@lewismoten/gamemaker-sandbox-tools 3.1.0 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/NOTICE.md +105 -3
- package/README.md +301 -15
- package/dist/audio-files.js +82 -0
- package/dist/audio.js +23 -138
- package/dist/block-merge.js +43 -0
- package/dist/color-reduce.js +44 -0
- package/dist/colors.js +87 -0
- package/dist/delta.js +75 -0
- package/dist/disk-diff.js +220 -0
- package/dist/drawing.js +83 -869
- package/dist/embroidery/compile.js +85 -0
- package/dist/embroidery/dst.js +79 -0
- package/dist/embroidery/exp.js +26 -0
- package/dist/embroidery/fill.js +49 -0
- package/dist/embroidery/geom.js +82 -0
- package/dist/embroidery/pes.js +79 -0
- package/dist/embroidery/satin.js +29 -0
- package/dist/embroidery/simulate.js +30 -0
- package/dist/embroidery/strokeFont.js +253 -0
- package/dist/embroidery/svg.js +24 -0
- package/dist/embroidery/types.js +13 -0
- package/dist/embroidery/units.js +26 -0
- package/dist/embroidery/validate.js +15 -0
- package/dist/formats/blocks.js +1 -103
- package/dist/formats/character.js +1 -83
- package/dist/formats/cmf.js +1 -37
- package/dist/formats/fli.js +1 -296
- package/dist/formats/fliLimits.js +1 -54
- package/dist/formats/game.js +1 -193
- package/dist/formats/gif.js +1 -125
- package/dist/formats/graphicScripts.js +1 -44
- package/dist/formats/map.js +1 -38
- package/dist/formats/monster.js +1 -69
- package/dist/formats/palette.js +1 -58
- package/dist/formats/recording.js +1 -17
- package/dist/formats/sound.js +1 -44
- package/dist/formats/voc.js +1 -303
- package/dist/gif-shrink.js +56 -0
- package/dist/image/png.js +42 -0
- package/dist/images.js +81 -43
- package/dist/kit/actors.js +19 -0
- package/dist/kit/align.js +204 -0
- package/dist/kit/blit.js +45 -0
- package/dist/kit/blockRoles.js +97 -0
- package/dist/kit/clips.js +40 -0
- package/dist/kit/coverPaint.js +18 -0
- package/dist/kit/disk.js +76 -0
- package/dist/kit/fadeOut.js +13 -0
- package/dist/kit/fliClips.js +133 -0
- package/dist/kit/fliShrink.js +277 -0
- package/dist/kit/gameSim.js +235 -0
- package/dist/kit/hopBot.js +142 -0
- package/dist/kit/levelGen.js +1423 -0
- package/dist/kit/levelGrid.js +33 -0
- package/dist/kit/levelPicture.js +27 -0
- package/dist/kit/menuVersion.js +19 -0
- package/dist/kit/microText.js +35 -0
- package/dist/kit/mumble.js +74 -0
- package/dist/kit/music.js +8 -0
- package/dist/kit/palRamps.js +32 -0
- package/dist/kit/palette.js +49 -0
- package/dist/kit/pcText.js +72 -0
- package/dist/kit/photo.js +150 -0
- package/dist/kit/pixels.js +79 -0
- package/dist/kit/png.js +40 -0
- package/dist/kit/quantize.js +72 -0
- package/dist/kit/raytrace.js +379 -0
- package/dist/kit/recordedDemo.js +10 -0
- package/dist/kit/reel.js +77 -0
- package/dist/kit/road3d.js +67 -0
- package/dist/kit/routeChecks.js +8 -0
- package/dist/kit/saveSlots.js +11 -0
- package/dist/kit/sceneInit.js +13 -0
- package/dist/kit/sceneSim.js +112 -0
- package/dist/kit/screenText.js +15 -0
- package/dist/kit/sdftext.js +237 -0
- package/dist/kit/shading.js +69 -0
- package/dist/kit/song.js +251 -0
- package/dist/kit/songFx.js +179 -0
- package/dist/kit/sound.js +52 -0
- package/dist/kit/synthParts.js +20 -0
- package/dist/kit/tar.js +53 -0
- package/dist/kit/textBounds.js +84 -0
- package/dist/kit/textfit.js +246 -0
- package/dist/kit/transforms.js +57 -0
- package/dist/kit/tune.js +21 -0
- package/dist/look-alike.js +50 -0
- package/dist/menu-version.js +4 -0
- package/dist/mesh/colorBodies.js +137 -0
- package/dist/mesh/decimate.js +207 -0
- package/dist/mesh/meshCheck.js +51 -0
- package/dist/mesh/overhang.js +41 -0
- package/dist/mesh/sampledField.js +12 -0
- package/dist/mesh/stl.js +36 -0
- package/dist/mesh/surfaceNets.js +79 -0
- package/dist/mesh/tetraMesh.js +62 -0
- package/dist/mesh/threeMf.js +58 -0
- package/dist/mesh/zipFile.js +52 -0
- package/dist/microFont.js +101 -0
- package/dist/music/compose.js +72 -0
- package/dist/pack/meshPack.js +198 -0
- package/dist/pack/threeMfPack.js +92 -0
- package/dist/palette-reserve.js +116 -0
- package/dist/palettes.js +138 -0
- package/dist/release-notes.js +40 -0
- package/dist/simulation.js +16 -2774
- package/dist/text.js +74 -0
- package/dist/types/audio.d.ts +4 -0
- package/dist/types/audioFiles.d.ts +22 -0
- package/dist/types/audioWav.d.ts +4 -0
- package/dist/types/blockMerge.d.ts +24 -0
- package/dist/types/colorReduce.d.ts +23 -0
- package/dist/types/{web/packages/tools/src/colors.d.ts → colors.d.ts} +6 -0
- package/dist/types/delta.d.ts +32 -0
- package/dist/types/diskDiff.d.ts +47 -0
- package/dist/types/drawing.d.ts +15 -0
- package/dist/types/embroidery/compile.d.ts +3 -0
- package/dist/types/embroidery/dst.d.ts +13 -0
- package/dist/types/embroidery/exp.d.ts +8 -0
- package/dist/types/embroidery/fill.d.ts +6 -0
- package/dist/types/embroidery/geom.d.ts +19 -0
- package/dist/types/embroidery/pes.d.ts +10 -0
- package/dist/types/embroidery/satin.d.ts +11 -0
- package/dist/types/embroidery/simulate.d.ts +19 -0
- package/dist/types/embroidery/strokeFont.d.ts +20 -0
- package/dist/types/embroidery/svg.d.ts +3 -0
- package/dist/types/embroidery/types.d.ts +70 -0
- package/dist/types/embroidery/units.d.ts +10 -0
- package/dist/types/embroidery/validate.d.ts +22 -0
- package/dist/types/formats/blocks.d.ts +1 -0
- package/dist/types/formats/character.d.ts +1 -0
- package/dist/types/formats/cmf.d.ts +1 -0
- package/dist/types/formats/fli.d.ts +1 -0
- package/dist/types/formats/fliLimits.d.ts +1 -0
- package/dist/types/formats/game.d.ts +1 -0
- package/dist/types/formats/gif.d.ts +1 -0
- package/dist/types/formats/graphicScripts.d.ts +1 -0
- package/dist/types/formats/map.d.ts +1 -0
- package/dist/types/formats/monster.d.ts +1 -0
- package/dist/types/formats/palette.d.ts +1 -0
- package/dist/types/formats/recording.d.ts +1 -0
- package/dist/types/formats/sound.d.ts +1 -0
- package/dist/types/formats/voc.d.ts +1 -0
- package/dist/types/gifShrink.d.ts +8 -0
- package/dist/types/image/animatedGif.d.ts +9 -0
- package/dist/types/image/surface.d.ts +26 -0
- package/dist/types/images.d.ts +13 -0
- package/dist/types/kit/actors.d.ts +7 -0
- package/dist/types/kit/align.d.ts +93 -0
- package/dist/types/kit/audioEvents.d.ts +26 -0
- package/dist/types/kit/blit.d.ts +20 -0
- package/dist/types/kit/blockRoles.d.ts +243 -0
- package/dist/types/{games/kit → kit}/clips.d.ts +1 -1
- package/dist/types/kit/coverPaint.d.ts +7 -0
- package/dist/types/kit/disk.d.ts +15 -0
- package/dist/types/kit/fadeOut.d.ts +12 -0
- package/dist/types/kit/fliClips.d.ts +32 -0
- package/dist/types/kit/fliShrink.d.ts +149 -0
- package/dist/types/{games/kit → kit}/gameSim.d.ts +9 -5
- package/dist/types/kit/hopBot.d.ts +72 -0
- package/dist/types/kit/laserClearance.d.ts +16 -0
- package/dist/types/kit/laserJoints.d.ts +39 -0
- package/dist/types/kit/laserLayout.d.ts +54 -0
- package/dist/types/kit/laserPixels.d.ts +52 -0
- package/dist/types/kit/laserPreview.d.ts +9 -0
- package/dist/types/kit/laserSvg.d.ts +35 -0
- package/dist/types/kit/levelGen/castle.d.ts +17 -0
- package/dist/types/kit/levelGen/dungeon.d.ts +11 -0
- package/dist/types/kit/levelGen/forest.d.ts +17 -0
- package/dist/types/kit/levelGen/furnish.d.ts +31 -0
- package/dist/types/kit/levelGen/grid.d.ts +46 -0
- package/dist/types/kit/levelGen/index.d.ts +138 -0
- package/dist/types/kit/levelGen/interior.d.ts +18 -0
- package/dist/types/kit/levelGen/jumpModel.d.ts +78 -0
- package/dist/types/kit/levelGen/needs.d.ts +44 -0
- package/dist/types/kit/levelGen/overworld.d.ts +21 -0
- package/dist/types/kit/levelGen/platform.d.ts +59 -0
- package/dist/types/kit/levelGen/platformCap.d.ts +13 -0
- package/dist/types/kit/levelGen/platformReach.d.ts +37 -0
- package/dist/types/kit/levelGen/props.d.ts +37 -0
- package/dist/types/kit/levelGen/town.d.ts +24 -0
- package/dist/types/kit/levelGrid.d.ts +16 -0
- package/dist/types/kit/levelPicture.d.ts +9 -0
- package/dist/types/kit/menuVersion.d.ts +7 -0
- package/dist/types/kit/microText.d.ts +18 -0
- package/dist/types/kit/mumble.d.ts +41 -0
- package/dist/types/kit/music.d.ts +1 -0
- package/dist/types/kit/palMerge.d.ts +10 -0
- package/dist/types/kit/palRamps.d.ts +28 -0
- package/dist/types/kit/pcText.d.ts +19 -0
- package/dist/types/kit/photo.d.ts +69 -0
- package/dist/types/kit/png.d.ts +7 -0
- package/dist/types/kit/quantize.d.ts +20 -0
- package/dist/types/kit/raytrace.d.ts +169 -0
- package/dist/types/kit/recordedDemo.d.ts +1 -0
- package/dist/types/kit/road3d.d.ts +71 -0
- package/dist/types/kit/routeChecks.d.ts +6 -0
- package/dist/types/kit/saveSlots.d.ts +17 -0
- package/dist/types/kit/sceneInit.d.ts +11 -0
- package/dist/types/{games/kit → kit}/sceneSim.d.ts +5 -5
- package/dist/types/kit/screenText.d.ts +3 -0
- package/dist/types/kit/sdftext.d.ts +34 -0
- package/dist/types/kit/shading.d.ts +23 -0
- package/dist/types/kit/shareBlocks.d.ts +20 -0
- package/dist/types/kit/song.d.ts +89 -0
- package/dist/types/kit/songFx.d.ts +99 -0
- package/dist/types/kit/synthParts.d.ts +7 -0
- package/dist/types/kit/tar.d.ts +13 -0
- package/dist/types/kit/textfit.d.ts +74 -0
- package/dist/types/kit/transforms.d.ts +8 -0
- package/dist/types/lookAlike.d.ts +31 -0
- package/dist/types/menuVersionEntry.d.ts +1 -0
- package/dist/types/mesh/colorBodies.d.ts +18 -0
- package/dist/types/mesh/decimate.d.ts +10 -0
- package/dist/types/mesh/fieldTrinket.d.ts +40 -0
- package/dist/types/mesh/figureShapes.d.ts +24 -0
- package/dist/types/mesh/mesh.d.ts +9 -0
- package/dist/types/mesh/meshCheck.d.ts +22 -0
- package/dist/types/mesh/overhang.d.ts +24 -0
- package/dist/types/mesh/pixelFigure.d.ts +41 -0
- package/dist/types/mesh/sampledField.d.ts +3 -0
- package/dist/types/mesh/sdfShapes.d.ts +20 -0
- package/dist/types/mesh/stl.d.ts +9 -0
- package/dist/types/mesh/strokeText.d.ts +8 -0
- package/dist/types/mesh/surfaceNets.d.ts +14 -0
- package/dist/types/mesh/tetraMesh.d.ts +4 -0
- package/dist/types/mesh/threeMf.d.ts +12 -0
- package/dist/types/mesh/trinketKinds.d.ts +72 -0
- package/dist/types/mesh/trinketTool.d.ts +26 -0
- package/dist/types/mesh/voxel.d.ts +10 -0
- package/dist/types/mesh/zipFile.d.ts +13 -0
- package/dist/types/microFont.d.ts +6 -0
- package/dist/types/pack/meshPack.d.ts +26 -0
- package/dist/types/pack/threeMfPack.d.ts +11 -0
- package/dist/types/palettePresetData.d.ts +4 -0
- package/dist/types/palettePresets.d.ts +12 -0
- package/dist/types/paletteReserve.d.ts +52 -0
- package/dist/types/palettes.d.ts +4 -0
- package/dist/types/releaseNotes.d.ts +3 -0
- package/dist/types/simulation.d.ts +6 -0
- package/dist/types/{web/packages/tools/src/text.d.ts → text.d.ts} +6 -6
- package/package.json +145 -15
- package/dist/binary-D7wuaC5g.js +0 -120
- package/dist/pixels-DzfIIUOl.js +0 -76
- package/dist/types/games/kit/blit.d.ts +0 -10
- package/dist/types/games/kit/music.d.ts +0 -1
- package/dist/types/games/kit/pcText.d.ts +0 -8
- package/dist/types/games/kit/shading.d.ts +0 -11
- package/dist/types/web/packages/tools/src/audio.d.ts +0 -3
- package/dist/types/web/packages/tools/src/drawing.d.ts +0 -10
- package/dist/types/web/packages/tools/src/images.d.ts +0 -2
- package/dist/types/web/packages/tools/src/microFont.d.ts +0 -1
- package/dist/types/web/packages/tools/src/simulation.d.ts +0 -3
- package/dist/types/web/scripts/cdGames.d.ts +0 -103
- package/dist/types/web/scripts/gameShots.d.ts +0 -12
- package/dist/types/web/scripts/ogImage.d.ts +0 -21
- package/dist/types/web/src/audio/cmfLoad.d.ts +0 -7
- package/dist/types/web/src/audio/cmfPlayer.d.ts +0 -69
- package/dist/types/web/src/audio/context.d.ts +0 -12
- package/dist/types/web/src/audio/engine.d.ts +0 -39
- package/dist/types/web/src/audio/music.worklet.d.ts +0 -14
- package/dist/types/web/src/audio/opl.d.ts +0 -37
- package/dist/types/web/src/audio/output.d.ts +0 -13
- package/dist/types/web/src/desk/boxes/boxFacts.d.ts +0 -85
- package/dist/types/web/src/dosPlayer/fileExtensions.d.ts +0 -44
- package/dist/types/web/src/dosPlayer/patchRules.d.ts +0 -24
- package/dist/types/web/src/dosPlayer/patchTable.d.ts +0 -80
- package/dist/types/web/src/edition.d.ts +0 -6
- package/dist/types/web/src/eggs/eggState.d.ts +0 -26
- package/dist/types/web/src/eggs/eggs.d.ts +0 -31
- package/dist/types/web/src/engine/character.d.ts +0 -30
- package/dist/types/web/src/engine/funcKeys.d.ts +0 -33
- package/dist/types/web/src/engine/game.d.ts +0 -52
- package/dist/types/web/src/engine/keys.d.ts +0 -17
- package/dist/types/web/src/engine/machine.d.ts +0 -99
- package/dist/types/web/src/engine/menus.d.ts +0 -46
- package/dist/types/web/src/engine/monsters.d.ts +0 -19
- package/dist/types/web/src/engine/playGain.d.ts +0 -11
- package/dist/types/web/src/engine/playerLook.d.ts +0 -26
- package/dist/types/web/src/engine/recorder.d.ts +0 -60
- package/dist/types/web/src/engine/render.d.ts +0 -8
- package/dist/types/web/src/engine/scene.d.ts +0 -156
- package/dist/types/web/src/engine/scroll.d.ts +0 -16
- package/dist/types/web/src/engine/showGraphic.d.ts +0 -39
- package/dist/types/web/src/engine/slowPc.d.ts +0 -62
- package/dist/types/web/src/engine/touch.d.ts +0 -33
- package/dist/types/web/src/engine/world.d.ts +0 -215
- package/dist/types/web/src/export/gameAbout.d.ts +0 -15
- package/dist/types/web/src/formats/binary.d.ts +0 -44
- package/dist/types/web/src/formats/blocks.d.ts +0 -52
- package/dist/types/web/src/formats/character.d.ts +0 -65
- package/dist/types/web/src/formats/cmf.d.ts +0 -33
- package/dist/types/web/src/formats/fli.d.ts +0 -45
- package/dist/types/web/src/formats/fliLimits.d.ts +0 -13
- package/dist/types/web/src/formats/game.d.ts +0 -72
- package/dist/types/web/src/formats/gif.d.ts +0 -15
- package/dist/types/web/src/formats/graphicScripts.d.ts +0 -18
- package/dist/types/web/src/formats/highscore.d.ts +0 -10
- package/dist/types/web/src/formats/map.d.ts +0 -24
- package/dist/types/web/src/formats/monster.d.ts +0 -48
- package/dist/types/web/src/formats/palette.d.ts +0 -15
- package/dist/types/web/src/formats/recording.d.ts +0 -7
- package/dist/types/web/src/formats/sound.d.ts +0 -13
- package/dist/types/web/src/formats/voc.d.ts +0 -13
- package/dist/types/web/src/gfx/cp437Glyphs.d.ts +0 -2
- package/dist/types/web/src/gfx/font8x8.d.ts +0 -2
- package/dist/types/web/src/gfx/levelPicture.d.ts +0 -81
- package/dist/types/web/src/gfx/screen.d.ts +0 -46
- package/dist/types/web/src/gfx/titlePicture.d.ts +0 -21
- package/dist/types/web/src/input/chords.d.ts +0 -22
- package/dist/types/web/src/input/deskMouse.d.ts +0 -14
- package/dist/types/web/src/input/keyboard.d.ts +0 -39
- package/dist/types/web/src/input/scancodes.d.ts +0 -3
- package/dist/types/web/src/manual/printables/types.d.ts +0 -277
- package/dist/types/web/src/project/bizarre.d.ts +0 -28
- package/dist/types/web/src/project/companion.d.ts +0 -35
- package/dist/types/web/src/project/diskFacts.d.ts +0 -30
- package/dist/types/web/src/project/files.d.ts +0 -124
- package/dist/types/web/src/project/gameFiles.d.ts +0 -49
- package/dist/types/web/src/project/gamePack.d.ts +0 -17
- package/dist/types/web/src/project/health.d.ts +0 -30
- package/dist/types/web/src/project/secretGames.d.ts +0 -19
- package/dist/types/web/src/project/storage.d.ts +0 -46
- package/dist/types/web/src/project/streamGame.d.ts +0 -38
- package/dist/types/web/src/project/zip.d.ts +0 -33
- package/dist/types/web/src/retro/dos/disks.d.ts +0 -33
- package/dist/types/web/src/retro/text/cp437.d.ts +0 -4
- package/dist/types/web/src/seededRandom.d.ts +0 -6
- package/dist/types/web/src/tinHearts/deskHearts.d.ts +0 -33
- package/dist/types/web/src/tinHearts/manifest.d.ts +0 -30
- package/dist/types/web/src/tinHearts/tinHearts.d.ts +0 -84
- package/dist/types/web/src/walkthrough/format.d.ts +0 -92
- package/dist/types/web/src/walkthrough/madeUpScores.d.ts +0 -6
- package/dist/types/web/src/walkthrough/runtime.d.ts +0 -134
- /package/dist/types/{web/src/assistant → image}/png.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/palette.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/pixels.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/reel.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/sound.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/textBounds.d.ts +0 -0
- /package/dist/types/{games/kit → kit}/tune.d.ts +0 -0
- /package/dist/types/{web/src/audio → music}/compose.d.ts +0 -0
package/dist/formats/fli.js
CHANGED
|
@@ -1,296 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const P = 44817, L = 44818, $ = 61946;
|
|
3
|
-
function Y(e) {
|
|
4
|
-
const t = e[4] | e[5] << 8;
|
|
5
|
-
return t === P || t === L;
|
|
6
|
-
}
|
|
7
|
-
function b(e) {
|
|
8
|
-
const t = new DataView(e.buffer, e.byteOffset, e.byteLength), i = t.getUint16(4, !0);
|
|
9
|
-
if (i !== P && i !== L) throw new Error("Not an FLI file");
|
|
10
|
-
const c = t.getUint16(6, !0), r = t.getUint16(8, !0) || 320, s = t.getUint16(10, !0) || 200;
|
|
11
|
-
let h = t.getUint16(16, !0);
|
|
12
|
-
i === L && (h = Math.round(t.getUint32(16, !0) * 70 / 1e3));
|
|
13
|
-
let u = i === L && t.getUint32(80, !0) || 128;
|
|
14
|
-
const n = [];
|
|
15
|
-
for (; u + 16 <= e.length && n.length <= c; ) {
|
|
16
|
-
const l = t.getUint32(u, !0), o = t.getUint16(u + 4, !0);
|
|
17
|
-
if (l < 16) break;
|
|
18
|
-
o === $ && n.push(u), u += l;
|
|
19
|
-
}
|
|
20
|
-
return { width: r, height: s, frameCount: c, speed: h, frames: n, bytes: e };
|
|
21
|
-
}
|
|
22
|
-
function x(e) {
|
|
23
|
-
return { pixels: new Uint8Array(e.width * e.height), palette: new Uint8Array(R) };
|
|
24
|
-
}
|
|
25
|
-
function p(e, t, i) {
|
|
26
|
-
const c = e.frames[t];
|
|
27
|
-
if (c === void 0) return !1;
|
|
28
|
-
const r = e.bytes, s = new DataView(r.buffer, r.byteOffset, r.byteLength), h = s.getUint32(c, !0), u = s.getUint16(c + 6, !0), n = Math.min(r.length, c + h);
|
|
29
|
-
let l = c + 16, o = !1;
|
|
30
|
-
for (let d = 0; d < u && l + 6 <= n; d++) {
|
|
31
|
-
const f = s.getUint32(l, !0), a = s.getUint16(l + 4, !0), g = l + 6, w = Math.min(n, l + Math.max(f, 6));
|
|
32
|
-
switch (a) {
|
|
33
|
-
case 11:
|
|
34
|
-
// FLI_COLOR (0..63)
|
|
35
|
-
case 4:
|
|
36
|
-
B(r, g, i.palette, a === 4), o = !0;
|
|
37
|
-
break;
|
|
38
|
-
case 12:
|
|
39
|
-
Z(r, g, w, e.width, i.pixels);
|
|
40
|
-
break;
|
|
41
|
-
case 7:
|
|
42
|
-
q(r, g, w, e.width, e.height, i.pixels);
|
|
43
|
-
break;
|
|
44
|
-
case 13:
|
|
45
|
-
i.pixels.fill(0);
|
|
46
|
-
break;
|
|
47
|
-
case 15:
|
|
48
|
-
X(r, g, w, e.width, e.height, i.pixels);
|
|
49
|
-
break;
|
|
50
|
-
case 16:
|
|
51
|
-
i.pixels.set(r.subarray(g, Math.min(w, g + i.pixels.length)));
|
|
52
|
-
break;
|
|
53
|
-
}
|
|
54
|
-
if (f < 6) break;
|
|
55
|
-
l += f;
|
|
56
|
-
}
|
|
57
|
-
return o;
|
|
58
|
-
}
|
|
59
|
-
function B(e, t, i, c) {
|
|
60
|
-
const r = e[t] | e[t + 1] << 8;
|
|
61
|
-
t += 2;
|
|
62
|
-
let s = 0;
|
|
63
|
-
for (let h = 0; h < r; h++) {
|
|
64
|
-
s += e[t++];
|
|
65
|
-
let u = e[t++];
|
|
66
|
-
u === 0 && (u = 256);
|
|
67
|
-
for (let n = 0; n < u && s < 256; n++, s++)
|
|
68
|
-
for (let l = 0; l < 3; l++) {
|
|
69
|
-
const o = e[t++] ?? 0;
|
|
70
|
-
i[s * 3 + l] = c ? o >> 2 : o & 63;
|
|
71
|
-
}
|
|
72
|
-
}
|
|
73
|
-
}
|
|
74
|
-
function X(e, t, i, c, r, s) {
|
|
75
|
-
for (let h = 0; h < r && t < i; h++) {
|
|
76
|
-
t++;
|
|
77
|
-
let u = 0;
|
|
78
|
-
const n = h * c;
|
|
79
|
-
for (; u < c && t < i; ) {
|
|
80
|
-
const l = e[t++] << 24 >> 24;
|
|
81
|
-
if (l >= 0) {
|
|
82
|
-
const o = e[t++];
|
|
83
|
-
for (let d = 0; d < l && u < c; d++) s[n + u++] = o;
|
|
84
|
-
} else
|
|
85
|
-
for (let o = 0; o < -l && u < c; o++) s[n + u++] = e[t++];
|
|
86
|
-
}
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
function Z(e, t, i, c, r) {
|
|
90
|
-
let s = e[t] | e[t + 1] << 8;
|
|
91
|
-
const h = e[t + 2] | e[t + 3] << 8;
|
|
92
|
-
t += 4;
|
|
93
|
-
for (let u = 0; u < h && t < i; u++, s++) {
|
|
94
|
-
const n = e[t++];
|
|
95
|
-
let l = 0;
|
|
96
|
-
for (let o = 0; o < n && t < i; o++) {
|
|
97
|
-
l += e[t++];
|
|
98
|
-
const d = e[t++] << 24 >> 24, f = s * c;
|
|
99
|
-
if (d >= 0)
|
|
100
|
-
for (let a = 0; a < d; a++) r[f + l++] = e[t++];
|
|
101
|
-
else {
|
|
102
|
-
const a = e[t++];
|
|
103
|
-
for (let g = 0; g < -d; g++) r[f + l++] = a;
|
|
104
|
-
}
|
|
105
|
-
}
|
|
106
|
-
}
|
|
107
|
-
}
|
|
108
|
-
function q(e, t, i, c, r, s) {
|
|
109
|
-
let h = e[t] | e[t + 1] << 8;
|
|
110
|
-
t += 2;
|
|
111
|
-
let u = 0;
|
|
112
|
-
for (; h > 0 && t < i && u < r; ) {
|
|
113
|
-
let n = (e[t] | e[t + 1] << 8) << 16 >> 16;
|
|
114
|
-
if (t += 2, (n & 49152) === 49152) {
|
|
115
|
-
u -= n;
|
|
116
|
-
continue;
|
|
117
|
-
}
|
|
118
|
-
(n & 49152) === 32768 && (s[u * c + c - 1] = n & 255, n = (e[t] | e[t + 1] << 8) << 16 >> 16, t += 2);
|
|
119
|
-
let l = 0;
|
|
120
|
-
const o = u * c;
|
|
121
|
-
for (let d = 0; d < n && t < i; d++) {
|
|
122
|
-
l += e[t++];
|
|
123
|
-
const f = e[t++] << 24 >> 24;
|
|
124
|
-
if (f >= 0)
|
|
125
|
-
for (let a = 0; a < f; a++)
|
|
126
|
-
s[o + l++] = e[t++], s[o + l++] = e[t++];
|
|
127
|
-
else {
|
|
128
|
-
const a = e[t++], g = e[t++];
|
|
129
|
-
for (let w = 0; w < -f; w++)
|
|
130
|
-
s[o + l++] = a, s[o + l++] = g;
|
|
131
|
-
}
|
|
132
|
-
}
|
|
133
|
-
u++, h--;
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
function G(e, t, i) {
|
|
137
|
-
const c = [];
|
|
138
|
-
for (let r = 0; r < i; r++) {
|
|
139
|
-
const s = e.subarray(r * t, r * t + t), h = [];
|
|
140
|
-
let u = 0, n = 0;
|
|
141
|
-
for (; n < t; ) {
|
|
142
|
-
let l = 1;
|
|
143
|
-
for (; n + l < t && l < 127 && s[n + l] === s[n]; ) l++;
|
|
144
|
-
if (l >= 3 || n + l >= t)
|
|
145
|
-
h.push(l, s[n]), n += l;
|
|
146
|
-
else {
|
|
147
|
-
let o = 0;
|
|
148
|
-
for (; n + o < t && o < 128 && !(n + o + 2 < t && s[n + o] === s[n + o + 1] && s[n + o] === s[n + o + 2]); ) o++;
|
|
149
|
-
h.push(256 - o & 255, ...s.subarray(n, n + o)), n += o;
|
|
150
|
-
}
|
|
151
|
-
u++;
|
|
152
|
-
}
|
|
153
|
-
c.push(Math.min(255, u), ...h);
|
|
154
|
-
}
|
|
155
|
-
return c;
|
|
156
|
-
}
|
|
157
|
-
const I = 16e3, T = 127;
|
|
158
|
-
function M(e, t, i, c, r) {
|
|
159
|
-
const s = i * c, h = [];
|
|
160
|
-
let u = 0, n = 0, l = 0;
|
|
161
|
-
for (; n < c; ) {
|
|
162
|
-
if (e[s + n] === t[s + n]) {
|
|
163
|
-
n++;
|
|
164
|
-
continue;
|
|
165
|
-
}
|
|
166
|
-
let o = n;
|
|
167
|
-
for (; o < c && o - n < 127 && (e[s + o] !== t[s + o] || o + 1 < c && e[s + o + 1] !== t[s + o + 1]); ) o++;
|
|
168
|
-
let d = n - l;
|
|
169
|
-
for (; d > 255; )
|
|
170
|
-
h.push(255, 0), u++, d -= 255;
|
|
171
|
-
const f = o - n, a = t.subarray(s + n, s + o).every((g) => g === t[s + n]);
|
|
172
|
-
r && !a ? u += Q(t, s + n, s + o, d, h) : (a && f > 2 ? h.push(d, 256 - f & 255, t[s + n]) : h.push(d, f, ...t.subarray(s + n, s + o)), u++), l = o, n = o;
|
|
173
|
-
}
|
|
174
|
-
return u > T ? r ? M(e, t, i, c, !1) : void 0 : [u, ...h];
|
|
175
|
-
}
|
|
176
|
-
function V(e, t, i, c) {
|
|
177
|
-
let r = 0;
|
|
178
|
-
for (; r < c && _(e, t, r, i); ) r++;
|
|
179
|
-
if (r === c) return;
|
|
180
|
-
let s = c - 1;
|
|
181
|
-
for (; s > r && _(e, t, s, i); ) s--;
|
|
182
|
-
return [r, s];
|
|
183
|
-
}
|
|
184
|
-
const H = (e, t) => [e & 255, e >> 8, t & 255, t >> 8];
|
|
185
|
-
function J(e, t, i, c, r = !1) {
|
|
186
|
-
const s = V(e, t, i, c);
|
|
187
|
-
if (!s) return [0, 0, 0, 0];
|
|
188
|
-
const [h, u] = s, n = H(h, u - h + 1);
|
|
189
|
-
for (let l = h; l <= u; l++) {
|
|
190
|
-
const o = M(e, t, l, i, r);
|
|
191
|
-
if (!o) return;
|
|
192
|
-
n.push(...o);
|
|
193
|
-
}
|
|
194
|
-
return n;
|
|
195
|
-
}
|
|
196
|
-
function N(e, t, i, c, r) {
|
|
197
|
-
const s = V(e, t, i, c);
|
|
198
|
-
if (!s) return [m(12, [0, 0, 0, 0])];
|
|
199
|
-
const h = r - 6 - 1 - 4, u = [];
|
|
200
|
-
let n = [], l = 0, o = 0;
|
|
201
|
-
const d = () => {
|
|
202
|
-
for (; n.length && n[n.length - 1].length === 1 && n[n.length - 1][0] === 0; ) n.pop();
|
|
203
|
-
n.length && u.push(m(12, [...H(o, n.length), ...n.flat()])), n = [], l = 0;
|
|
204
|
-
};
|
|
205
|
-
for (let f = s[0]; f <= s[1]; f++) {
|
|
206
|
-
const a = _(e, t, f, i), g = a ? [0] : M(e, t, f, i, !1), w = a ? void 0 : M(e, t, f, i, !0), U = w && (!g || w.length < g.length) ? w : g;
|
|
207
|
-
if (!U) throw new Error(`FLI line ${f} needs more than ${T} packets`);
|
|
208
|
-
if (l + U.length > h && d(), !n.length) {
|
|
209
|
-
if (a) continue;
|
|
210
|
-
o = f;
|
|
211
|
-
}
|
|
212
|
-
n.push(U), l += U.length;
|
|
213
|
-
}
|
|
214
|
-
return d(), u;
|
|
215
|
-
}
|
|
216
|
-
function Q(e, t, i, c, r) {
|
|
217
|
-
let s = 0, h = t;
|
|
218
|
-
const u = (l) => {
|
|
219
|
-
l > h && (r.push(s ? 0 : c, l - h, ...e.subarray(h, l)), s++);
|
|
220
|
-
};
|
|
221
|
-
let n = t;
|
|
222
|
-
for (; n < i; ) {
|
|
223
|
-
let l = 1;
|
|
224
|
-
for (; n + l < i && l < 127 && e[n + l] === e[n]; ) l++;
|
|
225
|
-
if (l >= 3)
|
|
226
|
-
u(n), r.push(s ? 0 : c, 256 - l & 255, e[n]), s++, n += l, h = n;
|
|
227
|
-
else
|
|
228
|
-
for (n += l; n - h > 127; )
|
|
229
|
-
u(h + 127), h += 127;
|
|
230
|
-
}
|
|
231
|
-
return u(i), s;
|
|
232
|
-
}
|
|
233
|
-
function _(e, t, i, c) {
|
|
234
|
-
for (let r = i * c, s = r + c; r < s; r++) if (e[r] !== t[r]) return !1;
|
|
235
|
-
return !0;
|
|
236
|
-
}
|
|
237
|
-
function m(e, t) {
|
|
238
|
-
let i = t.length + 6;
|
|
239
|
-
const c = i & 1;
|
|
240
|
-
return i += c, [i & 255, i >> 8 & 255, i >> 16 & 255, i >>> 24, e & 255, e >> 8, ...t, ...c ? [0] : []];
|
|
241
|
-
}
|
|
242
|
-
function tt(e, t, i = {}) {
|
|
243
|
-
const c = i.width ?? 320, r = i.height ?? 200, s = [...e, e[0]], h = i.palettes ? [...e.map((f, a) => i.palettes[a] ?? t), i.palettes[0] ?? t] : void 0, u = s.map((f, a) => {
|
|
244
|
-
const g = [], w = h?.[a] ?? t;
|
|
245
|
-
if (a === 0 || h && h[a - 1].some((y, k) => k < 768 && (y & 63) !== (w[k] & 63))) {
|
|
246
|
-
const y = [1, 0, 0, 0];
|
|
247
|
-
for (let k = 0; k < 768; k++) y.push(w[k] & 63);
|
|
248
|
-
g.push(m(11, y));
|
|
249
|
-
}
|
|
250
|
-
const U = a > 0 ? s[a - 1] : void 0, v = U ? J(U, f, c, r, i.runs) : void 0, A = v && v.length < 64e3 ? void 0 : G(f, c, r), z = v && (!A || v.length < A.length) ? m(12, v) : m(15, A ?? G(f, c, r));
|
|
251
|
-
if (z.length <= I) g.push(z);
|
|
252
|
-
else {
|
|
253
|
-
const y = N(
|
|
254
|
-
f.map((C) => C ^ 1),
|
|
255
|
-
f,
|
|
256
|
-
c,
|
|
257
|
-
r,
|
|
258
|
-
I
|
|
259
|
-
), k = U ? N(U, f, c, r, I) : void 0, S = (C) => C.reduce((E, O) => E + O.length, 0), D = k && S(k) <= S(y) ? k : y, K = a === 0 || h && h[a - 1].every((C, E) => E >= 768 || (C & 63) === 0);
|
|
260
|
-
g.length && K ? g.splice(0, 0, ...D) : g.push(...D);
|
|
261
|
-
}
|
|
262
|
-
const j = g.flat(), F = j.length + 16;
|
|
263
|
-
return [
|
|
264
|
-
F & 255,
|
|
265
|
-
F >> 8 & 255,
|
|
266
|
-
F >> 16 & 255,
|
|
267
|
-
F >>> 24,
|
|
268
|
-
250,
|
|
269
|
-
241,
|
|
270
|
-
g.length & 255,
|
|
271
|
-
g.length >> 8,
|
|
272
|
-
0,
|
|
273
|
-
0,
|
|
274
|
-
0,
|
|
275
|
-
0,
|
|
276
|
-
0,
|
|
277
|
-
0,
|
|
278
|
-
0,
|
|
279
|
-
0,
|
|
280
|
-
...j
|
|
281
|
-
];
|
|
282
|
-
}), n = 128 + u.reduce((f, a) => f + a.length, 0), l = new Uint8Array(n), o = new DataView(l.buffer);
|
|
283
|
-
o.setUint32(0, n, !0), o.setUint16(4, 44817, !0), o.setUint16(6, e.length, !0), o.setUint16(8, c, !0), o.setUint16(10, r, !0), o.setUint16(12, 8, !0), o.setUint16(16, i.speed ?? 5, !0);
|
|
284
|
-
let d = 128;
|
|
285
|
-
for (const f of u)
|
|
286
|
-
l.set(f, d), d += f.length;
|
|
287
|
-
return l;
|
|
288
|
-
}
|
|
289
|
-
export {
|
|
290
|
-
I as FLI_CHUNK_MAX,
|
|
291
|
-
p as applyFliFrame,
|
|
292
|
-
tt as encodeFli,
|
|
293
|
-
Y as isFli,
|
|
294
|
-
x as newFliCanvas,
|
|
295
|
-
b as parseFli
|
|
296
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/fli";
|
|
@@ -1,54 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const $ = /* @__PURE__ */ new Set([11, 12, 13, 15, 16]);
|
|
3
|
-
function M(e) {
|
|
4
|
-
if (e.length < 128 || !p(e)) return [];
|
|
5
|
-
const t = k(e), i = new DataView(e.buffer, e.byteOffset, e.byteLength), h = [];
|
|
6
|
-
return t.frames.forEach((n, o) => {
|
|
7
|
-
const l = /* @__PURE__ */ new Set(), r = (c, s) => {
|
|
8
|
-
l.has(c) || (l.add(c), h.push({ kind: c, frame: o, value: s }));
|
|
9
|
-
}, u = Math.min(e.length, n + i.getUint32(n, !0));
|
|
10
|
-
let a = n + 16;
|
|
11
|
-
for (let c = 0; c < i.getUint16(n + 6, !0) && a + 6 <= u; c++) {
|
|
12
|
-
const s = i.getUint32(a, !0), f = i.getUint16(a + 4, !0);
|
|
13
|
-
if (s < 6) break;
|
|
14
|
-
if (s > g && r("big", s), f === 13) r("black", f);
|
|
15
|
-
else if (!$.has(f)) r("type", f);
|
|
16
|
-
else if (f === 12) {
|
|
17
|
-
const m = d(e, a + 6, Math.min(u, a + s));
|
|
18
|
-
m >= 128 && r("packets", m);
|
|
19
|
-
}
|
|
20
|
-
a += s;
|
|
21
|
-
}
|
|
22
|
-
}), h;
|
|
23
|
-
}
|
|
24
|
-
function d(e, t, i) {
|
|
25
|
-
if (t + 4 > i) return 0;
|
|
26
|
-
const h = e[t + 2] | e[t + 3] << 8;
|
|
27
|
-
let n = t + 4, o = 0;
|
|
28
|
-
for (let l = 0; l < h && n < i; l++) {
|
|
29
|
-
const r = e[n++];
|
|
30
|
-
o = Math.max(o, r);
|
|
31
|
-
for (let u = 0; u < r && n + 1 < i; u++) {
|
|
32
|
-
const a = e[n + 1] << 24 >> 24;
|
|
33
|
-
n += 2 + (a >= 0 ? a : 1);
|
|
34
|
-
}
|
|
35
|
-
}
|
|
36
|
-
return o;
|
|
37
|
-
}
|
|
38
|
-
function U(e) {
|
|
39
|
-
const t = e.frame === 0 ? "its first frame" : `frame ${e.frame + 1}`;
|
|
40
|
-
switch (e.kind) {
|
|
41
|
-
case "big":
|
|
42
|
-
return `a ${e.value.toLocaleString("en-US")}-byte chunk in ${t} (DOS reads ${g.toLocaleString("en-US")} safely)`;
|
|
43
|
-
case "packets":
|
|
44
|
-
return `a line of ${e.value} changes in ${t} (DOS reads 127 at most)`;
|
|
45
|
-
case "black":
|
|
46
|
-
return `an all-black chunk in ${t} (PLAYGAME crashes on it)`;
|
|
47
|
-
default:
|
|
48
|
-
return `a chunk of type ${e.value} in ${t} (PLAYGAME stops at it)`;
|
|
49
|
-
}
|
|
50
|
-
}
|
|
51
|
-
export {
|
|
52
|
-
U as describeFliFault,
|
|
53
|
-
M as fliFaults
|
|
54
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/fliLimits";
|
package/dist/formats/game.js
CHANGED
|
@@ -1,193 +1 @@
|
|
|
1
|
-
|
|
2
|
-
const w = 65535, O = 1, P = 2, M = 10, x = 20, y = 20, S = 20, B = 283, E = 256, T = 300, H = 8, U = [
|
|
3
|
-
"Title graphic",
|
|
4
|
-
"Title song",
|
|
5
|
-
"Menu graphic",
|
|
6
|
-
"Menu song",
|
|
7
|
-
"Storyline graphic",
|
|
8
|
-
"Storyline song",
|
|
9
|
-
"Game instructions",
|
|
10
|
-
"Beginning credits",
|
|
11
|
-
"High score backdrop",
|
|
12
|
-
"Load game background",
|
|
13
|
-
"Save game background",
|
|
14
|
-
"Demo recording"
|
|
15
|
-
], Y = ["Game won graphic", "Game won song", "Game lost graphic", "Game lost song"], W = [
|
|
16
|
-
"Palette",
|
|
17
|
-
"Map",
|
|
18
|
-
"Background block set",
|
|
19
|
-
"Monsters",
|
|
20
|
-
"Monster block set",
|
|
21
|
-
"Character",
|
|
22
|
-
"Character block set",
|
|
23
|
-
"Sound set",
|
|
24
|
-
"Sound Blaster music",
|
|
25
|
-
"Level intro graphic",
|
|
26
|
-
"Level exit graphic"
|
|
27
|
-
], Z = ["pal", "map", "bbl", "mon", "mbl", "chr", "cbl", "snd", "cmf", "graphic", "graphic"], K = ["graphic", "cmf", "graphic", "cmf", "graphic", "cmf", "graphic", "graphic", "graphic", "graphic", "graphic", "rec"], j = ["graphic", "cmf", "graphic", "cmf"], ne = ["gif", "bkd", "fli", "txt", "lst"];
|
|
28
|
-
function z(e) {
|
|
29
|
-
return e[0] === 71 && e[1] === 77;
|
|
30
|
-
}
|
|
31
|
-
function N() {
|
|
32
|
-
return { toScene: w, from: { x: 0, y: 0 }, to: { x: 0, y: 0 } };
|
|
33
|
-
}
|
|
34
|
-
function _(e = w) {
|
|
35
|
-
return {
|
|
36
|
-
gametype: e,
|
|
37
|
-
pos: { x: 0, y: 0 },
|
|
38
|
-
scroll: { up: 255, down: 255, left: 255, right: 255, style: 0, xtra: new Uint8Array(11) },
|
|
39
|
-
numLinks: S,
|
|
40
|
-
desc: "",
|
|
41
|
-
files: new Array(y).fill(""),
|
|
42
|
-
links: Array.from({ length: S }, N)
|
|
43
|
-
};
|
|
44
|
-
}
|
|
45
|
-
function R() {
|
|
46
|
-
const e = new Uint8Array(E);
|
|
47
|
-
for (let t = 0; t < E - 6; t++) e[6 + t] = "RSD".charCodeAt(t % 3);
|
|
48
|
-
return e[0] = 71, e[1] = 77, e[2] = T & 255, e[3] = T >> 8, e[4] = 0, e[5] = H, e;
|
|
49
|
-
}
|
|
50
|
-
function se(e = "My Game") {
|
|
51
|
-
const t = _(O);
|
|
52
|
-
t.desc = e.slice(0, x - 1), t.pos = { x: 157, y: 36 };
|
|
53
|
-
const s = _(P);
|
|
54
|
-
return s.desc = "Game Won", s.pos = { x: 157, y: 184 }, { version: T, header: R(), filesPerScene: y, linksPerScene: S, scenes: [t, s], converted: !1 };
|
|
55
|
-
}
|
|
56
|
-
function oe(e) {
|
|
57
|
-
return z(e) ? q(e) : Q(e);
|
|
58
|
-
}
|
|
59
|
-
function q(e) {
|
|
60
|
-
const t = new G(e), s = t.bytesOf(E), i = s[2] | s[3] << 8, n = t.i16(), l = t.i16(), c = t.i16(), o = [];
|
|
61
|
-
for (let f = 0; f < n; f++) {
|
|
62
|
-
const g = t.u16(), d = { x: t.i16(), y: t.i16() }, k = { up: t.u8(), down: t.u8(), left: t.u8(), right: t.u8(), style: t.u8(), xtra: t.bytesOf(11) }, b = t.u8(), p = t.bytesOf(x), u = [];
|
|
63
|
-
for (let h = 0; h < y; h++) u.push(t.u16());
|
|
64
|
-
const r = [];
|
|
65
|
-
for (let h = 0; h < S; h++) r.push({ toScene: t.u16(), from: { x: t.i16(), y: t.i16() }, to: { x: t.i16(), y: t.i16() } });
|
|
66
|
-
o.push({ scene: { gametype: g, pos: d, scroll: k, numLinks: b, desc: L(p), descRaw: p, files: [], links: r }, offsets: u });
|
|
67
|
-
}
|
|
68
|
-
const m = t.u16(), a = t.bytesOf(m);
|
|
69
|
-
for (const { scene: f, offsets: g } of o)
|
|
70
|
-
f.files = g.map((d) => d === 0 || d >= a.length ? "" : L(a.subarray(d)));
|
|
71
|
-
return {
|
|
72
|
-
version: i,
|
|
73
|
-
header: s,
|
|
74
|
-
filesPerScene: l,
|
|
75
|
-
linksPerScene: c,
|
|
76
|
-
scenes: o.map((f) => f.scene),
|
|
77
|
-
pool: a,
|
|
78
|
-
poolOffsets: o.map((f) => f.offsets),
|
|
79
|
-
converted: !1
|
|
80
|
-
};
|
|
81
|
-
}
|
|
82
|
-
const C = 330, D = 20, J = [".pal", ".map", ".bbl", ".mon", ".mbl", ".chr", ".cbl", ".snd", ".cmf"];
|
|
83
|
-
function Q(e) {
|
|
84
|
-
const t = Math.min(D, Math.floor(e.length / C)), s = [];
|
|
85
|
-
for (let i = 0; i < t; i++) {
|
|
86
|
-
const n = new G(e, i * C), l = n.u16(), c = n.i16(), o = n.i16(), m = n.cstr(15), a = [];
|
|
87
|
-
for (let r = 0; r < 9; r++) a.push(n.cstr(10).toLowerCase());
|
|
88
|
-
const f = [];
|
|
89
|
-
for (let r = 0; r < 20; r++) {
|
|
90
|
-
const h = n.i16(), A = n.i16(), v = n.i16(), V = n.i16(), X = n.i16();
|
|
91
|
-
f.push({ toScene: v === D ? w : v & 65535, from: { x: h, y: A }, to: { x: V, y: X } });
|
|
92
|
-
}
|
|
93
|
-
n.skip(3);
|
|
94
|
-
const g = n.u8(), d = n.u8(), k = n.u8(), b = n.u8(), p = _();
|
|
95
|
-
p.gametype = l === O || l === P || l === M ? l : w, p.pos = { x: c, y: o }, p.scroll = { up: g, down: d, left: k, right: b, style: 0, xtra: new Uint8Array(11) }, p.desc = m.slice(0, x), p.links = f;
|
|
96
|
-
const u = (r, h, A) => {
|
|
97
|
-
p.files[h] = a[r] ? a[r] + A : "";
|
|
98
|
-
};
|
|
99
|
-
if (i === 0)
|
|
100
|
-
u(0, 2, ".bkd"), u(1, 4, ".txt"), u(2, 6, ".txt"), u(3, 7, ".txt"), u(4, 3, ".cmf");
|
|
101
|
-
else if (i === 1)
|
|
102
|
-
u(0, 0, ".bkd"), u(3, 1, ".cmf");
|
|
103
|
-
else
|
|
104
|
-
for (let r = 0; r < 9; r++) u(r, r, J[r]);
|
|
105
|
-
s.push(p);
|
|
106
|
-
}
|
|
107
|
-
return { version: 0, header: R(), filesPerScene: y, linksPerScene: S, scenes: s, converted: !0 };
|
|
108
|
-
}
|
|
109
|
-
function ce(e) {
|
|
110
|
-
const t = new F(E + 6 + e.scenes.length * B + 512);
|
|
111
|
-
t.bytes(e.header, E), t.i16(e.scenes.length).i16(e.filesPerScene).i16(e.linksPerScene);
|
|
112
|
-
let s, i;
|
|
113
|
-
return e.pool && e.poolOffsets && e.poolOffsets.length === e.scenes.length && $(e) ? (s = e.pool, i = e.poolOffsets) : { pool: s, offsets: i } = ee(e.scenes), e.scenes.forEach((n, l) => {
|
|
114
|
-
t.u16(n.gametype).i16(n.pos.x).i16(n.pos.y), t.u8(n.scroll.up).u8(n.scroll.down).u8(n.scroll.left).u8(n.scroll.right).u8(n.scroll.style).bytes(n.scroll.xtra, 11), t.u8(n.numLinks), t.cstrOver(n.desc, n.descRaw, x);
|
|
115
|
-
for (let c = 0; c < y; c++) t.u16(i[l][c] ?? 0);
|
|
116
|
-
for (let c = 0; c < S; c++) {
|
|
117
|
-
const o = n.links[c] ?? N();
|
|
118
|
-
t.u16(o.toScene).i16(o.from.x).i16(o.from.y).i16(o.to.x).i16(o.to.y);
|
|
119
|
-
}
|
|
120
|
-
}), t.u16(s.length).bytes(s), t.toBytes();
|
|
121
|
-
}
|
|
122
|
-
function $(e) {
|
|
123
|
-
const t = e.pool;
|
|
124
|
-
return e.scenes.every(
|
|
125
|
-
(s, i) => s.files.every((n, l) => {
|
|
126
|
-
const c = e.poolOffsets[i][l];
|
|
127
|
-
return (c === 0 || c >= t.length ? "" : L(t.subarray(c))) === n;
|
|
128
|
-
})
|
|
129
|
-
);
|
|
130
|
-
}
|
|
131
|
-
function ee(e) {
|
|
132
|
-
const t = [0], s = /* @__PURE__ */ new Map(), i = e.map(
|
|
133
|
-
(n) => Array.from({ length: y }, (l, c) => {
|
|
134
|
-
const o = n.files[c] ?? "";
|
|
135
|
-
if (!o) return 0;
|
|
136
|
-
let m = s.get(o);
|
|
137
|
-
if (m === void 0) {
|
|
138
|
-
m = t.length, s.set(o, m);
|
|
139
|
-
for (let a = 0; a < o.length; a++) t.push(o.charCodeAt(a) & 255);
|
|
140
|
-
t.push(0);
|
|
141
|
-
}
|
|
142
|
-
return m;
|
|
143
|
-
})
|
|
144
|
-
);
|
|
145
|
-
return { pool: new Uint8Array(t), offsets: i };
|
|
146
|
-
}
|
|
147
|
-
function I(e) {
|
|
148
|
-
return e.gametype === O ? "start" : e.gametype === P ? "end" : e.gametype === M ? "adventure" : "unused";
|
|
149
|
-
}
|
|
150
|
-
function re(e) {
|
|
151
|
-
switch (I(e)) {
|
|
152
|
-
case "start":
|
|
153
|
-
return U;
|
|
154
|
-
case "end":
|
|
155
|
-
return Y;
|
|
156
|
-
default:
|
|
157
|
-
return W;
|
|
158
|
-
}
|
|
159
|
-
}
|
|
160
|
-
function ie(e) {
|
|
161
|
-
switch (I(e)) {
|
|
162
|
-
case "start":
|
|
163
|
-
return K;
|
|
164
|
-
case "end":
|
|
165
|
-
return j;
|
|
166
|
-
default:
|
|
167
|
-
return Z;
|
|
168
|
-
}
|
|
169
|
-
}
|
|
170
|
-
export {
|
|
171
|
-
M as ADVTYPE,
|
|
172
|
-
Z as ADV_EXTS,
|
|
173
|
-
W as ADV_FILES,
|
|
174
|
-
P as ENDTYPE,
|
|
175
|
-
Y as END_FILES,
|
|
176
|
-
T as GAM_VERSION,
|
|
177
|
-
ne as GRAPHIC_EXTS,
|
|
178
|
-
S as MAXSCENELINKS,
|
|
179
|
-
w as NOSCENE,
|
|
180
|
-
x as SCENEDESCLEN,
|
|
181
|
-
y as SCENEFILES,
|
|
182
|
-
O as STARTTYPE,
|
|
183
|
-
U as START_FILES,
|
|
184
|
-
R as defaultHeader,
|
|
185
|
-
N as emptyLink,
|
|
186
|
-
_ as emptyScene,
|
|
187
|
-
re as fileSlotsFor,
|
|
188
|
-
se as newGame,
|
|
189
|
-
oe as parseGame,
|
|
190
|
-
I as sceneKind,
|
|
191
|
-
ce as serializeGame,
|
|
192
|
-
ie as slotExtensions
|
|
193
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/game";
|
package/dist/formats/gif.js
CHANGED
|
@@ -1,125 +1 @@
|
|
|
1
|
-
|
|
2
|
-
function M(n) {
|
|
3
|
-
return n[0] === 71 && n[1] === 73 && n[2] === 70;
|
|
4
|
-
}
|
|
5
|
-
function B(n) {
|
|
6
|
-
if (!M(n)) throw new Error("Not a GIF file");
|
|
7
|
-
let t = 6;
|
|
8
|
-
const o = () => {
|
|
9
|
-
const r = n[t] | n[t + 1] << 8;
|
|
10
|
-
return t += 2, r;
|
|
11
|
-
};
|
|
12
|
-
o(), o();
|
|
13
|
-
let i = n[t++];
|
|
14
|
-
t += 2;
|
|
15
|
-
const c = new Uint8Array(G), e = (r) => {
|
|
16
|
-
c.fill(0);
|
|
17
|
-
for (let h = 0; h < r; h++)
|
|
18
|
-
c[h * 3] = (n[t++] ?? 0) >> 2, c[h * 3 + 1] = (n[t++] ?? 0) >> 2, c[h * 3 + 2] = (n[t++] ?? 0) >> 2;
|
|
19
|
-
};
|
|
20
|
-
for (i & 128 && e(2 << (i & 7)); ; ) {
|
|
21
|
-
const r = n[t++];
|
|
22
|
-
if (r === 33) {
|
|
23
|
-
for (t++; t < n.length && n[t] !== 0; ) t += n[t] + 1;
|
|
24
|
-
t++;
|
|
25
|
-
} else {
|
|
26
|
-
if (r === 44) break;
|
|
27
|
-
throw new Error("GIF has no image");
|
|
28
|
-
}
|
|
29
|
-
}
|
|
30
|
-
t += 4;
|
|
31
|
-
const u = o(), l = o();
|
|
32
|
-
i = n[t++];
|
|
33
|
-
const p = (i & 64) !== 0;
|
|
34
|
-
i & 128 && e(2 << (i & 7));
|
|
35
|
-
const w = n[t++], d = [];
|
|
36
|
-
for (; t < n.length; ) {
|
|
37
|
-
const r = n[t++];
|
|
38
|
-
if (!r) break;
|
|
39
|
-
for (let h = 0; h < r && t < n.length; h++) d.push(n[t++]);
|
|
40
|
-
}
|
|
41
|
-
const s = m(Uint8Array.from(d), w, u * l), f = new Uint8Array(u * l);
|
|
42
|
-
if (!p) f.set(s.subarray(0, f.length));
|
|
43
|
-
else {
|
|
44
|
-
let r = 0;
|
|
45
|
-
for (const [h, A] of [
|
|
46
|
-
[0, 8],
|
|
47
|
-
[4, 8],
|
|
48
|
-
[2, 4],
|
|
49
|
-
[1, 2]
|
|
50
|
-
])
|
|
51
|
-
for (let U = h; U < l; U += A)
|
|
52
|
-
f.set(s.subarray(r, r + u), U * u), r += u;
|
|
53
|
-
}
|
|
54
|
-
return { width: u, height: l, pixels: f, palette: c };
|
|
55
|
-
}
|
|
56
|
-
function m(n, t, o, i) {
|
|
57
|
-
const c = new Uint8Array(o), e = 1 << t, u = e + 1, l = new Int16Array(4096), p = new Uint8Array(4096), w = new Uint8Array(4096), d = new Uint8Array(4097);
|
|
58
|
-
let s = t + 1, f = e + 2, r = -1, h = 0, A = 0, U = 0, E = 0;
|
|
59
|
-
for (let a = 0; a < e; a++)
|
|
60
|
-
l[a] = -1, p[a] = a, w[a] = a;
|
|
61
|
-
for (; E < o; ) {
|
|
62
|
-
for (; A < s; ) {
|
|
63
|
-
if (U >= n.length)
|
|
64
|
-
return i && (i.count = E), c;
|
|
65
|
-
h |= n[U++] << A, A += 8;
|
|
66
|
-
}
|
|
67
|
-
const a = h & (1 << s) - 1;
|
|
68
|
-
if (h >>>= s, A -= s, a === e) {
|
|
69
|
-
s = t + 1, f = e + 2, r = -1;
|
|
70
|
-
continue;
|
|
71
|
-
}
|
|
72
|
-
if (a === u) break;
|
|
73
|
-
let g = a, k = 0;
|
|
74
|
-
for (r >= 0 && a >= f && (d[k++] = w[r], g = r); g >= e && k < 4096; )
|
|
75
|
-
d[k++] = p[g], g = l[g];
|
|
76
|
-
d[k++] = g;
|
|
77
|
-
const I = g;
|
|
78
|
-
for (; k > 0 && E < o; ) c[E++] = d[--k];
|
|
79
|
-
r >= 0 && f < 4096 && (l[f] = r, p[f] = I, w[f] = w[r], f++, f === 1 << s && s < 12 && s++), r < 0 && (w[a] = a), r = a;
|
|
80
|
-
}
|
|
81
|
-
return i && (i.count = E), c;
|
|
82
|
-
}
|
|
83
|
-
function F(n) {
|
|
84
|
-
const t = [], o = (e) => t.push(e & 255, e >> 8 & 255);
|
|
85
|
-
t.push(71, 73, 70, 56, 55, 97), o(n.width), o(n.height), t.push(247, 0, 0);
|
|
86
|
-
for (let e = 0; e < G; e++) t.push(v(n.palette[e]));
|
|
87
|
-
t.push(44), o(0), o(0), o(n.width), o(n.height), t.push(0);
|
|
88
|
-
const i = 8;
|
|
89
|
-
t.push(i);
|
|
90
|
-
const c = x(n.pixels, i);
|
|
91
|
-
for (let e = 0; e < c.length; e += 255) {
|
|
92
|
-
const u = Math.min(255, c.length - e);
|
|
93
|
-
t.push(u);
|
|
94
|
-
for (let l = 0; l < u; l++) t.push(c[e + l]);
|
|
95
|
-
}
|
|
96
|
-
return t.push(0, 59), Uint8Array.from(t);
|
|
97
|
-
}
|
|
98
|
-
function x(n, t) {
|
|
99
|
-
const o = 1 << t, i = o + 1, c = [];
|
|
100
|
-
let e = t + 1, u = i + 1, l = 0, p = 0;
|
|
101
|
-
const w = (f) => {
|
|
102
|
-
for (l |= f << p, p += e; p >= 8; )
|
|
103
|
-
c.push(l & 255), l >>>= 8, p -= 8;
|
|
104
|
-
};
|
|
105
|
-
let d = /* @__PURE__ */ new Map();
|
|
106
|
-
if (w(o), n.length === 0)
|
|
107
|
-
return w(i), p && c.push(l & 255), Uint8Array.from(c);
|
|
108
|
-
let s = n[0];
|
|
109
|
-
for (let f = 1; f < n.length; f++) {
|
|
110
|
-
const r = n[f], h = s << 8 | r, A = d.get(h);
|
|
111
|
-
if (A !== void 0) {
|
|
112
|
-
s = A;
|
|
113
|
-
continue;
|
|
114
|
-
}
|
|
115
|
-
w(s), u < 4096 ? (d.set(h, u++), u > 1 << e && e < 12 && e++) : (w(o), d = /* @__PURE__ */ new Map(), e = t + 1, u = i + 1), s = r;
|
|
116
|
-
}
|
|
117
|
-
return w(s), w(i), p && c.push(l & 255), Uint8Array.from(c);
|
|
118
|
-
}
|
|
119
|
-
export {
|
|
120
|
-
B as decodeGif,
|
|
121
|
-
F as encodeGif,
|
|
122
|
-
M as isGif,
|
|
123
|
-
m as lzwDecode,
|
|
124
|
-
x as lzwEncode
|
|
125
|
-
};
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/gif";
|