@itwin/core-frontend 5.1.2 → 5.1.3-experimental.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (982) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AccuDraw.js.map +1 -1
  3. package/lib/cjs/AccuSnap.js.map +1 -1
  4. package/lib/cjs/ApproximateTerrainHeights.js.map +1 -1
  5. package/lib/cjs/ApproximateTerrainHeightsProps.js.map +1 -1
  6. package/lib/cjs/AuxCoordSys.js.map +1 -1
  7. package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
  8. package/lib/cjs/BingLocation.js.map +1 -1
  9. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  10. package/lib/cjs/BriefcaseTxns.js.map +1 -1
  11. package/lib/cjs/CatalogConnection.js.map +1 -1
  12. package/lib/cjs/CategorySelectorState.js.map +1 -1
  13. package/lib/cjs/ChangeFlags.js.map +1 -1
  14. package/lib/cjs/CheckpointConnection.js.map +1 -1
  15. package/lib/cjs/ContextRealityModelState.js.map +1 -1
  16. package/lib/cjs/CoordSystem.js.map +1 -1
  17. package/lib/cjs/DecorationsCache.js.map +1 -1
  18. package/lib/cjs/DevTools.js.map +1 -1
  19. package/lib/cjs/DisplayStyleState.js.map +1 -1
  20. package/lib/cjs/DrawingViewState.js +5 -5
  21. package/lib/cjs/DrawingViewState.js.map +1 -1
  22. package/lib/cjs/ElementLocateManager.js.map +1 -1
  23. package/lib/cjs/EmphasizeElements.js.map +1 -1
  24. package/lib/cjs/EntityState.js.map +1 -1
  25. package/lib/cjs/EnvironmentDecorations.js.map +1 -1
  26. package/lib/cjs/FeatureOverrideProvider.js.map +1 -1
  27. package/lib/cjs/FlashSettings.js.map +1 -1
  28. package/lib/cjs/FrontendHubAccess.js.map +1 -1
  29. package/lib/cjs/Frustum2d.js.map +1 -1
  30. package/lib/cjs/FrustumAnimator.js.map +1 -1
  31. package/lib/cjs/FuzzySearch.js.map +1 -1
  32. package/lib/cjs/GeoServices.js.map +1 -1
  33. package/lib/cjs/GlobeAnimator.js.map +1 -1
  34. package/lib/cjs/GraphicalEditingScope.js.map +1 -1
  35. package/lib/cjs/HitDetail.js.map +1 -1
  36. package/lib/cjs/IModelApp.js.map +1 -1
  37. package/lib/cjs/IModelConnection.js +26 -26
  38. package/lib/cjs/IModelConnection.js.map +1 -1
  39. package/lib/cjs/IModelRoutingContext.js.map +1 -1
  40. package/lib/cjs/IModeljs-css.js +133 -133
  41. package/lib/cjs/IModeljs-css.js.map +1 -1
  42. package/lib/cjs/IpcApp.js.map +1 -1
  43. package/lib/cjs/LinePlaneIntersect.js.map +1 -1
  44. package/lib/cjs/LocalhostIpcApp.js.map +1 -1
  45. package/lib/cjs/MarginPercent.js.map +1 -1
  46. package/lib/cjs/Marker.js.map +1 -1
  47. package/lib/cjs/ModelSelectorState.js.map +1 -1
  48. package/lib/cjs/ModelState.js.map +1 -1
  49. package/lib/cjs/NativeApp.js.map +1 -1
  50. package/lib/cjs/NativeAppLogger.js.map +1 -1
  51. package/lib/cjs/NoRenderApp.js.map +1 -1
  52. package/lib/cjs/NotificationManager.js.map +1 -1
  53. package/lib/cjs/PerModelCategoryVisibility.js.map +1 -1
  54. package/lib/cjs/PlanarClipMaskState.js.map +1 -1
  55. package/lib/cjs/RealityDataSource.js.map +1 -1
  56. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  57. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
  58. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  59. package/lib/cjs/SelectionSet.js.map +1 -1
  60. package/lib/cjs/SheetViewState.js.map +1 -1
  61. package/lib/cjs/SpatialClassifiersState.js.map +1 -1
  62. package/lib/cjs/SpatialViewState.js.map +1 -1
  63. package/lib/cjs/Sprites.js.map +1 -1
  64. package/lib/cjs/StandardView.js.map +1 -1
  65. package/lib/cjs/SubCategoriesCache.js.map +1 -1
  66. package/lib/cjs/TentativePoint.js.map +1 -1
  67. package/lib/cjs/Tiles.js.map +1 -1
  68. package/lib/cjs/TxnEntityChanges.js.map +1 -1
  69. package/lib/cjs/UserPreferences.js.map +1 -1
  70. package/lib/cjs/ViewAnimation.js.map +1 -1
  71. package/lib/cjs/ViewContext.js.map +1 -1
  72. package/lib/cjs/ViewCreator2d.js.map +1 -1
  73. package/lib/cjs/ViewCreator3d.js.map +1 -1
  74. package/lib/cjs/ViewGlobalLocation.js.map +1 -1
  75. package/lib/cjs/ViewManager.js.map +1 -1
  76. package/lib/cjs/ViewPose.js.map +1 -1
  77. package/lib/cjs/ViewState.js.map +1 -1
  78. package/lib/cjs/ViewStatus.js.map +1 -1
  79. package/lib/cjs/ViewingSpace.js.map +1 -1
  80. package/lib/cjs/Viewport.js.map +1 -1
  81. package/lib/cjs/ViewportSync.js.map +1 -1
  82. package/lib/cjs/common/FrontendLoggerCategory.js.map +1 -1
  83. package/lib/cjs/common/ImageUtil.js.map +1 -1
  84. package/lib/cjs/common/ViewRect.js.map +1 -1
  85. package/lib/cjs/common/WorkerProxy.js.map +1 -1
  86. package/lib/cjs/common/gltf/GltfModel.js.map +1 -1
  87. package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
  88. package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
  89. package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
  90. package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
  91. package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
  92. package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
  93. package/lib/cjs/common/internal/Symbols.js.map +1 -1
  94. package/lib/cjs/common/internal/render/AnimationNodeId.js.map +1 -1
  95. package/lib/cjs/common/internal/render/AuxChannelTable.js.map +1 -1
  96. package/lib/cjs/common/internal/render/ColorMap.js.map +1 -1
  97. package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -1
  98. package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
  99. package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -1
  100. package/lib/cjs/common/internal/render/GeometryList.js.map +1 -1
  101. package/lib/cjs/common/internal/render/GeometryPrimitives.js.map +1 -1
  102. package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  103. package/lib/cjs/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
  104. package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
  105. package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
  106. package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
  107. package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -1
  108. package/lib/cjs/common/internal/render/MeshParams.js.map +1 -1
  109. package/lib/cjs/common/internal/render/MeshPrimitive.js.map +1 -1
  110. package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
  111. package/lib/cjs/common/internal/render/OvrFlags.js.map +1 -1
  112. package/lib/cjs/common/internal/render/PointCloudPrimitive.js.map +1 -1
  113. package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
  114. package/lib/cjs/common/internal/render/Polyface.js.map +1 -1
  115. package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
  116. package/lib/cjs/common/internal/render/Primitives.js.map +1 -1
  117. package/lib/cjs/common/internal/render/Strokes.js.map +1 -1
  118. package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
  119. package/lib/cjs/common/internal/render/VertexIndices.js.map +1 -1
  120. package/lib/cjs/common/internal/render/VertexKey.js.map +1 -1
  121. package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
  122. package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
  123. package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
  124. package/lib/cjs/common/render/BatchOptions.js.map +1 -1
  125. package/lib/cjs/common/render/GraphicAssembler.js.map +1 -1
  126. package/lib/cjs/common/render/GraphicDescriptionBuilder.js.map +1 -1
  127. package/lib/cjs/common/render/GraphicDescriptionContext.js.map +1 -1
  128. package/lib/cjs/common/render/GraphicPrimitive.js.map +1 -1
  129. package/lib/cjs/common/render/GraphicType.js.map +1 -1
  130. package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -1
  131. package/lib/cjs/common/render/MaterialParams.js.map +1 -1
  132. package/lib/cjs/common/render/RenderInstancesParams.js.map +1 -1
  133. package/lib/cjs/common/render/TextureParams.js.map +1 -1
  134. package/lib/cjs/common.js.map +1 -1
  135. package/lib/cjs/core-frontend.js.map +1 -1
  136. package/lib/cjs/extension/Extension.js.map +1 -1
  137. package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
  138. package/lib/cjs/extension/ExtensionHost.js.map +1 -1
  139. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
  140. package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
  141. package/lib/cjs/extension/providers/LocalExtensionProvider.js.map +1 -1
  142. package/lib/cjs/extension/providers/RemoteExtensionProvider.js.map +1 -1
  143. package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -1
  144. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
  145. package/lib/cjs/internal/ScriptUtils.js.map +1 -1
  146. package/lib/cjs/internal/cross-package.js.map +1 -1
  147. package/lib/cjs/internal/render/AnimationBranchState.js.map +1 -1
  148. package/lib/cjs/internal/render/FrameStatsCollector.js.map +1 -1
  149. package/lib/cjs/internal/render/GraphicBranchFrustum.js.map +1 -1
  150. package/lib/cjs/internal/render/GraphicTemplateImpl.js.map +1 -1
  151. package/lib/cjs/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
  152. package/lib/cjs/internal/render/MockRender.js.map +1 -1
  153. package/lib/cjs/internal/render/PrimitiveBuilder.js.map +1 -1
  154. package/lib/cjs/internal/render/QueryVisibileFeatures.js.map +1 -1
  155. package/lib/cjs/internal/render/RenderAreaPattern.js.map +1 -1
  156. package/lib/cjs/internal/render/RenderGeometry.js.map +1 -1
  157. package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  158. package/lib/cjs/internal/render/RenderMaterialSource.js.map +1 -1
  159. package/lib/cjs/internal/render/RenderPlan.js.map +1 -1
  160. package/lib/cjs/internal/render/RenderPlanarClassifier.js.map +1 -1
  161. package/lib/cjs/internal/render/RenderSkyBoxParams.js.map +1 -1
  162. package/lib/cjs/internal/render/RenderSystemDebugControl.js.map +1 -1
  163. package/lib/cjs/internal/render/RenderTargetDebugControl.js.map +1 -1
  164. package/lib/cjs/internal/render/RenderTerrain.js.map +1 -1
  165. package/lib/cjs/internal/render/RenderTextureDrape.js.map +1 -1
  166. package/lib/cjs/internal/render/SceneVolumeClassifier.js.map +1 -1
  167. package/lib/cjs/internal/render/UpsampleRealityMeshParams.js.map +1 -1
  168. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  169. package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
  170. package/lib/cjs/internal/render/webgl/AttributeMap.js.map +1 -1
  171. package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js +1 -1
  172. package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
  173. package/lib/cjs/internal/render/webgl/BatchState.js.map +1 -1
  174. package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
  175. package/lib/cjs/internal/render/webgl/BranchStack.js.map +1 -1
  176. package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
  177. package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
  178. package/lib/cjs/internal/render/webgl/CachedGeometry.js.map +1 -1
  179. package/lib/cjs/internal/render/webgl/ClipStack.js.map +1 -1
  180. package/lib/cjs/internal/render/webgl/ClipVolume.js.map +1 -1
  181. package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
  182. package/lib/cjs/internal/render/webgl/ColorInfo.js.map +1 -1
  183. package/lib/cjs/internal/render/webgl/ContourUniforms.js.map +1 -1
  184. package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
  185. package/lib/cjs/internal/render/webgl/Diagnostics.js.map +1 -1
  186. package/lib/cjs/internal/render/webgl/Disposable.js.map +1 -1
  187. package/lib/cjs/internal/render/webgl/DrawCommand.js.map +1 -1
  188. package/lib/cjs/internal/render/webgl/EDL.js.map +1 -1
  189. package/lib/cjs/internal/render/webgl/EdgeGeometry.js.map +1 -1
  190. package/lib/cjs/internal/render/webgl/EdgeSettings.js.map +1 -1
  191. package/lib/cjs/internal/render/webgl/FeatureOverrides.js.map +1 -1
  192. package/lib/cjs/internal/render/webgl/FloatRGBA.js.map +1 -1
  193. package/lib/cjs/internal/render/webgl/FrameBuffer.js.map +1 -1
  194. package/lib/cjs/internal/render/webgl/FrustumUniforms.js.map +1 -1
  195. package/lib/cjs/internal/render/webgl/GL.js.map +1 -1
  196. package/lib/cjs/internal/render/webgl/GLTimer.js.map +1 -1
  197. package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
  198. package/lib/cjs/internal/render/webgl/HiliteUniforms.js.map +1 -1
  199. package/lib/cjs/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
  200. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  201. package/lib/cjs/internal/render/webgl/InstancedGeometry.js.map +1 -1
  202. package/lib/cjs/internal/render/webgl/Layer.js.map +1 -1
  203. package/lib/cjs/internal/render/webgl/LayerCommands.js.map +1 -1
  204. package/lib/cjs/internal/render/webgl/LightingUniforms.js.map +1 -1
  205. package/lib/cjs/internal/render/webgl/LineCode.js.map +1 -1
  206. package/lib/cjs/internal/render/webgl/MapLayerParams.js.map +1 -1
  207. package/lib/cjs/internal/render/webgl/Material.js.map +1 -1
  208. package/lib/cjs/internal/render/webgl/Matrix.js.map +1 -1
  209. package/lib/cjs/internal/render/webgl/Mesh.js.map +1 -1
  210. package/lib/cjs/internal/render/webgl/MeshData.js.map +1 -1
  211. package/lib/cjs/internal/render/webgl/MeshGeometry.js.map +1 -1
  212. package/lib/cjs/internal/render/webgl/PerformanceMetrics.js.map +1 -1
  213. package/lib/cjs/internal/render/webgl/PlanarClassifier.js +1 -1
  214. package/lib/cjs/internal/render/webgl/PlanarClassifier.js.map +1 -1
  215. package/lib/cjs/internal/render/webgl/PlanarGrid.js.map +1 -1
  216. package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
  217. package/lib/cjs/internal/render/webgl/PointCloud.js.map +1 -1
  218. package/lib/cjs/internal/render/webgl/PointString.js.map +1 -1
  219. package/lib/cjs/internal/render/webgl/Polyline.js.map +1 -1
  220. package/lib/cjs/internal/render/webgl/Primitive.js.map +1 -1
  221. package/lib/cjs/internal/render/webgl/RealityMesh.js.map +1 -1
  222. package/lib/cjs/internal/render/webgl/RealityModelUniforms.js.map +1 -1
  223. package/lib/cjs/internal/render/webgl/RenderBuffer.js.map +1 -1
  224. package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
  225. package/lib/cjs/internal/render/webgl/RenderFlags.js.map +1 -1
  226. package/lib/cjs/internal/render/webgl/RenderState.js.map +1 -1
  227. package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
  228. package/lib/cjs/internal/render/webgl/ScratchDrawParams.js.map +1 -1
  229. package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
  230. package/lib/cjs/internal/render/webgl/ShaderBuilder.js.map +1 -1
  231. package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
  232. package/lib/cjs/internal/render/webgl/ShadowUniforms.js.map +1 -1
  233. package/lib/cjs/internal/render/webgl/SolarShadowMap.js.map +1 -1
  234. package/lib/cjs/internal/render/webgl/StyleUniforms.js.map +1 -1
  235. package/lib/cjs/internal/render/webgl/SurfaceGeometry.js.map +1 -1
  236. package/lib/cjs/internal/render/webgl/Sync.js.map +1 -1
  237. package/lib/cjs/internal/render/webgl/System.js.map +1 -1
  238. package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
  239. package/lib/cjs/internal/render/webgl/TargetGraphics.js.map +1 -1
  240. package/lib/cjs/internal/render/webgl/TargetUniforms.js.map +1 -1
  241. package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
  242. package/lib/cjs/internal/render/webgl/TechniqueFlags.js.map +1 -1
  243. package/lib/cjs/internal/render/webgl/TechniqueId.js.map +1 -1
  244. package/lib/cjs/internal/render/webgl/Texture.js.map +1 -1
  245. package/lib/cjs/internal/render/webgl/TextureDrape.js.map +1 -1
  246. package/lib/cjs/internal/render/webgl/ThematicSensors.js.map +1 -1
  247. package/lib/cjs/internal/render/webgl/ThematicUniforms.js.map +1 -1
  248. package/lib/cjs/internal/render/webgl/UniformHandle.js.map +1 -1
  249. package/lib/cjs/internal/render/webgl/VertexLUT.js.map +1 -1
  250. package/lib/cjs/internal/render/webgl/ViewRectUniforms.js.map +1 -1
  251. package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
  252. package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js +154 -154
  253. package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  254. package/lib/cjs/internal/render/webgl/glsl/Animation.js +83 -83
  255. package/lib/cjs/internal/render/webgl/glsl/Animation.js.map +1 -1
  256. package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js +266 -266
  257. package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
  258. package/lib/cjs/internal/render/webgl/glsl/Blur.js +37 -37
  259. package/lib/cjs/internal/render/webgl/glsl/Blur.js.map +1 -1
  260. package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js +5 -5
  261. package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  262. package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js +3 -3
  263. package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  264. package/lib/cjs/internal/render/webgl/glsl/Clipping.js +96 -96
  265. package/lib/cjs/internal/render/webgl/glsl/Clipping.js.map +1 -1
  266. package/lib/cjs/internal/render/webgl/glsl/Color.js +12 -12
  267. package/lib/cjs/internal/render/webgl/glsl/Color.js.map +1 -1
  268. package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js +7 -7
  269. package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
  270. package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js +5 -5
  271. package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
  272. package/lib/cjs/internal/render/webgl/glsl/Common.js +16 -16
  273. package/lib/cjs/internal/render/webgl/glsl/Common.js.map +1 -1
  274. package/lib/cjs/internal/render/webgl/glsl/Composite.js +71 -71
  275. package/lib/cjs/internal/render/webgl/glsl/Composite.js.map +1 -1
  276. package/lib/cjs/internal/render/webgl/glsl/Contours.js +101 -101
  277. package/lib/cjs/internal/render/webgl/glsl/Contours.js.map +1 -1
  278. package/lib/cjs/internal/render/webgl/glsl/CopyColor.js +6 -6
  279. package/lib/cjs/internal/render/webgl/glsl/CopyColor.js.map +1 -1
  280. package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js +3 -3
  281. package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  282. package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js +4 -4
  283. package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
  284. package/lib/cjs/internal/render/webgl/glsl/Decode.js +65 -65
  285. package/lib/cjs/internal/render/webgl/glsl/Decode.js.map +1 -1
  286. package/lib/cjs/internal/render/webgl/glsl/EDL.js +103 -103
  287. package/lib/cjs/internal/render/webgl/glsl/EDL.js.map +1 -1
  288. package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js +25 -25
  289. package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  290. package/lib/cjs/internal/render/webgl/glsl/Edge.js +146 -146
  291. package/lib/cjs/internal/render/webgl/glsl/Edge.js.map +1 -1
  292. package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js +238 -238
  293. package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  294. package/lib/cjs/internal/render/webgl/glsl/Fragment.js +43 -43
  295. package/lib/cjs/internal/render/webgl/glsl/Fragment.js.map +1 -1
  296. package/lib/cjs/internal/render/webgl/glsl/Instancing.js +21 -21
  297. package/lib/cjs/internal/render/webgl/glsl/Instancing.js.map +1 -1
  298. package/lib/cjs/internal/render/webgl/glsl/Lighting.js +92 -92
  299. package/lib/cjs/internal/render/webgl/glsl/Lighting.js.map +1 -1
  300. package/lib/cjs/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  301. package/lib/cjs/internal/render/webgl/glsl/LookupTable.js +19 -19
  302. package/lib/cjs/internal/render/webgl/glsl/LookupTable.js.map +1 -1
  303. package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js +87 -87
  304. package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
  305. package/lib/cjs/internal/render/webgl/glsl/Monochrome.js +13 -13
  306. package/lib/cjs/internal/render/webgl/glsl/Monochrome.js.map +1 -1
  307. package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js +188 -188
  308. package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
  309. package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js +22 -22
  310. package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
  311. package/lib/cjs/internal/render/webgl/glsl/PointCloud.js +28 -28
  312. package/lib/cjs/internal/render/webgl/glsl/PointCloud.js.map +1 -1
  313. package/lib/cjs/internal/render/webgl/glsl/PointString.js +9 -9
  314. package/lib/cjs/internal/render/webgl/glsl/PointString.js.map +1 -1
  315. package/lib/cjs/internal/render/webgl/glsl/Polyline.js +213 -213
  316. package/lib/cjs/internal/render/webgl/glsl/Polyline.js.map +1 -1
  317. package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js +25 -25
  318. package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
  319. package/lib/cjs/internal/render/webgl/glsl/RenderPass.js.map +1 -1
  320. package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  321. package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  322. package/lib/cjs/internal/render/webgl/glsl/SkyBox.js.map +1 -1
  323. package/lib/cjs/internal/render/webgl/glsl/SkySphere.js +49 -49
  324. package/lib/cjs/internal/render/webgl/glsl/SkySphere.js.map +1 -1
  325. package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js +51 -51
  326. package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  327. package/lib/cjs/internal/render/webgl/glsl/Surface.js +235 -235
  328. package/lib/cjs/internal/render/webgl/glsl/Surface.js.map +1 -1
  329. package/lib/cjs/internal/render/webgl/glsl/Thematic.js +136 -136
  330. package/lib/cjs/internal/render/webgl/glsl/Thematic.js.map +1 -1
  331. package/lib/cjs/internal/render/webgl/glsl/Translucency.js +19 -19
  332. package/lib/cjs/internal/render/webgl/glsl/Translucency.js.map +1 -1
  333. package/lib/cjs/internal/render/webgl/glsl/Vertex.js +73 -73
  334. package/lib/cjs/internal/render/webgl/glsl/Vertex.js.map +1 -1
  335. package/lib/cjs/internal/render/webgl/glsl/Viewport.js +38 -38
  336. package/lib/cjs/internal/render/webgl/glsl/Viewport.js.map +1 -1
  337. package/lib/cjs/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
  338. package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js +10 -10
  339. package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
  340. package/lib/cjs/internal/tile/B3dmReader.js.map +1 -1
  341. package/lib/cjs/internal/tile/BatchedTileIdMap.js.map +1 -1
  342. package/lib/cjs/internal/tile/CesiumAssetProvider.js.map +1 -1
  343. package/lib/cjs/internal/tile/ClassifierTileTree.js.map +1 -1
  344. package/lib/cjs/internal/tile/ContextShareProvider.js.map +1 -1
  345. package/lib/cjs/internal/tile/DynamicIModelTile.js.map +1 -1
  346. package/lib/cjs/internal/tile/FetchCloudStorage.js.map +1 -1
  347. package/lib/cjs/internal/tile/GraphicsCollector.js.map +1 -1
  348. package/lib/cjs/internal/tile/I3dmReader.js.map +1 -1
  349. package/lib/cjs/internal/tile/IModelTile.js.map +1 -1
  350. package/lib/cjs/internal/tile/IModelTileRequestChannels.js.map +1 -1
  351. package/lib/cjs/internal/tile/IModelTileTree.js.map +1 -1
  352. package/lib/cjs/internal/tile/ImdlDecoder.js.map +1 -1
  353. package/lib/cjs/internal/tile/ImdlGraphicsCreator.js.map +1 -1
  354. package/lib/cjs/internal/tile/ImdlParser.js.map +1 -1
  355. package/lib/cjs/internal/tile/LRUTileList.js.map +1 -1
  356. package/lib/cjs/internal/tile/LayerTileTreeHandler.js.map +1 -1
  357. package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  358. package/lib/cjs/internal/tile/MeshoptCompression.js.map +1 -1
  359. package/lib/cjs/internal/tile/OPCFormatInterpreter.js.map +1 -1
  360. package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
  361. package/lib/cjs/internal/tile/PntsReader.js.map +1 -1
  362. package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
  363. package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
  364. package/lib/cjs/internal/tile/RealityTileDrawArgs.js.map +1 -1
  365. package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
  366. package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  367. package/lib/cjs/internal/tile/TileUserSet.js.map +1 -1
  368. package/lib/cjs/internal/tile/ViewFlagOverrides.js.map +1 -1
  369. package/lib/cjs/internal/tile/map/ArcGISTileMap.js.map +1 -1
  370. package/lib/cjs/internal/tile/map/ArcGisUtilities.js.map +1 -1
  371. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  372. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  373. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
  374. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  375. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  376. package/lib/cjs/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  377. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
  378. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
  379. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  380. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
  381. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  382. package/lib/cjs/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  383. package/lib/cjs/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
  384. package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  385. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  386. package/lib/cjs/internal/tile/map/MapTileAvailability.js.map +1 -1
  387. package/lib/cjs/internal/tile/map/MapTileLoader.js.map +1 -1
  388. package/lib/cjs/internal/tile/map/UrlUtils.js.map +1 -1
  389. package/lib/cjs/internal/tile/map/WmsCapabilities.js.map +1 -1
  390. package/lib/cjs/internal/tile/map/WmsUtilities.js.map +1 -1
  391. package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
  392. package/lib/cjs/internal/webgl.js.map +1 -1
  393. package/lib/cjs/properties/AngleDescription.js.map +1 -1
  394. package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
  395. package/lib/cjs/properties/LengthDescription.js.map +1 -1
  396. package/lib/cjs/public/scripts/checkbrowser.js +24 -24
  397. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  398. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  399. package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  400. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  401. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  402. package/lib/cjs/quantity-formatting/UnitsData.js.map +1 -1
  403. package/lib/cjs/render/CanvasDecoration.js.map +1 -1
  404. package/lib/cjs/render/CreateRenderMaterialArgs.js.map +1 -1
  405. package/lib/cjs/render/CreateTextureArgs.js.map +1 -1
  406. package/lib/cjs/render/Decorations.js.map +1 -1
  407. package/lib/cjs/render/FeatureSymbology.js.map +1 -1
  408. package/lib/cjs/render/FrameStats.js.map +1 -1
  409. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  410. package/lib/cjs/render/GraphicBuilder.js.map +1 -1
  411. package/lib/cjs/render/GraphicTemplate.js.map +1 -1
  412. package/lib/cjs/render/MeshArgs.js.map +1 -1
  413. package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
  414. package/lib/cjs/render/Pixel.js.map +1 -1
  415. package/lib/cjs/render/PolylineArgs.js.map +1 -1
  416. package/lib/cjs/render/RealityMeshParams.js.map +1 -1
  417. package/lib/cjs/render/RenderClipVolume.js.map +1 -1
  418. package/lib/cjs/render/RenderGraphic.js.map +1 -1
  419. package/lib/cjs/render/RenderMemory.js.map +1 -1
  420. package/lib/cjs/render/RenderSystem.js.map +1 -1
  421. package/lib/cjs/render/RenderTarget.js.map +1 -1
  422. package/lib/cjs/render/Scene.js.map +1 -1
  423. package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
  424. package/lib/cjs/render/VisibleFeature.js.map +1 -1
  425. package/lib/cjs/request/Request.js.map +1 -1
  426. package/lib/cjs/request/utils.js.map +1 -1
  427. package/lib/cjs/tile/DisclosedTileTreeSet.js.map +1 -1
  428. package/lib/cjs/tile/GltfReader.js.map +1 -1
  429. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  430. package/lib/cjs/tile/RealityTile.js.map +1 -1
  431. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  432. package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
  433. package/lib/cjs/tile/Tile.js.map +1 -1
  434. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  435. package/lib/cjs/tile/TileContent.js.map +1 -1
  436. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  437. package/lib/cjs/tile/TileGeometryCollector.js.map +1 -1
  438. package/lib/cjs/tile/TileParams.js.map +1 -1
  439. package/lib/cjs/tile/TileRequest.js.map +1 -1
  440. package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
  441. package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
  442. package/lib/cjs/tile/TileStorage.js.map +1 -1
  443. package/lib/cjs/tile/TileTree.js.map +1 -1
  444. package/lib/cjs/tile/TileTreeOwner.js.map +1 -1
  445. package/lib/cjs/tile/TileTreeParams.js.map +1 -1
  446. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  447. package/lib/cjs/tile/TileTreeSupplier.js.map +1 -1
  448. package/lib/cjs/tile/TileUsageMarker.js.map +1 -1
  449. package/lib/cjs/tile/TileUser.js.map +1 -1
  450. package/lib/cjs/tile/TiledGraphicsProvider.js.map +1 -1
  451. package/lib/cjs/tile/internal.js.map +1 -1
  452. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  453. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  454. package/lib/cjs/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  455. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  456. package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
  457. package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -1
  458. package/lib/cjs/tile/map/MapLayerAuthentication.js.map +1 -1
  459. package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
  460. package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
  461. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  462. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  463. package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
  464. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  465. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  466. package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  467. package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
  468. package/lib/cjs/tile/map/QuadId.js.map +1 -1
  469. package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
  470. package/lib/cjs/tile/map/TerrainProvider.js.map +1 -1
  471. package/lib/cjs/tools/AccuDrawTool.js.map +1 -1
  472. package/lib/cjs/tools/AccuDrawViewportUI.js.map +1 -1
  473. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  474. package/lib/cjs/tools/EditManipulator.js.map +1 -1
  475. package/lib/cjs/tools/ElementSetTool.js.map +1 -1
  476. package/lib/cjs/tools/EventController.js.map +1 -1
  477. package/lib/cjs/tools/IdleTool.js.map +1 -1
  478. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  479. package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
  480. package/lib/cjs/tools/SelectTool.js.map +1 -1
  481. package/lib/cjs/tools/Tool.js.map +1 -1
  482. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  483. package/lib/cjs/tools/ToolAssistance.js.map +1 -1
  484. package/lib/cjs/tools/ToolSettings.js.map +1 -1
  485. package/lib/cjs/tools/ViewTool.js.map +1 -1
  486. package/lib/cjs/workers/ImdlParser/Worker.js.map +1 -1
  487. package/lib/cjs/workers/ImdlParser/webpack.config.js +42 -42
  488. package/lib/cjs/workers/RegisterWorker.js.map +1 -1
  489. package/lib/esm/AccuDraw.js.map +1 -1
  490. package/lib/esm/AccuSnap.js.map +1 -1
  491. package/lib/esm/ApproximateTerrainHeights.js.map +1 -1
  492. package/lib/esm/ApproximateTerrainHeightsProps.js.map +1 -1
  493. package/lib/esm/AuxCoordSys.js.map +1 -1
  494. package/lib/esm/BackgroundMapGeometry.js.map +1 -1
  495. package/lib/esm/BingLocation.js.map +1 -1
  496. package/lib/esm/BriefcaseConnection.js.map +1 -1
  497. package/lib/esm/BriefcaseTxns.js.map +1 -1
  498. package/lib/esm/CatalogConnection.js.map +1 -1
  499. package/lib/esm/CategorySelectorState.js.map +1 -1
  500. package/lib/esm/ChangeFlags.js.map +1 -1
  501. package/lib/esm/CheckpointConnection.js.map +1 -1
  502. package/lib/esm/ContextRealityModelState.js.map +1 -1
  503. package/lib/esm/CoordSystem.js.map +1 -1
  504. package/lib/esm/DecorationsCache.js.map +1 -1
  505. package/lib/esm/DevTools.js.map +1 -1
  506. package/lib/esm/DisplayStyleState.js.map +1 -1
  507. package/lib/esm/DrawingViewState.js +5 -5
  508. package/lib/esm/DrawingViewState.js.map +1 -1
  509. package/lib/esm/ElementLocateManager.js.map +1 -1
  510. package/lib/esm/EmphasizeElements.js.map +1 -1
  511. package/lib/esm/EntityState.js.map +1 -1
  512. package/lib/esm/EnvironmentDecorations.js.map +1 -1
  513. package/lib/esm/FeatureOverrideProvider.js.map +1 -1
  514. package/lib/esm/FlashSettings.js.map +1 -1
  515. package/lib/esm/FrontendHubAccess.js.map +1 -1
  516. package/lib/esm/Frustum2d.js.map +1 -1
  517. package/lib/esm/FrustumAnimator.js.map +1 -1
  518. package/lib/esm/FuzzySearch.js.map +1 -1
  519. package/lib/esm/GeoServices.js.map +1 -1
  520. package/lib/esm/GlobeAnimator.js.map +1 -1
  521. package/lib/esm/GraphicalEditingScope.js.map +1 -1
  522. package/lib/esm/HitDetail.js.map +1 -1
  523. package/lib/esm/IModelApp.js.map +1 -1
  524. package/lib/esm/IModelConnection.js +26 -26
  525. package/lib/esm/IModelConnection.js.map +1 -1
  526. package/lib/esm/IModelRoutingContext.js.map +1 -1
  527. package/lib/esm/IModeljs-css.js +133 -133
  528. package/lib/esm/IModeljs-css.js.map +1 -1
  529. package/lib/esm/IpcApp.js.map +1 -1
  530. package/lib/esm/LinePlaneIntersect.js.map +1 -1
  531. package/lib/esm/LocalhostIpcApp.js.map +1 -1
  532. package/lib/esm/MarginPercent.js.map +1 -1
  533. package/lib/esm/Marker.js.map +1 -1
  534. package/lib/esm/ModelSelectorState.js.map +1 -1
  535. package/lib/esm/ModelState.js.map +1 -1
  536. package/lib/esm/NativeApp.js.map +1 -1
  537. package/lib/esm/NativeAppLogger.js.map +1 -1
  538. package/lib/esm/NoRenderApp.js.map +1 -1
  539. package/lib/esm/NotificationManager.js.map +1 -1
  540. package/lib/esm/PerModelCategoryVisibility.js.map +1 -1
  541. package/lib/esm/PlanarClipMaskState.js.map +1 -1
  542. package/lib/esm/RealityDataSource.js.map +1 -1
  543. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  544. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
  545. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  546. package/lib/esm/SelectionSet.js.map +1 -1
  547. package/lib/esm/SheetViewState.js.map +1 -1
  548. package/lib/esm/SpatialClassifiersState.js.map +1 -1
  549. package/lib/esm/SpatialViewState.js.map +1 -1
  550. package/lib/esm/Sprites.js.map +1 -1
  551. package/lib/esm/StandardView.js.map +1 -1
  552. package/lib/esm/SubCategoriesCache.js.map +1 -1
  553. package/lib/esm/TentativePoint.js.map +1 -1
  554. package/lib/esm/Tiles.js.map +1 -1
  555. package/lib/esm/TxnEntityChanges.js.map +1 -1
  556. package/lib/esm/UserPreferences.js.map +1 -1
  557. package/lib/esm/ViewAnimation.js.map +1 -1
  558. package/lib/esm/ViewContext.js.map +1 -1
  559. package/lib/esm/ViewCreator2d.js.map +1 -1
  560. package/lib/esm/ViewCreator3d.js.map +1 -1
  561. package/lib/esm/ViewGlobalLocation.js.map +1 -1
  562. package/lib/esm/ViewManager.js.map +1 -1
  563. package/lib/esm/ViewPose.js.map +1 -1
  564. package/lib/esm/ViewState.js.map +1 -1
  565. package/lib/esm/ViewStatus.js.map +1 -1
  566. package/lib/esm/ViewingSpace.js.map +1 -1
  567. package/lib/esm/Viewport.js.map +1 -1
  568. package/lib/esm/ViewportSync.js.map +1 -1
  569. package/lib/esm/common/FrontendLoggerCategory.js.map +1 -1
  570. package/lib/esm/common/ImageUtil.js.map +1 -1
  571. package/lib/esm/common/ViewRect.js.map +1 -1
  572. package/lib/esm/common/WorkerProxy.js.map +1 -1
  573. package/lib/esm/common/gltf/GltfModel.js.map +1 -1
  574. package/lib/esm/common/gltf/GltfParser.js.map +1 -1
  575. package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
  576. package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
  577. package/lib/esm/common/imdl/ImdlModel.js.map +1 -1
  578. package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
  579. package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
  580. package/lib/esm/common/internal/Symbols.js.map +1 -1
  581. package/lib/esm/common/internal/render/AnimationNodeId.js.map +1 -1
  582. package/lib/esm/common/internal/render/AuxChannelTable.js.map +1 -1
  583. package/lib/esm/common/internal/render/ColorMap.js.map +1 -1
  584. package/lib/esm/common/internal/render/DisplayParams.js.map +1 -1
  585. package/lib/esm/common/internal/render/EdgeParams.js.map +1 -1
  586. package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -1
  587. package/lib/esm/common/internal/render/GeometryList.js.map +1 -1
  588. package/lib/esm/common/internal/render/GeometryPrimitives.js.map +1 -1
  589. package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  590. package/lib/esm/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
  591. package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
  592. package/lib/esm/common/internal/render/LineCode.js.map +1 -1
  593. package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
  594. package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -1
  595. package/lib/esm/common/internal/render/MeshParams.js.map +1 -1
  596. package/lib/esm/common/internal/render/MeshPrimitive.js.map +1 -1
  597. package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
  598. package/lib/esm/common/internal/render/OvrFlags.js.map +1 -1
  599. package/lib/esm/common/internal/render/PointCloudPrimitive.js.map +1 -1
  600. package/lib/esm/common/internal/render/PointStringParams.js.map +1 -1
  601. package/lib/esm/common/internal/render/Polyface.js.map +1 -1
  602. package/lib/esm/common/internal/render/PolylineParams.js.map +1 -1
  603. package/lib/esm/common/internal/render/Primitives.js.map +1 -1
  604. package/lib/esm/common/internal/render/Strokes.js.map +1 -1
  605. package/lib/esm/common/internal/render/SurfaceParams.js.map +1 -1
  606. package/lib/esm/common/internal/render/VertexIndices.js.map +1 -1
  607. package/lib/esm/common/internal/render/VertexKey.js.map +1 -1
  608. package/lib/esm/common/internal/render/VertexTable.js.map +1 -1
  609. package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -1
  610. package/lib/esm/common/internal/render/VertexTableSplitter.js.map +1 -1
  611. package/lib/esm/common/render/BatchOptions.js.map +1 -1
  612. package/lib/esm/common/render/GraphicAssembler.js.map +1 -1
  613. package/lib/esm/common/render/GraphicDescriptionBuilder.js.map +1 -1
  614. package/lib/esm/common/render/GraphicDescriptionContext.js.map +1 -1
  615. package/lib/esm/common/render/GraphicPrimitive.js.map +1 -1
  616. package/lib/esm/common/render/GraphicType.js.map +1 -1
  617. package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -1
  618. package/lib/esm/common/render/MaterialParams.js.map +1 -1
  619. package/lib/esm/common/render/RenderInstancesParams.js.map +1 -1
  620. package/lib/esm/common/render/TextureParams.js.map +1 -1
  621. package/lib/esm/common.js.map +1 -1
  622. package/lib/esm/core-frontend.js.map +1 -1
  623. package/lib/esm/extension/Extension.js.map +1 -1
  624. package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
  625. package/lib/esm/extension/ExtensionHost.js.map +1 -1
  626. package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
  627. package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
  628. package/lib/esm/extension/providers/LocalExtensionProvider.js.map +1 -1
  629. package/lib/esm/extension/providers/RemoteExtensionProvider.js.map +1 -1
  630. package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -1
  631. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
  632. package/lib/esm/internal/ScriptUtils.js.map +1 -1
  633. package/lib/esm/internal/cross-package.js.map +1 -1
  634. package/lib/esm/internal/render/AnimationBranchState.js.map +1 -1
  635. package/lib/esm/internal/render/FrameStatsCollector.js.map +1 -1
  636. package/lib/esm/internal/render/GraphicBranchFrustum.js.map +1 -1
  637. package/lib/esm/internal/render/GraphicTemplateImpl.js.map +1 -1
  638. package/lib/esm/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
  639. package/lib/esm/internal/render/MockRender.js.map +1 -1
  640. package/lib/esm/internal/render/PrimitiveBuilder.js.map +1 -1
  641. package/lib/esm/internal/render/QueryVisibileFeatures.js.map +1 -1
  642. package/lib/esm/internal/render/RenderAreaPattern.js.map +1 -1
  643. package/lib/esm/internal/render/RenderGeometry.js.map +1 -1
  644. package/lib/esm/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  645. package/lib/esm/internal/render/RenderMaterialSource.js.map +1 -1
  646. package/lib/esm/internal/render/RenderPlan.js.map +1 -1
  647. package/lib/esm/internal/render/RenderPlanarClassifier.js.map +1 -1
  648. package/lib/esm/internal/render/RenderSkyBoxParams.js.map +1 -1
  649. package/lib/esm/internal/render/RenderSystemDebugControl.js.map +1 -1
  650. package/lib/esm/internal/render/RenderTargetDebugControl.js.map +1 -1
  651. package/lib/esm/internal/render/RenderTerrain.js.map +1 -1
  652. package/lib/esm/internal/render/RenderTextureDrape.js.map +1 -1
  653. package/lib/esm/internal/render/SceneVolumeClassifier.js.map +1 -1
  654. package/lib/esm/internal/render/UpsampleRealityMeshParams.js.map +1 -1
  655. package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  656. package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
  657. package/lib/esm/internal/render/webgl/AttributeMap.js.map +1 -1
  658. package/lib/esm/internal/render/webgl/BackgroundMapDrape.js +1 -1
  659. package/lib/esm/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
  660. package/lib/esm/internal/render/webgl/BatchState.js.map +1 -1
  661. package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
  662. package/lib/esm/internal/render/webgl/BranchStack.js.map +1 -1
  663. package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
  664. package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
  665. package/lib/esm/internal/render/webgl/CachedGeometry.js.map +1 -1
  666. package/lib/esm/internal/render/webgl/ClipStack.js.map +1 -1
  667. package/lib/esm/internal/render/webgl/ClipVolume.js.map +1 -1
  668. package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
  669. package/lib/esm/internal/render/webgl/ColorInfo.js.map +1 -1
  670. package/lib/esm/internal/render/webgl/ContourUniforms.js.map +1 -1
  671. package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
  672. package/lib/esm/internal/render/webgl/Diagnostics.js.map +1 -1
  673. package/lib/esm/internal/render/webgl/Disposable.js.map +1 -1
  674. package/lib/esm/internal/render/webgl/DrawCommand.js.map +1 -1
  675. package/lib/esm/internal/render/webgl/EDL.js.map +1 -1
  676. package/lib/esm/internal/render/webgl/EdgeGeometry.js.map +1 -1
  677. package/lib/esm/internal/render/webgl/EdgeSettings.js.map +1 -1
  678. package/lib/esm/internal/render/webgl/FeatureOverrides.js.map +1 -1
  679. package/lib/esm/internal/render/webgl/FloatRGBA.js.map +1 -1
  680. package/lib/esm/internal/render/webgl/FrameBuffer.js.map +1 -1
  681. package/lib/esm/internal/render/webgl/FrustumUniforms.js.map +1 -1
  682. package/lib/esm/internal/render/webgl/GL.js.map +1 -1
  683. package/lib/esm/internal/render/webgl/GLTimer.js.map +1 -1
  684. package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
  685. package/lib/esm/internal/render/webgl/HiliteUniforms.js.map +1 -1
  686. package/lib/esm/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
  687. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  688. package/lib/esm/internal/render/webgl/InstancedGeometry.js.map +1 -1
  689. package/lib/esm/internal/render/webgl/Layer.js.map +1 -1
  690. package/lib/esm/internal/render/webgl/LayerCommands.js.map +1 -1
  691. package/lib/esm/internal/render/webgl/LightingUniforms.js.map +1 -1
  692. package/lib/esm/internal/render/webgl/LineCode.js.map +1 -1
  693. package/lib/esm/internal/render/webgl/MapLayerParams.js.map +1 -1
  694. package/lib/esm/internal/render/webgl/Material.js.map +1 -1
  695. package/lib/esm/internal/render/webgl/Matrix.js.map +1 -1
  696. package/lib/esm/internal/render/webgl/Mesh.js.map +1 -1
  697. package/lib/esm/internal/render/webgl/MeshData.js.map +1 -1
  698. package/lib/esm/internal/render/webgl/MeshGeometry.js.map +1 -1
  699. package/lib/esm/internal/render/webgl/PerformanceMetrics.js.map +1 -1
  700. package/lib/esm/internal/render/webgl/PlanarClassifier.js +1 -1
  701. package/lib/esm/internal/render/webgl/PlanarClassifier.js.map +1 -1
  702. package/lib/esm/internal/render/webgl/PlanarGrid.js.map +1 -1
  703. package/lib/esm/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
  704. package/lib/esm/internal/render/webgl/PointCloud.js.map +1 -1
  705. package/lib/esm/internal/render/webgl/PointString.js.map +1 -1
  706. package/lib/esm/internal/render/webgl/Polyline.js.map +1 -1
  707. package/lib/esm/internal/render/webgl/Primitive.js.map +1 -1
  708. package/lib/esm/internal/render/webgl/RealityMesh.js.map +1 -1
  709. package/lib/esm/internal/render/webgl/RealityModelUniforms.js.map +1 -1
  710. package/lib/esm/internal/render/webgl/RenderBuffer.js.map +1 -1
  711. package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
  712. package/lib/esm/internal/render/webgl/RenderFlags.js.map +1 -1
  713. package/lib/esm/internal/render/webgl/RenderState.js.map +1 -1
  714. package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
  715. package/lib/esm/internal/render/webgl/ScratchDrawParams.js.map +1 -1
  716. package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
  717. package/lib/esm/internal/render/webgl/ShaderBuilder.js.map +1 -1
  718. package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
  719. package/lib/esm/internal/render/webgl/ShadowUniforms.js.map +1 -1
  720. package/lib/esm/internal/render/webgl/SolarShadowMap.js.map +1 -1
  721. package/lib/esm/internal/render/webgl/StyleUniforms.js.map +1 -1
  722. package/lib/esm/internal/render/webgl/SurfaceGeometry.js.map +1 -1
  723. package/lib/esm/internal/render/webgl/Sync.js.map +1 -1
  724. package/lib/esm/internal/render/webgl/System.js.map +1 -1
  725. package/lib/esm/internal/render/webgl/Target.js.map +1 -1
  726. package/lib/esm/internal/render/webgl/TargetGraphics.js.map +1 -1
  727. package/lib/esm/internal/render/webgl/TargetUniforms.js.map +1 -1
  728. package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
  729. package/lib/esm/internal/render/webgl/TechniqueFlags.js.map +1 -1
  730. package/lib/esm/internal/render/webgl/TechniqueId.js.map +1 -1
  731. package/lib/esm/internal/render/webgl/Texture.js.map +1 -1
  732. package/lib/esm/internal/render/webgl/TextureDrape.js.map +1 -1
  733. package/lib/esm/internal/render/webgl/ThematicSensors.js.map +1 -1
  734. package/lib/esm/internal/render/webgl/ThematicUniforms.js.map +1 -1
  735. package/lib/esm/internal/render/webgl/UniformHandle.js.map +1 -1
  736. package/lib/esm/internal/render/webgl/VertexLUT.js.map +1 -1
  737. package/lib/esm/internal/render/webgl/ViewRectUniforms.js.map +1 -1
  738. package/lib/esm/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
  739. package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js +154 -154
  740. package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  741. package/lib/esm/internal/render/webgl/glsl/Animation.js +83 -83
  742. package/lib/esm/internal/render/webgl/glsl/Animation.js.map +1 -1
  743. package/lib/esm/internal/render/webgl/glsl/Atmosphere.js +266 -266
  744. package/lib/esm/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
  745. package/lib/esm/internal/render/webgl/glsl/Blur.js +37 -37
  746. package/lib/esm/internal/render/webgl/glsl/Blur.js.map +1 -1
  747. package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js +5 -5
  748. package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  749. package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js +3 -3
  750. package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  751. package/lib/esm/internal/render/webgl/glsl/Clipping.js +96 -96
  752. package/lib/esm/internal/render/webgl/glsl/Clipping.js.map +1 -1
  753. package/lib/esm/internal/render/webgl/glsl/Color.js +12 -12
  754. package/lib/esm/internal/render/webgl/glsl/Color.js.map +1 -1
  755. package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js +7 -7
  756. package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
  757. package/lib/esm/internal/render/webgl/glsl/CombineTextures.js +5 -5
  758. package/lib/esm/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
  759. package/lib/esm/internal/render/webgl/glsl/Common.js +16 -16
  760. package/lib/esm/internal/render/webgl/glsl/Common.js.map +1 -1
  761. package/lib/esm/internal/render/webgl/glsl/Composite.js +71 -71
  762. package/lib/esm/internal/render/webgl/glsl/Composite.js.map +1 -1
  763. package/lib/esm/internal/render/webgl/glsl/Contours.js +101 -101
  764. package/lib/esm/internal/render/webgl/glsl/Contours.js.map +1 -1
  765. package/lib/esm/internal/render/webgl/glsl/CopyColor.js +6 -6
  766. package/lib/esm/internal/render/webgl/glsl/CopyColor.js.map +1 -1
  767. package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js +3 -3
  768. package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  769. package/lib/esm/internal/render/webgl/glsl/CopyStencil.js +4 -4
  770. package/lib/esm/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
  771. package/lib/esm/internal/render/webgl/glsl/Decode.js +65 -65
  772. package/lib/esm/internal/render/webgl/glsl/Decode.js.map +1 -1
  773. package/lib/esm/internal/render/webgl/glsl/EDL.js +103 -103
  774. package/lib/esm/internal/render/webgl/glsl/EDL.js.map +1 -1
  775. package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js +25 -25
  776. package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  777. package/lib/esm/internal/render/webgl/glsl/Edge.js +146 -146
  778. package/lib/esm/internal/render/webgl/glsl/Edge.js.map +1 -1
  779. package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js +238 -238
  780. package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  781. package/lib/esm/internal/render/webgl/glsl/Fragment.js +43 -43
  782. package/lib/esm/internal/render/webgl/glsl/Fragment.js.map +1 -1
  783. package/lib/esm/internal/render/webgl/glsl/Instancing.js +21 -21
  784. package/lib/esm/internal/render/webgl/glsl/Instancing.js.map +1 -1
  785. package/lib/esm/internal/render/webgl/glsl/Lighting.js +92 -92
  786. package/lib/esm/internal/render/webgl/glsl/Lighting.js.map +1 -1
  787. package/lib/esm/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  788. package/lib/esm/internal/render/webgl/glsl/LookupTable.js +19 -19
  789. package/lib/esm/internal/render/webgl/glsl/LookupTable.js.map +1 -1
  790. package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js +87 -87
  791. package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
  792. package/lib/esm/internal/render/webgl/glsl/Monochrome.js +13 -13
  793. package/lib/esm/internal/render/webgl/glsl/Monochrome.js.map +1 -1
  794. package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js +188 -188
  795. package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
  796. package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js +22 -22
  797. package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
  798. package/lib/esm/internal/render/webgl/glsl/PointCloud.js +28 -28
  799. package/lib/esm/internal/render/webgl/glsl/PointCloud.js.map +1 -1
  800. package/lib/esm/internal/render/webgl/glsl/PointString.js +9 -9
  801. package/lib/esm/internal/render/webgl/glsl/PointString.js.map +1 -1
  802. package/lib/esm/internal/render/webgl/glsl/Polyline.js +213 -213
  803. package/lib/esm/internal/render/webgl/glsl/Polyline.js.map +1 -1
  804. package/lib/esm/internal/render/webgl/glsl/RealityMesh.js +25 -25
  805. package/lib/esm/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
  806. package/lib/esm/internal/render/webgl/glsl/RenderPass.js.map +1 -1
  807. package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  808. package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  809. package/lib/esm/internal/render/webgl/glsl/SkyBox.js.map +1 -1
  810. package/lib/esm/internal/render/webgl/glsl/SkySphere.js +49 -49
  811. package/lib/esm/internal/render/webgl/glsl/SkySphere.js.map +1 -1
  812. package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js +51 -51
  813. package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  814. package/lib/esm/internal/render/webgl/glsl/Surface.js +235 -235
  815. package/lib/esm/internal/render/webgl/glsl/Surface.js.map +1 -1
  816. package/lib/esm/internal/render/webgl/glsl/Thematic.js +136 -136
  817. package/lib/esm/internal/render/webgl/glsl/Thematic.js.map +1 -1
  818. package/lib/esm/internal/render/webgl/glsl/Translucency.js +19 -19
  819. package/lib/esm/internal/render/webgl/glsl/Translucency.js.map +1 -1
  820. package/lib/esm/internal/render/webgl/glsl/Vertex.js +73 -73
  821. package/lib/esm/internal/render/webgl/glsl/Vertex.js.map +1 -1
  822. package/lib/esm/internal/render/webgl/glsl/Viewport.js +38 -38
  823. package/lib/esm/internal/render/webgl/glsl/Viewport.js.map +1 -1
  824. package/lib/esm/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
  825. package/lib/esm/internal/render/webgl/glsl/Wiremesh.js +10 -10
  826. package/lib/esm/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
  827. package/lib/esm/internal/tile/B3dmReader.js.map +1 -1
  828. package/lib/esm/internal/tile/BatchedTileIdMap.js.map +1 -1
  829. package/lib/esm/internal/tile/CesiumAssetProvider.js.map +1 -1
  830. package/lib/esm/internal/tile/ClassifierTileTree.js.map +1 -1
  831. package/lib/esm/internal/tile/ContextShareProvider.js.map +1 -1
  832. package/lib/esm/internal/tile/DynamicIModelTile.js.map +1 -1
  833. package/lib/esm/internal/tile/FetchCloudStorage.js.map +1 -1
  834. package/lib/esm/internal/tile/GraphicsCollector.js.map +1 -1
  835. package/lib/esm/internal/tile/I3dmReader.js.map +1 -1
  836. package/lib/esm/internal/tile/IModelTile.js.map +1 -1
  837. package/lib/esm/internal/tile/IModelTileRequestChannels.js.map +1 -1
  838. package/lib/esm/internal/tile/IModelTileTree.js.map +1 -1
  839. package/lib/esm/internal/tile/ImdlDecoder.js.map +1 -1
  840. package/lib/esm/internal/tile/ImdlGraphicsCreator.js.map +1 -1
  841. package/lib/esm/internal/tile/ImdlParser.js.map +1 -1
  842. package/lib/esm/internal/tile/LRUTileList.js.map +1 -1
  843. package/lib/esm/internal/tile/LayerTileTreeHandler.js.map +1 -1
  844. package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  845. package/lib/esm/internal/tile/MeshoptCompression.js.map +1 -1
  846. package/lib/esm/internal/tile/OPCFormatInterpreter.js.map +1 -1
  847. package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
  848. package/lib/esm/internal/tile/PntsReader.js.map +1 -1
  849. package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
  850. package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
  851. package/lib/esm/internal/tile/RealityTileDrawArgs.js.map +1 -1
  852. package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
  853. package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  854. package/lib/esm/internal/tile/TileUserSet.js.map +1 -1
  855. package/lib/esm/internal/tile/ViewFlagOverrides.js.map +1 -1
  856. package/lib/esm/internal/tile/map/ArcGISTileMap.js.map +1 -1
  857. package/lib/esm/internal/tile/map/ArcGisUtilities.js.map +1 -1
  858. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  859. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  860. package/lib/esm/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
  861. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  862. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  863. package/lib/esm/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  864. package/lib/esm/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
  865. package/lib/esm/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
  866. package/lib/esm/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  867. package/lib/esm/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
  868. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  869. package/lib/esm/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  870. package/lib/esm/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
  871. package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  872. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  873. package/lib/esm/internal/tile/map/MapTileAvailability.js.map +1 -1
  874. package/lib/esm/internal/tile/map/MapTileLoader.js.map +1 -1
  875. package/lib/esm/internal/tile/map/UrlUtils.js.map +1 -1
  876. package/lib/esm/internal/tile/map/WmsCapabilities.js.map +1 -1
  877. package/lib/esm/internal/tile/map/WmsUtilities.js.map +1 -1
  878. package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
  879. package/lib/esm/internal/webgl.js.map +1 -1
  880. package/lib/esm/properties/AngleDescription.js.map +1 -1
  881. package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
  882. package/lib/esm/properties/LengthDescription.js.map +1 -1
  883. package/lib/esm/public/scripts/checkbrowser.js +24 -24
  884. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  885. package/lib/esm/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  886. package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  887. package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
  888. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  889. package/lib/esm/quantity-formatting/UnitsData.js.map +1 -1
  890. package/lib/esm/render/CanvasDecoration.js.map +1 -1
  891. package/lib/esm/render/CreateRenderMaterialArgs.js.map +1 -1
  892. package/lib/esm/render/CreateTextureArgs.js.map +1 -1
  893. package/lib/esm/render/Decorations.js.map +1 -1
  894. package/lib/esm/render/FeatureSymbology.js.map +1 -1
  895. package/lib/esm/render/FrameStats.js.map +1 -1
  896. package/lib/esm/render/GraphicBranch.js.map +1 -1
  897. package/lib/esm/render/GraphicBuilder.js.map +1 -1
  898. package/lib/esm/render/GraphicTemplate.js.map +1 -1
  899. package/lib/esm/render/MeshArgs.js.map +1 -1
  900. package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
  901. package/lib/esm/render/Pixel.js.map +1 -1
  902. package/lib/esm/render/PolylineArgs.js.map +1 -1
  903. package/lib/esm/render/RealityMeshParams.js.map +1 -1
  904. package/lib/esm/render/RenderClipVolume.js.map +1 -1
  905. package/lib/esm/render/RenderGraphic.js.map +1 -1
  906. package/lib/esm/render/RenderMemory.js.map +1 -1
  907. package/lib/esm/render/RenderSystem.js.map +1 -1
  908. package/lib/esm/render/RenderTarget.js.map +1 -1
  909. package/lib/esm/render/Scene.js.map +1 -1
  910. package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
  911. package/lib/esm/render/VisibleFeature.js.map +1 -1
  912. package/lib/esm/request/Request.js.map +1 -1
  913. package/lib/esm/request/utils.js.map +1 -1
  914. package/lib/esm/tile/DisclosedTileTreeSet.js.map +1 -1
  915. package/lib/esm/tile/GltfReader.js.map +1 -1
  916. package/lib/esm/tile/ImdlReader.js.map +1 -1
  917. package/lib/esm/tile/RealityTile.js.map +1 -1
  918. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  919. package/lib/esm/tile/RenderGraphicTileTree.js.map +1 -1
  920. package/lib/esm/tile/Tile.js.map +1 -1
  921. package/lib/esm/tile/TileAdmin.js.map +1 -1
  922. package/lib/esm/tile/TileContent.js.map +1 -1
  923. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  924. package/lib/esm/tile/TileGeometryCollector.js.map +1 -1
  925. package/lib/esm/tile/TileParams.js.map +1 -1
  926. package/lib/esm/tile/TileRequest.js.map +1 -1
  927. package/lib/esm/tile/TileRequestChannel.js.map +1 -1
  928. package/lib/esm/tile/TileRequestChannels.js.map +1 -1
  929. package/lib/esm/tile/TileStorage.js.map +1 -1
  930. package/lib/esm/tile/TileTree.js.map +1 -1
  931. package/lib/esm/tile/TileTreeOwner.js.map +1 -1
  932. package/lib/esm/tile/TileTreeParams.js.map +1 -1
  933. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  934. package/lib/esm/tile/TileTreeSupplier.js.map +1 -1
  935. package/lib/esm/tile/TileUsageMarker.js.map +1 -1
  936. package/lib/esm/tile/TileUser.js.map +1 -1
  937. package/lib/esm/tile/TiledGraphicsProvider.js.map +1 -1
  938. package/lib/esm/tile/internal.js.map +1 -1
  939. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  940. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  941. package/lib/esm/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  942. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  943. package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
  944. package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -1
  945. package/lib/esm/tile/map/MapLayerAuthentication.js.map +1 -1
  946. package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
  947. package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
  948. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  949. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  950. package/lib/esm/tile/map/MapLayerTileTreeReference.js.map +1 -1
  951. package/lib/esm/tile/map/MapTile.js.map +1 -1
  952. package/lib/esm/tile/map/MapTileTree.js.map +1 -1
  953. package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  954. package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
  955. package/lib/esm/tile/map/QuadId.js.map +1 -1
  956. package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
  957. package/lib/esm/tile/map/TerrainProvider.js.map +1 -1
  958. package/lib/esm/tools/AccuDrawTool.js.map +1 -1
  959. package/lib/esm/tools/AccuDrawViewportUI.js.map +1 -1
  960. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  961. package/lib/esm/tools/EditManipulator.js.map +1 -1
  962. package/lib/esm/tools/ElementSetTool.js.map +1 -1
  963. package/lib/esm/tools/EventController.js.map +1 -1
  964. package/lib/esm/tools/IdleTool.js.map +1 -1
  965. package/lib/esm/tools/MeasureTool.js.map +1 -1
  966. package/lib/esm/tools/PrimitiveTool.js.map +1 -1
  967. package/lib/esm/tools/SelectTool.js.map +1 -1
  968. package/lib/esm/tools/Tool.js.map +1 -1
  969. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  970. package/lib/esm/tools/ToolAssistance.js.map +1 -1
  971. package/lib/esm/tools/ToolSettings.js.map +1 -1
  972. package/lib/esm/tools/ViewTool.js.map +1 -1
  973. package/lib/esm/workers/ImdlParser/Worker.js.map +1 -1
  974. package/lib/esm/workers/ImdlParser/webpack.config.js +42 -42
  975. package/lib/esm/workers/RegisterWorker.js.map +1 -1
  976. package/lib/public/assets/MapLayerSources.json +25 -25
  977. package/lib/public/images/cesium-ion.svg +92 -92
  978. package/lib/public/images/imodeljs-icon.svg +2 -2
  979. package/lib/public/locales/en/CoreTools.json +508 -508
  980. package/lib/public/locales/en/iModelJs.json +176 -176
  981. package/lib/public/scripts/checkbrowser.js +24 -24
  982. package/package.json +20 -20
@@ -1 +1 @@
1
- {"version":3,"file":"Surface.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Surface.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAmSH,oDAcC;AAmMD,0CAoBC;AA4CD,gCAoHC;AAsCD,oDA8GC;AAED,oFAgBC;AA50BD,sDAA6C;AAC7C,kDAA+C;AAC/C,0CAAuC;AACvC,gDAAkF;AAClF,oDAE0B;AAC1B,sCAAmC;AAMnC,2CAA2C;AAC3C,yCAAyC;AACzC,mCAAmC;AACnC,qCAA6I;AAC7I,qCAAqF;AACrF,yDAE4B;AAC5B,yCAEoB;AACpB,yCAAyC;AACzC,6CAAoD;AACpD,iEAAqJ;AACrJ,6CAA6C;AAC7C,6DAAyD;AACzD,yCAAyE;AACzE,iDAAiD;AACjD,qCAAoF;AACpF,wDAAmD;AACnD,yCAAyC;AACzC,oDAAyC;AACzC,yCAA8C;AAC9C,wDAAgD;AAChD,sCAAoC;AACpC,uDAA2D;AAE3D,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0BhC,CAAC;AAEF,oDAAoD;AACpD,MAAM,oBAAoB,GAAG;;;;;;;;;;;CAW5B,CAAC;AAEF,MAAM,kBAAkB,GAAG;;;;;CAK1B,CAAC;AAEF,kGAAkG;AAClG,wDAAwD;AACxD,8CAA8C;AAC9C,kDAAkD;AAClD,wDAAwD;AACxD,MAAM,kBAAkB,GAAG;;;;;;;;;CAS1B,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;;;;;;CAUhC,CAAC;AAEF,MAAM,mBAAmB,GAAG;;;;;CAK3B,CAAC;AAEF,2CAA2C;AAC3C,MAAM,qBAAqB,GAAG;;;CAG7B,CAAC;AAEF,sFAAsF;AACtF,MAAM,iBAAiB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;CA2BzB,CAAC;AAEF,MAAM,eAAe,GAAG;;;;;;;CAOvB,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;CAGhC,CAAC;AAEF,SAAS,WAAW,CAAC,OAAuB,EAAE,SAAkB;IAC9D,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAElD,IAAI,CAAC,SAAS,CAAC,oBAAoB,6BAAqB,CAAC;IACzD,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC,CAAC,oBAAoB;IACtE,IAAI,CAAC,SAAS,CAAC,cAAc,4BAAoB,CAAC,CAAC,gBAAgB;IAEnE,IAAA,oCAA2B,EAAC,IAAI,CAAC,CAAC;IAClC,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IAC3C,IAAI,CAAC,cAAc,CAAC,yCAAyC,CAAC,CAAC;IAE/D,IAAA,yCAAgC,EAAC,IAAI,CAAC,CAAC;IACvC,IAAI,CAAC,GAAG,yDAAiD,kBAAkB,CAAC,CAAC;IAE7E,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,SAAS,CAAC,SAAS,4BAAoB,CAAC,CAAC,kCAAkC;IAChF,IAAI,CAAC,SAAS,CAAC,WAAW,4BAAoB,CAAC,CAAC,kCAAkC;IAClF,IAAI,CAAC,SAAS,CAAC,cAAc,+BAAuB,CAAC;IACrD,IAAI,CAAC,cAAc,CAAC,kEAAkE,CAAC,CAAC;IAExF,mBAAmB;IACnB,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAC;IACtC,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,IAAI,GAAG,IAAA,+BAAa,EAAC,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;YACtG,MAAM,GAAG,GAAG,SAAS,KAAK,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,mBAAQ,CAAC,OAAO,CAAC;YAC1E,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,kBAAkB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC9D,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,IAAI,GAAG,IAAA,+BAAa,EAAC,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;YACtG,MAAM,GAAG,GAAG,SAAS,KAAK,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,mBAAQ,CAAC,OAAO,CAAC;YAC1E,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,SAAS,EAAE,CAAC;QACf,iBAAiB;QACjB,IAAI,CAAC,WAAW,CAAC,sBAAW,CAAC,CAAC;QAC9B,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;QACpC,IAAI,CAAC,UAAU,CAAC,aAAa,8BAAsB,CAAC,IAAI,EAAE,EAAE;YAC1D,IAAI,CAAC,iBAAiB,CAAC,aAAa,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACxD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC;gBAC1C,MAAM,SAAS,GAAG,SAAS,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClF,OAAO,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YAClC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAI,CAAC,SAAS,CAAC,kBAAkB,4BAAoB,CAAC;IACtD,IAAI,CAAC,GAAG,gDAAwC,SAAS,CAAC,CAAC,CAAC,wBAAwB,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC;IACxG,IAAI,CAAC,GAAG,mDAA2C,kBAAkB,CAAC,CAAC;IACvE,OAAO,CAAC,0BAA0B,CAAC,kBAAkB,6BAAqB,uBAAuB,EAAE,qBAAqB,CAAC,CAAC;AAC5H,CAAC;AAED,MAAM,sBAAsB,GAAG;;CAE9B,CAAC;AAEF,mIAAmI;AACnI,uHAAuH;AACvH,mIAAmI;AACnI,kJAAkJ;AAClJ,4FAA4F;AAC5F,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;CAGlC,CAAC;AAEF,MAAM,uBAAuB,GAAG;;CAE/B,CAAC;AAEF,SAAS,YAAY,CAAC,WAAwB,EAAE,QAAoB,EAAE,UAAwB,EAAE,SAAkB,EAAE,YAA0B;IAC5I,MAAM,SAAS,GAAG,4BAAoB,WAAW,CAAC;IAClD,MAAM,OAAO,GAAG,2BAAY,CAAC,gBAAgB,8BAAsB,SAAS,CAAC,CAAC;IAC9E,MAAM,OAAO,GAAG,IAAI,8BAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,CAAC,CAAC;IACzE,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAI,QAAQ;QACV,IAAA,wBAAY,EAAC,IAAI,EAAE,IAAI,CAAC,CAAC;IAE3B,IAAI,UAAU;QACZ,IAAA,sCAAiB,EAAC,OAAO,CAAC,CAAC;IAE7B,IAAA,4BAAmB,EAAC,IAAI,CAAC,CAAC;IAC1B,IAAA,2BAAkB,EAAC,IAAI,CAAC,CAAC;IAEzB,IAAI,eAAe,GAAG,sBAAsB,CAAC;IAC7C,IAAI,CAAC,SAAS,IAAI,eAAM,CAAC,QAAQ,CAAC,kBAAkB,EAAE,CAAC;QACrD,IAAA,mBAAU,EAAC,OAAO,CAAC,CAAC;QACpB,IAAA,iCAAc,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAC7B,IAAA,0CAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACtC,OAAO,CAAC,UAAU,CAAC,YAAY,4BAAoB,CAAC;QACpD,eAAe,IAAI,cAAc,CAAC;IACpC,CAAC;IACD,IAAI,CAAC,SAAS;QACZ,eAAe,IAAI,0BAA0B,CAAC;IAChD,eAAe,IAAI,uBAAuB,CAAC;IAE3C,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IAEjE,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,SAAsB,EAAE,UAAwB,EAAE,OAAqB;IAC1G,MAAM,OAAO,GAAG,YAAY,CAAC,SAAS,kDAAkC,IAAI,EAAE,OAAO,CAAC,CAAC;IAEvF,eAAe,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACtC,UAAU,CAAC,OAAO,gDAAgC,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACtE,IAAI,UAAU,EAAE,CAAC;QACf,IAAA,gDAAyB,EAAC,OAAO,CAAC,CAAC;QACnC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,yBAAyB,gCAAwB,OAAO,CAAC,CAAC;QACjF,OAAO,CAAC,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAC5E,CAAC;SAAM,CAAC;QACN,IAAA,oCAAiB,EAAC,OAAO,CAAC,CAAC;IAC7B,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,MAAM,eAAe,GAAG;;CAEvB,CAAC;AAEF,gBAAgB;AAChB,SAAS,qBAAqB,CAAC,OAAsB;IACnD,OAAO,CAAC,WAAW,CAAC,6BAA6B,4BAAoB,mCAA2B,QAAQ,EAAE,CAAC,CAAC;IAC5G,OAAO,CAAC,WAAW,CAAC,gCAAgC,4BAAoB,sCAA8B,QAAQ,EAAE,CAAC,CAAC;IAClH,OAAO,CAAC,WAAW,CAAC,6BAA6B,4BAAoB,mCAA2B,QAAQ,EAAE,CAAC,CAAC;IAC5G,OAAO,CAAC,WAAW,CAAC,iCAAiC,4BAAoB,uCAA+B,QAAQ,EAAE,CAAC,CAAC;IACpH,OAAO,CAAC,WAAW,CAAC,wCAAwC,4BAAoB,8CAAsC,QAAQ,EAAE,CAAC,CAAC;IAClI,OAAO,CAAC,WAAW,CAAC,iCAAiC,4BAAoB,uCAA+B,QAAQ,EAAE,CAAC,CAAC;IACpH,OAAO,CAAC,WAAW,CAAC,oCAAoC,4BAAoB,0CAAkC,QAAQ,EAAE,CAAC,CAAC;IAC1H,OAAO,CAAC,WAAW,CAAC,8BAA8B,4BAAoB,oCAA4B,QAAQ,EAAE,CAAC,CAAC;IAC9G,OAAO,CAAC,WAAW,CAAC,+BAA+B,4BAAoB,qCAA6B,QAAQ,EAAE,CAAC,CAAC;IAChH,OAAO,CAAC,WAAW,CAAC,mCAAmC,4BAAoB,yCAAiC,QAAQ,EAAE,CAAC,CAAC;IACxH,OAAO,CAAC,WAAW,CAAC,+CAA+C,4BAAoB,sDAA6C,QAAQ,EAAE,CAAC,CAAC;IAChJ,OAAO,CAAC,WAAW,CAAC,iDAAiD,4BAAoB,wDAA+C,QAAQ,EAAE,CAAC,CAAC;IAEpJ,qHAAqH;IACrH,gGAAgG;IAChG,OAAO,CAAC,kBAAkB,CAAC,wBAAwB,qCAA6B,CAAC;IACjF,OAAO,CAAC,kBAAkB,CAAC,4BAA4B,yCAAiC,CAAC;IACzF,OAAO,CAAC,kBAAkB,CAAC,yBAAyB,sCAA8B,CAAC;IACnF,OAAO,CAAC,kBAAkB,CAAC,0BAA0B,uCAA+B,CAAC;IAErF,sDAAsD;IACtD,MAAM,MAAM,GAAG,GAAG,CAAC;IACnB,MAAM,IAAI,6BAAoB,CAAC;IAC/B,OAAO,CAAC,WAAW,CAAC,yBAAyB,EAAE,IAAI,EAAE,gCAAwB,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IAClG,OAAO,CAAC,WAAW,CAAC,6BAA6B,EAAE,IAAI,EAAE,oCAA4B,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IAC1G,OAAO,CAAC,WAAW,CAAC,0BAA0B,EAAE,IAAI,EAAE,mCAAyB,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IACpG,OAAO,CAAC,WAAW,CAAC,2BAA2B,EAAE,IAAI,EAAE,oCAA0B,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IAEtG,IAAA,yBAAgB,EAAC,OAAO,CAAC,CAAC;IAC1B,OAAO,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC;IACrC,OAAO,CAAC,SAAS,CAAC,cAAc,6BAAoB,CAAC;AACvD,CAAC;AAED,MAAM,gBAAgB,GAAG;;;;;CAKxB,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;CAS/B,CAAC;AAEF,yGAAyG;AACzG,MAAM,wBAAwB,GAAG;;;CAGhC,CAAC;AAEF,MAAM,kBAAkB,GAAG,iCAAiC,CAAC;AAE7D,MAAM,mBAAmB,GAAG,uBAAuB,CAAC;AACpD,MAAM,4BAA4B,GAAG,uBAAuB,GAAG,wBAAwB,CAAC;AAExF,gBAAgB;AACH,QAAA,eAAe,GAAG;;;;;;;;;;;CAW9B,CAAC;AAEF,SAAS,gBAAgB,CAAC,SAAkB;IAC1C,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,mBAAmB,CAAC;IAChE,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,mBAAmB,CAAC;IAChE,OAAO;;;;yEAIgE,CAAC,MAAM,CAAC;;CAEhF,CAAC;AACF,CAAC;AAED,MAAM,qBAAqB,GAAG;;CAE7B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8B/B,CAAC;AAEF,MAAM,sBAAsB,GAAG;;CAE9B,CAAC;AAEF,SAAS,wBAAwB,CAAC,SAAkB;IAClD,OAAO;;;;IAIL,gBAAgB,CAAC,SAAS,CAAC,EAAE,CAAC;AAClC,CAAC;AAED,MAAM,oBAAoB,GAAG;;CAE5B,CAAC;AAEF,SAAS,kBAAkB,CAAC,SAAkB;IAC5C,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,gBAAgB,CAAC;IACjE,OAAO;gBACO,QAAQ;;;CAGvB,CAAC;AACF,CAAC;AAED,SAAS,0BAA0B,CAAC,SAAkB;IACpD,OAAO;;;;IAIL,kBAAkB,CAAC,SAAS,CAAC;CAChC,CAAC;AACF,CAAC;AAED,MAAM,eAAe,GAAG;;CAEvB,CAAC;AAEF,+GAA+G;AAC/G,gHAAgH;AAChH,+GAA+G;AAC/G,mHAAmH;AACnH,MAAM,gBAAgB,GAAG;;;;;;;;;;;;;;;;CAgBxB,CAAC;AAEF,MAAM,gBAAgB,GAAG,IAAI,UAAU,gCAAuB,CAAC;AAE/D,gBAAgB;AAChB,SAAgB,eAAe,CAAC,OAAuB,EAAE,oBAA6B,EAAE,gBAAyB;IAC/G,qBAAqB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACpC,qBAAqB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAEpC,IAAI,OAAO,GAAG,gBAAgB,CAAC;IAC/B,IAAI,oBAAoB;QACtB,OAAO,IAAI,GAAG,gBAAgB,CAAC,CAAC,CAAC,4BAA4B,CAAC,CAAC,CAAC,mBAAmB,IAAI,CAAC;IAC1F,OAAO,IAAI,kBAAkB,CAAC;IAC9B,OAAO,CAAC,0BAA0B,CAAC,gBAAgB,8BAAsB,qBAAqB,EAAE,OAAO,CAAC,CAAC;IAEzG,OAAO,CAAC,IAAI,CAAC,cAAc,CAAC,mDAAmD,CAAC,CAAC;IAEjF,OAAO,CAAC,eAAe,CAAC,gBAAgB,gEAA+C,CAAC,IAAI,EAAE,EAAE;QAC9F,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC;YACvC,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,aAAa,EAAE,gBAAgB,CAAC,CAAC;YACjE,OAAO,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,SAAS,CAAC,OAAuB,EAAE,QAAoB;IAC9D,IAAA,wBAAe,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE9B,MAAM,SAAS,GAAG,WAAW,KAAK,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC;IAC5D,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uBAAe,CAAC,CAAC;IAC1C,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,6BAA6B,EAAE,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;IACrF,OAAO,CAAC,0BAA0B,CAAC,KAAK,6BAAqB,uBAAuB,EAAE,QAAQ,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,gCAAgC,CAAC,CAAC;IACzK,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,4BAAoB,CAAC;IACtD,IAAI,cAAc,GAAG,qBAAqB,CAAC;IAE3C,cAAc,IAAI,uBAAuB,CAAC;IAC1C,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACnD,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,kBAAkB,8BAAsB,CAAC,IAAI,EAAE,EAAE;QACvE,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,IAAI,SAAS,KAAK,MAAM,CAAC,QAAQ,CAAC,YAAY,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;gBACxF,MAAM,eAAe,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,cAAc,EAAE,eAAe,CAAC;gBACrF,IAAI,SAAS,KAAK,eAAe,EAAE,CAAC;oBAClC,IAAI,cAAc,GAAG,GAAG,CAAC;oBACzB,cAAc,GAAG,eAAe,CAAC,KAAK,IAAI,GAAG,CAAC;oBAC9C,IAAI,eAAe,CAAC,OAAO;wBACzB,cAAc,GAAG,CAAC,cAAc,CAAC;oBACnC,OAAO,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;gBACvC,CAAC;YACH,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,cAAc,IAAI,sBAAsB,CAAC;IACzC,OAAO,CAAC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEzE,sEAAsE;IACtE,iIAAiI;IACjI,MAAM,YAAY,GAAG,KAAK,CAAC;IAC3B,IAAI,YAAY,EAAE,CAAC;QACjB,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA0C,uDAAuD,CAAC,CAAC;QACnH,OAAO,CAAC,wBAAwB,CAAC,UAAU,6BAAqB,oCAAoC,CAAC,CAAC;IACxG,CAAC;AACH,CAAC;AACD,MAAM,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;AACnD,MAAM,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;AACnD,MAAM,aAAa,GAAG,IAAI,gBAAO,EAAE,CAAC;AACpC,gBAAgB;AAChB,SAAgB,UAAU,CAAC,OAAuB,EAAE,QAAoB,EAAE,UAAsB,EAAE,YAAqB,EAAE,QAAiB,EAAE,UAAkB;IAC5J,IAAI,UAAU,EAAE,CAAC;QACf,OAAO,CAAC,wBAAwB,CAAC,iBAAiB,8BAAsB,IAAA,kCAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,qBAAqB,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC,CAAC;IAC3J,CAAC;IAED,oHAAoH;IACpH,0FAA0F;IAC1F,IAAI,CAAC,YAAY,EAAE,CAAC;QAClB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,qBAAY,CAAC,CAAC;QACvC,IAAA,0CAAiC,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAChD,MAAM,SAAS,GAAG,WAAW,KAAK,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC;QAC5D,OAAO,CAAC,0BAA0B,CAAC,YAAY,6BAAqB,iBAAiB,EAAE,QAAQ,CAAC,CAAC,CAAC,0BAA0B,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC;QACzK,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACvE,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC9D,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;gBAC5C,IAAI,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;oBAChH,MAAM,SAAS,GAAG,QAAQ,CAAC,GAAG,CAAC,SAAS,CAAC;oBACzC,IAAI,SAAS,KAAK,SAAS,EAAE,CAAC;wBAC5B,OAAO,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;oBACnC,CAAC;gBACH,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACpE,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;YAC5C,IAAI,MAAM,CAAC,QAAQ,CAAC,uBAAuB,IAAI,MAAM,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC,CAAC,wGAAwG;gBAC1L,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,cAAc,CAAC,CAAC;YACnF,CAAC;iBAAM,IAAI,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,CAAC;gBACrD,MAAM,OAAO,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,IAAI,MAAM,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC,CAAC,CAAE,MAAM,CAAC,MAAM,CAAC,eAA2B,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC;gBAChJ,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,CAAC,CAAC;gBAC9B,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,cAAc,CAAC,CAAC;YACnE,CAAC;iBAAM,CAAC;gBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,yBAAW,CAAC,cAAc,CAAC,CAAC;YAC1E,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,QAAQ,IAAI,CAAC,YAAY,EAAE,CAAC;QAC/B,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa,kCAA0B,CAAC,IAAI,EAAE,EAAE;YACtE,IAAI,CAAC,iBAAiB,CAAC,aAAa,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACxD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;gBAC5C,IAAI,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,CAAC;oBAChD,MAAM,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC;oBACrC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;oBAChC,SAAS,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,SAAS,CAAC,CAAC;gBAChE,CAAC;qBAAM,CAAC;oBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,yBAAW,CAAC,SAAS,CAAC,CAAC;gBACrE,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,UAAU,EAAE,CAAC;QACf,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,gCAAwB,CAAC,OAAO,EAAE,EAAE;YAC7E,OAAO,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACjE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,MAAM,YAAY,GAAG;YACnB,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;SAC5B,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC7C,MAAM,YAAY,GAAG,YAAY,CAAC,EAAE,CAAC;YAErC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;gBACrE,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACvD,MAAM,WAAW,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;oBACpC,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;oBACxC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;oBAC3F,IAAI,YAAY,KAAK,SAAS,EAAE,CAAC;wBAC/B,MAAM,OAAO,GAAG,YAAuB,CAAC;wBACxC,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;wBAClD,MAAM,CAAC,OAAO,CAAA;oBAChB,CAAC;yBAAM,CAAC;wBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;oBAC3D,CAAC;gBACH,CAAC,CAAC,CAAC;YACL,CAAC,CAAC,CAAC;YACH,MAAM,WAAW,GAAG,cAAc,CAAC,EAAE,EAAE,WAAW,GAAG,cAAc,CAAC,EAAE,CAAC;YACvE,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;gBAC/D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACtD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;oBACxC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;oBACnD,IAAI,SAAS,KAAK,YAAY,EAAE,CAAC;wBAC/B,MAAM,gBAAgB,GAAG,YAAY,CAAC,mBAAmB,EAAE,CAAC;wBAC5D,IAAI,gBAAgB,EAAE,CAAC;4BACrB,MAAM,UAAU,GAAG,wBAAQ,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,EAAG,EAAE,gBAAgB,CAAC,CAAC;4BACpH,MAAM,YAAY,GAAG,gBAAgB,CAAC,oBAAoB,CAAC,UAAU,EAAE,gBAAgB,CAAC,CAAC;4BACzF,OAAO,CAAC,UAAU,CAAC,gBAAO,CAAC,YAAY,CAAC,YAAY,EAAE,aAAa,CAAC,CAAC,CAAC;wBACxE,CAAC;;4BACC,OAAO,CAAC,UAAU,CAAC,YAAY,CAAC,gBAAgB,EAAG,CAAC,CAAC;oBACzD,CAAC;gBACH,CAAC,CAAC,CAAC;YACL,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;gBAC/D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACtD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;oBACxC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;oBACnD,IAAI,SAAS,KAAK,YAAY,EAAE,CAAC;wBAC/B,OAAO,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC,CAAC;oBAC5D,CAAC;gBACH,CAAC,CAAC,CAAC;YACL,CAAC,CAAC,CAAC;QACL,CAAC;IACH,CAAC;AAEH,CAAC;AAEY,QAAA,wBAAwB,GAAG;;;;;;;;CAQvC,CAAC;AAEF,MAAM,oBAAoB,GAAG;;;;;;CAM5B,CAAC;AAEF,SAAS,sBAAsB,CAAC,IAA2B;IACzD,IAAA,0BAAa,EAAC,IAAI,CAAC,CAAC;IACpB,IAAI,CAAC,UAAU,CAAC,eAAe,8BAAsB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,mGAAmG;YACnG,wFAAwF;YACxF,oLAAoL;YACpL,iHAAiH;YACjH,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACpD,MAAM,MAAM,GAAG,CAAC,CAAC,kBAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,IAAI,MAAM,CAAC,MAAM,CAAC,sBAAsB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC;YACxK,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,GAAG,iDAAyC,oBAAoB,CAAC,CAAC;AACzE,CAAC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,KAAqB;IACxD,MAAM,OAAO,GAAG,YAAY,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,EAAE,KAAK,CAAC,YAAY,CAAC,CAAC;IACjH,IAAA,uBAAc,EAAC,OAAO,CAAC,CAAC;IAExB,MAAM,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC;IAC/B,IAAI,IAAI,GAAG,kCAA0B,IAAI,CAAC,CAAC,0CAAiC,CAAC,qCAA6B,CAAC;IAC3G,IAAI,KAAK,CAAC,YAAY,EAAE,CAAC;QACvB,IAAI,IAAI,uCAA8B,CAAC;QACvC,IAAA,+CAAwB,EAAC,OAAO,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;IAC3E,CAAC;IAED,IAAI,KAAK,CAAC,UAAU,EAAE,CAAC;QACrB,IAAA,6BAAkB,EAAC,OAAO,CAAC,CAAC;IAC9B,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACpE,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3D,IAAI,SAAS,KAAK,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB;oBAClE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;YAC7F,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAA,sCAAmB,EAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IACzC,eAAe,CAAC,OAAO,EAAE,kCAA0B,IAAI,EAAE,IAAI,CAAC,CAAC;IAC/D,IAAA,oCAAiB,EAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IAClC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;IAErC,wMAAwM;IACxM,OAAO,CAAC,IAAI,CAAC,GAAG,oDAA4C,oBAAoB,CAAC,CAAC;IAClF,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC/D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,UAAU,CAAC,OAAO,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IAE5E,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,gCAAwB,CAAC,IAAI,EAAE,EAAE;QACxE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;YAC5C,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9F,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,sBAAsB;IACtB,IAAA,gBAAQ,EAAC,OAAO,CAAC,CAAC;IAElB,WAAW;IACX,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC;IAC1C,IAAA,sBAAW,EAAC,OAAO,CAAC,CAAC;IACrB,IAAA,kCAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACtC,IAAA,2BAAgB,EAAC,OAAO,CAAC,CAAC;IAC1B,IAAA,wCAAsB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAErC,IAAI,KAAK,CAAC,aAAa,EAAE,CAAC;QACxB,IAAA,8BAAe,EAAC,OAAO,CAAC,CAAC;IAC3B,CAAC;SAAM,CAAC;QACN,IAAI,6BAAqB,IAAI,EAAE,CAAC;YAC9B,IAAA,6CAAkC,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,KAAK,CAAC,YAAY;gBACrB,IAAA,iDAA0B,EAAC,OAAO,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;;gBAEtD,IAAA,iDAA0B,EAAC,OAAO,CAAC,CAAC;YAEtC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uBAAc,CAAC,CAAC;YACzC,IAAI,KAAK,CAAC,gBAAgB,IAAI,KAAK,CAAC,YAAY;gBAC9C,IAAA,+BAAoB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;;gBAEnC,IAAA,kCAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAC1C,CAAC;IACH,CAAC;IAED,OAAO,CAAC,UAAU,CAAC,YAAY,4BAAoB,CAAC;IAEpD,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC1E,IAAI,CAAC,iBAAiB,CAAC,sBAAsB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACjE,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC;YACnE,IAAI,SAAS,KAAK,OAAO,EAAE,CAAC;gBAC1B,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAG,CAAC,WAAW,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAG,CAAC,YAAY,CAAC,CAAC,CAAC;gBAC5H,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;YACjC,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC1E,IAAI,CAAC,iBAAiB,CAAC,sBAAsB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACjE,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC;YACnE,IAAI,SAAS,KAAK,OAAO;gBACvB,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACnD,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAC;IAE/C,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,gBAAgB,4BAAoB,CAAC;IAC5D,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA2C,CAAC,KAAK,CAAC,UAAU,0BAAkB,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,2BAA2B,CAAC,CAAC;IAElJ,IAAI,KAAK,CAAC,YAAY;QACpB,oCAAoC,CAAC,OAAO,CAAC,CAAC;;QAE9C,sBAAsB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAEvC,IAAA,iCAAoB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACnC,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,WAAW,4BAAoB,CAAC,CAAC;IAE5D,IAAI,KAAK,CAAC,UAAU;QAClB,IAAA,sBAAW,EAAC,OAAO,CAAC,CAAC;IAEvB,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,SAAgB,oCAAoC,CAAC,OAAuB;IAC1E,2LAA2L;IAC3L,+GAA+G;IAC/G,iMAAiM;IACjM,4GAA4G;IAC5G,IAAA,8BAAW,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC1B,IAAA,0BAAa,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE5B,iFAAiF;IACjF,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,yBAAyB,gCAAwB,CAAC,IAAI,EAAE,EAAE;QAChF,IAAI,CAAC,iBAAiB,CAAC,yBAAyB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACrE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,IAAI,CAAC,GAAG,iDAAyC,gCAAwB,CAAC,CAAC;AACrF,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert } from \"@itwin/core-bentley\";\nimport { AttributeMap } from \"../AttributeMap\";\nimport { Material } from \"../Material\";\nimport { Pass, SurfaceBitIndex, SurfaceFlags, TextureUnit } from \"../RenderFlags\";\nimport {\n FragmentShaderBuilder, FragmentShaderComponent, ProgramBuilder, ShaderBuilder, VariableType, VertexShaderComponent,\n} from \"../ShaderBuilder\";\nimport { System } from \"../System\";\nimport {\n FeatureMode, IsAnimated, IsClassified, IsInstanced, IsShadowable, IsThematic, PositionType, TechniqueFlags,\n} from \"../TechniqueFlags\";\nimport { TechniqueId } from \"../TechniqueId\";\nimport { Texture } from \"../Texture\";\nimport { addAnimation } from \"./Animation\";\nimport { unpackFloat } from \"./Clipping\";\nimport { addColor } from \"./Color\";\nimport { addChooseVec2WithBitFlagsFunction, addChooseVec3WithBitFlagFunction, addExtractNthBit, addFrustum, addShaderFlags } from \"./Common\";\nimport { addUnpackAndNormalize2Bytes, decodeDepthRgb, unquantize2d } from \"./Decode\";\nimport {\n addFeatureSymbology, addMaxAlpha, addRenderOrder, addRenderOrderConstants, addSurfaceDiscard, addSurfaceHiliter, FeatureSymbologyOptions,\n} from \"./FeatureSymbology\";\nimport {\n addAltPickBufferOutputs, addFragColorWithPreMultipliedAlpha, addPickBufferOutputs, addWhiteOnWhiteReversal, assignFragColor,\n} from \"./Fragment\";\nimport { addLighting } from \"./Lighting\";\nimport { addSurfaceMonochrome } from \"./Monochrome\";\nimport { addColorPlanarClassifier, addFeaturePlanarClassifier, addHilitePlanarClassifier, addOverrideClassifierColor } from \"./PlanarClassification\";\nimport { addRenderPass } from \"./RenderPass\";\nimport { addSolarShadowMap } from \"./SolarShadowMapping\";\nimport { addThematicDisplay, getComputeThematicIndex } from \"./Thematic\";\nimport { addTranslucency } from \"./Translucency\";\nimport { addModelViewMatrix, addNormalMatrix, addProjectionMatrix } from \"./Vertex\";\nimport { wantMaterials } from \"../SurfaceGeometry\";\nimport { addWiremesh } from \"./Wiremesh\";\nimport { Npc } from \"@itwin/core-common\";\nimport { addApplyContours } from \"./Contours\";\nimport { Matrix4d } from \"@itwin/core-geometry\";\nimport { Matrix4 } from \"../Matrix\";\nimport { addApplySurfaceDraping } from \"./MaplayerDraping\";\n\nconst constantLodTextureLookup = `\nvec4 constantLodTextureLookup(sampler2D textureSampler) {\n float logDepth = log2(v_uvCustom.z);\n float f = fract(logDepth);\n float p = floor(logDepth);\n // When p changes, both tc1 and tc2 jumped by a power of 2 at that transition (and f goes from ~1 to 0).\n // This caused a line to show up with incorrect tex coords, we believe due to a problem with the derivative\n // that is auto calculated on the tex coords for the mip-map. The below approach attempts to \"smooth\"\n // the transition of the coord in use at the transition by only changing the coord that is not in use\n // (but by 2 powers of 2) and switching the mix selector to account for it. It does this by using whether\n // p is odd or even to select which way it is going, so it alternates at the boundaries. This fixes the\n // line problem.\n float p1, p2;\n if (0u == (uint(p) & 1u)) { // p is even\n p1 = p;\n p2 = p + 1.0;\n } else { // p is odd\n p1 = p + 1.0;\n p2 = p;\n f = 1.0 - f;\n }\n\n vec2 tc1 = v_uvCustom.xy / clamp(pow(2.0, p1), float(u_constantLodFParams.x), float(u_constantLodFParams.y)) * u_constantLodFParams.z;\n vec2 tc2 = v_uvCustom.xy / clamp(pow(2.0, p2), float(u_constantLodFParams.x), float(u_constantLodFParams.y)) * u_constantLodFParams.z;\n return mix(TEXTURE(textureSampler, tc1), TEXTURE(textureSampler, tc2), f);\n}\n`;\n\n// NB: Textures do not contain pre-multiplied alpha.\nconst sampleSurfaceTexture = `\nvec4 sampleSurfaceTexture() {\n vec4 clr;\n if (!isSurfaceBitSet(kSurfaceBit_HasTexture))\n clr = vec4(1.0, 1.0, 1.0, 1.0);\n else if (u_surfaceFlags[kSurfaceBitIndex_UseConstantLodTextureMapping])\n clr = constantLodTextureLookup(s_texture);\n else\n clr = TEXTURE(s_texture, v_texCoord);\n return clr;\n}\n`;\n\nconst applyMaterialColor = `\n float useMatColor = float(use_material);\n vec3 rgb = mix(baseColor.rgb, mat_rgb.rgb, useMatColor * mat_rgb.a);\n float a = mix(baseColor.a, mat_alpha.x, useMatColor * mat_alpha.y);\n return vec4(rgb, a);\n`;\n\n// if this is a raster glyph, the sampled color has already been modified - do not modify further.\n// Mix diffuse color with texel based on texture weight.\n// Replace with diffuse RGB if RGB overridden.\n// Replace with diffuse alpha if alpha overridden.\n// Multiply texel alpha with diffuse alpha if specified.\nconst applyTextureWeight = `\n bool applyTexture = !u_applyGlyphTex && isSurfaceBitSet(kSurfaceBit_HasTexture);\n float textureWeight = applyTexture ? mat_texture_weight : 0.0;\n vec3 rgb = mix(baseColor.rgb, g_surfaceTexel.rgb, textureWeight);\n rgb = chooseVec3WithBitFlag(rgb, baseColor.rgb, surfaceFlags, kSurfaceBit_OverrideRgb);\n\n float a = applyTexture ? baseColor.a * g_surfaceTexel.a : baseColor.a;\n\n return vec4(rgb, a);\n`;\n\nconst decodeFragMaterialParams = `\nvoid decodeMaterialParams(vec4 params) {\n mat_weights = unpackAndNormalize2Bytes(params.x);\n\n vec2 texAndSpecR = unpackAndNormalize2Bytes(params.y);\n mat_texture_weight = texAndSpecR.x;\n\n vec2 specGB = unpackAndNormalize2Bytes(params.z);\n mat_specular = vec4(texAndSpecR.y, specGB, params.w);\n}\n`;\n\nconst decodeMaterialColor = `\nvoid decodeMaterialColor(vec4 rgba) {\n mat_rgb = vec4(rgba.rgb, float(rgba.r >= 0.0));\n mat_alpha = vec2(rgba.a, float(rgba.a >= 0.0));\n}\n`;\n\n// defaults: (0x6699, 0xffff, 0xffff, 13.5)\nconst computeMaterialParams = `\n const vec4 defaults = vec4(26265.0, 65535.0, 65535.0, 13.5);\n return use_material ? g_materialParams : defaults;\n`;\n\n// The 8-bit material index is stored with the 24-bit feature index, in the high byte.\nconst readMaterialAtlas = `\nvoid readMaterialAtlas() {\n float materialAtlasStart = u_vertParams.z * u_vertParams.w + u_numColors;\n float materialIndex = g_featureAndMaterialIndex.w * 4.0 + materialAtlasStart;\n\n vec2 tc = computeLUTCoords(materialIndex, u_vertParams.xy, g_vert_center, 1.0);\n vec4 rgba = TEXTURE(u_vertLUT, tc);\n\n tc = computeLUTCoords(materialIndex + 1.0, u_vertParams.xy, g_vert_center, 1.0);\n vec4 weightsAndFlags = floor(TEXTURE(u_vertLUT, tc) * 255.0 + 0.5);\n\n tc = computeLUTCoords(materialIndex + 2.0, u_vertParams.xy, g_vert_center, 1.0);\n vec3 specularRgb = floor(TEXTURE(u_vertLUT, tc) * 255.0 + 0.5).rgb;\n\n tc = computeLUTCoords(materialIndex + 3.0, u_vertParams.xy, g_vert_center, 1.0);\n vec4 packedSpecularExponent = TEXTURE(u_vertLUT, tc);\n\n float flags = weightsAndFlags.w;\n mat_rgb = vec4(rgba.rgb, float(flags == 1.0 || flags == 3.0));\n mat_alpha = vec2(rgba.a, float(flags == 2.0 || flags == 3.0));\n\n float specularExponent = unpackFloat(packedSpecularExponent);\n g_materialParams.x = weightsAndFlags.y + weightsAndFlags.z * 256.0;\n g_materialParams.y = 255.0 + specularRgb.r * 256.0;\n g_materialParams.z = specularRgb.g + specularRgb.b * 256.0;\n g_materialParams.w = specularExponent;\n}\n`;\n\nconst computeMaterial = `\n if (u_surfaceFlags[kSurfaceBitIndex_HasMaterialAtlas]) {\n readMaterialAtlas();\n } else {\n decodeMaterialColor(u_materialColor);\n g_materialParams = u_materialParams;\n }\n`;\n\nconst computeMaterialInstanced = `\n decodeMaterialColor(u_materialColor);\n g_materialParams = u_materialParams;\n`;\n\nfunction addMaterial(builder: ProgramBuilder, instanced: boolean): void {\n const frag = builder.frag;\n assert(undefined !== frag.find(\"v_surfaceFlags\"));\n\n frag.addGlobal(\"mat_texture_weight\", VariableType.Float);\n frag.addGlobal(\"mat_weights\", VariableType.Vec2); // diffuse, specular\n frag.addGlobal(\"mat_specular\", VariableType.Vec4); // rgb, exponent\n\n addUnpackAndNormalize2Bytes(frag);\n frag.addFunction(decodeFragMaterialParams);\n frag.addInitializer(\"decodeMaterialParams(v_materialParams);\");\n\n addChooseVec3WithBitFlagFunction(frag);\n frag.set(FragmentShaderComponent.ApplyMaterialOverrides, applyTextureWeight);\n\n const vert = builder.vert;\n vert.addGlobal(\"mat_rgb\", VariableType.Vec4); // a = 0 if not overridden, else 1\n vert.addGlobal(\"mat_alpha\", VariableType.Vec2); // a = 0 if not overridden, else 1\n vert.addGlobal(\"use_material\", VariableType.Boolean);\n vert.addInitializer(\"use_material = !u_surfaceFlags[kSurfaceBitIndex_IgnoreMaterial];\");\n\n // Uniform material\n vert.addFunction(decodeMaterialColor);\n vert.addUniform(\"u_materialColor\", VariableType.Vec4, (prog) => {\n prog.addGraphicUniform(\"u_materialColor\", (uniform, params) => {\n const info = wantMaterials(params.target.currentViewFlags) ? params.geometry.materialInfo : undefined;\n const mat = undefined !== info && !info.isAtlas ? info : Material.default;\n uniform.setUniform4fv(mat.rgba);\n });\n });\n\n vert.addUniform(\"u_materialParams\", VariableType.Vec4, (prog) => {\n prog.addGraphicUniform(\"u_materialParams\", (uniform, params) => {\n const info = wantMaterials(params.target.currentViewFlags) ? params.geometry.materialInfo : undefined;\n const mat = undefined !== info && !info.isAtlas ? info : Material.default;\n uniform.setUniform4fv(mat.fragUniforms);\n });\n });\n\n if (!instanced) {\n // Material atlas\n vert.addFunction(unpackFloat);\n vert.addFunction(readMaterialAtlas);\n vert.addUniform(\"u_numColors\", VariableType.Float, (prog) => {\n prog.addGraphicUniform(\"u_numColors\", (uniform, params) => {\n const info = params.geometry.materialInfo;\n const numColors = undefined !== info && info.isAtlas ? info.vertexTableOffset : 0;\n uniform.setUniform1f(numColors);\n });\n });\n }\n vert.addGlobal(\"g_materialParams\", VariableType.Vec4);\n vert.set(VertexShaderComponent.ComputeMaterial, instanced ? computeMaterialInstanced : computeMaterial);\n vert.set(VertexShaderComponent.ApplyMaterialColor, applyMaterialColor);\n builder.addFunctionComputedVarying(\"v_materialParams\", VariableType.Vec4, \"computeMaterialParams\", computeMaterialParams);\n}\n\nconst computePositionPrelude = `\n vec4 pos = MAT_MV * rawPos;\n`;\n\n// We used to use gl.polygonOffset() for blanking regions, but that doesn't work with logarithmic depth buffer which overwrites the\n// computed Z. Instead we must manually offset in vertex shader. We do this even if log depth is not enabled/supported.\n// NOTE: If log depth is *not* supported, then the hilite surface vertex shaders previously would still include this logic, but the\n// fragment shaders would not use v_eyeSpace. Some Ubuntu 20.04 graphics drivers cleverly and correctly optimized out the varying and the uniform,\n// causing an exception when gl.getProgramLocation() failed. So, omit this bit in that case.\nconst adjustEyeSpace = `\n v_eyeSpace = pos.xyz;\n const float blankingRegionOffset = 2.0 / 65536.0;\n if (kRenderOrder_BlankingRegion == u_renderOrder)\n v_eyeSpace.z -= blankingRegionOffset * (u_frustum.y - u_frustum.x);\n`;\n\nconst computeConstantLodUvCustom = `\n vec2 worldpos = (u_modelToWorld * vec4(rawPos.xyz, 0.0)).xy;\n v_uvCustom = vec3((u_constantLodVParams.xy + worldpos) * vec2(1.0, -1.0), kFrustumType_Perspective == u_frustum.z ? -v_eyeSpace.z : u_constantLodVParams.z);\n`;\n\nconst computePositionPostlude = `\n return u_proj * pos;\n`;\n\nfunction createCommon(isInstanced: IsInstanced, animated: IsAnimated, shadowable: IsShadowable, isHiliter: boolean, positionType: PositionType): ProgramBuilder {\n const instanced = IsInstanced.Yes === isInstanced;\n const attrMap = AttributeMap.findAttributeMap(TechniqueId.Surface, instanced);\n const builder = new ProgramBuilder(attrMap, { positionType, instanced });\n const vert = builder.vert;\n\n if (animated)\n addAnimation(vert, true);\n\n if (shadowable)\n addSolarShadowMap(builder);\n\n addProjectionMatrix(vert);\n addModelViewMatrix(vert);\n\n let computePosition = computePositionPrelude;\n if (!isHiliter || System.instance.supportsLogZBuffer) {\n addFrustum(builder);\n addRenderOrder(builder.vert);\n addRenderOrderConstants(builder.vert);\n builder.addVarying(\"v_eyeSpace\", VariableType.Vec3);\n computePosition += adjustEyeSpace;\n }\n if (!isHiliter)\n computePosition += computeConstantLodUvCustom;\n computePosition += computePositionPostlude;\n\n vert.set(VertexShaderComponent.ComputePosition, computePosition);\n\n return builder;\n}\n\n/** @internal */\nexport function createSurfaceHiliter(instanced: IsInstanced, classified: IsClassified, posType: PositionType): ProgramBuilder {\n const builder = createCommon(instanced, IsAnimated.No, IsShadowable.No, true, posType);\n\n addSurfaceFlags(builder, true, false);\n addTexture(builder, IsAnimated.No, IsThematic.No, false, true, false);\n if (classified) {\n addHilitePlanarClassifier(builder);\n builder.vert.addGlobal(\"feature_ignore_material\", VariableType.Boolean, \"false\");\n builder.frag.set(FragmentShaderComponent.AssignFragData, assignFragColor);\n } else {\n addSurfaceHiliter(builder);\n }\n\n return builder;\n}\n\nconst isSurfaceBitSet = `\nbool isSurfaceBitSet(uint flag) { return 0u != (surfaceFlags & flag); }\n`;\n\n/** @internal */\nfunction addSurfaceFlagsLookup(builder: ShaderBuilder) {\n builder.addConstant(\"kSurfaceBitIndex_HasTexture\", VariableType.Int, SurfaceBitIndex.HasTexture.toString());\n builder.addConstant(\"kSurfaceBitIndex_ApplyLighting\", VariableType.Int, SurfaceBitIndex.ApplyLighting.toString());\n builder.addConstant(\"kSurfaceBitIndex_HasNormals\", VariableType.Int, SurfaceBitIndex.HasNormals.toString());\n builder.addConstant(\"kSurfaceBitIndex_IgnoreMaterial\", VariableType.Int, SurfaceBitIndex.IgnoreMaterial.toString());\n builder.addConstant(\"kSurfaceBitIndex_TransparencyThreshold\", VariableType.Int, SurfaceBitIndex.TransparencyThreshold.toString());\n builder.addConstant(\"kSurfaceBitIndex_BackgroundFill\", VariableType.Int, SurfaceBitIndex.BackgroundFill.toString());\n builder.addConstant(\"kSurfaceBitIndex_HasColorAndNormal\", VariableType.Int, SurfaceBitIndex.HasColorAndNormal.toString());\n builder.addConstant(\"kSurfaceBitIndex_OverrideRgb\", VariableType.Int, SurfaceBitIndex.OverrideRgb.toString());\n builder.addConstant(\"kSurfaceBitIndex_HasNormalMap\", VariableType.Int, SurfaceBitIndex.HasNormalMap.toString());\n builder.addConstant(\"kSurfaceBitIndex_HasMaterialAtlas\", VariableType.Int, SurfaceBitIndex.HasMaterialAtlas.toString());\n builder.addConstant(\"kSurfaceBitIndex_UseConstantLodTextureMapping\", VariableType.Int, SurfaceBitIndex.UseConstantLodTextureMapping.toString());\n builder.addConstant(\"kSurfaceBitIndex_UseConstantLodNormalMapMapping\", VariableType.Int, SurfaceBitIndex.UseConstantLodNormalMapMapping.toString());\n\n // Surface flags which get modified in vertex shader are still passed to fragment shader as a single float & are thus\n // used differently there & so require different constants. Unused constants are commented out.\n builder.addBitFlagConstant(\"kSurfaceBit_HasTexture\", SurfaceBitIndex.HasTexture);\n builder.addBitFlagConstant(\"kSurfaceBit_IgnoreMaterial\", SurfaceBitIndex.IgnoreMaterial);\n builder.addBitFlagConstant(\"kSurfaceBit_OverrideRgb\", SurfaceBitIndex.OverrideRgb);\n builder.addBitFlagConstant(\"kSurfaceBit_HasNormalMap\", SurfaceBitIndex.HasNormalMap);\n\n // Only need masks for flags modified in vertex shader\n const suffix = \"u\";\n const type = VariableType.Uint;\n builder.addConstant(\"kSurfaceMask_HasTexture\", type, SurfaceFlags.HasTexture.toString() + suffix);\n builder.addConstant(\"kSurfaceMask_IgnoreMaterial\", type, SurfaceFlags.IgnoreMaterial.toString() + suffix);\n builder.addConstant(\"kSurfaceMask_OverrideRgb\", type, SurfaceFlags.OverrideRgb.toString() + suffix);\n builder.addConstant(\"kSurfaceMask_HasNormalMap\", type, SurfaceFlags.HasNormalMap.toString() + suffix);\n\n addExtractNthBit(builder);\n builder.addFunction(isSurfaceBitSet);\n builder.addGlobal(\"surfaceFlags\", VariableType.Uint);\n}\n\nconst initSurfaceFlags = `\n surfaceFlags = u_surfaceFlags[kSurfaceBitIndex_HasTexture] ? kSurfaceMask_HasTexture : 0u;\n surfaceFlags += u_surfaceFlags[kSurfaceBitIndex_IgnoreMaterial] ? kSurfaceMask_IgnoreMaterial : 0u;\n surfaceFlags += u_surfaceFlags[kSurfaceBitIndex_OverrideRgb] ? kSurfaceMask_OverrideRgb : 0u;\n surfaceFlags += u_surfaceFlags[kSurfaceBitIndex_HasNormalMap] ? kSurfaceMask_HasNormalMap : 0u;\n`;\n\nconst computeBaseSurfaceFlags = `\n if (feature_ignore_material) {\n if (u_surfaceFlags[kSurfaceBitIndex_HasTexture])\n surfaceFlags -= kSurfaceMask_HasTexture;\n if (u_surfaceFlags[kSurfaceBitIndex_HasNormalMap])\n surfaceFlags -= kSurfaceMask_HasNormalMap;\n\n surfaceFlags += kSurfaceMask_IgnoreMaterial;\n }\n`;\n\n// Textured surfaces (including raster glyphs) always *multiply* the sampled alpha by the alpha override.\nconst computeColorSurfaceFlags = `\n if (feature_rgb.r >= 0.0)\n surfaceFlags += kSurfaceMask_OverrideRgb;\n`;\n\nconst returnSurfaceFlags = \" return float(surfaceFlags);\\n\";\n\nconst computeSurfaceFlags = computeBaseSurfaceFlags;\nconst computeSurfaceFlagsWithColor = computeBaseSurfaceFlags + computeColorSurfaceFlags;\n\n/** @internal */\nexport const octDecodeNormal = `\nvec3 octDecodeNormal(vec2 e) {\n e = e / 255.0 * 2.0 - 1.0;\n vec3 n = vec3(e.x, e.y, 1.0 - abs(e.x) - abs(e.y));\n if (n.z < 0.0) {\n vec2 signNotZero = vec2(n.x >= 0.0 ? 1.0 : -1.0, n.y >= 0.0 ? 1.0 : -1.0);\n n.xy = (1.0 - abs(n.yx)) * signNotZero;\n }\n\n return normalize(n);\n}\n`;\n\nfunction getComputeNormal(quantized: boolean): string {\n const a = quantized ? \"g_vertLutData3.xy\" : \"g_vertLutData4.zw\";\n const b = quantized ? \"g_vertLutData1.zw\" : \"g_vertLutData5.xy\";\n return `\n if (!u_surfaceFlags[kSurfaceBitIndex_HasNormals])\n return vec3(0.0);\n\n vec2 normal = (u_surfaceFlags[kSurfaceBitIndex_HasColorAndNormal]) ? ${a} : ${b};\n return normalize(MAT_NORM * octDecodeNormal(normal));\n`;\n}\n\nconst finalizeNormalPrelude = `\n vec3 normal = normalize(v_n) * (2.0 * float(gl_FrontFacing) - 1.0);\n`;\n\nconst finalizeNormalNormalMap = `\n if (isSurfaceBitSet(kSurfaceBit_HasNormalMap)) {\n // Modify the normal with the normal map texture.\n // First calculate the tangent.\n vec3 dp1 = dFdx(v_eyeSpace);\n vec3 dp2 = dFdy(v_eyeSpace);\n vec2 duv1 = dFdx(v_texCoord);\n vec2 duv2 = dFdy(v_texCoord);\n vec3 tangent = normalize(duv2.y * dp1 - duv1.y * dp2);\n tangent = normalize (tangent - normal * dot (normal, tangent)); // re-orthogonalize with normal\n bool flip = (duv1.x * duv2.y - duv2.x * duv1.y) < 0.0;\n if (flip)\n tangent = -tangent;\n vec3 biTangent = cross (normal, tangent);\n if (flip)\n biTangent = -biTangent;\n vec3 normM;\n if (u_surfaceFlags[kSurfaceBitIndex_UseConstantLodNormalMapMapping])\n normM = constantLodTextureLookup(s_normalMap).xyz;\n else\n normM = TEXTURE(s_normalMap, v_texCoord).xyz;\n if (length (normM) > 0.0001) { // check for empty normal texture\n normM = (normM - 0.5) * 2.0;\n normM = normalize (normM);\n normM.x *= abs(u_normalMapScale);\n normM.y *= u_normalMapScale;\n normM = normalize (normM);\n normal = normalize (normM.x * tangent + normM.y * biTangent + normM.z * normal);\n }\n }\n`;\n\nconst finalizeNormalPostlude = `\n return normal;\n`;\n\nfunction getComputeAnimatedNormal(quantized: boolean): string {\n return `\n if (u_animNormalParams.x >= 0.0)\n return normalize(MAT_NORM * computeAnimationNormal(u_animNormalParams.x, u_animNormalParams.y, u_animNormalParams.z));\n\n ${getComputeNormal(quantized)}`;\n}\n\nconst applyBackgroundColor = `\n return u_surfaceFlags[kSurfaceBitIndex_BackgroundFill] ? vec4(u_bgColor.rgb, baseColor.a) : baseColor;\n`;\n\nfunction getComputeTexCoord(quantized: boolean): string {\n const vertData = quantized ? \"g_vertLutData3\" : \"g_vertLutData4\";\n return `\n vec4 rgba = ${vertData};\n vec2 qcoords = vec2(decodeUInt16(rgba.xy), decodeUInt16(rgba.zw));\n return chooseVec2With2BitFlags(vec2(0.0), unquantize2d(qcoords, u_qTexCoordParams), surfaceFlags, kSurfaceBit_HasTexture, kSurfaceBit_HasNormalMap);\n`;\n}\n\nfunction getComputeAnimatedTexCoord(quantized: boolean): string {\n return `\n if (u_animScalarQParams.x >= 0.0)\n return computeAnimationParam(u_animScalarParams.x, u_animScalarParams.y, u_animScalarParams.z, u_animScalarQParams.x, u_animScalarQParams.y);\n\n ${getComputeTexCoord(quantized)}\n`;\n}\n\nconst getSurfaceColor = `\nvec4 getSurfaceColor() { return v_color; }\n`;\n\n// If we have texture weight < 1.0 we must compute the element/material color first then mix with texture color\n// in ApplyMaterialOverrides(). Do the sample once, here, and store in a global variable for possible later use.\n// If a glyph texture, must mix getSurfaceColor() with texture color so texture color alpha is applied 100% and\n// surface color rgb is scaled by texture color rgb (latter is full white originally but stretched via mipmapping).\nconst computeBaseColor = `\n g_surfaceTexel = sampleSurfaceTexture();\n vec4 surfaceColor = getSurfaceColor();\n\n if (!u_applyGlyphTex)\n return surfaceColor;\n\n // Compute color for raster glyph.\n const vec3 white = vec3(1.0);\n const vec3 epsilon = vec3(0.0001);\n vec3 almostWhite = white - epsilon;\n\n // set to black if almost white and reverse white-on-white is on\n bvec3 isAlmostWhite = greaterThan(surfaceColor.rgb, almostWhite);\n surfaceColor.rgb = (u_reverseWhiteOnWhite && isAlmostWhite.r && isAlmostWhite.g && isAlmostWhite.b ? vec3(0.0, 0.0, 0.0) : surfaceColor.rgb);\n return vec4(surfaceColor.rgb * g_surfaceTexel.rgb, g_surfaceTexel.a * surfaceColor.a);\n`;\n\nconst surfaceFlagArray = new Int32Array(SurfaceBitIndex.Count);\n\n/** @internal */\nexport function addSurfaceFlags(builder: ProgramBuilder, withFeatureOverrides: boolean, withFeatureColor: boolean) {\n addSurfaceFlagsLookup(builder.vert);\n addSurfaceFlagsLookup(builder.frag);\n\n let compute = initSurfaceFlags;\n if (withFeatureOverrides)\n compute += `${withFeatureColor ? computeSurfaceFlagsWithColor : computeSurfaceFlags}\\n`;\n compute += returnSurfaceFlags;\n builder.addFunctionComputedVarying(\"v_surfaceFlags\", VariableType.Float, \"computeSurfaceFlags\", compute);\n\n builder.frag.addInitializer(\"surfaceFlags = uint(floor(v_surfaceFlags + 0.5));\");\n\n builder.addUniformArray(\"u_surfaceFlags\", VariableType.Boolean, SurfaceBitIndex.Count, (prog) => {\n prog.addGraphicUniform(\"u_surfaceFlags\", (uniform, params) => {\n assert(undefined !== params.geometry.asSurface);\n const mesh = params.geometry.asSurface;\n mesh.computeSurfaceFlags(params.programParams, surfaceFlagArray);\n uniform.setUniform1iv(surfaceFlagArray);\n });\n });\n}\n\nfunction addNormal(builder: ProgramBuilder, animated: IsAnimated) {\n addNormalMatrix(builder.vert);\n\n const quantized = \"quantized\" === builder.vert.positionType;\n builder.vert.addFunction(octDecodeNormal);\n builder.vert.addFunction(\"vec3 computeSurfaceNormal()\", getComputeNormal(quantized));\n builder.addFunctionComputedVarying(\"v_n\", VariableType.Vec3, \"computeLightingNormal\", animated ? getComputeAnimatedNormal(quantized) : \"return computeSurfaceNormal();\");\n builder.frag.addGlobal(\"g_normal\", VariableType.Vec3);\n let finalizeNormal = finalizeNormalPrelude;\n\n finalizeNormal += finalizeNormalNormalMap;\n builder.frag.addFunction(constantLodTextureLookup);\n builder.frag.addUniform(\"u_normalMapScale\", VariableType.Float, (prog) => {\n prog.addGraphicUniform(\"u_normalMapScale\", (uniform, params) => {\n if (undefined !== params.geometry.materialInfo && !params.geometry.materialInfo.isAtlas) {\n const normalMapParams = params.geometry.materialInfo.textureMapping?.normalMapParams;\n if (undefined !== normalMapParams) {\n let normalMapScale = 1.0;\n normalMapScale = normalMapParams.scale ?? 1.0;\n if (normalMapParams.greenUp)\n normalMapScale = -normalMapScale;\n uniform.setUniform1f(normalMapScale);\n }\n }\n });\n });\n\n finalizeNormal += finalizeNormalPostlude;\n builder.frag.set(FragmentShaderComponent.FinalizeNormal, finalizeNormal);\n\n // Set to true to colorize surfaces based on normals (in world space).\n // You must also set checkMaxVarying to false in ProgramBuilder.buildProgram to avoid assertions, if using a non-optimized build.\n const debugNormals = false;\n if (debugNormals) {\n builder.frag.set(FragmentShaderComponent.ApplyDebugColor, \"return vec4(vec3(v_normal / 2.0 + 0.5), baseColor.a);\");\n builder.addInlineComputedVarying(\"v_normal\", VariableType.Vec3, \"v_normal = computeSurfaceNormal();\");\n }\n}\nconst scratchMatrix4d1 = Matrix4d.createIdentity();\nconst scratchMatrix4d2 = Matrix4d.createIdentity();\nconst scratchMatrix = new Matrix4();\n/** @internal */\nexport function addTexture(builder: ProgramBuilder, animated: IsAnimated, isThematic: IsThematic, isPointCloud: boolean, isHilite: boolean, isMaplayer:boolean) {\n if (isThematic) {\n builder.addInlineComputedVarying(\"v_thematicIndex\", VariableType.Float, getComputeThematicIndex(builder.vert.usesInstancedGeometry, isPointCloud, true));\n }\n\n // Point clouds do not need to compute texture coordinates since the only texture they use is the thematic gradient.\n // Surfaces now need texture coordinates even for thematic in case they have a normal map.\n if (!isPointCloud) {\n builder.vert.addFunction(unquantize2d);\n addChooseVec2WithBitFlagsFunction(builder.vert);\n const quantized = \"quantized\" === builder.vert.positionType;\n builder.addFunctionComputedVarying(\"v_texCoord\", VariableType.Vec2, \"computeTexCoord\", animated ? getComputeAnimatedTexCoord(quantized) : getComputeTexCoord(quantized));\n builder.vert.addUniform(\"u_qTexCoordParams\", VariableType.Vec4, (prog) => {\n prog.addGraphicUniform(\"u_qTexCoordParams\", (uniform, params) => {\n const surfGeom = params.geometry.asSurface!;\n if (surfGeom.useTexture(params.programParams) || (surfGeom.useNormalMap(params.programParams) && !isPointCloud)) {\n const uvQParams = surfGeom.lut.uvQParams;\n if (undefined !== uvQParams) {\n uniform.setUniform4fv(uvQParams);\n }\n }\n });\n });\n }\n\n builder.frag.addUniform(\"s_texture\", VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(\"s_texture\", (uniform, params) => {\n const surfGeom = params.geometry.asSurface!;\n if (params.geometry.supportsThematicDisplay && params.target.wantThematicDisplay) { // NB: if thematic display is enabled, bind the thematic texture and ignore any applied surface textures\n params.target.uniforms.thematic.bindTexture(uniform, TextureUnit.SurfaceTexture);\n } else if (surfGeom.useTexture(params.programParams)) {\n const texture = (params.geometry.hasAnimation && params.target.analysisTexture) ? (params.target.analysisTexture as Texture) : surfGeom.texture;\n assert(undefined !== texture);\n texture.texture.bindSampler(uniform, TextureUnit.SurfaceTexture);\n } else {\n System.instance.ensureSamplerBound(uniform, TextureUnit.SurfaceTexture);\n }\n });\n });\n\n if (!isHilite && !isPointCloud) {\n builder.frag.addUniform(\"s_normalMap\", VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(\"s_normalMap\", (uniform, params) => {\n const surfGeom = params.geometry.asSurface!;\n if (surfGeom.useNormalMap(params.programParams)) {\n const normalMap = surfGeom.normalMap;\n assert(undefined !== normalMap);\n normalMap.texture.bindSampler(uniform, TextureUnit.NormalMap);\n } else {\n System.instance.ensureSamplerBound(uniform, TextureUnit.NormalMap);\n }\n });\n });\n }\n\n if (isMaplayer) {\n builder.frag.addUniform(\"u_texturesPresent\", VariableType.Boolean, (program) => {\n program.addGraphicUniform(\"u_texturesPresent\", (uniform, params) => {\n uniform.setUniform1i(params.geometry.asSurface!.hasTextures ? 1 : 0);\n });\n });\n\n const textureUnits = [\n TextureUnit.SurfaceDraping0,\n TextureUnit.SurfaceDraping1,\n TextureUnit.SurfaceDraping2,\n TextureUnit.SurfaceDraping3,\n TextureUnit.SurfaceDraping4,\n TextureUnit.SurfaceDraping5,\n ];\n\n for (let i = 0; i < textureUnits.length; i++) {\n const textureLabel = `s_texture${i}`;\n\n builder.frag.addUniform(textureLabel, VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(textureLabel, (uniform, params) => {\n const textureUnit = textureUnits[i];\n const mesh = params.geometry.asSurface!;\n const drapeTexture = mesh.textureParams ? mesh.textureParams.params[i].texture : undefined;\n if (drapeTexture !== undefined) {\n const texture = drapeTexture as Texture;\n texture.texture.bindSampler(uniform, textureUnit);\n params.context\n } else {\n System.instance.ensureSamplerBound(uniform, textureUnit);\n }\n });\n });\n const paramsLabel = `u_texParams${i}`, matrixLabel = `u_texMatrix${i}`;\n builder.frag.addUniform(matrixLabel, VariableType.Mat4, (prog) => {\n prog.addGraphicUniform(matrixLabel, (uniform, params) => {\n const mesh = params.geometry.asSurface!;\n const textureParam = mesh.textureParams?.params[i];\n if (undefined !== textureParam) {\n const projectionMatrix = textureParam.getProjectionMatrix();\n if (projectionMatrix) {\n const eyeToModel = Matrix4d.createTransform(params.target.uniforms.frustum.viewMatrix.inverse()!, scratchMatrix4d1);\n const eyeToTexture = projectionMatrix.multiplyMatrixMatrix(eyeToModel, scratchMatrix4d2);\n uniform.setMatrix4(Matrix4.fromMatrix4d(eyeToTexture, scratchMatrix));\n } else\n uniform.setMatrix4(textureParam.getTerrainMatrix()!);\n }\n });\n });\n builder.frag.addUniform(paramsLabel, VariableType.Mat4, (prog) => {\n prog.addGraphicUniform(paramsLabel, (uniform, params) => {\n const mesh = params.geometry.asSurface!;\n const textureParam = mesh.textureParams?.params[i];\n if (undefined !== textureParam) {\n uniform.setMatrix4(textureParam.getParams(scratchMatrix));\n }\n });\n });\n }\n }\n\n}\n\nexport const discardClassifiedByAlpha = `\n if (u_no_classifier_discard)\n return false;\n\n bool hasAlpha = alpha <= s_maxAlpha;\n bool isOpaquePass = (kRenderPass_OpaqueLinear <= u_renderPass && kRenderPass_OpaqueGeneral >= u_renderPass);\n bool isTranslucentPass = kRenderPass_Translucent == u_renderPass;\n return (isOpaquePass && hasAlpha) || (isTranslucentPass && !hasAlpha);\n`;\n\nconst discardByAlphaCutoff = `\n float cutoff = abs(u_alphaCutoff);\n if (kRenderPass_Translucent == u_renderPass)\n return u_alphaCutoff > 0.0 && alpha >= cutoff;\n else\n return alpha < cutoff;\n`;\n\nfunction addTransparencyDiscard(frag: FragmentShaderBuilder): void {\n addRenderPass(frag);\n frag.addUniform(\"u_alphaCutoff\", VariableType.Float, (prog) => {\n prog.addGraphicUniform(\"u_alphaCutoff\", (uniform, params) => {\n // This cutoff is used to discard pixels based on the alpha value sampled from the surface texture.\n // During readPixels, or when transparency is disabled, only discard 100% opaque pixels.\n // Otherwise, if the geometry draws in both opaque and translucent passes, use DisplayParams.minTransparency to filter pixels into appropriate pass to produce appropriate blending.\n // Negative cutoff applies only during opaque pass; positive cutoff applies during opaque and translucent passes.\n const pass = params.geometry.getPass(params.target);\n const cutoff = (!Pass.rendersOpaqueAndTranslucent(pass) || params.target.isReadPixelsInProgress || !params.target.currentViewFlags.transparency) ? -1 / 255 : 241 / 255;\n uniform.setUniform1f(cutoff);\n });\n });\n\n frag.set(FragmentShaderComponent.DiscardByAlpha, discardByAlphaCutoff);\n}\n\n/** @internal */\nexport function createSurfaceBuilder(flags: TechniqueFlags): ProgramBuilder {\n const builder = createCommon(flags.isInstanced, flags.isAnimated, flags.isShadowable, false, flags.positionType);\n addShaderFlags(builder);\n\n const feat = flags.featureMode;\n let opts = FeatureMode.Overrides === feat ? FeatureSymbologyOptions.Surface : FeatureSymbologyOptions.None;\n if (flags.isClassified) {\n opts &= ~FeatureSymbologyOptions.Alpha;\n addColorPlanarClassifier(builder, flags.isTranslucent, flags.isThematic);\n }\n\n if (flags.isThematic) {\n addThematicDisplay(builder);\n } else {\n builder.vert.addUniform(\"u_modelToWorld\", VariableType.Mat4, (prog) => {\n prog.addGraphicUniform(\"u_modelToWorld\", (uniform, params) => {\n if (undefined !== params.geometry.asSurface?.mesh.constantLodVParams)\n params.target.uniforms.branch.bindModelToWorldTransform(uniform, params.geometry, false);\n });\n });\n }\n\n addFeatureSymbology(builder, feat, opts);\n addSurfaceFlags(builder, FeatureMode.Overrides === feat, true);\n addSurfaceDiscard(builder, flags);\n addNormal(builder, flags.isAnimated);\n\n // In HiddenLine mode, we must compute the base color (plus feature overrides etc) in order to get the alpha, then replace with background color (preserving alpha for the transparency threshold test).\n builder.frag.set(FragmentShaderComponent.FinalizeBaseColor, applyBackgroundColor);\n builder.frag.addUniform(\"u_bgColor\", VariableType.Vec3, (prog) => {\n prog.addProgramUniform(\"u_bgColor\", (uniform, params) => {\n params.target.uniforms.style.bindBackgroundRgb(uniform);\n });\n });\n\n addTexture(builder, flags.isAnimated, flags.isThematic, false, false, true);\n\n builder.frag.addUniform(\"u_applyGlyphTex\", VariableType.Boolean, (prog) => {\n prog.addGraphicUniform(\"u_applyGlyphTex\", (uniform, params) => {\n const surfGeom = params.geometry.asSurface!;\n uniform.setUniform1i(surfGeom.useTexture(params.programParams) && surfGeom.isGlyph ? 1 : 0);\n });\n });\n\n // Fragment and Vertex\n addColor(builder);\n\n // Fragment\n builder.frag.addFunction(getSurfaceColor);\n addLighting(builder);\n addWhiteOnWhiteReversal(builder.frag);\n addApplyContours(builder);\n addApplySurfaceDraping(builder.frag);\n\n if (flags.isTranslucent) {\n addTranslucency(builder);\n } else {\n if (FeatureMode.None === feat) {\n addFragColorWithPreMultipliedAlpha(builder.frag);\n } else {\n if (!flags.isClassified)\n addOverrideClassifierColor(builder, flags.isThematic);\n else\n addFeaturePlanarClassifier(builder);\n\n builder.frag.addFunction(decodeDepthRgb);\n if (flags.isEdgeTestNeeded || flags.isClassified)\n addPickBufferOutputs(builder.frag);\n else\n addAltPickBufferOutputs(builder.frag);\n }\n }\n\n builder.addVarying(\"v_uvCustom\", VariableType.Vec3);\n\n builder.vert.addUniform(\"u_constantLodVParams\", VariableType.Vec3, (prog) => {\n prog.addGraphicUniform(\"u_constantLodVParams\", (uniform, params) => {\n const vParams = params.geometry.asSurface?.mesh.constantLodVParams;\n if (undefined !== vParams) {\n vParams[2] = params.target.planFrustum.points[Npc.LeftTopRear].distance(params.target.planFrustum.points[Npc.RightTopRear]);\n uniform.setUniform3fv(vParams);\n }\n });\n });\n\n builder.frag.addUniform(\"u_constantLodFParams\", VariableType.Vec3, (prog) => {\n prog.addGraphicUniform(\"u_constantLodFParams\", (uniform, params) => {\n const fParams = params.geometry.asSurface?.mesh.constantLodFParams;\n if (undefined !== fParams)\n uniform.setUniform3fv(fParams);\n });\n });\n builder.frag.addFunction(constantLodTextureLookup);\n builder.frag.addFunction(sampleSurfaceTexture);\n\n builder.frag.addGlobal(\"g_surfaceTexel\", VariableType.Vec4);\n builder.frag.set(FragmentShaderComponent.ComputeBaseColor, (flags.isThematic === IsThematic.No) ? computeBaseColor : \"return getSurfaceColor();\");\n\n if (flags.isClassified)\n addClassificationTranslucencyDiscard(builder);\n else\n addTransparencyDiscard(builder.frag);\n\n addSurfaceMonochrome(builder.frag);\n addMaterial(builder, flags.isInstanced === IsInstanced.Yes);\n\n if (flags.isWiremesh)\n addWiremesh(builder);\n\n return builder;\n}\n\nexport function addClassificationTranslucencyDiscard(builder: ProgramBuilder) {\n // For unclassified geometry, we need to render in both the translucent and opaque passes if any feature transparency overrides are applied that would change the default render pass used.\n // Those shaders compute the transparency in the vertex shader and discard the vertex in one pass or the other.\n // For classified geometry, the transparency comes from the classifier geometry (when using Display.ElementColor), so even if there are no feature overrides, we may need to draw in both passes.\n // Since the transparency is not known until the fragment shader, we must perform the discard there instead.\n addMaxAlpha(builder.frag);\n addRenderPass(builder.frag);\n\n // Do not discard transparent classified geometry if we're trying to do a pick...\n builder.frag.addUniform(\"u_no_classifier_discard\", VariableType.Boolean, (prog) => {\n prog.addProgramUniform(\"u_no_classifier_discard\", (uniform, params) => {\n uniform.setUniform1i(params.target.isReadPixelsInProgress ? 1 : 0);\n });\n });\n\n builder.frag.set(FragmentShaderComponent.DiscardByAlpha, discardClassifiedByAlpha);\n}\n"]}
1
+ {"version":3,"file":"Surface.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Surface.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAmSH,oDAcC;AAmMD,0CAoBC;AA4CD,gCAoHC;AAsCD,oDA8GC;AAED,oFAgBC;AA50BD,sDAA6C;AAC7C,kDAA+C;AAC/C,0CAAuC;AACvC,gDAAkF;AAClF,oDAE0B;AAC1B,sCAAmC;AAMnC,2CAA2C;AAC3C,yCAAyC;AACzC,mCAAmC;AACnC,qCAA6I;AAC7I,qCAAqF;AACrF,yDAE4B;AAC5B,yCAEoB;AACpB,yCAAyC;AACzC,6CAAoD;AACpD,iEAAqJ;AACrJ,6CAA6C;AAC7C,6DAAyD;AACzD,yCAAyE;AACzE,iDAAiD;AACjD,qCAAoF;AACpF,wDAAmD;AACnD,yCAAyC;AACzC,oDAAyC;AACzC,yCAA8C;AAC9C,wDAAgD;AAChD,sCAAoC;AACpC,uDAA2D;AAE3D,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0BhC,CAAC;AAEF,oDAAoD;AACpD,MAAM,oBAAoB,GAAG;;;;;;;;;;;CAW5B,CAAC;AAEF,MAAM,kBAAkB,GAAG;;;;;CAK1B,CAAC;AAEF,kGAAkG;AAClG,wDAAwD;AACxD,8CAA8C;AAC9C,kDAAkD;AAClD,wDAAwD;AACxD,MAAM,kBAAkB,GAAG;;;;;;;;;CAS1B,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;;;;;;CAUhC,CAAC;AAEF,MAAM,mBAAmB,GAAG;;;;;CAK3B,CAAC;AAEF,2CAA2C;AAC3C,MAAM,qBAAqB,GAAG;;;CAG7B,CAAC;AAEF,sFAAsF;AACtF,MAAM,iBAAiB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;CA2BzB,CAAC;AAEF,MAAM,eAAe,GAAG;;;;;;;CAOvB,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;CAGhC,CAAC;AAEF,SAAS,WAAW,CAAC,OAAuB,EAAE,SAAkB;IAC9D,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAElD,IAAI,CAAC,SAAS,CAAC,oBAAoB,6BAAqB,CAAC;IACzD,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC,CAAC,oBAAoB;IACtE,IAAI,CAAC,SAAS,CAAC,cAAc,4BAAoB,CAAC,CAAC,gBAAgB;IAEnE,IAAA,oCAA2B,EAAC,IAAI,CAAC,CAAC;IAClC,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IAC3C,IAAI,CAAC,cAAc,CAAC,yCAAyC,CAAC,CAAC;IAE/D,IAAA,yCAAgC,EAAC,IAAI,CAAC,CAAC;IACvC,IAAI,CAAC,GAAG,yDAAiD,kBAAkB,CAAC,CAAC;IAE7E,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,SAAS,CAAC,SAAS,4BAAoB,CAAC,CAAC,kCAAkC;IAChF,IAAI,CAAC,SAAS,CAAC,WAAW,4BAAoB,CAAC,CAAC,kCAAkC;IAClF,IAAI,CAAC,SAAS,CAAC,cAAc,+BAAuB,CAAC;IACrD,IAAI,CAAC,cAAc,CAAC,kEAAkE,CAAC,CAAC;IAExF,mBAAmB;IACnB,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAC;IACtC,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,IAAI,GAAG,IAAA,+BAAa,EAAC,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;YACtG,MAAM,GAAG,GAAG,SAAS,KAAK,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,mBAAQ,CAAC,OAAO,CAAC;YAC1E,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,kBAAkB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC9D,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,MAAM,IAAI,GAAG,IAAA,+BAAa,EAAC,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;YACtG,MAAM,GAAG,GAAG,SAAS,KAAK,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,mBAAQ,CAAC,OAAO,CAAC;YAC1E,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,SAAS,EAAE,CAAC;QACf,iBAAiB;QACjB,IAAI,CAAC,WAAW,CAAC,sBAAW,CAAC,CAAC;QAC9B,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC;QACpC,IAAI,CAAC,UAAU,CAAC,aAAa,8BAAsB,CAAC,IAAI,EAAE,EAAE;YAC1D,IAAI,CAAC,iBAAiB,CAAC,aAAa,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACxD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC;gBAC1C,MAAM,SAAS,GAAG,SAAS,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClF,OAAO,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YAClC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAI,CAAC,SAAS,CAAC,kBAAkB,4BAAoB,CAAC;IACtD,IAAI,CAAC,GAAG,gDAAwC,SAAS,CAAC,CAAC,CAAC,wBAAwB,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC;IACxG,IAAI,CAAC,GAAG,mDAA2C,kBAAkB,CAAC,CAAC;IACvE,OAAO,CAAC,0BAA0B,CAAC,kBAAkB,6BAAqB,uBAAuB,EAAE,qBAAqB,CAAC,CAAC;AAC5H,CAAC;AAED,MAAM,sBAAsB,GAAG;;CAE9B,CAAC;AAEF,mIAAmI;AACnI,uHAAuH;AACvH,mIAAmI;AACnI,kJAAkJ;AAClJ,4FAA4F;AAC5F,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;CAGlC,CAAC;AAEF,MAAM,uBAAuB,GAAG;;CAE/B,CAAC;AAEF,SAAS,YAAY,CAAC,WAAwB,EAAE,QAAoB,EAAE,UAAwB,EAAE,SAAkB,EAAE,YAA0B;IAC5I,MAAM,SAAS,GAAG,4BAAoB,WAAW,CAAC;IAClD,MAAM,OAAO,GAAG,2BAAY,CAAC,gBAAgB,8BAAsB,SAAS,CAAC,CAAC;IAC9E,MAAM,OAAO,GAAG,IAAI,8BAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,CAAC,CAAC;IACzE,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAI,QAAQ;QACV,IAAA,wBAAY,EAAC,IAAI,EAAE,IAAI,CAAC,CAAC;IAE3B,IAAI,UAAU;QACZ,IAAA,sCAAiB,EAAC,OAAO,CAAC,CAAC;IAE7B,IAAA,4BAAmB,EAAC,IAAI,CAAC,CAAC;IAC1B,IAAA,2BAAkB,EAAC,IAAI,CAAC,CAAC;IAEzB,IAAI,eAAe,GAAG,sBAAsB,CAAC;IAC7C,IAAI,CAAC,SAAS,IAAI,eAAM,CAAC,QAAQ,CAAC,kBAAkB,EAAE,CAAC;QACrD,IAAA,mBAAU,EAAC,OAAO,CAAC,CAAC;QACpB,IAAA,iCAAc,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAC7B,IAAA,0CAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACtC,OAAO,CAAC,UAAU,CAAC,YAAY,4BAAoB,CAAC;QACpD,eAAe,IAAI,cAAc,CAAC;IACpC,CAAC;IACD,IAAI,CAAC,SAAS;QACZ,eAAe,IAAI,0BAA0B,CAAC;IAChD,eAAe,IAAI,uBAAuB,CAAC;IAE3C,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IAEjE,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,SAAsB,EAAE,UAAwB,EAAE,OAAqB;IAC1G,MAAM,OAAO,GAAG,YAAY,CAAC,SAAS,kDAAkC,IAAI,EAAE,OAAO,CAAC,CAAC;IAEvF,eAAe,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACtC,UAAU,CAAC,OAAO,gDAAgC,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IACtE,IAAI,UAAU,EAAE,CAAC;QACf,IAAA,gDAAyB,EAAC,OAAO,CAAC,CAAC;QACnC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,yBAAyB,gCAAwB,OAAO,CAAC,CAAC;QACjF,OAAO,CAAC,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAC5E,CAAC;SAAM,CAAC;QACN,IAAA,oCAAiB,EAAC,OAAO,CAAC,CAAC;IAC7B,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,MAAM,eAAe,GAAG;;CAEvB,CAAC;AAEF,gBAAgB;AAChB,SAAS,qBAAqB,CAAC,OAAsB;IACnD,OAAO,CAAC,WAAW,CAAC,6BAA6B,4BAAoB,mCAA2B,QAAQ,EAAE,CAAC,CAAC;IAC5G,OAAO,CAAC,WAAW,CAAC,gCAAgC,4BAAoB,sCAA8B,QAAQ,EAAE,CAAC,CAAC;IAClH,OAAO,CAAC,WAAW,CAAC,6BAA6B,4BAAoB,mCAA2B,QAAQ,EAAE,CAAC,CAAC;IAC5G,OAAO,CAAC,WAAW,CAAC,iCAAiC,4BAAoB,uCAA+B,QAAQ,EAAE,CAAC,CAAC;IACpH,OAAO,CAAC,WAAW,CAAC,wCAAwC,4BAAoB,8CAAsC,QAAQ,EAAE,CAAC,CAAC;IAClI,OAAO,CAAC,WAAW,CAAC,iCAAiC,4BAAoB,uCAA+B,QAAQ,EAAE,CAAC,CAAC;IACpH,OAAO,CAAC,WAAW,CAAC,oCAAoC,4BAAoB,0CAAkC,QAAQ,EAAE,CAAC,CAAC;IAC1H,OAAO,CAAC,WAAW,CAAC,8BAA8B,4BAAoB,oCAA4B,QAAQ,EAAE,CAAC,CAAC;IAC9G,OAAO,CAAC,WAAW,CAAC,+BAA+B,4BAAoB,qCAA6B,QAAQ,EAAE,CAAC,CAAC;IAChH,OAAO,CAAC,WAAW,CAAC,mCAAmC,4BAAoB,yCAAiC,QAAQ,EAAE,CAAC,CAAC;IACxH,OAAO,CAAC,WAAW,CAAC,+CAA+C,4BAAoB,sDAA6C,QAAQ,EAAE,CAAC,CAAC;IAChJ,OAAO,CAAC,WAAW,CAAC,iDAAiD,4BAAoB,wDAA+C,QAAQ,EAAE,CAAC,CAAC;IAEpJ,qHAAqH;IACrH,gGAAgG;IAChG,OAAO,CAAC,kBAAkB,CAAC,wBAAwB,qCAA6B,CAAC;IACjF,OAAO,CAAC,kBAAkB,CAAC,4BAA4B,yCAAiC,CAAC;IACzF,OAAO,CAAC,kBAAkB,CAAC,yBAAyB,sCAA8B,CAAC;IACnF,OAAO,CAAC,kBAAkB,CAAC,0BAA0B,uCAA+B,CAAC;IAErF,sDAAsD;IACtD,MAAM,MAAM,GAAG,GAAG,CAAC;IACnB,MAAM,IAAI,6BAAoB,CAAC;IAC/B,OAAO,CAAC,WAAW,CAAC,yBAAyB,EAAE,IAAI,EAAE,gCAAwB,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IAClG,OAAO,CAAC,WAAW,CAAC,6BAA6B,EAAE,IAAI,EAAE,oCAA4B,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IAC1G,OAAO,CAAC,WAAW,CAAC,0BAA0B,EAAE,IAAI,EAAE,mCAAyB,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IACpG,OAAO,CAAC,WAAW,CAAC,2BAA2B,EAAE,IAAI,EAAE,oCAA0B,QAAQ,EAAE,GAAG,MAAM,CAAC,CAAC;IAEtG,IAAA,yBAAgB,EAAC,OAAO,CAAC,CAAC;IAC1B,OAAO,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC;IACrC,OAAO,CAAC,SAAS,CAAC,cAAc,6BAAoB,CAAC;AACvD,CAAC;AAED,MAAM,gBAAgB,GAAG;;;;;CAKxB,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;CAS/B,CAAC;AAEF,yGAAyG;AACzG,MAAM,wBAAwB,GAAG;;;CAGhC,CAAC;AAEF,MAAM,kBAAkB,GAAG,iCAAiC,CAAC;AAE7D,MAAM,mBAAmB,GAAG,uBAAuB,CAAC;AACpD,MAAM,4BAA4B,GAAG,uBAAuB,GAAG,wBAAwB,CAAC;AAExF,gBAAgB;AACH,QAAA,eAAe,GAAG;;;;;;;;;;;CAW9B,CAAC;AAEF,SAAS,gBAAgB,CAAC,SAAkB;IAC1C,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,mBAAmB,CAAC;IAChE,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,mBAAmB,CAAC;IAChE,OAAO;;;;yEAIgE,CAAC,MAAM,CAAC;;CAEhF,CAAC;AACF,CAAC;AAED,MAAM,qBAAqB,GAAG;;CAE7B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8B/B,CAAC;AAEF,MAAM,sBAAsB,GAAG;;CAE9B,CAAC;AAEF,SAAS,wBAAwB,CAAC,SAAkB;IAClD,OAAO;;;;IAIL,gBAAgB,CAAC,SAAS,CAAC,EAAE,CAAC;AAClC,CAAC;AAED,MAAM,oBAAoB,GAAG;;CAE5B,CAAC;AAEF,SAAS,kBAAkB,CAAC,SAAkB;IAC5C,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,gBAAgB,CAAC;IACjE,OAAO;gBACO,QAAQ;;;CAGvB,CAAC;AACF,CAAC;AAED,SAAS,0BAA0B,CAAC,SAAkB;IACpD,OAAO;;;;IAIL,kBAAkB,CAAC,SAAS,CAAC;CAChC,CAAC;AACF,CAAC;AAED,MAAM,eAAe,GAAG;;CAEvB,CAAC;AAEF,+GAA+G;AAC/G,gHAAgH;AAChH,+GAA+G;AAC/G,mHAAmH;AACnH,MAAM,gBAAgB,GAAG;;;;;;;;;;;;;;;;CAgBxB,CAAC;AAEF,MAAM,gBAAgB,GAAG,IAAI,UAAU,gCAAuB,CAAC;AAE/D,gBAAgB;AAChB,SAAgB,eAAe,CAAC,OAAuB,EAAE,oBAA6B,EAAE,gBAAyB;IAC/G,qBAAqB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACpC,qBAAqB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAEpC,IAAI,OAAO,GAAG,gBAAgB,CAAC;IAC/B,IAAI,oBAAoB;QACtB,OAAO,IAAI,GAAG,gBAAgB,CAAC,CAAC,CAAC,4BAA4B,CAAC,CAAC,CAAC,mBAAmB,IAAI,CAAC;IAC1F,OAAO,IAAI,kBAAkB,CAAC;IAC9B,OAAO,CAAC,0BAA0B,CAAC,gBAAgB,8BAAsB,qBAAqB,EAAE,OAAO,CAAC,CAAC;IAEzG,OAAO,CAAC,IAAI,CAAC,cAAc,CAAC,mDAAmD,CAAC,CAAC;IAEjF,OAAO,CAAC,eAAe,CAAC,gBAAgB,gEAA+C,CAAC,IAAI,EAAE,EAAE;QAC9F,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC;YACvC,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,aAAa,EAAE,gBAAgB,CAAC,CAAC;YACjE,OAAO,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,SAAS,CAAC,OAAuB,EAAE,QAAoB;IAC9D,IAAA,wBAAe,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE9B,MAAM,SAAS,GAAG,WAAW,KAAK,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC;IAC5D,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uBAAe,CAAC,CAAC;IAC1C,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,6BAA6B,EAAE,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;IACrF,OAAO,CAAC,0BAA0B,CAAC,KAAK,6BAAqB,uBAAuB,EAAE,QAAQ,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,gCAAgC,CAAC,CAAC;IACzK,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,4BAAoB,CAAC;IACtD,IAAI,cAAc,GAAG,qBAAqB,CAAC;IAE3C,cAAc,IAAI,uBAAuB,CAAC;IAC1C,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACnD,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,kBAAkB,8BAAsB,CAAC,IAAI,EAAE,EAAE;QACvE,IAAI,CAAC,iBAAiB,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC7D,IAAI,SAAS,KAAK,MAAM,CAAC,QAAQ,CAAC,YAAY,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;gBACxF,MAAM,eAAe,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,cAAc,EAAE,eAAe,CAAC;gBACrF,IAAI,SAAS,KAAK,eAAe,EAAE,CAAC;oBAClC,IAAI,cAAc,GAAG,GAAG,CAAC;oBACzB,cAAc,GAAG,eAAe,CAAC,KAAK,IAAI,GAAG,CAAC;oBAC9C,IAAI,eAAe,CAAC,OAAO;wBACzB,cAAc,GAAG,CAAC,cAAc,CAAC;oBACnC,OAAO,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;gBACvC,CAAC;YACH,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,cAAc,IAAI,sBAAsB,CAAC;IACzC,OAAO,CAAC,IAAI,CAAC,GAAG,kDAAyC,cAAc,CAAC,CAAC;IAEzE,sEAAsE;IACtE,iIAAiI;IACjI,MAAM,YAAY,GAAG,KAAK,CAAC;IAC3B,IAAI,YAAY,EAAE,CAAC;QACjB,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA0C,uDAAuD,CAAC,CAAC;QACnH,OAAO,CAAC,wBAAwB,CAAC,UAAU,6BAAqB,oCAAoC,CAAC,CAAC;IACxG,CAAC;AACH,CAAC;AACD,MAAM,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;AACnD,MAAM,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;AACnD,MAAM,aAAa,GAAG,IAAI,gBAAO,EAAE,CAAC;AACpC,gBAAgB;AAChB,SAAgB,UAAU,CAAC,OAAuB,EAAE,QAAoB,EAAE,UAAsB,EAAE,YAAqB,EAAE,QAAiB,EAAE,UAAkB;IAC5J,IAAI,UAAU,EAAE,CAAC;QACf,OAAO,CAAC,wBAAwB,CAAC,iBAAiB,8BAAsB,IAAA,kCAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,qBAAqB,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC,CAAC;IAC3J,CAAC;IAED,oHAAoH;IACpH,0FAA0F;IAC1F,IAAI,CAAC,YAAY,EAAE,CAAC;QAClB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,qBAAY,CAAC,CAAC;QACvC,IAAA,0CAAiC,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAChD,MAAM,SAAS,GAAG,WAAW,KAAK,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC;QAC5D,OAAO,CAAC,0BAA0B,CAAC,YAAY,6BAAqB,iBAAiB,EAAE,QAAQ,CAAC,CAAC,CAAC,0BAA0B,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC;QACzK,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACvE,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC9D,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;gBAC5C,IAAI,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;oBAChH,MAAM,SAAS,GAAG,QAAQ,CAAC,GAAG,CAAC,SAAS,CAAC;oBACzC,IAAI,SAAS,KAAK,SAAS,EAAE,CAAC;wBAC5B,OAAO,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;oBACnC,CAAC;gBACH,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACpE,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;YAC5C,IAAI,MAAM,CAAC,QAAQ,CAAC,uBAAuB,IAAI,MAAM,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC,CAAC,wGAAwG;gBAC1L,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,cAAc,CAAC,CAAC;YACnF,CAAC;iBAAM,IAAI,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,CAAC;gBACrD,MAAM,OAAO,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,IAAI,MAAM,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC,CAAC,CAAE,MAAM,CAAC,MAAM,CAAC,eAA2B,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC;gBAChJ,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,CAAC,CAAC;gBAC9B,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,cAAc,CAAC,CAAC;YACnE,CAAC;iBAAM,CAAC;gBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,yBAAW,CAAC,cAAc,CAAC,CAAC;YAC1E,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,QAAQ,IAAI,CAAC,YAAY,EAAE,CAAC;QAC/B,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa,kCAA0B,CAAC,IAAI,EAAE,EAAE;YACtE,IAAI,CAAC,iBAAiB,CAAC,aAAa,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACxD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;gBAC5C,IAAI,QAAQ,CAAC,YAAY,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,CAAC;oBAChD,MAAM,SAAS,GAAG,QAAQ,CAAC,SAAS,CAAC;oBACrC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;oBAChC,SAAS,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,SAAS,CAAC,CAAC;gBAChE,CAAC;qBAAM,CAAC;oBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,yBAAW,CAAC,SAAS,CAAC,CAAC;gBACrE,CAAC;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,UAAU,EAAE,CAAC;QACf,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,gCAAwB,CAAC,OAAO,EAAE,EAAE;YAC7E,OAAO,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACjE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,MAAM,YAAY,GAAG;YACnB,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;YAC3B,yBAAW,CAAC,eAAe;SAC5B,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC7C,MAAM,YAAY,GAAG,YAAY,CAAC,EAAE,CAAC;YAErC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,YAAY,kCAA0B,CAAC,IAAI,EAAE,EAAE;gBACrE,IAAI,CAAC,iBAAiB,CAAC,YAAY,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACvD,MAAM,WAAW,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;oBACpC,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;oBACxC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;oBAC3F,IAAI,YAAY,KAAK,SAAS,EAAE,CAAC;wBAC/B,MAAM,OAAO,GAAG,YAAuB,CAAC;wBACxC,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;wBAClD,MAAM,CAAC,OAAO,CAAA;oBAChB,CAAC;yBAAM,CAAC;wBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;oBAC3D,CAAC;gBACH,CAAC,CAAC,CAAC;YACL,CAAC,CAAC,CAAC;YACH,MAAM,WAAW,GAAG,cAAc,CAAC,EAAE,EAAE,WAAW,GAAG,cAAc,CAAC,EAAE,CAAC;YACvE,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;gBAC/D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACtD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;oBACxC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;oBACnD,IAAI,SAAS,KAAK,YAAY,EAAE,CAAC;wBAC/B,MAAM,gBAAgB,GAAG,YAAY,CAAC,mBAAmB,EAAE,CAAC;wBAC5D,IAAI,gBAAgB,EAAE,CAAC;4BACrB,MAAM,UAAU,GAAG,wBAAQ,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,EAAG,EAAE,gBAAgB,CAAC,CAAC;4BACpH,MAAM,YAAY,GAAG,gBAAgB,CAAC,oBAAoB,CAAC,UAAU,EAAE,gBAAgB,CAAC,CAAC;4BACzF,OAAO,CAAC,UAAU,CAAC,gBAAO,CAAC,YAAY,CAAC,YAAY,EAAE,aAAa,CAAC,CAAC,CAAC;wBACxE,CAAC;;4BACC,OAAO,CAAC,UAAU,CAAC,YAAY,CAAC,gBAAgB,EAAG,CAAC,CAAC;oBACzD,CAAC;gBACH,CAAC,CAAC,CAAC;YACL,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;gBAC/D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACtD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;oBACxC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;oBACnD,IAAI,SAAS,KAAK,YAAY,EAAE,CAAC;wBAC/B,OAAO,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC,CAAC;oBAC5D,CAAC;gBACH,CAAC,CAAC,CAAC;YACL,CAAC,CAAC,CAAC;QACL,CAAC;IACH,CAAC;AAEH,CAAC;AAEY,QAAA,wBAAwB,GAAG;;;;;;;;CAQvC,CAAC;AAEF,MAAM,oBAAoB,GAAG;;;;;;CAM5B,CAAC;AAEF,SAAS,sBAAsB,CAAC,IAA2B;IACzD,IAAA,0BAAa,EAAC,IAAI,CAAC,CAAC;IACpB,IAAI,CAAC,UAAU,CAAC,eAAe,8BAAsB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,mGAAmG;YACnG,wFAAwF;YACxF,oLAAoL;YACpL,iHAAiH;YACjH,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACpD,MAAM,MAAM,GAAG,CAAC,CAAC,kBAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,IAAI,MAAM,CAAC,MAAM,CAAC,sBAAsB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,gBAAgB,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC;YACxK,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,GAAG,iDAAyC,oBAAoB,CAAC,CAAC;AACzE,CAAC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,KAAqB;IACxD,MAAM,OAAO,GAAG,YAAY,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,EAAE,KAAK,CAAC,YAAY,CAAC,CAAC;IACjH,IAAA,uBAAc,EAAC,OAAO,CAAC,CAAC;IAExB,MAAM,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC;IAC/B,IAAI,IAAI,GAAG,kCAA0B,IAAI,CAAC,CAAC,0CAAiC,CAAC,qCAA6B,CAAC;IAC3G,IAAI,KAAK,CAAC,YAAY,EAAE,CAAC;QACvB,IAAI,IAAI,uCAA8B,CAAC;QACvC,IAAA,+CAAwB,EAAC,OAAO,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;IAC3E,CAAC;IAED,IAAI,KAAK,CAAC,UAAU,EAAE,CAAC;QACrB,IAAA,6BAAkB,EAAC,OAAO,CAAC,CAAC;IAC9B,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACpE,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3D,IAAI,SAAS,KAAK,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB;oBAClE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;YAC7F,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAA,sCAAmB,EAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IACzC,eAAe,CAAC,OAAO,EAAE,kCAA0B,IAAI,EAAE,IAAI,CAAC,CAAC;IAC/D,IAAA,oCAAiB,EAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IAClC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;IAErC,wMAAwM;IACxM,OAAO,CAAC,IAAI,CAAC,GAAG,oDAA4C,oBAAoB,CAAC,CAAC;IAClF,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC/D,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,UAAU,CAAC,OAAO,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IAE5E,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,gCAAwB,CAAC,IAAI,EAAE,EAAE;QACxE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAU,CAAC;YAC5C,OAAO,CAAC,YAAY,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9F,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,sBAAsB;IACtB,IAAA,gBAAQ,EAAC,OAAO,CAAC,CAAC;IAElB,WAAW;IACX,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC;IAC1C,IAAA,sBAAW,EAAC,OAAO,CAAC,CAAC;IACrB,IAAA,kCAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACtC,IAAA,2BAAgB,EAAC,OAAO,CAAC,CAAC;IAC1B,IAAA,wCAAsB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAErC,IAAI,KAAK,CAAC,aAAa,EAAE,CAAC;QACxB,IAAA,8BAAe,EAAC,OAAO,CAAC,CAAC;IAC3B,CAAC;SAAM,CAAC;QACN,IAAI,6BAAqB,IAAI,EAAE,CAAC;YAC9B,IAAA,6CAAkC,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACnD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,KAAK,CAAC,YAAY;gBACrB,IAAA,iDAA0B,EAAC,OAAO,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;;gBAEtD,IAAA,iDAA0B,EAAC,OAAO,CAAC,CAAC;YAEtC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,uBAAc,CAAC,CAAC;YACzC,IAAI,KAAK,CAAC,gBAAgB,IAAI,KAAK,CAAC,YAAY;gBAC9C,IAAA,+BAAoB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;;gBAEnC,IAAA,kCAAuB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAC1C,CAAC;IACH,CAAC;IAED,OAAO,CAAC,UAAU,CAAC,YAAY,4BAAoB,CAAC;IAEpD,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC1E,IAAI,CAAC,iBAAiB,CAAC,sBAAsB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACjE,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC;YACnE,IAAI,SAAS,KAAK,OAAO,EAAE,CAAC;gBAC1B,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAG,CAAC,WAAW,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAG,CAAC,YAAY,CAAC,CAAC,CAAC;gBAC5H,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;YACjC,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,sBAAsB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC1E,IAAI,CAAC,iBAAiB,CAAC,sBAAsB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACjE,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC;YACnE,IAAI,SAAS,KAAK,OAAO;gBACvB,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IACnD,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,oBAAoB,CAAC,CAAC;IAE/C,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,gBAAgB,4BAAoB,CAAC;IAC5D,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA2C,CAAC,KAAK,CAAC,UAAU,0BAAkB,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,2BAA2B,CAAC,CAAC;IAElJ,IAAI,KAAK,CAAC,YAAY;QACpB,oCAAoC,CAAC,OAAO,CAAC,CAAC;;QAE9C,sBAAsB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAEvC,IAAA,iCAAoB,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACnC,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,WAAW,4BAAoB,CAAC,CAAC;IAE5D,IAAI,KAAK,CAAC,UAAU;QAClB,IAAA,sBAAW,EAAC,OAAO,CAAC,CAAC;IAEvB,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,SAAgB,oCAAoC,CAAC,OAAuB;IAC1E,2LAA2L;IAC3L,+GAA+G;IAC/G,iMAAiM;IACjM,4GAA4G;IAC5G,IAAA,8BAAW,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC1B,IAAA,0BAAa,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE5B,iFAAiF;IACjF,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,yBAAyB,gCAAwB,CAAC,IAAI,EAAE,EAAE;QAChF,IAAI,CAAC,iBAAiB,CAAC,yBAAyB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACrE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,IAAI,CAAC,GAAG,iDAAyC,gCAAwB,CAAC,CAAC;AACrF,CAAC"}
@@ -15,144 +15,144 @@ const RenderPass_1 = require("./RenderPass");
15
15
  const Vertex_1 = require("./Vertex");
16
16
  const RenderFlags_1 = require("../RenderFlags");
17
17
  const Common_1 = require("./Common");
18
- const getSensorFloat = `
19
- vec4 getSensor(int index) {
20
- float x = 0.5;
21
- float y = (float(index) + 0.5) / float(u_numSensors);
22
- return TEXTURE(s_sensorSampler, vec2(x, y));
23
- }
18
+ const getSensorFloat = `
19
+ vec4 getSensor(int index) {
20
+ float x = 0.5;
21
+ float y = (float(index) + 0.5) / float(u_numSensors);
22
+ return TEXTURE(s_sensorSampler, vec2(x, y));
23
+ }
24
24
  `;
25
25
  // Access a gradient texture at the specified index.
26
26
  // A stepped gradient texture is arranged with single unique color pixels for each step. The dimension of a stepped gradient texture is stepCount.
27
27
  // A smooth gradient texture is arranged with blended color pixels across the entire span of the texture. The dimension of a smooth gradient texture is the system's maximum texture size.
28
- const getColor = `
29
- vec4 getColor(float ndx) {
30
- if (ndx < 0.0 || ndx > 1.0)
31
- return u_marginColor;
32
-
33
- return TEXTURE(s_texture, vec2(0.0, ndx));
34
- }
28
+ const getColor = `
29
+ vec4 getColor(float ndx) {
30
+ if (ndx < 0.0 || ndx > 1.0)
31
+ return u_marginColor;
32
+
33
+ return TEXTURE(s_texture, vec2(0.0, ndx));
34
+ }
35
35
  `;
36
36
  // Access a stepped gradient texture at the specified index taking into account isolines.
37
37
  // The texture format is exactly as described above for stepped mode. We just access the gradient differently,
38
38
  // specifically to ensure that the texels sampled result in lines of overall singular colors - no stepping into the
39
39
  // neighboring bands.
40
- const getIsoLineColor = `
41
- vec4 getIsoLineColor(float ndx, float stepCount) {
42
- if (ndx < 0.01 || ndx > 0.99)
43
- return u_marginColor;
44
-
45
- ndx += 0.5 / stepCount; // center on step pixels
46
- return TEXTURE(s_texture, vec2(0.0, ndx));
47
- }
40
+ const getIsoLineColor = `
41
+ vec4 getIsoLineColor(float ndx, float stepCount) {
42
+ if (ndx < 0.01 || ndx > 0.99)
43
+ return u_marginColor;
44
+
45
+ ndx += 0.5 / stepCount; // center on step pixels
46
+ return TEXTURE(s_texture, vec2(0.0, ndx));
47
+ }
48
48
  `;
49
49
  const fwidth = `\nfloat _universal_fwidth(float coord) { return fwidth(coord); }\n`;
50
- const slopeAndHillShadeShader = ` else if (kThematicDisplayMode_Slope == u_thematicDisplayMode) {
51
- float d = dot(g_normal, u_thematicAxis);
52
- if (d < 0.0)
53
- d = -d;
54
-
55
- // The range of d is now 0 to 1 (90 degrees to 0 degrees).
56
- // However, the range from 0 to 1 is not linear. Therefore, we use acos() to find the actual angle in radians.
57
- d = acos(d);
58
-
59
- // range of d is currently 1.5708 to 0 radians.
60
- if (d < u_thematicRange.x || d > u_thematicRange.y)
61
- d = -1.0; // use marginColor if outside the requested range
62
- else { // convert d from radians to 0 to 1 using requested range
63
- d -= u_thematicRange.x;
64
- d /= (u_thematicRange.y - u_thematicRange.x);
65
- }
66
-
67
- ndx = d;
68
- } else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {
69
- float d = dot(g_normal, u_thematicSunDirection);
70
-
71
- ndx = max(0.0, d);
50
+ const slopeAndHillShadeShader = ` else if (kThematicDisplayMode_Slope == u_thematicDisplayMode) {
51
+ float d = dot(g_normal, u_thematicAxis);
52
+ if (d < 0.0)
53
+ d = -d;
54
+
55
+ // The range of d is now 0 to 1 (90 degrees to 0 degrees).
56
+ // However, the range from 0 to 1 is not linear. Therefore, we use acos() to find the actual angle in radians.
57
+ d = acos(d);
58
+
59
+ // range of d is currently 1.5708 to 0 radians.
60
+ if (d < u_thematicRange.x || d > u_thematicRange.y)
61
+ d = -1.0; // use marginColor if outside the requested range
62
+ else { // convert d from radians to 0 to 1 using requested range
63
+ d -= u_thematicRange.x;
64
+ d /= (u_thematicRange.y - u_thematicRange.x);
65
+ }
66
+
67
+ ndx = d;
68
+ } else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {
69
+ float d = dot(g_normal, u_thematicSunDirection);
70
+
71
+ ndx = max(0.0, d);
72
72
  }`;
73
73
  // Access the appropriate gradient texel for a particular index based on display mode and gradient mode.
74
- const applyThematicColorPrelude = `
75
- float ndx = v_thematicIndex;
76
-
77
- if (kThematicDisplayMode_InverseDistanceWeightedSensors == u_thematicDisplayMode) {
78
- float sensorSum = 0.0;
79
- float contributionSum = 0.0;
80
-
81
- vec3 sensorPos;
82
- float sensorValue;
83
- float sensorWeight;
84
-
85
- ndx = -1.0; // default index = marginColor
86
-
87
- float distanceCutoff = u_thematicSettings.y;
88
-
89
- for (int i = 0; i < 8192; i++) { // ###TODO: set maximum number of sensors during an incremental form of shader construction
90
- if (i >= u_numSensors)
91
- break;
92
-
93
- vec4 sensor = getSensor(i);
94
-
95
- float dist = distance(v_eyeSpace, sensor.xyz);
96
-
97
- bool skipThisSensor = (distanceCutoff > 0.0 && dist > distanceCutoff);
98
- if (!skipThisSensor) {
99
- float contribution = 1.0 / pow(dist, 2.0);
100
- sensorSum += sensor.w * contribution;
101
- contributionSum += contribution;
102
- }
103
- }
104
-
105
- if (contributionSum > 0.0) // avoid division by zero
106
- ndx = sensorSum / contributionSum;
74
+ const applyThematicColorPrelude = `
75
+ float ndx = v_thematicIndex;
76
+
77
+ if (kThematicDisplayMode_InverseDistanceWeightedSensors == u_thematicDisplayMode) {
78
+ float sensorSum = 0.0;
79
+ float contributionSum = 0.0;
80
+
81
+ vec3 sensorPos;
82
+ float sensorValue;
83
+ float sensorWeight;
84
+
85
+ ndx = -1.0; // default index = marginColor
86
+
87
+ float distanceCutoff = u_thematicSettings.y;
88
+
89
+ for (int i = 0; i < 8192; i++) { // ###TODO: set maximum number of sensors during an incremental form of shader construction
90
+ if (i >= u_numSensors)
91
+ break;
92
+
93
+ vec4 sensor = getSensor(i);
94
+
95
+ float dist = distance(v_eyeSpace, sensor.xyz);
96
+
97
+ bool skipThisSensor = (distanceCutoff > 0.0 && dist > distanceCutoff);
98
+ if (!skipThisSensor) {
99
+ float contribution = 1.0 / pow(dist, 2.0);
100
+ sensorSum += sensor.w * contribution;
101
+ contributionSum += contribution;
102
+ }
103
+ }
104
+
105
+ if (contributionSum > 0.0) // avoid division by zero
106
+ ndx = sensorSum / contributionSum;
107
107
  }`;
108
- const applyThematicColorPostlude = `
109
- float gradientMode = u_thematicSettings.x;
110
- float stepCount = u_thematicSettings.z;
111
-
112
- vec4 rgba = (kThematicGradientMode_IsoLines == gradientMode) ? getIsoLineColor(ndx, stepCount) : getColor(ndx);
113
- rgba.a = baseColor.a * (u_thematicSettings.w > 0.0 ? rgba.a : 1.0);
114
- rgba = mix(rgba, baseColor, u_thematicColorMix);
115
-
116
- if (kThematicGradientMode_IsoLines == gradientMode) {
117
- float coord = v_thematicIndex * stepCount;
118
- float line = abs(fract(coord - 0.5) - 0.5) / _universal_fwidth(coord);
119
- rgba.a = 1.0 - min(line, 1.0);
120
- if (u_discardBetweenIsolines && 0.0 == rgba.a)
121
- discard;
122
- } else if (kThematicGradientMode_SteppedWithDelimiter == gradientMode) {
123
- float coord = v_thematicIndex * stepCount;
124
- float line = abs(fract(coord - 0.5) - 0.5) / _universal_fwidth(coord);
125
- float value = min(line, 1.0);
126
- rgba.rgb *= value;
127
- }
128
-
129
- return rgba;
108
+ const applyThematicColorPostlude = `
109
+ float gradientMode = u_thematicSettings.x;
110
+ float stepCount = u_thematicSettings.z;
111
+
112
+ vec4 rgba = (kThematicGradientMode_IsoLines == gradientMode) ? getIsoLineColor(ndx, stepCount) : getColor(ndx);
113
+ rgba.a = baseColor.a * (u_thematicSettings.w > 0.0 ? rgba.a : 1.0);
114
+ rgba = mix(rgba, baseColor, u_thematicColorMix);
115
+
116
+ if (kThematicGradientMode_IsoLines == gradientMode) {
117
+ float coord = v_thematicIndex * stepCount;
118
+ float line = abs(fract(coord - 0.5) - 0.5) / _universal_fwidth(coord);
119
+ rgba.a = 1.0 - min(line, 1.0);
120
+ if (u_discardBetweenIsolines && 0.0 == rgba.a)
121
+ discard;
122
+ } else if (kThematicGradientMode_SteppedWithDelimiter == gradientMode) {
123
+ float coord = v_thematicIndex * stepCount;
124
+ float line = abs(fract(coord - 0.5) - 0.5) / _universal_fwidth(coord);
125
+ float value = min(line, 1.0);
126
+ rgba.rgb *= value;
127
+ }
128
+
129
+ return rgba;
130
130
  `;
131
131
  // fwidth does not function for point clouds, so we work around the limitation with a less-than-ideal rendering of isolines and delimiters
132
132
  // using a tolerance not based on neighboring fragments.
133
133
  const delimiterToleranceForPointClouds = `0.025`; // / (stepCount * 40.0)`;
134
- const applyThematicColorPostludeForPointClouds = `
135
- float gradientMode = u_thematicSettings.x;
136
- float stepCount = u_thematicSettings.z;
137
-
138
- vec4 rgba = (kThematicGradientMode_IsoLines == gradientMode) ? getIsoLineColor(ndx, stepCount) : getColor(ndx);
139
- rgba.a = baseColor.a * (u_thematicSettings.w > 0.0 ? rgba.a : 1.0);
140
- rgba = mix(rgba, baseColor, u_thematicColorMix);
141
-
142
- if (kThematicGradientMode_IsoLines == gradientMode) {
143
- float coord = v_thematicIndex * stepCount;
144
- float line = abs(fract(coord - 0.5) - 0.5);
145
- if (line > ${delimiterToleranceForPointClouds})
146
- discard;
147
- } else if (kThematicGradientMode_SteppedWithDelimiter == gradientMode) {
148
- float coord = v_thematicIndex * stepCount;
149
- float line = abs(fract(coord - 0.5) - 0.5);
150
- float value = min(line, 1.0);
151
- if (line < ${delimiterToleranceForPointClouds} && value < 1.0)
152
- rgba.rgb *= 0.0;
153
- }
154
-
155
- return rgba;
134
+ const applyThematicColorPostludeForPointClouds = `
135
+ float gradientMode = u_thematicSettings.x;
136
+ float stepCount = u_thematicSettings.z;
137
+
138
+ vec4 rgba = (kThematicGradientMode_IsoLines == gradientMode) ? getIsoLineColor(ndx, stepCount) : getColor(ndx);
139
+ rgba.a = baseColor.a * (u_thematicSettings.w > 0.0 ? rgba.a : 1.0);
140
+ rgba = mix(rgba, baseColor, u_thematicColorMix);
141
+
142
+ if (kThematicGradientMode_IsoLines == gradientMode) {
143
+ float coord = v_thematicIndex * stepCount;
144
+ float line = abs(fract(coord - 0.5) - 0.5);
145
+ if (line > ${delimiterToleranceForPointClouds})
146
+ discard;
147
+ } else if (kThematicGradientMode_SteppedWithDelimiter == gradientMode) {
148
+ float coord = v_thematicIndex * stepCount;
149
+ float line = abs(fract(coord - 0.5) - 0.5);
150
+ float value = min(line, 1.0);
151
+ if (line < ${delimiterToleranceForPointClouds} && value < 1.0)
152
+ rgba.rgb *= 0.0;
153
+ }
154
+
155
+ return rgba;
156
156
  `;
157
157
  function _getShader(isPointCloud) {
158
158
  return isPointCloud ?
@@ -163,28 +163,28 @@ function _getShader(isPointCloud) {
163
163
  // We will project a vector onto another vector using this equation: proju = (v . u) / (v . v) * v
164
164
  function getComputeThematicIndex(instanced, skipSlopeAndHillShade, decodeNormal) {
165
165
  const modelPos = instanced ? "(g_instancedRtcMatrix * rawPosition)" : "rawPosition";
166
- const heightMode = `
167
- if (kThematicDisplayMode_Height == u_thematicDisplayMode) {
168
- vec3 u = (u_modelToWorld * ${modelPos}).xyz;
169
- vec3 v = u_thematicAxis;
170
- vec3 proju = (dot(v, u) / dot(v, v)) * v;
171
- vec3 a = v * u_thematicRange.s;
172
- vec3 b = v * u_thematicRange.t;
173
- vec3 c = proju;
174
- v_thematicIndex = findFractionalPositionOnLine(a, b, c);
166
+ const heightMode = `
167
+ if (kThematicDisplayMode_Height == u_thematicDisplayMode) {
168
+ vec3 u = (u_modelToWorld * ${modelPos}).xyz;
169
+ vec3 v = u_thematicAxis;
170
+ vec3 proju = (dot(v, u) / dot(v, v)) * v;
171
+ vec3 a = v * u_thematicRange.s;
172
+ vec3 b = v * u_thematicRange.t;
173
+ vec3 c = proju;
174
+ v_thematicIndex = findFractionalPositionOnLine(a, b, c);
175
175
  }`;
176
- const hillShadeMode = ` else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {
177
- v_thematicIndex = computeSurfaceNormal().z;
176
+ const hillShadeMode = ` else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {
177
+ v_thematicIndex = computeSurfaceNormal().z;
178
178
  }`;
179
- const hillShadeMode2 = ` else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {
180
- v_thematicIndex = g_hillshadeIndex;
179
+ const hillShadeMode2 = ` else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {
180
+ v_thematicIndex = g_hillshadeIndex;
181
181
  }`;
182
182
  return skipSlopeAndHillShade ? heightMode : heightMode + (decodeNormal ? hillShadeMode : hillShadeMode2);
183
183
  }
184
184
  // Determine the fractional position of c on line segment ab. Assumes the three points are aligned on the same axis.
185
- const findFractionalPositionOnLine = `
186
- float abDist = distance(a, b);
187
- return dot(b - a, c - a) / (abDist * abDist);
185
+ const findFractionalPositionOnLine = `
186
+ float abDist = distance(a, b);
187
+ return dot(b - a, c - a) / (abDist * abDist);
188
188
  `;
189
189
  function addThematicDisplayModeConstants(builder) {
190
190
  builder.addDefine("kThematicDisplayMode_Height", core_common_1.ThematicDisplayMode.Height.toFixed(1));
@@ -1 +1 @@
1
- {"version":3,"file":"Thematic.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Thematic.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAqKH,0DAmBC;AAuBD,gDA0HC;AAvUD,oDAA+E;AAE/E,sCAAmC;AACnC,6CAA6C;AAC7C,qCAAsE;AACtE,gDAA6C;AAC7C,qCAAuC;AAEvC,MAAM,cAAc,GAAG;;;;;;CAMtB,CAAC;AAEF,oDAAoD;AACpD,kJAAkJ;AAClJ,0LAA0L;AAC1L,MAAM,QAAQ,GAAG;;;;;;;CAOhB,CAAC;AAEF,yFAAyF;AACzF,+GAA+G;AAC/G,mHAAmH;AACnH,qBAAqB;AACrB,MAAM,eAAe,GAAG;;;;;;;;CAQvB,CAAC;AAEF,MAAM,MAAM,GAAG,oEAAoE,CAAC;AAEpF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;IAsB5B,CAAC;AAEL,wGAAwG;AACxG,MAAM,yBAAyB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAiC9B,CAAC;AAEL,MAAM,0BAA0B,GAAG;;;;;;;;;;;;;;;;;;;;;;CAsBlC,CAAC;AAEF,0IAA0I;AAC1I,wDAAwD;AACxD,MAAM,gCAAgC,GAAG,OAAO,CAAC,CAAC,yBAAyB;AAC3E,MAAM,wCAAwC,GAAG;;;;;;;;;;;iBAWhC,gCAAgC;;;;;;iBAMhC,gCAAgC;;;;;CAKhD,CAAC;AAEF,SAAS,UAAU,CAAC,YAAqB;IACvC,OAAO,YAAY,CAAC,CAAC;QACnB,yBAAyB,GAAG,wCAAwC,CAAC,CAAC,CAAC,sDAAsD;QAC7H,yBAAyB,GAAG,uBAAuB,GAAG,0BAA0B,CAAC,CAAC,wCAAwC;AAC9H,CAAC;AAED,4IAA4I;AAC5I,kGAAkG;AAClG,SAAgB,uBAAuB,CAAC,SAAkB,EAAE,qBAA8B,EAAE,YAAqB;IAC/G,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,sCAAsC,CAAC,CAAC,CAAC,aAAa,CAAC;IACpF,MAAM,UAAU,GAAG;;iCAEY,QAAQ;;;;;;;IAOrC,CAAC;IACH,MAAM,aAAa,GAAG;;IAEpB,CAAC;IACH,MAAM,cAAc,GAAG;;IAErB,CAAC;IACH,OAAO,qBAAqB,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,GAAG,CAAC,YAAY,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;AAC3G,CAAC;AAED,qHAAqH;AACrH,MAAM,4BAA4B,GAAG;;;CAGpC,CAAC;AAEF,SAAS,+BAA+B,CAAC,OAAsB;IAC7D,OAAO,CAAC,SAAS,CAAC,6BAA6B,EAAE,iCAAmB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACxF,OAAO,CAAC,SAAS,CAAC,qDAAqD,EAAE,iCAAmB,CAAC,8BAA8B,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACxI,OAAO,CAAC,SAAS,CAAC,4BAA4B,EAAE,iCAAmB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACtF,OAAO,CAAC,SAAS,CAAC,gCAAgC,EAAE,iCAAmB,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;AAChG,CAAC;AAED,SAAS,gCAAgC,CAAC,OAAsB;IAC9D,OAAO,CAAC,SAAS,CAAC,8BAA8B,EAAE,kCAAoB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1F,OAAO,CAAC,SAAS,CAAC,+BAA+B,EAAE,kCAAoB,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAC5F,OAAO,CAAC,SAAS,CAAC,4CAA4C,EAAE,kCAAoB,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACtH,OAAO,CAAC,SAAS,CAAC,gCAAgC,EAAE,kCAAoB,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;AAChG,CAAC;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,OAAuB,EAAE,gBAAgB,GAAG,KAAK,EAAE,gBAAgB,GAAG,KAAK;IAC5G,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAA,0BAAa,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE5B,IAAI,CAAC,gBAAgB,IAAI,CAAC,gBAAgB;QACxC,IAAA,4BAAmB,EAAC,IAAI,CAAC,CAAC;IAE5B,IAAA,oBAAW,EAAC,OAAO,CAAC,CAAC;IAErB,IAAI,IAAI,CAAC,qBAAqB;QAC5B,IAAA,8BAAqB,EAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,CAAC,WAAW,CAAC,4DAA4D,EAAE,4BAA4B,CAAC,CAAC;IAE7G,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;QAC3F,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAChE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC/D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACpD,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACtB,OAAO,CAAC,UAAU,CAAC,wBAAwB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACvE,IAAI,CAAC,iBAAiB,CAAC,wBAAwB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACnE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;YAC5D,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gCAAgC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE/C,+BAA+B,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC9C,+BAA+B,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE9C,OAAO,CAAC,UAAU,CAAC,uBAAuB,8BAAsB,CAAC,IAAI,EAAE,EAAE;QACvE,IAAI,CAAC,iBAAiB,CAAC,uBAAuB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAClE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,eAAe,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC3D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,0CAA0C;IAC1C,OAAO,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACnE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC/D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;QAC5D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,gBAAgB,IAAI,gBAAgB,EAAE,CAAC;QACzC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,8BAAsB,CAAC,IAAI,EAAE,EAAE;YACzE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC/D,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,eAAe,EAAE,gBAAgB,CAAC,QAAQ,IAAI,GAAG,CAAC,CAAC;YAC1G,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,8BAAsB,CAAC,IAAI,EAAE,EAAE;YACzE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,EAAE;gBAChE,OAAO,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;YAC5B,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,UAAU,CAAC,cAAc,4BAAoB,CAAC,IAAI,EAAE,EAAE;QACzD,IAAI,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACzD,IAAI,MAAM,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC;gBACtC,IAAI,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,uBAAuB;oBACzD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC;qBACrD,8FAA8F;oBACjG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,sBAAsB,CAAC,OAAO,CAAC,CAAC;YACjE,CAAC;iBAAM,CAAC;gBACN,OAAO,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YAC1B,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAClE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,IAAI,MAAM,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC;gBACtC,IAAI,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,uBAAuB,EAAE,CAAC;oBAC5D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;gBACvD,CAAC;qBAAM,CAAC,CAAC,qFAAqF;oBAC5F,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;gBAC5D,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;YAC3E,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,2EAA2E;QAClG,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,0BAA0B,gCAAwB,CAAC,IAAI,EAAE,EAAE;YACjF,IAAI,CAAC,iBAAiB,CAAC,0BAA0B,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACrE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACrE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;IACzB,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAEjC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IAC3B,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC;IAElC,IAAI,CAAC,GAAG,uDAA+C,UAAU,CAAC,gBAAgB,CAAC,CAAC,CAAC;AACvF,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { ThematicDisplayMode, ThematicGradientMode } from \"@itwin/core-common\";\nimport { FragmentShaderComponent, ProgramBuilder, ShaderBuilder, VariableType } from \"../ShaderBuilder\";\nimport { System } from \"../System\";\nimport { addRenderPass } from \"./RenderPass\";\nimport { addInstancedRtcMatrix, addProjectionMatrix } from \"./Vertex\";\nimport { TextureUnit } from \"../RenderFlags\";\nimport { addEyeSpace } from \"./Common\";\n\nconst getSensorFloat = `\nvec4 getSensor(int index) {\n float x = 0.5;\n float y = (float(index) + 0.5) / float(u_numSensors);\n return TEXTURE(s_sensorSampler, vec2(x, y));\n}\n`;\n\n// Access a gradient texture at the specified index.\n// A stepped gradient texture is arranged with single unique color pixels for each step. The dimension of a stepped gradient texture is stepCount.\n// A smooth gradient texture is arranged with blended color pixels across the entire span of the texture. The dimension of a smooth gradient texture is the system's maximum texture size.\nconst getColor = `\nvec4 getColor(float ndx) {\n if (ndx < 0.0 || ndx > 1.0)\n return u_marginColor;\n\n return TEXTURE(s_texture, vec2(0.0, ndx));\n}\n`;\n\n// Access a stepped gradient texture at the specified index taking into account isolines.\n// The texture format is exactly as described above for stepped mode. We just access the gradient differently,\n// specifically to ensure that the texels sampled result in lines of overall singular colors - no stepping into the\n// neighboring bands.\nconst getIsoLineColor = `\nvec4 getIsoLineColor(float ndx, float stepCount) {\n if (ndx < 0.01 || ndx > 0.99)\n return u_marginColor;\n\n ndx += 0.5 / stepCount; // center on step pixels\n return TEXTURE(s_texture, vec2(0.0, ndx));\n}\n`;\n\nconst fwidth = `\\nfloat _universal_fwidth(float coord) { return fwidth(coord); }\\n`;\n\nconst slopeAndHillShadeShader = ` else if (kThematicDisplayMode_Slope == u_thematicDisplayMode) {\n float d = dot(g_normal, u_thematicAxis);\n if (d < 0.0)\n d = -d;\n\n // The range of d is now 0 to 1 (90 degrees to 0 degrees).\n // However, the range from 0 to 1 is not linear. Therefore, we use acos() to find the actual angle in radians.\n d = acos(d);\n\n // range of d is currently 1.5708 to 0 radians.\n if (d < u_thematicRange.x || d > u_thematicRange.y)\n d = -1.0; // use marginColor if outside the requested range\n else { // convert d from radians to 0 to 1 using requested range\n d -= u_thematicRange.x;\n d /= (u_thematicRange.y - u_thematicRange.x);\n }\n\n ndx = d;\n } else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {\n float d = dot(g_normal, u_thematicSunDirection);\n\n ndx = max(0.0, d);\n }`;\n\n// Access the appropriate gradient texel for a particular index based on display mode and gradient mode.\nconst applyThematicColorPrelude = `\n float ndx = v_thematicIndex;\n\n if (kThematicDisplayMode_InverseDistanceWeightedSensors == u_thematicDisplayMode) {\n float sensorSum = 0.0;\n float contributionSum = 0.0;\n\n vec3 sensorPos;\n float sensorValue;\n float sensorWeight;\n\n ndx = -1.0; // default index = marginColor\n\n float distanceCutoff = u_thematicSettings.y;\n\n for (int i = 0; i < 8192; i++) { // ###TODO: set maximum number of sensors during an incremental form of shader construction\n if (i >= u_numSensors)\n break;\n\n vec4 sensor = getSensor(i);\n\n float dist = distance(v_eyeSpace, sensor.xyz);\n\n bool skipThisSensor = (distanceCutoff > 0.0 && dist > distanceCutoff);\n if (!skipThisSensor) {\n float contribution = 1.0 / pow(dist, 2.0);\n sensorSum += sensor.w * contribution;\n contributionSum += contribution;\n }\n }\n\n if (contributionSum > 0.0) // avoid division by zero\n ndx = sensorSum / contributionSum;\n }`;\n\nconst applyThematicColorPostlude = `\n float gradientMode = u_thematicSettings.x;\n float stepCount = u_thematicSettings.z;\n\n vec4 rgba = (kThematicGradientMode_IsoLines == gradientMode) ? getIsoLineColor(ndx, stepCount) : getColor(ndx);\n rgba.a = baseColor.a * (u_thematicSettings.w > 0.0 ? rgba.a : 1.0);\n rgba = mix(rgba, baseColor, u_thematicColorMix);\n\n if (kThematicGradientMode_IsoLines == gradientMode) {\n float coord = v_thematicIndex * stepCount;\n float line = abs(fract(coord - 0.5) - 0.5) / _universal_fwidth(coord);\n rgba.a = 1.0 - min(line, 1.0);\n if (u_discardBetweenIsolines && 0.0 == rgba.a)\n discard;\n } else if (kThematicGradientMode_SteppedWithDelimiter == gradientMode) {\n float coord = v_thematicIndex * stepCount;\n float line = abs(fract(coord - 0.5) - 0.5) / _universal_fwidth(coord);\n float value = min(line, 1.0);\n rgba.rgb *= value;\n }\n\n return rgba;\n`;\n\n// fwidth does not function for point clouds, so we work around the limitation with a less-than-ideal rendering of isolines and delimiters\n// using a tolerance not based on neighboring fragments.\nconst delimiterToleranceForPointClouds = `0.025`; // / (stepCount * 40.0)`;\nconst applyThematicColorPostludeForPointClouds = `\n float gradientMode = u_thematicSettings.x;\n float stepCount = u_thematicSettings.z;\n\n vec4 rgba = (kThematicGradientMode_IsoLines == gradientMode) ? getIsoLineColor(ndx, stepCount) : getColor(ndx);\n rgba.a = baseColor.a * (u_thematicSettings.w > 0.0 ? rgba.a : 1.0);\n rgba = mix(rgba, baseColor, u_thematicColorMix);\n\n if (kThematicGradientMode_IsoLines == gradientMode) {\n float coord = v_thematicIndex * stepCount;\n float line = abs(fract(coord - 0.5) - 0.5);\n if (line > ${delimiterToleranceForPointClouds})\n discard;\n } else if (kThematicGradientMode_SteppedWithDelimiter == gradientMode) {\n float coord = v_thematicIndex * stepCount;\n float line = abs(fract(coord - 0.5) - 0.5);\n float value = min(line, 1.0);\n if (line < ${delimiterToleranceForPointClouds} && value < 1.0)\n rgba.rgb *= 0.0;\n }\n\n return rgba;\n`;\n\nfunction _getShader(isPointCloud: boolean) {\n return isPointCloud ?\n applyThematicColorPrelude + applyThematicColorPostludeForPointClouds : // do not include slope and hillshade for point clouds\n applyThematicColorPrelude + slopeAndHillShadeShader + applyThematicColorPostlude; // include all modes for everything else\n}\n\n// Compute the value for the varying to be interpolated to the fragment shader in order to access the color in the thematic gradient texture\n// We will project a vector onto another vector using this equation: proju = (v . u) / (v . v) * v\nexport function getComputeThematicIndex(instanced: boolean, skipSlopeAndHillShade: boolean, decodeNormal: boolean): string {\n const modelPos = instanced ? \"(g_instancedRtcMatrix * rawPosition)\" : \"rawPosition\";\n const heightMode = `\n if (kThematicDisplayMode_Height == u_thematicDisplayMode) {\n vec3 u = (u_modelToWorld * ${modelPos}).xyz;\n vec3 v = u_thematicAxis;\n vec3 proju = (dot(v, u) / dot(v, v)) * v;\n vec3 a = v * u_thematicRange.s;\n vec3 b = v * u_thematicRange.t;\n vec3 c = proju;\n v_thematicIndex = findFractionalPositionOnLine(a, b, c);\n }`;\n const hillShadeMode = ` else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {\n v_thematicIndex = computeSurfaceNormal().z;\n }`;\n const hillShadeMode2 = ` else if (kThematicDisplayMode_HillShade == u_thematicDisplayMode) {\n v_thematicIndex = g_hillshadeIndex;\n }`;\n return skipSlopeAndHillShade ? heightMode : heightMode + (decodeNormal ? hillShadeMode : hillShadeMode2);\n}\n\n// Determine the fractional position of c on line segment ab. Assumes the three points are aligned on the same axis.\nconst findFractionalPositionOnLine = `\n float abDist = distance(a, b);\n return dot(b - a, c - a) / (abDist * abDist);\n`;\n\nfunction addThematicDisplayModeConstants(builder: ShaderBuilder) {\n builder.addDefine(\"kThematicDisplayMode_Height\", ThematicDisplayMode.Height.toFixed(1));\n builder.addDefine(\"kThematicDisplayMode_InverseDistanceWeightedSensors\", ThematicDisplayMode.InverseDistanceWeightedSensors.toFixed(1));\n builder.addDefine(\"kThematicDisplayMode_Slope\", ThematicDisplayMode.Slope.toFixed(1));\n builder.addDefine(\"kThematicDisplayMode_HillShade\", ThematicDisplayMode.HillShade.toFixed(1));\n}\n\nfunction addThematicGradientModeConstants(builder: ShaderBuilder) {\n builder.addDefine(\"kThematicGradientMode_Smooth\", ThematicGradientMode.Smooth.toFixed(1));\n builder.addDefine(\"kThematicGradientMode_Stepped\", ThematicGradientMode.Stepped.toFixed(1));\n builder.addDefine(\"kThematicGradientMode_SteppedWithDelimiter\", ThematicGradientMode.SteppedWithDelimiter.toFixed(1));\n builder.addDefine(\"kThematicGradientMode_IsoLines\", ThematicGradientMode.IsoLines.toFixed(1));\n}\n\n/** @internal */\nexport function addThematicDisplay(builder: ProgramBuilder, isForPointClouds = false, isForTerrainMesh = false) {\n const frag = builder.frag;\n const vert = builder.vert;\n\n addRenderPass(builder.frag);\n\n if (!isForPointClouds && !isForTerrainMesh)\n addProjectionMatrix(vert);\n\n addEyeSpace(builder);\n\n if (vert.usesInstancedGeometry)\n addInstancedRtcMatrix(vert);\n\n vert.addFunction(\"float findFractionalPositionOnLine(vec3 a, vec3 b, vec3 c)\", findFractionalPositionOnLine);\n\n vert.addUniform(\"u_modelToWorld\", VariableType.Mat4, (prog) => {\n prog.addGraphicUniform(\"u_modelToWorld\", (uniform, params) => {\n params.target.uniforms.branch.bindModelToWorldTransform(uniform, params.geometry, false);\n });\n });\n\n builder.addUniform(\"u_thematicRange\", VariableType.Vec2, (prog) => {\n prog.addGraphicUniform(\"u_thematicRange\", (uniform, params) => {\n params.target.uniforms.thematic.bindRange(uniform);\n });\n });\n\n builder.addUniform(\"u_thematicAxis\", VariableType.Vec3, (prog) => {\n prog.addGraphicUniform(\"u_thematicAxis\", (uniform, params) => {\n params.target.uniforms.thematic.bindAxis(uniform);\n });\n });\n\n if (!isForPointClouds) {\n builder.addUniform(\"u_thematicSunDirection\", VariableType.Vec3, (prog) => {\n prog.addGraphicUniform(\"u_thematicSunDirection\", (uniform, params) => {\n params.target.uniforms.thematic.bindSunDirection(uniform);\n });\n });\n }\n\n addThematicGradientModeConstants(builder.frag);\n\n addThematicDisplayModeConstants(builder.frag);\n addThematicDisplayModeConstants(builder.vert);\n\n builder.addUniform(\"u_thematicDisplayMode\", VariableType.Float, (prog) => {\n prog.addGraphicUniform(\"u_thematicDisplayMode\", (uniform, params) => {\n params.target.uniforms.thematic.bindDisplayMode(uniform);\n });\n });\n\n frag.addUniform(\"u_marginColor\", VariableType.Vec4, (prog) => {\n prog.addGraphicUniform(\"u_marginColor\", (uniform, params) => {\n params.target.uniforms.thematic.bindMarginColor(uniform);\n });\n });\n\n // gradientMode, distanceCutoff, stepCount\n builder.addUniform(\"u_thematicSettings\", VariableType.Vec4, (prog) => {\n prog.addGraphicUniform(\"u_thematicSettings\", (uniform, params) => {\n params.target.uniforms.thematic.bindFragSettings(uniform);\n });\n });\n\n if (isForPointClouds || isForTerrainMesh) {\n builder.frag.addUniform(\"u_thematicColorMix\", VariableType.Float, (prog) => {\n prog.addGraphicUniform(\"u_thematicColorMix\", (uniform, params) => {\n uniform.setUniform1f(params.target.uniforms.thematic.thematicDisplay?.gradientSettings.colorMix || 0.0);\n });\n });\n } else {\n builder.frag.addUniform(\"u_thematicColorMix\", VariableType.Float, (prog) => {\n prog.addGraphicUniform(\"u_thematicColorMix\", (uniform, _params) => {\n uniform.setUniform1f(0.0);\n });\n });\n }\n\n frag.addUniform(\"u_numSensors\", VariableType.Int, (prog) => {\n prog.addGraphicUniform(\"u_numSensors\", (uniform, params) => {\n if (params.target.wantThematicSensors) {\n if (params.target.uniforms.thematic.wantGlobalSensorTexture)\n params.target.uniforms.thematic.bindNumSensors(uniform);\n else // we are batching separate sensor textures per-tile; use the number of sensors from the batch\n params.target.uniforms.batch.bindNumThematicSensors(uniform);\n } else {\n uniform.setUniform1i(0);\n }\n });\n });\n\n frag.addUniform(\"s_sensorSampler\", VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(\"s_sensorSampler\", (uniform, params) => {\n if (params.target.wantThematicSensors) {\n if (params.target.uniforms.thematic.wantGlobalSensorTexture) {\n params.target.uniforms.thematic.bindSensors(uniform);\n } else { // we are batching separate sensor textures per-tile; bind the batch's sensor texture\n params.target.uniforms.batch.bindThematicSensors(uniform);\n }\n } else {\n System.instance.ensureSamplerBound(uniform, TextureUnit.ThematicSensors);\n }\n });\n });\n\n if (!isForPointClouds) { // allows us to know when to discard between isolines to make them pickable\n builder.frag.addUniform(\"u_discardBetweenIsolines\", VariableType.Boolean, (prog) => {\n prog.addProgramUniform(\"u_discardBetweenIsolines\", (uniform, params) => {\n uniform.setUniform1i(params.target.isReadPixelsInProgress ? 1 : 0);\n });\n });\n }\n\n frag.addFunction(fwidth);\n frag.addFunction(getSensorFloat);\n\n frag.addFunction(getColor);\n frag.addFunction(getIsoLineColor);\n\n frag.set(FragmentShaderComponent.ApplyThematicDisplay, _getShader(isForPointClouds));\n}\n"]}
1
+ {"version":3,"file":"Thematic.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Thematic.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAqKH,0DAmBC;AAuBD,gDA0HC;AAvUD,oDAA+E;AAE/E,sCAAmC;AACnC,6CAA6C;AAC7C,qCAAsE;AACtE,gDAA6C;AAC7C,qCAAuC;AAEvC,MAAM,cAAc,GAAG;;;;;;CAMtB,CAAC;AAEF,oDAAoD;AACpD,kJAAkJ;AAClJ,0LAA0L;AAC1L,MAAM,QAAQ,GAAG;;;;;;;CAOhB,CAAC;AAEF,yFAAyF;AACzF,+GAA+G;AAC/G,mHAAmH;AACnH,qBAAqB;AACrB,MAAM,eAAe,GAAG;;;;;;;;CAQvB,CAAC;AAEF,MAAM,MAAM,GAAG,oEAAoE,CAAC;AAEpF,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;IAsB5B,CAAC;AAEL,wGAAwG;AACxG,MAAM,yBAAyB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAiC9B,CAAC;AAEL,MAAM,0BAA0B,GAAG;;;;;;;;;;;;;;;;;;;;;;CAsBlC,CAAC;AAEF,0IAA0I;AAC1I,wDAAwD;AACxD,MAAM,gCAAgC,GAAG,OAAO,CAAC,CAAC,yBAAyB;AAC3E,MAAM,wCAAwC,GAAG;;;;;;;;;;;iBAWhC,gCAAgC;;;;;;iBAMhC,gCAAgC;;;;;CAKhD,CAAC;AAEF,SAAS,UAAU,CAAC,YAAqB;IACvC,OAAO,YAAY,CAAC,CAAC;QACnB,yBAAyB,GAAG,wCAAwC,CAAC,CAAC,CAAC,sDAAsD;QAC7H,yBAAyB,GAAG,uBAAuB,GAAG,0BAA0B,CAAC,CAAC,wCAAwC;AAC9H,CAAC;AAED,4IAA4I;AAC5I,kGAAkG;AAClG,SAAgB,uBAAuB,CAAC,SAAkB,EAAE,qBAA8B,EAAE,YAAqB;IAC/G,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,sCAAsC,CAAC,CAAC,CAAC,aAAa,CAAC;IACpF,MAAM,UAAU,GAAG;;iCAEY,QAAQ;;;;;;;IAOrC,CAAC;IACH,MAAM,aAAa,GAAG;;IAEpB,CAAC;IACH,MAAM,cAAc,GAAG;;IAErB,CAAC;IACH,OAAO,qBAAqB,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,GAAG,CAAC,YAAY,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;AAC3G,CAAC;AAED,qHAAqH;AACrH,MAAM,4BAA4B,GAAG;;;CAGpC,CAAC;AAEF,SAAS,+BAA+B,CAAC,OAAsB;IAC7D,OAAO,CAAC,SAAS,CAAC,6BAA6B,EAAE,iCAAmB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACxF,OAAO,CAAC,SAAS,CAAC,qDAAqD,EAAE,iCAAmB,CAAC,8BAA8B,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACxI,OAAO,CAAC,SAAS,CAAC,4BAA4B,EAAE,iCAAmB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACtF,OAAO,CAAC,SAAS,CAAC,gCAAgC,EAAE,iCAAmB,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;AAChG,CAAC;AAED,SAAS,gCAAgC,CAAC,OAAsB;IAC9D,OAAO,CAAC,SAAS,CAAC,8BAA8B,EAAE,kCAAoB,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1F,OAAO,CAAC,SAAS,CAAC,+BAA+B,EAAE,kCAAoB,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAC5F,OAAO,CAAC,SAAS,CAAC,4CAA4C,EAAE,kCAAoB,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACtH,OAAO,CAAC,SAAS,CAAC,gCAAgC,EAAE,kCAAoB,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;AAChG,CAAC;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,OAAuB,EAAE,gBAAgB,GAAG,KAAK,EAAE,gBAAgB,GAAG,KAAK;IAC5G,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAE1B,IAAA,0BAAa,EAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE5B,IAAI,CAAC,gBAAgB,IAAI,CAAC,gBAAgB;QACxC,IAAA,4BAAmB,EAAC,IAAI,CAAC,CAAC;IAE5B,IAAA,oBAAW,EAAC,OAAO,CAAC,CAAC;IAErB,IAAI,IAAI,CAAC,qBAAqB;QAC5B,IAAA,8BAAqB,EAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,CAAC,WAAW,CAAC,4DAA4D,EAAE,4BAA4B,CAAC,CAAC;IAE7G,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;QAC3F,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAChE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC/D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACpD,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACtB,OAAO,CAAC,UAAU,CAAC,wBAAwB,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACvE,IAAI,CAAC,iBAAiB,CAAC,wBAAwB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACnE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;YAC5D,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gCAAgC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE/C,+BAA+B,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC9C,+BAA+B,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAE9C,OAAO,CAAC,UAAU,CAAC,uBAAuB,8BAAsB,CAAC,IAAI,EAAE,EAAE;QACvE,IAAI,CAAC,iBAAiB,CAAC,uBAAuB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAClE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,eAAe,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC3D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,0CAA0C;IAC1C,OAAO,CAAC,UAAU,CAAC,oBAAoB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACnE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC/D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;QAC5D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,gBAAgB,IAAI,gBAAgB,EAAE,CAAC;QACzC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,8BAAsB,CAAC,IAAI,EAAE,EAAE;YACzE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC/D,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,eAAe,EAAE,gBAAgB,CAAC,QAAQ,IAAI,GAAG,CAAC,CAAC;YAC1G,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;SAAM,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,oBAAoB,8BAAsB,CAAC,IAAI,EAAE,EAAE;YACzE,IAAI,CAAC,iBAAiB,CAAC,oBAAoB,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,EAAE;gBAChE,OAAO,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;YAC5B,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,UAAU,CAAC,cAAc,4BAAoB,CAAC,IAAI,EAAE,EAAE;QACzD,IAAI,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACzD,IAAI,MAAM,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC;gBACtC,IAAI,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,uBAAuB;oBACzD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC;qBACrD,8FAA8F;oBACjG,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,sBAAsB,CAAC,OAAO,CAAC,CAAC;YACjE,CAAC;iBAAM,CAAC;gBACN,OAAO,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YAC1B,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAClE,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,IAAI,MAAM,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC;gBACtC,IAAI,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,uBAAuB,EAAE,CAAC;oBAC5D,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;gBACvD,CAAC;qBAAM,CAAC,CAAC,qFAAqF;oBAC5F,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;gBAC5D,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;YAC3E,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,gBAAgB,EAAE,CAAC,CAAC,2EAA2E;QAClG,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,0BAA0B,gCAAwB,CAAC,IAAI,EAAE,EAAE;YACjF,IAAI,CAAC,iBAAiB,CAAC,0BAA0B,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACrE,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACrE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;IACzB,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAEjC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IAC3B,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC;IAElC,IAAI,CAAC,GAAG,uDAA+C,UAAU,CAAC,gBAAgB,CAAC,CAAC,CAAC;AACvF,CAAC"}
@@ -18,28 +18,28 @@ const Vertex_1 = require("./Vertex");
18
18
  // flatAlphaWeight bit is set if we want to apply OIT transparency using a constant Z value of 1.
19
19
  // computeLinearDepth() removes the perspective and puts z in linear [0..1]
20
20
  // To avoid excessively low weight for fragments close to the far plane, scale depth to [0.15, 1.0].
21
- exports.computeAlphaWeight = `
22
- float computeAlphaWeight(float a) {
23
- float d = computeLinearDepth(v_eyeSpace.z) * .85 + .15;
24
- float z = (u_shaderFlags[kShaderBit_OITFlatAlphaWeight] ? 1.0 : d);
25
- return pow(a + 0.01, 4.0) + max(1e-2, 3.0 * 1e3 * pow(z, 3.0));
26
- }
21
+ exports.computeAlphaWeight = `
22
+ float computeAlphaWeight(float a) {
23
+ float d = computeLinearDepth(v_eyeSpace.z) * .85 + .15;
24
+ float z = (u_shaderFlags[kShaderBit_OITFlatAlphaWeight] ? 1.0 : d);
25
+ return pow(a + 0.01, 4.0) + max(1e-2, 3.0 * 1e3 * pow(z, 3.0));
26
+ }
27
27
  `;
28
28
  // NB: Our blending algorithm uses pre-multiplied alpha
29
- exports.computeOutputs = `
30
- vec3 Ci = baseColor.rgb * baseColor.a;
31
- float ai = min(0.99, baseColor.a); // OIT algorithm does not nicely handle a=1
32
- float wzi = computeAlphaWeight(ai);
33
-
34
- // If we are scaling output into the 0 to 1 range, we use the maximum output of the alpha weight function.
35
- float outputScale = (u_shaderFlags[kShaderBit_OITScaleOutput] ? 1.0 / 3001.040604 : 1.0);
36
-
37
- vec4 output0 = vec4(Ci * wzi * outputScale, ai);
38
- vec4 output1 = vec4(ai * wzi * outputScale, 0.0, 0.0, ai * wzi * outputScale);
29
+ exports.computeOutputs = `
30
+ vec3 Ci = baseColor.rgb * baseColor.a;
31
+ float ai = min(0.99, baseColor.a); // OIT algorithm does not nicely handle a=1
32
+ float wzi = computeAlphaWeight(ai);
33
+
34
+ // If we are scaling output into the 0 to 1 range, we use the maximum output of the alpha weight function.
35
+ float outputScale = (u_shaderFlags[kShaderBit_OITScaleOutput] ? 1.0 / 3001.040604 : 1.0);
36
+
37
+ vec4 output0 = vec4(Ci * wzi * outputScale, ai);
38
+ vec4 output1 = vec4(ai * wzi * outputScale, 0.0, 0.0, ai * wzi * outputScale);
39
39
  `;
40
- const assignFragData = `${exports.computeOutputs}
41
- FragColor0 = output0;
42
- FragColor1 = output1;
40
+ const assignFragData = `${exports.computeOutputs}
41
+ FragColor0 = output0;
42
+ FragColor1 = output1;
43
43
  `;
44
44
  /** @internal */
45
45
  function addTranslucency(prog) {