@its-not-rocket-science/ananke 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +135 -0
- package/LICENSE +21 -0
- package/README.md +2199 -0
- package/STABLE_API.md +266 -0
- package/dist/src/anatomy/anatomy-compiler.d.ts +14 -0
- package/dist/src/anatomy/anatomy-compiler.js +277 -0
- package/dist/src/anatomy/anatomy-contracts.d.ts +94 -0
- package/dist/src/anatomy/anatomy-contracts.js +1 -0
- package/dist/src/anatomy/anatomy-helpers.d.ts +82 -0
- package/dist/src/anatomy/anatomy-helpers.js +233 -0
- package/dist/src/anatomy/anatomy-schema.d.ts +28 -0
- package/dist/src/anatomy/anatomy-schema.js +388 -0
- package/dist/src/anatomy/index.d.ts +4 -0
- package/dist/src/anatomy/index.js +4 -0
- package/dist/src/archetypes.d.ts +87 -0
- package/dist/src/archetypes.js +285 -0
- package/dist/src/arena.d.ts +173 -0
- package/dist/src/arena.js +695 -0
- package/dist/src/bridge/bridge-engine.d.ts +46 -0
- package/dist/src/bridge/bridge-engine.js +252 -0
- package/dist/src/bridge/index.d.ts +4 -0
- package/dist/src/bridge/index.js +5 -0
- package/dist/src/bridge/interpolation.d.ts +64 -0
- package/dist/src/bridge/interpolation.js +130 -0
- package/dist/src/bridge/mapping.d.ts +33 -0
- package/dist/src/bridge/mapping.js +54 -0
- package/dist/src/bridge/types.d.ts +94 -0
- package/dist/src/bridge/types.js +2 -0
- package/dist/src/campaign.d.ts +141 -0
- package/dist/src/campaign.js +235 -0
- package/dist/src/channels.d.ts +15 -0
- package/dist/src/channels.js +20 -0
- package/dist/src/chronicle.d.ts +124 -0
- package/dist/src/chronicle.js +232 -0
- package/dist/src/collective-activities.d.ts +154 -0
- package/dist/src/collective-activities.js +247 -0
- package/dist/src/competence/acoustic.d.ts +101 -0
- package/dist/src/competence/acoustic.js +242 -0
- package/dist/src/competence/catalogue.d.ts +30 -0
- package/dist/src/competence/catalogue.js +241 -0
- package/dist/src/competence/crafting.d.ts +35 -0
- package/dist/src/competence/crafting.js +88 -0
- package/dist/src/competence/engineering.d.ts +53 -0
- package/dist/src/competence/engineering.js +108 -0
- package/dist/src/competence/framework.d.ts +68 -0
- package/dist/src/competence/framework.js +694 -0
- package/dist/src/competence/index.d.ts +12 -0
- package/dist/src/competence/index.js +13 -0
- package/dist/src/competence/interspecies.d.ts +81 -0
- package/dist/src/competence/interspecies.js +108 -0
- package/dist/src/competence/language.d.ts +79 -0
- package/dist/src/competence/language.js +115 -0
- package/dist/src/competence/naturalist.d.ts +97 -0
- package/dist/src/competence/naturalist.js +187 -0
- package/dist/src/competence/navigation.d.ts +24 -0
- package/dist/src/competence/navigation.js +48 -0
- package/dist/src/competence/performance.d.ts +125 -0
- package/dist/src/competence/performance.js +210 -0
- package/dist/src/competence/teaching.d.ts +64 -0
- package/dist/src/competence/teaching.js +121 -0
- package/dist/src/competence/willpower.d.ts +74 -0
- package/dist/src/competence/willpower.js +114 -0
- package/dist/src/crafting/index.d.ts +55 -0
- package/dist/src/crafting/index.js +229 -0
- package/dist/src/crafting/manufacturing.d.ts +83 -0
- package/dist/src/crafting/manufacturing.js +165 -0
- package/dist/src/crafting/materials.d.ts +53 -0
- package/dist/src/crafting/materials.js +120 -0
- package/dist/src/crafting/recipes.d.ts +75 -0
- package/dist/src/crafting/recipes.js +233 -0
- package/dist/src/crafting/workshops.d.ts +61 -0
- package/dist/src/crafting/workshops.js +170 -0
- package/dist/src/debug.d.ts +86 -0
- package/dist/src/debug.js +76 -0
- package/dist/src/derive.d.ts +21 -0
- package/dist/src/derive.js +88 -0
- package/dist/src/describe.d.ts +29 -0
- package/dist/src/describe.js +276 -0
- package/dist/src/dialogue.d.ts +122 -0
- package/dist/src/dialogue.js +266 -0
- package/dist/src/dist.d.ts +20 -0
- package/dist/src/dist.js +39 -0
- package/dist/src/downtime.d.ts +89 -0
- package/dist/src/downtime.js +391 -0
- package/dist/src/economy.d.ts +116 -0
- package/dist/src/economy.js +182 -0
- package/dist/src/emotional-contagion.d.ts +142 -0
- package/dist/src/emotional-contagion.js +274 -0
- package/dist/src/equipment.d.ts +206 -0
- package/dist/src/equipment.js +598 -0
- package/dist/src/faction.d.ts +102 -0
- package/dist/src/faction.js +237 -0
- package/dist/src/generate.d.ts +35 -0
- package/dist/src/generate.js +166 -0
- package/dist/src/index.d.ts +42 -0
- package/dist/src/index.js +54 -0
- package/dist/src/inheritance.d.ts +69 -0
- package/dist/src/inheritance.js +136 -0
- package/dist/src/inventory.d.ts +194 -0
- package/dist/src/inventory.js +637 -0
- package/dist/src/item-durability.d.ts +69 -0
- package/dist/src/item-durability.js +308 -0
- package/dist/src/legend.d.ts +97 -0
- package/dist/src/legend.js +269 -0
- package/dist/src/lod.d.ts +9 -0
- package/dist/src/lod.js +84 -0
- package/dist/src/metrics.d.ts +51 -0
- package/dist/src/metrics.js +91 -0
- package/dist/src/model3d.d.ts +138 -0
- package/dist/src/model3d.js +214 -0
- package/dist/src/mythology.d.ts +101 -0
- package/dist/src/mythology.js +308 -0
- package/dist/src/narrative-render.d.ts +42 -0
- package/dist/src/narrative-render.js +194 -0
- package/dist/src/narrative-stress.d.ts +123 -0
- package/dist/src/narrative-stress.js +183 -0
- package/dist/src/narrative.d.ts +44 -0
- package/dist/src/narrative.js +257 -0
- package/dist/src/party.d.ts +70 -0
- package/dist/src/party.js +226 -0
- package/dist/src/polity.d.ts +262 -0
- package/dist/src/polity.js +398 -0
- package/dist/src/presets.d.ts +42 -0
- package/dist/src/presets.js +170 -0
- package/dist/src/progression.d.ts +170 -0
- package/dist/src/progression.js +256 -0
- package/dist/src/quest-generators.d.ts +76 -0
- package/dist/src/quest-generators.js +534 -0
- package/dist/src/quest.d.ts +239 -0
- package/dist/src/quest.js +520 -0
- package/dist/src/relationships-effects.d.ts +75 -0
- package/dist/src/relationships-effects.js +219 -0
- package/dist/src/relationships.d.ts +104 -0
- package/dist/src/relationships.js +347 -0
- package/dist/src/replay.d.ts +47 -0
- package/dist/src/replay.js +82 -0
- package/dist/src/rng.d.ts +9 -0
- package/dist/src/rng.js +37 -0
- package/dist/src/settlement-services.d.ts +67 -0
- package/dist/src/settlement-services.js +267 -0
- package/dist/src/settlement.d.ts +143 -0
- package/dist/src/settlement.js +419 -0
- package/dist/src/sim/action.d.ts +28 -0
- package/dist/src/sim/action.js +12 -0
- package/dist/src/sim/aging.d.ts +95 -0
- package/dist/src/sim/aging.js +243 -0
- package/dist/src/sim/ai/decide.d.ts +10 -0
- package/dist/src/sim/ai/decide.js +267 -0
- package/dist/src/sim/ai/perception.d.ts +12 -0
- package/dist/src/sim/ai/perception.js +54 -0
- package/dist/src/sim/ai/personality.d.ts +54 -0
- package/dist/src/sim/ai/personality.js +202 -0
- package/dist/src/sim/ai/presets.d.ts +2 -0
- package/dist/src/sim/ai/presets.js +28 -0
- package/dist/src/sim/ai/system.d.ts +6 -0
- package/dist/src/sim/ai/system.js +13 -0
- package/dist/src/sim/ai/targeting.d.ts +8 -0
- package/dist/src/sim/ai/targeting.js +42 -0
- package/dist/src/sim/ai/types.d.ts +14 -0
- package/dist/src/sim/ai/types.js +1 -0
- package/dist/src/sim/body.d.ts +9 -0
- package/dist/src/sim/body.js +32 -0
- package/dist/src/sim/bodyplan.d.ts +161 -0
- package/dist/src/sim/bodyplan.js +677 -0
- package/dist/src/sim/capability.d.ts +135 -0
- package/dist/src/sim/capability.js +8 -0
- package/dist/src/sim/combat.d.ts +21 -0
- package/dist/src/sim/combat.js +77 -0
- package/dist/src/sim/commandBuilders.d.ts +11 -0
- package/dist/src/sim/commandBuilders.js +39 -0
- package/dist/src/sim/commands.d.ts +71 -0
- package/dist/src/sim/commands.js +8 -0
- package/dist/src/sim/condition.d.ts +35 -0
- package/dist/src/sim/condition.js +21 -0
- package/dist/src/sim/cone.d.ts +40 -0
- package/dist/src/sim/cone.js +44 -0
- package/dist/src/sim/context.d.ts +68 -0
- package/dist/src/sim/context.js +1 -0
- package/dist/src/sim/density.d.ts +14 -0
- package/dist/src/sim/density.js +33 -0
- package/dist/src/sim/disease.d.ts +141 -0
- package/dist/src/sim/disease.js +353 -0
- package/dist/src/sim/entity.d.ts +251 -0
- package/dist/src/sim/entity.js +19 -0
- package/dist/src/sim/events.d.ts +25 -0
- package/dist/src/sim/events.js +5 -0
- package/dist/src/sim/explosion.d.ts +40 -0
- package/dist/src/sim/explosion.js +40 -0
- package/dist/src/sim/formation-unit.d.ts +138 -0
- package/dist/src/sim/formation-unit.js +197 -0
- package/dist/src/sim/formation.d.ts +12 -0
- package/dist/src/sim/formation.js +54 -0
- package/dist/src/sim/frontage.d.ts +30 -0
- package/dist/src/sim/frontage.js +84 -0
- package/dist/src/sim/grapple.d.ts +100 -0
- package/dist/src/sim/grapple.js +480 -0
- package/dist/src/sim/hazard.d.ts +104 -0
- package/dist/src/sim/hazard.js +201 -0
- package/dist/src/sim/hydrostatic.d.ts +58 -0
- package/dist/src/sim/hydrostatic.js +117 -0
- package/dist/src/sim/impairment.d.ts +20 -0
- package/dist/src/sim/impairment.js +162 -0
- package/dist/src/sim/indexing.d.ts +7 -0
- package/dist/src/sim/indexing.js +7 -0
- package/dist/src/sim/injury.d.ts +54 -0
- package/dist/src/sim/injury.js +66 -0
- package/dist/src/sim/intent.d.ts +26 -0
- package/dist/src/sim/intent.js +7 -0
- package/dist/src/sim/kernel.d.ts +45 -0
- package/dist/src/sim/kernel.js +1992 -0
- package/dist/src/sim/kinds.d.ts +64 -0
- package/dist/src/sim/kinds.js +56 -0
- package/dist/src/sim/knockback.d.ts +50 -0
- package/dist/src/sim/knockback.js +82 -0
- package/dist/src/sim/limb.d.ts +48 -0
- package/dist/src/sim/limb.js +78 -0
- package/dist/src/sim/medical.d.ts +32 -0
- package/dist/src/sim/medical.js +33 -0
- package/dist/src/sim/morale.d.ts +69 -0
- package/dist/src/sim/morale.js +92 -0
- package/dist/src/sim/mount.d.ts +150 -0
- package/dist/src/sim/mount.js +225 -0
- package/dist/src/sim/nutrition.d.ts +74 -0
- package/dist/src/sim/nutrition.js +168 -0
- package/dist/src/sim/occlusion.d.ts +8 -0
- package/dist/src/sim/occlusion.js +71 -0
- package/dist/src/sim/push.d.ts +11 -0
- package/dist/src/sim/push.js +79 -0
- package/dist/src/sim/ranged.d.ts +44 -0
- package/dist/src/sim/ranged.js +69 -0
- package/dist/src/sim/seeds.d.ts +3 -0
- package/dist/src/sim/seeds.js +16 -0
- package/dist/src/sim/sensory-extended.d.ts +103 -0
- package/dist/src/sim/sensory-extended.js +181 -0
- package/dist/src/sim/sensory.d.ts +38 -0
- package/dist/src/sim/sensory.js +109 -0
- package/dist/src/sim/skills.d.ts +70 -0
- package/dist/src/sim/skills.js +69 -0
- package/dist/src/sim/sleep.d.ts +107 -0
- package/dist/src/sim/sleep.js +215 -0
- package/dist/src/sim/spatial.d.ts +8 -0
- package/dist/src/sim/spatial.js +59 -0
- package/dist/src/sim/step/capability.d.ts +8 -0
- package/dist/src/sim/step/capability.js +77 -0
- package/dist/src/sim/step/concentration.d.ts +9 -0
- package/dist/src/sim/step/concentration.js +25 -0
- package/dist/src/sim/step/effects.d.ts +17 -0
- package/dist/src/sim/step/effects.js +96 -0
- package/dist/src/sim/step/energy.d.ts +3 -0
- package/dist/src/sim/step/energy.js +31 -0
- package/dist/src/sim/step/hazards.d.ts +4 -0
- package/dist/src/sim/step/hazards.js +19 -0
- package/dist/src/sim/step/injury.d.ts +10 -0
- package/dist/src/sim/step/injury.js +353 -0
- package/dist/src/sim/step/morale.d.ts +11 -0
- package/dist/src/sim/step/morale.js +130 -0
- package/dist/src/sim/step/movement.d.ts +5 -0
- package/dist/src/sim/step/movement.js +172 -0
- package/dist/src/sim/step/push.d.ts +11 -0
- package/dist/src/sim/step/push.js +79 -0
- package/dist/src/sim/step/substances.d.ts +3 -0
- package/dist/src/sim/step/substances.js +75 -0
- package/dist/src/sim/substance.d.ts +38 -0
- package/dist/src/sim/substance.js +57 -0
- package/dist/src/sim/systemic-toxicology.d.ts +109 -0
- package/dist/src/sim/systemic-toxicology.js +263 -0
- package/dist/src/sim/team.d.ts +9 -0
- package/dist/src/sim/team.js +37 -0
- package/dist/src/sim/tech.d.ts +36 -0
- package/dist/src/sim/tech.js +46 -0
- package/dist/src/sim/terrain.d.ts +121 -0
- package/dist/src/sim/terrain.js +141 -0
- package/dist/src/sim/testing.d.ts +13 -0
- package/dist/src/sim/testing.js +100 -0
- package/dist/src/sim/thermoregulation.d.ts +77 -0
- package/dist/src/sim/thermoregulation.js +161 -0
- package/dist/src/sim/tick.d.ts +3 -0
- package/dist/src/sim/tick.js +3 -0
- package/dist/src/sim/toxicology.d.ts +52 -0
- package/dist/src/sim/toxicology.js +104 -0
- package/dist/src/sim/trace.d.ts +141 -0
- package/dist/src/sim/trace.js +1 -0
- package/dist/src/sim/tuning.d.ts +16 -0
- package/dist/src/sim/tuning.js +42 -0
- package/dist/src/sim/vec3.d.ts +14 -0
- package/dist/src/sim/vec3.js +31 -0
- package/dist/src/sim/weapon_dynamics.d.ts +102 -0
- package/dist/src/sim/weapon_dynamics.js +142 -0
- package/dist/src/sim/weather.d.ts +95 -0
- package/dist/src/sim/weather.js +105 -0
- package/dist/src/sim/world.d.ts +52 -0
- package/dist/src/sim/world.js +1 -0
- package/dist/src/sim/wound-aging.d.ts +120 -0
- package/dist/src/sim/wound-aging.js +223 -0
- package/dist/src/species.d.ts +106 -0
- package/dist/src/species.js +664 -0
- package/dist/src/story-arcs.d.ts +17 -0
- package/dist/src/story-arcs.js +276 -0
- package/dist/src/tech-diffusion.d.ts +80 -0
- package/dist/src/tech-diffusion.js +185 -0
- package/dist/src/traits.d.ts +25 -0
- package/dist/src/traits.js +178 -0
- package/dist/src/types.d.ts +117 -0
- package/dist/src/types.js +1 -0
- package/dist/src/units.d.ts +41 -0
- package/dist/src/units.js +64 -0
- package/dist/src/weapons.d.ts +20 -0
- package/dist/src/weapons.js +824 -0
- package/dist/src/world-generation.d.ts +52 -0
- package/dist/src/world-generation.js +301 -0
- package/package.json +74 -0
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/**
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* Phase 17: Historical weapons database
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* Spans six eras with realistic physical properties calibrated to archaeological and
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* biomechanics literature. All units follow the project SI fixed-point conventions.
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*/
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import { q, to } from "./units.js";
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// ─── Shared damage profiles ────────────────────────────────────────────────────
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const dmg = (surfF, intF, strF, bleed, pen) => ({
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surfaceFrac: q(surfF),
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internalFrac: q(intF),
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structuralFrac: q(strF),
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bleedFactor: q(bleed),
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penetrationBias: q(pen),
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});
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// Shared projectile profiles
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const ARROW_DMG = dmg(0.20, 0.65, 0.15, 0.90, 0.70); // bodkin arrow
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const BULLET_DMG = dmg(0.20, 0.60, 0.20, 0.70, 0.65); // generic bullet
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const RIFLE_DMG = dmg(0.15, 0.65, 0.20, 0.65, 0.75); // jacketed rifle bullet
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const THROWN_DMG = dmg(0.30, 0.50, 0.20, 0.60, 0.45); // thrown spear / javelin
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// ─── PREHISTORIC MELEE ─────────────────────────────────────────────────────────
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export const PREHISTORIC_MELEE = [
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{
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id: "wpn_hand_axe",
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kind: "weapon",
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name: "Hand Axe",
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mass_kg: to.kg(0.50),
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bulk: q(1.0),
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reach_m: to.m(0.25),
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handedness: "oneHand",
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momentArm_m: to.m(0.18),
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readyTime_s: to.s(0.50),
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damage: dmg(0.55, 0.35, 0.10, 0.80, 0.15),
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},
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{
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id: "wpn_war_club",
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kind: "weapon",
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name: "War Club",
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mass_kg: to.kg(1.00),
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bulk: q(1.3),
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reach_m: to.m(0.55),
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handedness: "oneHand",
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momentArm_m: to.m(0.22),
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readyTime_s: to.s(0.55),
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damage: dmg(0.25, 0.25, 0.50, 0.15, 0.05),
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},
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{
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id: "wpn_flint_knife",
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kind: "weapon",
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name: "Flint Knife",
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mass_kg: to.kg(0.15),
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bulk: q(0.9),
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reach_m: to.m(0.18),
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handedness: "oneHand",
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momentArm_m: to.m(0.12),
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readyTime_s: to.s(0.30),
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damage: dmg(0.55, 0.35, 0.10, 0.85, 0.20),
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},
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{
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id: "wpn_flint_spear",
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kind: "weapon",
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name: "Flint-tipped Spear",
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mass_kg: to.kg(0.90),
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bulk: q(1.4),
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reach_m: to.m(1.90),
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handedness: "twoHand",
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momentArm_m: to.m(0.65),
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readyTime_s: to.s(0.45),
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damage: dmg(0.25, 0.60, 0.15, 0.65, 0.55),
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+
},
|
|
70
|
+
{
|
|
71
|
+
id: "wpn_bone_dagger",
|
|
72
|
+
kind: "weapon",
|
|
73
|
+
name: "Bone Dagger",
|
|
74
|
+
mass_kg: to.kg(0.12),
|
|
75
|
+
bulk: q(0.8),
|
|
76
|
+
reach_m: to.m(0.15),
|
|
77
|
+
handedness: "oneHand",
|
|
78
|
+
momentArm_m: to.m(0.10),
|
|
79
|
+
readyTime_s: to.s(0.28),
|
|
80
|
+
damage: dmg(0.45, 0.40, 0.15, 0.70, 0.30),
|
|
81
|
+
},
|
|
82
|
+
];
|
|
83
|
+
// ─── CLASSICAL MELEE ──────────────────────────────────────────────────────────
|
|
84
|
+
export const CLASSICAL_MELEE = [
|
|
85
|
+
{
|
|
86
|
+
id: "wpn_pugio",
|
|
87
|
+
kind: "weapon",
|
|
88
|
+
name: "Pugio",
|
|
89
|
+
mass_kg: to.kg(0.30),
|
|
90
|
+
bulk: q(0.9),
|
|
91
|
+
reach_m: to.m(0.22),
|
|
92
|
+
handedness: "oneHand",
|
|
93
|
+
momentArm_m: to.m(0.14),
|
|
94
|
+
readyTime_s: to.s(0.32),
|
|
95
|
+
damage: dmg(0.35, 0.50, 0.15, 0.75, 0.60),
|
|
96
|
+
},
|
|
97
|
+
{
|
|
98
|
+
id: "wpn_gladius",
|
|
99
|
+
kind: "weapon",
|
|
100
|
+
name: "Gladius",
|
|
101
|
+
mass_kg: to.kg(0.90),
|
|
102
|
+
bulk: q(1.2),
|
|
103
|
+
reach_m: to.m(0.55),
|
|
104
|
+
handedness: "oneHand",
|
|
105
|
+
momentArm_m: to.m(0.35),
|
|
106
|
+
readyTime_s: to.s(0.48),
|
|
107
|
+
damage: dmg(0.40, 0.45, 0.15, 0.70, 0.45),
|
|
108
|
+
},
|
|
109
|
+
{
|
|
110
|
+
id: "wpn_xiphos",
|
|
111
|
+
kind: "weapon",
|
|
112
|
+
name: "Xiphos",
|
|
113
|
+
mass_kg: to.kg(0.80),
|
|
114
|
+
bulk: q(1.2),
|
|
115
|
+
reach_m: to.m(0.62),
|
|
116
|
+
handedness: "oneHand",
|
|
117
|
+
momentArm_m: to.m(0.38),
|
|
118
|
+
readyTime_s: to.s(0.50),
|
|
119
|
+
damage: dmg(0.45, 0.40, 0.15, 0.70, 0.35),
|
|
120
|
+
},
|
|
121
|
+
{
|
|
122
|
+
id: "wpn_kopis",
|
|
123
|
+
kind: "weapon",
|
|
124
|
+
name: "Kopis",
|
|
125
|
+
mass_kg: to.kg(0.75),
|
|
126
|
+
bulk: q(1.2),
|
|
127
|
+
reach_m: to.m(0.62),
|
|
128
|
+
handedness: "oneHand",
|
|
129
|
+
momentArm_m: to.m(0.32),
|
|
130
|
+
readyTime_s: to.s(0.52),
|
|
131
|
+
damage: dmg(0.60, 0.30, 0.10, 0.75, 0.10),
|
|
132
|
+
},
|
|
133
|
+
{
|
|
134
|
+
id: "wpn_spatha",
|
|
135
|
+
kind: "weapon",
|
|
136
|
+
name: "Spatha",
|
|
137
|
+
mass_kg: to.kg(1.10),
|
|
138
|
+
bulk: q(1.4),
|
|
139
|
+
reach_m: to.m(0.90),
|
|
140
|
+
handedness: "oneHand",
|
|
141
|
+
momentArm_m: to.m(0.45),
|
|
142
|
+
readyTime_s: to.s(0.58),
|
|
143
|
+
damage: dmg(0.45, 0.40, 0.15, 0.65, 0.30),
|
|
144
|
+
},
|
|
145
|
+
{
|
|
146
|
+
id: "wpn_dory",
|
|
147
|
+
kind: "weapon",
|
|
148
|
+
name: "Dory",
|
|
149
|
+
mass_kg: to.kg(0.80),
|
|
150
|
+
bulk: q(1.5),
|
|
151
|
+
reach_m: to.m(2.20),
|
|
152
|
+
handedness: "twoHand",
|
|
153
|
+
momentArm_m: to.m(0.70),
|
|
154
|
+
readyTime_s: to.s(0.45),
|
|
155
|
+
damage: dmg(0.20, 0.65, 0.15, 0.60, 0.60),
|
|
156
|
+
},
|
|
157
|
+
{
|
|
158
|
+
id: "wpn_sarissa",
|
|
159
|
+
kind: "weapon",
|
|
160
|
+
name: "Sarissa",
|
|
161
|
+
mass_kg: to.kg(1.50),
|
|
162
|
+
bulk: q(2.0),
|
|
163
|
+
reach_m: to.m(5.50),
|
|
164
|
+
handedness: "twoHand",
|
|
165
|
+
momentArm_m: to.m(0.85),
|
|
166
|
+
readyTime_s: to.s(0.90),
|
|
167
|
+
damage: dmg(0.20, 0.65, 0.15, 0.55, 0.65),
|
|
168
|
+
},
|
|
169
|
+
{
|
|
170
|
+
id: "wpn_pilum",
|
|
171
|
+
kind: "weapon",
|
|
172
|
+
name: "Pilum",
|
|
173
|
+
mass_kg: to.kg(1.00),
|
|
174
|
+
bulk: q(1.4),
|
|
175
|
+
reach_m: to.m(0.45),
|
|
176
|
+
handedness: "oneHand",
|
|
177
|
+
momentArm_m: to.m(0.28),
|
|
178
|
+
readyTime_s: to.s(0.55),
|
|
179
|
+
damage: dmg(0.20, 0.65, 0.15, 0.55, 0.65),
|
|
180
|
+
},
|
|
181
|
+
];
|
|
182
|
+
// ─── MEDIEVAL MELEE ───────────────────────────────────────────────────────────
|
|
183
|
+
export const MEDIEVAL_MELEE = [
|
|
184
|
+
{
|
|
185
|
+
id: "wpn_arming_sword",
|
|
186
|
+
kind: "weapon",
|
|
187
|
+
name: "Arming Sword",
|
|
188
|
+
mass_kg: to.kg(1.10),
|
|
189
|
+
bulk: q(1.3),
|
|
190
|
+
reach_m: to.m(0.85),
|
|
191
|
+
handedness: "oneHand",
|
|
192
|
+
momentArm_m: to.m(0.45),
|
|
193
|
+
readyTime_s: to.s(0.50),
|
|
194
|
+
damage: dmg(0.40, 0.45, 0.15, 0.65, 0.30),
|
|
195
|
+
},
|
|
196
|
+
{
|
|
197
|
+
id: "wpn_dane_axe",
|
|
198
|
+
kind: "weapon",
|
|
199
|
+
name: "Dane Axe",
|
|
200
|
+
mass_kg: to.kg(1.30),
|
|
201
|
+
bulk: q(1.6),
|
|
202
|
+
reach_m: to.m(1.15),
|
|
203
|
+
handedness: "twoHand",
|
|
204
|
+
momentArm_m: to.m(0.55),
|
|
205
|
+
readyTime_s: to.s(0.65),
|
|
206
|
+
damage: dmg(0.55, 0.30, 0.15, 0.75, 0.15),
|
|
207
|
+
},
|
|
208
|
+
{
|
|
209
|
+
id: "wpn_battle_axe",
|
|
210
|
+
kind: "weapon",
|
|
211
|
+
name: "Battle Axe",
|
|
212
|
+
mass_kg: to.kg(1.50),
|
|
213
|
+
bulk: q(1.5),
|
|
214
|
+
reach_m: to.m(0.65),
|
|
215
|
+
handedness: "oneHand",
|
|
216
|
+
momentArm_m: to.m(0.38),
|
|
217
|
+
readyTime_s: to.s(0.60),
|
|
218
|
+
damage: dmg(0.60, 0.25, 0.15, 0.70, 0.15),
|
|
219
|
+
},
|
|
220
|
+
{
|
|
221
|
+
id: "wpn_flanged_mace",
|
|
222
|
+
kind: "weapon",
|
|
223
|
+
name: "Flanged Mace",
|
|
224
|
+
mass_kg: to.kg(1.20),
|
|
225
|
+
bulk: q(1.4),
|
|
226
|
+
reach_m: to.m(0.58),
|
|
227
|
+
handedness: "oneHand",
|
|
228
|
+
momentArm_m: to.m(0.32),
|
|
229
|
+
readyTime_s: to.s(0.55),
|
|
230
|
+
damage: dmg(0.15, 0.30, 0.55, 0.10, 0.05),
|
|
231
|
+
},
|
|
232
|
+
{
|
|
233
|
+
id: "wpn_war_flail",
|
|
234
|
+
kind: "weapon",
|
|
235
|
+
name: "War Flail",
|
|
236
|
+
mass_kg: to.kg(1.50),
|
|
237
|
+
bulk: q(1.6),
|
|
238
|
+
reach_m: to.m(0.75),
|
|
239
|
+
handedness: "oneHand",
|
|
240
|
+
momentArm_m: to.m(0.35),
|
|
241
|
+
readyTime_s: to.s(0.65),
|
|
242
|
+
shieldBypassQ: q(0.55),
|
|
243
|
+
damage: dmg(0.25, 0.35, 0.40, 0.20, 0.10),
|
|
244
|
+
},
|
|
245
|
+
{
|
|
246
|
+
id: "wpn_morning_star",
|
|
247
|
+
kind: "weapon",
|
|
248
|
+
name: "Morning Star",
|
|
249
|
+
mass_kg: to.kg(1.40),
|
|
250
|
+
bulk: q(1.5),
|
|
251
|
+
reach_m: to.m(0.62),
|
|
252
|
+
handedness: "oneHand",
|
|
253
|
+
momentArm_m: to.m(0.30),
|
|
254
|
+
readyTime_s: to.s(0.60),
|
|
255
|
+
shieldBypassQ: q(0.40),
|
|
256
|
+
damage: dmg(0.25, 0.30, 0.45, 0.25, 0.20),
|
|
257
|
+
},
|
|
258
|
+
{
|
|
259
|
+
id: "wpn_military_pick",
|
|
260
|
+
kind: "weapon",
|
|
261
|
+
name: "Military Pick",
|
|
262
|
+
mass_kg: to.kg(1.30),
|
|
263
|
+
bulk: q(1.4),
|
|
264
|
+
reach_m: to.m(0.60),
|
|
265
|
+
handedness: "oneHand",
|
|
266
|
+
momentArm_m: to.m(0.32),
|
|
267
|
+
readyTime_s: to.s(0.60),
|
|
268
|
+
damage: dmg(0.10, 0.20, 0.70, 0.05, 0.70),
|
|
269
|
+
},
|
|
270
|
+
{
|
|
271
|
+
id: "wpn_warhammer_med",
|
|
272
|
+
kind: "weapon",
|
|
273
|
+
name: "War Hammer",
|
|
274
|
+
mass_kg: to.kg(1.50),
|
|
275
|
+
bulk: q(1.5),
|
|
276
|
+
reach_m: to.m(0.65),
|
|
277
|
+
handedness: "oneHand",
|
|
278
|
+
momentArm_m: to.m(0.35),
|
|
279
|
+
readyTime_s: to.s(0.60),
|
|
280
|
+
damage: dmg(0.10, 0.30, 0.60, 0.05, 0.05),
|
|
281
|
+
},
|
|
282
|
+
{
|
|
283
|
+
id: "wpn_halberd",
|
|
284
|
+
kind: "weapon",
|
|
285
|
+
name: "Halberd",
|
|
286
|
+
mass_kg: to.kg(2.50),
|
|
287
|
+
bulk: q(2.0),
|
|
288
|
+
reach_m: to.m(1.80),
|
|
289
|
+
handedness: "twoHand",
|
|
290
|
+
momentArm_m: to.m(0.70),
|
|
291
|
+
readyTime_s: to.s(0.75),
|
|
292
|
+
damage: dmg(0.45, 0.35, 0.20, 0.60, 0.35),
|
|
293
|
+
},
|
|
294
|
+
{
|
|
295
|
+
id: "wpn_glaive",
|
|
296
|
+
kind: "weapon",
|
|
297
|
+
name: "Glaive",
|
|
298
|
+
mass_kg: to.kg(2.00),
|
|
299
|
+
bulk: q(1.9),
|
|
300
|
+
reach_m: to.m(1.75),
|
|
301
|
+
handedness: "twoHand",
|
|
302
|
+
momentArm_m: to.m(0.65),
|
|
303
|
+
readyTime_s: to.s(0.70),
|
|
304
|
+
damage: dmg(0.60, 0.25, 0.15, 0.70, 0.10),
|
|
305
|
+
},
|
|
306
|
+
{
|
|
307
|
+
id: "wpn_bastard_sword",
|
|
308
|
+
kind: "weapon",
|
|
309
|
+
name: "Bastard Sword",
|
|
310
|
+
mass_kg: to.kg(1.60),
|
|
311
|
+
bulk: q(1.6),
|
|
312
|
+
reach_m: to.m(1.00),
|
|
313
|
+
handedness: "oneHand",
|
|
314
|
+
momentArm_m: to.m(0.50),
|
|
315
|
+
readyTime_s: to.s(0.60),
|
|
316
|
+
damage: dmg(0.40, 0.45, 0.15, 0.65, 0.35),
|
|
317
|
+
},
|
|
318
|
+
{
|
|
319
|
+
id: "wpn_zweihander",
|
|
320
|
+
kind: "weapon",
|
|
321
|
+
name: "Zweihänder",
|
|
322
|
+
mass_kg: to.kg(3.00),
|
|
323
|
+
bulk: q(2.2),
|
|
324
|
+
reach_m: to.m(1.45),
|
|
325
|
+
handedness: "twoHand",
|
|
326
|
+
momentArm_m: to.m(0.65),
|
|
327
|
+
readyTime_s: to.s(0.85),
|
|
328
|
+
damage: dmg(0.50, 0.30, 0.20, 0.65, 0.10),
|
|
329
|
+
},
|
|
330
|
+
];
|
|
331
|
+
// ─── RENAISSANCE MELEE ────────────────────────────────────────────────────────
|
|
332
|
+
export const RENAISSANCE_MELEE = [
|
|
333
|
+
{
|
|
334
|
+
id: "wpn_rapier",
|
|
335
|
+
kind: "weapon",
|
|
336
|
+
name: "Rapier",
|
|
337
|
+
mass_kg: to.kg(1.00),
|
|
338
|
+
bulk: q(1.2),
|
|
339
|
+
reach_m: to.m(1.02),
|
|
340
|
+
handedness: "oneHand",
|
|
341
|
+
momentArm_m: to.m(0.48),
|
|
342
|
+
readyTime_s: to.s(0.45),
|
|
343
|
+
damage: dmg(0.15, 0.70, 0.15, 0.60, 0.80),
|
|
344
|
+
},
|
|
345
|
+
{
|
|
346
|
+
id: "wpn_sidesword",
|
|
347
|
+
kind: "weapon",
|
|
348
|
+
name: "Sidesword",
|
|
349
|
+
mass_kg: to.kg(1.20),
|
|
350
|
+
bulk: q(1.3),
|
|
351
|
+
reach_m: to.m(0.88),
|
|
352
|
+
handedness: "oneHand",
|
|
353
|
+
momentArm_m: to.m(0.44),
|
|
354
|
+
readyTime_s: to.s(0.48),
|
|
355
|
+
damage: dmg(0.35, 0.50, 0.15, 0.60, 0.45),
|
|
356
|
+
},
|
|
357
|
+
{
|
|
358
|
+
id: "wpn_estoc",
|
|
359
|
+
kind: "weapon",
|
|
360
|
+
name: "Estoc",
|
|
361
|
+
mass_kg: to.kg(1.40),
|
|
362
|
+
bulk: q(1.4),
|
|
363
|
+
reach_m: to.m(1.10),
|
|
364
|
+
handedness: "oneHand",
|
|
365
|
+
momentArm_m: to.m(0.50),
|
|
366
|
+
readyTime_s: to.s(0.50),
|
|
367
|
+
damage: dmg(0.05, 0.80, 0.15, 0.30, 0.95),
|
|
368
|
+
},
|
|
369
|
+
{
|
|
370
|
+
id: "wpn_main_gauche",
|
|
371
|
+
kind: "weapon",
|
|
372
|
+
name: "Main Gauche",
|
|
373
|
+
mass_kg: to.kg(0.35),
|
|
374
|
+
bulk: q(0.9),
|
|
375
|
+
reach_m: to.m(0.32),
|
|
376
|
+
handedness: "oneHand",
|
|
377
|
+
momentArm_m: to.m(0.18),
|
|
378
|
+
readyTime_s: to.s(0.30),
|
|
379
|
+
damage: dmg(0.20, 0.65, 0.15, 0.50, 0.50),
|
|
380
|
+
},
|
|
381
|
+
{
|
|
382
|
+
id: "wpn_pike_ren",
|
|
383
|
+
kind: "weapon",
|
|
384
|
+
name: "Infantry Pike",
|
|
385
|
+
mass_kg: to.kg(1.50),
|
|
386
|
+
bulk: q(2.0),
|
|
387
|
+
reach_m: to.m(4.50),
|
|
388
|
+
handedness: "twoHand",
|
|
389
|
+
momentArm_m: to.m(0.80),
|
|
390
|
+
readyTime_s: to.s(0.85),
|
|
391
|
+
damage: dmg(0.15, 0.70, 0.15, 0.50, 0.65),
|
|
392
|
+
},
|
|
393
|
+
{
|
|
394
|
+
id: "wpn_poleaxe",
|
|
395
|
+
kind: "weapon",
|
|
396
|
+
name: "Poleaxe",
|
|
397
|
+
mass_kg: to.kg(2.50),
|
|
398
|
+
bulk: q(2.1),
|
|
399
|
+
reach_m: to.m(1.75),
|
|
400
|
+
handedness: "twoHand",
|
|
401
|
+
momentArm_m: to.m(0.68),
|
|
402
|
+
readyTime_s: to.s(0.75),
|
|
403
|
+
damage: dmg(0.30, 0.35, 0.35, 0.45, 0.40),
|
|
404
|
+
},
|
|
405
|
+
];
|
|
406
|
+
// ─── EARLY MODERN MELEE ───────────────────────────────────────────────────────
|
|
407
|
+
export const EARLY_MODERN_MELEE = [
|
|
408
|
+
{
|
|
409
|
+
id: "wpn_cavalry_saber",
|
|
410
|
+
kind: "weapon",
|
|
411
|
+
name: "Cavalry Saber",
|
|
412
|
+
mass_kg: to.kg(1.00),
|
|
413
|
+
bulk: q(1.2),
|
|
414
|
+
reach_m: to.m(0.90),
|
|
415
|
+
handedness: "oneHand",
|
|
416
|
+
momentArm_m: to.m(0.45),
|
|
417
|
+
readyTime_s: to.s(0.48),
|
|
418
|
+
damage: dmg(0.55, 0.35, 0.10, 0.75, 0.15),
|
|
419
|
+
},
|
|
420
|
+
{
|
|
421
|
+
id: "wpn_smallsword",
|
|
422
|
+
kind: "weapon",
|
|
423
|
+
name: "Smallsword",
|
|
424
|
+
mass_kg: to.kg(0.70),
|
|
425
|
+
bulk: q(1.1),
|
|
426
|
+
reach_m: to.m(0.90),
|
|
427
|
+
handedness: "oneHand",
|
|
428
|
+
momentArm_m: to.m(0.42),
|
|
429
|
+
readyTime_s: to.s(0.40),
|
|
430
|
+
damage: dmg(0.15, 0.70, 0.15, 0.55, 0.70),
|
|
431
|
+
},
|
|
432
|
+
{
|
|
433
|
+
id: "wpn_socket_bayonet",
|
|
434
|
+
kind: "weapon",
|
|
435
|
+
name: "Socket Bayonet",
|
|
436
|
+
mass_kg: to.kg(0.40),
|
|
437
|
+
bulk: q(0.9),
|
|
438
|
+
reach_m: to.m(0.28),
|
|
439
|
+
handedness: "oneHand",
|
|
440
|
+
momentArm_m: to.m(0.16),
|
|
441
|
+
readyTime_s: to.s(0.35),
|
|
442
|
+
damage: dmg(0.20, 0.65, 0.15, 0.60, 0.60),
|
|
443
|
+
},
|
|
444
|
+
{
|
|
445
|
+
id: "wpn_entrenching_tool",
|
|
446
|
+
kind: "weapon",
|
|
447
|
+
name: "Entrenching Tool",
|
|
448
|
+
mass_kg: to.kg(0.90),
|
|
449
|
+
bulk: q(1.2),
|
|
450
|
+
reach_m: to.m(0.38),
|
|
451
|
+
handedness: "oneHand",
|
|
452
|
+
momentArm_m: to.m(0.22),
|
|
453
|
+
readyTime_s: to.s(0.45),
|
|
454
|
+
damage: dmg(0.45, 0.30, 0.25, 0.45, 0.25),
|
|
455
|
+
},
|
|
456
|
+
];
|
|
457
|
+
// ─── CONTEMPORARY MELEE ───────────────────────────────────────────────────────
|
|
458
|
+
export const CONTEMPORARY_MELEE = [
|
|
459
|
+
{
|
|
460
|
+
id: "wpn_combat_knife",
|
|
461
|
+
kind: "weapon",
|
|
462
|
+
name: "Combat Knife",
|
|
463
|
+
mass_kg: to.kg(0.30),
|
|
464
|
+
bulk: q(0.9),
|
|
465
|
+
reach_m: to.m(0.22),
|
|
466
|
+
handedness: "oneHand",
|
|
467
|
+
momentArm_m: to.m(0.14),
|
|
468
|
+
readyTime_s: to.s(0.28),
|
|
469
|
+
damage: dmg(0.30, 0.55, 0.15, 0.80, 0.65),
|
|
470
|
+
},
|
|
471
|
+
{
|
|
472
|
+
id: "wpn_tactical_tomahawk",
|
|
473
|
+
kind: "weapon",
|
|
474
|
+
name: "Tactical Tomahawk",
|
|
475
|
+
mass_kg: to.kg(0.70),
|
|
476
|
+
bulk: q(1.1),
|
|
477
|
+
reach_m: to.m(0.45),
|
|
478
|
+
handedness: "oneHand",
|
|
479
|
+
momentArm_m: to.m(0.28),
|
|
480
|
+
readyTime_s: to.s(0.40),
|
|
481
|
+
damage: dmg(0.55, 0.30, 0.15, 0.70, 0.20),
|
|
482
|
+
},
|
|
483
|
+
{
|
|
484
|
+
id: "wpn_riot_baton",
|
|
485
|
+
kind: "weapon",
|
|
486
|
+
name: "Riot Baton",
|
|
487
|
+
mass_kg: to.kg(0.80),
|
|
488
|
+
bulk: q(1.1),
|
|
489
|
+
reach_m: to.m(0.55),
|
|
490
|
+
handedness: "oneHand",
|
|
491
|
+
momentArm_m: to.m(0.30),
|
|
492
|
+
readyTime_s: to.s(0.40),
|
|
493
|
+
damage: dmg(0.20, 0.35, 0.45, 0.05, 0.05),
|
|
494
|
+
},
|
|
495
|
+
];
|
|
496
|
+
// ─── PREHISTORIC RANGED ───────────────────────────────────────────────────────
|
|
497
|
+
export const PREHISTORIC_RANGED = [
|
|
498
|
+
{
|
|
499
|
+
id: "rng_atlatl_dart",
|
|
500
|
+
kind: "ranged",
|
|
501
|
+
name: "Atlatl Dart",
|
|
502
|
+
category: "bow",
|
|
503
|
+
mass_kg: to.kg(0.5),
|
|
504
|
+
bulk: q(1.2),
|
|
505
|
+
launchEnergy_J: 180,
|
|
506
|
+
projectileMass_kg: to.kg(0.040),
|
|
507
|
+
dragCoeff_perM: q(0.008),
|
|
508
|
+
dispersionQ: q(0.014),
|
|
509
|
+
recycleTime_s: to.s(3.0),
|
|
510
|
+
damage: THROWN_DMG,
|
|
511
|
+
},
|
|
512
|
+
{
|
|
513
|
+
id: "rng_simple_selfbow",
|
|
514
|
+
kind: "ranged",
|
|
515
|
+
name: "Simple Selfbow",
|
|
516
|
+
category: "bow",
|
|
517
|
+
mass_kg: to.kg(0.6),
|
|
518
|
+
bulk: q(1.2),
|
|
519
|
+
launchEnergy_J: 20,
|
|
520
|
+
projectileMass_kg: to.kg(0.025),
|
|
521
|
+
dragCoeff_perM: q(0.010),
|
|
522
|
+
dispersionQ: q(0.018),
|
|
523
|
+
recycleTime_s: to.s(2.5),
|
|
524
|
+
damage: ARROW_DMG,
|
|
525
|
+
},
|
|
526
|
+
];
|
|
527
|
+
// ─── CLASSICAL RANGED ─────────────────────────────────────────────────────────
|
|
528
|
+
export const CLASSICAL_RANGED = [
|
|
529
|
+
{
|
|
530
|
+
id: "rng_javelin_light",
|
|
531
|
+
kind: "ranged",
|
|
532
|
+
name: "Light Javelin",
|
|
533
|
+
category: "thrown",
|
|
534
|
+
mass_kg: to.kg(0.8),
|
|
535
|
+
bulk: q(1.3),
|
|
536
|
+
launchEnergy_J: 0,
|
|
537
|
+
projectileMass_kg: to.kg(0.400),
|
|
538
|
+
dragCoeff_perM: q(0.004),
|
|
539
|
+
dispersionQ: q(0.016),
|
|
540
|
+
recycleTime_s: to.s(4.0),
|
|
541
|
+
damage: THROWN_DMG,
|
|
542
|
+
},
|
|
543
|
+
{
|
|
544
|
+
id: "rng_pilum_throw",
|
|
545
|
+
kind: "ranged",
|
|
546
|
+
name: "Pilum (Thrown)",
|
|
547
|
+
category: "thrown",
|
|
548
|
+
mass_kg: to.kg(1.2),
|
|
549
|
+
bulk: q(1.5),
|
|
550
|
+
launchEnergy_J: 0,
|
|
551
|
+
projectileMass_kg: to.kg(1.000),
|
|
552
|
+
dragCoeff_perM: q(0.005),
|
|
553
|
+
dispersionQ: q(0.020),
|
|
554
|
+
recycleTime_s: to.s(5.0),
|
|
555
|
+
damage: THROWN_DMG,
|
|
556
|
+
},
|
|
557
|
+
{
|
|
558
|
+
id: "rng_composite_bow",
|
|
559
|
+
kind: "ranged",
|
|
560
|
+
name: "Composite Bow",
|
|
561
|
+
category: "bow",
|
|
562
|
+
mass_kg: to.kg(0.9),
|
|
563
|
+
bulk: q(1.3),
|
|
564
|
+
launchEnergy_J: 80,
|
|
565
|
+
projectileMass_kg: to.kg(0.025),
|
|
566
|
+
dragCoeff_perM: q(0.007),
|
|
567
|
+
dispersionQ: q(0.010),
|
|
568
|
+
recycleTime_s: to.s(1.8),
|
|
569
|
+
damage: dmg(0.25, 0.60, 0.15, 0.80, 0.55),
|
|
570
|
+
},
|
|
571
|
+
{
|
|
572
|
+
id: "rng_warbow",
|
|
573
|
+
kind: "ranged",
|
|
574
|
+
name: "English Warbow",
|
|
575
|
+
category: "bow",
|
|
576
|
+
mass_kg: to.kg(1.1),
|
|
577
|
+
bulk: q(1.6),
|
|
578
|
+
launchEnergy_J: 120,
|
|
579
|
+
projectileMass_kg: to.kg(0.030),
|
|
580
|
+
dragCoeff_perM: q(0.005),
|
|
581
|
+
dispersionQ: q(0.008),
|
|
582
|
+
recycleTime_s: to.s(2.2),
|
|
583
|
+
damage: ARROW_DMG,
|
|
584
|
+
},
|
|
585
|
+
];
|
|
586
|
+
// ─── MEDIEVAL RANGED ──────────────────────────────────────────────────────────
|
|
587
|
+
export const MEDIEVAL_RANGED = [
|
|
588
|
+
{
|
|
589
|
+
id: "rng_arbalest",
|
|
590
|
+
kind: "ranged",
|
|
591
|
+
name: "Arbalest",
|
|
592
|
+
category: "bow",
|
|
593
|
+
mass_kg: to.kg(5.0),
|
|
594
|
+
bulk: q(2.2),
|
|
595
|
+
launchEnergy_J: 350,
|
|
596
|
+
projectileMass_kg: to.kg(0.045),
|
|
597
|
+
dragCoeff_perM: q(0.004),
|
|
598
|
+
dispersionQ: q(0.005),
|
|
599
|
+
recycleTime_s: to.s(12.0),
|
|
600
|
+
damage: dmg(0.15, 0.70, 0.15, 0.75, 0.80),
|
|
601
|
+
},
|
|
602
|
+
{
|
|
603
|
+
id: "rng_hand_cannon",
|
|
604
|
+
kind: "ranged",
|
|
605
|
+
name: "Hand Cannon",
|
|
606
|
+
category: "firearm",
|
|
607
|
+
mass_kg: to.kg(3.5),
|
|
608
|
+
bulk: q(2.0),
|
|
609
|
+
launchEnergy_J: 300,
|
|
610
|
+
projectileMass_kg: to.kg(0.030),
|
|
611
|
+
dragCoeff_perM: q(0.003),
|
|
612
|
+
dispersionQ: q(0.022),
|
|
613
|
+
recycleTime_s: to.s(40.0),
|
|
614
|
+
damage: dmg(0.25, 0.55, 0.20, 0.65, 0.55),
|
|
615
|
+
},
|
|
616
|
+
{
|
|
617
|
+
id: "rng_arquebus",
|
|
618
|
+
kind: "ranged",
|
|
619
|
+
name: "Arquebus",
|
|
620
|
+
category: "firearm",
|
|
621
|
+
mass_kg: to.kg(4.5),
|
|
622
|
+
bulk: q(2.2),
|
|
623
|
+
launchEnergy_J: 250,
|
|
624
|
+
projectileMass_kg: to.kg(0.028),
|
|
625
|
+
dragCoeff_perM: q(0.003),
|
|
626
|
+
dispersionQ: q(0.018),
|
|
627
|
+
recycleTime_s: to.s(30.0),
|
|
628
|
+
damage: dmg(0.25, 0.55, 0.20, 0.65, 0.55),
|
|
629
|
+
},
|
|
630
|
+
];
|
|
631
|
+
// ─── RENAISSANCE RANGED ───────────────────────────────────────────────────────
|
|
632
|
+
export const RENAISSANCE_RANGED = [
|
|
633
|
+
{
|
|
634
|
+
id: "rng_wheellock_pistol",
|
|
635
|
+
kind: "ranged",
|
|
636
|
+
name: "Wheellock Pistol",
|
|
637
|
+
category: "firearm",
|
|
638
|
+
mass_kg: to.kg(1.8),
|
|
639
|
+
bulk: q(1.5),
|
|
640
|
+
launchEnergy_J: 250,
|
|
641
|
+
projectileMass_kg: to.kg(0.015),
|
|
642
|
+
dragCoeff_perM: q(0.003),
|
|
643
|
+
dispersionQ: q(0.020),
|
|
644
|
+
recycleTime_s: to.s(20.0),
|
|
645
|
+
damage: BULLET_DMG,
|
|
646
|
+
},
|
|
647
|
+
{
|
|
648
|
+
id: "rng_flintlock_rifle",
|
|
649
|
+
kind: "ranged",
|
|
650
|
+
name: "Flintlock Rifle",
|
|
651
|
+
category: "firearm",
|
|
652
|
+
mass_kg: to.kg(4.2),
|
|
653
|
+
bulk: q(2.0),
|
|
654
|
+
launchEnergy_J: 900,
|
|
655
|
+
projectileMass_kg: to.kg(0.028),
|
|
656
|
+
dragCoeff_perM: q(0.002),
|
|
657
|
+
dispersionQ: q(0.008),
|
|
658
|
+
recycleTime_s: to.s(20.0),
|
|
659
|
+
damage: RIFLE_DMG,
|
|
660
|
+
},
|
|
661
|
+
];
|
|
662
|
+
// ─── EARLY MODERN RANGED ──────────────────────────────────────────────────────
|
|
663
|
+
export const EARLY_MODERN_RANGED = [
|
|
664
|
+
{
|
|
665
|
+
id: "rng_percussion_rifle",
|
|
666
|
+
kind: "ranged",
|
|
667
|
+
name: "Percussion Rifle",
|
|
668
|
+
category: "firearm",
|
|
669
|
+
mass_kg: to.kg(4.0),
|
|
670
|
+
bulk: q(2.0),
|
|
671
|
+
launchEnergy_J: 1200,
|
|
672
|
+
projectileMass_kg: to.kg(0.028),
|
|
673
|
+
dragCoeff_perM: q(0.002),
|
|
674
|
+
dispersionQ: q(0.006),
|
|
675
|
+
recycleTime_s: to.s(12.0),
|
|
676
|
+
damage: RIFLE_DMG,
|
|
677
|
+
},
|
|
678
|
+
{
|
|
679
|
+
id: "rng_early_revolver",
|
|
680
|
+
kind: "ranged",
|
|
681
|
+
name: "Early Revolver",
|
|
682
|
+
category: "firearm",
|
|
683
|
+
mass_kg: to.kg(1.4),
|
|
684
|
+
bulk: q(1.3),
|
|
685
|
+
launchEnergy_J: 350,
|
|
686
|
+
projectileMass_kg: to.kg(0.012),
|
|
687
|
+
dragCoeff_perM: q(0.002),
|
|
688
|
+
dispersionQ: q(0.015),
|
|
689
|
+
recycleTime_s: to.s(20.0),
|
|
690
|
+
magCapacity: 6,
|
|
691
|
+
shotInterval_s: to.s(0.8),
|
|
692
|
+
damage: BULLET_DMG,
|
|
693
|
+
},
|
|
694
|
+
{
|
|
695
|
+
id: "rng_breech_rifle",
|
|
696
|
+
kind: "ranged",
|
|
697
|
+
name: "Breech-Loading Rifle",
|
|
698
|
+
category: "firearm",
|
|
699
|
+
mass_kg: to.kg(4.2),
|
|
700
|
+
bulk: q(2.0),
|
|
701
|
+
launchEnergy_J: 1400,
|
|
702
|
+
projectileMass_kg: to.kg(0.028),
|
|
703
|
+
dragCoeff_perM: q(0.002),
|
|
704
|
+
dispersionQ: q(0.005),
|
|
705
|
+
recycleTime_s: to.s(8.0),
|
|
706
|
+
damage: RIFLE_DMG,
|
|
707
|
+
},
|
|
708
|
+
{
|
|
709
|
+
id: "rng_handgun_9mm",
|
|
710
|
+
kind: "ranged",
|
|
711
|
+
name: "Handgun 9mm",
|
|
712
|
+
category: "firearm",
|
|
713
|
+
mass_kg: to.kg(0.8),
|
|
714
|
+
bulk: q(1.1),
|
|
715
|
+
launchEnergy_J: 520,
|
|
716
|
+
projectileMass_kg: to.kg(0.008),
|
|
717
|
+
dragCoeff_perM: q(0.002),
|
|
718
|
+
dispersionQ: q(0.004),
|
|
719
|
+
recycleTime_s: to.s(2.5),
|
|
720
|
+
magCapacity: 15,
|
|
721
|
+
shotInterval_s: to.s(0.2),
|
|
722
|
+
damage: BULLET_DMG,
|
|
723
|
+
},
|
|
724
|
+
];
|
|
725
|
+
// ─── CONTEMPORARY RANGED ─────────────────────────────────────────────────────
|
|
726
|
+
export const CONTEMPORARY_RANGED = [
|
|
727
|
+
{
|
|
728
|
+
id: "rng_assault_rifle",
|
|
729
|
+
kind: "ranged",
|
|
730
|
+
name: "Assault Rifle",
|
|
731
|
+
category: "firearm",
|
|
732
|
+
mass_kg: to.kg(3.5),
|
|
733
|
+
bulk: q(1.8),
|
|
734
|
+
launchEnergy_J: 1760,
|
|
735
|
+
projectileMass_kg: to.kg(0.004),
|
|
736
|
+
dragCoeff_perM: q(0.001),
|
|
737
|
+
dispersionQ: q(0.003),
|
|
738
|
+
recycleTime_s: to.s(3.0),
|
|
739
|
+
magCapacity: 30,
|
|
740
|
+
shotInterval_s: to.s(0.1),
|
|
741
|
+
damage: dmg(0.10, 0.75, 0.15, 0.55, 0.85),
|
|
742
|
+
},
|
|
743
|
+
{
|
|
744
|
+
id: "rng_battle_rifle",
|
|
745
|
+
kind: "ranged",
|
|
746
|
+
name: "Battle Rifle",
|
|
747
|
+
category: "firearm",
|
|
748
|
+
mass_kg: to.kg(4.3),
|
|
749
|
+
bulk: q(1.9),
|
|
750
|
+
launchEnergy_J: 3300,
|
|
751
|
+
projectileMass_kg: to.kg(0.0097),
|
|
752
|
+
dragCoeff_perM: q(0.001),
|
|
753
|
+
dispersionQ: q(0.003),
|
|
754
|
+
recycleTime_s: to.s(3.5),
|
|
755
|
+
magCapacity: 20,
|
|
756
|
+
shotInterval_s: to.s(0.2),
|
|
757
|
+
damage: dmg(0.10, 0.75, 0.15, 0.50, 0.85),
|
|
758
|
+
},
|
|
759
|
+
{
|
|
760
|
+
id: "rng_sniper_rifle",
|
|
761
|
+
kind: "ranged",
|
|
762
|
+
name: "Sniper Rifle",
|
|
763
|
+
category: "firearm",
|
|
764
|
+
mass_kg: to.kg(6.5),
|
|
765
|
+
bulk: q(2.2),
|
|
766
|
+
launchEnergy_J: 3300,
|
|
767
|
+
projectileMass_kg: to.kg(0.0097),
|
|
768
|
+
dragCoeff_perM: q(0.001),
|
|
769
|
+
dispersionQ: q(0.002),
|
|
770
|
+
recycleTime_s: to.s(8.0),
|
|
771
|
+
magCapacity: 10,
|
|
772
|
+
shotInterval_s: to.s(2.5),
|
|
773
|
+
damage: dmg(0.05, 0.80, 0.15, 0.40, 0.90),
|
|
774
|
+
},
|
|
775
|
+
{
|
|
776
|
+
id: "rng_shotgun_12g",
|
|
777
|
+
kind: "ranged",
|
|
778
|
+
name: "Shotgun 12-Gauge",
|
|
779
|
+
category: "firearm",
|
|
780
|
+
mass_kg: to.kg(3.4),
|
|
781
|
+
bulk: q(1.8),
|
|
782
|
+
launchEnergy_J: 1800,
|
|
783
|
+
projectileMass_kg: to.kg(0.032),
|
|
784
|
+
dragCoeff_perM: q(0.003),
|
|
785
|
+
dispersionQ: q(0.035),
|
|
786
|
+
recycleTime_s: to.s(8.0),
|
|
787
|
+
magCapacity: 6,
|
|
788
|
+
shotInterval_s: to.s(0.5),
|
|
789
|
+
damage: dmg(0.65, 0.25, 0.10, 0.80, 0.05),
|
|
790
|
+
},
|
|
791
|
+
{
|
|
792
|
+
id: "rng_submachine_gun",
|
|
793
|
+
kind: "ranged",
|
|
794
|
+
name: "Submachine Gun",
|
|
795
|
+
category: "firearm",
|
|
796
|
+
mass_kg: to.kg(2.8),
|
|
797
|
+
bulk: q(1.5),
|
|
798
|
+
launchEnergy_J: 520,
|
|
799
|
+
projectileMass_kg: to.kg(0.008),
|
|
800
|
+
dragCoeff_perM: q(0.002),
|
|
801
|
+
dispersionQ: q(0.007),
|
|
802
|
+
recycleTime_s: to.s(2.5),
|
|
803
|
+
magCapacity: 30,
|
|
804
|
+
shotInterval_s: to.s(0.1),
|
|
805
|
+
damage: dmg(0.25, 0.60, 0.15, 0.65, 0.55),
|
|
806
|
+
},
|
|
807
|
+
];
|
|
808
|
+
// ─── Aggregate exports ────────────────────────────────────────────────────────
|
|
809
|
+
export const ALL_HISTORICAL_MELEE = [
|
|
810
|
+
...PREHISTORIC_MELEE,
|
|
811
|
+
...CLASSICAL_MELEE,
|
|
812
|
+
...MEDIEVAL_MELEE,
|
|
813
|
+
...RENAISSANCE_MELEE,
|
|
814
|
+
...EARLY_MODERN_MELEE,
|
|
815
|
+
...CONTEMPORARY_MELEE,
|
|
816
|
+
];
|
|
817
|
+
export const ALL_HISTORICAL_RANGED = [
|
|
818
|
+
...PREHISTORIC_RANGED,
|
|
819
|
+
...CLASSICAL_RANGED,
|
|
820
|
+
...MEDIEVAL_RANGED,
|
|
821
|
+
...RENAISSANCE_RANGED,
|
|
822
|
+
...EARLY_MODERN_RANGED,
|
|
823
|
+
...CONTEMPORARY_RANGED,
|
|
824
|
+
];
|