@itwin/core-common 4.0.0-dev.24 → 4.0.0-dev.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (946) hide show
  1. package/CHANGELOG.md +21 -16
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +12 -12
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +67 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +154 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  27. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.js +95 -95
  29. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  30. package/lib/cjs/Camera.d.ts +42 -42
  31. package/lib/cjs/Camera.js +62 -62
  32. package/lib/cjs/Camera.js.map +1 -1
  33. package/lib/cjs/ChangedElements.d.ts +85 -85
  34. package/lib/cjs/ChangedElements.js +23 -23
  35. package/lib/cjs/ChangedElements.js.map +1 -1
  36. package/lib/cjs/ChangedEntities.d.ts +45 -45
  37. package/lib/cjs/ChangedEntities.js +9 -9
  38. package/lib/cjs/ChangedEntities.js.map +1 -1
  39. package/lib/cjs/ChangesetProps.d.ts +98 -98
  40. package/lib/cjs/ChangesetProps.js +22 -22
  41. package/lib/cjs/ChangesetProps.js.map +1 -1
  42. package/lib/cjs/ClipStyle.d.ts +89 -89
  43. package/lib/cjs/ClipStyle.js +121 -123
  44. package/lib/cjs/ClipStyle.js.map +1 -1
  45. package/lib/cjs/CloudStorage.d.ts +62 -62
  46. package/lib/cjs/CloudStorage.js +113 -113
  47. package/lib/cjs/CloudStorage.js.map +1 -1
  48. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  49. package/lib/cjs/CloudStorageTileCache.js +65 -66
  50. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  51. package/lib/cjs/Code.d.ts +277 -277
  52. package/lib/cjs/Code.js +268 -269
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorByName.js.map +1 -1
  57. package/lib/cjs/ColorDef.d.ts +208 -208
  58. package/lib/cjs/ColorDef.js +570 -571
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  64. package/lib/cjs/ConcurrentQuery.js +552 -552
  65. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  66. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  67. package/lib/cjs/ContextRealityModel.js +371 -373
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  70. package/lib/cjs/DisplayStyleSettings.js +981 -985
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSchemaProps.js.map +1 -1
  75. package/lib/cjs/ECSqlReader.d.ts +70 -70
  76. package/lib/cjs/ECSqlReader.js +280 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ECSqlTypes.js.map +1 -1
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementMesh.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +483 -483
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  90. package/lib/cjs/EntityProps.d.ts +177 -177
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityProps.js.map +1 -1
  93. package/lib/cjs/EntityReference.d.ts +51 -51
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/EntityReference.js.map +1 -1
  96. package/lib/cjs/Environment.d.ts +61 -61
  97. package/lib/cjs/Environment.js +70 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  103. package/lib/cjs/FeatureSymbology.js +613 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +141 -141
  106. package/lib/cjs/FeatureTable.js +278 -278
  107. package/lib/cjs/FeatureTable.js.map +1 -1
  108. package/lib/cjs/Fonts.d.ts +51 -51
  109. package/lib/cjs/Fonts.js +53 -53
  110. package/lib/cjs/Fonts.js.map +1 -1
  111. package/lib/cjs/Frustum.d.ts +114 -114
  112. package/lib/cjs/Frustum.js +292 -292
  113. package/lib/cjs/Frustum.js.map +1 -1
  114. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  115. package/lib/cjs/GeoCoordinateServices.js +80 -80
  116. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  117. package/lib/cjs/GeometryContainment.d.ts +28 -28
  118. package/lib/cjs/GeometryContainment.js +9 -9
  119. package/lib/cjs/GeometryContainment.js.map +1 -1
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometryParams.js.map +1 -1
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/GeometrySummary.js.map +1 -1
  126. package/lib/cjs/Gradient.d.ts +139 -139
  127. package/lib/cjs/Gradient.js +453 -455
  128. package/lib/cjs/Gradient.js.map +1 -1
  129. package/lib/cjs/GraphicParams.d.ts +58 -58
  130. package/lib/cjs/GraphicParams.js +85 -85
  131. package/lib/cjs/GraphicParams.js.map +1 -1
  132. package/lib/cjs/GroundPlane.d.ts +52 -52
  133. package/lib/cjs/GroundPlane.js +63 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +160 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +358 -358
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.js +71 -71
  152. package/lib/cjs/IModelError.js.map +1 -1
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.js +79 -79
  155. package/lib/cjs/IModelVersion.js.map +1 -1
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/IpcAppProps.js.map +1 -1
  162. package/lib/cjs/LightSettings.d.ts +224 -224
  163. package/lib/cjs/LightSettings.js +304 -309
  164. package/lib/cjs/LightSettings.js.map +1 -1
  165. package/lib/cjs/LinePixels.d.ts +34 -34
  166. package/lib/cjs/LinePixels.js +42 -42
  167. package/lib/cjs/LinePixels.js.map +1 -1
  168. package/lib/cjs/Localization.d.ts +113 -113
  169. package/lib/cjs/Localization.js +33 -33
  170. package/lib/cjs/Localization.js.map +1 -1
  171. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.js +407 -411
  176. package/lib/cjs/MapLayerSettings.js.map +1 -1
  177. package/lib/cjs/MassProperties.d.ts +64 -64
  178. package/lib/cjs/MassProperties.js +23 -23
  179. package/lib/cjs/MassProperties.js.map +1 -1
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.js +35 -35
  182. package/lib/cjs/MaterialProps.js.map +1 -1
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +96 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.js +83 -83
  188. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/ModelProps.js.map +1 -1
  192. package/lib/cjs/NativeAppProps.d.ts +122 -122
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/NativeAppProps.js.map +1 -1
  195. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  196. package/lib/cjs/OctEncodedNormal.js +98 -98
  197. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  198. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  199. package/lib/cjs/PlanProjectionSettings.js +63 -63
  200. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  201. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  202. package/lib/cjs/PlanarClipMask.js +136 -136
  203. package/lib/cjs/PlanarClipMask.js.map +1 -1
  204. package/lib/cjs/QPoint.d.ts +479 -479
  205. package/lib/cjs/QPoint.js +824 -826
  206. package/lib/cjs/QPoint.js.map +1 -1
  207. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  208. package/lib/cjs/RealityDataAccessProps.js +19 -19
  209. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  212. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  213. package/lib/cjs/Render.d.ts +89 -89
  214. package/lib/cjs/Render.js +177 -177
  215. package/lib/cjs/Render.js.map +1 -1
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +75 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +543 -543
  220. package/lib/cjs/RenderSchedule.js +992 -1002
  221. package/lib/cjs/RenderSchedule.js.map +1 -1
  222. package/lib/cjs/RenderTexture.d.ts +70 -70
  223. package/lib/cjs/RenderTexture.js +59 -59
  224. package/lib/cjs/RenderTexture.js.map +1 -1
  225. package/lib/cjs/RgbColor.d.ts +47 -47
  226. package/lib/cjs/RgbColor.js +77 -77
  227. package/lib/cjs/RgbColor.js.map +1 -1
  228. package/lib/cjs/RpcInterface.d.ts +33 -33
  229. package/lib/cjs/RpcInterface.js +137 -137
  230. package/lib/cjs/RpcInterface.js.map +1 -1
  231. package/lib/cjs/RpcManager.d.ts +40 -40
  232. package/lib/cjs/RpcManager.js +55 -55
  233. package/lib/cjs/RpcManager.js.map +1 -1
  234. package/lib/cjs/SessionProps.d.ts +16 -16
  235. package/lib/cjs/SessionProps.js +9 -9
  236. package/lib/cjs/SessionProps.js.map +1 -1
  237. package/lib/cjs/SkyBox.d.ts +215 -215
  238. package/lib/cjs/SkyBox.js +209 -210
  239. package/lib/cjs/SkyBox.js.map +1 -1
  240. package/lib/cjs/Snapping.d.ts +49 -49
  241. package/lib/cjs/Snapping.js +9 -9
  242. package/lib/cjs/Snapping.js.map +1 -1
  243. package/lib/cjs/SolarCalculate.d.ts +27 -27
  244. package/lib/cjs/SolarCalculate.js +211 -211
  245. package/lib/cjs/SolarCalculate.js.map +1 -1
  246. package/lib/cjs/SolarShadows.d.ts +35 -35
  247. package/lib/cjs/SolarShadows.js +61 -62
  248. package/lib/cjs/SolarShadows.js.map +1 -1
  249. package/lib/cjs/SpatialClassification.d.ts +208 -208
  250. package/lib/cjs/SpatialClassification.js +339 -340
  251. package/lib/cjs/SpatialClassification.js.map +1 -1
  252. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  253. package/lib/cjs/SubCategoryAppearance.js +96 -96
  254. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  255. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  256. package/lib/cjs/SubCategoryOverride.js +104 -104
  257. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  258. package/lib/cjs/TerrainSettings.d.ts +82 -82
  259. package/lib/cjs/TerrainSettings.js +100 -102
  260. package/lib/cjs/TerrainSettings.js.map +1 -1
  261. package/lib/cjs/TextureMapping.d.ts +118 -118
  262. package/lib/cjs/TextureMapping.js +173 -174
  263. package/lib/cjs/TextureMapping.js.map +1 -1
  264. package/lib/cjs/TextureProps.d.ts +65 -65
  265. package/lib/cjs/TextureProps.js +28 -28
  266. package/lib/cjs/TextureProps.js.map +1 -1
  267. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  268. package/lib/cjs/ThematicDisplay.js +343 -344
  269. package/lib/cjs/ThematicDisplay.js.map +1 -1
  270. package/lib/cjs/Thumbnail.d.ts +26 -26
  271. package/lib/cjs/Thumbnail.js +9 -9
  272. package/lib/cjs/Thumbnail.js.map +1 -1
  273. package/lib/cjs/TileProps.d.ts +82 -82
  274. package/lib/cjs/TileProps.js +29 -29
  275. package/lib/cjs/TileProps.js.map +1 -1
  276. package/lib/cjs/Tween.d.ts +191 -191
  277. package/lib/cjs/Tween.js +570 -570
  278. package/lib/cjs/Tween.js.map +1 -1
  279. package/lib/cjs/TxnAction.d.ts +21 -21
  280. package/lib/cjs/TxnAction.js +29 -29
  281. package/lib/cjs/TxnAction.js.map +1 -1
  282. package/lib/cjs/ViewDetails.d.ts +125 -125
  283. package/lib/cjs/ViewDetails.js +166 -166
  284. package/lib/cjs/ViewDetails.js.map +1 -1
  285. package/lib/cjs/ViewFlags.d.ts +287 -287
  286. package/lib/cjs/ViewFlags.js +367 -368
  287. package/lib/cjs/ViewFlags.js.map +1 -1
  288. package/lib/cjs/ViewProps.d.ts +205 -205
  289. package/lib/cjs/ViewProps.js +9 -9
  290. package/lib/cjs/ViewProps.js.map +1 -1
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  294. package/lib/cjs/core-common.d.ts +244 -244
  295. package/lib/cjs/core-common.js +260 -260
  296. package/lib/cjs/core-common.js.map +1 -1
  297. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  298. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  299. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  300. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  301. package/lib/cjs/domains/GenericElementProps.js +9 -9
  302. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  303. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  304. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  305. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  306. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  307. package/lib/cjs/geometry/AreaPattern.js +203 -204
  308. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  309. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  310. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  311. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  312. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  313. package/lib/cjs/geometry/Cartographic.js +345 -345
  314. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  317. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  318. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  319. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  320. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  321. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  322. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  323. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  324. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  325. package/lib/cjs/geometry/FrustumPlanes.js +189 -189
  326. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  327. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  328. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  329. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  330. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  332. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  333. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  334. package/lib/cjs/geometry/GeometryStream.js +468 -469
  335. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  336. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  337. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  338. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  339. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  340. package/lib/cjs/geometry/LineStyle.js +129 -129
  341. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  342. package/lib/cjs/geometry/Placement.d.ts +95 -95
  343. package/lib/cjs/geometry/Placement.js +131 -131
  344. package/lib/cjs/geometry/Placement.js.map +1 -1
  345. package/lib/cjs/geometry/Projection.d.ts +251 -251
  346. package/lib/cjs/geometry/Projection.js +198 -198
  347. package/lib/cjs/geometry/Projection.js.map +1 -1
  348. package/lib/cjs/geometry/TextString.d.ts +55 -55
  349. package/lib/cjs/geometry/TextString.js +65 -65
  350. package/lib/cjs/geometry/TextString.js.map +1 -1
  351. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  352. package/lib/cjs/ipc/IpcSession.js +27 -27
  353. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  354. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  355. package/lib/cjs/ipc/IpcSocket.js +16 -16
  356. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
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  700. package/lib/esm/RpcInterface.d.ts +33 -33
  701. package/lib/esm/RpcInterface.js +133 -133
  702. package/lib/esm/RpcInterface.js.map +1 -1
  703. package/lib/esm/RpcManager.d.ts +40 -40
  704. package/lib/esm/RpcManager.js +51 -51
  705. package/lib/esm/RpcManager.js.map +1 -1
  706. package/lib/esm/SessionProps.d.ts +16 -16
  707. package/lib/esm/SessionProps.js +8 -8
  708. package/lib/esm/SessionProps.js.map +1 -1
  709. package/lib/esm/SkyBox.d.ts +215 -215
  710. package/lib/esm/SkyBox.js +202 -203
  711. package/lib/esm/SkyBox.js.map +1 -1
  712. package/lib/esm/Snapping.d.ts +49 -49
  713. package/lib/esm/Snapping.js +8 -8
  714. package/lib/esm/Snapping.js.map +1 -1
  715. package/lib/esm/SolarCalculate.d.ts +27 -27
  716. package/lib/esm/SolarCalculate.js +204 -204
  717. package/lib/esm/SolarCalculate.js.map +1 -1
  718. package/lib/esm/SolarShadows.d.ts +35 -35
  719. package/lib/esm/SolarShadows.js +57 -58
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  721. package/lib/esm/SpatialClassification.d.ts +208 -208
  722. package/lib/esm/SpatialClassification.js +333 -334
  723. package/lib/esm/SpatialClassification.js.map +1 -1
  724. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  725. package/lib/esm/SubCategoryAppearance.js +92 -92
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  727. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  728. package/lib/esm/SubCategoryOverride.js +100 -100
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  730. package/lib/esm/TerrainSettings.d.ts +82 -82
  731. package/lib/esm/TerrainSettings.js +96 -98
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  733. package/lib/esm/TextureMapping.d.ts +118 -118
  734. package/lib/esm/TextureMapping.js +169 -170
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  736. package/lib/esm/TextureProps.d.ts +65 -65
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  739. package/lib/esm/ThematicDisplay.d.ts +230 -230
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  742. package/lib/esm/Thumbnail.d.ts +26 -26
  743. package/lib/esm/Thumbnail.js +8 -8
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  745. package/lib/esm/TileProps.d.ts +82 -82
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  784. package/lib/esm/geometry/Cartographic.d.ts +137 -137
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  946. package/package.json +7 -7
@@ -1,302 +1,297 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- import { assert, JsonUtils } from "@itwin/core-bentley";
9
- import { Vector3d } from "@itwin/core-geometry";
10
- import { RgbColor } from "./RgbColor";
11
- function extractIntensity(value, defaultValue) {
12
- const maxIntensity = 5;
13
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
- }
15
- const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
- /** Describes the solar directional light associated with a [[LightSettings]].
17
- * @see [[SolarLightProps]].
18
- * @public
19
- */
20
- export class SolarLight {
21
- constructor(json) {
22
- json = json || {};
23
- this.intensity = extractIntensity(json.intensity, 1);
24
- this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
- if (json.direction)
26
- this.direction = Vector3d.fromJSON(json.direction);
27
- else
28
- this.direction = defaultSolarDirection.clone();
29
- if (typeof json.timePoint === "number")
30
- this.timePoint = json.timePoint;
31
- }
32
- toJSON() {
33
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
- const timePoint = this.timePoint;
37
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
- return undefined;
39
- const json = {};
40
- if (direction)
41
- json.direction = direction;
42
- if (undefined !== intensity)
43
- json.intensity = intensity;
44
- if (undefined !== alwaysEnabled)
45
- json.alwaysEnabled = alwaysEnabled;
46
- if (undefined !== timePoint)
47
- json.timePoint = timePoint;
48
- return json;
49
- }
50
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
- * copy if `changesProps.direction` is equal to `this.direction`.
53
- */
54
- clone(changedProps) {
55
- var _a;
56
- if (!changedProps)
57
- return this;
58
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
- if (undefined !== changedProps.direction)
60
- props.direction = changedProps.direction;
61
- if (undefined !== changedProps.intensity)
62
- props.intensity = changedProps.intensity;
63
- if (undefined !== changedProps.alwaysEnabled)
64
- props.alwaysEnabled = changedProps.alwaysEnabled;
65
- if (undefined !== changedProps.timePoint)
66
- props.timePoint = changedProps.timePoint;
67
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
- // If caller explicitly supplied a timePoint, trust it.
69
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
- const newDirection = Vector3d.fromJSON(changedProps.direction);
71
- if (!newDirection.isAlmostEqual(this.direction))
72
- props.timePoint = undefined;
73
- }
74
- return new SolarLight(props);
75
- }
76
- equals(rhs) {
77
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
- }
79
- }
80
- /** Describes the ambient light associated with a [[LightSettings]].
81
- * @see [[AmbientLightProps]]
82
- * @public
83
- */
84
- export class AmbientLight {
85
- constructor(json) {
86
- json = json || {};
87
- this.intensity = extractIntensity(json.intensity, 0.2);
88
- this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
- }
90
- toJSON() {
91
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
- if (undefined === color && undefined === intensity)
94
- return undefined;
95
- const json = {};
96
- if (color)
97
- json.color = color;
98
- if (undefined !== intensity)
99
- json.intensity = intensity;
100
- return json;
101
- }
102
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
- clone(changed) {
104
- var _a;
105
- if (!changed)
106
- return this;
107
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
- if (undefined !== changed.intensity)
109
- props.intensity = changed.intensity;
110
- if (undefined !== changed.color)
111
- props.color = changed.color;
112
- return new AmbientLight(props);
113
- }
114
- equals(rhs) {
115
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
- }
117
- }
118
- const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
- const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
- * @see [[HemisphereLightsProps]]
122
- * @public
123
- */
124
- export class HemisphereLights {
125
- constructor(json) {
126
- json = json || {};
127
- this.intensity = extractIntensity(json.intensity, 0);
128
- this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
- this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
- }
131
- toJSON() {
132
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
- const intensity = 0 === this.intensity ? undefined : this.intensity;
135
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
- return undefined;
137
- const json = {};
138
- if (upperColor)
139
- json.upperColor = upperColor;
140
- if (lowerColor)
141
- json.lowerColor = lowerColor;
142
- if (undefined !== intensity)
143
- json.intensity = intensity;
144
- return json;
145
- }
146
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
- clone(changed) {
148
- if (!changed)
149
- return this;
150
- const props = this.toJSON() || {};
151
- if (undefined !== changed.upperColor)
152
- props.upperColor = changed.upperColor;
153
- if (undefined !== changed.lowerColor)
154
- props.lowerColor = changed.lowerColor;
155
- if (undefined !== changed.intensity)
156
- props.intensity = changed.intensity;
157
- return new HemisphereLights(props);
158
- }
159
- equals(rhs) {
160
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
- }
162
- }
163
- function clampIntensity(intensity = 0) {
164
- return Math.max(intensity, 0);
165
- }
166
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
- *
171
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
- * aesthetically-pleasing results.
173
- * @see [[LightSettings.fresnel]].
174
- * @public
175
- */
176
- export class FresnelSettings {
177
- constructor(intensity, invert) {
178
- assert(intensity >= 0);
179
- this.intensity = intensity;
180
- this.invert = invert;
181
- }
182
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
- static fromJSON(props) {
184
- const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
- const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
- if (0 === intensity && !invert)
187
- return this._defaults;
188
- return new this(intensity, invert);
189
- }
190
- /** Create a new FresnelSettings.
191
- * @note Intensity values less than zero will be set to zero.
192
- */
193
- static create(intensity = 0, invert = false) {
194
- return this.fromJSON({ intensity, invert });
195
- }
196
- /** Convert to JSON representation.
197
- * @note If all settings match the default values, `undefined` will be returned.
198
- */
199
- toJSON() {
200
- if (0 === this.intensity && !this.invert)
201
- return undefined;
202
- const props = {};
203
- if (0 !== this.intensity)
204
- props.intensity = this.intensity;
205
- if (this.invert)
206
- props.invert = true;
207
- return props;
208
- }
209
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
210
- clone(changedProps) {
211
- var _a, _b;
212
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
213
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
214
- return this;
215
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
216
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
217
- return FresnelSettings.fromJSON({ intensity, invert });
218
- }
219
- /** Return true if these settings are equivalent to `rhs`. */
220
- equals(rhs) {
221
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
222
- }
223
- }
224
- FresnelSettings._defaults = new FresnelSettings(0, false);
225
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
- * @see [[LightSettingsProps]]
227
- * @public
228
- */
229
- export class LightSettings {
230
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
231
- this.solar = solar;
232
- this.ambient = ambient;
233
- this.hemisphere = hemisphere;
234
- this.portraitIntensity = portraitIntensity;
235
- this.specularIntensity = specularIntensity;
236
- this.numCels = numCels;
237
- this.fresnel = fresnel;
238
- }
239
- static fromJSON(props) {
240
- var _a;
241
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
242
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
243
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
244
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
245
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
246
- const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
247
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
- }
250
- toJSON() {
251
- const solar = this.solar.toJSON();
252
- const ambient = this.ambient.toJSON();
253
- const hemisphere = this.hemisphere.toJSON();
254
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
255
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
- const fresnel = this.fresnel.toJSON();
258
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
- return undefined;
260
- const json = {};
261
- if (solar)
262
- json.solar = solar;
263
- if (ambient)
264
- json.ambient = ambient;
265
- if (hemisphere)
266
- json.hemisphere = hemisphere;
267
- if (portrait)
268
- json.portrait = portrait;
269
- if (undefined !== specularIntensity)
270
- json.specularIntensity = specularIntensity;
271
- if (undefined !== numCels)
272
- json.numCels = numCels;
273
- if (fresnel)
274
- json.fresnel = fresnel;
275
- return json;
276
- }
277
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
- * ` clone({ ambient: { intensity: 0.5 } })`
280
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
- */
282
- clone(changed) {
283
- var _a, _b, _c, _d;
284
- if (!changed)
285
- return this;
286
- const solar = this.solar.clone(changed.solar);
287
- const ambient = this.ambient.clone(changed.ambient);
288
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
- const fresnel = this.fresnel.clone(changed.fresnel);
293
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
- }
295
- equals(rhs) {
296
- if (this === rhs)
297
- return true;
298
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
- }
301
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ import { assert, JsonUtils } from "@itwin/core-bentley";
9
+ import { Vector3d } from "@itwin/core-geometry";
10
+ import { RgbColor } from "./RgbColor";
11
+ function extractIntensity(value, defaultValue) {
12
+ const maxIntensity = 5;
13
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
+ }
15
+ const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
+ /** Describes the solar directional light associated with a [[LightSettings]].
17
+ * @see [[SolarLightProps]].
18
+ * @public
19
+ */
20
+ export class SolarLight {
21
+ constructor(json) {
22
+ json = json || {};
23
+ this.intensity = extractIntensity(json.intensity, 1);
24
+ this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
+ if (json.direction)
26
+ this.direction = Vector3d.fromJSON(json.direction);
27
+ else
28
+ this.direction = defaultSolarDirection.clone();
29
+ if (typeof json.timePoint === "number")
30
+ this.timePoint = json.timePoint;
31
+ }
32
+ toJSON() {
33
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
+ const timePoint = this.timePoint;
37
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
+ return undefined;
39
+ const json = {};
40
+ if (direction)
41
+ json.direction = direction;
42
+ if (undefined !== intensity)
43
+ json.intensity = intensity;
44
+ if (undefined !== alwaysEnabled)
45
+ json.alwaysEnabled = alwaysEnabled;
46
+ if (undefined !== timePoint)
47
+ json.timePoint = timePoint;
48
+ return json;
49
+ }
50
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
+ * copy if `changesProps.direction` is equal to `this.direction`.
53
+ */
54
+ clone(changedProps) {
55
+ if (!changedProps)
56
+ return this;
57
+ const props = this.toJSON() ?? {};
58
+ if (undefined !== changedProps.direction)
59
+ props.direction = changedProps.direction;
60
+ if (undefined !== changedProps.intensity)
61
+ props.intensity = changedProps.intensity;
62
+ if (undefined !== changedProps.alwaysEnabled)
63
+ props.alwaysEnabled = changedProps.alwaysEnabled;
64
+ if (undefined !== changedProps.timePoint)
65
+ props.timePoint = changedProps.timePoint;
66
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
67
+ // If caller explicitly supplied a timePoint, trust it.
68
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
69
+ const newDirection = Vector3d.fromJSON(changedProps.direction);
70
+ if (!newDirection.isAlmostEqual(this.direction))
71
+ props.timePoint = undefined;
72
+ }
73
+ return new SolarLight(props);
74
+ }
75
+ equals(rhs) {
76
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
77
+ }
78
+ }
79
+ /** Describes the ambient light associated with a [[LightSettings]].
80
+ * @see [[AmbientLightProps]]
81
+ * @public
82
+ */
83
+ export class AmbientLight {
84
+ constructor(json) {
85
+ json = json || {};
86
+ this.intensity = extractIntensity(json.intensity, 0.2);
87
+ this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
88
+ }
89
+ toJSON() {
90
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
91
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
92
+ if (undefined === color && undefined === intensity)
93
+ return undefined;
94
+ const json = {};
95
+ if (color)
96
+ json.color = color;
97
+ if (undefined !== intensity)
98
+ json.intensity = intensity;
99
+ return json;
100
+ }
101
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
102
+ clone(changed) {
103
+ if (!changed)
104
+ return this;
105
+ const props = this.toJSON() ?? {};
106
+ if (undefined !== changed.intensity)
107
+ props.intensity = changed.intensity;
108
+ if (undefined !== changed.color)
109
+ props.color = changed.color;
110
+ return new AmbientLight(props);
111
+ }
112
+ equals(rhs) {
113
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
114
+ }
115
+ }
116
+ const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
117
+ const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
118
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
119
+ * @see [[HemisphereLightsProps]]
120
+ * @public
121
+ */
122
+ export class HemisphereLights {
123
+ constructor(json) {
124
+ json = json || {};
125
+ this.intensity = extractIntensity(json.intensity, 0);
126
+ this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
127
+ this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
128
+ }
129
+ toJSON() {
130
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
131
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
132
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
133
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
134
+ return undefined;
135
+ const json = {};
136
+ if (upperColor)
137
+ json.upperColor = upperColor;
138
+ if (lowerColor)
139
+ json.lowerColor = lowerColor;
140
+ if (undefined !== intensity)
141
+ json.intensity = intensity;
142
+ return json;
143
+ }
144
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
145
+ clone(changed) {
146
+ if (!changed)
147
+ return this;
148
+ const props = this.toJSON() || {};
149
+ if (undefined !== changed.upperColor)
150
+ props.upperColor = changed.upperColor;
151
+ if (undefined !== changed.lowerColor)
152
+ props.lowerColor = changed.lowerColor;
153
+ if (undefined !== changed.intensity)
154
+ props.intensity = changed.intensity;
155
+ return new HemisphereLights(props);
156
+ }
157
+ equals(rhs) {
158
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
159
+ }
160
+ }
161
+ function clampIntensity(intensity = 0) {
162
+ return Math.max(intensity, 0);
163
+ }
164
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
165
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
166
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
167
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
168
+ *
169
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
170
+ * aesthetically-pleasing results.
171
+ * @see [[LightSettings.fresnel]].
172
+ * @public
173
+ */
174
+ export class FresnelSettings {
175
+ constructor(intensity, invert) {
176
+ assert(intensity >= 0);
177
+ this.intensity = intensity;
178
+ this.invert = invert;
179
+ }
180
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
181
+ static fromJSON(props) {
182
+ const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));
183
+ const invert = JsonUtils.asBool(props?.invert);
184
+ if (0 === intensity && !invert)
185
+ return this._defaults;
186
+ return new this(intensity, invert);
187
+ }
188
+ /** Create a new FresnelSettings.
189
+ * @note Intensity values less than zero will be set to zero.
190
+ */
191
+ static create(intensity = 0, invert = false) {
192
+ return this.fromJSON({ intensity, invert });
193
+ }
194
+ /** Convert to JSON representation.
195
+ * @note If all settings match the default values, `undefined` will be returned.
196
+ */
197
+ toJSON() {
198
+ if (0 === this.intensity && !this.invert)
199
+ return undefined;
200
+ const props = {};
201
+ if (0 !== this.intensity)
202
+ props.intensity = this.intensity;
203
+ if (this.invert)
204
+ props.invert = true;
205
+ return props;
206
+ }
207
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
208
+ clone(changedProps) {
209
+ if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)
210
+ && (undefined === changedProps?.invert || changedProps.invert === this.invert))
211
+ return this;
212
+ const intensity = changedProps?.intensity ?? this.intensity;
213
+ const invert = changedProps?.invert ?? this.invert;
214
+ return FresnelSettings.fromJSON({ intensity, invert });
215
+ }
216
+ /** Return true if these settings are equivalent to `rhs`. */
217
+ equals(rhs) {
218
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
219
+ }
220
+ }
221
+ FresnelSettings._defaults = new FresnelSettings(0, false);
222
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
223
+ * @see [[LightSettingsProps]]
224
+ * @public
225
+ */
226
+ export class LightSettings {
227
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
228
+ this.solar = solar;
229
+ this.ambient = ambient;
230
+ this.hemisphere = hemisphere;
231
+ this.portraitIntensity = portraitIntensity;
232
+ this.specularIntensity = specularIntensity;
233
+ this.numCels = numCels;
234
+ this.fresnel = fresnel;
235
+ }
236
+ static fromJSON(props) {
237
+ const solar = new SolarLight(props?.solar);
238
+ const ambient = new AmbientLight(props?.ambient);
239
+ const hemisphere = new HemisphereLights(props?.hemisphere);
240
+ const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);
241
+ const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);
242
+ const numCels = JsonUtils.asInt(props?.numCels, 0);
243
+ const fresnel = FresnelSettings.fromJSON(props?.fresnel);
244
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
245
+ }
246
+ toJSON() {
247
+ const solar = this.solar.toJSON();
248
+ const ambient = this.ambient.toJSON();
249
+ const hemisphere = this.hemisphere.toJSON();
250
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
251
+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
252
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
253
+ const fresnel = this.fresnel.toJSON();
254
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
255
+ return undefined;
256
+ const json = {};
257
+ if (solar)
258
+ json.solar = solar;
259
+ if (ambient)
260
+ json.ambient = ambient;
261
+ if (hemisphere)
262
+ json.hemisphere = hemisphere;
263
+ if (portrait)
264
+ json.portrait = portrait;
265
+ if (undefined !== specularIntensity)
266
+ json.specularIntensity = specularIntensity;
267
+ if (undefined !== numCels)
268
+ json.numCels = numCels;
269
+ if (fresnel)
270
+ json.fresnel = fresnel;
271
+ return json;
272
+ }
273
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
274
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
275
+ * ` clone({ ambient: { intensity: 0.5 } })`
276
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
277
+ */
278
+ clone(changed) {
279
+ if (!changed)
280
+ return this;
281
+ const solar = this.solar.clone(changed.solar);
282
+ const ambient = this.ambient.clone(changed.ambient);
283
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
284
+ const portrait = changed.portrait?.intensity ?? this.portraitIntensity;
285
+ const specular = changed.specularIntensity ?? this.specularIntensity;
286
+ const numCels = changed.numCels ?? this.numCels;
287
+ const fresnel = this.fresnel.clone(changed.fresnel);
288
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
289
+ }
290
+ equals(rhs) {
291
+ if (this === rhs)
292
+ return true;
293
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
294
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
295
+ }
296
+ }
302
297
  //# sourceMappingURL=LightSettings.js.map