@itwin/frontend-devtools 4.0.0-dev.24 → 4.0.0-dev.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (369) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  3. package/lib/cjs/ClipboardUtilities.js +26 -26
  4. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  5. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  6. package/lib/cjs/FrontEndDevTools.js +221 -221
  7. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  8. package/lib/cjs/effects/Convolution.d.ts +68 -68
  9. package/lib/cjs/effects/Convolution.js +165 -165
  10. package/lib/cjs/effects/Convolution.js.map +1 -1
  11. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  12. package/lib/cjs/effects/EffectTools.js +67 -68
  13. package/lib/cjs/effects/EffectTools.js.map +1 -1
  14. package/lib/cjs/effects/Explosion.d.ts +12 -12
  15. package/lib/cjs/effects/Explosion.js +168 -168
  16. package/lib/cjs/effects/Explosion.js.map +1 -1
  17. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  18. package/lib/cjs/effects/FlipImage.js +99 -99
  19. package/lib/cjs/effects/FlipImage.js.map +1 -1
  20. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  21. package/lib/cjs/effects/LensDistortion.js +109 -109
  22. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  23. package/lib/cjs/effects/Random.d.ts +24 -24
  24. package/lib/cjs/effects/Random.js +49 -49
  25. package/lib/cjs/effects/Random.js.map +1 -1
  26. package/lib/cjs/effects/Saturation.d.ts +30 -30
  27. package/lib/cjs/effects/Saturation.js +85 -85
  28. package/lib/cjs/effects/Saturation.js.map +1 -1
  29. package/lib/cjs/effects/Snow.d.ts +76 -76
  30. package/lib/cjs/effects/Snow.js +187 -187
  31. package/lib/cjs/effects/Snow.js.map +1 -1
  32. package/lib/cjs/effects/Vignette.d.ts +39 -39
  33. package/lib/cjs/effects/Vignette.js +108 -108
  34. package/lib/cjs/effects/Vignette.js.map +1 -1
  35. package/lib/cjs/frontend-devtools.d.ts +82 -82
  36. package/lib/cjs/frontend-devtools.js +98 -98
  37. package/lib/cjs/frontend-devtools.js.map +1 -1
  38. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  39. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  40. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  41. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  42. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  43. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  44. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  45. package/lib/cjs/tools/ClipTools.js +161 -164
  46. package/lib/cjs/tools/ClipTools.js.map +1 -1
  47. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  48. package/lib/cjs/tools/DisplayStyleTools.js +368 -370
  49. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  50. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  51. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  52. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  53. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  54. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  55. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  56. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  57. package/lib/cjs/tools/InspectElementTool.js +198 -198
  58. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  59. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  60. package/lib/cjs/tools/MapLayerTool.js +507 -507
  61. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  62. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  63. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  64. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  65. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  66. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  67. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  68. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  69. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  70. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  71. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  72. package/lib/cjs/tools/PlanarMaskTools.js +391 -393
  73. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  74. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  75. package/lib/cjs/tools/ProjectExtents.js +110 -110
  76. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  77. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  78. package/lib/cjs/tools/RealityModelTools.js +281 -281
  79. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  80. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  81. package/lib/cjs/tools/RealityTransitionTool.js +115 -116
  82. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  83. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  84. package/lib/cjs/tools/RenderSystemTools.js +69 -70
  85. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  86. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  87. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  88. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  89. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  91. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  92. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  93. package/lib/cjs/tools/SavedViews.js +136 -136
  94. package/lib/cjs/tools/SavedViews.js.map +1 -1
  95. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  96. package/lib/cjs/tools/ScheduleScriptTools.js +157 -159
  97. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  98. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  99. package/lib/cjs/tools/SelectionTools.js +87 -87
  100. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  101. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  103. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  104. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  105. package/lib/cjs/tools/SourceAspectIdTools.js +85 -86
  106. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  107. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  108. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  109. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  110. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  113. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  114. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  115. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  116. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  117. package/lib/cjs/tools/ViewportTools.js +515 -516
  118. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  119. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  120. package/lib/cjs/tools/parseArgs.js +51 -51
  121. package/lib/cjs/tools/parseArgs.js.map +1 -1
  122. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  123. package/lib/cjs/tools/parseBoolean.js +26 -26
  124. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  125. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  126. package/lib/cjs/tools/parseToggle.js +25 -25
  127. package/lib/cjs/tools/parseToggle.js.map +1 -1
  128. package/lib/cjs/ui/Button.d.ts +29 -29
  129. package/lib/cjs/ui/Button.js +26 -26
  130. package/lib/cjs/ui/Button.js.map +1 -1
  131. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  132. package/lib/cjs/ui/CheckBox.js +27 -27
  133. package/lib/cjs/ui/CheckBox.js.map +1 -1
  134. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  135. package/lib/cjs/ui/ColorInput.js +53 -53
  136. package/lib/cjs/ui/ColorInput.js.map +1 -1
  137. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  138. package/lib/cjs/ui/ComboBox.js +42 -42
  139. package/lib/cjs/ui/ComboBox.js.map +1 -1
  140. package/lib/cjs/ui/DataList.d.ts +27 -27
  141. package/lib/cjs/ui/DataList.js +39 -39
  142. package/lib/cjs/ui/DataList.js.map +1 -1
  143. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  144. package/lib/cjs/ui/NestedMenu.js +46 -46
  145. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  146. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  147. package/lib/cjs/ui/NumericInput.js +61 -61
  148. package/lib/cjs/ui/NumericInput.js.map +1 -1
  149. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  150. package/lib/cjs/ui/RadioBox.js +76 -76
  151. package/lib/cjs/ui/RadioBox.js.map +1 -1
  152. package/lib/cjs/ui/Slider.d.ts +28 -28
  153. package/lib/cjs/ui/Slider.js +42 -42
  154. package/lib/cjs/ui/Slider.js.map +1 -1
  155. package/lib/cjs/ui/TextBox.d.ts +32 -32
  156. package/lib/cjs/ui/TextBox.js +56 -56
  157. package/lib/cjs/ui/TextBox.js.map +1 -1
  158. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  159. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  160. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  161. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  162. package/lib/cjs/widgets/FpsTracker.js +56 -56
  163. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  164. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  165. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  166. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  167. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  168. package/lib/cjs/widgets/KeyinField.js +186 -187
  169. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  170. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  171. package/lib/cjs/widgets/MemoryTracker.js +242 -243
  172. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  173. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  174. package/lib/cjs/widgets/RenderCommandBreakdown.js +67 -68
  175. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  176. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  177. package/lib/cjs/widgets/TileMemoryBreakdown.js +203 -204
  178. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  179. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  180. package/lib/cjs/widgets/TileStatisticsTracker.js +144 -144
  181. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  182. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  183. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  184. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  185. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  186. package/lib/esm/ClipboardUtilities.js +22 -22
  187. package/lib/esm/ClipboardUtilities.js.map +1 -1
  188. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  189. package/lib/esm/FrontEndDevTools.js +217 -217
  190. package/lib/esm/FrontEndDevTools.js.map +1 -1
  191. package/lib/esm/effects/Convolution.d.ts +68 -68
  192. package/lib/esm/effects/Convolution.js +155 -155
  193. package/lib/esm/effects/Convolution.js.map +1 -1
  194. package/lib/esm/effects/EffectTools.d.ts +33 -33
  195. package/lib/esm/effects/EffectTools.js +61 -62
  196. package/lib/esm/effects/EffectTools.js.map +1 -1
  197. package/lib/esm/effects/Explosion.d.ts +12 -12
  198. package/lib/esm/effects/Explosion.js +164 -164
  199. package/lib/esm/effects/Explosion.js.map +1 -1
  200. package/lib/esm/effects/FlipImage.d.ts +30 -30
  201. package/lib/esm/effects/FlipImage.js +94 -94
  202. package/lib/esm/effects/FlipImage.js.map +1 -1
  203. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  204. package/lib/esm/effects/LensDistortion.js +104 -104
  205. package/lib/esm/effects/LensDistortion.js.map +1 -1
  206. package/lib/esm/effects/Random.d.ts +24 -24
  207. package/lib/esm/effects/Random.js +41 -41
  208. package/lib/esm/effects/Random.js.map +1 -1
  209. package/lib/esm/effects/Saturation.d.ts +30 -30
  210. package/lib/esm/effects/Saturation.js +80 -80
  211. package/lib/esm/effects/Saturation.js.map +1 -1
  212. package/lib/esm/effects/Snow.d.ts +76 -76
  213. package/lib/esm/effects/Snow.js +182 -182
  214. package/lib/esm/effects/Snow.js.map +1 -1
  215. package/lib/esm/effects/Vignette.d.ts +39 -39
  216. package/lib/esm/effects/Vignette.js +103 -103
  217. package/lib/esm/effects/Vignette.js.map +1 -1
  218. package/lib/esm/frontend-devtools.d.ts +82 -82
  219. package/lib/esm/frontend-devtools.js +86 -86
  220. package/lib/esm/frontend-devtools.js.map +1 -1
  221. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  222. package/lib/esm/tools/AnimationIntervalTool.js +26 -26
  223. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  224. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  225. package/lib/esm/tools/ChangeUnitsTool.js +37 -37
  226. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  227. package/lib/esm/tools/ClipTools.d.ts +67 -67
  228. package/lib/esm/tools/ClipTools.js +155 -158
  229. package/lib/esm/tools/ClipTools.js.map +1 -1
  230. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  231. package/lib/esm/tools/DisplayStyleTools.js +354 -356
  232. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  233. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  234. package/lib/esm/tools/EmphasizeElementsTool.js +145 -145
  235. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  236. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  237. package/lib/esm/tools/FrustumDecoration.js +367 -367
  238. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  239. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  240. package/lib/esm/tools/InspectElementTool.js +194 -194
  241. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  242. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  243. package/lib/esm/tools/MapLayerTool.js +485 -485
  244. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  245. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  246. package/lib/esm/tools/MeasureTileLoadTime.js +59 -59
  247. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  248. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  249. package/lib/esm/tools/ModelAppearanceTools.js +172 -172
  250. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  251. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  252. package/lib/esm/tools/PlanProjectionTools.js +143 -143
  253. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  254. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  255. package/lib/esm/tools/PlanarMaskTools.js +375 -377
  256. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  257. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  258. package/lib/esm/tools/ProjectExtents.js +104 -104
  259. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  260. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  261. package/lib/esm/tools/RealityModelTools.js +268 -268
  262. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  263. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  264. package/lib/esm/tools/RealityTransitionTool.js +111 -112
  265. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  266. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  267. package/lib/esm/tools/RenderSystemTools.js +62 -63
  268. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  269. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  270. package/lib/esm/tools/RenderTargetTools.js +159 -159
  271. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  272. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  273. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +26 -26
  274. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  275. package/lib/esm/tools/SavedViews.d.ts +46 -46
  276. package/lib/esm/tools/SavedViews.js +128 -128
  277. package/lib/esm/tools/SavedViews.js.map +1 -1
  278. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  279. package/lib/esm/tools/ScheduleScriptTools.js +151 -153
  280. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  281. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  282. package/lib/esm/tools/SelectionTools.js +82 -82
  283. package/lib/esm/tools/SelectionTools.js.map +1 -1
  284. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  285. package/lib/esm/tools/SetGpuMemoryLimitTool.js +29 -29
  286. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  287. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  288. package/lib/esm/tools/SourceAspectIdTools.js +79 -80
  289. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  290. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  291. package/lib/esm/tools/TileRequestDecoration.js +79 -79
  292. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  293. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  294. package/lib/esm/tools/TileTreeBoundsDecoration.js +70 -70
  295. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  296. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  297. package/lib/esm/tools/ToolTipProvider.js +62 -62
  298. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  299. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  300. package/lib/esm/tools/ViewportTools.js +491 -492
  301. package/lib/esm/tools/ViewportTools.js.map +1 -1
  302. package/lib/esm/tools/parseArgs.d.ts +23 -23
  303. package/lib/esm/tools/parseArgs.js +47 -47
  304. package/lib/esm/tools/parseArgs.js.map +1 -1
  305. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  306. package/lib/esm/tools/parseBoolean.js +22 -22
  307. package/lib/esm/tools/parseBoolean.js.map +1 -1
  308. package/lib/esm/tools/parseToggle.d.ts +8 -8
  309. package/lib/esm/tools/parseToggle.js +21 -21
  310. package/lib/esm/tools/parseToggle.js.map +1 -1
  311. package/lib/esm/ui/Button.d.ts +29 -29
  312. package/lib/esm/ui/Button.js +22 -22
  313. package/lib/esm/ui/Button.js.map +1 -1
  314. package/lib/esm/ui/CheckBox.d.ts +23 -23
  315. package/lib/esm/ui/CheckBox.js +23 -23
  316. package/lib/esm/ui/CheckBox.js.map +1 -1
  317. package/lib/esm/ui/ColorInput.d.ts +27 -27
  318. package/lib/esm/ui/ColorInput.js +48 -48
  319. package/lib/esm/ui/ColorInput.js.map +1 -1
  320. package/lib/esm/ui/ComboBox.d.ts +28 -28
  321. package/lib/esm/ui/ComboBox.js +38 -38
  322. package/lib/esm/ui/ComboBox.js.map +1 -1
  323. package/lib/esm/ui/DataList.d.ts +27 -27
  324. package/lib/esm/ui/DataList.js +34 -34
  325. package/lib/esm/ui/DataList.js.map +1 -1
  326. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  327. package/lib/esm/ui/NestedMenu.js +42 -42
  328. package/lib/esm/ui/NestedMenu.js.map +1 -1
  329. package/lib/esm/ui/NumericInput.d.ts +35 -35
  330. package/lib/esm/ui/NumericInput.js +56 -56
  331. package/lib/esm/ui/NumericInput.js.map +1 -1
  332. package/lib/esm/ui/RadioBox.d.ts +29 -29
  333. package/lib/esm/ui/RadioBox.js +72 -72
  334. package/lib/esm/ui/RadioBox.js.map +1 -1
  335. package/lib/esm/ui/Slider.d.ts +28 -28
  336. package/lib/esm/ui/Slider.js +38 -38
  337. package/lib/esm/ui/Slider.js.map +1 -1
  338. package/lib/esm/ui/TextBox.d.ts +32 -32
  339. package/lib/esm/ui/TextBox.js +52 -52
  340. package/lib/esm/ui/TextBox.js.map +1 -1
  341. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  342. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  343. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  344. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  345. package/lib/esm/widgets/FpsTracker.js +52 -52
  346. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  347. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  348. package/lib/esm/widgets/GpuProfiler.js +188 -188
  349. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  350. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  351. package/lib/esm/widgets/KeyinField.js +182 -183
  352. package/lib/esm/widgets/KeyinField.js.map +1 -1
  353. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  354. package/lib/esm/widgets/MemoryTracker.js +237 -238
  355. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  356. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  357. package/lib/esm/widgets/RenderCommandBreakdown.js +63 -64
  358. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  359. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  360. package/lib/esm/widgets/TileMemoryBreakdown.js +199 -200
  361. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  362. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  363. package/lib/esm/widgets/TileStatisticsTracker.js +140 -140
  364. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  365. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  366. package/lib/esm/widgets/ToolSettingsTracker.js +207 -207
  367. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  368. package/lib/public/locales/en/FrontendDevTools.json +484 -484
  369. package/package.json +7 -7
@@ -1,86 +1,86 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Effects
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.SaturationConfig = exports.SaturationEffect = void 0;
11
- const core_frontend_1 = require("@itwin/core-frontend");
12
- const parseArgs_1 = require("../tools/parseArgs");
13
- const EffectTools_1 = require("./EffectTools");
14
- /** Adjusts the saturation of colors in a viewport.
15
- * @beta
16
- */
17
- class SaturationEffect extends EffectTools_1.AddEffectTool {
18
- get effectName() { return "Saturation"; }
19
- get textureCoordFromPosition() { return true; }
20
- get source() {
21
- // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness
22
- return {
23
- // Vertex shader simply computes texture coordinate for source pixel.
24
- vertex: `
25
- void effectMain(vec4 pos) {
26
- v_texCoord = textureCoordFromPosition(pos);
27
- }`,
28
- // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.
29
- fragment: `
30
- vec3 rgb2hsv(vec3 c) {
31
- vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
32
- vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
33
- vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
34
-
35
- float d = q.x - min(q.w, q.y);
36
- float e = 1.0e-10;
37
- return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
38
- }
39
-
40
- vec3 hsv2rgb(vec3 c) {
41
- vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
42
- vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
43
- return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
44
- }
45
-
46
- vec4 effectMain() {
47
- vec4 color = TEXTURE(u_diffuse, v_texCoord);
48
- color.rgb = rgb2hsv(color.rgb);
49
- color.rgb.y = color.rgb.y * u_saturationMult;
50
- color.rgb = hsv2rgb(color.rgb);
51
- return color;
52
- }`,
53
- };
54
- }
55
- defineEffect(builder) {
56
- builder.addVarying("v_texCoord", core_frontend_1.VaryingType.Vec2);
57
- builder.addUniform({
58
- name: "u_saturationMult",
59
- type: core_frontend_1.UniformType.Float,
60
- bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),
61
- });
62
- }
63
- }
64
- exports.SaturationEffect = SaturationEffect;
65
- SaturationEffect.toolId = "SaturationEffect";
66
- /** Configures the [[SaturationEffect]].
67
- * @beta
68
- */
69
- class SaturationConfig extends core_frontend_1.Tool {
70
- static get minArgs() { return 0; }
71
- static get maxArgs() { return 1; }
72
- async run(multiplier) {
73
- SaturationConfig.multiplier = multiplier !== null && multiplier !== void 0 ? multiplier : 2.0;
74
- (0, EffectTools_1.refreshViewportsForEffect)("fdt Saturation");
75
- return true;
76
- }
77
- async parseAndRun(...input) {
78
- const args = (0, parseArgs_1.parseArgs)(input);
79
- return this.run(args.getFloat("s"));
80
- }
81
- }
82
- exports.SaturationConfig = SaturationConfig;
83
- SaturationConfig.toolId = "SaturationConfig";
84
- /** Multiplier applied to the saturation of each color in the source image. */
85
- SaturationConfig.multiplier = 2.0;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Effects
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.SaturationConfig = exports.SaturationEffect = void 0;
11
+ const core_frontend_1 = require("@itwin/core-frontend");
12
+ const parseArgs_1 = require("../tools/parseArgs");
13
+ const EffectTools_1 = require("./EffectTools");
14
+ /** Adjusts the saturation of colors in a viewport.
15
+ * @beta
16
+ */
17
+ class SaturationEffect extends EffectTools_1.AddEffectTool {
18
+ get effectName() { return "Saturation"; }
19
+ get textureCoordFromPosition() { return true; }
20
+ get source() {
21
+ // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness
22
+ return {
23
+ // Vertex shader simply computes texture coordinate for source pixel.
24
+ vertex: `
25
+ void effectMain(vec4 pos) {
26
+ v_texCoord = textureCoordFromPosition(pos);
27
+ }`,
28
+ // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.
29
+ fragment: `
30
+ vec3 rgb2hsv(vec3 c) {
31
+ vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
32
+ vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
33
+ vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
34
+
35
+ float d = q.x - min(q.w, q.y);
36
+ float e = 1.0e-10;
37
+ return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
38
+ }
39
+
40
+ vec3 hsv2rgb(vec3 c) {
41
+ vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
42
+ vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
43
+ return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
44
+ }
45
+
46
+ vec4 effectMain() {
47
+ vec4 color = TEXTURE(u_diffuse, v_texCoord);
48
+ color.rgb = rgb2hsv(color.rgb);
49
+ color.rgb.y = color.rgb.y * u_saturationMult;
50
+ color.rgb = hsv2rgb(color.rgb);
51
+ return color;
52
+ }`,
53
+ };
54
+ }
55
+ defineEffect(builder) {
56
+ builder.addVarying("v_texCoord", core_frontend_1.VaryingType.Vec2);
57
+ builder.addUniform({
58
+ name: "u_saturationMult",
59
+ type: core_frontend_1.UniformType.Float,
60
+ bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),
61
+ });
62
+ }
63
+ }
64
+ exports.SaturationEffect = SaturationEffect;
65
+ SaturationEffect.toolId = "SaturationEffect";
66
+ /** Configures the [[SaturationEffect]].
67
+ * @beta
68
+ */
69
+ class SaturationConfig extends core_frontend_1.Tool {
70
+ static get minArgs() { return 0; }
71
+ static get maxArgs() { return 1; }
72
+ async run(multiplier) {
73
+ SaturationConfig.multiplier = multiplier ?? 2.0;
74
+ (0, EffectTools_1.refreshViewportsForEffect)("fdt Saturation");
75
+ return true;
76
+ }
77
+ async parseAndRun(...input) {
78
+ const args = (0, parseArgs_1.parseArgs)(input);
79
+ return this.run(args.getFloat("s"));
80
+ }
81
+ }
82
+ exports.SaturationConfig = SaturationConfig;
83
+ SaturationConfig.toolId = "SaturationConfig";
84
+ /** Multiplier applied to the saturation of each color in the source image. */
85
+ SaturationConfig.multiplier = 2.0;
86
86
  //# sourceMappingURL=Saturation.js.map
@@ -1 +1 @@
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1
+ {"version":3,"file":"Saturation.js","sourceRoot":"","sources":["../../../src/effects/Saturation.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgG;AAChG,kDAA+C;AAC/C,+CAAyE;AAEzE;;GAEG;AACH,MAAa,gBAAiB,SAAQ,2BAAa;IAGjD,IAAc,UAAU,KAAK,OAAO,YAAY,CAAC,CAAC,CAAC;IACnD,IAAc,wBAAwB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzD,IAAc,MAAM;QAClB,sIAAsI;QACtI,OAAO;YACL,qEAAqE;YACrE,MAAM,EAAE;;;UAGJ;YACJ,2FAA2F;YAC3F,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;UAuBN;SACL,CAAC;IACJ,CAAC;IAES,YAAY,CAAC,OAAiC;QACtD,OAAO,CAAC,UAAU,CAAC,YAAY,EAAE,2BAAW,CAAC,IAAI,CAAC,CAAC;QACnD,OAAO,CAAC,UAAU,CAAC;YACjB,IAAI,EAAE,kBAAkB;YACxB,IAAI,EAAE,2BAAW,CAAC,KAAK;YACvB,IAAI,EAAE,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC,UAAU,CAAC;SACrE,CAAC,CAAC;IACL,CAAC;;AAjDH,4CAkDC;AAjDwB,uBAAM,GAAG,kBAAkB,CAAC;AAmDrD;;GAEG;AACH,MAAa,gBAAiB,SAAQ,oBAAI;IAEjC,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAKlC,KAAK,CAAC,GAAG,CAAC,UAAmB;QAC3C,gBAAgB,CAAC,UAAU,GAAG,UAAU,IAAI,GAAG,CAAC;QAChD,IAAA,uCAAyB,EAAC,gBAAgB,CAAC,CAAC;QAC5C,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,KAAe;QAClD,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,KAAK,CAAC,CAAC;QAC9B,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;IACtC,CAAC;;AAjBH,4CAkBC;AAjBwB,uBAAM,GAAG,kBAAkB,CAAC;AAInD,8EAA8E;AAChE,2BAAU,GAAG,GAAG,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Effects\n */\n\nimport { ScreenSpaceEffectBuilder, Tool, UniformType, VaryingType } from \"@itwin/core-frontend\";\nimport { parseArgs } from \"../tools/parseArgs\";\nimport { AddEffectTool, refreshViewportsForEffect } from \"./EffectTools\";\n\n/** Adjusts the saturation of colors in a viewport.\n * @beta\n */\nexport class SaturationEffect extends AddEffectTool {\n public static override toolId = \"SaturationEffect\";\n\n protected get effectName() { return \"Saturation\"; }\n protected get textureCoordFromPosition() { return true; }\n\n protected get source() {\n // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness\n return {\n // Vertex shader simply computes texture coordinate for source pixel.\n vertex: `\n void effectMain(vec4 pos) {\n v_texCoord = textureCoordFromPosition(pos);\n }`,\n // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.\n fragment: `\n vec3 rgb2hsv(vec3 c) {\n vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);\n vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));\n vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));\n\n float d = q.x - min(q.w, q.y);\n float e = 1.0e-10;\n return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\n }\n\n vec3 hsv2rgb(vec3 c) {\n vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\n return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\n }\n\n vec4 effectMain() {\n vec4 color = TEXTURE(u_diffuse, v_texCoord);\n color.rgb = rgb2hsv(color.rgb);\n color.rgb.y = color.rgb.y * u_saturationMult;\n color.rgb = hsv2rgb(color.rgb);\n return color;\n }`,\n };\n }\n\n protected defineEffect(builder: ScreenSpaceEffectBuilder): void {\n builder.addVarying(\"v_texCoord\", VaryingType.Vec2);\n builder.addUniform({\n name: \"u_saturationMult\",\n type: UniformType.Float,\n bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),\n });\n }\n}\n\n/** Configures the [[SaturationEffect]].\n * @beta\n */\nexport class SaturationConfig extends Tool {\n public static override toolId = \"SaturationConfig\";\n public static override get minArgs() { return 0; }\n public static override get maxArgs() { return 1; }\n\n /** Multiplier applied to the saturation of each color in the source image. */\n public static multiplier = 2.0;\n\n public override async run(multiplier?: number): Promise<boolean> {\n SaturationConfig.multiplier = multiplier ?? 2.0;\n refreshViewportsForEffect(\"fdt Saturation\");\n return true;\n }\n\n public override async parseAndRun(...input: string[]): Promise<boolean> {\n const args = parseArgs(input);\n return this.run(args.getFloat(\"s\"));\n }\n}\n\n"]}
@@ -1,77 +1,77 @@
1
- /** @packageDocumentation
2
- * @module Effects
3
- */
4
- import { Range1d, Range2d, Vector2d } from "@itwin/core-geometry";
5
- import { DecorateContext, Decorator, ParticleProps, Tool, Viewport } from "@itwin/core-frontend";
6
- /** Represents one particle displayed by a [[SnowDecorator]].
7
- * Particle positions are in [CoordSystem.View]($frontend).
8
- * @beta
9
- */
10
- export interface SnowParticle extends ParticleProps {
11
- /** Make x, y, and z from ParticleProps writable. */
12
- x: number;
13
- y: number;
14
- z: number;
15
- /** Current velocity, in pixels per second. */
16
- velocity: Vector2d;
17
- }
18
- /** Parameters controlling how a [[SnowDecorator]] works.
19
- * @beta
20
- */
21
- export interface SnowParams {
22
- /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */
23
- numParticles: number;
24
- /** Range from which to randomly select each particle's size, in pixels. */
25
- sizeRange: Range1d;
26
- /** Range from which to randomly select each particle's transparency. */
27
- transparencyRange: Range1d;
28
- /** Range from which to randomly select each particle's initial velocity, in pixels per second. */
29
- velocityRange: Range2d;
30
- /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */
31
- accelerationRange: Range2d;
32
- /** Wind velocity in pixels per second in X. */
33
- windVelocity: number;
34
- }
35
- /** Simulates snowfall in a [Viewport]($frontend) using particle effects.
36
- * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.
37
- * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.
38
- * @beta
39
- */
40
- export declare class SnowDecorator implements Decorator {
41
- /** The viewport being decorated. */
42
- readonly viewport: Viewport;
43
- /** Invoked when this decorator is to be destroyed. */
44
- readonly dispose: VoidFunction;
45
- /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */
46
- private readonly _dimensions;
47
- /** The list of particles being drawn. */
48
- private readonly _particles;
49
- /** The image to display for each particle. */
50
- private _texture?;
51
- /** The last time `updateParticles()` was invoked, in milliseconds. */
52
- private _lastUpdateTime;
53
- private readonly _params;
54
- private constructor();
55
- decorate(context: DecorateContext): void;
56
- /** Change some of the parameters affecting this decorator. */
57
- configure(params: Partial<SnowParams>): void;
58
- /** Emit a new particle with randomized properties. */
59
- private emit;
60
- private updateParticles;
61
- private static readonly _decorators;
62
- /** Toggle this decorator for the specified viewport.
63
- * @param viewport The viewport to which the effect should be applied or removed.
64
- * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.
65
- */
66
- static toggle(viewport: Viewport, enable?: boolean): Promise<void>;
67
- }
68
- /** Toggles a decorator that simulates snow using particle effects.
69
- * @see [[SnowDecorator]] for the implementation of the decorator.
70
- * @beta
71
- */
72
- export declare class SnowEffect extends Tool {
73
- static toolId: string;
74
- run(enable?: boolean): Promise<boolean>;
75
- parseAndRun(...args: string[]): Promise<boolean>;
76
- }
1
+ /** @packageDocumentation
2
+ * @module Effects
3
+ */
4
+ import { Range1d, Range2d, Vector2d } from "@itwin/core-geometry";
5
+ import { DecorateContext, Decorator, ParticleProps, Tool, Viewport } from "@itwin/core-frontend";
6
+ /** Represents one particle displayed by a [[SnowDecorator]].
7
+ * Particle positions are in [CoordSystem.View]($frontend).
8
+ * @beta
9
+ */
10
+ export interface SnowParticle extends ParticleProps {
11
+ /** Make x, y, and z from ParticleProps writable. */
12
+ x: number;
13
+ y: number;
14
+ z: number;
15
+ /** Current velocity, in pixels per second. */
16
+ velocity: Vector2d;
17
+ }
18
+ /** Parameters controlling how a [[SnowDecorator]] works.
19
+ * @beta
20
+ */
21
+ export interface SnowParams {
22
+ /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */
23
+ numParticles: number;
24
+ /** Range from which to randomly select each particle's size, in pixels. */
25
+ sizeRange: Range1d;
26
+ /** Range from which to randomly select each particle's transparency. */
27
+ transparencyRange: Range1d;
28
+ /** Range from which to randomly select each particle's initial velocity, in pixels per second. */
29
+ velocityRange: Range2d;
30
+ /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */
31
+ accelerationRange: Range2d;
32
+ /** Wind velocity in pixels per second in X. */
33
+ windVelocity: number;
34
+ }
35
+ /** Simulates snowfall in a [Viewport]($frontend) using particle effects.
36
+ * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.
37
+ * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.
38
+ * @beta
39
+ */
40
+ export declare class SnowDecorator implements Decorator {
41
+ /** The viewport being decorated. */
42
+ readonly viewport: Viewport;
43
+ /** Invoked when this decorator is to be destroyed. */
44
+ readonly dispose: VoidFunction;
45
+ /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */
46
+ private readonly _dimensions;
47
+ /** The list of particles being drawn. */
48
+ private readonly _particles;
49
+ /** The image to display for each particle. */
50
+ private _texture?;
51
+ /** The last time `updateParticles()` was invoked, in milliseconds. */
52
+ private _lastUpdateTime;
53
+ private readonly _params;
54
+ private constructor();
55
+ decorate(context: DecorateContext): void;
56
+ /** Change some of the parameters affecting this decorator. */
57
+ configure(params: Partial<SnowParams>): void;
58
+ /** Emit a new particle with randomized properties. */
59
+ private emit;
60
+ private updateParticles;
61
+ private static readonly _decorators;
62
+ /** Toggle this decorator for the specified viewport.
63
+ * @param viewport The viewport to which the effect should be applied or removed.
64
+ * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.
65
+ */
66
+ static toggle(viewport: Viewport, enable?: boolean): Promise<void>;
67
+ }
68
+ /** Toggles a decorator that simulates snow using particle effects.
69
+ * @see [[SnowDecorator]] for the implementation of the decorator.
70
+ * @beta
71
+ */
72
+ export declare class SnowEffect extends Tool {
73
+ static toolId: string;
74
+ run(enable?: boolean): Promise<boolean>;
75
+ parseAndRun(...args: string[]): Promise<boolean>;
76
+ }
77
77
  //# sourceMappingURL=Snow.d.ts.map