@itwin/core-common 4.0.0-dev.52 → 4.0.0-dev.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1055) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +13 -12
  11. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  16. package/lib/cjs/BackgroundMapProvider.js +67 -67
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  20. package/lib/cjs/BackgroundMapSettings.js +154 -154
  21. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  22. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  23. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  24. package/lib/cjs/Base64EncodedString.js +66 -66
  25. package/lib/cjs/Base64EncodedString.js.map +1 -1
  26. package/lib/cjs/BlobReader.d.ts +31 -31
  27. package/lib/cjs/BlobReader.js +84 -84
  28. package/lib/cjs/BlobReader.js.map +1 -1
  29. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  30. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  31. package/lib/cjs/BriefcaseTypes.js +95 -95
  32. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  33. package/lib/cjs/Camera.d.ts +42 -42
  34. package/lib/cjs/Camera.js +62 -62
  35. package/lib/cjs/Camera.js.map +1 -1
  36. package/lib/cjs/ChangedElements.d.ts +85 -85
  37. package/lib/cjs/ChangedElements.js +23 -23
  38. package/lib/cjs/ChangedElements.js.map +1 -1
  39. package/lib/cjs/ChangedEntities.d.ts +45 -45
  40. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  41. package/lib/cjs/ChangedEntities.js +9 -9
  42. package/lib/cjs/ChangedEntities.js.map +1 -1
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ChangesetProps.js.map +1 -1
  47. package/lib/cjs/ClipStyle.d.ts +89 -89
  48. package/lib/cjs/ClipStyle.js +121 -121
  49. package/lib/cjs/ClipStyle.js.map +1 -1
  50. package/lib/cjs/CloudStorage.d.ts +62 -62
  51. package/lib/cjs/CloudStorage.js +113 -113
  52. package/lib/cjs/CloudStorage.js.map +1 -1
  53. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  54. package/lib/cjs/CloudStorageTileCache.js +65 -65
  55. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  56. package/lib/cjs/Code.d.ts +277 -277
  57. package/lib/cjs/Code.d.ts.map +1 -1
  58. package/lib/cjs/Code.js +268 -268
  59. package/lib/cjs/Code.js.map +1 -1
  60. package/lib/cjs/ColorByName.d.ts +161 -161
  61. package/lib/cjs/ColorByName.js +169 -169
  62. package/lib/cjs/ColorByName.js.map +1 -1
  63. package/lib/cjs/ColorDef.d.ts +210 -210
  64. package/lib/cjs/ColorDef.d.ts.map +1 -1
  65. package/lib/cjs/ColorDef.js +572 -572
  66. package/lib/cjs/ColorDef.js.map +1 -1
  67. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  68. package/lib/cjs/CommonLoggerCategory.js +26 -26
  69. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  70. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  71. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  72. package/lib/cjs/ConcurrentQuery.js +552 -552
  73. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  74. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  75. package/lib/cjs/ContextRealityModel.js +371 -371
  76. package/lib/cjs/ContextRealityModel.js.map +1 -1
  77. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  78. package/lib/cjs/DisplayStyleSettings.js +981 -981
  79. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  80. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  81. package/lib/cjs/ECSchemaProps.js +9 -9
  82. package/lib/cjs/ECSchemaProps.js.map +1 -1
  83. package/lib/cjs/ECSqlReader.d.ts +70 -70
  84. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  85. package/lib/cjs/ECSqlReader.js +280 -280
  86. package/lib/cjs/ECSqlReader.js.map +1 -1
  87. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  88. package/lib/cjs/ECSqlTypes.js +189 -189
  89. package/lib/cjs/ECSqlTypes.js.map +1 -1
  90. package/lib/cjs/ElementMesh.d.ts +39 -39
  91. package/lib/cjs/ElementMesh.js +56 -56
  92. package/lib/cjs/ElementMesh.js.map +1 -1
  93. package/lib/cjs/ElementProps.d.ts +483 -483
  94. package/lib/cjs/ElementProps.d.ts.map +1 -1
  95. package/lib/cjs/ElementProps.js +99 -99
  96. package/lib/cjs/ElementProps.js.map +1 -1
  97. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  98. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  99. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  100. package/lib/cjs/EntityProps.d.ts +177 -177
  101. package/lib/cjs/EntityProps.d.ts.map +1 -1
  102. package/lib/cjs/EntityProps.js +113 -113
  103. package/lib/cjs/EntityProps.js.map +1 -1
  104. package/lib/cjs/EntityReference.d.ts +51 -51
  105. package/lib/cjs/EntityReference.d.ts.map +1 -1
  106. package/lib/cjs/EntityReference.js +56 -56
  107. package/lib/cjs/EntityReference.js.map +1 -1
  108. package/lib/cjs/Environment.d.ts +61 -61
  109. package/lib/cjs/Environment.d.ts.map +1 -1
  110. package/lib/cjs/Environment.js +70 -70
  111. package/lib/cjs/Environment.js.map +1 -1
  112. package/lib/cjs/FeatureIndex.d.ts +39 -39
  113. package/lib/cjs/FeatureIndex.js +63 -63
  114. package/lib/cjs/FeatureIndex.js.map +1 -1
  115. package/lib/cjs/FeatureSymbology.d.ts +449 -449
  116. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  117. package/lib/cjs/FeatureSymbology.js +618 -618
  118. package/lib/cjs/FeatureSymbology.js.map +1 -1
  119. package/lib/cjs/FeatureTable.d.ts +248 -248
  120. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  121. package/lib/cjs/FeatureTable.js +470 -470
  122. package/lib/cjs/FeatureTable.js.map +1 -1
  123. package/lib/cjs/Fonts.d.ts +51 -51
  124. package/lib/cjs/Fonts.d.ts.map +1 -1
  125. package/lib/cjs/Fonts.js +53 -53
  126. package/lib/cjs/Fonts.js.map +1 -1
  127. package/lib/cjs/Frustum.d.ts +114 -114
  128. package/lib/cjs/Frustum.js +292 -292
  129. package/lib/cjs/Frustum.js.map +1 -1
  130. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  131. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  132. package/lib/cjs/GeoCoordinateServices.js +81 -80
  133. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  134. package/lib/cjs/GeometryContainment.d.ts +28 -28
  135. package/lib/cjs/GeometryContainment.js +9 -9
  136. package/lib/cjs/GeometryContainment.js.map +1 -1
  137. package/lib/cjs/GeometryParams.d.ts +130 -130
  138. package/lib/cjs/GeometryParams.js +174 -174
  139. package/lib/cjs/GeometryParams.js.map +1 -1
  140. package/lib/cjs/GeometrySummary.d.ts +45 -45
  141. package/lib/cjs/GeometrySummary.js +23 -23
  142. package/lib/cjs/GeometrySummary.js.map +1 -1
  143. package/lib/cjs/Gradient.d.ts +139 -139
  144. package/lib/cjs/Gradient.js +453 -453
  145. package/lib/cjs/Gradient.js.map +1 -1
  146. package/lib/cjs/GraphicParams.d.ts +58 -58
  147. package/lib/cjs/GraphicParams.js +85 -85
  148. package/lib/cjs/GraphicParams.js.map +1 -1
  149. package/lib/cjs/GroundPlane.d.ts +52 -52
  150. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  151. package/lib/cjs/GroundPlane.js +63 -63
  152. package/lib/cjs/GroundPlane.js.map +1 -1
  153. package/lib/cjs/HSLColor.d.ts +20 -20
  154. package/lib/cjs/HSLColor.js +32 -32
  155. package/lib/cjs/HSLColor.js.map +1 -1
  156. package/lib/cjs/HSVColor.d.ts +30 -30
  157. package/lib/cjs/HSVColor.js +59 -59
  158. package/lib/cjs/HSVColor.js.map +1 -1
  159. package/lib/cjs/HiddenLine.d.ts +97 -97
  160. package/lib/cjs/HiddenLine.js +160 -160
  161. package/lib/cjs/HiddenLine.js.map +1 -1
  162. package/lib/cjs/Hilite.d.ts +50 -50
  163. package/lib/cjs/Hilite.js +64 -64
  164. package/lib/cjs/Hilite.js.map +1 -1
  165. package/lib/cjs/IModel.d.ts +358 -358
  166. package/lib/cjs/IModel.d.ts.map +1 -1
  167. package/lib/cjs/IModel.js +347 -347
  168. package/lib/cjs/IModel.js.map +1 -1
  169. package/lib/cjs/IModelError.d.ts +42 -42
  170. package/lib/cjs/IModelError.d.ts.map +1 -1
  171. package/lib/cjs/IModelError.js +71 -71
  172. package/lib/cjs/IModelError.js.map +1 -1
  173. package/lib/cjs/IModelVersion.d.ts +68 -68
  174. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  175. package/lib/cjs/IModelVersion.js +79 -79
  176. package/lib/cjs/IModelVersion.js.map +1 -1
  177. package/lib/cjs/Image.d.ts +86 -86
  178. package/lib/cjs/Image.js +128 -128
  179. package/lib/cjs/Image.js.map +1 -1
  180. package/lib/cjs/IpcAppProps.d.ts +141 -141
  181. package/lib/cjs/IpcAppProps.js +23 -23
  182. package/lib/cjs/IpcAppProps.js.map +1 -1
  183. package/lib/cjs/LightSettings.d.ts +224 -224
  184. package/lib/cjs/LightSettings.js +304 -304
  185. package/lib/cjs/LightSettings.js.map +1 -1
  186. package/lib/cjs/LinePixels.d.ts +34 -34
  187. package/lib/cjs/LinePixels.js +42 -42
  188. package/lib/cjs/LinePixels.js.map +1 -1
  189. package/lib/cjs/Localization.d.ts +113 -113
  190. package/lib/cjs/Localization.js +33 -33
  191. package/lib/cjs/Localization.js.map +1 -1
  192. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  193. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  194. package/lib/cjs/MapImagerySettings.js +80 -80
  195. package/lib/cjs/MapImagerySettings.js.map +1 -1
  196. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  197. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  198. package/lib/cjs/MapLayerSettings.js +407 -407
  199. package/lib/cjs/MapLayerSettings.js.map +1 -1
  200. package/lib/cjs/MassProperties.d.ts +64 -64
  201. package/lib/cjs/MassProperties.js +23 -23
  202. package/lib/cjs/MassProperties.js.map +1 -1
  203. package/lib/cjs/MaterialProps.d.ts +153 -153
  204. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  205. package/lib/cjs/MaterialProps.js +35 -35
  206. package/lib/cjs/MaterialProps.js.map +1 -1
  207. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  208. package/lib/cjs/ModelClipGroup.js +96 -96
  209. package/lib/cjs/ModelClipGroup.js.map +1 -1
  210. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  211. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  212. package/lib/cjs/ModelGeometryChanges.js +83 -83
  213. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  214. package/lib/cjs/ModelProps.d.ts +67 -67
  215. package/lib/cjs/ModelProps.js +9 -9
  216. package/lib/cjs/ModelProps.js.map +1 -1
  217. package/lib/cjs/NativeAppProps.d.ts +122 -122
  218. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  219. package/lib/cjs/NativeAppProps.js +30 -30
  220. package/lib/cjs/NativeAppProps.js.map +1 -1
  221. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  222. package/lib/cjs/OctEncodedNormal.js +98 -98
  223. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  224. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  225. package/lib/cjs/PlanProjectionSettings.js +63 -63
  226. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  227. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  228. package/lib/cjs/PlanarClipMask.js +136 -136
  229. package/lib/cjs/PlanarClipMask.js.map +1 -1
  230. package/lib/cjs/QPoint.d.ts +479 -479
  231. package/lib/cjs/QPoint.js +824 -824
  232. package/lib/cjs/QPoint.js.map +1 -1
  233. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  234. package/lib/cjs/RealityDataAccessProps.js +19 -19
  235. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  236. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  237. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  238. package/lib/cjs/RealityModelDisplaySettings.js +141 -141
  239. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  240. package/lib/cjs/Render.d.ts +89 -89
  241. package/lib/cjs/Render.js +177 -177
  242. package/lib/cjs/Render.js.map +1 -1
  243. package/lib/cjs/RenderMaterial.d.ts +58 -58
  244. package/lib/cjs/RenderMaterial.js +75 -75
  245. package/lib/cjs/RenderMaterial.js.map +1 -1
  246. package/lib/cjs/RenderSchedule.d.ts +543 -543
  247. package/lib/cjs/RenderSchedule.js +992 -992
  248. package/lib/cjs/RenderSchedule.js.map +1 -1
  249. package/lib/cjs/RenderTexture.d.ts +70 -70
  250. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  251. package/lib/cjs/RenderTexture.js +59 -59
  252. package/lib/cjs/RenderTexture.js.map +1 -1
  253. package/lib/cjs/RgbColor.d.ts +47 -47
  254. package/lib/cjs/RgbColor.js +77 -77
  255. package/lib/cjs/RgbColor.js.map +1 -1
  256. package/lib/cjs/RpcInterface.d.ts +33 -33
  257. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  258. package/lib/cjs/RpcInterface.js +137 -137
  259. package/lib/cjs/RpcInterface.js.map +1 -1
  260. package/lib/cjs/RpcManager.d.ts +40 -40
  261. package/lib/cjs/RpcManager.js +55 -55
  262. package/lib/cjs/RpcManager.js.map +1 -1
  263. package/lib/cjs/SessionProps.d.ts +16 -16
  264. package/lib/cjs/SessionProps.js +9 -9
  265. package/lib/cjs/SessionProps.js.map +1 -1
  266. package/lib/cjs/SkyBox.d.ts +215 -215
  267. package/lib/cjs/SkyBox.d.ts.map +1 -1
  268. package/lib/cjs/SkyBox.js +209 -209
  269. package/lib/cjs/SkyBox.js.map +1 -1
  270. package/lib/cjs/Snapping.d.ts +49 -49
  271. package/lib/cjs/Snapping.js +9 -9
  272. package/lib/cjs/Snapping.js.map +1 -1
  273. package/lib/cjs/SolarCalculate.d.ts +27 -27
  274. package/lib/cjs/SolarCalculate.js +211 -211
  275. package/lib/cjs/SolarCalculate.js.map +1 -1
  276. package/lib/cjs/SolarShadows.d.ts +35 -35
  277. package/lib/cjs/SolarShadows.js +61 -61
  278. package/lib/cjs/SolarShadows.js.map +1 -1
  279. package/lib/cjs/SpatialClassification.d.ts +208 -208
  280. package/lib/cjs/SpatialClassification.js +339 -339
  281. package/lib/cjs/SpatialClassification.js.map +1 -1
  282. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  283. package/lib/cjs/SubCategoryAppearance.js +96 -96
  284. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  285. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  286. package/lib/cjs/SubCategoryOverride.js +104 -104
  287. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  288. package/lib/cjs/TerrainSettings.d.ts +82 -82
  289. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  290. package/lib/cjs/TerrainSettings.js +100 -100
  291. package/lib/cjs/TerrainSettings.js.map +1 -1
  292. package/lib/cjs/TextureMapping.d.ts +118 -118
  293. package/lib/cjs/TextureMapping.js +173 -173
  294. package/lib/cjs/TextureMapping.js.map +1 -1
  295. package/lib/cjs/TextureProps.d.ts +65 -65
  296. package/lib/cjs/TextureProps.js +28 -28
  297. package/lib/cjs/TextureProps.js.map +1 -1
  298. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  299. package/lib/cjs/ThematicDisplay.js +343 -343
  300. package/lib/cjs/ThematicDisplay.js.map +1 -1
  301. package/lib/cjs/Thumbnail.d.ts +26 -26
  302. package/lib/cjs/Thumbnail.js +9 -9
  303. package/lib/cjs/Thumbnail.js.map +1 -1
  304. package/lib/cjs/TileProps.d.ts +82 -82
  305. package/lib/cjs/TileProps.js +29 -29
  306. package/lib/cjs/TileProps.js.map +1 -1
  307. package/lib/cjs/Tween.d.ts +191 -191
  308. package/lib/cjs/Tween.d.ts.map +1 -1
  309. package/lib/cjs/Tween.js +570 -570
  310. package/lib/cjs/Tween.js.map +1 -1
  311. package/lib/cjs/TxnAction.d.ts +21 -21
  312. package/lib/cjs/TxnAction.js +29 -29
  313. package/lib/cjs/TxnAction.js.map +1 -1
  314. package/lib/cjs/ViewDetails.d.ts +125 -125
  315. package/lib/cjs/ViewDetails.js +166 -166
  316. package/lib/cjs/ViewDetails.js.map +1 -1
  317. package/lib/cjs/ViewFlags.d.ts +287 -287
  318. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  319. package/lib/cjs/ViewFlags.js +367 -367
  320. package/lib/cjs/ViewFlags.js.map +1 -1
  321. package/lib/cjs/ViewProps.d.ts +205 -205
  322. package/lib/cjs/ViewProps.js +9 -9
  323. package/lib/cjs/ViewProps.js.map +1 -1
  324. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  325. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  326. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  327. package/lib/cjs/core-common.d.ts +245 -245
  328. package/lib/cjs/core-common.js +265 -261
  329. package/lib/cjs/core-common.js.map +1 -1
  330. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  331. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  332. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  333. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  334. package/lib/cjs/domains/GenericElementProps.js +9 -9
  335. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  336. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  337. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  338. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  339. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  340. package/lib/cjs/geometry/AreaPattern.js +203 -203
  341. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  342. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  343. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  344. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  345. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  346. package/lib/cjs/geometry/Cartographic.js +345 -345
  347. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  348. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  349. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  350. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -260
  351. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  352. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  353. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  354. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  355. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
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  1017. package/lib/esm/rpc/web/WebAppRpcRequest.js +236 -235
  1018. package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
  1019. package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  1020. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
  1021. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  1022. package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
  1023. package/lib/esm/tile/B3dmTileIO.js +62 -62
  1024. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  1025. package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
  1026. package/lib/esm/tile/CompositeTileIO.js +22 -22
  1027. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  1028. package/lib/esm/tile/ElementGraphics.d.ts +145 -145
  1029. package/lib/esm/tile/ElementGraphics.d.ts.map +1 -1
  1030. package/lib/esm/tile/ElementGraphics.js +8 -8
  1031. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  1032. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  1033. package/lib/esm/tile/GltfTileIO.d.ts.map +1 -1
  1034. package/lib/esm/tile/GltfTileIO.js +105 -105
  1035. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  1036. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  1037. package/lib/esm/tile/I3dmTileIO.js +36 -36
  1038. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  1039. package/lib/esm/tile/IModelTileIO.d.ts +77 -77
  1040. package/lib/esm/tile/IModelTileIO.js +93 -92
  1041. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  1042. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  1043. package/lib/esm/tile/PntsTileIO.js +22 -22
  1044. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  1045. package/lib/esm/tile/TileIO.d.ts +66 -66
  1046. package/lib/esm/tile/TileIO.js +110 -110
  1047. package/lib/esm/tile/TileIO.js.map +1 -1
  1048. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  1049. package/lib/esm/tile/TileMetadata.d.ts.map +1 -1
  1050. package/lib/esm/tile/TileMetadata.js +660 -660
  1051. package/lib/esm/tile/TileMetadata.js.map +1 -1
  1052. package/lib/esm/tile/Tileset3dSchema.d.ts +96 -96
  1053. package/lib/esm/tile/Tileset3dSchema.js +8 -8
  1054. package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
  1055. package/package.json +8 -8
@@ -1,97 +1,97 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- /** Correction modes for terrain height
9
- * @see [[TerrainProps]]
10
- * @public
11
- * @extensions
12
- */
13
- export var TerrainHeightOriginMode;
14
- (function (TerrainHeightOriginMode) {
15
- /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
- /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
- /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
- TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
- })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
- /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
- * @public
24
- */
25
- export class TerrainSettings {
26
- constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
27
- this.providerName = providerName;
28
- this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
29
- this.applyLighting = applyLighting;
30
- this.heightOrigin = heightOrigin;
31
- switch (heightOriginMode) {
32
- case TerrainHeightOriginMode.Ground:
33
- case TerrainHeightOriginMode.Geoid:
34
- this.heightOriginMode = heightOriginMode;
35
- break;
36
- default:
37
- this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
38
- break;
39
- }
40
- }
41
- /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
42
- * @see [[TerrainProps.nonLocatable]].
43
- * @internal
44
- */
45
- get nonLocatable() {
46
- return this._nonLocatable;
47
- }
48
- static fromJSON(json) {
49
- if (undefined === json)
50
- return new TerrainSettings();
51
- const providerName = json?.providerName ?? "CesiumWorldTerrain";
52
- const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
53
- if (true === json.nonLocatable)
54
- settings._nonLocatable = true;
55
- return settings;
56
- }
57
- toJSON() {
58
- const props = { heightOriginMode: this.heightOriginMode };
59
- if ("CesiumWorldTerrain" !== this.providerName)
60
- props.providerName = this.providerName;
61
- if (1 !== this.exaggeration)
62
- props.exaggeration = this.exaggeration;
63
- if (this.nonLocatable)
64
- props.nonLocatable = true;
65
- if (this.applyLighting)
66
- props.applyLighting = true;
67
- if (0 !== this.heightOrigin)
68
- props.heightOrigin = this.heightOrigin;
69
- return props;
70
- }
71
- equals(other) {
72
- return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
73
- && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
74
- }
75
- /** Returns true if these settings are equivalent to the supplied JSON settings. */
76
- equalsJSON(json) {
77
- return this.equals(TerrainSettings.fromJSON(json));
78
- }
79
- /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
80
- * @param changedProps JSON representation of the properties to change.
81
- * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
82
- */
83
- clone(changedProps) {
84
- if (undefined === changedProps)
85
- return this;
86
- const props = {
87
- providerName: changedProps.providerName ?? this.providerName,
88
- exaggeration: changedProps.exaggeration ?? this.exaggeration,
89
- nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,
90
- applyLighting: changedProps.applyLighting ?? this.applyLighting,
91
- heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,
92
- heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,
93
- };
94
- return TerrainSettings.fromJSON(props);
95
- }
96
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ /** Correction modes for terrain height
9
+ * @see [[TerrainProps]]
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export var TerrainHeightOriginMode;
14
+ (function (TerrainHeightOriginMode) {
15
+ /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
+ /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
+ /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
+ })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
+ /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
+ * @public
24
+ */
25
+ export class TerrainSettings {
26
+ /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
27
+ * @see [[TerrainProps.nonLocatable]].
28
+ * @internal
29
+ */
30
+ get nonLocatable() {
31
+ return this._nonLocatable;
32
+ }
33
+ constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
34
+ this.providerName = providerName;
35
+ this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
36
+ this.applyLighting = applyLighting;
37
+ this.heightOrigin = heightOrigin;
38
+ switch (heightOriginMode) {
39
+ case TerrainHeightOriginMode.Ground:
40
+ case TerrainHeightOriginMode.Geoid:
41
+ this.heightOriginMode = heightOriginMode;
42
+ break;
43
+ default:
44
+ this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
45
+ break;
46
+ }
47
+ }
48
+ static fromJSON(json) {
49
+ if (undefined === json)
50
+ return new TerrainSettings();
51
+ const providerName = json?.providerName ?? "CesiumWorldTerrain";
52
+ const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
53
+ if (true === json.nonLocatable)
54
+ settings._nonLocatable = true;
55
+ return settings;
56
+ }
57
+ toJSON() {
58
+ const props = { heightOriginMode: this.heightOriginMode };
59
+ if ("CesiumWorldTerrain" !== this.providerName)
60
+ props.providerName = this.providerName;
61
+ if (1 !== this.exaggeration)
62
+ props.exaggeration = this.exaggeration;
63
+ if (this.nonLocatable)
64
+ props.nonLocatable = true;
65
+ if (this.applyLighting)
66
+ props.applyLighting = true;
67
+ if (0 !== this.heightOrigin)
68
+ props.heightOrigin = this.heightOrigin;
69
+ return props;
70
+ }
71
+ equals(other) {
72
+ return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
73
+ && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
74
+ }
75
+ /** Returns true if these settings are equivalent to the supplied JSON settings. */
76
+ equalsJSON(json) {
77
+ return this.equals(TerrainSettings.fromJSON(json));
78
+ }
79
+ /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
80
+ * @param changedProps JSON representation of the properties to change.
81
+ * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
82
+ */
83
+ clone(changedProps) {
84
+ if (undefined === changedProps)
85
+ return this;
86
+ const props = {
87
+ providerName: changedProps.providerName ?? this.providerName,
88
+ exaggeration: changedProps.exaggeration ?? this.exaggeration,
89
+ nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,
90
+ applyLighting: changedProps.applyLighting ?? this.applyLighting,
91
+ heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,
92
+ heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,
93
+ };
94
+ return TerrainSettings.fromJSON(props);
95
+ }
96
+ }
97
97
  //# sourceMappingURL=TerrainSettings.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\n\n/** Identifies a [TerrainProvider]($frontend).\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\n * @public\n * @extensions\n * @deprecated in 3.x. Use string instead.\n */\nexport type TerrainProviderName = string;\n\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\n * @see [[DisplayStyleSettingsProps]]\n * @see [[BackgroundMapProps]]\n * @public\n * @extensions\n */\nexport interface TerrainProps {\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * If omitted, it defaults to \"CesiumWorldTerrain\".\n */\n providerName?: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\n exaggeration?: number;\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\n applyLighting?: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\n heightOrigin?: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n heightOriginMode?: TerrainHeightOriginMode;\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\n */\n nonLocatable?: boolean;\n}\n\n/** Correction modes for terrain height\n * @see [[TerrainProps]]\n * @public\n * @extensions\n */\nexport enum TerrainHeightOriginMode {\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\n Geodetic = 0,\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\n Geoid = 1,\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\n Ground = 2,\n}\n\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\n * @public\n */\nexport class TerrainSettings {\n private _nonLocatable: true | undefined;\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * Defaults to \"CesiumWorldTerrain\".\n */\n public readonly providerName: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\n public readonly exaggeration: number;\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\n public readonly applyLighting: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\n public readonly heightOrigin: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n public readonly heightOriginMode: TerrainHeightOriginMode;\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\n * @see [[TerrainProps.nonLocatable]].\n * @internal\n */\n public get nonLocatable(): true | undefined {\n return this._nonLocatable;\n }\n\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\n this.providerName = providerName;\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\n this.applyLighting = applyLighting;\n this.heightOrigin = heightOrigin;\n switch (heightOriginMode) {\n case TerrainHeightOriginMode.Ground:\n case TerrainHeightOriginMode.Geoid:\n this.heightOriginMode = heightOriginMode;\n break;\n default:\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\n break;\n }\n }\n\n public static fromJSON(json?: TerrainProps) {\n if (undefined === json)\n return new TerrainSettings();\n\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\n if (true === json.nonLocatable)\n settings._nonLocatable = true;\n\n return settings;\n }\n\n public toJSON(): TerrainProps {\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\n if (\"CesiumWorldTerrain\" !== this.providerName)\n props.providerName = this.providerName;\n if (1 !== this.exaggeration)\n props.exaggeration = this.exaggeration;\n if (this.nonLocatable)\n props.nonLocatable = true;\n if (this.applyLighting)\n props.applyLighting = true;\n if (0 !== this.heightOrigin)\n props.heightOrigin = this.heightOrigin;\n\n return props;\n }\n\n public equals(other: TerrainSettings): boolean {\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(TerrainSettings.fromJSON(json));\n }\n\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: TerrainProps): TerrainSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n providerName: changedProps.providerName ?? this.providerName,\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\n };\n\n return TerrainSettings.fromJSON(props);\n }\n}\n"]}
@@ -1,119 +1,119 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
- import { RenderTexture } from "./RenderTexture";
6
- /** Defines normal map parameters.
7
- * @beta
8
- */
9
- export interface NormalMapParams {
10
- /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
- normalMap?: RenderTexture;
12
- /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
- * normal maps are created with positive Y pointing upward.
14
- */
15
- greenUp?: boolean;
16
- /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
- scale?: number;
18
- }
19
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
20
- * @public
21
- */
22
- export declare class TextureMapping {
23
- /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
24
- readonly texture: RenderTexture;
25
- /** The parameters for normal mapping.
26
- * @beta
27
- */
28
- normalMapParams?: NormalMapParams;
29
- /** The parameters describing how the textures are mapped to the surface. */
30
- readonly params: TextureMapping.Params;
31
- constructor(tx: RenderTexture, params: TextureMapping.Params);
32
- /** @internal */
33
- computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
34
- }
35
- /** @public */
36
- export declare namespace TextureMapping {
37
- /** Enumerates the possible texture mapping modes. */
38
- enum Mode {
39
- None = -1,
40
- Parametric = 0,
41
- ElevationDrape = 1,
42
- Planar = 2,
43
- /** @internal */
44
- DirectionalDrape = 3,
45
- /** @internal */
46
- Cubic = 4,
47
- /** @internal */
48
- Spherical = 5,
49
- /** @internal */
50
- Cylindrical = 6,
51
- /** @internal */
52
- Solid = 7,
53
- /** @internal Only valid for lights */
54
- FrontProject = 8
55
- }
56
- /** A 2x3 matrix for mapping a texture image to a surface. */
57
- class Trans2x3 {
58
- /** The 3x4 transform produced from the 2x3 matrix. */
59
- readonly transform: Transform;
60
- /** Construct from the two rows of the matrix:
61
- * ```
62
- * | m00 m01 originX |
63
- * | m10 m11 originY |
64
- * ```
65
- * Producing the [Transform]($core-geometry):
66
- * ```
67
- * | m00 m01 0 originX |
68
- * | m10 m11 0 originY |
69
- * | 0 0 1 0 |
70
- * ```
71
- */
72
- constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
73
- /** An immutable 2x3 identity matrix. */
74
- static readonly identity: Trans2x3;
75
- }
76
- /** Properties used to construct a [[TextureMapping.Params]]. */
77
- interface ParamProps {
78
- /** The matrix used to map the image to a surface. */
79
- textureMat2x3?: TextureMapping.Trans2x3;
80
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
81
- * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
82
- * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
83
- * @note Defaults to 1.0
84
- */
85
- textureWeight?: number;
86
- /** The mode by which to map the image to a surface.
87
- * @note Defaults to [[TextureMapping.Mode.Parametric]].
88
- */
89
- mapMode?: TextureMapping.Mode;
90
- /** @internal */
91
- worldMapping?: boolean;
92
- }
93
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
94
- class Params {
95
- /** The matrix used to map the image to a surface. */
96
- textureMatrix: TextureMapping.Trans2x3;
97
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
98
- * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
99
- */
100
- weight: number;
101
- /** The mode by which to map the image to a surface. */
102
- mode: TextureMapping.Mode;
103
- /** @internal */
104
- worldMapping: boolean;
105
- constructor(props?: TextureMapping.ParamProps);
106
- /**
107
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
108
- * @internal
109
- */
110
- computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
111
- /** Computes UV parameters given a texture mapping mode of parametric. */
112
- private computeParametricUVParams;
113
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
114
- private computePlanarUVParams;
115
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
116
- private computeElevationDrapeUVParams;
117
- }
118
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
+ import { RenderTexture } from "./RenderTexture";
6
+ /** Defines normal map parameters.
7
+ * @beta
8
+ */
9
+ export interface NormalMapParams {
10
+ /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
+ normalMap?: RenderTexture;
12
+ /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
+ * normal maps are created with positive Y pointing upward.
14
+ */
15
+ greenUp?: boolean;
16
+ /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
+ scale?: number;
18
+ }
19
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
20
+ * @public
21
+ */
22
+ export declare class TextureMapping {
23
+ /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
24
+ readonly texture: RenderTexture;
25
+ /** The parameters for normal mapping.
26
+ * @beta
27
+ */
28
+ normalMapParams?: NormalMapParams;
29
+ /** The parameters describing how the textures are mapped to the surface. */
30
+ readonly params: TextureMapping.Params;
31
+ constructor(tx: RenderTexture, params: TextureMapping.Params);
32
+ /** @internal */
33
+ computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
34
+ }
35
+ /** @public */
36
+ export declare namespace TextureMapping {
37
+ /** Enumerates the possible texture mapping modes. */
38
+ enum Mode {
39
+ None = -1,
40
+ Parametric = 0,
41
+ ElevationDrape = 1,
42
+ Planar = 2,
43
+ /** @internal */
44
+ DirectionalDrape = 3,
45
+ /** @internal */
46
+ Cubic = 4,
47
+ /** @internal */
48
+ Spherical = 5,
49
+ /** @internal */
50
+ Cylindrical = 6,
51
+ /** @internal */
52
+ Solid = 7,
53
+ /** @internal Only valid for lights */
54
+ FrontProject = 8
55
+ }
56
+ /** A 2x3 matrix for mapping a texture image to a surface. */
57
+ class Trans2x3 {
58
+ /** The 3x4 transform produced from the 2x3 matrix. */
59
+ readonly transform: Transform;
60
+ /** Construct from the two rows of the matrix:
61
+ * ```
62
+ * | m00 m01 originX |
63
+ * | m10 m11 originY |
64
+ * ```
65
+ * Producing the [Transform]($core-geometry):
66
+ * ```
67
+ * | m00 m01 0 originX |
68
+ * | m10 m11 0 originY |
69
+ * | 0 0 1 0 |
70
+ * ```
71
+ */
72
+ constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
73
+ /** An immutable 2x3 identity matrix. */
74
+ static readonly identity: Trans2x3;
75
+ }
76
+ /** Properties used to construct a [[TextureMapping.Params]]. */
77
+ interface ParamProps {
78
+ /** The matrix used to map the image to a surface. */
79
+ textureMat2x3?: TextureMapping.Trans2x3;
80
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
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+ * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
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+ * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
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+ * @note Defaults to 1.0
84
+ */
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+ textureWeight?: number;
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+ /** The mode by which to map the image to a surface.
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+ * @note Defaults to [[TextureMapping.Mode.Parametric]].
88
+ */
89
+ mapMode?: TextureMapping.Mode;
90
+ /** @internal */
91
+ worldMapping?: boolean;
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+ }
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+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
94
+ class Params {
95
+ /** The matrix used to map the image to a surface. */
96
+ textureMatrix: TextureMapping.Trans2x3;
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+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
98
+ * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
99
+ */
100
+ weight: number;
101
+ /** The mode by which to map the image to a surface. */
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+ mode: TextureMapping.Mode;
103
+ /** @internal */
104
+ worldMapping: boolean;
105
+ constructor(props?: TextureMapping.ParamProps);
106
+ /**
107
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
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+ * @internal
109
+ */
110
+ computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
111
+ /** Computes UV parameters given a texture mapping mode of parametric. */
112
+ private computeParametricUVParams;
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+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
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+ private computePlanarUVParams;
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+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
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+ private computeElevationDrapeUVParams;
117
+ }
118
+ }
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  //# sourceMappingURL=TextureMapping.d.ts.map