@inventure71/paddockjs 0.3.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (202) hide show
  1. package/CHANGELOG.md +91 -0
  2. package/INSTALL_AND_UPDATE.md +5 -2
  3. package/README.md +328 -13
  4. package/docs/architecture.md +150 -41
  5. package/docs/concepts.md +22 -3
  6. package/docs/custom_model_controller.md +329 -0
  7. package/docs/data_contract.md +474 -34
  8. package/docs/data_model.md +1 -1
  9. package/docs/index.md +1 -0
  10. package/docs/learnings.md +23 -1
  11. package/docs/rules.md +169 -21
  12. package/docs/system_specs.md +56 -20
  13. package/docs/training.md +369 -25
  14. package/examples/python/README.md +62 -0
  15. package/examples/python/base_policy_server.py +191 -0
  16. package/examples/python/requirements.txt +2 -0
  17. package/examples/train-basic-policy.mjs +5 -6
  18. package/examples/trainingData.mjs +133 -0
  19. package/package.json +15 -4
  20. package/src/api/PaddockSimulatorController.js +36 -2
  21. package/src/app/BrowserExpertAdapter.js +367 -9
  22. package/src/app/F1SimulatorApp.js +615 -940
  23. package/src/app/banners/bannerFormatters.js +55 -0
  24. package/src/app/banners/raceDataBannerController.js +141 -0
  25. package/src/app/banners/stewardMessageController.js +99 -0
  26. package/src/app/camera/cameraConstants.js +21 -0
  27. package/src/app/camera/cameraController.js +265 -0
  28. package/src/app/camera/cameraGeometry.js +176 -0
  29. package/src/app/domBindings.js +14 -1
  30. package/src/app/readouts/carOverviewRenderer.js +109 -0
  31. package/src/app/readouts/controlStateRenderer.js +37 -0
  32. package/src/app/readouts/raceStatusRenderer.js +133 -0
  33. package/src/app/readouts/readoutFormatters.js +58 -0
  34. package/src/app/readouts/telemetryRenderer.js +113 -0
  35. package/src/app/readouts/timingTowerRenderer.js +177 -0
  36. package/src/app/rendering/appAssets.js +38 -0
  37. package/src/app/rendering/carRenderer.js +286 -0
  38. package/src/app/rendering/displayUtils.js +22 -0
  39. package/src/app/rendering/drsTrailRenderer.js +90 -0
  40. package/src/app/rendering/expertSensorRenderer.js +126 -0
  41. package/src/app/rendering/pitLaneStatusRenderer.js +50 -0
  42. package/src/app/rendering/replayGhostRenderer.js +124 -0
  43. package/src/app/rendering/trackRenderer.js +25 -0
  44. package/src/app/runtime/frameLoop.js +66 -0
  45. package/src/app/runtime/runtimeTiming.js +34 -0
  46. package/src/app/runtime/runtimeVisibility.js +45 -0
  47. package/src/config/defaultOptions.js +24 -4
  48. package/src/environment/actions.js +38 -7
  49. package/src/environment/controllerLoop.js +246 -0
  50. package/src/environment/episode.js +86 -2
  51. package/src/environment/evaluation.js +206 -0
  52. package/src/environment/index.d.ts +638 -6
  53. package/src/environment/index.js +14 -0
  54. package/src/environment/metrics.js +159 -0
  55. package/src/environment/observationOptions.js +33 -0
  56. package/src/environment/observations.js +500 -43
  57. package/src/environment/options.js +41 -2
  58. package/src/environment/recorder.js +28 -0
  59. package/src/environment/runtime.js +260 -24
  60. package/src/environment/scenarios.js +249 -0
  61. package/src/environment/sensors/bodySenses.js +23 -0
  62. package/src/environment/sensors/boundarySenses.js +17 -0
  63. package/src/environment/sensors/carRays.js +75 -0
  64. package/src/environment/sensors/contactSenses.js +32 -0
  65. package/src/environment/sensors/index.js +157 -0
  66. package/src/environment/sensors/indexedRayBands.js +103 -0
  67. package/src/environment/sensors/nearbyCars.js +52 -0
  68. package/src/environment/sensors/opponentRadar.js +65 -0
  69. package/src/environment/sensors/rayConfig.js +110 -0
  70. package/src/environment/sensors/rayDefaults.js +6 -0
  71. package/src/environment/sensors/rayGeometry.js +60 -0
  72. package/src/environment/sensors/rayGuards.js +19 -0
  73. package/src/environment/sensors/sensorTargets.js +60 -0
  74. package/src/environment/sensors/surfaceRays.js +296 -0
  75. package/src/environment/sensors/trackRays.js +261 -0
  76. package/src/environment/sensors.js +1 -257
  77. package/src/environment/specs.js +188 -9
  78. package/src/environment/workerProtocol.js +64 -0
  79. package/src/index.d.ts +533 -7
  80. package/src/index.js +26 -0
  81. package/src/rendering/proceduralTrackAsset.js +20 -510
  82. package/src/rendering/renderSnapshot.js +38 -12
  83. package/src/rendering/track/finishLineRenderer.js +34 -0
  84. package/src/rendering/track/gridRenderer.js +47 -0
  85. package/src/rendering/track/offsetStrokeSafety.js +136 -0
  86. package/src/rendering/track/pitLaneRenderer.js +248 -0
  87. package/src/rendering/track/trackMaterialRenderer.js +326 -0
  88. package/src/rendering/track/trackRenderConstants.js +38 -0
  89. package/src/rendering/track/trackRenderGeometry.js +94 -0
  90. package/src/simulation/collisionGeometry.js +214 -0
  91. package/src/simulation/driver/driverControlConstants.js +28 -0
  92. package/src/simulation/driver/driverController.js +47 -0
  93. package/src/simulation/driver/driverInput.js +28 -0
  94. package/src/simulation/driver/driverMath.js +6 -0
  95. package/src/simulation/driver/driverPersonality.js +25 -0
  96. package/src/simulation/driver/edgeRecovery.js +48 -0
  97. package/src/simulation/driver/racingControls.js +399 -0
  98. package/src/simulation/driver/racingLinePlan.js +166 -0
  99. package/src/simulation/driver/recoveryDynamics.js +38 -0
  100. package/src/simulation/driver/rejoinControls.js +213 -0
  101. package/src/simulation/driver/safetyCarControls.js +35 -0
  102. package/src/simulation/driver/trafficScan.js +51 -0
  103. package/src/simulation/driverController.js +4 -253
  104. package/src/simulation/participants/participantInteractions.js +120 -0
  105. package/src/simulation/pit/pitFlow.js +234 -0
  106. package/src/simulation/pit/pitIntent.js +92 -0
  107. package/src/simulation/pit/pitOccupancy.js +47 -0
  108. package/src/simulation/pit/pitPenaltyService.js +71 -0
  109. package/src/simulation/pit/pitQueue.js +55 -0
  110. package/src/simulation/pit/pitRouteMovement.js +160 -0
  111. package/src/simulation/pit/pitRouting.js +319 -0
  112. package/src/simulation/pit/pitService.js +41 -0
  113. package/src/simulation/pit/pitServiceConstants.js +21 -0
  114. package/src/simulation/pit/pitServiceProfile.js +45 -0
  115. package/src/simulation/pit/pitSnapshots.js +61 -0
  116. package/src/simulation/pit/pitState.js +113 -0
  117. package/src/simulation/pit/pitTireService.js +92 -0
  118. package/src/simulation/race/classification.js +104 -0
  119. package/src/simulation/race/gridPenalties.js +37 -0
  120. package/src/simulation/race/raceControlState.js +38 -0
  121. package/src/simulation/race/raceDistance.js +32 -0
  122. package/src/simulation/race/raceFinish.js +65 -0
  123. package/src/simulation/race/raceLifecycle.js +71 -0
  124. package/src/simulation/race/raceOrder.js +113 -0
  125. package/src/simulation/race/raceProgress.js +124 -0
  126. package/src/simulation/race/raceSetup.js +93 -0
  127. package/src/simulation/race/raceStep.js +80 -0
  128. package/src/simulation/race/redFlag.js +15 -0
  129. package/src/simulation/race/retirements.js +44 -0
  130. package/src/simulation/race/safetyCar.js +86 -0
  131. package/src/simulation/race/stalledDnf.js +86 -0
  132. package/src/simulation/raceSimulation.js +386 -1012
  133. package/src/simulation/replay/replayGhosts.js +128 -0
  134. package/src/simulation/rules/collisionSteward.js +69 -0
  135. package/src/simulation/rules/moduleConfig.js +72 -0
  136. package/src/simulation/rules/penaltyConfig.js +99 -0
  137. package/src/simulation/rules/penaltyEvents.js +18 -0
  138. package/src/simulation/rules/penaltyLedger.js +153 -0
  139. package/src/simulation/rules/penaltyStats.js +26 -0
  140. package/src/simulation/rules/pitLaneSpeedingSteward.js +71 -0
  141. package/src/simulation/rules/ruleConfigMerge.js +41 -0
  142. package/src/simulation/rules/ruleDefaults.js +85 -0
  143. package/src/simulation/rules/rulesReview.js +141 -0
  144. package/src/simulation/rules/rulesetPresets.js +47 -0
  145. package/src/simulation/rules/tireRequirementSteward.js +29 -0
  146. package/src/simulation/rules/trackLimitsSteward.js +85 -0
  147. package/src/simulation/rulesConfig.js +34 -0
  148. package/src/simulation/snapshots/raceSnapshots.js +192 -0
  149. package/src/simulation/timing/drsTiming.js +87 -0
  150. package/src/simulation/timing/gapEstimation.js +38 -0
  151. package/src/simulation/timing/lapTelemetry.js +182 -0
  152. package/src/simulation/timing/raceTiming.js +15 -0
  153. package/src/simulation/timing/sectorPerformance.js +60 -0
  154. package/src/simulation/timing/timingConstants.js +5 -0
  155. package/src/simulation/timing/timingHistory.js +46 -0
  156. package/src/simulation/timing/timingLines.js +79 -0
  157. package/src/simulation/track/centerlineSpline.js +59 -0
  158. package/src/simulation/track/drsZones.js +67 -0
  159. package/src/simulation/track/pitLaneAccess.js +103 -0
  160. package/src/simulation/track/pitLaneLayout.js +395 -0
  161. package/src/simulation/track/pitLaneState.js +160 -0
  162. package/src/simulation/track/proceduralCenterline.js +237 -0
  163. package/src/simulation/track/sampleGeometry.js +49 -0
  164. package/src/simulation/track/spatialQueries.js +154 -0
  165. package/src/simulation/track/startStraight.js +141 -0
  166. package/src/simulation/track/trackConstants.js +109 -0
  167. package/src/simulation/track/trackGenerationOptions.js +283 -0
  168. package/src/simulation/track/trackMath.js +241 -0
  169. package/src/simulation/track/trackModel.js +240 -0
  170. package/src/simulation/track/trackQueryIndex.js +945 -0
  171. package/src/simulation/track/trackSectors.js +19 -0
  172. package/src/simulation/track/trackStatePolicy.js +24 -0
  173. package/src/simulation/track/trackValidation.js +98 -0
  174. package/src/simulation/trackModel.js +1 -628
  175. package/src/simulation/units.js +6 -4
  176. package/src/simulation/vehicle/contactResolution.js +116 -0
  177. package/src/simulation/vehicle/mainTrackWheelSurface.js +82 -0
  178. package/src/simulation/vehicle/pitWheelSurface.js +69 -0
  179. package/src/simulation/vehicle/runoffResponse.js +88 -0
  180. package/src/simulation/vehicle/surfacePriority.js +28 -0
  181. package/src/simulation/vehicle/vehicleGeometry.js +247 -0
  182. package/src/simulation/vehicle/vehiclePhysics.js +363 -0
  183. package/src/simulation/vehicle/vehicleSnapshots.js +316 -0
  184. package/src/simulation/vehicle/vehicleState.js +186 -0
  185. package/src/simulation/vehicle/wheelSurface.js +150 -0
  186. package/src/simulation/vehicleGeometry.js +1 -0
  187. package/src/simulation/vehiclePhysics.js +1 -104
  188. package/src/simulation/warmup/runtimeWarmup.js +224 -0
  189. package/src/simulation/wheelSurface.js +1 -0
  190. package/src/styles.css +342 -42
  191. package/src/ui/bannerTemplates.js +69 -0
  192. package/src/ui/cameraControlsTemplate.js +20 -0
  193. package/src/ui/carOverviewTemplate.js +33 -0
  194. package/src/ui/componentTemplates.js +20 -426
  195. package/src/ui/raceCanvasTemplate.js +69 -0
  196. package/src/ui/raceControlStatusBanner.js +39 -0
  197. package/src/ui/raceControlsTemplate.js +36 -0
  198. package/src/ui/shellTemplate.js +6 -5
  199. package/src/ui/telemetryDrawerTemplate.js +55 -0
  200. package/src/ui/telemetryTemplates.js +136 -0
  201. package/src/ui/templateUtils.js +23 -0
  202. package/src/ui/timingTowerTemplate.js +34 -0
@@ -0,0 +1,47 @@
1
+ import { blocksPitLane } from '../participants/participantInteractions.js';
2
+ import { PIT_SERVICE_CLEAR_DISTANCE, pointDistance } from './pitServiceConstants.js';
3
+
4
+ export function getPitStopBox(sim, stop) {
5
+ return sim.track.pitLane?.serviceAreas?.find((box) => box.id === stop?.boxId) ??
6
+ sim.track.pitLane?.boxes?.find((box) => box.id === stop?.boxId) ??
7
+ null;
8
+ }
9
+
10
+ export function isPitServiceAreaOccupied(sim, candidate, box, clearDistance) {
11
+ if (!blocksPitLane(candidate)) return false;
12
+ const status = candidate?.pitStop?.status;
13
+ const phase = candidate?.pitStop?.phase;
14
+ if (!status || !box) return false;
15
+ if (status === 'servicing') return true;
16
+ if (status === 'entering' && phase === 'queue-release') return true;
17
+ if (status === 'exiting') return pointDistance(candidate, box.center) < clearDistance;
18
+ return false;
19
+ }
20
+
21
+ export function isPitServiceBusy(sim, car, box, clearDistance = PIT_SERVICE_CLEAR_DISTANCE) {
22
+ return sim.cars.some((candidate) => (
23
+ candidate !== car &&
24
+ blocksPitLane(candidate) &&
25
+ candidate.pitStop?.boxId === box?.id &&
26
+ isPitServiceAreaOccupied(sim, candidate, box, clearDistance)
27
+ ));
28
+ }
29
+
30
+ export function isPitServiceQueueOccupied(sim, car, box) {
31
+ return sim.cars.some((candidate) => (
32
+ candidate !== car &&
33
+ blocksPitLane(candidate) &&
34
+ candidate.pitStop?.boxId === box?.id &&
35
+ (
36
+ candidate.pitStop?.status === 'queued' ||
37
+ Boolean(candidate.pitStop?.queueingForService)
38
+ )
39
+ ));
40
+ }
41
+
42
+ export function getPitBoxRaceDistance(sim, stop, box) {
43
+ const pitLane = sim.track.pitLane;
44
+ const amount = pitLane?.mainLane?.length > 0 ? box.distanceAlongLane / pitLane.mainLane.length : 0;
45
+ return stop.lapBase + pitLane.entry.distanceFromStart +
46
+ (pitLane.exit.distanceFromStart - pitLane.entry.distanceFromStart) * amount;
47
+ }
@@ -0,0 +1,71 @@
1
+ import {
2
+ getPitServicePenaltySeconds,
3
+ isPenaltyPitServiceable,
4
+ servePitPenaltyRecord,
5
+ } from '../rules/penaltyLedger.js';
6
+ import { beginTireService } from './pitTireService.js';
7
+
8
+ export function beginPitPenaltyService(sim, car) {
9
+ const stop = car.pitStop;
10
+ const penalties = getPitServicePenalties(sim, car.id);
11
+ if (!stop || !penalties.length) return false;
12
+
13
+ const totalSeconds = penalties.reduce((total, penalty) => (
14
+ total + getPitServicePenaltySeconds(penalty)
15
+ ), 0);
16
+ stop.servingPenaltyIds = penalties.map((penalty) => penalty.id);
17
+ stop.penaltyServiceTotal = totalSeconds;
18
+ stop.penaltyServiceRemaining = totalSeconds;
19
+
20
+ if (totalSeconds <= 0) {
21
+ completePitPenaltyService(sim, car);
22
+ return true;
23
+ }
24
+
25
+ stop.phase = 'penalty';
26
+ stop.serviceRemaining = totalSeconds;
27
+ sim.events.unshift({
28
+ type: 'pit-penalty-service-start',
29
+ at: sim.time,
30
+ carId: car.id,
31
+ penaltyIds: [...stop.servingPenaltyIds],
32
+ penaltyServiceSeconds: totalSeconds,
33
+ });
34
+ return true;
35
+ }
36
+
37
+ export function completePitPenaltyService(sim, car) {
38
+ const stop = car.pitStop;
39
+ if (!stop) return;
40
+ const servedIds = [...(stop.servingPenaltyIds ?? [])];
41
+ servedIds.forEach((penaltyId) => {
42
+ const penalty = sim.penalties.find((entry) => entry.id === penaltyId);
43
+ const beforeStatus = penalty?.status;
44
+ const result = servePitPenaltyRecord(penalty, sim.time);
45
+ if (result && beforeStatus !== result.status) {
46
+ sim.events.unshift({
47
+ type: 'penalty-served',
48
+ at: sim.time,
49
+ penaltyId: result.id,
50
+ driverId: result.driverId,
51
+ serviceType: result.serviceType,
52
+ serviceContext: 'pit-stop',
53
+ });
54
+ }
55
+ });
56
+ stop.penaltyServiceRemaining = 0;
57
+ stop.serviceRemaining = 0;
58
+ sim.events.unshift({
59
+ type: 'pit-penalty-service-complete',
60
+ at: sim.time,
61
+ carId: car.id,
62
+ penaltyIds: servedIds,
63
+ });
64
+ beginTireService(sim, car);
65
+ }
66
+
67
+ export function getPitServicePenalties(sim, driverId) {
68
+ return sim.penalties.filter((penalty) => (
69
+ penalty.driverId === driverId && isPenaltyPitServiceable(penalty)
70
+ ));
71
+ }
@@ -0,0 +1,55 @@
1
+ import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
2
+ import { createRoute, routePoint } from './pitRouting.js';
3
+ import { PIT_QUEUE_RELEASE_SPEED } from './pitServiceConstants.js';
4
+ import { getPitBoxRaceDistance } from './pitOccupancy.js';
5
+
6
+ export function beginPitQueue(sim, car, box) {
7
+ const stop = car.pitStop;
8
+ if (!stop || !box?.queuePoint) return false;
9
+ stop.status = 'queued';
10
+ stop.phase = 'queue';
11
+ stop.route = null;
12
+ stop.routeProgress = 0;
13
+ stop.queueingForService = false;
14
+ car.x = box.queuePoint.x;
15
+ car.y = box.queuePoint.y;
16
+ car.heading = sim.track.pitLane.mainLane.heading;
17
+ car.speed = 0;
18
+ car.throttle = 0;
19
+ car.brake = 1;
20
+ applyWheelSurfaceState(car, sim.track);
21
+ car.progress = car.trackState.distance;
22
+ car.raceDistance = getPitBoxRaceDistance(sim, stop, {
23
+ ...box,
24
+ distanceAlongLane: box.queueDistanceAlongLane ?? box.distanceAlongLane,
25
+ });
26
+ return true;
27
+ }
28
+
29
+ export function releasePitQueue(sim, car, box, { fromCurrent = false } = {}) {
30
+ const stop = car.pitStop;
31
+ if (!stop || !box?.center) return false;
32
+ const route = createRoute([
33
+ ...(fromCurrent ? [routePoint(car, car.heading, { limiterActive: true })] : []),
34
+ routePoint(box.queuePoint, sim.track.pitLane.mainLane.heading, { limiterActive: true }),
35
+ routePoint(box.center, sim.track.pitLane.mainLane.heading, { limiterActive: true }),
36
+ ]);
37
+ stop.status = 'entering';
38
+ stop.phase = 'queue-release';
39
+ stop.queueingForService = false;
40
+ stop.route = route;
41
+ stop.routeProgress = 0;
42
+ stop.routeStartRaceDistance = fromCurrent
43
+ ? car.raceDistance ?? getPitBoxRaceDistance(sim, stop, {
44
+ ...box,
45
+ distanceAlongLane: box.queueDistanceAlongLane ?? box.distanceAlongLane,
46
+ })
47
+ : getPitBoxRaceDistance(sim, stop, {
48
+ ...box,
49
+ distanceAlongLane: box.queueDistanceAlongLane ?? box.distanceAlongLane,
50
+ });
51
+ stop.routeEndRaceDistance = getPitBoxRaceDistance(sim, stop, box);
52
+ return true;
53
+ }
54
+
55
+ export { PIT_QUEUE_RELEASE_SPEED };
@@ -0,0 +1,160 @@
1
+ import { clamp, normalizeAngle } from '../simMath.js';
2
+ import { kphToSimSpeed, metersToSimUnits } from '../units.js';
3
+ import { VEHICLE_LIMITS } from '../vehicle/vehiclePhysics.js';
4
+ import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
5
+ import {
6
+ distanceToNextLimiterSegment,
7
+ nearestDistanceOnRoute,
8
+ routeLimiterActiveAt,
9
+ sampleRoute,
10
+ } from './pitRouting.js';
11
+ import { completePitPenaltyService } from './pitPenaltyService.js';
12
+ import { completePitService } from './pitTireService.js';
13
+ import { getPitBoxRaceDistance, getPitStopBox } from './pitOccupancy.js';
14
+ import {
15
+ PIT_BOX_STOP_SPEED,
16
+ PIT_ENTRY_BOX_CAPTURE_DISTANCE,
17
+ PIT_ENTRY_CONNECTOR_OVERSPEED_KPH,
18
+ PIT_LIMITER_APPROACH_SPEED_SLOPE,
19
+ PIT_LIMITER_BRAKE_DISTANCE,
20
+ PIT_QUEUE_CAPTURE_DISTANCE,
21
+ PIT_QUEUE_CAPTURE_SPEED,
22
+ PIT_QUEUE_RELEASE_FINISH_DISTANCE,
23
+ PIT_QUEUE_RELEASE_SPEED,
24
+ PIT_ROUTE_FINISH_DISTANCE,
25
+ pointDistance,
26
+ } from './pitServiceConstants.js';
27
+
28
+ export function applyPitRoutePosition(sim, car, delta) {
29
+ const stop = car.pitStop;
30
+ if (!stop?.route) return false;
31
+ const speedLimit = kphToSimSpeed(sim.rules.modules?.pitStops?.pitLaneSpeedLimitKph ?? 80);
32
+ const route = stop.route;
33
+ if (stop.phase === 'queue-release') {
34
+ const nextProgress = Math.min(route.length, (stop.routeProgress ?? 0) + PIT_QUEUE_RELEASE_SPEED * delta);
35
+ const point = sampleRoute(route, nextProgress);
36
+ if (!point) return false;
37
+ const previousHeading = car.heading;
38
+ car.previousX = car.x;
39
+ car.previousY = car.y;
40
+ car.previousHeading = car.heading;
41
+ car.x = point.x;
42
+ car.y = point.y;
43
+ car.heading = point.heading ?? sim.track.pitLane.mainLane.heading;
44
+ car.speed = PIT_QUEUE_RELEASE_SPEED;
45
+ car.throttle = 0.32;
46
+ car.brake = 0;
47
+ car.yawRate = normalizeAngle(car.heading - previousHeading) / Math.max(delta, 1e-6);
48
+ car.steeringAngle = clamp(
49
+ Math.atan((car.yawRate * VEHICLE_LIMITS.wheelbase) / Math.max(car.speed, 1)),
50
+ -VEHICLE_LIMITS.maxSteer,
51
+ VEHICLE_LIMITS.maxSteer,
52
+ );
53
+ car.turnRadius = Math.abs(car.yawRate) < 0.001 ? Infinity : car.speed / Math.abs(car.yawRate);
54
+ stop.routeProgress = nextProgress;
55
+ const routeAmount = route.length > 0 ? stop.routeProgress / route.length : 1;
56
+ car.raceDistance = stop.routeStartRaceDistance +
57
+ (stop.routeEndRaceDistance - stop.routeStartRaceDistance) * routeAmount;
58
+ applyWheelSurfaceState(car, sim.track);
59
+ car.progress = car.trackState.distance;
60
+ car.lap = sim.computeLap(car.raceDistance);
61
+ return route.length - stop.routeProgress <= PIT_QUEUE_RELEASE_FINISH_DISTANCE;
62
+ }
63
+ stop.routeProgress = clamp(nearestDistanceOnRoute(route, car, stop.routeProgress ?? 0), 0, route.length);
64
+ const routeEnd = route.points.at(-1);
65
+ const limiterActive = routeLimiterActiveAt(route, stop.routeProgress);
66
+ let targetSpeed = limiterActive
67
+ ? Math.min(speedLimit, VEHICLE_LIMITS.maxSpeed)
68
+ : Math.min(kphToSimSpeed(150), VEHICLE_LIMITS.maxSpeed);
69
+ if (!limiterActive && stop.status === 'entering') {
70
+ targetSpeed = Math.min(targetSpeed, speedLimit + kphToSimSpeed(PIT_ENTRY_CONNECTOR_OVERSPEED_KPH));
71
+ const distanceToLimiter = distanceToNextLimiterSegment(route, stop.routeProgress);
72
+ if (distanceToLimiter < PIT_LIMITER_BRAKE_DISTANCE) {
73
+ targetSpeed = Math.min(
74
+ targetSpeed,
75
+ speedLimit + Math.max(0, distanceToLimiter * PIT_LIMITER_APPROACH_SPEED_SLOPE),
76
+ );
77
+ }
78
+ }
79
+ if (stop.status === 'entering') {
80
+ const remainingBefore = Math.max(0, route.length - stop.routeProgress);
81
+ const captureDistance = stop.queueingForService ? PIT_QUEUE_CAPTURE_DISTANCE : PIT_ENTRY_BOX_CAPTURE_DISTANCE;
82
+ const brakeZone = stop.queueingForService ? metersToSimUnits(25) : metersToSimUnits(80);
83
+ if (remainingBefore < brakeZone) {
84
+ const brakingSlope = stop.queueingForService ? kphToSimSpeed(62) / metersToSimUnits(100) : kphToSimSpeed(24) / metersToSimUnits(100);
85
+ const captureSpeedFloor = stop.queueingForService ? kphToSimSpeed(42) : kphToSimSpeed(28);
86
+ const approachSpeed = remainingBefore > captureDistance
87
+ ? Math.max(captureSpeedFloor, remainingBefore * brakingSlope)
88
+ : remainingBefore * brakingSlope;
89
+ targetSpeed = Math.min(targetSpeed, clamp(approachSpeed, 0, speedLimit * 0.78));
90
+ }
91
+ }
92
+
93
+ const nextProgress = Math.min(route.length, stop.routeProgress + Math.max(0, targetSpeed) * delta);
94
+ const point = sampleRoute(route, nextProgress);
95
+ if (!point) return false;
96
+ const previousSpeed = car.speed;
97
+ const previousHeading = car.heading;
98
+ car.previousX = car.x;
99
+ car.previousY = car.y;
100
+ car.previousHeading = car.heading;
101
+ car.x = point.x;
102
+ car.y = point.y;
103
+ car.heading = point.heading ?? car.heading;
104
+ car.speed = targetSpeed;
105
+ car.throttle = limiterActive ? 0.28 : 0.46;
106
+ car.brake = targetSpeed < previousSpeed ? 0.4 : 0;
107
+ car.yawRate = normalizeAngle(car.heading - previousHeading) / Math.max(delta, 1e-6);
108
+ car.steeringAngle = clamp(
109
+ Math.atan((car.yawRate * VEHICLE_LIMITS.wheelbase) / Math.max(car.speed, 1)),
110
+ -VEHICLE_LIMITS.maxSteer,
111
+ VEHICLE_LIMITS.maxSteer,
112
+ );
113
+ car.turnRadius = Math.abs(car.yawRate) < 0.001 ? Infinity : car.speed / Math.abs(car.yawRate);
114
+ applyWheelSurfaceState(car, sim.track);
115
+ stop.routeProgress = nextProgress;
116
+ const routeAmount = route.length > 0 ? stop.routeProgress / route.length : 1;
117
+ car.raceDistance = stop.routeStartRaceDistance +
118
+ (stop.routeEndRaceDistance - stop.routeStartRaceDistance) * routeAmount;
119
+ car.progress = car.trackState.distance;
120
+ car.lap = sim.computeLap(car.raceDistance);
121
+ const remainingAfter = Math.max(0, route.length - stop.routeProgress);
122
+ if (stop.status === 'entering') {
123
+ const captureDistance = stop.queueingForService ? PIT_QUEUE_CAPTURE_DISTANCE : PIT_ENTRY_BOX_CAPTURE_DISTANCE;
124
+ const captureSpeed = stop.queueingForService ? PIT_QUEUE_CAPTURE_SPEED : PIT_BOX_STOP_SPEED;
125
+ return remainingAfter <= captureDistance &&
126
+ pointDistance(car, routeEnd) <= captureDistance &&
127
+ car.speed <= captureSpeed;
128
+ }
129
+ return remainingAfter <= PIT_ROUTE_FINISH_DISTANCE;
130
+ }
131
+
132
+ export function advancePitService(sim, car, delta) {
133
+ const stop = car.pitStop;
134
+ const box = getPitStopBox(sim, stop);
135
+ if (!box) return true;
136
+ if (stop.phase === 'penalty') {
137
+ stop.penaltyServiceRemaining = Math.max(0, (stop.penaltyServiceRemaining ?? 0) - delta);
138
+ stop.serviceRemaining = stop.penaltyServiceRemaining;
139
+ } else {
140
+ stop.serviceRemaining = Math.max(0, (stop.serviceRemaining ?? 0) - delta);
141
+ }
142
+ car.previousX = car.x;
143
+ car.previousY = car.y;
144
+ car.previousHeading = car.heading;
145
+ car.x = box.center.x;
146
+ car.y = box.center.y;
147
+ car.heading = sim.track.pitLane.mainLane.heading;
148
+ car.speed = 0;
149
+ car.throttle = 0;
150
+ car.brake = 1;
151
+ applyWheelSurfaceState(car, sim.track);
152
+ car.progress = car.trackState.distance;
153
+ car.raceDistance = getPitBoxRaceDistance(sim, stop, box);
154
+ if (stop.phase === 'penalty' && stop.penaltyServiceRemaining <= 0) {
155
+ completePitPenaltyService(sim, car);
156
+ } else if (stop.serviceRemaining <= 0) {
157
+ completePitService(sim, car);
158
+ }
159
+ return true;
160
+ }
@@ -0,0 +1,319 @@
1
+ import { clamp, normalizeAngle } from '../simMath.js';
2
+ import { metersToSimUnits } from '../units.js';
3
+ import { nearestTrackState, offsetTrackPoint, pointAt } from '../track/trackModel.js';
4
+
5
+ const PIT_ENTRY_APPROACH_DISTANCE = metersToSimUnits(250);
6
+
7
+ function clonePointLike(point) {
8
+ if (!point) return point;
9
+ return { ...point };
10
+ }
11
+
12
+ function clonePointArray(points) {
13
+ return Array.isArray(points) ? points.map(clonePointLike) : points;
14
+ }
15
+
16
+ export function clonePitLaneModel(pitLane) {
17
+ if (!pitLane) return pitLane;
18
+ return {
19
+ ...pitLane,
20
+ entry: pitLane.entry ? {
21
+ ...pitLane.entry,
22
+ trackPoint: clonePointLike(pitLane.entry.trackPoint),
23
+ edgePoint: clonePointLike(pitLane.entry.edgePoint),
24
+ trackConnectPoint: clonePointLike(pitLane.entry.trackConnectPoint),
25
+ lanePoint: clonePointLike(pitLane.entry.lanePoint),
26
+ roadCenterline: clonePointArray(pitLane.entry.roadCenterline),
27
+ connector: clonePointArray(pitLane.entry.connector),
28
+ } : pitLane.entry,
29
+ exit: pitLane.exit ? {
30
+ ...pitLane.exit,
31
+ trackPoint: clonePointLike(pitLane.exit.trackPoint),
32
+ edgePoint: clonePointLike(pitLane.exit.edgePoint),
33
+ trackConnectPoint: clonePointLike(pitLane.exit.trackConnectPoint),
34
+ lanePoint: clonePointLike(pitLane.exit.lanePoint),
35
+ roadCenterline: clonePointArray(pitLane.exit.roadCenterline),
36
+ connector: clonePointArray(pitLane.exit.connector),
37
+ } : pitLane.exit,
38
+ mainLane: pitLane.mainLane ? {
39
+ ...pitLane.mainLane,
40
+ start: clonePointLike(pitLane.mainLane.start),
41
+ end: clonePointLike(pitLane.mainLane.end),
42
+ points: clonePointArray(pitLane.mainLane.points),
43
+ } : pitLane.mainLane,
44
+ workingLane: pitLane.workingLane ? {
45
+ ...pitLane.workingLane,
46
+ start: clonePointLike(pitLane.workingLane.start),
47
+ end: clonePointLike(pitLane.workingLane.end),
48
+ points: clonePointArray(pitLane.workingLane.points),
49
+ } : pitLane.workingLane,
50
+ fastLane: pitLane.fastLane ? { ...pitLane.fastLane } : pitLane.fastLane,
51
+ serviceNormal: clonePointLike(pitLane.serviceNormal),
52
+ boxes: Array.isArray(pitLane.boxes)
53
+ ? pitLane.boxes.map((box) => ({
54
+ ...box,
55
+ laneTarget: clonePointLike(box.laneTarget),
56
+ center: clonePointLike(box.center),
57
+ corners: clonePointArray(box.corners),
58
+ }))
59
+ : pitLane.boxes,
60
+ serviceAreas: Array.isArray(pitLane.serviceAreas)
61
+ ? pitLane.serviceAreas.map((area) => ({
62
+ ...area,
63
+ laneTarget: clonePointLike(area.laneTarget),
64
+ center: clonePointLike(area.center),
65
+ queuePoint: clonePointLike(area.queuePoint),
66
+ corners: clonePointArray(area.corners),
67
+ queueCorners: clonePointArray(area.queueCorners),
68
+ garageBoxIds: [...(area.garageBoxIds ?? [])],
69
+ pitCrew: area.pitCrew ? { ...area.pitCrew } : area.pitCrew,
70
+ }))
71
+ : pitLane.serviceAreas,
72
+ teams: Array.isArray(pitLane.teams)
73
+ ? pitLane.teams.map((team) => ({ ...team, boxIds: [...(team.boxIds ?? [])], pitCrew: team.pitCrew ? { ...team.pitCrew } : team.pitCrew }))
74
+ : pitLane.teams,
75
+ };
76
+ }
77
+
78
+ export function routePoint(point, heading = point?.heading, options = {}) {
79
+ if (!point) return null;
80
+ return {
81
+ x: point.x,
82
+ y: point.y,
83
+ heading,
84
+ limiterActive: Boolean(options.limiterActive ?? point.limiterActive),
85
+ };
86
+ }
87
+
88
+ export function offsetPitLanePoint(pitLane, point, lateralOffset) {
89
+ return {
90
+ ...point,
91
+ x: point.x + pitLane.serviceNormal.x * lateralOffset,
92
+ y: point.y + pitLane.serviceNormal.y * lateralOffset,
93
+ heading: pitLane.mainLane.heading,
94
+ };
95
+ }
96
+
97
+ export function pitMainLanePointAt(pitLane, distanceAlongLane, lateralOffset = 0) {
98
+ const amount = pitLane.mainLane.length > 0
99
+ ? clamp(distanceAlongLane / pitLane.mainLane.length, 0, 1)
100
+ : 0;
101
+ const point = {
102
+ x: pitLane.mainLane.start.x + (pitLane.mainLane.end.x - pitLane.mainLane.start.x) * amount,
103
+ y: pitLane.mainLane.start.y + (pitLane.mainLane.end.y - pitLane.mainLane.start.y) * amount,
104
+ heading: pitLane.mainLane.heading,
105
+ };
106
+ return offsetPitLanePoint(pitLane, point, lateralOffset);
107
+ }
108
+
109
+ export function pitDriveLaneOffset(pitLane) {
110
+ return pitLane.fastLane?.offset ?? 0;
111
+ }
112
+
113
+ function sameRoutePoint(first, second) {
114
+ return first && second && Math.hypot(first.x - second.x, first.y - second.y) < 0.001;
115
+ }
116
+
117
+ export function shiftPreviousRenderPose(car, dx, dy, dheading = 0) {
118
+ car.previousX = Number.isFinite(car.previousX) ? car.previousX + dx : car.x + dx;
119
+ car.previousY = Number.isFinite(car.previousY) ? car.previousY + dy : car.y + dy;
120
+ car.previousHeading = normalizeAngle(
121
+ (Number.isFinite(car.previousHeading) ? car.previousHeading : car.heading) + dheading,
122
+ );
123
+ }
124
+
125
+ export function pointDistance(first, second) {
126
+ if (!first || !second) return Infinity;
127
+ return Math.hypot(first.x - second.x, first.y - second.y);
128
+ }
129
+
130
+ export function createRoute(points) {
131
+ const routePoints = points
132
+ .filter(Boolean)
133
+ .map((point) => routePoint(point))
134
+ .filter(Boolean)
135
+ .reduce((deduped, point) => {
136
+ if (!sameRoutePoint(deduped.at(-1), point)) {
137
+ deduped.push(point);
138
+ } else if (point.limiterActive) {
139
+ deduped.at(-1).limiterActive = true;
140
+ }
141
+ return deduped;
142
+ }, []);
143
+ const segments = [];
144
+ let totalLength = 0;
145
+
146
+ for (let index = 0; index < routePoints.length - 1; index += 1) {
147
+ const start = routePoints[index];
148
+ const end = routePoints[index + 1];
149
+ const length = Math.hypot(end.x - start.x, end.y - start.y);
150
+ if (length <= 0.001) continue;
151
+ const heading = Math.atan2(end.y - start.y, end.x - start.x);
152
+ segments.push({
153
+ start,
154
+ end,
155
+ length,
156
+ heading,
157
+ startDistance: totalLength,
158
+ endDistance: totalLength + length,
159
+ limiterActive: Boolean(start.limiterActive && end.limiterActive),
160
+ });
161
+ totalLength += length;
162
+ }
163
+
164
+ let nextLimiterStartDistance = Infinity;
165
+ for (let index = segments.length - 1; index >= 0; index -= 1) {
166
+ const segment = segments[index];
167
+ if (segment.limiterActive) nextLimiterStartDistance = segment.startDistance;
168
+ segment.nextLimiterStartDistance = nextLimiterStartDistance;
169
+ }
170
+
171
+ return {
172
+ points: routePoints,
173
+ segments,
174
+ length: totalLength,
175
+ segmentCursor: 0,
176
+ };
177
+ }
178
+
179
+ function findRouteSegment(route, distanceAlong, endPadding = 0) {
180
+ if (!route?.segments?.length) return null;
181
+ const clampedDistance = clamp(distanceAlong, 0, route.length);
182
+ const segments = route.segments;
183
+ let index = clamp(Math.floor(route.segmentCursor ?? 0), 0, segments.length - 1);
184
+ let segment = segments[index];
185
+
186
+ if (
187
+ clampedDistance >= segment.startDistance - 0.001 &&
188
+ clampedDistance <= segment.endDistance - endPadding
189
+ ) {
190
+ return segment;
191
+ }
192
+
193
+ if (clampedDistance > segment.endDistance - endPadding) {
194
+ while (index < segments.length - 1 && clampedDistance > segments[index].endDistance - endPadding) {
195
+ index += 1;
196
+ }
197
+ } else {
198
+ while (index > 0 && clampedDistance < segments[index].startDistance - 0.001) {
199
+ index -= 1;
200
+ }
201
+ }
202
+
203
+ segment = segments[index];
204
+ if (
205
+ clampedDistance < segment.startDistance - 0.001 ||
206
+ clampedDistance > segment.endDistance - endPadding
207
+ ) {
208
+ segment = segments.find((candidate) => (
209
+ clampedDistance >= candidate.startDistance - 0.001 &&
210
+ clampedDistance <= candidate.endDistance - endPadding
211
+ )) ?? segments.at(-1);
212
+ index = segments.indexOf(segment);
213
+ }
214
+
215
+ route.segmentCursor = Math.max(0, index);
216
+ return segment;
217
+ }
218
+
219
+ export function sampleRoute(route, distanceAlong) {
220
+ if (!route?.segments?.length) return route?.points?.[0] ?? null;
221
+ const clampedDistance = clamp(distanceAlong, 0, route.length);
222
+ const segment = findRouteSegment(route, clampedDistance) ?? route.segments.at(-1);
223
+ const amount = clamp((clampedDistance - segment.startDistance) / segment.length, 0, 1);
224
+
225
+ return {
226
+ x: segment.start.x + (segment.end.x - segment.start.x) * amount,
227
+ y: segment.start.y + (segment.end.y - segment.start.y) * amount,
228
+ heading: segment.heading,
229
+ limiterActive: segment.limiterActive,
230
+ };
231
+ }
232
+
233
+ export function routeLimiterActiveAt(route, distanceAlong) {
234
+ if (!route?.segments?.length) return false;
235
+ const clampedDistance = clamp(distanceAlong, 0, route.length);
236
+ const segment = findRouteSegment(route, clampedDistance, 0.001) ?? route.segments.at(-1);
237
+ return Boolean(segment?.limiterActive);
238
+ }
239
+
240
+ export function distanceToNextLimiterSegment(route, distanceAlong) {
241
+ if (!route?.segments?.length) return Infinity;
242
+ const clampedDistance = clamp(distanceAlong, 0, route.length);
243
+ const segment = findRouteSegment(route, clampedDistance, 0.001);
244
+ if (!segment) return Infinity;
245
+ if (segment.limiterActive && segment.endDistance > clampedDistance + 0.001) return 0;
246
+ return Math.max(0, segment.nextLimiterStartDistance - clampedDistance);
247
+ }
248
+
249
+ function easeInOut(value) {
250
+ const amount = clamp(value, 0, 1);
251
+ return amount * amount * (3 - 2 * amount);
252
+ }
253
+
254
+ function projectPositionToSegment(position, segment) {
255
+ const dx = segment.end.x - segment.start.x;
256
+ const dy = segment.end.y - segment.start.y;
257
+ const lengthSquared = dx * dx + dy * dy;
258
+ const amount = lengthSquared > 0
259
+ ? clamp(((position.x - segment.start.x) * dx + (position.y - segment.start.y) * dy) / lengthSquared, 0, 1)
260
+ : 0;
261
+ const x = segment.start.x + dx * amount;
262
+ const y = segment.start.y + dy * amount;
263
+ const distanceSquared = (position.x - x) ** 2 + (position.y - y) ** 2;
264
+
265
+ return {
266
+ distanceAlong: segment.startDistance + segment.length * amount,
267
+ distanceSquared,
268
+ };
269
+ }
270
+
271
+ export function nearestDistanceOnRoute(route, position, previousDistance = 0) {
272
+ if (!route?.segments?.length) return 0;
273
+ let best = null;
274
+ const backtrackAllowance = metersToSimUnits(90);
275
+
276
+ route.segments.forEach((segment) => {
277
+ if (segment.endDistance < previousDistance - backtrackAllowance) return;
278
+ const projected = projectPositionToSegment(position, segment);
279
+ if (!best || projected.distanceSquared < best.distanceSquared) best = projected;
280
+ });
281
+
282
+ return clamp(best?.distanceAlong ?? previousDistance, 0, route.length);
283
+ }
284
+
285
+ export function createPitApproachPoints(track, car, pitLane, entryRaceDistance) {
286
+ const currentDistance = car.raceDistance ?? entryRaceDistance - PIT_ENTRY_APPROACH_DISTANCE;
287
+ const remaining = Math.max(0, entryRaceDistance - currentDistance);
288
+ const currentState = nearestTrackState(track, car, car.progress, { indexMode: 'legacy' });
289
+ const startOffset = currentState.inPitLane ? 0 : currentState.signedOffset ?? 0;
290
+ const entryConnectState = nearestTrackState(track, pitLane.entry.trackConnectPoint, pitLane.entry.trackDistance, {
291
+ indexMode: 'legacy',
292
+ });
293
+ const targetOffset = entryConnectState.signedOffset ?? 0;
294
+ const points = [routePoint(car, car.heading)];
295
+ const straightDistance = remaining > metersToSimUnits(14)
296
+ ? Math.min(remaining * 0.22, metersToSimUnits(42))
297
+ : 0;
298
+ if (straightDistance > metersToSimUnits(1)) {
299
+ points.push(routePoint({
300
+ x: car.x + Math.cos(car.heading) * straightDistance,
301
+ y: car.y + Math.sin(car.heading) * straightDistance,
302
+ }, car.heading));
303
+ }
304
+
305
+ const transitionDistance = Math.max(0, remaining - straightDistance);
306
+ const steps = Math.max(4, Math.ceil(Math.max(transitionDistance, PIT_ENTRY_APPROACH_DISTANCE * 0.45) / metersToSimUnits(74)));
307
+ for (let index = 1; index <= steps; index += 1) {
308
+ const amount = index / steps;
309
+ const distance = currentDistance + straightDistance + transitionDistance * amount;
310
+ const trackPoint = pointAt(track, distance);
311
+ const lateralAmount = easeInOut(amount);
312
+ const offset = startOffset + (targetOffset - startOffset) * lateralAmount;
313
+ const point = offsetTrackPoint(trackPoint, offset);
314
+ points.push(routePoint(point, trackPoint.heading));
315
+ }
316
+
317
+ points.push(routePoint(pitLane.entry.trackConnectPoint, pitLane.entry.trackPoint?.heading));
318
+ return points;
319
+ }
@@ -0,0 +1,41 @@
1
+ import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
2
+ import { normalizePitCrewStats } from './pitState.js';
3
+ import { beginPitPenaltyService } from './pitPenaltyService.js';
4
+ import { beginTireService } from './pitTireService.js';
5
+ import { getPitBoxRaceDistance } from './pitOccupancy.js';
6
+
7
+ export { normalizePitCrewStats };
8
+ export {
9
+ getPitBoxRaceDistance,
10
+ getPitStopBox,
11
+ isPitServiceAreaOccupied,
12
+ isPitServiceBusy,
13
+ isPitServiceQueueOccupied,
14
+ } from './pitOccupancy.js';
15
+ export { beginPitQueue, releasePitQueue } from './pitQueue.js';
16
+ export { calculatePitServiceProfile } from './pitServiceProfile.js';
17
+ export { beginPitPenaltyService, completePitPenaltyService, getPitServicePenalties } from './pitPenaltyService.js';
18
+ export { beginTireService, completePitService, finishPitExit } from './pitTireService.js';
19
+ export { advancePitService, applyPitRoutePosition } from './pitRouteMovement.js';
20
+
21
+ export function beginPitService(sim, car, box) {
22
+ const stop = car.pitStop;
23
+ stop.status = 'servicing';
24
+ stop.route = null;
25
+ stop.routeProgress = 0;
26
+ car.x = box.center.x;
27
+ car.y = box.center.y;
28
+ car.heading = sim.track.pitLane.mainLane.heading;
29
+ car.speed = 0;
30
+ car.throttle = 0;
31
+ car.brake = 1;
32
+ car.steeringAngle = 0;
33
+ car.yawRate = 0;
34
+ car.turnRadius = Infinity;
35
+ applyWheelSurfaceState(car, sim.track);
36
+ car.progress = car.trackState.distance;
37
+ car.raceDistance = getPitBoxRaceDistance(sim, stop, box);
38
+
39
+ if (beginPitPenaltyService(sim, car)) return;
40
+ beginTireService(sim, car);
41
+ }