@holoscript/core 6.0.4 → 7.0.0

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Files changed (236) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +1 -1
  3. package/dist/compiler/index.d.ts +82 -0
  4. package/dist/constants.d.ts +3 -2
  5. package/dist/coordinators/index.d.ts +189 -0
  6. package/dist/index.d.ts +501 -19
  7. package/dist/paper-0c-spike/index.d.ts +29 -0
  8. package/dist/reconstruction/index.d.ts +78 -0
  9. package/dist/tools/index.d.ts +22 -1
  10. package/dist/traitDocs/traitDocs.d.ts +69 -0
  11. package/dist/traits/index.d.ts +61 -0
  12. package/package.json +105 -57
  13. package/dist/GLTFPipeline-DEN36VNK.js +0 -12
  14. package/dist/GLTFPipeline-YPCAK236.cjs +0 -33
  15. package/dist/HoloScriptPlusParser-BN6KVRCM.js +0 -692
  16. package/dist/HoloScriptPlusParser-NC5FE6AL.cjs +0 -697
  17. package/dist/USDZExporter-NTMBNTDB.js +0 -707
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  145. package/dist/codebase/index.cjs +0 -336
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  147. package/dist/compiler/agent-inference.cjs +0 -28
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  159. package/dist/compiler/domain-block-utils.cjs +0 -602
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  161. package/dist/compiler/dtdl.cjs +0 -24
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  163. package/dist/compiler/gltf-pipeline.cjs +0 -39
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  165. package/dist/compiler/godot.cjs +0 -15
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  179. package/dist/compiler/playcanvas.cjs +0 -16
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  181. package/dist/compiler/r3f.cjs +0 -34
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  183. package/dist/compiler/remotion.cjs +0 -23
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  193. package/dist/compiler/trait-composition.cjs +0 -26
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  201. package/dist/compiler/usd-physics.cjs +0 -23
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@@ -1,1868 +0,0 @@
1
- import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, audioSourceToVisionOS, compilePostProcessingBlock, compileParticleBlock, particlesToVisionOS, compilePhysicsBlock, physicsToVisionOS, compileMaterialBlock, materialToVisionOS } from './chunk-YQK5JNFK.js';
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- import { init_CompilerBase, CompilerBase } from './chunk-6XSERL6L.js';
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- import { __esm, __export } from './chunk-2CWOLHTE.js';
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- import { ANSCapabilityPath } from '@holoscript/platform';
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-
6
- // src/compiler/VisionOSTraitMap.ts
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- function getTraitMapping(traitName) {
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- return VISIONOS_TRAIT_MAP[traitName];
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- }
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- function generateTraitCode(traitName, varName, config) {
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- const mapping = getTraitMapping(traitName);
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- if (!mapping) {
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- return [`// @${traitName} \u2014 no mapping defined: ${JSON.stringify(config)}`];
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- }
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- return mapping.generate(varName, config);
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- }
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- function getRequiredImports(traits) {
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- const imports = /* @__PURE__ */ new Set();
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- for (const trait of traits) {
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- const mapping = getTraitMapping(trait);
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- if (mapping?.imports) {
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- mapping.imports.forEach((i) => imports.add(i));
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- }
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- }
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- return Array.from(imports);
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- }
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- function getMinVisionOSVersion(traits) {
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- let maxVersion = "1.0";
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- for (const trait of traits) {
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- const mapping = getTraitMapping(trait);
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- if (mapping?.minVersion) {
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- if (parseFloat(mapping.minVersion) > parseFloat(maxVersion)) {
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- maxVersion = mapping.minVersion;
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- }
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- }
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- }
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- return maxVersion;
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- }
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- var PHYSICS_TRAIT_MAP, INTERACTION_TRAIT_MAP, AUDIO_TRAIT_MAP, AR_TRAIT_MAP, VISUAL_TRAIT_MAP, ACCESSIBILITY_TRAIT_MAP, UI_TRAIT_MAP, PORTAL_TRAIT_MAP, V43_TRAIT_MAP, VISIONOS_TRAIT_MAP;
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- var init_VisionOSTraitMap = __esm({
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- "src/compiler/VisionOSTraitMap.ts"() {
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- PHYSICS_TRAIT_MAP = {
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- collidable: {
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- trait: "collidable",
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- components: ["CollisionComponent"],
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- level: "full",
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- generate: (varName, config) => {
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- const mode = config.mode || "default";
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- return [
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- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)], mode: .${mode}))`
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- ];
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- }
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- },
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- physics: {
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- trait: "physics",
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- components: ["CollisionComponent", "PhysicsBodyComponent"],
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- level: "full",
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- generate: (varName, config) => {
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- const mass = config.mass ?? 1;
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- const mode = config.kinematic ? "kinematic" : "dynamic";
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- const friction = config.friction ?? 0.5;
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- const restitution = config.restitution ?? 0.3;
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- return [
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- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
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- `var ${varName}Physics = PhysicsBodyComponent(massProperties: .init(mass: ${mass}), mode: .${mode})`,
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- `${varName}Physics.material = .init(friction: ${friction}, restitution: ${restitution})`,
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- `${varName}.components.set(${varName}Physics)`
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- ];
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- }
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- },
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- static: {
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- trait: "static",
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- components: ["CollisionComponent", "PhysicsBodyComponent"],
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- level: "full",
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- generate: (varName) => [
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- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
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- `${varName}.components.set(PhysicsBodyComponent(mode: .static))`
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- ]
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- },
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- kinematic: {
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- trait: "kinematic",
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- components: ["CollisionComponent", "PhysicsBodyComponent"],
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- level: "full",
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- generate: (varName) => [
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- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
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- `${varName}.components.set(PhysicsBodyComponent(mode: .kinematic))`
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- ]
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- },
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- cloth: {
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- trait: "cloth",
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- components: ["CollisionComponent", "PhysicsBodyComponent"],
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- level: "partial",
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- imports: ["RealityKit", "Metal"],
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- generate: (varName, config) => {
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- const stiffness = config.stiffness ?? 0.8;
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- const damping = config.damping ?? 0.02;
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- const iterations = config.iterations ?? 10;
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- const gravity = config.gravity ?? -9.81;
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- const windStrength = config.wind_strength ?? 0;
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- return [
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- `// @cloth \u2014 Position-Based Dynamics cloth simulation`,
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- `var ${varName}ClothSystem = ClothSimulationComponent()`,
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- `${varName}ClothSystem.stiffness = ${stiffness}`,
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- `${varName}ClothSystem.damping = ${damping}`,
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- `${varName}ClothSystem.solverIterations = ${iterations}`,
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- `${varName}ClothSystem.gravity = SIMD3<Float>(0, ${gravity}, 0)`,
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- ...windStrength ? [`${varName}ClothSystem.wind = SIMD3<Float>(${windStrength}, 0, 0)`] : [],
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- `${varName}.components.set(${varName}ClothSystem)`,
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- ``,
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- `// Register cloth ECS system for Metal compute dispatch`,
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- `ClothSimulationSystem.registerSystem()`,
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- `ClothSimulationSystem.configure(device: MTLCreateSystemDefaultDevice()!)`
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- ];
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- }
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- },
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- soft_body: {
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- trait: "soft_body",
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- components: ["CollisionComponent", "PhysicsBodyComponent"],
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- level: "partial",
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- imports: ["RealityKit", "Metal"],
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- generate: (varName, config) => {
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- const compliance = config.compliance ?? 1e-4;
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- const damping = config.damping ?? 0.01;
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- const iterations = config.iterations ?? 8;
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- const volumeStiffness = config.volume_stiffness ?? 1;
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- const pressure = config.pressure ?? 1;
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- return [
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- `// @soft_body \u2014 Extended PBD (XPBD) soft body simulation`,
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- `var ${varName}SoftBody = SoftBodyComponent()`,
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- `${varName}SoftBody.compliance = ${compliance}`,
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- `${varName}SoftBody.damping = ${damping}`,
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- `${varName}SoftBody.solverIterations = ${iterations}`,
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- `${varName}SoftBody.volumeStiffness = ${volumeStiffness}`,
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- `${varName}SoftBody.pressure = ${pressure}`,
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- `${varName}.components.set(${varName}SoftBody)`,
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- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
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- ``,
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- `// Register soft body ECS system`,
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- `SoftBodySimulationSystem.registerSystem()`,
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- `SoftBodySimulationSystem.configure(device: MTLCreateSystemDefaultDevice()!)`
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- ];
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- }
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- },
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- fluid: {
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- trait: "fluid",
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- components: ["CollisionComponent"],
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- level: "partial",
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- imports: ["RealityKit", "Metal"],
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- generate: (varName, config) => {
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- const particleCount = config.particle_count ?? 1e4;
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- const viscosity = config.viscosity ?? 0.01;
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- const restDensity = config.rest_density ?? 1e3;
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- const smoothingRadius = config.smoothing_radius ?? 0.04;
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- const surfaceTension = config.surface_tension ?? 0.0728;
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- return [
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- `// @fluid \u2014 SPH (Smoothed Particle Hydrodynamics) fluid via Metal compute`,
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- `var ${varName}Fluid = FluidSimulationComponent()`,
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- `${varName}Fluid.particleCount = ${particleCount}`,
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- `${varName}Fluid.viscosity = ${viscosity}`,
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- `${varName}Fluid.restDensity = ${restDensity}`,
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- `${varName}Fluid.smoothingRadius = ${smoothingRadius}`,
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- `${varName}Fluid.surfaceTension = ${surfaceTension}`,
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- `${varName}.components.set(${varName}Fluid)`,
164
- ``,
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- `// SPH kernel dispatch \u2014 density, pressure, viscosity, integration passes`,
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- `FluidSimulationSystem.registerSystem()`,
167
- `FluidSimulationSystem.configure(`,
168
- ` device: MTLCreateSystemDefaultDevice()!,`,
169
- ` maxParticles: ${particleCount}`,
170
- `)`
171
- ];
172
- }
173
- }
174
- };
175
- INTERACTION_TRAIT_MAP = {
176
- grabbable: {
177
- trait: "grabbable",
178
- components: ["CollisionComponent", "PhysicsBodyComponent", "InputTargetComponent"],
179
- level: "full",
180
- generate: (varName, config) => {
181
- const mass = config.mass ?? 1;
182
- const snapToHand = config.snap_to_hand ?? false;
183
- const lines = [
184
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
185
- `${varName}.components.set(PhysicsBodyComponent(massProperties: .init(mass: ${mass}), mode: .dynamic))`,
186
- `${varName}.components.set(InputTargetComponent(allowedInputTypes: .indirect))`
187
- ];
188
- if (snapToHand) {
189
- lines.push(`// snap_to_hand: true \u2014 implement via DragGesture handler`);
190
- }
191
- return lines;
192
- }
193
- },
194
- hoverable: {
195
- trait: "hoverable",
196
- components: ["InputTargetComponent", "HoverEffectComponent"],
197
- level: "full",
198
- minVersion: "1.0",
199
- generate: (varName, config) => {
200
- const highlightColor = config.highlight_color || "#ffffff";
201
- return [
202
- `${varName}.components.set(InputTargetComponent())`,
203
- `${varName}.components.set(HoverEffectComponent())`,
204
- `// Highlight color: ${highlightColor} \u2014 configure via RealityKit material states`
205
- ];
206
- }
207
- },
208
- clickable: {
209
- trait: "clickable",
210
- components: ["InputTargetComponent", "CollisionComponent"],
211
- level: "full",
212
- generate: (varName) => [
213
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
214
- `${varName}.components.set(InputTargetComponent(allowedInputTypes: .indirect))`,
215
- `// Use .gesture(TapGesture().targetedToEntity(${varName})) for tap handling`
216
- ]
217
- },
218
- draggable: {
219
- trait: "draggable",
220
- components: ["InputTargetComponent", "CollisionComponent"],
221
- level: "full",
222
- generate: (varName, config) => {
223
- const axis = config.constrain_axis;
224
- const lines = [
225
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
226
- `${varName}.components.set(InputTargetComponent(allowedInputTypes: .indirect))`
227
- ];
228
- if (axis) {
229
- lines.push(`// Constrain drag to axis: ${axis}`);
230
- }
231
- return lines;
232
- }
233
- },
234
- throwable: {
235
- trait: "throwable",
236
- components: ["CollisionComponent", "PhysicsBodyComponent", "InputTargetComponent"],
237
- level: "full",
238
- generate: (varName, config) => {
239
- const maxVelocity = config.max_velocity ?? 10;
240
- return [
241
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
242
- `${varName}.components.set(PhysicsBodyComponent(massProperties: .init(mass: 1.0), mode: .dynamic))`,
243
- `${varName}.components.set(InputTargetComponent())`,
244
- `// Max velocity: ${maxVelocity} \u2014 clamp in gesture handler`
245
- ];
246
- }
247
- },
248
- pointable: {
249
- trait: "pointable",
250
- components: ["InputTargetComponent"],
251
- level: "full",
252
- generate: (varName) => [
253
- `${varName}.components.set(InputTargetComponent(allowedInputTypes: [.indirect, .direct]))`
254
- ]
255
- },
256
- scalable: {
257
- trait: "scalable",
258
- components: ["InputTargetComponent", "CollisionComponent"],
259
- level: "full",
260
- generate: (varName, config) => {
261
- const minScale = config.min_scale ?? 0.1;
262
- const maxScale = config.max_scale ?? 3;
263
- return [
264
- `${varName}.components.set(InputTargetComponent())`,
265
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
266
- `// @scalable \u2014 attach MagnifyGesture in SwiftUI view:`,
267
- `// .gesture(MagnifyGesture().targetedToEntity(${varName}).onChanged { value in`,
268
- `// let s = Float(value.magnification) * initialScale`,
269
- `// let clamped = min(max(s, ${minScale}), ${maxScale})`,
270
- `// value.entity.setScale(SIMD3<Float>(repeating: clamped), relativeTo: value.entity.parent)`,
271
- `// })`
272
- ];
273
- }
274
- },
275
- rotatable: {
276
- trait: "rotatable",
277
- components: ["InputTargetComponent", "CollisionComponent"],
278
- level: "full",
279
- generate: (varName, config) => {
280
- const axis = String(config.axis || "y");
281
- const axisMap = { x: ".x", y: ".y", z: ".z" };
282
- return [
283
- `${varName}.components.set(InputTargetComponent())`,
284
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
285
- `// @rotatable \u2014 attach RotateGesture3D in SwiftUI view:`,
286
- `// .gesture(RotateGesture3D(constrainedToAxis: ${axisMap[axis] || ".y"}).targetedToEntity(${varName}).onChanged { value in`,
287
- `// let rotTransform = Transform(AffineTransform3D(rotation: value.rotation))`,
288
- `// value.entity.transform.rotation = sourceRotation * rotTransform.rotation`,
289
- `// })`
290
- ];
291
- }
292
- }
293
- };
294
- AUDIO_TRAIT_MAP = {
295
- audio: {
296
- trait: "audio",
297
- components: ["AmbientAudioComponent"],
298
- level: "full",
299
- imports: ["AVFoundation"],
300
- generate: (varName, config) => {
301
- const src = config.src || config.source || "";
302
- const loop = config.loop ?? false;
303
- return [
304
- `if let audioResource = try? await AudioFileResource(named: "${src}") {`,
305
- ` let controller = ${varName}.prepareAudio(audioResource)`,
306
- loop ? ` controller.gain = .decibels(-6)` : "",
307
- ` controller.play()`,
308
- `}`
309
- ].filter(Boolean);
310
- }
311
- },
312
- spatial_audio: {
313
- trait: "spatial_audio",
314
- components: ["SpatialAudioComponent"],
315
- level: "full",
316
- generate: (varName, config) => {
317
- const refDistance = config.refDistance ?? 1;
318
- const rolloff = config.rolloff ?? 1;
319
- return [
320
- `var ${varName}SpatialAudio = SpatialAudioComponent()`,
321
- `${varName}SpatialAudio.gain = .decibels(0)`,
322
- `${varName}SpatialAudio.directivity = .beam(focus: 0.5)`,
323
- `${varName}.components.set(${varName}SpatialAudio)`,
324
- `// Reference distance: ${refDistance}, rolloff: ${rolloff}`
325
- ];
326
- }
327
- },
328
- ambisonics: {
329
- trait: "ambisonics",
330
- components: ["AmbientAudioComponent"],
331
- level: "full",
332
- generate: (varName, config) => {
333
- const src = config.src || config.source || "ambisonic_soundscape";
334
- const loop = config.loop ?? true;
335
- return [
336
- `// @ambisonics \u2014 AmbientAudioComponent renders with 3DOF (head + source rotation)`,
337
- `${varName}.components.set(AmbientAudioComponent())`,
338
- `if let resource = try? await AudioFileResource(named: "${src}", configuration: .init(shouldLoop: ${loop}, loadingStrategy: .stream)) {`,
339
- ` ${varName}.playAudio(resource)`,
340
- `}`
341
- ];
342
- }
343
- },
344
- reverb_zone: {
345
- trait: "reverb_zone",
346
- components: ["ReverbComponent"],
347
- level: "full",
348
- minVersion: "2.0",
349
- generate: (varName, config) => {
350
- const preset = String(config.preset || "largeRoom");
351
- const presetMap = {
352
- smallRoom: ".smallRoom",
353
- mediumRoom: ".mediumRoom",
354
- largeRoom: ".largeRoom",
355
- veryLargeRoom: ".veryLargeRoom",
356
- automatic: ".automatic"
357
- };
358
- return [
359
- `// @reverb_zone \u2014 one active ReverbComponent per entity hierarchy`,
360
- `${varName}.components.set(ReverbComponent(reverb: .preset(${presetMap[preset] || ".largeRoom"})))`
361
- ];
362
- }
363
- },
364
- audio_occlusion: {
365
- trait: "audio_occlusion",
366
- components: ["SpatialAudioComponent", "CollisionComponent"],
367
- level: "full",
368
- generate: (varName, config) => {
369
- const focus = config.focus ?? 0.25;
370
- return [
371
- `// @audio_occlusion \u2014 RealityKit ray-traces occlusion automatically`,
372
- `// Entities with CollisionComponent block audio from SpatialAudioComponent sources`,
373
- `var ${varName}SpatialAudio = SpatialAudioComponent()`,
374
- `${varName}SpatialAudio.directivity = .beam(focus: ${focus})`,
375
- `${varName}SpatialAudio.distanceAttenuation = .rolloff(factor: 1.0)`,
376
- `${varName}.components.set(${varName}SpatialAudio)`,
377
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`
378
- ];
379
- }
380
- },
381
- head_tracked_audio: {
382
- trait: "head_tracked_audio",
383
- components: ["SpatialAudioComponent"],
384
- level: "full",
385
- generate: (varName) => [
386
- `var ${varName}Audio = SpatialAudioComponent()`,
387
- `${varName}Audio.isHeadTracked = true`,
388
- `${varName}.components.set(${varName}Audio)`
389
- ]
390
- }
391
- };
392
- AR_TRAIT_MAP = {
393
- anchor: {
394
- trait: "anchor",
395
- components: ["AnchoringComponent"],
396
- level: "full",
397
- generate: (varName, config) => {
398
- const target = String(config.anchor_type || "plane");
399
- const targetMap = {
400
- plane: ".plane(.horizontal, classification: .any, minimumBounds: SIMD2<Float>(0.1, 0.1))",
401
- vertical: ".plane(.vertical, classification: .any, minimumBounds: SIMD2<Float>(0.1, 0.1))",
402
- image: '.image(group: "ImageTargets", name: "target")',
403
- face: ".face",
404
- hand: ".hand(.left, location: .palm)",
405
- world: ".world(transform: .identity)"
406
- };
407
- return [
408
- `${varName}.components.set(AnchoringComponent(${targetMap[target] || ".world(transform: .identity)"}))`
409
- ];
410
- }
411
- },
412
- plane_detection: {
413
- trait: "plane_detection",
414
- components: [],
415
- level: "full",
416
- imports: ["ARKit"],
417
- generate: (varName, config) => {
418
- const types = config.types || ["horizontal", "vertical"];
419
- const alignments = types.map((t) => `.${t}`).join(", ");
420
- return [
421
- `// @plane_detection \u2014 ARKit PlaneDetectionProvider (requires Full Space)`,
422
- `// Info.plist: NSWorldSensingUsageDescription`,
423
- `let ${varName}PlaneProvider = PlaneDetectionProvider(alignments: [${alignments}])`,
424
- `try await arkitSession.run([${varName}PlaneProvider])`,
425
- `Task {`,
426
- ` for await update in ${varName}PlaneProvider.anchorUpdates {`,
427
- ` let anchor = update.anchor`,
428
- ` let extent = anchor.geometry.extent`,
429
- ` switch update.event {`,
430
- ` case .added, .updated:`,
431
- ` let plane = ModelEntity(mesh: .generatePlane(width: extent.width, height: extent.height))`,
432
- ` plane.transform = Transform(matrix: anchor.originFromAnchorTransform * extent.anchorFromExtentTransform)`,
433
- ` case .removed: break`,
434
- ` }`,
435
- ` }`,
436
- `}`
437
- ];
438
- }
439
- },
440
- mesh_detection: {
441
- trait: "mesh_detection",
442
- components: [],
443
- level: "full",
444
- imports: ["ARKit"],
445
- generate: (varName) => [
446
- `// @mesh_detection \u2014 ARKit SceneReconstructionProvider (requires Full Space)`,
447
- `// Info.plist: NSWorldSensingUsageDescription`,
448
- `let ${varName}SceneProvider = SceneReconstructionProvider()`,
449
- `try await arkitSession.run([${varName}SceneProvider])`,
450
- `Task {`,
451
- ` for await update in ${varName}SceneProvider.anchorUpdates {`,
452
- ` let anchor = update.anchor`,
453
- ` switch update.event {`,
454
- ` case .added, .updated:`,
455
- ` let shape = try await ShapeResource.generateStaticMesh(from: anchor)`,
456
- ` let meshEntity = ModelEntity()`,
457
- ` meshEntity.model = .init(mesh: .generateSphere(radius: 0), materials: [OcclusionMaterial()])`,
458
- ` meshEntity.collision = CollisionComponent(shapes: [shape], isStatic: true)`,
459
- ` meshEntity.physicsBody = PhysicsBodyComponent(mode: .static)`,
460
- ` meshEntity.transform = Transform(matrix: anchor.originFromAnchorTransform)`,
461
- ` case .removed: break`,
462
- ` }`,
463
- ` }`,
464
- `}`
465
- ]
466
- },
467
- hand_tracking: {
468
- trait: "hand_tracking",
469
- components: [],
470
- level: "full",
471
- imports: ["ARKit"],
472
- generate: (varName) => [
473
- `// @hand_tracking \u2014 ARKit HandTrackingProvider (requires Full Space)`,
474
- `// Info.plist: NSHandsTrackingUsageDescription`,
475
- `let ${varName}HandProvider = HandTrackingProvider()`,
476
- `try await arkitSession.run([${varName}HandProvider])`,
477
- `Task {`,
478
- ` for await update in ${varName}HandProvider.anchorUpdates {`,
479
- ` let anchor = update.anchor`,
480
- ` guard anchor.isTracked, let skeleton = anchor.handSkeleton else { continue }`,
481
- ` let tips: [HandSkeleton.JointName] = [.thumbTip, .indexFingerTip, .middleFingerTip, .ringFingerTip, .littleFingerTip]`,
482
- ` for joint in tips {`,
483
- ` let j = skeleton.joint(joint)`,
484
- ` guard j.isTracked else { continue }`,
485
- ` let worldPos = anchor.originFromAnchorTransform * j.anchorFromJointTransform`,
486
- ` // chirality: anchor.chirality (.left / .right)`,
487
- ` }`,
488
- ` }`,
489
- `}`
490
- ]
491
- },
492
- eye_tracking: {
493
- trait: "eye_tracking",
494
- components: ["HoverEffectComponent", "InputTargetComponent", "CollisionComponent"],
495
- level: "full",
496
- generate: (varName) => [
497
- `// @eye_tracking \u2014 raw gaze data is system-private on visionOS`,
498
- `// Use HoverEffectComponent for gaze-driven visual feedback`,
499
- `${varName}.components.set(InputTargetComponent())`,
500
- `${varName}.components.set(CollisionComponent(shapes: [.generateConvex(from: ${varName}Mesh)]))`,
501
- `${varName}.components.set(HoverEffectComponent())`
502
- ]
503
- },
504
- occlusion: {
505
- trait: "occlusion",
506
- components: [],
507
- level: "full",
508
- generate: (_varName) => [
509
- `// @occlusion \u2014 RealityKit handles automatically`,
510
- `// Ensure object has ModelComponent with proper materials`
511
- ]
512
- },
513
- light_estimation: {
514
- trait: "light_estimation",
515
- components: ["ImageBasedLightComponent"],
516
- level: "full",
517
- generate: (varName) => [
518
- `// @light_estimation \u2014 ARKit provides environmental lighting automatically`,
519
- `${varName}.components.set(ImageBasedLightReceiverComponent(imageBasedLight: root))`
520
- ]
521
- },
522
- world_anchor: {
523
- trait: "world_anchor",
524
- components: ["AnchoringComponent"],
525
- level: "full",
526
- generate: (varName, config) => {
527
- const persistent = config.persistent ?? true;
528
- return [
529
- `${varName}.components.set(AnchoringComponent(.world(transform: .identity)))`,
530
- persistent ? `// Persist via WorldTrackingProvider.addAnchor()` : `// Non-persistent world anchor`
531
- ];
532
- }
533
- },
534
- geospatial: {
535
- trait: "geospatial",
536
- components: [],
537
- level: "unsupported",
538
- generate: (_, config) => [
539
- `// @geospatial \u2014 NOT available on visionOS (no GPS module on Apple Vision Pro)`,
540
- `// Latitude: ${config.latitude}, Longitude: ${config.longitude}`,
541
- `// Workaround: use WorldAnchor with GPS coordinates from a paired iPhone`
542
- ]
543
- }
544
- };
545
- VISUAL_TRAIT_MAP = {
546
- visible: {
547
- trait: "visible",
548
- components: [],
549
- level: "full",
550
- generate: (varName, config) => {
551
- const visible = config.visible ?? true;
552
- return [visible ? "" : `${varName}.isEnabled = false`].filter(Boolean);
553
- }
554
- },
555
- invisible: {
556
- trait: "invisible",
557
- components: [],
558
- level: "full",
559
- generate: (varName) => [`${varName}.isEnabled = false`]
560
- },
561
- billboard: {
562
- trait: "billboard",
563
- components: ["BillboardComponent"],
564
- level: "full",
565
- generate: (varName) => [
566
- `// @billboard \u2014 built-in RealityKit BillboardComponent (privacy-preserving)`,
567
- `${varName}.components.set(BillboardComponent())`
568
- ]
569
- },
570
- particle_emitter: {
571
- trait: "particle_emitter",
572
- components: ["ParticleEmitterComponent"],
573
- level: "full",
574
- minVersion: "2.0",
575
- generate: (varName, config) => {
576
- const rate = config.rate ?? 100;
577
- const lifetime = config.lifetime ?? 1;
578
- return [
579
- `var ${varName}Particles = ParticleEmitterComponent()`,
580
- `${varName}Particles.emitterShape = .sphere`,
581
- `${varName}Particles.birthRate = ${rate}`,
582
- `${varName}Particles.lifeSpan = ${lifetime}`,
583
- `${varName}.components.set(${varName}Particles)`
584
- ];
585
- }
586
- },
587
- animated: {
588
- trait: "animated",
589
- components: [],
590
- level: "full",
591
- generate: (varName, config) => {
592
- const clip = config.clip || "";
593
- const loop = config.loop ?? true;
594
- const speed = config.speed ?? 1;
595
- const transition = config.transition ?? 0.25;
596
- const lines = [`// @animated \u2014 play animation from USDZ or programmatic AnimationResource`];
597
- if (clip) {
598
- lines.push(
599
- `if let animation = ${varName}.availableAnimations.first(where: { $0.name == "${clip}" }) {`,
600
- ` let controller = ${varName}.playAnimation(animation${loop ? ".repeat(duration: .infinity)" : ""}, transitionDuration: ${transition})`,
601
- ` controller.speed = ${speed}`,
602
- `}`
603
- );
604
- } else {
605
- lines.push(
606
- `for animation in ${varName}.availableAnimations {`,
607
- ` let controller = ${varName}.playAnimation(animation${loop ? ".repeat(duration: .infinity)" : ""}, transitionDuration: ${transition})`,
608
- ` controller.speed = ${speed}`,
609
- `}`
610
- );
611
- }
612
- return lines;
613
- }
614
- },
615
- lod: {
616
- trait: "lod",
617
- components: [],
618
- level: "partial",
619
- generate: (varName, config) => {
620
- const distances = config.distances || [5, 15];
621
- const d = distances;
622
- return [
623
- `// @lod \u2014 no built-in LOD in RealityKit; use custom ECS System`,
624
- `// Requires WorldTrackingProvider for camera position (Full Space only)`,
625
- `struct ${varName}LODComponent: Component, Codable {`,
626
- ` var thresholds: [Float] = [${d[0] ?? 5}, ${d[1] ?? 15}]`,
627
- ` var currentLevel: Int = 0`,
628
- `}`,
629
- `// Register: ${varName}LODComponent.registerComponent()`,
630
- `// In LODSystem.update(): query camera distance, swap ModelComponent.mesh`,
631
- `${varName}.components.set(${varName}LODComponent())`
632
- ];
633
- }
634
- },
635
- shadow_caster: {
636
- trait: "shadow_caster",
637
- components: ["GroundingShadowComponent"],
638
- level: "full",
639
- generate: (varName) => [
640
- `${varName}.components.set(GroundingShadowComponent(castsShadow: true))`
641
- ]
642
- },
643
- shadow_receiver: {
644
- trait: "shadow_receiver",
645
- components: ["GroundingShadowComponent"],
646
- level: "full",
647
- generate: (varName) => [
648
- `${varName}.components.set(GroundingShadowComponent(castsShadow: false))`
649
- ]
650
- }
651
- };
652
- ACCESSIBILITY_TRAIT_MAP = {
653
- accessible: {
654
- trait: "accessible",
655
- components: ["AccessibilityComponent"],
656
- level: "full",
657
- generate: (varName, config) => {
658
- const label = config.label || "";
659
- const hint = config.hint || "";
660
- const isButton = config.isButton ?? false;
661
- const lines = [`var ${varName}Accessibility = AccessibilityComponent()`];
662
- if (label) lines.push(`${varName}Accessibility.label = "${label}"`);
663
- if (hint) lines.push(`${varName}Accessibility.hint = "${hint}"`);
664
- if (isButton) lines.push(`${varName}Accessibility.isButton = true`);
665
- lines.push(`${varName}.components.set(${varName}Accessibility)`);
666
- return lines;
667
- }
668
- },
669
- alt_text: {
670
- trait: "alt_text",
671
- components: ["AccessibilityComponent"],
672
- level: "full",
673
- generate: (varName, config) => {
674
- const text = config.text || "";
675
- return [
676
- `var ${varName}Accessibility = AccessibilityComponent()`,
677
- `${varName}Accessibility.label = "${text}"`,
678
- `${varName}.components.set(${varName}Accessibility)`
679
- ];
680
- }
681
- },
682
- high_contrast: {
683
- trait: "high_contrast",
684
- components: [],
685
- level: "full",
686
- generate: (varName) => [
687
- `// @high_contrast \u2014 SwiftUI: @Environment(\\.colorSchemeContrast) var contrast`,
688
- `// UIKit: UIAccessibility.isDarkerSystemColorsEnabled`,
689
- `if UIAccessibility.isDarkerSystemColorsEnabled {`,
690
- ` // Apply high-contrast materials (WCAG 7:1 ratio)`,
691
- ` var ${varName}Material = SimpleMaterial()`,
692
- ` ${varName}Material.color = .init(tint: .black)`,
693
- ` ${varName}.model?.materials = [${varName}Material]`,
694
- `}`
695
- ]
696
- },
697
- motion_reduced: {
698
- trait: "motion_reduced",
699
- components: [],
700
- level: "full",
701
- generate: (varName) => [
702
- `// @motion_reduced \u2014 SwiftUI: @Environment(\\.accessibilityReduceMotion) var reduceMotion`,
703
- `if UIAccessibility.isReduceMotionEnabled {`,
704
- ` // Skip animations, use instant transitions`,
705
- ` ${varName}.stopAllAnimations()`,
706
- `} else {`,
707
- ` for animation in ${varName}.availableAnimations {`,
708
- ` ${varName}.playAnimation(animation.repeat(duration: .infinity))`,
709
- ` }`,
710
- `}`
711
- ]
712
- }
713
- };
714
- UI_TRAIT_MAP = {
715
- ui_floating: {
716
- trait: "ui_floating",
717
- components: [],
718
- level: "full",
719
- generate: (varName, config) => {
720
- const distance = config.distance ?? 0.3;
721
- return [
722
- `// @ui_floating \u2014 ViewAttachmentComponent (visionOS 2.0+)`,
723
- `let ${varName}Panel = Entity()`,
724
- `${varName}Panel.components.set(ViewAttachmentComponent(rootView:`,
725
- ` VStack {`,
726
- ` Text("${config.title || "Info"}")`,
727
- ` .font(.headline)`,
728
- ` }`,
729
- ` .padding()`,
730
- ` .glassBackgroundEffect()`,
731
- `))`,
732
- `${varName}Panel.position = SIMD3<Float>(0, Float(${distance}), 0)`,
733
- `${varName}.addChild(${varName}Panel)`
734
- ];
735
- }
736
- },
737
- ui_anchored: {
738
- trait: "ui_anchored",
739
- components: ["AnchoringComponent"],
740
- level: "full",
741
- generate: (varName, config) => {
742
- const to = String(config.to || "world");
743
- const anchorMap = {
744
- world: ".world(transform: .identity)",
745
- head: ".head",
746
- left_hand: ".hand(.left, location: .palm)",
747
- right_hand: ".hand(.right, location: .palm)"
748
- };
749
- return [
750
- `${varName}.components.set(AnchoringComponent(${anchorMap[to] || ".world(transform: .identity)"}))`
751
- ];
752
- }
753
- },
754
- ui_hand_menu: {
755
- trait: "ui_hand_menu",
756
- components: ["AnchoringComponent"],
757
- level: "full",
758
- generate: (varName, config) => {
759
- const hand = config.hand || "left";
760
- const trigger = config.trigger || "palm_up";
761
- return [
762
- `${varName}.components.set(AnchoringComponent(.hand(.${hand}, location: .palm)))`,
763
- `// Trigger: ${trigger} \u2014 implement gesture detection`
764
- ];
765
- }
766
- },
767
- ui_billboard: {
768
- trait: "ui_billboard",
769
- components: ["BillboardComponent"],
770
- level: "full",
771
- generate: (varName) => [
772
- `// @ui_billboard \u2014 BillboardComponent keeps UI facing the user`,
773
- `${varName}.components.set(BillboardComponent())`
774
- ]
775
- },
776
- ui_docked: {
777
- trait: "ui_docked",
778
- components: [],
779
- level: "full",
780
- generate: (varName, config) => {
781
- const position = String(config.position || "bottom");
782
- const posMap = {
783
- bottom: ".scene(.bottom)",
784
- top: ".scene(.top)",
785
- leading: ".scene(.leading)",
786
- trailing: ".scene(.trailing)"
787
- };
788
- return [
789
- `// @ui_docked \u2014 SwiftUI .ornament() modifier on window content`,
790
- `// .ornament(visibility: .visible, attachmentAnchor: ${posMap[position] || ".scene(.bottom)"}, contentAlignment: .${position}) {`,
791
- `// HStack {`,
792
- `// // ${varName} docked controls`,
793
- `// }`,
794
- `// .padding()`,
795
- `// .glassBackgroundEffect()`,
796
- `// }`
797
- ];
798
- }
799
- }
800
- };
801
- PORTAL_TRAIT_MAP = {
802
- portal: {
803
- trait: "portal",
804
- components: ["PortalComponent", "WorldComponent"],
805
- level: "full",
806
- minVersion: "1.0",
807
- generate: (varName, config) => {
808
- config.target_world || "portalWorld";
809
- return [
810
- `let ${varName}World = Entity()`,
811
- `${varName}World.components.set(WorldComponent())`,
812
- `${varName}.components.set(PortalComponent(target: ${varName}World))`,
813
- `// Add content to ${varName}World for portal interior`
814
- ];
815
- }
816
- },
817
- volume: {
818
- trait: "volume",
819
- components: [],
820
- level: "full",
821
- generate: (varName, config) => {
822
- const size = config.size || [0.6, 0.4, 0.4];
823
- const s = size;
824
- return [
825
- `// @volume \u2014 Scene-level: add WindowGroup to your App struct`,
826
- `// WindowGroup(id: "${varName}Volume") {`,
827
- `// ${varName}VolumetricView()`,
828
- `// }`,
829
- `// .windowStyle(.volumetric)`,
830
- `// .defaultSize(width: ${s[0]}, height: ${s[1]}, depth: ${s[2]}, in: .meters)`,
831
- `//`,
832
- `// Open with: openWindow(id: "${varName}Volume")`
833
- ];
834
- }
835
- },
836
- immersive: {
837
- trait: "immersive",
838
- components: [],
839
- level: "full",
840
- generate: (varName, config) => {
841
- const style = String(config.style || "mixed");
842
- const styleMap = {
843
- mixed: ".mixed",
844
- progressive: ".progressive",
845
- full: ".full"
846
- };
847
- return [
848
- `// @immersive \u2014 Scene-level: add ImmersiveSpace to your App struct`,
849
- `// ImmersiveSpace(id: "${varName}Space") {`,
850
- `// ${varName}ImmersiveView()`,
851
- `// }`,
852
- `// .immersionStyle(selection: $immersionStyle, in: ${styleMap[style] || ".mixed"})`,
853
- `//`,
854
- `// Open: let result = await openImmersiveSpace(id: "${varName}Space")`,
855
- `// Dismiss: await dismissImmersiveSpace()`
856
- ];
857
- }
858
- }
859
- };
860
- V43_TRAIT_MAP = {
861
- spatial_persona: {
862
- trait: "spatial_persona",
863
- components: [],
864
- level: "partial",
865
- minVersion: "2.0",
866
- imports: ["GroupActivities"],
867
- generate: (varName, config) => {
868
- const style = String(config.style || "realistic");
869
- return [
870
- `// @spatial_persona \u2014 visionOS 2.0 Spatial Persona (GroupActivities)`,
871
- `// Requires SharePlay session; persona renders at ${varName} position`,
872
- `// PersonaStyle: ${style}`,
873
- `// TODO: configure SystemCoordinator and spatial template`
874
- ];
875
- }
876
- },
877
- shareplay: {
878
- trait: "shareplay",
879
- components: [],
880
- level: "partial",
881
- minVersion: "1.0",
882
- imports: ["GroupActivities"],
883
- generate: (varName, config) => {
884
- const activity = String(config.activity_type || "custom");
885
- return [
886
- `// @shareplay \u2014 SharePlay GroupActivity`,
887
- `// Activity type: ${activity}`,
888
- `// TODO: conform to GroupActivity protocol and activate session`,
889
- `// struct HoloActivity: GroupActivity { var metadata = GroupActivityMetadata() }`
890
- ];
891
- }
892
- },
893
- object_tracking: {
894
- trait: "object_tracking",
895
- components: ["AnchoringComponent"],
896
- level: "partial",
897
- minVersion: "2.0",
898
- imports: ["ARKit"],
899
- generate: (varName, config) => {
900
- const referenceObject = String(config.reference_object || "MyObject");
901
- return [
902
- `// @object_tracking \u2014 ARKit ObjectTrackingProvider (visionOS 2.0)`,
903
- `// Info.plist: NSWorldSensingUsageDescription`,
904
- `let ${varName}ObjProvider = ObjectTrackingProvider(referenceObjects: [])`,
905
- `// TODO: load ReferenceObject from .referenceobject bundle for ${referenceObject}`,
906
- `try await arkitSession.run([${varName}ObjProvider])`
907
- ];
908
- }
909
- },
910
- scene_reconstruction: {
911
- trait: "scene_reconstruction",
912
- components: [],
913
- level: "partial",
914
- minVersion: "1.0",
915
- imports: ["ARKit"],
916
- generate: (varName, config) => {
917
- const mode = String(config.mode || "mesh");
918
- return [
919
- `// @scene_reconstruction \u2014 SceneReconstructionProvider (mode: ${mode})`,
920
- `// Info.plist: NSWorldSensingUsageDescription`,
921
- `let ${varName}SceneProvider = SceneReconstructionProvider(modes: [.${mode}])`,
922
- `try await arkitSession.run([${varName}SceneProvider])`,
923
- `Task {`,
924
- ` for await update in ${varName}SceneProvider.anchorUpdates {`,
925
- ` // handle MeshAnchor updates`,
926
- ` }`,
927
- `}`
928
- ];
929
- }
930
- },
931
- volumetric_window: {
932
- trait: "volumetric_window",
933
- components: ["ModelComponent"],
934
- level: "full",
935
- minVersion: "1.0",
936
- generate: (varName, config) => {
937
- const width = Number(config.width || 0.5);
938
- const height = Number(config.height || 0.5);
939
- const depth = Number(config.depth || 0.5);
940
- return [
941
- `// @volumetric_window \u2014 WindowGroup with volumetric style`,
942
- `// In App.swift: WindowGroup { ContentView() }.windowStyle(.volumetric)`,
943
- `// .defaultSize(width: ${width}, height: ${height}, depth: ${depth}, in: .meters)`,
944
- `${varName}.components.set(ModelComponent(mesh: .generateBox(size: [${width}, ${height}, ${depth}]), materials: []))`
945
- ];
946
- }
947
- },
948
- spatial_navigation: {
949
- trait: "spatial_navigation",
950
- components: [],
951
- level: "comment",
952
- minVersion: "1.0",
953
- generate: (varName, _config) => [
954
- `// @spatial_navigation \u2014 spatial navigation for ${varName}`,
955
- `// TODO: implement NavigationSplitView or custom spatial nav`
956
- ]
957
- },
958
- eye_tracked: {
959
- trait: "eye_tracked",
960
- components: ["InputTargetComponent", "HoverEffectComponent"],
961
- level: "full",
962
- minVersion: "1.0",
963
- generate: (varName, _config) => [
964
- `${varName}.components.set(InputTargetComponent())`,
965
- `${varName}.components.set(HoverEffectComponent())`,
966
- `// Eye tracking: entity responds to gaze via SwiftUI .onHover or RealityView gesture`
967
- ]
968
- },
969
- realitykit_mesh: {
970
- trait: "realitykit_mesh",
971
- components: ["ModelComponent"],
972
- level: "full",
973
- minVersion: "1.0",
974
- generate: (varName, config) => {
975
- const shape = String(config.shape || "box");
976
- const shapeMap = {
977
- box: ".generateBox(size: [0.1, 0.1, 0.1])",
978
- sphere: ".generateSphere(radius: 0.05)",
979
- cylinder: ".generateCylinder(height: 0.1, radius: 0.05)",
980
- plane: ".generatePlane(width: 0.5, height: 0.5)"
981
- };
982
- return [
983
- `${varName}.components.set(ModelComponent(mesh: .${shapeMap[shape] || shapeMap["box"]}, materials: [SimpleMaterial()]))`
984
- ];
985
- }
986
- },
987
- eye_hand_fusion: {
988
- trait: "eye_hand_fusion",
989
- components: ["InputTargetComponent"],
990
- level: "partial",
991
- minVersion: "2.0",
992
- imports: ["ARKit"],
993
- generate: (varName, _config) => [
994
- `// @eye_hand_fusion \u2014 combined eye + hand tracking (visionOS 2.0)`,
995
- `let ${varName}HandProvider = HandTrackingProvider()`,
996
- `try await arkitSession.run([${varName}HandProvider])`,
997
- `// TODO: correlate HandAnchor joint positions with gaze raycast hit`
998
- ]
999
- },
1000
- // AI Generation traits — comment-level stubs (GPU compute not native to RealityKit)
1001
- controlnet: {
1002
- trait: "controlnet",
1003
- components: [],
1004
- level: "comment",
1005
- generate: (_varName, config) => [
1006
- `// @controlnet \u2014 ControlNet image generation (model: ${String(config.model || "canny")})`,
1007
- `// TODO: route to CoreML / remote inference endpoint`
1008
- ]
1009
- },
1010
- ai_texture_gen: {
1011
- trait: "ai_texture_gen",
1012
- components: ["ModelComponent"],
1013
- level: "comment",
1014
- generate: (varName, config) => [
1015
- `// @ai_texture_gen \u2014 AI texture generation (style: ${String(config.style || "photorealistic")})`,
1016
- `// TODO: generate texture via CoreML or API, then assign to ${varName} ModelComponent`
1017
- ]
1018
- },
1019
- diffusion_realtime: {
1020
- trait: "diffusion_realtime",
1021
- components: [],
1022
- level: "comment",
1023
- generate: (_varName, config) => [
1024
- `// @diffusion_realtime \u2014 real-time diffusion rendering (backend: ${String(config.backend || "metal")})`,
1025
- `// TODO: integrate Metal Performance Shaders or CoreML pipeline`
1026
- ]
1027
- },
1028
- ai_upscaling: {
1029
- trait: "ai_upscaling",
1030
- components: [],
1031
- level: "comment",
1032
- generate: (_varName, config) => [
1033
- `// @ai_upscaling \u2014 AI upscaling (factor: ${String(config.factor || 2)}x)`,
1034
- `// TODO: apply CoreML super-resolution model to texture`
1035
- ]
1036
- },
1037
- ai_inpainting: {
1038
- trait: "ai_inpainting",
1039
- components: [],
1040
- level: "comment",
1041
- generate: (_varName, _config) => [
1042
- `// @ai_inpainting \u2014 AI inpainting`,
1043
- `// TODO: apply mask-based inpainting via CoreML`
1044
- ]
1045
- },
1046
- neural_link: {
1047
- trait: "neural_link",
1048
- components: [],
1049
- level: "comment",
1050
- generate: (_varName, config) => [
1051
- `// @neural_link \u2014 neural interface link (interface: ${String(config.interface_type || "bci")})`,
1052
- `// TODO: implement BCI signal processing pipeline`
1053
- ]
1054
- },
1055
- neural_forge: {
1056
- trait: "neural_forge",
1057
- components: [],
1058
- level: "comment",
1059
- generate: (_varName, _config) => [
1060
- `// @neural_forge \u2014 neural network model forge`,
1061
- `// TODO: integrate on-device CoreML model training`
1062
- ]
1063
- },
1064
- embedding_search: {
1065
- trait: "embedding_search",
1066
- components: [],
1067
- level: "comment",
1068
- generate: (_varName, config) => [
1069
- `// @embedding_search \u2014 vector embedding search (dimensions: ${String(config.dimensions || 1536)})`,
1070
- `// TODO: implement CoreData or CloudKit vector index`
1071
- ]
1072
- },
1073
- ai_npc_brain: {
1074
- trait: "ai_npc_brain",
1075
- components: [],
1076
- level: "comment",
1077
- generate: (_varName, config) => [
1078
- `// @ai_npc_brain \u2014 AI NPC brain (model: ${String(config.model || "llm")})`,
1079
- `// TODO: integrate local LLM or API-based NPC reasoning`
1080
- ]
1081
- },
1082
- vector_db: {
1083
- trait: "vector_db",
1084
- components: [],
1085
- level: "comment",
1086
- generate: (_varName, _config) => [
1087
- `// @vector_db \u2014 vector database`,
1088
- `// TODO: integrate local or remote vector store (e.g. FAISS, Pinecone)`
1089
- ]
1090
- },
1091
- vision: {
1092
- trait: "vision",
1093
- components: [],
1094
- level: "comment",
1095
- imports: ["Vision"],
1096
- generate: (_varName, config) => [
1097
- `// @vision \u2014 Vision framework (task: ${String(config.task || "classification")})`,
1098
- `// TODO: configure VNRequest pipeline for ${String(config.task || "classification")}`
1099
- ]
1100
- },
1101
- spatial_awareness: {
1102
- trait: "spatial_awareness",
1103
- components: [],
1104
- level: "comment",
1105
- minVersion: "1.0",
1106
- imports: ["ARKit"],
1107
- generate: (_varName, _config) => [
1108
- `// @spatial_awareness \u2014 spatial scene understanding`,
1109
- `// TODO: combine PlaneDetectionProvider + SceneReconstructionProvider`
1110
- ]
1111
- },
1112
- neural_animation: {
1113
- trait: "neural_animation",
1114
- components: [],
1115
- level: "comment",
1116
- generate: (_varName, config) => [
1117
- `// @neural_animation \u2014 neural network-driven animation (style: ${String(config.style || "motion_matching")})`,
1118
- `// TODO: integrate CoreML pose prediction with AnimationPlaybackController`
1119
- ]
1120
- },
1121
- ai_vision: {
1122
- trait: "ai_vision",
1123
- components: [],
1124
- level: "comment",
1125
- imports: ["Vision"],
1126
- generate: (_varName, config) => [
1127
- `// @ai_vision \u2014 AI vision processing (task: ${String(config.task || "detection")})`,
1128
- `// TODO: configure VNDetectRectanglesRequest or custom CoreML model`
1129
- ]
1130
- }
1131
- };
1132
- VISIONOS_TRAIT_MAP = {
1133
- ...PHYSICS_TRAIT_MAP,
1134
- ...INTERACTION_TRAIT_MAP,
1135
- ...AUDIO_TRAIT_MAP,
1136
- ...AR_TRAIT_MAP,
1137
- ...VISUAL_TRAIT_MAP,
1138
- ...ACCESSIBILITY_TRAIT_MAP,
1139
- ...UI_TRAIT_MAP,
1140
- ...PORTAL_TRAIT_MAP,
1141
- ...V43_TRAIT_MAP
1142
- };
1143
- }
1144
- });
1145
-
1146
- // src/compiler/VisionOSCompiler.ts
1147
- var VisionOSCompiler_exports = {};
1148
- __export(VisionOSCompiler_exports, {
1149
- VisionOSCompiler: () => VisionOSCompiler
1150
- });
1151
- var VisionOSCompiler;
1152
- var init_VisionOSCompiler = __esm({
1153
- "src/compiler/VisionOSCompiler.ts"() {
1154
- init_VisionOSTraitMap();
1155
- init_CompilerBase();
1156
- init_DomainBlockCompilerMixin();
1157
- VisionOSCompiler = class extends CompilerBase {
1158
- constructor(options = {}) {
1159
- super();
1160
- this.compilerName = "VisionOSCompiler";
1161
- this.lines = [];
1162
- this.indentLevel = 0;
1163
- this.options = {
1164
- structName: options.structName || "GeneratedScene",
1165
- indent: options.indent || " ",
1166
- useRealityComposerPro: options.useRealityComposerPro ?? false
1167
- };
1168
- }
1169
- getRequiredCapability() {
1170
- return ANSCapabilityPath.VISIONOS;
1171
- }
1172
- compile(composition, agentToken, outputPath) {
1173
- this.validateCompilerAccess(agentToken, outputPath);
1174
- this.lines = [];
1175
- this.indentLevel = 0;
1176
- this.emit("// Auto-generated by HoloScript VisionOSCompiler");
1177
- this.emit(
1178
- `// Source: composition "${this.escapeStringValue(composition.name, "Swift")}"`
1179
- );
1180
- this.emit("// Do not edit manually \u2014 regenerate from .holo source");
1181
- this.emit("");
1182
- this.emit("import SwiftUI");
1183
- this.emit("import RealityKit");
1184
- this.emit("import RealityKitContent");
1185
- const allTraits = this.collectAllTraits(composition);
1186
- const requiredImports = getRequiredImports(allTraits);
1187
- for (const imp of requiredImports) {
1188
- this.emit(`import ${imp}`);
1189
- }
1190
- if (composition.audio?.length && !requiredImports.includes("AVFoundation")) {
1191
- this.emit("import AVFoundation");
1192
- }
1193
- const minVersion = getMinVisionOSVersion(allTraits);
1194
- if (minVersion !== "1.0") {
1195
- this.emit(`// Requires visionOS ${minVersion}+`);
1196
- }
1197
- this.emit("");
1198
- if (composition.state) {
1199
- this.emit("@Observable");
1200
- this.emit(`class ${this.options.structName}State {`);
1201
- this.indentLevel++;
1202
- for (const prop of composition.state.properties) {
1203
- const swiftType = this.toSwiftType(prop.value);
1204
- const swiftVal = this.toSwiftValue(prop.value);
1205
- this.emit(
1206
- `var ${this.escapeStringValue(prop.key, "Swift")}: ${swiftType} = ${swiftVal}`
1207
- );
1208
- }
1209
- this.indentLevel--;
1210
- this.emit("}");
1211
- this.emit("");
1212
- }
1213
- this.emit(`struct ${this.options.structName}: View {`);
1214
- this.indentLevel++;
1215
- if (composition.state) {
1216
- this.emit(`@State private var state = ${this.options.structName}State()`);
1217
- this.emit("");
1218
- }
1219
- this.emit("var body: some View {");
1220
- this.indentLevel++;
1221
- this.emit("RealityView { content in");
1222
- this.indentLevel++;
1223
- this.emit("let root = Entity()");
1224
- this.emit(`root.name = "${this.escapeStringValue(composition.name, "Swift")}"`);
1225
- if (composition.environment) {
1226
- this.compileEnvironment(composition.environment);
1227
- }
1228
- if (composition.lights) {
1229
- for (const light of composition.lights) {
1230
- this.compileLight(light);
1231
- }
1232
- }
1233
- if (composition.objects) {
1234
- for (const obj of composition.objects) {
1235
- this.compileObject(obj, "root");
1236
- }
1237
- }
1238
- if (composition.spatialGroups) {
1239
- for (const group of composition.spatialGroups) {
1240
- this.compileSpatialGroup(group, "root");
1241
- }
1242
- }
1243
- if (composition.audio) {
1244
- for (const audio of composition.audio) {
1245
- this.compileAudio(audio);
1246
- }
1247
- }
1248
- if (composition.zones) {
1249
- for (const zone of composition.zones) {
1250
- this.compileZone(zone);
1251
- }
1252
- }
1253
- this.emit("");
1254
- this.emit("content.add(root)");
1255
- this.indentLevel--;
1256
- this.emit("}");
1257
- const grabbables = composition.objects?.filter((o) => o.traits?.some((t) => t.name === "grabbable")) || [];
1258
- if (grabbables.length > 0) {
1259
- this.emit(".gesture(DragGesture().targetedToAnyEntity().onChanged { value in");
1260
- this.indentLevel++;
1261
- this.emit(
1262
- "value.entity.position = value.convert(value.location3D, from: .local, to: .scene)"
1263
- );
1264
- this.indentLevel--;
1265
- this.emit("})");
1266
- }
1267
- this.indentLevel--;
1268
- this.emit("}");
1269
- if (composition.timelines) {
1270
- for (const tl of composition.timelines) {
1271
- this.compileTimeline(tl);
1272
- }
1273
- }
1274
- if (composition.transitions) {
1275
- for (const tr of composition.transitions) {
1276
- this.compileTransition(tr);
1277
- }
1278
- }
1279
- this.indentLevel--;
1280
- this.emit("}");
1281
- if (composition.effects) {
1282
- this.emit("");
1283
- this.compileEffects(composition.effects);
1284
- }
1285
- this.compileVisionOSDomainBlocks(composition);
1286
- return this.lines.join("\n");
1287
- }
1288
- compileVisionOSDomainBlocks(composition) {
1289
- const domainBlocks = composition.domainBlocks ?? [];
1290
- if (domainBlocks.length === 0) return;
1291
- this.emit("");
1292
- this.emit("// === v4.2 Domain Blocks ===");
1293
- let blockIdx = 0;
1294
- const compiled = compileDomainBlocks(
1295
- domainBlocks,
1296
- {
1297
- material: (block) => {
1298
- const mat = compileMaterialBlock(block);
1299
- return materialToVisionOS(mat, `db${blockIdx++}`);
1300
- },
1301
- physics: (block) => {
1302
- const phys = compilePhysicsBlock(block);
1303
- return physicsToVisionOS(phys, `db${blockIdx++}`);
1304
- },
1305
- vfx: (block) => {
1306
- const ps = compileParticleBlock(block);
1307
- return particlesToVisionOS(ps, `db${blockIdx++}`);
1308
- },
1309
- postfx: (block) => {
1310
- const pp = compilePostProcessingBlock(block);
1311
- return `// Post-Processing: ${pp.keyword} \u2014 configure via RealityKit RenderCallbacks`;
1312
- },
1313
- audio: (block) => {
1314
- const audio = compileAudioSourceBlock(block);
1315
- return audioSourceToVisionOS(audio, `db${blockIdx++}`);
1316
- },
1317
- weather: (block) => {
1318
- const weather = compileWeatherBlock(block);
1319
- const w = weather;
1320
- const layers = w.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
1321
- return `// Weather: ${w.keyword} "${w.name || ""}" \u2014 implement via custom RealityKit particles
1322
- ${layers}`;
1323
- }
1324
- },
1325
- (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "Swift")}"`
1326
- );
1327
- for (const line of compiled) {
1328
- for (const l of line.split("\n")) {
1329
- this.emit(l);
1330
- }
1331
- }
1332
- }
1333
- compileEnvironment(env) {
1334
- this.emit("");
1335
- this.emit("// === Environment ===");
1336
- for (const prop of env.properties) {
1337
- if (prop.key === "preset" || prop.key === "skybox") {
1338
- this.emit(`// Environment preset: "${prop.value}" \u2014 configure via ImageBasedLight`);
1339
- this.emit('if let iblResource = try? await EnvironmentResource(named: "IBL") {');
1340
- this.indentLevel++;
1341
- this.emit("let iblComponent = ImageBasedLightComponent(source: .single(iblResource))");
1342
- this.emit("root.components.set(iblComponent)");
1343
- this.emit("root.components.set(ImageBasedLightReceiverComponent(imageBasedLight: root))");
1344
- this.indentLevel--;
1345
- this.emit("}");
1346
- } else if (prop.key === "fog" && typeof prop.value === "object") {
1347
- this.emit(
1348
- `// Fog: ${JSON.stringify(prop.value)} \u2014 not natively supported, use post-processing`
1349
- );
1350
- } else if (prop.key === "ambient_light") {
1351
- this.emit(`// Ambient light: ${prop.value} \u2014 handled via IBL intensity`);
1352
- }
1353
- }
1354
- }
1355
- compileLight(light) {
1356
- const varName = this.sanitizeName(light.name);
1357
- this.emit("");
1358
- this.emit(`// Light: ${this.escapeStringValue(light.name, "Swift")}`);
1359
- const typeMap = {
1360
- directional: "DirectionalLightComponent",
1361
- point: "PointLightComponent",
1362
- spot: "SpotLightComponent"
1363
- };
1364
- const rkType = typeMap[light.lightType];
1365
- if (rkType) {
1366
- this.emit(`let ${varName} = Entity()`);
1367
- this.emit(`${varName}.name = "${this.escapeStringValue(light.name, "Swift")}"`);
1368
- const colorProp = light.properties.find((p) => p.key === "color");
1369
- const intensityProp = light.properties.find((p) => p.key === "intensity");
1370
- const posProp = light.properties.find((p) => p.key === "position");
1371
- if (light.lightType === "point") {
1372
- this.emit(`var ${varName}Light = PointLightComponent()`);
1373
- if (colorProp)
1374
- this.emit(`${varName}Light.color = .init(${this.toUIColor(colorProp.value)})`);
1375
- if (intensityProp)
1376
- this.emit(`${varName}Light.intensity = ${intensityProp.value * 1e3}`);
1377
- } else if (light.lightType === "directional") {
1378
- this.emit(`var ${varName}Light = DirectionalLightComponent()`);
1379
- if (colorProp)
1380
- this.emit(`${varName}Light.color = .init(${this.toUIColor(colorProp.value)})`);
1381
- if (intensityProp)
1382
- this.emit(`${varName}Light.intensity = ${intensityProp.value * 1e3}`);
1383
- } else if (light.lightType === "spot") {
1384
- this.emit(`var ${varName}Light = SpotLightComponent()`);
1385
- if (colorProp)
1386
- this.emit(`${varName}Light.color = .init(${this.toUIColor(colorProp.value)})`);
1387
- if (intensityProp)
1388
- this.emit(`${varName}Light.intensity = ${intensityProp.value * 1e3}`);
1389
- }
1390
- this.emit(`${varName}.components.set(${varName}Light)`);
1391
- if (posProp && Array.isArray(posProp.value)) {
1392
- this.emit(`${varName}.position = ${this.toSIMD3(posProp.value)}`);
1393
- }
1394
- this.emit(`root.addChild(${varName})`);
1395
- } else {
1396
- this.emit(`// Light type "${light.lightType}" not directly supported in RealityKit`);
1397
- }
1398
- }
1399
- compileObject(obj, parentVar) {
1400
- if (this.isUIComponent(obj)) {
1401
- this.compileUIComponent(obj, parentVar);
1402
- return;
1403
- }
1404
- const varName = this.sanitizeName(obj.name);
1405
- const meshType = this.findObjProp(obj, "mesh") || this.findObjProp(obj, "type") || "cube";
1406
- const isText = meshType === "text";
1407
- const isModel = !!this.findObjProp(obj, "model") || !!this.findObjProp(obj, "src");
1408
- const isLight = ["directional", "point", "spot", "hemisphere", "ambient", "area"].includes(
1409
- meshType
1410
- );
1411
- const isSparkles = meshType === "sparkles";
1412
- this.emit("");
1413
- this.emit(`// Object: ${this.escapeStringValue(obj.name, "Swift")}`);
1414
- if (isLight) {
1415
- this.emit(
1416
- `// Light object "${this.escapeStringValue(obj.name, "Swift")}" \u2014 handled via light components`
1417
- );
1418
- return;
1419
- }
1420
- if (isText) {
1421
- this.emit(`let ${varName} = Entity()`);
1422
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1423
- const text = this.findObjProp(obj, "text");
1424
- const fontSize = this.findObjProp(obj, "font_size") || 0.1;
1425
- if (text) {
1426
- this.emit(`let ${varName}Mesh = MeshResource.generateText("${text}",`);
1427
- this.emit(` extrusionDepth: 0.001,`);
1428
- this.emit(` font: .systemFont(ofSize: CGFloat(${fontSize * 10})),`);
1429
- this.emit(` containerFrame: .zero,`);
1430
- this.emit(` alignment: .center,`);
1431
- this.emit(` lineBreakMode: .byWordWrapping)`);
1432
- this.emit(
1433
- `${varName}.components.set(ModelComponent(mesh: ${varName}Mesh, materials: [SimpleMaterial(color: ${this.toUIColor(this.findObjProp(obj, "color") || "#ffffff")}, isMetallic: false)]))`
1434
- );
1435
- }
1436
- } else if (isModel) {
1437
- const src = this.findObjProp(obj, "model") || this.findObjProp(obj, "src");
1438
- this.emit(`let ${varName} = try! await Entity(named: "${src}", in: realityKitContentBundle)`);
1439
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1440
- } else if (isSparkles) {
1441
- this.emit(`// Sparkles: use ParticleEmitterComponent in visionOS 2.0+`);
1442
- this.emit(`let ${varName} = Entity()`);
1443
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1444
- } else {
1445
- const meshMap = {
1446
- sphere: ".generateSphere(radius: 0.5)",
1447
- box: ".generateBox(size: 1.0)",
1448
- cube: ".generateBox(size: 1.0)",
1449
- plane: ".generatePlane(width: 1.0, depth: 1.0)",
1450
- cylinder: ".generateBox(size: 1.0)",
1451
- // No cylinder in RealityKit, use box
1452
- cone: ".generateBox(size: 1.0)",
1453
- torus: ".generateBox(size: 1.0)"
1454
- };
1455
- const meshGen = meshMap[meshType] || ".generateBox(size: 1.0)";
1456
- const size = this.findObjProp(obj, "size");
1457
- const radius = this.findObjProp(obj, "radius");
1458
- let meshCall = meshGen;
1459
- if (meshType === "sphere" && radius) {
1460
- meshCall = `.generateSphere(radius: ${radius})`;
1461
- } else if ((meshType === "box" || meshType === "cube") && size) {
1462
- if (Array.isArray(size)) {
1463
- meshCall = `.generateBox(width: ${size[0]}, height: ${size[1]}, depth: ${size[2]})`;
1464
- } else {
1465
- meshCall = `.generateBox(size: ${size})`;
1466
- }
1467
- } else if (meshType === "plane" && size) {
1468
- meshCall = `.generatePlane(width: ${size}, depth: ${size})`;
1469
- }
1470
- this.emit(`let ${varName}Mesh = MeshResource${meshCall}`);
1471
- const material = this.findObjProp(obj, "material");
1472
- if (material && typeof material === "object") {
1473
- const mat = material;
1474
- this.emit(`var ${varName}Material = PhysicallyBasedMaterial()`);
1475
- if (mat.color)
1476
- this.emit(`${varName}Material.baseColor = .init(tint: ${this.toUIColor(mat.color)})`);
1477
- if (mat.roughness !== void 0)
1478
- this.emit(`${varName}Material.roughness = .init(floatLiteral: ${mat.roughness})`);
1479
- if (mat.metalness !== void 0)
1480
- this.emit(`${varName}Material.metallic = .init(floatLiteral: ${mat.metalness})`);
1481
- if (mat.emissive)
1482
- this.emit(
1483
- `${varName}Material.emissiveColor = .init(color: ${this.toUIColor(mat.emissive)})`
1484
- );
1485
- if (mat.emissiveIntensity)
1486
- this.emit(`${varName}Material.emissiveIntensity = ${mat.emissiveIntensity}`);
1487
- this.emit(
1488
- `let ${varName} = ModelEntity(mesh: ${varName}Mesh, materials: [${varName}Material])`
1489
- );
1490
- } else {
1491
- this.emit(
1492
- `let ${varName} = ModelEntity(mesh: ${varName}Mesh, materials: [SimpleMaterial()])`
1493
- );
1494
- }
1495
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1496
- if (obj.traits) {
1497
- for (const trait of obj.traits) {
1498
- const config = trait.config || {};
1499
- const traitCode = generateTraitCode(trait.name, varName, config);
1500
- for (const line of traitCode) {
1501
- if (line) this.emit(line);
1502
- }
1503
- }
1504
- }
1505
- }
1506
- const pos = this.findObjProp(obj, "position");
1507
- if (pos) this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1508
- const rot = this.findObjProp(obj, "rotation");
1509
- if (rot && Array.isArray(rot)) {
1510
- const radX = rot[0] * Math.PI / 180;
1511
- const radY = rot[1] * Math.PI / 180;
1512
- const radZ = rot[2] * Math.PI / 180;
1513
- this.emit(
1514
- `${varName}.orientation = simd_quatf(angle: ${radX.toFixed(4)}, axis: SIMD3<Float>(1, 0, 0)) * simd_quatf(angle: ${radY.toFixed(4)}, axis: SIMD3<Float>(0, 1, 0)) * simd_quatf(angle: ${radZ.toFixed(4)}, axis: SIMD3<Float>(0, 0, 1))`
1515
- );
1516
- }
1517
- const scale = this.findObjProp(obj, "scale");
1518
- if (scale) this.emit(`${varName}.scale = ${this.toSIMD3(scale)}`);
1519
- this.emit(`${parentVar}.addChild(${varName})`);
1520
- if (obj.children) {
1521
- for (const child of obj.children) {
1522
- this.compileObject(child, varName);
1523
- }
1524
- }
1525
- }
1526
- compileSpatialGroup(group, parentVar) {
1527
- const varName = this.sanitizeName(group.name);
1528
- this.emit("");
1529
- this.emit(`// Spatial Group: ${this.escapeStringValue(group.name, "Swift")}`);
1530
- this.emit(`let ${varName} = Entity()`);
1531
- this.emit(`${varName}.name = "${this.escapeStringValue(group.name, "Swift")}"`);
1532
- for (const prop of group.properties) {
1533
- if (prop.key === "position" && Array.isArray(prop.value)) {
1534
- this.emit(`${varName}.position = ${this.toSIMD3(prop.value)}`);
1535
- }
1536
- }
1537
- this.emit(`${parentVar}.addChild(${varName})`);
1538
- for (const obj of group.objects) {
1539
- this.compileObject(obj, varName);
1540
- }
1541
- if (group.groups) {
1542
- for (const sub of group.groups) {
1543
- this.compileSpatialGroup(sub, varName);
1544
- }
1545
- }
1546
- }
1547
- compileAudio(audio) {
1548
- const varName = this.sanitizeName(audio.name);
1549
- this.emit("");
1550
- this.emit(`// Audio: ${this.escapeStringValue(audio.name, "Swift")}`);
1551
- this.emit(`let ${varName} = Entity()`);
1552
- this.emit(`${varName}.name = "${this.escapeStringValue(audio.name, "Swift")}"`);
1553
- const src = audio.properties.find((p) => p.key === "src" || p.key === "source")?.value;
1554
- const spatial = audio.properties.find((p) => p.key === "spatial")?.value;
1555
- if (src) {
1556
- this.emit(`if let audioResource = try? await AudioFileResource(named: "${src}") {`);
1557
- this.indentLevel++;
1558
- if (spatial) {
1559
- this.emit(`let audioController = ${varName}.prepareAudio(audioResource)`);
1560
- this.emit(`${varName}.components.set(SpatialAudioComponent())`);
1561
- } else {
1562
- this.emit(`let audioController = ${varName}.prepareAudio(audioResource)`);
1563
- this.emit(`${varName}.components.set(AmbientAudioComponent())`);
1564
- }
1565
- this.emit("audioController.play()");
1566
- this.indentLevel--;
1567
- this.emit("}");
1568
- }
1569
- const pos = audio.properties.find((p) => p.key === "position")?.value;
1570
- if (pos) this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1571
- this.emit(`root.addChild(${varName})`);
1572
- }
1573
- compileZone(zone) {
1574
- const varName = this.sanitizeName(zone.name);
1575
- this.emit("");
1576
- this.emit(`// Zone: ${this.escapeStringValue(zone.name, "Swift")}`);
1577
- this.emit(`let ${varName} = Entity()`);
1578
- this.emit(`${varName}.name = "${this.escapeStringValue(zone.name, "Swift")}"`);
1579
- const shape = zone.properties.find((p) => p.key === "shape")?.value;
1580
- if (shape === "box") {
1581
- const size = zone.properties.find((p) => p.key === "size")?.value;
1582
- if (size && Array.isArray(size)) {
1583
- this.emit(
1584
- `${varName}.components.set(CollisionComponent(shapes: [.generateBox(size: ${this.toSIMD3(size)})]))`
1585
- );
1586
- }
1587
- } else if (shape === "sphere") {
1588
- const radius = zone.properties.find((p) => p.key === "radius")?.value;
1589
- if (radius) {
1590
- this.emit(
1591
- `${varName}.components.set(CollisionComponent(shapes: [.generateSphere(radius: ${radius})]))`
1592
- );
1593
- }
1594
- }
1595
- const pos = zone.properties.find((p) => p.key === "position")?.value;
1596
- if (pos) this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1597
- this.emit(`// Zone handlers: ${zone.handlers?.map((h) => h.event).join(", ") || "none"}`);
1598
- this.emit(`root.addChild(${varName})`);
1599
- }
1600
- compileTimeline(tl) {
1601
- const varName = this.sanitizeName(tl.name);
1602
- this.emit("");
1603
- this.emit(`func play${varName}() async {`);
1604
- this.indentLevel++;
1605
- let lastTime = 0;
1606
- for (const entry of tl.entries) {
1607
- const delay = entry.time - lastTime;
1608
- if (delay > 0) {
1609
- this.emit(`try? await Task.sleep(nanoseconds: ${Math.round(delay * 1e9)})`);
1610
- }
1611
- if (entry.action.kind === "animate") {
1612
- this.emit(
1613
- `// Animate "${entry.action.target}": ${JSON.stringify(entry.action.properties)}`
1614
- );
1615
- } else if (entry.action.kind === "emit") {
1616
- this.emit(`// Emit: "${entry.action.event}"`);
1617
- } else if (entry.action.kind === "call") {
1618
- this.emit(`// Call: ${entry.action.method}`);
1619
- }
1620
- lastTime = entry.time;
1621
- }
1622
- if (tl.loop) {
1623
- this.emit(`await play${varName}() // loop`);
1624
- }
1625
- this.indentLevel--;
1626
- this.emit("}");
1627
- }
1628
- compileTransition(tr) {
1629
- const varName = this.sanitizeName(tr.name);
1630
- this.emit("");
1631
- this.emit(`func ${varName}() {`);
1632
- this.indentLevel++;
1633
- const target = tr.properties.find((p) => p.key === "target")?.value;
1634
- this.emit(`// Transition to: "${target}"`);
1635
- this.emit(`// Effect: ${tr.properties.find((p) => p.key === "effect")?.value || "default"}`);
1636
- this.indentLevel--;
1637
- this.emit("}");
1638
- }
1639
- compileEffects(effects) {
1640
- this.emit("// === Post-Processing Notes ===");
1641
- this.emit("// visionOS uses system-level rendering; post-processing is limited.");
1642
- for (const effect of effects.effects) {
1643
- this.emit(`// Effect: ${effect.effectType} \u2014 ${JSON.stringify(effect.properties)}`);
1644
- }
1645
- }
1646
- /**
1647
- * Compile UI component to SwiftUI attachment
1648
- */
1649
- compileUIComponent(obj, parentVar) {
1650
- const varName = this.sanitizeName(obj.name);
1651
- const uiType = this.findObjProp(obj, "type") || "panel";
1652
- this.emit("");
1653
- this.emit(`// UI Component: ${this.escapeStringValue(obj.name, "Swift")}`);
1654
- switch (uiType) {
1655
- case "ui_panel":
1656
- this.compileUIPanel(obj, varName, parentVar);
1657
- break;
1658
- case "ui_button":
1659
- this.compileUIButton(obj, varName, parentVar);
1660
- break;
1661
- case "ui_text":
1662
- this.compileUIText(obj, varName, parentVar);
1663
- break;
1664
- case "ui_slider":
1665
- this.compileUISlider(obj, varName, parentVar);
1666
- break;
1667
- case "ui_input":
1668
- this.compileUIInput(obj, varName, parentVar);
1669
- break;
1670
- case "ui_image":
1671
- this.compileUIImage(obj, varName, parentVar);
1672
- break;
1673
- default:
1674
- this.emit(`// Unknown UI component type: ${uiType}`);
1675
- }
1676
- }
1677
- compileUIPanel(obj, varName, parentVar) {
1678
- const width = this.findObjProp(obj, "width") || 400;
1679
- const height = this.findObjProp(obj, "height") || 300;
1680
- const pos = this.findObjProp(obj, "position");
1681
- this.emit(
1682
- `// SwiftUI Panel attachment for "${this.escapeStringValue(obj.name, "Swift")}"`
1683
- );
1684
- this.emit(`let ${varName} = Entity()`);
1685
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1686
- if (pos) {
1687
- this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1688
- }
1689
- this.emit(`// Attach SwiftUI view via ViewAttachmentComponent`);
1690
- this.emit(`// ${varName}.components.set(ViewAttachmentComponent {`);
1691
- this.emit(`// VStack {`);
1692
- if (obj.children) {
1693
- for (const child of obj.children) {
1694
- this.emit(`// // Child: ${this.escapeStringValue(child.name, "Swift")}`);
1695
- }
1696
- }
1697
- this.emit(`// }`);
1698
- this.emit(`// .frame(width: ${width}, height: ${height})`);
1699
- this.emit(`// })`);
1700
- this.emit(`${parentVar}.addChild(${varName})`);
1701
- }
1702
- compileUIButton(obj, varName, parentVar) {
1703
- const text = this.findObjProp(obj, "text") || "Button";
1704
- const pos = this.findObjProp(obj, "position");
1705
- this.emit(`let ${varName} = Entity()`);
1706
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1707
- if (pos) {
1708
- this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1709
- }
1710
- this.emit(`// SwiftUI Button: "${text}"`);
1711
- this.emit(`// Implement via ViewAttachmentComponent with Button { Text("${text}") }`);
1712
- this.emit(`${varName}.components.set(InputTargetComponent())`);
1713
- this.emit(
1714
- `${varName}.components.set(CollisionComponent(shapes: [.generateBox(size: SIMD3<Float>(0.2, 0.08, 0.01))]))`
1715
- );
1716
- this.emit(`${parentVar}.addChild(${varName})`);
1717
- }
1718
- compileUIText(obj, varName, parentVar) {
1719
- const content = this.findObjProp(obj, "content") || this.findObjProp(obj, "text") || "";
1720
- const fontSize = this.findObjProp(obj, "fontSize") || 16;
1721
- const color = this.findObjProp(obj, "color") || "#ffffff";
1722
- this.emit(`let ${varName}Mesh = MeshResource.generateText("${content}",`);
1723
- this.emit(` extrusionDepth: 0.001,`);
1724
- this.emit(` font: .systemFont(ofSize: ${fontSize}),`);
1725
- this.emit(` containerFrame: .zero,`);
1726
- this.emit(` alignment: .center,`);
1727
- this.emit(` lineBreakMode: .byWordWrapping)`);
1728
- this.emit(
1729
- `let ${varName} = ModelEntity(mesh: ${varName}Mesh, materials: [SimpleMaterial(color: ${this.toUIColor(color)}, isMetallic: false)])`
1730
- );
1731
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1732
- this.emit(`${parentVar}.addChild(${varName})`);
1733
- }
1734
- compileUISlider(obj, varName, parentVar) {
1735
- const min = this.findObjProp(obj, "min") ?? 0;
1736
- const max = this.findObjProp(obj, "max") ?? 100;
1737
- const value = this.findObjProp(obj, "value") ?? 50;
1738
- const pos = this.findObjProp(obj, "position");
1739
- this.emit(`let ${varName} = Entity()`);
1740
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1741
- if (pos) {
1742
- this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1743
- }
1744
- this.emit(`// SwiftUI Slider: min=${min}, max=${max}, value=${value}`);
1745
- this.emit(
1746
- `// Implement via ViewAttachmentComponent with Slider(value: $value, in: ${min}...${max})`
1747
- );
1748
- this.emit(`${varName}.components.set(InputTargetComponent())`);
1749
- this.emit(`${parentVar}.addChild(${varName})`);
1750
- }
1751
- compileUIInput(obj, varName, parentVar) {
1752
- const placeholder = this.findObjProp(obj, "placeholder") || "";
1753
- const pos = this.findObjProp(obj, "position");
1754
- this.emit(`let ${varName} = Entity()`);
1755
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1756
- if (pos) {
1757
- this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1758
- }
1759
- this.emit(`// SwiftUI TextField with placeholder: "${placeholder}"`);
1760
- this.emit(
1761
- `// Implement via ViewAttachmentComponent with TextField("${placeholder}", text: $text)`
1762
- );
1763
- this.emit(`${varName}.components.set(InputTargetComponent())`);
1764
- this.emit(`${parentVar}.addChild(${varName})`);
1765
- }
1766
- compileUIImage(obj, varName, parentVar) {
1767
- const src = this.findObjProp(obj, "src") || "";
1768
- const width = this.findObjProp(obj, "width") || 100;
1769
- const height = this.findObjProp(obj, "height") || 100;
1770
- const pos = this.findObjProp(obj, "position");
1771
- this.emit(`let ${varName} = Entity()`);
1772
- this.emit(`${varName}.name = "${this.escapeStringValue(obj.name, "Swift")}"`);
1773
- if (pos) {
1774
- this.emit(`${varName}.position = ${this.toSIMD3(pos)}`);
1775
- }
1776
- this.emit(`// Image: ${src} (${width}x${height})`);
1777
- this.emit(
1778
- `let ${varName}Mesh = MeshResource.generatePlane(width: ${width / 1e3}, depth: ${height / 1e3})`
1779
- );
1780
- this.emit(`if let texture = try? await TextureResource(named: "${src}") {`);
1781
- this.indentLevel++;
1782
- this.emit(`var ${varName}Material = UnlitMaterial()`);
1783
- this.emit(`${varName}Material.color = .init(texture: .init(texture))`);
1784
- this.emit(
1785
- `${varName}.components.set(ModelComponent(mesh: ${varName}Mesh, materials: [${varName}Material]))`
1786
- );
1787
- this.indentLevel--;
1788
- this.emit(`}`);
1789
- this.emit(`${parentVar}.addChild(${varName})`);
1790
- }
1791
- /**
1792
- * Check if object is a UI component
1793
- */
1794
- isUIComponent(obj) {
1795
- const type = this.findObjProp(obj, "type");
1796
- const uiTypes = ["ui_panel", "ui_button", "ui_text", "ui_slider", "ui_input", "ui_image"];
1797
- return uiTypes.includes(type || "");
1798
- }
1799
- /**
1800
- * Get all traits used in composition for imports
1801
- */
1802
- collectAllTraits(composition) {
1803
- const traits = [];
1804
- const collectFromObject = (obj) => {
1805
- if (obj.traits) {
1806
- for (const trait of obj.traits) {
1807
- if (!traits.includes(trait.name)) {
1808
- traits.push(trait.name);
1809
- }
1810
- }
1811
- }
1812
- if (obj.children) {
1813
- obj.children.forEach(collectFromObject);
1814
- }
1815
- };
1816
- composition.objects?.forEach(collectFromObject);
1817
- composition.spatialGroups?.forEach((group) => {
1818
- group.objects.forEach(collectFromObject);
1819
- });
1820
- return traits;
1821
- }
1822
- // ─── Helpers ───────────────────────────────────────────────────────────
1823
- emit(line) {
1824
- this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
1825
- }
1826
- sanitizeName(name) {
1827
- return name.replace(/[^a-zA-Z0-9_]/g, "_");
1828
- }
1829
- toSIMD3(arr) {
1830
- if (Array.isArray(arr) && arr.length >= 3) {
1831
- return `SIMD3<Float>(${arr[0]}, ${arr[1]}, ${arr[2]})`;
1832
- }
1833
- return `SIMD3<Float>(${arr}, ${arr}, ${arr})`;
1834
- }
1835
- toUIColor(value) {
1836
- if (typeof value === "string" && value.startsWith("#")) {
1837
- const hex = value.slice(1);
1838
- const r = parseInt(hex.substring(0, 2), 16) / 255;
1839
- const g = parseInt(hex.substring(2, 4), 16) / 255;
1840
- const b = parseInt(hex.substring(4, 6), 16) / 255;
1841
- return `.init(red: ${r.toFixed(3)}, green: ${g.toFixed(3)}, blue: ${b.toFixed(3)}, alpha: 1.0)`;
1842
- }
1843
- return ".white";
1844
- }
1845
- toSwiftType(value) {
1846
- if (typeof value === "number") return Number.isInteger(value) ? "Int" : "Float";
1847
- if (typeof value === "boolean") return "Bool";
1848
- if (typeof value === "string") return "String";
1849
- if (Array.isArray(value)) return "[Any]";
1850
- return "Any";
1851
- }
1852
- toSwiftValue(value) {
1853
- if (typeof value === "number") return Number.isInteger(value) ? `${value}` : `${value}`;
1854
- if (typeof value === "boolean") return value ? "true" : "false";
1855
- if (typeof value === "string") return `"${this.escapeStringValue(value, "Swift")}"`;
1856
- if (value === null) return "nil";
1857
- return "nil";
1858
- }
1859
- findObjProp(obj, key) {
1860
- return obj.properties?.find((p) => p.key === key)?.value;
1861
- }
1862
- };
1863
- }
1864
- });
1865
-
1866
- export { VisionOSCompiler, VisionOSCompiler_exports, init_VisionOSCompiler };
1867
- //# sourceMappingURL=chunk-YCXFCXDS.js.map
1868
- //# sourceMappingURL=chunk-YCXFCXDS.js.map