,
131
+ };
132
+ }
@@ -0,0 +1,430 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { ExtractProps } from '../../../CoreTextureManager.js';
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import {
22
+ WebGlCoreShader,
23
+ type DimensionsShaderProp,
24
+ type AlphaShaderProp,
25
+ } from '../WebGlCoreShader.js';
26
+ import type { UniformInfo } from '../internal/ShaderUtils.js';
27
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
28
+ import { RadiusEffect } from './effects/RadiusEffect.js';
29
+ import { BorderEffect } from './effects/BorderEffect.js';
30
+ import { LinearGradientEffect } from './effects/LinearGradientEffect.js';
31
+ import { GrayscaleEffect } from './effects/GrayscaleEffect.js';
32
+ import { ShaderEffect } from './effects/ShaderEffect.js';
33
+ import { BorderRightEffect } from './effects/BorderRightEffect.js';
34
+ import { BorderTopEffect } from './effects/BorderTopEffect.js';
35
+ import { BorderBottomEffect } from './effects/BorderBottomEffect.js';
36
+ import { BorderLeftEffect } from './effects/BorderLeftEffect.js';
37
+ import { GlitchEffect } from './effects/GlitchEffect.js';
38
+ import { FadeOutEffect } from './effects/FadeOutEffect.js';
39
+ import { RadialGradientEffect } from './effects/RadialGradientEffect.js';
40
+
41
+ export interface DynamicShaderProps
42
+ extends DimensionsShaderProp,
43
+ AlphaShaderProp {
44
+ effects?: EffectDesc[];
45
+ }
46
+
47
+ export interface EffectMap {
48
+ radius: typeof RadiusEffect;
49
+ border: typeof BorderEffect;
50
+ borderBottom: typeof BorderBottomEffect;
51
+ borderLeft: typeof BorderLeftEffect;
52
+ borderRight: typeof BorderRightEffect;
53
+ borderTop: typeof BorderTopEffect;
54
+ fadeOut: typeof FadeOutEffect;
55
+ linearGradient: typeof LinearGradientEffect;
56
+ radialGradient: typeof RadialGradientEffect;
57
+ grayscale: typeof GrayscaleEffect;
58
+ glitch: typeof GlitchEffect;
59
+ }
60
+
61
+ const Effects = {
62
+ radius: RadiusEffect,
63
+ border: BorderEffect,
64
+ borderBottom: BorderBottomEffect,
65
+ borderLeft: BorderLeftEffect,
66
+ borderRight: BorderRightEffect,
67
+ borderTop: BorderTopEffect,
68
+ fadeOut: FadeOutEffect,
69
+ linearGradient: LinearGradientEffect,
70
+ radialGradient: RadialGradientEffect,
71
+ grayscale: GrayscaleEffect,
72
+ glitch: GlitchEffect,
73
+ };
74
+
75
+ export interface EffectDesc<FxType extends keyof EffectMap = keyof EffectMap> {
76
+ type: FxType;
77
+ props?: ExtractProps<EffectMap[FxType]>;
78
+ }
79
+
80
+ export class DynamicShader extends WebGlCoreShader {
81
+ effects: Array<InstanceType<EffectMap[keyof EffectMap]>> = [];
82
+
83
+ constructor(renderer: WebGlCoreRenderer, props: DynamicShaderProps) {
84
+ const shader = DynamicShader.createShader(props);
85
+ super({
86
+ renderer,
87
+ attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
88
+ uniforms: [
89
+ { name: 'u_resolution', uniform: 'uniform2fv' },
90
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
91
+ { name: 'u_texture', uniform: 'uniform2fv' },
92
+ { name: 'u_dimensions', uniform: 'uniform2fv' },
93
+ { name: 'u_alpha', uniform: 'uniform1f' },
94
+ ...shader.uniforms,
95
+ ],
96
+ shaderSources: {
97
+ vertex: shader.vertex,
98
+ fragment: shader.fragment,
99
+ },
100
+ });
101
+
102
+ this.effects = shader.effects as Array<
103
+ InstanceType<EffectMap[keyof EffectMap]>
104
+ >;
105
+ }
106
+
107
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
108
+ const { gl } = this;
109
+ gl.activeTexture(gl.TEXTURE0);
110
+ gl.bindTexture(gl.TEXTURE_2D, textures[0]!.ctxTexture);
111
+ }
112
+
113
+ protected override bindProps(props: Required<DynamicShaderProps>): void {
114
+ props.effects?.forEach((eff, index) => {
115
+ const effect = this.effects[index]!;
116
+ const fxClass = Effects[effect.name as keyof EffectMap];
117
+ const props = eff.props ?? {};
118
+ const uniInfo = effect.uniformInfo;
119
+ Object.keys(props).forEach((p) => {
120
+ const fxProp = fxClass.uniforms[p]!;
121
+ const propInfo = uniInfo[p]!;
122
+ let value = fxProp.validator
123
+ ? fxProp.validator(props[p], props)
124
+ : props[p];
125
+ if (Array.isArray(value)) {
126
+ value = new Float32Array(value);
127
+ }
128
+ this.setUniform(propInfo.name, value);
129
+ });
130
+ });
131
+ }
132
+
133
+ static createShader(props: DynamicShaderProps) {
134
+ //counts duplicate effects
135
+ const effectNameCount: Record<string, number> = {};
136
+ const methods: Record<string, string> = {};
137
+
138
+ let declareUniforms = '';
139
+ const uniforms: UniformInfo[] = [];
140
+
141
+ const uFx: Record<string, unknown>[] = [];
142
+
143
+ const effects = props.effects!.map((effect) => {
144
+ const baseClass = Effects[effect.type];
145
+ const key = baseClass.getEffectKey(effect.props || {});
146
+
147
+ effectNameCount[key] = effectNameCount[key] ? ++effectNameCount[key] : 1;
148
+
149
+ const nr = effectNameCount[key]!;
150
+
151
+ if (nr === 1) {
152
+ uFx.push({ key, type: effect.type, props: effect.props });
153
+ }
154
+
155
+ //initialize new effect class;
156
+ const fxClass = new baseClass({
157
+ ref: `${key}${nr === 1 ? '' : nr}`,
158
+ target: key,
159
+ props: effect.props,
160
+ }) as ShaderEffect;
161
+
162
+ declareUniforms += fxClass.declaredUniforms;
163
+ uniforms.push(...Object.values(fxClass.uniformInfo));
164
+ return fxClass;
165
+ });
166
+
167
+ //build source
168
+ let effectMethods = '';
169
+
170
+ uFx?.forEach((fx) => {
171
+ const fxClass = Effects[fx.type as keyof EffectMap];
172
+ const fxProps = fxClass.resolveDefaults(
173
+ (fx.props ?? {}) as Record<string, unknown>,
174
+ );
175
+
176
+ const remap: Record<string, string>[] = [];
177
+ for (const m in fxClass.methods) {
178
+ let cm = m;
179
+ const fxMethod = fxClass.methods[m]!;
180
+ if (methods[m] && methods[m] !== fxMethod) {
181
+ cm = DynamicShader.resolveMethodDuplicate(m, fxMethod, methods);
182
+ }
183
+ methods[cm] = fxMethod.replace('function', cm);
184
+ remap.push({ m, cm });
185
+ }
186
+
187
+ let onShaderMask =
188
+ fxClass.onShaderMask instanceof Function
189
+ ? fxClass.onShaderMask(fxProps)
190
+ : fxClass.onShaderMask;
191
+
192
+ let onColorize =
193
+ fxClass.onColorize instanceof Function
194
+ ? fxClass.onColorize(fxProps)
195
+ : fxClass.onColorize;
196
+
197
+ let onEffectMask =
198
+ fxClass.onEffectMask instanceof Function
199
+ ? fxClass.onEffectMask(fxProps)
200
+ : fxClass.onEffectMask;
201
+
202
+ remap.forEach((r) => {
203
+ const { m, cm } = r;
204
+ const reg = new RegExp(`\\$${m!}`, 'g');
205
+ if (onShaderMask) {
206
+ onShaderMask = onShaderMask.replace(reg, cm!);
207
+ }
208
+ if (onColorize) {
209
+ onColorize = onColorize.replace(reg, cm!);
210
+ }
211
+ if (onEffectMask) {
212
+ onEffectMask = onEffectMask.replace(reg, cm!);
213
+ }
214
+ });
215
+
216
+ const methodParameters = fxClass.getMethodParameters(
217
+ fxClass.uniforms,
218
+ fxProps,
219
+ );
220
+ const pm = methodParameters.length > 0 ? `, ${methodParameters}` : '';
221
+ if (onShaderMask) {
222
+ effectMethods += `
223
+ float fx_${fx.key as string}_onShaderMask(float shaderMask ${pm}) {
224
+ ${onShaderMask}
225
+ }
226
+ `;
227
+ }
228
+ if (onColorize) {
229
+ effectMethods += `
230
+ vec4 fx_${
231
+ fx.key as string
232
+ }_onColorize(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
233
+ ${onColorize}
234
+ }
235
+ `;
236
+ }
237
+
238
+ if (onEffectMask) {
239
+ effectMethods += `
240
+ vec4 fx_${
241
+ fx.key as string
242
+ }_onEffectMask(float shaderMask, vec4 maskColor, vec4 shaderColor${pm}) {
243
+ ${onEffectMask}
244
+ }
245
+ `;
246
+ }
247
+ });
248
+
249
+ let sharedMethods = '';
250
+ for (const m in methods) {
251
+ sharedMethods += methods[m];
252
+ }
253
+
254
+ //fill main functions
255
+ let currentMask = `mix(shaderColor, maskColor, clamp(-lng_DefaultMask, 0.0, 1.0))`;
256
+ let drawEffects = `
257
+
258
+ `;
259
+ for (let i = 0; i < effects.length; i++) {
260
+ const current = effects[i]!;
261
+ const pm =
262
+ current.passParameters.length > 0 ? `, ${current.passParameters}` : '';
263
+ const currentClass = Effects[current.name as keyof EffectMap];
264
+
265
+ if (currentClass.onShaderMask) {
266
+ drawEffects += `
267
+ shaderMask = fx_${current.target}_onShaderMask(shaderMask ${pm});
268
+ `;
269
+ }
270
+ if (currentClass.onColorize) {
271
+ drawEffects += `
272
+ maskColor = fx_${current.target}_onColorize(shaderMask, maskColor, shaderColor${pm});
273
+ `;
274
+ }
275
+ if (currentClass.onEffectMask) {
276
+ currentMask = `fx_${current.target}_onEffectMask(shaderMask, maskColor, shaderColor${pm})`;
277
+ }
278
+
279
+ const next = effects[i + 1]!;
280
+ if (
281
+ next === undefined ||
282
+ Effects[next.name as keyof EffectMap].onEffectMask
283
+ ) {
284
+ drawEffects += `
285
+ shaderColor = ${currentMask};
286
+ `;
287
+ }
288
+ }
289
+
290
+ return {
291
+ effects,
292
+ uniforms,
293
+ fragment: DynamicShader.fragment(
294
+ declareUniforms,
295
+ sharedMethods,
296
+ effectMethods,
297
+ drawEffects,
298
+ ),
299
+ vertex: DynamicShader.vertex(),
300
+ };
301
+ }
302
+
303
+ static resolveMethodDuplicate(
304
+ key: string,
305
+ effectMethod: string,
306
+ methodCollection: Record<string, string>,
307
+ increment = 0,
308
+ ): string {
309
+ const m = key + (increment > 0 ? (increment as unknown as string) : '');
310
+ if (methodCollection[m] && methodCollection[m] !== effectMethod) {
311
+ return this.resolveMethodDuplicate(
312
+ key,
313
+ effectMethod,
314
+ methodCollection,
315
+ ++increment,
316
+ );
317
+ }
318
+ return m;
319
+ }
320
+
321
+ static override resolveDefaults(
322
+ props: DynamicShaderProps,
323
+ ): Required<DynamicShaderProps> {
324
+ return {
325
+ effects: (props.effects ?? []).map((effect) => ({
326
+ type: effect.type,
327
+ props: Effects[effect.type].resolveDefaults(effect.props || {}),
328
+ })),
329
+ $dimensions: {
330
+ width: 0,
331
+ height: 0,
332
+ },
333
+ $alpha: 0,
334
+ };
335
+ }
336
+
337
+ static override makeCacheKey(props: DynamicShaderProps): string {
338
+ let fx = '';
339
+ props.effects?.forEach((effect) => {
340
+ const baseClass = Effects[effect.type];
341
+ const key = baseClass.getEffectKey(effect.props || {});
342
+ fx += `,${key}`;
343
+ });
344
+ return `DynamicShader${fx}`;
345
+ }
346
+
347
+ static z$__type__Props: DynamicShaderProps;
348
+
349
+ static vertex = () => `
350
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
351
+ precision highp float;
352
+ # else
353
+ precision mediump float;
354
+ # endif
355
+
356
+ attribute vec2 a_textureCoordinate;
357
+ attribute vec2 a_position;
358
+ attribute vec4 a_color;
359
+ attribute float a_textureIndex;
360
+
361
+ uniform vec2 u_resolution;
362
+ uniform float u_pixelRatio;
363
+
364
+ varying vec4 v_color;
365
+ varying vec2 v_textureCoordinate;
366
+ varying float v_textureIndex;
367
+
368
+ void main(){
369
+ vec2 normalized = a_position * u_pixelRatio / u_resolution;
370
+ vec2 zero_two = normalized * 2.0;
371
+ vec2 clip_space = zero_two - 1.0;
372
+
373
+ // pass to fragment
374
+ v_color = a_color;
375
+ v_textureCoordinate = a_textureCoordinate;
376
+ v_textureIndex = a_textureIndex;
377
+
378
+ // flip y
379
+ gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
380
+ }
381
+ `;
382
+
383
+ static fragment = (
384
+ uniforms: string,
385
+ methods: string,
386
+ effectMethods: string,
387
+ drawEffects: string,
388
+ ) => `
389
+ # ifdef GL_FRAGMENT_PRESICISON_HIGH
390
+ precision highp float;
391
+ # else
392
+ precision mediump float;
393
+ # endif
394
+
395
+ #define PI 3.14159265359
396
+
397
+ uniform vec2 u_resolution;
398
+ uniform vec2 u_dimensions;
399
+ uniform float u_alpha;
400
+ uniform float u_radius;
401
+ uniform sampler2D u_texture;
402
+
403
+ ${uniforms}
404
+
405
+ varying vec4 v_color;
406
+ varying vec2 v_textureCoordinate;
407
+
408
+ ${methods}
409
+
410
+ ${effectMethods}
411
+
412
+ void main() {
413
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy;
414
+ vec2 p = v_textureCoordinate.xy * u_dimensions - u_dimensions * 0.5;
415
+ vec2 d = abs(p) - u_dimensions * 0.5;
416
+ float lng_DefaultMask = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
417
+
418
+ vec4 shaderColor = vec4(0.0);
419
+ float shaderMask = lng_DefaultMask;
420
+
421
+ vec4 maskColor = texture2D(u_texture, v_textureCoordinate) * v_color;
422
+
423
+ shaderColor = mix(shaderColor, maskColor, clamp(-lng_DefaultMask, 0.0, 1.0));
424
+
425
+ ${drawEffects}
426
+
427
+ gl_FragColor = shaderColor * u_alpha;
428
+ }
429
+ `;
430
+ }