@keeveeg/godot-mcp 1.0.2 → 1.0.3

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Files changed (223) hide show
  1. package/package.json +1 -1
  2. package/server/dist/config.js +1 -1
  3. package/server/dist/godot-bridge.d.ts.map +1 -1
  4. package/server/dist/godot-bridge.js +264 -261
  5. package/server/dist/godot-bridge.js.map +1 -1
  6. package/server/dist/index.js +46 -45
  7. package/server/dist/server.d.ts.map +1 -1
  8. package/server/dist/server.js +25 -23
  9. package/server/dist/server.js.map +1 -1
  10. package/server/dist/tools/addon_management.d.ts.map +1 -1
  11. package/server/dist/tools/addon_management.js +37 -57
  12. package/server/dist/tools/addon_management.js.map +1 -1
  13. package/server/dist/tools/analysis.d.ts.map +1 -1
  14. package/server/dist/tools/analysis.js +21 -37
  15. package/server/dist/tools/analysis.js.map +1 -1
  16. package/server/dist/tools/animation.d.ts.map +1 -1
  17. package/server/dist/tools/animation.js +95 -135
  18. package/server/dist/tools/animation.js.map +1 -1
  19. package/server/dist/tools/audio.d.ts.map +1 -1
  20. package/server/dist/tools/audio.js +81 -109
  21. package/server/dist/tools/audio.js.map +1 -1
  22. package/server/dist/tools/audio_config.d.ts.map +1 -1
  23. package/server/dist/tools/audio_config.js +50 -76
  24. package/server/dist/tools/audio_config.js.map +1 -1
  25. package/server/dist/tools/batch.d.ts.map +1 -1
  26. package/server/dist/tools/batch.js +57 -89
  27. package/server/dist/tools/batch.js.map +1 -1
  28. package/server/dist/tools/build_config.d.ts.map +1 -1
  29. package/server/dist/tools/build_config.js +59 -91
  30. package/server/dist/tools/build_config.js.map +1 -1
  31. package/server/dist/tools/debug_config.d.ts.map +1 -1
  32. package/server/dist/tools/debug_config.js +46 -70
  33. package/server/dist/tools/debug_config.js.map +1 -1
  34. package/server/dist/tools/debugging.d.ts.map +1 -1
  35. package/server/dist/tools/debugging.js +51 -83
  36. package/server/dist/tools/debugging.js.map +1 -1
  37. package/server/dist/tools/editor.d.ts.map +1 -1
  38. package/server/dist/tools/editor.js +54 -90
  39. package/server/dist/tools/editor.js.map +1 -1
  40. package/server/dist/tools/editor_config.d.ts.map +1 -1
  41. package/server/dist/tools/editor_config.js +53 -85
  42. package/server/dist/tools/editor_config.js.map +1 -1
  43. package/server/dist/tools/export.d.ts.map +1 -1
  44. package/server/dist/tools/export.js +46 -74
  45. package/server/dist/tools/export.js.map +1 -1
  46. package/server/dist/tools/gameplay_automation.d.ts.map +1 -1
  47. package/server/dist/tools/gameplay_automation.js +70 -102
  48. package/server/dist/tools/gameplay_automation.js.map +1 -1
  49. package/server/dist/tools/index.js +42 -42
  50. package/server/dist/tools/input.d.ts.map +1 -1
  51. package/server/dist/tools/input.js +68 -100
  52. package/server/dist/tools/input.js.map +1 -1
  53. package/server/dist/tools/memory_profiling.d.ts.map +1 -1
  54. package/server/dist/tools/memory_profiling.js +31 -51
  55. package/server/dist/tools/memory_profiling.js.map +1 -1
  56. package/server/dist/tools/navigation.d.ts.map +1 -1
  57. package/server/dist/tools/navigation.js +86 -126
  58. package/server/dist/tools/navigation.js.map +1 -1
  59. package/server/dist/tools/node.d.ts.map +1 -1
  60. package/server/dist/tools/node.js +134 -202
  61. package/server/dist/tools/node.js.map +1 -1
  62. package/server/dist/tools/node_config.d.ts.map +1 -1
  63. package/server/dist/tools/node_config.js +58 -90
  64. package/server/dist/tools/node_config.js.map +1 -1
  65. package/server/dist/tools/particles.d.ts.map +1 -1
  66. package/server/dist/tools/particles.js +75 -111
  67. package/server/dist/tools/particles.js.map +1 -1
  68. package/server/dist/tools/physics.d.ts.map +1 -1
  69. package/server/dist/tools/physics.js +67 -99
  70. package/server/dist/tools/physics.js.map +1 -1
  71. package/server/dist/tools/physics_config.d.ts.map +1 -1
  72. package/server/dist/tools/physics_config.js +56 -88
  73. package/server/dist/tools/physics_config.js.map +1 -1
  74. package/server/dist/tools/platform_export.d.ts.map +1 -1
  75. package/server/dist/tools/platform_export.js +45 -69
  76. package/server/dist/tools/platform_export.js.map +1 -1
  77. package/server/dist/tools/platform_specific.d.ts.map +1 -1
  78. package/server/dist/tools/platform_specific.js +61 -85
  79. package/server/dist/tools/platform_specific.js.map +1 -1
  80. package/server/dist/tools/profiling.d.ts.map +1 -1
  81. package/server/dist/tools/profiling.js +13 -21
  82. package/server/dist/tools/profiling.js.map +1 -1
  83. package/server/dist/tools/project.d.ts.map +1 -1
  84. package/server/dist/tools/project.js +51 -79
  85. package/server/dist/tools/project.js.map +1 -1
  86. package/server/dist/tools/project_config.d.ts.map +1 -1
  87. package/server/dist/tools/project_config.js +88 -136
  88. package/server/dist/tools/project_config.js.map +1 -1
  89. package/server/dist/tools/project_creation.d.ts.map +1 -1
  90. package/server/dist/tools/project_creation.js +96 -140
  91. package/server/dist/tools/project_creation.js.map +1 -1
  92. package/server/dist/tools/rendering_config.d.ts.map +1 -1
  93. package/server/dist/tools/rendering_config.js +67 -103
  94. package/server/dist/tools/rendering_config.js.map +1 -1
  95. package/server/dist/tools/resource.js +77 -117
  96. package/server/dist/tools/resource_config.d.ts.map +1 -1
  97. package/server/dist/tools/resource_config.js +45 -69
  98. package/server/dist/tools/resource_config.js.map +1 -1
  99. package/server/dist/tools/runtime.d.ts.map +1 -1
  100. package/server/dist/tools/runtime.js +148 -224
  101. package/server/dist/tools/runtime.js.map +1 -1
  102. package/server/dist/tools/save_load.d.ts.map +1 -1
  103. package/server/dist/tools/save_load.js +36 -56
  104. package/server/dist/tools/save_load.js.map +1 -1
  105. package/server/dist/tools/scene.d.ts.map +1 -1
  106. package/server/dist/tools/scene.js +78 -122
  107. package/server/dist/tools/scene.js.map +1 -1
  108. package/server/dist/tools/scene3d.d.ts.map +1 -1
  109. package/server/dist/tools/scene3d.js +51 -75
  110. package/server/dist/tools/scene3d.js.map +1 -1
  111. package/server/dist/tools/scene_config.d.ts.map +1 -1
  112. package/server/dist/tools/scene_config.js +48 -72
  113. package/server/dist/tools/scene_config.js.map +1 -1
  114. package/server/dist/tools/script.js +68 -104
  115. package/server/dist/tools/script.js.map +1 -1
  116. package/server/dist/tools/shader.d.ts.map +1 -1
  117. package/server/dist/tools/shader.js +75 -111
  118. package/server/dist/tools/shader.js.map +1 -1
  119. package/server/dist/tools/shared-types.d.ts +2 -2
  120. package/server/dist/tools/shared-types.d.ts.map +1 -1
  121. package/server/dist/tools/shared-types.js +38 -36
  122. package/server/dist/tools/shared-types.js.map +1 -1
  123. package/server/dist/tools/testing.d.ts.map +1 -1
  124. package/server/dist/tools/testing.js +47 -69
  125. package/server/dist/tools/testing.js.map +1 -1
  126. package/server/dist/tools/theme.js +62 -90
  127. package/server/dist/tools/tilemap.js +58 -82
  128. package/server/dist/tools/visual_testing.d.ts.map +1 -1
  129. package/server/dist/tools/visual_testing.js +50 -74
  130. package/server/dist/tools/visual_testing.js.map +1 -1
  131. package/server/dist/types.js +15 -15
  132. package/server/dist/tools/accessibility.d.ts +0 -7
  133. package/server/dist/tools/accessibility.d.ts.map +0 -1
  134. package/server/dist/tools/accessibility.js +0 -71
  135. package/server/dist/tools/accessibility.js.map +0 -1
  136. package/server/dist/tools/analytics.d.ts +0 -7
  137. package/server/dist/tools/analytics.d.ts.map +0 -1
  138. package/server/dist/tools/analytics.js +0 -76
  139. package/server/dist/tools/analytics.js.map +0 -1
  140. package/server/dist/tools/asset_pipeline.d.ts +0 -7
  141. package/server/dist/tools/asset_pipeline.d.ts.map +0 -1
  142. package/server/dist/tools/asset_pipeline.js +0 -102
  143. package/server/dist/tools/asset_pipeline.js.map +0 -1
  144. package/server/dist/tools/asset_scaffolding.d.ts +0 -7
  145. package/server/dist/tools/asset_scaffolding.d.ts.map +0 -1
  146. package/server/dist/tools/asset_scaffolding.js +0 -113
  147. package/server/dist/tools/asset_scaffolding.js.map +0 -1
  148. package/server/dist/tools/cicd_pipeline.d.ts +0 -7
  149. package/server/dist/tools/cicd_pipeline.d.ts.map +0 -1
  150. package/server/dist/tools/cicd_pipeline.js +0 -125
  151. package/server/dist/tools/cicd_pipeline.js.map +0 -1
  152. package/server/dist/tools/cloud_services.d.ts +0 -7
  153. package/server/dist/tools/cloud_services.d.ts.map +0 -1
  154. package/server/dist/tools/cloud_services.js +0 -97
  155. package/server/dist/tools/cloud_services.js.map +0 -1
  156. package/server/dist/tools/code_generation.d.ts +0 -7
  157. package/server/dist/tools/code_generation.d.ts.map +0 -1
  158. package/server/dist/tools/code_generation.js +0 -79
  159. package/server/dist/tools/code_generation.js.map +0 -1
  160. package/server/dist/tools/code_quality.d.ts +0 -7
  161. package/server/dist/tools/code_quality.d.ts.map +0 -1
  162. package/server/dist/tools/code_quality.js +0 -98
  163. package/server/dist/tools/code_quality.js.map +0 -1
  164. package/server/dist/tools/collaboration.d.ts +0 -7
  165. package/server/dist/tools/collaboration.d.ts.map +0 -1
  166. package/server/dist/tools/collaboration.js +0 -73
  167. package/server/dist/tools/collaboration.js.map +0 -1
  168. package/server/dist/tools/documentation_tools.d.ts +0 -7
  169. package/server/dist/tools/documentation_tools.d.ts.map +0 -1
  170. package/server/dist/tools/documentation_tools.js +0 -89
  171. package/server/dist/tools/documentation_tools.js.map +0 -1
  172. package/server/dist/tools/game_template.d.ts +0 -7
  173. package/server/dist/tools/game_template.d.ts.map +0 -1
  174. package/server/dist/tools/game_template.js +0 -112
  175. package/server/dist/tools/game_template.js.map +0 -1
  176. package/server/dist/tools/git_integration.d.ts +0 -7
  177. package/server/dist/tools/git_integration.d.ts.map +0 -1
  178. package/server/dist/tools/git_integration.js +0 -75
  179. package/server/dist/tools/git_integration.js.map +0 -1
  180. package/server/dist/tools/headless_testing.d.ts +0 -7
  181. package/server/dist/tools/headless_testing.d.ts.map +0 -1
  182. package/server/dist/tools/headless_testing.js +0 -65
  183. package/server/dist/tools/headless_testing.js.map +0 -1
  184. package/server/dist/tools/iap_monetization.d.ts +0 -7
  185. package/server/dist/tools/iap_monetization.d.ts.map +0 -1
  186. package/server/dist/tools/iap_monetization.js +0 -70
  187. package/server/dist/tools/iap_monetization.js.map +0 -1
  188. package/server/dist/tools/localization.d.ts +0 -7
  189. package/server/dist/tools/localization.d.ts.map +0 -1
  190. package/server/dist/tools/localization.js +0 -97
  191. package/server/dist/tools/localization.js.map +0 -1
  192. package/server/dist/tools/marketing.d.ts +0 -7
  193. package/server/dist/tools/marketing.d.ts.map +0 -1
  194. package/server/dist/tools/marketing.js +0 -87
  195. package/server/dist/tools/marketing.js.map +0 -1
  196. package/server/dist/tools/mod_support.d.ts +0 -7
  197. package/server/dist/tools/mod_support.d.ts.map +0 -1
  198. package/server/dist/tools/mod_support.js +0 -93
  199. package/server/dist/tools/mod_support.js.map +0 -1
  200. package/server/dist/tools/networking.d.ts +0 -7
  201. package/server/dist/tools/networking.d.ts.map +0 -1
  202. package/server/dist/tools/networking.js +0 -94
  203. package/server/dist/tools/networking.js.map +0 -1
  204. package/server/dist/tools/performance_optimization.d.ts +0 -7
  205. package/server/dist/tools/performance_optimization.d.ts.map +0 -1
  206. package/server/dist/tools/performance_optimization.js +0 -75
  207. package/server/dist/tools/performance_optimization.js.map +0 -1
  208. package/server/dist/tools/scene_scaffolding.d.ts +0 -7
  209. package/server/dist/tools/scene_scaffolding.d.ts.map +0 -1
  210. package/server/dist/tools/scene_scaffolding.js +0 -110
  211. package/server/dist/tools/scene_scaffolding.js.map +0 -1
  212. package/server/dist/tools/script_scaffolding.d.ts +0 -7
  213. package/server/dist/tools/script_scaffolding.d.ts.map +0 -1
  214. package/server/dist/tools/script_scaffolding.js +0 -115
  215. package/server/dist/tools/script_scaffolding.js.map +0 -1
  216. package/server/dist/tools/security.d.ts +0 -7
  217. package/server/dist/tools/security.d.ts.map +0 -1
  218. package/server/dist/tools/security.js +0 -73
  219. package/server/dist/tools/security.js.map +0 -1
  220. package/server/dist/tools/version_control_advanced.d.ts +0 -7
  221. package/server/dist/tools/version_control_advanced.d.ts.map +0 -1
  222. package/server/dist/tools/version_control_advanced.js +0 -100
  223. package/server/dist/tools/version_control_advanced.js.map +0 -1
@@ -7,31 +7,31 @@
7
7
  export { toolResult, errorResult } from './tools/shared-types.js';
8
8
  /** @deprecated Use toolResult() from tools/shared-types.ts */
9
9
  export function createToolResult(text) {
10
- return {
11
- content: [{ type: 'text', text }],
12
- };
10
+ return {
11
+ content: [{ type: 'text', text }],
12
+ };
13
13
  }
14
14
  /** @deprecated Use errorResult() from tools/shared-types.ts */
15
15
  export function createErrorResult(message) {
16
- return {
17
- content: [{ type: 'text', text: message }],
18
- isError: true,
19
- };
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+ return {
17
+ content: [{ type: 'text', text: message }],
18
+ isError: true,
19
+ };
20
20
  }
21
21
  /** Standard error codes for JSON-RPC */
22
22
  export const JsonRpcErrorCode = {
23
- PARSE_ERROR: -32700,
24
- INVALID_REQUEST: -32600,
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- METHOD_NOT_FOUND: -32601,
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- INVALID_PARAMS: -32602,
27
- INTERNAL_ERROR: -32603,
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+ PARSE_ERROR: -32700,
24
+ INVALID_REQUEST: -32600,
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+ METHOD_NOT_FOUND: -32601,
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+ INVALID_PARAMS: -32602,
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+ INTERNAL_ERROR: -32603,
28
28
  };
29
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  /** Type guard for JSON-RPC success response */
30
30
  export function isSuccessResponse(response) {
31
- return 'result' in response;
31
+ return 'result' in response;
32
32
  }
33
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  /** Type guard for JSON-RPC error response */
34
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  export function isErrorResponse(response) {
35
- return 'error' in response;
35
+ return 'error' in response;
36
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  }
37
- //# sourceMappingURL=types.js.map
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+ //# sourceMappingURL=types.js.map
@@ -1,7 +0,0 @@
1
- /**
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- * Accessibility tools - 6 tools for accessibility auditing and compliance
3
- */
4
- import type { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
5
- import type { GodotBridge } from "../godot-bridge.js";
6
- export declare function registerAccessibilityTools(server: McpServer, bridge: GodotBridge): void;
7
- //# sourceMappingURL=accessibility.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"accessibility.d.ts","sourceRoot":"","sources":["../../src/tools/accessibility.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,wBAAgB,0BAA0B,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,GAAG,IAAI,CAqEvF"}
@@ -1,71 +0,0 @@
1
- /**
2
- * Accessibility tools - 6 tools for accessibility auditing and compliance
3
- */
4
- import { callGodot } from '../server.js';
5
- import { z, ScenePath, NodePath } from './shared-types.js';
6
- export function registerAccessibilityTools(server, bridge) {
7
- // 1. check_accessibility
8
- server.registerTool(
9
- 'check_accessibility',
10
- {
11
- description: 'Run a comprehensive accessibility audit on a scene and return a detailed report',
12
- inputSchema: {
13
- scene_path: ScenePath.optional().describe('Scene path to audit (defaults to current scene)'),
14
- },
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- },
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- async (args) => callGodot(bridge, 'accessibility/check', args),
17
- );
18
- // 2. validate_contrast
19
- server.registerTool(
20
- 'validate_contrast',
21
- {
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- description: 'Validate color contrast ratio of a UI node against WCAG standards',
23
- inputSchema: {
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- node_path: NodePath.describe('Path to the Control node to check'),
25
- },
26
- },
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- async (args) => callGodot(bridge, 'accessibility/validate_contrast', args),
28
- );
29
- // 3. check_font_sizes
30
- server.registerTool(
31
- 'check_font_sizes',
32
- {
33
- description: 'Find all UI nodes with font sizes below a minimum threshold',
34
- inputSchema: {
35
- min_size: z.number().optional().describe('Minimum acceptable font size in pixels (default: 14)'),
36
- },
37
- },
38
- async (args) => callGodot(bridge, 'accessibility/check_fonts', args),
39
- );
40
- // 4. validate_focus_order
41
- server.registerTool(
42
- 'validate_focus_order',
43
- {
44
- description: 'Validate and return the keyboard focus navigation order for the current scene',
45
- inputSchema: {},
46
- },
47
- async () => callGodot(bridge, 'accessibility/validate_focus'),
48
- );
49
- // 5. add_accessibility_labels
50
- server.registerTool(
51
- 'add_accessibility_labels',
52
- {
53
- description: 'Add accessibility labels to interactive nodes in a scene',
54
- inputSchema: {
55
- scene_path: ScenePath,
56
- auto_generate: z.boolean().optional().describe('Auto-generate labels from node names and text (default: true)'),
57
- },
58
- },
59
- async (args) => callGodot(bridge, 'accessibility/add_labels', args),
60
- );
61
- // 6. get_accessibility_score
62
- server.registerTool(
63
- 'get_accessibility_score',
64
- {
65
- description: 'Calculate an overall accessibility score for the project with improvement recommendations',
66
- inputSchema: {},
67
- },
68
- async () => callGodot(bridge, 'accessibility/get_score'),
69
- );
70
- }
71
- //# sourceMappingURL=accessibility.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"accessibility.js","sourceRoot":"","sources":["../../src/tools/accessibility.ts"],"names":[],"mappings":"AAAA;;GAEG;AAIH,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,CAAC,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAE3D,MAAM,UAAU,0BAA0B,CAAC,MAAiB,EAAE,MAAmB;IAC/E,yBAAyB;IACzB,MAAM,CAAC,YAAY,CACf,qBAAqB,EACrB;QACE,WAAW,EAAE,iFAAiF;QAC9F,WAAW,EAAE;YACf,UAAU,EAAE,SAAS,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,iDAAiD,CAAC;SAC7F;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,qBAAqB,EAAE,IAA+B,CAAC,CAC1F,CAAC;IAEJ,uBAAuB;IACvB,MAAM,CAAC,YAAY,CACf,mBAAmB,EACnB;QACE,WAAW,EAAE,mEAAmE;QAChF,WAAW,EAAE;YACf,SAAS,EAAE,QAAQ,CAAC,QAAQ,CAAC,mCAAmC,CAAC;SAClE;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,iCAAiC,EAAE,IAA+B,CAAC,CACtG,CAAC;IAEJ,sBAAsB;IACtB,MAAM,CAAC,YAAY,CACf,kBAAkB,EAClB;QACE,WAAW,EAAE,6DAA6D;QAC1E,WAAW,EAAE;YACf,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,sDAAsD,CAAC;SACjG;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,2BAA2B,EAAE,IAA+B,CAAC,CAChG,CAAC;IAEJ,0BAA0B;IAC1B,MAAM,CAAC,YAAY,CACf,sBAAsB,EACtB;QACE,WAAW,EAAE,+EAA+E;QAC5F,WAAW,EAAE,EAAE;KAChB,EACD,KAAK,IAAI,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,8BAA8B,CAAC,CAC9D,CAAC;IAEJ,8BAA8B;IAC9B,MAAM,CAAC,YAAY,CACf,0BAA0B,EAC1B;QACE,WAAW,EAAE,0DAA0D;QACvE,WAAW,EAAE;YACf,UAAU,EAAE,SAAS;YACrB,aAAa,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,+DAA+D,CAAC;SAChH;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,0BAA0B,EAAE,IAA+B,CAAC,CAC/F,CAAC;IAEJ,6BAA6B;IAC7B,MAAM,CAAC,YAAY,CACf,yBAAyB,EACzB;QACE,WAAW,EAAE,2FAA2F;QACxG,WAAW,EAAE,EAAE;KAChB,EACD,KAAK,IAAI,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,yBAAyB,CAAC,CACzD,CAAC;AACN,CAAC"}
@@ -1,7 +0,0 @@
1
- /**
2
- * Analytics tools - 6 tools for player analytics and event tracking
3
- */
4
- import type { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
5
- import type { GodotBridge } from "../godot-bridge.js";
6
- export declare function registerAnalyticsTools(server: McpServer, bridge: GodotBridge): void;
7
- //# sourceMappingURL=analytics.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"analytics.d.ts","sourceRoot":"","sources":["../../src/tools/analytics.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,wBAAgB,sBAAsB,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,GAAG,IAAI,CA0EnF"}
@@ -1,76 +0,0 @@
1
- /**
2
- * Analytics tools - 6 tools for player analytics and event tracking
3
- */
4
- import { callGodot } from '../server.js';
5
- import { z, Name, Properties, OptionalProperties, Timeout } from './shared-types.js';
6
- export function registerAnalyticsTools(server, bridge) {
7
- // 1. track_event
8
- server.registerTool(
9
- 'track_event',
10
- {
11
- description: 'Track a custom analytics event with optional properties',
12
- inputSchema: {
13
- event_name: Name.describe("Name of the event (e.g. 'level_complete', 'item_pickup')"),
14
- properties: OptionalProperties,
15
- },
16
- },
17
- async (args) => callGodot(bridge, 'analytics/track_event', args),
18
- );
19
- // 2. track_screen
20
- server.registerTool(
21
- 'track_screen',
22
- {
23
- description: 'Track a screen view with optional duration',
24
- inputSchema: {
25
- screen_name: Name.describe("Name of the screen (e.g. 'MainMenu', 'Settings', 'Level_5')"),
26
- duration: Timeout.describe('Time spent on screen in seconds'),
27
- },
28
- },
29
- async (args) => callGodot(bridge, 'analytics/track_screen', args),
30
- );
31
- // 3. track_error
32
- server.registerTool(
33
- 'track_error',
34
- {
35
- description: 'Track an error event with type, message, and optional stack trace',
36
- inputSchema: {
37
- error_type: z.string().describe("Error category (e.g. 'crash', 'network', 'validation')"),
38
- message: z.string().describe('Error message description'),
39
- stack: z.string().optional().describe('Stack trace or additional context'),
40
- },
41
- },
42
- async (args) => callGodot(bridge, 'analytics/track_error', args),
43
- );
44
- // 4. get_analytics_summary
45
- server.registerTool(
46
- 'get_analytics_summary',
47
- {
48
- description: 'Get a summary of analytics data for a given time range',
49
- inputSchema: {
50
- time_range: z.enum(['hour', 'day', 'week', 'month']).optional().describe('Time range for summary (default: day)'),
51
- },
52
- },
53
- async (args) => callGodot(bridge, 'analytics/get_summary', args),
54
- );
55
- // 5. set_user_properties
56
- server.registerTool(
57
- 'set_user_properties',
58
- {
59
- description: 'Set persistent user/player properties for analytics segmentation',
60
- inputSchema: {
61
- properties: Properties.describe("User properties as key-value pairs (e.g. {'level': 5, 'premium': true})"),
62
- },
63
- },
64
- async (args) => callGodot(bridge, 'analytics/set_user_properties', args),
65
- );
66
- // 6. get_player_metrics
67
- server.registerTool(
68
- 'get_player_metrics',
69
- {
70
- description: 'Get player engagement metrics: session count, total playtime, and retention data',
71
- inputSchema: {},
72
- },
73
- async () => callGodot(bridge, 'analytics/get_player_metrics'),
74
- );
75
- }
76
- //# sourceMappingURL=analytics.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"analytics.js","sourceRoot":"","sources":["../../src/tools/analytics.ts"],"names":[],"mappings":"AAAA;;GAEG;AAIH,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,CAAC,EAAE,IAAI,EAAE,UAAU,EAAE,kBAAkB,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAErF,MAAM,UAAU,sBAAsB,CAAC,MAAiB,EAAE,MAAmB;IAC3E,iBAAiB;IACjB,MAAM,CAAC,YAAY,CACf,aAAa,EACb;QACE,WAAW,EAAE,yDAAyD;QACtE,WAAW,EAAE;YACf,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,0DAA0D,CAAC;YACrF,UAAU,EAAE,kBAAkB;SAC/B;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,uBAAuB,EAAE,IAA+B,CAAC,CAC5F,CAAC;IAEJ,kBAAkB;IAClB,MAAM,CAAC,YAAY,CACf,cAAc,EACd;QACE,WAAW,EAAE,4CAA4C;QACzD,WAAW,EAAE;YACf,WAAW,EAAE,IAAI,CAAC,QAAQ,CAAC,6DAA6D,CAAC;YACzF,QAAQ,EAAE,OAAO,CAAC,QAAQ,CAAC,iCAAiC,CAAC;SAC9D;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,wBAAwB,EAAE,IAA+B,CAAC,CAC7F,CAAC;IAEJ,iBAAiB;IACjB,MAAM,CAAC,YAAY,CACf,aAAa,EACb;QACE,WAAW,EAAE,mEAAmE;QAChF,WAAW,EAAE;YACf,UAAU,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,wDAAwD,CAAC;YACzF,OAAO,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,2BAA2B,CAAC;YACzD,KAAK,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,mCAAmC,CAAC;SAC3E;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,uBAAuB,EAAE,IAA+B,CAAC,CAC5F,CAAC;IAEJ,2BAA2B;IAC3B,MAAM,CAAC,YAAY,CACf,uBAAuB,EACvB;QACE,WAAW,EAAE,wDAAwD;QACrE,WAAW,EAAE;YACf,UAAU,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,uCAAuC,CAAC;SAClH;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,uBAAuB,EAAE,IAA+B,CAAC,CAC5F,CAAC;IAEJ,yBAAyB;IACzB,MAAM,CAAC,YAAY,CACf,qBAAqB,EACrB;QACE,WAAW,EAAE,kEAAkE;QAC/E,WAAW,EAAE;YACf,UAAU,EAAE,UAAU,CAAC,QAAQ,CAAC,yEAAyE,CAAC;SAC3G;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,+BAA+B,EAAE,IAA+B,CAAC,CACpG,CAAC;IAEJ,wBAAwB;IACxB,MAAM,CAAC,YAAY,CACf,oBAAoB,EACpB;QACE,WAAW,EAAE,kFAAkF;QAC/F,WAAW,EAAE,EAAE;KAChB,EACD,KAAK,IAAI,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,8BAA8B,CAAC,CAC9D,CAAC;AACN,CAAC"}
@@ -1,7 +0,0 @@
1
- /**
2
- * Asset pipeline tools - 8 tools for asset import, optimization, and management
3
- */
4
- import type { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
5
- import type { GodotBridge } from "../godot-bridge.js";
6
- export declare function registerAssetPipelineTools(server: McpServer, bridge: GodotBridge): void;
7
- //# sourceMappingURL=asset_pipeline.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"asset_pipeline.d.ts","sourceRoot":"","sources":["../../src/tools/asset_pipeline.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,wBAAgB,0BAA0B,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,GAAG,IAAI,CAsGvF"}
@@ -1,102 +0,0 @@
1
- /**
2
- * Asset pipeline tools - 8 tools for asset import, optimization, and management
3
- */
4
- import { callGodot } from '../server.js';
5
- import { z, ResourcePath, Properties, OptionalProperties } from './shared-types.js';
6
- export function registerAssetPipelineTools(server, bridge) {
7
- // 1. get_import_settings
8
- server.registerTool(
9
- 'get_import_settings',
10
- {
11
- description: 'Get the current import settings for a specific asset',
12
- inputSchema: {
13
- asset_path: ResourcePath.describe("Path to the asset (e.g. 'res://assets/sprite.png')"),
14
- },
15
- },
16
- async (args) => callGodot(bridge, 'asset_pipeline/get_import_settings', args),
17
- );
18
- // 2. set_import_settings
19
- server.registerTool(
20
- 'set_import_settings',
21
- {
22
- description: 'Set import settings for a specific asset and trigger reimport',
23
- inputSchema: {
24
- asset_path: ResourcePath.describe('Path to the asset'),
25
- settings: Properties.describe('Import settings to apply'),
26
- },
27
- },
28
- async (args) => callGodot(bridge, 'asset_pipeline/set_import_settings', args),
29
- );
30
- // 3. optimize_asset_textures
31
- server.registerTool(
32
- 'optimize_asset_textures',
33
- {
34
- description: 'Optimize textures in the project (resize, compress, convert format)',
35
- inputSchema: {
36
- path: z.string().optional().describe('Directory to scan (default: entire project)'),
37
- max_size: z.number().int().positive().optional().describe('Max texture dimension in pixels'),
38
- format: z.enum(['webp', 'basis', 'astc']).optional().describe('Target compression format'),
39
- },
40
- },
41
- async (args) => callGodot(bridge, 'asset_pipeline/optimize_asset_textures', args),
42
- );
43
- // 4. compress_audio
44
- server.registerTool(
45
- 'compress_audio',
46
- {
47
- description: 'Compress audio files in the project',
48
- inputSchema: {
49
- path: z.string().optional().describe('Directory to scan (default: entire project)'),
50
- quality: z.enum(['low', 'medium', 'high']).optional().describe('Compression quality (default: medium)'),
51
- },
52
- },
53
- async (args) => callGodot(bridge, 'asset_pipeline/compress_audio', args),
54
- );
55
- // 5. batch_reimport
56
- server.registerTool(
57
- 'batch_reimport',
58
- {
59
- description: 'Reimport assets in batch with optional new settings',
60
- inputSchema: {
61
- path: z.string().optional().describe('Directory to reimport (default: entire project)'),
62
- settings: OptionalProperties.describe('New import settings to apply during reimport'),
63
- },
64
- },
65
- async (args) => callGodot(bridge, 'asset_pipeline/batch_reimport', args),
66
- );
67
- // 6. create_atlas
68
- server.registerTool(
69
- 'create_atlas',
70
- {
71
- description: 'Create a texture atlas from multiple texture files',
72
- inputSchema: {
73
- textures: z.array(z.string()).describe('List of texture paths to include in the atlas'),
74
- max_size: z.number().int().positive().optional().describe('Maximum atlas size in pixels (default: 2048)'),
75
- },
76
- },
77
- async (args) => callGodot(bridge, 'asset_pipeline/create_atlas', args),
78
- );
79
- // 7. validate_assets
80
- server.registerTool(
81
- 'validate_assets',
82
- {
83
- description: 'Validate assets for common issues (missing files, broken references, oversized)',
84
- inputSchema: {
85
- path: z.string().optional().describe('Directory to validate (default: entire project)'),
86
- },
87
- },
88
- async (args) => callGodot(bridge, 'asset_pipeline/validate_assets', args),
89
- );
90
- // 8. get_asset_dependencies
91
- server.registerTool(
92
- 'get_asset_dependencies',
93
- {
94
- description: 'Get the dependency tree for a specific asset',
95
- inputSchema: {
96
- asset_path: ResourcePath.describe('Path to the asset'),
97
- },
98
- },
99
- async (args) => callGodot(bridge, 'asset_pipeline/get_asset_dependencies', args),
100
- );
101
- }
102
- //# sourceMappingURL=asset_pipeline.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"asset_pipeline.js","sourceRoot":"","sources":["../../src/tools/asset_pipeline.ts"],"names":[],"mappings":"AAAA;;GAEG;AAIH,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,CAAC,EAAE,YAAY,EAAE,UAAU,EAAE,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AAEpF,MAAM,UAAU,0BAA0B,CAAC,MAAiB,EAAE,MAAmB;IAC/E,yBAAyB;IACzB,MAAM,CAAC,YAAY,CACf,qBAAqB,EACrB;QACE,WAAW,EAAE,sDAAsD;QACnE,WAAW,EAAE;YACf,UAAU,EAAE,YAAY,CAAC,QAAQ,CAAC,oDAAoD,CAAC;SACxF;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,oCAAoC,EAAE,IAA+B,CAAC,CACzG,CAAC;IAEJ,yBAAyB;IACzB,MAAM,CAAC,YAAY,CACf,qBAAqB,EACrB;QACE,WAAW,EAAE,+DAA+D;QAC5E,WAAW,EAAE;YACf,UAAU,EAAE,YAAY,CAAC,QAAQ,CAAC,mBAAmB,CAAC;YACtD,QAAQ,EAAE,UAAU,CAAC,QAAQ,CAAC,0BAA0B,CAAC;SAC1D;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,oCAAoC,EAAE,IAA+B,CAAC,CACzG,CAAC;IAEJ,6BAA6B;IAC7B,MAAM,CAAC,YAAY,CACf,yBAAyB,EACzB;QACE,WAAW,EAAE,qEAAqE;QAClF,WAAW,EAAE;YACf,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,6CAA6C,CAAC;YACnF,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,iCAAiC,CAAC;YAC5F,MAAM,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,2BAA2B,CAAC;SAC3F;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,wCAAwC,EAAE,IAA+B,CAAC,CAC7G,CAAC;IAEJ,oBAAoB;IACpB,MAAM,CAAC,YAAY,CACf,gBAAgB,EAChB;QACE,WAAW,EAAE,qCAAqC;QAClD,WAAW,EAAE;YACf,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,6CAA6C,CAAC;YACnF,OAAO,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,uCAAuC,CAAC;SACxG;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,+BAA+B,EAAE,IAA+B,CAAC,CACpG,CAAC;IAEJ,oBAAoB;IACpB,MAAM,CAAC,YAAY,CACf,gBAAgB,EAChB;QACE,WAAW,EAAE,qDAAqD;QAClE,WAAW,EAAE;YACf,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,iDAAiD,CAAC;YACvF,QAAQ,EAAE,kBAAkB,CAAC,QAAQ,CAAC,8CAA8C,CAAC;SACtF;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,+BAA+B,EAAE,IAA+B,CAAC,CACpG,CAAC;IAEJ,kBAAkB;IAClB,MAAM,CAAC,YAAY,CACf,cAAc,EACd;QACE,WAAW,EAAE,oDAAoD;QACjE,WAAW,EAAE;YACf,QAAQ,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,CAAC,+CAA+C,CAAC;YACvF,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,8CAA8C,CAAC;SAC1G;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,6BAA6B,EAAE,IAA+B,CAAC,CAClG,CAAC;IAEJ,qBAAqB;IACrB,MAAM,CAAC,YAAY,CACf,iBAAiB,EACjB;QACE,WAAW,EAAE,iFAAiF;QAC9F,WAAW,EAAE;YACf,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,iDAAiD,CAAC;SACxF;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,gCAAgC,EAAE,IAA+B,CAAC,CACrG,CAAC;IAEJ,4BAA4B;IAC5B,MAAM,CAAC,YAAY,CACf,wBAAwB,EACxB;QACE,WAAW,EAAE,8CAA8C;QAC3D,WAAW,EAAE;YACf,UAAU,EAAE,YAAY,CAAC,QAAQ,CAAC,mBAAmB,CAAC;SACvD;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,uCAAuC,EAAE,IAA+B,CAAC,CAC5G,CAAC;AACN,CAAC"}
@@ -1,7 +0,0 @@
1
- /**
2
- * Asset scaffolding tools - 6 tools for procedural asset generation
3
- */
4
- import type { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
5
- import type { GodotBridge } from "../godot-bridge.js";
6
- export declare function registerAssetScaffoldingTools(server: McpServer, bridge: GodotBridge): void;
7
- //# sourceMappingURL=asset_scaffolding.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"asset_scaffolding.d.ts","sourceRoot":"","sources":["../../src/tools/asset_scaffolding.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,wBAAgB,6BAA6B,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,GAAG,IAAI,CA+F1F"}
@@ -1,113 +0,0 @@
1
- /**
2
- * Asset scaffolding tools - 6 tools for procedural asset generation
3
- */
4
- import { callGodot } from '../server.js';
5
- import { z, Name, FilePath } from './shared-types.js';
6
- export function registerAssetScaffoldingTools(server, bridge) {
7
- // 1. create_sprite_sheet
8
- server.registerTool(
9
- 'create_sprite_sheet',
10
- {
11
- description: 'Create a placeholder sprite sheet texture with grid layout for animation frames',
12
- inputSchema: {
13
- project_path: FilePath.describe('Path to the Godot project root'),
14
- width: z.number().describe('Width of each frame in pixels'),
15
- height: z.number().describe('Height of each frame in pixels'),
16
- frames: z.number().describe('Number of animation frames'),
17
- name: Name.optional().describe('Sprite sheet file name'),
18
- },
19
- },
20
- async (args) => callGodot(bridge, 'asset_scaffolding/create_sprite_sheet', args),
21
- );
22
- // 2. create_tileset
23
- server.registerTool(
24
- 'create_tileset',
25
- {
26
- description: 'Create a TileSet resource with defined tile types and properties',
27
- inputSchema: {
28
- project_path: FilePath.describe('Path to the Godot project root'),
29
- tile_size: z.number().describe('Size of each tile in pixels (e.g. 16, 32, 64)'),
30
- tiles: z
31
- .array(
32
- z.object({
33
- name: z.string().describe('Tile name'),
34
- type: z.string().describe("Tile type (e.g. 'ground', 'wall', 'water', 'hazard')"),
35
- }),
36
- )
37
- .describe('Tile definitions'),
38
- },
39
- },
40
- async (args) => callGodot(bridge, 'asset_scaffolding/create_tileset', args),
41
- );
42
- // 3. create_animation_library
43
- server.registerTool(
44
- 'create_animation_library',
45
- {
46
- description: 'Create an AnimationLibrary resource with predefined animation clips',
47
- inputSchema: {
48
- project_path: FilePath.describe('Path to the Godot project root'),
49
- animations: z
50
- .array(
51
- z.object({
52
- name: z.string().describe('Animation name'),
53
- frames: z.number().describe('Number of keyframes'),
54
- fps: z.number().optional().describe('Frames per second (defaults to 12)'),
55
- }),
56
- )
57
- .describe('Animation definitions'),
58
- },
59
- },
60
- async (args) => callGodot(bridge, 'asset_scaffolding/create_animation_library', args),
61
- );
62
- // 4. create_audio_library
63
- server.registerTool(
64
- 'create_audio_library',
65
- {
66
- description: 'Create an audio bus layout with placeholder entries for game sounds',
67
- inputSchema: {
68
- project_path: FilePath.describe('Path to the Godot project root'),
69
- sounds: z
70
- .array(
71
- z.object({
72
- name: z.string().describe('Sound name'),
73
- type: z.enum(['sfx', 'music', 'ambient']).describe('Sound category'),
74
- }),
75
- )
76
- .describe('Sound definitions'),
77
- },
78
- },
79
- async (args) => callGodot(bridge, 'asset_scaffolding/create_audio_library', args),
80
- );
81
- // 5. create_theme_preset
82
- server.registerTool(
83
- 'create_theme_preset',
84
- {
85
- description: 'Create a Godot Theme resource with a predefined visual style',
86
- inputSchema: {
87
- project_path: FilePath.describe('Path to the Godot project root'),
88
- style: z.enum(['pixel', 'modern', 'minimalist', 'fantasy', 'sci-fi']).describe('Theme visual style'),
89
- },
90
- },
91
- async (args) => callGodot(bridge, 'asset_scaffolding/create_theme_preset', args),
92
- );
93
- // 6. create_shader_library
94
- server.registerTool(
95
- 'create_shader_library',
96
- {
97
- description: 'Create a collection of shader files for common visual effects',
98
- inputSchema: {
99
- project_path: FilePath.describe('Path to the Godot project root'),
100
- shaders: z
101
- .array(
102
- z.object({
103
- name: z.string().describe('Shader name'),
104
- type: z.enum(['visual', 'particles', 'post_process']).describe('Shader category'),
105
- }),
106
- )
107
- .describe('Shader definitions'),
108
- },
109
- },
110
- async (args) => callGodot(bridge, 'asset_scaffolding/create_shader_library', args),
111
- );
112
- }
113
- //# sourceMappingURL=asset_scaffolding.js.map
@@ -1 +0,0 @@
1
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@@ -1,7 +0,0 @@
1
- /**
2
- * CI/CD Pipeline tools - 8 tools for automated build and deployment workflows
3
- */
4
- import type { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
5
- import type { GodotBridge } from "../godot-bridge.js";
6
- export declare function registerCicdPipelineTools(server: McpServer, bridge: GodotBridge): void;
7
- //# sourceMappingURL=cicd_pipeline.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"cicd_pipeline.d.ts","sourceRoot":"","sources":["../../src/tools/cicd_pipeline.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,GAAG,IAAI,CAiHtF"}
@@ -1,125 +0,0 @@
1
- /**
2
- * CI/CD Pipeline tools - 8 tools for automated build and deployment workflows
3
- */
4
- import { callGodot } from '../server.js';
5
- import { z, Name, FilePath } from './shared-types.js';
6
- export function registerCicdPipelineTools(server, bridge) {
7
- // 1. create_github_actions_workflow
8
- server.registerTool(
9
- 'create_github_actions_workflow',
10
- {
11
- description: 'Create a GitHub Actions workflow YAML file for automated CI/CD',
12
- inputSchema: {
13
- name: Name.describe('Workflow name (used as filename)'),
14
- triggers: z.array(z.string()).describe("Event triggers (e.g. 'push', 'pull_request', 'workflow_dispatch')"),
15
- jobs: z
16
- .array(
17
- z.object({
18
- name: z.string().describe('Job name'),
19
- steps: z
20
- .array(
21
- z.object({
22
- name: z.string().describe('Step name'),
23
- run: z.string().optional().describe('Shell command to run'),
24
- uses: z.string().optional().describe("Action to use (e.g. 'actions/checkout@v4')"),
25
- }),
26
- )
27
- .describe('Job steps'),
28
- }),
29
- )
30
- .describe('Workflow jobs'),
31
- },
32
- },
33
- async (args) => callGodot(bridge, 'cicd/create_github_actions_workflow', args),
34
- );
35
- // 2. create_gitlab_ci
36
- server.registerTool(
37
- 'create_gitlab_ci',
38
- {
39
- description: 'Create a GitLab CI/CD configuration file (.gitlab-ci.yml)',
40
- inputSchema: {
41
- stages: z.array(z.string()).describe("Pipeline stages (e.g. 'build', 'test', 'deploy')"),
42
- jobs: z
43
- .record(
44
- z.object({
45
- stage: z.string().describe('Which stage this job belongs to'),
46
- script: z.array(z.string()).describe('Commands to run in this job'),
47
- }),
48
- )
49
- .describe('Job definitions keyed by job name'),
50
- },
51
- },
52
- async (args) => callGodot(bridge, 'cicd/create_gitlab_ci', args),
53
- );
54
- // 3. setup_automated_testing
55
- server.registerTool(
56
- 'setup_automated_testing',
57
- {
58
- description: 'Set up automated testing workflow for the Godot project',
59
- inputSchema: {
60
- framework: z.enum(['gut', 'custom']).describe('Test framework to use (GUT or custom)'),
61
- test_path: FilePath.describe("Path to test directory (e.g. 'res://tests/')"),
62
- on_push: z.boolean().optional().describe('Run tests on every push (default: true)'),
63
- },
64
- },
65
- async (args) => callGodot(bridge, 'cicd/setup_automated_testing', args),
66
- );
67
- // 4. setup_automated_export
68
- server.registerTool(
69
- 'setup_automated_export',
70
- {
71
- description: 'Set up automated export workflow for building game binaries',
72
- inputSchema: {
73
- platforms: z.array(z.string()).describe("Target platforms (e.g. 'windows', 'linux', 'web', 'android')"),
74
- on_tag: z.boolean().optional().describe('Only export on tag push (default: false)'),
75
- },
76
- },
77
- async (args) => callGodot(bridge, 'cicd/setup_automated_export', args),
78
- );
79
- // 5. create_release_workflow
80
- server.registerTool(
81
- 'create_release_workflow',
82
- {
83
- description: 'Create a release workflow with version tagging and multi-platform builds',
84
- inputSchema: {
85
- version_pattern: z.string().describe("Version tag pattern (e.g. 'v*', 'release-*')"),
86
- platforms: z.array(z.string()).describe('Target platforms for release builds'),
87
- auto_notes: z.boolean().optional().describe('Auto-generate release notes from commits (default: true)'),
88
- },
89
- },
90
- async (args) => callGodot(bridge, 'cicd/create_release_workflow', args),
91
- );
92
- // 6. validate_ci_config
93
- server.registerTool(
94
- 'validate_ci_config',
95
- {
96
- description: 'Validate a CI/CD configuration file for syntax and structure errors',
97
- inputSchema: {
98
- config_path: FilePath.describe("Path to CI config file (e.g. '.github/workflows/build.yml', '.gitlab-ci.yml')"),
99
- },
100
- },
101
- async (args) => callGodot(bridge, 'cicd/validate_ci_config', args),
102
- );
103
- // 7. get_ci_templates
104
- server.registerTool(
105
- 'get_ci_templates',
106
- {
107
- description: 'Get available CI/CD templates for Godot projects',
108
- inputSchema: {},
109
- },
110
- async () => callGodot(bridge, 'cicd/get_ci_templates'),
111
- );
112
- // 8. create_docker_config
113
- server.registerTool(
114
- 'create_docker_config',
115
- {
116
- description: 'Create a Dockerfile for containerized Godot builds and exports',
117
- inputSchema: {
118
- base_image: z.string().optional().describe('Base Docker image (default: Ubuntu)'),
119
- godot_version: z.string().optional().describe("Godot version to install (e.g. '4.3')"),
120
- },
121
- },
122
- async (args) => callGodot(bridge, 'cicd/create_docker_config', args),
123
- );
124
- }
125
- //# sourceMappingURL=cicd_pipeline.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"cicd_pipeline.js","sourceRoot":"","sources":["../../src/tools/cicd_pipeline.ts"],"names":[],"mappings":"AAAA;;GAEG;AAIH,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,CAAC,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAEtD,MAAM,UAAU,yBAAyB,CAAC,MAAiB,EAAE,MAAmB;IAC9E,oCAAoC;IACpC,MAAM,CAAC,YAAY,CACf,gCAAgC,EAChC;QACE,WAAW,EAAE,gEAAgE;QAC7E,WAAW,EAAE;YACf,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,kCAAkC,CAAC;YACvD,QAAQ,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,CAAC,mEAAmE,CAAC;YAC3G,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,CAAC;gBACrB,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,UAAU,CAAC;gBACrC,KAAK,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,CAAC;oBACtB,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,WAAW,CAAC;oBACtC,GAAG,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,sBAAsB,CAAC;oBAC3D,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,4CAA4C,CAAC;iBACnF,CAAC,CAAC,CAAC,QAAQ,CAAC,WAAW,CAAC;aAC1B,CAAC,CAAC,CAAC,QAAQ,CAAC,eAAe,CAAC;SAC9B;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,qCAAqC,EAAE,IAA+B,CAAC,CAC1G,CAAC;IAEJ,sBAAsB;IACtB,MAAM,CAAC,YAAY,CACf,kBAAkB,EAClB;QACE,WAAW,EAAE,2DAA2D;QACxE,WAAW,EAAE;YACf,MAAM,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,CAAC,kDAAkD,CAAC;YACxF,IAAI,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC;gBACtB,KAAK,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,iCAAiC,CAAC;gBAC7D,MAAM,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,CAAC,6BAA6B,CAAC;aACpE,CAAC,CAAC,CAAC,QAAQ,CAAC,mCAAmC,CAAC;SAClD;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,uBAAuB,EAAE,IAA+B,CAAC,CAC5F,CAAC;IAEJ,6BAA6B;IAC7B,MAAM,CAAC,YAAY,CACf,yBAAyB,EACzB;QACE,WAAW,EAAE,yDAAyD;QACtE,WAAW,EAAE;YACf,SAAS,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,uCAAuC,CAAC;YACtF,SAAS,EAAE,QAAQ,CAAC,QAAQ,CAAC,8CAA8C,CAAC;YAC5E,OAAO,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,yCAAyC,CAAC;SACpF;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,8BAA8B,EAAE,IAA+B,CAAC,CACnG,CAAC;IAEJ,4BAA4B;IAC5B,MAAM,CAAC,YAAY,CACf,wBAAwB,EACxB;QACE,WAAW,EAAE,6DAA6D;QAC1E,WAAW,EAAE;YACf,SAAS,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,CAAC,8DAA8D,CAAC;YACvG,MAAM,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,0CAA0C,CAAC;SACpF;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,6BAA6B,EAAE,IAA+B,CAAC,CAClG,CAAC;IAEJ,6BAA6B;IAC7B,MAAM,CAAC,YAAY,CACf,yBAAyB,EACzB;QACE,WAAW,EAAE,0EAA0E;QACvF,WAAW,EAAE;YACf,eAAe,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,8CAA8C,CAAC;YACpF,SAAS,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,CAAC,qCAAqC,CAAC;YAC9E,UAAU,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,0DAA0D,CAAC;SACxG;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,8BAA8B,EAAE,IAA+B,CAAC,CACnG,CAAC;IAEJ,wBAAwB;IACxB,MAAM,CAAC,YAAY,CACf,oBAAoB,EACpB;QACE,WAAW,EAAE,qEAAqE;QAClF,WAAW,EAAE;YACf,WAAW,EAAE,QAAQ,CAAC,QAAQ,CAAC,+EAA+E,CAAC;SAChH;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,yBAAyB,EAAE,IAA+B,CAAC,CAC9F,CAAC;IAEJ,sBAAsB;IACtB,MAAM,CAAC,YAAY,CACf,kBAAkB,EAClB;QACE,WAAW,EAAE,kDAAkD;QAC/D,WAAW,EAAE,EAAE;KAChB,EACD,KAAK,IAAI,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,uBAAuB,CAAC,CACvD,CAAC;IAEJ,0BAA0B;IAC1B,MAAM,CAAC,YAAY,CACf,sBAAsB,EACtB;QACE,WAAW,EAAE,gEAAgE;QAC7E,WAAW,EAAE;YACf,UAAU,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,qCAAqC,CAAC;YACjF,aAAa,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,uCAAuC,CAAC;SACvF;KACE,EACD,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,CAAC,MAAM,EAAE,2BAA2B,EAAE,IAA+B,CAAC,CAChG,CAAC;AACN,CAAC"}
@@ -1,7 +0,0 @@
1
- /**
2
- * Cloud services tools - 8 tools for cloud save, leaderboards, achievements, and remote config
3
- */
4
- import type { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
5
- import type { GodotBridge } from "../godot-bridge.js";
6
- export declare function registerCloudServicesTools(server: McpServer, bridge: GodotBridge): void;
7
- //# sourceMappingURL=cloud_services.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"cloud_services.d.ts","sourceRoot":"","sources":["../../src/tools/cloud_services.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,wBAAgB,0BAA0B,CAAC,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,GAAG,IAAI,CAiGvF"}