@lewismoten/gamemaker-sandbox-tools 3.1.0 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/NOTICE.md +105 -3
- package/README.md +301 -15
- package/dist/audio-files.js +82 -0
- package/dist/audio.js +23 -138
- package/dist/block-merge.js +43 -0
- package/dist/color-reduce.js +44 -0
- package/dist/colors.js +87 -0
- package/dist/delta.js +75 -0
- package/dist/disk-diff.js +220 -0
- package/dist/drawing.js +83 -869
- package/dist/embroidery/compile.js +85 -0
- package/dist/embroidery/dst.js +79 -0
- package/dist/embroidery/exp.js +26 -0
- package/dist/embroidery/fill.js +49 -0
- package/dist/embroidery/geom.js +82 -0
- package/dist/embroidery/pes.js +79 -0
- package/dist/embroidery/satin.js +29 -0
- package/dist/embroidery/simulate.js +30 -0
- package/dist/embroidery/strokeFont.js +253 -0
- package/dist/embroidery/svg.js +24 -0
- package/dist/embroidery/types.js +13 -0
- package/dist/embroidery/units.js +26 -0
- package/dist/embroidery/validate.js +15 -0
- package/dist/formats/blocks.js +1 -103
- package/dist/formats/character.js +1 -83
- package/dist/formats/cmf.js +1 -37
- package/dist/formats/fli.js +1 -296
- package/dist/formats/fliLimits.js +1 -54
- package/dist/formats/game.js +1 -193
- package/dist/formats/gif.js +1 -125
- package/dist/formats/graphicScripts.js +1 -44
- package/dist/formats/map.js +1 -38
- package/dist/formats/monster.js +1 -69
- package/dist/formats/palette.js +1 -58
- package/dist/formats/recording.js +1 -17
- package/dist/formats/sound.js +1 -44
- package/dist/formats/voc.js +1 -303
- package/dist/gif-shrink.js +56 -0
- package/dist/image/png.js +42 -0
- package/dist/images.js +81 -43
- package/dist/kit/actors.js +19 -0
- package/dist/kit/align.js +204 -0
- package/dist/kit/blit.js +45 -0
- package/dist/kit/blockRoles.js +97 -0
- package/dist/kit/clips.js +40 -0
- package/dist/kit/coverPaint.js +18 -0
- package/dist/kit/disk.js +76 -0
- package/dist/kit/fadeOut.js +13 -0
- package/dist/kit/fliClips.js +133 -0
- package/dist/kit/fliShrink.js +277 -0
- package/dist/kit/gameSim.js +235 -0
- package/dist/kit/hopBot.js +142 -0
- package/dist/kit/levelGen.js +1423 -0
- package/dist/kit/levelGrid.js +33 -0
- package/dist/kit/levelPicture.js +27 -0
- package/dist/kit/menuVersion.js +19 -0
- package/dist/kit/microText.js +35 -0
- package/dist/kit/mumble.js +74 -0
- package/dist/kit/music.js +8 -0
- package/dist/kit/palRamps.js +32 -0
- package/dist/kit/palette.js +49 -0
- package/dist/kit/pcText.js +72 -0
- package/dist/kit/photo.js +150 -0
- package/dist/kit/pixels.js +79 -0
- package/dist/kit/png.js +40 -0
- package/dist/kit/quantize.js +72 -0
- package/dist/kit/raytrace.js +379 -0
- package/dist/kit/recordedDemo.js +10 -0
- package/dist/kit/reel.js +77 -0
- package/dist/kit/road3d.js +67 -0
- package/dist/kit/routeChecks.js +8 -0
- package/dist/kit/saveSlots.js +11 -0
- package/dist/kit/sceneInit.js +13 -0
- package/dist/kit/sceneSim.js +112 -0
- package/dist/kit/screenText.js +15 -0
- package/dist/kit/sdftext.js +237 -0
- package/dist/kit/shading.js +69 -0
- package/dist/kit/song.js +251 -0
- package/dist/kit/songFx.js +179 -0
- package/dist/kit/sound.js +52 -0
- package/dist/kit/synthParts.js +20 -0
- package/dist/kit/tar.js +53 -0
- package/dist/kit/textBounds.js +84 -0
- package/dist/kit/textfit.js +246 -0
- package/dist/kit/transforms.js +57 -0
- package/dist/kit/tune.js +21 -0
- package/dist/look-alike.js +50 -0
- package/dist/menu-version.js +4 -0
- package/dist/mesh/colorBodies.js +137 -0
- package/dist/mesh/decimate.js +207 -0
- package/dist/mesh/meshCheck.js +51 -0
- package/dist/mesh/overhang.js +41 -0
- package/dist/mesh/sampledField.js +12 -0
- package/dist/mesh/stl.js +36 -0
- package/dist/mesh/surfaceNets.js +79 -0
- package/dist/mesh/tetraMesh.js +62 -0
- package/dist/mesh/threeMf.js +58 -0
- package/dist/mesh/zipFile.js +52 -0
- package/dist/microFont.js +101 -0
- package/dist/music/compose.js +72 -0
- package/dist/pack/meshPack.js +198 -0
- package/dist/pack/threeMfPack.js +92 -0
- package/dist/palette-reserve.js +116 -0
- package/dist/palettes.js +138 -0
- package/dist/release-notes.js +40 -0
- package/dist/simulation.js +16 -2774
- package/dist/text.js +74 -0
- package/dist/types/audio.d.ts +4 -0
- package/dist/types/audioFiles.d.ts +22 -0
- package/dist/types/audioWav.d.ts +4 -0
- package/dist/types/blockMerge.d.ts +24 -0
- package/dist/types/colorReduce.d.ts +23 -0
- package/dist/types/{web/packages/tools/src/colors.d.ts → colors.d.ts} +6 -0
- package/dist/types/delta.d.ts +32 -0
- package/dist/types/diskDiff.d.ts +47 -0
- package/dist/types/drawing.d.ts +15 -0
- package/dist/types/embroidery/compile.d.ts +3 -0
- package/dist/types/embroidery/dst.d.ts +13 -0
- package/dist/types/embroidery/exp.d.ts +8 -0
- package/dist/types/embroidery/fill.d.ts +6 -0
- package/dist/types/embroidery/geom.d.ts +19 -0
- package/dist/types/embroidery/pes.d.ts +10 -0
- package/dist/types/embroidery/satin.d.ts +11 -0
- package/dist/types/embroidery/simulate.d.ts +19 -0
- package/dist/types/embroidery/strokeFont.d.ts +20 -0
- package/dist/types/embroidery/svg.d.ts +3 -0
- package/dist/types/embroidery/types.d.ts +70 -0
- package/dist/types/embroidery/units.d.ts +10 -0
- package/dist/types/embroidery/validate.d.ts +22 -0
- package/dist/types/formats/blocks.d.ts +1 -0
- package/dist/types/formats/character.d.ts +1 -0
- package/dist/types/formats/cmf.d.ts +1 -0
- package/dist/types/formats/fli.d.ts +1 -0
- package/dist/types/formats/fliLimits.d.ts +1 -0
- package/dist/types/formats/game.d.ts +1 -0
- package/dist/types/formats/gif.d.ts +1 -0
- package/dist/types/formats/graphicScripts.d.ts +1 -0
- package/dist/types/formats/map.d.ts +1 -0
- package/dist/types/formats/monster.d.ts +1 -0
- package/dist/types/formats/palette.d.ts +1 -0
- package/dist/types/formats/recording.d.ts +1 -0
- package/dist/types/formats/sound.d.ts +1 -0
- package/dist/types/formats/voc.d.ts +1 -0
- package/dist/types/gifShrink.d.ts +8 -0
- package/dist/types/image/animatedGif.d.ts +9 -0
- package/dist/types/image/surface.d.ts +26 -0
- package/dist/types/images.d.ts +13 -0
- package/dist/types/kit/actors.d.ts +7 -0
- package/dist/types/kit/align.d.ts +93 -0
- package/dist/types/kit/audioEvents.d.ts +26 -0
- package/dist/types/kit/blit.d.ts +20 -0
- package/dist/types/kit/blockRoles.d.ts +243 -0
- package/dist/types/{games/kit → kit}/clips.d.ts +1 -1
- package/dist/types/kit/coverPaint.d.ts +7 -0
- package/dist/types/kit/disk.d.ts +15 -0
- package/dist/types/kit/fadeOut.d.ts +12 -0
- package/dist/types/kit/fliClips.d.ts +32 -0
- package/dist/types/kit/fliShrink.d.ts +149 -0
- package/dist/types/{games/kit → kit}/gameSim.d.ts +9 -5
- package/dist/types/kit/hopBot.d.ts +72 -0
- package/dist/types/kit/laserClearance.d.ts +16 -0
- package/dist/types/kit/laserJoints.d.ts +39 -0
- package/dist/types/kit/laserLayout.d.ts +54 -0
- package/dist/types/kit/laserPixels.d.ts +52 -0
- package/dist/types/kit/laserPreview.d.ts +9 -0
- package/dist/types/kit/laserSvg.d.ts +35 -0
- package/dist/types/kit/levelGen/castle.d.ts +17 -0
- package/dist/types/kit/levelGen/dungeon.d.ts +11 -0
- package/dist/types/kit/levelGen/forest.d.ts +17 -0
- package/dist/types/kit/levelGen/furnish.d.ts +31 -0
- package/dist/types/kit/levelGen/grid.d.ts +46 -0
- package/dist/types/kit/levelGen/index.d.ts +138 -0
- package/dist/types/kit/levelGen/interior.d.ts +18 -0
- package/dist/types/kit/levelGen/jumpModel.d.ts +78 -0
- package/dist/types/kit/levelGen/needs.d.ts +44 -0
- package/dist/types/kit/levelGen/overworld.d.ts +21 -0
- package/dist/types/kit/levelGen/platform.d.ts +59 -0
- package/dist/types/kit/levelGen/platformCap.d.ts +13 -0
- package/dist/types/kit/levelGen/platformReach.d.ts +37 -0
- package/dist/types/kit/levelGen/props.d.ts +37 -0
- package/dist/types/kit/levelGen/town.d.ts +24 -0
- package/dist/types/kit/levelGrid.d.ts +16 -0
- package/dist/types/kit/levelPicture.d.ts +9 -0
- package/dist/types/kit/menuVersion.d.ts +7 -0
- package/dist/types/kit/microText.d.ts +18 -0
- package/dist/types/kit/mumble.d.ts +41 -0
- package/dist/types/kit/music.d.ts +1 -0
- package/dist/types/kit/palMerge.d.ts +10 -0
- package/dist/types/kit/palRamps.d.ts +28 -0
- package/dist/types/kit/pcText.d.ts +19 -0
- package/dist/types/kit/photo.d.ts +69 -0
- package/dist/types/kit/png.d.ts +7 -0
- package/dist/types/kit/quantize.d.ts +20 -0
- package/dist/types/kit/raytrace.d.ts +169 -0
- package/dist/types/kit/recordedDemo.d.ts +1 -0
- package/dist/types/kit/road3d.d.ts +71 -0
- package/dist/types/kit/routeChecks.d.ts +6 -0
- package/dist/types/kit/saveSlots.d.ts +17 -0
- package/dist/types/kit/sceneInit.d.ts +11 -0
- package/dist/types/{games/kit → kit}/sceneSim.d.ts +5 -5
- package/dist/types/kit/screenText.d.ts +3 -0
- package/dist/types/kit/sdftext.d.ts +34 -0
- package/dist/types/kit/shading.d.ts +23 -0
- package/dist/types/kit/shareBlocks.d.ts +20 -0
- package/dist/types/kit/song.d.ts +89 -0
- package/dist/types/kit/songFx.d.ts +99 -0
- package/dist/types/kit/synthParts.d.ts +7 -0
- package/dist/types/kit/tar.d.ts +13 -0
- package/dist/types/kit/textfit.d.ts +74 -0
- package/dist/types/kit/transforms.d.ts +8 -0
- package/dist/types/lookAlike.d.ts +31 -0
- package/dist/types/menuVersionEntry.d.ts +1 -0
- package/dist/types/mesh/colorBodies.d.ts +18 -0
- package/dist/types/mesh/decimate.d.ts +10 -0
- package/dist/types/mesh/fieldTrinket.d.ts +40 -0
- package/dist/types/mesh/figureShapes.d.ts +24 -0
- package/dist/types/mesh/mesh.d.ts +9 -0
- package/dist/types/mesh/meshCheck.d.ts +22 -0
- package/dist/types/mesh/overhang.d.ts +24 -0
- package/dist/types/mesh/pixelFigure.d.ts +41 -0
- package/dist/types/mesh/sampledField.d.ts +3 -0
- package/dist/types/mesh/sdfShapes.d.ts +20 -0
- package/dist/types/mesh/stl.d.ts +9 -0
- package/dist/types/mesh/strokeText.d.ts +8 -0
- package/dist/types/mesh/surfaceNets.d.ts +14 -0
- package/dist/types/mesh/tetraMesh.d.ts +4 -0
- package/dist/types/mesh/threeMf.d.ts +12 -0
- package/dist/types/mesh/trinketKinds.d.ts +72 -0
- package/dist/types/mesh/trinketTool.d.ts +26 -0
- package/dist/types/mesh/voxel.d.ts +10 -0
- package/dist/types/mesh/zipFile.d.ts +13 -0
- package/dist/types/microFont.d.ts +6 -0
- package/dist/types/pack/meshPack.d.ts +26 -0
- package/dist/types/pack/threeMfPack.d.ts +11 -0
- package/dist/types/palettePresetData.d.ts +4 -0
- package/dist/types/palettePresets.d.ts +12 -0
- package/dist/types/paletteReserve.d.ts +52 -0
- package/dist/types/palettes.d.ts +4 -0
- package/dist/types/releaseNotes.d.ts +3 -0
- package/dist/types/simulation.d.ts +6 -0
- package/dist/types/{web/packages/tools/src/text.d.ts → text.d.ts} +6 -6
- package/package.json +145 -15
- package/dist/binary-D7wuaC5g.js +0 -120
- package/dist/pixels-DzfIIUOl.js +0 -76
- package/dist/types/games/kit/blit.d.ts +0 -10
- package/dist/types/games/kit/music.d.ts +0 -1
- package/dist/types/games/kit/pcText.d.ts +0 -8
- package/dist/types/games/kit/shading.d.ts +0 -11
- package/dist/types/web/packages/tools/src/audio.d.ts +0 -3
- package/dist/types/web/packages/tools/src/drawing.d.ts +0 -10
- package/dist/types/web/packages/tools/src/images.d.ts +0 -2
- package/dist/types/web/packages/tools/src/microFont.d.ts +0 -1
- package/dist/types/web/packages/tools/src/simulation.d.ts +0 -3
- package/dist/types/web/scripts/cdGames.d.ts +0 -103
- package/dist/types/web/scripts/gameShots.d.ts +0 -12
- package/dist/types/web/scripts/ogImage.d.ts +0 -21
- package/dist/types/web/src/audio/cmfLoad.d.ts +0 -7
- package/dist/types/web/src/audio/cmfPlayer.d.ts +0 -69
- package/dist/types/web/src/audio/context.d.ts +0 -12
- package/dist/types/web/src/audio/engine.d.ts +0 -39
- package/dist/types/web/src/audio/music.worklet.d.ts +0 -14
- package/dist/types/web/src/audio/opl.d.ts +0 -37
- package/dist/types/web/src/audio/output.d.ts +0 -13
- package/dist/types/web/src/desk/boxes/boxFacts.d.ts +0 -85
- package/dist/types/web/src/dosPlayer/fileExtensions.d.ts +0 -44
- package/dist/types/web/src/dosPlayer/patchRules.d.ts +0 -24
- package/dist/types/web/src/dosPlayer/patchTable.d.ts +0 -80
- package/dist/types/web/src/edition.d.ts +0 -6
- package/dist/types/web/src/eggs/eggState.d.ts +0 -26
- package/dist/types/web/src/eggs/eggs.d.ts +0 -31
- package/dist/types/web/src/engine/character.d.ts +0 -30
- package/dist/types/web/src/engine/funcKeys.d.ts +0 -33
- package/dist/types/web/src/engine/game.d.ts +0 -52
- package/dist/types/web/src/engine/keys.d.ts +0 -17
- package/dist/types/web/src/engine/machine.d.ts +0 -99
- package/dist/types/web/src/engine/menus.d.ts +0 -46
- package/dist/types/web/src/engine/monsters.d.ts +0 -19
- package/dist/types/web/src/engine/playGain.d.ts +0 -11
- package/dist/types/web/src/engine/playerLook.d.ts +0 -26
- package/dist/types/web/src/engine/recorder.d.ts +0 -60
- package/dist/types/web/src/engine/render.d.ts +0 -8
- package/dist/types/web/src/engine/scene.d.ts +0 -156
- package/dist/types/web/src/engine/scroll.d.ts +0 -16
- package/dist/types/web/src/engine/showGraphic.d.ts +0 -39
- package/dist/types/web/src/engine/slowPc.d.ts +0 -62
- package/dist/types/web/src/engine/touch.d.ts +0 -33
- package/dist/types/web/src/engine/world.d.ts +0 -215
- package/dist/types/web/src/export/gameAbout.d.ts +0 -15
- package/dist/types/web/src/formats/binary.d.ts +0 -44
- package/dist/types/web/src/formats/blocks.d.ts +0 -52
- package/dist/types/web/src/formats/character.d.ts +0 -65
- package/dist/types/web/src/formats/cmf.d.ts +0 -33
- package/dist/types/web/src/formats/fli.d.ts +0 -45
- package/dist/types/web/src/formats/fliLimits.d.ts +0 -13
- package/dist/types/web/src/formats/game.d.ts +0 -72
- package/dist/types/web/src/formats/gif.d.ts +0 -15
- package/dist/types/web/src/formats/graphicScripts.d.ts +0 -18
- package/dist/types/web/src/formats/highscore.d.ts +0 -10
- package/dist/types/web/src/formats/map.d.ts +0 -24
- package/dist/types/web/src/formats/monster.d.ts +0 -48
- package/dist/types/web/src/formats/palette.d.ts +0 -15
- package/dist/types/web/src/formats/recording.d.ts +0 -7
- package/dist/types/web/src/formats/sound.d.ts +0 -13
- package/dist/types/web/src/formats/voc.d.ts +0 -13
- package/dist/types/web/src/gfx/cp437Glyphs.d.ts +0 -2
- package/dist/types/web/src/gfx/font8x8.d.ts +0 -2
- package/dist/types/web/src/gfx/levelPicture.d.ts +0 -81
- package/dist/types/web/src/gfx/screen.d.ts +0 -46
- package/dist/types/web/src/gfx/titlePicture.d.ts +0 -21
- package/dist/types/web/src/input/chords.d.ts +0 -22
- package/dist/types/web/src/input/deskMouse.d.ts +0 -14
- package/dist/types/web/src/input/keyboard.d.ts +0 -39
- package/dist/types/web/src/input/scancodes.d.ts +0 -3
- package/dist/types/web/src/manual/printables/types.d.ts +0 -277
- package/dist/types/web/src/project/bizarre.d.ts +0 -28
- package/dist/types/web/src/project/companion.d.ts +0 -35
- package/dist/types/web/src/project/diskFacts.d.ts +0 -30
- package/dist/types/web/src/project/files.d.ts +0 -124
- package/dist/types/web/src/project/gameFiles.d.ts +0 -49
- package/dist/types/web/src/project/gamePack.d.ts +0 -17
- package/dist/types/web/src/project/health.d.ts +0 -30
- package/dist/types/web/src/project/secretGames.d.ts +0 -19
- package/dist/types/web/src/project/storage.d.ts +0 -46
- package/dist/types/web/src/project/streamGame.d.ts +0 -38
- package/dist/types/web/src/project/zip.d.ts +0 -33
- package/dist/types/web/src/retro/dos/disks.d.ts +0 -33
- package/dist/types/web/src/retro/text/cp437.d.ts +0 -4
- package/dist/types/web/src/seededRandom.d.ts +0 -6
- package/dist/types/web/src/tinHearts/deskHearts.d.ts +0 -33
- package/dist/types/web/src/tinHearts/manifest.d.ts +0 -30
- package/dist/types/web/src/tinHearts/tinHearts.d.ts +0 -84
- package/dist/types/web/src/walkthrough/format.d.ts +0 -92
- package/dist/types/web/src/walkthrough/madeUpScores.d.ts +0 -6
- package/dist/types/web/src/walkthrough/runtime.d.ts +0 -134
- /package/dist/types/{web/src/assistant → image}/png.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/palette.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/pixels.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/reel.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/sound.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/textBounds.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/tune.d.ts +0 -0
- /package/dist/types/{web/src/audio → music}/compose.d.ts +0 -0
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}
|
|
26
|
-
function m(n) {
|
|
27
|
-
const e = o(n).replace(/\x1a.*$/s, "").replace(/\r\n/g, `
|
|
28
|
-
`), t = [];
|
|
29
|
-
for (let s = 0; s < e.length; ) {
|
|
30
|
-
let r = s;
|
|
31
|
-
for (; r < e.length && r - s < 31 && e[r++] !== `
|
|
32
|
-
`; )
|
|
33
|
-
;
|
|
34
|
-
t.push(e.slice(s, r).replace(/\n$/, "")), s = r;
|
|
35
|
-
}
|
|
36
|
-
return t;
|
|
37
|
-
}
|
|
38
|
-
export {
|
|
39
|
-
p as parseBackdrop,
|
|
40
|
-
f as parseSlideList,
|
|
41
|
-
u as serializeBackdrop,
|
|
42
|
-
x as serializeSlideList,
|
|
43
|
-
m as textLines
|
|
44
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/graphicScripts";
|
package/dist/formats/map.js
CHANGED
|
@@ -1,38 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const e = 100, a = 100, u = 200, s = e * a;
|
|
3
|
-
function l(t) {
|
|
4
|
-
const r = new m(t), n = new Uint8Array(s), c = new Uint8Array(s);
|
|
5
|
-
for (let o = 0; o < s; o++)
|
|
6
|
-
n[o] = r.u8(), c[o] = r.u8();
|
|
7
|
-
const i = [];
|
|
8
|
-
for (let o = 0; o < u; o++)
|
|
9
|
-
i.push({ monnum: r.u8(), status: r.i16(), xtra: r.u8(), curx: r.i16(), cury: r.i16(), extra: r.i16() });
|
|
10
|
-
return { blocks: n, mons: c, monsters: i };
|
|
11
|
-
}
|
|
12
|
-
function y(t) {
|
|
13
|
-
const r = new f(s * 2 + u * 10);
|
|
14
|
-
for (let n = 0; n < s; n++) r.u8(t.blocks[n]).u8(t.mons[n]);
|
|
15
|
-
for (const n of t.monsters) r.u8(n.monnum).i16(n.status).u8(n.xtra).i16(n.curx).i16(n.cury).i16(n.extra);
|
|
16
|
-
return r.toBytes();
|
|
17
|
-
}
|
|
18
|
-
function M() {
|
|
19
|
-
return {
|
|
20
|
-
blocks: new Uint8Array(s),
|
|
21
|
-
mons: new Uint8Array(s).fill(u),
|
|
22
|
-
monsters: Array.from({ length: u }, () => ({ monnum: 64, status: 0, xtra: 0, curx: 0, cury: 0, extra: 0 }))
|
|
23
|
-
};
|
|
24
|
-
}
|
|
25
|
-
function w(t) {
|
|
26
|
-
t.mons.fill(u), t.monsters.forEach((r, n) => {
|
|
27
|
-
r.monnum < 64 && r.curx >= 0 && r.curx < e && r.cury >= 0 && r.cury < a && (t.mons[r.cury * e + r.curx] = n);
|
|
28
|
-
});
|
|
29
|
-
}
|
|
30
|
-
export {
|
|
31
|
-
u as LASTMM,
|
|
32
|
-
e as MLEN,
|
|
33
|
-
a as MWID,
|
|
34
|
-
M as newMap,
|
|
35
|
-
l as parseMap,
|
|
36
|
-
w as reindexMonsters,
|
|
37
|
-
y as serializeMap
|
|
38
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/map";
|
package/dist/formats/monster.js
CHANGED
|
@@ -1,69 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const e = 64, p = 20, l = 10, L = 300, C = 0, V = 1;
|
|
3
|
-
function a(t) {
|
|
4
|
-
return { x: t.i16(), y: t.i16(), pic: t.i16(), orient: t.i16() };
|
|
5
|
-
}
|
|
6
|
-
function f(t, o) {
|
|
7
|
-
t.i16(o.x).i16(o.y).i16(o.pic).i16(o.orient);
|
|
8
|
-
}
|
|
9
|
-
function j(t) {
|
|
10
|
-
const o = t.i16(), n = t.i16(), c = t.i16(), M = t.i16(), h = t.u8(), y = t.i8(), s = [];
|
|
11
|
-
for (let i = 0; i <= p; i++) s.push([t.i16(), t.i16()]);
|
|
12
|
-
const d = t.u32(), w = t.i8(), A = t.i16(), x = t.bytesOf(21), T = t.i16(), E = t.i16(), O = t.i16(), S = [t.i16(), t.i16()], r = [[], []];
|
|
13
|
-
for (let i = 0; i < 2; i++) for (let u = 0; u < l; u++) r[i].push(a(t));
|
|
14
|
-
const N = a(t);
|
|
15
|
-
return { used: o, fly: n, jump: c, stick: M, power: h, thru: y, pic: s, lasttime: d, newmon: w, upscore: A, xtra: x, activate: T, end: E, towards: O, close: S, march: r, cur: N };
|
|
16
|
-
}
|
|
17
|
-
function k(t, o) {
|
|
18
|
-
t.i16(o.used).i16(o.fly).i16(o.jump).i16(o.stick).u8(o.power).i8(o.thru);
|
|
19
|
-
for (const [n, c] of o.pic) t.i16(n).i16(c);
|
|
20
|
-
t.u32(o.lasttime).i8(o.newmon).i16(o.upscore).bytes(o.xtra, 21).i16(o.activate).i16(o.end).i16(o.towards).i16(o.close[0]).i16(o.close[1]);
|
|
21
|
-
for (const n of o.march) for (const c of n) f(t, c);
|
|
22
|
-
f(t, o.cur);
|
|
23
|
-
}
|
|
24
|
-
function W(t) {
|
|
25
|
-
const o = new g(t);
|
|
26
|
-
return Array.from({ length: e }, () => j(o));
|
|
27
|
-
}
|
|
28
|
-
function z(t) {
|
|
29
|
-
const o = new R(e * L);
|
|
30
|
-
for (const n of t) k(o, n);
|
|
31
|
-
return o.toBytes();
|
|
32
|
-
}
|
|
33
|
-
function v() {
|
|
34
|
-
const t = Array.from({ length: p + 1 }, () => [100, 1]), o = () => Array.from({ length: l }, () => ({ x: 0, y: 0, pic: 0, orient: 0 }));
|
|
35
|
-
return {
|
|
36
|
-
used: 0,
|
|
37
|
-
fly: 0,
|
|
38
|
-
jump: 0,
|
|
39
|
-
stick: 0,
|
|
40
|
-
power: 1,
|
|
41
|
-
thru: 1,
|
|
42
|
-
pic: t,
|
|
43
|
-
lasttime: 0,
|
|
44
|
-
newmon: e,
|
|
45
|
-
upscore: 0,
|
|
46
|
-
xtra: new Uint8Array(21),
|
|
47
|
-
activate: 0,
|
|
48
|
-
end: 0,
|
|
49
|
-
towards: 0,
|
|
50
|
-
close: [0, 0],
|
|
51
|
-
march: [o(), o()],
|
|
52
|
-
cur: { x: 0, y: 0, pic: 0, orient: 0 }
|
|
53
|
-
};
|
|
54
|
-
}
|
|
55
|
-
function B() {
|
|
56
|
-
return Array.from({ length: e }, () => v());
|
|
57
|
-
}
|
|
58
|
-
export {
|
|
59
|
-
V as ATTACKMOVEMENT,
|
|
60
|
-
e as LASTMON,
|
|
61
|
-
p as LASTSL,
|
|
62
|
-
l as MAXMARCH,
|
|
63
|
-
L as MONSTER_SIZE,
|
|
64
|
-
C as NORMALMOVEMENT,
|
|
65
|
-
v as emptyMonster,
|
|
66
|
-
B as newMonsterSet,
|
|
67
|
-
W as parseMonsters,
|
|
68
|
-
z as serializeMonsters
|
|
69
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/monster";
|
package/dist/formats/palette.js
CHANGED
|
@@ -1,58 +1 @@
|
|
|
1
|
-
|
|
2
|
-
function h(t) {
|
|
3
|
-
const r = new Uint8Array(768);
|
|
4
|
-
return r.set(t.subarray(0, 768)), r;
|
|
5
|
-
}
|
|
6
|
-
function A(t) {
|
|
7
|
-
return t.slice(0, 768);
|
|
8
|
-
}
|
|
9
|
-
function P(t) {
|
|
10
|
-
const r = new Uint32Array(256);
|
|
11
|
-
for (let n = 0; n < 256; n++)
|
|
12
|
-
r[n] = 255 << 24 | u(t[n * 3 + 2]) << 16 | u(t[n * 3 + 1]) << 8 | u(t[n * 3]);
|
|
13
|
-
return r;
|
|
14
|
-
}
|
|
15
|
-
function u(t) {
|
|
16
|
-
const r = t & 63;
|
|
17
|
-
return r << 2 | r >> 4;
|
|
18
|
-
}
|
|
19
|
-
function b(t, r) {
|
|
20
|
-
return `rgb(${u(t[r * 3])},${u(t[r * 3 + 1])},${u(t[r * 3 + 2])})`;
|
|
21
|
-
}
|
|
22
|
-
function d(t, r, n, e) {
|
|
23
|
-
let o = 0, s = 1 / 0;
|
|
24
|
-
for (let c = 0; c < 256; c++) {
|
|
25
|
-
const i = (t[c * 3] & 63) - r, f = (t[c * 3 + 1] & 63) - n, a = (t[c * 3 + 2] & 63) - e, E = i * i + f * f + a * a;
|
|
26
|
-
E < s && (s = E, o = c);
|
|
27
|
-
}
|
|
28
|
-
return o;
|
|
29
|
-
}
|
|
30
|
-
function I() {
|
|
31
|
-
const t = new Uint8Array(768);
|
|
32
|
-
for (let n = 0; n < 16; n++) t.set([n * 4 + 3, n * 4 + 3, n * 4 + 3], n * 3);
|
|
33
|
-
let r = 16;
|
|
34
|
-
for (let n = 0; n < 6; n++)
|
|
35
|
-
for (let e = 0; e < 6; e++) for (let o = 0; o < 6; o++) t.set([Math.round(n * 63 / 5), Math.round(e * 63 / 5), Math.round(o * 63 / 5)], r++ * 3);
|
|
36
|
-
for (; r < 255; r++) {
|
|
37
|
-
const n = (r - 232) / 23 * 6, [e, o, s] = l(n, 1, 1);
|
|
38
|
-
t.set([e, o, s], r * 3);
|
|
39
|
-
}
|
|
40
|
-
return t.set([63, 0, 63], 765), t;
|
|
41
|
-
}
|
|
42
|
-
function l(t, r, n) {
|
|
43
|
-
const e = (o) => {
|
|
44
|
-
const s = (o + t) % 6;
|
|
45
|
-
return Math.round(63 * (n - n * r * Math.max(0, Math.min(s, 4 - s, 1))));
|
|
46
|
-
};
|
|
47
|
-
return [e(5), e(3), e(1)];
|
|
48
|
-
}
|
|
49
|
-
export {
|
|
50
|
-
T as PALETTE_SIZE,
|
|
51
|
-
I as defaultPalette,
|
|
52
|
-
d as matchColor,
|
|
53
|
-
b as paletteCss,
|
|
54
|
-
P as paletteToRGBA,
|
|
55
|
-
h as parsePalette,
|
|
56
|
-
A as serializePalette,
|
|
57
|
-
u as vga8
|
|
58
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/palette";
|
|
@@ -1,17 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const r = 1e3;
|
|
3
|
-
function a(t) {
|
|
4
|
-
const e = new i(t), o = [], c = Math.min(r, Math.floor(t.length / 3));
|
|
5
|
-
for (let n = 0; n < c; n++) o.push({ delta: e.u16(), key: e.u8() });
|
|
6
|
-
return o;
|
|
7
|
-
}
|
|
8
|
-
function l(t) {
|
|
9
|
-
const e = new s(t.length * 3);
|
|
10
|
-
for (const o of t.slice(0, r)) e.u16(o.delta).u8(o.key);
|
|
11
|
-
return e.toBytes();
|
|
12
|
-
}
|
|
13
|
-
export {
|
|
14
|
-
r as RECLEN,
|
|
15
|
-
a as parseRecording,
|
|
16
|
-
l as serializeRecording
|
|
17
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/recording";
|
package/dist/formats/sound.js
CHANGED
|
@@ -1,44 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const e = 30, s = 36, d = e * s * 2 + e * 9, w = [
|
|
3
|
-
"Help (hit points up)",
|
|
4
|
-
"Kill monster",
|
|
5
|
-
"Add money",
|
|
6
|
-
"Subtract money",
|
|
7
|
-
"Add life",
|
|
8
|
-
"Add score",
|
|
9
|
-
"Subtract score",
|
|
10
|
-
"Add other counter",
|
|
11
|
-
"Subtract other counter"
|
|
12
|
-
];
|
|
13
|
-
function A(i) {
|
|
14
|
-
const n = new f(i), o = [];
|
|
15
|
-
for (let r = 0; r < e; r++) {
|
|
16
|
-
const c = new Uint16Array(s);
|
|
17
|
-
for (let a = 0; a < s; a++) c[a] = n.u16();
|
|
18
|
-
o.push(c);
|
|
19
|
-
}
|
|
20
|
-
const t = [];
|
|
21
|
-
for (let r = 0; r < e; r++) t.push(n.bytesOf(9));
|
|
22
|
-
const l = t.map((r) => new f(r).cstr(9));
|
|
23
|
-
return { freqs: o, digital: l, digitalRaw: t };
|
|
24
|
-
}
|
|
25
|
-
function y(i) {
|
|
26
|
-
const n = new u(d);
|
|
27
|
-
for (const o of i.freqs) for (let t = 0; t < s; t++) n.u16(o[t] ?? 0);
|
|
28
|
-
return i.digital.forEach((o, t) => n.cstrOver(o, i.digitalRaw[t], 9)), n.toBytes();
|
|
29
|
-
}
|
|
30
|
-
function p() {
|
|
31
|
-
return {
|
|
32
|
-
freqs: Array.from({ length: e }, () => new Uint16Array(s)),
|
|
33
|
-
digital: new Array(e).fill(""),
|
|
34
|
-
digitalRaw: Array.from({ length: e }, () => new Uint8Array(9))
|
|
35
|
-
};
|
|
36
|
-
}
|
|
37
|
-
export {
|
|
38
|
-
e as LASTSND,
|
|
39
|
-
s as NUMFREQ,
|
|
40
|
-
w as SOUND_NAMES,
|
|
41
|
-
p as newSoundSet,
|
|
42
|
-
A as parseSoundSet,
|
|
43
|
-
y as serializeSoundSet
|
|
44
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/sound";
|
package/dist/formats/voc.js
CHANGED
|
@@ -1,303 +1 @@
|
|
|
1
|
-
|
|
2
|
-
function C(e) {
|
|
3
|
-
for (let t = 0; t < A.length; t++) if (e[t] !== A.charCodeAt(t)) return !1;
|
|
4
|
-
return !0;
|
|
5
|
-
}
|
|
6
|
-
function j(e) {
|
|
7
|
-
if (!C(e)) throw new Error("Not a VOC file");
|
|
8
|
-
let t = e[20] | e[21] << 8, n = 0;
|
|
9
|
-
const s = [];
|
|
10
|
-
let f = -1, h = 0, l = 0, u = 0, i;
|
|
11
|
-
const p = (a) => {
|
|
12
|
-
if (u === 0) return k(a);
|
|
13
|
-
const c = x[u];
|
|
14
|
-
return c ? (i || (i = { reference: a[0] ?? 128, scale: 0 }, a = a.subarray(1)), F(a, c, i)) : new Float32Array(0);
|
|
15
|
-
};
|
|
16
|
-
for (; t < e.length && l++ < 1e4; ) {
|
|
17
|
-
const a = e[t];
|
|
18
|
-
if (a === 0) break;
|
|
19
|
-
const c = e[t + 1] | e[t + 2] << 8 | e[t + 3] << 16, r = t + 4, M = Math.min(e.length, r + c);
|
|
20
|
-
switch (a) {
|
|
21
|
-
case 1: {
|
|
22
|
-
const m = Math.round(1e6 / (256 - e[r]));
|
|
23
|
-
n ||= m, u = e[r + 1], i = void 0, s.push(p(e.subarray(r + 2, M)));
|
|
24
|
-
break;
|
|
25
|
-
}
|
|
26
|
-
case 2:
|
|
27
|
-
s.push(p(e.subarray(r, M)));
|
|
28
|
-
break;
|
|
29
|
-
case 3: {
|
|
30
|
-
const m = (e[r] | e[r + 1] << 8) + 1;
|
|
31
|
-
n ||= Math.round(1e6 / (256 - e[r + 2])), s.push(new Float32Array(m));
|
|
32
|
-
break;
|
|
33
|
-
}
|
|
34
|
-
case 6:
|
|
35
|
-
f = t + 4 + c, h = e[r] | e[r + 1] << 8;
|
|
36
|
-
break;
|
|
37
|
-
case 7:
|
|
38
|
-
if (f >= 0 && h > 0 && h < 65535) {
|
|
39
|
-
h--, t = f;
|
|
40
|
-
continue;
|
|
41
|
-
}
|
|
42
|
-
break;
|
|
43
|
-
case 8: {
|
|
44
|
-
const m = e[r] | e[r + 1] << 8, w = e[r + 3] === 1;
|
|
45
|
-
n = Math.round(256e6 / ((w ? 2 : 1) * (65536 - m)));
|
|
46
|
-
break;
|
|
47
|
-
}
|
|
48
|
-
case 9: {
|
|
49
|
-
n = e[r] | e[r + 1] << 8 | e[r + 2] << 16 | e[r + 3] << 24;
|
|
50
|
-
const m = e[r + 4], w = e.subarray(r + 12, M);
|
|
51
|
-
s.push(m === 16 ? V(w) : k(w));
|
|
52
|
-
break;
|
|
53
|
-
}
|
|
54
|
-
}
|
|
55
|
-
t = r + c;
|
|
56
|
-
}
|
|
57
|
-
const g = s.reduce((a, c) => a + c.length, 0), o = new Float32Array(g);
|
|
58
|
-
let d = 0;
|
|
59
|
-
for (const a of s)
|
|
60
|
-
o.set(a, d), d += a.length;
|
|
61
|
-
return { sampleRate: n || 8e3, samples: o };
|
|
62
|
-
}
|
|
63
|
-
function k(e) {
|
|
64
|
-
const t = new Float32Array(e.length);
|
|
65
|
-
for (let n = 0; n < e.length; n++) t[n] = (e[n] - 128) / 128;
|
|
66
|
-
return t;
|
|
67
|
-
}
|
|
68
|
-
const x = {
|
|
69
|
-
1: {
|
|
70
|
-
bits: [4, 4],
|
|
71
|
-
scaleMap: [
|
|
72
|
-
0,
|
|
73
|
-
1,
|
|
74
|
-
2,
|
|
75
|
-
3,
|
|
76
|
-
4,
|
|
77
|
-
5,
|
|
78
|
-
6,
|
|
79
|
-
7,
|
|
80
|
-
0,
|
|
81
|
-
-1,
|
|
82
|
-
-2,
|
|
83
|
-
-3,
|
|
84
|
-
-4,
|
|
85
|
-
-5,
|
|
86
|
-
-6,
|
|
87
|
-
-7,
|
|
88
|
-
1,
|
|
89
|
-
3,
|
|
90
|
-
5,
|
|
91
|
-
7,
|
|
92
|
-
9,
|
|
93
|
-
11,
|
|
94
|
-
13,
|
|
95
|
-
15,
|
|
96
|
-
-1,
|
|
97
|
-
-3,
|
|
98
|
-
-5,
|
|
99
|
-
-7,
|
|
100
|
-
-9,
|
|
101
|
-
-11,
|
|
102
|
-
-13,
|
|
103
|
-
-15,
|
|
104
|
-
2,
|
|
105
|
-
6,
|
|
106
|
-
10,
|
|
107
|
-
14,
|
|
108
|
-
18,
|
|
109
|
-
22,
|
|
110
|
-
26,
|
|
111
|
-
30,
|
|
112
|
-
-2,
|
|
113
|
-
-6,
|
|
114
|
-
-10,
|
|
115
|
-
-14,
|
|
116
|
-
-18,
|
|
117
|
-
-22,
|
|
118
|
-
-26,
|
|
119
|
-
-30,
|
|
120
|
-
4,
|
|
121
|
-
12,
|
|
122
|
-
20,
|
|
123
|
-
28,
|
|
124
|
-
36,
|
|
125
|
-
44,
|
|
126
|
-
52,
|
|
127
|
-
60,
|
|
128
|
-
-4,
|
|
129
|
-
-12,
|
|
130
|
-
-20,
|
|
131
|
-
-28,
|
|
132
|
-
-36,
|
|
133
|
-
-44,
|
|
134
|
-
-52,
|
|
135
|
-
-60
|
|
136
|
-
],
|
|
137
|
-
adjustMap: [
|
|
138
|
-
0,
|
|
139
|
-
0,
|
|
140
|
-
0,
|
|
141
|
-
0,
|
|
142
|
-
0,
|
|
143
|
-
16,
|
|
144
|
-
16,
|
|
145
|
-
16,
|
|
146
|
-
0,
|
|
147
|
-
0,
|
|
148
|
-
0,
|
|
149
|
-
0,
|
|
150
|
-
0,
|
|
151
|
-
16,
|
|
152
|
-
16,
|
|
153
|
-
16,
|
|
154
|
-
240,
|
|
155
|
-
0,
|
|
156
|
-
0,
|
|
157
|
-
0,
|
|
158
|
-
0,
|
|
159
|
-
16,
|
|
160
|
-
16,
|
|
161
|
-
16,
|
|
162
|
-
240,
|
|
163
|
-
0,
|
|
164
|
-
0,
|
|
165
|
-
0,
|
|
166
|
-
0,
|
|
167
|
-
16,
|
|
168
|
-
16,
|
|
169
|
-
16,
|
|
170
|
-
240,
|
|
171
|
-
0,
|
|
172
|
-
0,
|
|
173
|
-
0,
|
|
174
|
-
0,
|
|
175
|
-
16,
|
|
176
|
-
16,
|
|
177
|
-
16,
|
|
178
|
-
240,
|
|
179
|
-
0,
|
|
180
|
-
0,
|
|
181
|
-
0,
|
|
182
|
-
0,
|
|
183
|
-
16,
|
|
184
|
-
16,
|
|
185
|
-
16,
|
|
186
|
-
240,
|
|
187
|
-
0,
|
|
188
|
-
0,
|
|
189
|
-
0,
|
|
190
|
-
0,
|
|
191
|
-
0,
|
|
192
|
-
0,
|
|
193
|
-
0,
|
|
194
|
-
240,
|
|
195
|
-
0,
|
|
196
|
-
0,
|
|
197
|
-
0,
|
|
198
|
-
0,
|
|
199
|
-
0,
|
|
200
|
-
0,
|
|
201
|
-
0
|
|
202
|
-
]
|
|
203
|
-
},
|
|
204
|
-
2: {
|
|
205
|
-
bits: [3, 3, 2],
|
|
206
|
-
scaleMap: [
|
|
207
|
-
0,
|
|
208
|
-
1,
|
|
209
|
-
2,
|
|
210
|
-
3,
|
|
211
|
-
0,
|
|
212
|
-
-1,
|
|
213
|
-
-2,
|
|
214
|
-
-3,
|
|
215
|
-
1,
|
|
216
|
-
3,
|
|
217
|
-
5,
|
|
218
|
-
7,
|
|
219
|
-
-1,
|
|
220
|
-
-3,
|
|
221
|
-
-5,
|
|
222
|
-
-7,
|
|
223
|
-
2,
|
|
224
|
-
6,
|
|
225
|
-
10,
|
|
226
|
-
14,
|
|
227
|
-
-2,
|
|
228
|
-
-6,
|
|
229
|
-
-10,
|
|
230
|
-
-14,
|
|
231
|
-
4,
|
|
232
|
-
12,
|
|
233
|
-
20,
|
|
234
|
-
28,
|
|
235
|
-
-4,
|
|
236
|
-
-12,
|
|
237
|
-
-20,
|
|
238
|
-
-28,
|
|
239
|
-
5,
|
|
240
|
-
15,
|
|
241
|
-
25,
|
|
242
|
-
35,
|
|
243
|
-
-5,
|
|
244
|
-
-15,
|
|
245
|
-
-25,
|
|
246
|
-
-35
|
|
247
|
-
],
|
|
248
|
-
adjustMap: [0, 0, 0, 8, 0, 0, 0, 8, 248, 0, 0, 8, 248, 0, 0, 8, 248, 0, 0, 8, 248, 0, 0, 8, 248, 0, 0, 8, 248, 0, 0, 8, 248, 0, 0, 0, 248, 0, 0, 0]
|
|
249
|
-
},
|
|
250
|
-
3: {
|
|
251
|
-
bits: [2, 2, 2, 2],
|
|
252
|
-
scaleMap: [0, 1, 0, -1, 1, 3, -1, -3, 2, 6, -2, -6, 4, 12, -4, -12, 8, 24, -8, -24, 6, 48, -16, -48],
|
|
253
|
-
adjustMap: [0, 4, 0, 4, 252, 4, 252, 4, 252, 4, 252, 4, 252, 4, 252, 4, 252, 4, 252, 4, 252, 0, 252, 0]
|
|
254
|
-
}
|
|
255
|
-
};
|
|
256
|
-
function F(e, t, n) {
|
|
257
|
-
const s = new Float32Array(e.length * t.bits.length), f = t.scaleMap.length - 1;
|
|
258
|
-
let h = 0;
|
|
259
|
-
for (const l of e) {
|
|
260
|
-
let u = 8;
|
|
261
|
-
for (const i of t.bits) {
|
|
262
|
-
u -= i;
|
|
263
|
-
let p = l >> u & (1 << i) - 1;
|
|
264
|
-
t.bits.length === 3 && i === 2 && (p <<= 1);
|
|
265
|
-
const g = Math.max(0, Math.min(f, p + n.scale));
|
|
266
|
-
n.reference = Math.max(0, Math.min(255, n.reference + t.scaleMap[g])), n.scale = n.scale + t.adjustMap[g] & 255, s[h++] = (n.reference - 128) / 128;
|
|
267
|
-
}
|
|
268
|
-
}
|
|
269
|
-
return s;
|
|
270
|
-
}
|
|
271
|
-
function V(e) {
|
|
272
|
-
const t = new Float32Array(e.length >> 1);
|
|
273
|
-
for (let n = 0; n < t.length; n++) t[n] = ((e[n * 2] | e[n * 2 + 1] << 8) << 16 >> 16) / 32768;
|
|
274
|
-
return t;
|
|
275
|
-
}
|
|
276
|
-
function U(e, t = 11025) {
|
|
277
|
-
const n = Math.max(0, Math.min(255, Math.round(256 - 1e6 / t))), s = 16777200, f = [];
|
|
278
|
-
let h = 0;
|
|
279
|
-
do {
|
|
280
|
-
const o = e.subarray(h, Math.min(e.length, h + s)), d = h === 0, a = d ? 6 : 4, c = new Uint8Array(a + o.length), r = o.length + (d ? 2 : 0);
|
|
281
|
-
c[0] = d ? 1 : 2, c[1] = r & 255, c[2] = r >> 8 & 255, c[3] = r >> 16 & 255, d && (c[4] = n, c[5] = 0);
|
|
282
|
-
for (let M = 0; M < o.length; M++) c[a + M] = Math.max(0, Math.min(255, Math.round(o[M] * 127 + 128)));
|
|
283
|
-
f.push(c), h += s;
|
|
284
|
-
} while (h < e.length);
|
|
285
|
-
const l = new Uint8Array(26);
|
|
286
|
-
for (let o = 0; o < A.length; o++) l[o] = A.charCodeAt(o);
|
|
287
|
-
l[20] = 26;
|
|
288
|
-
const u = 266;
|
|
289
|
-
l[22] = u & 255, l[23] = u >> 8;
|
|
290
|
-
const i = ~u + 4660 & 65535;
|
|
291
|
-
l[24] = i & 255, l[25] = i >> 8;
|
|
292
|
-
const p = new Uint8Array(l.length + f.reduce((o, d) => o + d.length, 0) + 1);
|
|
293
|
-
p.set(l);
|
|
294
|
-
let g = l.length;
|
|
295
|
-
for (const o of f)
|
|
296
|
-
p.set(o, g), g += o.length;
|
|
297
|
-
return p;
|
|
298
|
-
}
|
|
299
|
-
export {
|
|
300
|
-
j as decodeVoc,
|
|
301
|
-
U as encodeVoc,
|
|
302
|
-
C as isVoc
|
|
303
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/voc";
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { isGif as p, decodeGif as s, lzwEncode as d } from "@lewismoten/gamemaker-sandbox-engine/formats/gif";
|
|
2
|
+
function g(i) {
|
|
3
|
+
let t = 10;
|
|
4
|
+
const o = i[t];
|
|
5
|
+
t += 3;
|
|
6
|
+
let l;
|
|
7
|
+
for (o & 128 && (l = { count: 2 << (o & 7), at: t }, t += l.count * 3); ; ) {
|
|
8
|
+
const h = i[t++];
|
|
9
|
+
if (h === 33) {
|
|
10
|
+
for (t++; t < i.length && i[t] !== 0; ) t += i[t] + 1;
|
|
11
|
+
t++;
|
|
12
|
+
} else {
|
|
13
|
+
if (h === 44) break;
|
|
14
|
+
return;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
t += 8;
|
|
18
|
+
const n = i[t++];
|
|
19
|
+
return n & 128 && (l = { count: 2 << (n & 7), at: t }), l;
|
|
20
|
+
}
|
|
21
|
+
function v(i) {
|
|
22
|
+
if (p(i))
|
|
23
|
+
try {
|
|
24
|
+
const t = g(i);
|
|
25
|
+
if (!t) return;
|
|
26
|
+
const o = s(i);
|
|
27
|
+
let l = 0;
|
|
28
|
+
for (const e of o.pixels) e > l && (l = e);
|
|
29
|
+
let n = 4;
|
|
30
|
+
for (; n <= l; ) n *= 2;
|
|
31
|
+
for (; n < t.count; n *= 2) {
|
|
32
|
+
let e = !0;
|
|
33
|
+
for (let r = n * 3; r < o.palette.length && e; r++) e = o.palette[r] === 0;
|
|
34
|
+
if (e) break;
|
|
35
|
+
}
|
|
36
|
+
if (n >= t.count) return;
|
|
37
|
+
const h = Math.log2(n), f = [71, 73, 70, 56, 55, 97, i[6], i[7], i[8], i[9], 240 | h - 1, 0, 0];
|
|
38
|
+
for (let e = 0; e < n * 3; e++) f.push(i[t.at + e] ?? 0);
|
|
39
|
+
f.push(44, 0, 0, 0, 0, o.width & 255, o.width >> 8, o.height & 255, o.height >> 8, 0, h);
|
|
40
|
+
const c = d(o.pixels, h);
|
|
41
|
+
for (let e = 0; e < c.length; e += 255) {
|
|
42
|
+
f.push(Math.min(255, c.length - e));
|
|
43
|
+
for (let r = e; r < Math.min(c.length, e + 255); r++) f.push(c[r]);
|
|
44
|
+
}
|
|
45
|
+
f.push(0, 59);
|
|
46
|
+
const a = Uint8Array.from(f);
|
|
47
|
+
if (a.length >= i.length) return;
|
|
48
|
+
const u = s(a);
|
|
49
|
+
return u.width !== o.width || u.height !== o.height || u.pixels.some((e, r) => e !== o.pixels[r]) || u.palette.some((e, r) => e !== o.palette[r]) ? void 0 : { bytes: a, from: t.count, to: n };
|
|
50
|
+
} catch {
|
|
51
|
+
return;
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
export {
|
|
55
|
+
v as shrinkGif
|
|
56
|
+
};
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import { crc32 as m } from "@lewismoten/gamemaker-sandbox-archives/zip";
|
|
2
|
+
import { vga8 as A } from "@lewismoten/gamemaker-sandbox-engine/formats/palette";
|
|
3
|
+
async function p(e) {
|
|
4
|
+
const r = new Blob([e]).stream().pipeThrough(new CompressionStream("deflate"));
|
|
5
|
+
return new Uint8Array(await new Response(r).arrayBuffer());
|
|
6
|
+
}
|
|
7
|
+
function i(e, r) {
|
|
8
|
+
const t = new Uint8Array(12 + r.length), s = new DataView(t.buffer);
|
|
9
|
+
s.setUint32(0, r.length);
|
|
10
|
+
for (let o = 0; o < 4; o++) t[4 + o] = e.charCodeAt(o);
|
|
11
|
+
return t.set(r, 8), s.setUint32(8 + r.length, m(t.subarray(4, 8 + r.length)) >>> 0), t;
|
|
12
|
+
}
|
|
13
|
+
async function D(e, r = 1) {
|
|
14
|
+
const t = Math.max(1, Math.floor(r)), s = e.width * t, o = e.height * t, l = new Uint8Array((s + 1) * o);
|
|
15
|
+
for (let n = 0; n < o; n++) {
|
|
16
|
+
const c = n * (s + 1) | 0, U = Math.floor(n / t) * e.width;
|
|
17
|
+
for (let a = 0; a < s; a++) l[c + 1 + a] = e.pixels[U + Math.floor(a / t)];
|
|
18
|
+
}
|
|
19
|
+
const f = new Uint8Array(13), h = new DataView(f.buffer);
|
|
20
|
+
h.setUint32(0, s), h.setUint32(4, o), f.set([8, 3, 0, 0, 0], 8);
|
|
21
|
+
const w = new Uint8Array(768);
|
|
22
|
+
for (let n = 0; n < 768; n++) w[n] = A(e.palette[n] ?? 0);
|
|
23
|
+
const u = [
|
|
24
|
+
new Uint8Array([137, 80, 78, 71, 13, 10, 26, 10]),
|
|
25
|
+
i("IHDR", f),
|
|
26
|
+
i("PLTE", w),
|
|
27
|
+
i("IDAT", await p(l)),
|
|
28
|
+
i("IEND", new Uint8Array(0))
|
|
29
|
+
], y = new Uint8Array(u.reduce((n, c) => n + c.length, 0));
|
|
30
|
+
let g = 0;
|
|
31
|
+
for (const n of u) y.set(n, g), g += n.length;
|
|
32
|
+
return y;
|
|
33
|
+
}
|
|
34
|
+
function x(e) {
|
|
35
|
+
let r = "";
|
|
36
|
+
for (let t = 0; t < e.length; t += 32768) r += String.fromCharCode(...e.subarray(t, t + 32768));
|
|
37
|
+
return btoa(r);
|
|
38
|
+
}
|
|
39
|
+
export {
|
|
40
|
+
x as base64,
|
|
41
|
+
D as encodePng
|
|
42
|
+
};
|