@itwin/core-frontend 5.1.2 → 5.1.3-experimental.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (982) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AccuDraw.js.map +1 -1
  3. package/lib/cjs/AccuSnap.js.map +1 -1
  4. package/lib/cjs/ApproximateTerrainHeights.js.map +1 -1
  5. package/lib/cjs/ApproximateTerrainHeightsProps.js.map +1 -1
  6. package/lib/cjs/AuxCoordSys.js.map +1 -1
  7. package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
  8. package/lib/cjs/BingLocation.js.map +1 -1
  9. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  10. package/lib/cjs/BriefcaseTxns.js.map +1 -1
  11. package/lib/cjs/CatalogConnection.js.map +1 -1
  12. package/lib/cjs/CategorySelectorState.js.map +1 -1
  13. package/lib/cjs/ChangeFlags.js.map +1 -1
  14. package/lib/cjs/CheckpointConnection.js.map +1 -1
  15. package/lib/cjs/ContextRealityModelState.js.map +1 -1
  16. package/lib/cjs/CoordSystem.js.map +1 -1
  17. package/lib/cjs/DecorationsCache.js.map +1 -1
  18. package/lib/cjs/DevTools.js.map +1 -1
  19. package/lib/cjs/DisplayStyleState.js.map +1 -1
  20. package/lib/cjs/DrawingViewState.js +5 -5
  21. package/lib/cjs/DrawingViewState.js.map +1 -1
  22. package/lib/cjs/ElementLocateManager.js.map +1 -1
  23. package/lib/cjs/EmphasizeElements.js.map +1 -1
  24. package/lib/cjs/EntityState.js.map +1 -1
  25. package/lib/cjs/EnvironmentDecorations.js.map +1 -1
  26. package/lib/cjs/FeatureOverrideProvider.js.map +1 -1
  27. package/lib/cjs/FlashSettings.js.map +1 -1
  28. package/lib/cjs/FrontendHubAccess.js.map +1 -1
  29. package/lib/cjs/Frustum2d.js.map +1 -1
  30. package/lib/cjs/FrustumAnimator.js.map +1 -1
  31. package/lib/cjs/FuzzySearch.js.map +1 -1
  32. package/lib/cjs/GeoServices.js.map +1 -1
  33. package/lib/cjs/GlobeAnimator.js.map +1 -1
  34. package/lib/cjs/GraphicalEditingScope.js.map +1 -1
  35. package/lib/cjs/HitDetail.js.map +1 -1
  36. package/lib/cjs/IModelApp.js.map +1 -1
  37. package/lib/cjs/IModelConnection.js +26 -26
  38. package/lib/cjs/IModelConnection.js.map +1 -1
  39. package/lib/cjs/IModelRoutingContext.js.map +1 -1
  40. package/lib/cjs/IModeljs-css.js +133 -133
  41. package/lib/cjs/IModeljs-css.js.map +1 -1
  42. package/lib/cjs/IpcApp.js.map +1 -1
  43. package/lib/cjs/LinePlaneIntersect.js.map +1 -1
  44. package/lib/cjs/LocalhostIpcApp.js.map +1 -1
  45. package/lib/cjs/MarginPercent.js.map +1 -1
  46. package/lib/cjs/Marker.js.map +1 -1
  47. package/lib/cjs/ModelSelectorState.js.map +1 -1
  48. package/lib/cjs/ModelState.js.map +1 -1
  49. package/lib/cjs/NativeApp.js.map +1 -1
  50. package/lib/cjs/NativeAppLogger.js.map +1 -1
  51. package/lib/cjs/NoRenderApp.js.map +1 -1
  52. package/lib/cjs/NotificationManager.js.map +1 -1
  53. package/lib/cjs/PerModelCategoryVisibility.js.map +1 -1
  54. package/lib/cjs/PlanarClipMaskState.js.map +1 -1
  55. package/lib/cjs/RealityDataSource.js.map +1 -1
  56. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  57. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
  58. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  59. package/lib/cjs/SelectionSet.js.map +1 -1
  60. package/lib/cjs/SheetViewState.js.map +1 -1
  61. package/lib/cjs/SpatialClassifiersState.js.map +1 -1
  62. package/lib/cjs/SpatialViewState.js.map +1 -1
  63. package/lib/cjs/Sprites.js.map +1 -1
  64. package/lib/cjs/StandardView.js.map +1 -1
  65. package/lib/cjs/SubCategoriesCache.js.map +1 -1
  66. package/lib/cjs/TentativePoint.js.map +1 -1
  67. package/lib/cjs/Tiles.js.map +1 -1
  68. package/lib/cjs/TxnEntityChanges.js.map +1 -1
  69. package/lib/cjs/UserPreferences.js.map +1 -1
  70. package/lib/cjs/ViewAnimation.js.map +1 -1
  71. package/lib/cjs/ViewContext.js.map +1 -1
  72. package/lib/cjs/ViewCreator2d.js.map +1 -1
  73. package/lib/cjs/ViewCreator3d.js.map +1 -1
  74. package/lib/cjs/ViewGlobalLocation.js.map +1 -1
  75. package/lib/cjs/ViewManager.js.map +1 -1
  76. package/lib/cjs/ViewPose.js.map +1 -1
  77. package/lib/cjs/ViewState.js.map +1 -1
  78. package/lib/cjs/ViewStatus.js.map +1 -1
  79. package/lib/cjs/ViewingSpace.js.map +1 -1
  80. package/lib/cjs/Viewport.js.map +1 -1
  81. package/lib/cjs/ViewportSync.js.map +1 -1
  82. package/lib/cjs/common/FrontendLoggerCategory.js.map +1 -1
  83. package/lib/cjs/common/ImageUtil.js.map +1 -1
  84. package/lib/cjs/common/ViewRect.js.map +1 -1
  85. package/lib/cjs/common/WorkerProxy.js.map +1 -1
  86. package/lib/cjs/common/gltf/GltfModel.js.map +1 -1
  87. package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
  88. package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
  89. package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
  90. package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
  91. package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
  92. package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
  93. package/lib/cjs/common/internal/Symbols.js.map +1 -1
  94. package/lib/cjs/common/internal/render/AnimationNodeId.js.map +1 -1
  95. package/lib/cjs/common/internal/render/AuxChannelTable.js.map +1 -1
  96. package/lib/cjs/common/internal/render/ColorMap.js.map +1 -1
  97. package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -1
  98. package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
  99. package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -1
  100. package/lib/cjs/common/internal/render/GeometryList.js.map +1 -1
  101. package/lib/cjs/common/internal/render/GeometryPrimitives.js.map +1 -1
  102. package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  103. package/lib/cjs/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
  104. package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
  105. package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
  106. package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
  107. package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -1
  108. package/lib/cjs/common/internal/render/MeshParams.js.map +1 -1
  109. package/lib/cjs/common/internal/render/MeshPrimitive.js.map +1 -1
  110. package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
  111. package/lib/cjs/common/internal/render/OvrFlags.js.map +1 -1
  112. package/lib/cjs/common/internal/render/PointCloudPrimitive.js.map +1 -1
  113. package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
  114. package/lib/cjs/common/internal/render/Polyface.js.map +1 -1
  115. package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
  116. package/lib/cjs/common/internal/render/Primitives.js.map +1 -1
  117. package/lib/cjs/common/internal/render/Strokes.js.map +1 -1
  118. package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
  119. package/lib/cjs/common/internal/render/VertexIndices.js.map +1 -1
  120. package/lib/cjs/common/internal/render/VertexKey.js.map +1 -1
  121. package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
  122. package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
  123. package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
  124. package/lib/cjs/common/render/BatchOptions.js.map +1 -1
  125. package/lib/cjs/common/render/GraphicAssembler.js.map +1 -1
  126. package/lib/cjs/common/render/GraphicDescriptionBuilder.js.map +1 -1
  127. package/lib/cjs/common/render/GraphicDescriptionContext.js.map +1 -1
  128. package/lib/cjs/common/render/GraphicPrimitive.js.map +1 -1
  129. package/lib/cjs/common/render/GraphicType.js.map +1 -1
  130. package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -1
  131. package/lib/cjs/common/render/MaterialParams.js.map +1 -1
  132. package/lib/cjs/common/render/RenderInstancesParams.js.map +1 -1
  133. package/lib/cjs/common/render/TextureParams.js.map +1 -1
  134. package/lib/cjs/common.js.map +1 -1
  135. package/lib/cjs/core-frontend.js.map +1 -1
  136. package/lib/cjs/extension/Extension.js.map +1 -1
  137. package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
  138. package/lib/cjs/extension/ExtensionHost.js.map +1 -1
  139. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
  140. package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
  141. package/lib/cjs/extension/providers/LocalExtensionProvider.js.map +1 -1
  142. package/lib/cjs/extension/providers/RemoteExtensionProvider.js.map +1 -1
  143. package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -1
  144. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
  145. package/lib/cjs/internal/ScriptUtils.js.map +1 -1
  146. package/lib/cjs/internal/cross-package.js.map +1 -1
  147. package/lib/cjs/internal/render/AnimationBranchState.js.map +1 -1
  148. package/lib/cjs/internal/render/FrameStatsCollector.js.map +1 -1
  149. package/lib/cjs/internal/render/GraphicBranchFrustum.js.map +1 -1
  150. package/lib/cjs/internal/render/GraphicTemplateImpl.js.map +1 -1
  151. package/lib/cjs/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
  152. package/lib/cjs/internal/render/MockRender.js.map +1 -1
  153. package/lib/cjs/internal/render/PrimitiveBuilder.js.map +1 -1
  154. package/lib/cjs/internal/render/QueryVisibileFeatures.js.map +1 -1
  155. package/lib/cjs/internal/render/RenderAreaPattern.js.map +1 -1
  156. package/lib/cjs/internal/render/RenderGeometry.js.map +1 -1
  157. package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  158. package/lib/cjs/internal/render/RenderMaterialSource.js.map +1 -1
  159. package/lib/cjs/internal/render/RenderPlan.js.map +1 -1
  160. package/lib/cjs/internal/render/RenderPlanarClassifier.js.map +1 -1
  161. package/lib/cjs/internal/render/RenderSkyBoxParams.js.map +1 -1
  162. package/lib/cjs/internal/render/RenderSystemDebugControl.js.map +1 -1
  163. package/lib/cjs/internal/render/RenderTargetDebugControl.js.map +1 -1
  164. package/lib/cjs/internal/render/RenderTerrain.js.map +1 -1
  165. package/lib/cjs/internal/render/RenderTextureDrape.js.map +1 -1
  166. package/lib/cjs/internal/render/SceneVolumeClassifier.js.map +1 -1
  167. package/lib/cjs/internal/render/UpsampleRealityMeshParams.js.map +1 -1
  168. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  169. package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
  170. package/lib/cjs/internal/render/webgl/AttributeMap.js.map +1 -1
  171. package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js +1 -1
  172. package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
  173. package/lib/cjs/internal/render/webgl/BatchState.js.map +1 -1
  174. package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
  175. package/lib/cjs/internal/render/webgl/BranchStack.js.map +1 -1
  176. package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
  177. package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
  178. package/lib/cjs/internal/render/webgl/CachedGeometry.js.map +1 -1
  179. package/lib/cjs/internal/render/webgl/ClipStack.js.map +1 -1
  180. package/lib/cjs/internal/render/webgl/ClipVolume.js.map +1 -1
  181. package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
  182. package/lib/cjs/internal/render/webgl/ColorInfo.js.map +1 -1
  183. package/lib/cjs/internal/render/webgl/ContourUniforms.js.map +1 -1
  184. package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
  185. package/lib/cjs/internal/render/webgl/Diagnostics.js.map +1 -1
  186. package/lib/cjs/internal/render/webgl/Disposable.js.map +1 -1
  187. package/lib/cjs/internal/render/webgl/DrawCommand.js.map +1 -1
  188. package/lib/cjs/internal/render/webgl/EDL.js.map +1 -1
  189. package/lib/cjs/internal/render/webgl/EdgeGeometry.js.map +1 -1
  190. package/lib/cjs/internal/render/webgl/EdgeSettings.js.map +1 -1
  191. package/lib/cjs/internal/render/webgl/FeatureOverrides.js.map +1 -1
  192. package/lib/cjs/internal/render/webgl/FloatRGBA.js.map +1 -1
  193. package/lib/cjs/internal/render/webgl/FrameBuffer.js.map +1 -1
  194. package/lib/cjs/internal/render/webgl/FrustumUniforms.js.map +1 -1
  195. package/lib/cjs/internal/render/webgl/GL.js.map +1 -1
  196. package/lib/cjs/internal/render/webgl/GLTimer.js.map +1 -1
  197. package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
  198. package/lib/cjs/internal/render/webgl/HiliteUniforms.js.map +1 -1
  199. package/lib/cjs/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
  200. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  201. package/lib/cjs/internal/render/webgl/InstancedGeometry.js.map +1 -1
  202. package/lib/cjs/internal/render/webgl/Layer.js.map +1 -1
  203. package/lib/cjs/internal/render/webgl/LayerCommands.js.map +1 -1
  204. package/lib/cjs/internal/render/webgl/LightingUniforms.js.map +1 -1
  205. package/lib/cjs/internal/render/webgl/LineCode.js.map +1 -1
  206. package/lib/cjs/internal/render/webgl/MapLayerParams.js.map +1 -1
  207. package/lib/cjs/internal/render/webgl/Material.js.map +1 -1
  208. package/lib/cjs/internal/render/webgl/Matrix.js.map +1 -1
  209. package/lib/cjs/internal/render/webgl/Mesh.js.map +1 -1
  210. package/lib/cjs/internal/render/webgl/MeshData.js.map +1 -1
  211. package/lib/cjs/internal/render/webgl/MeshGeometry.js.map +1 -1
  212. package/lib/cjs/internal/render/webgl/PerformanceMetrics.js.map +1 -1
  213. package/lib/cjs/internal/render/webgl/PlanarClassifier.js +1 -1
  214. package/lib/cjs/internal/render/webgl/PlanarClassifier.js.map +1 -1
  215. package/lib/cjs/internal/render/webgl/PlanarGrid.js.map +1 -1
  216. package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
  217. package/lib/cjs/internal/render/webgl/PointCloud.js.map +1 -1
  218. package/lib/cjs/internal/render/webgl/PointString.js.map +1 -1
  219. package/lib/cjs/internal/render/webgl/Polyline.js.map +1 -1
  220. package/lib/cjs/internal/render/webgl/Primitive.js.map +1 -1
  221. package/lib/cjs/internal/render/webgl/RealityMesh.js.map +1 -1
  222. package/lib/cjs/internal/render/webgl/RealityModelUniforms.js.map +1 -1
  223. package/lib/cjs/internal/render/webgl/RenderBuffer.js.map +1 -1
  224. package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
  225. package/lib/cjs/internal/render/webgl/RenderFlags.js.map +1 -1
  226. package/lib/cjs/internal/render/webgl/RenderState.js.map +1 -1
  227. package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
  228. package/lib/cjs/internal/render/webgl/ScratchDrawParams.js.map +1 -1
  229. package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
  230. package/lib/cjs/internal/render/webgl/ShaderBuilder.js.map +1 -1
  231. package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
  232. package/lib/cjs/internal/render/webgl/ShadowUniforms.js.map +1 -1
  233. package/lib/cjs/internal/render/webgl/SolarShadowMap.js.map +1 -1
  234. package/lib/cjs/internal/render/webgl/StyleUniforms.js.map +1 -1
  235. package/lib/cjs/internal/render/webgl/SurfaceGeometry.js.map +1 -1
  236. package/lib/cjs/internal/render/webgl/Sync.js.map +1 -1
  237. package/lib/cjs/internal/render/webgl/System.js.map +1 -1
  238. package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
  239. package/lib/cjs/internal/render/webgl/TargetGraphics.js.map +1 -1
  240. package/lib/cjs/internal/render/webgl/TargetUniforms.js.map +1 -1
  241. package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
  242. package/lib/cjs/internal/render/webgl/TechniqueFlags.js.map +1 -1
  243. package/lib/cjs/internal/render/webgl/TechniqueId.js.map +1 -1
  244. package/lib/cjs/internal/render/webgl/Texture.js.map +1 -1
  245. package/lib/cjs/internal/render/webgl/TextureDrape.js.map +1 -1
  246. package/lib/cjs/internal/render/webgl/ThematicSensors.js.map +1 -1
  247. package/lib/cjs/internal/render/webgl/ThematicUniforms.js.map +1 -1
  248. package/lib/cjs/internal/render/webgl/UniformHandle.js.map +1 -1
  249. package/lib/cjs/internal/render/webgl/VertexLUT.js.map +1 -1
  250. package/lib/cjs/internal/render/webgl/ViewRectUniforms.js.map +1 -1
  251. package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
  252. package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js +154 -154
  253. package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  254. package/lib/cjs/internal/render/webgl/glsl/Animation.js +83 -83
  255. package/lib/cjs/internal/render/webgl/glsl/Animation.js.map +1 -1
  256. package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js +266 -266
  257. package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
  258. package/lib/cjs/internal/render/webgl/glsl/Blur.js +37 -37
  259. package/lib/cjs/internal/render/webgl/glsl/Blur.js.map +1 -1
  260. package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js +5 -5
  261. package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  262. package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js +3 -3
  263. package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  264. package/lib/cjs/internal/render/webgl/glsl/Clipping.js +96 -96
  265. package/lib/cjs/internal/render/webgl/glsl/Clipping.js.map +1 -1
  266. package/lib/cjs/internal/render/webgl/glsl/Color.js +12 -12
  267. package/lib/cjs/internal/render/webgl/glsl/Color.js.map +1 -1
  268. package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js +7 -7
  269. package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
  270. package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js +5 -5
  271. package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
  272. package/lib/cjs/internal/render/webgl/glsl/Common.js +16 -16
  273. package/lib/cjs/internal/render/webgl/glsl/Common.js.map +1 -1
  274. package/lib/cjs/internal/render/webgl/glsl/Composite.js +71 -71
  275. package/lib/cjs/internal/render/webgl/glsl/Composite.js.map +1 -1
  276. package/lib/cjs/internal/render/webgl/glsl/Contours.js +101 -101
  277. package/lib/cjs/internal/render/webgl/glsl/Contours.js.map +1 -1
  278. package/lib/cjs/internal/render/webgl/glsl/CopyColor.js +6 -6
  279. package/lib/cjs/internal/render/webgl/glsl/CopyColor.js.map +1 -1
  280. package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js +3 -3
  281. package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  282. package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js +4 -4
  283. package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
  284. package/lib/cjs/internal/render/webgl/glsl/Decode.js +65 -65
  285. package/lib/cjs/internal/render/webgl/glsl/Decode.js.map +1 -1
  286. package/lib/cjs/internal/render/webgl/glsl/EDL.js +103 -103
  287. package/lib/cjs/internal/render/webgl/glsl/EDL.js.map +1 -1
  288. package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js +25 -25
  289. package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  290. package/lib/cjs/internal/render/webgl/glsl/Edge.js +146 -146
  291. package/lib/cjs/internal/render/webgl/glsl/Edge.js.map +1 -1
  292. package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js +238 -238
  293. package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  294. package/lib/cjs/internal/render/webgl/glsl/Fragment.js +43 -43
  295. package/lib/cjs/internal/render/webgl/glsl/Fragment.js.map +1 -1
  296. package/lib/cjs/internal/render/webgl/glsl/Instancing.js +21 -21
  297. package/lib/cjs/internal/render/webgl/glsl/Instancing.js.map +1 -1
  298. package/lib/cjs/internal/render/webgl/glsl/Lighting.js +92 -92
  299. package/lib/cjs/internal/render/webgl/glsl/Lighting.js.map +1 -1
  300. package/lib/cjs/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  301. package/lib/cjs/internal/render/webgl/glsl/LookupTable.js +19 -19
  302. package/lib/cjs/internal/render/webgl/glsl/LookupTable.js.map +1 -1
  303. package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js +87 -87
  304. package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
  305. package/lib/cjs/internal/render/webgl/glsl/Monochrome.js +13 -13
  306. package/lib/cjs/internal/render/webgl/glsl/Monochrome.js.map +1 -1
  307. package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js +188 -188
  308. package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
  309. package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js +22 -22
  310. package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
  311. package/lib/cjs/internal/render/webgl/glsl/PointCloud.js +28 -28
  312. package/lib/cjs/internal/render/webgl/glsl/PointCloud.js.map +1 -1
  313. package/lib/cjs/internal/render/webgl/glsl/PointString.js +9 -9
  314. package/lib/cjs/internal/render/webgl/glsl/PointString.js.map +1 -1
  315. package/lib/cjs/internal/render/webgl/glsl/Polyline.js +213 -213
  316. package/lib/cjs/internal/render/webgl/glsl/Polyline.js.map +1 -1
  317. package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js +25 -25
  318. package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
  319. package/lib/cjs/internal/render/webgl/glsl/RenderPass.js.map +1 -1
  320. package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  321. package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  322. package/lib/cjs/internal/render/webgl/glsl/SkyBox.js.map +1 -1
  323. package/lib/cjs/internal/render/webgl/glsl/SkySphere.js +49 -49
  324. package/lib/cjs/internal/render/webgl/glsl/SkySphere.js.map +1 -1
  325. package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js +51 -51
  326. package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  327. package/lib/cjs/internal/render/webgl/glsl/Surface.js +235 -235
  328. package/lib/cjs/internal/render/webgl/glsl/Surface.js.map +1 -1
  329. package/lib/cjs/internal/render/webgl/glsl/Thematic.js +136 -136
  330. package/lib/cjs/internal/render/webgl/glsl/Thematic.js.map +1 -1
  331. package/lib/cjs/internal/render/webgl/glsl/Translucency.js +19 -19
  332. package/lib/cjs/internal/render/webgl/glsl/Translucency.js.map +1 -1
  333. package/lib/cjs/internal/render/webgl/glsl/Vertex.js +73 -73
  334. package/lib/cjs/internal/render/webgl/glsl/Vertex.js.map +1 -1
  335. package/lib/cjs/internal/render/webgl/glsl/Viewport.js +38 -38
  336. package/lib/cjs/internal/render/webgl/glsl/Viewport.js.map +1 -1
  337. package/lib/cjs/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
  338. package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js +10 -10
  339. package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
  340. package/lib/cjs/internal/tile/B3dmReader.js.map +1 -1
  341. package/lib/cjs/internal/tile/BatchedTileIdMap.js.map +1 -1
  342. package/lib/cjs/internal/tile/CesiumAssetProvider.js.map +1 -1
  343. package/lib/cjs/internal/tile/ClassifierTileTree.js.map +1 -1
  344. package/lib/cjs/internal/tile/ContextShareProvider.js.map +1 -1
  345. package/lib/cjs/internal/tile/DynamicIModelTile.js.map +1 -1
  346. package/lib/cjs/internal/tile/FetchCloudStorage.js.map +1 -1
  347. package/lib/cjs/internal/tile/GraphicsCollector.js.map +1 -1
  348. package/lib/cjs/internal/tile/I3dmReader.js.map +1 -1
  349. package/lib/cjs/internal/tile/IModelTile.js.map +1 -1
  350. package/lib/cjs/internal/tile/IModelTileRequestChannels.js.map +1 -1
  351. package/lib/cjs/internal/tile/IModelTileTree.js.map +1 -1
  352. package/lib/cjs/internal/tile/ImdlDecoder.js.map +1 -1
  353. package/lib/cjs/internal/tile/ImdlGraphicsCreator.js.map +1 -1
  354. package/lib/cjs/internal/tile/ImdlParser.js.map +1 -1
  355. package/lib/cjs/internal/tile/LRUTileList.js.map +1 -1
  356. package/lib/cjs/internal/tile/LayerTileTreeHandler.js.map +1 -1
  357. package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  358. package/lib/cjs/internal/tile/MeshoptCompression.js.map +1 -1
  359. package/lib/cjs/internal/tile/OPCFormatInterpreter.js.map +1 -1
  360. package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
  361. package/lib/cjs/internal/tile/PntsReader.js.map +1 -1
  362. package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
  363. package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
  364. package/lib/cjs/internal/tile/RealityTileDrawArgs.js.map +1 -1
  365. package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
  366. package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  367. package/lib/cjs/internal/tile/TileUserSet.js.map +1 -1
  368. package/lib/cjs/internal/tile/ViewFlagOverrides.js.map +1 -1
  369. package/lib/cjs/internal/tile/map/ArcGISTileMap.js.map +1 -1
  370. package/lib/cjs/internal/tile/map/ArcGisUtilities.js.map +1 -1
  371. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  372. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  373. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
  374. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  375. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  376. package/lib/cjs/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  377. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
  378. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
  379. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  380. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
  381. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  382. package/lib/cjs/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  383. package/lib/cjs/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
  384. package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  385. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  386. package/lib/cjs/internal/tile/map/MapTileAvailability.js.map +1 -1
  387. package/lib/cjs/internal/tile/map/MapTileLoader.js.map +1 -1
  388. package/lib/cjs/internal/tile/map/UrlUtils.js.map +1 -1
  389. package/lib/cjs/internal/tile/map/WmsCapabilities.js.map +1 -1
  390. package/lib/cjs/internal/tile/map/WmsUtilities.js.map +1 -1
  391. package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
  392. package/lib/cjs/internal/webgl.js.map +1 -1
  393. package/lib/cjs/properties/AngleDescription.js.map +1 -1
  394. package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
  395. package/lib/cjs/properties/LengthDescription.js.map +1 -1
  396. package/lib/cjs/public/scripts/checkbrowser.js +24 -24
  397. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  398. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  399. package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  400. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  401. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  402. package/lib/cjs/quantity-formatting/UnitsData.js.map +1 -1
  403. package/lib/cjs/render/CanvasDecoration.js.map +1 -1
  404. package/lib/cjs/render/CreateRenderMaterialArgs.js.map +1 -1
  405. package/lib/cjs/render/CreateTextureArgs.js.map +1 -1
  406. package/lib/cjs/render/Decorations.js.map +1 -1
  407. package/lib/cjs/render/FeatureSymbology.js.map +1 -1
  408. package/lib/cjs/render/FrameStats.js.map +1 -1
  409. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  410. package/lib/cjs/render/GraphicBuilder.js.map +1 -1
  411. package/lib/cjs/render/GraphicTemplate.js.map +1 -1
  412. package/lib/cjs/render/MeshArgs.js.map +1 -1
  413. package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
  414. package/lib/cjs/render/Pixel.js.map +1 -1
  415. package/lib/cjs/render/PolylineArgs.js.map +1 -1
  416. package/lib/cjs/render/RealityMeshParams.js.map +1 -1
  417. package/lib/cjs/render/RenderClipVolume.js.map +1 -1
  418. package/lib/cjs/render/RenderGraphic.js.map +1 -1
  419. package/lib/cjs/render/RenderMemory.js.map +1 -1
  420. package/lib/cjs/render/RenderSystem.js.map +1 -1
  421. package/lib/cjs/render/RenderTarget.js.map +1 -1
  422. package/lib/cjs/render/Scene.js.map +1 -1
  423. package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
  424. package/lib/cjs/render/VisibleFeature.js.map +1 -1
  425. package/lib/cjs/request/Request.js.map +1 -1
  426. package/lib/cjs/request/utils.js.map +1 -1
  427. package/lib/cjs/tile/DisclosedTileTreeSet.js.map +1 -1
  428. package/lib/cjs/tile/GltfReader.js.map +1 -1
  429. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  430. package/lib/cjs/tile/RealityTile.js.map +1 -1
  431. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  432. package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
  433. package/lib/cjs/tile/Tile.js.map +1 -1
  434. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  435. package/lib/cjs/tile/TileContent.js.map +1 -1
  436. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  437. package/lib/cjs/tile/TileGeometryCollector.js.map +1 -1
  438. package/lib/cjs/tile/TileParams.js.map +1 -1
  439. package/lib/cjs/tile/TileRequest.js.map +1 -1
  440. package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
  441. package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
  442. package/lib/cjs/tile/TileStorage.js.map +1 -1
  443. package/lib/cjs/tile/TileTree.js.map +1 -1
  444. package/lib/cjs/tile/TileTreeOwner.js.map +1 -1
  445. package/lib/cjs/tile/TileTreeParams.js.map +1 -1
  446. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  447. package/lib/cjs/tile/TileTreeSupplier.js.map +1 -1
  448. package/lib/cjs/tile/TileUsageMarker.js.map +1 -1
  449. package/lib/cjs/tile/TileUser.js.map +1 -1
  450. package/lib/cjs/tile/TiledGraphicsProvider.js.map +1 -1
  451. package/lib/cjs/tile/internal.js.map +1 -1
  452. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  453. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  454. package/lib/cjs/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  455. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  456. package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
  457. package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -1
  458. package/lib/cjs/tile/map/MapLayerAuthentication.js.map +1 -1
  459. package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
  460. package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
  461. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  462. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  463. package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
  464. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  465. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  466. package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  467. package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
  468. package/lib/cjs/tile/map/QuadId.js.map +1 -1
  469. package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
  470. package/lib/cjs/tile/map/TerrainProvider.js.map +1 -1
  471. package/lib/cjs/tools/AccuDrawTool.js.map +1 -1
  472. package/lib/cjs/tools/AccuDrawViewportUI.js.map +1 -1
  473. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  474. package/lib/cjs/tools/EditManipulator.js.map +1 -1
  475. package/lib/cjs/tools/ElementSetTool.js.map +1 -1
  476. package/lib/cjs/tools/EventController.js.map +1 -1
  477. package/lib/cjs/tools/IdleTool.js.map +1 -1
  478. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  479. package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
  480. package/lib/cjs/tools/SelectTool.js.map +1 -1
  481. package/lib/cjs/tools/Tool.js.map +1 -1
  482. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  483. package/lib/cjs/tools/ToolAssistance.js.map +1 -1
  484. package/lib/cjs/tools/ToolSettings.js.map +1 -1
  485. package/lib/cjs/tools/ViewTool.js.map +1 -1
  486. package/lib/cjs/workers/ImdlParser/Worker.js.map +1 -1
  487. package/lib/cjs/workers/ImdlParser/webpack.config.js +42 -42
  488. package/lib/cjs/workers/RegisterWorker.js.map +1 -1
  489. package/lib/esm/AccuDraw.js.map +1 -1
  490. package/lib/esm/AccuSnap.js.map +1 -1
  491. package/lib/esm/ApproximateTerrainHeights.js.map +1 -1
  492. package/lib/esm/ApproximateTerrainHeightsProps.js.map +1 -1
  493. package/lib/esm/AuxCoordSys.js.map +1 -1
  494. package/lib/esm/BackgroundMapGeometry.js.map +1 -1
  495. package/lib/esm/BingLocation.js.map +1 -1
  496. package/lib/esm/BriefcaseConnection.js.map +1 -1
  497. package/lib/esm/BriefcaseTxns.js.map +1 -1
  498. package/lib/esm/CatalogConnection.js.map +1 -1
  499. package/lib/esm/CategorySelectorState.js.map +1 -1
  500. package/lib/esm/ChangeFlags.js.map +1 -1
  501. package/lib/esm/CheckpointConnection.js.map +1 -1
  502. package/lib/esm/ContextRealityModelState.js.map +1 -1
  503. package/lib/esm/CoordSystem.js.map +1 -1
  504. package/lib/esm/DecorationsCache.js.map +1 -1
  505. package/lib/esm/DevTools.js.map +1 -1
  506. package/lib/esm/DisplayStyleState.js.map +1 -1
  507. package/lib/esm/DrawingViewState.js +5 -5
  508. package/lib/esm/DrawingViewState.js.map +1 -1
  509. package/lib/esm/ElementLocateManager.js.map +1 -1
  510. package/lib/esm/EmphasizeElements.js.map +1 -1
  511. package/lib/esm/EntityState.js.map +1 -1
  512. package/lib/esm/EnvironmentDecorations.js.map +1 -1
  513. package/lib/esm/FeatureOverrideProvider.js.map +1 -1
  514. package/lib/esm/FlashSettings.js.map +1 -1
  515. package/lib/esm/FrontendHubAccess.js.map +1 -1
  516. package/lib/esm/Frustum2d.js.map +1 -1
  517. package/lib/esm/FrustumAnimator.js.map +1 -1
  518. package/lib/esm/FuzzySearch.js.map +1 -1
  519. package/lib/esm/GeoServices.js.map +1 -1
  520. package/lib/esm/GlobeAnimator.js.map +1 -1
  521. package/lib/esm/GraphicalEditingScope.js.map +1 -1
  522. package/lib/esm/HitDetail.js.map +1 -1
  523. package/lib/esm/IModelApp.js.map +1 -1
  524. package/lib/esm/IModelConnection.js +26 -26
  525. package/lib/esm/IModelConnection.js.map +1 -1
  526. package/lib/esm/IModelRoutingContext.js.map +1 -1
  527. package/lib/esm/IModeljs-css.js +133 -133
  528. package/lib/esm/IModeljs-css.js.map +1 -1
  529. package/lib/esm/IpcApp.js.map +1 -1
  530. package/lib/esm/LinePlaneIntersect.js.map +1 -1
  531. package/lib/esm/LocalhostIpcApp.js.map +1 -1
  532. package/lib/esm/MarginPercent.js.map +1 -1
  533. package/lib/esm/Marker.js.map +1 -1
  534. package/lib/esm/ModelSelectorState.js.map +1 -1
  535. package/lib/esm/ModelState.js.map +1 -1
  536. package/lib/esm/NativeApp.js.map +1 -1
  537. package/lib/esm/NativeAppLogger.js.map +1 -1
  538. package/lib/esm/NoRenderApp.js.map +1 -1
  539. package/lib/esm/NotificationManager.js.map +1 -1
  540. package/lib/esm/PerModelCategoryVisibility.js.map +1 -1
  541. package/lib/esm/PlanarClipMaskState.js.map +1 -1
  542. package/lib/esm/RealityDataSource.js.map +1 -1
  543. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  544. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
  545. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  546. package/lib/esm/SelectionSet.js.map +1 -1
  547. package/lib/esm/SheetViewState.js.map +1 -1
  548. package/lib/esm/SpatialClassifiersState.js.map +1 -1
  549. package/lib/esm/SpatialViewState.js.map +1 -1
  550. package/lib/esm/Sprites.js.map +1 -1
  551. package/lib/esm/StandardView.js.map +1 -1
  552. package/lib/esm/SubCategoriesCache.js.map +1 -1
  553. package/lib/esm/TentativePoint.js.map +1 -1
  554. package/lib/esm/Tiles.js.map +1 -1
  555. package/lib/esm/TxnEntityChanges.js.map +1 -1
  556. package/lib/esm/UserPreferences.js.map +1 -1
  557. package/lib/esm/ViewAnimation.js.map +1 -1
  558. package/lib/esm/ViewContext.js.map +1 -1
  559. package/lib/esm/ViewCreator2d.js.map +1 -1
  560. package/lib/esm/ViewCreator3d.js.map +1 -1
  561. package/lib/esm/ViewGlobalLocation.js.map +1 -1
  562. package/lib/esm/ViewManager.js.map +1 -1
  563. package/lib/esm/ViewPose.js.map +1 -1
  564. package/lib/esm/ViewState.js.map +1 -1
  565. package/lib/esm/ViewStatus.js.map +1 -1
  566. package/lib/esm/ViewingSpace.js.map +1 -1
  567. package/lib/esm/Viewport.js.map +1 -1
  568. package/lib/esm/ViewportSync.js.map +1 -1
  569. package/lib/esm/common/FrontendLoggerCategory.js.map +1 -1
  570. package/lib/esm/common/ImageUtil.js.map +1 -1
  571. package/lib/esm/common/ViewRect.js.map +1 -1
  572. package/lib/esm/common/WorkerProxy.js.map +1 -1
  573. package/lib/esm/common/gltf/GltfModel.js.map +1 -1
  574. package/lib/esm/common/gltf/GltfParser.js.map +1 -1
  575. package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
  576. package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
  577. package/lib/esm/common/imdl/ImdlModel.js.map +1 -1
  578. package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
  579. package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
  580. package/lib/esm/common/internal/Symbols.js.map +1 -1
  581. package/lib/esm/common/internal/render/AnimationNodeId.js.map +1 -1
  582. package/lib/esm/common/internal/render/AuxChannelTable.js.map +1 -1
  583. package/lib/esm/common/internal/render/ColorMap.js.map +1 -1
  584. package/lib/esm/common/internal/render/DisplayParams.js.map +1 -1
  585. package/lib/esm/common/internal/render/EdgeParams.js.map +1 -1
  586. package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -1
  587. package/lib/esm/common/internal/render/GeometryList.js.map +1 -1
  588. package/lib/esm/common/internal/render/GeometryPrimitives.js.map +1 -1
  589. package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  590. package/lib/esm/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
  591. package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
  592. package/lib/esm/common/internal/render/LineCode.js.map +1 -1
  593. package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
  594. package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -1
  595. package/lib/esm/common/internal/render/MeshParams.js.map +1 -1
  596. package/lib/esm/common/internal/render/MeshPrimitive.js.map +1 -1
  597. package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
  598. package/lib/esm/common/internal/render/OvrFlags.js.map +1 -1
  599. package/lib/esm/common/internal/render/PointCloudPrimitive.js.map +1 -1
  600. package/lib/esm/common/internal/render/PointStringParams.js.map +1 -1
  601. package/lib/esm/common/internal/render/Polyface.js.map +1 -1
  602. package/lib/esm/common/internal/render/PolylineParams.js.map +1 -1
  603. package/lib/esm/common/internal/render/Primitives.js.map +1 -1
  604. package/lib/esm/common/internal/render/Strokes.js.map +1 -1
  605. package/lib/esm/common/internal/render/SurfaceParams.js.map +1 -1
  606. package/lib/esm/common/internal/render/VertexIndices.js.map +1 -1
  607. package/lib/esm/common/internal/render/VertexKey.js.map +1 -1
  608. package/lib/esm/common/internal/render/VertexTable.js.map +1 -1
  609. package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -1
  610. package/lib/esm/common/internal/render/VertexTableSplitter.js.map +1 -1
  611. package/lib/esm/common/render/BatchOptions.js.map +1 -1
  612. package/lib/esm/common/render/GraphicAssembler.js.map +1 -1
  613. package/lib/esm/common/render/GraphicDescriptionBuilder.js.map +1 -1
  614. package/lib/esm/common/render/GraphicDescriptionContext.js.map +1 -1
  615. package/lib/esm/common/render/GraphicPrimitive.js.map +1 -1
  616. package/lib/esm/common/render/GraphicType.js.map +1 -1
  617. package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -1
  618. package/lib/esm/common/render/MaterialParams.js.map +1 -1
  619. package/lib/esm/common/render/RenderInstancesParams.js.map +1 -1
  620. package/lib/esm/common/render/TextureParams.js.map +1 -1
  621. package/lib/esm/common.js.map +1 -1
  622. package/lib/esm/core-frontend.js.map +1 -1
  623. package/lib/esm/extension/Extension.js.map +1 -1
  624. package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
  625. package/lib/esm/extension/ExtensionHost.js.map +1 -1
  626. package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
  627. package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
  628. package/lib/esm/extension/providers/LocalExtensionProvider.js.map +1 -1
  629. package/lib/esm/extension/providers/RemoteExtensionProvider.js.map +1 -1
  630. package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -1
  631. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
  632. package/lib/esm/internal/ScriptUtils.js.map +1 -1
  633. package/lib/esm/internal/cross-package.js.map +1 -1
  634. package/lib/esm/internal/render/AnimationBranchState.js.map +1 -1
  635. package/lib/esm/internal/render/FrameStatsCollector.js.map +1 -1
  636. package/lib/esm/internal/render/GraphicBranchFrustum.js.map +1 -1
  637. package/lib/esm/internal/render/GraphicTemplateImpl.js.map +1 -1
  638. package/lib/esm/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
  639. package/lib/esm/internal/render/MockRender.js.map +1 -1
  640. package/lib/esm/internal/render/PrimitiveBuilder.js.map +1 -1
  641. package/lib/esm/internal/render/QueryVisibileFeatures.js.map +1 -1
  642. package/lib/esm/internal/render/RenderAreaPattern.js.map +1 -1
  643. package/lib/esm/internal/render/RenderGeometry.js.map +1 -1
  644. package/lib/esm/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  645. package/lib/esm/internal/render/RenderMaterialSource.js.map +1 -1
  646. package/lib/esm/internal/render/RenderPlan.js.map +1 -1
  647. package/lib/esm/internal/render/RenderPlanarClassifier.js.map +1 -1
  648. package/lib/esm/internal/render/RenderSkyBoxParams.js.map +1 -1
  649. package/lib/esm/internal/render/RenderSystemDebugControl.js.map +1 -1
  650. package/lib/esm/internal/render/RenderTargetDebugControl.js.map +1 -1
  651. package/lib/esm/internal/render/RenderTerrain.js.map +1 -1
  652. package/lib/esm/internal/render/RenderTextureDrape.js.map +1 -1
  653. package/lib/esm/internal/render/SceneVolumeClassifier.js.map +1 -1
  654. package/lib/esm/internal/render/UpsampleRealityMeshParams.js.map +1 -1
  655. package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  656. package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
  657. package/lib/esm/internal/render/webgl/AttributeMap.js.map +1 -1
  658. package/lib/esm/internal/render/webgl/BackgroundMapDrape.js +1 -1
  659. package/lib/esm/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
  660. package/lib/esm/internal/render/webgl/BatchState.js.map +1 -1
  661. package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
  662. package/lib/esm/internal/render/webgl/BranchStack.js.map +1 -1
  663. package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
  664. package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
  665. package/lib/esm/internal/render/webgl/CachedGeometry.js.map +1 -1
  666. package/lib/esm/internal/render/webgl/ClipStack.js.map +1 -1
  667. package/lib/esm/internal/render/webgl/ClipVolume.js.map +1 -1
  668. package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
  669. package/lib/esm/internal/render/webgl/ColorInfo.js.map +1 -1
  670. package/lib/esm/internal/render/webgl/ContourUniforms.js.map +1 -1
  671. package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
  672. package/lib/esm/internal/render/webgl/Diagnostics.js.map +1 -1
  673. package/lib/esm/internal/render/webgl/Disposable.js.map +1 -1
  674. package/lib/esm/internal/render/webgl/DrawCommand.js.map +1 -1
  675. package/lib/esm/internal/render/webgl/EDL.js.map +1 -1
  676. package/lib/esm/internal/render/webgl/EdgeGeometry.js.map +1 -1
  677. package/lib/esm/internal/render/webgl/EdgeSettings.js.map +1 -1
  678. package/lib/esm/internal/render/webgl/FeatureOverrides.js.map +1 -1
  679. package/lib/esm/internal/render/webgl/FloatRGBA.js.map +1 -1
  680. package/lib/esm/internal/render/webgl/FrameBuffer.js.map +1 -1
  681. package/lib/esm/internal/render/webgl/FrustumUniforms.js.map +1 -1
  682. package/lib/esm/internal/render/webgl/GL.js.map +1 -1
  683. package/lib/esm/internal/render/webgl/GLTimer.js.map +1 -1
  684. package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
  685. package/lib/esm/internal/render/webgl/HiliteUniforms.js.map +1 -1
  686. package/lib/esm/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
  687. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  688. package/lib/esm/internal/render/webgl/InstancedGeometry.js.map +1 -1
  689. package/lib/esm/internal/render/webgl/Layer.js.map +1 -1
  690. package/lib/esm/internal/render/webgl/LayerCommands.js.map +1 -1
  691. package/lib/esm/internal/render/webgl/LightingUniforms.js.map +1 -1
  692. package/lib/esm/internal/render/webgl/LineCode.js.map +1 -1
  693. package/lib/esm/internal/render/webgl/MapLayerParams.js.map +1 -1
  694. package/lib/esm/internal/render/webgl/Material.js.map +1 -1
  695. package/lib/esm/internal/render/webgl/Matrix.js.map +1 -1
  696. package/lib/esm/internal/render/webgl/Mesh.js.map +1 -1
  697. package/lib/esm/internal/render/webgl/MeshData.js.map +1 -1
  698. package/lib/esm/internal/render/webgl/MeshGeometry.js.map +1 -1
  699. package/lib/esm/internal/render/webgl/PerformanceMetrics.js.map +1 -1
  700. package/lib/esm/internal/render/webgl/PlanarClassifier.js +1 -1
  701. package/lib/esm/internal/render/webgl/PlanarClassifier.js.map +1 -1
  702. package/lib/esm/internal/render/webgl/PlanarGrid.js.map +1 -1
  703. package/lib/esm/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
  704. package/lib/esm/internal/render/webgl/PointCloud.js.map +1 -1
  705. package/lib/esm/internal/render/webgl/PointString.js.map +1 -1
  706. package/lib/esm/internal/render/webgl/Polyline.js.map +1 -1
  707. package/lib/esm/internal/render/webgl/Primitive.js.map +1 -1
  708. package/lib/esm/internal/render/webgl/RealityMesh.js.map +1 -1
  709. package/lib/esm/internal/render/webgl/RealityModelUniforms.js.map +1 -1
  710. package/lib/esm/internal/render/webgl/RenderBuffer.js.map +1 -1
  711. package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
  712. package/lib/esm/internal/render/webgl/RenderFlags.js.map +1 -1
  713. package/lib/esm/internal/render/webgl/RenderState.js.map +1 -1
  714. package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
  715. package/lib/esm/internal/render/webgl/ScratchDrawParams.js.map +1 -1
  716. package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
  717. package/lib/esm/internal/render/webgl/ShaderBuilder.js.map +1 -1
  718. package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
  719. package/lib/esm/internal/render/webgl/ShadowUniforms.js.map +1 -1
  720. package/lib/esm/internal/render/webgl/SolarShadowMap.js.map +1 -1
  721. package/lib/esm/internal/render/webgl/StyleUniforms.js.map +1 -1
  722. package/lib/esm/internal/render/webgl/SurfaceGeometry.js.map +1 -1
  723. package/lib/esm/internal/render/webgl/Sync.js.map +1 -1
  724. package/lib/esm/internal/render/webgl/System.js.map +1 -1
  725. package/lib/esm/internal/render/webgl/Target.js.map +1 -1
  726. package/lib/esm/internal/render/webgl/TargetGraphics.js.map +1 -1
  727. package/lib/esm/internal/render/webgl/TargetUniforms.js.map +1 -1
  728. package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
  729. package/lib/esm/internal/render/webgl/TechniqueFlags.js.map +1 -1
  730. package/lib/esm/internal/render/webgl/TechniqueId.js.map +1 -1
  731. package/lib/esm/internal/render/webgl/Texture.js.map +1 -1
  732. package/lib/esm/internal/render/webgl/TextureDrape.js.map +1 -1
  733. package/lib/esm/internal/render/webgl/ThematicSensors.js.map +1 -1
  734. package/lib/esm/internal/render/webgl/ThematicUniforms.js.map +1 -1
  735. package/lib/esm/internal/render/webgl/UniformHandle.js.map +1 -1
  736. package/lib/esm/internal/render/webgl/VertexLUT.js.map +1 -1
  737. package/lib/esm/internal/render/webgl/ViewRectUniforms.js.map +1 -1
  738. package/lib/esm/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
  739. package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js +154 -154
  740. package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  741. package/lib/esm/internal/render/webgl/glsl/Animation.js +83 -83
  742. package/lib/esm/internal/render/webgl/glsl/Animation.js.map +1 -1
  743. package/lib/esm/internal/render/webgl/glsl/Atmosphere.js +266 -266
  744. package/lib/esm/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
  745. package/lib/esm/internal/render/webgl/glsl/Blur.js +37 -37
  746. package/lib/esm/internal/render/webgl/glsl/Blur.js.map +1 -1
  747. package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js +5 -5
  748. package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  749. package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js +3 -3
  750. package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  751. package/lib/esm/internal/render/webgl/glsl/Clipping.js +96 -96
  752. package/lib/esm/internal/render/webgl/glsl/Clipping.js.map +1 -1
  753. package/lib/esm/internal/render/webgl/glsl/Color.js +12 -12
  754. package/lib/esm/internal/render/webgl/glsl/Color.js.map +1 -1
  755. package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js +7 -7
  756. package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
  757. package/lib/esm/internal/render/webgl/glsl/CombineTextures.js +5 -5
  758. package/lib/esm/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
  759. package/lib/esm/internal/render/webgl/glsl/Common.js +16 -16
  760. package/lib/esm/internal/render/webgl/glsl/Common.js.map +1 -1
  761. package/lib/esm/internal/render/webgl/glsl/Composite.js +71 -71
  762. package/lib/esm/internal/render/webgl/glsl/Composite.js.map +1 -1
  763. package/lib/esm/internal/render/webgl/glsl/Contours.js +101 -101
  764. package/lib/esm/internal/render/webgl/glsl/Contours.js.map +1 -1
  765. package/lib/esm/internal/render/webgl/glsl/CopyColor.js +6 -6
  766. package/lib/esm/internal/render/webgl/glsl/CopyColor.js.map +1 -1
  767. package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js +3 -3
  768. package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  769. package/lib/esm/internal/render/webgl/glsl/CopyStencil.js +4 -4
  770. package/lib/esm/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
  771. package/lib/esm/internal/render/webgl/glsl/Decode.js +65 -65
  772. package/lib/esm/internal/render/webgl/glsl/Decode.js.map +1 -1
  773. package/lib/esm/internal/render/webgl/glsl/EDL.js +103 -103
  774. package/lib/esm/internal/render/webgl/glsl/EDL.js.map +1 -1
  775. package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js +25 -25
  776. package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  777. package/lib/esm/internal/render/webgl/glsl/Edge.js +146 -146
  778. package/lib/esm/internal/render/webgl/glsl/Edge.js.map +1 -1
  779. package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js +238 -238
  780. package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  781. package/lib/esm/internal/render/webgl/glsl/Fragment.js +43 -43
  782. package/lib/esm/internal/render/webgl/glsl/Fragment.js.map +1 -1
  783. package/lib/esm/internal/render/webgl/glsl/Instancing.js +21 -21
  784. package/lib/esm/internal/render/webgl/glsl/Instancing.js.map +1 -1
  785. package/lib/esm/internal/render/webgl/glsl/Lighting.js +92 -92
  786. package/lib/esm/internal/render/webgl/glsl/Lighting.js.map +1 -1
  787. package/lib/esm/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  788. package/lib/esm/internal/render/webgl/glsl/LookupTable.js +19 -19
  789. package/lib/esm/internal/render/webgl/glsl/LookupTable.js.map +1 -1
  790. package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js +87 -87
  791. package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
  792. package/lib/esm/internal/render/webgl/glsl/Monochrome.js +13 -13
  793. package/lib/esm/internal/render/webgl/glsl/Monochrome.js.map +1 -1
  794. package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js +188 -188
  795. package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
  796. package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js +22 -22
  797. package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
  798. package/lib/esm/internal/render/webgl/glsl/PointCloud.js +28 -28
  799. package/lib/esm/internal/render/webgl/glsl/PointCloud.js.map +1 -1
  800. package/lib/esm/internal/render/webgl/glsl/PointString.js +9 -9
  801. package/lib/esm/internal/render/webgl/glsl/PointString.js.map +1 -1
  802. package/lib/esm/internal/render/webgl/glsl/Polyline.js +213 -213
  803. package/lib/esm/internal/render/webgl/glsl/Polyline.js.map +1 -1
  804. package/lib/esm/internal/render/webgl/glsl/RealityMesh.js +25 -25
  805. package/lib/esm/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
  806. package/lib/esm/internal/render/webgl/glsl/RenderPass.js.map +1 -1
  807. package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  808. package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  809. package/lib/esm/internal/render/webgl/glsl/SkyBox.js.map +1 -1
  810. package/lib/esm/internal/render/webgl/glsl/SkySphere.js +49 -49
  811. package/lib/esm/internal/render/webgl/glsl/SkySphere.js.map +1 -1
  812. package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js +51 -51
  813. package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  814. package/lib/esm/internal/render/webgl/glsl/Surface.js +235 -235
  815. package/lib/esm/internal/render/webgl/glsl/Surface.js.map +1 -1
  816. package/lib/esm/internal/render/webgl/glsl/Thematic.js +136 -136
  817. package/lib/esm/internal/render/webgl/glsl/Thematic.js.map +1 -1
  818. package/lib/esm/internal/render/webgl/glsl/Translucency.js +19 -19
  819. package/lib/esm/internal/render/webgl/glsl/Translucency.js.map +1 -1
  820. package/lib/esm/internal/render/webgl/glsl/Vertex.js +73 -73
  821. package/lib/esm/internal/render/webgl/glsl/Vertex.js.map +1 -1
  822. package/lib/esm/internal/render/webgl/glsl/Viewport.js +38 -38
  823. package/lib/esm/internal/render/webgl/glsl/Viewport.js.map +1 -1
  824. package/lib/esm/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
  825. package/lib/esm/internal/render/webgl/glsl/Wiremesh.js +10 -10
  826. package/lib/esm/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
  827. package/lib/esm/internal/tile/B3dmReader.js.map +1 -1
  828. package/lib/esm/internal/tile/BatchedTileIdMap.js.map +1 -1
  829. package/lib/esm/internal/tile/CesiumAssetProvider.js.map +1 -1
  830. package/lib/esm/internal/tile/ClassifierTileTree.js.map +1 -1
  831. package/lib/esm/internal/tile/ContextShareProvider.js.map +1 -1
  832. package/lib/esm/internal/tile/DynamicIModelTile.js.map +1 -1
  833. package/lib/esm/internal/tile/FetchCloudStorage.js.map +1 -1
  834. package/lib/esm/internal/tile/GraphicsCollector.js.map +1 -1
  835. package/lib/esm/internal/tile/I3dmReader.js.map +1 -1
  836. package/lib/esm/internal/tile/IModelTile.js.map +1 -1
  837. package/lib/esm/internal/tile/IModelTileRequestChannels.js.map +1 -1
  838. package/lib/esm/internal/tile/IModelTileTree.js.map +1 -1
  839. package/lib/esm/internal/tile/ImdlDecoder.js.map +1 -1
  840. package/lib/esm/internal/tile/ImdlGraphicsCreator.js.map +1 -1
  841. package/lib/esm/internal/tile/ImdlParser.js.map +1 -1
  842. package/lib/esm/internal/tile/LRUTileList.js.map +1 -1
  843. package/lib/esm/internal/tile/LayerTileTreeHandler.js.map +1 -1
  844. package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  845. package/lib/esm/internal/tile/MeshoptCompression.js.map +1 -1
  846. package/lib/esm/internal/tile/OPCFormatInterpreter.js.map +1 -1
  847. package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
  848. package/lib/esm/internal/tile/PntsReader.js.map +1 -1
  849. package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
  850. package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
  851. package/lib/esm/internal/tile/RealityTileDrawArgs.js.map +1 -1
  852. package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
  853. package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  854. package/lib/esm/internal/tile/TileUserSet.js.map +1 -1
  855. package/lib/esm/internal/tile/ViewFlagOverrides.js.map +1 -1
  856. package/lib/esm/internal/tile/map/ArcGISTileMap.js.map +1 -1
  857. package/lib/esm/internal/tile/map/ArcGisUtilities.js.map +1 -1
  858. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  859. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  860. package/lib/esm/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
  861. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  862. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  863. package/lib/esm/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  864. package/lib/esm/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
  865. package/lib/esm/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
  866. package/lib/esm/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  867. package/lib/esm/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
  868. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  869. package/lib/esm/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  870. package/lib/esm/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
  871. package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  872. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  873. package/lib/esm/internal/tile/map/MapTileAvailability.js.map +1 -1
  874. package/lib/esm/internal/tile/map/MapTileLoader.js.map +1 -1
  875. package/lib/esm/internal/tile/map/UrlUtils.js.map +1 -1
  876. package/lib/esm/internal/tile/map/WmsCapabilities.js.map +1 -1
  877. package/lib/esm/internal/tile/map/WmsUtilities.js.map +1 -1
  878. package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
  879. package/lib/esm/internal/webgl.js.map +1 -1
  880. package/lib/esm/properties/AngleDescription.js.map +1 -1
  881. package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
  882. package/lib/esm/properties/LengthDescription.js.map +1 -1
  883. package/lib/esm/public/scripts/checkbrowser.js +24 -24
  884. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  885. package/lib/esm/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  886. package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  887. package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
  888. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  889. package/lib/esm/quantity-formatting/UnitsData.js.map +1 -1
  890. package/lib/esm/render/CanvasDecoration.js.map +1 -1
  891. package/lib/esm/render/CreateRenderMaterialArgs.js.map +1 -1
  892. package/lib/esm/render/CreateTextureArgs.js.map +1 -1
  893. package/lib/esm/render/Decorations.js.map +1 -1
  894. package/lib/esm/render/FeatureSymbology.js.map +1 -1
  895. package/lib/esm/render/FrameStats.js.map +1 -1
  896. package/lib/esm/render/GraphicBranch.js.map +1 -1
  897. package/lib/esm/render/GraphicBuilder.js.map +1 -1
  898. package/lib/esm/render/GraphicTemplate.js.map +1 -1
  899. package/lib/esm/render/MeshArgs.js.map +1 -1
  900. package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
  901. package/lib/esm/render/Pixel.js.map +1 -1
  902. package/lib/esm/render/PolylineArgs.js.map +1 -1
  903. package/lib/esm/render/RealityMeshParams.js.map +1 -1
  904. package/lib/esm/render/RenderClipVolume.js.map +1 -1
  905. package/lib/esm/render/RenderGraphic.js.map +1 -1
  906. package/lib/esm/render/RenderMemory.js.map +1 -1
  907. package/lib/esm/render/RenderSystem.js.map +1 -1
  908. package/lib/esm/render/RenderTarget.js.map +1 -1
  909. package/lib/esm/render/Scene.js.map +1 -1
  910. package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
  911. package/lib/esm/render/VisibleFeature.js.map +1 -1
  912. package/lib/esm/request/Request.js.map +1 -1
  913. package/lib/esm/request/utils.js.map +1 -1
  914. package/lib/esm/tile/DisclosedTileTreeSet.js.map +1 -1
  915. package/lib/esm/tile/GltfReader.js.map +1 -1
  916. package/lib/esm/tile/ImdlReader.js.map +1 -1
  917. package/lib/esm/tile/RealityTile.js.map +1 -1
  918. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  919. package/lib/esm/tile/RenderGraphicTileTree.js.map +1 -1
  920. package/lib/esm/tile/Tile.js.map +1 -1
  921. package/lib/esm/tile/TileAdmin.js.map +1 -1
  922. package/lib/esm/tile/TileContent.js.map +1 -1
  923. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  924. package/lib/esm/tile/TileGeometryCollector.js.map +1 -1
  925. package/lib/esm/tile/TileParams.js.map +1 -1
  926. package/lib/esm/tile/TileRequest.js.map +1 -1
  927. package/lib/esm/tile/TileRequestChannel.js.map +1 -1
  928. package/lib/esm/tile/TileRequestChannels.js.map +1 -1
  929. package/lib/esm/tile/TileStorage.js.map +1 -1
  930. package/lib/esm/tile/TileTree.js.map +1 -1
  931. package/lib/esm/tile/TileTreeOwner.js.map +1 -1
  932. package/lib/esm/tile/TileTreeParams.js.map +1 -1
  933. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  934. package/lib/esm/tile/TileTreeSupplier.js.map +1 -1
  935. package/lib/esm/tile/TileUsageMarker.js.map +1 -1
  936. package/lib/esm/tile/TileUser.js.map +1 -1
  937. package/lib/esm/tile/TiledGraphicsProvider.js.map +1 -1
  938. package/lib/esm/tile/internal.js.map +1 -1
  939. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  940. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  941. package/lib/esm/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  942. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  943. package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
  944. package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -1
  945. package/lib/esm/tile/map/MapLayerAuthentication.js.map +1 -1
  946. package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
  947. package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
  948. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  949. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  950. package/lib/esm/tile/map/MapLayerTileTreeReference.js.map +1 -1
  951. package/lib/esm/tile/map/MapTile.js.map +1 -1
  952. package/lib/esm/tile/map/MapTileTree.js.map +1 -1
  953. package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  954. package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
  955. package/lib/esm/tile/map/QuadId.js.map +1 -1
  956. package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
  957. package/lib/esm/tile/map/TerrainProvider.js.map +1 -1
  958. package/lib/esm/tools/AccuDrawTool.js.map +1 -1
  959. package/lib/esm/tools/AccuDrawViewportUI.js.map +1 -1
  960. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  961. package/lib/esm/tools/EditManipulator.js.map +1 -1
  962. package/lib/esm/tools/ElementSetTool.js.map +1 -1
  963. package/lib/esm/tools/EventController.js.map +1 -1
  964. package/lib/esm/tools/IdleTool.js.map +1 -1
  965. package/lib/esm/tools/MeasureTool.js.map +1 -1
  966. package/lib/esm/tools/PrimitiveTool.js.map +1 -1
  967. package/lib/esm/tools/SelectTool.js.map +1 -1
  968. package/lib/esm/tools/Tool.js.map +1 -1
  969. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  970. package/lib/esm/tools/ToolAssistance.js.map +1 -1
  971. package/lib/esm/tools/ToolSettings.js.map +1 -1
  972. package/lib/esm/tools/ViewTool.js.map +1 -1
  973. package/lib/esm/workers/ImdlParser/Worker.js.map +1 -1
  974. package/lib/esm/workers/ImdlParser/webpack.config.js +42 -42
  975. package/lib/esm/workers/RegisterWorker.js.map +1 -1
  976. package/lib/public/assets/MapLayerSources.json +25 -25
  977. package/lib/public/images/cesium-ion.svg +92 -92
  978. package/lib/public/images/imodeljs-icon.svg +2 -2
  979. package/lib/public/locales/en/CoreTools.json +508 -508
  980. package/lib/public/locales/en/iModelJs.json +176 -176
  981. package/lib/public/scripts/checkbrowser.js +24 -24
  982. package/package.json +20 -20
@@ -1 +1 @@
1
- {"version":3,"file":"PointCloud.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/PointCloud.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAA2B,cAAc,EAAuC,MAAM,kBAAkB,CAAC;AAGhH,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AACvD,OAAO,EAAE,wBAAwB,EAAE,0BAA0B,EAAE,yBAAyB,EAAE,MAAM,wBAAwB,CAAC;AACzH,OAAO,EAAE,4BAA4B,EAAE,MAAM,UAAU,CAAC;AACxD,OAAO,EAAE,yBAAyB,EAAE,MAAM,YAAY,CAAC;AACvD,OAAO,EAAE,kBAAkB,EAAE,MAAM,YAAY,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAC;AACvC,OAAO,EAAE,eAAe,EAAE,MAAM,YAAY,CAAC;AAE7C,2DAA2D;AAC3D,MAAM,YAAY,GAAG;;CAEpB,CAAC;AAEF,MAAM,gBAAgB,GAAG,iBAAiB,CAAC;AAE3C,gDAAgD;AAChD,MAAM,iBAAiB,GAAG;;;;;;CAMzB,CAAC;AAEF,MAAM,yBAAyB,GAAG,4BAA4B,CAAC;AAE/D,MAAM,eAAe,GAAG;;;;;;;;;;;;;;;;;;;;CAoBvB,CAAC;AAEF,SAAS,aAAa;IACpB,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,YAAY,CAAC,gBAAgB,iCAAyB,KAAK,CAAC,CAAC,CAAC;IACjG,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,yBAAyB,CAAC,IAAI,CAAC,CAAC;IAChC,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IACjE,4BAA4B,CAAC,IAAI,CAAC,CAAC;IAEnC,OAAO,CAAC,IAAI,CAAC,GAAG,uDAA+C,iBAAiB,CAAC,CAAC;IAElF,mDAAmD;IACnD,OAAO,CAAC,UAAU,CAAC,sBAAsB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACrE,IAAI,CAAC,iBAAiB,CAAC,sBAAsB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACjE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,4CAA4C;IAC5C,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,cAAc,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAClE,IAAI,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACzD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC;YACnD,iBAAiB,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC;YAC9D,iBAAiB,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,OAAO,CAAC,aAAa,CAAC,iBAAiB,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,MAAM,iBAAiB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAEnD,gBAAgB;AAChB,MAAM,UAAU,uBAAuB,CAAC,UAAwB,EAAE,WAAwB,EAAE,QAAoB;IAC9G,MAAM,OAAO,GAAG,aAAa,EAAE,CAAC;IAEhC,OAAO,CAAC,UAAU,CAAC,SAAS,4BAAoB,CAAC;IACjD,OAAO,CAAC,IAAI,CAAC,GAAG,iDAAyC,YAAY,CAAC,CAAC;IAEvE,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAC7E,IAAI,UAAU,EAAE,CAAC;QACf,wBAAwB,CAAC,OAAO,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC;QACnD,OAAO,CAAC,IAAI,CAAC,GAAG,kDAA0C,yBAAyB,CAAC,CAAC;QAErF,IAAI,6BAAqB,WAAW;YAClC,0BAA0B,CAAC,OAAO,CAAC,CAAC;IACxC,CAAC;IAED,IAAI,2BAAmB,QAAQ,EAAE,CAAC;QAChC,kBAAkB,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAClC,UAAU,CAAC,OAAO,iDAAiC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACzE,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,uBAAuB,CAAC,UAAwB;IAC9D,MAAM,OAAO,GAAG,aAAa,EAAE,CAAC;IAChC,IAAI,UAAU,EAAE,CAAC;QACf,yBAAyB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAC1C,OAAO,CAAC,IAAI,CAAC,GAAG,kDAAyC,eAAe,CAAC,CAAC;IAC5E,CAAC;SAAM,CAAC;QACN,iBAAiB,CAAC,OAAO,CAAC,CAAC;IAC7B,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert } from \"@itwin/core-bentley\";\nimport { AttributeMap } from \"../AttributeMap\";\nimport { FragmentShaderComponent, ProgramBuilder, VariableType, VertexShaderComponent } from \"../ShaderBuilder\";\nimport { FeatureMode, IsAnimated, IsClassified, IsThematic } from \"../TechniqueFlags\";\nimport { TechniqueId } from \"../TechniqueId\";\nimport { addUniformHiliter } from \"./FeatureSymbology\";\nimport { addColorPlanarClassifier, addFeaturePlanarClassifier, addHilitePlanarClassifier } from \"./PlanarClassification\";\nimport { addModelViewProjectionMatrix } from \"./Vertex\";\nimport { addViewportTransformation } from \"./Viewport\";\nimport { addThematicDisplay } from \"./Thematic\";\nimport { addTexture } from \"./Surface\";\nimport { assignFragColor } from \"./Fragment\";\n\n// Revert components if color format is BGR instead of RGB.\nconst computeColor = `\n return u_pointCloud.y == 1.0 ? vec4(a_color.b, a_color.g, a_color.r, 1.0) : vec4(a_color, 1.0);\n`;\n\nconst computeBaseColor = \"return v_color;\";\n\n// Round the point unless drawing square points.\nconst roundPointDiscard = `\n if (u_pointCloudSettings.w == 1.0)\n return false;\n\n vec2 pointXY = (2.0 * gl_PointCoord - 1.0);\n return dot(pointXY, pointXY) > 1.0;\n`;\n\nconst checkForClassifiedDiscard = \"return baseColor.a == 0.0;\";\n\nconst computePosition = `\n gl_PointSize = 1.0;\n vec4 pos = MAT_MVP * rawPos;\n if (u_pointCloudSettings.x > 0.0) {\n // Size is specified in pixels.\n gl_PointSize = u_pointCloudSettings.x;\n return pos;\n }\n\n // Point size is in meters (voxel size).\n if (pos.w <= 0.0) {\n // Cannot perform perspective divide below.\n return pos;\n }\n\n // Convert voxel size in meters into pixel size, then compute pixel size, taking perspective into account.\n mat4 toView = u_viewportTransformation * MAT_MVP;\n float scale = length(toView[0].xyz);\n gl_PointSize = -u_pointCloudSettings.x * clamp(u_pointCloud.x * scale / pos.w, u_pointCloudSettings.y, u_pointCloudSettings.z);\n return pos;\n`;\n\nfunction createBuilder(): ProgramBuilder {\n const builder = new ProgramBuilder(AttributeMap.findAttributeMap(TechniqueId.PointCloud, false));\n const vert = builder.vert;\n addViewportTransformation(vert);\n vert.set(VertexShaderComponent.ComputePosition, computePosition);\n addModelViewProjectionMatrix(vert);\n\n builder.frag.set(FragmentShaderComponent.CheckForEarlyDiscard, roundPointDiscard);\n\n // Uniforms based on the PointCloudDisplaySettings.\n builder.addUniform(\"u_pointCloudSettings\", VariableType.Vec4, (prog) => {\n prog.addGraphicUniform(\"u_pointCloudSettings\", (uniform, params) => {\n params.target.uniforms.realityModel.pointCloud.bind(uniform);\n });\n });\n\n // Uniforms based on the PointCloudGeometry.\n builder.vert.addUniform(\"u_pointCloud\", VariableType.Vec2, (prog) => {\n prog.addGraphicUniform(\"u_pointCloud\", (uniform, params) => {\n assert(params.geometry.asPointCloud !== undefined);\n scratchPointCloud[0] = params.geometry.asPointCloud.voxelSize;\n scratchPointCloud[1] = params.geometry.asPointCloud.colorIsBgr ? 1 : 0;\n uniform.setUniform2fv(scratchPointCloud);\n });\n });\n\n return builder;\n}\n\nconst scratchPointCloud = new Float32Array([0, 0]);\n\n/** @internal */\nexport function createPointCloudBuilder(classified: IsClassified, featureMode: FeatureMode, thematic: IsThematic): ProgramBuilder {\n const builder = createBuilder();\n\n builder.addVarying(\"v_color\", VariableType.Vec4);\n builder.vert.set(VertexShaderComponent.ComputeBaseColor, computeColor);\n\n builder.frag.set(FragmentShaderComponent.ComputeBaseColor, computeBaseColor);\n if (classified) {\n addColorPlanarClassifier(builder, false, thematic);\n builder.frag.set(FragmentShaderComponent.CheckForDiscard, checkForClassifiedDiscard);\n\n if (FeatureMode.None !== featureMode)\n addFeaturePlanarClassifier(builder);\n }\n\n if (IsThematic.Yes === thematic) {\n addThematicDisplay(builder, true);\n addTexture(builder, IsAnimated.No, IsThematic.Yes, true, false, false);\n }\n\n return builder;\n}\n\n/** @internal */\nexport function createPointCloudHiliter(classified: IsClassified): ProgramBuilder {\n const builder = createBuilder();\n if (classified) {\n addHilitePlanarClassifier(builder, false);\n builder.frag.set(FragmentShaderComponent.AssignFragData, assignFragColor);\n } else {\n addUniformHiliter(builder);\n }\n\n return builder;\n}\n"]}
1
+ {"version":3,"file":"PointCloud.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/PointCloud.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAA2B,cAAc,EAAuC,MAAM,kBAAkB,CAAC;AAGhH,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AACvD,OAAO,EAAE,wBAAwB,EAAE,0BAA0B,EAAE,yBAAyB,EAAE,MAAM,wBAAwB,CAAC;AACzH,OAAO,EAAE,4BAA4B,EAAE,MAAM,UAAU,CAAC;AACxD,OAAO,EAAE,yBAAyB,EAAE,MAAM,YAAY,CAAC;AACvD,OAAO,EAAE,kBAAkB,EAAE,MAAM,YAAY,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAC;AACvC,OAAO,EAAE,eAAe,EAAE,MAAM,YAAY,CAAC;AAE7C,2DAA2D;AAC3D,MAAM,YAAY,GAAG;;CAEpB,CAAC;AAEF,MAAM,gBAAgB,GAAG,iBAAiB,CAAC;AAE3C,gDAAgD;AAChD,MAAM,iBAAiB,GAAG;;;;;;CAMzB,CAAC;AAEF,MAAM,yBAAyB,GAAG,4BAA4B,CAAC;AAE/D,MAAM,eAAe,GAAG;;;;;;;;;;;;;;;;;;;;CAoBvB,CAAC;AAEF,SAAS,aAAa;IACpB,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,YAAY,CAAC,gBAAgB,iCAAyB,KAAK,CAAC,CAAC,CAAC;IACjG,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,yBAAyB,CAAC,IAAI,CAAC,CAAC;IAChC,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IACjE,4BAA4B,CAAC,IAAI,CAAC,CAAC;IAEnC,OAAO,CAAC,IAAI,CAAC,GAAG,uDAA+C,iBAAiB,CAAC,CAAC;IAElF,mDAAmD;IACnD,OAAO,CAAC,UAAU,CAAC,sBAAsB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACrE,IAAI,CAAC,iBAAiB,CAAC,sBAAsB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACjE,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,4CAA4C;IAC5C,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,cAAc,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAClE,IAAI,CAAC,iBAAiB,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACzD,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC;YACnD,iBAAiB,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC;YAC9D,iBAAiB,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,OAAO,CAAC,aAAa,CAAC,iBAAiB,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,MAAM,iBAAiB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAEnD,gBAAgB;AAChB,MAAM,UAAU,uBAAuB,CAAC,UAAwB,EAAE,WAAwB,EAAE,QAAoB;IAC9G,MAAM,OAAO,GAAG,aAAa,EAAE,CAAC;IAEhC,OAAO,CAAC,UAAU,CAAC,SAAS,4BAAoB,CAAC;IACjD,OAAO,CAAC,IAAI,CAAC,GAAG,iDAAyC,YAAY,CAAC,CAAC;IAEvE,OAAO,CAAC,IAAI,CAAC,GAAG,mDAA2C,gBAAgB,CAAC,CAAC;IAC7E,IAAI,UAAU,EAAE,CAAC;QACf,wBAAwB,CAAC,OAAO,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC;QACnD,OAAO,CAAC,IAAI,CAAC,GAAG,kDAA0C,yBAAyB,CAAC,CAAC;QAErF,IAAI,6BAAqB,WAAW;YAClC,0BAA0B,CAAC,OAAO,CAAC,CAAC;IACxC,CAAC;IAED,IAAI,2BAAmB,QAAQ,EAAE,CAAC;QAChC,kBAAkB,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAClC,UAAU,CAAC,OAAO,iDAAiC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACzE,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,uBAAuB,CAAC,UAAwB;IAC9D,MAAM,OAAO,GAAG,aAAa,EAAE,CAAC;IAChC,IAAI,UAAU,EAAE,CAAC;QACf,yBAAyB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAC1C,OAAO,CAAC,IAAI,CAAC,GAAG,kDAAyC,eAAe,CAAC,CAAC;IAC5E,CAAC;SAAM,CAAC;QACN,iBAAiB,CAAC,OAAO,CAAC,CAAC;IAC7B,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -12,20 +12,20 @@ import { addShaderFlags } from "./Common";
12
12
  import { addHiliter } from "./FeatureSymbology";
13
13
  import { addWhiteOnWhiteReversal } from "./Fragment";
14
14
  import { addLineWeight, addModelViewProjectionMatrix } from "./Vertex";
15
- const computePosition = `
16
- float lineWeight = computeLineWeight();
17
- lineWeight += 0.5 * float(lineWeight > 4.0); // fudge factor for rounding fat points...
18
- gl_PointSize = lineWeight;
19
- return MAT_MVP * rawPos;
15
+ const computePosition = `
16
+ float lineWeight = computeLineWeight();
17
+ lineWeight += 0.5 * float(lineWeight > 4.0); // fudge factor for rounding fat points...
18
+ gl_PointSize = lineWeight;
19
+ return MAT_MVP * rawPos;
20
20
  `;
21
21
  // gl_PointSize specifies coordinates of this fragment within the point in range [0,1].
22
22
  // This should be the most precise of the many approaches we've tried, but it still yields some asymmetry...
23
23
  // Discarding if it meets radius precisely seems to reduce that slightly...
24
24
  // ###TODO try point sprites?
25
- const roundCorners = `
26
- const vec2 center = vec2(0.5, 0.5);
27
- vec2 vt = gl_PointCoord - center;
28
- return dot(vt, vt) * v_roundCorners >= 0.25; // meets or exceeds radius of circle
25
+ const roundCorners = `
26
+ const vec2 center = vec2(0.5, 0.5);
27
+ vec2 vt = gl_PointCoord - center;
28
+ return dot(vt, vt) * v_roundCorners >= 0.25; // meets or exceeds radius of circle
29
29
  `;
30
30
  const computeRoundCorners = " v_roundCorners = gl_PointSize > 4.0 ? 1.0 : 0.0;";
31
31
  function createBase(instanced, positionType) {
@@ -1 +1 @@
1
- {"version":3,"file":"PointString.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/PointString.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAA2B,cAAc,EAAuC,MAAM,kBAAkB,CAAC;AAGhH,OAAO,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AACnC,OAAO,EAAE,cAAc,EAAE,MAAM,UAAU,CAAC;AAC1C,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,uBAAuB,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,4BAA4B,EAAE,MAAM,UAAU,CAAC;AAEvE,MAAM,eAAe,GAAG;;;;;CAKvB,CAAC;AAEF,uFAAuF;AACvF,4GAA4G;AAC5G,2EAA2E;AAC3E,6BAA6B;AAC7B,MAAM,YAAY,GAAG;;;;CAIpB,CAAC;AAEF,MAAM,mBAAmB,GAAG,oDAAoD,CAAC;AAEjF,SAAS,UAAU,CAAC,SAAsB,EAAE,YAA0B;IACpE,MAAM,OAAO,GAAG,YAAY,CAAC,gBAAgB,kCAA0B,4BAAoB,SAAS,CAAC,CAAC;IAEtG,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,4BAAoB,SAAS,EAAE,CAAC,CAAC;IACxG,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IACjE,4BAA4B,CAAC,IAAI,CAAC,CAAC;IAEnC,aAAa,CAAC,IAAI,CAAC,CAAC;IACpB,OAAO,CAAC,wBAAwB,CAAC,gBAAgB,8BAAsB,mBAAmB,CAAC,CAAC;IAC5F,OAAO,CAAC,IAAI,CAAC,GAAG,uDAA+C,YAAY,CAAC,CAAC;IAE7E,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,wBAAwB,CAAC,SAAsB,EAAE,OAAqB;IACpF,MAAM,OAAO,GAAG,UAAU,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC/C,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC1B,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,wBAAwB,CAAC,SAAsB,EAAE,OAAqB;IACpF,MAAM,OAAO,GAAG,UAAU,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC/C,cAAc,CAAC,OAAO,CAAC,CAAC;IACxB,QAAQ,CAAC,OAAO,CAAC,CAAC;IAClB,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACtC,OAAO,OAAO,CAAC;AACjB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { AttributeMap } from \"../AttributeMap\";\nimport { FragmentShaderComponent, ProgramBuilder, VariableType, VertexShaderComponent } from \"../ShaderBuilder\";\nimport { IsInstanced, PositionType } from \"../TechniqueFlags\";\nimport { TechniqueId } from \"../TechniqueId\";\nimport { addColor } from \"./Color\";\nimport { addShaderFlags } from \"./Common\";\nimport { addHiliter } from \"./FeatureSymbology\";\nimport { addWhiteOnWhiteReversal } from \"./Fragment\";\nimport { addLineWeight, addModelViewProjectionMatrix } from \"./Vertex\";\n\nconst computePosition = `\n float lineWeight = computeLineWeight();\n lineWeight += 0.5 * float(lineWeight > 4.0); // fudge factor for rounding fat points...\n gl_PointSize = lineWeight;\n return MAT_MVP * rawPos;\n`;\n\n// gl_PointSize specifies coordinates of this fragment within the point in range [0,1].\n// This should be the most precise of the many approaches we've tried, but it still yields some asymmetry...\n// Discarding if it meets radius precisely seems to reduce that slightly...\n// ###TODO try point sprites?\nconst roundCorners = `\n const vec2 center = vec2(0.5, 0.5);\n vec2 vt = gl_PointCoord - center;\n return dot(vt, vt) * v_roundCorners >= 0.25; // meets or exceeds radius of circle\n`;\n\nconst computeRoundCorners = \" v_roundCorners = gl_PointSize > 4.0 ? 1.0 : 0.0;\";\n\nfunction createBase(instanced: IsInstanced, positionType: PositionType): ProgramBuilder {\n const attrMap = AttributeMap.findAttributeMap(TechniqueId.PointString, IsInstanced.Yes === instanced);\n\n const builder = new ProgramBuilder(attrMap, { positionType, instanced: IsInstanced.Yes === instanced });\n const vert = builder.vert;\n vert.set(VertexShaderComponent.ComputePosition, computePosition);\n addModelViewProjectionMatrix(vert);\n\n addLineWeight(vert);\n builder.addInlineComputedVarying(\"v_roundCorners\", VariableType.Float, computeRoundCorners);\n builder.frag.set(FragmentShaderComponent.CheckForEarlyDiscard, roundCorners);\n\n return builder;\n}\n\n/** @internal */\nexport function createPointStringHiliter(instanced: IsInstanced, posType: PositionType): ProgramBuilder {\n const builder = createBase(instanced, posType);\n addHiliter(builder, true);\n return builder;\n}\n\n/** @internal */\nexport function createPointStringBuilder(instanced: IsInstanced, posType: PositionType): ProgramBuilder {\n const builder = createBase(instanced, posType);\n addShaderFlags(builder);\n addColor(builder);\n addWhiteOnWhiteReversal(builder.frag);\n return builder;\n}\n"]}
1
+ {"version":3,"file":"PointString.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/PointString.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAA2B,cAAc,EAAuC,MAAM,kBAAkB,CAAC;AAGhH,OAAO,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AACnC,OAAO,EAAE,cAAc,EAAE,MAAM,UAAU,CAAC;AAC1C,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,uBAAuB,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,4BAA4B,EAAE,MAAM,UAAU,CAAC;AAEvE,MAAM,eAAe,GAAG;;;;;CAKvB,CAAC;AAEF,uFAAuF;AACvF,4GAA4G;AAC5G,2EAA2E;AAC3E,6BAA6B;AAC7B,MAAM,YAAY,GAAG;;;;CAIpB,CAAC;AAEF,MAAM,mBAAmB,GAAG,oDAAoD,CAAC;AAEjF,SAAS,UAAU,CAAC,SAAsB,EAAE,YAA0B;IACpE,MAAM,OAAO,GAAG,YAAY,CAAC,gBAAgB,kCAA0B,4BAAoB,SAAS,CAAC,CAAC;IAEtG,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,4BAAoB,SAAS,EAAE,CAAC,CAAC;IACxG,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IACjE,4BAA4B,CAAC,IAAI,CAAC,CAAC;IAEnC,aAAa,CAAC,IAAI,CAAC,CAAC;IACpB,OAAO,CAAC,wBAAwB,CAAC,gBAAgB,8BAAsB,mBAAmB,CAAC,CAAC;IAC5F,OAAO,CAAC,IAAI,CAAC,GAAG,uDAA+C,YAAY,CAAC,CAAC;IAE7E,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,wBAAwB,CAAC,SAAsB,EAAE,OAAqB;IACpF,MAAM,OAAO,GAAG,UAAU,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC/C,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC1B,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,wBAAwB,CAAC,SAAsB,EAAE,OAAqB;IACpF,MAAM,OAAO,GAAG,UAAU,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC/C,cAAc,CAAC,OAAO,CAAC,CAAC;IACxB,QAAQ,CAAC,OAAO,CAAC,CAAC;IAClB,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACtC,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -19,108 +19,108 @@ import { addWhiteOnWhiteReversal } from "./Fragment";
19
19
  import { addLineCode as addLineCodeUniform, addLineWeight, addModelViewMatrix, addProjectionMatrix, addSamplePosition, } from "./Vertex";
20
20
  import { addModelToWindowCoordinates, addViewport } from "./Viewport";
21
21
  const checkForDiscard = "return discardByLineCode;";
22
- const applyLineCode = `
23
- if (v_texc.x >= 0.0) { // v_texc = (-1,-1) for solid lines - don't bother with any of this
24
- vec4 texColor = TEXTURE(u_lineCodeTexture, v_texc);
25
- discardByLineCode = (0.0 == texColor.r);
26
- }
27
-
28
- if (v_lnInfo.w > 0.5) { // line needs pixel trimming
29
- // calculate pixel distance from pixel center to expected line center, opposite dir from major
30
- vec2 dxy = gl_FragCoord.xy - v_lnInfo.xy;
31
- if (v_lnInfo.w < 1.5) // not x-major
32
- dxy = dxy.yx;
33
-
34
- float dist = v_lnInfo.z * dxy.x - dxy.y;
35
- float distA = abs(dist);
36
- if (distA > 0.5 || (distA == 0.5 && dist < 0.0))
37
- discardByLineCode = true; // borrow this flag to force discard
38
- }
39
-
40
- return baseColor;
22
+ const applyLineCode = `
23
+ if (v_texc.x >= 0.0) { // v_texc = (-1,-1) for solid lines - don't bother with any of this
24
+ vec4 texColor = TEXTURE(u_lineCodeTexture, v_texc);
25
+ discardByLineCode = (0.0 == texColor.r);
26
+ }
27
+
28
+ if (v_lnInfo.w > 0.5) { // line needs pixel trimming
29
+ // calculate pixel distance from pixel center to expected line center, opposite dir from major
30
+ vec2 dxy = gl_FragCoord.xy - v_lnInfo.xy;
31
+ if (v_lnInfo.w < 1.5) // not x-major
32
+ dxy = dxy.yx;
33
+
34
+ float dist = v_lnInfo.z * dxy.x - dxy.y;
35
+ float distA = abs(dist);
36
+ if (distA > 0.5 || (distA == 0.5 && dist < 0.0))
37
+ discardByLineCode = true; // borrow this flag to force discard
38
+ }
39
+
40
+ return baseColor;
41
41
  `;
42
- const computeTextureCoord = `
43
- vec2 computeLineCodeTextureCoords(vec2 windowDir, vec4 projPos, float adjust) {
44
- vec2 texc;
45
- float lineCode = computeLineCode();
46
- if (0.0 == lineCode) {
47
- // Solid line - tell frag shader not to bother.
48
- texc = vec2(-1.0, -1.0);
49
- } else {
50
- const float imagesPerPixel = 1.0/32.0;
51
- const float textureCoordinateBase = 8192.0; // Temp workardound for clipping problem in perspective views (negative values don't seem to interpolate correctly).
52
-
53
- if (abs(windowDir.x) > abs(windowDir.y))
54
- texc.x = textureCoordinateBase + imagesPerPixel * (projPos.x + adjust * windowDir.x);
55
- else
56
- texc.x = textureCoordinateBase + imagesPerPixel * (projPos.y + adjust * windowDir.y);
57
-
58
- const float numLineCodes = 16.0; // NB: Actually only 10, but texture is 16px tall because it needs to be a power of 2.
59
- const float rowsPerCode = 1.0;
60
- const float numRows = numLineCodes*rowsPerCode;
61
- const float centerY = 0.5/numRows;
62
- const float stepY = rowsPerCode/numRows;
63
- texc.y = stepY * lineCode + centerY;
64
- }
65
-
66
- return texc;
67
- }
42
+ const computeTextureCoord = `
43
+ vec2 computeLineCodeTextureCoords(vec2 windowDir, vec4 projPos, float adjust) {
44
+ vec2 texc;
45
+ float lineCode = computeLineCode();
46
+ if (0.0 == lineCode) {
47
+ // Solid line - tell frag shader not to bother.
48
+ texc = vec2(-1.0, -1.0);
49
+ } else {
50
+ const float imagesPerPixel = 1.0/32.0;
51
+ const float textureCoordinateBase = 8192.0; // Temp workardound for clipping problem in perspective views (negative values don't seem to interpolate correctly).
52
+
53
+ if (abs(windowDir.x) > abs(windowDir.y))
54
+ texc.x = textureCoordinateBase + imagesPerPixel * (projPos.x + adjust * windowDir.x);
55
+ else
56
+ texc.x = textureCoordinateBase + imagesPerPixel * (projPos.y + adjust * windowDir.y);
57
+
58
+ const float numLineCodes = 16.0; // NB: Actually only 10, but texture is 16px tall because it needs to be a power of 2.
59
+ const float rowsPerCode = 1.0;
60
+ const float numRows = numLineCodes*rowsPerCode;
61
+ const float centerY = 0.5/numRows;
62
+ const float stepY = rowsPerCode/numRows;
63
+ texc.y = stepY * lineCode + centerY;
64
+ }
65
+
66
+ return texc;
67
+ }
68
68
  `;
69
69
  /** @internal */
70
- export const adjustWidth = `
71
- void adjustWidth(inout float width, vec2 d2, vec2 org) {
72
- if (u_aaSamples > 1) {
73
- if (width < 5.0)
74
- width += (5.0 - width) * 0.125;
75
- return;
76
- }
77
-
78
- // calculate slope based width adjustment for non-AA lines, widths 1 to 4
79
- vec2 d2A = abs(d2);
80
- const float s_myFltEpsilon = 0.0001; // limit test resolution to 4 digits in case 24 bit (s16e7) is used in hardware
81
- if (d2A.y > s_myFltEpsilon && width < 4.5) {
82
- float len = length(d2A);
83
- float tan = d2A.x / d2A.y;
84
-
85
- if (width < 1.5) { // width 1
86
- if (tan <= 1.0)
87
- width = d2A.y;
88
- else
89
- width = d2A.x;
90
- // width 1 requires additional adjustment plus trimming in frag shader using v_lnInfo
91
- width *= 1.01;
92
- v_lnInfo.xy = org;
93
- v_lnInfo.w = 1.0; // set flag to do trimming
94
- // set slope in v_lnInfo.z
95
- if (d2A.x - d2A.y > s_myFltEpsilon) {
96
- v_lnInfo.z = d2.y / d2.x;
97
- v_lnInfo.w += 2.0; // add in x-major flag
98
- } else
99
- v_lnInfo.z = d2.x / d2.y;
100
-
101
- } else if (width < 2.5) { // width 2
102
- if (tan <= 0.5)
103
- width = 2.0 * d2A.y;
104
- else
105
- width = (d2A.y + 2.0 * d2A.x);
106
-
107
- } else if (width < 3.5) { // width 3
108
- if (tan <= 1.0)
109
- width = (3.0 * d2A.y + d2A.x);
110
- else
111
- width = (d2A.y + 3.0 * d2A.x);
112
-
113
- } else { // if (width < 4.5) // width 4
114
- if (tan <= 0.5)
115
- width = (4.0 * d2A.y + d2A.x);
116
- else if (tan <= 2.0)
117
- width = (3.0 * d2A.y + 3.0 * d2A.x);
118
- else
119
- width = (d2A.y + 4.0 * d2A.x);
120
- }
121
- width /= len;
122
- }
123
- }
70
+ export const adjustWidth = `
71
+ void adjustWidth(inout float width, vec2 d2, vec2 org) {
72
+ if (u_aaSamples > 1) {
73
+ if (width < 5.0)
74
+ width += (5.0 - width) * 0.125;
75
+ return;
76
+ }
77
+
78
+ // calculate slope based width adjustment for non-AA lines, widths 1 to 4
79
+ vec2 d2A = abs(d2);
80
+ const float s_myFltEpsilon = 0.0001; // limit test resolution to 4 digits in case 24 bit (s16e7) is used in hardware
81
+ if (d2A.y > s_myFltEpsilon && width < 4.5) {
82
+ float len = length(d2A);
83
+ float tan = d2A.x / d2A.y;
84
+
85
+ if (width < 1.5) { // width 1
86
+ if (tan <= 1.0)
87
+ width = d2A.y;
88
+ else
89
+ width = d2A.x;
90
+ // width 1 requires additional adjustment plus trimming in frag shader using v_lnInfo
91
+ width *= 1.01;
92
+ v_lnInfo.xy = org;
93
+ v_lnInfo.w = 1.0; // set flag to do trimming
94
+ // set slope in v_lnInfo.z
95
+ if (d2A.x - d2A.y > s_myFltEpsilon) {
96
+ v_lnInfo.z = d2.y / d2.x;
97
+ v_lnInfo.w += 2.0; // add in x-major flag
98
+ } else
99
+ v_lnInfo.z = d2.x / d2.y;
100
+
101
+ } else if (width < 2.5) { // width 2
102
+ if (tan <= 0.5)
103
+ width = 2.0 * d2A.y;
104
+ else
105
+ width = (d2A.y + 2.0 * d2A.x);
106
+
107
+ } else if (width < 3.5) { // width 3
108
+ if (tan <= 1.0)
109
+ width = (3.0 * d2A.y + d2A.x);
110
+ else
111
+ width = (d2A.y + 3.0 * d2A.x);
112
+
113
+ } else { // if (width < 4.5) // width 4
114
+ if (tan <= 0.5)
115
+ width = (4.0 * d2A.y + d2A.x);
116
+ else if (tan <= 2.0)
117
+ width = (3.0 * d2A.y + 3.0 * d2A.x);
118
+ else
119
+ width = (d2A.y + 4.0 * d2A.x);
120
+ }
121
+ width /= len;
122
+ }
123
+ }
124
124
  `;
125
125
  /** @internal */
126
126
  export function addAdjustWidth(vert) {
@@ -181,122 +181,122 @@ function addCommon(prog) {
181
181
  addSamplePosition(vert);
182
182
  vert.addFunction(decodePosition);
183
183
  }
184
- const decodePosition = `
185
- vec4 decodePosition(vec3 baseIndex) {
186
- float index = decodeUInt24(baseIndex);
187
- return samplePosition(index);
188
- }
184
+ const decodePosition = `
185
+ vec4 decodePosition(vec3 baseIndex) {
186
+ float index = decodeUInt24(baseIndex);
187
+ return samplePosition(index);
188
+ }
189
189
  `;
190
- const decodeAdjacentPositions = `
191
- g_prevPos = decodePosition(a_prevIndex);
192
- g_nextPos = decodePosition(a_nextIndex);
190
+ const decodeAdjacentPositions = `
191
+ g_prevPos = decodePosition(a_prevIndex);
192
+ g_nextPos = decodePosition(a_nextIndex);
193
193
  `;
194
- const computePosition = `
195
- const float kNone = 0.0,
196
- kSquare = 1.0*3.0,
197
- kMiter = 2.0*3.0,
198
- kMiterInsideOnly = 3.0*3.0,
199
- kJointBase = 4.0*3.0,
200
- kNegatePerp = 8.0*3.0,
201
- kNegateAlong = 16.0*3.0,
202
- kNoneAdjWt = 32.0*3.0;
203
-
204
- v_lnInfo = vec4(0.0, 0.0, 0.0, 0.0); // init and set flag to false
205
-
206
- vec4 next = g_nextPos;
207
- vec4 pos;
208
- g_windowPos = modelToWindowCoordinates(rawPos, next, pos, v_eyeSpace);
209
- if (g_windowPos.w == 0.0)
210
- return g_windowPos;
211
-
212
- float param = a_param;
213
- float weight = computeLineWeight();
214
- float scale = 1.0, directionScale = 1.0;
215
-
216
- if (param >= kNoneAdjWt)
217
- param -= kNoneAdjWt;
218
-
219
- if (param >= kNegateAlong) {
220
- directionScale = -directionScale;
221
- param -= kNegateAlong;
222
- }
223
-
224
- if (param >= kNegatePerp) {
225
- scale = -1.0;
226
- param -= kNegatePerp;
227
- }
228
-
229
- vec4 otherPos;
230
- vec3 otherMvPos;
231
- vec4 projNext = modelToWindowCoordinates(next, rawPos, otherPos, otherMvPos);
232
- g_windowDir = projNext.xy - g_windowPos.xy;
233
-
234
- if (param < kJointBase) {
235
- vec2 dir = (directionScale > 0.0) ? g_windowDir : -g_windowDir;
236
- vec2 pos = (directionScale > 0.0) ? g_windowPos.xy : projNext.xy;
237
- adjustWidth(weight, dir, pos);
238
- }
239
-
240
- if (kNone != param) {
241
- vec2 delta = vec2(0.0);
242
- vec4 prev = g_prevPos;
243
- vec4 projPrev = modelToWindowCoordinates(prev, rawPos, otherPos, otherMvPos);
244
- vec2 prevDir = g_windowPos.xy - projPrev.xy;
245
- float thisLength = sqrt(g_windowDir.x * g_windowDir.x + g_windowDir.y * g_windowDir.y);
246
- const float s_minNormalizeLength = 1.0E-5; // avoid normalizing zero length vectors.
247
- float dist = weight / 2.0;
248
-
249
- if (thisLength > s_minNormalizeLength) {
250
- g_windowDir /= thisLength;
251
-
252
- float prevLength = sqrt(prevDir.x * prevDir.x + prevDir.y * prevDir.y);
253
-
254
- if (prevLength > s_minNormalizeLength) {
255
- prevDir /= prevLength;
256
- const float s_minParallelDot= -.9999, s_maxParallelDot = .9999;
257
- float prevNextDot = dot(prevDir, g_windowDir);
258
-
259
- if (prevNextDot < s_minParallelDot || prevNextDot > s_maxParallelDot) // No miter if parallel or antiparallel.
260
- param = kSquare;
261
- } else
262
- param = kSquare;
263
- } else {
264
- g_windowDir = -normalize(prevDir);
265
- param = kSquare;
266
- }
267
-
268
- vec2 perp = scale * vec2(-g_windowDir.y, g_windowDir.x);
269
-
270
- if (param == kSquare) {
271
- delta = perp;
272
- } else {
273
- vec2 bisector = normalize(prevDir - g_windowDir);
274
- float dotP = dot (bisector, perp);
275
-
276
- if (dotP != 0.0) { // Should never occur - but avoid divide by zero.
277
- const float maxMiter = 3.0;
278
- float miterDistance = 1.0/dotP;
279
-
280
- if (param == kMiter) { // Straight miter.
281
- delta = (abs(miterDistance) > maxMiter) ? perp : bisector * miterDistance;
282
-
283
- } else if (param == kMiterInsideOnly) { // Miter at inside, square at outside (to make room for joint).
284
- delta = (dotP > 0.0 || abs(miterDistance) > maxMiter) ? perp : bisector * miterDistance;
285
-
286
- } else {
287
- const float jointTriangleCount = 3.0;
288
- float ratio = (param - kJointBase) / jointTriangleCount; // 3 triangles per half-joint as defined in Graphics.cpp
289
- delta = normalize((1.0 - ratio) * bisector + (dotP < 0.0 ? -ratio : ratio) * perp); // Miter/Straight combination.
290
- }
291
- }
292
- }
293
-
294
- miterAdjust = dot(g_windowDir, delta) * dist; // Not actually used for hilite shader but meh.
295
- pos.x += dist * delta.x * 2.0 * pos.w / u_viewport.x;
296
- pos.y += dist * delta.y * 2.0 * pos.w / u_viewport.y;
297
- }
298
-
299
- return pos;
194
+ const computePosition = `
195
+ const float kNone = 0.0,
196
+ kSquare = 1.0*3.0,
197
+ kMiter = 2.0*3.0,
198
+ kMiterInsideOnly = 3.0*3.0,
199
+ kJointBase = 4.0*3.0,
200
+ kNegatePerp = 8.0*3.0,
201
+ kNegateAlong = 16.0*3.0,
202
+ kNoneAdjWt = 32.0*3.0;
203
+
204
+ v_lnInfo = vec4(0.0, 0.0, 0.0, 0.0); // init and set flag to false
205
+
206
+ vec4 next = g_nextPos;
207
+ vec4 pos;
208
+ g_windowPos = modelToWindowCoordinates(rawPos, next, pos, v_eyeSpace);
209
+ if (g_windowPos.w == 0.0)
210
+ return g_windowPos;
211
+
212
+ float param = a_param;
213
+ float weight = computeLineWeight();
214
+ float scale = 1.0, directionScale = 1.0;
215
+
216
+ if (param >= kNoneAdjWt)
217
+ param -= kNoneAdjWt;
218
+
219
+ if (param >= kNegateAlong) {
220
+ directionScale = -directionScale;
221
+ param -= kNegateAlong;
222
+ }
223
+
224
+ if (param >= kNegatePerp) {
225
+ scale = -1.0;
226
+ param -= kNegatePerp;
227
+ }
228
+
229
+ vec4 otherPos;
230
+ vec3 otherMvPos;
231
+ vec4 projNext = modelToWindowCoordinates(next, rawPos, otherPos, otherMvPos);
232
+ g_windowDir = projNext.xy - g_windowPos.xy;
233
+
234
+ if (param < kJointBase) {
235
+ vec2 dir = (directionScale > 0.0) ? g_windowDir : -g_windowDir;
236
+ vec2 pos = (directionScale > 0.0) ? g_windowPos.xy : projNext.xy;
237
+ adjustWidth(weight, dir, pos);
238
+ }
239
+
240
+ if (kNone != param) {
241
+ vec2 delta = vec2(0.0);
242
+ vec4 prev = g_prevPos;
243
+ vec4 projPrev = modelToWindowCoordinates(prev, rawPos, otherPos, otherMvPos);
244
+ vec2 prevDir = g_windowPos.xy - projPrev.xy;
245
+ float thisLength = sqrt(g_windowDir.x * g_windowDir.x + g_windowDir.y * g_windowDir.y);
246
+ const float s_minNormalizeLength = 1.0E-5; // avoid normalizing zero length vectors.
247
+ float dist = weight / 2.0;
248
+
249
+ if (thisLength > s_minNormalizeLength) {
250
+ g_windowDir /= thisLength;
251
+
252
+ float prevLength = sqrt(prevDir.x * prevDir.x + prevDir.y * prevDir.y);
253
+
254
+ if (prevLength > s_minNormalizeLength) {
255
+ prevDir /= prevLength;
256
+ const float s_minParallelDot= -.9999, s_maxParallelDot = .9999;
257
+ float prevNextDot = dot(prevDir, g_windowDir);
258
+
259
+ if (prevNextDot < s_minParallelDot || prevNextDot > s_maxParallelDot) // No miter if parallel or antiparallel.
260
+ param = kSquare;
261
+ } else
262
+ param = kSquare;
263
+ } else {
264
+ g_windowDir = -normalize(prevDir);
265
+ param = kSquare;
266
+ }
267
+
268
+ vec2 perp = scale * vec2(-g_windowDir.y, g_windowDir.x);
269
+
270
+ if (param == kSquare) {
271
+ delta = perp;
272
+ } else {
273
+ vec2 bisector = normalize(prevDir - g_windowDir);
274
+ float dotP = dot (bisector, perp);
275
+
276
+ if (dotP != 0.0) { // Should never occur - but avoid divide by zero.
277
+ const float maxMiter = 3.0;
278
+ float miterDistance = 1.0/dotP;
279
+
280
+ if (param == kMiter) { // Straight miter.
281
+ delta = (abs(miterDistance) > maxMiter) ? perp : bisector * miterDistance;
282
+
283
+ } else if (param == kMiterInsideOnly) { // Miter at inside, square at outside (to make room for joint).
284
+ delta = (dotP > 0.0 || abs(miterDistance) > maxMiter) ? perp : bisector * miterDistance;
285
+
286
+ } else {
287
+ const float jointTriangleCount = 3.0;
288
+ float ratio = (param - kJointBase) / jointTriangleCount; // 3 triangles per half-joint as defined in Graphics.cpp
289
+ delta = normalize((1.0 - ratio) * bisector + (dotP < 0.0 ? -ratio : ratio) * perp); // Miter/Straight combination.
290
+ }
291
+ }
292
+ }
293
+
294
+ miterAdjust = dot(g_windowDir, delta) * dist; // Not actually used for hilite shader but meh.
295
+ pos.x += dist * delta.x * 2.0 * pos.w / u_viewport.x;
296
+ pos.y += dist * delta.y * 2.0 * pos.w / u_viewport.y;
297
+ }
298
+
299
+ return pos;
300
300
  `;
301
301
  const lineCodeArgs = "g_windowDir, g_windowPos, miterAdjust";
302
302
  /** @internal */
@@ -1 +1 @@
1
- {"version":3,"file":"Polyline.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Polyline.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAC2C,cAAc,GAC/D,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAGnC,OAAO,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AACnC,OAAO,EAAE,eAAe,EAAE,MAAM,QAAQ,CAAC;AACzC,OAAO,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,UAAU,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,UAAU,CAAC;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,uBAAuB,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EACL,WAAW,IAAI,kBAAkB,EAAE,aAAa,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,iBAAiB,GAC7G,MAAM,UAAU,CAAC;AAClB,OAAO,EAAE,2BAA2B,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEtE,MAAM,eAAe,GAAG,2BAA2B,CAAC;AAEpD,MAAM,aAAa,GAAG;;;;;;;;;;;;;;;;;;;CAmBrB,CAAC;AAEF,MAAM,mBAAmB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0B3B,CAAC;AAEF,gBAAgB;AAChB,MAAM,CAAC,MAAM,WAAW,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsD1B,CAAC;AAEF,gBAAgB;AAChB,MAAM,UAAU,cAAc,CAAC,IAAyB;IACtD,IAAI,CAAC,UAAU,CAAC,aAAa,4BAAoB,CAAC,IAAI,EAAE,EAAE;QACxD,IAAI,CAAC,iBAAiB,CAAC,aAAa,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,EAAE;YACrD,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1H,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;AAChC,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,kBAAkB,CAAC,IAA2B;IAC5D,IAAI,CAAC,UAAU,CAAC,mBAAmB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACpE,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,EAAE;YACtD,MAAM,GAAG,GAAG,MAAM,CAAC,QAAQ,CAAC,eAAe,CAAC;YAC5C,MAAM,CAAC,SAAS,KAAK,GAAG,CAAC,CAAC;YAC1B,IAAI,SAAS,KAAK,GAAG;gBACnB,GAAG,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;QACnD,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,WAAW,CAAC,IAAoB,EAAE,IAAY;IAC5D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IACvB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IAEvB,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAEzB,MAAM,QAAQ,GAAW,gCAAgC,IAAI,GAAG,CAAC;IAEjE,IAAI,CAAC,kCAAkC,CAAC,QAAQ,6BAAqB,QAAQ,EAAE,mBAAmB,CAAC,CAAC;IAEpG,UAAU,CAAC,IAAI,CAAC,CAAC;IACjB,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,CAAC,GAAG,oDAA4C,aAAa,CAAC,CAAC;IACnE,IAAI,CAAC,GAAG,kDAA0C,eAAe,CAAC,CAAC;IACnE,IAAI,CAAC,SAAS,CAAC,mBAAmB,gCAAwB,OAAO,CAAC,CAAC;AACrE,CAAC;AAED,SAAS,mBAAmB,CAAC,IAAoB;IAC/C,WAAW,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAChC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;AAChC,CAAC;AAED,SAAS,SAAS,CAAC,IAAoB;IACrC,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IACvB,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC,uCAAuC;IAC1E,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAC1B,kBAAkB,CAAC,IAAI,CAAC,CAAC;IACzB,WAAW,CAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC;IACjD,IAAI,CAAC,SAAS,CAAC,WAAW,4BAAoB,CAAC;IAC/C,IAAI,CAAC,SAAS,CAAC,WAAW,4BAAoB,CAAC;IAC/C,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC;IACjD,IAAI,CAAC,cAAc,CAAC,uBAAuB,CAAC,CAAC;IAE7C,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IAE/B,aAAa,CAAC,IAAI,CAAC,CAAC;IAEpB,IAAI,CAAC,SAAS,CAAC,aAAa,8BAAsB,KAAK,CAAC,CAAC;IACzD,IAAI,CAAC,UAAU,CAAC,YAAY,4BAAoB,CAAC;IACjD,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IACjE,IAAI,CAAC,UAAU,CAAC,UAAU,4BAAoB,CAAC;IAC/C,cAAc,CAAC,IAAI,CAAC,CAAC;IAErB,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACxB,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;AACnC,CAAC;AAED,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;CAG/B,CAAC;AAEF,MAAM,eAAe,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA0GvB,CAAC;AAEF,MAAM,YAAY,GAAG,uCAAuC,CAAC;AAE7D,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,WAAwB,EAAE,YAA0B;IACxF,MAAM,SAAS,GAAG,4BAAoB,WAAW,CAAC;IAClD,MAAM,OAAO,GAAG,YAAY,CAAC,gBAAgB,+BAAuB,SAAS,CAAC,CAAC;IAC/E,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,CAAC,CAAC;IAEzE,cAAc,CAAC,OAAO,CAAC,CAAC;IAExB,SAAS,CAAC,OAAO,CAAC,CAAC;IAEnB,mBAAmB,CAAC,OAAO,CAAC,CAAC;IAE7B,QAAQ,CAAC,OAAO,CAAC,CAAC;IAClB,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC9B,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAEtC,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,WAAwB,EAAE,YAA0B;IACxF,MAAM,SAAS,GAAG,4BAAoB,WAAW,CAAC;IAClD,MAAM,OAAO,GAAG,YAAY,CAAC,gBAAgB,+BAAuB,SAAS,CAAC,CAAC;IAC/E,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,CAAC,CAAC;IAEzE,SAAS,CAAC,OAAO,CAAC,CAAC;IACnB,UAAU,CAAC,OAAO,CAAC,CAAC;IACpB,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC1B,OAAO,OAAO,CAAC;AACjB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert } from \"@itwin/core-bentley\";\nimport { AttributeMap } from \"../AttributeMap\";\nimport { TextureUnit } from \"../RenderFlags\";\nimport {\n FragmentShaderBuilder, FragmentShaderComponent, ProgramBuilder, VariableType, VertexShaderBuilder, VertexShaderComponent,\n} from \"../ShaderBuilder\";\nimport { System } from \"../System\";\nimport { IsInstanced, PositionType } from \"../TechniqueFlags\";\nimport { TechniqueId } from \"../TechniqueId\";\nimport { addColor } from \"./Color\";\nimport { addEdgeContrast } from \"./Edge\";\nimport { addFrustum, addShaderFlags } from \"./Common\";\nimport { unquantize2d } from \"./Decode\";\nimport { addHiliter } from \"./FeatureSymbology\";\nimport { addWhiteOnWhiteReversal } from \"./Fragment\";\nimport {\n addLineCode as addLineCodeUniform, addLineWeight, addModelViewMatrix, addProjectionMatrix, addSamplePosition,\n} from \"./Vertex\";\nimport { addModelToWindowCoordinates, addViewport } from \"./Viewport\";\n\nconst checkForDiscard = \"return discardByLineCode;\";\n\nconst applyLineCode = `\n if (v_texc.x >= 0.0) { // v_texc = (-1,-1) for solid lines - don't bother with any of this\n vec4 texColor = TEXTURE(u_lineCodeTexture, v_texc);\n discardByLineCode = (0.0 == texColor.r);\n }\n\n if (v_lnInfo.w > 0.5) { // line needs pixel trimming\n // calculate pixel distance from pixel center to expected line center, opposite dir from major\n vec2 dxy = gl_FragCoord.xy - v_lnInfo.xy;\n if (v_lnInfo.w < 1.5) // not x-major\n dxy = dxy.yx;\n\n float dist = v_lnInfo.z * dxy.x - dxy.y;\n float distA = abs(dist);\n if (distA > 0.5 || (distA == 0.5 && dist < 0.0))\n discardByLineCode = true; // borrow this flag to force discard\n }\n\n return baseColor;\n`;\n\nconst computeTextureCoord = `\nvec2 computeLineCodeTextureCoords(vec2 windowDir, vec4 projPos, float adjust) {\n vec2 texc;\n float lineCode = computeLineCode();\n if (0.0 == lineCode) {\n // Solid line - tell frag shader not to bother.\n texc = vec2(-1.0, -1.0);\n } else {\n const float imagesPerPixel = 1.0/32.0;\n const float textureCoordinateBase = 8192.0; // Temp workardound for clipping problem in perspective views (negative values don't seem to interpolate correctly).\n\n if (abs(windowDir.x) > abs(windowDir.y))\n texc.x = textureCoordinateBase + imagesPerPixel * (projPos.x + adjust * windowDir.x);\n else\n texc.x = textureCoordinateBase + imagesPerPixel * (projPos.y + adjust * windowDir.y);\n\n const float numLineCodes = 16.0; // NB: Actually only 10, but texture is 16px tall because it needs to be a power of 2.\n const float rowsPerCode = 1.0;\n const float numRows = numLineCodes*rowsPerCode;\n const float centerY = 0.5/numRows;\n const float stepY = rowsPerCode/numRows;\n texc.y = stepY * lineCode + centerY;\n }\n\n return texc;\n}\n`;\n\n/** @internal */\nexport const adjustWidth = `\nvoid adjustWidth(inout float width, vec2 d2, vec2 org) {\n if (u_aaSamples > 1) {\n if (width < 5.0)\n width += (5.0 - width) * 0.125;\n return;\n }\n\n // calculate slope based width adjustment for non-AA lines, widths 1 to 4\n vec2 d2A = abs(d2);\n const float s_myFltEpsilon = 0.0001; // limit test resolution to 4 digits in case 24 bit (s16e7) is used in hardware\n if (d2A.y > s_myFltEpsilon && width < 4.5) {\n float len = length(d2A);\n float tan = d2A.x / d2A.y;\n\n if (width < 1.5) { // width 1\n if (tan <= 1.0)\n width = d2A.y;\n else\n width = d2A.x;\n // width 1 requires additional adjustment plus trimming in frag shader using v_lnInfo\n width *= 1.01;\n v_lnInfo.xy = org;\n v_lnInfo.w = 1.0; // set flag to do trimming\n // set slope in v_lnInfo.z\n if (d2A.x - d2A.y > s_myFltEpsilon) {\n v_lnInfo.z = d2.y / d2.x;\n v_lnInfo.w += 2.0; // add in x-major flag\n } else\n v_lnInfo.z = d2.x / d2.y;\n\n } else if (width < 2.5) { // width 2\n if (tan <= 0.5)\n width = 2.0 * d2A.y;\n else\n width = (d2A.y + 2.0 * d2A.x);\n\n } else if (width < 3.5) { // width 3\n if (tan <= 1.0)\n width = (3.0 * d2A.y + d2A.x);\n else\n width = (d2A.y + 3.0 * d2A.x);\n\n } else { // if (width < 4.5) // width 4\n if (tan <= 0.5)\n width = (4.0 * d2A.y + d2A.x);\n else if (tan <= 2.0)\n width = (3.0 * d2A.y + 3.0 * d2A.x);\n else\n width = (d2A.y + 4.0 * d2A.x);\n }\n width /= len;\n }\n}\n`;\n\n/** @internal */\nexport function addAdjustWidth(vert: VertexShaderBuilder) {\n vert.addUniform(\"u_aaSamples\", VariableType.Int, (prog) => {\n prog.addGraphicUniform(\"u_aaSamples\", (attr, params) => {\n const numSamples = System.instance.frameBufferStack.currentFbMultisampled ? params.target.compositor.antialiasSamples : 1;\n attr.setUniform1i(numSamples);\n });\n });\n vert.addFunction(adjustWidth);\n}\n\n/** @internal */\nexport function addLineCodeTexture(frag: FragmentShaderBuilder) {\n frag.addUniform(\"u_lineCodeTexture\", VariableType.Sampler2D, (prog) => {\n prog.addProgramUniform(\"u_lineCodeTexture\", (uniform) => {\n const lct = System.instance.lineCodeTexture;\n assert(undefined !== lct);\n if (undefined !== lct)\n lct.bindSampler(uniform, TextureUnit.LineCode);\n });\n });\n}\n\n/** @internal */\nexport function addLineCode(prog: ProgramBuilder, args: string) {\n const vert = prog.vert;\n const frag = prog.frag;\n\n addLineCodeUniform(vert);\n\n const funcCall: string = `computeLineCodeTextureCoords(${args})`;\n\n prog.addFunctionComputedVaryingWithArgs(\"v_texc\", VariableType.Vec2, funcCall, computeTextureCoord);\n\n addFrustum(prog);\n addLineCodeTexture(prog.frag);\n\n frag.set(FragmentShaderComponent.FinalizeBaseColor, applyLineCode);\n frag.set(FragmentShaderComponent.CheckForDiscard, checkForDiscard);\n frag.addGlobal(\"discardByLineCode\", VariableType.Boolean, \"false\");\n}\n\nfunction polylineAddLineCode(prog: ProgramBuilder) {\n addLineCode(prog, lineCodeArgs);\n addModelViewMatrix(prog.vert);\n}\n\nfunction addCommon(prog: ProgramBuilder) {\n const vert = prog.vert;\n addModelToWindowCoordinates(vert); // adds u_mvp, u_viewportTransformation\n addProjectionMatrix(vert);\n addModelViewMatrix(vert);\n addViewport(vert);\n\n vert.addGlobal(\"g_windowPos\", VariableType.Vec4);\n vert.addGlobal(\"g_prevPos\", VariableType.Vec4);\n vert.addGlobal(\"g_nextPos\", VariableType.Vec4);\n vert.addGlobal(\"g_windowDir\", VariableType.Vec2);\n vert.addInitializer(decodeAdjacentPositions);\n\n vert.addFunction(unquantize2d);\n\n addLineWeight(vert);\n\n vert.addGlobal(\"miterAdjust\", VariableType.Float, \"0.0\");\n prog.addVarying(\"v_eyeSpace\", VariableType.Vec3);\n vert.set(VertexShaderComponent.ComputePosition, computePosition);\n prog.addVarying(\"v_lnInfo\", VariableType.Vec4);\n addAdjustWidth(vert);\n\n addSamplePosition(vert);\n vert.addFunction(decodePosition);\n}\n\nconst decodePosition = `\nvec4 decodePosition(vec3 baseIndex) {\n float index = decodeUInt24(baseIndex);\n return samplePosition(index);\n}\n`;\n\nconst decodeAdjacentPositions = `\n g_prevPos = decodePosition(a_prevIndex);\n g_nextPos = decodePosition(a_nextIndex);\n`;\n\nconst computePosition = `\n const float kNone = 0.0,\n kSquare = 1.0*3.0,\n kMiter = 2.0*3.0,\n kMiterInsideOnly = 3.0*3.0,\n kJointBase = 4.0*3.0,\n kNegatePerp = 8.0*3.0,\n kNegateAlong = 16.0*3.0,\n kNoneAdjWt = 32.0*3.0;\n\n v_lnInfo = vec4(0.0, 0.0, 0.0, 0.0); // init and set flag to false\n\n vec4 next = g_nextPos;\n vec4 pos;\n g_windowPos = modelToWindowCoordinates(rawPos, next, pos, v_eyeSpace);\n if (g_windowPos.w == 0.0)\n return g_windowPos;\n\n float param = a_param;\n float weight = computeLineWeight();\n float scale = 1.0, directionScale = 1.0;\n\n if (param >= kNoneAdjWt)\n param -= kNoneAdjWt;\n\n if (param >= kNegateAlong) {\n directionScale = -directionScale;\n param -= kNegateAlong;\n }\n\n if (param >= kNegatePerp) {\n scale = -1.0;\n param -= kNegatePerp;\n }\n\n vec4 otherPos;\n vec3 otherMvPos;\n vec4 projNext = modelToWindowCoordinates(next, rawPos, otherPos, otherMvPos);\n g_windowDir = projNext.xy - g_windowPos.xy;\n\n if (param < kJointBase) {\n vec2 dir = (directionScale > 0.0) ? g_windowDir : -g_windowDir;\n vec2 pos = (directionScale > 0.0) ? g_windowPos.xy : projNext.xy;\n adjustWidth(weight, dir, pos);\n }\n\n if (kNone != param) {\n vec2 delta = vec2(0.0);\n vec4 prev = g_prevPos;\n vec4 projPrev = modelToWindowCoordinates(prev, rawPos, otherPos, otherMvPos);\n vec2 prevDir = g_windowPos.xy - projPrev.xy;\n float thisLength = sqrt(g_windowDir.x * g_windowDir.x + g_windowDir.y * g_windowDir.y);\n const float s_minNormalizeLength = 1.0E-5; // avoid normalizing zero length vectors.\n float dist = weight / 2.0;\n\n if (thisLength > s_minNormalizeLength) {\n g_windowDir /= thisLength;\n\n float prevLength = sqrt(prevDir.x * prevDir.x + prevDir.y * prevDir.y);\n\n if (prevLength > s_minNormalizeLength) {\n prevDir /= prevLength;\n const float s_minParallelDot= -.9999, s_maxParallelDot = .9999;\n float prevNextDot = dot(prevDir, g_windowDir);\n\n if (prevNextDot < s_minParallelDot || prevNextDot > s_maxParallelDot) // No miter if parallel or antiparallel.\n param = kSquare;\n } else\n param = kSquare;\n } else {\n g_windowDir = -normalize(prevDir);\n param = kSquare;\n }\n\n vec2 perp = scale * vec2(-g_windowDir.y, g_windowDir.x);\n\n if (param == kSquare) {\n delta = perp;\n } else {\n vec2 bisector = normalize(prevDir - g_windowDir);\n float dotP = dot (bisector, perp);\n\n if (dotP != 0.0) { // Should never occur - but avoid divide by zero.\n const float maxMiter = 3.0;\n float miterDistance = 1.0/dotP;\n\n if (param == kMiter) { // Straight miter.\n delta = (abs(miterDistance) > maxMiter) ? perp : bisector * miterDistance;\n\n } else if (param == kMiterInsideOnly) { // Miter at inside, square at outside (to make room for joint).\n delta = (dotP > 0.0 || abs(miterDistance) > maxMiter) ? perp : bisector * miterDistance;\n\n } else {\n const float jointTriangleCount = 3.0;\n float ratio = (param - kJointBase) / jointTriangleCount; // 3 triangles per half-joint as defined in Graphics.cpp\n delta = normalize((1.0 - ratio) * bisector + (dotP < 0.0 ? -ratio : ratio) * perp); // Miter/Straight combination.\n }\n }\n }\n\n miterAdjust = dot(g_windowDir, delta) * dist; // Not actually used for hilite shader but meh.\n pos.x += dist * delta.x * 2.0 * pos.w / u_viewport.x;\n pos.y += dist * delta.y * 2.0 * pos.w / u_viewport.y;\n }\n\n return pos;\n`;\n\nconst lineCodeArgs = \"g_windowDir, g_windowPos, miterAdjust\";\n\n/** @internal */\nexport function createPolylineBuilder(isInstanced: IsInstanced, positionType: PositionType): ProgramBuilder {\n const instanced = IsInstanced.Yes === isInstanced;\n const attrMap = AttributeMap.findAttributeMap(TechniqueId.Polyline, instanced);\n const builder = new ProgramBuilder(attrMap, { positionType, instanced });\n\n addShaderFlags(builder);\n\n addCommon(builder);\n\n polylineAddLineCode(builder);\n\n addColor(builder);\n addEdgeContrast(builder.vert);\n addWhiteOnWhiteReversal(builder.frag);\n\n return builder;\n}\n\n/** @internal */\nexport function createPolylineHiliter(isInstanced: IsInstanced, positionType: PositionType): ProgramBuilder {\n const instanced = IsInstanced.Yes === isInstanced;\n const attrMap = AttributeMap.findAttributeMap(TechniqueId.Polyline, instanced);\n const builder = new ProgramBuilder(attrMap, { positionType, instanced });\n\n addCommon(builder);\n addFrustum(builder);\n addHiliter(builder, true);\n return builder;\n}\n"]}
1
+ {"version":3,"file":"Polyline.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/Polyline.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAC2C,cAAc,GAC/D,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAGnC,OAAO,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AACnC,OAAO,EAAE,eAAe,EAAE,MAAM,QAAQ,CAAC;AACzC,OAAO,EAAE,UAAU,EAAE,cAAc,EAAE,MAAM,UAAU,CAAC;AACtD,OAAO,EAAE,YAAY,EAAE,MAAM,UAAU,CAAC;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,uBAAuB,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EACL,WAAW,IAAI,kBAAkB,EAAE,aAAa,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,iBAAiB,GAC7G,MAAM,UAAU,CAAC;AAClB,OAAO,EAAE,2BAA2B,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEtE,MAAM,eAAe,GAAG,2BAA2B,CAAC;AAEpD,MAAM,aAAa,GAAG;;;;;;;;;;;;;;;;;;;CAmBrB,CAAC;AAEF,MAAM,mBAAmB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0B3B,CAAC;AAEF,gBAAgB;AAChB,MAAM,CAAC,MAAM,WAAW,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsD1B,CAAC;AAEF,gBAAgB;AAChB,MAAM,UAAU,cAAc,CAAC,IAAyB;IACtD,IAAI,CAAC,UAAU,CAAC,aAAa,4BAAoB,CAAC,IAAI,EAAE,EAAE;QACxD,IAAI,CAAC,iBAAiB,CAAC,aAAa,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,EAAE;YACrD,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1H,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;AAChC,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,kBAAkB,CAAC,IAA2B;IAC5D,IAAI,CAAC,UAAU,CAAC,mBAAmB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACpE,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,EAAE,CAAC,OAAO,EAAE,EAAE;YACtD,MAAM,GAAG,GAAG,MAAM,CAAC,QAAQ,CAAC,eAAe,CAAC;YAC5C,MAAM,CAAC,SAAS,KAAK,GAAG,CAAC,CAAC;YAC1B,IAAI,SAAS,KAAK,GAAG;gBACnB,GAAG,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;QACnD,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;AACL,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,WAAW,CAAC,IAAoB,EAAE,IAAY;IAC5D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IACvB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IAEvB,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAEzB,MAAM,QAAQ,GAAW,gCAAgC,IAAI,GAAG,CAAC;IAEjE,IAAI,CAAC,kCAAkC,CAAC,QAAQ,6BAAqB,QAAQ,EAAE,mBAAmB,CAAC,CAAC;IAEpG,UAAU,CAAC,IAAI,CAAC,CAAC;IACjB,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,CAAC,GAAG,oDAA4C,aAAa,CAAC,CAAC;IACnE,IAAI,CAAC,GAAG,kDAA0C,eAAe,CAAC,CAAC;IACnE,IAAI,CAAC,SAAS,CAAC,mBAAmB,gCAAwB,OAAO,CAAC,CAAC;AACrE,CAAC;AAED,SAAS,mBAAmB,CAAC,IAAoB;IAC/C,WAAW,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAChC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;AAChC,CAAC;AAED,SAAS,SAAS,CAAC,IAAoB;IACrC,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IACvB,2BAA2B,CAAC,IAAI,CAAC,CAAC,CAAC,uCAAuC;IAC1E,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAC1B,kBAAkB,CAAC,IAAI,CAAC,CAAC;IACzB,WAAW,CAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC;IACjD,IAAI,CAAC,SAAS,CAAC,WAAW,4BAAoB,CAAC;IAC/C,IAAI,CAAC,SAAS,CAAC,WAAW,4BAAoB,CAAC;IAC/C,IAAI,CAAC,SAAS,CAAC,aAAa,4BAAoB,CAAC;IACjD,IAAI,CAAC,cAAc,CAAC,uBAAuB,CAAC,CAAC;IAE7C,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;IAE/B,aAAa,CAAC,IAAI,CAAC,CAAC;IAEpB,IAAI,CAAC,SAAS,CAAC,aAAa,8BAAsB,KAAK,CAAC,CAAC;IACzD,IAAI,CAAC,UAAU,CAAC,YAAY,4BAAoB,CAAC;IACjD,IAAI,CAAC,GAAG,iDAAwC,eAAe,CAAC,CAAC;IACjE,IAAI,CAAC,UAAU,CAAC,UAAU,4BAAoB,CAAC;IAC/C,cAAc,CAAC,IAAI,CAAC,CAAC;IAErB,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACxB,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;AACnC,CAAC;AAED,MAAM,cAAc,GAAG;;;;;CAKtB,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;CAG/B,CAAC;AAEF,MAAM,eAAe,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA0GvB,CAAC;AAEF,MAAM,YAAY,GAAG,uCAAuC,CAAC;AAE7D,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,WAAwB,EAAE,YAA0B;IACxF,MAAM,SAAS,GAAG,4BAAoB,WAAW,CAAC;IAClD,MAAM,OAAO,GAAG,YAAY,CAAC,gBAAgB,+BAAuB,SAAS,CAAC,CAAC;IAC/E,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,CAAC,CAAC;IAEzE,cAAc,CAAC,OAAO,CAAC,CAAC;IAExB,SAAS,CAAC,OAAO,CAAC,CAAC;IAEnB,mBAAmB,CAAC,OAAO,CAAC,CAAC;IAE7B,QAAQ,CAAC,OAAO,CAAC,CAAC;IAClB,eAAe,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC9B,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAEtC,OAAO,OAAO,CAAC;AACjB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,WAAwB,EAAE,YAA0B;IACxF,MAAM,SAAS,GAAG,4BAAoB,WAAW,CAAC;IAClD,MAAM,OAAO,GAAG,YAAY,CAAC,gBAAgB,+BAAuB,SAAS,CAAC,CAAC;IAC/E,MAAM,OAAO,GAAG,IAAI,cAAc,CAAC,OAAO,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE,CAAC,CAAC;IAEzE,SAAS,CAAC,OAAO,CAAC,CAAC;IACnB,UAAU,CAAC,OAAO,CAAC,CAAC;IACpB,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC1B,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -27,13 +27,13 @@ import { addModelViewProjectionMatrix, addNormalMatrix } from "./Vertex";
27
27
  import { addWiremesh } from "./Wiremesh";
28
28
  import { applyTexture, overrideFeatureId, testInside } from "./MaplayerDraping";
29
29
  const computePosition = "gl_PointSize = 1.0; return MAT_MVP * rawPos;";
30
- const computeNormal = `
31
- vec3 normal = octDecodeNormal(a_norm); // normal coming in for is already in world space
32
- g_hillshadeIndex = normal.z; // save off world Z for thematic hill shade mode index
33
- return normalize(u_worldToViewN * normal);
30
+ const computeNormal = `
31
+ vec3 normal = octDecodeNormal(a_norm); // normal coming in for is already in world space
32
+ g_hillshadeIndex = normal.z; // save off world Z for thematic hill shade mode index
33
+ return normalize(u_worldToViewN * normal);
34
34
  `;
35
- export const finalizeNormal = `
36
- return normalize(v_n) * (2.0 * float(gl_FrontFacing) - 1.0);
35
+ export const finalizeNormal = `
36
+ return normalize(v_n) * (2.0 * float(gl_FrontFacing) - 1.0);
37
37
  `;
38
38
  const computeTexCoord = "return unquantize2d(a_uvParam, u_qTexCoordParams);";
39
39
  const scratchMatrix4d1 = Matrix4d.createIdentity();
@@ -105,29 +105,29 @@ function baseColorFromTextures(textureCount, applyFeatureColor) {
105
105
  const applyTextureStrings = [];
106
106
  for (let i = 0; i < textureCount; i++)
107
107
  applyTextureStrings.push(`if (applyTexture(col, s_texture${i}, u_texParams${i}, u_texMatrix${i})) doDiscard = false; `);
108
- return `
109
- if (!u_texturesPresent) {
110
- vec4 col = u_baseColor;
111
- ${applyFeatureColor}
112
- return col;
113
- }
114
-
115
- bool doDiscard = true;
116
- vec4 col = u_baseColor;
117
- ${applyTextureStrings.join("\n ")}
118
- if (doDiscard)
119
- discard;
120
-
121
- ${applyFeatureColor}
122
-
123
- return col;
108
+ return `
109
+ if (!u_texturesPresent) {
110
+ vec4 col = u_baseColor;
111
+ ${applyFeatureColor}
112
+ return col;
113
+ }
114
+
115
+ bool doDiscard = true;
116
+ vec4 col = u_baseColor;
117
+ ${applyTextureStrings.join("\n ")}
118
+ if (doDiscard)
119
+ discard;
120
+
121
+ ${applyFeatureColor}
122
+
123
+ return col;
124
124
  `;
125
125
  }
126
126
  // feature_rgb.r = -1.0 if rgb color not overridden for feature.
127
127
  // feature_alpha = -1.0 if alpha not overridden for feature.
128
- const mixFeatureColor = `
129
- col.rgb = mix(col.rgb, mix(col.rgb, v_color.rgb, u_overrideColorMix), step(0.0, v_color.r));
130
- col.a = mix(col.a, v_color.a, step(0.0, v_color.a));
128
+ const mixFeatureColor = `
129
+ col.rgb = mix(col.rgb, mix(col.rgb, v_color.rgb, u_overrideColorMix), step(0.0, v_color.r));
130
+ col.a = mix(col.a, v_color.a, step(0.0, v_color.a));
131
131
  `;
132
132
  function addThematicToRealityMesh(builder, gradientTextureUnit) {
133
133
  addNormalMatrix(builder.vert);