@galacean/engine-loader 0.9.0 → 1.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/main.js +1449 -1050
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +1470 -1071
  4. package/dist/module.js +1436 -1052
  5. package/dist/module.js.map +1 -1
  6. package/package.json +5 -5
  7. package/types/AnimationClipLoader.d.ts +1 -0
  8. package/types/GLTFContentRestorer.d.ts +85 -0
  9. package/types/GLTFLoader.d.ts +6 -0
  10. package/types/Texture2DContentRestorer.d.ts +14 -0
  11. package/types/TextureCubeContentRestorer.d.ts +14 -0
  12. package/types/gltf/GLTFPipeline.d.ts +23 -0
  13. package/types/gltf/GLTFResource.d.ts +7 -11
  14. package/types/gltf/{Schema.d.ts → GLTFSchema.d.ts} +2 -0
  15. package/types/gltf/{GLTFUtil.d.ts → GLTFUtils.d.ts} +9 -15
  16. package/types/gltf/extensions/GALACEAN_animation_event.d.ts +1 -0
  17. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  18. package/types/gltf/extensions/{Schema.d.ts → GLTFExtensionSchema.d.ts} +9 -2
  19. package/types/gltf/extensions/KHR_materials_variants.d.ts +6 -1
  20. package/types/gltf/extensions/index.d.ts +4 -1
  21. package/types/gltf/index.d.ts +6 -0
  22. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  23. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  24. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  25. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  26. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  27. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  28. package/types/gltf/parser/{ParserContext.d.ts → GLTFParserContext.d.ts} +6 -4
  29. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  30. package/types/gltf/parser/GLTFSkinParser.d.ts +6 -0
  31. package/types/gltf/parser/GLTFTextureParser.d.ts +8 -0
  32. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  33. package/types/gltf/parser/index.d.ts +11 -0
  34. package/types/index.d.ts +2 -2
  35. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +4 -4
  36. package/types/gltf/GLTFParser.d.ts +0 -9
  37. package/types/gltf/extensions/ExtensionParser.d.ts +0 -8
  38. package/types/gltf/parser/AnimationParser.d.ts +0 -7
  39. package/types/gltf/parser/BufferParser.d.ts +0 -7
  40. package/types/gltf/parser/EntityParser.d.ts +0 -9
  41. package/types/gltf/parser/MaterialParser.d.ts +0 -8
  42. package/types/gltf/parser/MeshParser.d.ts +0 -13
  43. package/types/gltf/parser/Parser.d.ts +0 -21
  44. package/types/gltf/parser/SceneParser.d.ts +0 -11
  45. package/types/gltf/parser/SkinParser.d.ts +0 -6
  46. package/types/gltf/parser/TextureParser.d.ts +0 -8
  47. package/types/gltf/parser/Validator.d.ts +0 -5
package/dist/main.js CHANGED
@@ -4,8 +4,8 @@ Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var engineCore = require('@galacean/engine-core');
6
6
  var engineMath = require('@galacean/engine-math');
7
- var engineDraco = require('@galacean/engine-draco');
8
7
  var engineRhiWebgl = require('@galacean/engine-rhi-webgl');
8
+ var engineDraco = require('@galacean/engine-draco');
9
9
 
10
10
  function _extends() {
11
11
  _extends = Object.assign || function assign(target) {
@@ -90,10 +90,10 @@ function __generator(thisArg, body) {
90
90
  }
91
91
  }
92
92
 
93
- var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
94
- _inherits(AnimatorControllerLoader, Loader);
93
+ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
94
+ _inherits(AnimatorControllerLoader, Loader1);
95
95
  function AnimatorControllerLoader() {
96
- return Loader.apply(this, arguments);
96
+ return Loader1.apply(this, arguments);
97
97
  }
98
98
  var _proto = AnimatorControllerLoader.prototype;
99
99
  _proto.load = function load(item, resourceManager) {
@@ -114,13 +114,16 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
114
114
  var states = stateMachineData.states;
115
115
  var stateMachine = layer.stateMachine = new engineCore.AnimatorStateMachine();
116
116
  states.forEach(function(stateData, stateIndex) {
117
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip;
117
+ var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
118
118
  var state = stateMachine.addState(name);
119
119
  isDefaultState && (stateMachine.defaultState = state);
120
120
  state.speed = speed;
121
121
  state.wrapMode = wrapMode;
122
122
  state.clipStartTime = clipStartNormalizedTime;
123
123
  state.clipEndTime = clipEndNormalizedTime;
124
+ scripts == null ? void 0 : scripts.forEach(function(script) {
125
+ state.addStateMachineScript(engineCore.Loader.getClass(script));
126
+ });
124
127
  if (clipData) {
125
128
  promises.push(new Promise(function(resolve) {
126
129
  //@ts-ignore
@@ -341,52 +344,196 @@ FontLoader = __decorate([
341
344
  ], false)
342
345
  ], FontLoader);
343
346
 
347
+ function _array_like_to_array(arr, len) {
348
+ if (len == null || len > arr.length) len = arr.length;
349
+
350
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
351
+
352
+ return arr2;
353
+ }
354
+
355
+ function _unsupported_iterable_to_array(o, minLen) {
356
+ if (!o) return;
357
+ if (typeof o === "string") return _array_like_to_array(o, minLen);
358
+
359
+ var n = Object.prototype.toString.call(o).slice(8, -1);
360
+
361
+ if (n === "Object" && o.constructor) n = o.constructor.name;
362
+ if (n === "Map" || n === "Set") return Array.from(n);
363
+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
364
+ }
365
+
366
+ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
367
+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
368
+
369
+ if (it) return (it = it.call(o)).next.bind(it);
370
+ // Fallback for engines without symbol support
371
+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
372
+ if (it) o = it;
373
+
374
+ var i = 0;
375
+
376
+ return function() {
377
+ if (i >= o.length) return { done: true };
378
+
379
+ return { done: false, value: o[i++] };
380
+ };
381
+ }
382
+
383
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
384
+ }
385
+
344
386
  /**
345
387
  * @internal
346
- */ var ParserContext = /*#__PURE__*/ function() {
347
- function ParserContext(url) {
348
- this.hasSkinned = false;
349
- /** chain asset promise */ this.chainPromises = [];
350
- this.accessorBufferCache = {};
351
- this.texturesPromiseInfo = new PromiseInfo();
352
- this.materialsPromiseInfo = new PromiseInfo();
353
- this.meshesPromiseInfo = new PromiseInfo();
354
- this.animationClipsPromiseInfo = new PromiseInfo();
355
- this.defaultSceneRootPromiseInfo = new PromiseInfo();
356
- this.masterPromiseInfo = new PromiseInfo();
357
- this.promiseMap = {};
358
- var promiseMap = this.promiseMap;
359
- promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
360
- promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
361
- promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
362
- promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
363
- promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
364
- promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
388
+ */ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
389
+ _inherits(GLTFContentRestorer, ContentRestorer);
390
+ function GLTFContentRestorer() {
391
+ var _this;
392
+ _this = ContentRestorer.apply(this, arguments) || this;
393
+ _this.bufferRequests = [];
394
+ _this.glbBufferSlices = [];
395
+ _this.bufferTextures = [];
396
+ _this.meshes = [];
397
+ return _this;
365
398
  }
366
- var _proto = ParserContext.prototype;
367
- _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
368
- var promise = new engineCore.AssetPromise(function(resolve, reject, setProgress, onCancel) {
369
- promiseInfo.resolve = resolve;
370
- promiseInfo.reject = reject;
371
- promiseInfo.setProgress = setProgress;
372
- promiseInfo.onCancel = onCancel;
399
+ var _proto = GLTFContentRestorer.prototype;
400
+ /**
401
+ * @override
402
+ */ _proto.restoreContent = function restoreContent() {
403
+ var _this = this;
404
+ return new engineCore.AssetPromise(function(resolve, reject) {
405
+ Promise.all(_this.bufferRequests.map(function(bufferRequestInfo) {
406
+ return engineCore.request(bufferRequestInfo.url, bufferRequestInfo.config);
407
+ })).then(function(buffers) {
408
+ // Buffer parse
409
+ if (_this.isGLB) {
410
+ var glbBufferSlice = _this.glbBufferSlices;
411
+ var bigBuffer = buffers[0];
412
+ var bufferCount = glbBufferSlice.length;
413
+ buffers.length = bufferCount;
414
+ for(var i = 0; i < bufferCount; i++){
415
+ var slice = glbBufferSlice[i];
416
+ buffers[i] = bigBuffer.slice(slice.x, slice.x + slice.y);
417
+ }
418
+ }
419
+ // Restore texture
420
+ engineCore.AssetPromise.all(_this.bufferTextures.map(function(textureRestoreInfo) {
421
+ var bufferView = textureRestoreInfo.bufferView;
422
+ var buffer = buffers[bufferView.buffer];
423
+ var _bufferView_byteOffset;
424
+ var bufferData = new Uint8Array(buffer, (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0, bufferView.byteLength);
425
+ return GLTFUtils.loadImageBuffer(bufferData, textureRestoreInfo.mimeType).then(function(image) {
426
+ textureRestoreInfo.texture.setImageSource(image);
427
+ textureRestoreInfo.texture.generateMipmaps();
428
+ });
429
+ })).then(function() {
430
+ // Restore mesh
431
+ for(var _iterator = _create_for_of_iterator_helper_loose(_this.meshes), _step; !(_step = _iterator()).done;){
432
+ var meshInfo = _step.value;
433
+ var mesh = meshInfo.mesh;
434
+ for(var _iterator1 = _create_for_of_iterator_helper_loose(meshInfo.vertexBuffers), _step1; !(_step1 = _iterator1()).done;){
435
+ var bufferRestoreInfo = _step1.value;
436
+ var vertexData = _this._getBufferData(buffers, bufferRestoreInfo.data);
437
+ bufferRestoreInfo.buffer.setData(vertexData);
438
+ }
439
+ if (meshInfo.indexBuffer) {
440
+ var indexData = _this._getBufferData(buffers, meshInfo.indexBuffer);
441
+ mesh.setIndices(indexData);
442
+ }
443
+ for(var _iterator2 = _create_for_of_iterator_helper_loose(meshInfo.blendShapes), _step2; !(_step2 = _iterator2()).done;){
444
+ var restoreInfo = _step2.value;
445
+ var frame = restoreInfo.blendShape.frames[0];
446
+ var positionData = _this._getBufferData(buffers, restoreInfo.position);
447
+ frame.deltaPositions = GLTFUtils.floatBufferToVector3Array(positionData);
448
+ if (restoreInfo.normal) {
449
+ var normalData = _this._getBufferData(buffers, restoreInfo.normal);
450
+ frame.deltaNormals = GLTFUtils.floatBufferToVector3Array(normalData);
451
+ }
452
+ if (restoreInfo.tangent) {
453
+ var tangentData = _this._getBufferData(buffers, restoreInfo.tangent);
454
+ frame.deltaTangents = GLTFUtils.floatBufferToVector3Array(tangentData);
455
+ }
456
+ }
457
+ mesh.uploadData(true);
458
+ }
459
+ resolve(_this.resource);
460
+ }).catch(reject);
461
+ }).catch(reject);
373
462
  });
374
- promiseInfo.promise = promise;
375
- return promise;
376
463
  };
377
- return ParserContext;
378
- }();
464
+ _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
465
+ var main = restoreInfo.main;
466
+ var buffer = buffers[main.bufferIndex];
467
+ var data = new main.TypedArray(buffer, main.byteOffset, main.length);
468
+ var sparseCount = restoreInfo.sparseCount;
469
+ if (sparseCount) {
470
+ var sparseIndex = restoreInfo.sparseIndices;
471
+ var sparseIndexBuffer = buffers[sparseIndex.bufferIndex];
472
+ var sparseIndexData = new sparseIndex.TypedArray(sparseIndexBuffer, sparseIndex.byteOffset, sparseIndex.length);
473
+ var sparseValue = restoreInfo.sparseValues;
474
+ var sparseValueBuffer = buffers[sparseValue.bufferIndex];
475
+ var sparseValueData = new sparseValue.TypedArray(sparseValueBuffer, sparseValue.byteOffset, sparseValue.length);
476
+ var typeSize = restoreInfo.typeSize;
477
+ for(var i = 0; i < sparseCount; i++){
478
+ var replaceIndex = sparseIndexData[i];
479
+ for(var j = 0; j < typeSize; j++){
480
+ data[replaceIndex * typeSize + j] = sparseValueData[i * typeSize + j];
481
+ }
482
+ }
483
+ }
484
+ return data;
485
+ };
486
+ return GLTFContentRestorer;
487
+ }(engineCore.ContentRestorer);
379
488
  /**
380
489
  * @internal
381
- */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
490
+ */ var BufferRequestInfo = function BufferRequestInfo(url, config) {
491
+ this.url = url;
492
+ this.config = config;
493
+ };
494
+ /**
495
+ * @internal
496
+ */ var BufferTextureRestoreInfo = function BufferTextureRestoreInfo(texture, bufferView, mimeType) {
497
+ this.texture = texture;
498
+ this.bufferView = bufferView;
499
+ this.mimeType = mimeType;
500
+ };
501
+ /**
502
+ * @internal
503
+ */ var ModelMeshRestoreInfo = function ModelMeshRestoreInfo() {
504
+ this.vertexBuffers = [];
505
+ this.blendShapes = [];
506
+ };
507
+ /**
508
+ * @internal
509
+ */ var BufferRestoreInfo = function BufferRestoreInfo(buffer, data) {
510
+ this.buffer = buffer;
382
511
  this.data = data;
383
- this.interleaved = interleaved;
384
- this.stride = stride;
385
- this.vertexBindingInfos = {};
386
512
  };
387
513
  /**
388
514
  * @internal
389
- */ var PromiseInfo = function PromiseInfo() {
515
+ */ var BufferDataRestoreInfo = function BufferDataRestoreInfo(main, typeSize, sparseCount, sparseIndices, sparseValues) {
516
+ this.main = main;
517
+ this.typeSize = typeSize;
518
+ this.sparseCount = sparseCount;
519
+ this.sparseIndices = sparseIndices;
520
+ this.sparseValues = sparseValues;
521
+ };
522
+ /**
523
+ * @internal
524
+ */ var RestoreDataAccessor = function RestoreDataAccessor(bufferIndex, TypedArray, byteOffset, length) {
525
+ this.bufferIndex = bufferIndex;
526
+ this.TypedArray = TypedArray;
527
+ this.byteOffset = byteOffset;
528
+ this.length = length;
529
+ };
530
+ /**
531
+ * @internal
532
+ */ var BlendShapeRestoreInfo = function BlendShapeRestoreInfo(blendShape, position, normal, tangent) {
533
+ this.blendShape = blendShape;
534
+ this.position = position;
535
+ this.normal = normal;
536
+ this.tangent = tangent;
390
537
  };
391
538
 
392
539
  /**
@@ -538,9 +685,57 @@ var TextureWrapMode;
538
685
 
539
686
  /**
540
687
  * @internal
541
- */ var GLTFUtil = /*#__PURE__*/ function() {
542
- function GLTFUtil() {}
543
- GLTFUtil.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
688
+ */ var GLTFParserContext = /*#__PURE__*/ function() {
689
+ function GLTFParserContext(url) {
690
+ this.hasSkinned = false;
691
+ this.chainPromises = [];
692
+ this.accessorBufferCache = {};
693
+ this.texturesPromiseInfo = new PromiseInfo();
694
+ this.materialsPromiseInfo = new PromiseInfo();
695
+ this.meshesPromiseInfo = new PromiseInfo();
696
+ this.animationClipsPromiseInfo = new PromiseInfo();
697
+ this.defaultSceneRootPromiseInfo = new PromiseInfo();
698
+ this.masterPromiseInfo = new PromiseInfo();
699
+ this.promiseMap = {};
700
+ var promiseMap = this.promiseMap;
701
+ promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
702
+ promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
703
+ promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
704
+ promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
705
+ promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
706
+ promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
707
+ }
708
+ var _proto = GLTFParserContext.prototype;
709
+ _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
710
+ var promise = new engineCore.AssetPromise(function(resolve, reject, setProgress, onCancel) {
711
+ promiseInfo.resolve = resolve;
712
+ promiseInfo.reject = reject;
713
+ promiseInfo.setProgress = setProgress;
714
+ promiseInfo.onCancel = onCancel;
715
+ });
716
+ promiseInfo.promise = promise;
717
+ return promise;
718
+ };
719
+ return GLTFParserContext;
720
+ }();
721
+ /**
722
+ * @internal
723
+ */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
724
+ this.data = data;
725
+ this.interleaved = interleaved;
726
+ this.stride = stride;
727
+ this.vertexBindingInfos = {};
728
+ };
729
+ /**
730
+ * @internal
731
+ */ var PromiseInfo = function PromiseInfo() {
732
+ };
733
+
734
+ /**
735
+ * @internal
736
+ */ var GLTFUtils = /*#__PURE__*/ function() {
737
+ function GLTFUtils() {}
738
+ GLTFUtils.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
544
739
  var bufferLen = buffer.length;
545
740
  var array = new Array(bufferLen / 2);
546
741
  for(var i = 0; i < bufferLen; i += 2){
@@ -548,7 +743,7 @@ var TextureWrapMode;
548
743
  }
549
744
  return array;
550
745
  };
551
- GLTFUtil.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
746
+ GLTFUtils.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
552
747
  var bufferLen = buffer.length;
553
748
  var array = new Array(bufferLen / 3);
554
749
  for(var i = 0; i < bufferLen; i += 3){
@@ -556,7 +751,7 @@ var TextureWrapMode;
556
751
  }
557
752
  return array;
558
753
  };
559
- GLTFUtil.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
754
+ GLTFUtils.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
560
755
  var bufferLen = buffer.length;
561
756
  var array = new Array(bufferLen / 4);
562
757
  for(var i = 0; i < bufferLen; i += 4){
@@ -564,7 +759,7 @@ var TextureWrapMode;
564
759
  }
565
760
  return array;
566
761
  };
567
- GLTFUtil.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
762
+ GLTFUtils.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
568
763
  var bufferLen = buffer.length;
569
764
  var colors = new Array(bufferLen / (isColor3 ? 3 : 4));
570
765
  if (isColor3) {
@@ -579,21 +774,8 @@ var TextureWrapMode;
579
774
  return colors;
580
775
  };
581
776
  /**
582
- * Parse binary text for glb loader.
583
- */ GLTFUtil.decodeText = function decodeText(array) {
584
- if (typeof TextDecoder !== "undefined") {
585
- return new TextDecoder().decode(array);
586
- }
587
- // TextDecoder polyfill
588
- var s = "";
589
- for(var i = 0, il = array.length; i < il; i++){
590
- s += String.fromCharCode(array[i]);
591
- }
592
- return decodeURIComponent(encodeURIComponent(s));
593
- };
594
- /**
595
777
  * Get the number of bytes occupied by accessor type.
596
- */ GLTFUtil.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
778
+ */ GLTFUtils.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
597
779
  switch(accessorType){
598
780
  case AccessorType.SCALAR:
599
781
  return 1;
@@ -613,7 +795,7 @@ var TextureWrapMode;
613
795
  };
614
796
  /**
615
797
  * Get the TypedArray corresponding to the component type.
616
- */ GLTFUtil.getComponentType = function getComponentType(componentType) {
798
+ */ GLTFUtils.getComponentType = function getComponentType(componentType) {
617
799
  switch(componentType){
618
800
  case AccessorComponentType.BYTE:
619
801
  return Int8Array;
@@ -629,7 +811,7 @@ var TextureWrapMode;
629
811
  return Float32Array;
630
812
  }
631
813
  };
632
- GLTFUtil.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
814
+ GLTFUtils.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
633
815
  // Reference: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
634
816
  switch(componentType){
635
817
  case AccessorComponentType.BYTE:
@@ -644,18 +826,18 @@ var TextureWrapMode;
644
826
  throw new Error("Galacean.GLTFLoader: Unsupported normalized accessor component type.");
645
827
  }
646
828
  };
647
- GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, gltf, accessor) {
829
+ GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
648
830
  var buffers = context.buffers;
649
- var bufferViews = gltf.bufferViews;
650
831
  var componentType = accessor.componentType;
651
832
  var bufferView = bufferViews[accessor.bufferView];
652
- var buffer = buffers[bufferView.buffer];
833
+ var bufferIndex = bufferView.buffer;
834
+ var buffer = buffers[bufferIndex];
653
835
  var bufferByteOffset = bufferView.byteOffset || 0;
654
836
  var byteOffset = accessor.byteOffset || 0;
655
- var TypedArray = GLTFUtil.getComponentType(componentType);
656
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
837
+ var TypedArray = GLTFUtils.getComponentType(componentType);
838
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
657
839
  var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
658
- var elementStride = dataElmentSize * dataElementBytes;
840
+ var elementStride = dataElementSize * dataElementBytes;
659
841
  var accessorCount = accessor.count;
660
842
  var bufferStride = bufferView.byteStride;
661
843
  var bufferInfo;
@@ -670,34 +852,35 @@ var TextureWrapMode;
670
852
  var count = accessorCount * (bufferStride / dataElementBytes);
671
853
  var data = new TypedArray(buffer, offset, count);
672
854
  accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
855
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
673
856
  }
674
857
  } else {
675
858
  var offset1 = bufferByteOffset + byteOffset;
676
- var count1 = accessorCount * dataElmentSize;
859
+ var count1 = accessorCount * dataElementSize;
677
860
  var data1 = new TypedArray(buffer, offset1, count1);
678
861
  bufferInfo = new BufferInfo(data1, false, elementStride);
862
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
679
863
  }
680
864
  if (accessor.sparse) {
681
- var data2 = GLTFUtil.processingSparseData(gltf, accessor, buffers, bufferInfo.data);
682
- bufferInfo = new BufferInfo(data2, false, bufferInfo.stride);
865
+ GLTFUtils.processingSparseData(bufferViews, accessor, buffers, bufferInfo);
683
866
  }
684
867
  return bufferInfo;
685
868
  };
686
869
  /**
687
870
  * @deprecated
688
871
  * Get accessor data.
689
- */ GLTFUtil.getAccessorData = function getAccessorData(gltf, accessor, buffers) {
690
- var bufferViews = gltf.bufferViews;
872
+ */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
873
+ var bufferViews = glTF.bufferViews;
691
874
  var bufferView = bufferViews[accessor.bufferView];
692
875
  var arrayBuffer = buffers[bufferView.buffer];
693
876
  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
694
877
  var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
695
878
  var byteOffset = accessorByteOffset + bufferViewByteOffset;
696
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
879
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
697
880
  var length = accessorTypeSize * accessor.count;
698
881
  var _bufferView_byteStride;
699
882
  var byteStride = (_bufferView_byteStride = bufferView.byteStride) != null ? _bufferView_byteStride : 0;
700
- var arrayType = GLTFUtil.getComponentType(accessor.componentType);
883
+ var arrayType = GLTFUtils.getComponentType(accessor.componentType);
701
884
  var uint8Array;
702
885
  if (byteStride) {
703
886
  var accessorByteSize = accessorTypeSize * arrayType.BYTES_PER_ELEMENT;
@@ -724,7 +907,7 @@ var TextureWrapMode;
724
907
  var _values_byteOffset, _valuesBufferView_byteOffset;
725
908
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
726
909
  var valuesByteLength = valuesBufferView.byteLength;
727
- var indicesType = GLTFUtil.getComponentType(indices.componentType);
910
+ var indicesType = GLTFUtils.getComponentType(indices.componentType);
728
911
  var indicesArray = new indicesType(indicesArrayBuffer, indicesByteOffset, indicesByteLength / indicesType.BYTES_PER_ELEMENT);
729
912
  var valuesArray = new arrayType(valuesArrayBuffer, valuesByteOffset, valuesByteLength / arrayType.BYTES_PER_ELEMENT);
730
913
  for(var i1 = 0; i1 < count; i1++){
@@ -736,41 +919,49 @@ var TextureWrapMode;
736
919
  }
737
920
  return typedArray;
738
921
  };
739
- GLTFUtil.getBufferViewData = function getBufferViewData(bufferView, buffers) {
740
- var buffer = bufferView.buffer, _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset, byteLength = bufferView.byteLength;
741
- var arrayBuffer = buffers[buffer];
742
- return arrayBuffer.slice(byteOffset, byteOffset + byteLength);
922
+ GLTFUtils.getBufferViewData = function getBufferViewData(bufferView, buffers) {
923
+ var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
924
+ var arrayBuffer = buffers[bufferView.buffer];
925
+ return arrayBuffer.slice(byteOffset, byteOffset + bufferView.byteLength);
743
926
  };
744
927
  /**
745
928
  * Get accessor data.
746
- */ GLTFUtil.processingSparseData = function processingSparseData(gltf, accessor, buffers, originData) {
747
- var bufferViews = gltf.bufferViews;
748
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
749
- var TypedArray = GLTFUtil.getComponentType(accessor.componentType);
750
- var data = originData.slice();
929
+ */ GLTFUtils.processingSparseData = function processingSparseData(bufferViews, accessor, buffers, bufferInfo) {
930
+ var restoreInfo = bufferInfo.restoreInfo;
931
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
932
+ var TypedArray = GLTFUtils.getComponentType(accessor.componentType);
933
+ var data = bufferInfo.data.slice();
751
934
  var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
752
935
  var indicesBufferView = bufferViews[indices.bufferView];
753
936
  var valuesBufferView = bufferViews[values.bufferView];
754
- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
755
- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
937
+ var indicesBufferIndex = indicesBufferView.buffer;
938
+ var valuesBufferIndex = valuesBufferView.buffer;
939
+ var indicesArrayBuffer = buffers[indicesBufferIndex];
940
+ var valuesArrayBuffer = buffers[valuesBufferIndex];
756
941
  var _indices_byteOffset, _indicesBufferView_byteOffset;
757
942
  var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
758
943
  var indicesByteLength = indicesBufferView.byteLength;
759
944
  var _values_byteOffset, _valuesBufferView_byteOffset;
760
945
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
761
946
  var valuesByteLength = valuesBufferView.byteLength;
762
- var IndexTypeArray = GLTFUtil.getComponentType(indices.componentType);
763
- var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT);
764
- var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valuesByteLength / TypedArray.BYTES_PER_ELEMENT);
947
+ restoreInfo.typeSize = accessorTypeSize;
948
+ restoreInfo.sparseCount = count;
949
+ var IndexTypeArray = GLTFUtils.getComponentType(indices.componentType);
950
+ var indexLength = indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT;
951
+ var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indexLength);
952
+ restoreInfo.sparseIndices = new RestoreDataAccessor(indicesBufferIndex, IndexTypeArray, indicesByteOffset, indexLength);
953
+ var valueLength = valuesByteLength / TypedArray.BYTES_PER_ELEMENT;
954
+ var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valueLength);
955
+ restoreInfo.sparseValues = new RestoreDataAccessor(valuesBufferIndex, TypedArray, valuesByteOffset, valueLength);
765
956
  for(var i = 0; i < count; i++){
766
957
  var replaceIndex = indicesArray[i];
767
958
  for(var j = 0; j < accessorTypeSize; j++){
768
959
  data[replaceIndex * accessorTypeSize + j] = valuesArray[i * accessorTypeSize + j];
769
960
  }
770
961
  }
771
- return data;
962
+ bufferInfo.data = data;
772
963
  };
773
- GLTFUtil.getIndexFormat = function getIndexFormat(type) {
964
+ GLTFUtils.getIndexFormat = function getIndexFormat(type) {
774
965
  switch(type){
775
966
  case AccessorComponentType.UNSIGNED_BYTE:
776
967
  return engineCore.IndexFormat.UInt8;
@@ -780,7 +971,7 @@ var TextureWrapMode;
780
971
  return engineCore.IndexFormat.UInt32;
781
972
  }
782
973
  };
783
- GLTFUtil.getElementFormat = function getElementFormat(type, size, normalized) {
974
+ GLTFUtils.getElementFormat = function getElementFormat(type, size, normalized) {
784
975
  if (normalized === void 0) normalized = false;
785
976
  if (type == AccessorComponentType.FLOAT) {
786
977
  switch(size){
@@ -831,7 +1022,7 @@ var TextureWrapMode;
831
1022
  };
832
1023
  /**
833
1024
  * Load image buffer
834
- */ GLTFUtil.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
1025
+ */ GLTFUtils.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
835
1026
  return new Promise(function(resolve, reject) {
836
1027
  var blob = new window.Blob([
837
1028
  imageBuffer
@@ -855,18 +1046,9 @@ var TextureWrapMode;
855
1046
  img.src = URL.createObjectURL(blob);
856
1047
  });
857
1048
  };
858
- GLTFUtil.isAbsoluteUrl = function isAbsoluteUrl(url) {
859
- return /^(?:http|blob|data:|\/)/.test(url);
860
- };
861
- GLTFUtil.parseRelativeUrl = function parseRelativeUrl(baseUrl, relativeUrl) {
862
- if (GLTFUtil.isAbsoluteUrl(relativeUrl)) {
863
- return relativeUrl;
864
- }
865
- return baseUrl.substring(0, baseUrl.lastIndexOf("/") + 1) + GLTFUtil._formatRelativePath(relativeUrl);
866
- };
867
1049
  /**
868
1050
  * Parse the glb format.
869
- */ GLTFUtil.parseGLB = function parseGLB(glb) {
1051
+ */ GLTFUtils.parseGLB = function parseGLB(context, glb) {
870
1052
  var UINT32_LENGTH = 4;
871
1053
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
872
1054
  var GLB_HEADER_LENGTH = 12;
@@ -894,10 +1076,11 @@ var TextureWrapMode;
894
1076
  return null;
895
1077
  }
896
1078
  var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
897
- var gltf = JSON.parse(GLTFUtil.decodeText(glTFData));
1079
+ var glTF = JSON.parse(engineCore.Utils.decodeText(glTFData));
898
1080
  // read all buffers
899
1081
  var buffers = [];
900
1082
  var byteOffset = GLB_HEADER_LENGTH + 2 * UINT32_LENGTH + chunkLength;
1083
+ var restoreGLBBufferSlice = context.contentRestorer.glbBufferSlices;
901
1084
  while(byteOffset < header.length){
902
1085
  chunkLength = dataView.getUint32(byteOffset, true);
903
1086
  chunkType = dataView.getUint32(byteOffset + UINT32_LENGTH, true);
@@ -908,14 +1091,15 @@ var TextureWrapMode;
908
1091
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
909
1092
  var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
910
1093
  buffers.push(buffer);
1094
+ restoreGLBBufferSlice.push(new engineMath.Vector2(currentOffset, chunkLength));
911
1095
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
912
1096
  }
913
1097
  return {
914
- gltf: gltf,
1098
+ glTF: glTF,
915
1099
  buffers: buffers
916
1100
  };
917
1101
  };
918
- GLTFUtil._formatRelativePath = function _formatRelativePath(path) {
1102
+ GLTFUtils._formatRelativePath = function _formatRelativePath(path) {
919
1103
  // For example input is "a/b", "/a/b", "./a/b", "./a/./b", "./a/../a/b", output is "a/b"
920
1104
  return path.split("/").filter(Boolean).reduce(function(acc, cur) {
921
1105
  if (cur === "..") acc.pop();
@@ -923,17 +1107,9 @@ var TextureWrapMode;
923
1107
  return acc;
924
1108
  }, []).join("/");
925
1109
  };
926
- return GLTFUtil;
1110
+ return GLTFUtils;
927
1111
  }();
928
1112
 
929
- function _array_like_to_array(arr, len) {
930
- if (len == null || len > arr.length) len = arr.length;
931
-
932
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
933
-
934
- return arr2;
935
- }
936
-
937
1113
  function _array_without_holes(arr) {
938
1114
  if (Array.isArray(arr)) return _array_like_to_array(arr);
939
1115
  }
@@ -948,606 +1124,327 @@ function _non_iterable_spread() {
948
1124
  throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
949
1125
  }
950
1126
 
951
- function _unsupported_iterable_to_array(o, minLen) {
952
- if (!o) return;
953
- if (typeof o === "string") return _array_like_to_array(o, minLen);
954
-
955
- var n = Object.prototype.toString.call(o).slice(8, -1);
956
-
957
- if (n === "Object" && o.constructor) n = o.constructor.name;
958
- if (n === "Map" || n === "Set") return Array.from(n);
959
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
960
- }
961
-
962
1127
  function _to_consumable_array(arr) {
963
1128
  return _array_without_holes(arr) || _iterable_to_array(arr) || _unsupported_iterable_to_array(arr) || _non_iterable_spread();
964
1129
  }
965
1130
 
966
- var Parser = /*#__PURE__*/ function() {
967
- function Parser() {}
968
- Parser.parseEngineResource = function parseEngineResource(extensionName, extensionSchema, parseResource, context) {
1131
+ /**
1132
+ * Base class of glTF extension parser.
1133
+ */ var GLTFExtensionParser = /*#__PURE__*/ function() {
1134
+ function GLTFExtensionParser() {}
1135
+ var _proto = GLTFExtensionParser.prototype;
1136
+ /**
1137
+ * Initialize the parser.
1138
+ * @remarks Some plugins require initialization.
1139
+ * @returns The void or promise
1140
+ */ _proto.initialize = function initialize() {};
1141
+ /**
1142
+ * Create and parse the resource.
1143
+ * @remarks This method overrides the default resource creation.
1144
+ * @param context - The parser context
1145
+ * @param extensionSchema - The extension schema
1146
+ * @param extensionOwnerSchema - The extension owner schema
1147
+ * @returns The resource or promise
1148
+ */ _proto.createAndParse = function createAndParse(context, extensionSchema, extensionOwnerSchema) {
1149
+ for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1150
+ extra[_key - 3] = arguments[_key];
1151
+ }
1152
+ throw "Not implemented.";
1153
+ };
1154
+ /**
1155
+ * Additive parse to the resource.
1156
+ * @param context - The parser context
1157
+ * @param parseResource - The parsed resource
1158
+ * @param extensionSchema - The extension schema
1159
+ * @param extensionOwnerSchema - The extension owner schema
1160
+ * @returns The void or promise
1161
+ */ _proto.additiveParse = function additiveParse(context, parseResource, extensionSchema, extensionOwnerSchema) {
969
1162
  for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
970
1163
  extra[_key - 4] = arguments[_key];
971
1164
  }
972
- var parsers = Parser._extensionParsers[extensionName];
973
- if (parsers == null ? void 0 : parsers.length) {
974
- for(var i = 0; i < parsers.length; i++){
975
- var _parsers_i;
976
- (_parsers_i = parsers[i]).parseEngineResource.apply(_parsers_i, [
977
- extensionSchema,
978
- parseResource,
979
- context
980
- ].concat(_to_consumable_array(extra)));
981
- }
1165
+ throw "Not implemented.";
1166
+ };
1167
+ return GLTFExtensionParser;
1168
+ }();
1169
+ exports.GLTFExtensionMode = void 0;
1170
+ (function(GLTFExtensionMode) {
1171
+ GLTFExtensionMode[GLTFExtensionMode[/**
1172
+ * Cerate instance and parse mode.
1173
+ * @remarks
1174
+ * If the glTF property has multiple extensions of `CreateAndParse` mode, only execute the last one.
1175
+ * If this method is registered, the default pipeline processing will be ignored.
1176
+ */ "CreateAndParse"] = 0] = "CreateAndParse";
1177
+ GLTFExtensionMode[GLTFExtensionMode[/** Additive parse mode. */ "AdditiveParse"] = 1] = "AdditiveParse";
1178
+ })(exports.GLTFExtensionMode || (exports.GLTFExtensionMode = {}));
1179
+
1180
+ /**
1181
+ * Base class of glTF parser.
1182
+ */ var GLTFParser = /*#__PURE__*/ function() {
1183
+ function GLTFParser() {}
1184
+ /**
1185
+ * Execute all parses of extension to initialize plugin.
1186
+ * @remarks Some plugins require initialization.
1187
+ * @returns The void or promise
1188
+ */ GLTFParser.executeExtensionsInitialize = function executeExtensionsInitialize(extensionName) {
1189
+ var parsers = GLTFParser._extensionParsers[extensionName];
1190
+ var length = parsers == null ? void 0 : parsers.length;
1191
+ if (length) {
1192
+ return parsers[length - 1].initialize();
982
1193
  }
983
1194
  };
984
- Parser.createEngineResource = function createEngineResource(extensionName, extensionSchema, context) {
1195
+ /**
1196
+ * Execute all parses of extension to create resource.
1197
+ * @param extensions - Related extensions field
1198
+ * @param context - The parser context
1199
+ * @param ownerSchema - The extension owner schema
1200
+ * @param extra - Extra params
1201
+ * @returns
1202
+ */ GLTFParser.executeExtensionsCreateAndParse = function executeExtensionsCreateAndParse(extensions, context, ownerSchema) {
1203
+ if (extensions === void 0) extensions = {};
985
1204
  for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
986
1205
  extra[_key - 3] = arguments[_key];
987
1206
  }
988
- var parsers = Parser._extensionParsers[extensionName];
989
- if (parsers == null ? void 0 : parsers.length) {
990
- var _parsers_;
991
- return (_parsers_ = parsers[0]).createEngineResource.apply(_parsers_, [
1207
+ var resource = null;
1208
+ var extensionArray = Object.keys(extensions);
1209
+ for(var i = extensionArray.length - 1; i >= 0; --i){
1210
+ var _GLTFParser;
1211
+ var extensionName = extensionArray[i];
1212
+ var extensionSchema = extensions[extensionName];
1213
+ resource = (_GLTFParser = GLTFParser)._createAndParse.apply(_GLTFParser, [
1214
+ extensionName,
1215
+ context,
1216
+ extensionSchema,
1217
+ ownerSchema
1218
+ ].concat(_to_consumable_array(extra)));
1219
+ if (resource) {
1220
+ return resource;
1221
+ }
1222
+ }
1223
+ };
1224
+ /**
1225
+ * Execute all parses of extension to parse resource.
1226
+ * @param extensions - Related extensions field
1227
+ * @param context - The parser context
1228
+ * @param parseResource - The parsed resource
1229
+ * @param ownerSchema - The extension owner schema
1230
+ * @param extra - Extra params
1231
+ */ GLTFParser.executeExtensionsAdditiveAndParse = function executeExtensionsAdditiveAndParse(extensions, context, parseResource, ownerSchema) {
1232
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1233
+ extra[_key - 4] = arguments[_key];
1234
+ }
1235
+ for(var extensionName in extensions){
1236
+ var _GLTFParser;
1237
+ var extensionSchema = extensions[extensionName];
1238
+ (_GLTFParser = GLTFParser)._additiveParse.apply(_GLTFParser, [
1239
+ extensionName,
1240
+ context,
1241
+ parseResource,
992
1242
  extensionSchema,
993
- context
1243
+ ownerSchema
994
1244
  ].concat(_to_consumable_array(extra)));
995
1245
  }
996
1246
  };
997
- Parser.hasExtensionParser = function hasExtensionParser(extensionName) {
998
- var parsers = Parser._extensionParsers[extensionName];
999
- return !!(parsers == null ? void 0 : parsers.length);
1247
+ /**
1248
+ * Whether the plugin is registered.
1249
+ * @param extensionName - Extension name
1250
+ * @returns Boolean
1251
+ */ GLTFParser.hasExtensionParser = function hasExtensionParser(extensionName) {
1252
+ var _GLTFParser__extensionParsers_extensionName;
1253
+ return !!((_GLTFParser__extensionParsers_extensionName = GLTFParser._extensionParsers[extensionName]) == null ? void 0 : _GLTFParser__extensionParsers_extensionName.length);
1000
1254
  };
1001
- Parser.initialize = function initialize(extensionName) {
1002
- var parsers = Parser._extensionParsers[extensionName];
1003
- if (parsers == null ? void 0 : parsers.length) {
1004
- for(var i = 0; i < parsers.length; i++){
1005
- parsers[i].initialize();
1255
+ /**
1256
+ * Get the last plugin by glTF extension mode.
1257
+ * @param extensionName - Extension name
1258
+ * @param mode - GLTF extension mode
1259
+ * @returns GLTF extension parser
1260
+ */ GLTFParser.getExtensionParser = function getExtensionParser(extensionName, mode) {
1261
+ var parsers = GLTFParser._extensionParsers[extensionName];
1262
+ var length = parsers == null ? void 0 : parsers.length;
1263
+ if (length) {
1264
+ // only use the last parser.
1265
+ for(var i = length - 1; i >= 0; --i){
1266
+ var currentParser = parsers[i];
1267
+ if (currentParser._mode === mode) {
1268
+ return currentParser;
1269
+ }
1006
1270
  }
1007
1271
  }
1008
1272
  };
1009
1273
  /**
1010
1274
  * @internal
1011
- */ Parser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1012
- if (!Parser._extensionParsers[extensionName]) {
1013
- Parser._extensionParsers[extensionName] = [];
1275
+ */ GLTFParser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1276
+ if (!GLTFParser._extensionParsers[extensionName]) {
1277
+ GLTFParser._extensionParsers[extensionName] = [];
1278
+ }
1279
+ GLTFParser._extensionParsers[extensionName].push(extensionParser);
1280
+ };
1281
+ GLTFParser._createAndParse = function _createAndParse(extensionName, context, extensionSchema, ownerSchema) {
1282
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1283
+ extra[_key - 4] = arguments[_key];
1284
+ }
1285
+ var parser = GLTFParser.getExtensionParser(extensionName, exports.GLTFExtensionMode.CreateAndParse);
1286
+ if (parser) {
1287
+ var _parser;
1288
+ return (_parser = parser).createAndParse.apply(_parser, [
1289
+ context,
1290
+ extensionSchema,
1291
+ ownerSchema
1292
+ ].concat(_to_consumable_array(extra)));
1014
1293
  }
1015
- Parser._extensionParsers[extensionName].push(extensionParser);
1016
1294
  };
1017
- return Parser;
1295
+ GLTFParser._additiveParse = function _additiveParse(extensionName, context, parseResource, extensionSchema, ownerSchema) {
1296
+ for(var _len = arguments.length, extra = new Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++){
1297
+ extra[_key - 5] = arguments[_key];
1298
+ }
1299
+ var parser = GLTFParser.getExtensionParser(extensionName, exports.GLTFExtensionMode.AdditiveParse);
1300
+ if (parser) {
1301
+ var _parser;
1302
+ (_parser = parser).additiveParse.apply(_parser, [
1303
+ context,
1304
+ parseResource,
1305
+ extensionSchema,
1306
+ ownerSchema
1307
+ ].concat(_to_consumable_array(extra)));
1308
+ }
1309
+ };
1310
+ return GLTFParser;
1018
1311
  }();
1019
1312
  (function() {
1020
- Parser._extensionParsers = {};
1313
+ GLTFParser._extensionParsers = {};
1021
1314
  })();
1022
1315
  /**
1023
1316
  * Declare ExtensionParser's decorator.
1024
1317
  * @param extensionName - Extension name
1025
- */ function registerExtension(extensionName) {
1318
+ */ function registerGLTFExtension(extensionName, mode) {
1026
1319
  return function(parser) {
1027
1320
  var extensionParser = new parser();
1028
- Parser._addExtensionParser(extensionName, extensionParser);
1321
+ extensionParser._mode = mode;
1322
+ GLTFParser._addExtensionParser(extensionName, extensionParser);
1029
1323
  };
1030
1324
  }
1031
1325
 
1032
- var ExtensionParser = /*#__PURE__*/ function() {
1033
- function ExtensionParser() {}
1034
- var _proto = ExtensionParser.prototype;
1035
- _proto.initialize = function initialize() {};
1036
- _proto.parseEngineResource = function parseEngineResource(schema, parseResource, context) {
1037
- for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1038
- extra[_key - 3] = arguments[_key];
1039
- }
1040
- };
1041
- _proto.createEngineResource = function createEngineResource(schema, context) {
1042
- for(var _len = arguments.length, extra = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++){
1043
- extra[_key - 2] = arguments[_key];
1044
- }
1045
- return null;
1046
- };
1047
- return ExtensionParser;
1048
- }();
1049
-
1050
- var KHR_draco_mesh_compression = /*#__PURE__*/ function(ExtensionParser) {
1051
- _inherits(KHR_draco_mesh_compression1, ExtensionParser);
1052
- function KHR_draco_mesh_compression1() {
1053
- return ExtensionParser.apply(this, arguments);
1326
+ var GLTFAnimationParser = /*#__PURE__*/ function(GLTFParser1) {
1327
+ _inherits(GLTFAnimationParser, GLTFParser1);
1328
+ function GLTFAnimationParser() {
1329
+ return GLTFParser1.apply(this, arguments);
1054
1330
  }
1055
- var _proto = KHR_draco_mesh_compression1.prototype;
1056
- _proto.initialize = function initialize() {
1057
- if (!KHR_draco_mesh_compression._decoder) {
1058
- KHR_draco_mesh_compression._decoder = new engineDraco.DRACODecoder();
1059
- }
1060
- };
1061
- _proto.createEngineResource = function createEngineResource(schema, context, gltfPrimitive) {
1062
- var gltf = context.gltf, buffers = context.buffers;
1063
- var bufferViews = gltf.bufferViews, accessors = gltf.accessors;
1064
- var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
1065
- var attributeMap = {};
1066
- var attributeTypeMap = {};
1067
- for(var attributeName in gltfAttributeMap){
1068
- attributeMap[attributeName] = gltfAttributeMap[attributeName];
1331
+ var _proto = GLTFAnimationParser.prototype;
1332
+ _proto.parse = function parse(context) {
1333
+ var glTF = context.glTF; context.buffers; var glTFResource = context.glTFResource;
1334
+ glTFResource.entities;
1335
+ var animations = glTF.animations; glTF.accessors; glTF.bufferViews;
1336
+ if (!animations) {
1337
+ return;
1069
1338
  }
1070
- for(var attributeName1 in gltfPrimitive.attributes){
1071
- if (gltfAttributeMap[attributeName1] !== undefined) {
1072
- var accessorDef = accessors[gltfPrimitive.attributes[attributeName1]];
1073
- attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
1339
+ var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1340
+ var animationClipCount = animations.length;
1341
+ var animationClipPromises = [];
1342
+ new Array(animationClipCount);
1343
+ for(var i = 0; i < animationClipCount; i++){
1344
+ var animationInfo = animations[i];
1345
+ var _animationInfo_name = animationInfo.name, name = _animationInfo_name === void 0 ? "AnimationClip" + i : _animationInfo_name;
1346
+ var animationClip = GLTFParser.executeExtensionsCreateAndParse(animationInfo.extensions, context, animationInfo);
1347
+ if (!animationClip) {
1348
+ animationClip = new engineCore.AnimationClip(name);
1349
+ GLTFAnimationParser._parseStandardProperty(context, animationClip, animationInfo);
1074
1350
  }
1351
+ animationClipPromises.push(animationClip);
1075
1352
  }
1076
- var indexAccessor = accessors[gltfPrimitive.indices];
1077
- var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
1078
- var taskConfig = {
1079
- attributeIDs: attributeMap,
1080
- attributeTypes: attributeTypeMap,
1081
- useUniqueIDs: true,
1082
- indexType: indexType
1083
- };
1084
- var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
1085
- return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(parsedGeometry) {
1086
- return parsedGeometry;
1353
+ return engineCore.AssetPromise.all(animationClipPromises).then(function(animationClips) {
1354
+ glTFResource.animations = animationClips;
1355
+ for(var i = 0; i < glTF.animations.length; i++){
1356
+ var animationInfo = glTF.animations[i];
1357
+ GLTFParser.executeExtensionsAdditiveAndParse(animationInfo.extensions, context, animationClips[i], animationInfo);
1358
+ }
1359
+ animationClipsPromiseInfo.resolve(animationClips);
1360
+ return animationClipsPromiseInfo.promise;
1087
1361
  });
1088
1362
  };
1089
- return KHR_draco_mesh_compression1;
1090
- }(ExtensionParser);
1091
- KHR_draco_mesh_compression = __decorate([
1092
- registerExtension("KHR_draco_mesh_compression")
1093
- ], KHR_draco_mesh_compression);
1094
-
1095
- function _instanceof(left, right) {
1096
- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1097
- return !!right[Symbol.hasInstance](left);
1098
- } else return left instanceof right;
1099
- }
1100
-
1101
- var KHR_lights_punctual = /*#__PURE__*/ function(ExtensionParser) {
1102
- _inherits(KHR_lights_punctual, ExtensionParser);
1103
- function KHR_lights_punctual() {
1104
- return ExtensionParser.apply(this, arguments);
1105
- }
1106
- var _proto = KHR_lights_punctual.prototype;
1107
- _proto.parseEngineResource = function parseEngineResource(schema, entity, context) {
1108
- var color = schema.color, _schema_intensity = schema.intensity, intensity = _schema_intensity === void 0 ? 1 : _schema_intensity, type = schema.type, range = schema.range, spot = schema.spot;
1109
- var glTFResource = context.glTFResource;
1110
- var light;
1111
- if (type === "directional") {
1112
- light = entity.addComponent(engineCore.DirectLight);
1113
- } else if (type === "point") {
1114
- light = entity.addComponent(engineCore.PointLight);
1115
- } else if (type === "spot") {
1116
- light = entity.addComponent(engineCore.SpotLight);
1117
- }
1118
- if (color) {
1119
- light.color.set(color[0], color[1], color[2], 1);
1120
- }
1121
- light.intensity = intensity;
1122
- if (range && !_instanceof(light, engineCore.DirectLight)) {
1123
- light.distance = range;
1124
- }
1125
- if (spot && _instanceof(light, engineCore.SpotLight)) {
1126
- var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
1127
- light.angle = innerConeAngle;
1128
- light.penumbra = outerConeAngle - innerConeAngle;
1129
- }
1130
- if (!glTFResource.lights) glTFResource.lights = [];
1131
- glTFResource.lights.push(light);
1132
- };
1133
- return KHR_lights_punctual;
1134
- }(ExtensionParser);
1135
- KHR_lights_punctual = __decorate([
1136
- registerExtension("KHR_lights_punctual")
1137
- ], KHR_lights_punctual);
1138
-
1139
- var MaterialParser = /*#__PURE__*/ function(Parser1) {
1140
- _inherits(MaterialParser, Parser1);
1141
- function MaterialParser() {
1142
- return Parser1.apply(this, arguments);
1143
- }
1144
- var _proto = MaterialParser.prototype;
1145
- _proto.parse = function parse(context) {
1146
- var gltf = context.gltf, glTFResource = context.glTFResource;
1147
- var engine = glTFResource.engine, textures = glTFResource.textures;
1148
- if (!gltf.materials) return;
1149
- var materialsPromiseInfo = context.materialsPromiseInfo;
1150
- var materials = [];
1151
- for(var i = 0; i < gltf.materials.length; i++){
1152
- var _gltf_materials_i = gltf.materials[i], _gltf_materials_i_extensions = _gltf_materials_i.extensions, extensions = _gltf_materials_i_extensions === void 0 ? {} : _gltf_materials_i_extensions, pbrMetallicRoughness = _gltf_materials_i.pbrMetallicRoughness, normalTexture = _gltf_materials_i.normalTexture, occlusionTexture = _gltf_materials_i.occlusionTexture, emissiveTexture = _gltf_materials_i.emissiveTexture, emissiveFactor = _gltf_materials_i.emissiveFactor, alphaMode = _gltf_materials_i.alphaMode, alphaCutoff = _gltf_materials_i.alphaCutoff, doubleSided = _gltf_materials_i.doubleSided, _gltf_materials_i_name = _gltf_materials_i.name, name = _gltf_materials_i_name === void 0 ? "" : _gltf_materials_i_name;
1153
- var KHR_materials_unlit = extensions.KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness = extensions.KHR_materials_pbrSpecularGlossiness, KHR_materials_clearcoat = extensions.KHR_materials_clearcoat, OASIS_materials_remap = extensions.OASIS_materials_remap;
1154
- var material = null;
1155
- if (KHR_materials_unlit) {
1156
- material = Parser.createEngineResource("KHR_materials_unlit", KHR_materials_unlit, context);
1157
- } else if (KHR_materials_pbrSpecularGlossiness) {
1158
- material = Parser.createEngineResource("KHR_materials_pbrSpecularGlossiness", KHR_materials_pbrSpecularGlossiness, context);
1159
- } else {
1160
- material = new engineCore.PBRMaterial(engine);
1161
- }
1162
- material.name = name;
1163
- if (KHR_materials_clearcoat) {
1164
- Parser.parseEngineResource("KHR_materials_clearcoat", KHR_materials_clearcoat, material, context);
1165
- }
1166
- if (pbrMetallicRoughness) {
1167
- var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1168
- if (baseColorFactor) {
1169
- material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(baseColorFactor[0]), engineMath.Color.linearToGammaSpace(baseColorFactor[1]), engineMath.Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1170
- }
1171
- if (baseColorTexture) {
1172
- material.baseTexture = textures[baseColorTexture.index];
1173
- MaterialParser._parseTextureTransform(material, baseColorTexture.extensions, context);
1174
- }
1175
- if (!KHR_materials_unlit && !KHR_materials_pbrSpecularGlossiness) {
1176
- var m = material;
1177
- m.metallic = metallicFactor != null ? metallicFactor : 1;
1178
- m.roughness = roughnessFactor != null ? roughnessFactor : 1;
1179
- if (metallicRoughnessTexture) {
1180
- m.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1181
- MaterialParser._parseTextureTransform(material, metallicRoughnessTexture.extensions, context);
1182
- }
1183
- }
1184
- }
1185
- if (!KHR_materials_unlit) {
1186
- var m1 = material;
1187
- if (emissiveTexture) {
1188
- m1.emissiveTexture = textures[emissiveTexture.index];
1189
- MaterialParser._parseTextureTransform(material, emissiveTexture.extensions, context);
1190
- }
1191
- if (emissiveFactor) {
1192
- m1.emissiveColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(emissiveFactor[0]), engineMath.Color.linearToGammaSpace(emissiveFactor[1]), engineMath.Color.linearToGammaSpace(emissiveFactor[2]));
1193
- }
1194
- if (normalTexture) {
1195
- var index = normalTexture.index, scale = normalTexture.scale;
1196
- m1.normalTexture = textures[index];
1197
- MaterialParser._parseTextureTransform(material, normalTexture.extensions, context);
1198
- if (scale !== undefined) {
1199
- m1.normalTextureIntensity = scale;
1200
- }
1201
- }
1202
- if (occlusionTexture) {
1203
- var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1204
- m1.occlusionTexture = textures[index1];
1205
- MaterialParser._parseTextureTransform(material, occlusionTexture.extensions, context);
1206
- if (strength !== undefined) {
1207
- m1.occlusionTextureIntensity = strength;
1208
- }
1209
- if (texCoord === engineCore.TextureCoordinate.UV1) {
1210
- m1.occlusionTextureCoord = engineCore.TextureCoordinate.UV1;
1211
- } else if (texCoord > engineCore.TextureCoordinate.UV1) {
1212
- engineCore.Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1213
- }
1363
+ /**
1364
+ * @internal
1365
+ */ GLTFAnimationParser._parseStandardProperty = function _parseStandardProperty(context, animationClip, animationInfo) {
1366
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1367
+ var entities = glTFResource.entities;
1368
+ var accessors = glTF.accessors, bufferViews = glTF.bufferViews;
1369
+ var channels = animationInfo.channels, samplers = animationInfo.samplers;
1370
+ var sampleDataCollection = new Array();
1371
+ // parse samplers
1372
+ for(var j = 0, m = samplers.length; j < m; j++){
1373
+ var gltfSampler = samplers[j];
1374
+ var inputAccessor = accessors[gltfSampler.input];
1375
+ var outputAccessor = accessors[gltfSampler.output];
1376
+ var input = GLTFUtils.getAccessorBuffer(context, bufferViews, inputAccessor).data;
1377
+ var output = GLTFUtils.getAccessorBuffer(context, bufferViews, outputAccessor).data;
1378
+ if (outputAccessor.normalized) {
1379
+ var scale = GLTFUtils.getNormalizedComponentScale(outputAccessor.componentType);
1380
+ var scaled = new Float32Array(output.length);
1381
+ for(var k = 0, v = output.length; k < v; k++){
1382
+ scaled[k] = output[k] * scale;
1214
1383
  }
1384
+ output = scaled;
1215
1385
  }
1216
- if (OASIS_materials_remap) {
1217
- var _gltf_extensions;
1218
- gltf.extensions = (_gltf_extensions = gltf.extensions) != null ? _gltf_extensions : {};
1219
- var _gltf_extensions_OASIS_materials_remap;
1220
- gltf.extensions["OASIS_materials_remap"] = (_gltf_extensions_OASIS_materials_remap = gltf.extensions["OASIS_materials_remap"]) != null ? _gltf_extensions_OASIS_materials_remap : {};
1221
- gltf.extensions["OASIS_materials_remap"][i] = Parser.createEngineResource("OASIS_materials_remap", OASIS_materials_remap, context);
1222
- }
1223
- if (doubleSided) {
1224
- material.renderFace = engineCore.RenderFace.Double;
1225
- } else {
1226
- material.renderFace = engineCore.RenderFace.Front;
1227
- }
1228
- switch(alphaMode){
1229
- case MaterialAlphaMode.OPAQUE:
1230
- material.isTransparent = false;
1386
+ var outputStride = output.length / input.length;
1387
+ var _gltfSampler_interpolation;
1388
+ var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1389
+ var samplerInterpolation = void 0;
1390
+ switch(interpolation){
1391
+ case AnimationSamplerInterpolation.CubicSpine:
1392
+ samplerInterpolation = engineCore.InterpolationType.CubicSpine;
1231
1393
  break;
1232
- case MaterialAlphaMode.BLEND:
1233
- material.isTransparent = true;
1394
+ case AnimationSamplerInterpolation.Step:
1395
+ samplerInterpolation = engineCore.InterpolationType.Step;
1234
1396
  break;
1235
- case MaterialAlphaMode.MASK:
1236
- material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1397
+ case AnimationSamplerInterpolation.Linear:
1398
+ samplerInterpolation = engineCore.InterpolationType.Linear;
1237
1399
  break;
1238
1400
  }
1239
- materials[i] = material;
1240
- }
1241
- glTFResource.materials = materials;
1242
- materialsPromiseInfo.resolve(materials);
1243
- return materialsPromiseInfo.promise;
1244
- };
1245
- /** @internal */ MaterialParser._parseTextureTransform = function _parseTextureTransform(material, extensions, context) {
1246
- if (extensions === void 0) extensions = {};
1247
- var schema = extensions.KHR_texture_transform;
1248
- if (schema) {
1249
- Parser.parseEngineResource("KHR_texture_transform", schema, material, context);
1250
- }
1251
- };
1252
- return MaterialParser;
1253
- }(Parser);
1254
-
1255
- var KHR_materials_clearcoat = /*#__PURE__*/ function(ExtensionParser) {
1256
- _inherits(KHR_materials_clearcoat, ExtensionParser);
1257
- function KHR_materials_clearcoat() {
1258
- return ExtensionParser.apply(this, arguments);
1259
- }
1260
- var _proto = KHR_materials_clearcoat.prototype;
1261
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1262
- var textures = context.glTFResource.textures;
1263
- var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
1264
- material.clearCoat = clearcoatFactor;
1265
- material.clearCoatRoughness = clearcoatRoughnessFactor;
1266
- if (clearcoatTexture) {
1267
- material.clearCoatTexture = textures[clearcoatTexture.index];
1268
- MaterialParser._parseTextureTransform(material, clearcoatTexture.extensions, context);
1269
- }
1270
- if (clearcoatRoughnessTexture) {
1271
- material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
1272
- MaterialParser._parseTextureTransform(material, clearcoatRoughnessTexture.extensions, context);
1273
- }
1274
- if (clearcoatNormalTexture) {
1275
- material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
1276
- MaterialParser._parseTextureTransform(material, clearcoatNormalTexture.extensions, context);
1277
- }
1278
- };
1279
- return KHR_materials_clearcoat;
1280
- }(ExtensionParser);
1281
- KHR_materials_clearcoat = __decorate([
1282
- registerExtension("KHR_materials_clearcoat")
1283
- ], KHR_materials_clearcoat);
1284
-
1285
- var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(ExtensionParser) {
1286
- _inherits(KHR_materials_pbrSpecularGlossiness, ExtensionParser);
1287
- function KHR_materials_pbrSpecularGlossiness() {
1288
- return ExtensionParser.apply(this, arguments);
1289
- }
1290
- var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
1291
- _proto.createEngineResource = function createEngineResource(schema, context) {
1292
- var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
1293
- var material = new engineCore.PBRSpecularMaterial(engine);
1294
- var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
1295
- if (diffuseFactor) {
1296
- material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(diffuseFactor[0]), engineMath.Color.linearToGammaSpace(diffuseFactor[1]), engineMath.Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
1297
- }
1298
- if (diffuseTexture) {
1299
- material.baseTexture = textures[diffuseTexture.index];
1300
- MaterialParser._parseTextureTransform(material, diffuseTexture.extensions, context);
1301
- }
1302
- if (specularFactor) {
1303
- material.specularColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(specularFactor[0]), engineMath.Color.linearToGammaSpace(specularFactor[1]), engineMath.Color.linearToGammaSpace(specularFactor[2]));
1304
- }
1305
- if (glossinessFactor !== undefined) {
1306
- material.glossiness = glossinessFactor;
1307
- }
1308
- if (specularGlossinessTexture) {
1309
- material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
1310
- MaterialParser._parseTextureTransform(material, specularGlossinessTexture.extensions, context);
1311
- }
1312
- return material;
1313
- };
1314
- return KHR_materials_pbrSpecularGlossiness;
1315
- }(ExtensionParser);
1316
- KHR_materials_pbrSpecularGlossiness = __decorate([
1317
- registerExtension("KHR_materials_pbrSpecularGlossiness")
1318
- ], KHR_materials_pbrSpecularGlossiness);
1319
-
1320
- var KHR_materials_unlit = /*#__PURE__*/ function(ExtensionParser) {
1321
- _inherits(KHR_materials_unlit, ExtensionParser);
1322
- function KHR_materials_unlit() {
1323
- return ExtensionParser.apply(this, arguments);
1324
- }
1325
- var _proto = KHR_materials_unlit.prototype;
1326
- _proto.createEngineResource = function createEngineResource(schema, context) {
1327
- var engine = context.glTFResource.engine;
1328
- var material = new engineCore.UnlitMaterial(engine);
1329
- return material;
1330
- };
1331
- return KHR_materials_unlit;
1332
- }(ExtensionParser);
1333
- KHR_materials_unlit = __decorate([
1334
- registerExtension("KHR_materials_unlit")
1335
- ], KHR_materials_unlit);
1336
-
1337
- var KHR_materials_variants = /*#__PURE__*/ function(ExtensionParser) {
1338
- _inherits(KHR_materials_variants, ExtensionParser);
1339
- function KHR_materials_variants() {
1340
- return ExtensionParser.apply(this, arguments);
1341
- }
1342
- var _proto = KHR_materials_variants.prototype;
1343
- _proto.parseEngineResource = function parseEngineResource(schema, renderer, context) {
1344
- var _context_gltf = context.gltf, _context_gltf_extensions = _context_gltf.extensions, _context_gltf_extensions_KHR_materials_variants = _context_gltf_extensions.KHR_materials_variants, variantNames = _context_gltf_extensions_KHR_materials_variants.variants, glTFResource = context.glTFResource;
1345
- var mappings = schema.mappings;
1346
- for(var i = 0; i < mappings.length; i++){
1347
- var _mappings_i = mappings[i], material = _mappings_i.material, variants = _mappings_i.variants;
1348
- if (!glTFResource.variants) glTFResource.variants = [];
1349
- glTFResource.variants.push({
1350
- renderer: renderer,
1351
- material: glTFResource.materials[material],
1352
- variants: variants.map(function(index) {
1353
- return variantNames[index].name;
1354
- })
1401
+ input[input.length - 1];
1402
+ sampleDataCollection.push({
1403
+ type: outputAccessor.type,
1404
+ interpolation: samplerInterpolation,
1405
+ input: input,
1406
+ output: output,
1407
+ outputSize: outputStride
1355
1408
  });
1356
1409
  }
1357
- };
1358
- return KHR_materials_variants;
1359
- }(ExtensionParser);
1360
- KHR_materials_variants = __decorate([
1361
- registerExtension("KHR_materials_variants")
1362
- ], KHR_materials_variants);
1363
-
1364
- var KHR_mesh_quantization = /*#__PURE__*/ function(ExtensionParser) {
1365
- _inherits(KHR_mesh_quantization, ExtensionParser);
1366
- function KHR_mesh_quantization() {
1367
- return ExtensionParser.apply(this, arguments);
1368
- }
1369
- return KHR_mesh_quantization;
1370
- }(ExtensionParser);
1371
- KHR_mesh_quantization = __decorate([
1372
- registerExtension("KHR_mesh_quantization")
1373
- ], KHR_mesh_quantization);
1374
-
1375
- var KHR_texture_transform = /*#__PURE__*/ function(ExtensionParser) {
1376
- _inherits(KHR_texture_transform, ExtensionParser);
1377
- function KHR_texture_transform() {
1378
- return ExtensionParser.apply(this, arguments);
1379
- }
1380
- var _proto = KHR_texture_transform.prototype;
1381
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1382
- var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
1383
- if (offset) {
1384
- material.tilingOffset.z = offset[0];
1385
- material.tilingOffset.w = offset[1];
1386
- }
1387
- if (scale) {
1388
- material.tilingOffset.x = scale[0];
1389
- material.tilingOffset.y = scale[1];
1390
- }
1391
- if (rotation) {
1392
- engineCore.Logger.warn("rotation in KHR_texture_transform is not supported now");
1393
- }
1394
- if (texCoord) {
1395
- engineCore.Logger.warn("texCoord in KHR_texture_transform is not supported now");
1396
- }
1397
- };
1398
- return KHR_texture_transform;
1399
- }(ExtensionParser);
1400
- KHR_texture_transform = __decorate([
1401
- registerExtension("KHR_texture_transform")
1402
- ], KHR_texture_transform);
1403
-
1404
- var GalaceanMaterialsRemap = /*#__PURE__*/ function(ExtensionParser) {
1405
- _inherits(GalaceanMaterialsRemap, ExtensionParser);
1406
- function GalaceanMaterialsRemap() {
1407
- return ExtensionParser.apply(this, arguments);
1408
- }
1409
- var _proto = GalaceanMaterialsRemap.prototype;
1410
- _proto.createEngineResource = function createEngineResource(schema, context) {
1411
- var engine = context.glTFResource.engine;
1412
- // @ts-ignore
1413
- return engine.resourceManager.getResourceByRef(schema);
1414
- };
1415
- return GalaceanMaterialsRemap;
1416
- }(ExtensionParser);
1417
- GalaceanMaterialsRemap = __decorate([
1418
- registerExtension("OASIS_materials_remap")
1419
- ], GalaceanMaterialsRemap);
1420
-
1421
- function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
1422
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
1423
-
1424
- if (it) return (it = it.call(o)).next.bind(it);
1425
- // Fallback for engines without symbol support
1426
- if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
1427
- if (it) o = it;
1428
-
1429
- var i = 0;
1430
-
1431
- return function() {
1432
- if (i >= o.length) return { done: true };
1433
-
1434
- return { done: false, value: o[i++] };
1435
- };
1436
- }
1437
-
1438
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
1439
- }
1440
-
1441
- var AnimationParser = /*#__PURE__*/ function(Parser) {
1442
- _inherits(AnimationParser, Parser);
1443
- function AnimationParser() {
1444
- return Parser.apply(this, arguments);
1445
- }
1446
- var _proto = AnimationParser.prototype;
1447
- _proto.parse = function parse(context) {
1448
- var gltf = context.gltf; context.buffers; var glTFResource = context.glTFResource;
1449
- var entities = glTFResource.entities;
1450
- var animations = gltf.animations, accessors = gltf.accessors;
1451
- if (!animations) {
1452
- return;
1453
- }
1454
- var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1455
- var animationClipCount = animations.length;
1456
- var animationClips = new Array(animationClipCount);
1457
- var animationsIndices = new Array(animationClipCount);
1458
- for(var i = 0; i < animationClipCount; i++){
1459
- var gltfAnimation = animations[i];
1460
- var channels = gltfAnimation.channels, samplers = gltfAnimation.samplers, _gltfAnimation_name = gltfAnimation.name, name = _gltfAnimation_name === void 0 ? "AnimationClip" + i : _gltfAnimation_name;
1461
- var animationClip = new engineCore.AnimationClip(name);
1462
- var sampleDataCollection = new Array();
1463
- // parse samplers
1464
- for(var j = 0, m = samplers.length; j < m; j++){
1465
- var gltfSampler = samplers[j];
1466
- var inputAccessor = accessors[gltfSampler.input];
1467
- var outputAccessor = accessors[gltfSampler.output];
1468
- var input = GLTFUtil.getAccessorBuffer(context, gltf, inputAccessor).data;
1469
- var output = GLTFUtil.getAccessorBuffer(context, gltf, outputAccessor).data;
1470
- if (outputAccessor.normalized) {
1471
- var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1472
- var scaled = new Float32Array(output.length);
1473
- for(var k = 0, v = output.length; k < v; k++){
1474
- scaled[k] = output[k] * scale;
1475
- }
1476
- output = scaled;
1477
- }
1478
- var outputStride = output.length / input.length;
1479
- var _gltfSampler_interpolation;
1480
- var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1481
- var samplerInterpolation = void 0;
1482
- switch(interpolation){
1483
- case AnimationSamplerInterpolation.CubicSpine:
1484
- samplerInterpolation = engineCore.InterpolationType.CubicSpine;
1485
- break;
1486
- case AnimationSamplerInterpolation.Step:
1487
- samplerInterpolation = engineCore.InterpolationType.Step;
1488
- break;
1489
- case AnimationSamplerInterpolation.Linear:
1490
- samplerInterpolation = engineCore.InterpolationType.Linear;
1491
- break;
1492
- }
1493
- input[input.length - 1];
1494
- sampleDataCollection.push({
1495
- type: outputAccessor.type,
1496
- interpolation: samplerInterpolation,
1497
- input: input,
1498
- output: output,
1499
- outputSize: outputStride
1500
- });
1410
+ for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1411
+ var gltfChannel = channels[j1];
1412
+ var target = gltfChannel.target;
1413
+ var channelTargetEntity = entities[target.node];
1414
+ var relativePath = "";
1415
+ var entity = channelTargetEntity;
1416
+ while(entity.parent){
1417
+ relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1418
+ entity = entity.parent;
1501
1419
  }
1502
- for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1503
- var gltfChannel = channels[j1];
1504
- var target = gltfChannel.target;
1505
- var channelTargetEntity = entities[target.node];
1506
- var relativePath = "";
1507
- var entity = channelTargetEntity;
1508
- while(entity.parent){
1509
- relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1510
- entity = entity.parent;
1511
- }
1512
- var ComponentType = void 0;
1513
- var propertyName = void 0;
1514
- switch(target.path){
1515
- case AnimationChannelTargetPath.TRANSLATION:
1516
- ComponentType = engineCore.Transform;
1517
- propertyName = "position";
1518
- break;
1519
- case AnimationChannelTargetPath.ROTATION:
1520
- ComponentType = engineCore.Transform;
1521
- propertyName = "rotationQuaternion";
1522
- break;
1523
- case AnimationChannelTargetPath.SCALE:
1524
- ComponentType = engineCore.Transform;
1525
- propertyName = "scale";
1526
- break;
1527
- case AnimationChannelTargetPath.WEIGHTS:
1528
- ComponentType = engineCore.SkinnedMeshRenderer;
1529
- propertyName = "blendShapeWeights";
1530
- break;
1531
- }
1532
- var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1533
- animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1420
+ var ComponentType = void 0;
1421
+ var propertyName = void 0;
1422
+ switch(target.path){
1423
+ case AnimationChannelTargetPath.TRANSLATION:
1424
+ ComponentType = engineCore.Transform;
1425
+ propertyName = "position";
1426
+ break;
1427
+ case AnimationChannelTargetPath.ROTATION:
1428
+ ComponentType = engineCore.Transform;
1429
+ propertyName = "rotationQuaternion";
1430
+ break;
1431
+ case AnimationChannelTargetPath.SCALE:
1432
+ ComponentType = engineCore.Transform;
1433
+ propertyName = "scale";
1434
+ break;
1435
+ case AnimationChannelTargetPath.WEIGHTS:
1436
+ ComponentType = engineCore.SkinnedMeshRenderer;
1437
+ propertyName = "blendShapeWeights";
1438
+ break;
1534
1439
  }
1535
- animationClips[i] = animationClip;
1536
- animationsIndices[i] = {
1537
- name: name,
1538
- index: i
1539
- };
1440
+ var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1441
+ animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1540
1442
  }
1541
- glTFResource.animations = animationClips;
1542
- // @ts-ignore for editor
1543
- glTFResource._animationsIndices = animationsIndices;
1544
- animationClipsPromiseInfo.resolve(animationClips);
1545
- return animationClipsPromiseInfo.promise;
1546
1443
  };
1547
- _proto._addCurve = function _addCurve(animationchannelTargetPath, gltfChannel, sampleDataCollection) {
1444
+ GLTFAnimationParser._addCurve = function _addCurve(animationChannelTargetPath, gltfChannel, sampleDataCollection) {
1548
1445
  var sampleData = sampleDataCollection[gltfChannel.sampler];
1549
1446
  var input = sampleData.input, output = sampleData.output, outputSize = sampleData.outputSize;
1550
- switch(animationchannelTargetPath){
1447
+ switch(animationChannelTargetPath){
1551
1448
  case AnimationChannelTargetPath.TRANSLATION:
1552
1449
  case AnimationChannelTargetPath.SCALE:
1553
1450
  {
@@ -1612,35 +1509,42 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1612
1509
  }
1613
1510
  }
1614
1511
  };
1615
- return AnimationParser;
1616
- }(Parser);
1512
+ return GLTFAnimationParser;
1513
+ }(GLTFParser);
1617
1514
 
1618
- var BufferParser = /*#__PURE__*/ function(Parser) {
1619
- _inherits(BufferParser, Parser);
1620
- function BufferParser() {
1621
- return Parser.apply(this, arguments);
1515
+ var GLTFBufferParser = /*#__PURE__*/ function(GLTFParser) {
1516
+ _inherits(GLTFBufferParser, GLTFParser);
1517
+ function GLTFBufferParser() {
1518
+ return GLTFParser.apply(this, arguments);
1622
1519
  }
1623
- var _proto = BufferParser.prototype;
1520
+ var _proto = GLTFBufferParser.prototype;
1624
1521
  _proto.parse = function parse(context) {
1625
- var glTFResource = context.glTFResource;
1522
+ var glTFResource = context.glTFResource, contentRestorer = context.contentRestorer;
1626
1523
  var url = glTFResource.url;
1627
- if (this._isGLB(url)) {
1628
- return engineCore.request(url, {
1629
- type: "arraybuffer"
1630
- }).then(GLTFUtil.parseGLB).then(function(param) {
1631
- var gltf = param.gltf, buffers = param.buffers;
1632
- context.gltf = gltf;
1524
+ var restoreBufferRequests = contentRestorer.bufferRequests;
1525
+ var requestConfig = {
1526
+ type: "arraybuffer"
1527
+ };
1528
+ var isGLB = this._isGLB(url);
1529
+ contentRestorer.isGLB = isGLB;
1530
+ if (isGLB) {
1531
+ return engineCore.request(url, requestConfig).then(function(glb) {
1532
+ restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
1533
+ return GLTFUtils.parseGLB(context, glb);
1534
+ }).then(function(param) {
1535
+ var glTF = param.glTF, buffers = param.buffers;
1536
+ context.glTF = glTF;
1633
1537
  context.buffers = buffers;
1634
1538
  });
1635
1539
  } else {
1636
1540
  return engineCore.request(url, {
1637
1541
  type: "json"
1638
- }).then(function(gltf) {
1639
- context.gltf = gltf;
1640
- return Promise.all(gltf.buffers.map(function(buffer) {
1641
- return engineCore.request(GLTFUtil.parseRelativeUrl(url, buffer.uri), {
1642
- type: "arraybuffer"
1643
- });
1542
+ }).then(function(glTF) {
1543
+ context.glTF = glTF;
1544
+ return Promise.all(glTF.buffers.map(function(buffer) {
1545
+ var absoluteUrl = engineCore.Utils.resolveAbsoluteUrl(url, buffer.uri);
1546
+ restoreBufferRequests.push(new BufferRequestInfo(absoluteUrl, requestConfig));
1547
+ return engineCore.request(absoluteUrl, requestConfig);
1644
1548
  })).then(function(buffers) {
1645
1549
  context.buffers = buffers;
1646
1550
  });
@@ -1651,24 +1555,24 @@ var BufferParser = /*#__PURE__*/ function(Parser) {
1651
1555
  var index = url.lastIndexOf(".");
1652
1556
  return url.substring(index + 1, index + 4) === "glb";
1653
1557
  };
1654
- return BufferParser;
1655
- }(Parser);
1558
+ return GLTFBufferParser;
1559
+ }(GLTFParser);
1656
1560
 
1657
- var EntityParser = /*#__PURE__*/ function(Parser) {
1658
- _inherits(EntityParser, Parser);
1659
- function EntityParser() {
1660
- return Parser.apply(this, arguments);
1561
+ var GLTFEntityParser = /*#__PURE__*/ function(GLTFParser) {
1562
+ _inherits(GLTFEntityParser, GLTFParser);
1563
+ function GLTFEntityParser() {
1564
+ return GLTFParser.apply(this, arguments);
1661
1565
  }
1662
- var _proto = EntityParser.prototype;
1566
+ var _proto = GLTFEntityParser.prototype;
1663
1567
  _proto.parse = function parse(context) {
1664
- var glTFResource = context.glTFResource, nodes = context.gltf.nodes;
1568
+ var glTFResource = context.glTFResource, nodes = context.glTF.nodes;
1665
1569
  var engine = glTFResource.engine;
1666
1570
  if (!nodes) return;
1667
1571
  var entities = [];
1668
1572
  for(var i = 0; i < nodes.length; i++){
1669
1573
  var gltfNode = nodes[i];
1670
1574
  var matrix = gltfNode.matrix, translation = gltfNode.translation, rotation = gltfNode.rotation, scale = gltfNode.scale;
1671
- var entity = new engineCore.Entity(engine, gltfNode.name || "" + EntityParser._defaultName + i);
1575
+ var entity = new engineCore.Entity(engine, gltfNode.name || "" + GLTFEntityParser._defaultName + i);
1672
1576
  var transform = entity.transform;
1673
1577
  if (matrix) {
1674
1578
  var localMatrix = transform.localMatrix;
@@ -1692,7 +1596,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1692
1596
  this._createSceneRoots(context, glTFResource);
1693
1597
  };
1694
1598
  _proto._buildEntityTree = function _buildEntityTree(context, glTFResource) {
1695
- var nodes = context.gltf.nodes;
1599
+ var nodes = context.glTF.nodes;
1696
1600
  var entities = glTFResource.entities;
1697
1601
  for(var i = 0; i < nodes.length; i++){
1698
1602
  var children = nodes[i].children;
@@ -1706,7 +1610,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1706
1610
  }
1707
1611
  };
1708
1612
  _proto._createSceneRoots = function _createSceneRoots(context, glTFResource) {
1709
- var _context_gltf = context.gltf, tmp = _context_gltf.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_gltf.scenes;
1613
+ var _context_glTF = context.glTF, tmp = _context_glTF.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_glTF.scenes;
1710
1614
  var engine = glTFResource.engine, entities = glTFResource.entities;
1711
1615
  if (!scenes) return;
1712
1616
  var sceneRoots = [];
@@ -1726,79 +1630,193 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1726
1630
  glTFResource.sceneRoots = sceneRoots;
1727
1631
  glTFResource.defaultSceneRoot = sceneRoots[sceneID];
1728
1632
  };
1729
- return EntityParser;
1730
- }(Parser);
1633
+ return GLTFEntityParser;
1634
+ }(GLTFParser);
1731
1635
  (function() {
1732
- /** @internal */ EntityParser._defaultName = "_GLTF_ENTITY_";
1636
+ /** @internal */ GLTFEntityParser._defaultName = "_GLTF_ENTITY_";
1733
1637
  })();
1734
1638
 
1735
- var MeshParser = /*#__PURE__*/ function(Parser1) {
1736
- _inherits(MeshParser, Parser1);
1737
- function MeshParser() {
1738
- return Parser1.apply(this, arguments);
1639
+ var GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
1640
+ _inherits(GLTFMaterialParser, GLTFParser1);
1641
+ function GLTFMaterialParser() {
1642
+ return GLTFParser1.apply(this, arguments);
1739
1643
  }
1740
- var _proto = MeshParser.prototype;
1644
+ var _proto = GLTFMaterialParser.prototype;
1741
1645
  _proto.parse = function parse(context) {
1742
- var _loop = function(i) {
1743
- var _loop = function(j) {
1744
- var gltfPrimitive = gltfMesh.primitives[j];
1745
- var _gltfPrimitive_extensions = gltfPrimitive.extensions, extensions = _gltfPrimitive_extensions === void 0 ? {} : _gltfPrimitive_extensions;
1746
- var KHR_draco_mesh_compression = extensions.KHR_draco_mesh_compression;
1747
- primitivePromises[j] = new Promise(function(resolve) {
1748
- var mesh = new engineCore.ModelMesh(engine, gltfMesh.name || j + "");
1749
- if (KHR_draco_mesh_compression) {
1750
- Parser.createEngineResource("KHR_draco_mesh_compression", KHR_draco_mesh_compression, context, gltfPrimitive).then(function(decodedGeometry) {
1751
- return _this._parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1752
- for(var j = 0; j < decodedGeometry.attributes.length; j++){
1753
- if (decodedGeometry.attributes[j].name === attributeSemantic) {
1754
- return decodedGeometry.attributes[j].array;
1755
- }
1756
- }
1757
- return null;
1758
- }, function(attributeSemantic, shapeIndex) {
1759
- throw "BlendShape animation is not supported when using draco.";
1760
- }, function() {
1761
- return decodedGeometry.index.array;
1762
- }, context.keepMeshData);
1763
- }).then(resolve);
1764
- } else {
1765
- _this._parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1766
- return null;
1767
- }, function(attributeName, shapeIndex) {
1768
- var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1769
- var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1770
- if (attributeAccessorIdx) {
1771
- var accessor = gltf.accessors[attributeAccessorIdx];
1772
- return GLTFUtil.getAccessorData(gltf, accessor, buffers);
1773
- } else {
1774
- return null;
1775
- }
1776
- }, function() {
1777
- var indexAccessor = gltf.accessors[gltfPrimitive.indices];
1778
- return GLTFUtil.getAccessorData(gltf, indexAccessor, buffers);
1779
- }, context.keepMeshData).then(resolve);
1780
- }
1781
- });
1782
- };
1783
- var gltfMesh = gltf.meshes[i];
1784
- var primitivePromises = [];
1785
- for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1786
- meshPromises[i] = Promise.all(primitivePromises);
1787
- };
1788
- var _this = this;
1789
- var gltf = context.gltf, buffers = context.buffers, glTFResource = context.glTFResource;
1646
+ var glTF = context.glTF, glTFResource = context.glTFResource, materialsPromiseInfo = context.materialsPromiseInfo;
1647
+ if (!glTF.materials) return;
1790
1648
  var engine = glTFResource.engine;
1791
- if (!gltf.meshes) return;
1792
- var meshesPromiseInfo = context.meshesPromiseInfo;
1793
- var meshPromises = [];
1794
- for(var i = 0; i < gltf.meshes.length; i++)_loop(i);
1795
- engineCore.AssetPromise.all(meshPromises).then(function(meshes) {
1796
- glTFResource.meshes = meshes;
1797
- meshesPromiseInfo.resolve(meshes);
1798
- }).catch(meshesPromiseInfo.reject);
1799
- return meshesPromiseInfo.promise;
1649
+ var materialPromises = [];
1650
+ for(var i = 0; i < glTF.materials.length; i++){
1651
+ var materialInfo = glTF.materials[i];
1652
+ var material = GLTFParser.executeExtensionsCreateAndParse(materialInfo.extensions, context, materialInfo);
1653
+ if (!material) {
1654
+ material = new engineCore.PBRMaterial(engine);
1655
+ material.name = materialInfo.name;
1656
+ GLTFMaterialParser._parseStandardProperty(context, material, materialInfo);
1657
+ }
1658
+ materialPromises.push(material);
1659
+ }
1660
+ return engineCore.AssetPromise.all(materialPromises).then(function(materials) {
1661
+ glTFResource.materials = materials;
1662
+ for(var i = 0; i < glTF.materials.length; i++){
1663
+ var materialInfo = glTF.materials[i];
1664
+ GLTFParser.executeExtensionsAdditiveAndParse(materialInfo.extensions, context, materials[i], materialInfo);
1665
+ }
1666
+ materialsPromiseInfo.resolve(materials);
1667
+ return materialsPromiseInfo.promise;
1668
+ });
1800
1669
  };
1801
- _proto._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1670
+ /**
1671
+ * @internal
1672
+ */ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
1673
+ var _texture_extensions;
1674
+ if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
1675
+ engineCore.Logger.warn("" + textureName + " texture always use the KHR_texture_transform of the base texture.");
1676
+ }
1677
+ };
1678
+ /**
1679
+ * @internal
1680
+ */ GLTFMaterialParser._parseStandardProperty = function _parseStandardProperty(context, material, materialInfo) {
1681
+ var textures = context.glTFResource.textures;
1682
+ var pbrMetallicRoughness = materialInfo.pbrMetallicRoughness, normalTexture = materialInfo.normalTexture, occlusionTexture = materialInfo.occlusionTexture, emissiveTexture = materialInfo.emissiveTexture, emissiveFactor = materialInfo.emissiveFactor, alphaMode = materialInfo.alphaMode, alphaCutoff = materialInfo.alphaCutoff, doubleSided = materialInfo.doubleSided;
1683
+ if (pbrMetallicRoughness) {
1684
+ var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1685
+ if (baseColorFactor) {
1686
+ material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(baseColorFactor[0]), engineMath.Color.linearToGammaSpace(baseColorFactor[1]), engineMath.Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1687
+ }
1688
+ if (baseColorTexture) {
1689
+ material.baseTexture = textures[baseColorTexture.index];
1690
+ GLTFParser.executeExtensionsAdditiveAndParse(baseColorTexture.extensions, context, material, baseColorTexture);
1691
+ }
1692
+ if (material.constructor === engineCore.PBRMaterial) {
1693
+ material.metallic = metallicFactor != null ? metallicFactor : 1;
1694
+ material.roughness = roughnessFactor != null ? roughnessFactor : 1;
1695
+ if (metallicRoughnessTexture) {
1696
+ material.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1697
+ GLTFMaterialParser._checkOtherTextureTransform(metallicRoughnessTexture, "Roughness metallic");
1698
+ }
1699
+ }
1700
+ }
1701
+ if (material.constructor === engineCore.PBRMaterial || material.constructor === engineCore.PBRSpecularMaterial) {
1702
+ if (emissiveTexture) {
1703
+ material.emissiveTexture = textures[emissiveTexture.index];
1704
+ GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
1705
+ }
1706
+ if (emissiveFactor) {
1707
+ material.emissiveColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(emissiveFactor[0]), engineMath.Color.linearToGammaSpace(emissiveFactor[1]), engineMath.Color.linearToGammaSpace(emissiveFactor[2]));
1708
+ }
1709
+ if (normalTexture) {
1710
+ var index = normalTexture.index, scale = normalTexture.scale;
1711
+ material.normalTexture = textures[index];
1712
+ GLTFMaterialParser._checkOtherTextureTransform(normalTexture, "Normal");
1713
+ if (scale !== undefined) {
1714
+ material.normalTextureIntensity = scale;
1715
+ }
1716
+ }
1717
+ if (occlusionTexture) {
1718
+ var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1719
+ material.occlusionTexture = textures[index1];
1720
+ GLTFMaterialParser._checkOtherTextureTransform(occlusionTexture, "Occlusion");
1721
+ if (strength !== undefined) {
1722
+ material.occlusionTextureIntensity = strength;
1723
+ }
1724
+ if (texCoord === engineCore.TextureCoordinate.UV1) {
1725
+ material.occlusionTextureCoord = engineCore.TextureCoordinate.UV1;
1726
+ } else if (texCoord > engineCore.TextureCoordinate.UV1) {
1727
+ engineCore.Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1728
+ }
1729
+ }
1730
+ }
1731
+ if (doubleSided) {
1732
+ material.renderFace = engineCore.RenderFace.Double;
1733
+ } else {
1734
+ material.renderFace = engineCore.RenderFace.Front;
1735
+ }
1736
+ switch(alphaMode){
1737
+ case MaterialAlphaMode.OPAQUE:
1738
+ material.isTransparent = false;
1739
+ break;
1740
+ case MaterialAlphaMode.BLEND:
1741
+ material.isTransparent = true;
1742
+ break;
1743
+ case MaterialAlphaMode.MASK:
1744
+ material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1745
+ break;
1746
+ }
1747
+ };
1748
+ return GLTFMaterialParser;
1749
+ }(GLTFParser);
1750
+
1751
+ function _instanceof(left, right) {
1752
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1753
+ return !!right[Symbol.hasInstance](left);
1754
+ } else return left instanceof right;
1755
+ }
1756
+
1757
+ var GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1) {
1758
+ _inherits(GLTFMeshParser, GLTFParser1);
1759
+ function GLTFMeshParser() {
1760
+ return GLTFParser1.apply(this, arguments);
1761
+ }
1762
+ var _proto = GLTFMeshParser.prototype;
1763
+ _proto.parse = function parse(context) {
1764
+ var _loop = function(i) {
1765
+ var _loop = function(j) {
1766
+ var gltfPrimitive = gltfMesh.primitives[j];
1767
+ primitivePromises[j] = new Promise(function(resolve) {
1768
+ var mesh = GLTFParser.executeExtensionsCreateAndParse(gltfPrimitive.extensions, context, gltfPrimitive, gltfMesh);
1769
+ if (mesh) {
1770
+ if (_instanceof(mesh, engineCore.ModelMesh)) {
1771
+ resolve(mesh);
1772
+ } else {
1773
+ mesh.then(function(mesh) {
1774
+ return resolve(mesh);
1775
+ });
1776
+ }
1777
+ } else {
1778
+ var mesh1 = new engineCore.ModelMesh(engine, gltfMesh.name || j + "");
1779
+ var meshRestoreInfo = new ModelMeshRestoreInfo();
1780
+ meshRestoreInfo.mesh = mesh1;
1781
+ context.contentRestorer.meshes.push(meshRestoreInfo);
1782
+ GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, gltfMesh, gltfPrimitive, glTF, function(attributeSemantic) {
1783
+ return null;
1784
+ }, function(attributeName, shapeIndex) {
1785
+ var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1786
+ var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1787
+ if (attributeAccessorIdx) {
1788
+ var accessor = glTF.accessors[attributeAccessorIdx];
1789
+ return GLTFUtils.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
1790
+ } else {
1791
+ return null;
1792
+ }
1793
+ }, function() {
1794
+ var indexAccessor = glTF.accessors[gltfPrimitive.indices];
1795
+ return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
1796
+ }, context.keepMeshData).then(resolve);
1797
+ }
1798
+ });
1799
+ };
1800
+ var gltfMesh = glTF.meshes[i];
1801
+ var primitivePromises = [];
1802
+ for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1803
+ meshPromises[i] = Promise.all(primitivePromises);
1804
+ };
1805
+ var glTF = context.glTF, buffers = context.buffers, glTFResource = context.glTFResource;
1806
+ var engine = glTFResource.engine;
1807
+ if (!glTF.meshes) return;
1808
+ var meshesPromiseInfo = context.meshesPromiseInfo;
1809
+ var meshPromises = [];
1810
+ for(var i = 0; i < glTF.meshes.length; i++)_loop(i);
1811
+ engineCore.AssetPromise.all(meshPromises).then(function(meshes) {
1812
+ glTFResource.meshes = meshes;
1813
+ meshesPromiseInfo.resolve(meshes);
1814
+ }).catch(meshesPromiseInfo.reject);
1815
+ return meshesPromiseInfo.promise;
1816
+ };
1817
+ /**
1818
+ * @internal
1819
+ */ GLTFMeshParser._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1802
1820
  var accessors = gltf.accessors;
1803
1821
  context.buffers;
1804
1822
  var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
@@ -1810,14 +1828,14 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1810
1828
  keepMeshData && (positions = new Array(vertexCount));
1811
1829
  for(var attribute in attributes){
1812
1830
  var accessor = accessors[attributes[attribute]];
1813
- var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor);
1814
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1831
+ var accessorBuffer = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, accessor);
1832
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
1815
1833
  var attributeCount = accessor.count;
1816
1834
  var vertices = accessorBuffer.data;
1817
1835
  var vertexElement = void 0;
1818
1836
  var meshId = mesh.instanceId;
1819
1837
  var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1820
- var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElmentSize, accessor.normalized);
1838
+ var elementFormat = GLTFUtils.getElementFormat(accessor.componentType, dataElementSize, accessor.normalized);
1821
1839
  if (accessorBuffer.interleaved) {
1822
1840
  var byteOffset = accessor.byteOffset || 0;
1823
1841
  var stride = accessorBuffer.stride;
@@ -1829,6 +1847,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1829
1847
  vertexBuffer = new engineCore.Buffer(engine, engineCore.BufferBindFlag.VertexBuffer, vertices.byteLength, engineCore.BufferUsage.Static);
1830
1848
  vertexBuffer.setData(vertices);
1831
1849
  accessorBuffer.vertexBuffer = vertexBuffer;
1850
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer, accessorBuffer.restoreInfo));
1832
1851
  }
1833
1852
  mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1834
1853
  vertexBindingInfos[meshId] = bufferBindIndex++;
@@ -1839,6 +1858,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1839
1858
  vertexElement = new engineCore.VertexElement(attribute, 0, elementFormat, bufferBindIndex);
1840
1859
  var vertexBuffer1 = new engineCore.Buffer(engine, engineCore.BufferBindFlag.VertexBuffer, vertices.byteLength, engineCore.BufferUsage.Static);
1841
1860
  vertexBuffer1.setData(vertices);
1861
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer1, accessorBuffer.restoreInfo));
1842
1862
  mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1843
1863
  vertexBindingInfos[meshId] = bufferBindIndex++;
1844
1864
  }
@@ -1857,7 +1877,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1857
1877
  }
1858
1878
  }
1859
1879
  } else {
1860
- var position = MeshParser._tempVector3;
1880
+ var position = GLTFMeshParser._tempVector3;
1861
1881
  min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1862
1882
  max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1863
1883
  var stride2 = vertices.length / attributeCount;
@@ -1866,13 +1886,12 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1866
1886
  position.copyFromArray(vertices, offset1);
1867
1887
  engineMath.Vector3.min(min, position, min);
1868
1888
  engineMath.Vector3.max(max, position, max);
1869
- keepMeshData && (positions[j1] = position.clone());
1870
1889
  }
1871
1890
  }
1872
1891
  if (accessor.normalized) {
1873
- var sacleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1874
- min.scale(sacleFactor);
1875
- max.scale(sacleFactor);
1892
+ var scaleFactor = GLTFUtils.getNormalizedComponentScale(accessor.componentType);
1893
+ min.scale(scaleFactor);
1894
+ max.scale(scaleFactor);
1876
1895
  }
1877
1896
  }
1878
1897
  }
@@ -1880,179 +1899,72 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1880
1899
  // Indices
1881
1900
  if (indices !== undefined) {
1882
1901
  var indexAccessor = gltf.accessors[indices];
1883
- var indexData = getIndexBufferData();
1884
- mesh.setIndices(indexData);
1902
+ var accessorBuffer1 = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, indexAccessor);
1903
+ mesh.setIndices(accessorBuffer1.data);
1885
1904
  mesh.addSubMesh(0, indexAccessor.count, mode);
1905
+ meshRestoreInfo.indexBuffer = accessorBuffer1.restoreInfo;
1886
1906
  } else {
1887
1907
  mesh.addSubMesh(0, vertexCount, mode);
1888
1908
  }
1889
1909
  // BlendShapes
1890
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
1910
+ targets && GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, targets, getBlendShapeData);
1891
1911
  mesh.uploadData(!keepMeshData);
1892
1912
  //@ts-ignore
1893
1913
  mesh._positions = positions;
1894
1914
  return Promise.resolve(mesh);
1895
1915
  };
1896
- _proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
1916
+ /**
1917
+ * @internal
1918
+ */ GLTFMeshParser._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, glTFTargets, getBlendShapeData) {
1897
1919
  var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
1898
1920
  for(var i = 0, n = glTFTargets.length; i < n; i++){
1899
1921
  var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
1900
- var deltaPosBuffer = getBlendShapeData("POSITION", i);
1901
- var deltaNorBuffer = getBlendShapeData("NORMAL", i);
1902
- var deltaTanBuffer = getBlendShapeData("TANGENT", i);
1903
- var deltaPositions = deltaPosBuffer ? GLTFUtil.floatBufferToVector3Array(deltaPosBuffer) : null;
1904
- var deltaNormals = deltaNorBuffer ? GLTFUtil.floatBufferToVector3Array(deltaNorBuffer) : null;
1905
- var deltaTangents = deltaTanBuffer ? GLTFUtil.floatBufferToVector3Array(deltaTanBuffer) : null;
1922
+ var deltaPosBufferInfo = getBlendShapeData("POSITION", i);
1923
+ var deltaNorBufferInfo = getBlendShapeData("NORMAL", i);
1924
+ var deltaTanBufferInfo = getBlendShapeData("TANGENT", i);
1925
+ var deltaPositions = deltaPosBufferInfo.data ? GLTFUtils.floatBufferToVector3Array(deltaPosBufferInfo.data) : null;
1926
+ var deltaNormals = (deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) : null;
1927
+ var deltaTangents = (deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) : null;
1906
1928
  var blendShape = new engineCore.BlendShape(name);
1907
1929
  blendShape.addFrame(1.0, deltaPositions, deltaNormals, deltaTangents);
1908
1930
  mesh.addBlendShape(blendShape);
1931
+ meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, deltaPosBufferInfo.restoreInfo, deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.restoreInfo, deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.restoreInfo));
1909
1932
  }
1910
1933
  };
1911
- /**
1912
- * @deprecated
1913
- */ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1914
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1915
- var vertexCount;
1916
- var accessors = gltf.accessors;
1917
- var accessor = accessors[attributes["POSITION"]];
1918
- var positionBuffer = getVertexBufferData("POSITION");
1919
- var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
1920
- mesh.setPositions(positions);
1921
- var bounds = mesh.bounds;
1922
- vertexCount = accessor.count;
1923
- if (accessor.min && accessor.max) {
1924
- bounds.min.copyFromArray(accessor.min);
1925
- bounds.max.copyFromArray(accessor.max);
1926
- } else {
1927
- var position = MeshParser._tempVector3;
1928
- var min = bounds.min, max = bounds.max;
1929
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1930
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1931
- var stride = positionBuffer.length / vertexCount;
1932
- for(var j = 0; j < vertexCount; j++){
1933
- var offset = j * stride;
1934
- position.copyFromArray(positionBuffer, offset);
1935
- engineMath.Vector3.min(min, position, min);
1936
- engineMath.Vector3.max(max, position, max);
1937
- }
1938
- }
1939
- for(var attributeSemantic in attributes){
1940
- if (attributeSemantic === "POSITION") {
1941
- continue;
1942
- }
1943
- var bufferData = getVertexBufferData(attributeSemantic);
1944
- switch(attributeSemantic){
1945
- case "NORMAL":
1946
- var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
1947
- mesh.setNormals(normals);
1948
- break;
1949
- case "TEXCOORD_0":
1950
- var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
1951
- mesh.setUVs(texturecoords, 0);
1952
- break;
1953
- case "TEXCOORD_1":
1954
- var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
1955
- mesh.setUVs(texturecoords1, 1);
1956
- break;
1957
- case "TEXCOORD_2":
1958
- var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
1959
- mesh.setUVs(texturecoords2, 2);
1960
- break;
1961
- case "TEXCOORD_3":
1962
- var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
1963
- mesh.setUVs(texturecoords3, 3);
1964
- break;
1965
- case "TEXCOORD_4":
1966
- var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
1967
- mesh.setUVs(texturecoords4, 4);
1968
- break;
1969
- case "TEXCOORD_5":
1970
- var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
1971
- mesh.setUVs(texturecoords5, 5);
1972
- break;
1973
- case "TEXCOORD_6":
1974
- var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
1975
- mesh.setUVs(texturecoords6, 6);
1976
- break;
1977
- case "TEXCOORD_7":
1978
- var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
1979
- mesh.setUVs(texturecoords7, 7);
1980
- break;
1981
- case "COLOR_0":
1982
- var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
1983
- mesh.setColors(colors);
1984
- break;
1985
- case "TANGENT":
1986
- var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
1987
- mesh.setTangents(tangents);
1988
- break;
1989
- case "JOINTS_0":
1990
- var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
1991
- mesh.setBoneIndices(joints);
1992
- break;
1993
- case "WEIGHTS_0":
1994
- var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
1995
- mesh.setBoneWeights(weights);
1996
- break;
1997
- }
1998
- }
1999
- // Indices
2000
- if (indices !== undefined) {
2001
- var indexAccessor = gltf.accessors[indices];
2002
- var indexData = getIndexBufferData();
2003
- mesh.setIndices(indexData);
2004
- mesh.addSubMesh(0, indexAccessor.count, mode);
2005
- } else {
2006
- mesh.addSubMesh(0, vertexCount, mode);
2007
- }
2008
- // BlendShapes
2009
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
2010
- mesh.uploadData(!keepMeshData);
2011
- return Promise.resolve(mesh);
2012
- };
2013
- return MeshParser;
2014
- }(Parser);
1934
+ return GLTFMeshParser;
1935
+ }(GLTFParser);
2015
1936
  (function() {
2016
- MeshParser._tempVector3 = new engineMath.Vector3();
1937
+ GLTFMeshParser._tempVector3 = new engineMath.Vector3();
2017
1938
  })();
2018
1939
 
2019
- var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2020
- _inherits(SceneParser, Parser1);
2021
- function SceneParser() {
2022
- return Parser1.apply(this, arguments);
1940
+ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
1941
+ _inherits(GLTFSceneParser, GLTFParser1);
1942
+ function GLTFSceneParser() {
1943
+ return GLTFParser1.apply(this, arguments);
2023
1944
  }
2024
- var _proto = SceneParser.prototype;
1945
+ var _proto = GLTFSceneParser.prototype;
2025
1946
  _proto.parse = function parse(context) {
2026
- var glTFResource = context.glTFResource, gltf = context.gltf;
1947
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2027
1948
  var entities = glTFResource.entities;
2028
- var nodes = gltf.nodes, gltfCameras = gltf.cameras;
1949
+ var nodes = glTF.nodes, cameras = glTF.cameras;
2029
1950
  if (!nodes) return;
2030
1951
  var defaultSceneRootPromiseInfo = context.defaultSceneRootPromiseInfo;
2031
- var promises = [];
2032
1952
  for(var i = 0; i < nodes.length; i++){
2033
- var gltfNode = nodes[i];
2034
- var cameraID = gltfNode.camera, meshID = gltfNode.mesh, _gltfNode_extensions = gltfNode.extensions, extensions = _gltfNode_extensions === void 0 ? {} : _gltfNode_extensions;
2035
- var KHR_lights_punctual = extensions.KHR_lights_punctual;
1953
+ var glTFNode = nodes[i];
1954
+ var cameraID = glTFNode.camera, meshID = glTFNode.mesh, extensions = glTFNode.extensions;
2036
1955
  var entity = entities[i];
2037
1956
  if (cameraID !== undefined) {
2038
- this._createCamera(glTFResource, gltfCameras[cameraID], entity);
1957
+ this._createCamera(glTFResource, cameras[cameraID], entity);
2039
1958
  }
2040
1959
  if (meshID !== undefined) {
2041
- promises.push(this._createRenderer(context, gltfNode, entity));
2042
- }
2043
- if (KHR_lights_punctual) {
2044
- var lightIndex = KHR_lights_punctual.light;
2045
- var lights = gltf.extensions.KHR_lights_punctual.lights;
2046
- Parser.parseEngineResource("KHR_lights_punctual", lights[lightIndex], entity, context);
1960
+ this._createRenderer(context, glTFNode, entity);
2047
1961
  }
1962
+ GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, entity, glTFNode);
2048
1963
  }
2049
1964
  if (glTFResource.defaultSceneRoot) {
2050
1965
  this._createAnimator(context);
2051
1966
  }
2052
- gltf.extensions && delete gltf.extensions["OASIS_materials_remap"];
2053
- engineCore.AssetPromise.all(promises).then(function() {
2054
- return defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2055
- }).catch(defaultSceneRootPromiseInfo.reject);
1967
+ defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2056
1968
  return defaultSceneRootPromiseInfo.promise;
2057
1969
  };
2058
1970
  _proto._createCamera = function _createCamera(context, cameraSchema, entity) {
@@ -2088,8 +2000,16 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2088
2000
  // @todo: use engine camera by default
2089
2001
  camera.enabled = false;
2090
2002
  };
2091
- _proto._createRenderer = function _createRenderer(context, gltfNode, entity) {
2092
- var _loop = function(i) {
2003
+ _proto._createRenderer = function _createRenderer(context, glTFNode, entity) {
2004
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2005
+ var glTFMeshes = glTF.meshes;
2006
+ var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2007
+ var meshID = glTFNode.mesh, skinID = glTFNode.skin;
2008
+ var glTFMesh = glTFMeshes[meshID];
2009
+ var glTFMeshPrimitives = glTFMesh.primitives;
2010
+ var blendShapeWeights = glTFNode.weights || glTFMesh.weights;
2011
+ for(var i = 0; i < glTFMeshPrimitives.length; i++){
2012
+ var gltfPrimitive = glTFMeshPrimitives[i];
2093
2013
  var mesh = meshes[meshID][i];
2094
2014
  var renderer = void 0;
2095
2015
  if (skinID !== undefined || blendShapeWeights) {
@@ -2107,32 +2027,11 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2107
2027
  renderer = entity.addComponent(engineCore.MeshRenderer);
2108
2028
  renderer.mesh = mesh;
2109
2029
  }
2110
- var materialIndex = gltfMeshPrimitives[i].material;
2111
- var remapMaterials = gltf.extensions && gltf.extensions["OASIS_materials_remap"];
2112
- if (remapMaterials && remapMaterials[materialIndex]) {
2113
- promises.push(remapMaterials[materialIndex].then(function(mtl) {
2114
- renderer.setMaterial(mtl);
2115
- }));
2116
- } else {
2117
- var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
2118
- renderer.setMaterial(material);
2119
- }
2120
- var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
2121
- var KHR_materials_variants = extensions.KHR_materials_variants;
2122
- if (KHR_materials_variants) {
2123
- Parser.parseEngineResource("KHR_materials_variants", KHR_materials_variants, renderer, context);
2124
- }
2125
- };
2126
- var glTFResource = context.glTFResource, gltf = context.gltf;
2127
- var gltfMeshes = gltf.meshes;
2128
- var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2129
- var meshID = gltfNode.mesh, skinID = gltfNode.skin;
2130
- var glTFMesh = gltfMeshes[meshID];
2131
- var gltfMeshPrimitives = glTFMesh.primitives;
2132
- var blendShapeWeights = gltfNode.weights || glTFMesh.weights;
2133
- var promises = [];
2134
- for(var i = 0; i < gltfMeshPrimitives.length; i++)_loop(i);
2135
- return Promise.all(promises);
2030
+ var materialIndex = gltfPrimitive.material;
2031
+ var material = (materials == null ? void 0 : materials[materialIndex]) || GLTFSceneParser._getDefaultMaterial(engine);
2032
+ renderer.setMaterial(material);
2033
+ GLTFParser.executeExtensionsAdditiveAndParse(gltfPrimitive.extensions, context, renderer, gltfPrimitive);
2034
+ }
2136
2035
  };
2137
2036
  _proto._createAnimator = function _createAnimator(context) {
2138
2037
  if (!context.hasSkinned && !context.glTFResource.animations) {
@@ -2159,25 +2058,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2159
2058
  }
2160
2059
  }
2161
2060
  };
2162
- SceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2163
- if (!SceneParser._defaultMaterial) {
2164
- SceneParser._defaultMaterial = new engineCore.BlinnPhongMaterial(engine);
2061
+ GLTFSceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2062
+ if (!GLTFSceneParser._defaultMaterial) {
2063
+ GLTFSceneParser._defaultMaterial = new engineCore.BlinnPhongMaterial(engine);
2165
2064
  }
2166
- return SceneParser._defaultMaterial;
2065
+ return GLTFSceneParser._defaultMaterial;
2167
2066
  };
2168
- return SceneParser;
2169
- }(Parser);
2067
+ return GLTFSceneParser;
2068
+ }(GLTFParser);
2170
2069
 
2171
- var SkinParser = /*#__PURE__*/ function(Parser) {
2172
- _inherits(SkinParser, Parser);
2173
- function SkinParser() {
2174
- return Parser.apply(this, arguments);
2070
+ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser) {
2071
+ _inherits(GLTFSkinParser, GLTFParser);
2072
+ function GLTFSkinParser() {
2073
+ return GLTFParser.apply(this, arguments);
2175
2074
  }
2176
- var _proto = SkinParser.prototype;
2075
+ var _proto = GLTFSkinParser.prototype;
2177
2076
  _proto.parse = function parse(context) {
2178
- var glTFResource = context.glTFResource, gltf = context.gltf; context.buffers;
2077
+ var glTFResource = context.glTFResource, glTF = context.glTF; context.buffers;
2179
2078
  var entities = glTFResource.entities;
2180
- var gltfSkins = gltf.skins;
2079
+ var gltfSkins = glTF.skins;
2181
2080
  if (!gltfSkins) return;
2182
2081
  var count = gltfSkins.length;
2183
2082
  var skins = new Array(count);
@@ -2187,8 +2086,8 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2187
2086
  var skin = new engineCore.Skin(name);
2188
2087
  skin.inverseBindMatrices.length = jointCount;
2189
2088
  // parse IBM
2190
- var accessor = gltf.accessors[inverseBindMatrices];
2191
- var buffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor).data;
2089
+ var accessor = glTF.accessors[inverseBindMatrices];
2090
+ var buffer = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).data;
2192
2091
  for(var i1 = 0; i1 < jointCount; i1++){
2193
2092
  var inverseBindMatrix = new engineMath.Matrix();
2194
2093
  inverseBindMatrix.copyFromArray(buffer, i1 * 16);
@@ -2249,52 +2148,55 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2249
2148
  rootNode = entity1;
2250
2149
  }
2251
2150
  };
2252
- return SkinParser;
2253
- }(Parser);
2151
+ return GLTFSkinParser;
2152
+ }(GLTFParser);
2254
2153
 
2255
- var TextureParser = /*#__PURE__*/ function(Parser) {
2256
- _inherits(TextureParser, Parser);
2257
- function TextureParser() {
2258
- return Parser.apply(this, arguments);
2154
+ var GLTFTextureParser = /*#__PURE__*/ function(GLTFParser) {
2155
+ _inherits(GLTFTextureParser, GLTFParser);
2156
+ function GLTFTextureParser() {
2157
+ return GLTFParser.apply(this, arguments);
2259
2158
  }
2260
- var _proto = TextureParser.prototype;
2159
+ var _proto = GLTFTextureParser.prototype;
2261
2160
  _proto.parse = function parse(context) {
2262
2161
  var _this = this;
2263
- var glTFResource = context.glTFResource, gltf = context.gltf, buffers = context.buffers;
2162
+ var glTFResource = context.glTFResource, glTF = context.glTF, buffers = context.buffers;
2264
2163
  var engine = glTFResource.engine, url = glTFResource.url;
2265
- if (gltf.textures) {
2164
+ if (glTF.textures) {
2266
2165
  var texturesPromiseInfo = context.texturesPromiseInfo;
2267
- engineCore.AssetPromise.all(gltf.textures.map(function(param, index) {
2166
+ engineCore.AssetPromise.all(glTF.textures.map(function(param, index) {
2268
2167
  var sampler = param.sampler, _param_source = param.source, source = _param_source === void 0 ? 0 : _param_source, textureName = param.name;
2269
- var _gltf_images_source = gltf.images[source], uri = _gltf_images_source.uri, bufferViewIndex = _gltf_images_source.bufferView, mimeType = _gltf_images_source.mimeType, imageName = _gltf_images_source.name;
2168
+ var _glTF_images_source = glTF.images[source], uri = _glTF_images_source.uri, bufferViewIndex = _glTF_images_source.bufferView, mimeType = _glTF_images_source.mimeType, imageName = _glTF_images_source.name;
2270
2169
  if (uri) {
2271
2170
  // TODO: support ktx extension https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu/README.md
2272
2171
  var index1 = uri.lastIndexOf(".");
2273
2172
  var ext = uri.substring(index1 + 1);
2274
2173
  var type = ext.startsWith("ktx") ? engineCore.AssetType.KTX : engineCore.AssetType.Texture2D;
2275
2174
  return engine.resourceManager.load({
2276
- url: GLTFUtil.parseRelativeUrl(url, uri),
2175
+ url: engineCore.Utils.resolveAbsoluteUrl(url, uri),
2277
2176
  type: type
2278
2177
  }).then(function(texture) {
2279
2178
  if (!texture.name) {
2280
2179
  texture.name = textureName || imageName || "texture_" + index1;
2281
2180
  }
2282
2181
  if (sampler !== undefined) {
2283
- _this._parseSampler(texture, gltf.samplers[sampler]);
2182
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2284
2183
  }
2285
2184
  return texture;
2286
2185
  });
2287
2186
  } else {
2288
- var bufferView = gltf.bufferViews[bufferViewIndex];
2289
- var bufferViewData = GLTFUtil.getBufferViewData(bufferView, buffers);
2290
- return GLTFUtil.loadImageBuffer(bufferViewData, mimeType).then(function(image) {
2187
+ var bufferView = glTF.bufferViews[bufferViewIndex];
2188
+ var buffer = buffers[bufferView.buffer];
2189
+ var imageBuffer = new Uint8Array(buffer, bufferView.byteOffset, bufferView.byteLength);
2190
+ return GLTFUtils.loadImageBuffer(imageBuffer, mimeType).then(function(image) {
2291
2191
  var texture = new engineCore.Texture2D(engine, image.width, image.height);
2292
2192
  texture.setImageSource(image);
2293
2193
  texture.generateMipmaps();
2294
2194
  texture.name = textureName || imageName || "texture_" + index;
2295
2195
  if (sampler !== undefined) {
2296
- _this._parseSampler(texture, gltf.samplers[sampler]);
2196
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2297
2197
  }
2198
+ var bufferTextureRestoreInfo = new BufferTextureRestoreInfo(texture, bufferView, mimeType);
2199
+ context.contentRestorer.bufferTextures.push(bufferTextureRestoreInfo);
2298
2200
  return texture;
2299
2201
  });
2300
2202
  }
@@ -2317,36 +2219,38 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2317
2219
  }
2318
2220
  }
2319
2221
  if (wrapS) {
2320
- texture.wrapModeU = TextureParser._wrapMap[wrapS];
2222
+ texture.wrapModeU = GLTFTextureParser._wrapMap[wrapS];
2321
2223
  }
2322
2224
  if (wrapT) {
2323
- texture.wrapModeV = TextureParser._wrapMap[wrapT];
2225
+ texture.wrapModeV = GLTFTextureParser._wrapMap[wrapT];
2324
2226
  }
2325
2227
  };
2326
- return TextureParser;
2327
- }(Parser);
2228
+ return GLTFTextureParser;
2229
+ }(GLTFParser);
2328
2230
  (function() {
2329
2231
  var _obj;
2330
- TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = engineCore.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = engineCore.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = engineCore.TextureWrapMode.Repeat, _obj);
2232
+ GLTFTextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = engineCore.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = engineCore.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = engineCore.TextureWrapMode.Repeat, _obj);
2331
2233
  })();
2332
2234
 
2333
- var Validator = /*#__PURE__*/ function(Parser1) {
2334
- _inherits(Validator, Parser1);
2335
- function Validator() {
2336
- return Parser1.apply(this, arguments);
2235
+ var GLTFValidator = /*#__PURE__*/ function(GLTFParser1) {
2236
+ _inherits(GLTFValidator, GLTFParser1);
2237
+ function GLTFValidator() {
2238
+ return GLTFParser1.apply(this, arguments);
2337
2239
  }
2338
- var _proto = Validator.prototype;
2240
+ var _proto = GLTFValidator.prototype;
2339
2241
  _proto.parse = function parse(context) {
2340
- var _context_gltf = context.gltf, version = _context_gltf.asset.version, extensionsUsed = _context_gltf.extensionsUsed, extensionsRequired = _context_gltf.extensionsRequired;
2341
- var gltfVersion = Number(version);
2342
- if (!(gltfVersion >= 2 && gltfVersion < 3)) {
2343
- throw "Only support gltf 2.x.";
2242
+ var _context_glTF = context.glTF, version = _context_glTF.asset.version, extensionsUsed = _context_glTF.extensionsUsed, extensionsRequired = _context_glTF.extensionsRequired;
2243
+ var glTFVersion = Number(version);
2244
+ if (!(glTFVersion >= 2 && glTFVersion < 3)) {
2245
+ throw "Only support glTF 2.x.";
2344
2246
  }
2247
+ var promises = [];
2345
2248
  if (extensionsUsed) {
2346
2249
  engineCore.Logger.info("extensionsUsed: ", extensionsUsed);
2347
2250
  for(var i = 0; i < extensionsUsed.length; i++){
2348
- if (!Parser.hasExtensionParser(extensionsUsed[i])) {
2349
- engineCore.Logger.warn("Extension " + extensionsUsed[i] + " is not implemented, you can customize this extension in gltf.");
2251
+ var extensionUsed = extensionsUsed[i];
2252
+ if (!GLTFParser.hasExtensionParser(extensionUsed)) {
2253
+ engineCore.Logger.warn("Extension " + extensionUsed + " is not implemented, you can customize this extension in gltf.");
2350
2254
  }
2351
2255
  }
2352
2256
  }
@@ -2354,68 +2258,68 @@ var Validator = /*#__PURE__*/ function(Parser1) {
2354
2258
  engineCore.Logger.info("extensionsRequired: " + extensionsRequired);
2355
2259
  for(var i1 = 0; i1 < extensionsRequired.length; i1++){
2356
2260
  var extensionRequired = extensionsRequired[i1];
2357
- if (!Parser.hasExtensionParser(extensionRequired)) {
2261
+ if (!GLTFParser.hasExtensionParser(extensionRequired)) {
2358
2262
  engineCore.Logger.error("GLTF parser has not supported required extension " + extensionRequired + ".");
2359
2263
  } else {
2360
- Parser.initialize(extensionRequired);
2264
+ promises.push(GLTFParser.executeExtensionsInitialize(extensionRequired));
2361
2265
  }
2362
2266
  }
2363
2267
  }
2268
+ return engineCore.AssetPromise.all(promises).then(null);
2364
2269
  };
2365
- return Validator;
2366
- }(Parser);
2270
+ return GLTFValidator;
2271
+ }(GLTFParser);
2367
2272
 
2368
- var GLTFParser = /*#__PURE__*/ function() {
2369
- function GLTFParser(pipes) {
2273
+ /**
2274
+ * GLTF pipeline.
2275
+ */ var GLTFPipeline = /*#__PURE__*/ function() {
2276
+ function GLTFPipeline() {
2277
+ for(var _len = arguments.length, parsers = new Array(_len), _key = 0; _key < _len; _key++){
2278
+ parsers[_key] = arguments[_key];
2279
+ }
2370
2280
  var _this = this;
2371
- this._pipes = [];
2372
- pipes.forEach(function(pipe, index) {
2373
- _this._pipes[index] = new pipe();
2281
+ this._parsers = [];
2282
+ parsers.forEach(function(pipe, index) {
2283
+ _this._parsers[index] = new pipe();
2374
2284
  });
2375
2285
  }
2376
- var _proto = GLTFParser.prototype;
2377
- _proto.parse = function parse(context) {
2286
+ var _proto = GLTFPipeline.prototype;
2287
+ /**
2288
+ * @internal
2289
+ */ _proto._parse = function _parse(context) {
2378
2290
  var _this = this;
2379
2291
  var glTFResource = context.glTFResource;
2380
- var lastPipe;
2292
+ var lastParser;
2381
2293
  return new engineCore.AssetPromise(function(resolve, reject) {
2382
- _this._pipes.forEach(function(parser) {
2383
- if (lastPipe) {
2384
- lastPipe = lastPipe.then(function() {
2294
+ _this._parsers.forEach(function(parser) {
2295
+ if (lastParser) {
2296
+ lastParser = lastParser.then(function() {
2385
2297
  return parser.parse(context);
2386
2298
  });
2387
- if (lastPipe.cancel) {
2388
- context.chainPromises.push(lastPipe);
2299
+ if (lastParser.cancel) {
2300
+ context.chainPromises.push(lastParser);
2389
2301
  }
2390
2302
  } else {
2391
- lastPipe = parser.parse(context);
2303
+ lastParser = parser.parse(context);
2392
2304
  }
2393
2305
  });
2394
- if (lastPipe) {
2395
- lastPipe.then(function() {
2306
+ if (lastParser) {
2307
+ lastParser.then(function() {
2396
2308
  resolve(glTFResource);
2397
2309
  }).catch(reject);
2398
2310
  }
2399
2311
  });
2400
2312
  };
2401
- return GLTFParser;
2313
+ return GLTFPipeline;
2402
2314
  }();
2403
2315
  (function() {
2404
- GLTFParser.defaultPipeline = new GLTFParser([
2405
- BufferParser,
2406
- Validator,
2407
- TextureParser,
2408
- MaterialParser,
2409
- MeshParser,
2410
- EntityParser,
2411
- SkinParser,
2412
- AnimationParser,
2413
- SceneParser$1
2414
- ]);
2316
+ /**
2317
+ * Default pipeline.
2318
+ */ GLTFPipeline.defaultPipeline = new GLTFPipeline(GLTFBufferParser, GLTFValidator, GLTFTextureParser, GLTFMaterialParser, GLTFMeshParser, GLTFEntityParser, GLTFSkinParser, GLTFAnimationParser, GLTFSceneParser);
2415
2319
  })();
2416
2320
 
2417
2321
  /**
2418
- * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
2322
+ * Product after glTF parser, usually, `defaultSceneRoot` is only needed to use.
2419
2323
  */ var GLTFResource = /*#__PURE__*/ function(EngineObject) {
2420
2324
  _inherits(GLTFResource, EngineObject);
2421
2325
  function GLTFResource(engine, url) {
@@ -2427,11 +2331,8 @@ var GLTFParser = /*#__PURE__*/ function() {
2427
2331
  var _proto = GLTFResource.prototype;
2428
2332
  /**
2429
2333
  * @override
2430
- */ _proto.destroy = function destroy() {
2431
- if (this._destroyed) {
2432
- return;
2433
- }
2434
- EngineObject.prototype.destroy.call(this);
2334
+ */ _proto._onDestroy = function _onDestroy() {
2335
+ EngineObject.prototype._onDestroy.call(this);
2435
2336
  this.defaultSceneRoot.destroy();
2436
2337
  this.textures = null;
2437
2338
  this.materials = null;
@@ -2442,7 +2343,7 @@ var GLTFParser = /*#__PURE__*/ function() {
2442
2343
  this.cameras = null;
2443
2344
  this.lights = null;
2444
2345
  this.sceneRoots = null;
2445
- this.variants = null;
2346
+ this.extensionsData = null;
2446
2347
  };
2447
2348
  return GLTFResource;
2448
2349
  }(engineCore.EngineObject);
@@ -2453,15 +2354,19 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2453
2354
  return Loader.apply(this, arguments);
2454
2355
  }
2455
2356
  var _proto = GLTFLoader.prototype;
2456
- _proto.load = function load(item, resourceManager) {
2457
- var _item_params;
2357
+ /**
2358
+ * @override
2359
+ */ _proto.load = function load(item, resourceManager) {
2458
2360
  var url = item.url;
2459
- var context = new ParserContext(url);
2361
+ var params = item.params;
2362
+ var context = new GLTFParserContext(url);
2460
2363
  var glTFResource = new GLTFResource(resourceManager.engine, url);
2364
+ var restorer = new GLTFContentRestorer(glTFResource);
2461
2365
  var masterPromiseInfo = context.masterPromiseInfo;
2366
+ context.contentRestorer = restorer;
2462
2367
  context.glTFResource = glTFResource;
2463
- var _item_params_keepMeshData;
2464
- context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
2368
+ var _params_keepMeshData;
2369
+ context.keepMeshData = (_params_keepMeshData = params == null ? void 0 : params.keepMeshData) != null ? _params_keepMeshData : false;
2465
2370
  masterPromiseInfo.onCancel(function() {
2466
2371
  var chainPromises = context.chainPromises;
2467
2372
  for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
@@ -2469,7 +2374,10 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2469
2374
  promise.cancel();
2470
2375
  }
2471
2376
  });
2472
- GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
2377
+ ((params == null ? void 0 : params.pipeline) || GLTFPipeline.defaultPipeline)._parse(context).then(function(glTFResource) {
2378
+ resourceManager.addContentRestorer(restorer);
2379
+ masterPromiseInfo.resolve(glTFResource);
2380
+ }).catch(function(e) {
2473
2381
  console.error(e);
2474
2382
  masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
2475
2383
  });
@@ -2478,7 +2386,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2478
2386
  return GLTFLoader;
2479
2387
  }(engineCore.Loader);
2480
2388
  GLTFLoader = __decorate([
2481
- engineCore.resourceLoader(engineCore.AssetType.Prefab, [
2389
+ engineCore.resourceLoader(engineCore.AssetType.GLTF, [
2482
2390
  "gltf",
2483
2391
  "glb"
2484
2392
  ])
@@ -2564,7 +2472,7 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
2564
2472
  return textureArray;
2565
2473
  };
2566
2474
  HDRLoader1._calcProjectionSpherical = function _calcProjectionSpherical(vDir, pixels, inputWidth, inputHeight) {
2567
- var theta = Math.atan2(vDir.z, -vDir.x);
2475
+ var theta = Math.atan2(vDir.z, vDir.x);
2568
2476
  var phi = Math.acos(vDir.y);
2569
2477
  while(theta < -PI){
2570
2478
  theta += 2 * PI;
@@ -3247,7 +3155,7 @@ var BufferReader = /*#__PURE__*/ function() {
3247
3155
  var strByteLength = this.nextUint16();
3248
3156
  var uint8Array = new Uint8Array(this.buffer, this._offset, strByteLength);
3249
3157
  this._offset += strByteLength;
3250
- return GLTFUtil.decodeText(uint8Array);
3158
+ return engineCore.Utils.decodeText(uint8Array);
3251
3159
  };
3252
3160
  /**
3253
3161
  * image data 放在最后
@@ -3332,8 +3240,8 @@ var FileHeader = /*#__PURE__*/ function() {
3332
3240
  var typeUint8Array = new Uint8Array(arrayBuffer, 7, typeLen);
3333
3241
  var nameLen = dataView.getUint16(7 + typeLen, true);
3334
3242
  var nameUint8Array = new Uint8Array(arrayBuffer, 9 + typeLen, nameLen);
3335
- var name = GLTFUtil.decodeText(nameUint8Array);
3336
- var type = GLTFUtil.decodeText(typeUint8Array);
3243
+ var name = engineCore.Utils.decodeText(nameUint8Array);
3244
+ var type = engineCore.Utils.decodeText(typeUint8Array);
3337
3245
  var header = new FileHeader();
3338
3246
  header.totalLength = totalLen;
3339
3247
  header.name = name;
@@ -4283,28 +4191,57 @@ SpriteLoader = __decorate([
4283
4191
  ], false)
4284
4192
  ], SpriteLoader);
4285
4193
 
4194
+ /**
4195
+ * @internal
4196
+ */ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4197
+ _inherits(Texture2DContentRestorer, ContentRestorer);
4198
+ function Texture2DContentRestorer(resource, url, requestConfig) {
4199
+ var _this;
4200
+ _this = ContentRestorer.call(this, resource) || this;
4201
+ _this.url = url;
4202
+ _this.requestConfig = requestConfig;
4203
+ return _this;
4204
+ }
4205
+ var _proto = Texture2DContentRestorer.prototype;
4206
+ /**
4207
+ * @override
4208
+ */ _proto.restoreContent = function restoreContent() {
4209
+ var _this = this;
4210
+ return engineCore.request(this.url, this.requestConfig).then(function(image) {
4211
+ var resource = _this.resource;
4212
+ resource.setImageSource(image);
4213
+ resource.generateMipmaps();
4214
+ return resource;
4215
+ });
4216
+ };
4217
+ return Texture2DContentRestorer;
4218
+ }(engineCore.ContentRestorer);
4219
+
4286
4220
  var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4287
4221
  _inherits(Texture2DLoader, Loader);
4288
4222
  function Texture2DLoader() {
4289
4223
  return Loader.apply(this, arguments);
4290
4224
  }
4291
4225
  var _proto = Texture2DLoader.prototype;
4292
- _proto.load = function load(item, resourceManager) {
4226
+ /**
4227
+ * @override
4228
+ */ _proto.load = function load(item, resourceManager) {
4293
4229
  var _this = this;
4294
4230
  return new engineCore.AssetPromise(function(resolve, reject) {
4295
- _this.request(item.url, _extends({}, item, {
4231
+ var url = item.url;
4232
+ var requestConfig = _extends({}, item, {
4296
4233
  type: "image"
4297
- })).then(function(image) {
4298
- var _item_params;
4299
- var params = (_item_params = item.params) != null ? _item_params : {};
4300
- var texture = new engineCore.Texture2D(resourceManager.engine, image.width, image.height, params.format, params.mipmap);
4301
- /** @ts-ignore */ if (!texture._platformTexture) return;
4234
+ });
4235
+ _this.request(url, requestConfig).then(function(image) {
4236
+ var params = item.params;
4237
+ var texture = new engineCore.Texture2D(resourceManager.engine, image.width, image.height, params == null ? void 0 : params.format, params == null ? void 0 : params.mipmap);
4302
4238
  texture.setImageSource(image);
4303
4239
  texture.generateMipmaps();
4304
- if (item.url.indexOf("data:") !== 0) {
4305
- var splitPath = item.url.split("/");
4306
- texture.name = splitPath[splitPath.length - 1];
4240
+ if (url.indexOf("data:") !== 0) {
4241
+ var index = url.lastIndexOf("/");
4242
+ texture.name = url.substring(index + 1);
4307
4243
  }
4244
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
4308
4245
  resolve(texture);
4309
4246
  }).catch(function(e) {
4310
4247
  reject(e);
@@ -4322,32 +4259,70 @@ Texture2DLoader = __decorate([
4322
4259
  ])
4323
4260
  ], Texture2DLoader);
4324
4261
 
4262
+ /**
4263
+ * @internal
4264
+ */ var TextureCubeContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4265
+ _inherits(TextureCubeContentRestorer, ContentRestorer);
4266
+ function TextureCubeContentRestorer(resource, urls, requestConfig) {
4267
+ var _this;
4268
+ _this = ContentRestorer.call(this, resource) || this;
4269
+ _this.urls = urls;
4270
+ _this.requestConfig = requestConfig;
4271
+ return _this;
4272
+ }
4273
+ var _proto = TextureCubeContentRestorer.prototype;
4274
+ /**
4275
+ * @override
4276
+ */ _proto.restoreContent = function restoreContent() {
4277
+ var _this = this;
4278
+ return new engineCore.AssetPromise(function(resolve, reject) {
4279
+ Promise.all(_this.urls.map(function(url) {
4280
+ return engineCore.request(url, _this.requestConfig);
4281
+ })).then(function(images) {
4282
+ var resource = _this.resource;
4283
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4284
+ resource.setImageSource(engineCore.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4285
+ }
4286
+ resource.generateMipmaps();
4287
+ resolve(resource);
4288
+ }).catch(function(e) {
4289
+ reject(e);
4290
+ });
4291
+ });
4292
+ };
4293
+ return TextureCubeContentRestorer;
4294
+ }(engineCore.ContentRestorer);
4295
+
4325
4296
  var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4326
4297
  _inherits(TextureCubeLoader, Loader);
4327
4298
  function TextureCubeLoader() {
4328
4299
  return Loader.apply(this, arguments);
4329
4300
  }
4330
4301
  var _proto = TextureCubeLoader.prototype;
4331
- _proto.load = function load(item, resourceManager) {
4302
+ /**
4303
+ * @override
4304
+ */ _proto.load = function load(item, resourceManager) {
4332
4305
  var _this = this;
4333
4306
  return new engineCore.AssetPromise(function(resolve, reject) {
4334
- Promise.all(item.urls.map(function(url) {
4335
- return _this.request(url, _extends({}, item, {
4336
- type: "image"
4337
- }));
4307
+ var urls = item.urls;
4308
+ var requestConfig = _extends({}, item, {
4309
+ type: "image"
4310
+ });
4311
+ Promise.all(urls.map(function(url) {
4312
+ return _this.request(url, requestConfig);
4338
4313
  })).then(function(images) {
4339
4314
  var _images_ = images[0], width = _images_.width, height = _images_.height;
4340
4315
  if (width !== height) {
4341
4316
  console.error("The cube texture must have the same width and height");
4342
4317
  return;
4343
4318
  }
4344
- var tex = new engineCore.TextureCube(resourceManager.engine, width);
4345
- /** @ts-ignore */ if (!tex._platformTexture) return;
4319
+ var texture = new engineCore.TextureCube(resourceManager.engine, width);
4346
4320
  for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4347
- tex.setImageSource(engineCore.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4321
+ texture.setImageSource(engineCore.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4348
4322
  }
4349
- tex.generateMipmaps();
4350
- resolve(tex);
4323
+ texture.generateMipmaps();
4324
+ resourceManager.addContentRestorer(new TextureCubeContentRestorer(texture, urls, requestConfig));
4325
+ resolve(texture);
4351
4326
  }).catch(function(e) {
4352
4327
  reject(e);
4353
4328
  });
@@ -4361,6 +4336,30 @@ TextureCubeLoader = __decorate([
4361
4336
  ])
4362
4337
  ], TextureCubeLoader);
4363
4338
 
4339
+ var AnimationClipLoader = /*#__PURE__*/ function(Loader) {
4340
+ _inherits(AnimationClipLoader, Loader);
4341
+ function AnimationClipLoader() {
4342
+ return Loader.apply(this, arguments);
4343
+ }
4344
+ var _proto = AnimationClipLoader.prototype;
4345
+ _proto.load = function load(item, resourceManager) {
4346
+ var _this = this;
4347
+ return new engineCore.AssetPromise(function(resolve, reject) {
4348
+ _this.request(item.url, _extends({}, item, {
4349
+ type: "arraybuffer"
4350
+ })).then(function(data) {
4351
+ return decode(data, resourceManager.engine);
4352
+ }).catch(reject);
4353
+ });
4354
+ };
4355
+ return AnimationClipLoader;
4356
+ }(engineCore.Loader);
4357
+ AnimationClipLoader = __decorate([
4358
+ engineCore.resourceLoader(engineCore.AssetType.AnimationClip, [
4359
+ "ani"
4360
+ ])
4361
+ ], AnimationClipLoader);
4362
+
4364
4363
  var SceneLoader = /*#__PURE__*/ function(Loader) {
4365
4364
  _inherits(SceneLoader, Loader);
4366
4365
  function SceneLoader() {
@@ -4405,7 +4404,7 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4405
4404
  backgroundPromise = resourceManager.getResourceByRef(background.sky).then(function(light) {
4406
4405
  var sky = scene.background.sky;
4407
4406
  var skyMaterial = new engineCore.SkyBoxMaterial(engine);
4408
- skyMaterial.textureCubeMap = light.specularTexture;
4407
+ skyMaterial.texture = light.specularTexture;
4409
4408
  skyMaterial.textureDecodeRGBM = true;
4410
4409
  sky.material = skyMaterial;
4411
4410
  sky.mesh = engineCore.PrimitiveMesh.createCuboid(engine, 1, 1, 1);
@@ -4461,11 +4460,411 @@ ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _asy
4461
4460
  });
4462
4461
  }));
4463
4462
 
4463
+ var _KHR_draco_mesh_compression;
4464
+ var KHR_draco_mesh_compression = (_KHR_draco_mesh_compression = /*#__PURE__*/ function(GLTFExtensionParser) {
4465
+ _inherits(KHR_draco_mesh_compression1, GLTFExtensionParser);
4466
+ function KHR_draco_mesh_compression1() {
4467
+ return GLTFExtensionParser.apply(this, arguments);
4468
+ }
4469
+ var _proto = KHR_draco_mesh_compression1.prototype;
4470
+ /**
4471
+ * @override
4472
+ */ _proto.initialize = function initialize() {
4473
+ if (!KHR_draco_mesh_compression._decoder) {
4474
+ KHR_draco_mesh_compression._decoder = new engineDraco.DRACODecoder();
4475
+ }
4476
+ };
4477
+ /**
4478
+ * @override
4479
+ */ _proto.createAndParse = function createAndParse(context, schema, glTFPrimitive, glTFMesh) {
4480
+ var _this = this;
4481
+ var glTF = context.glTF, buffers = context.buffers, engine = context.glTFResource.engine;
4482
+ var bufferViews = glTF.bufferViews, accessors = glTF.accessors;
4483
+ var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
4484
+ var attributeMap = {};
4485
+ var attributeTypeMap = {};
4486
+ for(var attributeName in gltfAttributeMap){
4487
+ attributeMap[attributeName] = gltfAttributeMap[attributeName];
4488
+ }
4489
+ for(var attributeName1 in glTFPrimitive.attributes){
4490
+ if (gltfAttributeMap[attributeName1] !== undefined) {
4491
+ var accessorDef = accessors[glTFPrimitive.attributes[attributeName1]];
4492
+ attributeTypeMap[attributeName1] = GLTFUtils.getComponentType(accessorDef.componentType).name;
4493
+ }
4494
+ }
4495
+ var indexAccessor = accessors[glTFPrimitive.indices];
4496
+ var indexType = GLTFUtils.getComponentType(indexAccessor.componentType).name;
4497
+ var taskConfig = {
4498
+ attributeIDs: attributeMap,
4499
+ attributeTypes: attributeTypeMap,
4500
+ useUniqueIDs: true,
4501
+ indexType: indexType
4502
+ };
4503
+ var buffer = GLTFUtils.getBufferViewData(bufferViews[bufferViewIndex], buffers);
4504
+ return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(decodedGeometry) {
4505
+ var mesh = new engineCore.ModelMesh(engine, glTFMesh.name);
4506
+ return _this._parseMeshFromGLTFPrimitiveDraco(mesh, glTFMesh, glTFPrimitive, glTF, function(attributeSemantic) {
4507
+ for(var j = 0; j < decodedGeometry.attributes.length; j++){
4508
+ if (decodedGeometry.attributes[j].name === attributeSemantic) {
4509
+ return decodedGeometry.attributes[j].array;
4510
+ }
4511
+ }
4512
+ return null;
4513
+ }, function(attributeSemantic, shapeIndex) {
4514
+ throw "BlendShape animation is not supported when using draco.";
4515
+ }, function() {
4516
+ return decodedGeometry.index.array;
4517
+ }, context.keepMeshData);
4518
+ });
4519
+ };
4520
+ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4521
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
4522
+ var vertexCount;
4523
+ var accessors = gltf.accessors;
4524
+ var accessor = accessors[attributes["POSITION"]];
4525
+ var positionBuffer = getVertexBufferData("POSITION");
4526
+ var positions = GLTFUtils.floatBufferToVector3Array(positionBuffer);
4527
+ mesh.setPositions(positions);
4528
+ var bounds = mesh.bounds;
4529
+ vertexCount = accessor.count;
4530
+ if (accessor.min && accessor.max) {
4531
+ bounds.min.copyFromArray(accessor.min);
4532
+ bounds.max.copyFromArray(accessor.max);
4533
+ } else {
4534
+ var position = KHR_draco_mesh_compression._tempVector3;
4535
+ var min = bounds.min, max = bounds.max;
4536
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
4537
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
4538
+ var stride = positionBuffer.length / vertexCount;
4539
+ for(var j = 0; j < vertexCount; j++){
4540
+ var offset = j * stride;
4541
+ position.copyFromArray(positionBuffer, offset);
4542
+ engineMath.Vector3.min(min, position, min);
4543
+ engineMath.Vector3.max(max, position, max);
4544
+ }
4545
+ }
4546
+ for(var attributeSemantic in attributes){
4547
+ if (attributeSemantic === "POSITION") {
4548
+ continue;
4549
+ }
4550
+ var bufferData = getVertexBufferData(attributeSemantic);
4551
+ switch(attributeSemantic){
4552
+ case "NORMAL":
4553
+ var normals = GLTFUtils.floatBufferToVector3Array(bufferData);
4554
+ mesh.setNormals(normals);
4555
+ break;
4556
+ case "TEXCOORD_0":
4557
+ var texturecoords = GLTFUtils.floatBufferToVector2Array(bufferData);
4558
+ mesh.setUVs(texturecoords, 0);
4559
+ break;
4560
+ case "TEXCOORD_1":
4561
+ var texturecoords1 = GLTFUtils.floatBufferToVector2Array(bufferData);
4562
+ mesh.setUVs(texturecoords1, 1);
4563
+ break;
4564
+ case "TEXCOORD_2":
4565
+ var texturecoords2 = GLTFUtils.floatBufferToVector2Array(bufferData);
4566
+ mesh.setUVs(texturecoords2, 2);
4567
+ break;
4568
+ case "TEXCOORD_3":
4569
+ var texturecoords3 = GLTFUtils.floatBufferToVector2Array(bufferData);
4570
+ mesh.setUVs(texturecoords3, 3);
4571
+ break;
4572
+ case "TEXCOORD_4":
4573
+ var texturecoords4 = GLTFUtils.floatBufferToVector2Array(bufferData);
4574
+ mesh.setUVs(texturecoords4, 4);
4575
+ break;
4576
+ case "TEXCOORD_5":
4577
+ var texturecoords5 = GLTFUtils.floatBufferToVector2Array(bufferData);
4578
+ mesh.setUVs(texturecoords5, 5);
4579
+ break;
4580
+ case "TEXCOORD_6":
4581
+ var texturecoords6 = GLTFUtils.floatBufferToVector2Array(bufferData);
4582
+ mesh.setUVs(texturecoords6, 6);
4583
+ break;
4584
+ case "TEXCOORD_7":
4585
+ var texturecoords7 = GLTFUtils.floatBufferToVector2Array(bufferData);
4586
+ mesh.setUVs(texturecoords7, 7);
4587
+ break;
4588
+ case "COLOR_0":
4589
+ var colors = GLTFUtils.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
4590
+ mesh.setColors(colors);
4591
+ break;
4592
+ case "TANGENT":
4593
+ var tangents = GLTFUtils.floatBufferToVector4Array(bufferData);
4594
+ mesh.setTangents(tangents);
4595
+ break;
4596
+ case "JOINTS_0":
4597
+ var joints = GLTFUtils.floatBufferToVector4Array(bufferData);
4598
+ mesh.setBoneIndices(joints);
4599
+ break;
4600
+ case "WEIGHTS_0":
4601
+ var weights = GLTFUtils.floatBufferToVector4Array(bufferData);
4602
+ mesh.setBoneWeights(weights);
4603
+ break;
4604
+ }
4605
+ }
4606
+ // Indices
4607
+ if (indices !== undefined) {
4608
+ var indexAccessor = gltf.accessors[indices];
4609
+ var indexData = getIndexBufferData();
4610
+ mesh.setIndices(indexData);
4611
+ mesh.addSubMesh(0, indexAccessor.count, mode);
4612
+ } else {
4613
+ mesh.addSubMesh(0, vertexCount, mode);
4614
+ }
4615
+ // BlendShapes
4616
+ targets && GLTFMeshParser._createBlendShape(mesh, null, gltfMesh, targets, getBlendShapeData);
4617
+ mesh.uploadData(!keepMeshData);
4618
+ return Promise.resolve(mesh);
4619
+ };
4620
+ return KHR_draco_mesh_compression1;
4621
+ }(GLTFExtensionParser), function() {
4622
+ _KHR_draco_mesh_compression._tempVector3 = new engineMath.Vector3();
4623
+ }(), _KHR_draco_mesh_compression);
4624
+ KHR_draco_mesh_compression = __decorate([
4625
+ registerGLTFExtension("KHR_draco_mesh_compression", exports.GLTFExtensionMode.CreateAndParse)
4626
+ ], KHR_draco_mesh_compression);
4627
+
4628
+ var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
4629
+ _inherits(KHR_lights_punctual, GLTFExtensionParser);
4630
+ function KHR_lights_punctual() {
4631
+ return GLTFExtensionParser.apply(this, arguments);
4632
+ }
4633
+ var _proto = KHR_lights_punctual.prototype;
4634
+ /**
4635
+ * @override
4636
+ */ _proto.additiveParse = function additiveParse(context, entity, extensionSchema) {
4637
+ var lightsSchema = context.glTF.extensions.KHR_lights_punctual.lights;
4638
+ var lightSchema = lightsSchema[extensionSchema.light];
4639
+ var color = lightSchema.color, _lightSchema_intensity = lightSchema.intensity, intensity = _lightSchema_intensity === void 0 ? 1 : _lightSchema_intensity, type = lightSchema.type, range = lightSchema.range, spot = lightSchema.spot;
4640
+ var glTFResource = context.glTFResource;
4641
+ var light;
4642
+ if (type === "directional") {
4643
+ light = entity.addComponent(engineCore.DirectLight);
4644
+ } else if (type === "point") {
4645
+ light = entity.addComponent(engineCore.PointLight);
4646
+ } else if (type === "spot") {
4647
+ light = entity.addComponent(engineCore.SpotLight);
4648
+ }
4649
+ if (color) {
4650
+ light.color.set(color[0], color[1], color[2], 1);
4651
+ }
4652
+ light.intensity = intensity;
4653
+ if (range && !_instanceof(light, engineCore.DirectLight)) {
4654
+ light.distance = range;
4655
+ }
4656
+ if (spot && _instanceof(light, engineCore.SpotLight)) {
4657
+ var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
4658
+ light.angle = innerConeAngle;
4659
+ light.penumbra = outerConeAngle - innerConeAngle;
4660
+ }
4661
+ if (!glTFResource.lights) glTFResource.lights = [];
4662
+ glTFResource.lights.push(light);
4663
+ };
4664
+ return KHR_lights_punctual;
4665
+ }(GLTFExtensionParser);
4666
+ KHR_lights_punctual = __decorate([
4667
+ registerGLTFExtension("KHR_lights_punctual", exports.GLTFExtensionMode.AdditiveParse)
4668
+ ], KHR_lights_punctual);
4669
+
4670
+ var KHR_materials_clearcoat = /*#__PURE__*/ function(GLTFExtensionParser) {
4671
+ _inherits(KHR_materials_clearcoat, GLTFExtensionParser);
4672
+ function KHR_materials_clearcoat() {
4673
+ return GLTFExtensionParser.apply(this, arguments);
4674
+ }
4675
+ var _proto = KHR_materials_clearcoat.prototype;
4676
+ /**
4677
+ * @override
4678
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4679
+ var textures = context.glTFResource.textures;
4680
+ var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
4681
+ material.clearCoat = clearcoatFactor;
4682
+ material.clearCoatRoughness = clearcoatRoughnessFactor;
4683
+ if (clearcoatTexture) {
4684
+ material.clearCoatTexture = textures[clearcoatTexture.index];
4685
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatTexture, "Clear coat");
4686
+ }
4687
+ if (clearcoatRoughnessTexture) {
4688
+ material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
4689
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatRoughnessTexture, "Clear coat roughness");
4690
+ }
4691
+ if (clearcoatNormalTexture) {
4692
+ material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
4693
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatNormalTexture, "Clear coat normal");
4694
+ }
4695
+ };
4696
+ return KHR_materials_clearcoat;
4697
+ }(GLTFExtensionParser);
4698
+ KHR_materials_clearcoat = __decorate([
4699
+ registerGLTFExtension("KHR_materials_clearcoat", exports.GLTFExtensionMode.AdditiveParse)
4700
+ ], KHR_materials_clearcoat);
4701
+
4702
+ var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
4703
+ _inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
4704
+ function KHR_materials_pbrSpecularGlossiness() {
4705
+ return GLTFExtensionParser.apply(this, arguments);
4706
+ }
4707
+ var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
4708
+ /**
4709
+ * @override
4710
+ */ _proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
4711
+ var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
4712
+ var material = new engineCore.PBRSpecularMaterial(engine);
4713
+ var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
4714
+ if (diffuseFactor) {
4715
+ material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(diffuseFactor[0]), engineMath.Color.linearToGammaSpace(diffuseFactor[1]), engineMath.Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
4716
+ }
4717
+ if (diffuseTexture) {
4718
+ material.baseTexture = textures[diffuseTexture.index];
4719
+ GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
4720
+ }
4721
+ if (specularFactor) {
4722
+ material.specularColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(specularFactor[0]), engineMath.Color.linearToGammaSpace(specularFactor[1]), engineMath.Color.linearToGammaSpace(specularFactor[2]));
4723
+ }
4724
+ if (glossinessFactor !== undefined) {
4725
+ material.glossiness = glossinessFactor;
4726
+ }
4727
+ if (specularGlossinessTexture) {
4728
+ material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
4729
+ GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
4730
+ }
4731
+ material.name = ownerSchema.name;
4732
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4733
+ return material;
4734
+ };
4735
+ return KHR_materials_pbrSpecularGlossiness;
4736
+ }(GLTFExtensionParser);
4737
+ KHR_materials_pbrSpecularGlossiness = __decorate([
4738
+ registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", exports.GLTFExtensionMode.CreateAndParse)
4739
+ ], KHR_materials_pbrSpecularGlossiness);
4740
+
4741
+ var KHR_materials_unlit = /*#__PURE__*/ function(GLTFExtensionParser) {
4742
+ _inherits(KHR_materials_unlit, GLTFExtensionParser);
4743
+ function KHR_materials_unlit() {
4744
+ return GLTFExtensionParser.apply(this, arguments);
4745
+ }
4746
+ var _proto = KHR_materials_unlit.prototype;
4747
+ /**
4748
+ * @override
4749
+ */ _proto.createAndParse = function createAndParse(context, _, ownerSchema) {
4750
+ var engine = context.glTFResource.engine;
4751
+ var material = new engineCore.UnlitMaterial(engine);
4752
+ material.name = ownerSchema.name;
4753
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4754
+ return material;
4755
+ };
4756
+ return KHR_materials_unlit;
4757
+ }(GLTFExtensionParser);
4758
+ KHR_materials_unlit = __decorate([
4759
+ registerGLTFExtension("KHR_materials_unlit", exports.GLTFExtensionMode.CreateAndParse)
4760
+ ], KHR_materials_unlit);
4761
+
4762
+ var KHR_mesh_quantization = /*#__PURE__*/ function(GLTFExtensionParser) {
4763
+ _inherits(KHR_mesh_quantization, GLTFExtensionParser);
4764
+ function KHR_mesh_quantization() {
4765
+ return GLTFExtensionParser.apply(this, arguments);
4766
+ }
4767
+ return KHR_mesh_quantization;
4768
+ }(GLTFExtensionParser);
4769
+ KHR_mesh_quantization = __decorate([
4770
+ registerGLTFExtension("KHR_mesh_quantization", exports.GLTFExtensionMode.AdditiveParse)
4771
+ ], KHR_mesh_quantization);
4772
+
4773
+ var KHR_texture_transform = /*#__PURE__*/ function(GLTFExtensionParser) {
4774
+ _inherits(KHR_texture_transform, GLTFExtensionParser);
4775
+ function KHR_texture_transform() {
4776
+ return GLTFExtensionParser.apply(this, arguments);
4777
+ }
4778
+ var _proto = KHR_texture_transform.prototype;
4779
+ /**
4780
+ * @override
4781
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4782
+ var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
4783
+ if (offset) {
4784
+ material.tilingOffset.z = offset[0];
4785
+ material.tilingOffset.w = offset[1];
4786
+ }
4787
+ if (scale) {
4788
+ material.tilingOffset.x = scale[0];
4789
+ material.tilingOffset.y = scale[1];
4790
+ }
4791
+ if (rotation) {
4792
+ engineCore.Logger.warn("rotation in KHR_texture_transform is not supported now");
4793
+ }
4794
+ if (texCoord) {
4795
+ engineCore.Logger.warn("texCoord in KHR_texture_transform is not supported now");
4796
+ }
4797
+ };
4798
+ return KHR_texture_transform;
4799
+ }(GLTFExtensionParser);
4800
+ KHR_texture_transform = __decorate([
4801
+ registerGLTFExtension("KHR_texture_transform", exports.GLTFExtensionMode.AdditiveParse)
4802
+ ], KHR_texture_transform);
4803
+
4804
+ var GALACEAN_materials_remap = /*#__PURE__*/ function(GLTFExtensionParser) {
4805
+ _inherits(GALACEAN_materials_remap, GLTFExtensionParser);
4806
+ function GALACEAN_materials_remap() {
4807
+ return GLTFExtensionParser.apply(this, arguments);
4808
+ }
4809
+ var _proto = GALACEAN_materials_remap.prototype;
4810
+ /**
4811
+ * @override
4812
+ */ _proto.createAndParse = function createAndParse(context, schema) {
4813
+ var engine = context.glTFResource.engine;
4814
+ // @ts-ignore
4815
+ return engine.resourceManager.getResourceByRef(schema);
4816
+ };
4817
+ return GALACEAN_materials_remap;
4818
+ }(GLTFExtensionParser);
4819
+ GALACEAN_materials_remap = __decorate([
4820
+ registerGLTFExtension("GALACEAN_materials_remap", exports.GLTFExtensionMode.CreateAndParse)
4821
+ ], GALACEAN_materials_remap);
4822
+
4823
+ var GALACEAN_animation_event = /*#__PURE__*/ function(GLTFExtensionParser) {
4824
+ _inherits(GALACEAN_animation_event, GLTFExtensionParser);
4825
+ function GALACEAN_animation_event() {
4826
+ return GLTFExtensionParser.apply(this, arguments);
4827
+ }
4828
+ var _proto = GALACEAN_animation_event.prototype;
4829
+ /**
4830
+ * @override
4831
+ */ _proto.additiveParse = function additiveParse(context, animationClip, schema) {
4832
+ context.glTFResource.engine;
4833
+ var events = schema.events;
4834
+ events.map(function(eventData) {
4835
+ var event = new engineCore.AnimationEvent();
4836
+ event.functionName = eventData.functionName;
4837
+ event.time = eventData.time;
4838
+ event.parameter = eventData.parameter;
4839
+ animationClip.addEvent(event);
4840
+ });
4841
+ };
4842
+ return GALACEAN_animation_event;
4843
+ }(GLTFExtensionParser);
4844
+ GALACEAN_animation_event = __decorate([
4845
+ registerGLTFExtension("GALACEAN_animation_event", exports.GLTFExtensionMode.AdditiveParse)
4846
+ ], GALACEAN_animation_event);
4847
+
4464
4848
  exports.ComponentMap = ComponentMap;
4849
+ exports.GLTFAnimationParser = GLTFAnimationParser;
4850
+ exports.GLTFBufferParser = GLTFBufferParser;
4851
+ exports.GLTFEntityParser = GLTFEntityParser;
4852
+ exports.GLTFExtensionParser = GLTFExtensionParser;
4853
+ exports.GLTFMaterialParser = GLTFMaterialParser;
4854
+ exports.GLTFMeshParser = GLTFMeshParser;
4855
+ exports.GLTFParser = GLTFParser;
4856
+ exports.GLTFParserContext = GLTFParserContext;
4857
+ exports.GLTFPipeline = GLTFPipeline;
4465
4858
  exports.GLTFResource = GLTFResource;
4859
+ exports.GLTFSceneParser = GLTFSceneParser;
4860
+ exports.GLTFSkinParser = GLTFSkinParser;
4861
+ exports.GLTFTextureParser = GLTFTextureParser;
4862
+ exports.GLTFUtils = GLTFUtils;
4863
+ exports.GLTFValidator = GLTFValidator;
4466
4864
  exports.PrefabParser = PrefabParser;
4467
4865
  exports.ReflectionParser = ReflectionParser;
4468
4866
  exports.SceneParser = SceneParser;
4469
4867
  exports.decode = decode;
4470
4868
  exports.parseSingleKTX = parseSingleKTX;
4869
+ exports.registerGLTFExtension = registerGLTFExtension;
4471
4870
  //# sourceMappingURL=main.js.map