@galacean/engine-loader 0.9.0 → 1.0.0-beta.0

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Files changed (47) hide show
  1. package/dist/main.js +1449 -1050
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +1470 -1071
  4. package/dist/module.js +1436 -1052
  5. package/dist/module.js.map +1 -1
  6. package/package.json +5 -5
  7. package/types/AnimationClipLoader.d.ts +1 -0
  8. package/types/GLTFContentRestorer.d.ts +85 -0
  9. package/types/GLTFLoader.d.ts +6 -0
  10. package/types/Texture2DContentRestorer.d.ts +14 -0
  11. package/types/TextureCubeContentRestorer.d.ts +14 -0
  12. package/types/gltf/GLTFPipeline.d.ts +23 -0
  13. package/types/gltf/GLTFResource.d.ts +7 -11
  14. package/types/gltf/{Schema.d.ts → GLTFSchema.d.ts} +2 -0
  15. package/types/gltf/{GLTFUtil.d.ts → GLTFUtils.d.ts} +9 -15
  16. package/types/gltf/extensions/GALACEAN_animation_event.d.ts +1 -0
  17. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  18. package/types/gltf/extensions/{Schema.d.ts → GLTFExtensionSchema.d.ts} +9 -2
  19. package/types/gltf/extensions/KHR_materials_variants.d.ts +6 -1
  20. package/types/gltf/extensions/index.d.ts +4 -1
  21. package/types/gltf/index.d.ts +6 -0
  22. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  23. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  24. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  25. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  26. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  27. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  28. package/types/gltf/parser/{ParserContext.d.ts → GLTFParserContext.d.ts} +6 -4
  29. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  30. package/types/gltf/parser/GLTFSkinParser.d.ts +6 -0
  31. package/types/gltf/parser/GLTFTextureParser.d.ts +8 -0
  32. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  33. package/types/gltf/parser/index.d.ts +11 -0
  34. package/types/index.d.ts +2 -2
  35. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +4 -4
  36. package/types/gltf/GLTFParser.d.ts +0 -9
  37. package/types/gltf/extensions/ExtensionParser.d.ts +0 -8
  38. package/types/gltf/parser/AnimationParser.d.ts +0 -7
  39. package/types/gltf/parser/BufferParser.d.ts +0 -7
  40. package/types/gltf/parser/EntityParser.d.ts +0 -9
  41. package/types/gltf/parser/MaterialParser.d.ts +0 -8
  42. package/types/gltf/parser/MeshParser.d.ts +0 -13
  43. package/types/gltf/parser/Parser.d.ts +0 -21
  44. package/types/gltf/parser/SceneParser.d.ts +0 -11
  45. package/types/gltf/parser/SkinParser.d.ts +0 -6
  46. package/types/gltf/parser/TextureParser.d.ts +0 -8
  47. package/types/gltf/parser/Validator.d.ts +0 -5
@@ -1,5 +1,5 @@
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  import type { BackgroundMode } from "@galacean/engine-core";
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- import { IRefObject } from "@galacean/engine-core/types/asset/IRefObject";
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+ import { IReferable } from "@galacean/engine-core/types/asset/IReferable";
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  import { IColor } from "../mesh/IModelMesh";
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  export interface IPrefabFile {
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  entities: Array<IEntity>;
@@ -9,11 +9,11 @@ export interface IScene extends IPrefabFile {
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  background: {
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  mode: BackgroundMode;
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  color: IColor;
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- texture?: IRefObject;
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- sky?: IRefObject;
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+ texture?: IReferable;
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+ sky?: IReferable;
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  };
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  ambient: {
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- ambientLight: IRefObject;
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+ ambientLight: IReferable;
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  diffuseSolidColor: IColor;
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  diffuseIntensity: number;
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  specularIntensity: number;
@@ -1,9 +0,0 @@
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- import { AssetPromise } from "@galacean/engine-core";
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- import { GLTFResource } from "./GLTFResource";
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- import { ParserContext } from "./parser/ParserContext";
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- export declare class GLTFParser {
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- static defaultPipeline: GLTFParser;
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- private _pipes;
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- private constructor();
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- parse(context: ParserContext): AssetPromise<GLTFResource>;
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- }
@@ -1,8 +0,0 @@
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- import { EngineObject } from "@galacean/engine-core";
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- import { ParserContext } from "../parser/ParserContext";
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- import { ExtensionSchema } from "./Schema";
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- export declare abstract class ExtensionParser {
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- initialize(): void;
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- parseEngineResource(schema: ExtensionSchema, parseResource: EngineObject, context: ParserContext, ...extra: any[]): void | Promise<void>;
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- createEngineResource(schema: ExtensionSchema, context: ParserContext, ...extra: any[]): EngineObject | Promise<EngineObject>;
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- }
@@ -1,7 +0,0 @@
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- import { AnimationClip, AssetPromise } from "@galacean/engine-core";
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class AnimationParser extends Parser {
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- parse(context: ParserContext): AssetPromise<AnimationClip[]>;
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- private _addCurve;
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- }
@@ -1,7 +0,0 @@
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- import { AssetPromise } from "@galacean/engine-core";
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class BufferParser extends Parser {
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- parse(context: ParserContext): AssetPromise<void>;
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- private _isGLB;
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- }
@@ -1,9 +0,0 @@
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class EntityParser extends Parser {
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- /** @internal */
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- static _defaultName: String;
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- parse(context: ParserContext): void;
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- private _buildEntityTree;
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- private _createSceneRoots;
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- }
@@ -1,8 +0,0 @@
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- import { AssetPromise, Material } from "@galacean/engine-core";
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class MaterialParser extends Parser {
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- /** @internal */
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- static _parseTextureTransform(material: Material, extensions: any, context: ParserContext): void;
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- parse(context: ParserContext): AssetPromise<Material[]>;
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- }
@@ -1,13 +0,0 @@
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- import { AssetPromise, ModelMesh } from "@galacean/engine-core";
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class MeshParser extends Parser {
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- private static _tempVector3;
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- parse(context: ParserContext): AssetPromise<ModelMesh[][]>;
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- private _parseMeshFromGLTFPrimitive;
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- private _createBlendShape;
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- /**
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- * @deprecated
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- */
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- private _parseMeshFromGLTFPrimitiveDraco;
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- }
@@ -1,21 +0,0 @@
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- import { AnimationClip, AssetPromise, EngineObject, Material, Mesh } from "@galacean/engine-core";
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- import { ExtensionParser } from "../extensions/ExtensionParser";
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- import { ExtensionSchema } from "../extensions/Schema";
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- import { ParserContext } from "./ParserContext";
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- export declare abstract class Parser {
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- private static _extensionParsers;
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- static parseEngineResource(extensionName: string, extensionSchema: ExtensionSchema, parseResource: EngineObject, context: ParserContext, ...extra: any[]): void;
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- static createEngineResource<T extends EngineObject>(extensionName: string, extensionSchema: ExtensionSchema, context: ParserContext, ...extra: any[]): T | Promise<T>;
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- static hasExtensionParser(extensionName: string): boolean;
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- static initialize(extensionName: string): void;
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- /**
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- * @internal
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- */
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- static _addExtensionParser(extensionName: string, extensionParser: ExtensionParser): void;
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- abstract parse(context: ParserContext): AssetPromise<any> | void | Material | AnimationClip | Mesh;
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- }
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- /**
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- * Declare ExtensionParser's decorator.
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- * @param extensionName - Extension name
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- */
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- export declare function registerExtension(extensionName: string): (parser: new () => ExtensionParser) => void;
@@ -1,11 +0,0 @@
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- import { AssetPromise, Entity } from "@galacean/engine-core";
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class SceneParser extends Parser {
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- private static _defaultMaterial;
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- private static _getDefaultMaterial;
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- parse(context: ParserContext): AssetPromise<Entity>;
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- private _createCamera;
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- private _createRenderer;
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- private _createAnimator;
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- }
@@ -1,6 +0,0 @@
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class SkinParser extends Parser {
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- parse(context: ParserContext): void;
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- private _findSkeletonRootBone;
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- }
@@ -1,8 +0,0 @@
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- import { AssetPromise, Texture2D } from "@galacean/engine-core";
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class TextureParser extends Parser {
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- private static _wrapMap;
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- parse(context: ParserContext): AssetPromise<Texture2D[]>;
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- private _parseSampler;
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- }
@@ -1,5 +0,0 @@
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- import { Parser } from "./Parser";
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- import { ParserContext } from "./ParserContext";
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- export declare class Validator extends Parser {
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- parse(context: ParserContext): void;
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- }