@itwin/core-common 4.0.0-dev.24 → 4.0.0-dev.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (946) hide show
  1. package/CHANGELOG.md +21 -16
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +12 -12
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +67 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +154 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  27. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.js +95 -95
  29. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  30. package/lib/cjs/Camera.d.ts +42 -42
  31. package/lib/cjs/Camera.js +62 -62
  32. package/lib/cjs/Camera.js.map +1 -1
  33. package/lib/cjs/ChangedElements.d.ts +85 -85
  34. package/lib/cjs/ChangedElements.js +23 -23
  35. package/lib/cjs/ChangedElements.js.map +1 -1
  36. package/lib/cjs/ChangedEntities.d.ts +45 -45
  37. package/lib/cjs/ChangedEntities.js +9 -9
  38. package/lib/cjs/ChangedEntities.js.map +1 -1
  39. package/lib/cjs/ChangesetProps.d.ts +98 -98
  40. package/lib/cjs/ChangesetProps.js +22 -22
  41. package/lib/cjs/ChangesetProps.js.map +1 -1
  42. package/lib/cjs/ClipStyle.d.ts +89 -89
  43. package/lib/cjs/ClipStyle.js +121 -123
  44. package/lib/cjs/ClipStyle.js.map +1 -1
  45. package/lib/cjs/CloudStorage.d.ts +62 -62
  46. package/lib/cjs/CloudStorage.js +113 -113
  47. package/lib/cjs/CloudStorage.js.map +1 -1
  48. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  49. package/lib/cjs/CloudStorageTileCache.js +65 -66
  50. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  51. package/lib/cjs/Code.d.ts +277 -277
  52. package/lib/cjs/Code.js +268 -269
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorByName.js.map +1 -1
  57. package/lib/cjs/ColorDef.d.ts +208 -208
  58. package/lib/cjs/ColorDef.js +570 -571
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  64. package/lib/cjs/ConcurrentQuery.js +552 -552
  65. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  66. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  67. package/lib/cjs/ContextRealityModel.js +371 -373
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  70. package/lib/cjs/DisplayStyleSettings.js +981 -985
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSchemaProps.js.map +1 -1
  75. package/lib/cjs/ECSqlReader.d.ts +70 -70
  76. package/lib/cjs/ECSqlReader.js +280 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ECSqlTypes.js.map +1 -1
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementMesh.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +483 -483
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  90. package/lib/cjs/EntityProps.d.ts +177 -177
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityProps.js.map +1 -1
  93. package/lib/cjs/EntityReference.d.ts +51 -51
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/EntityReference.js.map +1 -1
  96. package/lib/cjs/Environment.d.ts +61 -61
  97. package/lib/cjs/Environment.js +70 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  103. package/lib/cjs/FeatureSymbology.js +613 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +141 -141
  106. package/lib/cjs/FeatureTable.js +278 -278
  107. package/lib/cjs/FeatureTable.js.map +1 -1
  108. package/lib/cjs/Fonts.d.ts +51 -51
  109. package/lib/cjs/Fonts.js +53 -53
  110. package/lib/cjs/Fonts.js.map +1 -1
  111. package/lib/cjs/Frustum.d.ts +114 -114
  112. package/lib/cjs/Frustum.js +292 -292
  113. package/lib/cjs/Frustum.js.map +1 -1
  114. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  115. package/lib/cjs/GeoCoordinateServices.js +80 -80
  116. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  117. package/lib/cjs/GeometryContainment.d.ts +28 -28
  118. package/lib/cjs/GeometryContainment.js +9 -9
  119. package/lib/cjs/GeometryContainment.js.map +1 -1
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometryParams.js.map +1 -1
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/GeometrySummary.js.map +1 -1
  126. package/lib/cjs/Gradient.d.ts +139 -139
  127. package/lib/cjs/Gradient.js +453 -455
  128. package/lib/cjs/Gradient.js.map +1 -1
  129. package/lib/cjs/GraphicParams.d.ts +58 -58
  130. package/lib/cjs/GraphicParams.js +85 -85
  131. package/lib/cjs/GraphicParams.js.map +1 -1
  132. package/lib/cjs/GroundPlane.d.ts +52 -52
  133. package/lib/cjs/GroundPlane.js +63 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +160 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +358 -358
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.js +71 -71
  152. package/lib/cjs/IModelError.js.map +1 -1
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.js +79 -79
  155. package/lib/cjs/IModelVersion.js.map +1 -1
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/IpcAppProps.js.map +1 -1
  162. package/lib/cjs/LightSettings.d.ts +224 -224
  163. package/lib/cjs/LightSettings.js +304 -309
  164. package/lib/cjs/LightSettings.js.map +1 -1
  165. package/lib/cjs/LinePixels.d.ts +34 -34
  166. package/lib/cjs/LinePixels.js +42 -42
  167. package/lib/cjs/LinePixels.js.map +1 -1
  168. package/lib/cjs/Localization.d.ts +113 -113
  169. package/lib/cjs/Localization.js +33 -33
  170. package/lib/cjs/Localization.js.map +1 -1
  171. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.js +407 -411
  176. package/lib/cjs/MapLayerSettings.js.map +1 -1
  177. package/lib/cjs/MassProperties.d.ts +64 -64
  178. package/lib/cjs/MassProperties.js +23 -23
  179. package/lib/cjs/MassProperties.js.map +1 -1
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.js +35 -35
  182. package/lib/cjs/MaterialProps.js.map +1 -1
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +96 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.js +83 -83
  188. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/ModelProps.js.map +1 -1
  192. package/lib/cjs/NativeAppProps.d.ts +122 -122
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/NativeAppProps.js.map +1 -1
  195. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  196. package/lib/cjs/OctEncodedNormal.js +98 -98
  197. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  198. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  199. package/lib/cjs/PlanProjectionSettings.js +63 -63
  200. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  201. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  202. package/lib/cjs/PlanarClipMask.js +136 -136
  203. package/lib/cjs/PlanarClipMask.js.map +1 -1
  204. package/lib/cjs/QPoint.d.ts +479 -479
  205. package/lib/cjs/QPoint.js +824 -826
  206. package/lib/cjs/QPoint.js.map +1 -1
  207. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  208. package/lib/cjs/RealityDataAccessProps.js +19 -19
  209. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  212. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  213. package/lib/cjs/Render.d.ts +89 -89
  214. package/lib/cjs/Render.js +177 -177
  215. package/lib/cjs/Render.js.map +1 -1
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +75 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +543 -543
  220. package/lib/cjs/RenderSchedule.js +992 -1002
  221. package/lib/cjs/RenderSchedule.js.map +1 -1
  222. package/lib/cjs/RenderTexture.d.ts +70 -70
  223. package/lib/cjs/RenderTexture.js +59 -59
  224. package/lib/cjs/RenderTexture.js.map +1 -1
  225. package/lib/cjs/RgbColor.d.ts +47 -47
  226. package/lib/cjs/RgbColor.js +77 -77
  227. package/lib/cjs/RgbColor.js.map +1 -1
  228. package/lib/cjs/RpcInterface.d.ts +33 -33
  229. package/lib/cjs/RpcInterface.js +137 -137
  230. package/lib/cjs/RpcInterface.js.map +1 -1
  231. package/lib/cjs/RpcManager.d.ts +40 -40
  232. package/lib/cjs/RpcManager.js +55 -55
  233. package/lib/cjs/RpcManager.js.map +1 -1
  234. package/lib/cjs/SessionProps.d.ts +16 -16
  235. package/lib/cjs/SessionProps.js +9 -9
  236. package/lib/cjs/SessionProps.js.map +1 -1
  237. package/lib/cjs/SkyBox.d.ts +215 -215
  238. package/lib/cjs/SkyBox.js +209 -210
  239. package/lib/cjs/SkyBox.js.map +1 -1
  240. package/lib/cjs/Snapping.d.ts +49 -49
  241. package/lib/cjs/Snapping.js +9 -9
  242. package/lib/cjs/Snapping.js.map +1 -1
  243. package/lib/cjs/SolarCalculate.d.ts +27 -27
  244. package/lib/cjs/SolarCalculate.js +211 -211
  245. package/lib/cjs/SolarCalculate.js.map +1 -1
  246. package/lib/cjs/SolarShadows.d.ts +35 -35
  247. package/lib/cjs/SolarShadows.js +61 -62
  248. package/lib/cjs/SolarShadows.js.map +1 -1
  249. package/lib/cjs/SpatialClassification.d.ts +208 -208
  250. package/lib/cjs/SpatialClassification.js +339 -340
  251. package/lib/cjs/SpatialClassification.js.map +1 -1
  252. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  253. package/lib/cjs/SubCategoryAppearance.js +96 -96
  254. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  255. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  256. package/lib/cjs/SubCategoryOverride.js +104 -104
  257. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  258. package/lib/cjs/TerrainSettings.d.ts +82 -82
  259. package/lib/cjs/TerrainSettings.js +100 -102
  260. package/lib/cjs/TerrainSettings.js.map +1 -1
  261. package/lib/cjs/TextureMapping.d.ts +118 -118
  262. package/lib/cjs/TextureMapping.js +173 -174
  263. package/lib/cjs/TextureMapping.js.map +1 -1
  264. package/lib/cjs/TextureProps.d.ts +65 -65
  265. package/lib/cjs/TextureProps.js +28 -28
  266. package/lib/cjs/TextureProps.js.map +1 -1
  267. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  268. package/lib/cjs/ThematicDisplay.js +343 -344
  269. package/lib/cjs/ThematicDisplay.js.map +1 -1
  270. package/lib/cjs/Thumbnail.d.ts +26 -26
  271. package/lib/cjs/Thumbnail.js +9 -9
  272. package/lib/cjs/Thumbnail.js.map +1 -1
  273. package/lib/cjs/TileProps.d.ts +82 -82
  274. package/lib/cjs/TileProps.js +29 -29
  275. package/lib/cjs/TileProps.js.map +1 -1
  276. package/lib/cjs/Tween.d.ts +191 -191
  277. package/lib/cjs/Tween.js +570 -570
  278. package/lib/cjs/Tween.js.map +1 -1
  279. package/lib/cjs/TxnAction.d.ts +21 -21
  280. package/lib/cjs/TxnAction.js +29 -29
  281. package/lib/cjs/TxnAction.js.map +1 -1
  282. package/lib/cjs/ViewDetails.d.ts +125 -125
  283. package/lib/cjs/ViewDetails.js +166 -166
  284. package/lib/cjs/ViewDetails.js.map +1 -1
  285. package/lib/cjs/ViewFlags.d.ts +287 -287
  286. package/lib/cjs/ViewFlags.js +367 -368
  287. package/lib/cjs/ViewFlags.js.map +1 -1
  288. package/lib/cjs/ViewProps.d.ts +205 -205
  289. package/lib/cjs/ViewProps.js +9 -9
  290. package/lib/cjs/ViewProps.js.map +1 -1
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  294. package/lib/cjs/core-common.d.ts +244 -244
  295. package/lib/cjs/core-common.js +260 -260
  296. package/lib/cjs/core-common.js.map +1 -1
  297. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  298. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  299. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  300. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  301. package/lib/cjs/domains/GenericElementProps.js +9 -9
  302. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  303. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  304. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  305. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  306. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  307. package/lib/cjs/geometry/AreaPattern.js +203 -204
  308. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  309. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  310. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  311. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  312. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  313. package/lib/cjs/geometry/Cartographic.js +345 -345
  314. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  317. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  318. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  319. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  320. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  321. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  322. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  323. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  324. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  325. package/lib/cjs/geometry/FrustumPlanes.js +189 -189
  326. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  327. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  328. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  329. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  330. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  332. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  333. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  334. package/lib/cjs/geometry/GeometryStream.js +468 -469
  335. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  336. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  337. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  338. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  339. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  340. package/lib/cjs/geometry/LineStyle.js +129 -129
  341. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  342. package/lib/cjs/geometry/Placement.d.ts +95 -95
  343. package/lib/cjs/geometry/Placement.js +131 -131
  344. package/lib/cjs/geometry/Placement.js.map +1 -1
  345. package/lib/cjs/geometry/Projection.d.ts +251 -251
  346. package/lib/cjs/geometry/Projection.js +198 -198
  347. package/lib/cjs/geometry/Projection.js.map +1 -1
  348. package/lib/cjs/geometry/TextString.d.ts +55 -55
  349. package/lib/cjs/geometry/TextString.js +65 -65
  350. package/lib/cjs/geometry/TextString.js.map +1 -1
  351. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  352. package/lib/cjs/ipc/IpcSession.js +27 -27
  353. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  354. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  355. package/lib/cjs/ipc/IpcSocket.js +16 -16
  356. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
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  700. package/lib/esm/RpcInterface.d.ts +33 -33
  701. package/lib/esm/RpcInterface.js +133 -133
  702. package/lib/esm/RpcInterface.js.map +1 -1
  703. package/lib/esm/RpcManager.d.ts +40 -40
  704. package/lib/esm/RpcManager.js +51 -51
  705. package/lib/esm/RpcManager.js.map +1 -1
  706. package/lib/esm/SessionProps.d.ts +16 -16
  707. package/lib/esm/SessionProps.js +8 -8
  708. package/lib/esm/SessionProps.js.map +1 -1
  709. package/lib/esm/SkyBox.d.ts +215 -215
  710. package/lib/esm/SkyBox.js +202 -203
  711. package/lib/esm/SkyBox.js.map +1 -1
  712. package/lib/esm/Snapping.d.ts +49 -49
  713. package/lib/esm/Snapping.js +8 -8
  714. package/lib/esm/Snapping.js.map +1 -1
  715. package/lib/esm/SolarCalculate.d.ts +27 -27
  716. package/lib/esm/SolarCalculate.js +204 -204
  717. package/lib/esm/SolarCalculate.js.map +1 -1
  718. package/lib/esm/SolarShadows.d.ts +35 -35
  719. package/lib/esm/SolarShadows.js +57 -58
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  721. package/lib/esm/SpatialClassification.d.ts +208 -208
  722. package/lib/esm/SpatialClassification.js +333 -334
  723. package/lib/esm/SpatialClassification.js.map +1 -1
  724. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  725. package/lib/esm/SubCategoryAppearance.js +92 -92
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  727. package/lib/esm/SubCategoryOverride.d.ts +46 -46
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  730. package/lib/esm/TerrainSettings.d.ts +82 -82
  731. package/lib/esm/TerrainSettings.js +96 -98
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  733. package/lib/esm/TextureMapping.d.ts +118 -118
  734. package/lib/esm/TextureMapping.js +169 -170
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  736. package/lib/esm/TextureProps.d.ts +65 -65
  737. package/lib/esm/TextureProps.js +25 -25
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  739. package/lib/esm/ThematicDisplay.d.ts +230 -230
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  742. package/lib/esm/Thumbnail.d.ts +26 -26
  743. package/lib/esm/Thumbnail.js +8 -8
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  745. package/lib/esm/TileProps.d.ts +82 -82
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  749. package/lib/esm/Tween.js +565 -565
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  751. package/lib/esm/TxnAction.d.ts +21 -21
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  764. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
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  769. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
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  772. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
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  778. package/lib/esm/geometry/AreaPattern.d.ts +82 -82
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  946. package/package.json +7 -7
@@ -1,154 +1,154 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { DefinitionElementProps } from "./ElementProps";
6
- import { TextureMapping } from "./TextureMapping";
7
- /** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,
8
- * the second to green, and the third to blue.
9
- * @see usage in [[RenderMaterialAssetProps]].
10
- * @public
11
- * @extensions
12
- */
13
- export declare type RgbFactorProps = number[];
14
- /** A 2d point specified as an array of 2 numbers [x, y].
15
- * @see usage in [[TextureMapProps]].
16
- * @public
17
- * @extensions
18
- */
19
- export declare type Point2dProps = number[];
20
- /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
21
- * @public
22
- * @extensions
23
- */
24
- export declare enum TextureMapUnits {
25
- /** Indicates the scale has no units. */
26
- Relative = 0,
27
- Meters = 3,
28
- Millimeters = 4,
29
- Feet = 5,
30
- Inches = 6
31
- }
32
- /** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.
33
- * @see [[RenderMaterialAssetMapsProps]] for the supported types of texture mappings.
34
- * @public
35
- * @extensions
36
- */
37
- export interface TextureMapProps {
38
- /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */
39
- pattern_angle?: number;
40
- /** If true, flip the pattern map in U; if undefined, defaults to false */
41
- pattern_u_flip?: boolean;
42
- /** If true, flip the pattern map in V; if undefined, defaults to false */
43
- pattern_flip?: boolean;
44
- /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */
45
- pattern_scale?: Point2dProps;
46
- /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */
47
- pattern_offset?: Point2dProps;
48
- /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */
49
- pattern_scalemode?: TextureMapUnits;
50
- /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */
51
- pattern_mapping?: TextureMapping.Mode;
52
- /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */
53
- pattern_weight?: number;
54
- /** The Id of the persistent [Texture]($backend) element defining the texture image. */
55
- TextureId: Id64String;
56
- }
57
- /** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.
58
- * @public
59
- */
60
- export declare enum NormalMapFlags {
61
- /** No special flags. */
62
- None = 0,
63
- /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should
64
- * be negated. By default it points downward.
65
- */
66
- GreenUp = 1
67
- }
68
- /** Describes how to apply [normal mapping](https://en.wikipedia.org/wiki/Normal_mapping) to a surface material.
69
- * @see [[RenderMaterialAssetMapsProps.Normal]] to define a normal map for a [[RenderMaterialAssetProps]].
70
- * @public
71
- */
72
- export interface NormalMapProps extends TextureMapProps {
73
- /** Flags controlling how the normal map is applied. Default: [[NormalMapFlags.None]]. */
74
- NormalFlags?: NormalMapFlags;
75
- }
76
- /** Describes different types of textures to be applied to a surface material to alter its appearance.
77
- * @note While technically both [[Pattern]] and [[Normal]] can define their own mapping parameters (`pattern_angle`, `pattern_mapping`, etc), in practice
78
- * if both maps are present they are expected to have identical mapping parameters, with the exception of `TextureId`.
79
- * @see [[RenderMaterialAssetProps.Map]] to define the texture maps for a material asset.
80
- * @public
81
- */
82
- export interface RenderMaterialAssetMapsProps {
83
- /** Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color. */
84
- Pattern?: TextureMapProps;
85
- /** Maps a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to the surface, simulating more complex surface details than are
86
- * present in the surface's geometry.
87
- */
88
- Normal?: NormalMapProps;
89
- }
90
- /** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].
91
- * This representation is used to persist the material properties into the [IModelDb]($backend), but is unwieldy and verbose.
92
- * @see [RenderMaterialElementParams]($backend) for a somewhat more ergonomic representation.
93
- * @public
94
- * @extensions
95
- */
96
- export interface RenderMaterialAssetProps {
97
- /** If true, this material has a fill/diffuse color; if undefined, defaults to false */
98
- HasBaseColor?: boolean;
99
- /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */
100
- color?: RgbFactorProps;
101
- /** If true, this material has a specular color; if undefined, defaults to false */
102
- HasSpecularColor?: boolean;
103
- /** Surface color used for specular illumination; if undefined, defaults to black */
104
- specular_color?: RgbFactorProps;
105
- /** If true, this material has a specular exponent; if undefined, defaults to false */
106
- HasFinish?: boolean;
107
- /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 13.5 */
108
- finish?: number;
109
- /** If true, this material has surface transparency; if undefined, defaults to false */
110
- HasTransmit?: boolean;
111
- /** Surface transparency; if undefined, defaults to 0.0 */
112
- transmit?: number;
113
- /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */
114
- HasDiffuse?: boolean;
115
- /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */
116
- diffuse?: number;
117
- /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */
118
- HasSpecular?: boolean;
119
- /** Surface specular reflectivity; if undefined, defaults to 0.4 */
120
- specular?: number;
121
- /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */
122
- HasReflect?: boolean;
123
- /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */
124
- reflect?: number;
125
- /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */
126
- HasReflectColor?: boolean;
127
- /** Surface reflectance color; if undefined, defaults to black */
128
- reflect_color?: RgbFactorProps;
129
- /** A scale by which to multiply the components of the normals read from [[Map.Normal]], if a normal map is defined.
130
- * Default: 1.0
131
- */
132
- pbr_normal?: number;
133
- /** An optional set of texture maps associated with this material. */
134
- Map?: RenderMaterialAssetMapsProps;
135
- }
136
- /** Properties that define a [RenderMaterialElement]($backend).
137
- * @see [[RenderMaterial]] for the representation used by the display system.
138
- * @public
139
- * @extensions
140
- */
141
- export interface RenderMaterialProps extends DefinitionElementProps {
142
- /** The name of a palette that can be used to categorize multiple materials. */
143
- paletteName: string;
144
- /** An optional description of the material. */
145
- description?: string;
146
- jsonProperties?: {
147
- /** A container for various "assets" describing aspects of the material. */
148
- materialAssets?: {
149
- /** Properties of the material describing how it is displayed. */
150
- renderMaterial?: RenderMaterialAssetProps;
151
- };
152
- };
153
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { DefinitionElementProps } from "./ElementProps";
6
+ import { TextureMapping } from "./TextureMapping";
7
+ /** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,
8
+ * the second to green, and the third to blue.
9
+ * @see usage in [[RenderMaterialAssetProps]].
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export declare type RgbFactorProps = number[];
14
+ /** A 2d point specified as an array of 2 numbers [x, y].
15
+ * @see usage in [[TextureMapProps]].
16
+ * @public
17
+ * @extensions
18
+ */
19
+ export declare type Point2dProps = number[];
20
+ /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
21
+ * @public
22
+ * @extensions
23
+ */
24
+ export declare enum TextureMapUnits {
25
+ /** Indicates the scale has no units. */
26
+ Relative = 0,
27
+ Meters = 3,
28
+ Millimeters = 4,
29
+ Feet = 5,
30
+ Inches = 6
31
+ }
32
+ /** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.
33
+ * @see [[RenderMaterialAssetMapsProps]] for the supported types of texture mappings.
34
+ * @public
35
+ * @extensions
36
+ */
37
+ export interface TextureMapProps {
38
+ /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */
39
+ pattern_angle?: number;
40
+ /** If true, flip the pattern map in U; if undefined, defaults to false */
41
+ pattern_u_flip?: boolean;
42
+ /** If true, flip the pattern map in V; if undefined, defaults to false */
43
+ pattern_flip?: boolean;
44
+ /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */
45
+ pattern_scale?: Point2dProps;
46
+ /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */
47
+ pattern_offset?: Point2dProps;
48
+ /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */
49
+ pattern_scalemode?: TextureMapUnits;
50
+ /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */
51
+ pattern_mapping?: TextureMapping.Mode;
52
+ /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */
53
+ pattern_weight?: number;
54
+ /** The Id of the persistent [Texture]($backend) element defining the texture image. */
55
+ TextureId: Id64String;
56
+ }
57
+ /** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.
58
+ * @public
59
+ */
60
+ export declare enum NormalMapFlags {
61
+ /** No special flags. */
62
+ None = 0,
63
+ /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should
64
+ * be negated. By default it points downward.
65
+ */
66
+ GreenUp = 1
67
+ }
68
+ /** Describes how to apply [normal mapping](https://en.wikipedia.org/wiki/Normal_mapping) to a surface material.
69
+ * @see [[RenderMaterialAssetMapsProps.Normal]] to define a normal map for a [[RenderMaterialAssetProps]].
70
+ * @public
71
+ */
72
+ export interface NormalMapProps extends TextureMapProps {
73
+ /** Flags controlling how the normal map is applied. Default: [[NormalMapFlags.None]]. */
74
+ NormalFlags?: NormalMapFlags;
75
+ }
76
+ /** Describes different types of textures to be applied to a surface material to alter its appearance.
77
+ * @note While technically both [[Pattern]] and [[Normal]] can define their own mapping parameters (`pattern_angle`, `pattern_mapping`, etc), in practice
78
+ * if both maps are present they are expected to have identical mapping parameters, with the exception of `TextureId`.
79
+ * @see [[RenderMaterialAssetProps.Map]] to define the texture maps for a material asset.
80
+ * @public
81
+ */
82
+ export interface RenderMaterialAssetMapsProps {
83
+ /** Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color. */
84
+ Pattern?: TextureMapProps;
85
+ /** Maps a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to the surface, simulating more complex surface details than are
86
+ * present in the surface's geometry.
87
+ */
88
+ Normal?: NormalMapProps;
89
+ }
90
+ /** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].
91
+ * This representation is used to persist the material properties into the [IModelDb]($backend), but is unwieldy and verbose.
92
+ * @see [RenderMaterialElementParams]($backend) for a somewhat more ergonomic representation.
93
+ * @public
94
+ * @extensions
95
+ */
96
+ export interface RenderMaterialAssetProps {
97
+ /** If true, this material has a fill/diffuse color; if undefined, defaults to false */
98
+ HasBaseColor?: boolean;
99
+ /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */
100
+ color?: RgbFactorProps;
101
+ /** If true, this material has a specular color; if undefined, defaults to false */
102
+ HasSpecularColor?: boolean;
103
+ /** Surface color used for specular illumination; if undefined, defaults to black */
104
+ specular_color?: RgbFactorProps;
105
+ /** If true, this material has a specular exponent; if undefined, defaults to false */
106
+ HasFinish?: boolean;
107
+ /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 13.5 */
108
+ finish?: number;
109
+ /** If true, this material has surface transparency; if undefined, defaults to false */
110
+ HasTransmit?: boolean;
111
+ /** Surface transparency; if undefined, defaults to 0.0 */
112
+ transmit?: number;
113
+ /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */
114
+ HasDiffuse?: boolean;
115
+ /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */
116
+ diffuse?: number;
117
+ /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */
118
+ HasSpecular?: boolean;
119
+ /** Surface specular reflectivity; if undefined, defaults to 0.4 */
120
+ specular?: number;
121
+ /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */
122
+ HasReflect?: boolean;
123
+ /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */
124
+ reflect?: number;
125
+ /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */
126
+ HasReflectColor?: boolean;
127
+ /** Surface reflectance color; if undefined, defaults to black */
128
+ reflect_color?: RgbFactorProps;
129
+ /** A scale by which to multiply the components of the normals read from [[Map.Normal]], if a normal map is defined.
130
+ * Default: 1.0
131
+ */
132
+ pbr_normal?: number;
133
+ /** An optional set of texture maps associated with this material. */
134
+ Map?: RenderMaterialAssetMapsProps;
135
+ }
136
+ /** Properties that define a [RenderMaterialElement]($backend).
137
+ * @see [[RenderMaterial]] for the representation used by the display system.
138
+ * @public
139
+ * @extensions
140
+ */
141
+ export interface RenderMaterialProps extends DefinitionElementProps {
142
+ /** The name of a palette that can be used to categorize multiple materials. */
143
+ paletteName: string;
144
+ /** An optional description of the material. */
145
+ description?: string;
146
+ jsonProperties?: {
147
+ /** A container for various "assets" describing aspects of the material. */
148
+ materialAssets?: {
149
+ /** Properties of the material describing how it is displayed. */
150
+ renderMaterial?: RenderMaterialAssetProps;
151
+ };
152
+ };
153
+ }
154
154
  //# sourceMappingURL=MaterialProps.d.ts.map
@@ -1,33 +1,33 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
9
- * @public
10
- * @extensions
11
- */
12
- export var TextureMapUnits;
13
- (function (TextureMapUnits) {
14
- /** Indicates the scale has no units. */
15
- TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
16
- TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
17
- TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
18
- TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
19
- TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
20
- })(TextureMapUnits || (TextureMapUnits = {}));
21
- /** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.
22
- * @public
23
- */
24
- export var NormalMapFlags;
25
- (function (NormalMapFlags) {
26
- /** No special flags. */
27
- NormalMapFlags[NormalMapFlags["None"] = 0] = "None";
28
- /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should
29
- * be negated. By default it points downward.
30
- */
31
- NormalMapFlags[NormalMapFlags["GreenUp"] = 1] = "GreenUp";
32
- })(NormalMapFlags || (NormalMapFlags = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export var TextureMapUnits;
13
+ (function (TextureMapUnits) {
14
+ /** Indicates the scale has no units. */
15
+ TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
16
+ TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
17
+ TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
18
+ TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
19
+ TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
20
+ })(TextureMapUnits || (TextureMapUnits = {}));
21
+ /** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.
22
+ * @public
23
+ */
24
+ export var NormalMapFlags;
25
+ (function (NormalMapFlags) {
26
+ /** No special flags. */
27
+ NormalMapFlags[NormalMapFlags["None"] = 0] = "None";
28
+ /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should
29
+ * be negated. By default it points downward.
30
+ */
31
+ NormalMapFlags[NormalMapFlags["GreenUp"] = 1] = "GreenUp";
32
+ })(NormalMapFlags || (NormalMapFlags = {}));
33
33
  //# sourceMappingURL=MaterialProps.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAqBH;;;GAGG;AACH,MAAM,CAAN,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,KAAf,eAAe,QAO1B;AA8BD;;GAEG;AACH,MAAM,CAAN,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,wBAAwB;IACxB,mDAAQ,CAAA;IACR;;OAEG;IACH,yDAAgB,CAAA;AAClB,CAAC,EAPW,cAAc,KAAd,cAAc,QAOzB","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { TextureMapping } from \"./TextureMapping\";\r\n\r\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\r\n * the second to green, and the third to blue.\r\n * @see usage in [[RenderMaterialAssetProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type RgbFactorProps = number[];\r\n\r\n/** A 2d point specified as an array of 2 numbers [x, y].\r\n * @see usage in [[TextureMapProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type Point2dProps = number[];\r\n\r\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TextureMapUnits {\r\n /** Indicates the scale has no units. */\r\n Relative = 0,\r\n Meters = 3,\r\n Millimeters = 4,\r\n Feet = 5,\r\n Inches = 6,\r\n}\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\r\n * @see [[RenderMaterialAssetMapsProps]] for the supported types of texture mappings.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureMapProps {\r\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\r\n pattern_angle?: number;\r\n /** If true, flip the pattern map in U; if undefined, defaults to false */\r\n pattern_u_flip?: boolean;\r\n /** If true, flip the pattern map in V; if undefined, defaults to false */\r\n pattern_flip?: boolean;\r\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\r\n pattern_scale?: Point2dProps;\r\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\r\n pattern_offset?: Point2dProps;\r\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\r\n pattern_scalemode?: TextureMapUnits;\r\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\r\n pattern_mapping?: TextureMapping.Mode;\r\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\r\n pattern_weight?: number;\r\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\r\n TextureId: Id64String;\r\n}\r\n\r\n/** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.\r\n * @public\r\n */\r\nexport enum NormalMapFlags {\r\n /** No special flags. */\r\n None = 0,\r\n /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should\r\n * be negated. By default it points downward.\r\n */\r\n GreenUp = 1 << 0,\r\n}\r\n\r\n/** Describes how to apply [normal mapping](https://en.wikipedia.org/wiki/Normal_mapping) to a surface material.\r\n * @see [[RenderMaterialAssetMapsProps.Normal]] to define a normal map for a [[RenderMaterialAssetProps]].\r\n * @public\r\n */\r\nexport interface NormalMapProps extends TextureMapProps {\r\n /** Flags controlling how the normal map is applied. Default: [[NormalMapFlags.None]]. */\r\n NormalFlags?: NormalMapFlags;\r\n}\r\n\r\n/** Describes different types of textures to be applied to a surface material to alter its appearance.\r\n * @note While technically both [[Pattern]] and [[Normal]] can define their own mapping parameters (`pattern_angle`, `pattern_mapping`, etc), in practice\r\n * if both maps are present they are expected to have identical mapping parameters, with the exception of `TextureId`.\r\n * @see [[RenderMaterialAssetProps.Map]] to define the texture maps for a material asset.\r\n * @public\r\n */\r\nexport interface RenderMaterialAssetMapsProps {\r\n /** Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color. */\r\n Pattern?: TextureMapProps;\r\n /** Maps a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to the surface, simulating more complex surface details than are\r\n * present in the surface's geometry.\r\n */\r\n Normal?: NormalMapProps;\r\n}\r\n\r\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\r\n * This representation is used to persist the material properties into the [IModelDb]($backend), but is unwieldy and verbose.\r\n * @see [RenderMaterialElementParams]($backend) for a somewhat more ergonomic representation.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialAssetProps {\r\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\r\n HasBaseColor?: boolean;\r\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\r\n color?: RgbFactorProps;\r\n /** If true, this material has a specular color; if undefined, defaults to false */\r\n HasSpecularColor?: boolean;\r\n /** Surface color used for specular illumination; if undefined, defaults to black */\r\n specular_color?: RgbFactorProps;\r\n /** If true, this material has a specular exponent; if undefined, defaults to false */\r\n HasFinish?: boolean;\r\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 13.5 */\r\n finish?: number;\r\n /** If true, this material has surface transparency; if undefined, defaults to false */\r\n HasTransmit?: boolean;\r\n /** Surface transparency; if undefined, defaults to 0.0 */\r\n transmit?: number;\r\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\r\n HasDiffuse?: boolean;\r\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\r\n diffuse?: number;\r\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\r\n HasSpecular?: boolean;\r\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\r\n specular?: number;\r\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\r\n HasReflect?: boolean;\r\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\r\n reflect?: number;\r\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\r\n HasReflectColor?: boolean;\r\n /** Surface reflectance color; if undefined, defaults to black */\r\n reflect_color?: RgbFactorProps;\r\n /** A scale by which to multiply the components of the normals read from [[Map.Normal]], if a normal map is defined.\r\n * Default: 1.0\r\n */\r\n pbr_normal?: number;\r\n /** An optional set of texture maps associated with this material. */\r\n Map?: RenderMaterialAssetMapsProps;\r\n}\r\n\r\n/** Properties that define a [RenderMaterialElement]($backend).\r\n * @see [[RenderMaterial]] for the representation used by the display system.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialProps extends DefinitionElementProps {\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n paletteName: string;\r\n /** An optional description of the material. */\r\n description?: string;\r\n jsonProperties?: {\r\n /** A container for various \"assets\" describing aspects of the material. */\r\n materialAssets?: {\r\n /** Properties of the material describing how it is displayed. */\r\n renderMaterial?: RenderMaterialAssetProps;\r\n };\r\n };\r\n}\r\n"]}
1
+ {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAqBH;;;GAGG;AACH,MAAM,CAAN,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,KAAf,eAAe,QAO1B;AA8BD;;GAEG;AACH,MAAM,CAAN,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,wBAAwB;IACxB,mDAAQ,CAAA;IACR;;OAEG;IACH,yDAAgB,CAAA;AAClB,CAAC,EAPW,cAAc,KAAd,cAAc,QAOzB","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { TextureMapping } from \"./TextureMapping\";\n\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\n * the second to green, and the third to blue.\n * @see usage in [[RenderMaterialAssetProps]].\n * @public\n * @extensions\n */\nexport type RgbFactorProps = number[];\n\n/** A 2d point specified as an array of 2 numbers [x, y].\n * @see usage in [[TextureMapProps]].\n * @public\n * @extensions\n */\nexport type Point2dProps = number[];\n\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\n * @public\n * @extensions\n */\nexport enum TextureMapUnits {\n /** Indicates the scale has no units. */\n Relative = 0,\n Meters = 3,\n Millimeters = 4,\n Feet = 5,\n Inches = 6,\n}\n\n/* eslint-disable @typescript-eslint/naming-convention */\n\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\n * @see [[RenderMaterialAssetMapsProps]] for the supported types of texture mappings.\n * @public\n * @extensions\n */\nexport interface TextureMapProps {\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\n pattern_angle?: number;\n /** If true, flip the pattern map in U; if undefined, defaults to false */\n pattern_u_flip?: boolean;\n /** If true, flip the pattern map in V; if undefined, defaults to false */\n pattern_flip?: boolean;\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\n pattern_scale?: Point2dProps;\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\n pattern_offset?: Point2dProps;\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\n pattern_scalemode?: TextureMapUnits;\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\n pattern_mapping?: TextureMapping.Mode;\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\n pattern_weight?: number;\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\n TextureId: Id64String;\n}\n\n/** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.\n * @public\n */\nexport enum NormalMapFlags {\n /** No special flags. */\n None = 0,\n /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should\n * be negated. By default it points downward.\n */\n GreenUp = 1 << 0,\n}\n\n/** Describes how to apply [normal mapping](https://en.wikipedia.org/wiki/Normal_mapping) to a surface material.\n * @see [[RenderMaterialAssetMapsProps.Normal]] to define a normal map for a [[RenderMaterialAssetProps]].\n * @public\n */\nexport interface NormalMapProps extends TextureMapProps {\n /** Flags controlling how the normal map is applied. Default: [[NormalMapFlags.None]]. */\n NormalFlags?: NormalMapFlags;\n}\n\n/** Describes different types of textures to be applied to a surface material to alter its appearance.\n * @note While technically both [[Pattern]] and [[Normal]] can define their own mapping parameters (`pattern_angle`, `pattern_mapping`, etc), in practice\n * if both maps are present they are expected to have identical mapping parameters, with the exception of `TextureId`.\n * @see [[RenderMaterialAssetProps.Map]] to define the texture maps for a material asset.\n * @public\n */\nexport interface RenderMaterialAssetMapsProps {\n /** Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color. */\n Pattern?: TextureMapProps;\n /** Maps a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to the surface, simulating more complex surface details than are\n * present in the surface's geometry.\n */\n Normal?: NormalMapProps;\n}\n\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\n * This representation is used to persist the material properties into the [IModelDb]($backend), but is unwieldy and verbose.\n * @see [RenderMaterialElementParams]($backend) for a somewhat more ergonomic representation.\n * @public\n * @extensions\n */\nexport interface RenderMaterialAssetProps {\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\n HasBaseColor?: boolean;\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\n color?: RgbFactorProps;\n /** If true, this material has a specular color; if undefined, defaults to false */\n HasSpecularColor?: boolean;\n /** Surface color used for specular illumination; if undefined, defaults to black */\n specular_color?: RgbFactorProps;\n /** If true, this material has a specular exponent; if undefined, defaults to false */\n HasFinish?: boolean;\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 13.5 */\n finish?: number;\n /** If true, this material has surface transparency; if undefined, defaults to false */\n HasTransmit?: boolean;\n /** Surface transparency; if undefined, defaults to 0.0 */\n transmit?: number;\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\n HasDiffuse?: boolean;\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\n diffuse?: number;\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\n HasSpecular?: boolean;\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\n specular?: number;\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\n HasReflect?: boolean;\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\n reflect?: number;\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\n HasReflectColor?: boolean;\n /** Surface reflectance color; if undefined, defaults to black */\n reflect_color?: RgbFactorProps;\n /** A scale by which to multiply the components of the normals read from [[Map.Normal]], if a normal map is defined.\n * Default: 1.0\n */\n pbr_normal?: number;\n /** An optional set of texture maps associated with this material. */\n Map?: RenderMaterialAssetMapsProps;\n}\n\n/** Properties that define a [RenderMaterialElement]($backend).\n * @see [[RenderMaterial]] for the representation used by the display system.\n * @public\n * @extensions\n */\nexport interface RenderMaterialProps extends DefinitionElementProps {\n /** The name of a palette that can be used to categorize multiple materials. */\n paletteName: string;\n /** An optional description of the material. */\n description?: string;\n jsonProperties?: {\n /** A container for various \"assets\" describing aspects of the material. */\n materialAssets?: {\n /** Properties of the material describing how it is displayed. */\n renderMaterial?: RenderMaterialAssetProps;\n };\n };\n}\n"]}
@@ -1,68 +1,68 @@
1
- /** @packageDocumentation
2
- * @module Views
3
- */
4
- import { Id64Array, Id64String } from "@itwin/core-bentley";
5
- import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
- /** JSON representation of a [[ModelClipGroup]].
7
- * @public
8
- * @extensions
9
- */
10
- export interface ModelClipGroupProps {
11
- /** The Ids of the models in the group. */
12
- models?: Id64Array;
13
- /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
- clip?: ClipVectorProps;
15
- }
16
- /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
- * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
- * @public
19
- */
20
- export declare class ModelClipGroup {
21
- /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
- readonly models?: Id64Array;
23
- /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
- readonly clip?: ClipVector;
25
- private constructor();
26
- /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
- static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
- /** Create a deep copy of this group. */
29
- clone(): ModelClipGroup;
30
- /** Returns whether the specified model Id belongs to this group. */
31
- includesModel(modelId: Id64String): boolean;
32
- /** Create from JSON representation. */
33
- static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
- /** Convert to JSON representation. */
35
- toJSON(): ModelClipGroupProps;
36
- }
37
- /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
- * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
- * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
- * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
- * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
- * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
- * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
- * @public
45
- */
46
- export declare class ModelClipGroups {
47
- /** The groups of models and their associated clips. */
48
- readonly groups: ModelClipGroup[];
49
- /** Create a new ModelClipGroups.
50
- * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
- */
52
- constructor(groups?: ModelClipGroup[]);
53
- /** Create a deep copy of this ModelClipGroups. */
54
- clone(): ModelClipGroups;
55
- /** Find the first group to which the specified model Id belongs, if any. */
56
- findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
- /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
- findGroupIndex(modelId: Id64String): number;
59
- /** Find the clip that should be applied to the specified model.
60
- * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
- */
62
- getClipForModel(modelId: Id64String): ClipVector | undefined;
63
- /** Create from JSON representation. */
64
- static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
- /** Convert to JSON representation. */
66
- toJSON(): ModelClipGroupProps[];
67
- }
1
+ /** @packageDocumentation
2
+ * @module Views
3
+ */
4
+ import { Id64Array, Id64String } from "@itwin/core-bentley";
5
+ import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
+ /** JSON representation of a [[ModelClipGroup]].
7
+ * @public
8
+ * @extensions
9
+ */
10
+ export interface ModelClipGroupProps {
11
+ /** The Ids of the models in the group. */
12
+ models?: Id64Array;
13
+ /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
+ clip?: ClipVectorProps;
15
+ }
16
+ /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
+ * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
+ * @public
19
+ */
20
+ export declare class ModelClipGroup {
21
+ /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
+ readonly models?: Id64Array;
23
+ /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
+ readonly clip?: ClipVector;
25
+ private constructor();
26
+ /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
+ static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
+ /** Create a deep copy of this group. */
29
+ clone(): ModelClipGroup;
30
+ /** Returns whether the specified model Id belongs to this group. */
31
+ includesModel(modelId: Id64String): boolean;
32
+ /** Create from JSON representation. */
33
+ static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
+ /** Convert to JSON representation. */
35
+ toJSON(): ModelClipGroupProps;
36
+ }
37
+ /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
+ * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
+ * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
+ * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
+ * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
+ * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
+ * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
+ * @public
45
+ */
46
+ export declare class ModelClipGroups {
47
+ /** The groups of models and their associated clips. */
48
+ readonly groups: ModelClipGroup[];
49
+ /** Create a new ModelClipGroups.
50
+ * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
+ */
52
+ constructor(groups?: ModelClipGroup[]);
53
+ /** Create a deep copy of this ModelClipGroups. */
54
+ clone(): ModelClipGroups;
55
+ /** Find the first group to which the specified model Id belongs, if any. */
56
+ findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
+ /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
+ findGroupIndex(modelId: Id64String): number;
59
+ /** Find the clip that should be applied to the specified model.
60
+ * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
+ */
62
+ getClipForModel(modelId: Id64String): ClipVector | undefined;
63
+ /** Create from JSON representation. */
64
+ static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
+ /** Convert to JSON representation. */
66
+ toJSON(): ModelClipGroupProps[];
67
+ }
68
68
  //# sourceMappingURL=ModelClipGroup.d.ts.map