@itwin/core-frontend 5.1.2 → 5.1.3-experimental.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (982) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AccuDraw.js.map +1 -1
  3. package/lib/cjs/AccuSnap.js.map +1 -1
  4. package/lib/cjs/ApproximateTerrainHeights.js.map +1 -1
  5. package/lib/cjs/ApproximateTerrainHeightsProps.js.map +1 -1
  6. package/lib/cjs/AuxCoordSys.js.map +1 -1
  7. package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
  8. package/lib/cjs/BingLocation.js.map +1 -1
  9. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  10. package/lib/cjs/BriefcaseTxns.js.map +1 -1
  11. package/lib/cjs/CatalogConnection.js.map +1 -1
  12. package/lib/cjs/CategorySelectorState.js.map +1 -1
  13. package/lib/cjs/ChangeFlags.js.map +1 -1
  14. package/lib/cjs/CheckpointConnection.js.map +1 -1
  15. package/lib/cjs/ContextRealityModelState.js.map +1 -1
  16. package/lib/cjs/CoordSystem.js.map +1 -1
  17. package/lib/cjs/DecorationsCache.js.map +1 -1
  18. package/lib/cjs/DevTools.js.map +1 -1
  19. package/lib/cjs/DisplayStyleState.js.map +1 -1
  20. package/lib/cjs/DrawingViewState.js +5 -5
  21. package/lib/cjs/DrawingViewState.js.map +1 -1
  22. package/lib/cjs/ElementLocateManager.js.map +1 -1
  23. package/lib/cjs/EmphasizeElements.js.map +1 -1
  24. package/lib/cjs/EntityState.js.map +1 -1
  25. package/lib/cjs/EnvironmentDecorations.js.map +1 -1
  26. package/lib/cjs/FeatureOverrideProvider.js.map +1 -1
  27. package/lib/cjs/FlashSettings.js.map +1 -1
  28. package/lib/cjs/FrontendHubAccess.js.map +1 -1
  29. package/lib/cjs/Frustum2d.js.map +1 -1
  30. package/lib/cjs/FrustumAnimator.js.map +1 -1
  31. package/lib/cjs/FuzzySearch.js.map +1 -1
  32. package/lib/cjs/GeoServices.js.map +1 -1
  33. package/lib/cjs/GlobeAnimator.js.map +1 -1
  34. package/lib/cjs/GraphicalEditingScope.js.map +1 -1
  35. package/lib/cjs/HitDetail.js.map +1 -1
  36. package/lib/cjs/IModelApp.js.map +1 -1
  37. package/lib/cjs/IModelConnection.js +26 -26
  38. package/lib/cjs/IModelConnection.js.map +1 -1
  39. package/lib/cjs/IModelRoutingContext.js.map +1 -1
  40. package/lib/cjs/IModeljs-css.js +133 -133
  41. package/lib/cjs/IModeljs-css.js.map +1 -1
  42. package/lib/cjs/IpcApp.js.map +1 -1
  43. package/lib/cjs/LinePlaneIntersect.js.map +1 -1
  44. package/lib/cjs/LocalhostIpcApp.js.map +1 -1
  45. package/lib/cjs/MarginPercent.js.map +1 -1
  46. package/lib/cjs/Marker.js.map +1 -1
  47. package/lib/cjs/ModelSelectorState.js.map +1 -1
  48. package/lib/cjs/ModelState.js.map +1 -1
  49. package/lib/cjs/NativeApp.js.map +1 -1
  50. package/lib/cjs/NativeAppLogger.js.map +1 -1
  51. package/lib/cjs/NoRenderApp.js.map +1 -1
  52. package/lib/cjs/NotificationManager.js.map +1 -1
  53. package/lib/cjs/PerModelCategoryVisibility.js.map +1 -1
  54. package/lib/cjs/PlanarClipMaskState.js.map +1 -1
  55. package/lib/cjs/RealityDataSource.js.map +1 -1
  56. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  57. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
  58. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  59. package/lib/cjs/SelectionSet.js.map +1 -1
  60. package/lib/cjs/SheetViewState.js.map +1 -1
  61. package/lib/cjs/SpatialClassifiersState.js.map +1 -1
  62. package/lib/cjs/SpatialViewState.js.map +1 -1
  63. package/lib/cjs/Sprites.js.map +1 -1
  64. package/lib/cjs/StandardView.js.map +1 -1
  65. package/lib/cjs/SubCategoriesCache.js.map +1 -1
  66. package/lib/cjs/TentativePoint.js.map +1 -1
  67. package/lib/cjs/Tiles.js.map +1 -1
  68. package/lib/cjs/TxnEntityChanges.js.map +1 -1
  69. package/lib/cjs/UserPreferences.js.map +1 -1
  70. package/lib/cjs/ViewAnimation.js.map +1 -1
  71. package/lib/cjs/ViewContext.js.map +1 -1
  72. package/lib/cjs/ViewCreator2d.js.map +1 -1
  73. package/lib/cjs/ViewCreator3d.js.map +1 -1
  74. package/lib/cjs/ViewGlobalLocation.js.map +1 -1
  75. package/lib/cjs/ViewManager.js.map +1 -1
  76. package/lib/cjs/ViewPose.js.map +1 -1
  77. package/lib/cjs/ViewState.js.map +1 -1
  78. package/lib/cjs/ViewStatus.js.map +1 -1
  79. package/lib/cjs/ViewingSpace.js.map +1 -1
  80. package/lib/cjs/Viewport.js.map +1 -1
  81. package/lib/cjs/ViewportSync.js.map +1 -1
  82. package/lib/cjs/common/FrontendLoggerCategory.js.map +1 -1
  83. package/lib/cjs/common/ImageUtil.js.map +1 -1
  84. package/lib/cjs/common/ViewRect.js.map +1 -1
  85. package/lib/cjs/common/WorkerProxy.js.map +1 -1
  86. package/lib/cjs/common/gltf/GltfModel.js.map +1 -1
  87. package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
  88. package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
  89. package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
  90. package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
  91. package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
  92. package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
  93. package/lib/cjs/common/internal/Symbols.js.map +1 -1
  94. package/lib/cjs/common/internal/render/AnimationNodeId.js.map +1 -1
  95. package/lib/cjs/common/internal/render/AuxChannelTable.js.map +1 -1
  96. package/lib/cjs/common/internal/render/ColorMap.js.map +1 -1
  97. package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -1
  98. package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
  99. package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -1
  100. package/lib/cjs/common/internal/render/GeometryList.js.map +1 -1
  101. package/lib/cjs/common/internal/render/GeometryPrimitives.js.map +1 -1
  102. package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  103. package/lib/cjs/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
  104. package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
  105. package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
  106. package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
  107. package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -1
  108. package/lib/cjs/common/internal/render/MeshParams.js.map +1 -1
  109. package/lib/cjs/common/internal/render/MeshPrimitive.js.map +1 -1
  110. package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
  111. package/lib/cjs/common/internal/render/OvrFlags.js.map +1 -1
  112. package/lib/cjs/common/internal/render/PointCloudPrimitive.js.map +1 -1
  113. package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
  114. package/lib/cjs/common/internal/render/Polyface.js.map +1 -1
  115. package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
  116. package/lib/cjs/common/internal/render/Primitives.js.map +1 -1
  117. package/lib/cjs/common/internal/render/Strokes.js.map +1 -1
  118. package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
  119. package/lib/cjs/common/internal/render/VertexIndices.js.map +1 -1
  120. package/lib/cjs/common/internal/render/VertexKey.js.map +1 -1
  121. package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
  122. package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
  123. package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
  124. package/lib/cjs/common/render/BatchOptions.js.map +1 -1
  125. package/lib/cjs/common/render/GraphicAssembler.js.map +1 -1
  126. package/lib/cjs/common/render/GraphicDescriptionBuilder.js.map +1 -1
  127. package/lib/cjs/common/render/GraphicDescriptionContext.js.map +1 -1
  128. package/lib/cjs/common/render/GraphicPrimitive.js.map +1 -1
  129. package/lib/cjs/common/render/GraphicType.js.map +1 -1
  130. package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -1
  131. package/lib/cjs/common/render/MaterialParams.js.map +1 -1
  132. package/lib/cjs/common/render/RenderInstancesParams.js.map +1 -1
  133. package/lib/cjs/common/render/TextureParams.js.map +1 -1
  134. package/lib/cjs/common.js.map +1 -1
  135. package/lib/cjs/core-frontend.js.map +1 -1
  136. package/lib/cjs/extension/Extension.js.map +1 -1
  137. package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
  138. package/lib/cjs/extension/ExtensionHost.js.map +1 -1
  139. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
  140. package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
  141. package/lib/cjs/extension/providers/LocalExtensionProvider.js.map +1 -1
  142. package/lib/cjs/extension/providers/RemoteExtensionProvider.js.map +1 -1
  143. package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -1
  144. package/lib/cjs/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
  145. package/lib/cjs/internal/ScriptUtils.js.map +1 -1
  146. package/lib/cjs/internal/cross-package.js.map +1 -1
  147. package/lib/cjs/internal/render/AnimationBranchState.js.map +1 -1
  148. package/lib/cjs/internal/render/FrameStatsCollector.js.map +1 -1
  149. package/lib/cjs/internal/render/GraphicBranchFrustum.js.map +1 -1
  150. package/lib/cjs/internal/render/GraphicTemplateImpl.js.map +1 -1
  151. package/lib/cjs/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
  152. package/lib/cjs/internal/render/MockRender.js.map +1 -1
  153. package/lib/cjs/internal/render/PrimitiveBuilder.js.map +1 -1
  154. package/lib/cjs/internal/render/QueryVisibileFeatures.js.map +1 -1
  155. package/lib/cjs/internal/render/RenderAreaPattern.js.map +1 -1
  156. package/lib/cjs/internal/render/RenderGeometry.js.map +1 -1
  157. package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  158. package/lib/cjs/internal/render/RenderMaterialSource.js.map +1 -1
  159. package/lib/cjs/internal/render/RenderPlan.js.map +1 -1
  160. package/lib/cjs/internal/render/RenderPlanarClassifier.js.map +1 -1
  161. package/lib/cjs/internal/render/RenderSkyBoxParams.js.map +1 -1
  162. package/lib/cjs/internal/render/RenderSystemDebugControl.js.map +1 -1
  163. package/lib/cjs/internal/render/RenderTargetDebugControl.js.map +1 -1
  164. package/lib/cjs/internal/render/RenderTerrain.js.map +1 -1
  165. package/lib/cjs/internal/render/RenderTextureDrape.js.map +1 -1
  166. package/lib/cjs/internal/render/SceneVolumeClassifier.js.map +1 -1
  167. package/lib/cjs/internal/render/UpsampleRealityMeshParams.js.map +1 -1
  168. package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  169. package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
  170. package/lib/cjs/internal/render/webgl/AttributeMap.js.map +1 -1
  171. package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js +1 -1
  172. package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
  173. package/lib/cjs/internal/render/webgl/BatchState.js.map +1 -1
  174. package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
  175. package/lib/cjs/internal/render/webgl/BranchStack.js.map +1 -1
  176. package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
  177. package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
  178. package/lib/cjs/internal/render/webgl/CachedGeometry.js.map +1 -1
  179. package/lib/cjs/internal/render/webgl/ClipStack.js.map +1 -1
  180. package/lib/cjs/internal/render/webgl/ClipVolume.js.map +1 -1
  181. package/lib/cjs/internal/render/webgl/ClippingProgram.js.map +1 -1
  182. package/lib/cjs/internal/render/webgl/ColorInfo.js.map +1 -1
  183. package/lib/cjs/internal/render/webgl/ContourUniforms.js.map +1 -1
  184. package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
  185. package/lib/cjs/internal/render/webgl/Diagnostics.js.map +1 -1
  186. package/lib/cjs/internal/render/webgl/Disposable.js.map +1 -1
  187. package/lib/cjs/internal/render/webgl/DrawCommand.js.map +1 -1
  188. package/lib/cjs/internal/render/webgl/EDL.js.map +1 -1
  189. package/lib/cjs/internal/render/webgl/EdgeGeometry.js.map +1 -1
  190. package/lib/cjs/internal/render/webgl/EdgeSettings.js.map +1 -1
  191. package/lib/cjs/internal/render/webgl/FeatureOverrides.js.map +1 -1
  192. package/lib/cjs/internal/render/webgl/FloatRGBA.js.map +1 -1
  193. package/lib/cjs/internal/render/webgl/FrameBuffer.js.map +1 -1
  194. package/lib/cjs/internal/render/webgl/FrustumUniforms.js.map +1 -1
  195. package/lib/cjs/internal/render/webgl/GL.js.map +1 -1
  196. package/lib/cjs/internal/render/webgl/GLTimer.js.map +1 -1
  197. package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
  198. package/lib/cjs/internal/render/webgl/HiliteUniforms.js.map +1 -1
  199. package/lib/cjs/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
  200. package/lib/cjs/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  201. package/lib/cjs/internal/render/webgl/InstancedGeometry.js.map +1 -1
  202. package/lib/cjs/internal/render/webgl/Layer.js.map +1 -1
  203. package/lib/cjs/internal/render/webgl/LayerCommands.js.map +1 -1
  204. package/lib/cjs/internal/render/webgl/LightingUniforms.js.map +1 -1
  205. package/lib/cjs/internal/render/webgl/LineCode.js.map +1 -1
  206. package/lib/cjs/internal/render/webgl/MapLayerParams.js.map +1 -1
  207. package/lib/cjs/internal/render/webgl/Material.js.map +1 -1
  208. package/lib/cjs/internal/render/webgl/Matrix.js.map +1 -1
  209. package/lib/cjs/internal/render/webgl/Mesh.js.map +1 -1
  210. package/lib/cjs/internal/render/webgl/MeshData.js.map +1 -1
  211. package/lib/cjs/internal/render/webgl/MeshGeometry.js.map +1 -1
  212. package/lib/cjs/internal/render/webgl/PerformanceMetrics.js.map +1 -1
  213. package/lib/cjs/internal/render/webgl/PlanarClassifier.js +1 -1
  214. package/lib/cjs/internal/render/webgl/PlanarClassifier.js.map +1 -1
  215. package/lib/cjs/internal/render/webgl/PlanarGrid.js.map +1 -1
  216. package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
  217. package/lib/cjs/internal/render/webgl/PointCloud.js.map +1 -1
  218. package/lib/cjs/internal/render/webgl/PointString.js.map +1 -1
  219. package/lib/cjs/internal/render/webgl/Polyline.js.map +1 -1
  220. package/lib/cjs/internal/render/webgl/Primitive.js.map +1 -1
  221. package/lib/cjs/internal/render/webgl/RealityMesh.js.map +1 -1
  222. package/lib/cjs/internal/render/webgl/RealityModelUniforms.js.map +1 -1
  223. package/lib/cjs/internal/render/webgl/RenderBuffer.js.map +1 -1
  224. package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
  225. package/lib/cjs/internal/render/webgl/RenderFlags.js.map +1 -1
  226. package/lib/cjs/internal/render/webgl/RenderState.js.map +1 -1
  227. package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
  228. package/lib/cjs/internal/render/webgl/ScratchDrawParams.js.map +1 -1
  229. package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
  230. package/lib/cjs/internal/render/webgl/ShaderBuilder.js.map +1 -1
  231. package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
  232. package/lib/cjs/internal/render/webgl/ShadowUniforms.js.map +1 -1
  233. package/lib/cjs/internal/render/webgl/SolarShadowMap.js.map +1 -1
  234. package/lib/cjs/internal/render/webgl/StyleUniforms.js.map +1 -1
  235. package/lib/cjs/internal/render/webgl/SurfaceGeometry.js.map +1 -1
  236. package/lib/cjs/internal/render/webgl/Sync.js.map +1 -1
  237. package/lib/cjs/internal/render/webgl/System.js.map +1 -1
  238. package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
  239. package/lib/cjs/internal/render/webgl/TargetGraphics.js.map +1 -1
  240. package/lib/cjs/internal/render/webgl/TargetUniforms.js.map +1 -1
  241. package/lib/cjs/internal/render/webgl/Technique.js.map +1 -1
  242. package/lib/cjs/internal/render/webgl/TechniqueFlags.js.map +1 -1
  243. package/lib/cjs/internal/render/webgl/TechniqueId.js.map +1 -1
  244. package/lib/cjs/internal/render/webgl/Texture.js.map +1 -1
  245. package/lib/cjs/internal/render/webgl/TextureDrape.js.map +1 -1
  246. package/lib/cjs/internal/render/webgl/ThematicSensors.js.map +1 -1
  247. package/lib/cjs/internal/render/webgl/ThematicUniforms.js.map +1 -1
  248. package/lib/cjs/internal/render/webgl/UniformHandle.js.map +1 -1
  249. package/lib/cjs/internal/render/webgl/VertexLUT.js.map +1 -1
  250. package/lib/cjs/internal/render/webgl/ViewRectUniforms.js.map +1 -1
  251. package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
  252. package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js +154 -154
  253. package/lib/cjs/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  254. package/lib/cjs/internal/render/webgl/glsl/Animation.js +83 -83
  255. package/lib/cjs/internal/render/webgl/glsl/Animation.js.map +1 -1
  256. package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js +266 -266
  257. package/lib/cjs/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
  258. package/lib/cjs/internal/render/webgl/glsl/Blur.js +37 -37
  259. package/lib/cjs/internal/render/webgl/glsl/Blur.js.map +1 -1
  260. package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js +5 -5
  261. package/lib/cjs/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  262. package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js +3 -3
  263. package/lib/cjs/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  264. package/lib/cjs/internal/render/webgl/glsl/Clipping.js +96 -96
  265. package/lib/cjs/internal/render/webgl/glsl/Clipping.js.map +1 -1
  266. package/lib/cjs/internal/render/webgl/glsl/Color.js +12 -12
  267. package/lib/cjs/internal/render/webgl/glsl/Color.js.map +1 -1
  268. package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js +7 -7
  269. package/lib/cjs/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
  270. package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js +5 -5
  271. package/lib/cjs/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
  272. package/lib/cjs/internal/render/webgl/glsl/Common.js +16 -16
  273. package/lib/cjs/internal/render/webgl/glsl/Common.js.map +1 -1
  274. package/lib/cjs/internal/render/webgl/glsl/Composite.js +71 -71
  275. package/lib/cjs/internal/render/webgl/glsl/Composite.js.map +1 -1
  276. package/lib/cjs/internal/render/webgl/glsl/Contours.js +101 -101
  277. package/lib/cjs/internal/render/webgl/glsl/Contours.js.map +1 -1
  278. package/lib/cjs/internal/render/webgl/glsl/CopyColor.js +6 -6
  279. package/lib/cjs/internal/render/webgl/glsl/CopyColor.js.map +1 -1
  280. package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js +3 -3
  281. package/lib/cjs/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  282. package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js +4 -4
  283. package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
  284. package/lib/cjs/internal/render/webgl/glsl/Decode.js +65 -65
  285. package/lib/cjs/internal/render/webgl/glsl/Decode.js.map +1 -1
  286. package/lib/cjs/internal/render/webgl/glsl/EDL.js +103 -103
  287. package/lib/cjs/internal/render/webgl/glsl/EDL.js.map +1 -1
  288. package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js +25 -25
  289. package/lib/cjs/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  290. package/lib/cjs/internal/render/webgl/glsl/Edge.js +146 -146
  291. package/lib/cjs/internal/render/webgl/glsl/Edge.js.map +1 -1
  292. package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js +238 -238
  293. package/lib/cjs/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  294. package/lib/cjs/internal/render/webgl/glsl/Fragment.js +43 -43
  295. package/lib/cjs/internal/render/webgl/glsl/Fragment.js.map +1 -1
  296. package/lib/cjs/internal/render/webgl/glsl/Instancing.js +21 -21
  297. package/lib/cjs/internal/render/webgl/glsl/Instancing.js.map +1 -1
  298. package/lib/cjs/internal/render/webgl/glsl/Lighting.js +92 -92
  299. package/lib/cjs/internal/render/webgl/glsl/Lighting.js.map +1 -1
  300. package/lib/cjs/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  301. package/lib/cjs/internal/render/webgl/glsl/LookupTable.js +19 -19
  302. package/lib/cjs/internal/render/webgl/glsl/LookupTable.js.map +1 -1
  303. package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js +87 -87
  304. package/lib/cjs/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
  305. package/lib/cjs/internal/render/webgl/glsl/Monochrome.js +13 -13
  306. package/lib/cjs/internal/render/webgl/glsl/Monochrome.js.map +1 -1
  307. package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js +188 -188
  308. package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
  309. package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js +22 -22
  310. package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
  311. package/lib/cjs/internal/render/webgl/glsl/PointCloud.js +28 -28
  312. package/lib/cjs/internal/render/webgl/glsl/PointCloud.js.map +1 -1
  313. package/lib/cjs/internal/render/webgl/glsl/PointString.js +9 -9
  314. package/lib/cjs/internal/render/webgl/glsl/PointString.js.map +1 -1
  315. package/lib/cjs/internal/render/webgl/glsl/Polyline.js +213 -213
  316. package/lib/cjs/internal/render/webgl/glsl/Polyline.js.map +1 -1
  317. package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js +25 -25
  318. package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
  319. package/lib/cjs/internal/render/webgl/glsl/RenderPass.js.map +1 -1
  320. package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  321. package/lib/cjs/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  322. package/lib/cjs/internal/render/webgl/glsl/SkyBox.js.map +1 -1
  323. package/lib/cjs/internal/render/webgl/glsl/SkySphere.js +49 -49
  324. package/lib/cjs/internal/render/webgl/glsl/SkySphere.js.map +1 -1
  325. package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js +51 -51
  326. package/lib/cjs/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  327. package/lib/cjs/internal/render/webgl/glsl/Surface.js +235 -235
  328. package/lib/cjs/internal/render/webgl/glsl/Surface.js.map +1 -1
  329. package/lib/cjs/internal/render/webgl/glsl/Thematic.js +136 -136
  330. package/lib/cjs/internal/render/webgl/glsl/Thematic.js.map +1 -1
  331. package/lib/cjs/internal/render/webgl/glsl/Translucency.js +19 -19
  332. package/lib/cjs/internal/render/webgl/glsl/Translucency.js.map +1 -1
  333. package/lib/cjs/internal/render/webgl/glsl/Vertex.js +73 -73
  334. package/lib/cjs/internal/render/webgl/glsl/Vertex.js.map +1 -1
  335. package/lib/cjs/internal/render/webgl/glsl/Viewport.js +38 -38
  336. package/lib/cjs/internal/render/webgl/glsl/Viewport.js.map +1 -1
  337. package/lib/cjs/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
  338. package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js +10 -10
  339. package/lib/cjs/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
  340. package/lib/cjs/internal/tile/B3dmReader.js.map +1 -1
  341. package/lib/cjs/internal/tile/BatchedTileIdMap.js.map +1 -1
  342. package/lib/cjs/internal/tile/CesiumAssetProvider.js.map +1 -1
  343. package/lib/cjs/internal/tile/ClassifierTileTree.js.map +1 -1
  344. package/lib/cjs/internal/tile/ContextShareProvider.js.map +1 -1
  345. package/lib/cjs/internal/tile/DynamicIModelTile.js.map +1 -1
  346. package/lib/cjs/internal/tile/FetchCloudStorage.js.map +1 -1
  347. package/lib/cjs/internal/tile/GraphicsCollector.js.map +1 -1
  348. package/lib/cjs/internal/tile/I3dmReader.js.map +1 -1
  349. package/lib/cjs/internal/tile/IModelTile.js.map +1 -1
  350. package/lib/cjs/internal/tile/IModelTileRequestChannels.js.map +1 -1
  351. package/lib/cjs/internal/tile/IModelTileTree.js.map +1 -1
  352. package/lib/cjs/internal/tile/ImdlDecoder.js.map +1 -1
  353. package/lib/cjs/internal/tile/ImdlGraphicsCreator.js.map +1 -1
  354. package/lib/cjs/internal/tile/ImdlParser.js.map +1 -1
  355. package/lib/cjs/internal/tile/LRUTileList.js.map +1 -1
  356. package/lib/cjs/internal/tile/LayerTileTreeHandler.js.map +1 -1
  357. package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  358. package/lib/cjs/internal/tile/MeshoptCompression.js.map +1 -1
  359. package/lib/cjs/internal/tile/OPCFormatInterpreter.js.map +1 -1
  360. package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
  361. package/lib/cjs/internal/tile/PntsReader.js.map +1 -1
  362. package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
  363. package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
  364. package/lib/cjs/internal/tile/RealityTileDrawArgs.js.map +1 -1
  365. package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
  366. package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  367. package/lib/cjs/internal/tile/TileUserSet.js.map +1 -1
  368. package/lib/cjs/internal/tile/ViewFlagOverrides.js.map +1 -1
  369. package/lib/cjs/internal/tile/map/ArcGISTileMap.js.map +1 -1
  370. package/lib/cjs/internal/tile/map/ArcGisUtilities.js.map +1 -1
  371. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  372. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  373. package/lib/cjs/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
  374. package/lib/cjs/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  375. package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  376. package/lib/cjs/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  377. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
  378. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
  379. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  380. package/lib/cjs/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
  381. package/lib/cjs/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  382. package/lib/cjs/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  383. package/lib/cjs/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
  384. package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  385. package/lib/cjs/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  386. package/lib/cjs/internal/tile/map/MapTileAvailability.js.map +1 -1
  387. package/lib/cjs/internal/tile/map/MapTileLoader.js.map +1 -1
  388. package/lib/cjs/internal/tile/map/UrlUtils.js.map +1 -1
  389. package/lib/cjs/internal/tile/map/WmsCapabilities.js.map +1 -1
  390. package/lib/cjs/internal/tile/map/WmsUtilities.js.map +1 -1
  391. package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
  392. package/lib/cjs/internal/webgl.js.map +1 -1
  393. package/lib/cjs/properties/AngleDescription.js.map +1 -1
  394. package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
  395. package/lib/cjs/properties/LengthDescription.js.map +1 -1
  396. package/lib/cjs/public/scripts/checkbrowser.js +24 -24
  397. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  398. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  399. package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  400. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  401. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  402. package/lib/cjs/quantity-formatting/UnitsData.js.map +1 -1
  403. package/lib/cjs/render/CanvasDecoration.js.map +1 -1
  404. package/lib/cjs/render/CreateRenderMaterialArgs.js.map +1 -1
  405. package/lib/cjs/render/CreateTextureArgs.js.map +1 -1
  406. package/lib/cjs/render/Decorations.js.map +1 -1
  407. package/lib/cjs/render/FeatureSymbology.js.map +1 -1
  408. package/lib/cjs/render/FrameStats.js.map +1 -1
  409. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  410. package/lib/cjs/render/GraphicBuilder.js.map +1 -1
  411. package/lib/cjs/render/GraphicTemplate.js.map +1 -1
  412. package/lib/cjs/render/MeshArgs.js.map +1 -1
  413. package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
  414. package/lib/cjs/render/Pixel.js.map +1 -1
  415. package/lib/cjs/render/PolylineArgs.js.map +1 -1
  416. package/lib/cjs/render/RealityMeshParams.js.map +1 -1
  417. package/lib/cjs/render/RenderClipVolume.js.map +1 -1
  418. package/lib/cjs/render/RenderGraphic.js.map +1 -1
  419. package/lib/cjs/render/RenderMemory.js.map +1 -1
  420. package/lib/cjs/render/RenderSystem.js.map +1 -1
  421. package/lib/cjs/render/RenderTarget.js.map +1 -1
  422. package/lib/cjs/render/Scene.js.map +1 -1
  423. package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
  424. package/lib/cjs/render/VisibleFeature.js.map +1 -1
  425. package/lib/cjs/request/Request.js.map +1 -1
  426. package/lib/cjs/request/utils.js.map +1 -1
  427. package/lib/cjs/tile/DisclosedTileTreeSet.js.map +1 -1
  428. package/lib/cjs/tile/GltfReader.js.map +1 -1
  429. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  430. package/lib/cjs/tile/RealityTile.js.map +1 -1
  431. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  432. package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
  433. package/lib/cjs/tile/Tile.js.map +1 -1
  434. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  435. package/lib/cjs/tile/TileContent.js.map +1 -1
  436. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  437. package/lib/cjs/tile/TileGeometryCollector.js.map +1 -1
  438. package/lib/cjs/tile/TileParams.js.map +1 -1
  439. package/lib/cjs/tile/TileRequest.js.map +1 -1
  440. package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
  441. package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
  442. package/lib/cjs/tile/TileStorage.js.map +1 -1
  443. package/lib/cjs/tile/TileTree.js.map +1 -1
  444. package/lib/cjs/tile/TileTreeOwner.js.map +1 -1
  445. package/lib/cjs/tile/TileTreeParams.js.map +1 -1
  446. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  447. package/lib/cjs/tile/TileTreeSupplier.js.map +1 -1
  448. package/lib/cjs/tile/TileUsageMarker.js.map +1 -1
  449. package/lib/cjs/tile/TileUser.js.map +1 -1
  450. package/lib/cjs/tile/TiledGraphicsProvider.js.map +1 -1
  451. package/lib/cjs/tile/internal.js.map +1 -1
  452. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  453. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  454. package/lib/cjs/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  455. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  456. package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
  457. package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -1
  458. package/lib/cjs/tile/map/MapLayerAuthentication.js.map +1 -1
  459. package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
  460. package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
  461. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  462. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  463. package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
  464. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  465. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  466. package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  467. package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
  468. package/lib/cjs/tile/map/QuadId.js.map +1 -1
  469. package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
  470. package/lib/cjs/tile/map/TerrainProvider.js.map +1 -1
  471. package/lib/cjs/tools/AccuDrawTool.js.map +1 -1
  472. package/lib/cjs/tools/AccuDrawViewportUI.js.map +1 -1
  473. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  474. package/lib/cjs/tools/EditManipulator.js.map +1 -1
  475. package/lib/cjs/tools/ElementSetTool.js.map +1 -1
  476. package/lib/cjs/tools/EventController.js.map +1 -1
  477. package/lib/cjs/tools/IdleTool.js.map +1 -1
  478. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  479. package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
  480. package/lib/cjs/tools/SelectTool.js.map +1 -1
  481. package/lib/cjs/tools/Tool.js.map +1 -1
  482. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  483. package/lib/cjs/tools/ToolAssistance.js.map +1 -1
  484. package/lib/cjs/tools/ToolSettings.js.map +1 -1
  485. package/lib/cjs/tools/ViewTool.js.map +1 -1
  486. package/lib/cjs/workers/ImdlParser/Worker.js.map +1 -1
  487. package/lib/cjs/workers/ImdlParser/webpack.config.js +42 -42
  488. package/lib/cjs/workers/RegisterWorker.js.map +1 -1
  489. package/lib/esm/AccuDraw.js.map +1 -1
  490. package/lib/esm/AccuSnap.js.map +1 -1
  491. package/lib/esm/ApproximateTerrainHeights.js.map +1 -1
  492. package/lib/esm/ApproximateTerrainHeightsProps.js.map +1 -1
  493. package/lib/esm/AuxCoordSys.js.map +1 -1
  494. package/lib/esm/BackgroundMapGeometry.js.map +1 -1
  495. package/lib/esm/BingLocation.js.map +1 -1
  496. package/lib/esm/BriefcaseConnection.js.map +1 -1
  497. package/lib/esm/BriefcaseTxns.js.map +1 -1
  498. package/lib/esm/CatalogConnection.js.map +1 -1
  499. package/lib/esm/CategorySelectorState.js.map +1 -1
  500. package/lib/esm/ChangeFlags.js.map +1 -1
  501. package/lib/esm/CheckpointConnection.js.map +1 -1
  502. package/lib/esm/ContextRealityModelState.js.map +1 -1
  503. package/lib/esm/CoordSystem.js.map +1 -1
  504. package/lib/esm/DecorationsCache.js.map +1 -1
  505. package/lib/esm/DevTools.js.map +1 -1
  506. package/lib/esm/DisplayStyleState.js.map +1 -1
  507. package/lib/esm/DrawingViewState.js +5 -5
  508. package/lib/esm/DrawingViewState.js.map +1 -1
  509. package/lib/esm/ElementLocateManager.js.map +1 -1
  510. package/lib/esm/EmphasizeElements.js.map +1 -1
  511. package/lib/esm/EntityState.js.map +1 -1
  512. package/lib/esm/EnvironmentDecorations.js.map +1 -1
  513. package/lib/esm/FeatureOverrideProvider.js.map +1 -1
  514. package/lib/esm/FlashSettings.js.map +1 -1
  515. package/lib/esm/FrontendHubAccess.js.map +1 -1
  516. package/lib/esm/Frustum2d.js.map +1 -1
  517. package/lib/esm/FrustumAnimator.js.map +1 -1
  518. package/lib/esm/FuzzySearch.js.map +1 -1
  519. package/lib/esm/GeoServices.js.map +1 -1
  520. package/lib/esm/GlobeAnimator.js.map +1 -1
  521. package/lib/esm/GraphicalEditingScope.js.map +1 -1
  522. package/lib/esm/HitDetail.js.map +1 -1
  523. package/lib/esm/IModelApp.js.map +1 -1
  524. package/lib/esm/IModelConnection.js +26 -26
  525. package/lib/esm/IModelConnection.js.map +1 -1
  526. package/lib/esm/IModelRoutingContext.js.map +1 -1
  527. package/lib/esm/IModeljs-css.js +133 -133
  528. package/lib/esm/IModeljs-css.js.map +1 -1
  529. package/lib/esm/IpcApp.js.map +1 -1
  530. package/lib/esm/LinePlaneIntersect.js.map +1 -1
  531. package/lib/esm/LocalhostIpcApp.js.map +1 -1
  532. package/lib/esm/MarginPercent.js.map +1 -1
  533. package/lib/esm/Marker.js.map +1 -1
  534. package/lib/esm/ModelSelectorState.js.map +1 -1
  535. package/lib/esm/ModelState.js.map +1 -1
  536. package/lib/esm/NativeApp.js.map +1 -1
  537. package/lib/esm/NativeAppLogger.js.map +1 -1
  538. package/lib/esm/NoRenderApp.js.map +1 -1
  539. package/lib/esm/NotificationManager.js.map +1 -1
  540. package/lib/esm/PerModelCategoryVisibility.js.map +1 -1
  541. package/lib/esm/PlanarClipMaskState.js.map +1 -1
  542. package/lib/esm/RealityDataSource.js.map +1 -1
  543. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  544. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
  545. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  546. package/lib/esm/SelectionSet.js.map +1 -1
  547. package/lib/esm/SheetViewState.js.map +1 -1
  548. package/lib/esm/SpatialClassifiersState.js.map +1 -1
  549. package/lib/esm/SpatialViewState.js.map +1 -1
  550. package/lib/esm/Sprites.js.map +1 -1
  551. package/lib/esm/StandardView.js.map +1 -1
  552. package/lib/esm/SubCategoriesCache.js.map +1 -1
  553. package/lib/esm/TentativePoint.js.map +1 -1
  554. package/lib/esm/Tiles.js.map +1 -1
  555. package/lib/esm/TxnEntityChanges.js.map +1 -1
  556. package/lib/esm/UserPreferences.js.map +1 -1
  557. package/lib/esm/ViewAnimation.js.map +1 -1
  558. package/lib/esm/ViewContext.js.map +1 -1
  559. package/lib/esm/ViewCreator2d.js.map +1 -1
  560. package/lib/esm/ViewCreator3d.js.map +1 -1
  561. package/lib/esm/ViewGlobalLocation.js.map +1 -1
  562. package/lib/esm/ViewManager.js.map +1 -1
  563. package/lib/esm/ViewPose.js.map +1 -1
  564. package/lib/esm/ViewState.js.map +1 -1
  565. package/lib/esm/ViewStatus.js.map +1 -1
  566. package/lib/esm/ViewingSpace.js.map +1 -1
  567. package/lib/esm/Viewport.js.map +1 -1
  568. package/lib/esm/ViewportSync.js.map +1 -1
  569. package/lib/esm/common/FrontendLoggerCategory.js.map +1 -1
  570. package/lib/esm/common/ImageUtil.js.map +1 -1
  571. package/lib/esm/common/ViewRect.js.map +1 -1
  572. package/lib/esm/common/WorkerProxy.js.map +1 -1
  573. package/lib/esm/common/gltf/GltfModel.js.map +1 -1
  574. package/lib/esm/common/gltf/GltfParser.js.map +1 -1
  575. package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
  576. package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
  577. package/lib/esm/common/imdl/ImdlModel.js.map +1 -1
  578. package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
  579. package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
  580. package/lib/esm/common/internal/Symbols.js.map +1 -1
  581. package/lib/esm/common/internal/render/AnimationNodeId.js.map +1 -1
  582. package/lib/esm/common/internal/render/AuxChannelTable.js.map +1 -1
  583. package/lib/esm/common/internal/render/ColorMap.js.map +1 -1
  584. package/lib/esm/common/internal/render/DisplayParams.js.map +1 -1
  585. package/lib/esm/common/internal/render/EdgeParams.js.map +1 -1
  586. package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -1
  587. package/lib/esm/common/internal/render/GeometryList.js.map +1 -1
  588. package/lib/esm/common/internal/render/GeometryPrimitives.js.map +1 -1
  589. package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  590. package/lib/esm/common/internal/render/GraphicDescriptionContextImpl.js.map +1 -1
  591. package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
  592. package/lib/esm/common/internal/render/LineCode.js.map +1 -1
  593. package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
  594. package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -1
  595. package/lib/esm/common/internal/render/MeshParams.js.map +1 -1
  596. package/lib/esm/common/internal/render/MeshPrimitive.js.map +1 -1
  597. package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
  598. package/lib/esm/common/internal/render/OvrFlags.js.map +1 -1
  599. package/lib/esm/common/internal/render/PointCloudPrimitive.js.map +1 -1
  600. package/lib/esm/common/internal/render/PointStringParams.js.map +1 -1
  601. package/lib/esm/common/internal/render/Polyface.js.map +1 -1
  602. package/lib/esm/common/internal/render/PolylineParams.js.map +1 -1
  603. package/lib/esm/common/internal/render/Primitives.js.map +1 -1
  604. package/lib/esm/common/internal/render/Strokes.js.map +1 -1
  605. package/lib/esm/common/internal/render/SurfaceParams.js.map +1 -1
  606. package/lib/esm/common/internal/render/VertexIndices.js.map +1 -1
  607. package/lib/esm/common/internal/render/VertexKey.js.map +1 -1
  608. package/lib/esm/common/internal/render/VertexTable.js.map +1 -1
  609. package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -1
  610. package/lib/esm/common/internal/render/VertexTableSplitter.js.map +1 -1
  611. package/lib/esm/common/render/BatchOptions.js.map +1 -1
  612. package/lib/esm/common/render/GraphicAssembler.js.map +1 -1
  613. package/lib/esm/common/render/GraphicDescriptionBuilder.js.map +1 -1
  614. package/lib/esm/common/render/GraphicDescriptionContext.js.map +1 -1
  615. package/lib/esm/common/render/GraphicPrimitive.js.map +1 -1
  616. package/lib/esm/common/render/GraphicType.js.map +1 -1
  617. package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -1
  618. package/lib/esm/common/render/MaterialParams.js.map +1 -1
  619. package/lib/esm/common/render/RenderInstancesParams.js.map +1 -1
  620. package/lib/esm/common/render/TextureParams.js.map +1 -1
  621. package/lib/esm/common.js.map +1 -1
  622. package/lib/esm/core-frontend.js.map +1 -1
  623. package/lib/esm/extension/Extension.js.map +1 -1
  624. package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
  625. package/lib/esm/extension/ExtensionHost.js.map +1 -1
  626. package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
  627. package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
  628. package/lib/esm/extension/providers/LocalExtensionProvider.js.map +1 -1
  629. package/lib/esm/extension/providers/RemoteExtensionProvider.js.map +1 -1
  630. package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -1
  631. package/lib/esm/internal/RealityDataSourceGoogle3dTilesImpl.js.map +1 -1
  632. package/lib/esm/internal/ScriptUtils.js.map +1 -1
  633. package/lib/esm/internal/cross-package.js.map +1 -1
  634. package/lib/esm/internal/render/AnimationBranchState.js.map +1 -1
  635. package/lib/esm/internal/render/FrameStatsCollector.js.map +1 -1
  636. package/lib/esm/internal/render/GraphicBranchFrustum.js.map +1 -1
  637. package/lib/esm/internal/render/GraphicTemplateImpl.js.map +1 -1
  638. package/lib/esm/internal/render/MeshMapLayerGraphicParams.js.map +1 -1
  639. package/lib/esm/internal/render/MockRender.js.map +1 -1
  640. package/lib/esm/internal/render/PrimitiveBuilder.js.map +1 -1
  641. package/lib/esm/internal/render/QueryVisibileFeatures.js.map +1 -1
  642. package/lib/esm/internal/render/RenderAreaPattern.js.map +1 -1
  643. package/lib/esm/internal/render/RenderGeometry.js.map +1 -1
  644. package/lib/esm/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  645. package/lib/esm/internal/render/RenderMaterialSource.js.map +1 -1
  646. package/lib/esm/internal/render/RenderPlan.js.map +1 -1
  647. package/lib/esm/internal/render/RenderPlanarClassifier.js.map +1 -1
  648. package/lib/esm/internal/render/RenderSkyBoxParams.js.map +1 -1
  649. package/lib/esm/internal/render/RenderSystemDebugControl.js.map +1 -1
  650. package/lib/esm/internal/render/RenderTargetDebugControl.js.map +1 -1
  651. package/lib/esm/internal/render/RenderTerrain.js.map +1 -1
  652. package/lib/esm/internal/render/RenderTextureDrape.js.map +1 -1
  653. package/lib/esm/internal/render/SceneVolumeClassifier.js.map +1 -1
  654. package/lib/esm/internal/render/UpsampleRealityMeshParams.js.map +1 -1
  655. package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
  656. package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
  657. package/lib/esm/internal/render/webgl/AttributeMap.js.map +1 -1
  658. package/lib/esm/internal/render/webgl/BackgroundMapDrape.js +1 -1
  659. package/lib/esm/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
  660. package/lib/esm/internal/render/webgl/BatchState.js.map +1 -1
  661. package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
  662. package/lib/esm/internal/render/webgl/BranchStack.js.map +1 -1
  663. package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
  664. package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
  665. package/lib/esm/internal/render/webgl/CachedGeometry.js.map +1 -1
  666. package/lib/esm/internal/render/webgl/ClipStack.js.map +1 -1
  667. package/lib/esm/internal/render/webgl/ClipVolume.js.map +1 -1
  668. package/lib/esm/internal/render/webgl/ClippingProgram.js.map +1 -1
  669. package/lib/esm/internal/render/webgl/ColorInfo.js.map +1 -1
  670. package/lib/esm/internal/render/webgl/ContourUniforms.js.map +1 -1
  671. package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
  672. package/lib/esm/internal/render/webgl/Diagnostics.js.map +1 -1
  673. package/lib/esm/internal/render/webgl/Disposable.js.map +1 -1
  674. package/lib/esm/internal/render/webgl/DrawCommand.js.map +1 -1
  675. package/lib/esm/internal/render/webgl/EDL.js.map +1 -1
  676. package/lib/esm/internal/render/webgl/EdgeGeometry.js.map +1 -1
  677. package/lib/esm/internal/render/webgl/EdgeSettings.js.map +1 -1
  678. package/lib/esm/internal/render/webgl/FeatureOverrides.js.map +1 -1
  679. package/lib/esm/internal/render/webgl/FloatRGBA.js.map +1 -1
  680. package/lib/esm/internal/render/webgl/FrameBuffer.js.map +1 -1
  681. package/lib/esm/internal/render/webgl/FrustumUniforms.js.map +1 -1
  682. package/lib/esm/internal/render/webgl/GL.js.map +1 -1
  683. package/lib/esm/internal/render/webgl/GLTimer.js.map +1 -1
  684. package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
  685. package/lib/esm/internal/render/webgl/HiliteUniforms.js.map +1 -1
  686. package/lib/esm/internal/render/webgl/IModelFrameLifecycle.js.map +1 -1
  687. package/lib/esm/internal/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  688. package/lib/esm/internal/render/webgl/InstancedGeometry.js.map +1 -1
  689. package/lib/esm/internal/render/webgl/Layer.js.map +1 -1
  690. package/lib/esm/internal/render/webgl/LayerCommands.js.map +1 -1
  691. package/lib/esm/internal/render/webgl/LightingUniforms.js.map +1 -1
  692. package/lib/esm/internal/render/webgl/LineCode.js.map +1 -1
  693. package/lib/esm/internal/render/webgl/MapLayerParams.js.map +1 -1
  694. package/lib/esm/internal/render/webgl/Material.js.map +1 -1
  695. package/lib/esm/internal/render/webgl/Matrix.js.map +1 -1
  696. package/lib/esm/internal/render/webgl/Mesh.js.map +1 -1
  697. package/lib/esm/internal/render/webgl/MeshData.js.map +1 -1
  698. package/lib/esm/internal/render/webgl/MeshGeometry.js.map +1 -1
  699. package/lib/esm/internal/render/webgl/PerformanceMetrics.js.map +1 -1
  700. package/lib/esm/internal/render/webgl/PlanarClassifier.js +1 -1
  701. package/lib/esm/internal/render/webgl/PlanarClassifier.js.map +1 -1
  702. package/lib/esm/internal/render/webgl/PlanarGrid.js.map +1 -1
  703. package/lib/esm/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
  704. package/lib/esm/internal/render/webgl/PointCloud.js.map +1 -1
  705. package/lib/esm/internal/render/webgl/PointString.js.map +1 -1
  706. package/lib/esm/internal/render/webgl/Polyline.js.map +1 -1
  707. package/lib/esm/internal/render/webgl/Primitive.js.map +1 -1
  708. package/lib/esm/internal/render/webgl/RealityMesh.js.map +1 -1
  709. package/lib/esm/internal/render/webgl/RealityModelUniforms.js.map +1 -1
  710. package/lib/esm/internal/render/webgl/RenderBuffer.js.map +1 -1
  711. package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
  712. package/lib/esm/internal/render/webgl/RenderFlags.js.map +1 -1
  713. package/lib/esm/internal/render/webgl/RenderState.js.map +1 -1
  714. package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
  715. package/lib/esm/internal/render/webgl/ScratchDrawParams.js.map +1 -1
  716. package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
  717. package/lib/esm/internal/render/webgl/ShaderBuilder.js.map +1 -1
  718. package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
  719. package/lib/esm/internal/render/webgl/ShadowUniforms.js.map +1 -1
  720. package/lib/esm/internal/render/webgl/SolarShadowMap.js.map +1 -1
  721. package/lib/esm/internal/render/webgl/StyleUniforms.js.map +1 -1
  722. package/lib/esm/internal/render/webgl/SurfaceGeometry.js.map +1 -1
  723. package/lib/esm/internal/render/webgl/Sync.js.map +1 -1
  724. package/lib/esm/internal/render/webgl/System.js.map +1 -1
  725. package/lib/esm/internal/render/webgl/Target.js.map +1 -1
  726. package/lib/esm/internal/render/webgl/TargetGraphics.js.map +1 -1
  727. package/lib/esm/internal/render/webgl/TargetUniforms.js.map +1 -1
  728. package/lib/esm/internal/render/webgl/Technique.js.map +1 -1
  729. package/lib/esm/internal/render/webgl/TechniqueFlags.js.map +1 -1
  730. package/lib/esm/internal/render/webgl/TechniqueId.js.map +1 -1
  731. package/lib/esm/internal/render/webgl/Texture.js.map +1 -1
  732. package/lib/esm/internal/render/webgl/TextureDrape.js.map +1 -1
  733. package/lib/esm/internal/render/webgl/ThematicSensors.js.map +1 -1
  734. package/lib/esm/internal/render/webgl/ThematicUniforms.js.map +1 -1
  735. package/lib/esm/internal/render/webgl/UniformHandle.js.map +1 -1
  736. package/lib/esm/internal/render/webgl/VertexLUT.js.map +1 -1
  737. package/lib/esm/internal/render/webgl/ViewRectUniforms.js.map +1 -1
  738. package/lib/esm/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
  739. package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js +154 -154
  740. package/lib/esm/internal/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  741. package/lib/esm/internal/render/webgl/glsl/Animation.js +83 -83
  742. package/lib/esm/internal/render/webgl/glsl/Animation.js.map +1 -1
  743. package/lib/esm/internal/render/webgl/glsl/Atmosphere.js +266 -266
  744. package/lib/esm/internal/render/webgl/glsl/Atmosphere.js.map +1 -1
  745. package/lib/esm/internal/render/webgl/glsl/Blur.js +37 -37
  746. package/lib/esm/internal/render/webgl/glsl/Blur.js.map +1 -1
  747. package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js +5 -5
  748. package/lib/esm/internal/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  749. package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js +3 -3
  750. package/lib/esm/internal/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  751. package/lib/esm/internal/render/webgl/glsl/Clipping.js +96 -96
  752. package/lib/esm/internal/render/webgl/glsl/Clipping.js.map +1 -1
  753. package/lib/esm/internal/render/webgl/glsl/Color.js +12 -12
  754. package/lib/esm/internal/render/webgl/glsl/Color.js.map +1 -1
  755. package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js +7 -7
  756. package/lib/esm/internal/render/webgl/glsl/Combine3Textures.js.map +1 -1
  757. package/lib/esm/internal/render/webgl/glsl/CombineTextures.js +5 -5
  758. package/lib/esm/internal/render/webgl/glsl/CombineTextures.js.map +1 -1
  759. package/lib/esm/internal/render/webgl/glsl/Common.js +16 -16
  760. package/lib/esm/internal/render/webgl/glsl/Common.js.map +1 -1
  761. package/lib/esm/internal/render/webgl/glsl/Composite.js +71 -71
  762. package/lib/esm/internal/render/webgl/glsl/Composite.js.map +1 -1
  763. package/lib/esm/internal/render/webgl/glsl/Contours.js +101 -101
  764. package/lib/esm/internal/render/webgl/glsl/Contours.js.map +1 -1
  765. package/lib/esm/internal/render/webgl/glsl/CopyColor.js +6 -6
  766. package/lib/esm/internal/render/webgl/glsl/CopyColor.js.map +1 -1
  767. package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js +3 -3
  768. package/lib/esm/internal/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  769. package/lib/esm/internal/render/webgl/glsl/CopyStencil.js +4 -4
  770. package/lib/esm/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
  771. package/lib/esm/internal/render/webgl/glsl/Decode.js +65 -65
  772. package/lib/esm/internal/render/webgl/glsl/Decode.js.map +1 -1
  773. package/lib/esm/internal/render/webgl/glsl/EDL.js +103 -103
  774. package/lib/esm/internal/render/webgl/glsl/EDL.js.map +1 -1
  775. package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js +25 -25
  776. package/lib/esm/internal/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  777. package/lib/esm/internal/render/webgl/glsl/Edge.js +146 -146
  778. package/lib/esm/internal/render/webgl/glsl/Edge.js.map +1 -1
  779. package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js +238 -238
  780. package/lib/esm/internal/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  781. package/lib/esm/internal/render/webgl/glsl/Fragment.js +43 -43
  782. package/lib/esm/internal/render/webgl/glsl/Fragment.js.map +1 -1
  783. package/lib/esm/internal/render/webgl/glsl/Instancing.js +21 -21
  784. package/lib/esm/internal/render/webgl/glsl/Instancing.js.map +1 -1
  785. package/lib/esm/internal/render/webgl/glsl/Lighting.js +92 -92
  786. package/lib/esm/internal/render/webgl/glsl/Lighting.js.map +1 -1
  787. package/lib/esm/internal/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  788. package/lib/esm/internal/render/webgl/glsl/LookupTable.js +19 -19
  789. package/lib/esm/internal/render/webgl/glsl/LookupTable.js.map +1 -1
  790. package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js +87 -87
  791. package/lib/esm/internal/render/webgl/glsl/MaplayerDraping.js.map +1 -1
  792. package/lib/esm/internal/render/webgl/glsl/Monochrome.js +13 -13
  793. package/lib/esm/internal/render/webgl/glsl/Monochrome.js.map +1 -1
  794. package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js +188 -188
  795. package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
  796. package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js +22 -22
  797. package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
  798. package/lib/esm/internal/render/webgl/glsl/PointCloud.js +28 -28
  799. package/lib/esm/internal/render/webgl/glsl/PointCloud.js.map +1 -1
  800. package/lib/esm/internal/render/webgl/glsl/PointString.js +9 -9
  801. package/lib/esm/internal/render/webgl/glsl/PointString.js.map +1 -1
  802. package/lib/esm/internal/render/webgl/glsl/Polyline.js +213 -213
  803. package/lib/esm/internal/render/webgl/glsl/Polyline.js.map +1 -1
  804. package/lib/esm/internal/render/webgl/glsl/RealityMesh.js +25 -25
  805. package/lib/esm/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
  806. package/lib/esm/internal/render/webgl/glsl/RenderPass.js.map +1 -1
  807. package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  808. package/lib/esm/internal/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  809. package/lib/esm/internal/render/webgl/glsl/SkyBox.js.map +1 -1
  810. package/lib/esm/internal/render/webgl/glsl/SkySphere.js +49 -49
  811. package/lib/esm/internal/render/webgl/glsl/SkySphere.js.map +1 -1
  812. package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js +51 -51
  813. package/lib/esm/internal/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  814. package/lib/esm/internal/render/webgl/glsl/Surface.js +235 -235
  815. package/lib/esm/internal/render/webgl/glsl/Surface.js.map +1 -1
  816. package/lib/esm/internal/render/webgl/glsl/Thematic.js +136 -136
  817. package/lib/esm/internal/render/webgl/glsl/Thematic.js.map +1 -1
  818. package/lib/esm/internal/render/webgl/glsl/Translucency.js +19 -19
  819. package/lib/esm/internal/render/webgl/glsl/Translucency.js.map +1 -1
  820. package/lib/esm/internal/render/webgl/glsl/Vertex.js +73 -73
  821. package/lib/esm/internal/render/webgl/glsl/Vertex.js.map +1 -1
  822. package/lib/esm/internal/render/webgl/glsl/Viewport.js +38 -38
  823. package/lib/esm/internal/render/webgl/glsl/Viewport.js.map +1 -1
  824. package/lib/esm/internal/render/webgl/glsl/ViewportQuad.js.map +1 -1
  825. package/lib/esm/internal/render/webgl/glsl/Wiremesh.js +10 -10
  826. package/lib/esm/internal/render/webgl/glsl/Wiremesh.js.map +1 -1
  827. package/lib/esm/internal/tile/B3dmReader.js.map +1 -1
  828. package/lib/esm/internal/tile/BatchedTileIdMap.js.map +1 -1
  829. package/lib/esm/internal/tile/CesiumAssetProvider.js.map +1 -1
  830. package/lib/esm/internal/tile/ClassifierTileTree.js.map +1 -1
  831. package/lib/esm/internal/tile/ContextShareProvider.js.map +1 -1
  832. package/lib/esm/internal/tile/DynamicIModelTile.js.map +1 -1
  833. package/lib/esm/internal/tile/FetchCloudStorage.js.map +1 -1
  834. package/lib/esm/internal/tile/GraphicsCollector.js.map +1 -1
  835. package/lib/esm/internal/tile/I3dmReader.js.map +1 -1
  836. package/lib/esm/internal/tile/IModelTile.js.map +1 -1
  837. package/lib/esm/internal/tile/IModelTileRequestChannels.js.map +1 -1
  838. package/lib/esm/internal/tile/IModelTileTree.js.map +1 -1
  839. package/lib/esm/internal/tile/ImdlDecoder.js.map +1 -1
  840. package/lib/esm/internal/tile/ImdlGraphicsCreator.js.map +1 -1
  841. package/lib/esm/internal/tile/ImdlParser.js.map +1 -1
  842. package/lib/esm/internal/tile/LRUTileList.js.map +1 -1
  843. package/lib/esm/internal/tile/LayerTileTreeHandler.js.map +1 -1
  844. package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
  845. package/lib/esm/internal/tile/MeshoptCompression.js.map +1 -1
  846. package/lib/esm/internal/tile/OPCFormatInterpreter.js.map +1 -1
  847. package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
  848. package/lib/esm/internal/tile/PntsReader.js.map +1 -1
  849. package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
  850. package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
  851. package/lib/esm/internal/tile/RealityTileDrawArgs.js.map +1 -1
  852. package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
  853. package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  854. package/lib/esm/internal/tile/TileUserSet.js.map +1 -1
  855. package/lib/esm/internal/tile/ViewFlagOverrides.js.map +1 -1
  856. package/lib/esm/internal/tile/map/ArcGISTileMap.js.map +1 -1
  857. package/lib/esm/internal/tile/map/ArcGisUtilities.js.map +1 -1
  858. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  859. package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  860. package/lib/esm/internal/tile/map/ImageryProviders/ArcGisGeometryReaderJSON.js.map +1 -1
  861. package/lib/esm/internal/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  862. package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  863. package/lib/esm/internal/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  864. package/lib/esm/internal/tile/map/ImageryProviders/FeatureAttributeDrivenSymbology.js.map +1 -1
  865. package/lib/esm/internal/tile/map/ImageryProviders/FeatureGeometryRenderer.js.map +1 -1
  866. package/lib/esm/internal/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  867. package/lib/esm/internal/tile/map/ImageryProviders/FeatureSymbologyRenderer.js.map +1 -1
  868. package/lib/esm/internal/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  869. package/lib/esm/internal/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  870. package/lib/esm/internal/tile/map/ImageryProviders/WebMercator.js.map +1 -1
  871. package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  872. package/lib/esm/internal/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  873. package/lib/esm/internal/tile/map/MapTileAvailability.js.map +1 -1
  874. package/lib/esm/internal/tile/map/MapTileLoader.js.map +1 -1
  875. package/lib/esm/internal/tile/map/UrlUtils.js.map +1 -1
  876. package/lib/esm/internal/tile/map/WmsCapabilities.js.map +1 -1
  877. package/lib/esm/internal/tile/map/WmsUtilities.js.map +1 -1
  878. package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
  879. package/lib/esm/internal/webgl.js.map +1 -1
  880. package/lib/esm/properties/AngleDescription.js.map +1 -1
  881. package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
  882. package/lib/esm/properties/LengthDescription.js.map +1 -1
  883. package/lib/esm/public/scripts/checkbrowser.js +24 -24
  884. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  885. package/lib/esm/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  886. package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  887. package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
  888. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  889. package/lib/esm/quantity-formatting/UnitsData.js.map +1 -1
  890. package/lib/esm/render/CanvasDecoration.js.map +1 -1
  891. package/lib/esm/render/CreateRenderMaterialArgs.js.map +1 -1
  892. package/lib/esm/render/CreateTextureArgs.js.map +1 -1
  893. package/lib/esm/render/Decorations.js.map +1 -1
  894. package/lib/esm/render/FeatureSymbology.js.map +1 -1
  895. package/lib/esm/render/FrameStats.js.map +1 -1
  896. package/lib/esm/render/GraphicBranch.js.map +1 -1
  897. package/lib/esm/render/GraphicBuilder.js.map +1 -1
  898. package/lib/esm/render/GraphicTemplate.js.map +1 -1
  899. package/lib/esm/render/MeshArgs.js.map +1 -1
  900. package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
  901. package/lib/esm/render/Pixel.js.map +1 -1
  902. package/lib/esm/render/PolylineArgs.js.map +1 -1
  903. package/lib/esm/render/RealityMeshParams.js.map +1 -1
  904. package/lib/esm/render/RenderClipVolume.js.map +1 -1
  905. package/lib/esm/render/RenderGraphic.js.map +1 -1
  906. package/lib/esm/render/RenderMemory.js.map +1 -1
  907. package/lib/esm/render/RenderSystem.js.map +1 -1
  908. package/lib/esm/render/RenderTarget.js.map +1 -1
  909. package/lib/esm/render/Scene.js.map +1 -1
  910. package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
  911. package/lib/esm/render/VisibleFeature.js.map +1 -1
  912. package/lib/esm/request/Request.js.map +1 -1
  913. package/lib/esm/request/utils.js.map +1 -1
  914. package/lib/esm/tile/DisclosedTileTreeSet.js.map +1 -1
  915. package/lib/esm/tile/GltfReader.js.map +1 -1
  916. package/lib/esm/tile/ImdlReader.js.map +1 -1
  917. package/lib/esm/tile/RealityTile.js.map +1 -1
  918. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  919. package/lib/esm/tile/RenderGraphicTileTree.js.map +1 -1
  920. package/lib/esm/tile/Tile.js.map +1 -1
  921. package/lib/esm/tile/TileAdmin.js.map +1 -1
  922. package/lib/esm/tile/TileContent.js.map +1 -1
  923. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  924. package/lib/esm/tile/TileGeometryCollector.js.map +1 -1
  925. package/lib/esm/tile/TileParams.js.map +1 -1
  926. package/lib/esm/tile/TileRequest.js.map +1 -1
  927. package/lib/esm/tile/TileRequestChannel.js.map +1 -1
  928. package/lib/esm/tile/TileRequestChannels.js.map +1 -1
  929. package/lib/esm/tile/TileStorage.js.map +1 -1
  930. package/lib/esm/tile/TileTree.js.map +1 -1
  931. package/lib/esm/tile/TileTreeOwner.js.map +1 -1
  932. package/lib/esm/tile/TileTreeParams.js.map +1 -1
  933. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  934. package/lib/esm/tile/TileTreeSupplier.js.map +1 -1
  935. package/lib/esm/tile/TileUsageMarker.js.map +1 -1
  936. package/lib/esm/tile/TileUser.js.map +1 -1
  937. package/lib/esm/tile/TiledGraphicsProvider.js.map +1 -1
  938. package/lib/esm/tile/internal.js.map +1 -1
  939. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  940. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  941. package/lib/esm/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  942. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  943. package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
  944. package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -1
  945. package/lib/esm/tile/map/MapLayerAuthentication.js.map +1 -1
  946. package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
  947. package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
  948. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  949. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  950. package/lib/esm/tile/map/MapLayerTileTreeReference.js.map +1 -1
  951. package/lib/esm/tile/map/MapTile.js.map +1 -1
  952. package/lib/esm/tile/map/MapTileTree.js.map +1 -1
  953. package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  954. package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
  955. package/lib/esm/tile/map/QuadId.js.map +1 -1
  956. package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
  957. package/lib/esm/tile/map/TerrainProvider.js.map +1 -1
  958. package/lib/esm/tools/AccuDrawTool.js.map +1 -1
  959. package/lib/esm/tools/AccuDrawViewportUI.js.map +1 -1
  960. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  961. package/lib/esm/tools/EditManipulator.js.map +1 -1
  962. package/lib/esm/tools/ElementSetTool.js.map +1 -1
  963. package/lib/esm/tools/EventController.js.map +1 -1
  964. package/lib/esm/tools/IdleTool.js.map +1 -1
  965. package/lib/esm/tools/MeasureTool.js.map +1 -1
  966. package/lib/esm/tools/PrimitiveTool.js.map +1 -1
  967. package/lib/esm/tools/SelectTool.js.map +1 -1
  968. package/lib/esm/tools/Tool.js.map +1 -1
  969. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  970. package/lib/esm/tools/ToolAssistance.js.map +1 -1
  971. package/lib/esm/tools/ToolSettings.js.map +1 -1
  972. package/lib/esm/tools/ViewTool.js.map +1 -1
  973. package/lib/esm/workers/ImdlParser/Worker.js.map +1 -1
  974. package/lib/esm/workers/ImdlParser/webpack.config.js +42 -42
  975. package/lib/esm/workers/RegisterWorker.js.map +1 -1
  976. package/lib/public/assets/MapLayerSources.json +25 -25
  977. package/lib/public/images/cesium-ion.svg +92 -92
  978. package/lib/public/images/imodeljs-icon.svg +2 -2
  979. package/lib/public/locales/en/CoreTools.json +508 -508
  980. package/lib/public/locales/en/iModelJs.json +176 -176
  981. package/lib/public/scripts/checkbrowser.js +24 -24
  982. package/package.json +20 -20
@@ -1 +1 @@
1
- {"version":3,"file":"ThematicSensors.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicSensors.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,wDAAmE;AACnE,oDAA0F;AAE1F,6BAA0B;AAC1B,uCAA2D;AAE3D,+CAA4C;AAS5C;;GAEG;AACH,MAAa,eAAe;IACT,QAAQ,CAAyB;IAClD,wCAAwC;IACvB,KAAK,CAAW;IACjC,oDAAoD;IAC5C,OAAO,GAAW,CAAC,CAAC;IAEZ,MAAM,CAAS;IACf,KAAK,CAAU;IACf,cAAc,CAAiC;IAE/D,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAExD,QAAQ,CAA0B;IACzB,WAAW,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IAEnD,aAAa,CAAC,MAAc;QACjC,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;IAChG,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,MAAc,EAAE,KAAc;QACjD,IAAI,OAAO,GAA4B,EAAE,CAAC;QAE1C,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACvC,OAAO,GAAG,yBAAyB,CACjC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,OAAO,EAC3C,KAAK,EACL,MAAM,CAAC,gBAAgB,EACvB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,cAAc,CAAC,CAAC;QACxD,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QACrD,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QACpD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC;IAErE,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAChC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACxC,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IACzE,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;IAEzE,IAAW,OAAO,KAAsB,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAE9D,OAAO,CAAC,UAAqB;QACnC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAErC,IAAI,CAAC,KAAK,EAAE,CAAC;QAEb,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnC,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;YACnE,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC5C,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC9D,CAAC;IAEM,MAAM,CAAC,UAAqB;QACjC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,EAAE,CAAC;YAChD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC3B,CAAC;IACH,CAAC;IAED,YAAsB,OAA+B,EAAE,MAAc,EAAE,KAAc,EAAE,OAAgC;QACrH,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;QAC3D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACjD,CAAC;IAEM,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,KAAc,EAAE,OAAgC;QACxF,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClD,MAAM,MAAM,GAAG,yBAAe,CAAC,aAAa,CAAC,CAAC,EAAE,OAAO,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACtI,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAES,MAAM,CAAC,KAAa,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAElD,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACjD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAES,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAEO,OAAO,CAAC,QAAgB,IAAU,IAAI,CAAC,OAAO,IAAI,QAAQ,CAAC,CAAC,CAAC;IAC7D,KAAK,KAAW,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;IAEnC,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7D,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACjB,CAAC;IAEO,YAAY,CAAC,QAAiB,EAAE,KAAa,IAAU,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;CAC/H;AAhHD,0CAgHC;AAED,SAAS,yBAAyB,CAAC,MAA6B,EAAE,YAAoB,EAAE,KAAc;IACpG,MAAM,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IACxD,OAAO,CAAC,CAAC,QAAQ,GAAG,YAAY,CAAC,CAAC;AACpC,CAAC;AAED,MAAM,YAAY,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAE1C,SAAS,yBAAyB,CAAC,OAAgC,EAAE,KAAc,EAAE,SAAoB,EAAE,cAAsB;IAC/H,MAAM,UAAU,GAA4B,EAAE,CAAC;IAE/C,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;IAE7C,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAEjC,IAAI,cAAc,IAAI,CAAC,IAAI,yBAAyB,CAAC,MAAM,EAAE,cAAc,EAAE,YAAY,CAAC,EAAE,CAAC;YAC3F,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;YAC3B,UAAU,CAAC,IAAI,CAAC,mCAAqB,CAAC,QAAQ,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACvE,CAAC;IACH,CAAC;IAED,OAAO,UAAU,CAAC;AACpB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert, dispose } from \"@itwin/core-bentley\";\nimport { Point3d, Range3d, Transform } from \"@itwin/core-geometry\";\nimport { ThematicDisplaySensor, ThematicDisplaySensorSettings } from \"@itwin/core-common\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { GL } from \"./GL\";\nimport { Texture2DData, Texture2DHandle } from \"./Texture\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { TextureUnit } from \"./RenderFlags\";\nimport { Target } from \"./Target\";\n\n/** @internal */\ninterface ThematicSensorsTexture {\n readonly handle: Texture2DHandle;\n readonly data: Texture2DData;\n}\n\n/** Maintains a floating-point texture representing a list of thematic sensors.\n * @internal\n */\nexport class ThematicSensors implements WebGLDisposable {\n private readonly _texture: ThematicSensorsTexture;\n /** Used for writing to texture data. */\n private readonly _view: DataView;\n /** Position at which to write next texture data. */\n private _curPos: number = 0;\n\n public readonly target: Target;\n public readonly range: Range3d;\n public readonly sensorSettings?: ThematicDisplaySensorSettings;\n\n public get numSensors(): number { return this._sensors.length; }\n\n private _sensors: ThematicDisplaySensor[];\n private readonly _viewMatrix = Transform.createIdentity();\n\n public matchesTarget(target: Target): boolean {\n return target === this.target && this.sensorSettings === target.plan.thematic?.sensorSettings;\n }\n\n public static create(target: Target, range: Range3d): ThematicSensors {\n let sensors: ThematicDisplaySensor[] = [];\n\n if (target.plan.thematic !== undefined) {\n sensors = _accumulateSensorsInRange(\n target.plan.thematic.sensorSettings.sensors,\n range,\n target.currentTransform,\n target.plan.thematic.sensorSettings.distanceCutoff);\n }\n\n const obj = this.createFloat(target, range, sensors);\n obj._update(obj.target.uniforms.frustum.viewMatrix);\n return obj;\n }\n\n public get isDisposed(): boolean { return this._texture.handle.isDisposed; }\n\n public [Symbol.dispose](): void {\n dispose(this._texture.handle);\n }\n\n public bindNumSensors(uniform: UniformHandle): void {\n uniform.setUniform1i(this.numSensors);\n }\n\n public bindTexture(uniform: UniformHandle): void {\n this._texture.handle.bindSampler(uniform, TextureUnit.ThematicSensors);\n }\n\n public get bytesUsed(): number { return this._texture.handle.bytesUsed; }\n\n public get texture(): Texture2DHandle { return this._texture.handle; }\n\n private _update(viewMatrix: Transform) {\n this._viewMatrix.setFrom(viewMatrix);\n\n this.reset();\n\n for (const sensor of this._sensors) {\n const position = this._viewMatrix.multiplyPoint3d(sensor.position);\n this.appendSensor(position, sensor.value);\n }\n\n this._texture.handle.replaceTextureData(this._texture.data);\n }\n\n public update(viewMatrix: Transform) {\n if (!this._viewMatrix.isAlmostEqual(viewMatrix)) {\n this._update(viewMatrix);\n }\n }\n\n protected constructor(texture: ThematicSensorsTexture, target: Target, range: Range3d, sensors: ThematicDisplaySensor[]) {\n this.target = target;\n this.range = range;\n this.sensorSettings = target.plan.thematic?.sensorSettings;\n this._sensors = sensors;\n this._texture = texture;\n this._view = new DataView(texture.data.buffer);\n }\n\n public static createFloat(target: Target, range: Range3d, sensors: ThematicDisplaySensor[]): ThematicSensors {\n const data = new Float32Array(sensors.length * 4);\n const handle = Texture2DHandle.createForData(1, sensors.length, data, false, GL.Texture.WrapMode.ClampToEdge, GL.Texture.Format.Rgba);\n assert(undefined !== handle);\n return new this({ handle, data }, target, range, sensors);\n }\n\n protected append(value: number) { this.appendFloat(value); }\n\n protected appendFloat(value: number): void {\n this._view.setFloat32(this._curPos, value, true);\n this.advance(4);\n }\n\n protected appendUint8(value: number): void {\n this._view.setUint8(this._curPos, value);\n this.advance(1);\n }\n\n private advance(numBytes: number): void { this._curPos += numBytes; }\n private reset(): void { this._curPos = 0; }\n\n private appendValues(a: number, b: number, c: number, d: number) {\n this.append(a);\n this.append(b);\n this.append(c);\n this.append(d);\n }\n\n private appendSensor(position: Point3d, value: number): void { this.appendValues(position.x, position.y, position.z, value); }\n}\n\nfunction _sensorRadiusAffectsRange(sensor: ThematicDisplaySensor, sensorRadius: number, range: Range3d) {\n const distance = range.distanceToPoint(sensor.position);\n return !(distance > sensorRadius);\n}\n\nconst scratchRange = Range3d.createNull();\n\nfunction _accumulateSensorsInRange(sensors: ThematicDisplaySensor[], range: Range3d, transform: Transform, distanceCutoff: number): ThematicDisplaySensor[] {\n const retSensors: ThematicDisplaySensor[] = [];\n\n transform.multiplyRange(range, scratchRange);\n\n for (const sensor of sensors) {\n const position = sensor.position;\n\n if (distanceCutoff <= 0 || _sensorRadiusAffectsRange(sensor, distanceCutoff, scratchRange)) {\n const value = sensor.value;\n retSensors.push(ThematicDisplaySensor.fromJSON({ position, value }));\n }\n }\n\n return retSensors;\n}\n"]}
1
+ {"version":3,"file":"ThematicSensors.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicSensors.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,wDAAmE;AACnE,oDAA0F;AAE1F,6BAA0B;AAC1B,uCAA2D;AAE3D,+CAA4C;AAS5C;;GAEG;AACH,MAAa,eAAe;IACT,QAAQ,CAAyB;IAClD,wCAAwC;IACvB,KAAK,CAAW;IACjC,oDAAoD;IAC5C,OAAO,GAAW,CAAC,CAAC;IAEZ,MAAM,CAAS;IACf,KAAK,CAAU;IACf,cAAc,CAAiC;IAE/D,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAExD,QAAQ,CAA0B;IACzB,WAAW,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IAEnD,aAAa,CAAC,MAAc;QACjC,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;IAChG,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,MAAc,EAAE,KAAc;QACjD,IAAI,OAAO,GAA4B,EAAE,CAAC;QAE1C,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS,EAAE,CAAC;YACvC,OAAO,GAAG,yBAAyB,CACjC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,OAAO,EAC3C,KAAK,EACL,MAAM,CAAC,gBAAgB,EACvB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,cAAc,CAAC,CAAC;QACxD,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QACrD,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QACpD,OAAO,GAAG,CAAC;IACb,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC;IAErE,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAChC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACxC,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IACzE,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;IAEzE,IAAW,OAAO,KAAsB,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;IAE9D,OAAO,CAAC,UAAqB;QACnC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAErC,IAAI,CAAC,KAAK,EAAE,CAAC;QAEb,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnC,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;YACnE,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC5C,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC9D,CAAC;IAEM,MAAM,CAAC,UAAqB;QACjC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,EAAE,CAAC;YAChD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC3B,CAAC;IACH,CAAC;IAED,YAAsB,OAA+B,EAAE,MAAc,EAAE,KAAc,EAAE,OAAgC;QACrH,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,cAAc,CAAC;QAC3D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACjD,CAAC;IAEM,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,KAAc,EAAE,OAAgC;QACxF,MAAM,IAAI,GAAG,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClD,MAAM,MAAM,GAAG,yBAAe,CAAC,aAAa,CAAC,CAAC,EAAE,OAAO,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACtI,IAAA,qBAAM,EAAC,SAAS,KAAK,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;IAES,MAAM,CAAC,KAAa,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAElD,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACjD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAES,WAAW,CAAC,KAAa;QACjC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAClB,CAAC;IAEO,OAAO,CAAC,QAAgB,IAAU,IAAI,CAAC,OAAO,IAAI,QAAQ,CAAC,CAAC,CAAC;IAC7D,KAAK,KAAW,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;IAEnC,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7D,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACjB,CAAC;IAEO,YAAY,CAAC,QAAiB,EAAE,KAAa,IAAU,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;CAC/H;AAhHD,0CAgHC;AAED,SAAS,yBAAyB,CAAC,MAA6B,EAAE,YAAoB,EAAE,KAAc;IACpG,MAAM,QAAQ,GAAG,KAAK,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IACxD,OAAO,CAAC,CAAC,QAAQ,GAAG,YAAY,CAAC,CAAC;AACpC,CAAC;AAED,MAAM,YAAY,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAE1C,SAAS,yBAAyB,CAAC,OAAgC,EAAE,KAAc,EAAE,SAAoB,EAAE,cAAsB;IAC/H,MAAM,UAAU,GAA4B,EAAE,CAAC;IAE/C,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;IAE7C,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAEjC,IAAI,cAAc,IAAI,CAAC,IAAI,yBAAyB,CAAC,MAAM,EAAE,cAAc,EAAE,YAAY,CAAC,EAAE,CAAC;YAC3F,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;YAC3B,UAAU,CAAC,IAAI,CAAC,mCAAqB,CAAC,QAAQ,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;QACvE,CAAC;IACH,CAAC;IAED,OAAO,UAAU,CAAC;AACpB,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"ThematicUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,oDAE4B;AAG5B,+CAA4C;AAC5C,iCAAsC;AACtC,uCAA0C;AAC1C,uDAAoD;AACpD,wDAA2E;AAE3E,qCAAkC;AAClC,2CAAwC;AAExC;;GAEG;AACH,MAAa,gBAAgB;IACnB,QAAQ,CAAmB,CAAC,4FAA4F;IACxH,QAAQ,CAAiB;IAChB,MAAM,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACtC,SAAS,GAAG,GAAG,CAAC;IACP,KAAK,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAC5B,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACpC,YAAY,GAAG,IAAI,qBAAS,EAAE,CAAC;IAC/B,YAAY,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,4EAA4E;IAC1H,WAAW,GAAG,CAAC,CAAC;IAChB,kBAAkB,GAAG,qBAAqB,EAAE,CAAC;IAC7C,gBAAgB,CAAmB;IAEpC,OAAO,GAAG,CAAC,CAAC;IAEnB,IAAY,eAAe,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEvE,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC/B,CAAC;IAED,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe;YACpC,OAAO,iCAAmB,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,kCAAoB,CAAC,QAAQ,KAAK,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAC7I,OAAO,KAAK,CAAC;IACf,CAAC;IAED,IAAW,aAAa;QACtB,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC3G,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC/G,CAAC;IAED,IAAW,uBAAuB;QAChC,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;IAEO,cAAc,GAAG,IAAI,wBAAQ,EAAE,CAAC;IAEhC,WAAW,CAAC,IAAc,EAAE,UAAsB;QACxD,MAAM,KAAK,GAAG,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACvG,KAAK,CAAC,gBAAgB,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAC1B,CAAC;IAEO,mBAAmB,CAAC,MAAgB,EAAE,UAAqB;QACjE,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;QACvC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAChD,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACzG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;gBAC7B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YAE3D,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBACnE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChF,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;iBAAM,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBAC9E,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChG,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;YAED,OAAO;QACT,CAAC;QAED,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,IAAI,CAAC,eAAe;YACvB,OAAO;QAET,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;YACnE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACxE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC3E,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC;YAChD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,QAAQ,CAAC;QAEhE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAE/J,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW;YACpE,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAElG,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;QAEjF,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAEnE,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;QAC3D,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,SAAS,KAAK,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,cAAc,CAAC;QAEhH,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC3G,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,gBAAgB,KAAK,8CAAgC,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;QAE5I,8FAA8F;QAC9F,IAAI,MAAM,CAAC,mBAAmB,IAAI,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC;YAC9D,IAAI,CAAC,WAAW,GAAG,cAAc,CAAC,OAAO,CAAC,MAAM,CAAC;YACjD,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvC,IAAI,CAAC,QAAQ,GAAG,iCAAe,CAAC,MAAM,CAAC,MAAM,EAAE,uBAAO,CAAC,UAAU,EAAE,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,IAAI,GAAG,sBAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;QACjF,MAAM,KAAK,GAAG,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACxE,IAAI,CAAC,QAAQ,GAAG,uBAAa,CAAC,oBAAoB,CAAC,KAAK,EAAE,2BAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACjG,CAAC;IAEM,SAAS,CAAC,OAAsB;QACrC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IAEM,QAAQ,CAAC,OAAsB;QACpC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACtC,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACpC,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,WAAW,CAAC,OAAsB,EAAE,IAAiB;QAC1D,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC3C,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IAC1E,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC;IACpE,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;CACF;AApLD,4CAoLC;AAED,SAAS,qBAAqB;IAC5B,MAAM,eAAe,GAAG,IAAI,CAAC;IAC7B,MAAM,YAAY,GAAG,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC;IACpD,OAAO,CAAC,eAAe,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,eAAe,CAAC;AAC3E,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert, dispose } from \"@itwin/core-bentley\";\nimport {\n Gradient, RenderTexture, ThematicDisplay, ThematicDisplayMode, ThematicGradientMode, ThematicGradientTransparencyMode,\n} from \"@itwin/core-common\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { TextureUnit } from \"./RenderFlags\";\nimport { desync, sync } from \"./Sync\";\nimport { TextureHandle } from \"./Texture\";\nimport { ThematicSensors } from \"./ThematicSensors\";\nimport { Angle, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\nimport { Target } from \"./Target\";\nimport { System } from \"./System\";\nimport { FloatRgba } from \"./FloatRGBA\";\n\n/** Maintains state for uniforms related to thematic display.\n * @internal\n */\nexport class ThematicUniforms implements WebGLDisposable {\n private _sensors?: ThematicSensors; // NB: This is only used if no distance cutoff is applied (this is shared among all batches)\n private _texture?: TextureHandle;\n private readonly _range = new Float32Array(2);\n private _colorMix = 0.0;\n private readonly _axis = new Float32Array(3);\n private readonly _sunDirection = new Float32Array(3);\n private readonly _marginColor = new FloatRgba();\n private readonly _displayMode = new Float32Array(1);\n private readonly _fragSettings = new Float32Array(4); // gradientMode, distanceCutoff, stepCount, > 0.0 if multiply gradient alpha\n private _numSensors = 0;\n private _gradientDimension = _getGradientDimension();\n private _thematicDisplay?: ThematicDisplay;\n\n public syncKey = 0;\n\n private get _distanceCutoff(): number { return this._fragSettings[1]; }\n\n public get thematicDisplay(): ThematicDisplay | undefined {\n return this._thematicDisplay;\n }\n\n public get wantIsoLines(): boolean {\n if (undefined !== this.thematicDisplay)\n return ThematicDisplayMode.Height === this._displayMode[0] && ThematicGradientMode.IsoLines === this.thematicDisplay.gradientSettings.mode;\n return false;\n }\n\n public get wantSlopeMode(): boolean {\n return (undefined !== this.thematicDisplay) ? ThematicDisplayMode.Slope === this._displayMode[0] : false;\n }\n\n public get wantHillShadeMode(): boolean {\n return (undefined !== this.thematicDisplay) ? ThematicDisplayMode.HillShade === this._displayMode[0] : false;\n }\n\n public get wantGlobalSensorTexture(): boolean {\n return !(this._distanceCutoff > 0);\n }\n\n public get bytesUsed(): number {\n return this._sensors ? this._sensors.bytesUsed : 0;\n }\n\n private _scratchVector = new Vector3d();\n\n private _updateAxis(axis: Vector3d, viewMatrix?: Transform) {\n const tAxis = (viewMatrix !== undefined) ? viewMatrix.multiplyVector(axis, this._scratchVector) : axis;\n tAxis.normalizeInPlace();\n this._axis[0] = tAxis.x;\n this._axis[1] = tAxis.y;\n this._axis[2] = tAxis.z;\n }\n\n private _updateSunDirection(sunDir: Vector3d, viewMatrix: Transform) {\n viewMatrix.multiplyVector(sunDir, this._scratchVector);\n this._scratchVector.negate(this._scratchVector);\n this._scratchVector.normalizeInPlace();\n this._sunDirection[0] = this._scratchVector.x;\n this._sunDirection[1] = this._scratchVector.y;\n this._sunDirection[2] = this._scratchVector.z;\n }\n\n public update(target: Target): void {\n const plan = target.plan;\n\n if (this.thematicDisplay && plan.thematic && this.thematicDisplay.equals(plan.thematic) && this._texture) {\n if (undefined !== this._sensors)\n this._sensors.update(target.uniforms.frustum.viewMatrix);\n\n if (ThematicDisplayMode.Slope === this.thematicDisplay.displayMode) {\n this._updateAxis(this.thematicDisplay.axis, target.uniforms.frustum.viewMatrix);\n desync(this);\n } else if (ThematicDisplayMode.HillShade === this.thematicDisplay.displayMode) {\n this._updateSunDirection(this.thematicDisplay.sunDirection, target.uniforms.frustum.viewMatrix);\n desync(this);\n }\n\n return;\n }\n\n desync(this);\n\n this._thematicDisplay = plan.thematic;\n this._texture = dispose(this._texture);\n if (!this.thematicDisplay)\n return;\n\n if (ThematicDisplayMode.Slope === this.thematicDisplay.displayMode) {\n this._range[0] = Angle.degreesToRadians(this.thematicDisplay.range.low);\n this._range[1] = Angle.degreesToRadians(this.thematicDisplay.range.high);\n } else {\n this._range[0] = this.thematicDisplay.range.low;\n this._range[1] = this.thematicDisplay.range.high;\n }\n\n this._colorMix = this.thematicDisplay.gradientSettings.colorMix;\n\n this._updateAxis(this.thematicDisplay.axis, (ThematicDisplayMode.Slope === this.thematicDisplay.displayMode) ? target.uniforms.frustum.viewMatrix : undefined);\n\n if (ThematicDisplayMode.HillShade === this.thematicDisplay.displayMode)\n this._updateSunDirection(this.thematicDisplay.sunDirection, target.uniforms.frustum.viewMatrix);\n\n this._marginColor.setColorDef(this.thematicDisplay.gradientSettings.marginColor);\n\n this._displayMode[0] = this.thematicDisplay.displayMode;\n\n this._fragSettings[0] = this.thematicDisplay.gradientSettings.mode;\n\n const sensorSettings = this.thematicDisplay.sensorSettings;\n this._fragSettings[1] = (undefined === sensorSettings) ? 0 : this.thematicDisplay.sensorSettings.distanceCutoff;\n\n this._fragSettings[2] = Math.min(this.thematicDisplay.gradientSettings.stepCount, this._gradientDimension);\n this._fragSettings[3] = this.thematicDisplay.gradientSettings.transparencyMode === ThematicGradientTransparencyMode.SurfaceOnly ? 0.0 : 1.0;\n\n // If we want sensors and have no distance cutoff, then create a global shared sensor texture.\n if (target.wantThematicSensors && !(this._distanceCutoff > 0)) {\n this._numSensors = sensorSettings.sensors.length;\n this._sensors = dispose(this._sensors);\n this._sensors = ThematicSensors.create(target, Range3d.createNull());\n }\n\n const symb = Gradient.Symb.createThematic(this.thematicDisplay.gradientSettings);\n const image = symb.getThematicImageForRenderer(this._gradientDimension);\n this._texture = TextureHandle.createForImageBuffer(image, RenderTexture.Type.ThematicGradient);\n }\n\n public bindRange(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform2fv(this._range);\n }\n\n public bindAxis(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform3fv(this._axis);\n }\n\n public bindSunDirection(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform3fv(this._sunDirection);\n }\n\n public bindMarginColor(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n this._marginColor.bind(uniform);\n }\n\n public bindDisplayMode(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform1fv(this._displayMode);\n }\n\n public bindFragSettings(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform4fv(this._fragSettings);\n }\n\n public bindTexture(uniform: UniformHandle, unit: TextureUnit): void {\n assert(undefined !== this._texture);\n this._texture.bindSampler(uniform, unit);\n }\n\n public bindNumSensors(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform1i(this._numSensors);\n }\n\n public bindSensors(uniform: UniformHandle): void {\n assert(undefined !== this._sensors);\n this._sensors.texture.bindSampler(uniform, TextureUnit.ThematicSensors);\n }\n\n public get isDisposed(): boolean {\n return undefined === this._texture && undefined === this._sensors;\n }\n\n public [Symbol.dispose]() {\n this._texture = dispose(this._texture);\n this._sensors = dispose(this._sensors);\n }\n}\n\nfunction _getGradientDimension(): number {\n const preferDimension = 8192;\n const maxDimension = System.instance.maxTextureSize;\n return (preferDimension > maxDimension) ? maxDimension : preferDimension;\n}\n"]}
1
+ {"version":3,"file":"ThematicUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ThematicUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAsD;AACtD,oDAE4B;AAG5B,+CAA4C;AAC5C,iCAAsC;AACtC,uCAA0C;AAC1C,uDAAoD;AACpD,wDAA2E;AAE3E,qCAAkC;AAClC,2CAAwC;AAExC;;GAEG;AACH,MAAa,gBAAgB;IACnB,QAAQ,CAAmB,CAAC,4FAA4F;IACxH,QAAQ,CAAiB;IAChB,MAAM,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACtC,SAAS,GAAG,GAAG,CAAC;IACP,KAAK,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAC5B,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACpC,YAAY,GAAG,IAAI,qBAAS,EAAE,CAAC;IAC/B,YAAY,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,aAAa,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,4EAA4E;IAC1H,WAAW,GAAG,CAAC,CAAC;IAChB,kBAAkB,GAAG,qBAAqB,EAAE,CAAC;IAC7C,gBAAgB,CAAmB;IAEpC,OAAO,GAAG,CAAC,CAAC;IAEnB,IAAY,eAAe,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEvE,IAAW,eAAe;QACxB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC/B,CAAC;IAED,IAAW,YAAY;QACrB,IAAI,SAAS,KAAK,IAAI,CAAC,eAAe;YACpC,OAAO,iCAAmB,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,kCAAoB,CAAC,QAAQ,KAAK,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAC7I,OAAO,KAAK,CAAC;IACf,CAAC;IAED,IAAW,aAAa;QACtB,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC3G,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC/G,CAAC;IAED,IAAW,uBAAuB;QAChC,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;IACrD,CAAC;IAEO,cAAc,GAAG,IAAI,wBAAQ,EAAE,CAAC;IAEhC,WAAW,CAAC,IAAc,EAAE,UAAsB;QACxD,MAAM,KAAK,GAAG,CAAC,UAAU,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACvG,KAAK,CAAC,gBAAgB,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAC1B,CAAC;IAEO,mBAAmB,CAAC,MAAgB,EAAE,UAAqB;QACjE,UAAU,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,CAAC;QACvC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAChD,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACzG,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;gBAC7B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YAE3D,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBACnE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChF,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;iBAAM,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;gBAC9E,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAChG,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;YACf,CAAC;YAED,OAAO;QACT,CAAC;QAED,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,IAAI,CAAC,eAAe;YACvB,OAAO;QAET,IAAI,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;YACnE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YACxE,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,qBAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAC3E,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC;YAChD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,QAAQ,CAAC;QAEhE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE,CAAC,iCAAmB,CAAC,KAAK,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAE/J,IAAI,iCAAmB,CAAC,SAAS,KAAK,IAAI,CAAC,eAAe,CAAC,WAAW;YACpE,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAElG,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;QAEjF,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,CAAC;QAEnE,MAAM,cAAc,GAAG,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;QAC3D,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,SAAS,KAAK,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,cAAc,CAAC;QAEhH,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC3G,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,gBAAgB,KAAK,8CAAgC,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;QAE5I,8FAA8F;QAC9F,IAAI,MAAM,CAAC,mBAAmB,IAAI,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC;YAC9D,IAAI,CAAC,WAAW,GAAG,cAAc,CAAC,OAAO,CAAC,MAAM,CAAC;YACjD,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvC,IAAI,CAAC,QAAQ,GAAG,iCAAe,CAAC,MAAM,CAAC,MAAM,EAAE,uBAAO,CAAC,UAAU,EAAE,CAAC,CAAC;QACvE,CAAC;QAED,MAAM,IAAI,GAAG,sBAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,CAAC;QACjF,MAAM,KAAK,GAAG,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACxE,IAAI,CAAC,QAAQ,GAAG,uBAAa,CAAC,oBAAoB,CAAC,KAAK,EAAE,2BAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACjG,CAAC;IAEM,SAAS,CAAC,OAAsB;QACrC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IAEM,QAAQ,CAAC,OAAsB;QACpC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACtC,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACpC,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;IAEM,gBAAgB,CAAC,OAAsB;QAC5C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,WAAW,CAAC,OAAsB,EAAE,IAAiB;QAC1D,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC3C,CAAC;IAEM,WAAW,CAAC,OAAsB;QACvC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,eAAe,CAAC,CAAC;IAC1E,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC;IACpE,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;CACF;AApLD,4CAoLC;AAED,SAAS,qBAAqB;IAC5B,MAAM,eAAe,GAAG,IAAI,CAAC;IAC7B,MAAM,YAAY,GAAG,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC;IACpD,OAAO,CAAC,eAAe,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,eAAe,CAAC;AAC3E,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"UniformHandle.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/UniformHandle.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAqD;AACrD,mFAAgF;AAIhF,qCAAkC;AAgBlC;;GAEG;AACH,MAAa,aAAa;IACP,SAAS,CAA8B;IAChD,KAAK,8BAAgC;IAC5B,KAAK,GAAa,EAAE,CAAC;IAC/B,SAAS,CAAa;IAE7B,YAAoB,QAAqC,IAAI,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC;IAElF,MAAM,CAAC,MAAM,CAAC,OAAsB,EAAE,IAAY;QACvD,IAAI,QAAQ,GAAG,IAAI,CAAC;QACpB,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS,EAAE,CAAC;YACpC,QAAQ,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,kBAAkB,CAAC,OAAO,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QACjF,CAAC;QACD,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;YACtB,MAAM,MAAM,GAAG,WAAW,IAAI,iBAAiB,OAAO,CAAC,WAAW,GAAG,CAAC;YACtE,IAAI,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;gBAClD,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;YAC1B,CAAC;iBAAM,CAAC;gBACN,qBAAM,CAAC,QAAQ,CAAC,+CAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YACzD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,aAAa,CAAC,QAAQ,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,IAAc,EAAE,IAA0C;QAC3E,IAAA,qBAAM,EAAC,+BAAuB,IAAI,IAAI,yBAAiB,IAAI,IAAI,2BAAmB,IAAI,IAAI,2BAAkB,IAAI,CAAC,CAAC;QAElH,IAAI,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC;QAClC,IAAI,OAAO,EAAE,CAAC;YACZ,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;YAClB,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM;gBACnC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACpC,CAAC;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACtB,OAAO,GAAG,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACxB,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,WAAW,CAAC,IAAc,EAAE,KAAa;QAC/C,IAAA,qBAAM,EAAC,yBAAiB,IAAI,IAAI,2BAAkB,IAAI,IAAI,2BAAmB,IAAI,CAAC,CAAC;QAEnF,wHAAwH;QACxH,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC;YACzB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;QAExB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAEtB,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,aAAa,CAAC,IAA2B;QAC9C,IAAI,IAAI,CAAC,UAAU,4BAAoB,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,8BAAsB,IAAI,CAAC;YAC5C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,uBAAe,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,yBAAiB,IAAI,CAAC;YACxC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,aAAa,CAAC,IAAY;QAC/B,IAAI,IAAI,CAAC,WAAW,yBAAgB,IAAI,CAAC;YACvC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,kBAAkB,CAAC,IAAY;QACpC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;CACF;AA9GD,sCA8GC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert, Logger } from \"@itwin/core-bentley\";\nimport { FrontendLoggerCategory } from \"../../../common/FrontendLoggerCategory\";\nimport { Matrix3, Matrix4 } from \"./Matrix\";\nimport { ShaderProgram } from \"./ShaderProgram\";\nimport { SyncToken } from \"./Sync\";\nimport { System } from \"./System\";\n\nconst enum DataType {// eslint-disable-line no-restricted-syntax\n Undefined, // eslint-disable-line id-denylist\n Mat3,\n Mat4,\n Float,\n FloatArray,\n Vec2,\n Vec3,\n Vec4,\n Int,\n IntArray,\n Uint,\n}\n\n/** A handle to the location of a uniform within a shader program\n * @internal\n */\nexport class UniformHandle {\n private readonly _location: WebGLUniformLocation | null;\n private _type: DataType = DataType.Undefined;\n private readonly _data: number[] = [];\n public syncToken?: SyncToken;\n\n private constructor(location: WebGLUniformLocation | null) { this._location = location; }\n\n public static create(program: ShaderProgram, name: string): UniformHandle {\n let location = null;\n if (undefined !== program.glProgram) {\n location = System.instance.context.getUniformLocation(program.glProgram, name);\n }\n if (null === location) {\n const errMsg = `uniform ${name} not found in ${program.description}.`;\n if (System.instance.options.errorOnMissingUniform) {\n throw new Error(errMsg);\n } else {\n Logger.logError(FrontendLoggerCategory.Render, errMsg);\n }\n }\n return new UniformHandle(location);\n }\n\n private updateData(type: DataType, data: Float32Array | Int32Array | number[]): boolean {\n assert(DataType.Undefined !== type && DataType.Int !== type && DataType.Float !== type && DataType.Uint !== type);\n\n let updated = this._type !== type;\n if (updated) {\n this._type = type;\n if (this._data.length !== data.length)\n this._data.length = data.length;\n }\n\n for (let i = 0; i < data.length; i++) {\n const datum = data[i];\n updated = updated || this._data[i] !== datum;\n this._data[i] = datum;\n }\n\n return updated;\n }\n\n private updateDatum(type: DataType, datum: number): boolean {\n assert(DataType.Int === type || DataType.Uint === type || DataType.Float === type);\n\n // NB: Yes, calling data.length without actually changing the length shows up as a significant performance bottleneck...\n if (this._data.length !== 1)\n this._data.length = 1;\n\n const updated = this._type !== type || this._data[0] !== datum;\n this._type = type;\n this._data[0] = datum;\n\n return updated;\n }\n\n public setMatrix3(mat: Matrix3) {\n if (this.updateData(DataType.Mat3, mat.data))\n System.instance.context.uniformMatrix3fv(this._location, false, mat.data);\n }\n\n public setMatrix4(mat: Matrix4) {\n if (this.updateData(DataType.Mat4, mat.data))\n System.instance.context.uniformMatrix4fv(this._location, false, mat.data);\n }\n\n public setUniform1iv(data: Int32Array | number[]) {\n if (this.updateData(DataType.IntArray, data))\n System.instance.context.uniform1iv(this._location, data);\n }\n\n public setUniform1fv(data: Float32Array | number[]) {\n if (this.updateData(DataType.FloatArray, data))\n System.instance.context.uniform1fv(this._location, data);\n }\n\n public setUniform2fv(data: Float32Array | number[]) {\n if (this.updateData(DataType.Vec2, data))\n System.instance.context.uniform2fv(this._location, data);\n }\n\n public setUniform3fv(data: Float32Array | number[]) {\n if (this.updateData(DataType.Vec3, data))\n System.instance.context.uniform3fv(this._location, data);\n }\n\n public setUniform4fv(data: Float32Array | number[]) {\n if (this.updateData(DataType.Vec4, data))\n System.instance.context.uniform4fv(this._location, data);\n }\n\n public setUniform1i(data: number) {\n if (this.updateDatum(DataType.Int, data))\n System.instance.context.uniform1i(this._location, data);\n }\n\n public setUniform1f(data: number) {\n if (this.updateDatum(DataType.Float, data))\n System.instance.context.uniform1f(this._location, data);\n }\n\n public setUniform1ui(data: number) {\n if (this.updateDatum(DataType.Uint, data))\n System.instance.context.uniform1ui(this._location, data);\n }\n\n public setUniformBitflags(data: number) {\n this.setUniform1ui(data);\n }\n}\n"]}
1
+ {"version":3,"file":"UniformHandle.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/UniformHandle.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAqD;AACrD,mFAAgF;AAIhF,qCAAkC;AAgBlC;;GAEG;AACH,MAAa,aAAa;IACP,SAAS,CAA8B;IAChD,KAAK,8BAAgC;IAC5B,KAAK,GAAa,EAAE,CAAC;IAC/B,SAAS,CAAa;IAE7B,YAAoB,QAAqC,IAAI,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC;IAElF,MAAM,CAAC,MAAM,CAAC,OAAsB,EAAE,IAAY;QACvD,IAAI,QAAQ,GAAG,IAAI,CAAC;QACpB,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS,EAAE,CAAC;YACpC,QAAQ,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,kBAAkB,CAAC,OAAO,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QACjF,CAAC;QACD,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC;YACtB,MAAM,MAAM,GAAG,WAAW,IAAI,iBAAiB,OAAO,CAAC,WAAW,GAAG,CAAC;YACtE,IAAI,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;gBAClD,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;YAC1B,CAAC;iBAAM,CAAC;gBACN,qBAAM,CAAC,QAAQ,CAAC,+CAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YACzD,CAAC;QACH,CAAC;QACD,OAAO,IAAI,aAAa,CAAC,QAAQ,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,IAAc,EAAE,IAA0C;QAC3E,IAAA,qBAAM,EAAC,+BAAuB,IAAI,IAAI,yBAAiB,IAAI,IAAI,2BAAmB,IAAI,IAAI,2BAAkB,IAAI,CAAC,CAAC;QAElH,IAAI,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC;QAClC,IAAI,OAAO,EAAE,CAAC;YACZ,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;YAClB,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM;gBACnC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACpC,CAAC;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACtB,OAAO,GAAG,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;YAC7C,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACxB,CAAC;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,WAAW,CAAC,IAAc,EAAE,KAAa;QAC/C,IAAA,qBAAM,EAAC,yBAAiB,IAAI,IAAI,2BAAkB,IAAI,IAAI,2BAAmB,IAAI,CAAC,CAAC;QAEnF,wHAAwH;QACxH,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,CAAC;YACzB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;QAExB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,KAAK,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,KAAK,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAEtB,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,UAAU,CAAC,GAAY;QAC5B,IAAI,IAAI,CAAC,UAAU,wBAAgB,GAAG,CAAC,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9E,CAAC;IAEM,aAAa,CAAC,IAA2B;QAC9C,IAAI,IAAI,CAAC,UAAU,4BAAoB,IAAI,CAAC;YAC1C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,8BAAsB,IAAI,CAAC;YAC5C,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,aAAa,CAAC,IAA6B;QAChD,IAAI,IAAI,CAAC,UAAU,wBAAgB,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,uBAAe,IAAI,CAAC;YACtC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,YAAY,CAAC,IAAY;QAC9B,IAAI,IAAI,CAAC,WAAW,yBAAiB,IAAI,CAAC;YACxC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC5D,CAAC;IAEM,aAAa,CAAC,IAAY;QAC/B,IAAI,IAAI,CAAC,WAAW,yBAAgB,IAAI,CAAC;YACvC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC;IAEM,kBAAkB,CAAC,IAAY;QACpC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;CACF;AA9GD,sCA8GC"}
@@ -1 +1 @@
1
- {"version":3,"file":"VertexLUT.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VertexLUT.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA8C;AAG9C,2CAAwC;AAExC,yDAAyF;AACzF,uCAA0C;AAK1C,gBAAgB;AAChB,MAAa,aAAa;IACR,OAAO,CAAgB;IACvB,WAAW,CAAS;IACpB,iBAAiB,CAAS;IACnC,aAAa,CAAuC;IACpD,OAAO,CAA2B;IAClC,MAAM,CAAgC;IAE7C,YAAoB,OAAsB,EAAE,KAAsB;QAChE,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAEjD,IAAI,CAAC,YAAY,CAAyB,KAAK,EAAE,eAAe,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAa,KAAK,EAAE,SAAS,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,CAAkB,KAAK,EAAE,QAAQ,CAAC,CAAC;IACtD,CAAC;IAEO,YAAY,CAAuB,KAAsB,EAAE,IAAqB;QACtF,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;QAC7B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,MAAM,GAAG,GAAG,IAAI,GAAG,EAAa,CAAC;QAEjC,0JAA0J;QAC1J,mIAAmI;QACnI,IAAI,CAAC,IAAI,CAAC,GAAG,GAAU,CAAC;QACxB,KAAK,MAAM,OAAO,IAAI,QAAQ;YAC5B,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,EAAE,OAAY,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IACjE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAErE,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAsB;QACzC,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACnF,OAAO,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC/E,CAAC;CACF;AA7CD,sCA6CC;AAED;;GAEG;AACH,MAAa,SAAS;IACJ,OAAO,CAAgB,CAAC,iCAAiC;IACzD,WAAW,CAAS;IACpB,gBAAgB,CAAS;IACzB,SAAS,CAAY;IACrB,sBAAsB,CAAU,CAAC,wHAAwH;IACzJ,OAAO,CAAe,CAAE,4BAA4B;IACpD,MAAM,CAAe,CAAG,2BAA2B;IACnD,SAAS,CAAgB,CAAC,4GAA4G;IACtI,WAAW,CAAiB;IAE5C,IAAW,YAAY,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAEjH,IAAW,SAAS;QAClB,IAAI,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,SAAS,IAAI,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC;QAE1C,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,MAAM,CAAC,qBAAqB,CAAC,EAAe,EAAE,GAAqB;QACxE,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;QAC1E,IAAI,SAAS,KAAK,OAAO;YACvB,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACzE,OAAO,IAAI,SAAS,CAAC,OAAO,EAAE,EAAE,EAAE,qBAAS,CAAC,qBAAqB,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IACxI,CAAC;IAED,YAAoB,OAAsB,EAAE,KAAkB,EAAE,SAAoB,EAAE,OAAkB,EAAE,qBAA8B,EAAE,QAAoB,EAAE,WAA2B;QACzL,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,IAAA,mCAAgB,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,MAAM,GAAG,IAAA,kCAAe,EAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,sBAAsB,GAAG,qBAAqB,CAAC;QACpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAE/B,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,SAAS,GAAG,IAAA,mCAAgB,EAAC,QAAQ,CAAC,CAAC;IAChD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACF;AAlDD,8BAkDC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { dispose } from \"@itwin/core-bentley\";\nimport { QParams2d, QParams3d } from \"@itwin/core-common\";\nimport { VertexTable } from \"../../../common/internal/render/VertexTable\";\nimport { ColorInfo } from \"./ColorInfo\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { qorigin3dToArray, qparams2dToArray, qscale3dToArray } from \"./AttributeBuffers\";\nimport { TextureHandle } from \"./Texture\";\nimport { AuxChannel, AuxChannelTable, AuxDisplacementChannel, AuxParamChannel } from \"../../../common/internal/render/AuxChannelTable\";\n\ntype ChannelPropName = \"normals\" | \"displacements\" | \"params\";\n\n/** @internal */\nexport class AuxChannelLUT implements WebGLDisposable {\n public readonly texture: TextureHandle;\n public readonly numVertices: number;\n public readonly numBytesPerVertex: number;\n public displacements?: Map<string, AuxDisplacementChannel>;\n public normals?: Map<string, AuxChannel>;\n public params?: Map<string, AuxParamChannel>;\n\n private constructor(texture: TextureHandle, table: AuxChannelTable) {\n this.texture = texture;\n this.numVertices = table.numVertices;\n this.numBytesPerVertex = table.numBytesPerVertex;\n\n this.initChannels<AuxDisplacementChannel>(table, \"displacements\");\n this.initChannels<AuxChannel>(table, \"normals\");\n this.initChannels<AuxParamChannel>(table, \"params\");\n }\n\n private initChannels<T extends AuxChannel>(table: AuxChannelTable, name: ChannelPropName): void {\n const channels = table[name];\n if (undefined === channels)\n return;\n\n const map = new Map<string, T>();\n\n // TS2322: Type 'Map<string, T>' is not assignable to type 'Map<string, AuxChannel> & Map<string, AuxDisplacementChannel> & Map<string, AuxParamChannel>'.\n // (Compiler cannot detect that the specific property name is matched to the correct subtype at each call site - but we know that).\n this[name] = map as any;\n for (const channel of channels)\n map.set(channel.name, channel as T);\n }\n\n public get bytesUsed(): number { return this.texture.bytesUsed; }\n public get hasScalarAnimation() { return undefined !== this.params; }\n\n public get isDisposed(): boolean { return this.texture.isDisposed; }\n\n public [Symbol.dispose]() {\n dispose(this.texture);\n }\n\n public static create(table: AuxChannelTable): AuxChannelLUT | undefined {\n const texture = TextureHandle.createForData(table.width, table.height, table.data);\n return undefined !== texture ? new AuxChannelLUT(texture, table) : undefined;\n }\n}\n\n/** Represents the finished lookup table ready for submission to GPU.\n * @internal\n */\nexport class VertexLUT implements WebGLDisposable {\n public readonly texture: TextureHandle; // Texture containing vertex data\n public readonly numVertices: number;\n public readonly numRgbaPerVertex: number;\n public readonly colorInfo: ColorInfo;\n public readonly usesQuantizedPositions: boolean; // If true, positions are 16-bit integers quantized to qOrigin and qScale; otherwise they are unquantized 32-bit floats.\n public readonly qOrigin: Float32Array; // Origin of quantized range\n public readonly qScale: Float32Array; // Scale of quantized range\n public readonly uvQParams?: Float32Array; // If vertices contain texture UV params, quantization parameters as [origin.x, origin.y, scale.x, scale.y ]\n public readonly auxChannels?: AuxChannelLUT;\n\n public get hasAnimation() { return undefined !== this.auxChannels; }\n public get hasScalarAnimation() { return undefined !== this.auxChannels && this.auxChannels.hasScalarAnimation; }\n\n public get bytesUsed(): number {\n let bytesUsed = this.texture.bytesUsed;\n if (undefined !== this.auxChannels)\n bytesUsed += this.auxChannels.bytesUsed;\n\n return bytesUsed;\n }\n\n public static createFromVertexTable(vt: VertexTable, aux?: AuxChannelTable): VertexLUT | undefined {\n const texture = TextureHandle.createForData(vt.width, vt.height, vt.data);\n if (undefined === texture)\n return undefined;\n\n const auxLUT = undefined !== aux ? AuxChannelLUT.create(aux) : undefined;\n return new VertexLUT(texture, vt, ColorInfo.createFromVertexTable(vt), vt.qparams, !vt.usesUnquantizedPositions, vt.uvParams, auxLUT);\n }\n\n private constructor(texture: TextureHandle, table: VertexTable, colorInfo: ColorInfo, qparams: QParams3d, positionsAreQuantized: boolean, uvParams?: QParams2d, auxChannels?: AuxChannelLUT) {\n this.texture = texture;\n this.numVertices = table.numVertices;\n this.numRgbaPerVertex = table.numRgbaPerVertex;\n this.colorInfo = colorInfo;\n this.qOrigin = qorigin3dToArray(qparams.origin);\n this.qScale = qscale3dToArray(qparams.scale);\n this.usesQuantizedPositions = positionsAreQuantized;\n this.auxChannels = auxChannels;\n\n if (undefined !== uvParams)\n this.uvQParams = qparams2dToArray(uvParams);\n }\n\n public get isDisposed(): boolean { return this.texture.isDisposed; }\n\n public [Symbol.dispose]() {\n dispose(this.texture);\n }\n}\n"]}
1
+ {"version":3,"file":"VertexLUT.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VertexLUT.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA8C;AAG9C,2CAAwC;AAExC,yDAAyF;AACzF,uCAA0C;AAK1C,gBAAgB;AAChB,MAAa,aAAa;IACR,OAAO,CAAgB;IACvB,WAAW,CAAS;IACpB,iBAAiB,CAAS;IACnC,aAAa,CAAuC;IACpD,OAAO,CAA2B;IAClC,MAAM,CAAgC;IAE7C,YAAoB,OAAsB,EAAE,KAAsB;QAChE,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC,iBAAiB,CAAC;QAEjD,IAAI,CAAC,YAAY,CAAyB,KAAK,EAAE,eAAe,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAa,KAAK,EAAE,SAAS,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,CAAkB,KAAK,EAAE,QAAQ,CAAC,CAAC;IACtD,CAAC;IAEO,YAAY,CAAuB,KAAsB,EAAE,IAAqB;QACtF,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;QAC7B,IAAI,SAAS,KAAK,QAAQ;YACxB,OAAO;QAET,MAAM,GAAG,GAAG,IAAI,GAAG,EAAa,CAAC;QAEjC,0JAA0J;QAC1J,mIAAmI;QACnI,IAAI,CAAC,IAAI,CAAC,GAAG,GAAU,CAAC;QACxB,KAAK,MAAM,OAAO,IAAI,QAAQ;YAC5B,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,EAAE,OAAY,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IACjE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAErE,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAsB;QACzC,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACnF,OAAO,SAAS,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAC/E,CAAC;CACF;AA7CD,sCA6CC;AAED;;GAEG;AACH,MAAa,SAAS;IACJ,OAAO,CAAgB,CAAC,iCAAiC;IACzD,WAAW,CAAS;IACpB,gBAAgB,CAAS;IACzB,SAAS,CAAY;IACrB,sBAAsB,CAAU,CAAC,wHAAwH;IACzJ,OAAO,CAAe,CAAE,4BAA4B;IACpD,MAAM,CAAe,CAAG,2BAA2B;IACnD,SAAS,CAAgB,CAAC,4GAA4G;IACtI,WAAW,CAAiB;IAE5C,IAAW,YAAY,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACpE,IAAW,kBAAkB,KAAK,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAEjH,IAAW,SAAS;QAClB,IAAI,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW;YAChC,SAAS,IAAI,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC;QAE1C,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,MAAM,CAAC,qBAAqB,CAAC,EAAe,EAAE,GAAqB;QACxE,MAAM,OAAO,GAAG,uBAAa,CAAC,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;QAC1E,IAAI,SAAS,KAAK,OAAO;YACvB,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACzE,OAAO,IAAI,SAAS,CAAC,OAAO,EAAE,EAAE,EAAE,qBAAS,CAAC,qBAAqB,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IACxI,CAAC;IAED,YAAoB,OAAsB,EAAE,KAAkB,EAAE,SAAoB,EAAE,OAAkB,EAAE,qBAA8B,EAAE,QAAoB,EAAE,WAA2B;QACzL,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACrC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,IAAA,mCAAgB,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,MAAM,GAAG,IAAA,kCAAe,EAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC7C,IAAI,CAAC,sBAAsB,GAAG,qBAAqB,CAAC;QACpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAE/B,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,SAAS,GAAG,IAAA,mCAAgB,EAAC,QAAQ,CAAC,CAAC;IAChD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxB,CAAC;CACF;AAlDD,8BAkDC"}
@@ -1 +1 @@
1
- {"version":3,"file":"ViewRectUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ViewRectUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgD;AAEhD,qCAAmC;AACnC,iCAAsC;AAEtC;;GAEG;AACH,MAAa,gBAAgB;IACpB,OAAO,GAAG,CAAC,CAAC;IACH,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;IAE7C,kBAAkB,GAAG,IAAI,gBAAO,EAAE,CAAC;IAClC,WAAW,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IACvB,kBAAkB,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IAC9B,eAAe,GAAG,IAAI,gBAAO,EAAE,CAAC;IAE1C,MAAM,CAAC,KAAa,EAAE,MAAc;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,KAAK,IAAI,MAAM,KAAK,IAAI,CAAC,MAAM;YAChD,OAAO;QAET,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE7B,gBAAO,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC/E,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE1D,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;QACvC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;QAExC,MAAM,cAAc,GAAG,GAAG,CAAC;QAC3B,MAAM,aAAa,GAAG,GAAG,CAAC;QAC1B,MAAM,CAAC,GAAG,CAAC,CAAC;QACZ,MAAM,CAAC,GAAG,CAAC,CAAC;QAEZ,MAAM,SAAS,GAAG,KAAK,GAAG,GAAG,CAAC;QAC9B,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;QAChC,MAAM,SAAS,GAAG,CAAC,aAAa,GAAG,cAAc,CAAC,GAAG,GAAG,CAAC;QAEzD,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,UAAU,CAAC;QAC/B,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,CAAC,GAAG,SAAS,CAAC;QAClC,MAAM,WAAW,GAAG,CAAC,GAAG,UAAU,CAAC;QACnC,MAAM,WAAW,GAAG,cAAc,GAAG,SAAS,CAAC;QAC/C,MAAM,WAAW,GAAG,GAAG,CAAC;QAExB,gBAAO,CAAC,UAAU,CAChB,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,WAAW,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAC1B,IAAI,CAAC,eAAe,CAAC,CAAC;IAC1B,CAAC;IAED,IAAW,KAAK,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClD,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5C,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC5C,CAAC;IAEM,qBAAqB,CAAC,OAAsB;QACjD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IACnD,CAAC;IAEM,kBAAkB,CAAC,OAAsB;QAC9C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC7C,CAAC;CACF;AAtED,4CAsEC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { Matrix4d } from \"@itwin/core-geometry\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { Matrix4 } from \"./Matrix\";\nimport { desync, sync } from \"./Sync\";\n\n/** Maintains uniform variable state associated with a Target's ViewRect.\n * @internal\n */\nexport class ViewRectUniforms {\n public syncKey = 0;\n public readonly projectionMatrix = Matrix4d.createIdentity();\n\n public readonly projectionMatrix32 = new Matrix4();\n private readonly _dimensions = [ 0, 0 ];\n private readonly _inverseDimensions = [ 0, 0 ];\n private readonly _viewportMatrix = new Matrix4();\n\n public update(width: number, height: number): void {\n if (width === this.width && height === this.height)\n return;\n\n desync(this);\n this._dimensions[0] = width;\n this._dimensions[1] = height;\n\n Matrix4.fromOrtho(0.0, width, height, 0.0, -1.0, 1.0, this.projectionMatrix32);\n this.projectionMatrix32.toMatrix4d(this.projectionMatrix);\n\n this._inverseDimensions[0] = 1 / width;\n this._inverseDimensions[1] = 1 / height;\n\n const nearDepthRange = 0.0;\n const farDepthRange = 1.0;\n const x = 0;\n const y = 0;\n\n const halfWidth = width * 0.5;\n const halfHeight = height * 0.5;\n const halfDepth = (farDepthRange - nearDepthRange) * 0.5;\n\n const column0Row0 = halfWidth;\n const column1Row1 = halfHeight;\n const column2Row2 = halfDepth;\n const column3Row0 = x + halfWidth;\n const column3Row1 = y + halfHeight;\n const column3Row2 = nearDepthRange + halfDepth;\n const column3Row3 = 1.0;\n\n Matrix4.fromValues(\n column0Row0, 0.0, 0.0, column3Row0,\n 0.0, column1Row1, 0.0, column3Row1,\n 0.0, 0.0, column2Row2, column3Row2,\n 0.0, 0.0, 0.0, column3Row3,\n this._viewportMatrix);\n }\n\n public get width() { return this._dimensions[0]; }\n public get height() { return this._dimensions[1]; }\n\n public bindProjectionMatrix(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setMatrix4(this.projectionMatrix32);\n }\n\n public bindDimensions(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform2fv(this._dimensions);\n }\n\n public bindInverseDimensions(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform2fv(this._inverseDimensions);\n }\n\n public bindViewportMatrix(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setMatrix4(this._viewportMatrix);\n }\n}\n"]}
1
+ {"version":3,"file":"ViewRectUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/ViewRectUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgD;AAEhD,qCAAmC;AACnC,iCAAsC;AAEtC;;GAEG;AACH,MAAa,gBAAgB;IACpB,OAAO,GAAG,CAAC,CAAC;IACH,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;IAE7C,kBAAkB,GAAG,IAAI,gBAAO,EAAE,CAAC;IAClC,WAAW,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IACvB,kBAAkB,GAAG,CAAE,CAAC,EAAE,CAAC,CAAE,CAAC;IAC9B,eAAe,GAAG,IAAI,gBAAO,EAAE,CAAC;IAE1C,MAAM,CAAC,KAAa,EAAE,MAAc;QACzC,IAAI,KAAK,KAAK,IAAI,CAAC,KAAK,IAAI,MAAM,KAAK,IAAI,CAAC,MAAM;YAChD,OAAO;QAET,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE7B,gBAAO,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC/E,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE1D,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;QACvC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;QAExC,MAAM,cAAc,GAAG,GAAG,CAAC;QAC3B,MAAM,aAAa,GAAG,GAAG,CAAC;QAC1B,MAAM,CAAC,GAAG,CAAC,CAAC;QACZ,MAAM,CAAC,GAAG,CAAC,CAAC;QAEZ,MAAM,SAAS,GAAG,KAAK,GAAG,GAAG,CAAC;QAC9B,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;QAChC,MAAM,SAAS,GAAG,CAAC,aAAa,GAAG,cAAc,CAAC,GAAG,GAAG,CAAC;QAEzD,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,UAAU,CAAC;QAC/B,MAAM,WAAW,GAAG,SAAS,CAAC;QAC9B,MAAM,WAAW,GAAG,CAAC,GAAG,SAAS,CAAC;QAClC,MAAM,WAAW,GAAG,CAAC,GAAG,UAAU,CAAC;QACnC,MAAM,WAAW,GAAG,cAAc,GAAG,SAAS,CAAC;QAC/C,MAAM,WAAW,GAAG,GAAG,CAAC;QAExB,gBAAO,CAAC,UAAU,CAChB,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,WAAW,EAAE,WAAW,EAClC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,WAAW,EAC1B,IAAI,CAAC,eAAe,CAAC,CAAC;IAC1B,CAAC;IAED,IAAW,KAAK,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClD,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5C,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC5C,CAAC;IAEM,qBAAqB,CAAC,OAAsB;QACjD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IACnD,CAAC;IAEM,kBAAkB,CAAC,OAAsB;QAC9C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAC7C,CAAC;CACF;AAtED,4CAsEC"}
@@ -1 +1 @@
1
- {"version":3,"file":"VisibleTileFeatures.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VisibleTileFeatures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAEH,sDAA2C;AAC3C,oDAA8D;AAK9D,mDAAwD;AAGxD;;GAEG;AACH,MAAa,mBAAmB;IACd,mBAAmB,CAAU;IAC7B,cAAc,CAAiB;IAC/B,MAAM,CAAS;IACf,MAAM,CAAmB;IAEzC,YAAmB,QAAwB,EAAE,OAAiC,EAAE,MAAc,EAAE,MAAwB;QACtH,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK,OAAO,CAAC,mBAAmB,CAAC;QAChE,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF;AAlBD,kDAkBC;AAED,MAAM,aAAa,GAAiB;;;;;;;;;CASnC,CAAC;AAEF,SAAS,gBAAgB,CAAC,OAAsB,EAAE,MAAc,EAAE,mBAA4B;IAC5F,MAAM,IAAI,GAAG,MAAM,CAAC,gCAAgC,CAAC;IACrD,IAAI,CAAC,IAAI;QACP,OAAO,IAAI,CAAC;IAEd,MAAM,GAAG,GAAG,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACnD,IAAI,EACJ,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,uBAAS,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IAE9C,OAAO,SAAS,KAAK,GAAG,IAAI,CAAC,mBAAmB,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;AACzE,CAAC;AAED,QAAQ,CAAC,CAAC,eAAe,CAAC,QAA6B,EAAE,IAAgB;;;QACvE,MAAM,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAC3D,MAAM,QAAQ,kCAAG,IAAI,qCAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAA,CAAC;QAElE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC/B,IAAI,OAAO,CAAC,MAAM,KAAK,eAAe;gBACpC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;YAE5B,IAAI,OAAO,CAAC,MAAM,KAAK,WAAW;gBAChC,SAAS;YAEX,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACzD,IAAI,IAAI,CAAC,SAAS;gBAChB,SAAS;YAEX,MAAM,cAAc,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;YACvD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;YACzC,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE,CAAC;gBACrD,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC;oBACpG,MAAM;wBACJ,SAAS,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,SAAS,CAAC;wBACvD,aAAa,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,aAAa,CAAC;wBAC/D,aAAa,EAAE,OAAO,CAAC,aAAa;wBACpC,OAAO,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC;wBACnD,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,WAAW,IAAI,QAAQ,CAAC,MAAM;qBACrD,CAAC;gBACJ,CAAC;YACH,CAAC;QACH,CAAC;;;;;;;;;CACF;AAED,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAA6B;IAC9C,IAAI,CAAC;QACH,QAAQ,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,aAAa;YAC9B,KAAK,CAAC,CAAC,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;YAAS,CAAC;QACT,QAAQ,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;IAChC,CAAC;AACH,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { Id64 } from \"@itwin/core-bentley\";\nimport { BatchType, PackedFeature } from \"@itwin/core-common\";\nimport { IModelConnection } from \"../../../IModelConnection\";\nimport { QueryTileFeaturesOptions, VisibleFeature } from \"../../../render/VisibleFeature\";\nimport { RenderPass } from \"./RenderFlags\";\nimport { RenderCommands } from \"./RenderCommands\";\nimport { ShaderProgramExecutor } from \"./ShaderProgram\";\nimport { Target } from \"./Target\";\n\n/** Iterates over features visible in tiles selected for display by a Target by inspecting its RenderCommands.\n * @internal\n */\nexport class VisibleTileFeatures implements Iterable<VisibleFeature> {\n public readonly includeNonLocatable: boolean;\n public readonly renderCommands: RenderCommands;\n public readonly target: Target;\n public readonly iModel: IModelConnection;\n\n public constructor(commands: RenderCommands, options: QueryTileFeaturesOptions, target: Target, iModel: IModelConnection) {\n this.includeNonLocatable = true === options.includeNonLocatable;\n this.renderCommands = commands;\n this.target = target;\n this.iModel = iModel;\n\n target.compositor.preDraw();\n }\n\n public [Symbol.iterator](): Iterator<VisibleFeature> {\n return iterator(this);\n }\n}\n\nconst clippedPasses: RenderPass[] = [\n RenderPass.BackgroundMap,\n RenderPass.OpaqueLayers,\n RenderPass.OpaqueLinear,\n RenderPass.OpaquePlanar,\n RenderPass.OpaqueGeneral,\n RenderPass.TranslucentLayers,\n RenderPass.Translucent,\n RenderPass.OverlayLayers,\n];\n\nfunction isFeatureVisible(feature: PackedFeature, target: Target, includeNonLocatable: boolean) {\n const ovrs = target.currentFeatureSymbologyOverrides;\n if (!ovrs)\n return true;\n\n const app = target.currentBranch.getFeatureAppearance(\n ovrs,\n feature.elementId.lower, feature.elementId.upper,\n feature.subCategoryId.lower, feature.subCategoryId.upper,\n feature.geometryClass,\n feature.modelId.lower, feature.modelId.upper,\n BatchType.Primary, feature.animationNodeId);\n\n return undefined !== app && (includeNonLocatable || !app.nonLocatable);\n}\n\nfunction* commandIterator(features: VisibleTileFeatures, pass: RenderPass) {\n const commands = features.renderCommands.getCommands(pass);\n using executor = new ShaderProgramExecutor(features.target, pass);\n\n for (const command of commands) {\n if (command.opcode !== \"drawPrimitive\")\n command.execute(executor);\n\n if (command.opcode !== \"pushBatch\")\n continue;\n\n const ovrs = command.batch.getOverrides(features.target);\n if (ovrs.allHidden)\n continue;\n\n const scratchFeature = PackedFeature.createWithIndex();\n const table = command.batch.featureTable;\n for (const feature of table.iterable(scratchFeature)) {\n if (!ovrs.anyOverridden || isFeatureVisible(feature, features.target, features.includeNonLocatable)) {\n yield {\n elementId: Id64.fromUint32PairObject(feature.elementId),\n subCategoryId: Id64.fromUint32PairObject(feature.subCategoryId),\n geometryClass: feature.geometryClass,\n modelId: Id64.fromUint32PairObject(feature.modelId),\n iModel: command.batch.batchIModel ?? features.iModel,\n };\n }\n }\n }\n}\n\nfunction* iterator(features: VisibleTileFeatures) {\n try {\n features.target.pushViewClip();\n for (const pass of clippedPasses)\n yield* commandIterator(features, pass);\n } finally {\n features.target.popViewClip();\n }\n}\n"]}
1
+ {"version":3,"file":"VisibleTileFeatures.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/VisibleTileFeatures.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAEH,sDAA2C;AAC3C,oDAA8D;AAK9D,mDAAwD;AAGxD;;GAEG;AACH,MAAa,mBAAmB;IACd,mBAAmB,CAAU;IAC7B,cAAc,CAAiB;IAC/B,MAAM,CAAS;IACf,MAAM,CAAmB;IAEzC,YAAmB,QAAwB,EAAE,OAAiC,EAAE,MAAc,EAAE,MAAwB;QACtH,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK,OAAO,CAAC,mBAAmB,CAAC;QAChE,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC9B,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF;AAlBD,kDAkBC;AAED,MAAM,aAAa,GAAiB;;;;;;;;;CASnC,CAAC;AAEF,SAAS,gBAAgB,CAAC,OAAsB,EAAE,MAAc,EAAE,mBAA4B;IAC5F,MAAM,IAAI,GAAG,MAAM,CAAC,gCAAgC,CAAC;IACrD,IAAI,CAAC,IAAI;QACP,OAAO,IAAI,CAAC;IAEd,MAAM,GAAG,GAAG,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACnD,IAAI,EACJ,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,uBAAS,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IAE9C,OAAO,SAAS,KAAK,GAAG,IAAI,CAAC,mBAAmB,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;AACzE,CAAC;AAED,QAAQ,CAAC,CAAC,eAAe,CAAC,QAA6B,EAAE,IAAgB;;;QACvE,MAAM,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAC3D,MAAM,QAAQ,kCAAG,IAAI,qCAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,QAAA,CAAC;QAElE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC/B,IAAI,OAAO,CAAC,MAAM,KAAK,eAAe;gBACpC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;YAE5B,IAAI,OAAO,CAAC,MAAM,KAAK,WAAW;gBAChC,SAAS;YAEX,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACzD,IAAI,IAAI,CAAC,SAAS;gBAChB,SAAS;YAEX,MAAM,cAAc,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;YACvD,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;YACzC,KAAK,MAAM,OAAO,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,EAAE,CAAC;gBACrD,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,mBAAmB,CAAC,EAAE,CAAC;oBACpG,MAAM;wBACJ,SAAS,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,SAAS,CAAC;wBACvD,aAAa,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,aAAa,CAAC;wBAC/D,aAAa,EAAE,OAAO,CAAC,aAAa;wBACpC,OAAO,EAAE,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC;wBACnD,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,WAAW,IAAI,QAAQ,CAAC,MAAM;qBACrD,CAAC;gBACJ,CAAC;YACH,CAAC;QACH,CAAC;;;;;;;;;CACF;AAED,QAAQ,CAAC,CAAC,QAAQ,CAAC,QAA6B;IAC9C,IAAI,CAAC;QACH,QAAQ,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,aAAa;YAC9B,KAAK,CAAC,CAAC,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;YAAS,CAAC;QACT,QAAQ,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC;IAChC,CAAC;AACH,CAAC"}
@@ -19,172 +19,172 @@ const Viewport_1 = require("./Viewport");
19
19
  const ViewportQuad_1 = require("./ViewportQuad");
20
20
  // 'PB' indicates a shader variation when only the pickbuffer is available
21
21
  // 'DB' indicates a shader variation when the real floating point depth buffer is available.
22
- const computeAmbientOcclusionPrefixPB = `
23
- vec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);
24
- vec2 depthAndOrder = readDepthAndOrder(tc);
25
- float db = depthAndOrder.y;
22
+ const computeAmbientOcclusionPrefixPB = `
23
+ vec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);
24
+ vec2 depthAndOrder = readDepthAndOrder(tc);
25
+ float db = depthAndOrder.y;
26
26
  `;
27
- const computeAmbientOcclusionPrefixDB = `
28
- vec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);
29
- vec2 depthAndOrder = readDepthAndOrder(tc);
30
- float db = readDepth(tc);
27
+ const computeAmbientOcclusionPrefixDB = `
28
+ vec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);
29
+ vec2 depthAndOrder = readDepthAndOrder(tc);
30
+ float db = readDepth(tc);
31
31
  `;
32
32
  // This outputs 1 for unlit surfaces, and for polylines and point strings.
33
33
  // Otherwise it computes ambient occlusion based on normal reconstructed from pick depth.
34
34
  // NB: This shader code actually begins with a `computeAmbientOcclusionPrefix` variation as shown above.
35
- const computeAmbientOcclusion = `
36
- depthAndOrder.y = unfinalizeLinearDepth(db);
37
- float order = depthAndOrder.x;
38
- if (order >= kRenderOrder_PlanarBit)
39
- order = order - kRenderOrder_PlanarBit;
40
-
41
- if (order < kRenderOrder_LitSurface || order == kRenderOrder_Linear)
42
- return vec4(1.0);
43
-
44
- // NB: linearDepth: 1 == near, 0 == far
45
-
46
- float linearDepth = depthAndOrder.y;
47
- float nonLinearDepth = computeNonLinearDepth(db);
48
- if (nonLinearDepth > u_maxDistance)
49
- return vec4(1.0);
50
-
51
- vec3 viewPos = computePositionFromDepth(tc, nonLinearDepth).xyz;
52
-
53
- vec2 pixelSize = 1.0 / u_viewport;
54
- vec3 viewNormal = computeNormalFromDepth(viewPos, tc, pixelSize);
55
-
56
- vec2 sampleDirection = vec2(1.0, 0.0);
57
- float gapAngle = 90.0 * 0.017453292519943295; // radians per degree
58
-
59
- // Grab some random noise
60
- // Multiply screen UV (range 0..1) with size of viewport divided by 4 in order to tile the 4x4 noise texture across the screen.
61
- // Multiply the random 0..1 vec3 by 2 and then substract 1. This puts the components of the vec3 in the range -1..1.
62
- vec3 noiseVec = (TEXTURE(u_noise, tc * vec2(u_viewport.x / 4.0, u_viewport.y / 4.0)).rgb + 1.0) / 2.0;
63
-
64
- float bias = u_hbaoSettings.x; // Represents an angle in radians. If the dot product between the normal of the sample and the vector to the camera is less than this value, sampling stops in the current direction. This is used to remove shadows from near planar edges.
65
- float zLengthCap = u_hbaoSettings.y; // If the distance in linear Z from the current sample to first sample is greater than this value, sampling stops in the current direction.
66
- float intensity = u_hbaoSettings.z; // Raise the final occlusion to the power of this value. Larger values make the ambient shadows darker.
67
- float texelStepSize = clamp(u_hbaoSettings.w * linearDepth, 1.0, u_hbaoSettings.w); // Indicates the distance to step toward the next texel sample in the current direction.
68
-
69
- float tOcclusion = 0.0;
70
-
71
- // loop for each direction
72
- for (int i = 0; i < 4; i++) {
73
- float newGapAngle = gapAngle * (float(i) + noiseVec.x);
74
- float cosVal = cos(newGapAngle);
75
- float sinVal = sin(newGapAngle);
76
-
77
- // rotate sampling direction
78
- vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);
79
- float curOcclusion = 0.0;
80
- float curStepSize = texelStepSize; // 1.0 = stepsize, StepSize should be specified by uniform - what are good values?
81
-
82
- // loop for each step
83
- for (int j = 0; j < 6; j++) {
84
- vec2 directionWithStep = vec2(rotatedSampleDirection.x * curStepSize * pixelSize.x, rotatedSampleDirection.y * curStepSize * pixelSize.y);
85
- vec2 newCoords = directionWithStep + tc;
86
-
87
- // do not repeat around the depth texture
88
- if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0) {
89
- break;
90
- }
91
-
92
- db = readDepth(newCoords);
93
- float curLinearDepth = unfinalizeLinearDepth(db);
94
- float curNonLinearDepth = computeNonLinearDepth(db);
95
- vec3 curViewPos = computePositionFromDepth(newCoords, curNonLinearDepth).xyz;
96
- vec3 diffVec = curViewPos.xyz - viewPos.xyz;
97
- float zLength = abs(curLinearDepth - linearDepth);
98
-
99
- float dotVal = clamp(dot(viewNormal, normalize(diffVec)), 0.0, 1.0);
100
- float weight = smoothstep(0.0, 1.0, zLengthCap / zLength);
101
-
102
- if (dotVal < bias) {
103
- dotVal = 0.0;
104
- }
105
-
106
- curOcclusion = max(curOcclusion, dotVal * weight);
107
- curStepSize += texelStepSize;
108
- }
109
- tOcclusion += curOcclusion;
110
- }
111
-
112
- float distanceFadeFactor = kFrustumType_Perspective == u_frustum.z ? 1.0 - pow(clamp(nonLinearDepth / u_maxDistance, 0.0, 1.0), 4.0) : 1.0;
113
- tOcclusion *= distanceFadeFactor;
114
-
115
- tOcclusion /= 4.0;
116
- tOcclusion = 1.0 - clamp(tOcclusion, 0.0, 1.0);
117
- tOcclusion = pow(tOcclusion, intensity);
118
-
119
- return vec4(tOcclusion, tOcclusion, tOcclusion, 1.0);
35
+ const computeAmbientOcclusion = `
36
+ depthAndOrder.y = unfinalizeLinearDepth(db);
37
+ float order = depthAndOrder.x;
38
+ if (order >= kRenderOrder_PlanarBit)
39
+ order = order - kRenderOrder_PlanarBit;
40
+
41
+ if (order < kRenderOrder_LitSurface || order == kRenderOrder_Linear)
42
+ return vec4(1.0);
43
+
44
+ // NB: linearDepth: 1 == near, 0 == far
45
+
46
+ float linearDepth = depthAndOrder.y;
47
+ float nonLinearDepth = computeNonLinearDepth(db);
48
+ if (nonLinearDepth > u_maxDistance)
49
+ return vec4(1.0);
50
+
51
+ vec3 viewPos = computePositionFromDepth(tc, nonLinearDepth).xyz;
52
+
53
+ vec2 pixelSize = 1.0 / u_viewport;
54
+ vec3 viewNormal = computeNormalFromDepth(viewPos, tc, pixelSize);
55
+
56
+ vec2 sampleDirection = vec2(1.0, 0.0);
57
+ float gapAngle = 90.0 * 0.017453292519943295; // radians per degree
58
+
59
+ // Grab some random noise
60
+ // Multiply screen UV (range 0..1) with size of viewport divided by 4 in order to tile the 4x4 noise texture across the screen.
61
+ // Multiply the random 0..1 vec3 by 2 and then substract 1. This puts the components of the vec3 in the range -1..1.
62
+ vec3 noiseVec = (TEXTURE(u_noise, tc * vec2(u_viewport.x / 4.0, u_viewport.y / 4.0)).rgb + 1.0) / 2.0;
63
+
64
+ float bias = u_hbaoSettings.x; // Represents an angle in radians. If the dot product between the normal of the sample and the vector to the camera is less than this value, sampling stops in the current direction. This is used to remove shadows from near planar edges.
65
+ float zLengthCap = u_hbaoSettings.y; // If the distance in linear Z from the current sample to first sample is greater than this value, sampling stops in the current direction.
66
+ float intensity = u_hbaoSettings.z; // Raise the final occlusion to the power of this value. Larger values make the ambient shadows darker.
67
+ float texelStepSize = clamp(u_hbaoSettings.w * linearDepth, 1.0, u_hbaoSettings.w); // Indicates the distance to step toward the next texel sample in the current direction.
68
+
69
+ float tOcclusion = 0.0;
70
+
71
+ // loop for each direction
72
+ for (int i = 0; i < 4; i++) {
73
+ float newGapAngle = gapAngle * (float(i) + noiseVec.x);
74
+ float cosVal = cos(newGapAngle);
75
+ float sinVal = sin(newGapAngle);
76
+
77
+ // rotate sampling direction
78
+ vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);
79
+ float curOcclusion = 0.0;
80
+ float curStepSize = texelStepSize; // 1.0 = stepsize, StepSize should be specified by uniform - what are good values?
81
+
82
+ // loop for each step
83
+ for (int j = 0; j < 6; j++) {
84
+ vec2 directionWithStep = vec2(rotatedSampleDirection.x * curStepSize * pixelSize.x, rotatedSampleDirection.y * curStepSize * pixelSize.y);
85
+ vec2 newCoords = directionWithStep + tc;
86
+
87
+ // do not repeat around the depth texture
88
+ if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0) {
89
+ break;
90
+ }
91
+
92
+ db = readDepth(newCoords);
93
+ float curLinearDepth = unfinalizeLinearDepth(db);
94
+ float curNonLinearDepth = computeNonLinearDepth(db);
95
+ vec3 curViewPos = computePositionFromDepth(newCoords, curNonLinearDepth).xyz;
96
+ vec3 diffVec = curViewPos.xyz - viewPos.xyz;
97
+ float zLength = abs(curLinearDepth - linearDepth);
98
+
99
+ float dotVal = clamp(dot(viewNormal, normalize(diffVec)), 0.0, 1.0);
100
+ float weight = smoothstep(0.0, 1.0, zLengthCap / zLength);
101
+
102
+ if (dotVal < bias) {
103
+ dotVal = 0.0;
104
+ }
105
+
106
+ curOcclusion = max(curOcclusion, dotVal * weight);
107
+ curStepSize += texelStepSize;
108
+ }
109
+ tOcclusion += curOcclusion;
110
+ }
111
+
112
+ float distanceFadeFactor = kFrustumType_Perspective == u_frustum.z ? 1.0 - pow(clamp(nonLinearDepth / u_maxDistance, 0.0, 1.0), 4.0) : 1.0;
113
+ tOcclusion *= distanceFadeFactor;
114
+
115
+ tOcclusion /= 4.0;
116
+ tOcclusion = 1.0 - clamp(tOcclusion, 0.0, 1.0);
117
+ tOcclusion = pow(tOcclusion, intensity);
118
+
119
+ return vec4(tOcclusion, tOcclusion, tOcclusion, 1.0);
120
120
  `;
121
- const computePositionFromDepth = `
122
- vec4 computePositionFromDepth(vec2 tc, float nonLinearDepth) {
123
- if (kFrustumType_Perspective == u_frustum.z) {
124
- vec2 xy = vec2((tc.x * 2.0 - 1.0), ((1.0 - tc.y) * 2.0 - 1.0));
125
- vec4 posEC = u_invProj * vec4(xy, nonLinearDepth, 1.0);
126
- posEC = posEC / posEC.w;
127
- return posEC;
128
- } else {
129
- float top = u_frustumPlanes.x;
130
- float bottom = u_frustumPlanes.y;
131
- float left = u_frustumPlanes.z;
132
- float right = u_frustumPlanes.w;
133
- return vec4(mix(left, right, tc.x), mix(bottom, top, tc.y), nonLinearDepth, 1.0);
134
- }
135
- }
121
+ const computePositionFromDepth = `
122
+ vec4 computePositionFromDepth(vec2 tc, float nonLinearDepth) {
123
+ if (kFrustumType_Perspective == u_frustum.z) {
124
+ vec2 xy = vec2((tc.x * 2.0 - 1.0), ((1.0 - tc.y) * 2.0 - 1.0));
125
+ vec4 posEC = u_invProj * vec4(xy, nonLinearDepth, 1.0);
126
+ posEC = posEC / posEC.w;
127
+ return posEC;
128
+ } else {
129
+ float top = u_frustumPlanes.x;
130
+ float bottom = u_frustumPlanes.y;
131
+ float left = u_frustumPlanes.z;
132
+ float right = u_frustumPlanes.w;
133
+ return vec4(mix(left, right, tc.x), mix(bottom, top, tc.y), nonLinearDepth, 1.0);
134
+ }
135
+ }
136
136
  `;
137
- const computeNormalFromDepth = `
138
- vec3 computeNormalFromDepth(vec3 viewPos, vec2 tc, vec2 pixelSize) {
139
- float nonLinearDepthU = computeNonLinearDepth(readDepth(tc - vec2(0.0, pixelSize.y)));
140
- float nonLinearDepthD = computeNonLinearDepth(readDepth(tc + vec2(0.0, pixelSize.y)));
141
- float nonLinearDepthL = computeNonLinearDepth(readDepth(tc - vec2(pixelSize.x, 0.0)));
142
- float nonLinearDepthR = computeNonLinearDepth(readDepth(tc + vec2(pixelSize.x, 0.0)));
143
-
144
- vec3 viewPosUp = computePositionFromDepth(tc - vec2(0.0, pixelSize.y), nonLinearDepthU).xyz;
145
- vec3 viewPosDown = computePositionFromDepth(tc + vec2(0.0, pixelSize.y), nonLinearDepthD).xyz;
146
- vec3 viewPosLeft = computePositionFromDepth(tc - vec2(pixelSize.x, 0.0), nonLinearDepthL).xyz;
147
- vec3 viewPosRight = computePositionFromDepth(tc + vec2(pixelSize.x, 0.0), nonLinearDepthR).xyz;
148
-
149
- vec3 up = viewPos.xyz - viewPosUp.xyz;
150
- vec3 down = viewPosDown.xyz - viewPos.xyz;
151
- vec3 left = viewPos.xyz - viewPosLeft.xyz;
152
- vec3 right = viewPosRight.xyz - viewPos.xyz;
153
-
154
- vec3 dx = length(left) < length(right) ? left : right;
155
- vec3 dy = length(up) < length(down) ? up : down;
156
-
157
- return normalize(cross(dy, dx));
158
- }
137
+ const computeNormalFromDepth = `
138
+ vec3 computeNormalFromDepth(vec3 viewPos, vec2 tc, vec2 pixelSize) {
139
+ float nonLinearDepthU = computeNonLinearDepth(readDepth(tc - vec2(0.0, pixelSize.y)));
140
+ float nonLinearDepthD = computeNonLinearDepth(readDepth(tc + vec2(0.0, pixelSize.y)));
141
+ float nonLinearDepthL = computeNonLinearDepth(readDepth(tc - vec2(pixelSize.x, 0.0)));
142
+ float nonLinearDepthR = computeNonLinearDepth(readDepth(tc + vec2(pixelSize.x, 0.0)));
143
+
144
+ vec3 viewPosUp = computePositionFromDepth(tc - vec2(0.0, pixelSize.y), nonLinearDepthU).xyz;
145
+ vec3 viewPosDown = computePositionFromDepth(tc + vec2(0.0, pixelSize.y), nonLinearDepthD).xyz;
146
+ vec3 viewPosLeft = computePositionFromDepth(tc - vec2(pixelSize.x, 0.0), nonLinearDepthL).xyz;
147
+ vec3 viewPosRight = computePositionFromDepth(tc + vec2(pixelSize.x, 0.0), nonLinearDepthR).xyz;
148
+
149
+ vec3 up = viewPos.xyz - viewPosUp.xyz;
150
+ vec3 down = viewPosDown.xyz - viewPos.xyz;
151
+ vec3 left = viewPos.xyz - viewPosLeft.xyz;
152
+ vec3 right = viewPosRight.xyz - viewPos.xyz;
153
+
154
+ vec3 dx = length(left) < length(right) ? left : right;
155
+ vec3 dy = length(up) < length(down) ? up : down;
156
+
157
+ return normalize(cross(dy, dx));
158
+ }
159
159
  `;
160
- const computeNonLinearDepthPB = `
161
- float computeNonLinearDepth(float linearDepth) {
162
- return mix(u_frustum.y, u_frustum.x, linearDepth);
163
- }
160
+ const computeNonLinearDepthPB = `
161
+ float computeNonLinearDepth(float linearDepth) {
162
+ return mix(u_frustum.y, u_frustum.x, linearDepth);
163
+ }
164
164
  `;
165
- const computeNonLinearDepthDB = `
166
- float computeNonLinearDepth(float depth) {
167
- return 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;
168
- }
165
+ const computeNonLinearDepthDB = `
166
+ float computeNonLinearDepth(float depth) {
167
+ return 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;
168
+ }
169
169
  `;
170
- const readDepthPB = `
171
- float readDepth(vec2 tc) {
172
- return readDepthAndOrder(tc).y;
173
- }
170
+ const readDepthPB = `
171
+ float readDepth(vec2 tc) {
172
+ return readDepthAndOrder(tc).y;
173
+ }
174
174
  `;
175
- const readDepthDB = `
176
- float readDepth(vec2 tc) {
177
- return TEXTURE(u_depthBuffer, tc).r;
178
- }
175
+ const readDepthDB = `
176
+ float readDepth(vec2 tc) {
177
+ return TEXTURE(u_depthBuffer, tc).r;
178
+ }
179
179
  `;
180
- const unfinalizeLinearDepthDB = `
181
- float unfinalizeLinearDepth(float depth) {
182
- float eyeZ = 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;
183
- float near = u_frustum.x, far = u_frustum.y;
184
- float depthRange = far - near;
185
- float linearDepth = (eyeZ - near) / depthRange;
186
- return 1.0 - linearDepth;
187
- }
180
+ const unfinalizeLinearDepthDB = `
181
+ float unfinalizeLinearDepth(float depth) {
182
+ float eyeZ = 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;
183
+ float near = u_frustum.x, far = u_frustum.y;
184
+ float depthRange = far - near;
185
+ float linearDepth = (eyeZ - near) / depthRange;
186
+ return 1.0 - linearDepth;
187
+ }
188
188
  `;
189
189
  function _shouldUseDB() {
190
190
  return System_1.System.instance.supportsLogZBuffer;
@@ -1 +1 @@
1
- {"version":3,"file":"AmbientOcclusion.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/AmbientOcclusion.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAuMH,sEA+FC;AAjSD,gDAA6C;AAG7C,sCAAmC;AACnC,wCAA6C;AAC7C,qCAAsC;AACtC,qCAA0C;AAC1C,yDAAgF;AAChF,yCAAmE;AACnE,yCAAyC;AACzC,iDAA2D;AAE3D,0EAA0E;AAC1E,4FAA4F;AAE5F,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,0EAA0E;AAC1E,yFAAyF;AACzF,wGAAwG;AACxG,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAqF/B,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;CAehC,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;;;;;;;;;;;;;;;;CAsB9B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AAEF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;;;;;CAQ/B,CAAC;AAEF,SAAS,YAAY;IACnB,OAAO,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC;AAC5C,CAAC;AAED,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,WAAW,GAAG,YAAY,EAAE,CAAC;IAEnC,IAAA,+BAAoB,EAAC,IAAI,CAAC,CAAC;IAC3B,IAAI,CAAC,WAAW,CAAC,uBAAc,CAAC,CAAC;IACjC,IAAI,CAAC,WAAW,CAAC,oCAAiB,CAAC,CAAC;IAEpC,IAAI,WAAW,EAAE,CAAC;QAChB,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;SAAM,CAAC;QACN,IAAI,CAAC,SAAS,CAAC,uBAAuB,EAAE,EAAE,CAAC,CAAC;QAC5C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;IAED,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IAC3C,IAAI,CAAC,WAAW,CAAC,sBAAsB,CAAC,CAAC;IACzC,IAAA,0CAAuB,EAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,QAAQ,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACpD,IAAI,CAAC,iBAAiB,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACnD,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,GAAG,mDAA2C,WAAW,CAAC,CAAC;QAC9D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;QAC3D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;IAC7D,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAElE,IAAI,CAAC,UAAU,CAAC,qBAAqB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACtE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAChE,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,eAAe,kCAA0B,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC1D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;gBACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;YACpE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,UAAU,CAAC,SAAS,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC1D,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QACpE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAA,mBAAU,EAAC,OAAO,CAAC,CAAC;IACpB,IAAA,sBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,OAAO,GAAG,MAAM,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;YAChD,OAAO,CAAC,MAAM,EAAE,CAAC;YACjB,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAC9B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC;gBACpC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,IAAI;gBAC3C,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,UAAU;gBACjD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,aAAa;aAAC,CAAC,CAAC;YACzD,OAAO,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,eAAe,8BAAsB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,WAAW,CAAC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\n// portions adapted from Cesium.js Copyright 2011 - 2022 Cesium Contributors\n\nimport { AmbientOcclusionGeometry } from \"../CachedGeometry\";\nimport { TextureUnit } from \"../RenderFlags\";\nimport { FragmentShaderComponent, VariablePrecision, VariableType } from \"../ShaderBuilder\";\nimport { ShaderProgram } from \"../ShaderProgram\";\nimport { System } from \"../System\";\nimport { Texture2DHandle } from \"../Texture\";\nimport { addFrustum } from \"./Common\";\nimport { decodeDepthRgb } from \"./Decode\";\nimport { addRenderOrderConstants, readDepthAndOrder } from \"./FeatureSymbology\";\nimport { addWindowToTexCoords, assignFragColor } from \"./Fragment\";\nimport { addViewport } from \"./Viewport\";\nimport { createViewportQuadBuilder } from \"./ViewportQuad\";\n\n// 'PB' indicates a shader variation when only the pickbuffer is available\n// 'DB' indicates a shader variation when the real floating point depth buffer is available.\n\nconst computeAmbientOcclusionPrefixPB = `\nvec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);\nvec2 depthAndOrder = readDepthAndOrder(tc);\nfloat db = depthAndOrder.y;\n`;\n\nconst computeAmbientOcclusionPrefixDB = `\nvec2 tc = windowCoordsToTexCoords(gl_FragCoord.xy);\nvec2 depthAndOrder = readDepthAndOrder(tc);\nfloat db = readDepth(tc);\n`;\n\n// This outputs 1 for unlit surfaces, and for polylines and point strings.\n// Otherwise it computes ambient occlusion based on normal reconstructed from pick depth.\n// NB: This shader code actually begins with a `computeAmbientOcclusionPrefix` variation as shown above.\nconst computeAmbientOcclusion = `\n depthAndOrder.y = unfinalizeLinearDepth(db);\n float order = depthAndOrder.x;\n if (order >= kRenderOrder_PlanarBit)\n order = order - kRenderOrder_PlanarBit;\n\n if (order < kRenderOrder_LitSurface || order == kRenderOrder_Linear)\n return vec4(1.0);\n\n // NB: linearDepth: 1 == near, 0 == far\n\n float linearDepth = depthAndOrder.y;\n float nonLinearDepth = computeNonLinearDepth(db);\n if (nonLinearDepth > u_maxDistance)\n return vec4(1.0);\n\n vec3 viewPos = computePositionFromDepth(tc, nonLinearDepth).xyz;\n\n vec2 pixelSize = 1.0 / u_viewport;\n vec3 viewNormal = computeNormalFromDepth(viewPos, tc, pixelSize);\n\n vec2 sampleDirection = vec2(1.0, 0.0);\n float gapAngle = 90.0 * 0.017453292519943295; // radians per degree\n\n // Grab some random noise\n // Multiply screen UV (range 0..1) with size of viewport divided by 4 in order to tile the 4x4 noise texture across the screen.\n // Multiply the random 0..1 vec3 by 2 and then substract 1. This puts the components of the vec3 in the range -1..1.\n vec3 noiseVec = (TEXTURE(u_noise, tc * vec2(u_viewport.x / 4.0, u_viewport.y / 4.0)).rgb + 1.0) / 2.0;\n\n float bias = u_hbaoSettings.x; // Represents an angle in radians. If the dot product between the normal of the sample and the vector to the camera is less than this value, sampling stops in the current direction. This is used to remove shadows from near planar edges.\n float zLengthCap = u_hbaoSettings.y; // If the distance in linear Z from the current sample to first sample is greater than this value, sampling stops in the current direction.\n float intensity = u_hbaoSettings.z; // Raise the final occlusion to the power of this value. Larger values make the ambient shadows darker.\n float texelStepSize = clamp(u_hbaoSettings.w * linearDepth, 1.0, u_hbaoSettings.w); // Indicates the distance to step toward the next texel sample in the current direction.\n\n float tOcclusion = 0.0;\n\n // loop for each direction\n for (int i = 0; i < 4; i++) {\n float newGapAngle = gapAngle * (float(i) + noiseVec.x);\n float cosVal = cos(newGapAngle);\n float sinVal = sin(newGapAngle);\n\n // rotate sampling direction\n vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);\n float curOcclusion = 0.0;\n float curStepSize = texelStepSize; // 1.0 = stepsize, StepSize should be specified by uniform - what are good values?\n\n // loop for each step\n for (int j = 0; j < 6; j++) {\n vec2 directionWithStep = vec2(rotatedSampleDirection.x * curStepSize * pixelSize.x, rotatedSampleDirection.y * curStepSize * pixelSize.y);\n vec2 newCoords = directionWithStep + tc;\n\n // do not repeat around the depth texture\n if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0) {\n break;\n }\n\n db = readDepth(newCoords);\n float curLinearDepth = unfinalizeLinearDepth(db);\n float curNonLinearDepth = computeNonLinearDepth(db);\n vec3 curViewPos = computePositionFromDepth(newCoords, curNonLinearDepth).xyz;\n vec3 diffVec = curViewPos.xyz - viewPos.xyz;\n float zLength = abs(curLinearDepth - linearDepth);\n\n float dotVal = clamp(dot(viewNormal, normalize(diffVec)), 0.0, 1.0);\n float weight = smoothstep(0.0, 1.0, zLengthCap / zLength);\n\n if (dotVal < bias) {\n dotVal = 0.0;\n }\n\n curOcclusion = max(curOcclusion, dotVal * weight);\n curStepSize += texelStepSize;\n }\n tOcclusion += curOcclusion;\n }\n\n float distanceFadeFactor = kFrustumType_Perspective == u_frustum.z ? 1.0 - pow(clamp(nonLinearDepth / u_maxDistance, 0.0, 1.0), 4.0) : 1.0;\n tOcclusion *= distanceFadeFactor;\n\n tOcclusion /= 4.0;\n tOcclusion = 1.0 - clamp(tOcclusion, 0.0, 1.0);\n tOcclusion = pow(tOcclusion, intensity);\n\n return vec4(tOcclusion, tOcclusion, tOcclusion, 1.0);\n`;\n\nconst computePositionFromDepth = `\nvec4 computePositionFromDepth(vec2 tc, float nonLinearDepth) {\n if (kFrustumType_Perspective == u_frustum.z) {\n vec2 xy = vec2((tc.x * 2.0 - 1.0), ((1.0 - tc.y) * 2.0 - 1.0));\n vec4 posEC = u_invProj * vec4(xy, nonLinearDepth, 1.0);\n posEC = posEC / posEC.w;\n return posEC;\n } else {\n float top = u_frustumPlanes.x;\n float bottom = u_frustumPlanes.y;\n float left = u_frustumPlanes.z;\n float right = u_frustumPlanes.w;\n return vec4(mix(left, right, tc.x), mix(bottom, top, tc.y), nonLinearDepth, 1.0);\n }\n}\n`;\n\nconst computeNormalFromDepth = `\nvec3 computeNormalFromDepth(vec3 viewPos, vec2 tc, vec2 pixelSize) {\n float nonLinearDepthU = computeNonLinearDepth(readDepth(tc - vec2(0.0, pixelSize.y)));\n float nonLinearDepthD = computeNonLinearDepth(readDepth(tc + vec2(0.0, pixelSize.y)));\n float nonLinearDepthL = computeNonLinearDepth(readDepth(tc - vec2(pixelSize.x, 0.0)));\n float nonLinearDepthR = computeNonLinearDepth(readDepth(tc + vec2(pixelSize.x, 0.0)));\n\n vec3 viewPosUp = computePositionFromDepth(tc - vec2(0.0, pixelSize.y), nonLinearDepthU).xyz;\n vec3 viewPosDown = computePositionFromDepth(tc + vec2(0.0, pixelSize.y), nonLinearDepthD).xyz;\n vec3 viewPosLeft = computePositionFromDepth(tc - vec2(pixelSize.x, 0.0), nonLinearDepthL).xyz;\n vec3 viewPosRight = computePositionFromDepth(tc + vec2(pixelSize.x, 0.0), nonLinearDepthR).xyz;\n\n vec3 up = viewPos.xyz - viewPosUp.xyz;\n vec3 down = viewPosDown.xyz - viewPos.xyz;\n vec3 left = viewPos.xyz - viewPosLeft.xyz;\n vec3 right = viewPosRight.xyz - viewPos.xyz;\n\n vec3 dx = length(left) < length(right) ? left : right;\n vec3 dy = length(up) < length(down) ? up : down;\n\n return normalize(cross(dy, dx));\n}\n`;\n\nconst computeNonLinearDepthPB = `\nfloat computeNonLinearDepth(float linearDepth) {\n return mix(u_frustum.y, u_frustum.x, linearDepth);\n}\n`;\nconst computeNonLinearDepthDB = `\nfloat computeNonLinearDepth(float depth) {\n return 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;\n}\n`;\n\nconst readDepthPB = `\nfloat readDepth(vec2 tc) {\n return readDepthAndOrder(tc).y;\n}\n`;\nconst readDepthDB = `\nfloat readDepth(vec2 tc) {\n return TEXTURE(u_depthBuffer, tc).r;\n}\n`;\nconst unfinalizeLinearDepthDB = `\n float unfinalizeLinearDepth(float depth) {\n float eyeZ = 0.0 == u_logZ.x ? depth * u_logZ.y : exp(depth * u_logZ.y) / u_logZ.x;\n float near = u_frustum.x, far = u_frustum.y;\n float depthRange = far - near;\n float linearDepth = (eyeZ - near) / depthRange;\n return 1.0 - linearDepth;\n }\n`;\n\nfunction _shouldUseDB() {\n return System.instance.supportsLogZBuffer;\n}\n\n/** @internal */\nexport function createAmbientOcclusionProgram(context: WebGL2RenderingContext): ShaderProgram {\n const builder = createViewportQuadBuilder(true);\n const frag = builder.frag;\n const shouldUseDB = _shouldUseDB();\n\n addWindowToTexCoords(frag);\n frag.addFunction(decodeDepthRgb);\n frag.addFunction(readDepthAndOrder);\n\n if (shouldUseDB) {\n frag.addFunction(unfinalizeLinearDepthDB);\n frag.addFunction(computeNonLinearDepthDB);\n frag.addFunction(readDepthDB);\n } else {\n frag.addDefine(\"unfinalizeLinearDepth\", \"\");\n frag.addFunction(computeNonLinearDepthPB);\n frag.addFunction(readDepthPB);\n }\n\n frag.addFunction(computePositionFromDepth);\n frag.addFunction(computeNormalFromDepth);\n addRenderOrderConstants(frag);\n\n if (shouldUseDB)\n frag.addUniform(\"u_logZ\", VariableType.Vec2, (prog) => {\n prog.addProgramUniform(\"u_logZ\", (uniform, params) => {\n uniform.setUniform2fv(params.target.uniforms.frustum.logZ);\n });\n });\n\n frag.set(FragmentShaderComponent.ComputeBaseColor, shouldUseDB ?\n computeAmbientOcclusionPrefixDB + computeAmbientOcclusion :\n computeAmbientOcclusionPrefixPB + computeAmbientOcclusion);\n frag.set(FragmentShaderComponent.AssignFragData, assignFragColor);\n\n frag.addUniform(\"u_pickDepthAndOrder\", VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(\"u_pickDepthAndOrder\", (uniform, params) => {\n const geom = params.geometry as AmbientOcclusionGeometry;\n Texture2DHandle.bindSampler(uniform, geom.depthAndOrder, TextureUnit.Zero);\n });\n });\n\n if (shouldUseDB)\n frag.addUniform(\"u_depthBuffer\", VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(\"u_depthBuffer\", (uniform, params) => {\n const geom = params.geometry as AmbientOcclusionGeometry;\n Texture2DHandle.bindSampler(uniform, geom.depth, TextureUnit.Two);\n });\n });\n\n frag.addUniform(\"u_noise\", VariableType.Sampler2D, (prog) => {\n prog.addGraphicUniform(\"u_noise\", (uniform, params) => {\n const geom = params.geometry as AmbientOcclusionGeometry;\n Texture2DHandle.bindSampler(uniform, geom.noise, TextureUnit.One);\n });\n });\n\n addFrustum(builder);\n addViewport(frag);\n\n frag.addUniform(\"u_invProj\", VariableType.Mat4, (prog) => {\n prog.addProgramUniform(\"u_invProj\", (uniform, params) => {\n const invProj = params.projectionMatrix.clone();\n invProj.invert();\n uniform.setMatrix4(invProj);\n });\n });\n\n frag.addUniform(\"u_frustumPlanes\", VariableType.Vec4, (prog) => {\n prog.addProgramUniform(\"u_frustumPlanes\", (uniform, params) => {\n uniform.setUniform4fv(params.target.uniforms.frustum.planes);\n });\n });\n\n frag.addUniform(\"u_hbaoSettings\", VariableType.Vec4, (prog) => {\n prog.addProgramUniform(\"u_hbaoSettings\", (uniform, params) => {\n const hbaoSettings = new Float32Array([\n params.target.ambientOcclusionSettings.bias,\n params.target.ambientOcclusionSettings.zLengthCap,\n params.target.ambientOcclusionSettings.intensity,\n params.target.ambientOcclusionSettings.texelStepSize]);\n uniform.setUniform4fv(hbaoSettings);\n });\n }, VariablePrecision.High);\n\n frag.addUniform(\"u_maxDistance\", VariableType.Float, (prog) => {\n prog.addProgramUniform(\"u_maxDistance\", (uniform, params) => {\n uniform.setUniform1f(params.target.ambientOcclusionSettings.maxDistance);\n });\n }, VariablePrecision.High);\n\n builder.vert.headerComment = \"//!V! AmbientOcclusion\";\n builder.frag.headerComment = \"//!F! AmbientOcclusion\";\n\n return builder.buildProgram(context);\n}\n"]}
1
+ {"version":3,"file":"AmbientOcclusion.js","sourceRoot":"","sources":["../../../../../../src/internal/render/webgl/glsl/AmbientOcclusion.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAuMH,sEA+FC;AAjSD,gDAA6C;AAG7C,sCAAmC;AACnC,wCAA6C;AAC7C,qCAAsC;AACtC,qCAA0C;AAC1C,yDAAgF;AAChF,yCAAmE;AACnE,yCAAyC;AACzC,iDAA2D;AAE3D,0EAA0E;AAC1E,4FAA4F;AAE5F,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,MAAM,+BAA+B,GAAG;;;;CAIvC,CAAC;AAEF,0EAA0E;AAC1E,yFAAyF;AACzF,wGAAwG;AACxG,MAAM,uBAAuB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAqF/B,CAAC;AAEF,MAAM,wBAAwB,GAAG;;;;;;;;;;;;;;;CAehC,CAAC;AAEF,MAAM,sBAAsB,GAAG;;;;;;;;;;;;;;;;;;;;;;CAsB9B,CAAC;AAEF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;CAI/B,CAAC;AAEF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,WAAW,GAAG;;;;CAInB,CAAC;AACF,MAAM,uBAAuB,GAAG;;;;;;;;CAQ/B,CAAC;AAEF,SAAS,YAAY;IACnB,OAAO,eAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC;AAC5C,CAAC;AAED,gBAAgB;AAChB,SAAgB,6BAA6B,CAAC,OAA+B;IAC3E,MAAM,OAAO,GAAG,IAAA,wCAAyB,EAAC,IAAI,CAAC,CAAC;IAChD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAC1B,MAAM,WAAW,GAAG,YAAY,EAAE,CAAC;IAEnC,IAAA,+BAAoB,EAAC,IAAI,CAAC,CAAC;IAC3B,IAAI,CAAC,WAAW,CAAC,uBAAc,CAAC,CAAC;IACjC,IAAI,CAAC,WAAW,CAAC,oCAAiB,CAAC,CAAC;IAEpC,IAAI,WAAW,EAAE,CAAC;QAChB,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;SAAM,CAAC;QACN,IAAI,CAAC,SAAS,CAAC,uBAAuB,EAAE,EAAE,CAAC,CAAC;QAC5C,IAAI,CAAC,WAAW,CAAC,uBAAuB,CAAC,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;IAChC,CAAC;IAED,IAAI,CAAC,WAAW,CAAC,wBAAwB,CAAC,CAAC;IAC3C,IAAI,CAAC,WAAW,CAAC,sBAAsB,CAAC,CAAC;IACzC,IAAA,0CAAuB,EAAC,IAAI,CAAC,CAAC;IAE9B,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,QAAQ,6BAAqB,CAAC,IAAI,EAAE,EAAE;YACpD,IAAI,CAAC,iBAAiB,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBACnD,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,GAAG,mDAA2C,WAAW,CAAC,CAAC;QAC9D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;QAC3D,+BAA+B,GAAG,uBAAuB,CAAC,CAAC;IAC7D,IAAI,CAAC,GAAG,kDAAyC,0BAAe,CAAC,CAAC;IAElE,IAAI,CAAC,UAAU,CAAC,qBAAqB,kCAA0B,CAAC,IAAI,EAAE,EAAE;QACtE,IAAI,CAAC,iBAAiB,CAAC,qBAAqB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAChE,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,EAAE,yBAAW,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,WAAW;QACb,IAAI,CAAC,UAAU,CAAC,eAAe,kCAA0B,CAAC,IAAI,EAAE,EAAE;YAChE,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC1D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;gBACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;YACpE,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IAEL,IAAI,CAAC,UAAU,CAAC,SAAS,kCAA0B,CAAC,IAAI,EAAE,EAAE;QAC1D,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACpD,MAAM,IAAI,GAAG,MAAM,CAAC,QAAoC,CAAC;YACzD,yBAAe,CAAC,WAAW,CAAC,OAAO,EAAE,IAAI,CAAC,KAAK,EAAE,yBAAW,CAAC,GAAG,CAAC,CAAC;QACpE,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAA,mBAAU,EAAC,OAAO,CAAC,CAAC;IACpB,IAAA,sBAAW,EAAC,IAAI,CAAC,CAAC;IAElB,IAAI,CAAC,UAAU,CAAC,WAAW,6BAAqB,CAAC,IAAI,EAAE,EAAE;QACvD,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACtD,MAAM,OAAO,GAAG,MAAM,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;YAChD,OAAO,CAAC,MAAM,EAAE,CAAC;YACjB,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QAC9B,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,iBAAiB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC7D,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC5D,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,IAAI,CAAC,UAAU,CAAC,gBAAgB,6BAAqB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3D,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC;gBACpC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,IAAI;gBAC3C,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,UAAU;gBACjD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,SAAS;gBAChD,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,aAAa;aAAC,CAAC,CAAC;YACzD,OAAO,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,IAAI,CAAC,UAAU,CAAC,eAAe,8BAAsB,CAAC,IAAI,EAAE,EAAE;QAC5D,IAAI,CAAC,iBAAiB,CAAC,eAAe,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC1D,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,wBAAwB,CAAC,WAAW,CAAC,CAAC;QAC3E,CAAC,CAAC,CAAC;IACL,CAAC,iCAAyB,CAAC;IAE3B,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IACtD,OAAO,CAAC,IAAI,CAAC,aAAa,GAAG,wBAAwB,CAAC;IAEtD,OAAO,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;AACvC,CAAC"}