@itwin/frontend-devtools 4.0.0-dev.24 → 4.0.0-dev.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (369) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  3. package/lib/cjs/ClipboardUtilities.js +26 -26
  4. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  5. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  6. package/lib/cjs/FrontEndDevTools.js +221 -221
  7. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  8. package/lib/cjs/effects/Convolution.d.ts +68 -68
  9. package/lib/cjs/effects/Convolution.js +165 -165
  10. package/lib/cjs/effects/Convolution.js.map +1 -1
  11. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  12. package/lib/cjs/effects/EffectTools.js +67 -68
  13. package/lib/cjs/effects/EffectTools.js.map +1 -1
  14. package/lib/cjs/effects/Explosion.d.ts +12 -12
  15. package/lib/cjs/effects/Explosion.js +168 -168
  16. package/lib/cjs/effects/Explosion.js.map +1 -1
  17. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  18. package/lib/cjs/effects/FlipImage.js +99 -99
  19. package/lib/cjs/effects/FlipImage.js.map +1 -1
  20. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  21. package/lib/cjs/effects/LensDistortion.js +109 -109
  22. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  23. package/lib/cjs/effects/Random.d.ts +24 -24
  24. package/lib/cjs/effects/Random.js +49 -49
  25. package/lib/cjs/effects/Random.js.map +1 -1
  26. package/lib/cjs/effects/Saturation.d.ts +30 -30
  27. package/lib/cjs/effects/Saturation.js +85 -85
  28. package/lib/cjs/effects/Saturation.js.map +1 -1
  29. package/lib/cjs/effects/Snow.d.ts +76 -76
  30. package/lib/cjs/effects/Snow.js +187 -187
  31. package/lib/cjs/effects/Snow.js.map +1 -1
  32. package/lib/cjs/effects/Vignette.d.ts +39 -39
  33. package/lib/cjs/effects/Vignette.js +108 -108
  34. package/lib/cjs/effects/Vignette.js.map +1 -1
  35. package/lib/cjs/frontend-devtools.d.ts +82 -82
  36. package/lib/cjs/frontend-devtools.js +98 -98
  37. package/lib/cjs/frontend-devtools.js.map +1 -1
  38. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  39. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  40. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  41. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  42. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  43. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  44. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  45. package/lib/cjs/tools/ClipTools.js +161 -164
  46. package/lib/cjs/tools/ClipTools.js.map +1 -1
  47. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  48. package/lib/cjs/tools/DisplayStyleTools.js +368 -370
  49. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  50. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  51. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  52. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  53. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  54. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  55. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  56. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  57. package/lib/cjs/tools/InspectElementTool.js +198 -198
  58. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  59. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  60. package/lib/cjs/tools/MapLayerTool.js +507 -507
  61. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  62. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  63. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  64. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  65. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  66. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  67. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  68. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  69. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  70. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  71. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  72. package/lib/cjs/tools/PlanarMaskTools.js +391 -393
  73. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  74. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  75. package/lib/cjs/tools/ProjectExtents.js +110 -110
  76. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  77. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  78. package/lib/cjs/tools/RealityModelTools.js +281 -281
  79. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  80. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  81. package/lib/cjs/tools/RealityTransitionTool.js +115 -116
  82. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  83. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  84. package/lib/cjs/tools/RenderSystemTools.js +69 -70
  85. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  86. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  87. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  88. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  89. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  91. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  92. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  93. package/lib/cjs/tools/SavedViews.js +136 -136
  94. package/lib/cjs/tools/SavedViews.js.map +1 -1
  95. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  96. package/lib/cjs/tools/ScheduleScriptTools.js +157 -159
  97. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  98. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  99. package/lib/cjs/tools/SelectionTools.js +87 -87
  100. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  101. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  103. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  104. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  105. package/lib/cjs/tools/SourceAspectIdTools.js +85 -86
  106. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  107. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  108. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  109. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  110. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  113. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  114. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  115. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  116. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  117. package/lib/cjs/tools/ViewportTools.js +515 -516
  118. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  119. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  120. package/lib/cjs/tools/parseArgs.js +51 -51
  121. package/lib/cjs/tools/parseArgs.js.map +1 -1
  122. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  123. package/lib/cjs/tools/parseBoolean.js +26 -26
  124. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  125. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  126. package/lib/cjs/tools/parseToggle.js +25 -25
  127. package/lib/cjs/tools/parseToggle.js.map +1 -1
  128. package/lib/cjs/ui/Button.d.ts +29 -29
  129. package/lib/cjs/ui/Button.js +26 -26
  130. package/lib/cjs/ui/Button.js.map +1 -1
  131. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  132. package/lib/cjs/ui/CheckBox.js +27 -27
  133. package/lib/cjs/ui/CheckBox.js.map +1 -1
  134. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  135. package/lib/cjs/ui/ColorInput.js +53 -53
  136. package/lib/cjs/ui/ColorInput.js.map +1 -1
  137. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  138. package/lib/cjs/ui/ComboBox.js +42 -42
  139. package/lib/cjs/ui/ComboBox.js.map +1 -1
  140. package/lib/cjs/ui/DataList.d.ts +27 -27
  141. package/lib/cjs/ui/DataList.js +39 -39
  142. package/lib/cjs/ui/DataList.js.map +1 -1
  143. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  144. package/lib/cjs/ui/NestedMenu.js +46 -46
  145. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  146. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  147. package/lib/cjs/ui/NumericInput.js +61 -61
  148. package/lib/cjs/ui/NumericInput.js.map +1 -1
  149. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  150. package/lib/cjs/ui/RadioBox.js +76 -76
  151. package/lib/cjs/ui/RadioBox.js.map +1 -1
  152. package/lib/cjs/ui/Slider.d.ts +28 -28
  153. package/lib/cjs/ui/Slider.js +42 -42
  154. package/lib/cjs/ui/Slider.js.map +1 -1
  155. package/lib/cjs/ui/TextBox.d.ts +32 -32
  156. package/lib/cjs/ui/TextBox.js +56 -56
  157. package/lib/cjs/ui/TextBox.js.map +1 -1
  158. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  159. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  160. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  161. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  162. package/lib/cjs/widgets/FpsTracker.js +56 -56
  163. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  164. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  165. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  166. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  167. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  168. package/lib/cjs/widgets/KeyinField.js +186 -187
  169. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  170. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  171. package/lib/cjs/widgets/MemoryTracker.js +242 -243
  172. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  173. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  174. package/lib/cjs/widgets/RenderCommandBreakdown.js +67 -68
  175. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  176. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  177. package/lib/cjs/widgets/TileMemoryBreakdown.js +203 -204
  178. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  179. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  180. package/lib/cjs/widgets/TileStatisticsTracker.js +144 -144
  181. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  182. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  183. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  184. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  185. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  186. package/lib/esm/ClipboardUtilities.js +22 -22
  187. package/lib/esm/ClipboardUtilities.js.map +1 -1
  188. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  189. package/lib/esm/FrontEndDevTools.js +217 -217
  190. package/lib/esm/FrontEndDevTools.js.map +1 -1
  191. package/lib/esm/effects/Convolution.d.ts +68 -68
  192. package/lib/esm/effects/Convolution.js +155 -155
  193. package/lib/esm/effects/Convolution.js.map +1 -1
  194. package/lib/esm/effects/EffectTools.d.ts +33 -33
  195. package/lib/esm/effects/EffectTools.js +61 -62
  196. package/lib/esm/effects/EffectTools.js.map +1 -1
  197. package/lib/esm/effects/Explosion.d.ts +12 -12
  198. package/lib/esm/effects/Explosion.js +164 -164
  199. package/lib/esm/effects/Explosion.js.map +1 -1
  200. package/lib/esm/effects/FlipImage.d.ts +30 -30
  201. package/lib/esm/effects/FlipImage.js +94 -94
  202. package/lib/esm/effects/FlipImage.js.map +1 -1
  203. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  204. package/lib/esm/effects/LensDistortion.js +104 -104
  205. package/lib/esm/effects/LensDistortion.js.map +1 -1
  206. package/lib/esm/effects/Random.d.ts +24 -24
  207. package/lib/esm/effects/Random.js +41 -41
  208. package/lib/esm/effects/Random.js.map +1 -1
  209. package/lib/esm/effects/Saturation.d.ts +30 -30
  210. package/lib/esm/effects/Saturation.js +80 -80
  211. package/lib/esm/effects/Saturation.js.map +1 -1
  212. package/lib/esm/effects/Snow.d.ts +76 -76
  213. package/lib/esm/effects/Snow.js +182 -182
  214. package/lib/esm/effects/Snow.js.map +1 -1
  215. package/lib/esm/effects/Vignette.d.ts +39 -39
  216. package/lib/esm/effects/Vignette.js +103 -103
  217. package/lib/esm/effects/Vignette.js.map +1 -1
  218. package/lib/esm/frontend-devtools.d.ts +82 -82
  219. package/lib/esm/frontend-devtools.js +86 -86
  220. package/lib/esm/frontend-devtools.js.map +1 -1
  221. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  222. package/lib/esm/tools/AnimationIntervalTool.js +26 -26
  223. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  224. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  225. package/lib/esm/tools/ChangeUnitsTool.js +37 -37
  226. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  227. package/lib/esm/tools/ClipTools.d.ts +67 -67
  228. package/lib/esm/tools/ClipTools.js +155 -158
  229. package/lib/esm/tools/ClipTools.js.map +1 -1
  230. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  231. package/lib/esm/tools/DisplayStyleTools.js +354 -356
  232. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  233. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  234. package/lib/esm/tools/EmphasizeElementsTool.js +145 -145
  235. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  236. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  237. package/lib/esm/tools/FrustumDecoration.js +367 -367
  238. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  239. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  240. package/lib/esm/tools/InspectElementTool.js +194 -194
  241. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  242. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  243. package/lib/esm/tools/MapLayerTool.js +485 -485
  244. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  245. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  246. package/lib/esm/tools/MeasureTileLoadTime.js +59 -59
  247. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  248. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  249. package/lib/esm/tools/ModelAppearanceTools.js +172 -172
  250. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  251. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  252. package/lib/esm/tools/PlanProjectionTools.js +143 -143
  253. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  254. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  255. package/lib/esm/tools/PlanarMaskTools.js +375 -377
  256. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  257. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  258. package/lib/esm/tools/ProjectExtents.js +104 -104
  259. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  260. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  261. package/lib/esm/tools/RealityModelTools.js +268 -268
  262. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  263. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  264. package/lib/esm/tools/RealityTransitionTool.js +111 -112
  265. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  266. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  267. package/lib/esm/tools/RenderSystemTools.js +62 -63
  268. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  269. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  270. package/lib/esm/tools/RenderTargetTools.js +159 -159
  271. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  272. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  273. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +26 -26
  274. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  275. package/lib/esm/tools/SavedViews.d.ts +46 -46
  276. package/lib/esm/tools/SavedViews.js +128 -128
  277. package/lib/esm/tools/SavedViews.js.map +1 -1
  278. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  279. package/lib/esm/tools/ScheduleScriptTools.js +151 -153
  280. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  281. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  282. package/lib/esm/tools/SelectionTools.js +82 -82
  283. package/lib/esm/tools/SelectionTools.js.map +1 -1
  284. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  285. package/lib/esm/tools/SetGpuMemoryLimitTool.js +29 -29
  286. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  287. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  288. package/lib/esm/tools/SourceAspectIdTools.js +79 -80
  289. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  290. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  291. package/lib/esm/tools/TileRequestDecoration.js +79 -79
  292. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  293. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  294. package/lib/esm/tools/TileTreeBoundsDecoration.js +70 -70
  295. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  296. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  297. package/lib/esm/tools/ToolTipProvider.js +62 -62
  298. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  299. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  300. package/lib/esm/tools/ViewportTools.js +491 -492
  301. package/lib/esm/tools/ViewportTools.js.map +1 -1
  302. package/lib/esm/tools/parseArgs.d.ts +23 -23
  303. package/lib/esm/tools/parseArgs.js +47 -47
  304. package/lib/esm/tools/parseArgs.js.map +1 -1
  305. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  306. package/lib/esm/tools/parseBoolean.js +22 -22
  307. package/lib/esm/tools/parseBoolean.js.map +1 -1
  308. package/lib/esm/tools/parseToggle.d.ts +8 -8
  309. package/lib/esm/tools/parseToggle.js +21 -21
  310. package/lib/esm/tools/parseToggle.js.map +1 -1
  311. package/lib/esm/ui/Button.d.ts +29 -29
  312. package/lib/esm/ui/Button.js +22 -22
  313. package/lib/esm/ui/Button.js.map +1 -1
  314. package/lib/esm/ui/CheckBox.d.ts +23 -23
  315. package/lib/esm/ui/CheckBox.js +23 -23
  316. package/lib/esm/ui/CheckBox.js.map +1 -1
  317. package/lib/esm/ui/ColorInput.d.ts +27 -27
  318. package/lib/esm/ui/ColorInput.js +48 -48
  319. package/lib/esm/ui/ColorInput.js.map +1 -1
  320. package/lib/esm/ui/ComboBox.d.ts +28 -28
  321. package/lib/esm/ui/ComboBox.js +38 -38
  322. package/lib/esm/ui/ComboBox.js.map +1 -1
  323. package/lib/esm/ui/DataList.d.ts +27 -27
  324. package/lib/esm/ui/DataList.js +34 -34
  325. package/lib/esm/ui/DataList.js.map +1 -1
  326. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  327. package/lib/esm/ui/NestedMenu.js +42 -42
  328. package/lib/esm/ui/NestedMenu.js.map +1 -1
  329. package/lib/esm/ui/NumericInput.d.ts +35 -35
  330. package/lib/esm/ui/NumericInput.js +56 -56
  331. package/lib/esm/ui/NumericInput.js.map +1 -1
  332. package/lib/esm/ui/RadioBox.d.ts +29 -29
  333. package/lib/esm/ui/RadioBox.js +72 -72
  334. package/lib/esm/ui/RadioBox.js.map +1 -1
  335. package/lib/esm/ui/Slider.d.ts +28 -28
  336. package/lib/esm/ui/Slider.js +38 -38
  337. package/lib/esm/ui/Slider.js.map +1 -1
  338. package/lib/esm/ui/TextBox.d.ts +32 -32
  339. package/lib/esm/ui/TextBox.js +52 -52
  340. package/lib/esm/ui/TextBox.js.map +1 -1
  341. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  342. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  343. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  344. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  345. package/lib/esm/widgets/FpsTracker.js +52 -52
  346. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  347. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  348. package/lib/esm/widgets/GpuProfiler.js +188 -188
  349. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  350. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  351. package/lib/esm/widgets/KeyinField.js +182 -183
  352. package/lib/esm/widgets/KeyinField.js.map +1 -1
  353. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  354. package/lib/esm/widgets/MemoryTracker.js +237 -238
  355. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  356. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  357. package/lib/esm/widgets/RenderCommandBreakdown.js +63 -64
  358. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  359. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  360. package/lib/esm/widgets/TileMemoryBreakdown.js +199 -200
  361. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  362. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  363. package/lib/esm/widgets/TileStatisticsTracker.js +140 -140
  364. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  365. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  366. package/lib/esm/widgets/ToolSettingsTracker.js +207 -207
  367. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  368. package/lib/public/locales/en/FrontendDevTools.json +484 -484
  369. package/package.json +7 -7
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module Effects
3
- */
4
- import { ScreenSpaceEffectBuilder, ScreenSpaceEffectSource, Tool } from "@itwin/core-frontend";
5
- /** Adds a screen-space effect to the selected viewport.
6
- * @beta
7
- */
8
- export declare abstract class AddEffectTool extends Tool {
9
- private static readonly _registeredEffects;
10
- /** Name of effect as used in keyins like `fdt effect add`. Ideally one word. */
11
- protected abstract get effectName(): string;
12
- /** vertex, fragment, and optional sampleSourcePixel GLSL snippets. */
13
- protected abstract get source(): ScreenSpaceEffectSource;
14
- /** Whether the fragment shader should include built-in `textureCoordFromPosition` function. */
15
- protected abstract get textureCoordFromPosition(): boolean;
16
- /** Add uniforms, varyings, etc. */
17
- protected abstract defineEffect(builder: ScreenSpaceEffectBuilder): void;
18
- run(): Promise<boolean>;
19
- }
20
- /** Removes all screen-space effects from the selected viewport.
21
- * @beta
22
- */
23
- export declare class ClearEffectsTool extends Tool {
24
- static toolId: string;
25
- static get minArgs(): number;
26
- static get maxArgs(): number;
27
- run(): Promise<boolean>;
28
- }
29
- /** Requests that any viewport to which the specified effect has been applied redraw its contents.
30
- * Used by tools like [[VignetteConfig]] to update the view after the effect parameters are modified.
31
- * @beta
32
- */
33
- export declare function refreshViewportsForEffect(effectName: string): void;
1
+ /** @packageDocumentation
2
+ * @module Effects
3
+ */
4
+ import { ScreenSpaceEffectBuilder, ScreenSpaceEffectSource, Tool } from "@itwin/core-frontend";
5
+ /** Adds a screen-space effect to the selected viewport.
6
+ * @beta
7
+ */
8
+ export declare abstract class AddEffectTool extends Tool {
9
+ private static readonly _registeredEffects;
10
+ /** Name of effect as used in keyins like `fdt effect add`. Ideally one word. */
11
+ protected abstract get effectName(): string;
12
+ /** vertex, fragment, and optional sampleSourcePixel GLSL snippets. */
13
+ protected abstract get source(): ScreenSpaceEffectSource;
14
+ /** Whether the fragment shader should include built-in `textureCoordFromPosition` function. */
15
+ protected abstract get textureCoordFromPosition(): boolean;
16
+ /** Add uniforms, varyings, etc. */
17
+ protected abstract defineEffect(builder: ScreenSpaceEffectBuilder): void;
18
+ run(): Promise<boolean>;
19
+ }
20
+ /** Removes all screen-space effects from the selected viewport.
21
+ * @beta
22
+ */
23
+ export declare class ClearEffectsTool extends Tool {
24
+ static toolId: string;
25
+ static get minArgs(): number;
26
+ static get maxArgs(): number;
27
+ run(): Promise<boolean>;
28
+ }
29
+ /** Requests that any viewport to which the specified effect has been applied redraw its contents.
30
+ * Used by tools like [[VignetteConfig]] to update the view after the effect parameters are modified.
31
+ * @beta
32
+ */
33
+ export declare function refreshViewportsForEffect(effectName: string): void;
34
34
  //# sourceMappingURL=EffectTools.d.ts.map
@@ -1,69 +1,68 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Effects
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.refreshViewportsForEffect = exports.ClearEffectsTool = exports.AddEffectTool = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_frontend_1 = require("@itwin/core-frontend");
13
- /** Adds a screen-space effect to the selected viewport.
14
- * @beta
15
- */
16
- class AddEffectTool extends core_frontend_1.Tool {
17
- async run() {
18
- // Avoid conflicts with the names of other registered screen-space effects.
19
- const name = `fdt ${this.effectName}`;
20
- if (!AddEffectTool._registeredEffects.has(name)) {
21
- // Register the effect.
22
- const builder = core_frontend_1.IModelApp.renderSystem.createScreenSpaceEffectBuilder({
23
- name,
24
- textureCoordFromPosition: this.textureCoordFromPosition,
25
- source: this.source,
26
- });
27
- (0, core_bentley_1.assert)(undefined !== builder);
28
- this.defineEffect(builder);
29
- builder.finish();
30
- AddEffectTool._registeredEffects.add(name);
31
- }
32
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
33
- if (vp)
34
- vp.addScreenSpaceEffect(name);
35
- return true;
36
- }
37
- }
38
- exports.AddEffectTool = AddEffectTool;
39
- AddEffectTool._registeredEffects = new Set();
40
- /** Removes all screen-space effects from the selected viewport.
41
- * @beta
42
- */
43
- class ClearEffectsTool extends core_frontend_1.Tool {
44
- static get minArgs() { return 0; }
45
- static get maxArgs() { return 0; }
46
- async run() {
47
- var _a;
48
- (_a = core_frontend_1.IModelApp.viewManager.selectedView) === null || _a === void 0 ? void 0 : _a.removeScreenSpaceEffects();
49
- return true;
50
- }
51
- }
52
- exports.ClearEffectsTool = ClearEffectsTool;
53
- ClearEffectsTool.toolId = "ClearEffects";
54
- /** Requests that any viewport to which the specified effect has been applied redraw its contents.
55
- * Used by tools like [[VignetteConfig]] to update the view after the effect parameters are modified.
56
- * @beta
57
- */
58
- function refreshViewportsForEffect(effectName) {
59
- for (const vp of core_frontend_1.IModelApp.viewManager) {
60
- for (const vpEffectName of vp.screenSpaceEffects) {
61
- if (vpEffectName === effectName) {
62
- vp.requestRedraw();
63
- break;
64
- }
65
- }
66
- }
67
- }
68
- exports.refreshViewportsForEffect = refreshViewportsForEffect;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Effects
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.refreshViewportsForEffect = exports.ClearEffectsTool = exports.AddEffectTool = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_frontend_1 = require("@itwin/core-frontend");
13
+ /** Adds a screen-space effect to the selected viewport.
14
+ * @beta
15
+ */
16
+ class AddEffectTool extends core_frontend_1.Tool {
17
+ async run() {
18
+ // Avoid conflicts with the names of other registered screen-space effects.
19
+ const name = `fdt ${this.effectName}`;
20
+ if (!AddEffectTool._registeredEffects.has(name)) {
21
+ // Register the effect.
22
+ const builder = core_frontend_1.IModelApp.renderSystem.createScreenSpaceEffectBuilder({
23
+ name,
24
+ textureCoordFromPosition: this.textureCoordFromPosition,
25
+ source: this.source,
26
+ });
27
+ (0, core_bentley_1.assert)(undefined !== builder);
28
+ this.defineEffect(builder);
29
+ builder.finish();
30
+ AddEffectTool._registeredEffects.add(name);
31
+ }
32
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
33
+ if (vp)
34
+ vp.addScreenSpaceEffect(name);
35
+ return true;
36
+ }
37
+ }
38
+ exports.AddEffectTool = AddEffectTool;
39
+ AddEffectTool._registeredEffects = new Set();
40
+ /** Removes all screen-space effects from the selected viewport.
41
+ * @beta
42
+ */
43
+ class ClearEffectsTool extends core_frontend_1.Tool {
44
+ static get minArgs() { return 0; }
45
+ static get maxArgs() { return 0; }
46
+ async run() {
47
+ core_frontend_1.IModelApp.viewManager.selectedView?.removeScreenSpaceEffects();
48
+ return true;
49
+ }
50
+ }
51
+ exports.ClearEffectsTool = ClearEffectsTool;
52
+ ClearEffectsTool.toolId = "ClearEffects";
53
+ /** Requests that any viewport to which the specified effect has been applied redraw its contents.
54
+ * Used by tools like [[VignetteConfig]] to update the view after the effect parameters are modified.
55
+ * @beta
56
+ */
57
+ function refreshViewportsForEffect(effectName) {
58
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
59
+ for (const vpEffectName of vp.screenSpaceEffects) {
60
+ if (vpEffectName === effectName) {
61
+ vp.requestRedraw();
62
+ break;
63
+ }
64
+ }
65
+ }
66
+ }
67
+ exports.refreshViewportsForEffect = refreshViewportsForEffect;
69
68
  //# sourceMappingURL=EffectTools.js.map
@@ -1 +1 @@
1
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1
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@@ -1,13 +1,13 @@
1
- /** @packageDocumentation
2
- * @module Effects
3
- */
4
- import { Tool } from "@itwin/core-frontend";
5
- /** This tool applies an explosion particle effect used for testing [ParticleCollectionBuilder]($frontend).
6
- * @beta
7
- */
8
- export declare class ExplosionEffect extends Tool {
9
- static toolId: string;
10
- /** This method runs the tool, applying an explosion particle effect. */
11
- run(): Promise<boolean>;
12
- }
1
+ /** @packageDocumentation
2
+ * @module Effects
3
+ */
4
+ import { Tool } from "@itwin/core-frontend";
5
+ /** This tool applies an explosion particle effect used for testing [ParticleCollectionBuilder]($frontend).
6
+ * @beta
7
+ */
8
+ export declare class ExplosionEffect extends Tool {
9
+ static toolId: string;
10
+ /** This method runs the tool, applying an explosion particle effect. */
11
+ run(): Promise<boolean>;
12
+ }
13
13
  //# sourceMappingURL=Explosion.d.ts.map
@@ -1,169 +1,169 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Effects
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.ExplosionEffect = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const core_common_1 = require("@itwin/core-common");
13
- const core_frontend_1 = require("@itwin/core-frontend");
14
- const Random_1 = require("./Random");
15
- /** Represents one particle in the system. */
16
- class Particle {
17
- constructor(position, velocity, lifetime, size) {
18
- /** Current age in seconds, incremented each frame. */
19
- this.age = 0;
20
- /** Particle transparency in [0..255]. */
21
- this.transparency = 0;
22
- this.position = position;
23
- this.velocity = velocity;
24
- this.lifetime = lifetime;
25
- this.size = size;
26
- }
27
- get x() { return this.position.x; }
28
- get y() { return this.position.y; }
29
- get z() { return this.position.z; }
30
- get isExpired() { return this.age >= this.lifetime; }
31
- }
32
- /** Emits particles in a sphere with its center at the origin.
33
- * Each particle is emitted from the center of the sphere with random velocity toward the surface of the sphere.
34
- */
35
- class ParticleEmitter {
36
- constructor() {
37
- /** Range from which each particle's initial speed in meters per second will be selected. */
38
- this.speedRange = core_geometry_1.Range1d.createXX(1, 2);
39
- /** Range from which each particle's lifetime in seconds will be selected. */
40
- this.lifetimeRange = core_geometry_1.Range1d.createXX(5, 10);
41
- /** Range from which each particle's size in meters will be selected. */
42
- this.sizeRange = core_geometry_1.Range1d.createXX(0.2, 1.0);
43
- /** Range from which the number of particles emitted will be selected. */
44
- this.numParticlesRange = core_geometry_1.Range1d.createXX(1600, 2200);
45
- }
46
- /** Emit an explosion of particles from the center of the sphere. */
47
- emit() {
48
- const particles = [];
49
- const numParticles = (0, Random_1.randomIntegerInRange)(this.numParticlesRange);
50
- for (let i = 0; i < numParticles; i++) {
51
- const velocity = new core_geometry_1.Vector3d((0, Random_1.randomFloat)(-1.0, 1.0), (0, Random_1.randomFloat)(-1.0, 1.0), (0, Random_1.randomFloat)(-1.0, 1.0));
52
- velocity.normalizeInPlace();
53
- velocity.scaleInPlace((0, Random_1.randomFloatInRange)(this.speedRange));
54
- const lifetime = (0, Random_1.randomFloatInRange)(this.lifetimeRange);
55
- const size = (0, Random_1.randomFloatInRange)(this.sizeRange);
56
- particles.push(new Particle(new core_geometry_1.Point3d(0, 0, 0), velocity, lifetime, size));
57
- }
58
- return particles;
59
- }
60
- }
61
- class ParticleSystem {
62
- constructor(texture, iModel, numEmissions) {
63
- this._emitter = new ParticleEmitter();
64
- this._particles = [];
65
- this._scratchVector3d = new core_geometry_1.Vector3d();
66
- /** Acceleration in Z applied to particles, in meters per second squared. */
67
- this.gravity = -3;
68
- this._texture = texture;
69
- this._pickableId = iModel.transientIds.getNext();
70
- this._numEmissions = numEmissions;
71
- this._lastUpdateTime = Date.now();
72
- this._origin = (0, Random_1.randomPositionInRange)(iModel.projectExtents);
73
- this._dispose = iModel.onClose.addListener(() => this.dispose());
74
- }
75
- dispose() {
76
- if (this._dispose) {
77
- this._dispose();
78
- this._dispose = undefined;
79
- }
80
- core_frontend_1.IModelApp.viewManager.dropDecorator(this);
81
- this._texture.dispose();
82
- }
83
- update() {
84
- const now = Date.now();
85
- let deltaMillis = now - this._lastUpdateTime;
86
- deltaMillis = Math.min(100, deltaMillis);
87
- this._lastUpdateTime = now;
88
- let numParticles = this._particles.length;
89
- if (numParticles === 0) {
90
- this._numEmissions--;
91
- if (this._numEmissions < 0)
92
- this.dispose();
93
- else
94
- this._particles = this._emitter.emit();
95
- return;
96
- }
97
- const elapsedSeconds = deltaMillis / 1000;
98
- for (let i = 0; i < numParticles; i++) {
99
- const particle = this._particles[i];
100
- this.updateParticle(particle, elapsedSeconds);
101
- if (particle.isExpired) {
102
- this._particles[i] = this._particles[numParticles - 1];
103
- --i;
104
- --numParticles;
105
- }
106
- }
107
- this._particles.length = numParticles;
108
- }
109
- updateParticle(particle, elapsedSeconds) {
110
- const velocity = particle.velocity.clone(this._scratchVector3d);
111
- velocity.scale(elapsedSeconds, velocity);
112
- velocity.z += elapsedSeconds * this.gravity;
113
- particle.position.addInPlace(velocity);
114
- particle.transparency = 255 * (particle.age / particle.lifetime);
115
- particle.age += elapsedSeconds;
116
- }
117
- decorate(context) {
118
- if (!context.viewport.view.isSpatialView())
119
- return;
120
- this.update();
121
- const builder = core_frontend_1.ParticleCollectionBuilder.create({
122
- viewport: context.viewport,
123
- texture: this._texture,
124
- size: (this._emitter.sizeRange.high - this._emitter.sizeRange.low) / 2,
125
- transparency: 0,
126
- origin: this._origin,
127
- pickableId: this._pickableId,
128
- });
129
- for (const particle of this._particles)
130
- builder.addParticle(particle);
131
- const graphic = builder.finish();
132
- if (graphic) {
133
- context.addDecoration(core_frontend_1.GraphicType.WorldDecoration, graphic);
134
- context.viewport.onRender.addOnce((vp) => vp.invalidateDecorations());
135
- }
136
- }
137
- testDecorationHit(id) {
138
- return id === this._pickableId;
139
- }
140
- async getDecorationToolTip(_hit) {
141
- return "Explosion effect";
142
- }
143
- static async addDecorator(iModel) {
144
- // Note: The decorator takes ownership of the texture, and disposes of it when the decorator is disposed.
145
- const image = await (0, core_frontend_1.imageElementFromUrl)(`${core_frontend_1.IModelApp.publicPath}sprites/particle_explosion.png`);
146
- const texture = core_frontend_1.IModelApp.renderSystem.createTexture({
147
- ownership: "external",
148
- image: { source: image, transparency: core_common_1.TextureTransparency.Mixed },
149
- });
150
- if (texture)
151
- core_frontend_1.IModelApp.viewManager.addDecorator(new ParticleSystem(texture, iModel, (0, Random_1.randomIntegerInRange)(this.numEmissionsRange)));
152
- }
153
- }
154
- ParticleSystem.numEmissionsRange = core_geometry_1.Range1d.createXX(1, 5);
155
- /** This tool applies an explosion particle effect used for testing [ParticleCollectionBuilder]($frontend).
156
- * @beta
157
- */
158
- class ExplosionEffect extends core_frontend_1.Tool {
159
- /** This method runs the tool, applying an explosion particle effect. */
160
- async run() {
161
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
162
- if (vp)
163
- await ParticleSystem.addDecorator(vp.iModel);
164
- return true;
165
- }
166
- }
167
- exports.ExplosionEffect = ExplosionEffect;
168
- ExplosionEffect.toolId = "ExplosionEffect";
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Effects
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.ExplosionEffect = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const core_common_1 = require("@itwin/core-common");
13
+ const core_frontend_1 = require("@itwin/core-frontend");
14
+ const Random_1 = require("./Random");
15
+ /** Represents one particle in the system. */
16
+ class Particle {
17
+ constructor(position, velocity, lifetime, size) {
18
+ /** Current age in seconds, incremented each frame. */
19
+ this.age = 0;
20
+ /** Particle transparency in [0..255]. */
21
+ this.transparency = 0;
22
+ this.position = position;
23
+ this.velocity = velocity;
24
+ this.lifetime = lifetime;
25
+ this.size = size;
26
+ }
27
+ get x() { return this.position.x; }
28
+ get y() { return this.position.y; }
29
+ get z() { return this.position.z; }
30
+ get isExpired() { return this.age >= this.lifetime; }
31
+ }
32
+ /** Emits particles in a sphere with its center at the origin.
33
+ * Each particle is emitted from the center of the sphere with random velocity toward the surface of the sphere.
34
+ */
35
+ class ParticleEmitter {
36
+ constructor() {
37
+ /** Range from which each particle's initial speed in meters per second will be selected. */
38
+ this.speedRange = core_geometry_1.Range1d.createXX(1, 2);
39
+ /** Range from which each particle's lifetime in seconds will be selected. */
40
+ this.lifetimeRange = core_geometry_1.Range1d.createXX(5, 10);
41
+ /** Range from which each particle's size in meters will be selected. */
42
+ this.sizeRange = core_geometry_1.Range1d.createXX(0.2, 1.0);
43
+ /** Range from which the number of particles emitted will be selected. */
44
+ this.numParticlesRange = core_geometry_1.Range1d.createXX(1600, 2200);
45
+ }
46
+ /** Emit an explosion of particles from the center of the sphere. */
47
+ emit() {
48
+ const particles = [];
49
+ const numParticles = (0, Random_1.randomIntegerInRange)(this.numParticlesRange);
50
+ for (let i = 0; i < numParticles; i++) {
51
+ const velocity = new core_geometry_1.Vector3d((0, Random_1.randomFloat)(-1.0, 1.0), (0, Random_1.randomFloat)(-1.0, 1.0), (0, Random_1.randomFloat)(-1.0, 1.0));
52
+ velocity.normalizeInPlace();
53
+ velocity.scaleInPlace((0, Random_1.randomFloatInRange)(this.speedRange));
54
+ const lifetime = (0, Random_1.randomFloatInRange)(this.lifetimeRange);
55
+ const size = (0, Random_1.randomFloatInRange)(this.sizeRange);
56
+ particles.push(new Particle(new core_geometry_1.Point3d(0, 0, 0), velocity, lifetime, size));
57
+ }
58
+ return particles;
59
+ }
60
+ }
61
+ class ParticleSystem {
62
+ constructor(texture, iModel, numEmissions) {
63
+ this._emitter = new ParticleEmitter();
64
+ this._particles = [];
65
+ this._scratchVector3d = new core_geometry_1.Vector3d();
66
+ /** Acceleration in Z applied to particles, in meters per second squared. */
67
+ this.gravity = -3;
68
+ this._texture = texture;
69
+ this._pickableId = iModel.transientIds.getNext();
70
+ this._numEmissions = numEmissions;
71
+ this._lastUpdateTime = Date.now();
72
+ this._origin = (0, Random_1.randomPositionInRange)(iModel.projectExtents);
73
+ this._dispose = iModel.onClose.addListener(() => this.dispose());
74
+ }
75
+ dispose() {
76
+ if (this._dispose) {
77
+ this._dispose();
78
+ this._dispose = undefined;
79
+ }
80
+ core_frontend_1.IModelApp.viewManager.dropDecorator(this);
81
+ this._texture.dispose();
82
+ }
83
+ update() {
84
+ const now = Date.now();
85
+ let deltaMillis = now - this._lastUpdateTime;
86
+ deltaMillis = Math.min(100, deltaMillis);
87
+ this._lastUpdateTime = now;
88
+ let numParticles = this._particles.length;
89
+ if (numParticles === 0) {
90
+ this._numEmissions--;
91
+ if (this._numEmissions < 0)
92
+ this.dispose();
93
+ else
94
+ this._particles = this._emitter.emit();
95
+ return;
96
+ }
97
+ const elapsedSeconds = deltaMillis / 1000;
98
+ for (let i = 0; i < numParticles; i++) {
99
+ const particle = this._particles[i];
100
+ this.updateParticle(particle, elapsedSeconds);
101
+ if (particle.isExpired) {
102
+ this._particles[i] = this._particles[numParticles - 1];
103
+ --i;
104
+ --numParticles;
105
+ }
106
+ }
107
+ this._particles.length = numParticles;
108
+ }
109
+ updateParticle(particle, elapsedSeconds) {
110
+ const velocity = particle.velocity.clone(this._scratchVector3d);
111
+ velocity.scale(elapsedSeconds, velocity);
112
+ velocity.z += elapsedSeconds * this.gravity;
113
+ particle.position.addInPlace(velocity);
114
+ particle.transparency = 255 * (particle.age / particle.lifetime);
115
+ particle.age += elapsedSeconds;
116
+ }
117
+ decorate(context) {
118
+ if (!context.viewport.view.isSpatialView())
119
+ return;
120
+ this.update();
121
+ const builder = core_frontend_1.ParticleCollectionBuilder.create({
122
+ viewport: context.viewport,
123
+ texture: this._texture,
124
+ size: (this._emitter.sizeRange.high - this._emitter.sizeRange.low) / 2,
125
+ transparency: 0,
126
+ origin: this._origin,
127
+ pickableId: this._pickableId,
128
+ });
129
+ for (const particle of this._particles)
130
+ builder.addParticle(particle);
131
+ const graphic = builder.finish();
132
+ if (graphic) {
133
+ context.addDecoration(core_frontend_1.GraphicType.WorldDecoration, graphic);
134
+ context.viewport.onRender.addOnce((vp) => vp.invalidateDecorations());
135
+ }
136
+ }
137
+ testDecorationHit(id) {
138
+ return id === this._pickableId;
139
+ }
140
+ async getDecorationToolTip(_hit) {
141
+ return "Explosion effect";
142
+ }
143
+ static async addDecorator(iModel) {
144
+ // Note: The decorator takes ownership of the texture, and disposes of it when the decorator is disposed.
145
+ const image = await (0, core_frontend_1.imageElementFromUrl)(`${core_frontend_1.IModelApp.publicPath}sprites/particle_explosion.png`);
146
+ const texture = core_frontend_1.IModelApp.renderSystem.createTexture({
147
+ ownership: "external",
148
+ image: { source: image, transparency: core_common_1.TextureTransparency.Mixed },
149
+ });
150
+ if (texture)
151
+ core_frontend_1.IModelApp.viewManager.addDecorator(new ParticleSystem(texture, iModel, (0, Random_1.randomIntegerInRange)(this.numEmissionsRange)));
152
+ }
153
+ }
154
+ ParticleSystem.numEmissionsRange = core_geometry_1.Range1d.createXX(1, 5);
155
+ /** This tool applies an explosion particle effect used for testing [ParticleCollectionBuilder]($frontend).
156
+ * @beta
157
+ */
158
+ class ExplosionEffect extends core_frontend_1.Tool {
159
+ /** This method runs the tool, applying an explosion particle effect. */
160
+ async run() {
161
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
162
+ if (vp)
163
+ await ParticleSystem.addDecorator(vp.iModel);
164
+ return true;
165
+ }
166
+ }
167
+ exports.ExplosionEffect = ExplosionEffect;
168
+ ExplosionEffect.toolId = "ExplosionEffect";
169
169
  //# sourceMappingURL=Explosion.js.map