@galacean/engine-loader 0.9.0 → 1.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/main.js +1449 -1050
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +1470 -1071
  4. package/dist/module.js +1436 -1052
  5. package/dist/module.js.map +1 -1
  6. package/package.json +5 -5
  7. package/types/AnimationClipLoader.d.ts +1 -0
  8. package/types/GLTFContentRestorer.d.ts +85 -0
  9. package/types/GLTFLoader.d.ts +6 -0
  10. package/types/Texture2DContentRestorer.d.ts +14 -0
  11. package/types/TextureCubeContentRestorer.d.ts +14 -0
  12. package/types/gltf/GLTFPipeline.d.ts +23 -0
  13. package/types/gltf/GLTFResource.d.ts +7 -11
  14. package/types/gltf/{Schema.d.ts → GLTFSchema.d.ts} +2 -0
  15. package/types/gltf/{GLTFUtil.d.ts → GLTFUtils.d.ts} +9 -15
  16. package/types/gltf/extensions/GALACEAN_animation_event.d.ts +1 -0
  17. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  18. package/types/gltf/extensions/{Schema.d.ts → GLTFExtensionSchema.d.ts} +9 -2
  19. package/types/gltf/extensions/KHR_materials_variants.d.ts +6 -1
  20. package/types/gltf/extensions/index.d.ts +4 -1
  21. package/types/gltf/index.d.ts +6 -0
  22. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  23. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  24. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  25. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  26. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  27. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  28. package/types/gltf/parser/{ParserContext.d.ts → GLTFParserContext.d.ts} +6 -4
  29. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  30. package/types/gltf/parser/GLTFSkinParser.d.ts +6 -0
  31. package/types/gltf/parser/GLTFTextureParser.d.ts +8 -0
  32. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  33. package/types/gltf/parser/index.d.ts +11 -0
  34. package/types/index.d.ts +2 -2
  35. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +4 -4
  36. package/types/gltf/GLTFParser.d.ts +0 -9
  37. package/types/gltf/extensions/ExtensionParser.d.ts +0 -8
  38. package/types/gltf/parser/AnimationParser.d.ts +0 -7
  39. package/types/gltf/parser/BufferParser.d.ts +0 -7
  40. package/types/gltf/parser/EntityParser.d.ts +0 -9
  41. package/types/gltf/parser/MaterialParser.d.ts +0 -8
  42. package/types/gltf/parser/MeshParser.d.ts +0 -13
  43. package/types/gltf/parser/Parser.d.ts +0 -21
  44. package/types/gltf/parser/SceneParser.d.ts +0 -11
  45. package/types/gltf/parser/SkinParser.d.ts +0 -6
  46. package/types/gltf/parser/TextureParser.d.ts +0 -8
  47. package/types/gltf/parser/Validator.d.ts +0 -5
package/dist/module.js CHANGED
@@ -1,7 +1,7 @@
1
- import { resourceLoader, AssetType, AssetPromise, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, AnimatorStateTransition, Loader, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, IndexFormat, VertexElementFormat, DirectLight, PointLight, SpotLight, PBRMaterial, TextureCoordinate, Logger, RenderFace, PBRSpecularMaterial, UnlitMaterial, AnimationClip, InterpolationType, AnimationFloatArrayCurve, Keyframe, AnimationQuaternionCurve, AnimationVector3Curve, SkinnedMeshRenderer, Transform, request, Entity, VertexElement, Buffer, BufferBindFlag, BufferUsage, BlendShape, ModelMesh, Camera, Animator, BlinnPhongMaterial, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, Texture2D, EngineObject, TextureFormat, PBRBaseMaterial, Shader, ParticleRenderer, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationEvent, AnimationColorCurve, AnimationVector4Curve, AnimationVector2Curve, AnimationArrayCurve, AnimationFloatCurve, Scene, SpriteAtlas, Sprite, BackgroundMode, SkyBoxMaterial, PrimitiveMesh } from '@galacean/engine-core';
1
+ import { resourceLoader, AssetType, AssetPromise, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, Loader, AnimatorStateTransition, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, request, ContentRestorer, IndexFormat, VertexElementFormat, Utils, AnimationClip, InterpolationType, AnimationFloatArrayCurve, Keyframe, AnimationQuaternionCurve, AnimationVector3Curve, SkinnedMeshRenderer, Transform, Entity, PBRMaterial, Logger, PBRSpecularMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, BlendShape, ModelMesh, Camera, MeshRenderer, Animator, BlinnPhongMaterial, Skin, TextureWrapMode as TextureWrapMode$1, Texture2D, EngineObject, TextureFormat, PBRBaseMaterial, Shader, UnlitMaterial, DirectLight, ParticleRenderer, PointLight, SpotLight, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationEvent, AnimationColorCurve, AnimationVector4Curve, AnimationVector2Curve, AnimationArrayCurve, AnimationFloatCurve, Scene, SpriteAtlas, Sprite, BackgroundMode, SkyBoxMaterial, PrimitiveMesh } from '@galacean/engine-core';
2
2
  import { SphericalHarmonics3, Vector2, Vector3, Vector4, Color, Quaternion, Matrix, Rect } from '@galacean/engine-math';
3
- import { DRACODecoder } from '@galacean/engine-draco';
4
3
  import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
4
+ import { DRACODecoder } from '@galacean/engine-draco';
5
5
 
6
6
  function _extends() {
7
7
  _extends = Object.assign || function assign(target) {
@@ -86,10 +86,10 @@ function __generator(thisArg, body) {
86
86
  }
87
87
  }
88
88
 
89
- var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
90
- _inherits(AnimatorControllerLoader, Loader);
89
+ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
90
+ _inherits(AnimatorControllerLoader, Loader1);
91
91
  function AnimatorControllerLoader() {
92
- return Loader.apply(this, arguments);
92
+ return Loader1.apply(this, arguments);
93
93
  }
94
94
  var _proto = AnimatorControllerLoader.prototype;
95
95
  _proto.load = function load(item, resourceManager) {
@@ -110,13 +110,16 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
110
110
  var states = stateMachineData.states;
111
111
  var stateMachine = layer.stateMachine = new AnimatorStateMachine();
112
112
  states.forEach(function(stateData, stateIndex) {
113
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip;
113
+ var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
114
114
  var state = stateMachine.addState(name);
115
115
  isDefaultState && (stateMachine.defaultState = state);
116
116
  state.speed = speed;
117
117
  state.wrapMode = wrapMode;
118
118
  state.clipStartTime = clipStartNormalizedTime;
119
119
  state.clipEndTime = clipEndNormalizedTime;
120
+ scripts == null ? void 0 : scripts.forEach(function(script) {
121
+ state.addStateMachineScript(Loader.getClass(script));
122
+ });
120
123
  if (clipData) {
121
124
  promises.push(new Promise(function(resolve) {
122
125
  //@ts-ignore
@@ -337,52 +340,196 @@ FontLoader = __decorate([
337
340
  ], false)
338
341
  ], FontLoader);
339
342
 
343
+ function _array_like_to_array(arr, len) {
344
+ if (len == null || len > arr.length) len = arr.length;
345
+
346
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
347
+
348
+ return arr2;
349
+ }
350
+
351
+ function _unsupported_iterable_to_array(o, minLen) {
352
+ if (!o) return;
353
+ if (typeof o === "string") return _array_like_to_array(o, minLen);
354
+
355
+ var n = Object.prototype.toString.call(o).slice(8, -1);
356
+
357
+ if (n === "Object" && o.constructor) n = o.constructor.name;
358
+ if (n === "Map" || n === "Set") return Array.from(n);
359
+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
360
+ }
361
+
362
+ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
363
+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
364
+
365
+ if (it) return (it = it.call(o)).next.bind(it);
366
+ // Fallback for engines without symbol support
367
+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
368
+ if (it) o = it;
369
+
370
+ var i = 0;
371
+
372
+ return function() {
373
+ if (i >= o.length) return { done: true };
374
+
375
+ return { done: false, value: o[i++] };
376
+ };
377
+ }
378
+
379
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
380
+ }
381
+
340
382
  /**
341
383
  * @internal
342
- */ var ParserContext = /*#__PURE__*/ function() {
343
- function ParserContext(url) {
344
- this.hasSkinned = false;
345
- /** chain asset promise */ this.chainPromises = [];
346
- this.accessorBufferCache = {};
347
- this.texturesPromiseInfo = new PromiseInfo();
348
- this.materialsPromiseInfo = new PromiseInfo();
349
- this.meshesPromiseInfo = new PromiseInfo();
350
- this.animationClipsPromiseInfo = new PromiseInfo();
351
- this.defaultSceneRootPromiseInfo = new PromiseInfo();
352
- this.masterPromiseInfo = new PromiseInfo();
353
- this.promiseMap = {};
354
- var promiseMap = this.promiseMap;
355
- promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
356
- promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
357
- promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
358
- promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
359
- promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
360
- promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
384
+ */ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
385
+ _inherits(GLTFContentRestorer, ContentRestorer);
386
+ function GLTFContentRestorer() {
387
+ var _this;
388
+ _this = ContentRestorer.apply(this, arguments) || this;
389
+ _this.bufferRequests = [];
390
+ _this.glbBufferSlices = [];
391
+ _this.bufferTextures = [];
392
+ _this.meshes = [];
393
+ return _this;
361
394
  }
362
- var _proto = ParserContext.prototype;
363
- _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
364
- var promise = new AssetPromise(function(resolve, reject, setProgress, onCancel) {
365
- promiseInfo.resolve = resolve;
366
- promiseInfo.reject = reject;
367
- promiseInfo.setProgress = setProgress;
368
- promiseInfo.onCancel = onCancel;
395
+ var _proto = GLTFContentRestorer.prototype;
396
+ /**
397
+ * @override
398
+ */ _proto.restoreContent = function restoreContent() {
399
+ var _this = this;
400
+ return new AssetPromise(function(resolve, reject) {
401
+ Promise.all(_this.bufferRequests.map(function(bufferRequestInfo) {
402
+ return request(bufferRequestInfo.url, bufferRequestInfo.config);
403
+ })).then(function(buffers) {
404
+ // Buffer parse
405
+ if (_this.isGLB) {
406
+ var glbBufferSlice = _this.glbBufferSlices;
407
+ var bigBuffer = buffers[0];
408
+ var bufferCount = glbBufferSlice.length;
409
+ buffers.length = bufferCount;
410
+ for(var i = 0; i < bufferCount; i++){
411
+ var slice = glbBufferSlice[i];
412
+ buffers[i] = bigBuffer.slice(slice.x, slice.x + slice.y);
413
+ }
414
+ }
415
+ // Restore texture
416
+ AssetPromise.all(_this.bufferTextures.map(function(textureRestoreInfo) {
417
+ var bufferView = textureRestoreInfo.bufferView;
418
+ var buffer = buffers[bufferView.buffer];
419
+ var _bufferView_byteOffset;
420
+ var bufferData = new Uint8Array(buffer, (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0, bufferView.byteLength);
421
+ return GLTFUtils.loadImageBuffer(bufferData, textureRestoreInfo.mimeType).then(function(image) {
422
+ textureRestoreInfo.texture.setImageSource(image);
423
+ textureRestoreInfo.texture.generateMipmaps();
424
+ });
425
+ })).then(function() {
426
+ // Restore mesh
427
+ for(var _iterator = _create_for_of_iterator_helper_loose(_this.meshes), _step; !(_step = _iterator()).done;){
428
+ var meshInfo = _step.value;
429
+ var mesh = meshInfo.mesh;
430
+ for(var _iterator1 = _create_for_of_iterator_helper_loose(meshInfo.vertexBuffers), _step1; !(_step1 = _iterator1()).done;){
431
+ var bufferRestoreInfo = _step1.value;
432
+ var vertexData = _this._getBufferData(buffers, bufferRestoreInfo.data);
433
+ bufferRestoreInfo.buffer.setData(vertexData);
434
+ }
435
+ if (meshInfo.indexBuffer) {
436
+ var indexData = _this._getBufferData(buffers, meshInfo.indexBuffer);
437
+ mesh.setIndices(indexData);
438
+ }
439
+ for(var _iterator2 = _create_for_of_iterator_helper_loose(meshInfo.blendShapes), _step2; !(_step2 = _iterator2()).done;){
440
+ var restoreInfo = _step2.value;
441
+ var frame = restoreInfo.blendShape.frames[0];
442
+ var positionData = _this._getBufferData(buffers, restoreInfo.position);
443
+ frame.deltaPositions = GLTFUtils.floatBufferToVector3Array(positionData);
444
+ if (restoreInfo.normal) {
445
+ var normalData = _this._getBufferData(buffers, restoreInfo.normal);
446
+ frame.deltaNormals = GLTFUtils.floatBufferToVector3Array(normalData);
447
+ }
448
+ if (restoreInfo.tangent) {
449
+ var tangentData = _this._getBufferData(buffers, restoreInfo.tangent);
450
+ frame.deltaTangents = GLTFUtils.floatBufferToVector3Array(tangentData);
451
+ }
452
+ }
453
+ mesh.uploadData(true);
454
+ }
455
+ resolve(_this.resource);
456
+ }).catch(reject);
457
+ }).catch(reject);
369
458
  });
370
- promiseInfo.promise = promise;
371
- return promise;
372
459
  };
373
- return ParserContext;
374
- }();
460
+ _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
461
+ var main = restoreInfo.main;
462
+ var buffer = buffers[main.bufferIndex];
463
+ var data = new main.TypedArray(buffer, main.byteOffset, main.length);
464
+ var sparseCount = restoreInfo.sparseCount;
465
+ if (sparseCount) {
466
+ var sparseIndex = restoreInfo.sparseIndices;
467
+ var sparseIndexBuffer = buffers[sparseIndex.bufferIndex];
468
+ var sparseIndexData = new sparseIndex.TypedArray(sparseIndexBuffer, sparseIndex.byteOffset, sparseIndex.length);
469
+ var sparseValue = restoreInfo.sparseValues;
470
+ var sparseValueBuffer = buffers[sparseValue.bufferIndex];
471
+ var sparseValueData = new sparseValue.TypedArray(sparseValueBuffer, sparseValue.byteOffset, sparseValue.length);
472
+ var typeSize = restoreInfo.typeSize;
473
+ for(var i = 0; i < sparseCount; i++){
474
+ var replaceIndex = sparseIndexData[i];
475
+ for(var j = 0; j < typeSize; j++){
476
+ data[replaceIndex * typeSize + j] = sparseValueData[i * typeSize + j];
477
+ }
478
+ }
479
+ }
480
+ return data;
481
+ };
482
+ return GLTFContentRestorer;
483
+ }(ContentRestorer);
375
484
  /**
376
485
  * @internal
377
- */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
486
+ */ var BufferRequestInfo = function BufferRequestInfo(url, config) {
487
+ this.url = url;
488
+ this.config = config;
489
+ };
490
+ /**
491
+ * @internal
492
+ */ var BufferTextureRestoreInfo = function BufferTextureRestoreInfo(texture, bufferView, mimeType) {
493
+ this.texture = texture;
494
+ this.bufferView = bufferView;
495
+ this.mimeType = mimeType;
496
+ };
497
+ /**
498
+ * @internal
499
+ */ var ModelMeshRestoreInfo = function ModelMeshRestoreInfo() {
500
+ this.vertexBuffers = [];
501
+ this.blendShapes = [];
502
+ };
503
+ /**
504
+ * @internal
505
+ */ var BufferRestoreInfo = function BufferRestoreInfo(buffer, data) {
506
+ this.buffer = buffer;
378
507
  this.data = data;
379
- this.interleaved = interleaved;
380
- this.stride = stride;
381
- this.vertexBindingInfos = {};
382
508
  };
383
509
  /**
384
510
  * @internal
385
- */ var PromiseInfo = function PromiseInfo() {
511
+ */ var BufferDataRestoreInfo = function BufferDataRestoreInfo(main, typeSize, sparseCount, sparseIndices, sparseValues) {
512
+ this.main = main;
513
+ this.typeSize = typeSize;
514
+ this.sparseCount = sparseCount;
515
+ this.sparseIndices = sparseIndices;
516
+ this.sparseValues = sparseValues;
517
+ };
518
+ /**
519
+ * @internal
520
+ */ var RestoreDataAccessor = function RestoreDataAccessor(bufferIndex, TypedArray, byteOffset, length) {
521
+ this.bufferIndex = bufferIndex;
522
+ this.TypedArray = TypedArray;
523
+ this.byteOffset = byteOffset;
524
+ this.length = length;
525
+ };
526
+ /**
527
+ * @internal
528
+ */ var BlendShapeRestoreInfo = function BlendShapeRestoreInfo(blendShape, position, normal, tangent) {
529
+ this.blendShape = blendShape;
530
+ this.position = position;
531
+ this.normal = normal;
532
+ this.tangent = tangent;
386
533
  };
387
534
 
388
535
  /**
@@ -534,9 +681,57 @@ var TextureWrapMode;
534
681
 
535
682
  /**
536
683
  * @internal
537
- */ var GLTFUtil = /*#__PURE__*/ function() {
538
- function GLTFUtil() {}
539
- GLTFUtil.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
684
+ */ var GLTFParserContext = /*#__PURE__*/ function() {
685
+ function GLTFParserContext(url) {
686
+ this.hasSkinned = false;
687
+ this.chainPromises = [];
688
+ this.accessorBufferCache = {};
689
+ this.texturesPromiseInfo = new PromiseInfo();
690
+ this.materialsPromiseInfo = new PromiseInfo();
691
+ this.meshesPromiseInfo = new PromiseInfo();
692
+ this.animationClipsPromiseInfo = new PromiseInfo();
693
+ this.defaultSceneRootPromiseInfo = new PromiseInfo();
694
+ this.masterPromiseInfo = new PromiseInfo();
695
+ this.promiseMap = {};
696
+ var promiseMap = this.promiseMap;
697
+ promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
698
+ promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
699
+ promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
700
+ promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
701
+ promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
702
+ promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
703
+ }
704
+ var _proto = GLTFParserContext.prototype;
705
+ _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
706
+ var promise = new AssetPromise(function(resolve, reject, setProgress, onCancel) {
707
+ promiseInfo.resolve = resolve;
708
+ promiseInfo.reject = reject;
709
+ promiseInfo.setProgress = setProgress;
710
+ promiseInfo.onCancel = onCancel;
711
+ });
712
+ promiseInfo.promise = promise;
713
+ return promise;
714
+ };
715
+ return GLTFParserContext;
716
+ }();
717
+ /**
718
+ * @internal
719
+ */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
720
+ this.data = data;
721
+ this.interleaved = interleaved;
722
+ this.stride = stride;
723
+ this.vertexBindingInfos = {};
724
+ };
725
+ /**
726
+ * @internal
727
+ */ var PromiseInfo = function PromiseInfo() {
728
+ };
729
+
730
+ /**
731
+ * @internal
732
+ */ var GLTFUtils = /*#__PURE__*/ function() {
733
+ function GLTFUtils() {}
734
+ GLTFUtils.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
540
735
  var bufferLen = buffer.length;
541
736
  var array = new Array(bufferLen / 2);
542
737
  for(var i = 0; i < bufferLen; i += 2){
@@ -544,7 +739,7 @@ var TextureWrapMode;
544
739
  }
545
740
  return array;
546
741
  };
547
- GLTFUtil.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
742
+ GLTFUtils.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
548
743
  var bufferLen = buffer.length;
549
744
  var array = new Array(bufferLen / 3);
550
745
  for(var i = 0; i < bufferLen; i += 3){
@@ -552,7 +747,7 @@ var TextureWrapMode;
552
747
  }
553
748
  return array;
554
749
  };
555
- GLTFUtil.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
750
+ GLTFUtils.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
556
751
  var bufferLen = buffer.length;
557
752
  var array = new Array(bufferLen / 4);
558
753
  for(var i = 0; i < bufferLen; i += 4){
@@ -560,7 +755,7 @@ var TextureWrapMode;
560
755
  }
561
756
  return array;
562
757
  };
563
- GLTFUtil.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
758
+ GLTFUtils.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
564
759
  var bufferLen = buffer.length;
565
760
  var colors = new Array(bufferLen / (isColor3 ? 3 : 4));
566
761
  if (isColor3) {
@@ -575,21 +770,8 @@ var TextureWrapMode;
575
770
  return colors;
576
771
  };
577
772
  /**
578
- * Parse binary text for glb loader.
579
- */ GLTFUtil.decodeText = function decodeText(array) {
580
- if (typeof TextDecoder !== "undefined") {
581
- return new TextDecoder().decode(array);
582
- }
583
- // TextDecoder polyfill
584
- var s = "";
585
- for(var i = 0, il = array.length; i < il; i++){
586
- s += String.fromCharCode(array[i]);
587
- }
588
- return decodeURIComponent(encodeURIComponent(s));
589
- };
590
- /**
591
773
  * Get the number of bytes occupied by accessor type.
592
- */ GLTFUtil.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
774
+ */ GLTFUtils.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
593
775
  switch(accessorType){
594
776
  case AccessorType.SCALAR:
595
777
  return 1;
@@ -609,7 +791,7 @@ var TextureWrapMode;
609
791
  };
610
792
  /**
611
793
  * Get the TypedArray corresponding to the component type.
612
- */ GLTFUtil.getComponentType = function getComponentType(componentType) {
794
+ */ GLTFUtils.getComponentType = function getComponentType(componentType) {
613
795
  switch(componentType){
614
796
  case AccessorComponentType.BYTE:
615
797
  return Int8Array;
@@ -625,7 +807,7 @@ var TextureWrapMode;
625
807
  return Float32Array;
626
808
  }
627
809
  };
628
- GLTFUtil.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
810
+ GLTFUtils.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
629
811
  // Reference: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
630
812
  switch(componentType){
631
813
  case AccessorComponentType.BYTE:
@@ -640,18 +822,18 @@ var TextureWrapMode;
640
822
  throw new Error("Galacean.GLTFLoader: Unsupported normalized accessor component type.");
641
823
  }
642
824
  };
643
- GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, gltf, accessor) {
825
+ GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
644
826
  var buffers = context.buffers;
645
- var bufferViews = gltf.bufferViews;
646
827
  var componentType = accessor.componentType;
647
828
  var bufferView = bufferViews[accessor.bufferView];
648
- var buffer = buffers[bufferView.buffer];
829
+ var bufferIndex = bufferView.buffer;
830
+ var buffer = buffers[bufferIndex];
649
831
  var bufferByteOffset = bufferView.byteOffset || 0;
650
832
  var byteOffset = accessor.byteOffset || 0;
651
- var TypedArray = GLTFUtil.getComponentType(componentType);
652
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
833
+ var TypedArray = GLTFUtils.getComponentType(componentType);
834
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
653
835
  var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
654
- var elementStride = dataElmentSize * dataElementBytes;
836
+ var elementStride = dataElementSize * dataElementBytes;
655
837
  var accessorCount = accessor.count;
656
838
  var bufferStride = bufferView.byteStride;
657
839
  var bufferInfo;
@@ -666,34 +848,35 @@ var TextureWrapMode;
666
848
  var count = accessorCount * (bufferStride / dataElementBytes);
667
849
  var data = new TypedArray(buffer, offset, count);
668
850
  accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
851
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
669
852
  }
670
853
  } else {
671
854
  var offset1 = bufferByteOffset + byteOffset;
672
- var count1 = accessorCount * dataElmentSize;
855
+ var count1 = accessorCount * dataElementSize;
673
856
  var data1 = new TypedArray(buffer, offset1, count1);
674
857
  bufferInfo = new BufferInfo(data1, false, elementStride);
858
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
675
859
  }
676
860
  if (accessor.sparse) {
677
- var data2 = GLTFUtil.processingSparseData(gltf, accessor, buffers, bufferInfo.data);
678
- bufferInfo = new BufferInfo(data2, false, bufferInfo.stride);
861
+ GLTFUtils.processingSparseData(bufferViews, accessor, buffers, bufferInfo);
679
862
  }
680
863
  return bufferInfo;
681
864
  };
682
865
  /**
683
866
  * @deprecated
684
867
  * Get accessor data.
685
- */ GLTFUtil.getAccessorData = function getAccessorData(gltf, accessor, buffers) {
686
- var bufferViews = gltf.bufferViews;
868
+ */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
869
+ var bufferViews = glTF.bufferViews;
687
870
  var bufferView = bufferViews[accessor.bufferView];
688
871
  var arrayBuffer = buffers[bufferView.buffer];
689
872
  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
690
873
  var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
691
874
  var byteOffset = accessorByteOffset + bufferViewByteOffset;
692
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
875
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
693
876
  var length = accessorTypeSize * accessor.count;
694
877
  var _bufferView_byteStride;
695
878
  var byteStride = (_bufferView_byteStride = bufferView.byteStride) != null ? _bufferView_byteStride : 0;
696
- var arrayType = GLTFUtil.getComponentType(accessor.componentType);
879
+ var arrayType = GLTFUtils.getComponentType(accessor.componentType);
697
880
  var uint8Array;
698
881
  if (byteStride) {
699
882
  var accessorByteSize = accessorTypeSize * arrayType.BYTES_PER_ELEMENT;
@@ -720,7 +903,7 @@ var TextureWrapMode;
720
903
  var _values_byteOffset, _valuesBufferView_byteOffset;
721
904
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
722
905
  var valuesByteLength = valuesBufferView.byteLength;
723
- var indicesType = GLTFUtil.getComponentType(indices.componentType);
906
+ var indicesType = GLTFUtils.getComponentType(indices.componentType);
724
907
  var indicesArray = new indicesType(indicesArrayBuffer, indicesByteOffset, indicesByteLength / indicesType.BYTES_PER_ELEMENT);
725
908
  var valuesArray = new arrayType(valuesArrayBuffer, valuesByteOffset, valuesByteLength / arrayType.BYTES_PER_ELEMENT);
726
909
  for(var i1 = 0; i1 < count; i1++){
@@ -732,41 +915,49 @@ var TextureWrapMode;
732
915
  }
733
916
  return typedArray;
734
917
  };
735
- GLTFUtil.getBufferViewData = function getBufferViewData(bufferView, buffers) {
736
- var buffer = bufferView.buffer, _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset, byteLength = bufferView.byteLength;
737
- var arrayBuffer = buffers[buffer];
738
- return arrayBuffer.slice(byteOffset, byteOffset + byteLength);
918
+ GLTFUtils.getBufferViewData = function getBufferViewData(bufferView, buffers) {
919
+ var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
920
+ var arrayBuffer = buffers[bufferView.buffer];
921
+ return arrayBuffer.slice(byteOffset, byteOffset + bufferView.byteLength);
739
922
  };
740
923
  /**
741
924
  * Get accessor data.
742
- */ GLTFUtil.processingSparseData = function processingSparseData(gltf, accessor, buffers, originData) {
743
- var bufferViews = gltf.bufferViews;
744
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
745
- var TypedArray = GLTFUtil.getComponentType(accessor.componentType);
746
- var data = originData.slice();
925
+ */ GLTFUtils.processingSparseData = function processingSparseData(bufferViews, accessor, buffers, bufferInfo) {
926
+ var restoreInfo = bufferInfo.restoreInfo;
927
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
928
+ var TypedArray = GLTFUtils.getComponentType(accessor.componentType);
929
+ var data = bufferInfo.data.slice();
747
930
  var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
748
931
  var indicesBufferView = bufferViews[indices.bufferView];
749
932
  var valuesBufferView = bufferViews[values.bufferView];
750
- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
751
- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
933
+ var indicesBufferIndex = indicesBufferView.buffer;
934
+ var valuesBufferIndex = valuesBufferView.buffer;
935
+ var indicesArrayBuffer = buffers[indicesBufferIndex];
936
+ var valuesArrayBuffer = buffers[valuesBufferIndex];
752
937
  var _indices_byteOffset, _indicesBufferView_byteOffset;
753
938
  var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
754
939
  var indicesByteLength = indicesBufferView.byteLength;
755
940
  var _values_byteOffset, _valuesBufferView_byteOffset;
756
941
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
757
942
  var valuesByteLength = valuesBufferView.byteLength;
758
- var IndexTypeArray = GLTFUtil.getComponentType(indices.componentType);
759
- var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT);
760
- var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valuesByteLength / TypedArray.BYTES_PER_ELEMENT);
943
+ restoreInfo.typeSize = accessorTypeSize;
944
+ restoreInfo.sparseCount = count;
945
+ var IndexTypeArray = GLTFUtils.getComponentType(indices.componentType);
946
+ var indexLength = indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT;
947
+ var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indexLength);
948
+ restoreInfo.sparseIndices = new RestoreDataAccessor(indicesBufferIndex, IndexTypeArray, indicesByteOffset, indexLength);
949
+ var valueLength = valuesByteLength / TypedArray.BYTES_PER_ELEMENT;
950
+ var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valueLength);
951
+ restoreInfo.sparseValues = new RestoreDataAccessor(valuesBufferIndex, TypedArray, valuesByteOffset, valueLength);
761
952
  for(var i = 0; i < count; i++){
762
953
  var replaceIndex = indicesArray[i];
763
954
  for(var j = 0; j < accessorTypeSize; j++){
764
955
  data[replaceIndex * accessorTypeSize + j] = valuesArray[i * accessorTypeSize + j];
765
956
  }
766
957
  }
767
- return data;
958
+ bufferInfo.data = data;
768
959
  };
769
- GLTFUtil.getIndexFormat = function getIndexFormat(type) {
960
+ GLTFUtils.getIndexFormat = function getIndexFormat(type) {
770
961
  switch(type){
771
962
  case AccessorComponentType.UNSIGNED_BYTE:
772
963
  return IndexFormat.UInt8;
@@ -776,7 +967,7 @@ var TextureWrapMode;
776
967
  return IndexFormat.UInt32;
777
968
  }
778
969
  };
779
- GLTFUtil.getElementFormat = function getElementFormat(type, size, normalized) {
970
+ GLTFUtils.getElementFormat = function getElementFormat(type, size, normalized) {
780
971
  if (normalized === void 0) normalized = false;
781
972
  if (type == AccessorComponentType.FLOAT) {
782
973
  switch(size){
@@ -827,7 +1018,7 @@ var TextureWrapMode;
827
1018
  };
828
1019
  /**
829
1020
  * Load image buffer
830
- */ GLTFUtil.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
1021
+ */ GLTFUtils.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
831
1022
  return new Promise(function(resolve, reject) {
832
1023
  var blob = new window.Blob([
833
1024
  imageBuffer
@@ -851,18 +1042,9 @@ var TextureWrapMode;
851
1042
  img.src = URL.createObjectURL(blob);
852
1043
  });
853
1044
  };
854
- GLTFUtil.isAbsoluteUrl = function isAbsoluteUrl(url) {
855
- return /^(?:http|blob|data:|\/)/.test(url);
856
- };
857
- GLTFUtil.parseRelativeUrl = function parseRelativeUrl(baseUrl, relativeUrl) {
858
- if (GLTFUtil.isAbsoluteUrl(relativeUrl)) {
859
- return relativeUrl;
860
- }
861
- return baseUrl.substring(0, baseUrl.lastIndexOf("/") + 1) + GLTFUtil._formatRelativePath(relativeUrl);
862
- };
863
1045
  /**
864
1046
  * Parse the glb format.
865
- */ GLTFUtil.parseGLB = function parseGLB(glb) {
1047
+ */ GLTFUtils.parseGLB = function parseGLB(context, glb) {
866
1048
  var UINT32_LENGTH = 4;
867
1049
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
868
1050
  var GLB_HEADER_LENGTH = 12;
@@ -890,10 +1072,11 @@ var TextureWrapMode;
890
1072
  return null;
891
1073
  }
892
1074
  var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
893
- var gltf = JSON.parse(GLTFUtil.decodeText(glTFData));
1075
+ var glTF = JSON.parse(Utils.decodeText(glTFData));
894
1076
  // read all buffers
895
1077
  var buffers = [];
896
1078
  var byteOffset = GLB_HEADER_LENGTH + 2 * UINT32_LENGTH + chunkLength;
1079
+ var restoreGLBBufferSlice = context.contentRestorer.glbBufferSlices;
897
1080
  while(byteOffset < header.length){
898
1081
  chunkLength = dataView.getUint32(byteOffset, true);
899
1082
  chunkType = dataView.getUint32(byteOffset + UINT32_LENGTH, true);
@@ -904,14 +1087,15 @@ var TextureWrapMode;
904
1087
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
905
1088
  var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
906
1089
  buffers.push(buffer);
1090
+ restoreGLBBufferSlice.push(new Vector2(currentOffset, chunkLength));
907
1091
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
908
1092
  }
909
1093
  return {
910
- gltf: gltf,
1094
+ glTF: glTF,
911
1095
  buffers: buffers
912
1096
  };
913
1097
  };
914
- GLTFUtil._formatRelativePath = function _formatRelativePath(path) {
1098
+ GLTFUtils._formatRelativePath = function _formatRelativePath(path) {
915
1099
  // For example input is "a/b", "/a/b", "./a/b", "./a/./b", "./a/../a/b", output is "a/b"
916
1100
  return path.split("/").filter(Boolean).reduce(function(acc, cur) {
917
1101
  if (cur === "..") acc.pop();
@@ -919,17 +1103,9 @@ var TextureWrapMode;
919
1103
  return acc;
920
1104
  }, []).join("/");
921
1105
  };
922
- return GLTFUtil;
1106
+ return GLTFUtils;
923
1107
  }();
924
1108
 
925
- function _array_like_to_array(arr, len) {
926
- if (len == null || len > arr.length) len = arr.length;
927
-
928
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
929
-
930
- return arr2;
931
- }
932
-
933
1109
  function _array_without_holes(arr) {
934
1110
  if (Array.isArray(arr)) return _array_like_to_array(arr);
935
1111
  }
@@ -944,606 +1120,327 @@ function _non_iterable_spread() {
944
1120
  throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
945
1121
  }
946
1122
 
947
- function _unsupported_iterable_to_array(o, minLen) {
948
- if (!o) return;
949
- if (typeof o === "string") return _array_like_to_array(o, minLen);
950
-
951
- var n = Object.prototype.toString.call(o).slice(8, -1);
952
-
953
- if (n === "Object" && o.constructor) n = o.constructor.name;
954
- if (n === "Map" || n === "Set") return Array.from(n);
955
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
956
- }
957
-
958
1123
  function _to_consumable_array(arr) {
959
1124
  return _array_without_holes(arr) || _iterable_to_array(arr) || _unsupported_iterable_to_array(arr) || _non_iterable_spread();
960
1125
  }
961
1126
 
962
- var Parser = /*#__PURE__*/ function() {
963
- function Parser() {}
964
- Parser.parseEngineResource = function parseEngineResource(extensionName, extensionSchema, parseResource, context) {
1127
+ /**
1128
+ * Base class of glTF extension parser.
1129
+ */ var GLTFExtensionParser = /*#__PURE__*/ function() {
1130
+ function GLTFExtensionParser() {}
1131
+ var _proto = GLTFExtensionParser.prototype;
1132
+ /**
1133
+ * Initialize the parser.
1134
+ * @remarks Some plugins require initialization.
1135
+ * @returns The void or promise
1136
+ */ _proto.initialize = function initialize() {};
1137
+ /**
1138
+ * Create and parse the resource.
1139
+ * @remarks This method overrides the default resource creation.
1140
+ * @param context - The parser context
1141
+ * @param extensionSchema - The extension schema
1142
+ * @param extensionOwnerSchema - The extension owner schema
1143
+ * @returns The resource or promise
1144
+ */ _proto.createAndParse = function createAndParse(context, extensionSchema, extensionOwnerSchema) {
1145
+ for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1146
+ extra[_key - 3] = arguments[_key];
1147
+ }
1148
+ throw "Not implemented.";
1149
+ };
1150
+ /**
1151
+ * Additive parse to the resource.
1152
+ * @param context - The parser context
1153
+ * @param parseResource - The parsed resource
1154
+ * @param extensionSchema - The extension schema
1155
+ * @param extensionOwnerSchema - The extension owner schema
1156
+ * @returns The void or promise
1157
+ */ _proto.additiveParse = function additiveParse(context, parseResource, extensionSchema, extensionOwnerSchema) {
965
1158
  for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
966
1159
  extra[_key - 4] = arguments[_key];
967
1160
  }
968
- var parsers = Parser._extensionParsers[extensionName];
969
- if (parsers == null ? void 0 : parsers.length) {
970
- for(var i = 0; i < parsers.length; i++){
971
- var _parsers_i;
972
- (_parsers_i = parsers[i]).parseEngineResource.apply(_parsers_i, [
973
- extensionSchema,
974
- parseResource,
975
- context
976
- ].concat(_to_consumable_array(extra)));
977
- }
1161
+ throw "Not implemented.";
1162
+ };
1163
+ return GLTFExtensionParser;
1164
+ }();
1165
+ var GLTFExtensionMode;
1166
+ (function(GLTFExtensionMode) {
1167
+ GLTFExtensionMode[GLTFExtensionMode[/**
1168
+ * Cerate instance and parse mode.
1169
+ * @remarks
1170
+ * If the glTF property has multiple extensions of `CreateAndParse` mode, only execute the last one.
1171
+ * If this method is registered, the default pipeline processing will be ignored.
1172
+ */ "CreateAndParse"] = 0] = "CreateAndParse";
1173
+ GLTFExtensionMode[GLTFExtensionMode[/** Additive parse mode. */ "AdditiveParse"] = 1] = "AdditiveParse";
1174
+ })(GLTFExtensionMode || (GLTFExtensionMode = {}));
1175
+
1176
+ /**
1177
+ * Base class of glTF parser.
1178
+ */ var GLTFParser = /*#__PURE__*/ function() {
1179
+ function GLTFParser() {}
1180
+ /**
1181
+ * Execute all parses of extension to initialize plugin.
1182
+ * @remarks Some plugins require initialization.
1183
+ * @returns The void or promise
1184
+ */ GLTFParser.executeExtensionsInitialize = function executeExtensionsInitialize(extensionName) {
1185
+ var parsers = GLTFParser._extensionParsers[extensionName];
1186
+ var length = parsers == null ? void 0 : parsers.length;
1187
+ if (length) {
1188
+ return parsers[length - 1].initialize();
978
1189
  }
979
1190
  };
980
- Parser.createEngineResource = function createEngineResource(extensionName, extensionSchema, context) {
1191
+ /**
1192
+ * Execute all parses of extension to create resource.
1193
+ * @param extensions - Related extensions field
1194
+ * @param context - The parser context
1195
+ * @param ownerSchema - The extension owner schema
1196
+ * @param extra - Extra params
1197
+ * @returns
1198
+ */ GLTFParser.executeExtensionsCreateAndParse = function executeExtensionsCreateAndParse(extensions, context, ownerSchema) {
1199
+ if (extensions === void 0) extensions = {};
981
1200
  for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
982
1201
  extra[_key - 3] = arguments[_key];
983
1202
  }
984
- var parsers = Parser._extensionParsers[extensionName];
985
- if (parsers == null ? void 0 : parsers.length) {
986
- var _parsers_;
987
- return (_parsers_ = parsers[0]).createEngineResource.apply(_parsers_, [
1203
+ var resource = null;
1204
+ var extensionArray = Object.keys(extensions);
1205
+ for(var i = extensionArray.length - 1; i >= 0; --i){
1206
+ var _GLTFParser;
1207
+ var extensionName = extensionArray[i];
1208
+ var extensionSchema = extensions[extensionName];
1209
+ resource = (_GLTFParser = GLTFParser)._createAndParse.apply(_GLTFParser, [
1210
+ extensionName,
1211
+ context,
1212
+ extensionSchema,
1213
+ ownerSchema
1214
+ ].concat(_to_consumable_array(extra)));
1215
+ if (resource) {
1216
+ return resource;
1217
+ }
1218
+ }
1219
+ };
1220
+ /**
1221
+ * Execute all parses of extension to parse resource.
1222
+ * @param extensions - Related extensions field
1223
+ * @param context - The parser context
1224
+ * @param parseResource - The parsed resource
1225
+ * @param ownerSchema - The extension owner schema
1226
+ * @param extra - Extra params
1227
+ */ GLTFParser.executeExtensionsAdditiveAndParse = function executeExtensionsAdditiveAndParse(extensions, context, parseResource, ownerSchema) {
1228
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1229
+ extra[_key - 4] = arguments[_key];
1230
+ }
1231
+ for(var extensionName in extensions){
1232
+ var _GLTFParser;
1233
+ var extensionSchema = extensions[extensionName];
1234
+ (_GLTFParser = GLTFParser)._additiveParse.apply(_GLTFParser, [
1235
+ extensionName,
1236
+ context,
1237
+ parseResource,
988
1238
  extensionSchema,
989
- context
1239
+ ownerSchema
990
1240
  ].concat(_to_consumable_array(extra)));
991
1241
  }
992
1242
  };
993
- Parser.hasExtensionParser = function hasExtensionParser(extensionName) {
994
- var parsers = Parser._extensionParsers[extensionName];
995
- return !!(parsers == null ? void 0 : parsers.length);
1243
+ /**
1244
+ * Whether the plugin is registered.
1245
+ * @param extensionName - Extension name
1246
+ * @returns Boolean
1247
+ */ GLTFParser.hasExtensionParser = function hasExtensionParser(extensionName) {
1248
+ var _GLTFParser__extensionParsers_extensionName;
1249
+ return !!((_GLTFParser__extensionParsers_extensionName = GLTFParser._extensionParsers[extensionName]) == null ? void 0 : _GLTFParser__extensionParsers_extensionName.length);
996
1250
  };
997
- Parser.initialize = function initialize(extensionName) {
998
- var parsers = Parser._extensionParsers[extensionName];
999
- if (parsers == null ? void 0 : parsers.length) {
1000
- for(var i = 0; i < parsers.length; i++){
1001
- parsers[i].initialize();
1251
+ /**
1252
+ * Get the last plugin by glTF extension mode.
1253
+ * @param extensionName - Extension name
1254
+ * @param mode - GLTF extension mode
1255
+ * @returns GLTF extension parser
1256
+ */ GLTFParser.getExtensionParser = function getExtensionParser(extensionName, mode) {
1257
+ var parsers = GLTFParser._extensionParsers[extensionName];
1258
+ var length = parsers == null ? void 0 : parsers.length;
1259
+ if (length) {
1260
+ // only use the last parser.
1261
+ for(var i = length - 1; i >= 0; --i){
1262
+ var currentParser = parsers[i];
1263
+ if (currentParser._mode === mode) {
1264
+ return currentParser;
1265
+ }
1002
1266
  }
1003
1267
  }
1004
1268
  };
1005
1269
  /**
1006
1270
  * @internal
1007
- */ Parser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1008
- if (!Parser._extensionParsers[extensionName]) {
1009
- Parser._extensionParsers[extensionName] = [];
1271
+ */ GLTFParser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1272
+ if (!GLTFParser._extensionParsers[extensionName]) {
1273
+ GLTFParser._extensionParsers[extensionName] = [];
1274
+ }
1275
+ GLTFParser._extensionParsers[extensionName].push(extensionParser);
1276
+ };
1277
+ GLTFParser._createAndParse = function _createAndParse(extensionName, context, extensionSchema, ownerSchema) {
1278
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1279
+ extra[_key - 4] = arguments[_key];
1280
+ }
1281
+ var parser = GLTFParser.getExtensionParser(extensionName, GLTFExtensionMode.CreateAndParse);
1282
+ if (parser) {
1283
+ var _parser;
1284
+ return (_parser = parser).createAndParse.apply(_parser, [
1285
+ context,
1286
+ extensionSchema,
1287
+ ownerSchema
1288
+ ].concat(_to_consumable_array(extra)));
1010
1289
  }
1011
- Parser._extensionParsers[extensionName].push(extensionParser);
1012
1290
  };
1013
- return Parser;
1291
+ GLTFParser._additiveParse = function _additiveParse(extensionName, context, parseResource, extensionSchema, ownerSchema) {
1292
+ for(var _len = arguments.length, extra = new Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++){
1293
+ extra[_key - 5] = arguments[_key];
1294
+ }
1295
+ var parser = GLTFParser.getExtensionParser(extensionName, GLTFExtensionMode.AdditiveParse);
1296
+ if (parser) {
1297
+ var _parser;
1298
+ (_parser = parser).additiveParse.apply(_parser, [
1299
+ context,
1300
+ parseResource,
1301
+ extensionSchema,
1302
+ ownerSchema
1303
+ ].concat(_to_consumable_array(extra)));
1304
+ }
1305
+ };
1306
+ return GLTFParser;
1014
1307
  }();
1015
1308
  (function() {
1016
- Parser._extensionParsers = {};
1309
+ GLTFParser._extensionParsers = {};
1017
1310
  })();
1018
1311
  /**
1019
1312
  * Declare ExtensionParser's decorator.
1020
1313
  * @param extensionName - Extension name
1021
- */ function registerExtension(extensionName) {
1314
+ */ function registerGLTFExtension(extensionName, mode) {
1022
1315
  return function(parser) {
1023
1316
  var extensionParser = new parser();
1024
- Parser._addExtensionParser(extensionName, extensionParser);
1317
+ extensionParser._mode = mode;
1318
+ GLTFParser._addExtensionParser(extensionName, extensionParser);
1025
1319
  };
1026
1320
  }
1027
1321
 
1028
- var ExtensionParser = /*#__PURE__*/ function() {
1029
- function ExtensionParser() {}
1030
- var _proto = ExtensionParser.prototype;
1031
- _proto.initialize = function initialize() {};
1032
- _proto.parseEngineResource = function parseEngineResource(schema, parseResource, context) {
1033
- for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1034
- extra[_key - 3] = arguments[_key];
1035
- }
1036
- };
1037
- _proto.createEngineResource = function createEngineResource(schema, context) {
1038
- for(var _len = arguments.length, extra = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++){
1039
- extra[_key - 2] = arguments[_key];
1040
- }
1041
- return null;
1042
- };
1043
- return ExtensionParser;
1044
- }();
1045
-
1046
- var KHR_draco_mesh_compression = /*#__PURE__*/ function(ExtensionParser) {
1047
- _inherits(KHR_draco_mesh_compression1, ExtensionParser);
1048
- function KHR_draco_mesh_compression1() {
1049
- return ExtensionParser.apply(this, arguments);
1322
+ var GLTFAnimationParser = /*#__PURE__*/ function(GLTFParser1) {
1323
+ _inherits(GLTFAnimationParser, GLTFParser1);
1324
+ function GLTFAnimationParser() {
1325
+ return GLTFParser1.apply(this, arguments);
1050
1326
  }
1051
- var _proto = KHR_draco_mesh_compression1.prototype;
1052
- _proto.initialize = function initialize() {
1053
- if (!KHR_draco_mesh_compression._decoder) {
1054
- KHR_draco_mesh_compression._decoder = new DRACODecoder();
1055
- }
1056
- };
1057
- _proto.createEngineResource = function createEngineResource(schema, context, gltfPrimitive) {
1058
- var gltf = context.gltf, buffers = context.buffers;
1059
- var bufferViews = gltf.bufferViews, accessors = gltf.accessors;
1060
- var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
1061
- var attributeMap = {};
1062
- var attributeTypeMap = {};
1063
- for(var attributeName in gltfAttributeMap){
1064
- attributeMap[attributeName] = gltfAttributeMap[attributeName];
1327
+ var _proto = GLTFAnimationParser.prototype;
1328
+ _proto.parse = function parse(context) {
1329
+ var glTF = context.glTF; context.buffers; var glTFResource = context.glTFResource;
1330
+ glTFResource.entities;
1331
+ var animations = glTF.animations; glTF.accessors; glTF.bufferViews;
1332
+ if (!animations) {
1333
+ return;
1065
1334
  }
1066
- for(var attributeName1 in gltfPrimitive.attributes){
1067
- if (gltfAttributeMap[attributeName1] !== undefined) {
1068
- var accessorDef = accessors[gltfPrimitive.attributes[attributeName1]];
1069
- attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
1335
+ var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1336
+ var animationClipCount = animations.length;
1337
+ var animationClipPromises = [];
1338
+ new Array(animationClipCount);
1339
+ for(var i = 0; i < animationClipCount; i++){
1340
+ var animationInfo = animations[i];
1341
+ var _animationInfo_name = animationInfo.name, name = _animationInfo_name === void 0 ? "AnimationClip" + i : _animationInfo_name;
1342
+ var animationClip = GLTFParser.executeExtensionsCreateAndParse(animationInfo.extensions, context, animationInfo);
1343
+ if (!animationClip) {
1344
+ animationClip = new AnimationClip(name);
1345
+ GLTFAnimationParser._parseStandardProperty(context, animationClip, animationInfo);
1070
1346
  }
1347
+ animationClipPromises.push(animationClip);
1071
1348
  }
1072
- var indexAccessor = accessors[gltfPrimitive.indices];
1073
- var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
1074
- var taskConfig = {
1075
- attributeIDs: attributeMap,
1076
- attributeTypes: attributeTypeMap,
1077
- useUniqueIDs: true,
1078
- indexType: indexType
1079
- };
1080
- var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
1081
- return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(parsedGeometry) {
1082
- return parsedGeometry;
1349
+ return AssetPromise.all(animationClipPromises).then(function(animationClips) {
1350
+ glTFResource.animations = animationClips;
1351
+ for(var i = 0; i < glTF.animations.length; i++){
1352
+ var animationInfo = glTF.animations[i];
1353
+ GLTFParser.executeExtensionsAdditiveAndParse(animationInfo.extensions, context, animationClips[i], animationInfo);
1354
+ }
1355
+ animationClipsPromiseInfo.resolve(animationClips);
1356
+ return animationClipsPromiseInfo.promise;
1083
1357
  });
1084
1358
  };
1085
- return KHR_draco_mesh_compression1;
1086
- }(ExtensionParser);
1087
- KHR_draco_mesh_compression = __decorate([
1088
- registerExtension("KHR_draco_mesh_compression")
1089
- ], KHR_draco_mesh_compression);
1090
-
1091
- function _instanceof(left, right) {
1092
- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1093
- return !!right[Symbol.hasInstance](left);
1094
- } else return left instanceof right;
1095
- }
1096
-
1097
- var KHR_lights_punctual = /*#__PURE__*/ function(ExtensionParser) {
1098
- _inherits(KHR_lights_punctual, ExtensionParser);
1099
- function KHR_lights_punctual() {
1100
- return ExtensionParser.apply(this, arguments);
1101
- }
1102
- var _proto = KHR_lights_punctual.prototype;
1103
- _proto.parseEngineResource = function parseEngineResource(schema, entity, context) {
1104
- var color = schema.color, _schema_intensity = schema.intensity, intensity = _schema_intensity === void 0 ? 1 : _schema_intensity, type = schema.type, range = schema.range, spot = schema.spot;
1105
- var glTFResource = context.glTFResource;
1106
- var light;
1107
- if (type === "directional") {
1108
- light = entity.addComponent(DirectLight);
1109
- } else if (type === "point") {
1110
- light = entity.addComponent(PointLight);
1111
- } else if (type === "spot") {
1112
- light = entity.addComponent(SpotLight);
1113
- }
1114
- if (color) {
1115
- light.color.set(color[0], color[1], color[2], 1);
1116
- }
1117
- light.intensity = intensity;
1118
- if (range && !_instanceof(light, DirectLight)) {
1119
- light.distance = range;
1120
- }
1121
- if (spot && _instanceof(light, SpotLight)) {
1122
- var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
1123
- light.angle = innerConeAngle;
1124
- light.penumbra = outerConeAngle - innerConeAngle;
1125
- }
1126
- if (!glTFResource.lights) glTFResource.lights = [];
1127
- glTFResource.lights.push(light);
1128
- };
1129
- return KHR_lights_punctual;
1130
- }(ExtensionParser);
1131
- KHR_lights_punctual = __decorate([
1132
- registerExtension("KHR_lights_punctual")
1133
- ], KHR_lights_punctual);
1134
-
1135
- var MaterialParser = /*#__PURE__*/ function(Parser1) {
1136
- _inherits(MaterialParser, Parser1);
1137
- function MaterialParser() {
1138
- return Parser1.apply(this, arguments);
1139
- }
1140
- var _proto = MaterialParser.prototype;
1141
- _proto.parse = function parse(context) {
1142
- var gltf = context.gltf, glTFResource = context.glTFResource;
1143
- var engine = glTFResource.engine, textures = glTFResource.textures;
1144
- if (!gltf.materials) return;
1145
- var materialsPromiseInfo = context.materialsPromiseInfo;
1146
- var materials = [];
1147
- for(var i = 0; i < gltf.materials.length; i++){
1148
- var _gltf_materials_i = gltf.materials[i], _gltf_materials_i_extensions = _gltf_materials_i.extensions, extensions = _gltf_materials_i_extensions === void 0 ? {} : _gltf_materials_i_extensions, pbrMetallicRoughness = _gltf_materials_i.pbrMetallicRoughness, normalTexture = _gltf_materials_i.normalTexture, occlusionTexture = _gltf_materials_i.occlusionTexture, emissiveTexture = _gltf_materials_i.emissiveTexture, emissiveFactor = _gltf_materials_i.emissiveFactor, alphaMode = _gltf_materials_i.alphaMode, alphaCutoff = _gltf_materials_i.alphaCutoff, doubleSided = _gltf_materials_i.doubleSided, _gltf_materials_i_name = _gltf_materials_i.name, name = _gltf_materials_i_name === void 0 ? "" : _gltf_materials_i_name;
1149
- var KHR_materials_unlit = extensions.KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness = extensions.KHR_materials_pbrSpecularGlossiness, KHR_materials_clearcoat = extensions.KHR_materials_clearcoat, OASIS_materials_remap = extensions.OASIS_materials_remap;
1150
- var material = null;
1151
- if (KHR_materials_unlit) {
1152
- material = Parser.createEngineResource("KHR_materials_unlit", KHR_materials_unlit, context);
1153
- } else if (KHR_materials_pbrSpecularGlossiness) {
1154
- material = Parser.createEngineResource("KHR_materials_pbrSpecularGlossiness", KHR_materials_pbrSpecularGlossiness, context);
1155
- } else {
1156
- material = new PBRMaterial(engine);
1157
- }
1158
- material.name = name;
1159
- if (KHR_materials_clearcoat) {
1160
- Parser.parseEngineResource("KHR_materials_clearcoat", KHR_materials_clearcoat, material, context);
1161
- }
1162
- if (pbrMetallicRoughness) {
1163
- var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1164
- if (baseColorFactor) {
1165
- material.baseColor = new Color(Color.linearToGammaSpace(baseColorFactor[0]), Color.linearToGammaSpace(baseColorFactor[1]), Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1166
- }
1167
- if (baseColorTexture) {
1168
- material.baseTexture = textures[baseColorTexture.index];
1169
- MaterialParser._parseTextureTransform(material, baseColorTexture.extensions, context);
1170
- }
1171
- if (!KHR_materials_unlit && !KHR_materials_pbrSpecularGlossiness) {
1172
- var m = material;
1173
- m.metallic = metallicFactor != null ? metallicFactor : 1;
1174
- m.roughness = roughnessFactor != null ? roughnessFactor : 1;
1175
- if (metallicRoughnessTexture) {
1176
- m.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1177
- MaterialParser._parseTextureTransform(material, metallicRoughnessTexture.extensions, context);
1178
- }
1179
- }
1180
- }
1181
- if (!KHR_materials_unlit) {
1182
- var m1 = material;
1183
- if (emissiveTexture) {
1184
- m1.emissiveTexture = textures[emissiveTexture.index];
1185
- MaterialParser._parseTextureTransform(material, emissiveTexture.extensions, context);
1186
- }
1187
- if (emissiveFactor) {
1188
- m1.emissiveColor = new Color(Color.linearToGammaSpace(emissiveFactor[0]), Color.linearToGammaSpace(emissiveFactor[1]), Color.linearToGammaSpace(emissiveFactor[2]));
1189
- }
1190
- if (normalTexture) {
1191
- var index = normalTexture.index, scale = normalTexture.scale;
1192
- m1.normalTexture = textures[index];
1193
- MaterialParser._parseTextureTransform(material, normalTexture.extensions, context);
1194
- if (scale !== undefined) {
1195
- m1.normalTextureIntensity = scale;
1196
- }
1197
- }
1198
- if (occlusionTexture) {
1199
- var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1200
- m1.occlusionTexture = textures[index1];
1201
- MaterialParser._parseTextureTransform(material, occlusionTexture.extensions, context);
1202
- if (strength !== undefined) {
1203
- m1.occlusionTextureIntensity = strength;
1204
- }
1205
- if (texCoord === TextureCoordinate.UV1) {
1206
- m1.occlusionTextureCoord = TextureCoordinate.UV1;
1207
- } else if (texCoord > TextureCoordinate.UV1) {
1208
- Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1209
- }
1359
+ /**
1360
+ * @internal
1361
+ */ GLTFAnimationParser._parseStandardProperty = function _parseStandardProperty(context, animationClip, animationInfo) {
1362
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1363
+ var entities = glTFResource.entities;
1364
+ var accessors = glTF.accessors, bufferViews = glTF.bufferViews;
1365
+ var channels = animationInfo.channels, samplers = animationInfo.samplers;
1366
+ var sampleDataCollection = new Array();
1367
+ // parse samplers
1368
+ for(var j = 0, m = samplers.length; j < m; j++){
1369
+ var gltfSampler = samplers[j];
1370
+ var inputAccessor = accessors[gltfSampler.input];
1371
+ var outputAccessor = accessors[gltfSampler.output];
1372
+ var input = GLTFUtils.getAccessorBuffer(context, bufferViews, inputAccessor).data;
1373
+ var output = GLTFUtils.getAccessorBuffer(context, bufferViews, outputAccessor).data;
1374
+ if (outputAccessor.normalized) {
1375
+ var scale = GLTFUtils.getNormalizedComponentScale(outputAccessor.componentType);
1376
+ var scaled = new Float32Array(output.length);
1377
+ for(var k = 0, v = output.length; k < v; k++){
1378
+ scaled[k] = output[k] * scale;
1210
1379
  }
1380
+ output = scaled;
1211
1381
  }
1212
- if (OASIS_materials_remap) {
1213
- var _gltf_extensions;
1214
- gltf.extensions = (_gltf_extensions = gltf.extensions) != null ? _gltf_extensions : {};
1215
- var _gltf_extensions_OASIS_materials_remap;
1216
- gltf.extensions["OASIS_materials_remap"] = (_gltf_extensions_OASIS_materials_remap = gltf.extensions["OASIS_materials_remap"]) != null ? _gltf_extensions_OASIS_materials_remap : {};
1217
- gltf.extensions["OASIS_materials_remap"][i] = Parser.createEngineResource("OASIS_materials_remap", OASIS_materials_remap, context);
1218
- }
1219
- if (doubleSided) {
1220
- material.renderFace = RenderFace.Double;
1221
- } else {
1222
- material.renderFace = RenderFace.Front;
1223
- }
1224
- switch(alphaMode){
1225
- case MaterialAlphaMode.OPAQUE:
1226
- material.isTransparent = false;
1382
+ var outputStride = output.length / input.length;
1383
+ var _gltfSampler_interpolation;
1384
+ var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1385
+ var samplerInterpolation = void 0;
1386
+ switch(interpolation){
1387
+ case AnimationSamplerInterpolation.CubicSpine:
1388
+ samplerInterpolation = InterpolationType.CubicSpine;
1227
1389
  break;
1228
- case MaterialAlphaMode.BLEND:
1229
- material.isTransparent = true;
1390
+ case AnimationSamplerInterpolation.Step:
1391
+ samplerInterpolation = InterpolationType.Step;
1230
1392
  break;
1231
- case MaterialAlphaMode.MASK:
1232
- material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1393
+ case AnimationSamplerInterpolation.Linear:
1394
+ samplerInterpolation = InterpolationType.Linear;
1233
1395
  break;
1234
1396
  }
1235
- materials[i] = material;
1236
- }
1237
- glTFResource.materials = materials;
1238
- materialsPromiseInfo.resolve(materials);
1239
- return materialsPromiseInfo.promise;
1240
- };
1241
- /** @internal */ MaterialParser._parseTextureTransform = function _parseTextureTransform(material, extensions, context) {
1242
- if (extensions === void 0) extensions = {};
1243
- var schema = extensions.KHR_texture_transform;
1244
- if (schema) {
1245
- Parser.parseEngineResource("KHR_texture_transform", schema, material, context);
1246
- }
1247
- };
1248
- return MaterialParser;
1249
- }(Parser);
1250
-
1251
- var KHR_materials_clearcoat = /*#__PURE__*/ function(ExtensionParser) {
1252
- _inherits(KHR_materials_clearcoat, ExtensionParser);
1253
- function KHR_materials_clearcoat() {
1254
- return ExtensionParser.apply(this, arguments);
1255
- }
1256
- var _proto = KHR_materials_clearcoat.prototype;
1257
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1258
- var textures = context.glTFResource.textures;
1259
- var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
1260
- material.clearCoat = clearcoatFactor;
1261
- material.clearCoatRoughness = clearcoatRoughnessFactor;
1262
- if (clearcoatTexture) {
1263
- material.clearCoatTexture = textures[clearcoatTexture.index];
1264
- MaterialParser._parseTextureTransform(material, clearcoatTexture.extensions, context);
1265
- }
1266
- if (clearcoatRoughnessTexture) {
1267
- material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
1268
- MaterialParser._parseTextureTransform(material, clearcoatRoughnessTexture.extensions, context);
1269
- }
1270
- if (clearcoatNormalTexture) {
1271
- material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
1272
- MaterialParser._parseTextureTransform(material, clearcoatNormalTexture.extensions, context);
1273
- }
1274
- };
1275
- return KHR_materials_clearcoat;
1276
- }(ExtensionParser);
1277
- KHR_materials_clearcoat = __decorate([
1278
- registerExtension("KHR_materials_clearcoat")
1279
- ], KHR_materials_clearcoat);
1280
-
1281
- var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(ExtensionParser) {
1282
- _inherits(KHR_materials_pbrSpecularGlossiness, ExtensionParser);
1283
- function KHR_materials_pbrSpecularGlossiness() {
1284
- return ExtensionParser.apply(this, arguments);
1285
- }
1286
- var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
1287
- _proto.createEngineResource = function createEngineResource(schema, context) {
1288
- var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
1289
- var material = new PBRSpecularMaterial(engine);
1290
- var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
1291
- if (diffuseFactor) {
1292
- material.baseColor = new Color(Color.linearToGammaSpace(diffuseFactor[0]), Color.linearToGammaSpace(diffuseFactor[1]), Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
1293
- }
1294
- if (diffuseTexture) {
1295
- material.baseTexture = textures[diffuseTexture.index];
1296
- MaterialParser._parseTextureTransform(material, diffuseTexture.extensions, context);
1297
- }
1298
- if (specularFactor) {
1299
- material.specularColor = new Color(Color.linearToGammaSpace(specularFactor[0]), Color.linearToGammaSpace(specularFactor[1]), Color.linearToGammaSpace(specularFactor[2]));
1300
- }
1301
- if (glossinessFactor !== undefined) {
1302
- material.glossiness = glossinessFactor;
1303
- }
1304
- if (specularGlossinessTexture) {
1305
- material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
1306
- MaterialParser._parseTextureTransform(material, specularGlossinessTexture.extensions, context);
1307
- }
1308
- return material;
1309
- };
1310
- return KHR_materials_pbrSpecularGlossiness;
1311
- }(ExtensionParser);
1312
- KHR_materials_pbrSpecularGlossiness = __decorate([
1313
- registerExtension("KHR_materials_pbrSpecularGlossiness")
1314
- ], KHR_materials_pbrSpecularGlossiness);
1315
-
1316
- var KHR_materials_unlit = /*#__PURE__*/ function(ExtensionParser) {
1317
- _inherits(KHR_materials_unlit, ExtensionParser);
1318
- function KHR_materials_unlit() {
1319
- return ExtensionParser.apply(this, arguments);
1320
- }
1321
- var _proto = KHR_materials_unlit.prototype;
1322
- _proto.createEngineResource = function createEngineResource(schema, context) {
1323
- var engine = context.glTFResource.engine;
1324
- var material = new UnlitMaterial(engine);
1325
- return material;
1326
- };
1327
- return KHR_materials_unlit;
1328
- }(ExtensionParser);
1329
- KHR_materials_unlit = __decorate([
1330
- registerExtension("KHR_materials_unlit")
1331
- ], KHR_materials_unlit);
1332
-
1333
- var KHR_materials_variants = /*#__PURE__*/ function(ExtensionParser) {
1334
- _inherits(KHR_materials_variants, ExtensionParser);
1335
- function KHR_materials_variants() {
1336
- return ExtensionParser.apply(this, arguments);
1337
- }
1338
- var _proto = KHR_materials_variants.prototype;
1339
- _proto.parseEngineResource = function parseEngineResource(schema, renderer, context) {
1340
- var _context_gltf = context.gltf, _context_gltf_extensions = _context_gltf.extensions, _context_gltf_extensions_KHR_materials_variants = _context_gltf_extensions.KHR_materials_variants, variantNames = _context_gltf_extensions_KHR_materials_variants.variants, glTFResource = context.glTFResource;
1341
- var mappings = schema.mappings;
1342
- for(var i = 0; i < mappings.length; i++){
1343
- var _mappings_i = mappings[i], material = _mappings_i.material, variants = _mappings_i.variants;
1344
- if (!glTFResource.variants) glTFResource.variants = [];
1345
- glTFResource.variants.push({
1346
- renderer: renderer,
1347
- material: glTFResource.materials[material],
1348
- variants: variants.map(function(index) {
1349
- return variantNames[index].name;
1350
- })
1397
+ input[input.length - 1];
1398
+ sampleDataCollection.push({
1399
+ type: outputAccessor.type,
1400
+ interpolation: samplerInterpolation,
1401
+ input: input,
1402
+ output: output,
1403
+ outputSize: outputStride
1351
1404
  });
1352
1405
  }
1353
- };
1354
- return KHR_materials_variants;
1355
- }(ExtensionParser);
1356
- KHR_materials_variants = __decorate([
1357
- registerExtension("KHR_materials_variants")
1358
- ], KHR_materials_variants);
1359
-
1360
- var KHR_mesh_quantization = /*#__PURE__*/ function(ExtensionParser) {
1361
- _inherits(KHR_mesh_quantization, ExtensionParser);
1362
- function KHR_mesh_quantization() {
1363
- return ExtensionParser.apply(this, arguments);
1364
- }
1365
- return KHR_mesh_quantization;
1366
- }(ExtensionParser);
1367
- KHR_mesh_quantization = __decorate([
1368
- registerExtension("KHR_mesh_quantization")
1369
- ], KHR_mesh_quantization);
1370
-
1371
- var KHR_texture_transform = /*#__PURE__*/ function(ExtensionParser) {
1372
- _inherits(KHR_texture_transform, ExtensionParser);
1373
- function KHR_texture_transform() {
1374
- return ExtensionParser.apply(this, arguments);
1375
- }
1376
- var _proto = KHR_texture_transform.prototype;
1377
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1378
- var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
1379
- if (offset) {
1380
- material.tilingOffset.z = offset[0];
1381
- material.tilingOffset.w = offset[1];
1382
- }
1383
- if (scale) {
1384
- material.tilingOffset.x = scale[0];
1385
- material.tilingOffset.y = scale[1];
1386
- }
1387
- if (rotation) {
1388
- Logger.warn("rotation in KHR_texture_transform is not supported now");
1389
- }
1390
- if (texCoord) {
1391
- Logger.warn("texCoord in KHR_texture_transform is not supported now");
1392
- }
1393
- };
1394
- return KHR_texture_transform;
1395
- }(ExtensionParser);
1396
- KHR_texture_transform = __decorate([
1397
- registerExtension("KHR_texture_transform")
1398
- ], KHR_texture_transform);
1399
-
1400
- var GalaceanMaterialsRemap = /*#__PURE__*/ function(ExtensionParser) {
1401
- _inherits(GalaceanMaterialsRemap, ExtensionParser);
1402
- function GalaceanMaterialsRemap() {
1403
- return ExtensionParser.apply(this, arguments);
1404
- }
1405
- var _proto = GalaceanMaterialsRemap.prototype;
1406
- _proto.createEngineResource = function createEngineResource(schema, context) {
1407
- var engine = context.glTFResource.engine;
1408
- // @ts-ignore
1409
- return engine.resourceManager.getResourceByRef(schema);
1410
- };
1411
- return GalaceanMaterialsRemap;
1412
- }(ExtensionParser);
1413
- GalaceanMaterialsRemap = __decorate([
1414
- registerExtension("OASIS_materials_remap")
1415
- ], GalaceanMaterialsRemap);
1416
-
1417
- function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
1418
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
1419
-
1420
- if (it) return (it = it.call(o)).next.bind(it);
1421
- // Fallback for engines without symbol support
1422
- if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
1423
- if (it) o = it;
1424
-
1425
- var i = 0;
1426
-
1427
- return function() {
1428
- if (i >= o.length) return { done: true };
1429
-
1430
- return { done: false, value: o[i++] };
1431
- };
1432
- }
1433
-
1434
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
1435
- }
1436
-
1437
- var AnimationParser = /*#__PURE__*/ function(Parser) {
1438
- _inherits(AnimationParser, Parser);
1439
- function AnimationParser() {
1440
- return Parser.apply(this, arguments);
1441
- }
1442
- var _proto = AnimationParser.prototype;
1443
- _proto.parse = function parse(context) {
1444
- var gltf = context.gltf; context.buffers; var glTFResource = context.glTFResource;
1445
- var entities = glTFResource.entities;
1446
- var animations = gltf.animations, accessors = gltf.accessors;
1447
- if (!animations) {
1448
- return;
1449
- }
1450
- var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1451
- var animationClipCount = animations.length;
1452
- var animationClips = new Array(animationClipCount);
1453
- var animationsIndices = new Array(animationClipCount);
1454
- for(var i = 0; i < animationClipCount; i++){
1455
- var gltfAnimation = animations[i];
1456
- var channels = gltfAnimation.channels, samplers = gltfAnimation.samplers, _gltfAnimation_name = gltfAnimation.name, name = _gltfAnimation_name === void 0 ? "AnimationClip" + i : _gltfAnimation_name;
1457
- var animationClip = new AnimationClip(name);
1458
- var sampleDataCollection = new Array();
1459
- // parse samplers
1460
- for(var j = 0, m = samplers.length; j < m; j++){
1461
- var gltfSampler = samplers[j];
1462
- var inputAccessor = accessors[gltfSampler.input];
1463
- var outputAccessor = accessors[gltfSampler.output];
1464
- var input = GLTFUtil.getAccessorBuffer(context, gltf, inputAccessor).data;
1465
- var output = GLTFUtil.getAccessorBuffer(context, gltf, outputAccessor).data;
1466
- if (outputAccessor.normalized) {
1467
- var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1468
- var scaled = new Float32Array(output.length);
1469
- for(var k = 0, v = output.length; k < v; k++){
1470
- scaled[k] = output[k] * scale;
1471
- }
1472
- output = scaled;
1473
- }
1474
- var outputStride = output.length / input.length;
1475
- var _gltfSampler_interpolation;
1476
- var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1477
- var samplerInterpolation = void 0;
1478
- switch(interpolation){
1479
- case AnimationSamplerInterpolation.CubicSpine:
1480
- samplerInterpolation = InterpolationType.CubicSpine;
1481
- break;
1482
- case AnimationSamplerInterpolation.Step:
1483
- samplerInterpolation = InterpolationType.Step;
1484
- break;
1485
- case AnimationSamplerInterpolation.Linear:
1486
- samplerInterpolation = InterpolationType.Linear;
1487
- break;
1488
- }
1489
- input[input.length - 1];
1490
- sampleDataCollection.push({
1491
- type: outputAccessor.type,
1492
- interpolation: samplerInterpolation,
1493
- input: input,
1494
- output: output,
1495
- outputSize: outputStride
1496
- });
1406
+ for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1407
+ var gltfChannel = channels[j1];
1408
+ var target = gltfChannel.target;
1409
+ var channelTargetEntity = entities[target.node];
1410
+ var relativePath = "";
1411
+ var entity = channelTargetEntity;
1412
+ while(entity.parent){
1413
+ relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1414
+ entity = entity.parent;
1497
1415
  }
1498
- for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1499
- var gltfChannel = channels[j1];
1500
- var target = gltfChannel.target;
1501
- var channelTargetEntity = entities[target.node];
1502
- var relativePath = "";
1503
- var entity = channelTargetEntity;
1504
- while(entity.parent){
1505
- relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1506
- entity = entity.parent;
1507
- }
1508
- var ComponentType = void 0;
1509
- var propertyName = void 0;
1510
- switch(target.path){
1511
- case AnimationChannelTargetPath.TRANSLATION:
1512
- ComponentType = Transform;
1513
- propertyName = "position";
1514
- break;
1515
- case AnimationChannelTargetPath.ROTATION:
1516
- ComponentType = Transform;
1517
- propertyName = "rotationQuaternion";
1518
- break;
1519
- case AnimationChannelTargetPath.SCALE:
1520
- ComponentType = Transform;
1521
- propertyName = "scale";
1522
- break;
1523
- case AnimationChannelTargetPath.WEIGHTS:
1524
- ComponentType = SkinnedMeshRenderer;
1525
- propertyName = "blendShapeWeights";
1526
- break;
1527
- }
1528
- var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1529
- animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1416
+ var ComponentType = void 0;
1417
+ var propertyName = void 0;
1418
+ switch(target.path){
1419
+ case AnimationChannelTargetPath.TRANSLATION:
1420
+ ComponentType = Transform;
1421
+ propertyName = "position";
1422
+ break;
1423
+ case AnimationChannelTargetPath.ROTATION:
1424
+ ComponentType = Transform;
1425
+ propertyName = "rotationQuaternion";
1426
+ break;
1427
+ case AnimationChannelTargetPath.SCALE:
1428
+ ComponentType = Transform;
1429
+ propertyName = "scale";
1430
+ break;
1431
+ case AnimationChannelTargetPath.WEIGHTS:
1432
+ ComponentType = SkinnedMeshRenderer;
1433
+ propertyName = "blendShapeWeights";
1434
+ break;
1530
1435
  }
1531
- animationClips[i] = animationClip;
1532
- animationsIndices[i] = {
1533
- name: name,
1534
- index: i
1535
- };
1436
+ var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1437
+ animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1536
1438
  }
1537
- glTFResource.animations = animationClips;
1538
- // @ts-ignore for editor
1539
- glTFResource._animationsIndices = animationsIndices;
1540
- animationClipsPromiseInfo.resolve(animationClips);
1541
- return animationClipsPromiseInfo.promise;
1542
1439
  };
1543
- _proto._addCurve = function _addCurve(animationchannelTargetPath, gltfChannel, sampleDataCollection) {
1440
+ GLTFAnimationParser._addCurve = function _addCurve(animationChannelTargetPath, gltfChannel, sampleDataCollection) {
1544
1441
  var sampleData = sampleDataCollection[gltfChannel.sampler];
1545
1442
  var input = sampleData.input, output = sampleData.output, outputSize = sampleData.outputSize;
1546
- switch(animationchannelTargetPath){
1443
+ switch(animationChannelTargetPath){
1547
1444
  case AnimationChannelTargetPath.TRANSLATION:
1548
1445
  case AnimationChannelTargetPath.SCALE:
1549
1446
  {
@@ -1608,35 +1505,42 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1608
1505
  }
1609
1506
  }
1610
1507
  };
1611
- return AnimationParser;
1612
- }(Parser);
1508
+ return GLTFAnimationParser;
1509
+ }(GLTFParser);
1613
1510
 
1614
- var BufferParser = /*#__PURE__*/ function(Parser) {
1615
- _inherits(BufferParser, Parser);
1616
- function BufferParser() {
1617
- return Parser.apply(this, arguments);
1511
+ var GLTFBufferParser = /*#__PURE__*/ function(GLTFParser) {
1512
+ _inherits(GLTFBufferParser, GLTFParser);
1513
+ function GLTFBufferParser() {
1514
+ return GLTFParser.apply(this, arguments);
1618
1515
  }
1619
- var _proto = BufferParser.prototype;
1516
+ var _proto = GLTFBufferParser.prototype;
1620
1517
  _proto.parse = function parse(context) {
1621
- var glTFResource = context.glTFResource;
1518
+ var glTFResource = context.glTFResource, contentRestorer = context.contentRestorer;
1622
1519
  var url = glTFResource.url;
1623
- if (this._isGLB(url)) {
1624
- return request(url, {
1625
- type: "arraybuffer"
1626
- }).then(GLTFUtil.parseGLB).then(function(param) {
1627
- var gltf = param.gltf, buffers = param.buffers;
1628
- context.gltf = gltf;
1520
+ var restoreBufferRequests = contentRestorer.bufferRequests;
1521
+ var requestConfig = {
1522
+ type: "arraybuffer"
1523
+ };
1524
+ var isGLB = this._isGLB(url);
1525
+ contentRestorer.isGLB = isGLB;
1526
+ if (isGLB) {
1527
+ return request(url, requestConfig).then(function(glb) {
1528
+ restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
1529
+ return GLTFUtils.parseGLB(context, glb);
1530
+ }).then(function(param) {
1531
+ var glTF = param.glTF, buffers = param.buffers;
1532
+ context.glTF = glTF;
1629
1533
  context.buffers = buffers;
1630
1534
  });
1631
1535
  } else {
1632
1536
  return request(url, {
1633
1537
  type: "json"
1634
- }).then(function(gltf) {
1635
- context.gltf = gltf;
1636
- return Promise.all(gltf.buffers.map(function(buffer) {
1637
- return request(GLTFUtil.parseRelativeUrl(url, buffer.uri), {
1638
- type: "arraybuffer"
1639
- });
1538
+ }).then(function(glTF) {
1539
+ context.glTF = glTF;
1540
+ return Promise.all(glTF.buffers.map(function(buffer) {
1541
+ var absoluteUrl = Utils.resolveAbsoluteUrl(url, buffer.uri);
1542
+ restoreBufferRequests.push(new BufferRequestInfo(absoluteUrl, requestConfig));
1543
+ return request(absoluteUrl, requestConfig);
1640
1544
  })).then(function(buffers) {
1641
1545
  context.buffers = buffers;
1642
1546
  });
@@ -1647,24 +1551,24 @@ var BufferParser = /*#__PURE__*/ function(Parser) {
1647
1551
  var index = url.lastIndexOf(".");
1648
1552
  return url.substring(index + 1, index + 4) === "glb";
1649
1553
  };
1650
- return BufferParser;
1651
- }(Parser);
1554
+ return GLTFBufferParser;
1555
+ }(GLTFParser);
1652
1556
 
1653
- var EntityParser = /*#__PURE__*/ function(Parser) {
1654
- _inherits(EntityParser, Parser);
1655
- function EntityParser() {
1656
- return Parser.apply(this, arguments);
1557
+ var GLTFEntityParser = /*#__PURE__*/ function(GLTFParser) {
1558
+ _inherits(GLTFEntityParser, GLTFParser);
1559
+ function GLTFEntityParser() {
1560
+ return GLTFParser.apply(this, arguments);
1657
1561
  }
1658
- var _proto = EntityParser.prototype;
1562
+ var _proto = GLTFEntityParser.prototype;
1659
1563
  _proto.parse = function parse(context) {
1660
- var glTFResource = context.glTFResource, nodes = context.gltf.nodes;
1564
+ var glTFResource = context.glTFResource, nodes = context.glTF.nodes;
1661
1565
  var engine = glTFResource.engine;
1662
1566
  if (!nodes) return;
1663
1567
  var entities = [];
1664
1568
  for(var i = 0; i < nodes.length; i++){
1665
1569
  var gltfNode = nodes[i];
1666
1570
  var matrix = gltfNode.matrix, translation = gltfNode.translation, rotation = gltfNode.rotation, scale = gltfNode.scale;
1667
- var entity = new Entity(engine, gltfNode.name || "" + EntityParser._defaultName + i);
1571
+ var entity = new Entity(engine, gltfNode.name || "" + GLTFEntityParser._defaultName + i);
1668
1572
  var transform = entity.transform;
1669
1573
  if (matrix) {
1670
1574
  var localMatrix = transform.localMatrix;
@@ -1688,7 +1592,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1688
1592
  this._createSceneRoots(context, glTFResource);
1689
1593
  };
1690
1594
  _proto._buildEntityTree = function _buildEntityTree(context, glTFResource) {
1691
- var nodes = context.gltf.nodes;
1595
+ var nodes = context.glTF.nodes;
1692
1596
  var entities = glTFResource.entities;
1693
1597
  for(var i = 0; i < nodes.length; i++){
1694
1598
  var children = nodes[i].children;
@@ -1702,7 +1606,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1702
1606
  }
1703
1607
  };
1704
1608
  _proto._createSceneRoots = function _createSceneRoots(context, glTFResource) {
1705
- var _context_gltf = context.gltf, tmp = _context_gltf.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_gltf.scenes;
1609
+ var _context_glTF = context.glTF, tmp = _context_glTF.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_glTF.scenes;
1706
1610
  var engine = glTFResource.engine, entities = glTFResource.entities;
1707
1611
  if (!scenes) return;
1708
1612
  var sceneRoots = [];
@@ -1722,79 +1626,193 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1722
1626
  glTFResource.sceneRoots = sceneRoots;
1723
1627
  glTFResource.defaultSceneRoot = sceneRoots[sceneID];
1724
1628
  };
1725
- return EntityParser;
1726
- }(Parser);
1629
+ return GLTFEntityParser;
1630
+ }(GLTFParser);
1727
1631
  (function() {
1728
- /** @internal */ EntityParser._defaultName = "_GLTF_ENTITY_";
1632
+ /** @internal */ GLTFEntityParser._defaultName = "_GLTF_ENTITY_";
1729
1633
  })();
1730
1634
 
1731
- var MeshParser = /*#__PURE__*/ function(Parser1) {
1732
- _inherits(MeshParser, Parser1);
1733
- function MeshParser() {
1734
- return Parser1.apply(this, arguments);
1635
+ var GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
1636
+ _inherits(GLTFMaterialParser, GLTFParser1);
1637
+ function GLTFMaterialParser() {
1638
+ return GLTFParser1.apply(this, arguments);
1735
1639
  }
1736
- var _proto = MeshParser.prototype;
1640
+ var _proto = GLTFMaterialParser.prototype;
1737
1641
  _proto.parse = function parse(context) {
1738
- var _loop = function(i) {
1739
- var _loop = function(j) {
1740
- var gltfPrimitive = gltfMesh.primitives[j];
1741
- var _gltfPrimitive_extensions = gltfPrimitive.extensions, extensions = _gltfPrimitive_extensions === void 0 ? {} : _gltfPrimitive_extensions;
1742
- var KHR_draco_mesh_compression = extensions.KHR_draco_mesh_compression;
1743
- primitivePromises[j] = new Promise(function(resolve) {
1744
- var mesh = new ModelMesh(engine, gltfMesh.name || j + "");
1745
- if (KHR_draco_mesh_compression) {
1746
- Parser.createEngineResource("KHR_draco_mesh_compression", KHR_draco_mesh_compression, context, gltfPrimitive).then(function(decodedGeometry) {
1747
- return _this._parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1748
- for(var j = 0; j < decodedGeometry.attributes.length; j++){
1749
- if (decodedGeometry.attributes[j].name === attributeSemantic) {
1750
- return decodedGeometry.attributes[j].array;
1751
- }
1752
- }
1753
- return null;
1754
- }, function(attributeSemantic, shapeIndex) {
1755
- throw "BlendShape animation is not supported when using draco.";
1756
- }, function() {
1757
- return decodedGeometry.index.array;
1758
- }, context.keepMeshData);
1759
- }).then(resolve);
1760
- } else {
1761
- _this._parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1762
- return null;
1763
- }, function(attributeName, shapeIndex) {
1764
- var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1765
- var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1766
- if (attributeAccessorIdx) {
1767
- var accessor = gltf.accessors[attributeAccessorIdx];
1768
- return GLTFUtil.getAccessorData(gltf, accessor, buffers);
1769
- } else {
1770
- return null;
1771
- }
1772
- }, function() {
1773
- var indexAccessor = gltf.accessors[gltfPrimitive.indices];
1774
- return GLTFUtil.getAccessorData(gltf, indexAccessor, buffers);
1775
- }, context.keepMeshData).then(resolve);
1776
- }
1777
- });
1778
- };
1779
- var gltfMesh = gltf.meshes[i];
1780
- var primitivePromises = [];
1781
- for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1782
- meshPromises[i] = Promise.all(primitivePromises);
1783
- };
1784
- var _this = this;
1785
- var gltf = context.gltf, buffers = context.buffers, glTFResource = context.glTFResource;
1642
+ var glTF = context.glTF, glTFResource = context.glTFResource, materialsPromiseInfo = context.materialsPromiseInfo;
1643
+ if (!glTF.materials) return;
1786
1644
  var engine = glTFResource.engine;
1787
- if (!gltf.meshes) return;
1788
- var meshesPromiseInfo = context.meshesPromiseInfo;
1789
- var meshPromises = [];
1790
- for(var i = 0; i < gltf.meshes.length; i++)_loop(i);
1791
- AssetPromise.all(meshPromises).then(function(meshes) {
1792
- glTFResource.meshes = meshes;
1793
- meshesPromiseInfo.resolve(meshes);
1794
- }).catch(meshesPromiseInfo.reject);
1795
- return meshesPromiseInfo.promise;
1645
+ var materialPromises = [];
1646
+ for(var i = 0; i < glTF.materials.length; i++){
1647
+ var materialInfo = glTF.materials[i];
1648
+ var material = GLTFParser.executeExtensionsCreateAndParse(materialInfo.extensions, context, materialInfo);
1649
+ if (!material) {
1650
+ material = new PBRMaterial(engine);
1651
+ material.name = materialInfo.name;
1652
+ GLTFMaterialParser._parseStandardProperty(context, material, materialInfo);
1653
+ }
1654
+ materialPromises.push(material);
1655
+ }
1656
+ return AssetPromise.all(materialPromises).then(function(materials) {
1657
+ glTFResource.materials = materials;
1658
+ for(var i = 0; i < glTF.materials.length; i++){
1659
+ var materialInfo = glTF.materials[i];
1660
+ GLTFParser.executeExtensionsAdditiveAndParse(materialInfo.extensions, context, materials[i], materialInfo);
1661
+ }
1662
+ materialsPromiseInfo.resolve(materials);
1663
+ return materialsPromiseInfo.promise;
1664
+ });
1796
1665
  };
1797
- _proto._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1666
+ /**
1667
+ * @internal
1668
+ */ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
1669
+ var _texture_extensions;
1670
+ if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
1671
+ Logger.warn("" + textureName + " texture always use the KHR_texture_transform of the base texture.");
1672
+ }
1673
+ };
1674
+ /**
1675
+ * @internal
1676
+ */ GLTFMaterialParser._parseStandardProperty = function _parseStandardProperty(context, material, materialInfo) {
1677
+ var textures = context.glTFResource.textures;
1678
+ var pbrMetallicRoughness = materialInfo.pbrMetallicRoughness, normalTexture = materialInfo.normalTexture, occlusionTexture = materialInfo.occlusionTexture, emissiveTexture = materialInfo.emissiveTexture, emissiveFactor = materialInfo.emissiveFactor, alphaMode = materialInfo.alphaMode, alphaCutoff = materialInfo.alphaCutoff, doubleSided = materialInfo.doubleSided;
1679
+ if (pbrMetallicRoughness) {
1680
+ var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1681
+ if (baseColorFactor) {
1682
+ material.baseColor = new Color(Color.linearToGammaSpace(baseColorFactor[0]), Color.linearToGammaSpace(baseColorFactor[1]), Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1683
+ }
1684
+ if (baseColorTexture) {
1685
+ material.baseTexture = textures[baseColorTexture.index];
1686
+ GLTFParser.executeExtensionsAdditiveAndParse(baseColorTexture.extensions, context, material, baseColorTexture);
1687
+ }
1688
+ if (material.constructor === PBRMaterial) {
1689
+ material.metallic = metallicFactor != null ? metallicFactor : 1;
1690
+ material.roughness = roughnessFactor != null ? roughnessFactor : 1;
1691
+ if (metallicRoughnessTexture) {
1692
+ material.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1693
+ GLTFMaterialParser._checkOtherTextureTransform(metallicRoughnessTexture, "Roughness metallic");
1694
+ }
1695
+ }
1696
+ }
1697
+ if (material.constructor === PBRMaterial || material.constructor === PBRSpecularMaterial) {
1698
+ if (emissiveTexture) {
1699
+ material.emissiveTexture = textures[emissiveTexture.index];
1700
+ GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
1701
+ }
1702
+ if (emissiveFactor) {
1703
+ material.emissiveColor = new Color(Color.linearToGammaSpace(emissiveFactor[0]), Color.linearToGammaSpace(emissiveFactor[1]), Color.linearToGammaSpace(emissiveFactor[2]));
1704
+ }
1705
+ if (normalTexture) {
1706
+ var index = normalTexture.index, scale = normalTexture.scale;
1707
+ material.normalTexture = textures[index];
1708
+ GLTFMaterialParser._checkOtherTextureTransform(normalTexture, "Normal");
1709
+ if (scale !== undefined) {
1710
+ material.normalTextureIntensity = scale;
1711
+ }
1712
+ }
1713
+ if (occlusionTexture) {
1714
+ var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1715
+ material.occlusionTexture = textures[index1];
1716
+ GLTFMaterialParser._checkOtherTextureTransform(occlusionTexture, "Occlusion");
1717
+ if (strength !== undefined) {
1718
+ material.occlusionTextureIntensity = strength;
1719
+ }
1720
+ if (texCoord === TextureCoordinate.UV1) {
1721
+ material.occlusionTextureCoord = TextureCoordinate.UV1;
1722
+ } else if (texCoord > TextureCoordinate.UV1) {
1723
+ Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1724
+ }
1725
+ }
1726
+ }
1727
+ if (doubleSided) {
1728
+ material.renderFace = RenderFace.Double;
1729
+ } else {
1730
+ material.renderFace = RenderFace.Front;
1731
+ }
1732
+ switch(alphaMode){
1733
+ case MaterialAlphaMode.OPAQUE:
1734
+ material.isTransparent = false;
1735
+ break;
1736
+ case MaterialAlphaMode.BLEND:
1737
+ material.isTransparent = true;
1738
+ break;
1739
+ case MaterialAlphaMode.MASK:
1740
+ material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1741
+ break;
1742
+ }
1743
+ };
1744
+ return GLTFMaterialParser;
1745
+ }(GLTFParser);
1746
+
1747
+ function _instanceof(left, right) {
1748
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1749
+ return !!right[Symbol.hasInstance](left);
1750
+ } else return left instanceof right;
1751
+ }
1752
+
1753
+ var GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1) {
1754
+ _inherits(GLTFMeshParser, GLTFParser1);
1755
+ function GLTFMeshParser() {
1756
+ return GLTFParser1.apply(this, arguments);
1757
+ }
1758
+ var _proto = GLTFMeshParser.prototype;
1759
+ _proto.parse = function parse(context) {
1760
+ var _loop = function(i) {
1761
+ var _loop = function(j) {
1762
+ var gltfPrimitive = gltfMesh.primitives[j];
1763
+ primitivePromises[j] = new Promise(function(resolve) {
1764
+ var mesh = GLTFParser.executeExtensionsCreateAndParse(gltfPrimitive.extensions, context, gltfPrimitive, gltfMesh);
1765
+ if (mesh) {
1766
+ if (_instanceof(mesh, ModelMesh)) {
1767
+ resolve(mesh);
1768
+ } else {
1769
+ mesh.then(function(mesh) {
1770
+ return resolve(mesh);
1771
+ });
1772
+ }
1773
+ } else {
1774
+ var mesh1 = new ModelMesh(engine, gltfMesh.name || j + "");
1775
+ var meshRestoreInfo = new ModelMeshRestoreInfo();
1776
+ meshRestoreInfo.mesh = mesh1;
1777
+ context.contentRestorer.meshes.push(meshRestoreInfo);
1778
+ GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, gltfMesh, gltfPrimitive, glTF, function(attributeSemantic) {
1779
+ return null;
1780
+ }, function(attributeName, shapeIndex) {
1781
+ var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1782
+ var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1783
+ if (attributeAccessorIdx) {
1784
+ var accessor = glTF.accessors[attributeAccessorIdx];
1785
+ return GLTFUtils.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
1786
+ } else {
1787
+ return null;
1788
+ }
1789
+ }, function() {
1790
+ var indexAccessor = glTF.accessors[gltfPrimitive.indices];
1791
+ return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
1792
+ }, context.keepMeshData).then(resolve);
1793
+ }
1794
+ });
1795
+ };
1796
+ var gltfMesh = glTF.meshes[i];
1797
+ var primitivePromises = [];
1798
+ for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1799
+ meshPromises[i] = Promise.all(primitivePromises);
1800
+ };
1801
+ var glTF = context.glTF, buffers = context.buffers, glTFResource = context.glTFResource;
1802
+ var engine = glTFResource.engine;
1803
+ if (!glTF.meshes) return;
1804
+ var meshesPromiseInfo = context.meshesPromiseInfo;
1805
+ var meshPromises = [];
1806
+ for(var i = 0; i < glTF.meshes.length; i++)_loop(i);
1807
+ AssetPromise.all(meshPromises).then(function(meshes) {
1808
+ glTFResource.meshes = meshes;
1809
+ meshesPromiseInfo.resolve(meshes);
1810
+ }).catch(meshesPromiseInfo.reject);
1811
+ return meshesPromiseInfo.promise;
1812
+ };
1813
+ /**
1814
+ * @internal
1815
+ */ GLTFMeshParser._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1798
1816
  var accessors = gltf.accessors;
1799
1817
  context.buffers;
1800
1818
  var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
@@ -1806,14 +1824,14 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1806
1824
  keepMeshData && (positions = new Array(vertexCount));
1807
1825
  for(var attribute in attributes){
1808
1826
  var accessor = accessors[attributes[attribute]];
1809
- var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor);
1810
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1827
+ var accessorBuffer = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, accessor);
1828
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
1811
1829
  var attributeCount = accessor.count;
1812
1830
  var vertices = accessorBuffer.data;
1813
1831
  var vertexElement = void 0;
1814
1832
  var meshId = mesh.instanceId;
1815
1833
  var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1816
- var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElmentSize, accessor.normalized);
1834
+ var elementFormat = GLTFUtils.getElementFormat(accessor.componentType, dataElementSize, accessor.normalized);
1817
1835
  if (accessorBuffer.interleaved) {
1818
1836
  var byteOffset = accessor.byteOffset || 0;
1819
1837
  var stride = accessorBuffer.stride;
@@ -1825,6 +1843,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1825
1843
  vertexBuffer = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1826
1844
  vertexBuffer.setData(vertices);
1827
1845
  accessorBuffer.vertexBuffer = vertexBuffer;
1846
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer, accessorBuffer.restoreInfo));
1828
1847
  }
1829
1848
  mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1830
1849
  vertexBindingInfos[meshId] = bufferBindIndex++;
@@ -1835,6 +1854,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1835
1854
  vertexElement = new VertexElement(attribute, 0, elementFormat, bufferBindIndex);
1836
1855
  var vertexBuffer1 = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1837
1856
  vertexBuffer1.setData(vertices);
1857
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer1, accessorBuffer.restoreInfo));
1838
1858
  mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1839
1859
  vertexBindingInfos[meshId] = bufferBindIndex++;
1840
1860
  }
@@ -1853,7 +1873,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1853
1873
  }
1854
1874
  }
1855
1875
  } else {
1856
- var position = MeshParser._tempVector3;
1876
+ var position = GLTFMeshParser._tempVector3;
1857
1877
  min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1858
1878
  max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1859
1879
  var stride2 = vertices.length / attributeCount;
@@ -1862,13 +1882,12 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1862
1882
  position.copyFromArray(vertices, offset1);
1863
1883
  Vector3.min(min, position, min);
1864
1884
  Vector3.max(max, position, max);
1865
- keepMeshData && (positions[j1] = position.clone());
1866
1885
  }
1867
1886
  }
1868
1887
  if (accessor.normalized) {
1869
- var sacleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1870
- min.scale(sacleFactor);
1871
- max.scale(sacleFactor);
1888
+ var scaleFactor = GLTFUtils.getNormalizedComponentScale(accessor.componentType);
1889
+ min.scale(scaleFactor);
1890
+ max.scale(scaleFactor);
1872
1891
  }
1873
1892
  }
1874
1893
  }
@@ -1876,179 +1895,72 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1876
1895
  // Indices
1877
1896
  if (indices !== undefined) {
1878
1897
  var indexAccessor = gltf.accessors[indices];
1879
- var indexData = getIndexBufferData();
1880
- mesh.setIndices(indexData);
1898
+ var accessorBuffer1 = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, indexAccessor);
1899
+ mesh.setIndices(accessorBuffer1.data);
1881
1900
  mesh.addSubMesh(0, indexAccessor.count, mode);
1901
+ meshRestoreInfo.indexBuffer = accessorBuffer1.restoreInfo;
1882
1902
  } else {
1883
1903
  mesh.addSubMesh(0, vertexCount, mode);
1884
1904
  }
1885
1905
  // BlendShapes
1886
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
1906
+ targets && GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, targets, getBlendShapeData);
1887
1907
  mesh.uploadData(!keepMeshData);
1888
1908
  //@ts-ignore
1889
1909
  mesh._positions = positions;
1890
1910
  return Promise.resolve(mesh);
1891
1911
  };
1892
- _proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
1912
+ /**
1913
+ * @internal
1914
+ */ GLTFMeshParser._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, glTFTargets, getBlendShapeData) {
1893
1915
  var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
1894
1916
  for(var i = 0, n = glTFTargets.length; i < n; i++){
1895
1917
  var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
1896
- var deltaPosBuffer = getBlendShapeData("POSITION", i);
1897
- var deltaNorBuffer = getBlendShapeData("NORMAL", i);
1898
- var deltaTanBuffer = getBlendShapeData("TANGENT", i);
1899
- var deltaPositions = deltaPosBuffer ? GLTFUtil.floatBufferToVector3Array(deltaPosBuffer) : null;
1900
- var deltaNormals = deltaNorBuffer ? GLTFUtil.floatBufferToVector3Array(deltaNorBuffer) : null;
1901
- var deltaTangents = deltaTanBuffer ? GLTFUtil.floatBufferToVector3Array(deltaTanBuffer) : null;
1918
+ var deltaPosBufferInfo = getBlendShapeData("POSITION", i);
1919
+ var deltaNorBufferInfo = getBlendShapeData("NORMAL", i);
1920
+ var deltaTanBufferInfo = getBlendShapeData("TANGENT", i);
1921
+ var deltaPositions = deltaPosBufferInfo.data ? GLTFUtils.floatBufferToVector3Array(deltaPosBufferInfo.data) : null;
1922
+ var deltaNormals = (deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) : null;
1923
+ var deltaTangents = (deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) : null;
1902
1924
  var blendShape = new BlendShape(name);
1903
1925
  blendShape.addFrame(1.0, deltaPositions, deltaNormals, deltaTangents);
1904
1926
  mesh.addBlendShape(blendShape);
1927
+ meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, deltaPosBufferInfo.restoreInfo, deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.restoreInfo, deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.restoreInfo));
1905
1928
  }
1906
1929
  };
1907
- /**
1908
- * @deprecated
1909
- */ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1910
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1911
- var vertexCount;
1912
- var accessors = gltf.accessors;
1913
- var accessor = accessors[attributes["POSITION"]];
1914
- var positionBuffer = getVertexBufferData("POSITION");
1915
- var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
1916
- mesh.setPositions(positions);
1917
- var bounds = mesh.bounds;
1918
- vertexCount = accessor.count;
1919
- if (accessor.min && accessor.max) {
1920
- bounds.min.copyFromArray(accessor.min);
1921
- bounds.max.copyFromArray(accessor.max);
1922
- } else {
1923
- var position = MeshParser._tempVector3;
1924
- var min = bounds.min, max = bounds.max;
1925
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1926
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1927
- var stride = positionBuffer.length / vertexCount;
1928
- for(var j = 0; j < vertexCount; j++){
1929
- var offset = j * stride;
1930
- position.copyFromArray(positionBuffer, offset);
1931
- Vector3.min(min, position, min);
1932
- Vector3.max(max, position, max);
1933
- }
1934
- }
1935
- for(var attributeSemantic in attributes){
1936
- if (attributeSemantic === "POSITION") {
1937
- continue;
1938
- }
1939
- var bufferData = getVertexBufferData(attributeSemantic);
1940
- switch(attributeSemantic){
1941
- case "NORMAL":
1942
- var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
1943
- mesh.setNormals(normals);
1944
- break;
1945
- case "TEXCOORD_0":
1946
- var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
1947
- mesh.setUVs(texturecoords, 0);
1948
- break;
1949
- case "TEXCOORD_1":
1950
- var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
1951
- mesh.setUVs(texturecoords1, 1);
1952
- break;
1953
- case "TEXCOORD_2":
1954
- var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
1955
- mesh.setUVs(texturecoords2, 2);
1956
- break;
1957
- case "TEXCOORD_3":
1958
- var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
1959
- mesh.setUVs(texturecoords3, 3);
1960
- break;
1961
- case "TEXCOORD_4":
1962
- var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
1963
- mesh.setUVs(texturecoords4, 4);
1964
- break;
1965
- case "TEXCOORD_5":
1966
- var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
1967
- mesh.setUVs(texturecoords5, 5);
1968
- break;
1969
- case "TEXCOORD_6":
1970
- var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
1971
- mesh.setUVs(texturecoords6, 6);
1972
- break;
1973
- case "TEXCOORD_7":
1974
- var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
1975
- mesh.setUVs(texturecoords7, 7);
1976
- break;
1977
- case "COLOR_0":
1978
- var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
1979
- mesh.setColors(colors);
1980
- break;
1981
- case "TANGENT":
1982
- var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
1983
- mesh.setTangents(tangents);
1984
- break;
1985
- case "JOINTS_0":
1986
- var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
1987
- mesh.setBoneIndices(joints);
1988
- break;
1989
- case "WEIGHTS_0":
1990
- var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
1991
- mesh.setBoneWeights(weights);
1992
- break;
1993
- }
1994
- }
1995
- // Indices
1996
- if (indices !== undefined) {
1997
- var indexAccessor = gltf.accessors[indices];
1998
- var indexData = getIndexBufferData();
1999
- mesh.setIndices(indexData);
2000
- mesh.addSubMesh(0, indexAccessor.count, mode);
2001
- } else {
2002
- mesh.addSubMesh(0, vertexCount, mode);
2003
- }
2004
- // BlendShapes
2005
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
2006
- mesh.uploadData(!keepMeshData);
2007
- return Promise.resolve(mesh);
2008
- };
2009
- return MeshParser;
2010
- }(Parser);
1930
+ return GLTFMeshParser;
1931
+ }(GLTFParser);
2011
1932
  (function() {
2012
- MeshParser._tempVector3 = new Vector3();
1933
+ GLTFMeshParser._tempVector3 = new Vector3();
2013
1934
  })();
2014
1935
 
2015
- var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2016
- _inherits(SceneParser, Parser1);
2017
- function SceneParser() {
2018
- return Parser1.apply(this, arguments);
1936
+ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
1937
+ _inherits(GLTFSceneParser, GLTFParser1);
1938
+ function GLTFSceneParser() {
1939
+ return GLTFParser1.apply(this, arguments);
2019
1940
  }
2020
- var _proto = SceneParser.prototype;
1941
+ var _proto = GLTFSceneParser.prototype;
2021
1942
  _proto.parse = function parse(context) {
2022
- var glTFResource = context.glTFResource, gltf = context.gltf;
1943
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2023
1944
  var entities = glTFResource.entities;
2024
- var nodes = gltf.nodes, gltfCameras = gltf.cameras;
1945
+ var nodes = glTF.nodes, cameras = glTF.cameras;
2025
1946
  if (!nodes) return;
2026
1947
  var defaultSceneRootPromiseInfo = context.defaultSceneRootPromiseInfo;
2027
- var promises = [];
2028
1948
  for(var i = 0; i < nodes.length; i++){
2029
- var gltfNode = nodes[i];
2030
- var cameraID = gltfNode.camera, meshID = gltfNode.mesh, _gltfNode_extensions = gltfNode.extensions, extensions = _gltfNode_extensions === void 0 ? {} : _gltfNode_extensions;
2031
- var KHR_lights_punctual = extensions.KHR_lights_punctual;
1949
+ var glTFNode = nodes[i];
1950
+ var cameraID = glTFNode.camera, meshID = glTFNode.mesh, extensions = glTFNode.extensions;
2032
1951
  var entity = entities[i];
2033
1952
  if (cameraID !== undefined) {
2034
- this._createCamera(glTFResource, gltfCameras[cameraID], entity);
1953
+ this._createCamera(glTFResource, cameras[cameraID], entity);
2035
1954
  }
2036
1955
  if (meshID !== undefined) {
2037
- promises.push(this._createRenderer(context, gltfNode, entity));
2038
- }
2039
- if (KHR_lights_punctual) {
2040
- var lightIndex = KHR_lights_punctual.light;
2041
- var lights = gltf.extensions.KHR_lights_punctual.lights;
2042
- Parser.parseEngineResource("KHR_lights_punctual", lights[lightIndex], entity, context);
1956
+ this._createRenderer(context, glTFNode, entity);
2043
1957
  }
1958
+ GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, entity, glTFNode);
2044
1959
  }
2045
1960
  if (glTFResource.defaultSceneRoot) {
2046
1961
  this._createAnimator(context);
2047
1962
  }
2048
- gltf.extensions && delete gltf.extensions["OASIS_materials_remap"];
2049
- AssetPromise.all(promises).then(function() {
2050
- return defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2051
- }).catch(defaultSceneRootPromiseInfo.reject);
1963
+ defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2052
1964
  return defaultSceneRootPromiseInfo.promise;
2053
1965
  };
2054
1966
  _proto._createCamera = function _createCamera(context, cameraSchema, entity) {
@@ -2084,8 +1996,16 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2084
1996
  // @todo: use engine camera by default
2085
1997
  camera.enabled = false;
2086
1998
  };
2087
- _proto._createRenderer = function _createRenderer(context, gltfNode, entity) {
2088
- var _loop = function(i) {
1999
+ _proto._createRenderer = function _createRenderer(context, glTFNode, entity) {
2000
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2001
+ var glTFMeshes = glTF.meshes;
2002
+ var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2003
+ var meshID = glTFNode.mesh, skinID = glTFNode.skin;
2004
+ var glTFMesh = glTFMeshes[meshID];
2005
+ var glTFMeshPrimitives = glTFMesh.primitives;
2006
+ var blendShapeWeights = glTFNode.weights || glTFMesh.weights;
2007
+ for(var i = 0; i < glTFMeshPrimitives.length; i++){
2008
+ var gltfPrimitive = glTFMeshPrimitives[i];
2089
2009
  var mesh = meshes[meshID][i];
2090
2010
  var renderer = void 0;
2091
2011
  if (skinID !== undefined || blendShapeWeights) {
@@ -2103,32 +2023,11 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2103
2023
  renderer = entity.addComponent(MeshRenderer);
2104
2024
  renderer.mesh = mesh;
2105
2025
  }
2106
- var materialIndex = gltfMeshPrimitives[i].material;
2107
- var remapMaterials = gltf.extensions && gltf.extensions["OASIS_materials_remap"];
2108
- if (remapMaterials && remapMaterials[materialIndex]) {
2109
- promises.push(remapMaterials[materialIndex].then(function(mtl) {
2110
- renderer.setMaterial(mtl);
2111
- }));
2112
- } else {
2113
- var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
2114
- renderer.setMaterial(material);
2115
- }
2116
- var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
2117
- var KHR_materials_variants = extensions.KHR_materials_variants;
2118
- if (KHR_materials_variants) {
2119
- Parser.parseEngineResource("KHR_materials_variants", KHR_materials_variants, renderer, context);
2120
- }
2121
- };
2122
- var glTFResource = context.glTFResource, gltf = context.gltf;
2123
- var gltfMeshes = gltf.meshes;
2124
- var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2125
- var meshID = gltfNode.mesh, skinID = gltfNode.skin;
2126
- var glTFMesh = gltfMeshes[meshID];
2127
- var gltfMeshPrimitives = glTFMesh.primitives;
2128
- var blendShapeWeights = gltfNode.weights || glTFMesh.weights;
2129
- var promises = [];
2130
- for(var i = 0; i < gltfMeshPrimitives.length; i++)_loop(i);
2131
- return Promise.all(promises);
2026
+ var materialIndex = gltfPrimitive.material;
2027
+ var material = (materials == null ? void 0 : materials[materialIndex]) || GLTFSceneParser._getDefaultMaterial(engine);
2028
+ renderer.setMaterial(material);
2029
+ GLTFParser.executeExtensionsAdditiveAndParse(gltfPrimitive.extensions, context, renderer, gltfPrimitive);
2030
+ }
2132
2031
  };
2133
2032
  _proto._createAnimator = function _createAnimator(context) {
2134
2033
  if (!context.hasSkinned && !context.glTFResource.animations) {
@@ -2155,25 +2054,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2155
2054
  }
2156
2055
  }
2157
2056
  };
2158
- SceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2159
- if (!SceneParser._defaultMaterial) {
2160
- SceneParser._defaultMaterial = new BlinnPhongMaterial(engine);
2057
+ GLTFSceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2058
+ if (!GLTFSceneParser._defaultMaterial) {
2059
+ GLTFSceneParser._defaultMaterial = new BlinnPhongMaterial(engine);
2161
2060
  }
2162
- return SceneParser._defaultMaterial;
2061
+ return GLTFSceneParser._defaultMaterial;
2163
2062
  };
2164
- return SceneParser;
2165
- }(Parser);
2063
+ return GLTFSceneParser;
2064
+ }(GLTFParser);
2166
2065
 
2167
- var SkinParser = /*#__PURE__*/ function(Parser) {
2168
- _inherits(SkinParser, Parser);
2169
- function SkinParser() {
2170
- return Parser.apply(this, arguments);
2066
+ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser) {
2067
+ _inherits(GLTFSkinParser, GLTFParser);
2068
+ function GLTFSkinParser() {
2069
+ return GLTFParser.apply(this, arguments);
2171
2070
  }
2172
- var _proto = SkinParser.prototype;
2071
+ var _proto = GLTFSkinParser.prototype;
2173
2072
  _proto.parse = function parse(context) {
2174
- var glTFResource = context.glTFResource, gltf = context.gltf; context.buffers;
2073
+ var glTFResource = context.glTFResource, glTF = context.glTF; context.buffers;
2175
2074
  var entities = glTFResource.entities;
2176
- var gltfSkins = gltf.skins;
2075
+ var gltfSkins = glTF.skins;
2177
2076
  if (!gltfSkins) return;
2178
2077
  var count = gltfSkins.length;
2179
2078
  var skins = new Array(count);
@@ -2183,8 +2082,8 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2183
2082
  var skin = new Skin(name);
2184
2083
  skin.inverseBindMatrices.length = jointCount;
2185
2084
  // parse IBM
2186
- var accessor = gltf.accessors[inverseBindMatrices];
2187
- var buffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor).data;
2085
+ var accessor = glTF.accessors[inverseBindMatrices];
2086
+ var buffer = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).data;
2188
2087
  for(var i1 = 0; i1 < jointCount; i1++){
2189
2088
  var inverseBindMatrix = new Matrix();
2190
2089
  inverseBindMatrix.copyFromArray(buffer, i1 * 16);
@@ -2245,52 +2144,55 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2245
2144
  rootNode = entity1;
2246
2145
  }
2247
2146
  };
2248
- return SkinParser;
2249
- }(Parser);
2147
+ return GLTFSkinParser;
2148
+ }(GLTFParser);
2250
2149
 
2251
- var TextureParser = /*#__PURE__*/ function(Parser) {
2252
- _inherits(TextureParser, Parser);
2253
- function TextureParser() {
2254
- return Parser.apply(this, arguments);
2150
+ var GLTFTextureParser = /*#__PURE__*/ function(GLTFParser) {
2151
+ _inherits(GLTFTextureParser, GLTFParser);
2152
+ function GLTFTextureParser() {
2153
+ return GLTFParser.apply(this, arguments);
2255
2154
  }
2256
- var _proto = TextureParser.prototype;
2155
+ var _proto = GLTFTextureParser.prototype;
2257
2156
  _proto.parse = function parse(context) {
2258
2157
  var _this = this;
2259
- var glTFResource = context.glTFResource, gltf = context.gltf, buffers = context.buffers;
2158
+ var glTFResource = context.glTFResource, glTF = context.glTF, buffers = context.buffers;
2260
2159
  var engine = glTFResource.engine, url = glTFResource.url;
2261
- if (gltf.textures) {
2160
+ if (glTF.textures) {
2262
2161
  var texturesPromiseInfo = context.texturesPromiseInfo;
2263
- AssetPromise.all(gltf.textures.map(function(param, index) {
2162
+ AssetPromise.all(glTF.textures.map(function(param, index) {
2264
2163
  var sampler = param.sampler, _param_source = param.source, source = _param_source === void 0 ? 0 : _param_source, textureName = param.name;
2265
- var _gltf_images_source = gltf.images[source], uri = _gltf_images_source.uri, bufferViewIndex = _gltf_images_source.bufferView, mimeType = _gltf_images_source.mimeType, imageName = _gltf_images_source.name;
2164
+ var _glTF_images_source = glTF.images[source], uri = _glTF_images_source.uri, bufferViewIndex = _glTF_images_source.bufferView, mimeType = _glTF_images_source.mimeType, imageName = _glTF_images_source.name;
2266
2165
  if (uri) {
2267
2166
  // TODO: support ktx extension https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu/README.md
2268
2167
  var index1 = uri.lastIndexOf(".");
2269
2168
  var ext = uri.substring(index1 + 1);
2270
2169
  var type = ext.startsWith("ktx") ? AssetType.KTX : AssetType.Texture2D;
2271
2170
  return engine.resourceManager.load({
2272
- url: GLTFUtil.parseRelativeUrl(url, uri),
2171
+ url: Utils.resolveAbsoluteUrl(url, uri),
2273
2172
  type: type
2274
2173
  }).then(function(texture) {
2275
2174
  if (!texture.name) {
2276
2175
  texture.name = textureName || imageName || "texture_" + index1;
2277
2176
  }
2278
2177
  if (sampler !== undefined) {
2279
- _this._parseSampler(texture, gltf.samplers[sampler]);
2178
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2280
2179
  }
2281
2180
  return texture;
2282
2181
  });
2283
2182
  } else {
2284
- var bufferView = gltf.bufferViews[bufferViewIndex];
2285
- var bufferViewData = GLTFUtil.getBufferViewData(bufferView, buffers);
2286
- return GLTFUtil.loadImageBuffer(bufferViewData, mimeType).then(function(image) {
2183
+ var bufferView = glTF.bufferViews[bufferViewIndex];
2184
+ var buffer = buffers[bufferView.buffer];
2185
+ var imageBuffer = new Uint8Array(buffer, bufferView.byteOffset, bufferView.byteLength);
2186
+ return GLTFUtils.loadImageBuffer(imageBuffer, mimeType).then(function(image) {
2287
2187
  var texture = new Texture2D(engine, image.width, image.height);
2288
2188
  texture.setImageSource(image);
2289
2189
  texture.generateMipmaps();
2290
2190
  texture.name = textureName || imageName || "texture_" + index;
2291
2191
  if (sampler !== undefined) {
2292
- _this._parseSampler(texture, gltf.samplers[sampler]);
2192
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2293
2193
  }
2194
+ var bufferTextureRestoreInfo = new BufferTextureRestoreInfo(texture, bufferView, mimeType);
2195
+ context.contentRestorer.bufferTextures.push(bufferTextureRestoreInfo);
2294
2196
  return texture;
2295
2197
  });
2296
2198
  }
@@ -2313,36 +2215,38 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2313
2215
  }
2314
2216
  }
2315
2217
  if (wrapS) {
2316
- texture.wrapModeU = TextureParser._wrapMap[wrapS];
2218
+ texture.wrapModeU = GLTFTextureParser._wrapMap[wrapS];
2317
2219
  }
2318
2220
  if (wrapT) {
2319
- texture.wrapModeV = TextureParser._wrapMap[wrapT];
2221
+ texture.wrapModeV = GLTFTextureParser._wrapMap[wrapT];
2320
2222
  }
2321
2223
  };
2322
- return TextureParser;
2323
- }(Parser);
2224
+ return GLTFTextureParser;
2225
+ }(GLTFParser);
2324
2226
  (function() {
2325
2227
  var _obj;
2326
- TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
2228
+ GLTFTextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
2327
2229
  })();
2328
2230
 
2329
- var Validator = /*#__PURE__*/ function(Parser1) {
2330
- _inherits(Validator, Parser1);
2331
- function Validator() {
2332
- return Parser1.apply(this, arguments);
2231
+ var GLTFValidator = /*#__PURE__*/ function(GLTFParser1) {
2232
+ _inherits(GLTFValidator, GLTFParser1);
2233
+ function GLTFValidator() {
2234
+ return GLTFParser1.apply(this, arguments);
2333
2235
  }
2334
- var _proto = Validator.prototype;
2236
+ var _proto = GLTFValidator.prototype;
2335
2237
  _proto.parse = function parse(context) {
2336
- var _context_gltf = context.gltf, version = _context_gltf.asset.version, extensionsUsed = _context_gltf.extensionsUsed, extensionsRequired = _context_gltf.extensionsRequired;
2337
- var gltfVersion = Number(version);
2338
- if (!(gltfVersion >= 2 && gltfVersion < 3)) {
2339
- throw "Only support gltf 2.x.";
2238
+ var _context_glTF = context.glTF, version = _context_glTF.asset.version, extensionsUsed = _context_glTF.extensionsUsed, extensionsRequired = _context_glTF.extensionsRequired;
2239
+ var glTFVersion = Number(version);
2240
+ if (!(glTFVersion >= 2 && glTFVersion < 3)) {
2241
+ throw "Only support glTF 2.x.";
2340
2242
  }
2243
+ var promises = [];
2341
2244
  if (extensionsUsed) {
2342
2245
  Logger.info("extensionsUsed: ", extensionsUsed);
2343
2246
  for(var i = 0; i < extensionsUsed.length; i++){
2344
- if (!Parser.hasExtensionParser(extensionsUsed[i])) {
2345
- Logger.warn("Extension " + extensionsUsed[i] + " is not implemented, you can customize this extension in gltf.");
2247
+ var extensionUsed = extensionsUsed[i];
2248
+ if (!GLTFParser.hasExtensionParser(extensionUsed)) {
2249
+ Logger.warn("Extension " + extensionUsed + " is not implemented, you can customize this extension in gltf.");
2346
2250
  }
2347
2251
  }
2348
2252
  }
@@ -2350,68 +2254,68 @@ var Validator = /*#__PURE__*/ function(Parser1) {
2350
2254
  Logger.info("extensionsRequired: " + extensionsRequired);
2351
2255
  for(var i1 = 0; i1 < extensionsRequired.length; i1++){
2352
2256
  var extensionRequired = extensionsRequired[i1];
2353
- if (!Parser.hasExtensionParser(extensionRequired)) {
2257
+ if (!GLTFParser.hasExtensionParser(extensionRequired)) {
2354
2258
  Logger.error("GLTF parser has not supported required extension " + extensionRequired + ".");
2355
2259
  } else {
2356
- Parser.initialize(extensionRequired);
2260
+ promises.push(GLTFParser.executeExtensionsInitialize(extensionRequired));
2357
2261
  }
2358
2262
  }
2359
2263
  }
2264
+ return AssetPromise.all(promises).then(null);
2360
2265
  };
2361
- return Validator;
2362
- }(Parser);
2266
+ return GLTFValidator;
2267
+ }(GLTFParser);
2363
2268
 
2364
- var GLTFParser = /*#__PURE__*/ function() {
2365
- function GLTFParser(pipes) {
2269
+ /**
2270
+ * GLTF pipeline.
2271
+ */ var GLTFPipeline = /*#__PURE__*/ function() {
2272
+ function GLTFPipeline() {
2273
+ for(var _len = arguments.length, parsers = new Array(_len), _key = 0; _key < _len; _key++){
2274
+ parsers[_key] = arguments[_key];
2275
+ }
2366
2276
  var _this = this;
2367
- this._pipes = [];
2368
- pipes.forEach(function(pipe, index) {
2369
- _this._pipes[index] = new pipe();
2277
+ this._parsers = [];
2278
+ parsers.forEach(function(pipe, index) {
2279
+ _this._parsers[index] = new pipe();
2370
2280
  });
2371
2281
  }
2372
- var _proto = GLTFParser.prototype;
2373
- _proto.parse = function parse(context) {
2282
+ var _proto = GLTFPipeline.prototype;
2283
+ /**
2284
+ * @internal
2285
+ */ _proto._parse = function _parse(context) {
2374
2286
  var _this = this;
2375
2287
  var glTFResource = context.glTFResource;
2376
- var lastPipe;
2288
+ var lastParser;
2377
2289
  return new AssetPromise(function(resolve, reject) {
2378
- _this._pipes.forEach(function(parser) {
2379
- if (lastPipe) {
2380
- lastPipe = lastPipe.then(function() {
2290
+ _this._parsers.forEach(function(parser) {
2291
+ if (lastParser) {
2292
+ lastParser = lastParser.then(function() {
2381
2293
  return parser.parse(context);
2382
2294
  });
2383
- if (lastPipe.cancel) {
2384
- context.chainPromises.push(lastPipe);
2295
+ if (lastParser.cancel) {
2296
+ context.chainPromises.push(lastParser);
2385
2297
  }
2386
2298
  } else {
2387
- lastPipe = parser.parse(context);
2299
+ lastParser = parser.parse(context);
2388
2300
  }
2389
2301
  });
2390
- if (lastPipe) {
2391
- lastPipe.then(function() {
2302
+ if (lastParser) {
2303
+ lastParser.then(function() {
2392
2304
  resolve(glTFResource);
2393
2305
  }).catch(reject);
2394
2306
  }
2395
2307
  });
2396
2308
  };
2397
- return GLTFParser;
2309
+ return GLTFPipeline;
2398
2310
  }();
2399
2311
  (function() {
2400
- GLTFParser.defaultPipeline = new GLTFParser([
2401
- BufferParser,
2402
- Validator,
2403
- TextureParser,
2404
- MaterialParser,
2405
- MeshParser,
2406
- EntityParser,
2407
- SkinParser,
2408
- AnimationParser,
2409
- SceneParser$1
2410
- ]);
2312
+ /**
2313
+ * Default pipeline.
2314
+ */ GLTFPipeline.defaultPipeline = new GLTFPipeline(GLTFBufferParser, GLTFValidator, GLTFTextureParser, GLTFMaterialParser, GLTFMeshParser, GLTFEntityParser, GLTFSkinParser, GLTFAnimationParser, GLTFSceneParser);
2411
2315
  })();
2412
2316
 
2413
2317
  /**
2414
- * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
2318
+ * Product after glTF parser, usually, `defaultSceneRoot` is only needed to use.
2415
2319
  */ var GLTFResource = /*#__PURE__*/ function(EngineObject) {
2416
2320
  _inherits(GLTFResource, EngineObject);
2417
2321
  function GLTFResource(engine, url) {
@@ -2423,11 +2327,8 @@ var GLTFParser = /*#__PURE__*/ function() {
2423
2327
  var _proto = GLTFResource.prototype;
2424
2328
  /**
2425
2329
  * @override
2426
- */ _proto.destroy = function destroy() {
2427
- if (this._destroyed) {
2428
- return;
2429
- }
2430
- EngineObject.prototype.destroy.call(this);
2330
+ */ _proto._onDestroy = function _onDestroy() {
2331
+ EngineObject.prototype._onDestroy.call(this);
2431
2332
  this.defaultSceneRoot.destroy();
2432
2333
  this.textures = null;
2433
2334
  this.materials = null;
@@ -2438,7 +2339,7 @@ var GLTFParser = /*#__PURE__*/ function() {
2438
2339
  this.cameras = null;
2439
2340
  this.lights = null;
2440
2341
  this.sceneRoots = null;
2441
- this.variants = null;
2342
+ this.extensionsData = null;
2442
2343
  };
2443
2344
  return GLTFResource;
2444
2345
  }(EngineObject);
@@ -2449,15 +2350,19 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2449
2350
  return Loader.apply(this, arguments);
2450
2351
  }
2451
2352
  var _proto = GLTFLoader.prototype;
2452
- _proto.load = function load(item, resourceManager) {
2453
- var _item_params;
2353
+ /**
2354
+ * @override
2355
+ */ _proto.load = function load(item, resourceManager) {
2454
2356
  var url = item.url;
2455
- var context = new ParserContext(url);
2357
+ var params = item.params;
2358
+ var context = new GLTFParserContext(url);
2456
2359
  var glTFResource = new GLTFResource(resourceManager.engine, url);
2360
+ var restorer = new GLTFContentRestorer(glTFResource);
2457
2361
  var masterPromiseInfo = context.masterPromiseInfo;
2362
+ context.contentRestorer = restorer;
2458
2363
  context.glTFResource = glTFResource;
2459
- var _item_params_keepMeshData;
2460
- context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
2364
+ var _params_keepMeshData;
2365
+ context.keepMeshData = (_params_keepMeshData = params == null ? void 0 : params.keepMeshData) != null ? _params_keepMeshData : false;
2461
2366
  masterPromiseInfo.onCancel(function() {
2462
2367
  var chainPromises = context.chainPromises;
2463
2368
  for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
@@ -2465,7 +2370,10 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2465
2370
  promise.cancel();
2466
2371
  }
2467
2372
  });
2468
- GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
2373
+ ((params == null ? void 0 : params.pipeline) || GLTFPipeline.defaultPipeline)._parse(context).then(function(glTFResource) {
2374
+ resourceManager.addContentRestorer(restorer);
2375
+ masterPromiseInfo.resolve(glTFResource);
2376
+ }).catch(function(e) {
2469
2377
  console.error(e);
2470
2378
  masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
2471
2379
  });
@@ -2474,7 +2382,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2474
2382
  return GLTFLoader;
2475
2383
  }(Loader);
2476
2384
  GLTFLoader = __decorate([
2477
- resourceLoader(AssetType.Prefab, [
2385
+ resourceLoader(AssetType.GLTF, [
2478
2386
  "gltf",
2479
2387
  "glb"
2480
2388
  ])
@@ -2560,7 +2468,7 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
2560
2468
  return textureArray;
2561
2469
  };
2562
2470
  HDRLoader1._calcProjectionSpherical = function _calcProjectionSpherical(vDir, pixels, inputWidth, inputHeight) {
2563
- var theta = Math.atan2(vDir.z, -vDir.x);
2471
+ var theta = Math.atan2(vDir.z, vDir.x);
2564
2472
  var phi = Math.acos(vDir.y);
2565
2473
  while(theta < -PI){
2566
2474
  theta += 2 * PI;
@@ -3243,7 +3151,7 @@ var BufferReader = /*#__PURE__*/ function() {
3243
3151
  var strByteLength = this.nextUint16();
3244
3152
  var uint8Array = new Uint8Array(this.buffer, this._offset, strByteLength);
3245
3153
  this._offset += strByteLength;
3246
- return GLTFUtil.decodeText(uint8Array);
3154
+ return Utils.decodeText(uint8Array);
3247
3155
  };
3248
3156
  /**
3249
3157
  * image data 放在最后
@@ -3328,8 +3236,8 @@ var FileHeader = /*#__PURE__*/ function() {
3328
3236
  var typeUint8Array = new Uint8Array(arrayBuffer, 7, typeLen);
3329
3237
  var nameLen = dataView.getUint16(7 + typeLen, true);
3330
3238
  var nameUint8Array = new Uint8Array(arrayBuffer, 9 + typeLen, nameLen);
3331
- var name = GLTFUtil.decodeText(nameUint8Array);
3332
- var type = GLTFUtil.decodeText(typeUint8Array);
3239
+ var name = Utils.decodeText(nameUint8Array);
3240
+ var type = Utils.decodeText(typeUint8Array);
3333
3241
  var header = new FileHeader();
3334
3242
  header.totalLength = totalLen;
3335
3243
  header.name = name;
@@ -4279,28 +4187,57 @@ SpriteLoader = __decorate([
4279
4187
  ], false)
4280
4188
  ], SpriteLoader);
4281
4189
 
4190
+ /**
4191
+ * @internal
4192
+ */ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4193
+ _inherits(Texture2DContentRestorer, ContentRestorer);
4194
+ function Texture2DContentRestorer(resource, url, requestConfig) {
4195
+ var _this;
4196
+ _this = ContentRestorer.call(this, resource) || this;
4197
+ _this.url = url;
4198
+ _this.requestConfig = requestConfig;
4199
+ return _this;
4200
+ }
4201
+ var _proto = Texture2DContentRestorer.prototype;
4202
+ /**
4203
+ * @override
4204
+ */ _proto.restoreContent = function restoreContent() {
4205
+ var _this = this;
4206
+ return request(this.url, this.requestConfig).then(function(image) {
4207
+ var resource = _this.resource;
4208
+ resource.setImageSource(image);
4209
+ resource.generateMipmaps();
4210
+ return resource;
4211
+ });
4212
+ };
4213
+ return Texture2DContentRestorer;
4214
+ }(ContentRestorer);
4215
+
4282
4216
  var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4283
4217
  _inherits(Texture2DLoader, Loader);
4284
4218
  function Texture2DLoader() {
4285
4219
  return Loader.apply(this, arguments);
4286
4220
  }
4287
4221
  var _proto = Texture2DLoader.prototype;
4288
- _proto.load = function load(item, resourceManager) {
4222
+ /**
4223
+ * @override
4224
+ */ _proto.load = function load(item, resourceManager) {
4289
4225
  var _this = this;
4290
4226
  return new AssetPromise(function(resolve, reject) {
4291
- _this.request(item.url, _extends({}, item, {
4227
+ var url = item.url;
4228
+ var requestConfig = _extends({}, item, {
4292
4229
  type: "image"
4293
- })).then(function(image) {
4294
- var _item_params;
4295
- var params = (_item_params = item.params) != null ? _item_params : {};
4296
- var texture = new Texture2D(resourceManager.engine, image.width, image.height, params.format, params.mipmap);
4297
- /** @ts-ignore */ if (!texture._platformTexture) return;
4230
+ });
4231
+ _this.request(url, requestConfig).then(function(image) {
4232
+ var params = item.params;
4233
+ var texture = new Texture2D(resourceManager.engine, image.width, image.height, params == null ? void 0 : params.format, params == null ? void 0 : params.mipmap);
4298
4234
  texture.setImageSource(image);
4299
4235
  texture.generateMipmaps();
4300
- if (item.url.indexOf("data:") !== 0) {
4301
- var splitPath = item.url.split("/");
4302
- texture.name = splitPath[splitPath.length - 1];
4236
+ if (url.indexOf("data:") !== 0) {
4237
+ var index = url.lastIndexOf("/");
4238
+ texture.name = url.substring(index + 1);
4303
4239
  }
4240
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
4304
4241
  resolve(texture);
4305
4242
  }).catch(function(e) {
4306
4243
  reject(e);
@@ -4318,32 +4255,70 @@ Texture2DLoader = __decorate([
4318
4255
  ])
4319
4256
  ], Texture2DLoader);
4320
4257
 
4258
+ /**
4259
+ * @internal
4260
+ */ var TextureCubeContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4261
+ _inherits(TextureCubeContentRestorer, ContentRestorer);
4262
+ function TextureCubeContentRestorer(resource, urls, requestConfig) {
4263
+ var _this;
4264
+ _this = ContentRestorer.call(this, resource) || this;
4265
+ _this.urls = urls;
4266
+ _this.requestConfig = requestConfig;
4267
+ return _this;
4268
+ }
4269
+ var _proto = TextureCubeContentRestorer.prototype;
4270
+ /**
4271
+ * @override
4272
+ */ _proto.restoreContent = function restoreContent() {
4273
+ var _this = this;
4274
+ return new AssetPromise(function(resolve, reject) {
4275
+ Promise.all(_this.urls.map(function(url) {
4276
+ return request(url, _this.requestConfig);
4277
+ })).then(function(images) {
4278
+ var resource = _this.resource;
4279
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4280
+ resource.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4281
+ }
4282
+ resource.generateMipmaps();
4283
+ resolve(resource);
4284
+ }).catch(function(e) {
4285
+ reject(e);
4286
+ });
4287
+ });
4288
+ };
4289
+ return TextureCubeContentRestorer;
4290
+ }(ContentRestorer);
4291
+
4321
4292
  var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4322
4293
  _inherits(TextureCubeLoader, Loader);
4323
4294
  function TextureCubeLoader() {
4324
4295
  return Loader.apply(this, arguments);
4325
4296
  }
4326
4297
  var _proto = TextureCubeLoader.prototype;
4327
- _proto.load = function load(item, resourceManager) {
4298
+ /**
4299
+ * @override
4300
+ */ _proto.load = function load(item, resourceManager) {
4328
4301
  var _this = this;
4329
4302
  return new AssetPromise(function(resolve, reject) {
4330
- Promise.all(item.urls.map(function(url) {
4331
- return _this.request(url, _extends({}, item, {
4332
- type: "image"
4333
- }));
4303
+ var urls = item.urls;
4304
+ var requestConfig = _extends({}, item, {
4305
+ type: "image"
4306
+ });
4307
+ Promise.all(urls.map(function(url) {
4308
+ return _this.request(url, requestConfig);
4334
4309
  })).then(function(images) {
4335
4310
  var _images_ = images[0], width = _images_.width, height = _images_.height;
4336
4311
  if (width !== height) {
4337
4312
  console.error("The cube texture must have the same width and height");
4338
4313
  return;
4339
4314
  }
4340
- var tex = new TextureCube(resourceManager.engine, width);
4341
- /** @ts-ignore */ if (!tex._platformTexture) return;
4315
+ var texture = new TextureCube(resourceManager.engine, width);
4342
4316
  for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4343
- tex.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4317
+ texture.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4344
4318
  }
4345
- tex.generateMipmaps();
4346
- resolve(tex);
4319
+ texture.generateMipmaps();
4320
+ resourceManager.addContentRestorer(new TextureCubeContentRestorer(texture, urls, requestConfig));
4321
+ resolve(texture);
4347
4322
  }).catch(function(e) {
4348
4323
  reject(e);
4349
4324
  });
@@ -4357,6 +4332,30 @@ TextureCubeLoader = __decorate([
4357
4332
  ])
4358
4333
  ], TextureCubeLoader);
4359
4334
 
4335
+ var AnimationClipLoader = /*#__PURE__*/ function(Loader) {
4336
+ _inherits(AnimationClipLoader, Loader);
4337
+ function AnimationClipLoader() {
4338
+ return Loader.apply(this, arguments);
4339
+ }
4340
+ var _proto = AnimationClipLoader.prototype;
4341
+ _proto.load = function load(item, resourceManager) {
4342
+ var _this = this;
4343
+ return new AssetPromise(function(resolve, reject) {
4344
+ _this.request(item.url, _extends({}, item, {
4345
+ type: "arraybuffer"
4346
+ })).then(function(data) {
4347
+ return decode(data, resourceManager.engine);
4348
+ }).catch(reject);
4349
+ });
4350
+ };
4351
+ return AnimationClipLoader;
4352
+ }(Loader);
4353
+ AnimationClipLoader = __decorate([
4354
+ resourceLoader(AssetType.AnimationClip, [
4355
+ "ani"
4356
+ ])
4357
+ ], AnimationClipLoader);
4358
+
4360
4359
  var SceneLoader = /*#__PURE__*/ function(Loader) {
4361
4360
  _inherits(SceneLoader, Loader);
4362
4361
  function SceneLoader() {
@@ -4401,7 +4400,7 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4401
4400
  backgroundPromise = resourceManager.getResourceByRef(background.sky).then(function(light) {
4402
4401
  var sky = scene.background.sky;
4403
4402
  var skyMaterial = new SkyBoxMaterial(engine);
4404
- skyMaterial.textureCubeMap = light.specularTexture;
4403
+ skyMaterial.texture = light.specularTexture;
4405
4404
  skyMaterial.textureDecodeRGBM = true;
4406
4405
  sky.material = skyMaterial;
4407
4406
  sky.mesh = PrimitiveMesh.createCuboid(engine, 1, 1, 1);
@@ -4457,5 +4456,390 @@ ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _asy
4457
4456
  });
4458
4457
  }));
4459
4458
 
4460
- export { AnimationClipDecoder, ComponentMap, EditorTextureLoader, GLTFResource, InterpolableValueType, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, Texture2DDecoder, decode, parseSingleKTX };
4459
+ var _KHR_draco_mesh_compression;
4460
+ var KHR_draco_mesh_compression = (_KHR_draco_mesh_compression = /*#__PURE__*/ function(GLTFExtensionParser) {
4461
+ _inherits(KHR_draco_mesh_compression1, GLTFExtensionParser);
4462
+ function KHR_draco_mesh_compression1() {
4463
+ return GLTFExtensionParser.apply(this, arguments);
4464
+ }
4465
+ var _proto = KHR_draco_mesh_compression1.prototype;
4466
+ /**
4467
+ * @override
4468
+ */ _proto.initialize = function initialize() {
4469
+ if (!KHR_draco_mesh_compression._decoder) {
4470
+ KHR_draco_mesh_compression._decoder = new DRACODecoder();
4471
+ }
4472
+ };
4473
+ /**
4474
+ * @override
4475
+ */ _proto.createAndParse = function createAndParse(context, schema, glTFPrimitive, glTFMesh) {
4476
+ var _this = this;
4477
+ var glTF = context.glTF, buffers = context.buffers, engine = context.glTFResource.engine;
4478
+ var bufferViews = glTF.bufferViews, accessors = glTF.accessors;
4479
+ var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
4480
+ var attributeMap = {};
4481
+ var attributeTypeMap = {};
4482
+ for(var attributeName in gltfAttributeMap){
4483
+ attributeMap[attributeName] = gltfAttributeMap[attributeName];
4484
+ }
4485
+ for(var attributeName1 in glTFPrimitive.attributes){
4486
+ if (gltfAttributeMap[attributeName1] !== undefined) {
4487
+ var accessorDef = accessors[glTFPrimitive.attributes[attributeName1]];
4488
+ attributeTypeMap[attributeName1] = GLTFUtils.getComponentType(accessorDef.componentType).name;
4489
+ }
4490
+ }
4491
+ var indexAccessor = accessors[glTFPrimitive.indices];
4492
+ var indexType = GLTFUtils.getComponentType(indexAccessor.componentType).name;
4493
+ var taskConfig = {
4494
+ attributeIDs: attributeMap,
4495
+ attributeTypes: attributeTypeMap,
4496
+ useUniqueIDs: true,
4497
+ indexType: indexType
4498
+ };
4499
+ var buffer = GLTFUtils.getBufferViewData(bufferViews[bufferViewIndex], buffers);
4500
+ return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(decodedGeometry) {
4501
+ var mesh = new ModelMesh(engine, glTFMesh.name);
4502
+ return _this._parseMeshFromGLTFPrimitiveDraco(mesh, glTFMesh, glTFPrimitive, glTF, function(attributeSemantic) {
4503
+ for(var j = 0; j < decodedGeometry.attributes.length; j++){
4504
+ if (decodedGeometry.attributes[j].name === attributeSemantic) {
4505
+ return decodedGeometry.attributes[j].array;
4506
+ }
4507
+ }
4508
+ return null;
4509
+ }, function(attributeSemantic, shapeIndex) {
4510
+ throw "BlendShape animation is not supported when using draco.";
4511
+ }, function() {
4512
+ return decodedGeometry.index.array;
4513
+ }, context.keepMeshData);
4514
+ });
4515
+ };
4516
+ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4517
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
4518
+ var vertexCount;
4519
+ var accessors = gltf.accessors;
4520
+ var accessor = accessors[attributes["POSITION"]];
4521
+ var positionBuffer = getVertexBufferData("POSITION");
4522
+ var positions = GLTFUtils.floatBufferToVector3Array(positionBuffer);
4523
+ mesh.setPositions(positions);
4524
+ var bounds = mesh.bounds;
4525
+ vertexCount = accessor.count;
4526
+ if (accessor.min && accessor.max) {
4527
+ bounds.min.copyFromArray(accessor.min);
4528
+ bounds.max.copyFromArray(accessor.max);
4529
+ } else {
4530
+ var position = KHR_draco_mesh_compression._tempVector3;
4531
+ var min = bounds.min, max = bounds.max;
4532
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
4533
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
4534
+ var stride = positionBuffer.length / vertexCount;
4535
+ for(var j = 0; j < vertexCount; j++){
4536
+ var offset = j * stride;
4537
+ position.copyFromArray(positionBuffer, offset);
4538
+ Vector3.min(min, position, min);
4539
+ Vector3.max(max, position, max);
4540
+ }
4541
+ }
4542
+ for(var attributeSemantic in attributes){
4543
+ if (attributeSemantic === "POSITION") {
4544
+ continue;
4545
+ }
4546
+ var bufferData = getVertexBufferData(attributeSemantic);
4547
+ switch(attributeSemantic){
4548
+ case "NORMAL":
4549
+ var normals = GLTFUtils.floatBufferToVector3Array(bufferData);
4550
+ mesh.setNormals(normals);
4551
+ break;
4552
+ case "TEXCOORD_0":
4553
+ var texturecoords = GLTFUtils.floatBufferToVector2Array(bufferData);
4554
+ mesh.setUVs(texturecoords, 0);
4555
+ break;
4556
+ case "TEXCOORD_1":
4557
+ var texturecoords1 = GLTFUtils.floatBufferToVector2Array(bufferData);
4558
+ mesh.setUVs(texturecoords1, 1);
4559
+ break;
4560
+ case "TEXCOORD_2":
4561
+ var texturecoords2 = GLTFUtils.floatBufferToVector2Array(bufferData);
4562
+ mesh.setUVs(texturecoords2, 2);
4563
+ break;
4564
+ case "TEXCOORD_3":
4565
+ var texturecoords3 = GLTFUtils.floatBufferToVector2Array(bufferData);
4566
+ mesh.setUVs(texturecoords3, 3);
4567
+ break;
4568
+ case "TEXCOORD_4":
4569
+ var texturecoords4 = GLTFUtils.floatBufferToVector2Array(bufferData);
4570
+ mesh.setUVs(texturecoords4, 4);
4571
+ break;
4572
+ case "TEXCOORD_5":
4573
+ var texturecoords5 = GLTFUtils.floatBufferToVector2Array(bufferData);
4574
+ mesh.setUVs(texturecoords5, 5);
4575
+ break;
4576
+ case "TEXCOORD_6":
4577
+ var texturecoords6 = GLTFUtils.floatBufferToVector2Array(bufferData);
4578
+ mesh.setUVs(texturecoords6, 6);
4579
+ break;
4580
+ case "TEXCOORD_7":
4581
+ var texturecoords7 = GLTFUtils.floatBufferToVector2Array(bufferData);
4582
+ mesh.setUVs(texturecoords7, 7);
4583
+ break;
4584
+ case "COLOR_0":
4585
+ var colors = GLTFUtils.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
4586
+ mesh.setColors(colors);
4587
+ break;
4588
+ case "TANGENT":
4589
+ var tangents = GLTFUtils.floatBufferToVector4Array(bufferData);
4590
+ mesh.setTangents(tangents);
4591
+ break;
4592
+ case "JOINTS_0":
4593
+ var joints = GLTFUtils.floatBufferToVector4Array(bufferData);
4594
+ mesh.setBoneIndices(joints);
4595
+ break;
4596
+ case "WEIGHTS_0":
4597
+ var weights = GLTFUtils.floatBufferToVector4Array(bufferData);
4598
+ mesh.setBoneWeights(weights);
4599
+ break;
4600
+ }
4601
+ }
4602
+ // Indices
4603
+ if (indices !== undefined) {
4604
+ var indexAccessor = gltf.accessors[indices];
4605
+ var indexData = getIndexBufferData();
4606
+ mesh.setIndices(indexData);
4607
+ mesh.addSubMesh(0, indexAccessor.count, mode);
4608
+ } else {
4609
+ mesh.addSubMesh(0, vertexCount, mode);
4610
+ }
4611
+ // BlendShapes
4612
+ targets && GLTFMeshParser._createBlendShape(mesh, null, gltfMesh, targets, getBlendShapeData);
4613
+ mesh.uploadData(!keepMeshData);
4614
+ return Promise.resolve(mesh);
4615
+ };
4616
+ return KHR_draco_mesh_compression1;
4617
+ }(GLTFExtensionParser), function() {
4618
+ _KHR_draco_mesh_compression._tempVector3 = new Vector3();
4619
+ }(), _KHR_draco_mesh_compression);
4620
+ KHR_draco_mesh_compression = __decorate([
4621
+ registerGLTFExtension("KHR_draco_mesh_compression", GLTFExtensionMode.CreateAndParse)
4622
+ ], KHR_draco_mesh_compression);
4623
+
4624
+ var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
4625
+ _inherits(KHR_lights_punctual, GLTFExtensionParser);
4626
+ function KHR_lights_punctual() {
4627
+ return GLTFExtensionParser.apply(this, arguments);
4628
+ }
4629
+ var _proto = KHR_lights_punctual.prototype;
4630
+ /**
4631
+ * @override
4632
+ */ _proto.additiveParse = function additiveParse(context, entity, extensionSchema) {
4633
+ var lightsSchema = context.glTF.extensions.KHR_lights_punctual.lights;
4634
+ var lightSchema = lightsSchema[extensionSchema.light];
4635
+ var color = lightSchema.color, _lightSchema_intensity = lightSchema.intensity, intensity = _lightSchema_intensity === void 0 ? 1 : _lightSchema_intensity, type = lightSchema.type, range = lightSchema.range, spot = lightSchema.spot;
4636
+ var glTFResource = context.glTFResource;
4637
+ var light;
4638
+ if (type === "directional") {
4639
+ light = entity.addComponent(DirectLight);
4640
+ } else if (type === "point") {
4641
+ light = entity.addComponent(PointLight);
4642
+ } else if (type === "spot") {
4643
+ light = entity.addComponent(SpotLight);
4644
+ }
4645
+ if (color) {
4646
+ light.color.set(color[0], color[1], color[2], 1);
4647
+ }
4648
+ light.intensity = intensity;
4649
+ if (range && !_instanceof(light, DirectLight)) {
4650
+ light.distance = range;
4651
+ }
4652
+ if (spot && _instanceof(light, SpotLight)) {
4653
+ var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
4654
+ light.angle = innerConeAngle;
4655
+ light.penumbra = outerConeAngle - innerConeAngle;
4656
+ }
4657
+ if (!glTFResource.lights) glTFResource.lights = [];
4658
+ glTFResource.lights.push(light);
4659
+ };
4660
+ return KHR_lights_punctual;
4661
+ }(GLTFExtensionParser);
4662
+ KHR_lights_punctual = __decorate([
4663
+ registerGLTFExtension("KHR_lights_punctual", GLTFExtensionMode.AdditiveParse)
4664
+ ], KHR_lights_punctual);
4665
+
4666
+ var KHR_materials_clearcoat = /*#__PURE__*/ function(GLTFExtensionParser) {
4667
+ _inherits(KHR_materials_clearcoat, GLTFExtensionParser);
4668
+ function KHR_materials_clearcoat() {
4669
+ return GLTFExtensionParser.apply(this, arguments);
4670
+ }
4671
+ var _proto = KHR_materials_clearcoat.prototype;
4672
+ /**
4673
+ * @override
4674
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4675
+ var textures = context.glTFResource.textures;
4676
+ var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
4677
+ material.clearCoat = clearcoatFactor;
4678
+ material.clearCoatRoughness = clearcoatRoughnessFactor;
4679
+ if (clearcoatTexture) {
4680
+ material.clearCoatTexture = textures[clearcoatTexture.index];
4681
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatTexture, "Clear coat");
4682
+ }
4683
+ if (clearcoatRoughnessTexture) {
4684
+ material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
4685
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatRoughnessTexture, "Clear coat roughness");
4686
+ }
4687
+ if (clearcoatNormalTexture) {
4688
+ material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
4689
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatNormalTexture, "Clear coat normal");
4690
+ }
4691
+ };
4692
+ return KHR_materials_clearcoat;
4693
+ }(GLTFExtensionParser);
4694
+ KHR_materials_clearcoat = __decorate([
4695
+ registerGLTFExtension("KHR_materials_clearcoat", GLTFExtensionMode.AdditiveParse)
4696
+ ], KHR_materials_clearcoat);
4697
+
4698
+ var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
4699
+ _inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
4700
+ function KHR_materials_pbrSpecularGlossiness() {
4701
+ return GLTFExtensionParser.apply(this, arguments);
4702
+ }
4703
+ var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
4704
+ /**
4705
+ * @override
4706
+ */ _proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
4707
+ var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
4708
+ var material = new PBRSpecularMaterial(engine);
4709
+ var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
4710
+ if (diffuseFactor) {
4711
+ material.baseColor = new Color(Color.linearToGammaSpace(diffuseFactor[0]), Color.linearToGammaSpace(diffuseFactor[1]), Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
4712
+ }
4713
+ if (diffuseTexture) {
4714
+ material.baseTexture = textures[diffuseTexture.index];
4715
+ GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
4716
+ }
4717
+ if (specularFactor) {
4718
+ material.specularColor = new Color(Color.linearToGammaSpace(specularFactor[0]), Color.linearToGammaSpace(specularFactor[1]), Color.linearToGammaSpace(specularFactor[2]));
4719
+ }
4720
+ if (glossinessFactor !== undefined) {
4721
+ material.glossiness = glossinessFactor;
4722
+ }
4723
+ if (specularGlossinessTexture) {
4724
+ material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
4725
+ GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
4726
+ }
4727
+ material.name = ownerSchema.name;
4728
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4729
+ return material;
4730
+ };
4731
+ return KHR_materials_pbrSpecularGlossiness;
4732
+ }(GLTFExtensionParser);
4733
+ KHR_materials_pbrSpecularGlossiness = __decorate([
4734
+ registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", GLTFExtensionMode.CreateAndParse)
4735
+ ], KHR_materials_pbrSpecularGlossiness);
4736
+
4737
+ var KHR_materials_unlit = /*#__PURE__*/ function(GLTFExtensionParser) {
4738
+ _inherits(KHR_materials_unlit, GLTFExtensionParser);
4739
+ function KHR_materials_unlit() {
4740
+ return GLTFExtensionParser.apply(this, arguments);
4741
+ }
4742
+ var _proto = KHR_materials_unlit.prototype;
4743
+ /**
4744
+ * @override
4745
+ */ _proto.createAndParse = function createAndParse(context, _, ownerSchema) {
4746
+ var engine = context.glTFResource.engine;
4747
+ var material = new UnlitMaterial(engine);
4748
+ material.name = ownerSchema.name;
4749
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4750
+ return material;
4751
+ };
4752
+ return KHR_materials_unlit;
4753
+ }(GLTFExtensionParser);
4754
+ KHR_materials_unlit = __decorate([
4755
+ registerGLTFExtension("KHR_materials_unlit", GLTFExtensionMode.CreateAndParse)
4756
+ ], KHR_materials_unlit);
4757
+
4758
+ var KHR_mesh_quantization = /*#__PURE__*/ function(GLTFExtensionParser) {
4759
+ _inherits(KHR_mesh_quantization, GLTFExtensionParser);
4760
+ function KHR_mesh_quantization() {
4761
+ return GLTFExtensionParser.apply(this, arguments);
4762
+ }
4763
+ return KHR_mesh_quantization;
4764
+ }(GLTFExtensionParser);
4765
+ KHR_mesh_quantization = __decorate([
4766
+ registerGLTFExtension("KHR_mesh_quantization", GLTFExtensionMode.AdditiveParse)
4767
+ ], KHR_mesh_quantization);
4768
+
4769
+ var KHR_texture_transform = /*#__PURE__*/ function(GLTFExtensionParser) {
4770
+ _inherits(KHR_texture_transform, GLTFExtensionParser);
4771
+ function KHR_texture_transform() {
4772
+ return GLTFExtensionParser.apply(this, arguments);
4773
+ }
4774
+ var _proto = KHR_texture_transform.prototype;
4775
+ /**
4776
+ * @override
4777
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4778
+ var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
4779
+ if (offset) {
4780
+ material.tilingOffset.z = offset[0];
4781
+ material.tilingOffset.w = offset[1];
4782
+ }
4783
+ if (scale) {
4784
+ material.tilingOffset.x = scale[0];
4785
+ material.tilingOffset.y = scale[1];
4786
+ }
4787
+ if (rotation) {
4788
+ Logger.warn("rotation in KHR_texture_transform is not supported now");
4789
+ }
4790
+ if (texCoord) {
4791
+ Logger.warn("texCoord in KHR_texture_transform is not supported now");
4792
+ }
4793
+ };
4794
+ return KHR_texture_transform;
4795
+ }(GLTFExtensionParser);
4796
+ KHR_texture_transform = __decorate([
4797
+ registerGLTFExtension("KHR_texture_transform", GLTFExtensionMode.AdditiveParse)
4798
+ ], KHR_texture_transform);
4799
+
4800
+ var GALACEAN_materials_remap = /*#__PURE__*/ function(GLTFExtensionParser) {
4801
+ _inherits(GALACEAN_materials_remap, GLTFExtensionParser);
4802
+ function GALACEAN_materials_remap() {
4803
+ return GLTFExtensionParser.apply(this, arguments);
4804
+ }
4805
+ var _proto = GALACEAN_materials_remap.prototype;
4806
+ /**
4807
+ * @override
4808
+ */ _proto.createAndParse = function createAndParse(context, schema) {
4809
+ var engine = context.glTFResource.engine;
4810
+ // @ts-ignore
4811
+ return engine.resourceManager.getResourceByRef(schema);
4812
+ };
4813
+ return GALACEAN_materials_remap;
4814
+ }(GLTFExtensionParser);
4815
+ GALACEAN_materials_remap = __decorate([
4816
+ registerGLTFExtension("GALACEAN_materials_remap", GLTFExtensionMode.CreateAndParse)
4817
+ ], GALACEAN_materials_remap);
4818
+
4819
+ var GALACEAN_animation_event = /*#__PURE__*/ function(GLTFExtensionParser) {
4820
+ _inherits(GALACEAN_animation_event, GLTFExtensionParser);
4821
+ function GALACEAN_animation_event() {
4822
+ return GLTFExtensionParser.apply(this, arguments);
4823
+ }
4824
+ var _proto = GALACEAN_animation_event.prototype;
4825
+ /**
4826
+ * @override
4827
+ */ _proto.additiveParse = function additiveParse(context, animationClip, schema) {
4828
+ context.glTFResource.engine;
4829
+ var events = schema.events;
4830
+ events.map(function(eventData) {
4831
+ var event = new AnimationEvent();
4832
+ event.functionName = eventData.functionName;
4833
+ event.time = eventData.time;
4834
+ event.parameter = eventData.parameter;
4835
+ animationClip.addEvent(event);
4836
+ });
4837
+ };
4838
+ return GALACEAN_animation_event;
4839
+ }(GLTFExtensionParser);
4840
+ GALACEAN_animation_event = __decorate([
4841
+ registerGLTFExtension("GALACEAN_animation_event", GLTFExtensionMode.AdditiveParse)
4842
+ ], GALACEAN_animation_event);
4843
+
4844
+ export { AnimationClipDecoder, ComponentMap, EditorTextureLoader, GLTFAnimationParser, GLTFBufferParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFPipeline, GLTFResource, GLTFSceneParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, InterpolableValueType, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, Texture2DDecoder, decode, parseSingleKTX, registerGLTFExtension };
4461
4845
  //# sourceMappingURL=module.js.map